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JRKPastesBins

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Jul 26th, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"
  8. ]local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21. if v:IsA("Hat") then
  22. v:Destroy()
  23. end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30. ypcall(function()
  31. char.Face:Destroy()
  32. char.Shirt:Destroy()
  33. char.Pants:Destroy()
  34. char.Hat:Destroy()
  35. end)
  36.  
  37. ----------------------------------------------------
  38. Debounces = {
  39. CanAttack = true;
  40. NoIdl = false;
  41. Slashing = false;
  42. Slashed = false;
  43. RPunch = false;
  44. RPunched = false;
  45. LPunch = false;
  46. LPunched = false;
  47. }
  48. local Touche = {char.Name, }
  49. ----------------------------------------------------
  50. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  51. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  52. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  53. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  54. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  55. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  56. ----------------------------------------------------
  57. ypcall(function()
  58. char.Face:Destroy()
  59. char.Shirt:Destroy()
  60. char.Pants:Destroy()
  61. char.Hat:Destroy()
  62. end)
  63. ----------------------------------------------------
  64. function lerp(a, b, t) -- Linear interpolation
  65. return a + (b - a)*t
  66. end
  67.  
  68. function slerp(a, b, t) --Spherical interpolation
  69. dot = a:Dot(b)
  70. if dot > 0.99999 or dot < -0.99999 then
  71. return t <= 0.5 and a or b
  72. else
  73. r = math.acos(dot)
  74. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  75. end
  76. end
  77.  
  78. function matrixInterpolate(a, b, t)
  79. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  80. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  81. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  82. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  83. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  84. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  85. local t = v1:Dot(v2)
  86. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  87. return CFrame.new()
  88. end
  89. return CFrame.new(
  90. v0.x, v0.y, v0.z,
  91. v1.x, v1.y, v1.z,
  92. v2.x, v2.y, v2.z,
  93. v3.x, v3.y, v3.z)
  94. end
  95. ----------------------------------------------------
  96. function genWeld(a,b)
  97. local w = Instance.new("Weld",a)
  98. w.Part0 = a
  99. w.Part1 = b
  100. return w
  101. end
  102. function weld(a, b)
  103. local weld = Instance.new("Weld")
  104. weld.Name = "W"
  105. weld.Part0 = a
  106. weld.Part1 = b
  107. weld.C0 = a.CFrame:inverse() * b.CFrame
  108. weld.Parent = a
  109. return weld;
  110. end
  111. ----------------------------------------------------
  112. function Lerp(c1,c2,al)
  113. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  114. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  115. for i,v in pairs(com1) do
  116. com1[i] = v+(com2[i]-v)*al
  117. end
  118. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  119. end
  120. ----------------------------------------------------
  121. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  122. local wld = Instance.new("Weld", wp1)
  123. wld.Part0 = wp0
  124. wld.Part1 = wp1
  125. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  126. end
  127. ----------------------------------------------------
  128. function weld5(part0, part1, c0, c1)
  129. weeld=Instance.new("Weld", part0)
  130. weeld.Part0=part0
  131. weeld.Part1=part1
  132. weeld.C0=c0
  133. weeld.C1=c1
  134. return weeld
  135. end
  136. ----------------------------------------------------
  137. function HasntTouched(plrname)
  138. local ret = true
  139. for _, v in pairs(Touche) do
  140. if v == plrname then
  141. ret = false
  142. end
  143. end
  144. return ret
  145. end
  146. ----------------------------------------------------
  147. newWeld(torso, larm, -1.5, 0.5, 0)
  148. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  149. newWeld(torso, rarm, 1.5, 0.5, 0)
  150. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  151. newWeld(torso, hed, 0, 1.5, 0)
  152. newWeld(torso, lleg, -0.5, -1, 0)
  153. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  154. newWeld(torso, rleg, 0.5, -1, 0)
  155. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  156. newWeld(root, torso, 0, -1, 0)
  157. torso.Weld.C1 = CFrame.new(0, -1, 0)
  158. ----------------------------------------------------
  159. z = Instance.new("Sound", char)
  160. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  161. z.Looped = true
  162. z.Pitch = 1
  163. z.Volume = 1
  164. wait(.1)
  165. z:Play()
  166. ----------------------------------------------------
  167. local Transforming = true
  168. hum.WalkSpeed = 0
  169. local fx = Instance.new("Part",torso)
  170. fx.Anchored = true
  171. fx.Material = "Neon"
  172. fx.CanCollide = false
  173. fx.Locked = true
  174. fx.Transparency = 1
  175. fx.Material = "Brick"
  176. fx.Size = Vector3.new(1,1,1)
  177. fx.TopSurface = "SmoothNoOutlines"
  178. fx.BottomSurface = "SmoothNoOutlines"
  179. fx.BrickColor = BrickColor.new("Royal purple")
  180. fxm = Instance.new("SpecialMesh",fx)
  181. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  182. fxm.Scale = Vector3.new(1,1,1)
  183. for i = 1, 20 do rs:wait()
  184. fx.Transparency = fx.Transparency - (1/20)
  185. fx.CFrame = torso.CFrame
  186. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  187. rs:wait()
  188. end
  189. ------
  190. ----------------------------------------------------
  191. lleg.Transparency = 0.5
  192. rleg.Transparency = 0.5
  193. larm.Transparency = 0.5
  194. rarm.Transparency = 0.5
  195. torso.Transparency = 0.5
  196. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  197. larm1 = Instance.new("Part", char)
  198. larm1.Name = "Middle"
  199. larm1.BrickColor = BrickColor.new("Royal purple")
  200. larm1.Size = Vector3.new(1, 2, 1)
  201. larm1.CanCollide = false
  202. larm1.BottomSurface = "Smooth"
  203. larm1.TopSurface = "Smooth"
  204. larm1.Material = "Neon"
  205. Weld = Instance.new("Weld",larm)
  206. Weld.Part0 = larm
  207. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  208. Weld.Part1 = larm1
  209. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  210.  
  211. larm2 = Instance.new("Part", char)
  212. larm2.BrickColor = BrickColor.new("Dark indigo")
  213. larm2.Material = "Granite"
  214. larm2.Size = Vector3.new(1, 0.4, 1)
  215. larm2.CanCollide = false
  216. larm2.BottomSurface = "Smooth"
  217. larm2.TopSurface = "Smooth"
  218. Weld = Instance.new("Weld",larm)
  219. Weld.Part0 = larm
  220. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  221. Weld.Part1 = larm2
  222. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  223.  
  224. larm3 = Instance.new("Part", char)
  225. larm3.BrickColor = BrickColor.new("Dark indigo")
  226. larm3.Material = "Granite"
  227. larm3.Size = Vector3.new(1, 0.4, 1)
  228. larm3.CanCollide = false
  229. larm3.BottomSurface = "Smooth"
  230. larm3.TopSurface = "Smooth"
  231. Weld = Instance.new("Weld",larm)
  232. Weld.Part0 = larm
  233. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  234. Weld.Part1 = larm3
  235. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  236.  
  237. larm4 = Instance.new("Part", char)
  238. larm4.BrickColor = BrickColor.new("Dark indigo")
  239. larm4.Material = "Granite"
  240. larm4.Size = Vector3.new(1, 0.4, 1)
  241. larm4.CanCollide = false
  242. larm4.BottomSurface = "Smooth"
  243. larm4.TopSurface = "Smooth"
  244. Weld = Instance.new("Weld",larm)
  245. Weld.Part0 = larm
  246. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  247. Weld.Part1 = larm4
  248. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  249.  
  250. larm5 = Instance.new("Part", char)
  251. larm5.BrickColor = BrickColor.new("Dark indigo")
  252. larm5.Material = "Granite"
  253. larm5.Size = Vector3.new(1, 0.4, 1)
  254. larm5.CanCollide = false
  255. larm5.BottomSurface = "Smooth"
  256. larm5.TopSurface = "Smooth"
  257. Weld = Instance.new("Weld",larm)
  258. Weld.Part0 = larm
  259. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  260. Weld.Part1 = larm5
  261. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  262.  
  263. larm6 = Instance.new("Part", char)
  264. larm6.BrickColor = BrickColor.new("Dark indigo")
  265. larm6.Material = "Granite"
  266. larm6.Size = Vector3.new(1, 0.4, 1)
  267. larm6.CanCollide = false
  268. larm6.BottomSurface = "Smooth"
  269. larm6.TopSurface = "Smooth"
  270. Mesh = Instance.new("SpecialMesh", larm6)
  271. Mesh.MeshType = "Brick"
  272. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  273. Weld = Instance.new("Weld",larm)
  274. Weld.Part0 = larm
  275. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  276. Weld.Part1 = larm6
  277. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  278.  
  279. larm7 = Instance.new("Part", char)
  280. larm7.BrickColor = BrickColor.new("Dark indigo")
  281. larm7.Size = Vector3.new(0.5, 0.3, 2)
  282. larm7.CanCollide = false
  283. larm7.BottomSurface = "Smooth"
  284. larm7.TopSurface = "Smooth"
  285. larm7.Material = "Neon"
  286. Weld = Instance.new("Weld",larm)
  287. Weld.Part0 = larm
  288. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  289. Weld.Part1 = larm7
  290. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  291.  
  292. larm8 = Instance.new("Part", char)
  293. larm8.BrickColor = BrickColor.new("Dark indigo")
  294. larm8.Material = "Granite"
  295. larm8.Size = Vector3.new(1, 0.4, 1)
  296. larm8.CanCollide = false
  297. larm8.BottomSurface = "Smooth"
  298. larm8.TopSurface = "Smooth"
  299. Weld = Instance.new("Weld",larm)
  300. Weld.Part0 = larm
  301. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  302. Weld.Part1 = larm8
  303. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  304. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  305. rarm1 = Instance.new("Part", char)
  306. rarm1.Name = "Middle"
  307. rarm1.BrickColor = BrickColor.new("Royal purple")
  308. rarm1.Size = Vector3.new(1, 2, 1)
  309. rarm1.CanCollide = false
  310. rarm1.BottomSurface = "Smooth"
  311. rarm1.TopSurface = "Smooth"
  312. rarm1.Material = "Neon"
  313. Weld = Instance.new("Weld",rarm)
  314. Weld.Part0 = rarm
  315. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  316. Weld.Part1 = rarm1
  317. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  318.  
  319. rarm2 = Instance.new("Part", char)
  320. rarm2.BrickColor = BrickColor.new("Dark indigo")
  321. rarm2.Material = "Granite"
  322. rarm2.Size = Vector3.new(1, 0.4, 1)
  323. rarm2.CanCollide = false
  324. rarm2.BottomSurface = "Smooth"
  325. rarm2.TopSurface = "Smooth"
  326. Weld = Instance.new("Weld",rarm)
  327. Weld.Part0 = rarm
  328. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  329. Weld.Part1 = rarm2
  330. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  331.  
  332. rarm3 = Instance.new("Part", char)
  333. rarm3.BrickColor = BrickColor.new("Dark indigo")
  334. rarm3.Material = "Granite"
  335. rarm3.Size = Vector3.new(1, 0.4, 1)
  336. rarm3.CanCollide = false
  337. rarm3.BottomSurface = "Smooth"
  338. rarm3.TopSurface = "Smooth"
  339. Weld = Instance.new("Weld",rarm)
  340. Weld.Part0 = rarm
  341. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  342. Weld.Part1 = rarm3
  343. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  344.  
  345. rarm4 = Instance.new("Part", char)
  346. rarm4.BrickColor = BrickColor.new("Dark indigo")
  347. rarm4.Material = "Granite"
  348. rarm4.Size = Vector3.new(1, 0.4, 1)
  349. rarm4.CanCollide = false
  350. rarm4.BottomSurface = "Smooth"
  351. rarm4.TopSurface = "Smooth"
  352. Weld = Instance.new("Weld",rarm)
  353. Weld.Part0 = rarm
  354. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  355. Weld.Part1 = rarm4
  356. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  357.  
  358. rarm5 = Instance.new("Part", char)
  359. rarm5.BrickColor = BrickColor.new("Dark indigo")
  360. rarm5.Material = "Granite"
  361. rarm5.Size = Vector3.new(1, 0.4, 1)
  362. rarm5.CanCollide = false
  363. rarm5.BottomSurface = "Smooth"
  364. rarm5.TopSurface = "Smooth"
  365. Mesh = Instance.new("SpecialMesh", rarm5)
  366. Mesh.MeshType = "Brick"
  367. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  368. Weld = Instance.new("Weld",rarm)
  369. Weld.Part0 = rarm
  370. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  371. Weld.Part1 = rarm5
  372. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  373.  
  374. rarm6 = Instance.new("Part", char)
  375. rarm6.BrickColor = BrickColor.new("Dark indigo")
  376. rarm6.Material = "Granite"
  377. rarm6.Size = Vector3.new(1, 0.4, 1)
  378. rarm6.CanCollide = false
  379. rarm6.BottomSurface = "Smooth"
  380. rarm6.TopSurface = "Smooth"
  381. Weld = Instance.new("Weld",rarm)
  382. Weld.Part0 = rarm
  383. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  384. Weld.Part1 = rarm6
  385. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  386.  
  387. rarm7 = Instance.new("Part", char)
  388. rarm7.BrickColor = BrickColor.new("Royal purple")
  389. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  390. rarm7.CanCollide = false
  391. rarm7.BottomSurface = "Smooth"
  392. rarm7.TopSurface = "Smooth"
  393. rarm7.Material = "Neon"
  394. Weld = Instance.new("Weld",rarm)
  395. Weld.Part0 = rarm
  396. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  397. Weld.Part1 = rarm7
  398. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  399.  
  400. rarm8 = Instance.new("Part", char)
  401. rarm8.BrickColor = BrickColor.new("Dark indigo")
  402. rarm8.Material = "Granite"
  403. rarm8.Size = Vector3.new(1, 0.4, 1)
  404. rarm8.CanCollide = false
  405. rarm8.BottomSurface = "Smooth"
  406. rarm8.TopSurface = "Smooth"
  407. Weld = Instance.new("Weld",rarm)
  408. Weld.Part0 = rarm
  409. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  410. Weld.Part1 = rarm8
  411. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  412. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  413. lleg1 = Instance.new("Part", char)
  414. lleg1.Name = "Middle"
  415. lleg1.BrickColor = BrickColor.new("Dark indigo")
  416. lleg1.Size = Vector3.new(1, 2, 1)
  417. lleg1.CanCollide = false
  418. lleg1.BottomSurface = "Smooth"
  419. lleg1.TopSurface = "Smooth"
  420. lleg1.Material = "Neon"
  421. Weld = Instance.new("Weld",lleg)
  422. Weld.Part0 = lleg
  423. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  424. Weld.Part1 = lleg1
  425. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  426.  
  427. lleg2 = Instance.new("Part", char)
  428. lleg2.BrickColor = BrickColor.new("Dark indigo")
  429. lleg2.Material = "Granite"
  430. lleg2.Size = Vector3.new(1, 0.4, 1)
  431. lleg2.CanCollide = false
  432. lleg2.BottomSurface = "Smooth"
  433. lleg2.TopSurface = "Smooth"
  434. Weld = Instance.new("Weld",lleg)
  435. Weld.Part0 = lleg
  436. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  437. Weld.Part1 = lleg2
  438. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  439.  
  440. lleg3 = Instance.new("Part", char)
  441. lleg3.BrickColor = BrickColor.new("Dark indigo")
  442. lleg3.Material = "Granite"
  443. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  444. lleg3.CanCollide = false
  445. lleg3.BottomSurface = "Smooth"
  446. lleg3.TopSurface = "Smooth"
  447. Weld = Instance.new("Weld",lleg)
  448. Weld.Part0 = lleg
  449. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  450. Weld.Part1 = lleg3
  451. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  452.  
  453. lleg4 = Instance.new("Part", char)
  454. lleg4.BrickColor = BrickColor.new("Dark indigo")
  455. lleg4.Material = "Granite"
  456. lleg4.Size = Vector3.new(1, 0.4, 1)
  457. lleg4.CanCollide = false
  458. lleg4.BottomSurface = "Smooth"
  459. lleg4.TopSurface = "Smooth"
  460. Weld = Instance.new("Weld",lleg)
  461. Weld.Part0 = lleg
  462. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  463. Weld.Part1 = lleg4
  464. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  465.  
