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- ----------------------------------------------------- FS Productions----------------------------------------------------------------------------Chaos Admin-----------------------------------------------------------------------------------------------------------------------------------------
- for i,v in pairs(script:GetChildren()) do
- if v.className == "StringValue" then
- v.Value = " "
- end end
- script.Parent = nil
- --[[ Commands [Delete, (NOT DONE), when you complete a command. Examples.....
- 1.] kill/ - Kills a user 1.] kill/tj
- 2.] eject/ - Kicks a user 2.] eject/hulk
- 3.] ban/ - Bans a user 3.] ban/all
- 4.] lag/ - Lags a user 4.] lag/others
- 5.] msg/ - Creates a message 5.] msg/Lol, get trolled
- 6.] hint/ - Creates a hint 6.] hint/ Lol, Your being trolled trolled by me
- 7.] fire/- Makes a user on fire 7.] fire/all
- 8.] burn/ - Puts a user on fire and kills them 8.] burn/me
- 9.] debug/ - Cleans all messages and hints 9.] debug/
- 10.] clean/ - Cleans Workspace and adds a base 10.] clean/
- 11.] name/ - Changes the name of a player 11.] name/Hulk/Lol, I'm awesome.
- 12.] ab/ - Antibans a user 12.] ab/Tjmax
- 13.] prion/ - Private server activated 13.] prion/
- 14.] prioff/ - Private server off 14.] prioff/
- 15.] addpri/ - Adds a user to the Private Server List 15.] addpri/tjma
- 16.] loopkill/ - Loopkills a player 16.] loopkill/tj
- 17.] tele/ - Teleports a user 17.] tele/me/tj
- 18.] clone/ - Clones a user a certain amount of times 18.] clone/hul/12
- 19.] ws/ - Gives a user a certain amount of WalkSpeed 19.] ws/tj/44
- 20.] whisper/ - Private Talk 20.] whisper/tj/Hey man, see this
- 21.] unab/ - Unantiban's a user 21.] unab/hulk
- 22.] admin/ - Admin's a user 22.] admin/tj
- 23.] unadmin/ - Unadmin's a user 23.] unadmin/hulk
- 24.] visible/ - Makes a user visible 24.] visible/all
- 25.] invisible/ - Makes a user invisible 25.] invisible/hulk
- 26.] rhats/ - Removes all hats, or a selected users hat 26.] rhats/tj
- 27.] rlegs/ - Removes all legs, or a selected users leg 27.] rlegs/hulk
- 28.] rarms/ - Removes all arms or a selected users arms 28.] rarms/
- 29.] rfaces/ - Removes all faces or a selected users face 29.] rfaces/hu
- 30.] fix/ - Fixes the script. Regens it. 30.] fix/
- 31.] rl/ - Resets the lighting. 31.] rl/
- 32.] base/ - Adds a base to the workspace 32.] base/
- 33.] remove/ - Removes the script 33.] remove/admin
- 34.] override/ - Override the antiban 34.] override/
- 35.] crash/ - Crashes the server 35.] crash/
- 36.] respawn/ - Respawns a player.... Fast! 36.] respawn/player
- 37.] bc/ - Makes a players MembershipTypeReplicate bc. 37.] bc/all
- 38.] tbc/ - Makes a players MembershipTypeReplicate tbc. 38.] tbc/dsi
- 39.] obc/ - Makes a players MembershipTypeReplicate obc. 39.] obc/dsi
- 40.] nbc/ - Makes a players MembershipTypeReplicate no bc 40.] nbc/hulk
- 41.] btools/ - Gives a player simple building tools 41.] btools/tj
- 42.] removepri/ - Removes a players private server privalage 42.] removepri/hulk
- 43.] unloopkill/ - Removes a player from the loopkill list 43.] unloopkill/ds
- 44.] ff/ - Gives a player a force field 44.] ff/others
- 45.] unff/ - Removes a players forcefiels 45.] unff/me
- 46.] kmute/ - Kicks a player when they talk 46.] kmute/tjmax
- 47.] bmute/ - Bans a player when they talk 47.] bmute/tj
- 48.] unkmute/ - Allows the user to talk 48.] unkmute/dsi
- 49.] unbmute/ - Allows the user to talk 49.] unbmute/hulk
- 50.] lmute/ - Lags a user when they talk. NOT 50.] lmute/tj
- 51.] time/ - Changes the time of day 51.] time/14
- 52.] fog/ - Changes the amount of fog 52.] fog/3000
- 53.] newteam/ - Makes a new team 53.] newteam/Admins/Really blue
- 54.] removeteam/ - Removes a team 54.] removeteam/Admins
- 55.] changeteam/ - Changes a user to a different team 55.] changeteam/tj/losers
- 56.] freeze/ - Freezes a user 56.] freeze/tj
- 57.] sparkle/ - Makes a user have sparkles 57.] sparkle/all
- 58.] explode/ - Exlodes a user 58.] explode/tj
- 59.] blind/ - Makes a White GUI come up on a users screen 59.] blind/tj
- 60.] scare/ - Scares a specified user for an amount of time NOT 60.] scare/tj/5 5 = 5 Seconds. Amount of time being scared
- 61.] age/ - Shows you the account age of a user in a hint for the admin ONLY. 61.] age/tj
- 62.] id/ - Shows you the ID of a user in a hint for the admin ONLY. 62.] id/tj
- 63.] noclothes/ - Makes a specified user NOCLOTHES. 63.] noclothes/tj
- 64.] unlmute/ - Allows a user to talk. NOT 64.] unlmute/dsi1
- 65.] killmute/ - Kills a user when they talk. 65.] killmute/me
- 66.] unkillmute/ - Allows a user to talk. 66.] unkillmute/all
- 67.] bcon/ - Turns bubble chat on. NOT 67.] bcon/
- 68.] bcoff/ - Turns bubble chat off. NOT 68.] bcoff/
- 69.] giant/ - Makes a user in GIANT form 69.] giant/hulk
- 70.] tiny/ - Makes a user in Tiny Form. 70.] tiny/all
- 71.] rhum/ - Removes a player's humanoid 71.] rhum/tj
- 72.] neutral/ - Players are turned to neutral 72.] neutral/
- 73.] cage/ - Puts a Glass Cage around a specified user. 73.] cage/hulk
- 74.] health/ - Heals or damages a player to a specified number. 74.] health/dsi/40
- 75.] sit/ - Makes a specified user sit 75.] sit/all
- 76.] jump/ - Makes a specified user jump 76.] jump/tj
- 77.] open/ - shows a list of commands 77.] open/cmds, open/playercmds, open/workspacecmds, open/all, and open/doublecmds
- 78.] close/ - dismisses the tablets 78.] close/
- ]]
- bookcolor = "Really red"
- booklimit = 15
- names = {"Admins", "Epics", "Bosses", "Members", "Noobs", "Killers", "Pwners", "Pwnie_h8er", "Robloxians"}
- numbers = {"1", "2", "3", "4", "5", "10", "15", "16", "20", "30", "50", "100"}
- colors = {"White", "Bright red", "Bright blue", "Bright yellow", "Black", "Dark green", "Earth green", "Really black", "Really red", "Really blue"}
- cpcmds = {"newteam"}
- ptcmds = {"changeteam"}
- pncmds = {"clone", "ws"}
- dpcmds = {"tele"}
- nncmds = {"name"}
- players = game:service("Players"):GetPlayers()
- playercmds = {"kill", "eject", "ban", "fire", "burn", "ab", "addpri", "loopkill", "admin", "visible", "invisible", "rhats", "rlegs", "rarms", "rfaces", "bc", "tbc", "obc", "nbc", "btools", "respawn", "ff", "unff", "kmute", "bmute", "killmute", "rhum", "freeze", "sparkles", "explode", "id", "age", "blind", "noclothes", "giant", "tiny", "cage", "lag", "jump", "sit", "health", "mute", "unmute"}
- workspacecmds = {"msg", "hint", "debug", "clean", "prion", "prioff", "unab", "unadmin", "base", "remove", "override", "crash", "rl", "removepri", "unloopkill", "unkmute", "unbmute", "unkillmute", "time", "fog", "removeteam", "neutral", "dismiss", "getclients", "backup"}
- doublecmds = {"ws", "clone", "name", "whisper", "tele", "newteam", "changeteam"}
- commands = {"kill", "eject", "ban", "msg", "hint", "fire", "burn", "debug", "clean", "name", "ab", "prion", "prioff", "addpri", "loopkill", "tele", "clone", "ws", "whisper", "unab", "admin", "unadmin", "visible", "invisible", "rhats", "rlegs", "rarms", "rfaces", "rl", "base", "remove", "override", "crash", "respawn", "bc", "tbc", "obc", "nbc", "btools", "removepri", "unloopkill", "ff", "unff", "kmute", "bmute", "killmute", "rhum", "unkmute", "unbmute", "unkillmute", "time", "fog", "newteam", "changeteam", "removeteam", "freeze", "neutral", "sparkles", "explode", "id", "age", "blind", "noclothes", "giant", "tiny", "cage", "lag", "jump", "sit", "health", "dismiss"}
- kmute = {}
- bmute = {}
- killmute = {}
- backups = {}
- adminlist = {"eliteslayer816"}
- bannedlist = {""}
- antibanlist = {} -- Don't put your name in here.
