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- local teim = {"10000"}
- snd = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- snd.SoundId = "rbxassetid://140637992"
- snd.Volume = 1
- par = Instance.new("ParticleEmitter", game.Players.LocalPlayer.Character.Head)
- par.Texture = "http://www.roblox.com/asset/?id=164055044"
- par.EmissionDirection = "Front"
- par.Enabled = false
- while true do
- snd:Play()
- par.Enabled = true
- wait(teim[math.random(10000,#teim)])
- par.Enabled = false
- wait(teim[math.random(10000,#teim)])
- end
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