  466. lleg5 = Instance.new("Part", char)
  467. lleg5.BrickColor = BrickColor.new("Dark indigo")
  468. lleg5.Material = "Granite"
  469. lleg5.Size = Vector3.new(1, 0.4, 1)
  470. lleg5.CanCollide = false
  471. lleg5.BottomSurface = "Smooth"
  472. lleg5.TopSurface = "Smooth"
  473. Weld = Instance.new("Weld",lleg)
  474. Weld.Part0 = lleg
  475. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  476. Weld.Part1 = lleg5
  477. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  478.  
  479. lleg6 = Instance.new("Part", char)
  480. lleg6.BrickColor = BrickColor.new("Dark indigo")
  481. lleg6.Material = "Granite"
  482. lleg6.Size = Vector3.new(1, 0.4, 1)
  483. lleg6.CanCollide = false
  484. lleg6.BottomSurface = "Smooth"
  485. lleg6.TopSurface = "Smooth"
  486. Weld = Instance.new("Weld",lleg)
  487. Weld.Part0 = lleg
  488. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  489. Weld.Part1 = lleg6
  490. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  491.  
  492. lleg7 = Instance.new("Part", char)
  493. lleg7.BrickColor = BrickColor.new("Dark indigo")
  494. lleg7.Material = "Granite"
  495. lleg7.Size = Vector3.new(1, 0.4, 1)
  496. lleg7.CanCollide = false
  497. lleg7.BottomSurface = "Smooth"
  498. lleg7.TopSurface = "Smooth"
  499. Weld = Instance.new("Weld",lleg)
  500. Weld.Part0 = lleg
  501. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  502. Weld.Part1 = lleg7
  503. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  504. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  505. rleg1 = Instance.new("Part", char)
  506. rleg1.Name = "Middle"
  507. rleg1.BrickColor = BrickColor.new("Royal purple")
  508. rleg1.Size = Vector3.new(1, 2, 1)
  509. rleg1.CanCollide = false
  510. rleg1.BottomSurface = "Smooth"
  511. rleg1.TopSurface = "Smooth"
  512. rleg1.Material = "Neon"
  513. Weld = Instance.new("Weld",rleg)
  514. Weld.Part0 = rleg
  515. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  516. Weld.Part1 = rleg1
  517. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  518.  
  519. rleg2 = Instance.new("Part", char)
  520. rleg2.BrickColor = BrickColor.new("Dark indigo")
  521. rleg2.Material = "Granite"
  522. rleg2.Size = Vector3.new(1, 0.4, 1)
  523. rleg2.CanCollide = false
  524. rleg2.BottomSurface = "Smooth"
  525. rleg2.TopSurface = "Smooth"
  526. Weld = Instance.new("Weld",rleg)
  527. Weld.Part0 = rleg
  528. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  529. Weld.Part1 = rleg2
  530. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  531.  
  532. rleg3 = Instance.new("Part", char)
  533. rleg3.BrickColor = BrickColor.new("Dark indigo")
  534. rleg3.Material = "Granite"
  535. rleg3.Size = Vector3.new(1, 0.4, 1)
  536. rleg3.CanCollide = false
  537. rleg3.BottomSurface = "Smooth"
  538. rleg3.TopSurface = "Smooth"
  539. Weld = Instance.new("Weld",rleg)
  540. Weld.Part0 = rleg
  541. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  542. Weld.Part1 = rleg3
  543. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  544.  
  545. rleg4 = Instance.new("Part", char)
  546. rleg4.BrickColor = BrickColor.new("Dark indigo")
  547. rleg4.Material = "Granite"
  548. rleg4.Size = Vector3.new(1, 0.4, 1)
  549. rleg4.CanCollide = false
  550. rleg4.BottomSurface = "Smooth"
  551. rleg4.TopSurface = "Smooth"
  552. Weld = Instance.new("Weld",rleg)
  553. Weld.Part0 = rleg
  554. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  555. Weld.Part1 = rleg4
  556. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  557.  
  558. rleg5 = Instance.new("Part", char)
  559. rleg5.BrickColor = BrickColor.new("Dark indigo")
  560. rleg5.Material = "Granite"
  561. rleg5.Size = Vector3.new(1, 0.4, 1)
  562. rleg5.CanCollide = false
  563. rleg5.BottomSurface = "Smooth"
  564. rleg5.TopSurface = "Smooth"
  565. Weld = Instance.new("Weld",rleg)
  566. Weld.Part0 = rleg
  567. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  568. Weld.Part1 = rleg5
  569. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  570.  
  571. rleg6 = Instance.new("Part", char)
  572. rleg6.BrickColor = BrickColor.new("Dark indigo")
  573. rleg6.Material = "Granite"
  574. rleg6.Size = Vector3.new(1, 0.4, 1)
  575. rleg6.CanCollide = false
  576. rleg6.BottomSurface = "Smooth"
  577. rleg6.TopSurface = "Smooth"
  578. Weld = Instance.new("Weld",rleg)
  579. Weld.Part0 = rleg
  580. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  581. Weld.Part1 = rleg6
  582. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  583.  
  584. rleg7 = Instance.new("Part", char)
  585. rleg7.BrickColor = BrickColor.new("Dark indigo")
  586. rleg7.Material = "Granite"
  587. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  588. rleg7.CanCollide = false
  589. rleg7.BottomSurface = "Smooth"
  590. rleg7.TopSurface = "Smooth"
  591. Weld = Instance.new("Weld",rleg)
  592. Weld.Part0 = rleg
  593. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  594. Weld.Part1 = rleg7
  595. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  596. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  597. Chest1 = Instance.new("Part", char)
  598. Chest1.Name = "Ball"
  599. Chest1.BrickColor = BrickColor.new("Royal purple")
  600. Chest1.Size = Vector3.new(1, 0.4, 1)
  601. Chest1.CanCollide = false
  602. Chest1.BottomSurface = "Smooth"
  603. Chest1.TopSurface = "Smooth"
  604. Chest1.Material = "Neon"
  605. Mesh = Instance.new("SpecialMesh", Chest1)
  606. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  607. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  608. Weld = Instance.new("Weld",torso)
  609. Weld.Part0 = torso
  610. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  611. Weld.Part1 = Chest1
  612. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  613.  
  614. Chest2 = Instance.new("Part", char)
  615. Chest2.BrickColor = BrickColor.new("Royal purple")
  616. Chest2.Name = "Middle"
  617. Chest2.Size = Vector3.new(2, 2, 1)
  618. Chest2.CanCollide = false
  619. Chest2.BottomSurface = "Smooth"
  620. Chest2.TopSurface = "Smooth"
  621. Chest2.Material = "Neon"
  622. Weld = Instance.new("Weld",torso)
  623. Weld.Part0 = torso
  624. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  625. Weld.Part1 = Chest2
  626. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  627.  
  628. Chest3 = Instance.new("Part", char)
  629. Chest3.BrickColor = BrickColor.new("Dark indigo")
  630. Chest3.Material = "Granite"
  631. Chest3.Size = Vector3.new(1, 0.4, 1)
  632. Chest3.CanCollide = false
  633. Chest3.BottomSurface = "Smooth"
  634. Chest3.TopSurface = "Smooth"
  635. Weld = Instance.new("Weld",torso)
  636. Weld.Part0 = torso
  637. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  638. Weld.Part1 = Chest3
  639. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  640.  
  641. Chest4 = Instance.new("Part", char)
  642. Chest4.BrickColor = BrickColor.new("Dark indigo")
  643. Chest4.Material = "Granite"
  644. Chest4.Size = Vector3.new(1, 0.4, 1)
  645. Chest4.CanCollide = false
  646. Chest4.BottomSurface = "Smooth"
  647. Chest4.TopSurface = "Smooth"
  648. Weld = Instance.new("Weld",torso)
  649. Weld.Part0 = torso
  650. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  651. Weld.Part1 = Chest4
  652. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  653.  
  654. Chest5 = Instance.new("Part", char)
  655. Chest5.BrickColor = BrickColor.new("Dark indigo")
  656. Chest5.Material = "Granite"
  657. Chest5.Size = Vector3.new(1, 0.4, 1)
  658. Chest5.CanCollide = false
  659. Chest5.BottomSurface = "Smooth"
  660. Chest5.TopSurface = "Smooth"
  661. Weld = Instance.new("Weld",torso)
  662. Weld.Part0 = torso
  663. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  664. Weld.Part1 = Chest5
  665. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  666.  
  667. Chest6 = Instance.new("Part", char)
  668. Chest6.BrickColor = BrickColor.new("Dark indigo")
  669. Chest6.Material = "Granite"
  670. Chest6.Size = Vector3.new(1, 0.4, 1)
  671. Chest6.CanCollide = false
  672. Chest6.BottomSurface = "Smooth"
  673. Chest6.TopSurface = "Smooth"
  674. Weld = Instance.new("Weld",torso)
  675. Weld.Part0 = torso
  676. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  677. Weld.Part1 = Chest6
  678. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  679.  
  680. Chest7 = Instance.new("Part", char)
  681. Chest7.BrickColor = BrickColor.new("Dark indigo")
  682. Chest7.Material = "Granite"
  683. Chest7.Size = Vector3.new(1, 0.4, 1)
  684. Chest7.CanCollide = false
  685. Chest7.BottomSurface = "Smooth"
  686. Chest7.TopSurface = "Smooth"
  687. Weld = Instance.new("Weld",torso)
  688. Weld.Part0 = torso
  689. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  690. Weld.Part1 = Chest7
  691. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  692.  
  693. Chest8 = Instance.new("Part", char)
  694. Chest8.BrickColor = BrickColor.new("Dark indigo")
  695. Chest8.Material = "Granite"
  696. Chest8.Size = Vector3.new(1, 0.4, 1)
  697. Chest8.CanCollide = false
  698. Chest8.BottomSurface = "Smooth"
  699. Chest8.TopSurface = "Smooth"
  700. Weld = Instance.new("Weld",torso)
  701. Weld.Part0 = torso
  702. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  703. Weld.Part1 = Chest8
  704. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  705.  
  706. Chest9 = Instance.new("Part", char)
  707. Chest9.BrickColor = BrickColor.new("Dark indigo")
  708. Chest9.Material = "Granite"
  709. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  710. Chest9.CanCollide = false
  711. Chest9.BottomSurface = "Smooth"
  712. Chest9.TopSurface = "Smooth"
  713. Weld = Instance.new("Weld",torso)
  714. Weld.Part0 = torso
  715. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  716. Weld.Part1 = Chest9
  717. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  718.  
  719. Chest10 = Instance.new("Part", char)
  720. Chest10.BrickColor = BrickColor.new("Dark indigo")
  721. Chest10.Material = "Granite"
  722. Chest10.Size = Vector3.new(1, 0.4, 1)
  723. Chest10.CanCollide = false
  724. Chest10.BottomSurface = "Smooth"
  725. Chest10.TopSurface = "Smooth"
  726. Mesh = Instance.new("SpecialMesh", Chest10)
  727. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  728. Weld = Instance.new("Weld",torso)
  729. Weld.Part0 = torso
  730. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  731. Weld.Part1 = Chest10
  732. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  733.  
  734. Chest11 = Instance.new("Part", char)
  735. Chest11.BrickColor = BrickColor.new("Dark indigo")
  736. Chest11.Material = "Granite"
  737. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  738. Chest11.CanCollide = false
  739. Chest11.BottomSurface = "Smooth"
  740. Chest11.TopSurface = "Smooth"
  741. Weld = Instance.new("Weld",torso)
  742. Weld.Part0 = torso
  743. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  744. Weld.Part1 = Chest11
  745. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  746.  
  747. Chest12 = Instance.new("Part", char)
  748. Chest12.BrickColor = BrickColor.new("Dark indigo")
  749. Chest12.Material = "Granite"
  750. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  751. Chest12.CanCollide = false
  752. Chest12.BottomSurface = "Smooth"
  753. Chest12.TopSurface = "Smooth"
  754. Weld = Instance.new("Weld",torso)
  755. Weld.Part0 = torso
  756. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  757. Weld.Part1 = Chest12
  758. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  759.  
  760. Chest13 = Instance.new("Part", char)
  761. Chest13.BrickColor = BrickColor.new("Dark indigo")
  762. Chest13.Material = "Granite"
  763. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  764. Chest13.CanCollide = false
  765. Chest13.BottomSurface = "Smooth"
  766. Chest13.TopSurface = "Smooth"
  767. Weld = Instance.new("Weld",torso)
  768. Weld.Part0 = torso
  769. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  770. Weld.Part1 = Chest13
  771. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  772.  
  773. Chest14 = Instance.new("Part", char)
  774. Chest14.BrickColor = BrickColor.new("Dark indigo")
  775. Chest14.Material = "Granite"
  776. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  777. Chest14.CanCollide = false
  778. Chest14.BottomSurface = "Smooth"
  779. Chest14.TopSurface = "Smooth"
  780. Weld = Instance.new("Weld",torso)
  781. Weld.Part0 = torso
  782. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  783. Weld.Part1 = Chest14
  784. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  785.  
  786. Chest15 = Instance.new("Part", char)
  787. Chest15.BrickColor = BrickColor.new("Dark indigo")
  788. Chest15.Material = "Granite"
  789. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  790. Chest15.CanCollide = false
  791. Chest15.BottomSurface = "Smooth"
  792. Chest15.TopSurface = "Smooth"
  793. Weld = Instance.new("Weld",torso)
  794. Weld.Part0 = torso
  795. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  796. Weld.Part1 = Chest15
  797. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  798.  
  799. Chest16 = Instance.new("Part", char)
  800. Chest16.BrickColor = BrickColor.new("Dark indigo")
  801. Chest16.Material = "Granite"
  802. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  803. Chest16.CanCollide = false
  804. Chest16.BottomSurface = "Smooth"
  805. Chest16.TopSurface = "Smooth"
  806. Weld = Instance.new("Weld",torso)
  807. Weld.Part0 = torso
  808. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  809. Weld.Part1 = Chest16
  810. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  811.  
  812. Chest17 = Instance.new("Part", char)
  813. Chest17.BrickColor = BrickColor.new("Dark indigo")
  814. Chest17.Material = "Granite"
  815. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  816. Chest17.CanCollide = false
  817. Chest17.BottomSurface = "Smooth"
  818. Chest17.TopSurface = "Smooth"
  819. Weld = Instance.new("Weld",torso)
  820. Weld.Part0 = torso
  821. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  822. Weld.Part1 = Chest17
  823. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  824.  
  825. Chest18 = Instance.new("Part", char)
  826. Chest18.BrickColor = BrickColor.new("Dark indigo")
  827. Chest18.Material = "Granite"
  828. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  829. Chest18.CanCollide = false
  830. Chest18.BottomSurface = "Smooth"
  831. Chest18.TopSurface = "Smooth"
  832. Weld = Instance.new("Weld",torso)
  833. Weld.Part0 = torso
  834. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  835. Weld.Part1 = Chest18
  836. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  837.  
  838. Chest19 = Instance.new("Part", char)
  839. Chest19.BrickColor = BrickColor.new("Dark indigo")
  840. Chest19.Material = "Granite"
  841. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  842. Chest19.CanCollide = false
  843. Chest19.BottomSurface = "Smooth"
  844. Chest19.TopSurface = "Smooth"
  845. Weld = Instance.new("Weld",torso)
  846. Weld.Part0 = torso
  847. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  848. Weld.Part1 = Chest19
  849. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  850.  
  851. Chest20 = Instance.new("Part", char)
  852. Chest20.BrickColor = BrickColor.new("Dark indigo")
  853. Chest20.Material = "Granite"
  854. Chest20.Size = Vector3.new(1, 0.4, 1)
  855. Chest20.CanCollide = false
  856. Chest20.BottomSurface = "Smooth"
  857. Chest20.TopSurface = "Smooth"
  858. Mesh = Instance.new("SpecialMesh",Chest20)
  859. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  860. Weld = Instance.new("Weld",torso)
  861. Weld.Part0 = torso
  862. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  863. Weld.Part1 = Chest20
  864. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  865.  
  866. Chest21 = Instance.new("Part", char)
  867. Chest21.BrickColor = BrickColor.new("Dark indigo")
  868. Chest21.Material = "Granite"
  869. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  870. Chest21.CanCollide = false
  871. Chest21.BottomSurface = "Smooth"
  872. Chest21.TopSurface = "Smooth"
  873. Weld = Instance.new("Weld",torso)
  874. Weld.Part0 = torso
  875. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  876. Weld.Part1 = Chest21
  877. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  878.  