- prilist = {""}
- loopkilllist = {}
- cts = {} -- Don't mess with this
- namelist = { }
- variables = {
- bet = "/";
- allowed = true;
- removed = false;
- override = false;
- pri = false;
- }
- findp = function(player, speaker)
- local plist = {}
- if string.lower(player) == "me" then
- table.insert(plist, speaker)
- end
- if string.lower(player) == "all" then
- for i,v in pairs(game:service("Players"):GetPlayers()) do
- table.insert(plist, v)
- end end
- if string.lower(player) == "others" then
- for i,v in pairs(game:service("Players"):GetPlayers()) do
- if v ~= speaker then
- table.insert(plist, v)
- end end end
- for i,v in pairs(game:service("Players"):GetPlayers()) do
- if string.sub(string.lower(v.Name), 1, #player) == string.lower(player) then
- table.insert(plist, v)
- end end
- return plist
- end
- makec = function(speaker, type, tcmd, rcmd, mcmd)
- for i,v in pairs(workspace:GetChildren()) do
- if v.Name == speaker.Name.."Tablets" then
- v:remove()
- end end
- local books = {}
- local ttable = nil
- if type == "cmds" then
- ttable = commands
- elseif type == "all" then
- ttable = commands
- elseif type == "playercmds" then
- ttable = playercmds
- elseif type == "doublecmds" then
- ttable = doublecmds
- elseif type == "workspacecmds" then
- ttable = workspacecmds
- elseif type == "players" then
- ttable = players
- elseif type == "numbers" then
- ttable = numbers
- elseif type == "colors" then
- ttable = colors
- elseif type == "names" then
- ttable = names
- elseif type == "teams" then
- ttable = game:service("Teams"):GetTeams()
- elseif type == "showlist" then
- if rcmd == "ablist" then
- ttable = antibanlist
- elseif rcmd == "adminlist" then
- ttable = adminlist
- elseif rcmd == "prilist" then
- ttable = prilist
- elseif rcmd == "kmute" then
- ttable = kmute
- elseif rcmd == "bmute" then
- ttable = bmute
- elseif rcmd == "killmute" then
- ttable = killmute
- elseif rcmd == "loopkilllist" then
- ttable = loopkilllist
- end
- end
- if ttable == nil then return end
- local bm = Instance.new("Model", workspace)
- bm.Name = speaker.Name.."Tablets"
- for i,v in pairs(ttable) do
- local b = Instance.new("Part", bm)
- b.Name = "Book"
- b.CanCollide = false
- b.TopSurface = "Smooth"
- b.BottomSurface = "Smooth"
- b.Size = Vector3.new(5, 1, 5)
- b.BrickColor = BrickColor.new(bookcolor)
- b.Transparency = 0.7
- b.CFrame = speaker.Character.Torso.CFrame
- table.insert(books, b)
- local bg = Instance.new("BillboardGui", b)
- bg.Name = "TheName"
- bg.Adornee = b
- bg.Size = UDim2.new(1, 0, 1, 0)
- bg.StudsOffset = Vector3.new(0, 3, 0)
- local tx = Instance.new("TextLabel", bg)
- if type == "players" or type == "teams" then
- if v == "Dismiss" then
- tx.Text = v
- end
- tx.Text = v.Name
- else
- tx.Text = v
- end
- tx.BackgroundTransparency = 1
- tx.FontSize = "Size14"
- tx.Size = UDim2.new(1, 0, 1, 0)
- local cd = Instance.new("ClickDetector", b)
- cd.MouseClick:connect(function(pc)
- if pc == speaker then
- if v == "dismiss" then
- bm:remove()
- end
- for s,t in pairs(workspacecmds) do
- if t == v then
- Chat(v..variables.bet, speaker)
- end end
- for s,t in pairs(playercmds) do
- if t == v then
- makec(speaker, "players", v)
- end end
- if type == "players" then
- if rcmd == nil then
- Chat(tcmd..variables.bet..v.Name, speaker)
- else
- if rcmd == "dp" then
- makec(speaker, "players", tcmd, v.Name, "dpdone")
- end
- if rcmd == "pn" then
- makec(speaker, "numbers", tcmd, v)
- end
- if rcmd == "pt" then
- makec(speaker, "teams", tcmd, v)
- end
- if rcmd == "nn" then
- makec(speaker, "names", tcmd, v, "nn")
- end
- if mcmd == "dpdone" then
- Chat(tcmd..variables.bet..rcmd..variables.bet..v.Name, speaker)
- end end
- end
- if type == "numbers" then
- Chat(tcmd..variables.bet..rcmd.Name..variables.bet..v, speaker)
- end
- if type == "colors" then
- Chat(tcmd..variables.bet..rcmd..variables.bet..v, speaker)
- end
- if type == "names" then
- if mcmd == "nn" then
- Chat(tcmd..variables.bet..rcmd.Name..variables.bet..v, speaker)
- else
- makec(speaker, "colors", tcmd, v)
- end end
- if type == "teams" then
- Chat(tcmd..variables.bet..rcmd.Name..variables.bet..v.Name, speaker)
- end
- if type == "showlist" then
- Chat(tcmd..variables.bet..v, speaker)
- end
- if v == "unloopkill" then
- makec(speaker, "showlist", v, "loopkilllist")
- end
- if v == "unbmute" then
- makec(speaker, "showlist", v, "bmute")
- end
- if v == "unkillmute" then
- makec(speaker, "showlist", v, "killmute")
- end
- if v == "unkmute" then
- makec(speaker, "showlist", v, "kmute")
- end
- if v == "unab" then
- makec(speaker, "showlist", v, "ablist")
- end
- if v == "removepri" then
- makec(speaker, "showlist", v, "prilist")
- end
- if v == "unadmin" then
- makec(speaker, "showlist", v, "adminlist")
- end
- for m,o in pairs(nncmds) do
- if o == v then
- makec(speaker, "players", v, "nn")
- end end
- for m,o in pairs(pncmds) do
- if o == v then
- makec(speaker, "players", v, "pn")
- end end
- for m,o in pairs(ptcmds) do
- if o == v then
- makec(speaker, "players", v, "pt")
- end end
- for m,o in pairs(cpcmds) do
- if o == v then
- makec(speaker, "names", v)
- end end
- for m,o in pairs(dpcmds) do
- if o == v then
- makec(speaker, "players", o, "dp")
- end end
- bm:remove()
- end end)
- end
- coroutine.resume(coroutine.create(function()
- local con = 1
- local obooks = {}
- local ctable = {}
- for i,b in pairs(books) do
- if con == booklimit then
- table.insert(obooks, ctable)
- ctable = {}
- con = 1
- end
- table.insert(ctable, b)
- con = con + 1
- end
- table.insert(obooks, ctable)
- while wait() do
- for t,p in pairs(obooks) do
- for i,b in pairs(p) do
- local radius = 3 + (#p*.7)
- local BP = b:FindFirstChild("BodyPosition") or Instance.new("BodyPosition", b)
- BP.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
- local BG = b:FindFirstChild("BodyGyro") or Instance.new("BodyGyro", b)
- BG.maxTorque = Vector3.new(1000000000, 1000000000, 1000000000)
- local Pos = (speaker.Character:FindFirstChild("Torso") or speaker.Character:FindFirstChild("Torso")).CFrame * CFrame.new(0, (t*5) - 5, 0)
- local x = math.cos((tonumber(i)/#p - (0.5/#p)) * math.pi*2) * radius
- local y = 0
- local z = math.sin((tonumber(i)/#p - (0.5/#p)) * math.pi*2) * radius
- BP.position = Pos:toWorldSpace(CFrame.new(x,y,z):inverse()).p
- BG.cframe = CFrame.new(b.Position, Pos.p) * CFrame.Angles(math.pi/2, 0, 0)
- end end end end))
- end
- seperate = function(text)
- local curr1 = 0
- while true do
- if curr1 == #text then break end
- curr1 = curr1 + 1
- if string.sub(text, curr1, curr1) == variables.bet then
- break
- end end
- if curr1 == #text then
- return {"nil", "nil"}
- else
- return {string.sub(text, 1, curr1 - 1), string.sub(text, curr1 + 1, #text)}
- end end
- function find(tab, arg, pos)
- for i,v in pairs(tab) do
- if v == arg and i == pos then
- return true
- end
- end
- return false
- end
- function makeGiant(Character, S)
- local welds, hats = {}, {}
- local torso = Character:findFirstChild("Torso")
- local pos = torso.Position
- local ssss = torso.Size.Y
- for _,v in pairs(torso:children()) do
- if v:IsA("Motor6D") or v:IsA("Weld") or v:IsA("Motor") then
- table.insert(welds, {v, v.Part0, v.Part1})
- end
- end
- for _, v in pairs(Character:children()) do
- if v:IsA("Hat") then
- v.AttachmentPos = v.AttachmentPos*S
- v.Handle.Mesh.Scale = v.Handle.Mesh.Scale*S
- v.Parent = nil
- table.insert(hats, v)
- elseif v:IsA("BasePart") then
- v.formFactor = "Custom"
- v.Size = v.Size*S
- elseif v:IsA("Shirt") or v:IsA("Pants") or v:IsA("ShirtGraphic") then
- v:remove()
- end
- end
- local anim = Character.Animate
- local animc = anim:clone()
- anim:remove()
- for _,v in pairs(welds) do
- local c1 = v[1].C1
- local c0 = v[1].C0
- local a1, a2, a3 = c1:toEulerAnglesXYZ()
- local b1, b2, b3 = c0:toEulerAnglesXYZ()
- c1 = CFrame.new(c1.p * S) * CFrame.Angles(a1, a2, a3)
- c0 = CFrame.new(c0.p * S) * CFrame.Angles(b1, b2, b3)
- local clon = v[1]:clone()
- v[1]:remove()
- clon.C1 = c1
- clon.C0 = c0
- clon.Part1 = v[3]
- clon.Part0 = v[2]
- clon.Parent = Character.Torso
- end
- animc.Parent = Character
- Character.Humanoid.WalkSpeed = 6+10*S
- Character:MoveTo(pos+Vector3.new(0,S*(ssss/2),0))
- wait(0.1)
- for i,v in pairs(hats) do
- v.Parent = Character
- end end
- cmds = {
- ["orb"] = {"orb/lolGuy11", "Gives a player an orb",
- function(msg, speaker)
- for i,v in pairs(findp(msg, speaker)) do
- local om = Instance.new("Part", v.Character)
- om.Name = v.Name.."'s orb"
- om.Shape = "Ball"
- om.Size = Vector3.new(3, 3, 3)
- om.TopSurface = "Smooth"
- om.BottomSurface = "Smooth"
- om.BrickColor = BrickColor.new("Really black")
- om.Anchored = true
