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ArcDesLHK

Cretacritter

Aug 9th, 2022 (edited)
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  1. Cretacritter Stegoblin
  2. Level 4 WATER Dinosaur/Effect
  3. 1500/1000
  4. If this card is sent to the GY as Link Material for the Link Summon of a "Cretacritter" monster: You can Special Summon this card, but banish it when it leaves the field. If this banished card is Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each effect of "Cretacritter Stegoblin" once per turn.
  5.  
  6. Cretacritter Tyrannorca
  7. Link-4 WATER Dinosaur/Link/Effect
  8. 2500/L R T B
  9. 2+ Dinosaur monsters
  10. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Cretacritter Tyrannorca" once per turn. You can banish 1 "Cretacritter" monster from your GY; banish 1 monster your opponent controls. If this card on the field is banished: You can Special Summon 1 of your "Cretacritter" monsters that is banished or in your Deck, except "Cretacritter Tyrannorca".
  11.  
  12. Cretacritter Pterodactylynx
  13. Level 2 WATER Dinosaur/Effect
  14. 800/700
  15. If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. If this banished card is Special Summoned: You can Special Summon 1 "Cretacritter" monster from your Deck, except "Cretacritter Pterodactylynx". You can only use each effect of "Cretacritter Pterodactylynx" once per turn.
  16.  
  17. Cretacritter Dricerat
  18. Level 4 WATER Dinosaur/Effect
  19. 1100/1600
  20. If you control a "Cretacritter" monster other than "Cretacritter Dricerat": You can Special Summon this card from your hand. If this banished card is Special Summoned: You can add 1 "Cretacritter" card from your Deck to your hand, except "Cretacritter Dricerat". You can only use each effect of "Cretacritter Dricerat" once per turn.
  21.  
  22. Cretacritter Ceratogiant
  23. Link-2 WATER Dinosaur/Link/Effect
  24. 1800/L B
  25. 2 Dinosaur monsters
  26. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Cretacritter Ceratogiant" once per turn. You can banish 1 "Cretacritter" monster from your GY; banish 1 Spell/Trap your opponent controls. If this card on the field is banished: You can Special Summon 1 of your "Cretacritter" monsters that is banished or in your Deck in Defense Position.
  27.  
  28. Cretacritter Velociram
  29. Level 3 WATER Dinosaur/Effect
  30. 1100/1700
  31. If this card is Normal or Special Summoned: You can take 1 "Cretacritter" monster from your Deck, except "Cretacritter Velociram", and either send it to the GY or banish it. If this banished card is Special Summoned: You can Special Summon 1 of your "Cretacritter" monsters that is banished or in your GY, except "Cretacritter Velociram". You can only use each effect of "Cretacritter Velociram" once per turn.
  32.  
  33. Cretacritter Spinotroll
  34. Level 5 WATER Dinosaur/Effect
  35. 2000/1500
  36. If you control no monsters, or all monsters you control are "Cretacritter" monsters: You can Special Summon this card from your hand. If this banished card is Special Summoned: You can banish 1 monster your opponent controls. You can only use each effect of "Cretacritter Spinotroll" once per turn.
  37.  
  38. Cretacritter Boarachio
  39. Link-3 WATER Dinosaur/Link/Effect
  40. 2300/L R T
  41. 2+ Dinosaur monsters
  42. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Cretacritter Boarachio" once per turn. You can banish 1 "Cretacritter" monster from your GY, then target 1 face-up monster your opponent controls; it loses 500 ATK for each of your banished "Cretacritter" monsters, until the end of this turn. If this card on the field is banished: You can Special Summon 1 of your "Cretacritter" monsters that is banished or in your Deck, except "Cretacritter Boarachio".
  43.  
  44. Cretacritter Brontiger
  45. Level 4 WATER Dinosaur/Effect
  46. 2000/1000
  47. If this face-up card would leave the field, banish it instead. If this card attacks, it is changed to Defense Position at the end of the Damage Step. If this banished card is Special Summoned: You can banish 1 "Cretacritter" monster from your hand, except "Cretacritter Brontiger", and if you do, draw 1 card. You can only use this effect of "Cretacritter Brontiger" once per turn.
  48.  
  49. Cretacritter Diplodragon
  50. Link-2 WATER Dinosaur/Link/Effect
  51. 1700/B R
  52. 2 Dinosaur monsters
  53. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Cretacritter Diplodragon" once per turn. You can banish 1 "Cretacritter" monster from your GY; this card can make up to 2 attacks during each Battle Phase this turn. If this card on the field is banished: You can Special Summon 1 of your "Cretacritter" monsters that is banished or in your Deck in Defense Position.