  879. Chest22 = Instance.new("Part", char)
  880. Chest22.BrickColor = BrickColor.new("Dark indigo")
  881. Chest22.Material = "Granite"
  882. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  883. Chest22.CanCollide = false
  884. Chest22.BottomSurface = "Smooth"
  885. Chest22.TopSurface = "Smooth"
  886. Weld = Instance.new("Weld",torso)
  887. Weld.Part0 = torso
  888. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  889. Weld.Part1 = Chest22
  890. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  891.  
  892. Chest23 = Instance.new("Part", char)
  893. Chest23.BrickColor = BrickColor.new("Dark indigo")
  894. Chest23.Material = "Granite"
  895. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  896. Chest23.CanCollide = false
  897. Chest23.BottomSurface = "Smooth"
  898. Chest23.TopSurface = "Smooth"
  899. Weld = Instance.new("Weld",torso)
  900. Weld.Part0 = torso
  901. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  902. Weld.Part1 = Chest23
  903. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  904.  
  905. Chest24 = Instance.new("Part", char)
  906. Chest24.BrickColor = BrickColor.new("Dark indigo")
  907. Chest24.Material = "Granite"
  908. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  909. Chest24.CanCollide = false
  910. Chest24.BottomSurface = "Smooth"
  911. Chest24.TopSurface = "Smooth"
  912. Weld = Instance.new("Weld",torso)
  913. Weld.Part0 = torso
  914. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  915. Weld.Part1 = Chest24
  916. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  917.  
  918. p1 = Instance.new("Part",char)
  919. p1.BrickColor = BrickColor.new("Royal purple")
  920. p1.FormFactor = Enum.FormFactor.Custom
  921. p1.Size = Vector3.new(2, 2, 2)
  922. p1.CanCollide = false
  923. p1.Locked = true
  924. p1.BottomSurface = Enum.SurfaceType.Smooth
  925. p1.TopSurface = Enum.SurfaceType.Smooth
  926. SMesh = Instance.new("SpecialMesh", p1)
  927. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  928. SMesh.TextureId = ""
  929. SMesh.MeshType = Enum.MeshType.FileMesh
  930. SMesh.Name = "Mesh"
  931. SMesh.VertexColor = Vector3.new(0, 0, 0)
  932. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  933. w1 = Instance.new("Weld", hed)
  934. w1.Part0 = hed
  935. w1.C0 = CFrame.new(0,-1.5,0)
  936. w1.Part1 = p1
  937. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  938. p2 = Instance.new("Part",char)
  939. p2.BrickColor = BrickColor.new("Lime green")
  940. p2.FormFactor = Enum.FormFactor.Custom
  941. p2.Size = Vector3.new(1, 1, 1)
  942. p2.CanCollide = false
  943. p2.Locked = true
  944. p2.BottomSurface = Enum.SurfaceType.Smooth
  945. p2.TopSurface = Enum.SurfaceType.Smooth
  946. SMesh = Instance.new("SpecialMesh", p2)
  947. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  948. SMesh.TextureId = ""
  949. SMesh.MeshType = Enum.MeshType.FileMesh
  950. SMesh.Name = "Mesh"
  951. SMesh.VertexColor = Vector3.new(0, 0, 0)
  952. SMesh.Scale = Vector3.new(1, 0.9, 1)
  953. w1 = Instance.new("Weld", hed)
  954. w1.Part0 = hed
  955. w1.C0 = CFrame.new(0,-1.5,0)
  956. w1.Part1 = p2
  957. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  958. p3 = Instance.new("Part",char)
  959. p3.BrickColor = BrickColor.new("Lime green")
  960. p3.FormFactor = Enum.FormFactor.Custom
  961. p3.Size = Vector3.new(1, 1, 1)
  962. p3.CanCollide = false
  963. p3.Locked = true
  964. p3.BottomSurface = Enum.SurfaceType.Smooth
  965. p3.TopSurface = Enum.SurfaceType.Smooth
  966. SMesh = Instance.new("SpecialMesh", p3)
  967. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  968. SMesh.TextureId = ""
  969. SMesh.MeshType = Enum.MeshType.FileMesh
  970. SMesh.Name = "Mesh"
  971. SMesh.VertexColor = Vector3.new(0, 0, 0)
  972. SMesh.Scale = Vector3.new(1, 1, 1)
  973. w1 = Instance.new("Weld", hed)
  974. w1.Part0 = hed
  975. w1.C0 = CFrame.new(0,-1.5,0)
  976. w1.Part1 = p3
  977. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  978. p4 = Instance.new("Part",char)
  979. p4.BrickColor = BrickColor.new("Lime green")
  980. p4.FormFactor = Enum.FormFactor.Custom
  981. p4.Size = Vector3.new(1, 1, 1)
  982. p4.CanCollide = false
  983. p4.Locked = true
  984. p4.BottomSurface = Enum.SurfaceType.Smooth
  985. p4.TopSurface = Enum.SurfaceType.Smooth
  986. SMesh = Instance.new("SpecialMesh", p4)
  987. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  988. SMesh.TextureId = ""
  989. SMesh.MeshType = Enum.MeshType.FileMesh
  990. SMesh.Name = "Mesh"
  991. SMesh.VertexColor = Vector3.new(0, 0, 0)
  992. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  993. w1 = Instance.new("Weld", hed)
  994. w1.Part0 = hed
  995. w1.C0 = CFrame.new(0,-1.5,0)
  996. w1.Part1 = p4
  997. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  998. p5 = Instance.new("Part",char)
  999. p5.BrickColor = BrickColor.new("Lime green")
  1000. p5.FormFactor = Enum.FormFactor.Custom
  1001. p5.Size = Vector3.new(1, 1, 1)
  1002. p5.CanCollide = false
  1003. p5.Locked = true
  1004. p5.BottomSurface = Enum.SurfaceType.Smooth
  1005. p5.TopSurface = Enum.SurfaceType.Smooth
  1006. SMesh = Instance.new("SpecialMesh", p5)
  1007. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1008. SMesh.TextureId = ""
  1009. SMesh.MeshType = Enum.MeshType.FileMesh
  1010. SMesh.Name = "Mesh"
  1011. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1012. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1013. w1 = Instance.new("Weld", hed)
  1014. w1.Part0 = hed
  1015. w1.C0 = CFrame.new(0,-1.5,0)
  1016. w1.Part1 = p5
  1017. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1018. p6 = Instance.new("Part",char)
  1019. p6.BrickColor = BrickColor.new("Lime green")
  1020. p6.FormFactor = Enum.FormFactor.Custom
  1021. p6.Size = Vector3.new(1, 1, 1)
  1022. p6.CanCollide = false
  1023. p6.Locked = true
  1024. p6.BottomSurface = Enum.SurfaceType.Smooth
  1025. p6.TopSurface = Enum.SurfaceType.Smooth
  1026. SMesh = Instance.new("SpecialMesh", p6)
  1027. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1028. SMesh.TextureId = ""
  1029. SMesh.MeshType = Enum.MeshType.FileMesh
  1030. SMesh.Name = "Mesh"
  1031. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1032. SMesh.Scale = Vector3.new(1, 1, 1)
  1033. w1 = Instance.new("Weld", hed)
  1034. w1.Part0 = hed
  1035. w1.C0 = CFrame.new(0,-1.5,0)
  1036. w1.Part1 = p6
  1037. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1038. p7 = Instance.new("Part",char)
  1039. p7.BrickColor = BrickColor.new("Lime green")
  1040. p7.FormFactor = Enum.FormFactor.Custom
  1041. p7.Size = Vector3.new(1, 1, 1)
  1042. p7.CanCollide = false
  1043. p7.Locked = true
  1044. p7.BottomSurface = Enum.SurfaceType.Smooth
  1045. p7.TopSurface = Enum.SurfaceType.Smooth
  1046. SMesh = Instance.new("SpecialMesh", p7)
  1047. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1048. SMesh.TextureId = ""
  1049. SMesh.MeshType = Enum.MeshType.FileMesh
  1050. SMesh.Name = "Mesh"
  1051. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1052. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1053. w1 = Instance.new("Weld", hed)
  1054. w1.Part0 = hed
  1055. w1.C0 = CFrame.new(0,-1.5,0)
  1056. w1.Part1 = p7
  1057. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1058. p8 = Instance.new("Part",char)
  1059. p8.BrickColor = BrickColor.new("Lime green")
  1060. p8.FormFactor = Enum.FormFactor.Custom
  1061. p8.Size = Vector3.new(1, 1, 1)
  1062. p8.CanCollide = false
  1063. p8.Locked = true
  1064. p8.BottomSurface = Enum.SurfaceType.Smooth
  1065. p8.TopSurface = Enum.SurfaceType.Smooth
  1066. SMesh = Instance.new("SpecialMesh", p8)
  1067. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1068. SMesh.TextureId = ""
  1069. SMesh.MeshType = Enum.MeshType.FileMesh
  1070. SMesh.Name = "Mesh"
  1071. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1072. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1073. w1 = Instance.new("Weld", hed)
  1074. w1.Part0 = hed
  1075. w1.C0 = CFrame.new(0,-1.5,0)
  1076. w1.Part1 = p8
  1077. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1078. p9 = Instance.new("Part",char)
  1079. p9.BrickColor = BrickColor.new("Lime green")
  1080. p9.FormFactor = Enum.FormFactor.Custom
  1081. p9.Size = Vector3.new(1, 1, 1)
  1082. p9.CanCollide = false
  1083. p9.Locked = true
  1084. p9.BottomSurface = Enum.SurfaceType.Smooth
  1085. p9.TopSurface = Enum.SurfaceType.Smooth
  1086. SMesh = Instance.new("SpecialMesh", p9)
  1087. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1088. SMesh.TextureId = ""
  1089. SMesh.MeshType = Enum.MeshType.FileMesh
  1090. SMesh.Name = "Mesh"
  1091. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1092. SMesh.Scale = Vector3.new(1, 1, 1)
  1093. w1 = Instance.new("Weld", hed)
  1094. w1.Part0 = hed
  1095. w1.C0 = CFrame.new(0,-1.5,0)
  1096. w1.Part1 = p9
  1097. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1098. p10 = Instance.new("Part",char)
  1099. p10.BrickColor = BrickColor.new("Lime green")
  1100. p10.FormFactor = Enum.FormFactor.Custom
  1101. p10.Size = Vector3.new(1, 1, 1)
  1102. p10.CanCollide = false
  1103. p10.Locked = true
  1104. p10.BottomSurface = Enum.SurfaceType.Smooth
  1105. p10.TopSurface = Enum.SurfaceType.Smooth
  1106. SMesh = Instance.new("SpecialMesh", p10)
  1107. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1108. SMesh.TextureId = ""
  1109. SMesh.MeshType = Enum.MeshType.FileMesh
  1110. SMesh.Name = "Mesh"
  1111. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1112. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1113. w1 = Instance.new("Weld", hed)
  1114. w1.Part0 = hed
  1115. w1.C0 = CFrame.new(0,-1.5,0)
  1116. w1.Part1 = p10
  1117. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1118. ----------------------------------------------------
  1119. GroundWave1 = function()
  1120. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1121. local Colors = {"Royal purple", "Royal purple"}
  1122. local wave = Instance.new("Part", torso)
  1123. wave.BrickColor = BrickColor.new('Royal purple')
  1124. wave.Anchored = true
  1125. wave.CanCollide = false
  1126. wave.Locked = true
  1127. wave.Size = Vector3.new(1, 1, 1)
  1128. wave.TopSurface = "Smooth"
  1129. wave.BottomSurface = "Smooth"
  1130. wave.Transparency = 0.35
  1131. wave.CFrame = HandCF
  1132. wm = Instance.new("SpecialMesh", wave)
  1133. wm.MeshId = "rbxassetid://3270017"
  1134. coroutine.wrap(function()
  1135. for i = 1, 30, 1 do
  1136. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1137. wave.Size = wm.Scale
  1138. wave.CFrame = HandCF
  1139. wave.Transparency = i/10
  1140. wait()
  1141. end
  1142. wait()
  1143. wave:Destroy()
  1144. end)()
  1145. end
  1146. ----------------------------------------------------
  1147. GroundWave = function()
  1148. if Transforming == true then
  1149. local wave = Instance.new("Part", torso)
  1150. wave.BrickColor = BrickColor.new("Royal purple")
  1151. wave.Anchored = true
  1152. wave.CanCollide = false
  1153. wave.Locked = true
  1154. wave.Size = Vector3.new(1, 1, 1)
  1155. wave.TopSurface = "Smooth"
  1156. wave.BottomSurface = "Smooth"
  1157. wave.Transparency = 0.35
  1158. wave.CFrame = fx.CFrame
  1159. wm = Instance.new("SpecialMesh", wave)
  1160. wm.MeshType = "Sphere"
  1161. wm.Scale = Vector3.new(1,1,1)
  1162. coroutine.wrap(function()
  1163. for i = 1, 18, 1 do
  1164. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1165. --wave.Size = wm.Scale
  1166. wave.CFrame = fx.CFrame
  1167. wave.Transparency = i/14
  1168. wait()
  1169. end
  1170. wait()
  1171. wave:Destroy()
  1172. end)()
  1173. elseif Transforming == false then
  1174. wait()
  1175. end
  1176. end
  1177.  
  1178. for i = 1, 100 do rs:wait()
  1179. fx.CFrame = torso.CFrame
  1180. end
  1181.  
  1182. Spawn(function()
  1183. while wait(1) do
  1184. GroundWave()
  1185. end
  1186. end)
  1187.  
  1188. wait(4)
  1189.  
  1190. Transforming = false
  1191.  
  1192. for i = 1, 20 do rs:wait()
  1193. fx.Transparency = fx.Transparency + (1/20)
  1194. fx.CFrame = torso.CFrame
  1195. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1196. rs:wait()
  1197. end
  1198.  