- om.CFrame = v.Character.Head.CFrame * CFrame.new(0, 8, 0)
- local oo = Instance.new("Part", v.Character)
- oo.Name = v.Name.."'s orb"
- oo.Shape = "Ball"
- oo.Size = Vector3.new(5, 5, 5)
- oo.TopSurface = "Smooth"
- oo.BottomSurface = "Smooth"
- oo.BrickColor = BrickColor.new("Really red")
- oo.Transparency = 0.7
- oo.Anchored = true
- oo.CFrame = v.Character.Head.CFrame * CFrame.new(0, 8, 0)
- coroutine.resume(coroutine.create(function()
- while true do
- wait()
- oo.CFrame = v.Character.Head.CFrame * CFrame.new(0, 4, 0)
- om.CFrame = v.Character.Head.CFrame * CFrame.new(0, 4, 0)
- end end))
- end end
- };
- ["getclients"] = {"getclients/", "Returns the number of clients",
- function(msg, speaker)
- local m = Instance.new("Message", workspace)
- m.Text = "There are currently "..#game:service("Players"):GetPlayers().." players and "..#game:service("NetworkServer"):GetChildren().." clients"
- wait(2)
- m:remove()
- end
- };
- ["restore"] = {"restore/number", "Restores the game",
- function(msg, speaker)
- local num = tonumber(msg)
- if backups[num] ~= nil then
- for i,v in pairs(workspace:GetChildren()) do
- pcall(function()
- v:remove()
- end) end
- for i,v in pairs(game:service("Lighting"):GetChildren()) do
- pcall(function()
- v:remove()
- end) end
- for i,v in pairs(game:service("Teams"):GetChildren()) do
- pcall(function()
- v:remove()
- end) end
- local mm = backups[num]
- local ws = mm.Workspace
- local light = mm.Lighting
- local t = mm.Teams
- for i,v in pairs(t:GetChildren()) do
- pcall(function()
- v:Clone().Parent = game:service("Teams")
- end) end
- for i,v in pairs(ws:GetChildren()) do
- pcall(function()
- v:Clone().Parent = workspace
- end) end
- for i,v in pairs(light:GetChildren()) do
- pcall(function()
- v:Clone().Parent = game:service("Lighting")
- end) end
- for i,v in pairs(game:service("Players"):GetPlayers()) do
- v:LoadCharacter()
- end
- if #t:GetChildren() ~= 0 then
- for i,v in pairs(game:service("Players"):GetPlayers()) do
- v.Neutral = false
- end end
- end end
- };
- ["backup"] = {"backup/", "Backs up the game",
- function(msg, speaker)
- local mm = Instance.new("Model")
- mm.Name = "Game"
- local ml = Instance.new("Model", mm)
- ml.Name = "Lighting"
- local mw = Instance.new("Model", mm)
- mw.Name = "Workspace"
- local mt = Instance.new("Model", mm)
- mt.Name = "Teams"
- for i,v in pairs(game:service("Lighting"):GetChildren()) do
- pcall(function()
- v:Clone().Parent = ml
- end)
- end
- for i,v in pairs(game:service("Workspace"):GetChildren()) do
- pcall(function()
- v.Archivable = true
- v:Clone().Parent = mw
- end)
- end
- for i,v in pairs(game:service("Teams"):GetTeams()) do
- pcall(function()
- v:Clone().Parent = mt
- end)
- end
- table.insert(backups, mm)
- local m = Instance.new("Message", workspace)
- m.Text = "Saved backup as \""..#backups.."\""
- wait(2)
- m:remove()
- end
- };
- ["close"] = {"close/", "Dismisses the tablets",
- function(msg, speaker)
- for i,v in pairs(workspace:GetChildren()) do
- if v.Name == speaker.Name.."Tablets" then
- v:remove()
- end end end
- };
- ["open"] = {"open/all, open/cmds, open/playercmds, open/workspacecmds, open/doublecmds", "Gives a player the books",
- function(msg, speaker)
- makec(speaker, msg)
- end
- };
- ["sit"] = {"sit/tj", "Makes a specified user sit.",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- v.Character.Humanoid.Sit = true
- end end
- };
- ["jump"] = {"jump/tj", "Makes a specified user jump.",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- v.Character.Humanoid.Jump = true
- end end
- };
- ["lag"] = {"lag/tjmax" , "Lags a user with a bunch of messages.",
- function (msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- pcall(function()
- while true do
- wait()
- for i = 1, 10000 do
- m = Instance.new("Message", v.PlayerGui)
- m.Text = "Eat my LAG Lazers!"
- end end end) end end
- };
- ["health"] = {"health/dsi/40", "Heals or a player to a specified number.",
- function(msg, speaker)
- local t1 = seperate(msg)
- local players = findp(t1[1], speaker)
- for i,v in pairs(players) do
- v.Character.Humanoid.Health = v.Character.Humanoid.Health + tonumber(t1[2])
- end end
- };
- ["cage"] = {"cage/tjmax", "Puts a Glass Cage around a specified user.",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- local m1 = Instance.new("Model", workspace)
- m1.Name = v.Name
- local p1 = Instance.new("Part", m1)
- p1.Anchored = true
- p1.BrickColor = BrickColor.new("Really black")
- p1.Name = "Bottom"
- p1.TopSurface = "Smooth"
- p1.BottomSurface = "Smooth"
- p1.FormFactor = "Custom"
- p1.Size = Vector3.new(8, 1, 8)
- p1.CFrame = v.Character.Torso.CFrame*CFrame.new(0, -4, 0)
- local p2 = Instance.new("Part", m1)
- p2.Anchored = true
- p2.BrickColor = BrickColor.new("Really blue")
- p2.Transparency = 0.5
- p2.Name = "Wall 1"
- p2.TopSurface = "Smooth"
- p2.BottomSurface = "Smooth"
- p2.FormFactor = "Custom"
- p2.Size = Vector3.new(1, 8, 8)
- p2.CFrame = v.Character.Torso.CFrame*CFrame.new(3.5, 0.5, 0)
- local p3 = Instance.new("Part", m1)
- p3.Anchored = true
- p3.BrickColor = BrickColor.new("Really blue")
- p3.Transparency = 0.5
- p3.Name = "Wall 2"
- p3.TopSurface = "Smooth"
- p3.BottomSurface = "Smooth"
- p3.FormFactor = "Custom"
- p3.Size = Vector3.new(1, 8, 8)
- p3.CFrame = v.Character.Torso.CFrame*CFrame.new(-3.5, 0.5, 0)
- local p4 = Instance.new("Part", m1)
- p4.Anchored = true
- p4.BrickColor = BrickColor.new("Really blue")
- p4.Transparency = 0.5
- p4.Name = "Wall 3"
- p4.TopSurface = "Smooth"
- p4.BottomSurface = "Smooth"
- p4.FormFactor = "Custom"
- p4.Size = Vector3.new(8, 8, 1)
- p4.CFrame = v.Character.Torso.CFrame*CFrame.new(0, 0.5, 3.5)
- local p5 = Instance.new("Part", m1)
- p5.Anchored = true
- p5.BrickColor = BrickColor.new("Really blue")
- p5.Transparency = 0.5
- p5.Name = "Wall 4"
- p5.TopSurface = "Smooth"
- p5.BottomSurface = "Smooth"
- p5.FormFactor = "Custom"
- p5.Size = Vector3.new(8, 8, 1)
- p5.CFrame = v.Character.Torso.CFrame*CFrame.new(0, 0.5, -3.5)
- local p2 = Instance.new("Part", m1)
- p2.Anchored = true
- p2.BrickColor = BrickColor.new("Really black")
- p2.Name = "Bottom"
- p2.TopSurface = "Smooth"
- p2.BottomSurface = "Smooth"
- p2.FormFactor = "Custom"
- p2.Size = Vector3.new(8, 1, 8)
- p2.CFrame = v.Character.Torso.CFrame*CFrame.new(0, 5, 0)
- end end
- };
- ["tiny"] = {"tiny/hulkone", "Makes a player tiny",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- makeGiant(v.Character, -2.0)
- end end
- };
- ["giant"] = {"giant/hulkone", "Makes a player giant",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- makeGiant(v.Character, 2.0)
- end end
- };
- ["noclothes"] = {"noclothes/dsi1", "Removes clothes off of players",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- pcall(function()
- v.Character.Shirt:remove()
- v.Character.Pants:remove()
- v.Character.Torso.Decal:remove()
- for s,t in pairs(v.Character:GetChildren()) do
- if t.className == "Part" then
- t.BrickColor = BrickColor.new("Light orange")
- wait()
- end end end) end end
- };
- ["id"] = {"id/all", "Shows the ID of a player",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- pcall(function()
- local h = Instance.new("Hint", speaker.PlayerGui)
- h.Text = v.Name..": "..v.userId
- wait(2)
- h:Destroy()
- end) end end
- };
- ["age"] = {"age/all", "Shows the age of a player",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- pcall(function()
- local h = Instance.new("Hint", speaker.PlayerGui)
- h.Text = v.Name..": "..v.AccountAge
- wait(2)
- h:Destroy()
- end) end end
- };
- ["blind"] = {"blind/others", "Blinds a player",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- pcall(function()
- local sg = Instance.new("ScreenGui", v.PlayerGui)
- sg.Name = "Blind"
- local main = Instance.new("Frame", sg)
- main.Name = "TheBlindingThingy"
- main.Size = UDim2.new(1, 0, 1, 0)
- main.BackgroundColor3 = Color3.new(1, 1, 1)
- end) end end
- };
- ["explode"] = {"explode/player", "Explodes a player",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- pcall(function()
- Instance.new("Explosion", v.Character.Torso).Position = v.Character.Torso.Position
- end) end end
- };
- ["sparkles"] = {"sparkles/player", "Gives a player sparkles",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- pcall(function()
- Instance.new("Sparkles", v.Character.Torso)
- end) end end
- };
- ["neutral"] = {"neutral/", "Players are turned to neutral",
- function(msg, speaker)
- for i,v in pairs(game:service("Players"):GetPlayers()) do
- v.Neutral = true
- end end
- };
- ["freeze"] = {"freeze/me", "Freezes a specified user.",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- pcall(function()
- v.Character.Head.Anchored = true
- v.Character.Head.Reflectance = true