  54.  
  55. Cretacritter Allosapient
  56. Level 3 WATER Dinosaur/Effect
  57. 1500/1000
  58. If this card is sent to the GY as Link Material for the Link Summon of a "Cretacritter" monster: You can Special Summon 1 "Cretacritter" monster from your Deck, except "Cretacritter Allosapient". If this banished card is Special Summoned: You can target 1 Set card on the field; destroy it. You can only use each effect of "Cretacritter Allosapient" once per turn.
  59.  
  60. Cretacritter Therizombie
  61. Level 7 WATER Dinosaur/Effect
  62. 1100/2800
  63. You can target 1 of your banished "Cretacritter" monsters, except "Cretacritter Therizombie"; Special Summon that monster, and if you do, equip this card to it. While this card is equipped to a monster: You can Special Summon this card, then banish the monster this card was equipped to. You can only use each effect of "Cretacritter Therizombie" once per turn.
  64.  
  65. Cretacritter Carnobull
  66. Link-1 WATER Dinosaur/Link/Effect
  67. 1000/L
  68. 1 non-Link "Cretacritter" monster
  69. If this card is Link Summoned: You can add 1 "Cretacritter" Spell/Trap from your Deck to your hand. If a Dinosaur monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
  70.  
  71. Cretacritter Oniraptor
  72. Level 4 WATER Dinosaur/Effect
  73. 1800/1000
  74. If this card is Normal or Special Summoned: You can add 1 "Cretacritter" monster from your Deck to your hand, except "Cretacritter Oniraptor". If this banished card is Special Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes halved, until the end of this turn You can only use each effect of "Cretacritter Oniraptor" once per turn.
  75.  
  76. Cretacritter Mamenchicken
  77. Level 2 WATER Dinosaur/Effect
  78. 600/1200
  79. During damage calculation, if you would take battle damage (Quick Effect): You can send this card from your hand to the GY; the damage you take from that battle is halved, then end the Battle Phase. If this banished card is Special Summoned: You can target 1 face-up monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Cretacritter Mamenchicken" once per turn.
  80.  
  81. Cretacritter Deinomonkey
  82. Link-2 WATER Dinosaur/Link/Effect
  83. 1900/L R
  84. 2 Dinosaur monsters
  85. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Cretacritter Deinomonkey" once per turn. (Quick Effect): You can banish 1 "Cretacritter" monster from your GY; this card cannot be destroyed by battle or card effects this turn. If this card on the field is banished: You can Special Summon 1 of your "Cretacritter" monsters that is banished or in your Deck in Defense Position.
  86.  
  87. Cretacritter DNA
  88. Normal Spell
  89. Special Summon up to 2 of your "Cretacritter" monsters with different names that are banished or in your hand in Defense Position, but their effects are negated, also, for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Link Monsters. You can only activate 1 "Cretacritter DNA" per turn.
  90.  
  91. Cretacritter Fossil
  92. Quick-Play Spell
  93. Target 1 "Cretacritter" Link Monster you control; banish 1 "Cretacritter" monster you control that monster points to, also if that target battles an opponent's monster this turn, that opponent's monster loses 400 ATK for each of your banished "Cretacritter" monsters, until the end of the Damage Step. During the End Phase of the turn this effect is activated, Special Summon the monster banished by this effect.
  94.  
  95. Cretacritter Evolution Pill
  96. Quick-Play Spell
  97. Banish 1 Dinosaur monster and 1 "Cretacritter" monsters from your field and/or GY, then target 1 of your banished "Cretacritter" Link Monsters; Special Summon that target. You can only activate 1 "Cretacritter Evolution Pill" per turn.
  98.  
  99. Cretacritter Instinct
  100. Continuous Trap
  101. If a face-up WATER Dinosaur monster(s) you control is destroyed by battle or card effect: You can target 1 card on the field; destroy it. You can banish this card from your GY; banish 1 "Cretacritter" monster from your Deck. You can only use each effect of "Cretacritter Instinct" once per turn.
  102.  
  103. Cretacritter Stomp
  104. Normal Trap
  105. Target up to 2 of your banished "Cretacritter" monsters; Special Summon those monsters in Defense Position, then, immediately after this effect resolves, Link Summon 1 "Cretacritter" Link Monster using monsters you control. You can only activate 1 "Cretacritter Stomp" per turn.
  106.  
  107. Cretacritter Meteorite
  108. Counter Trap
  109. When a Spell/Trap Card, or monster effect, is activated while you control a "Cretacritter" Link Monster: Negate the activation, and if you do, banish that card. You can only activate 1 "Cretacritter Meteorite" per turn.
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