  1199. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1200. local wave = Instance.new("Part", torso)
  1201. wave.BrickColor = BrickColor.new("Royal purple")
  1202. wave.Anchored = true
  1203. wave.CanCollide = false
  1204. wave.Locked = true
  1205. wave.Size = Vector3.new(1, 1, 1)
  1206. wave.TopSurface = "Smooth"
  1207. wave.BottomSurface = "Smooth"
  1208. wave.Transparency = 0.35
  1209. wave.CFrame = HandCF
  1210. wm = Instance.new("SpecialMesh", wave)
  1211. wm.MeshId = "rbxassetid://3270017"
  1212. coroutine.wrap(function()
  1213. for i = 1, 14, 1 do
  1214. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1215. wave.Size = wm.Scale
  1216. wave.CFrame = HandCF
  1217. wave.Transparency = i/14
  1218. wait()
  1219. end
  1220. wait()
  1221. wave:Destroy()
  1222. end)()
  1223. hum.WalkSpeed = 50
  1224. ----------------------------------------------------
  1225. Blast = function()
  1226. local Colors = {"Royal purple", "Royal purple"}
  1227. local wave = Instance.new("Part", torso)
  1228. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1229. wave.Anchored = true
  1230. wave.CanCollide = false
  1231. wave.Locked = true
  1232. wave.Size = Vector3.new(1, 1, 1)
  1233. wave.TopSurface = "Smooth"
  1234. wave.BottomSurface = "Smooth"
  1235. wave.Transparency = 0.35
  1236. wave.CFrame = rarm.CFrame
  1237. wm = Instance.new("SpecialMesh", wave)
  1238. wm.MeshType = "Sphere"
  1239. wm.Scale = Vector3.new(1,1,1)
  1240. z = Instance.new("Sound",wave)
  1241. z.SoundId = "rbxassetid://237035051"
  1242. z.Volume = 1
  1243. z.Pitch = .9
  1244. z:Play()
  1245. coroutine.wrap(function()
  1246. for i = 1, 30, 1 do
  1247. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1248. --wave.Size = wm.Scale
  1249. wave.CFrame = rarm.CFrame
  1250. wave.Transparency = (1/14)
  1251. rs:wait()
  1252. end
  1253. rs:wait()
  1254. wave:Destroy()
  1255. z:Destroy()
  1256. end)()
  1257. end
  1258. ----------------------------------------------------
  1259. rarm.Touched:connect(function(ht)
  1260. hit = ht.Parent
  1261. if ht and hit:IsA("Model") then
  1262. if hit:FindFirstChild("Humanoid") then
  1263. if hit.Name ~= p.Name then
  1264. if Debounces.RPunch == true and Debounces.RPunched == false then
  1265. Debounces.RPunched = true
  1266. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1267. if Debounces.ks==true then
  1268. z = Instance.new("Sound",hed)
  1269. z.SoundId = "rbxassetid://169380525"
  1270. z.Pitch = ptz[math.random(1,#ptz)]
  1271. z.Volume = 1
  1272. z:Play()
  1273. end
  1274. wait(.2)
  1275. Debounces.RPunched = false
  1276. end
  1277. end
  1278. end
  1279. elseif ht and hit:IsA("Hat") then
  1280. if hit.Parent.Name ~= p.Name then
  1281. if hit.Parent:FindFirstChild("Humanoid") then
  1282. if Debounces.RPunch == true and Debounces.RPunched == false then
  1283. Debounces.RPunched = true
  1284. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1285. if Debounces.ks==true then
  1286. z = Instance.new("Sound",hed)
  1287. z.SoundId = "rbxassetid://169380525"
  1288. z.Pitch = ptz[math.random(1,#ptz)]
  1289. z.Volume = 1
  1290. z:Play()
  1291. end
  1292. wait(.2)
  1293. Debounces.RPunched = false
  1294. end
  1295. end
  1296. end
  1297. end
  1298. end)
  1299. rarm.Touched:connect(function(ht)
  1300. hit = ht.Parent
  1301. if ht and hit:IsA("Model") then
  1302. if hit:FindFirstChild("Humanoid") then
  1303. if hit.Name ~= p.Name then
  1304. if Debounces.RPunch == true and Debounces.RPunched == false then
  1305. Debounces.RPunched = true
  1306. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1307. if Debounces.ks==true then
  1308. z = Instance.new("Sound",hed)
  1309. z.SoundId = "rbxassetid://169380525"
  1310. z.Pitch = ptz[math.random(1,#ptz)]
  1311. z.Volume = 1
  1312. z:Play()
  1313. end
  1314. wait(.2)
  1315. Debounces.RPunched = false
  1316. end
  1317. end
  1318. end
  1319. elseif ht and hit:IsA("Hat") then
  1320. if hit.Parent.Name ~= p.Name then
  1321. if hit.Parent:FindFirstChild("Humanoid") then
  1322. if Debounces.RPunch == true and Debounces.RPunched == false then
  1323. Debounces.RPunched = true
  1324. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1325. if Debounces.ks==true then
  1326. z = Instance.new("Sound",hed)
  1327. z.SoundId = "rbxassetid://169380525"
  1328. z.Pitch = ptz[math.random(1,#ptz)]
  1329. z.Volume = 1
  1330. z:Play()
  1331. end
  1332. wait(.2)
  1333. Debounces.RPunched = false
  1334. end
  1335. end
  1336. end
  1337. end
  1338. end)
  1339. larm.Touched:connect(function(ht)
  1340. hit = ht.Parent
  1341. if ht and hit:IsA("Model") then
  1342. if hit:FindFirstChild("Humanoid") then
  1343. if hit.Name ~= p.Name then
  1344. if Debounces.LPunch == true and Debounces.LPunched == false then
  1345. Debounces.LPunched = true
  1346. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1347. if Debounces.ks2==true then
  1348. z = Instance.new("Sound",hed)
  1349. z.SoundId = "rbxassetid://169380525"
  1350. z.Pitch = ptz[math.random(1,#ptz)]
  1351. z.Volume = 1
  1352. z:Play()
  1353. end
  1354. wait(.2)
  1355. Debounces.LPunched = false
  1356. end
  1357. end
  1358. end
  1359. elseif ht and hit:IsA("Hat") then
  1360. if hit.Parent.Name ~= p.Name then
  1361. if hit.Parent:FindFirstChild("Humanoid") then
  1362. if Debounces.LPunch == true and Debounces.LPunched == false then
  1363. Debounces.LPunched = true
  1364. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1365. if Debounces.ks2==true then
  1366. z = Instance.new("Sound",hed)
  1367. z.SoundId = "rbxassetid://169380525"
  1368. z.Pitch = ptz[math.random(1,#ptz)]
  1369. z.Volume = 1
  1370. z:Play()
  1371. end
  1372. wait(.2)
  1373. Debounces.LPunched = false
  1374. end
  1375. end
  1376. end
  1377. end
  1378. end)
  1379. larm.Touched:connect(function(ht)
  1380. hit = ht.Parent
  1381. if ht and hit:IsA("Model") then
  1382. if hit:FindFirstChild("Humanoid") then
  1383. if hit.Name ~= p.Name then
  1384. if Debounces.LPunch == true and Debounces.LPunched == false then
  1385. Debounces.LPunched = true
  1386. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1387. if Debounces.ks2==true then
  1388. z = Instance.new("Sound",hed)
  1389. z.SoundId = "rbxassetid://169380525"
  1390. z.Pitch = ptz[math.random(1,#ptz)]
  1391. z.Volume = 1
  1392. z:Play()
  1393. end
  1394. wait(.2)
  1395. Debounces.LPunched = false
  1396. end
  1397. end
  1398. end
  1399. elseif ht and hit:IsA("Hat") then
  1400. if hit.Parent.Name ~= p.Name then
  1401. if hit.Parent:FindFirstChild("Humanoid") then
  1402. if Debounces.LPunch == true and Debounces.LPunched == false then
  1403. Debounces.LPunched = true
  1404. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1405. if Debounces.ks2==true then
  1406. z = Instance.new("Sound",hed)
  1407. z.SoundId = "rbxassetid://169380525"
  1408. z.Pitch = ptz[math.random(1,#ptz)]
  1409. z.Volume = 1
  1410. z:Play()
  1411. end
  1412. wait(.2)
  1413. Debounces.LPunched = false
  1414. end
  1415. end
  1416. end
  1417. end
  1418. end)
  1419.  
  1420. ----------------------------------------------------
  1421. mod4 = Instance.new("Model",char)
  1422.  
  1423. ptez = {0.7, 0.8, 0.9, 1}
  1424.  
  1425. function FindNearestTorso(Position,Distance,SinglePlayer)
  1426. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1427. local List = {}
  1428. for i,v in pairs(workspace:GetChildren())do
  1429. if v:IsA("Model")then
  1430. if v:findFirstChild("Torso")then
  1431. if v ~= char then
  1432. if(v.Torso.Position -Position).magnitude <= Distance then
  1433. table.insert(List,v)
  1434. end
  1435. end
  1436. end
  1437. end
  1438. end
  1439. return List
  1440. end
  1441.  
  1442. function Punch()
  1443. part=Instance.new('Part',mod4)
  1444. part.Anchored=true
  1445. part.CanCollide=false
  1446. part.FormFactor='Custom'
  1447. part.Size=Vector3.new(.2,.2,.2)
  1448. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1449. part.Transparency=.7
  1450. part.BrickColor=BrickColor.new('Royal purple')
  1451. mesh=Instance.new('SpecialMesh',part)
  1452. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1453. mesh.Scale=Vector3.new(3,3,3)
  1454. part2=Instance.new('Part',mod4)
  1455. part2.Anchored=true
  1456. part2.CanCollide=false
  1457. part2.FormFactor='Custom'
  1458. part2.Size=Vector3.new(.2,.2,.2)
  1459. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1460. part2.Transparency=.7
  1461. part2.BrickColor=BrickColor.new('Royal purple')
  1462. mesh2=Instance.new('SpecialMesh',part2)
  1463. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1464. mesh2.Scale=Vector3.new(3,1.5,3)
  1465. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1466. if v:FindFirstChild('Humanoid') then
  1467. v.Humanoid:TakeDamage(math.huge)
  1468. end
  1469. end
  1470. coroutine.resume(coroutine.create(function()
  1471. for i=0,0.62,0.4 do
  1472. wait()
  1473. part.CFrame=part.CFrame
  1474. part.Transparency=i
  1475. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1476. part2.CFrame=part2.CFrame
  1477. part2.Transparency=i
  1478. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1479. end
  1480. part.Parent=nil
  1481. part2.Parent=nil
  1482. end))
  1483. end
  1484. ----------------------------------------------------
  1485. rarm.Touched:connect(function(ht)
  1486. hit = ht.Parent
  1487. if ht and hit:IsA("Model") then
  1488. if hit:FindFirstChild("Humanoid") then
  1489. if hit.Name ~= p.Name then
  1490. if Debounces.RPunch == true and Debounces.RPunched == false then
  1491. Debounces.RPunched = true
  1492. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1493. if Debounces.ks==true then
  1494. z = Instance.new("Sound",hed)
  1495. z.SoundId = "rbxassetid://169380525"
  1496. z.Pitch = ptz[math.random(1,#ptz)]
  1497. z.Volume = 1
  1498. z:Play()
  1499. end
  1500. wait(.2)
  1501. Debounces.RPunched = false
  1502. end
  1503. end
  1504. end
  1505. elseif ht and hit:IsA("Hat") then
  1506. if hit.Parent.Name ~= p.Name then
  1507. if hit.Parent:FindFirstChild("Humanoid") then
  1508. if Debounces.RPunch == true and Debounces.RPunched == false then
  1509. Debounces.RPunched = true
  1510. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1511. if Debounces.ks==true then
  1512. z = Instance.new("Sound",hed)
  1513. z.SoundId = "rbxassetid://169380525"
  1514. z.Pitch = ptz[math.random(1,#ptz)]
  1515. z.Volume = 1
  1516. z:Play()
  1517. end
  1518. wait(.2)
  1519. Debounces.RPunched = false
  1520. end
  1521. end
  1522. end
  1523. end
  1524. end)
  1525. larm.Touched:connect(function(ht)
  1526. hit = ht.Parent
  1527. if ht and hit:IsA("Model") then
  1528. if hit:FindFirstChild("Humanoid") then
  1529. if hit.Name ~= p.Name then
  1530. if Debounces.LPunch == true and Debounces.LPunched == false then
  1531. Debounces.LPunched = true
  1532. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1533. if Debounces.ks2==true then
  1534. z = Instance.new("Sound",hed)
  1535. z.SoundId = "rbxassetid://169380525"
  1536. z.Pitch = ptz[math.random(1,#ptz)]
  1537. z.Volume = 1
  1538. z:Play()
  1539. end
  1540. wait(.2)
  1541. Debounces.LPunched = false
  1542. end
  1543. end
  1544. end
  1545. elseif ht and hit:IsA("Hat") then
  1546. if hit.Parent.Name ~= p.Name then
  1547. if hit.Parent:FindFirstChild("Humanoid") then
  1548. if Debounces.LPunch == true and Debounces.LPunched == false then
  1549. Debounces.LPunched = true
  1550. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1551. if Debounces.ks2==true then
  1552. z = Instance.new("Sound",hed)
  1553. z.SoundId = "rbxassetid://169380525"
  1554. z.Pitch = ptz[math.random(1,#ptz)]
  1555. z.Volume = 1
  1556. z:Play()
  1557. end
  1558. wait(.2)
  1559. Debounces.LPunched = false
  1560. end
  1561. end
  1562. end
  1563. end
  1564. end)
  1565. ----------------------------------------------------
  1566. local player = game.Players.LocalPlayer
  1567. local pchar = player.Character
  1568. local mouse = player:GetMouse()
  1569. local cam = workspace.CurrentCamera
  1570.  
  1571. local rad = math.rad
  1572.  
  1573. local keysDown = {}
  1574. local flySpeed = 0
  1575. local MAX_FLY_SPEED = 200
  1576.  
  1577. local canFly = false
  1578. local flyToggled = false
  1579.  
  1580. local forward, side = 0, 0
  1581. local lastForward, lastSide = 0, 0
  1582.  
  1583. local floatBP = Instance.new("BodyPosition")
  1584. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1585. local flyBV = Instance.new("BodyVelocity")
  1586. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1587. local turnBG = Instance.new("BodyGyro")
  1588. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1589.  
  1590. mouse.KeyDown:connect(function(key)
  1591. keysDown[key] = true
  1592.  
  1593. if key == "f" then
  1594. flyToggled = not flyToggled
  1595.  
  1596. if not flyToggled then
  1597. stanceToggle = "Normal"
  1598. floatBP.Parent = nil
  1599. flyBV.Parent = nil
  1600. turnBG.Parent = nil
  1601. root.Velocity = Vector3.new()
  1602. pchar.Humanoid.PlatformStand = false
  1603. end
  1604. end
  1605.  
  1606. end)
  1607. mouse.KeyUp:connect(function(key)
  1608. keysDown[key] = nil
  1609. end)
  1610.  
  1611. local function updateFly()
  1612.  
  1613. if not flyToggled then return end
  1614.  
  1615. lastForward = forward
  1616. lastSide = side
  1617.  
  1618. forward = 0
  1619. side = 0
  1620.  
  1621. if keysDown.w then
  1622. forward = forward + 1
  1623. end
  1624. if keysDown.s then
  1625. forward = forward - 1
  1626. end
  1627. if keysDown.a then
  1628. side = side - 1
  1629. end
  1630. if keysDown.d then
  1631. side = side + 1
  1632. end
  1633.  
  1634. canFly = (forward ~= 0 or side ~= 0)
  1635.  
  1636. if canFly then
  1637. stanceToggle = "Floating"
  1638. turnBG.Parent = root
  1639. floatBP.Parent = nil
  1640. flyBV.Parent = root
  1641.  
  1642. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1643. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1644. else
  1645. floatBP.position = root.Position
  1646. floatBP.Parent = root
  1647.  
  1648. flySpeed = flySpeed - 1
  1649. if flySpeed < 0 then flySpeed = 0 end
  1650. end
  1651.  
  1652. local camCF = cam.CoordinateFrame
  1653. local in_forward = canFly and forward or lastForward
  1654. local in_side = canFly and side or lastSide
  1655.  
  1656. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1657. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1658.  
  1659. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1660. 0)
  1661. end
  1662.  
  1663. game:service'RunService'.RenderStepped:connect(function()
  1664. if flyToggled then
  1665. pchar.Humanoid.PlatformStand = true
  1666. end
  1667. updateFly()
  1668. end)
  1669. -------------------------------
  1670. mouse.KeyDown:connect(function(key)
  1671. if key == "q" then
  1672. if Debounces.CanAttack == true then
  1673. Debounces.CanAttack = false
  1674. Debounces.NoIdl = true
  1675. Debounces.on = true
  1676. function FindNearestTorso(Position,Distance,SinglePlayer)
  1677. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1678. local List = {}
  1679. for i,v in pairs(workspace:GetChildren())do
  1680. if v:IsA("Model")then
  1681. if v:findFirstChild("Torso")then
  1682. if v ~= char then
  1683. if(v.Torso.Position -Position).magnitude <= Distance then
  1684. table.insert(List,v)
  1685. end
  1686. end
  1687. end
  1688. end
  1689. end
  1690. return List
  1691. end
  1692. z = Instance.new("Sound",hed)
  1693. z.SoundId = "rbxassetid://232213955"
  1694. z.Pitch = 1
  1695. z.Volume = 1
  1696. wait(0.2)
  1697. z:Play()
  1698. sp = Instance.new("Part",rarm)
  1699. sp.Anchored = true
  1700. sp.CanCollide = false
  1701. sp.Locked = true
  1702. sp.Transparency = 0
  1703. sp.Material = "Neon"
  1704. sp.Size = Vector3.new(1,1,1)
  1705. sp.TopSurface = "SmoothNoOutlines"
  1706. sp.BottomSurface = "SmoothNoOutlines"
  1707. sp.BrickColor = BrickColor.new("Dark indigo")
  1708. spm = Instance.new("SpecialMesh",sp)
  1709. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1710. spm.Scale = Vector3.new(21,21,21)
  1711. sp2 = Instance.new("Part", rarm)
  1712. sp2.Name = "Energy"
  1713. sp2.BrickColor = BrickColor.new("Dark indigo")
  1714. sp2.Size = Vector3.new(1, 1, 1)
  1715. sp2.Shape = "Ball"
  1716. sp2.CanCollide = false
  1717. sp2.Anchored = true
  1718. sp2.Locked = true
  1719. sp2.TopSurface = 0
  1720. sp2.BottomSurface = 0
  1721. sp2.Transparency = 1
  1722. spm2 = Instance.new("SpecialMesh",sp2)
  1723. spm2.MeshId = "rbxassetid://9982590"
  1724. spm2.Scale = Vector3.new(2,2,2)
  1725. for i = 1, 20 do
  1726. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1727. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1728. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1729. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1730. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1731. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1732. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1733. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1734. if Debounces.on == false then break end
  1735. rs:wait()
  1736. end
  1737. for i = 1, 100, 20 do rs:wait()
  1738. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1739. end
  1740. for i = 1, 20 do
  1741. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1742. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1743. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1744. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1745. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1746. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1747. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1748. if Debounces.on == false then break end
  1749. rs:wait()
  1750. end
  1751. sp.Transparency = 1
  1752. for i = 1, 20 do
  1753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1759. if Debounces.on == false then break end
  1760. rs:wait()
  1761. end
  1762. wait(1)
  1763. sp.Transparency = 0
  1764. sp2.Transparency = 0.84
  1765. for i = 1, 20 do
  1766. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1767. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1768. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1775. if Debounces.on == false then break end
  1776. rs:wait()
  1777. end
  1778. for i = 1, 2880, 50 do
  1779. rs:wait()
  1780. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1781. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1782. rs:wait()
  1783. end
  1784. sp:Destroy()
  1785. sp2:Destroy()
  1786. local X = Instance.new("Part",char)
  1787. local O = Instance.new("ObjectValue",X)
  1788. O.Name = "creator"
  1789. X.Locked = true
  1790. X.Name = "Shell"
  1791. X.Anchored = false
  1792. X.CanCollide = false
  1793. X.Transparency = 0
  1794. X.Reflectance = 0
  1795. X.BottomSurface = 0
  1796. X.TopSurface = 0
  1797. X.Shape = 0
  1798. local V = Instance.new("ObjectValue",X)
  1799. V.Value = char
  1800. V.Name = "creator"
  1801. X.BrickColor = BrickColor.new("Royal purple")
  1802. X.Size = Vector3.new(2,2,2)
  1803. X.Material = "Neon"
  1804. local Z = Instance.new("SpecialMesh",X)
  1805. Z.MeshType = "Sphere"
  1806. Z.Scale = Vector3.new(0.5,0.5,1)
  1807. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1808. local bv = Instance.new("BodyVelocity",X)
  1809. bv.maxForce = Vector3.new(99999,99999,99999)
  1810. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1811. bv.velocity = X.CFrame.lookVector*65
  1812.  