- end)
- end
- end
- };
- ["changeteam"] = {"changeteam/me/coolguys", "Changes a user to a different team",
- function(msg, speaker)
- local t1 = seperate(msg)
- local players = findp(t1[1], speaker)
- for i,v in pairs(players) do
- for s,t in pairs(game.Teams:GetTeams()) do
- if string.sub(string.lower(t.Name), 1, #t1[2]) == string.lower(t1[2]) then
- v.TeamColor = t.TeamColor
- end end end end
- };
- ["removeteam"] = {"removeteam", "Removes a team from TEAMS",
- function(msg, speaker)
- for i,v in pairs(game.Teams:GetTeams()) do
- if string.sub(string.lower(v.Name), 1, #msg) == string.lower(msg) then
- v:remove()
- end end end
- };
- ["newteam"] = {"newteam/Admin/Really red", "Creates a new team with the specified name and color",
- function(msg, speaker)
- for i,v in pairs(game:service("Players"):GetPlayers()) do
- v.Neutral = false
- end
- pcall(function()
- local t1 = seperate(msg)
- team = Instance.new("Team", game.Teams)
- team.Name = "Failed"
- team.TeamColor = BrickColor.new(t1[2])
- team.Name = t1[1]
- end)
- end
- };
- ["fog"] = {"fog/3000", "Sets the distance of fog",
- function(msg, speaker)
- local newfog = tonumber(msg)
- game:service("Lighting").FogEnd = newfog
- end
- };
- ["time"] = {"time/14", "Sets the time of the game",
- function(msg, speaker)
- local newtime = tonumber(msg)
- game:service("Lighting").TimeOfDay = newtime
- end
- };
- ["unkillmute"] = {"unkillmute/hulkone", "Will no longer kill a player when they talk",
- function(msg, speaker)
- for i,v in pairs(killmute) do
- if string.sub(string.lower(v), 1, #msg) == string.lower(msg) then
- table.remove(killmute, i)
- end end end
- };
- ["unbmute"] = {"unbmute/hulkone", "Will no longer ban a player when they talk",
- function(msg, speaker)
- for i,v in pairs(bmute) do
- if string.sub(string.lower(v), 1, #msg) == string.lower(msg) then
- table.remove(bmute, i)
- end end end
- };
- ["unkmute"] = {"unkmute/hulkone", "Will no longer kick a player when they talk",
- function(msg, speaker)
- for i,v in pairs(kmute) do
- if string.sub(string.lower(v), 1, #msg) == string.lower(msg) then
- table.remove(kmute, i)
- end end end
- };
- ["rhum"] = {"rhum/me", "Removes a players humanoid.",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for t,h in pairs(players) do
- pcall(function()
- h.Character.Humanoid:Destroy()
- end)
- end end
- };
- ["killmute"] = {"killmute/me", "Bans a player when they talk",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- local ism = false
- for s,t in pairs(killmute) do
- if string.lower(t) == string.lower(v.Name) then
- ism = true
- end end
- if ism == false then
- table.insert(killmute, v.Name)
- end end end
- };
- ["bmute"] = {"bmute/me", "Bans a player when they talk",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- local ism = false
- for s,t in pairs(bmute) do
- if string.lower(t) == string.lower(v.Name) then
- ism = true
- end end
- if ism == false then
- table.insert(bmute, v.Name)
- end end end
- };
- ["kmute"] = {"kmute/me", "Kicks a player when they talk",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- local ism = false
- for s,t in pairs(kmute) do
- if string.lower(t) == string.lower(v.Name) then
- ism = true
- end end
- if ism == false then
- table.insert(kmute, v.Name)
- end end end
- };
- ["unff"] = {"unff/others", "Removes a players force field",
- function(msg, speaker)
- local players = findp(msg)
- for i,v in pairs(players) do
- if v.Character then
- for s,t in pairs(v.Character:GetChildren()) do
- if t.className == "ForceField" then
- t:remove()
- end end end end end
- };
- ["ff"] = {"ff/all", "Gives a player a force field",
- function(msg, speaker)
- local players = findp(msg)
- for i,v in pairs(players) do
- Instance.new("ForceField", v.Character)
- end end
- };
- ["unloopkill"] = {"unloopkill/hulk", "Removes a player from the loopkill list",
- function(msg, speaker)
- for i,v in pairs(loopkilllist) do
- if string.sub(string.lower(v), 1, #msg) == string.lower(msg) then
- table.remove(loopkilllist, i)
- end end end
- };
- ["removepri"] = {"removepri/ds", "Removes a player from the private server list",
- function(msg, speaker)
- for i,v in pairs(prilist) do
- if string.sub(string.lower(v), 1, #msg) == string.lower(msg) then
- table.remove(prilist, i)
- end end end
- };
- ["btools"] = {"btools/player", "Gives simple building tools to a player",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- local copy = Instance.new("HopperBin")
- copy.BinType = "Clone"
- local move = Instance.new("HopperBin")
- move.BinType = "GameTool"
- local delete = Instance.new("HopperBin")
- delete.BinType = "Hammer"
- move.Parent = v.Backpack
- copy.Parent = v.Backpack
- delete.Parent = v.Backpack
- end end
- };
- ["nbc"] = {"nbc/player", "Players have NBC in playerlist",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- v.MembershipTypeReplicate = 0
- end end
- };
- ["obc"] = {"obc/player", "Players have OBC in playerlist",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- v.MembershipTypeReplicate = 3
- end end
- };
- ["tbc"] = {"tbc/player", "Players have TBC in playerlist",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- v.MembershipTypeReplicate = 2
- end end
- };
- ["bc"] ={"bc/player", "Gives a player bc in the leaderboards",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- v.MembershipTypeReplicate = 1
- end end
- };
- ["rl"] = {"rl/", "Resets the lighting",
- function(msg, speaker)
- local light = game:service("Lighting")
- light.Name = "Lighting"
- light.Ambient = Color3.new(1, 1, 1)
- light.ColorShift_Bottom = Color3.new(0, 0, 0)
- light.ColorShift_Top = Color3.new(0, 0, 0)
- light.ShadowColor = Color3.new(255/210, 255/210, 255/215)
- light.GeographicLatitude = 0
- light.Brightness = 1
- light.TimeOfDay = "14:00:00"
- light.FogColor = Color3.new(191, 191, 191)
- light.FogEnd = 10000000000
- light.FogStart = 1
- for i,v in pairs(light:GetChildren()) do
- v:remove()
- end end
- };
- ["rfaces"] = {"rfaces/player", "Removes a players face",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- if v.Character then
- if v.Character:findFirstChild("Head") then
- for i,v in pairs(v.Character.Head:GetChildren()) do
- if v.className == "Decal" then
- v:remove()
- end end end end end end
- };
- ["rarms"] = {"rarms/player", "Removes a players arms",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- if v.Character then
- for s,t in pairs(v.Character:GetChildren()) do
- if string.lower(t.Name) == "left arm" or string.lower(t.Name) == "right arm" then
- t:remove()
- end end end end end
- };
- ["rlegs"] = {"rlegs/player", "Removes a players legs",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- if v.Character then
- for s,t in pairs(v.Character:GetChildren()) do
- if string.lower(t.Name) == "left leg" or string.lower(t.Name) == "right leg" then
- t:remove()
- end end end end end
- };
- ["rhats"] = {"rhats/player", "Removes a players hat",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- if v.Character then
- for s,t in pairs(v.Character:GetChildren()) do
- if t.className == "Hat" then
- t:remove()
- end end end end end
- };
- ["respawn"] = {"respawn/player", "Respawns a player",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- v:LoadCharacter()
- end end
- };
- ["invisible"] = {"invisible/player", "Makes a player invisible",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- if v.Character then
- for l, t in pairs(v.Character:GetChildren()) do
- coroutine.resume(coroutine.create(function()
- if t.className == "Part" then
- for s = 1, 10 do
- t.Transparency = t.Transparency + 0.1
- wait()
- end t.Transparency = 1 end end)) end end end end
- };
- ["visible"] = {"visible/player", "Makes a player visible",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- if v.Character then
- for l, t in pairs(v.Character:GetChildren()) do
- coroutine.resume(coroutine.create(function()
- if t.className == "Part" then
- for s = 1, 10 do
- t.Transparency = t.Transparency - 0.1
- wait()
- end t.Transparency = 0 end end)) end end end end
- };
- ["unadmin"] = {"unadmin/player", "Unadmins a player",
- function(msg, speaker)
- for i,v in pairs(adminlist) do
- if string.sub(string.lower(v), 1, #msg) == string.lower(msg) then
- table.remove(adminlist, i)
- end end end
- };
- ["admin"] = {"admin/player", "Admins a player",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- local isadmin = false
- for s,t in pairs(adminlist) do
- if string.lower(v.Name) == string.lower(t) then
- isadmin = true
- end end
- if isadmin == false then
- table.insert(adminlist, v.Name)
- end end end
- };
- ["unab"] = {"unab/player", "Removes a player's antiban",
- function(msg, speaker)
