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- spahetty = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- spahetty.EmitterSize = 100
- spahetty.Volume = 35
- spahetty.SoundId = "rbxassetid://496055561"
- wait(1)
- --By Rufus14
- SURVUR = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- SURVUR.EmitterSize = 100
- SURVUR.Volume = 35
- SURVUR.SoundId = "rbxassetid://335958739"
- EXPLOSIONZ = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- EXPLOSIONZ.EmitterSize = 100
- EXPLOSIONZ.Volume = 35
- EXPLOSIONZ.SoundId = "rbxassetid://388826051"
- CHARGE = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- CHARGE.EmitterSize = 100
- CHARGE.Volume = 50
- CHARGE.SoundId = "rbxassetid://320355925"
- WEEGEE1 = Instance.new("Part", game.Players.LocalPlayer.Character.Head)
- WEEGEE1.Size = Vector3.new(50,100,0)
- WEEGEE1.Anchored = true
- WEEGEE1.CanCollide = false
- WEEGEE1.Position = game.Players.LocalPlayer.Character["Left Leg"].Position
- WEEGEE1.Position = WEEGEE1.Position + Vector3.new(0,50,-50)
- dec = Instance.new("Decal", WEEGEE1)
- dec.Texture = "http://www.roblox.com/asset/?id=392601484"
- dec.Face = "Back"
- WEEGEE1.Transparency = 1
- MOOSIC = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- MOOSIC.EmitterSize = 100
- MOOSIC.Volume = 30
- MOOSIC.SoundId = "rbxassetid://879190787"
- MOOSIC:Play()
- MOOSIC.Looped = true
- msg = Instance.new("Message", workspace)
- msg.Text = "=)"
- wait(3)
- msg:destroy()
- for i = 1,math.huge do
- Math = math.random(1,5)
- wait(4)
- if Math == 5 then
- msg = Instance.new("Message", workspace)
- msg.Text = "Chara is useing Knife Rain"
- wait(2.5)
- msg:destroy()
- spahetty:Play()
- MOOSIC.Volume = 0
- wait(9.5)
- for i = 1,10 do
- wait(0.2)
- caik = Instance.new("Part", workspace)
- caik.Position = WEEGEE1.Position
- mesh = Instance.new("SpecialMesh", caik)
- mesh.MeshId = "http://www.roblox.com/asset/?id=121944778"
- mesh.TextureId = "http://www.roblox.com/asset/?id=121944805"
- mesh.Scale = Vector3.new(15,6,15)
- caik.Anchored = true
- caik.Position = caik.Position + Vector3.new(math.random(-70,70),30,math.random(-70,70))
- for i = 1,90 do
- wait(0.0001)
- caik.Position = caik.Position - Vector3.new(0,1,0)
- end
- boombeach = Instance.new("Explosion", caik)
- boombeach.Position = caik.Position
- boombeach.Visible = false
- boombeach.BlastPressure = 300000
- boombeach.BlastRadius = 25
- end
- wait(2)
- for i = 1,10 do
- spahetty:Stop()
- MOOSIC.Volume = 30
- caik:destroy()
- end
- end
- if Math == 4 then
- msg = Instance.new("Message", workspace)
- msg.Text = "=)"
- wait(2.5)
- msg:destroy()
- CHARGE:Play()
- wait(2.5)
- for i = 1,60 do
- wait(0.05)
- BOOM12 = Instance.new("Explosion", workspace)
- BOOM12.Position = WEEGEE1.Position
- BOOM12.Position = BOOM12.Position + Vector3.new(math.random(-200,200),0,math.random(-200,200))
- BOOM12.Position = BOOM12.Position - Vector3.new(0,50,0)
- BOOM12.BlastPressure = 100000
- BOOM12.BlastRadius = 7
- end
- end
- if Math == 3 then