  1813. Explode = X.Touched:connect(function(hit)
  1814. if hit ~= char and hit.Name ~= "Shell" then
  1815. local cf = X.CFrame
  1816. bv:Destroy()
  1817. X.Anchored = true
  1818. Z:Remove()
  1819. Explode:disconnect()
  1820. X.Size = Vector3.new(3,3,3)
  1821. X.Touched:connect(function(hit) end)
  1822. X.CanCollide = false
  1823. local part3 = Instance.new("Part", rarm)
  1824. part3.Anchored=true
  1825. part3.CanCollide=false
  1826. part3.Locked = true
  1827. part3.TopSurface = "SmoothNoOutlines"
  1828. part3.BottomSurface = "SmoothNoOutlines"
  1829. part3.FormFactor='Custom'
  1830. part3.Size=Vector3.new(1,1, 1)
  1831. part3.CFrame=X.CFrame
  1832. part3.Transparency=0
  1833. part3.BrickColor=BrickColor.new("Dark indigo")
  1834. local mesh3 = Instance.new("SpecialMesh",part3)
  1835. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1836. mesh3.Scale = Vector3.new(1,1,1)
  1837. --debris:AddItem(X,8)
  1838. local part4 = Instance.new("Part", rarm)
  1839. part4.Material = "Neon"
  1840. part4.Anchored=true
  1841. part4.CanCollide=false
  1842. part4.Locked = true
  1843. part4.TopSurface = "SmoothNoOutlines"
  1844. part4.BottomSurface = "SmoothNoOutlines"
  1845. part4.FormFactor='Custom'
  1846. part4.Size=Vector3.new(1,1, 1)
  1847. part4.CFrame=X.CFrame
  1848. part4.Transparency=0
  1849. part4.BrickColor=BrickColor.new("Dark indigo")
  1850. local mesh4 = Instance.new("SpecialMesh",part4)
  1851. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1852. mesh4.Scale = Vector3.new(.5,.5,.5)
  1853. local part7 = Instance.new("Part", rarm)
  1854. part7.Material = "Neon"
  1855. part7.Anchored=true
  1856. part7.CanCollide=false
  1857. part7.Locked = true
  1858. part7.TopSurface = "SmoothNoOutlines"
  1859. part7.BottomSurface = "SmoothNoOutlines"
  1860. part7.FormFactor='Custom'
  1861. part7.Size=Vector3.new(1,1, 1)
  1862. part7.CFrame=X.CFrame
  1863. part7.Transparency=0
  1864. part7.BrickColor=BrickColor.new("Dark indigo")
  1865. local mesh7 = Instance.new("SpecialMesh",part7)
  1866. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1867. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1868. --[[X.Touched:connect(function(ht)
  1869. hit = ht.Parent
  1870. if ht and hit:IsA("Model") then
  1871. if hit:FindFirstChild("Humanoid") then
  1872. if hit.Name ~= p.Name then
  1873. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1874. wait(.3)
  1875. end
  1876. end
  1877. elseif ht and hit:IsA("Hat") then
  1878. if hit.Parent.Name ~= p.Name then
  1879. if hit.Parent:FindFirstChild("Humanoid") then
  1880. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1881. wait(.3)
  1882. end
  1883. end
  1884. end
  1885. end)
  1886. part3.Touched:connect(function(ht)
  1887. hit = ht.Parent
  1888. if ht and hit:IsA("Model") then
  1889. if hit:FindFirstChild("Humanoid") then
  1890. if hit.Name ~= p.Name then
  1891. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1892. wait(.3)
  1893. end
  1894. end
  1895. elseif ht and hit:IsA("Hat") then
  1896. if hit.Parent.Name ~= p.Name then
  1897. if hit.Parent:FindFirstChild("Humanoid") then
  1898. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1899. wait(.3)
  1900. end
  1901. end
  1902. end
  1903. end)]]--
  1904. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1905. if v:FindFirstChild('Humanoid') then
  1906. v.Humanoid:TakeDamage(math.huge)
  1907. v.Humanoid.PlatformStand = true
  1908. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1909. end
  1910. end
  1911.  
  1912. local acos = math.acos
  1913. local sqrt = math.sqrt
  1914. local Vec3 = Vector3.new
  1915. local fromAxisAngle = CFrame.fromAxisAngle
  1916.  
  1917. local function toAxisAngle(CFr)
  1918. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1919. local Angle = math.acos((R00+R11+R22-1)/2)
  1920. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1921. A = A == 0 and 0.00001 or A
  1922. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1923. B = B == 0 and 0.00001 or B
  1924. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1925. C = C == 0 and 0.00001 or C
  1926. local x = (R21-R12)/sqrt(A)
  1927. local y = (R02-R20)/sqrt(B)
  1928. local z = (R10-R01)/sqrt(C)
  1929. return Vec3(x,y,z),Angle
  1930. end
  1931.  
  1932. function ApplyTrig(Num,Func)
  1933. local Min,Max = Func(0),Func(1)
  1934. local i = Func(Num)
  1935. return (i-Min)/(Max-Min)
  1936. end
  1937.  
  1938. function LerpCFrame(CFrame1,CFrame2,Num)
  1939. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1940. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1941. end
  1942.  
  1943. function Crater(Torso,Radius)
  1944. Spawn(function()
  1945. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1946. local Ignore = {}
  1947. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1948. if v.Character ~= nil then
  1949. Ignore[#Ignore+1] = v.Character
  1950. end
  1951. end
  1952. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1953. if Hit == nil then return end
  1954. local Parts = {}
  1955. for i = 1,360,10 do
  1956. local P = Instance.new("Part",Torso.Parent)
  1957. P.Anchored = true
  1958. P.FormFactor = "Custom"
  1959. P.BrickColor = Hit.BrickColor
  1960. P.Material = Hit.Material
  1961. P.TopSurface = "Smooth"
  1962. P.BottomSurface = "Smooth"
  1963. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1964. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1965. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1966. if math.random(0,5) == 0 then -- rubble
  1967. local P = Instance.new("Part",Torso.Parent)
  1968. P.Anchored = true
  1969. P.FormFactor = "Custom"
  1970. P.BrickColor = Hit.BrickColor
  1971. P.Material = Hit.Material
  1972. P.TopSurface = "Smooth"
  1973. P.BottomSurface = "Smooth"
  1974. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1975. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1976. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1977. end
  1978. end
  1979. for i = 0,1,0.05 do
  1980. for i2,v in pairs(Parts) do
  1981. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1982. end
  1983. wait(0.02)
  1984. end
  1985. for i,v in pairs(Parts) do
  1986. if v[1].Size.X > 2.1 then
  1987. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1988. end
  1989. v[1].Anchored = false
  1990. end
  1991. for i = 0,1,0.05 do
  1992. for i2,v in pairs(Parts) do
  1993. v[1].Transparency = i
  1994. if i == 1 then
  1995. v[1]:Destroy()
  1996. elseif i >= 0.25 then
  1997. v[1].CanCollide = false
  1998. end
  1999. end
  2000. wait(0.02)
  2001. end
  2002. Parts = nil
  2003. end)
  2004. end
  2005.  
  2006. ROW = function(out, trans, s, wt, t, ang, plus)
  2007. for i = 1, 360, 360/t do
  2008. local c = Instance.new("Part", game.Workspace)
  2009. c.FormFactor = 3
  2010. c.TopSurface = 0
  2011. c.BottomSurface = 0
  2012. c.Size = s
  2013. c.Anchored = true
  2014. c.CanCollide = wt
  2015. c.Material=workspace.Base.Material
  2016. c.Transparency = trans
  2017. c.BrickColor = workspace.Base.BrickColor
  2018. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2019. c.Locked=true
  2020. game.Debris:AddItem(c,15)
  2021. end
  2022. end
  2023.  
  2024. Part = function(x,y,z,color,tr,cc,an,parent)
  2025. local p = Instance.new('Part',parent or Weapon)
  2026. p.formFactor = 'Custom'
  2027. p.Size = Vector3.new(x,y,z)
  2028. p.BrickColor = BrickColor.new(color)
  2029. p.CanCollide = cc
  2030. p.Transparency = tr
  2031. p.Anchored = an
  2032. p.TopSurface,p.BottomSurface = 0,0
  2033. p.Locked=true
  2034. p:BreakJoints()
  2035. return p end
  2036.  
  2037. Mesh = function(par,num,x,y,z)
  2038. local msh = _
  2039. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2040. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2041. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2042. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2043. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2044. end msh.Scale = Vector3.new(x,y,z)
  2045. return msh end
  2046.  
  2047. function explosion(col1,col2,cfr,sz,rng,dmg)
  2048. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2049. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2050. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2051. v1,v2,v3=sz.x,sz.y,sz.z
  2052. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2053. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2054. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2055. a.CFrame=cfr
  2056. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2057. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2058.  
  2059. Spawn(function()
  2060. while wait() do
  2061. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2062. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2063. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2064. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2065. a.Transparency=a.Transparency+0.05
  2066. a2.Transparency=a2.Transparency+0.05
  2067. a3.Transparency=a3.Transparency+0.05
  2068. end
  2069. end)
  2070. end
  2071.  
  2072. Crater(X,20)
  2073. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2074. z = Instance.new("Sound",X)
  2075. z.SoundId = "rbxassetid://231917744"
  2076. z.Pitch = .5
  2077. z.Volume = 10
  2078. z1 = Instance.new("Sound",X)
  2079. z1.SoundId = "rbxassetid://231917744"
  2080. z1.Pitch = .5
  2081. z1.Volume = 10
  2082. z2 = Instance.new("Sound",X)
  2083. z2.SoundId = "rbxassetid://231917744"
  2084. z2.Pitch = .5
  2085. z2.Volume = 10
  2086. z3 = Instance.new("Sound",X)
  2087. z3.SoundId = "rbxassetid://245537790"
  2088. z3.Pitch = .7
  2089. z3.Volume = 1
  2090. z4 = Instance.new("Sound",X)
  2091. z4.SoundId = "rbxassetid://245537790"
  2092. z4.Pitch = .7
  2093. z4.Volume = 1
  2094. wait(0.1)
  2095. z:Play()
  2096. z1:Play()
  2097. z2:Play()
  2098. z3:Play()
  2099. z4:Play()
  2100.  