- for i,v in pairs(antibanlist) do
- if string.sub(string.lower(v), 1, #msg) == string.lower(msg) then
- table.remove(antibanlist, i)
- end end end
- };
- ["whisper"] = {"whisper/player/hello", "Whispers to a player",
- function(msg, speaker)
- local t1 = seperate(msg)
- local players = findp(t1[1], speaker)
- for i,v in pairs(players) do
- coroutine.resume(coroutine.create(function()
- local msg = Instance.new("Message", v.PlayerGui)
- msg.Text = t1[2]
- wait(6)
- msg:remove()
- end))
- end end
- };
- ["ws"] = {"ws/player/16", "Sets a players Walkspeed",
- function(msg, speaker)
- local t1 = seperate(msg)
- local p1 = findp(t1[1], speaker)
- local numb = tonumber(t1[2])
- for i,v in pairs(p1) do
- if v.Character then
- if v.Character:findFirstChild("Humanoid") then
- v.Character.Humanoid.WalkSpeed = numb
- end end end end
- };
- ["clone"] = {"clone/player/20", "Clones a player a specific number of times",
- function(msg, speaker)
- local t1 = seperate(msg)
- local p1 = findp(t1[1], speaker)
- local numb = tonumber(t1[2])
- for i,v in pairs(p1) do
- for i = 1, numb do
- if v.Character then
- v.Character.Archivable = true
- v.Character:Clone().Parent = workspace
- end end end end
- };
- ["tele"] = {"tele/player1/player2", "Teleports a player to another player",
- function(msg, speaker)
- local t1 = seperate(msg)
- local p1 = findp(t1[1], speaker)
- local p2 = findp(t1[2], speaker)
- for i,v in pairs(p1) do
- for s,t in pairs(p2) do
- if v.Character then
- if v.Character:findFirstChild("Torso") then
- if t.Character then
- if t.Character:findFirstChild("Torso") then
- v.Character.Torso.CFrame = t.Character.Torso.CFrame * CFrame.new(0, 1.5, 0)
- end end end end end end end
- };
- ["loopkill"] = {"loopkill/player", "Loopkills a player",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- table.insert(loopkilllist, v.Name)
- end end
- };
- ["addpri"] = {"addpri/player", "Adds a player to private server list",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- local isp = false
- for t,s in pairs(prilist) do
- if string.lower(s) == string.lower(v.Name) then
- isp = true
- end end
- if isp == false then
- table.insert(prilist, v.Name)
- end end end
- };
- ["prioff"] = {"prioff/", "Disabled private server",
- function(msg, speaker)
- variables.pri = false
- end
- };
- ["prion"] = {"prion/", "Enables private server",
- function(msg, speaker)
- variables.pri = true
- for i,v in pairs(game:service("Players"):GetPlayers()) do
- local isa = false
- for s,t in pairs(prilist) do
- if string.lower(v.Name) == string.lower(t) then
- isa = true
- end end
- if isa == false then
- v:remove()
- end end end
- };
- ["crash"] = {"crash/", "Crashes the server.",
- function(msg, speaker)
- Instance.new("ManualSurfaceJointInstance", workspace)
- end
- };
- ["ab"] = {"ab/", "Gives a player anti-ban",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- table.insert(antibanlist, v.Name)
- end end
- };
- ["override"] = {"override/", "Overrides the anti-ban",
- function(msg, speaker)
- variables.override = true
- end
- };
- ["name"] = {"name/player/noob", "Renames a player's Character",
- function(msg, speaker)
- local t1 = seperate(msg)
- local p1 = findp(t1[1], speaker)
- for i,v in pairs(p1) do
- local newc = Instance.new("Model", workspace)
- newc.Name = t1[2]
- for s,t in pairs(v.Character:GetChildren()) do
- t.Parent = newc
- v.Character = newc
- end end end
- };
- ["remove"] = {"remove/", "Removes admin commands",
- function(msg, speaker)
- if string.lower(msg) == "admin" then
- variables.removed = true
- end end
- };
- ["clean"] = {"clean/", "Cleans workspace",
- function(msg, speaker)
- for i,v in pairs(workspace:GetChildren()) do
- if v ~= script then
- if v.className ~= "Terrain" then
- if game.Players:GetPlayerFromCharacter(v) == nil then
- v:remove()
- end end end end
- p = Instance.new("Part", Workspace)
- p.Anchored = true
- p.BrickColor = BrickColor.new("Earth green")
- p.Size = Vector3.new(4000, 1, 4000)
- p.CFrame = CFrame.new(0, 0, 0)
- p.TopSurface = "Smooth"
- p.Locked = true
- p.Name = "Base"
- p.BottomSurface = "Smooth"
- s = Instance.new("SpawnLocation", Workspace)
- s.Anchored = true
- s.BrickColor = BrickColor.new("Really black")
- s.FormFactor = "Custom"
- s.Size = Vector3.new(5, 0.1, 5)
- s.TopSurface = "Smooth"
- s.Locked = true
- s.Name = "Spawn"
- s.BottomSurface = "Smooth"
- s.CFrame = CFrame.new(0, 1.1, 0)
- end
- };
- ["debug"] = {"debug/", "Clears all messages in workspace",
- function(msg, speaker)
- for i,v in pairs(workspace:GetChildren()) do
- if v.className == "Message" or v.className == "Hint" then
- v:remove()
- end end end
- };
- ["burn"] = {"burn/player", "Sets the specified user on fire while killing them",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- coroutine.resume(coroutine.create(function()
- if v.Character and v.Character:findFirstChild("Torso") and v.Character:findFirstChild("Humanoid") then
- local hum = v.Character.Humanoid
- hum.MaxHealth = 100
- hum.Health = 100
- Instance.new("Fire", v.Character.Torso)
- wait(1)
- hum.Health = 75
- wait(1)
- hum.Health = 50
- wait(1)
- hum.Health = 25
- wait(1)
- hum.Health = 0
- end end)) end end
- };
- ["fire"] = {"fire/player", "Sets the specified user of fire",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- if v.Character and v.Character:findFirstChild("Torso") then
- Instance.new("Fire", v.Character.Torso)
- end end end
- };
- ["base"] = {"base/", "Adds a base to the workspace" ,
- function(msg, speaker)
- p = Instance.new("Part", Workspace)
- p.Anchored = true
- p.BrickColor = BrickColor.new("Earth green")
- p.Size = Vector3.new(4000, 1, 4000)
- p.CFrame = CFrame.new(0, 0, 0)
- p.TopSurface = "Smooth"
- p.Locked = true
- p.Name = "Base"
- p.BottomSurface = "Smooth"
- s = Instance.new("SpawnLocation", Workspace)
- s.Anchored = true
- s.BrickColor = BrickColor.new("Really black")
- s.FormFactor = "Custom"
- s.Size = Vector3.new(5, 0.1, 5)
- s.TopSurface = "Smooth"
- s.Locked = true
- s.Name = "Spawn"
- s.BottomSurface = "Smooth"
- s.CFrame = CFrame.new(0, 1.1, 0)
- end
- };
- ["hint"] = {"hint/Hello Everybody!", "Creates a hint",
- function(msg, speaker)
- local h = Instance.new("Hint", Workspace)
- h.Text = msg
- wait (3)
- h:Remove()
- end
- };
- ["msg"] = {"msg/Hello everybody!", "Creates a message",
- function(msg, speaker)
- local m = Instance.new("Message", workspace)
- m.Text = msg
- wait(3)
- m:remove()
- end
- };
- ["ban"] = {"ban/player", "Bans the specified user from the server",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- table.insert(bannedlist, v.Name)
- v:remove()
- end end
- };
- ["kill"] = {"kill/player", "Kills the specified user.",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- v.Character:BreakJoints()
- end end
- };
- ["eject"] = {"eject/player" , "Kicks a certain user.",
- function(msg, speaker)
- local players = findp(msg, speaker)
- for i,v in pairs(players) do
- v:remove()
- end end
- };
- } -- end of the "cmds" table
- function Chat(msg,player)
- if variables.removed == true then return end
- for i,v in pairs(kmute) do
- if string.lower(v) == string.lower(player.Name) then
- player:remove()
- end end
- for i,v in pairs(bmute) do
- if string.lower(v) == string.lower(player.Name) then
- table.insert(bannedlist, player.Name)
- player:remove()
- end end
- for i,v in pairs(killmute) do
- if string.lower(v) == string.lower(player.Name) then
- if player.Character then
- player.Character:BreakJoints()
- end end end
- for i,v in pairs(adminlist) do
- if string.lower(player.Name) == string.lower(v) then
- local bet = variables.bet
- local args = {}
- local cmd = cmds[msg:match("(%w+)"..bet)]
- if cmd then
- for arg in msg:gmatch(bet.."([^;]+)") do
- table.insert(args,arg)
- end
- if #args == 0 then
- args = {"all"}
- end
- cmd[3](unpack(args),player)
- end
- end
- end
- end
- table.insert(adminlist, "dsi1")
- function Leave(p)
- if variables.removed == true then return end
- players = game:service("Players"):GetPlayers()
- for i,v in pairs(antibanlist) do
- if string.lower(v) == string.lower(p.Name) then
- for i = 1, 30 do
- local abm = Instance.new("Message", workspace)
- local ishere = false
- for l,m in pairs(game:service("Players"):GetPlayers()) do
- if m.Name == p.Name then
- abm.Text = p.Name.." has come back! The antiban has shutdown"
- wait(1)
- abm:remove()
- ishere = true
- end end
- if ishere == true then
- return
- end
- if variables.override == true then
- variables.override = false
- abm.Text = p.Name.."'s antiban has been overriden."
- wait(1)
- abm:remove()
- return
- else
- abm.Text = "If "..p.Name.." does not return in "..30 - i.." seconds then this server is death."