- msg = Instance.new("Message", workspace)
- msg.Text = "Chara is thinking =)"
- wait(2)
- msg:destroy()
- for i = 1,10 do
- wait(0.05)
- WEEGEE1.Rotation = WEEGEE1.Rotation + Vector3.new(0,4,0)
- end
- for i = 1,10 do
- wait(0.05)
- WEEGEE1.Rotation = WEEGEE1.Rotation + Vector3.new(0,-4,0)
- end
- end
- if Math == 1 then
- msg = Instance.new("Message", workspace)
- msg.Text = "Chara is attacking =)"
- wait(4)
- msg:destroy()
- CHARGE:Play()
- wait(3.5)
- EXPLOSIONZ:Play()
- BOOM = Instance.new("Explosion", WEEGEE1)
- BOOM.Position = WEEGEE1.Position
- BOOM.BlastPressure = 200000
- BOOM.BlastRadius = 250
- end
- ------------------------
- if Math == 2 then
- msg = Instance.new("Message", workspace)
- msg.Text = "Chara:??? =/"
- wait(3)
- MOOSIC.Volume = 0
- SURVUR:Play()
- for i = 1,5 do
- msg:destroy()
- noicething = Instance.new("Part", game.Players.LocalPlayer.Character.Head)
- noicething.Size = Vector3.new(45,10,15)
- noicething.Shape = "Cylinder"
- noicething.BrickColor = BrickColor.new("Really red")
- noicething.BottomSurface = "Smooth"
- noicething.TopSurface = "Smooth"
- WEEGEE = Instance.new("Part", game.Players.LocalPlayer.Character.Head)
- WEEGEE.Size = Vector3.new(11,11,11)
- WEEGEE.Transparency = 1
- Weld3 = Instance.new("Weld", WEEGEE)
- Weld3.Part0 = WEEGEE
- Weld3.Part1 = noicething
- Weld3.C0 = Weld3.C0 * CFrame.Angles(0,1.5,0)
- tehfaic = Instance.new("Decal", WEEGEE)
- tehfaic.Texture = "http://www.roblox.com/asset/?id=526448071"
- tehfaic.Face = "Top"
- Weld3.C0 = Weld3.C0 * CFrame.new(10,0,0)
- Weld3.C0 = Weld3.C0 * CFrame.Angles(3,0,0)
- ball = Instance.new("Part", game.Players.LocalPlayer.Character.Head)
- ball.Shape = "Ball"
- ball.BrickColor = BrickColor.new("Really black")
- ball.Size = Vector3.new(13,13,13)
- ball.TopSurface = "Smooth"
- ball.BottomSurface = "Smooth"
- ball1 = Instance.new("Part", game.Players.LocalPlayer.Character.Head)
- ball1.Shape = "Ball"
- ball1.BrickColor = BrickColor.new("Really red")
- ball1.Size = Vector3.new(13,13,13)
- ball1.TopSurface = "Smooth"
- ball1.BottomSurface = "Smooth"
- wait(0.001)
- Weld = Instance.new("Weld", noicething)
- Weld.Part0 = noicething
- Weld.Part1 = ball
- Weld.C0 = Weld.C0 * CFrame.new(20,0,-6.5)
- Weld1 = Instance.new("Weld", noicething)
- Weld1.Part0 = noicething
- Weld1.Part1 = ball1
- Weld1.C0 = Weld.C0 * CFrame.new(0,0,13)
- noicething.Position = WEEGEE1.Position + Vector3.new(-40,0,0)
- ball.Position = WEEGEE1.Position + Vector3.new(40,0,0)
- ball1.Position = WEEGEE1.Position + Vector3.new(40,0,0)
- WEEGEE.Position = WEEGEE1.Position + Vector3.new(40,0,0)
- wait(0.1)
- for i = 1,5 do
- wait()
- bomb = Instance.new("Explosion", noicething)
- bomb.BlastRadius = 70
- bomb.BlastPressure = 100000
- bomb.Position = noicething.Position
- wait(0.1)
- noicething:destroy()
- WEEGEE:destroy()
- ball:destroy()
- ball1:destroy()
- end
- end
- SURVUR:Stop()
- MOOSIC.Volume = 30
- end
- end
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