  2101. local part=Instance.new('Part',rarm)
  2102. part.Anchored=true
  2103. part.CanCollide=false
  2104. part.Locked = true
  2105. part.FormFactor='Custom'
  2106. part.Size=Vector3.new(1,1,1)
  2107. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2108. part.Transparency=0
  2109. part.BrickColor=BrickColor.new('Dark indigo')
  2110. local mesh=Instance.new('SpecialMesh',part)
  2111. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2112. mesh.Scale=Vector3.new(2,2,2)
  2113. local part2=part:clone()
  2114. part2.Parent = rarm
  2115. part2.BrickColor=BrickColor.new("Dark indigo")
  2116. local part5=part:clone()
  2117. part5.Parent = rarm
  2118. part5.BrickColor=BrickColor.new("Dark indigo")
  2119. local part6=part:clone()
  2120. part6.Parent = rarm
  2121. part6.BrickColor=BrickColor.new("Dark indigo")
  2122. local mesh2=mesh:clone()
  2123. mesh2.Parent=part2
  2124. mesh2.Scale=Vector3.new(3, 3, 3)
  2125. local mesh5=mesh:clone()
  2126. mesh5.Parent=part5
  2127. mesh5.Scale=Vector3.new(3, 3, 3)
  2128. local mesh6=mesh:clone()
  2129. mesh6.Parent=part6
  2130. mesh6.Scale=Vector3.new(3, 3, 3)
  2131. local blast = Instance.new("Part", rarm)
  2132. blast.BrickColor = BrickColor.new("Dark indigo")
  2133. blast.Anchored = true
  2134. blast.CanCollide = false
  2135. blast.Locked = true
  2136. blast.Size = Vector3.new(1, 1, 1)
  2137. blast.TopSurface = "Smooth"
  2138. blast.BottomSurface = "Smooth"
  2139. blast.Transparency = 0
  2140. blast.CFrame = HandCF
  2141. local bm = Instance.new("SpecialMesh", blast)
  2142. bm.Scale = Vector3.new(5,1,5)
  2143. bm.MeshId = "rbxassetid://156292343"
  2144. local blast2 = Instance.new("Part", rarm)
  2145. blast2.BrickColor = BrickColor.new("Dark indigo")
  2146. blast2.Anchored = true
  2147. blast2.CanCollide = false
  2148. blast2.Locked = true
  2149. blast2.Size = Vector3.new(1, 1, 1)
  2150. blast2.TopSurface = "Smooth"
  2151. blast2.BottomSurface = "Smooth"
  2152. blast2.Transparency = 0
  2153. blast2.CFrame = HandCF
  2154. local bm2 = Instance.new("SpecialMesh", blast2)
  2155. bm2.Scale = Vector3.new(3,1,3)
  2156. bm2.MeshId = "rbxassetid://156292343"
  2157. local blast3 = Instance.new("Part", rarm)
  2158. blast3.BrickColor = BrickColor.new("Royal purple")
  2159. blast3.Anchored = true
  2160. blast3.CanCollide = false
  2161. blast3.Locked = true
  2162. blast3.Size = Vector3.new(1, 1, 1)
  2163. blast3.TopSurface = "Smooth"
  2164. blast3.BottomSurface = "Smooth"
  2165. blast3.Transparency = 0
  2166. blast3.CFrame = HandCF
  2167. local bm3 = Instance.new("SpecialMesh", blast3)
  2168. bm3.Scale = Vector3.new(3,1,3)
  2169. bm3.MeshId = "rbxassetid://3270017"
  2170. for i = 1,120 do rs:wait()
  2171. X.Transparency = X.Transparency + (1/120)
  2172. part.Transparency = part.Transparency + (1/120)
  2173. part2.Transparency = part2.Transparency + (1/120)
  2174. part3.Transparency = part3.Transparency + (1/120)
  2175. part4.Transparency = part4.Transparency + (1/120)
  2176. part5.Transparency = part5.Transparency + (1/120)
  2177. part6.Transparency = part6.Transparency + (1/120)
  2178. part7.Transparency = part7.Transparency + (1/120)
  2179. blast.Transparency = blast.Transparency + (1/120)
  2180. blast2.Transparency = blast2.Transparency + (1/120)
  2181. blast3.Transparency = blast3.Transparency + (1/120)
  2182. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2183. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2184. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2185. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2186. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2187. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2188. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2189. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2190. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2191. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2192. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2193. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2194. X.CFrame = cf
  2195. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2196. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2197. part3.CFrame=X.CFrame
  2198. part4.CFrame=X.CFrame
  2199. part7.CFrame=X.CFrame
  2200. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2201. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2202. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2203. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2204. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2205. rs:wait()
  2206. end
  2207. X:Destroy()
  2208. part:Destroy()
  2209. part2:Destroy()
  2210. part3:Destroy()
  2211. part4:Destroy()
  2212. part5:Destroy()
  2213. part6:Destroy()
  2214. blast:Destroy()
  2215. blast2:Destroy()
  2216. blast3:Destroy()
  2217. z:Destroy()
  2218. z1:Destroy()
  2219. z2:Destroy()
  2220. z3:Destroy()
  2221. z4:Destroy()
  2222. end
  2223. end)
  2224. for i = 1, 20 do
  2225. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2226. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2227. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2228. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2229. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2230. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2231. if Debounces.on == false then break end
  2232. rs:wait()
  2233. end
  2234. if Debounces.CanAttack == false then
  2235. Debounces.CanAttack = true
  2236. Debounces.NoIdl = false
  2237. Debounces.on = false
  2238. end
  2239. end
  2240. end
  2241. end)
  2242. ----------------------------------------------------
  2243. mouse.KeyDown:connect(function(key)
  2244. if key == "e" then
  2245. if Debounces.CanAttack == true then
  2246. Debounces.CanAttack = false
  2247. Debounces.on = true
  2248. Debounces.NoIdl = true
  2249. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2250. z = Instance.new("Sound", rarm)
  2251. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2252. z.Volume = 5
  2253. z.Looped = false
  2254. z:Play()
  2255. Debounces.RPunch = true
  2256. Debounces.LPunch = true
  2257. Debounces.ks = true
  2258. Debounces.ks2 = true
  2259. for i = 1, 3 do
  2260. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2261. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2262. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2263. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2264. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2265. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2266. if Debounces.on == false then break end
  2267. wait()
  2268. end
  2269. z2 = Instance.new("Sound", larm)
  2270. z2.SoundId = "http://www.roblox.com/asset/?id="
  2271. z2.Volume = .6
  2272. z2.Pitch = pt[math.random(1,#pt)]
  2273. z2.Looped = false
  2274. z2:Play()
  2275. for i = 1, 3 do
  2276. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2277. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2278. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2279. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2280. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2281. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2282. if Debounces.on == false then break end
  2283. wait()
  2284. end
  2285. z3 = Instance.new("Sound", rarm)
  2286. z3.SoundId = "http://www.roblox.com/asset/?id="
  2287. z3.Volume = 0.6
  2288. z3.Pitch = pt[math.random(1,#pt)]
  2289. z3.Looped = false
  2290. z3:Play()
  2291. for i = 1, 3 do
  2292. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2293. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2294. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2295. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2296. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2297. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2298. if Debounces.on == false then break end
  2299. wait()
  2300. end
  2301. z4 = Instance.new("Sound", larm)
  2302. z4.SoundId = "http://www.roblox.com/asset/?id="
  2303. z4.Volume = .6
  2304. z4.Pitch = pt[math.random(1,#pt)]
  2305. z4.Looped = false
  2306. z4:Play()
  2307. for i = 1, 3 do
  2308. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2309. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2310. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2311. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2312. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2313. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2314. if Debounces.on == false then break end
  2315. wait()
  2316. end
  2317. z5 = Instance.new("Sound", rarm)
  2318. z5.SoundId = "http://www.roblox.com/asset/?id="
  2319. z5.Volume = .6
  2320. z5.Pitch = pt[math.random(1,#pt)]
  2321. z5.Looped = false
  2322. z5:Play()
  2323. for i = 1, 3 do
  2324. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2325. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2326. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2327. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2328. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2329. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2330. if Debounces.on == false then break end
  2331. wait()
  2332. end
  2333. z6 = Instance.new("Sound", larm)
  2334. z6.SoundId = "http://www.roblox.com/asset/?id="
  2335. z6.Volume = .6
  2336. z6.Pitch = pt[math.random(1,#pt)]
  2337. z6.Looped = false
  2338. z6:Play()
  2339. for i = 1, 3 do
  2340. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2341. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2342. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2343. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2344. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2345. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2346. if Debounces.on == false then break end
  2347. wait()
  2348. end
  2349. z7 = Instance.new("Sound", rarm)
  2350. z7.SoundId = "http://www.roblox.com/asset/?id="
  2351. z7.Volume = .6
  2352. z7.Pitch = pt[math.random(1,#pt)]
  2353. z7.Looped = false
  2354. z7:Play()
  2355. for i = 1, 3 do
  2356. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2357. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2358. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2359. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2360. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2361. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2362. if Debounces.on == false then break end
  2363. wait()
  2364. end
  2365. z8 = Instance.new("Sound", larm)
  2366. z8.SoundId = "http://www.roblox.com/asset/?id="
  2367. z8.Volume = .6
  2368. z8.Pitch = pt[math.random(1,#pt)]
  2369. z8.Looped = false
  2370. z8:Play()
  2371. for i = 1, 3 do
  2372. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2373. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2374. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2375. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2376. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2377. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2378. if Debounces.on == false then break end
  2379. wait()
  2380. end
  2381. z9 = Instance.new("Sound", rarm)
  2382. z9.SoundId = "http://www.roblox.com/asset/?id="
  2383. z9.Volume = 0.6
  2384. z9.Pitch = pt[math.random(1,#pt)]
  2385. z9.Looped = false
  2386. z9:Play()
  2387. for i = 1, 3 do
  2388. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2389. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2390. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2391. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2392. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2393. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2394. if Debounces.on == false then break end
  2395. wait()
  2396. end
  2397. z10 = Instance.new("Sound", larm)
  2398. z10.SoundId = "http://www.roblox.com/asset/?id="
  2399. z10.Volume = .6
  2400. z10.Pitch = pt[math.random(1,#pt)]
  2401. z10.Looped = false
  2402. z10:Play()
  2403. for i = 1, 3 do
  2404. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2405. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2406. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2407. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2408. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2409. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2410. if Debounces.on == false then break end
  2411. wait()
  2412. end
  2413. z11 = Instance.new("Sound", rarm)
  2414. z11.SoundId = "http://www.roblox.com/asset/?id="
  2415. z11.Volume = .6
  2416. z11.Pitch = pt[math.random(1,#pt)]
  2417. z11.Looped = false
  2418. z11:Play()
  2419. for i = 1, 3 do
  2420. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2421. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2422. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2423. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2424. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2425. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2426. if Debounces.on == false then break end
  2427. wait()
  2428. end
  2429. z12 = Instance.new("Sound", larm)
  2430. z12.SoundId = "http://www.roblox.com/asset/?id="
  2431. z12.Volume = .6
  2432. z12.Pitch = pt[math.random(1,#pt)]
  2433. z12.Looped = false
  2434. z12:Play()
  2435. for i = 1, 3 do
  2436. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2437. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2438. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2439. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2440. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2441. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2442. if Debounces.on == false then break end
  2443. wait()
  2444. end
  2445. z13 = Instance.new("Sound", rarm)
  2446. z13.SoundId = "http://www.roblox.com/asset/?id="
  2447. z13.Volume = 0.6
  2448. z13.Pitch = pt[math.random(1,#pt)]
  2449. z13.Looped = false
  2450. z13:Play()
  2451. for i = 1, 3 do
  2452. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2453. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2454. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2455. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2456. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2457. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2458. if Debounces.on == false then break end
  2459. wait()
  2460. end
  2461. z14 = Instance.new("Sound", larm)
  2462. z14.SoundId = "http://www.roblox.com/asset/?id="
  2463. z14.Volume = .6
  2464. z14.Pitch = pt[math.random(1,#pt)]
  2465. z14.Looped = false
  2466. z14:Play()
  2467. for i = 1, 3 do
  2468. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2469. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2470. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2471. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2472. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2473. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2474. if Debounces.on == false then break end
  2475. wait()
  2476. end
  2477. z15 = Instance.new("Sound", rarm)
  2478. z15.SoundId = "http://www.roblox.com/asset/?id="
  2479. z15.Volume = .6
  2480. z15.Pitch = pt[math.random(1,#pt)]
  2481. z15.Looped = false
  2482. z15:Play()
  2483. for i = 1, 3 do
  2484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2485. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2486. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2487. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2490. if Debounces.on == false then break end
  2491. wait()
  2492. end
  2493. z16 = Instance.new("Sound", larm)
  2494. z16.SoundId = "http://www.roblox.com/asset/?id="
  2495. z16.Volume = .6
  2496. z16.Pitch = pt[math.random(1,#pt)]
  2497. z16.Looped = false
  2498. z16:Play()
  2499. for i = 1, 3 do
  2500. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2501. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2502. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2503. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2504. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2505. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2506. if Debounces.on == false then break end
  2507. wait()
  2508. end
  2509. z17 = Instance.new("Sound", rarm)
  2510. z17.SoundId = "http://www.roblox.com/asset/?id="
  2511. z17.Volume = .6
  2512. z17.Pitch = pt[math.random(1,#pt)]
  2513. z17.Looped = false
  2514. z17:Play()
  2515. for i = 1, 3 do
  2516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2522. if Debounces.on == false then break end
  2523. wait()
  2524. end
  2525. z18 = Instance.new("Sound", larm)
  2526. z18.SoundId = "http://www.roblox.com/asset/?id="
  2527. z18.Volume = .6
  2528. z18.Pitch = pt[math.random(1,#pt)]
  2529. z18.Looped = false
  2530. z18:Play()
  2531. for i = 1, 3 do
  2532. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2533. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2534. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2535. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2536. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2537. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2538. if Debounces.on == false then break end
  2539. wait()
  2540. end
  2541. z19 = Instance.new("Sound", rarm)
  2542. z19.SoundId = "http://www.roblox.com/asset/?id="
  2543. z19.Volume = 0.6
  2544. z19.Pitch = pt[math.random(1,#pt)]
  2545. z19.Looped = false
  2546. z19:Play()
  2547. for i = 1, 3 do
  2548. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2549. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2550. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2551. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2552. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2553. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2554. if Debounces.on == false then break end
  2555. wait()
  2556. end
  2557. z20 = Instance.new("Sound", larm)
  2558. z20.SoundId = "http://www.roblox.com/asset/?id="
  2559. z20.Volume = .6
  2560. z20.Pitch = pt[math.random(1,#pt)]
  2561. z20.Looped = false
  2562. z20:Play()
  2563. for i = 1, 3 do
  2564. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2565. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2566. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2567. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2568. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2569. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2570. if Debounces.on == false then break end
  2571. wait()
  2572. end
  2573. z20 = Instance.new("Sound", larm)
  2574. z20.SoundId = "http://www.roblox.com/asset/?id="
  2575. z20.Volume = .6
  2576. z20.Pitch = pt[math.random(1,#pt)]
  2577. z20.Looped = false
  2578. z20:Play()
  2579. for i = 1, 3 do