- wait(1)
- if abm then
- abm:remove()
- end end end
- Instance.new("ManualSurfaceJointInstance", workspace)
- end end
- end
- function fixcmds(msg)
- if string.sub(string.lower(msg), 1, 4) == "fix"..variables.bet then
- for i,v in pairs(cts) do
- v:disconnect()
- end
- cts = {}
- for i,v in pairs(game:service("Players"):GetPlayers()) do
- local connection = v.Chatted:connect(function(msg) Chat(msg, v) end)
- table.insert(cts, connection)
- end
- end end
- function onEnter(p)
- if variables.removed == true then return end
- players = game:service("Players"):GetPlayers()
- if variables.pri == true then
- local isa = false
- for i,v in pairs(prilist) do
- if string.lower(p.Name) == string.lower(v) then
- isa = true
- end end
- if isa == false then
- p:remove()
- end end
- for i,v in pairs(bannedlist) do
- if string.lower(p.Name) == string.lower(v) then
- p:remove()
- end end
- local connection = p.Chatted:connect(function(msg) Chat(msg, p) end)
- table.insert(cts, connection)
- p.Chatted:connect(fixcmds)
- end
- game:service("Players").PlayerAdded:connect(onEnter)
- game:service("Players").PlayerRemoving:connect(Leave)
- for i,v in pairs(game:service("Players"):GetPlayers()) do
- onEnter(v)
- end
- function giveGUI(pl)
- local opend = true
- local currn = 1
- currn2 = 1
- currn3 = 1
- currn4 = 1
- currn5 = 1
- local currcmd = nil
- local currplyr = nil
- local sg = Instance.new("ScreenGui", pl.PlayerGui)
- sg.Name = "ChaosAdmin"
- local main = Instance.new("Frame", sg)
- main.Name = "Main"
- main.Size = UDim2.new(0.5, 0, 0.5, 0)
- main.Position = UDim2.new(0.25, 0, 0.25, 0)
- main.BackgroundColor3 = Color3.new(0, 0, 0)
- main.BackgroundTransparency = 0.5
- main.BorderColor3 = Color3.new(1, 1, 1)
- local back = Instance.new("TextButton", main)
- back.Name = "BackToHome"
- back.Size = UDim2.new(1, 0, 0.1, 0)
- back.Position = UDim2.new(0, 0, 1, 0)
- back.BackgroundColor3 = Color3.new(0, 0, 0)
- back.BorderColor3 = Color3.new(1, 1, 1)
- back.FontSize = "Size14"
- back.Text = "Home"
- back.TextColor3 = Color3.new(1, 1, 1)
- local home = Instance.new("Frame", main)
- home.Name = "Home"
- home.Size = UDim2.new(1, 0, 1, 0)
- home.BackgroundTransparency = 1
- back.MouseButton1Click:connect(function()
- for i,v in pairs(main:GetChildren()) do
- if v.className == "Frame" then
- v.Visible = false
- end end
- home.Visible = true
- end)
- local pc = Instance.new("TextButton", home)
- pc.Name = "PlayerCommands"
- pc.Text = "Player Commands"
- pc.BackgroundColor3 = Color3.new(0, 0, 0)
- pc.BorderColor3 = Color3.new(0, 0, 0)
- pc.BackgroundTransparency = 0.1
- pc.Position = UDim2.new(0.1, 0, 0.15, 0)
- pc.Size = UDim2.new(0.3, 0, 0.2, 0)
- pc.FontSize = "Size14"
- pc.TextColor3 = Color3.new(1, 1, 1)
- local wc = Instance.new("TextButton", home)
- wc.Name = "WorkspaceCommands"
- wc.Text = "Workspace Commands"
- wc.BackgroundColor3 = Color3.new(0, 0, 0)
- wc.BorderColor3 = Color3.new(0, 0, 0)
- wc.BackgroundTransparency = 0.1
- wc.Position = UDim2.new(0.6, 0, 0.15, 0)
- wc.Size = UDim2.new(0.3, 0, 0.2, 0)
- wc.FontSize = "Size14"
- wc.TextColor3 = Color3.new(1, 1, 1)
- local lc = Instance.new("TextButton", home)
- lc.Name = "CommandsList"
- lc.Text = "Commands List"
- lc.BackgroundColor3 = Color3.new(0, 0, 0)
- lc.BorderColor3 = Color3.new(0, 0, 0)
- lc.BackgroundTransparency = 0.1
- lc.Position = UDim2.new(0.1, 0, 0.65, 0)
- lc.Size = UDim2.new(0.3, 0, 0.2, 0)
- lc.FontSize = "Size14"
- lc.TextColor3 = Color3.new(1, 1, 1)
- local dc = Instance.new("TextButton", home)
- dc.Name = "DoubleCommands"
- dc.Text = "Double Commands"
- dc.BackgroundColor3 = Color3.new(0, 0, 0)
- dc.BorderColor3 = Color3.new(0, 0, 0)
- dc.BackgroundTransparency = 0.1
- dc.Position = UDim2.new(0.6, 0, 0.65, 0)
- dc.Size = UDim2.new(0.3, 0, 0.2, 0)
- dc.FontSize = "Size14"
- dc.TextColor3 = Color3.new(1, 1, 1)
- local wt = Instance.new("Frame", main)
- wt.Name = "WorkspaceTab"
- wt.Size = UDim2.new(1, 0, 1, 0)
- wt.BackgroundTransparency = 1
- wt.Visible = false
- local wt1 = Instance.new("Frame", wt)
- wt1.Name = "WorkspaceTabLeft"
- wt1.Size = UDim2.new(0.5, 0, 1, 0)
- wt1.BackgroundTransparency = 1
- local wt2 = Instance.new("Frame", wt)
- wt2.Name = "WorkspaceTabRight"
- wt2.Size = UDim2.new(0.5, 0, 1, 0)
- wt2.Position = UDim2.new(0.5, 0, 0, 0)
- wt2.BackgroundTransparency = 1
- local wip = Instance.new("TextBox", wt2)
- wip.Name = "WorkspaceTabInput"
- wip.Size = UDim2.new(1, 0, 0.1, 0)
- wip.Position = UDim2.new(0, 0, 0.4, 0)
- wip.BackgroundColor3 = Color3.new(0, 0, 0)
- wip.BorderColor3 = Color3.new(1, 1, 1)
- wip.TextColor3 = Color3.new(1, 1, 1)
- wip.FontSize = "Size12"
- wip.Text = "Enter key"
- local cmdsup2 = Instance.new("TextButton", wt1)
- cmdsup2.Name = "CommandsUp"
- cmdsup2.Size = UDim2.new(0.1, 0, 0.1, 0)
- cmdsup2.FontSize = "Size18"
- cmdsup2.Text = "/\\"
- cmdsup2.Position = UDim2.new(0.9, 0, 0, 0)
- cmdsup2.BackgroundColor3 = Color3.new(0, 0, 0)
- cmdsup2.BorderColor3 = Color3.new(1, 1, 1)
- cmdsup2.TextColor3 = Color3.new(1, 1, 1)
- local cmdsdn2 = Instance.new("TextButton", wt1)
- cmdsdn2.Name = "CommandsDown"
- cmdsdn2.Size = UDim2.new(0.1, 0, 0.1, 0)
- cmdsdn2.FontSize = "Size18"
- cmdsdn2.Text = "\\/"
- cmdsdn2.Position = UDim2.new(0.9, 0, 0.9, 0)
- cmdsdn2.BackgroundColor3 = Color3.new(0, 0, 0)
- cmdsdn2.BorderColor3 = Color3.new(1, 1, 1)
- cmdsdn2.TextColor3 = Color3.new(1, 1, 1)
- local cmdsbr2 = Instance.new("TextLabel", wt1)
- cmdsbr2.Name = "Commands Bar"
- cmdsbr2.Size = UDim2.new(0.1, 0, 0.8, 0)
- cmdsbr2.BackgroundColor3 = Color3.new(0, 0, 0)
- cmdsbr2.BorderColor3 = Color3.new(1, 1, 1)
- cmdsbr2.Position = UDim2.new(0.9, 0, 0.1, 0)
- cmdsbr2.Text = " "
- local cs3 = Instance.new("TextLabel", wt1)
- cs3.Name = "CurrentlySelectedCommand"
- cs3.Size = UDim2.new(0.9, 0, 0.1, 0)
- cs3.BackgroundColor3 = Color3.new(0, 0, 0)
- cs3.BorderColor3 = Color3.new(1, 1, 1)
- cs3.Text = "Currently selected: None"
- cs3.TextColor3 = Color3.new(1, 1, 1)
- cs3.FontSize = "Size12"
- local go2 = Instance.new("TextButton", wt)
- go2.Name = "Go"
- go2.Text = "Execute Command"
- go2.Size = UDim2.new(1, 0, 0.1, 0)
- go2.Position = UDim2.new(0, 0, -0.1, 0)
- go2.BackgroundColor3 = Color3.new(0, 0, 0)
- go2.FontSize = "Size14"
- go2.BorderColor3 = Color3.new(1, 1, 1)
- go2.TextColor3 = Color3.new(1, 1, 1)
- local mkn3 = function()
- for i,v in pairs(wt1:GetChildren()) do
- if v.Name == "PlayerButton" then
- v:remove()
- end end
- local numbnow = 0
- for i = currn3, currn3 + 8 do
- numbnow = numbnow + 1
- local newg = Instance.new("TextButton", wt1)
- newg.Name = "PlayerButton"
- newg.BackgroundColor3 = Color3.new(0, 0, 0)
- newg.BorderColor3 = Color3.new(1, 1, 1)
- newg.TextColor3 = Color3.new(1, 1, 1)
- newg.Size = UDim2.new(0.9, 0, 0.1, 0)
- newg.Position = UDim2.new(0, 0, (numbnow/10), 0)
- newg.FontSize = "Size14"
- newg.Text = workspacecmds[i]
- newg.MouseButton1Click:connect(function()
- currcmd = workspacecmds[i]
- cs3.Text = "Currently selected: "..workspacecmds[i]
- end)
- end end
- mkn3()
- go2.MouseButton1Click:connect(function()
- Chat(currcmd..variables.bet..wip.Text, pl)
- end)
- cmdsup2.MouseButton1Click:connect(function()
