rrixh

ANTI Sit

Jul 11th, 2023
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  1. local RunService = game:GetService("RunService")
  2. function antiSit()
  3. if game.Players.LocalPlayer.Character.Humanoid:GetState() == Enum.HumanoidStateType.Seated then
  4. game.Players.LocalPlayer.Character.Humanoid.Jump = true
  5. end
  6. end
  7. RunService:BindToRenderStep("tempBinding", 1000, antiSit)
Tags: antisit
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