  2580. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2581. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2582. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2583. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2584. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2585. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2586. if Debounces.on == false then break end
  2587. wait()
  2588. end
  2589. z20 = Instance.new("Sound", larm)
  2590. z20.SoundId = "http://www.roblox.com/asset/?id="
  2591. z20.Volume = .6
  2592. z20.Pitch = pt[math.random(1,#pt)]
  2593. z20.Looped = false
  2594. z20:Play()
  2595. for i = 1, 3 do
  2596. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2597. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2598. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2599. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2600. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2601. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2602. if Debounces.on == false then break end
  2603. wait()
  2604. end
  2605. z20 = Instance.new("Sound", larm)
  2606. z20.SoundId = "http://www.roblox.com/asset/?id="
  2607. z20.Volume = .6
  2608. z20.Pitch = pt[math.random(1,#pt)]
  2609. z20.Looped = false
  2610. z20:Play()
  2611. for i = 1, 3 do
  2612. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2613. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2614. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2615. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2616. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2617. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2618. if Debounces.on == false then break end
  2619. wait()
  2620. end
  2621. z20 = Instance.new("Sound", larm)
  2622. z20.SoundId = "http://www.roblox.com/asset/?id="
  2623. z20.Volume = .6
  2624. z20.Pitch = pt[math.random(1,#pt)]
  2625. z20.Looped = false
  2626. z20:Play()
  2627. for i = 1, 3 do
  2628. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2629. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2630. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2631. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2632. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2633. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2634. if Debounces.on == false then break end
  2635. wait()
  2636. end
  2637. z20 = Instance.new("Sound", larm)
  2638. z20.SoundId = "http://www.roblox.com/asset/?id="
  2639. z20.Volume = .6
  2640. z20.Pitch = pt[math.random(1,#pt)]
  2641. z20.Looped = false
  2642. z20:Play()
  2643. for i = 1, 3 do
  2644. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2645. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2646. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2647. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2648. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2649. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2650. if Debounces.on == false then break end
  2651. wait()
  2652. end
  2653. z20 = Instance.new("Sound", larm)
  2654. z20.SoundId = "http://www.roblox.com/asset/?id="
  2655. z20.Volume = .6
  2656. z20.Pitch = pt[math.random(1,#pt)]
  2657. z20.Looped = false
  2658. z20:Play()
  2659. for i = 1, 3 do
  2660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2666. if Debounces.on == false then break end
  2667. wait()
  2668. end
  2669. z20 = Instance.new("Sound", larm)
  2670. z20.SoundId = "http://www.roblox.com/asset/?id="
  2671. z20.Volume = .6
  2672. z20.Pitch = pt[math.random(1,#pt)]
  2673. z20.Looped = false
  2674. z20:Play()
  2675. for i = 1, 3 do
  2676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2677. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2682. if Debounces.on == false then break end
  2683. wait()
  2684. end
  2685. z:Destroy()
  2686. z2:Destroy()
  2687. z3:Destroy()
  2688. z4:Destroy()
  2689. z5:Destroy()
  2690. z6:Destroy()
  2691. z7:Destroy()
  2692. z8:Destroy()
  2693. z9:Destroy()
  2694. z10:Destroy()
  2695. z11:Destroy()
  2696. z12:Destroy()
  2697. z13:Destroy()
  2698. z14:Destroy()
  2699. z15:Destroy()
  2700. z16:Destroy()
  2701. z17:Destroy()
  2702. z18:Destroy()
  2703. z19:Destroy()
  2704. z20:Destroy()
  2705. Debounces.LPunch = false
  2706. Debounces.RPunch = false
  2707. Debounces.ks = false
  2708. Debounces.ks2 = false
  2709. if Debounces.CanAttack == false then
  2710. Debounces.CanAttack = true
  2711. Debounces.on = false
  2712. Debounces.NoIdl = false
  2713. end
  2714. end
  2715. end
  2716. end)
  2717. -------------------------------
  2718. mouse.KeyDown:connect(function(key)
  2719. if key == "t" then
  2720. if Debounces.CanAttack == true then
  2721. Debounces.CanAttack = false
  2722. Debounces.NoIdl = true
  2723. Debounces.on = true
  2724. Debounces.ks = true
  2725. kik = rleg.Touched:connect(function(ht)
  2726. hit = ht.Parent
  2727. if ht and hit:IsA("Model") then
  2728. if hit:FindFirstChild("Humanoid") then
  2729. if hit.Name ~= p.Name then
  2730. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2731. Debounces.Slashed = true]]--
  2732. if Debounces.ks==true then
  2733. z = Instance.new("Sound",hed)
  2734. z.SoundId = "rbxassetid://169380525"
  2735. z.Volume = 1
  2736. z:Play()
  2737. Debounces.ks=false
  2738. end
  2739. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2740. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2741. --Debounces.Slashed = false
  2742. --end
  2743. end
  2744. end
  2745. elseif ht and hit:IsA("Hat") then
  2746. if hit.Parent.Name ~= p.Name then
  2747. if hit.Parent:FindFirstChild("Humanoid") then
  2748. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2749. Debounces.Slashed = true]]--
  2750. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2751. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2752. --Debounces.Slashed = false
  2753. --end
  2754. end
  2755. end
  2756. end
  2757. end)
  2758. for i = 1,20 do
  2759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2765. if Debounces.on == false then break end
  2766. rs:wait()
  2767. end
  2768. kik:disconnect()
  2769. if Debounces.CanAttack == false then
  2770. Debounces.CanAttack = true
  2771. Debounces.NoIdl = false
  2772. Debounces.on = false
  2773. end
  2774. end
  2775. end
  2776. end)
  2777. ----------------------------------------------------
  2778. mouse.KeyDown:connect(function(key)
  2779. if key == "y" then
  2780. if Debounces.CanAttack == true then
  2781. Debounces.CanAttack = false
  2782. Debounces.on = true
  2783. Debounces.NoIdl = true
  2784. for i = 1, 15 do
  2785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2791. if Debounces.on == false then break end
  2792. rs:wait(2.7)
  2793. end
  2794. x = Instance.new("Sound",char)
  2795. x.SoundId = "rbxassetid://345052019"
  2796. x.Pitch = 0.8
  2797. x.Volume = 1
  2798. x:Play()
  2799. wait(1.5)
  2800. Debounces.on = false
  2801. Debounces.Here = false
  2802. shot = shot + 1
  2803. local rng = Instance.new("Part", larm)
  2804. rng.Anchored = true
  2805. rng.BrickColor = BrickColor.new("Royal purple")
  2806. rng.CanCollide = false
  2807. rng.FormFactor = 3
  2808. rng.Name = "Ring"
  2809. rng.Size = Vector3.new(1, 1, 1)
  2810. rng.Transparency = 0.35
  2811. rng.TopSurface = 0
  2812. rng.BottomSurface = 0
  2813. rng2 = rng:clone()
  2814. rng3 = rng2:clone()
  2815. rng4 = rng2:clone()
  2816. local rngm = Instance.new("SpecialMesh", rng)
  2817. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2818. rngm.Scale = Vector3.new(10, 10, 1)
  2819. rngm2 = rngm:clone()
  2820. rngm2.Scale = Vector3.new(6, 6, 4)
  2821. rngm3=rngm2:clone()
  2822. rngm3.Parent = rng3
  2823. rngm3.Scale = Vector3.new(9, 9, 2)
  2824. rngm4 = rngm2:clone()
  2825. rngm4.Parent = rng4
  2826. rngm4.Scale = Vector3.new(7, 7, 2)
  2827. local bem = Instance.new("Part", larm)
  2828. bem.Anchored = true
  2829. bem.BrickColor = BrickColor.new("Royal purple")
  2830. bem.CanCollide = false
  2831. bem.FormFactor = 3
  2832. bem.Name = "Beam" .. shot
  2833. bem.Size = Vector3.new(1, 1, 1)
  2834. bem.Transparency = 0.35
  2835. bem.TopSurface = 0
  2836. bem.BottomSurface = 0
  2837. local bemm = Instance.new("SpecialMesh", bem)
  2838. bemm.MeshType = 4
  2839. bemm.Scale = Vector3.new(1, 10, 10)
  2840. local out = Instance.new("Part", larm)
  2841. out.Anchored = true
  2842. out.BrickColor = BrickColor.new("Royal purple")
  2843. out.CanCollide = false
  2844. out.FormFactor = 3
  2845. out.Name = "Out"
  2846. out.Size = Vector3.new(4, 4, 4)
  2847. out.Transparency = 0.35
  2848. out.TopSurface = 0
  2849. out.BottomSurface = 0
  2850. local outm = Instance.new("SpecialMesh", out)
  2851. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2852. outm.Scale = Vector3.new(10, 10, 10)
  2853. local bnd = Instance.new("Part", larm)
  2854. bnd.Anchored = true
  2855. bnd.BrickColor = BrickColor.new("Royal purple")
  2856. bnd.CanCollide = false
  2857. bnd.FormFactor = 3
  2858. bnd.Name = "Bend"
  2859. bnd.Size = Vector3.new(1, 1, 1)
  2860. bnd.Transparency = 1
  2861. bnd.TopSurface = 0
  2862. bnd.BottomSurface = 0
  2863. local bndm = Instance.new("SpecialMesh", bnd)
  2864. bndm.MeshType = 3
  2865. bndm.Scale = Vector3.new(8, 8, 8)
  2866. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2867. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2868. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2869. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2870. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2871. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2872. Debounces.Shewt = true
  2873. coroutine.wrap(function()
  2874. for i = 1, 20, 0.2 do
  2875. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2876. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2877. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2878. rng.Transparency = i/30
  2879. rng3.Transparency = 1/34
  2880. rng4.Transparency = i/36
  2881. wait()
  2882. end
  2883. wait()
  2884. rng:Destroy()
  2885. end)()
  2886. if Debounces.Shewt == true then
  2887. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2888. hit = ht.Parent
  2889. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2890. if HasntTouched(hit.Name) == true and deb == false then
  2891. deb = true
  2892. coroutine.wrap(function()
  2893. hit:FindFirstChild("Humanoid").PlatformStand = true
  2894. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2895. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2896. end)()
  2897. table.insert(Touche, hit.Name)
  2898. deb = false
  2899. end
  2900. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2901. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2902. deb = true
  2903. coroutine.wrap(function()
  2904. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2905. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2906. wait(1)
  2907. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2908. end)()
  2909. table.insert(Touche, hit.Parent.Name)
  2910. deb = false
  2911. for i, v in pairs(Touche) do
  2912. print(v)
  2913. end
  2914. end
  2915. end
  2916. end)
  2917. end
  2918. for i = 0, 260, 8 do
  2919. bem.Size = Vector3.new(i, 10, 10)
  2920. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2921. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2922. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2923. bnd.Size = Vector3.new(1,1,1)
  2924. bndm.Scale = Vector3.new(8,8,8)
  2925. if i % 10 == 0 then
  2926. local newRng = rng2:Clone()
  2927. newRng.Parent = larm
  2928. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2929. local newRngm = rngm2:clone()
  2930. newRngm.Parent=newRng
  2931. coroutine.wrap(function()
  2932. for i = 1, 10, 0.2 do
  2933. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2934. newRng.Transparency = i/10
  2935. wait()
  2936. end
  2937. wait()
  2938. newRng:Destroy()
  2939. end)()
  2940. end
  2941. wait()
  2942. end
  2943. wait()
  2944. Debounces.Shewt = false
  2945. bem:Destroy()
  2946. out:Destroy()
  2947. bnd:Destroy()
  2948. Debounces.Ready = false
  2949. for i, v in pairs(Touche) do
  2950. table.remove(Touche, i)
  2951. end
  2952. wait()
  2953. table.insert(Touche, char.Name)
  2954. Debounces.NoIdl = false
  2955. if Debounces.CanAttack == false then
  2956. Debounces.CanAttack = true
  2957. end
  2958. end
  2959. end
  2960. end)
  2961. ----------------------------------------------------
  2962. Charging = false
  2963. mouse.KeyDown:connect(function(key)
  2964. if key == "r" then
  2965. if Charging == false then
  2966. Charging = true
  2967. if Debounces.CanAttack == true then
  2968. Debounces.CanAttack = false
  2969. Debounces.NoIdl = true
  2970. Debounces.on = true
  2971. for i = 1,20 do
  2972. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2973. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2974. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2975. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2976. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2977. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2978. if Debounces.on == false then break end
  2979. rs:wait()
  2980. end
  2981. --[[for i = 1,20 do
  2982. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2984. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2985. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2986. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2987. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2988. if Debounces.on == false then break end
  2989. rs:wait()
  2990. end]]--
  2991. pt=Instance.new('Part',torso)
  2992. pt.Anchored=true
  2993. pt.CanCollide=false
  2994. pt.Locked = true
  2995. pt.FormFactor='Custom'
  2996. pt.Size=Vector3.new(1,1,1)
  2997. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2998. pt.Transparency=.6
  2999. pt.BrickColor=BrickColor.new('Dark indigo')
  3000. msh=Instance.new('SpecialMesh',pt)
  3001. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3002. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3003. pt2=pt:clone()
  3004. pt2.Parent = torso
  3005. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3006. pt2.BrickColor=BrickColor.new("Dark indigo")
  3007. msh2=msh:clone()
  3008. msh2.Parent=pt2
  3009. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3010.  
  3011. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3012.  
  3013. bl = Instance.new("Part", char)
  3014. bl.Locked = true
  3015. bl.Name = "Shell"
  3016. bl.BrickColor = BrickColor.new("Dark indigo")
  3017. bl.Anchored = true
  3018. bl.CanCollide = false
  3019. bl.Transparency = 0
  3020. bl.Reflectance = 0
  3021. bl.BottomSurface = 0
  3022. bl.TopSurface = 0
  3023. bl.Shape = 0
  3024. blm = Instance.new("SpecialMesh",bl)
  3025. blm.MeshType = "Sphere"
  3026. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3027. blm.MeshId = "rbxassetid://9982590"
  3028.  
  3029. coroutine.resume(coroutine.create(function()
  3030. for i=1, math.huge, 4 do
  3031. if Charging == true then
  3032. rs:wait()
  3033. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3034. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3035. bl.Transparency = bl.Transparency + 0.1
  3036. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3037. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3038. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3039. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3040. elseif Charging == false then break
  3041. end
  3042. end
  3043. end))
  3044.  
  3045. repeat
  3046. local p = Instance.new('Part',torso)
  3047. p.formFactor = 'Custom'
  3048. p.Size = Vector3.new(1,1,1)
  3049. p.BrickColor = BrickColor.new('Royal purple')
  3050. p.CanCollide = false
  3051. p.Transparency = 0
  3052. p.Anchored = true
  3053. p.Locked=true
  3054. s = math.random(1,40)/10
  3055. local m = Instance.new("BlockMesh",p)
  3056. m.Scale = Vector3.new(s,s,s)
  3057. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3058. --[[coroutine.wrap(function()
  3059. wait(2)
  3060. while Charging == true do
  3061. wait(2)
  3062. GroundWave1()
  3063. wait(2)
  3064. end
  3065. end)()]]--
  3066. Spawn(function()
  3067. while rs:wait() do
  3068. if Charging == true then
  3069. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3070. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3071. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3072. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3073. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3074. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3075. elseif Charging == false then break
  3076. end
  3077. end
  3078. end)
  3079. Spawn(function()
  3080. while rs:wait() do
  3081. if p.Transparency >= 1 then p:Destroy() break end
  3082. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3083. p.Transparency = p.Transparency+0.01
  3084. end
  3085. end)
  3086. wait(.3)
  3087. until Charging == false
  3088. end
  3089. end
  3090. end
  3091. end)
  3092. ----------------------------------------------------
  3093. mouse.KeyUp:connect(function(key)
  3094. if key == "r" then
  3095. if Charging == true then
  3096. Charging = false
  3097. pt:Destroy()
  3098. pt2:Destroy()
  3099. bl:Destroy()
  3100. if Debounces.CanAttack == false then
  3101. Debounces.CanAttack = true
  3102. Debounces.NoIdl = false
  3103. Debounces.on = false
  3104. end
  3105. end
  3106. end
  3107. end)
  3108. ----------------------------------------------------
  3109. mouse.KeyDown:connect(function(key)
  3110. if key == "g" then
  3111. if Debounces.CanAttack == true then
  3112. Debounces.CanAttack = false
  3113. Debounces.NoIdl = true
  3114. Debounces.on = true
  3115. local shell = Instance.new("Part",torso)
  3116. shell.BrickColor = BrickColor.new("Royal purple")
  3117. shell.Anchored = true
  3118. shell.CanCollide = false
  3119. shell.Locked = true
  3120. shell.TopSurface = "SmoothNoOutlines"
  3121. shell.BottomSurface = "SmoothNoOutlines"
  3122. shell.Size = Vector3.new(1,1,1)
  3123. shellm = Instance.new("SpecialMesh",shell)
  3124. shellm.MeshType = "Sphere"
  3125. shellm.Scale = Vector3.new(1,1,1)
  3126. local shell2 = Instance.new("Part",torso)
  3127. shell2.BrickColor = BrickColor.new("Royal purple")
  3128. shell2.Anchored = true
  3129. shell2.CanCollide = false
  3130. shell2.Locked = true
  3131. shell2.TopSurface = "SmoothNoOutlines"
  3132. shell2.BottomSurface = "SmoothNoOutlines"
  3133. shell2.Size = Vector3.new(1,1,1)
  3134. shellm2 = Instance.new("SpecialMesh",shell2)
  3135. shellm2.MeshType = "Sphere"
  3136. shellm2.Scale = Vector3.new(1,1,1)
  3137.  
  3138. function FindNearestTorso(Position,Distance,SinglePlayer)
  3139. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3140. local List = {}
  3141. for i,v in pairs(workspace:GetChildren())do
  3142. if v:IsA("Model")then
  3143. if v:findFirstChild("Torso")then
  3144. if v ~= char then
  3145. if(v.Torso.Position -Position).magnitude <= Distance then
  3146. table.insert(List,v)
  3147. end
  3148. end
  3149. end
  3150. end
  3151. end
  3152. return List
  3153. end
  3154.  