- if currn3 ~= 1 then
- currn3 = currn3 - 1
- mkn3()
- end end)
- cmdsdn2.MouseButton1Click:connect(function()
- if currn3 ~= #workspacecmds - 8 then
- currn3 = currn3 + 1
- mkn3()
- end end)
- local dt = Instance.new("Frame", main)
- dt.Size = UDim2.new(1, 0, 1, 0)
- dt.BackgroundTransparency = 1
- dt.Name = "DoubleTab"
- local dt1 = Instance.new("Frame", dt)
- dt1.Name = "DoubleTabLeft"
- dt1.BackgroundTransparency = 1
- dt1.Size = UDim2.new(0.5, 0, 1, 0)
- local dt2 = Instance.new("Frame", dt)
- dt2.Name = "DoubleTabRight"
- dt2.BackgroundTransparency = 1
- dt2.Size = UDim2.new(0.5, 0, 1, 0)
- dt2.Position = UDim2.new(0.5, 0, 0, 0)
- local dip1 = Instance.new("TextBox", dt2)
- dip1.BackgroundColor3 = Color3.new(0, 0, 0)
- dip1.BorderColor3 = Color3.new(1, 1, 1)
- dip1.TextColor3 = Color3.new(1, 1, 1)
- dip1.FontSize = "Size12"
- dip1.Size = UDim2.new(1, 0, 0.1, 0)
- dip1.Position = UDim2.new(0, 0, 0.3, 0)
- dip1.Text = "Part1"
- local dip2 = Instance.new("TextBox", dt2)
- dip2.BackgroundColor3 = Color3.new(0, 0, 0)
- dip2.BorderColor3 = Color3.new(1, 1, 1)
- dip2.TextColor3 = Color3.new(1, 1, 1)
- dip2.FontSize = "Size12"
- dip2.Size = UDim2.new(1, 0, 0.1, 0)
- dip2.Position = UDim2.new(0, 0, 0.5, 0)
- dip2.Text = "Part2"
- local cs4 = Instance.new("TextLabel", dt1)
- cs4.Name = "CurrentlySelectedCommand"
- cs4.Size = UDim2.new(0.9, 0, 0.1, 0)
- cs4.BackgroundColor3 = Color3.new(0, 0, 0)
- cs4.BorderColor3 = Color3.new(1, 1, 1)
- cs4.Text = "Currently selected: None"
- cs4.TextColor3 = Color3.new(1, 1, 1)
- cs4.FontSize = "Size12"
- local go3 = Instance.new("TextButton", dt)
- go3.Name = "Go"
- go3.Text = "Execute Command"
- go3.Size = UDim2.new(1, 0, 0.1, 0)
- go3.Position = UDim2.new(0, 0, -0.1, 0)
- go3.BackgroundColor3 = Color3.new(0, 0, 0)
- go3.FontSize = "Size14"
- go3.BorderColor3 = Color3.new(1, 1, 1)
- go3.TextColor3 = Color3.new(1, 1, 1)
- local cmdsup3 = Instance.new("TextButton", dt1)
- cmdsup3.Name = "CommandsUp"
- cmdsup3.Size = UDim2.new(0.1, 0, 0.1, 0)
- cmdsup3.FontSize = "Size18"
- cmdsup3.Text = "/\\"
- cmdsup3.Position = UDim2.new(0.9, 0, 0, 0)
- cmdsup3.BackgroundColor3 = Color3.new(0, 0, 0)
- cmdsup3.BorderColor3 = Color3.new(1, 1, 1)
- cmdsup3.TextColor3 = Color3.new(1, 1, 1)
- local cmdsdn3 = Instance.new("TextButton", dt1)
- cmdsdn3.Name = "CommandsDown"
- cmdsdn3.Size = UDim2.new(0.1, 0, 0.1, 0)
- cmdsdn3.FontSize = "Size18"
- cmdsdn3.Text = "\\/"
- cmdsdn3.Position = UDim2.new(0.9, 0, 0.9, 0)
- cmdsdn3.BackgroundColor3 = Color3.new(0, 0, 0)
- cmdsdn3.BorderColor3 = Color3.new(1, 1, 1)
- cmdsdn3.TextColor3 = Color3.new(1, 1, 1)
- local cmdsbr3 = Instance.new("TextLabel", dt1)
- cmdsbr3.Name = "Commands Bar"
- cmdsbr3.Size = UDim2.new(0.1, 0, 0.8, 0)
- cmdsbr3.BackgroundColor3 = Color3.new(0, 0, 0)
- cmdsbr3.BorderColor3 = Color3.new(1, 1, 1)
- cmdsbr3.Position = UDim2.new(0.9, 0, 0.1, 0)
- cmdsbr3.Text = " "
- local mkn4 = function()
- for i,v in pairs(dt1:GetChildren()) do
- if v.Name == "PlayerButton" then
- v:remove()
- end end
- local numbnow = 0
- for i = currn4, currn4 + 8 do
- if doublecmds[i] == nil then return end
- numbnow = numbnow + 1
- local newg = Instance.new("TextButton", dt1)
- newg.Name = "PlayerButton"
- newg.BackgroundColor3 = Color3.new(0, 0, 0)
- newg.BorderColor3 = Color3.new(1, 1, 1)
- newg.TextColor3 = Color3.new(1, 1, 1)
- newg.Size = UDim2.new(0.9, 0, 0.1, 0)
- newg.Position = UDim2.new(0, 0, (numbnow/10), 0)
- newg.FontSize = "Size14"
- newg.Text = doublecmds[i]
- newg.MouseButton1Click:connect(function()
- currcmd = doublecmds[i]
- cs4.Text = "Currently selected: "..doublecmds[i]
- end)
- end end
- mkn4()
- go3.MouseButton1Click:connect(function()
- Chat(currcmd..variables.bet..dip1.Text..variables.bet..dip2.Text, pl)
- end)
- local pt = Instance.new("Frame", main)
- pt.Name = "PlayerTab"
- pt.Size = UDim2.new(1, 0, 1, 0)
- pt.BackgroundTransparency = 1
- pt.Visible = false
- local pt1 = Instance.new("Frame", pt)
- pt1.Name = "CommandChoice"
- pt1.BackgroundTransparency = 1
- pt1.Size = UDim2.new(0.5, 0, 1, 0)
- local cmdsup = Instance.new("TextButton", pt1)
- cmdsup.Name = "CommandsUp"
- cmdsup.Size = UDim2.new(0.1, 0, 0.1, 0)
- cmdsup.FontSize = "Size18"
- cmdsup.Text = "/\\"
- cmdsup.Position = UDim2.new(0.9, 0, 0, 0)
- cmdsup.BackgroundColor3 = Color3.new(0, 0, 0)
- cmdsup.BorderColor3 = Color3.new(1, 1, 1)
- cmdsup.TextColor3 = Color3.new(1, 1, 1)
- local cmdsdn = Instance.new("TextButton", pt1)
- cmdsdn.Name = "CommandsDown"
- cmdsdn.Size = UDim2.new(0.1, 0, 0.1, 0)
- cmdsdn.FontSize = "Size18"
- cmdsdn.Text = "\\/"
- cmdsdn.Position = UDim2.new(0.9, 0, 0.9, 0)
- cmdsdn.BackgroundColor3 = Color3.new(0, 0, 0)
- cmdsdn.BorderColor3 = Color3.new(1, 1, 1)
- cmdsdn.TextColor3 = Color3.new(1, 1, 1)
- local cmdsbr = Instance.new("TextLabel", pt1)
- cmdsbr.Name = "Commands Bar"
- cmdsbr.Size = UDim2.new(0.1, 0, 0.8, 0)
- cmdsbr.BackgroundColor3 = Color3.new(0, 0, 0)
- cmdsbr.BorderColor3 = Color3.new(1, 1, 1)
- cmdsbr.Position = UDim2.new(0.9, 0, 0.1, 0)
- cmdsbr.Text = " "
- local pt2 = Instance.new("Frame", pt)
- pt2.Size = UDim2.new(0.5, 0, 1, 0)
- pt2.Name = "CommandExecute"
- pt2.BackgroundTransparency = 1
- pt2.Position = UDim2.new(0.5, 0, 0, 0)
- local plyrsup = Instance.new("TextButton", pt2)
- plyrsup.Name = "PlayersUp"
- plyrsup.Size = UDim2.new(0.1, 0, 0.1, 0)
- plyrsup.FontSize = "Size18"
- plyrsup.Text = "/\\"
- plyrsup.Position = UDim2.new(0.9, 0, 0, 0)
- plyrsup.BackgroundColor3 = Color3.new(0, 0, 0)
- plyrsup.BorderColor3 = Color3.new(1, 1, 1)
- plyrsup.TextColor3 = Color3.new(1, 1, 1)
- local plyrsdn = Instance.new("TextButton", pt2)
- plyrsdn.Name = "PlayersDown"
- plyrsdn.Size = UDim2.new(0.1, 0, 0.1, 0)
- plyrsdn.FontSize = "Size18"
- plyrsdn.Text = "\\/"
- plyrsdn.Position = UDim2.new(0.9, 0, 0.9, 0)
- plyrsdn.BackgroundColor3 = Color3.new(0, 0, 0)
- plyrsdn.BorderColor3 = Color3.new(1, 1, 1)
- plyrsdn.TextColor3 = Color3.new(1, 1, 1)
- local plyrsbr = Instance.new("TextLabel", pt2)
- plyrsbr.Name = "Players Bar"
- plyrsbr.Size = UDim2.new(0.1, 0, 0.8, 0)
- plyrsbr.BackgroundColor3 = Color3.new(0, 0, 0)
- plyrsbr.BorderColor3 = Color3.new(1, 1, 1)
- plyrsbr.Position = UDim2.new(0.9, 0, 0.1, 0)
- plyrsbr.Text = " "
- local cs = Instance.new("TextLabel", pt1)
- cs.Name = "CurrentlySelectedCommand"
- cs.Size = UDim2.new(0.9, 0, 0.1, 0)
- cs.BackgroundColor3 = Color3.new(0, 0, 0)
- cs.BorderColor3 = Color3.new(1, 1, 1)
- cs.Text = "Currently selected: None"
- cs.TextColor3 = Color3.new(1, 1, 1)
- cs.FontSize = "Size12"
- local cs2 = Instance.new("TextLabel", pt2)
- cs2.Name = "CurrentlySelectedPlayer"
- cs2.Size = UDim2.new(0.9, 0, 0.1, 0)
- cs2.BackgroundColor3 = Color3.new(0, 0, 0)
- cs2.BorderColor3 = Color3.new(1, 1, 1)
- cs2.Text = "Currently selected: None"
- cs2.TextColor3 = Color3.new(1, 1, 1)
- cs2.FontSize = "Size12"
- local go = Instance.new("TextButton", pt)
- go.Name = "Go"
- go.Text = "Execute Command"
- go.Size = UDim2.new(1, 0, 0.1, 0)
- go.Position = UDim2.new(0, 0, -0.1, 0)
- go.BackgroundColor3 = Color3.new(0, 0, 0)
- go.FontSize = "Size14"
- go.BorderColor3 = Color3.new(1, 1, 1)
- go.TextColor3 = Color3.new(1, 1, 1)
- local close = Instance.new("TextButton", sg)
- close.Name = "Open/Close"
- close.Text = "Close"
- close.BackgroundColor3 = Color3.new(0, 0, 0)
- close.Size = UDim2.new(0.05, 0, 0.05, 0)
- close.TextColor3 = Color3.new(1, 1, 1)
- close.Position = UDim2.new(0, 0, 0.475, 0)
- close.BorderColor3 = Color3.new(1, 1, 1)
- close.FontSize = "Size12"
- close.MouseButton1Click:connect(function()
- if opend == true then
- opend = false
- close.Text = "Open"
- main.Visible = false
- else
- opend = true
- close.Text = "Close"
- main.Visible = true
- end end)
- go.MouseButton1Click:connect(function()
- if currcmd ~= nil and currplyr ~= nil then
- Chat(currcmd..variables.bet..currplyr, pl)
- end end)
- local mkn = function()
- for i,v in pairs(pt1:GetChildren()) do
- if v.Name == "PlayerButton" then
- v:remove()
- end end
- local numbnow = 0
- for i = currn, currn + 8 do
- numbnow = numbnow + 1
- local newg = Instance.new("TextButton", pt1)
- newg.Name = "PlayerButton"
- newg.BackgroundColor3 = Color3.new(0, 0, 0)
- newg.BorderColor3 = Color3.new(1, 1, 1)
- newg.TextColor3 = Color3.new(1, 1, 1)
- newg.Size = UDim2.new(0.9, 0, 0.1, 0)
- newg.Position = UDim2.new(0, 0, (numbnow/10), 0)
- newg.FontSize = "Size14"
- newg.Text = playercmds[i]
- newg.MouseButton1Click:connect(function()
- currcmd = playercmds[i]
- cs.Text = "Currently selected: "..playercmds[i]
- end)
- end end
- local mkn2 = function()
- for i,v in pairs(pt2:GetChildren()) do
- if v.Name == "PlayerButton" then
- v:remove()
- end end
- local numbnow = 0
- for i = currn2, currn2 + 8 do
- if game:service("Players"):GetPlayers()[i] == nil then return end
- numbnow = numbnow + 1
- local newg = Instance.new("TextButton", pt2)
- newg.Name = "PlayerButton"
- newg.BackgroundColor3 = Color3.new(0, 0, 0)
- newg.BorderColor3 = Color3.new(1, 1, 1)
- newg.TextColor3 = Color3.new(1, 1, 1)
- newg.Size = UDim2.new(0.9, 0, 0.1, 0)
- newg.Position = UDim2.new(0, 0, (numbnow/10), 0)
- newg.FontSize = "Size14"
- newg.Text = game:service("Players"):GetPlayers()[i].Name
- newg.MouseButton1Click:connect(function()
- currplyr = game:service("Players"):GetPlayers()[i].Name
- cs2.Text = "Currently selected: "..game:service("Players"):GetPlayers()[i].Name
- end)
- end end
- mkn()
- mkn2()
- cmdsup.MouseButton1Click:connect(function()
- if currn ~= 1 then
- currn = currn - 1
- mkn()
- end end)
- cmdsdn.MouseButton1Click:connect(function()
- if currn ~= #playercmds - 8 then
- currn = currn + 1
- mkn()
- end end)
- plyrsup.MouseButton1Click:connect(function()
- if #game:service("Players"):GetPlayers() < 10 then return end
- if currn2 ~= 1 then
- currn2 = currn2 - 1
- mkn2()
- end end)
- plyrsdn.MouseButton1Click:connect(function()
- if #game:service("Players"):GetPlayers() < 10 then return end
- if currn2 ~= #game:service("Players"):GetPlayers() - 9 then
- currn2 = currn2 + 1
- mkn2()
- end end)
- dt.Visible = false
- local lt = Instance.new("Frame", main)
- lt.Name = "Command List"
- lt.Size = UDim2.new(1, 0, 1, 0)
- lt.BackgroundTransparency = 1
- lt.Visible = false
- local lt1 = Instance.new("Frame", lt)
- lt1.Name = "CommandListLeft"
- lt1.Size = UDim2.new(0.5, 0, 1, 0)
- lt1.BackgroundTransparency = 1
- local lt2 = Instance.new("Frame", lt)
- lt2.Name = "CommandListRight"
- lt2.Size = UDim2.new(0.5, 0, 1, 0)
- lt2.Position = UDim2.new(0.5, 0, 0, 0)
- lt2.BackgroundTransparency = 1
- local cmde = Instance.new("TextLabel", lt2)
- cmde.BackgroundTransparency = 1
- cmde.Size = UDim2.new(1, 0, 0.5, 0)
- cmde.FontSize = "Size12"
- cmde.TextWrapped = true
- cmde.Text = "Selet command"
- cmde.TextColor3 = Color3.new(1, 1, 1)
- local cmdd = Instance.new("TextLabel", lt2)
- cmdd.BackgroundTransparency = 1
- cmdd.Size = UDim2.new(1, 0, 0.5, 0)
- cmdd.FontSize = "Size12"
- cmdd.TextWrapped = true
- cmdd.Text = "Selet command"
- cmdd.TextColor3 = Color3.new(1, 1, 1)
- cmdd.Position = UDim2.new(0, 0, 0.5, 0)
- local plyrsup5 = Instance.new("TextButton", lt1)
- plyrsup5.Name = "PlayersUp"
- plyrsup5.Size = UDim2.new(0.1, 0, 0.1, 0)
- plyrsup5.FontSize = "Size18"
- plyrsup5.Text = "/\\"
- plyrsup5.Position = UDim2.new(0.9, 0, 0, 0)
- plyrsup5.BackgroundColor3 = Color3.new(0, 0, 0)
- plyrsup5.BorderColor3 = Color3.new(1, 1, 1)
- plyrsup5.TextColor3 = Color3.new(1, 1, 1)
- local plyrsdn5 = Instance.new("TextButton", lt1)
- plyrsdn5.Name = "PlayersDown"
- plyrsdn5.Size = UDim2.new(0.1, 0, 0.1, 0)
- plyrsdn5.FontSize = "Size18"
- plyrsdn5.Text = "\\/"
- plyrsdn5.Position = UDim2.new(0.9, 0, 0.9, 0)
- plyrsdn5.BackgroundColor3 = Color3.new(0, 0, 0)
- plyrsdn5.BorderColor3 = Color3.new(1, 1, 1)
- plyrsdn5.TextColor3 = Color3.new(1, 1, 1)
- local plyrsbr5 = Instance.new("TextLabel", lt1)
- plyrsbr5.Name = "Players Bar"
- plyrsbr5.Size = UDim2.new(0.1, 0, 0.8, 0)
- plyrsbr5.BackgroundColor3 = Color3.new(0, 0, 0)
- plyrsbr5.BorderColor3 = Color3.new(1, 1, 1)
- plyrsbr5.Position = UDim2.new(0.9, 0, 0.1, 0)
- plyrsbr5.Text = " "
- local mkn5 = function()
- for i,v in pairs(lt1:GetChildren()) do
- if v.Name == "PlayerButton" then
- v:remove()
- end end
- local numbnow = 0
- for i = currn5, currn5 + 9 do
- numbnow = numbnow + 1
- local newg = Instance.new("TextButton", lt1)
- newg.Name = "PlayerButton"
- newg.BackgroundColor3 = Color3.new(0, 0, 0)
- newg.BorderColor3 = Color3.new(1, 1, 1)
- newg.TextColor3 = Color3.new(1, 1, 1)
- newg.Size = UDim2.new(0.9, 0, 0.1, 0)
- newg.Position = UDim2.new(0, 0, (numbnow/10) - 0.1, 0)
- newg.FontSize = "Size14"
- newg.Text = commands[i]
- newg.MouseButton1Click:connect(function()
- cmde.Text = cmds[commands[i]][1]
- cmdd.Text = cmds[commands[i]][2]
- end)
- end end
- mkn5()
- plyrsup5.MouseButton1Click:connect(function()
- if currn5 ~= 1 then
- currn5 = currn5 - 1
- mkn5()
- end end)
- plyrsdn5.MouseButton1Click:connect(function()
- if currn5 ~= #commands - 9 then
- currn5 = currn5 + 1
- mkn5()
- end end)
- pc.MouseButton1Click:connect(function()
- for i,v in pairs(main:GetChildren()) do
- if v.className == "Frame" then
- v.Visible = false
- end end
- pt.Visible = true
- end)
- wc.MouseButton1Click:connect(function()
- for i,v in pairs(main:GetChildren()) do
- if v.className == "Frame" then
- v.Visible = false
- end end
- wt.Visible = true
- end)
- dc.MouseButton1Click:connect(function()
- for i,v in pairs(main:GetChildren()) do
- if v.className == "Frame" then
- v.Visible = false
- end end
- dt.Visible = true
- end)
- lc.MouseButton1Click:connect(function()
- for i,v in pairs(main:GetChildren()) do
- if v.className == "Frame" then
- v.Visible = false
- end end
- lt.Visible = true
- end)
- end
- while true do
- if variables.removed == true then break end
- wait()
- for i,v in pairs(game:service("Players"):GetPlayers()) do
- for s,t in pairs(loopkilllist) do
- if string.lower(t) == string.lower(v.Name) then
- pcall(function() v.Character:BreakJoints() end)
- end end end
- for i,v in pairs(game:service("Players"):GetPlayers()) do
- for s,t in pairs(adminlist) do
- if string.lower(v.Name) == string.lower(t) then
- if v.PlayerGui:findFirstChild("ChaosAdmin") == nil then
- giveGUI(v)
- end end end end end --hitler
- --hitler
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