  3155. Shell = function()
  3156. local X = Instance.new("Part",char)
  3157. local O = Instance.new("ObjectValue",X)
  3158. O.Name = "creator"
  3159. X.Locked = true
  3160. X.Name = "Shell"
  3161. X.Anchored = false
  3162. X.CanCollide = false
  3163. X.Transparency = 0
  3164. X.Reflectance = 0
  3165. X.BottomSurface = 0
  3166. X.TopSurface = 0
  3167. X.Shape = 0
  3168. local V = Instance.new("ObjectValue",X)
  3169. V.Value = char
  3170. V.Name = "creator"
  3171. X.BrickColor = BrickColor.new("Royal purple")
  3172. X.Size = Vector3.new(1,1,1)
  3173. --X.Material = "Neon"
  3174. local Z = Instance.new("SpecialMesh",X)
  3175. Z.MeshType = "Sphere"
  3176. Z.Scale = Vector3.new(1,1,1)
  3177. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3178. local bv = Instance.new("BodyVelocity",X)
  3179. bv.maxForce = Vector3.new(99999,99999,99999)
  3180. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3181. bv.velocity = root.CFrame.lookVector*65
  3182. Explode = X.Touched:connect(function(hit)
  3183. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3184. local cf = X.CFrame
  3185. bv:Destroy()
  3186. X.Anchored = true
  3187. Z:Remove()
  3188. Explode:disconnect()
  3189. X.Size = Vector3.new(3,3,3)
  3190. X.Touched:connect(function(hit) end)
  3191. X.CanCollide = false
  3192. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3193. if v:FindFirstChild('Humanoid') then
  3194. v.Humanoid:TakeDamage(math.huge)
  3195. end
  3196. end
  3197. for i = 1, (40) do rs:wait()
  3198. X.Transparency = X.Transparency + (1/40)
  3199. X.Size = X.Size + Vector3.new(1,1,1)
  3200. X.CFrame = cf
  3201. end
  3202. X:Destroy()
  3203. end
  3204. end)
  3205. end
  3206. Shell()
  3207. for i = 1, 10 do
  3208. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3209. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3210. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3211. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3212. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3213. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3214. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3215. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3216. if Debounces.on == false then break end
  3217. rs:wait()
  3218. end
  3219. Shell()
  3220. shell.Transparency = 1
  3221. for i = 1, 10 do
  3222. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3223. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3224. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3225. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3226. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3227. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3228. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3229. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3230. if Debounces.on == false then break end
  3231. rs:wait()
  3232. end
  3233. Shell()
  3234. shell.Transparency = 0
  3235. shell2.Transparency = 1
  3236. for i = 1, 10 do
  3237. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3238. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3239. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3240. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3241. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3242. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3243. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3244. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3245. if Debounces.on == false then break end
  3246. rs:wait()
  3247. end
  3248. Shell()
  3249. shell2.Transparency = 0
  3250. shell.Transparency = 1
  3251. for i = 1, 10 do
  3252. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3253. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3254. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3255. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3256. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3257. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3258. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3259. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3260. if Debounces.on == false then break end
  3261. rs:wait()
  3262. end
  3263. Shell()
  3264. shell.Transparency = 0
  3265. shell2.Transparency = 1
  3266. for i = 1, 10 do
  3267. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3268. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3269. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3270. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3271. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3272. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3273. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3274. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3275. if Debounces.on == false then break end
  3276. rs:wait()
  3277. end
  3278. Shell()
  3279. shell2.Transparency = 0
  3280. shell.Transparency = 1
  3281. for i = 1, 10 do
  3282. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3283. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3284. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3285. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3286. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3287. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3288. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3289. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3290. if Debounces.on == false then break end
  3291. rs:wait()
  3292. end
  3293. Shell()
  3294. shell.Transparency = 0
  3295. shell2.Transparency = 1
  3296. for i = 1, 10 do
  3297. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3298. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3299. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3300. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3301. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3302. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3303. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3304. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3305. if Debounces.on == false then break end
  3306. rs:wait()
  3307. end
  3308. Shell()
  3309. shell2.Transparency = 0
  3310. shell.Transparency = 1
  3311. for i = 1, 10 do
  3312. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3313. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3314. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3315. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3316. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3317. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3318. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3319. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3320. if Debounces.on == false then break end
  3321. rs:wait()
  3322. end
  3323. Shell()
  3324. shell.Transparency = 0
  3325. shell2.Transparency = 1
  3326. for i = 1, 10 do
  3327. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3328. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3329. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3330. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3331. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3332. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3333. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3334. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3335. if Debounces.on == false then break end
  3336. rs:wait()
  3337. end
  3338. Shell()
  3339. shell2.Transparency = 0
  3340. shell.Transparency = 1
  3341. for i = 1, 10 do
  3342. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3343. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3345. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3350. if Debounces.on == false then break end
  3351. rs:wait()
  3352. end
  3353. Shell()
  3354. shell.Transparency = 0
  3355. shell2.Transparency = 1
  3356. for i = 1, 10 do
  3357. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3358. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3365. if Debounces.on == false then break end
  3366. rs:wait()
  3367. end
  3368. Shell()
  3369. shell2.Transparency = 0
  3370. shell.Transparency = 1
  3371. for i = 1, 10 do
  3372. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3373. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3374. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3375. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3376. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3377. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3378. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3379. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3380. if Debounces.on == false then break end
  3381. rs:wait()
  3382. end
  3383. Shell()
  3384. shell.Transparency = 0
  3385. shell2.Transparency = 1
  3386. for i = 1, 10 do
  3387. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3388. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3389. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3390. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3391. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3392. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3393. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3394. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3395. if Debounces.on == false then break end
  3396. rs:wait()
  3397. end
  3398. shell.Transparency = 1
  3399. if Debounces.CanAttack == false then
  3400. Debounces.CanAttack = true
  3401. Debounces.NoIdl = false
  3402. Debounces.on = false
  3403. end
  3404. end
  3405. end
  3406. end)
  3407. ----------------------------------------------------
  3408. Search = false
  3409. mouse.KeyDown:connect(function(key)
  3410. if key == "n" then
  3411. if Search == true then
  3412. Search = true
  3413. for i,v in pairs(game.Players:getPlayers()) do
  3414. if v.Name~=char.Name then
  3415. for j,k in pairs(v.Character:GetChildren()) do
  3416. if k:IsA("BasePart") and k.Transparency >= 1 then
  3417. bawx=Instance.new("SelectionBox",cam)
  3418. bawx.Color = BrickColor.new("Royal purple")
  3419. bawx.Transparency = .5
  3420. bawx.Adornee = k
  3421. end
  3422. end
  3423. end
  3424. end
  3425. elseif Search == true then
  3426. Search = false
  3427. for i, v in pairs(cam:GetChildren()) do
  3428. if v:IsA("SelectionBox") then
  3429. v:Destroy()
  3430. end
  3431. end
  3432. end
  3433. end
  3434. end)
  3435. ----------------------------------------------------
  3436. Grab = false
  3437. mouse.KeyDown:connect(function(key)
  3438. if key == "z" then
  3439. Debounces.on = true
  3440. Debounces.NoIdl = true
  3441. Debounces.ks = true
  3442. if Grab == false then
  3443. gp = nil
  3444. for i = 1, 20 do
  3445. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3446. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3447. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3448. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3449. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3450. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3451. if Debounces.on == false then break end
  3452. rs:wait()
  3453. end
  3454. con1=larm.Touched:connect(function(hit) -- this is grab
  3455. ht = hit.Parent
  3456. hum1=ht:FindFirstChild('Humanoid')
  3457. if hum1 ~= nil then
  3458. if Debounces.ks==true then
  3459. z = Instance.new("Sound",hed)
  3460. z.SoundId = "rbxassetid://169380525"
  3461. z.Volume = 1
  3462. z:Play()
  3463. Debounces.ks=false
  3464. end
  3465. hum1.PlatformStand=true
  3466. gp = ht
  3467. Grab = true
  3468. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3469. asd.Parent = larm
  3470. asd.Name = "asd"
  3471. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3472. --[[elseif hum1 == nil then
  3473. con1:disconnect()
  3474. wait() return]]--
  3475. end
  3476. end)
  3477. for i = 1, 20 do
  3478. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3479. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3480. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3481. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3482. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3483. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3484. if Debounces.on == false then break end
  3485. rs:wait()
  3486. end
  3487. if hum1 == nil then
  3488. Debounces.on = false
  3489. Debounces.NoIdl = false
  3490. end
  3491. con1:disconnect()
  3492. elseif Grab == true then
  3493. Grab = false
  3494. Punch()
  3495. z = Instance.new("Sound",hed)
  3496. z.SoundId = "rbxassetid://169380525"
  3497. z.Pitch = ptz[math.random(1,#ptz)]
  3498. z.Volume = 1
  3499. z:Play()
  3500. for i = 1, 10 do
  3501. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3502. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3503. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3504. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3505. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3506. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3507. if Debounces.on == false then break end
  3508. rs:wait()
  3509. end
  3510. Punch()
  3511. z = Instance.new("Sound",hed)
  3512. z.SoundId = "rbxassetid://169380525"
  3513. z.Pitch = ptz[math.random(1,#ptz)]
  3514. z.Volume = 1
  3515. z:Play()
  3516. for i = 1, 10 do
  3517. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3518. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3519. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3520. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3523. if Debounces.on == false then break end
  3524. rs:wait()
  3525. end
  3526. Punch()
  3527. z = Instance.new("Sound",hed)
  3528. z.SoundId = "rbxassetid://169380525"
  3529. z.Pitch = ptz[math.random(1,#ptz)]
  3530. z.Volume = 1
  3531. z:Play()
  3532. for i = 1, 10 do
  3533. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3534. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3535. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3536. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3537. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3538. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3539. if Debounces.on == false then break end
  3540. rs:wait()
  3541. end
  3542. Punch()
  3543. z = Instance.new("Sound",hed)
  3544. z.SoundId = "rbxassetid://169380525"
  3545. z.Pitch = ptz[math.random(1,#ptz)]
  3546. z.Volume = 1
  3547. z:Play()
  3548. for i = 1, 10 do
  3549. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3550. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3551. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3552. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3553. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3554. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3555. if Debounces.on == false then break end
  3556. rs:wait()
  3557. end
  3558. Punch()
  3559. z = Instance.new("Sound",hed)
  3560. z.SoundId = "rbxassetid://169380525"
  3561. z.Pitch = ptz[math.random(1,#ptz)]
  3562. z.Volume = 1
  3563. z:Play()
  3564. for i = 1, 10 do
  3565. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3566. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3567. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3568. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3569. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3570. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3571. if Debounces.on == false then break end
  3572. rs:wait()
  3573. end
  3574. Punch()
  3575. z = Instance.new("Sound",hed)
  3576. z.SoundId = "rbxassetid://169380525"
  3577. z.Pitch = ptz[math.random(1,#ptz)]
  3578. z.Volume = 1
  3579. z:Play()
  3580. for i = 1, 10 do
  3581. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3582. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3583. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3584. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3585. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3586. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3587. if Debounces.on == false then break end
  3588. rs:wait()
  3589. end
  3590. Punch()
  3591. z = Instance.new("Sound",hed)
  3592. z.SoundId = "rbxassetid://169380525"
  3593. z.Pitch = ptz[math.random(1,#ptz)]
  3594. z.Volume = 1
  3595. z:Play()
  3596. for i = 1, 10 do
  3597. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3598. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3599. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3600. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3601. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3602. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3603. if Debounces.on == false then break end
  3604. rs:wait()
  3605. end
  3606. Punch()
  3607. z = Instance.new("Sound",hed)
  3608. z.SoundId = "rbxassetid://169380525"
  3609. z.Pitch = ptz[math.random(1,#ptz)]
  3610. z.Volume = 1
  3611. z:Play()
  3612. for i = 1, 10 do
  3613. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3614. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3615. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3616. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3617. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3618. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3619. if Debounces.on == false then break end
  3620. rs:wait()
  3621. end
  3622. Punch()
  3623. z = Instance.new("Sound",hed)
  3624. z.SoundId = "rbxassetid://169380525"
  3625. z.Pitch = ptz[math.random(1,#ptz)]
  3626. z.Volume = 1
  3627. z:Play()
  3628. for i = 1, 10 do
  3629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3630. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3631. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3633. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3634. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3635. if Debounces.on == false then break end
  3636. rs:wait()
  3637. end
  3638. Punch()
  3639. z = Instance.new("Sound",hed)
  3640. z.SoundId = "rbxassetid://169380525"
  3641. z.Pitch = ptz[math.random(1,#ptz)]
  3642. z.Volume = 1
  3643. z:Play()
  3644. for i = 1, 10 do
  3645. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3646. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3647. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3648. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3649. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3650. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3651. if Debounces.on == false then break end
  3652. rs:wait()
  3653. end
  3654. Punch()
  3655. z = Instance.new("Sound",hed)
  3656. z.SoundId = "rbxassetid://169380525"
  3657. z.Pitch = ptz[math.random(1,#ptz)]
  3658. z.Volume = 1
  3659. z:Play()
  3660. for i = 1, 10 do
  3661. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3662. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3663. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3666. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3667. if Debounces.on == false then break end
  3668. rs:wait()
  3669. end
  3670. Punch()
  3671. z = Instance.new("Sound",hed)
  3672. z.SoundId = "rbxassetid://169380525"
  3673. z.Pitch = ptz[math.random(1,#ptz)]
  3674. z.Volume = 1
  3675. z:Play()
  3676. for i = 1, 10 do
  3677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3679. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3680. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3681. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3682. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3683. if Debounces.on == false then break end
  3684. rs:wait()
  3685. end
  3686. con1:disconnect()
  3687. Debounces.on = false
  3688. Debounces.NoIdl = false
  3689. if gp ~= nil then
  3690. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3691. for i,v in pairs(larm:GetChildren()) do
  3692. if v.Name == "asd" and v:IsA("Weld") then
  3693. v:Remove()
  3694. end
  3695. end
  3696. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3697. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3698. bv.P = 125000
  3699. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3700. hum1=nil
  3701. ht=nil
  3702. Debounces.on = false
  3703. Debounces.NoIdl = false
  3704. elseif ht == nil then wait()
  3705. Grab = false
  3706. Debounces.on = false
  3707. Debounces.NoIdl = false
  3708. end
  3709. end
  3710. end
  3711. end)
  3712. ----------------------------------------------------
  3713. mouse.KeyDown:connect(function(key)
  3714. if string.byte(key) == 52 then
  3715. char.Humanoid.WalkSpeed = 60
  3716. end
  3717. end)
  3718. mouse.KeyUp:connect(function(key)
  3719. if string.byte(key) == 52 then
  3720. char.Humanoid.WalkSpeed = 8
  3721. end
  3722. end)
  3723. -------------------------------
  3724. local animpose = "Idle"
  3725. local lastanimpose = "Idle"
  3726. local sine = 0
  3727. local change = 1
  3728. local val = 0
  3729. local ffing = false
  3730. -------------------------------
  3731. game:GetService("RunService").RenderStepped:connect(function()
  3732. --[[if char.Humanoid.Jump == true then
  3733. jump = true
  3734. else
  3735. jump = false
  3736. end]]
  3737. char.Humanoid.FreeFalling:connect(function(f)
  3738. if f then
  3739. ffing = true
  3740. else
  3741. ffing = false
  3742. end
  3743. end)
  3744. sine = sine + change
  3745. if jumpn == true then
  3746. animpose = "Jumping"
  3747. elseif ffing == true then
  3748. animpose = "Freefalling"
  3749. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3750. animpose = "Idle"
  3751. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3752. animpose = "Walking"
  3753. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3754. animpose = "Running"
  3755. end
  3756. if animpose ~= lastanimpose then
  3757. sine = 0
  3758. if Debounces.NoIdl == false then
  3759. if animpose == "Idle" then
  3760. for i = 1, 2 do
  3761. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3762. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3763. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3765. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3766. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3767. end
  3768. elseif animpose == "Walking" then
  3769. for i = 1, 2 do
  3770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3776. end
  3777. elseif animpose == "Running" then
  3778. for i = 1, 2 do
  3779. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3780. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3781. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3783. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3784. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3785. wait()
  3786. end
  3787. end
  3788. else
  3789. end
  3790. end
  3791. lastanimpose = animpose
  3792. if Debounces.NoIdl == false then
  3793. if animpose == "Idle" then
  3794. change = 0.5
  3795. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3796. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3797. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3798. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3799. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3800. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3801. elseif animpose == "Walking" then
  3802. change = 1
  3803. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3805. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3809. elseif animpose == "Running" then
  3810. change = 1
  3811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3813. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3814. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3815. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3816. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3817. elseif stanceToggle == "Floating" then
  3818. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3819. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3820. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3822. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3824. end
  3825. end
  3826. end)
  3827. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3828. local a = Instance.new("ForceField")
  3829. a.Parent = workspace.Likebossfromdk
  3830. wait(0)
  3831. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  3832. -----------------------------------------------------------------------------
  3833.  
  3834. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3835. --[[Part0 = Vector3 (Start pos)
  3836. Part1 = Vector3 (End pos)
  3837. Times = number (Amount of lightning parts)
  3838. Offset = number (Offset)
  3839. Color = color (brickcolor value)
  3840. Thickness = number (thickness)
  3841. Trans = number (transparency)
  3842. ]]--
  3843. local magz = (Part0 - Part1).magnitude
  3844. local curpos = Part0
  3845. local trz = {-Offset,Offset}
  3846. for i=1,Times do
  3847. local li = Instance.new("Part", torso)
  3848. li.Name = "Lightning"
  3849. li.TopSurface =0
  3850. li.Material = "Neon"
  3851. li.BottomSurface = 0
  3852. li.Anchored = true
  3853. li.Locked = true
  3854. li.Transparency = Trans or 0.4
  3855. li.BrickColor = BrickColor.new(Color)
  3856. li.formFactor = "Custom"
  3857. li.CanCollide = false
  3858. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3859. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3860. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3861. if Times == i then
  3862. local magz2 = (curpos - Part1).magnitude
  3863. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3864. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3865. else
  3866. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3867. end
  3868. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3869. game.Debris:AddItem(li,.1)
  3870. end
  3871. end
  3872.  
  3873. BodyParts = {} -- Parts to emit lightning effects from
  3874. for _, v in pairs(char:GetChildren()) do
  3875. if v:IsA("Part") then
  3876. table.insert(BodyParts, v)
  3877. end
  3878. end
  3879.  
  3880. Bounding = {} -- Calculate the bounding boxes
  3881. for _, v in pairs(BodyParts) do
  3882. local temp = {X=nil, Y=nil, Z=nil}
  3883. temp.X = v.Size.X/2 * 15
  3884. temp.Y = v.Size.Y/2 * 15
  3885. temp.Z = v.Size.Z/2 * 15
  3886. Bounding[v.Name] = temp
  3887. --table.insert(Bounding, v.Name, temp)
  3888. end
  3889.  
  3890. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3891. local Body1 = BodyParts[math.random(#BodyParts)]
  3892. local Body2 = BodyParts[math.random(#BodyParts)]
  3893. local Pos1 = Vector3.new(
  3894. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3895. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3896. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3897. )
  3898. local Pos2 = Vector3.new(
  3899. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3900. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3901. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3902. )
  3903. local SPos1 = Body1.Position + Pos1
  3904. local SPos2 = Body2.Position + Pos2
  3905. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  3906. end
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