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MawinCK

Learning exploit #2 lua

May 5th, 2024 (edited)
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  1. ---what is "()" kind of this code in lua do?---
  2. I'll explain as what i understand basically 1 function call example you write a script "jump()" or "walk()"<--- inside this after finish the sentence you could put any kind of script after you walk or jump and the effect of "()" will actived because is has a script inside of it
  3. 2 Grouping Expressions: Sometimes in math, you have a bunch of numbers and you want to do something specific with them. Parentheses are like saying, "Hey, let's deal with these numbers first, and then we'll do the other stuff." For scripting about something value or number
  4. 3 Function Declarations: When you're creating a new function, you need to tell Lua what that function will work with. You put the "ingredients" or inputs of the function inside the "()". For example, if you have a function called "addNumbers()", you might write it like this: "function addNumbers(number1, number2)". Here, the parentheses tell Lua that "addNumbers" will need two numbers to work with. Just like adding script to the "()" and make it how it work how it active how it effect how it goes how much how it going how it gonna happen how it gonna triggered for example i died by a sword in roblox but instead of respawn i kicked out of game because the game i played is "if you die you get kicked" and there alot more script than just that
  5. 4 Method Calls: In Roblox Lua, when you want an object to do something, you use methods. The parentheses or "()" are where you put what you want the method to work on. For example, if you want a character to walk, you might write "character:Move(Vector3.new(0,0,1))". The parentheses or "()" are where you put how you want the character to move basically just like put script inside of "()" just to make object work or do something for you example you created that green part you named that "frog" you create the script "frog("script")" inside of that part and is will Cframe move nearby you until is fall map
  6. --what is "game:GetService" or "Get:Service" code--
  7. This one kinda making my head hurt lol
  8. In Roblox Lua scripting, game:GetService() is a method used to access Roblox services. Roblox services are built-in components that provide various functionalities, such as handling player input, managing player characters, rendering the game world, and much more what is rendering? Rendering is the processing of objects in both the 3D space(example.e.g. parts) and the 2D space (example.e.g. GUI) to be displayed onto the screen per frame, done by the Roblox engine. The objects rendered are collectively known as a scene.Here's how game:GetService() works:
  9.  
  10. game: game is a global variable that represents the top-level object in the game hierarchy. It provides access to various game-related functionalities.
  11. GetService(serviceName): GetService() is a method of the game object that allows you to retrieve a specific service by its name.
  12. serviceName: This is a string parameter representing the name of the service you want to retrieve Basically just get service from something like object game part and GUI Or UI and in game script and remote event or making script or more "game:GetService" can be used by lot of exploiter to do lot type of exploit script When you call game:GetService("ServiceName"), Roblox searches for the service with the specified name and returns an object representing that service. You can then use this object to access the functionalities provided by the service. Basically is could used to access functions or instances or object or anything with typing the name of service of thing you wanted to get service of it
  13.  
  14. For example, to access the Players service, which provides functionalities related to managing players in the game, you would use:
  15. local playersService = game:GetService("Players")
  16. Then, you can use playersService to access player-related functionalities, such as retrieving player objects, managing player data, and handling events related to player interactions. Also you can write any script after you get service of anything just to access functions and manage or setting or triggering or script or changing or server or even event
  17. ---What is "HumanoidRootPart"----------------------
  18. In Roblox Lua scripting, the HumanoidRootPart is a key component of a character's structure. It serves as the primary point of reference for a character's movements and position within the game world. When you want to manipulate a character's location or make it perform actions like walking or jumping, you typically interact with its HumanoidRootPart. This part essentially represents the character's position and movement capabilities in the game. For example Player leg or arm or hand or head or torso in roblox exploit lua people use lot of this code just to exploit or fling or even fly In Roblox, the HumanoidRootPart is a fundamental part of a character's model. It serves as the root part of the character's physical representation in the game world. Here's what it does:
  19. Position and Orientation: The HumanoidRootPart determines the position and orientation of the entire character model in the game world. It acts as the anchor point for the character's movement and rotation sometime this thing used for making animations to exploit in game world basically like fake dancing in game or doing some inappropriate animation in game for exploit
  20. Collision Detection: The HumanoidRootPart participates in collision detection with other parts in the game world. It allows the character to interact with the environment, such as walking on surfaces, colliding with obstacles, and interacting with other objects. Example:
  21. local player = game.Players.LocalPlayer
  22. local characters = script.Parent:FindFirstChild("Players")
  23. player.Character.HumanoidRootPart.Touched:Connect(function()
  24. print("Hello boy")
  25. end)
  26. ---this script actived when the HumanoidRootPart touched floor or anything except for some obejct---
  27. Physical Simulation: The HumanoidRootPart is involved in the physical simulation of the character's movement. It interacts with the physics engine to apply forces, detect collisions, and simulate realistic movement based on user input and scripted behaviors for example you write a script about every time you walk on floor or push some physical object is force you to say something on chat
  28. Parenting: In the character's model hierarchy, the HumanoidRootPart typically serves as the parent of other parts, such as limbs, accessories, and attachments. This hierarchical structure allows for easy manipulation and animation of the entire character.
  29. In the context of exploiting, the HumanoidRootPart can be manipulated and scripted to achieve various effects, such as teleportation, flying, or controlling character movement beyond normal gameplay constraints. However, it's important to use such exploits responsibly and consider the impact on gameplay experience and fairness. HumanoidRootPart can used to do lot of exploit such a fling too by lot of methods and way to write script about exploit also is can used for doing god mode or glitch with exploit or even noclip or such control you character part such a arm leg head torso or even you accessories you're wearing
  30. ---What is "for i,v in ipairs" I'll explain it easy
  31. Certainly! In Roblox Lua, "for i, v" is a way to loop through a list of items, like numbers or objects, and perform actions on each item. Here's a simple explanation with an example:
  32. for i, v" is a loop structure where "i" represents or show the index (position) of each item in the list, and "v" represents or show the value of the item itself.
  33. The loop iterates through each item in the list, starting from the first item (index 1) and continuing until the last item.For each iteration of the loop, you can use "i" to access the index of the current item and "v" to access the value of the current item.Here's an example to illustrate how it works:
  34. -- Create a list of numbers
  35. local numbers = {10, 20, 30, 40, 50}
  36.  
  37. -- Loop through each number in the list
  38. for i, v in ipairs(numbers) do
  39. -- Print the index and value of each number
  40. print("Index:", i, "Value:", v)
  41. end
  42. ChatGPT 3.5 explain and example and answer:
  43.  
  44. User
  45. What is "for i,v" on roblox lua?
  46. ChatGPT:
  47. In Roblox Lua, "for i, v" is a loop structure used to iterate over arrays or lists. "i" represents the index of the current element in the array, while "v" represents the value of the element at that index. This loop is commonly used to perform actions on each element of an array. For example:
  48.  
  49. lua
  50. Copy code
  51. local myArray = {10, 20, 30, 40, 50}
  52.  
  53. for i, v in ipairs(myArray) do
  54. print("Index:", i, "Value:", v)
  55. end
  56. This would output:
  57.  
  58. diff
  59. Copy code
  60. Index: 1 Value: 10
  61. Index: 2 Value: 20
  62. Index: 3 Value: 30
  63. Index: 4 Value: 40
  64. Index: 5 Value: 50
  65. User
  66. Easy explain and example?
  67. ChatGPT
  68. Certainly! In Roblox Lua, "for i, v" is a way to loop through a list of items, like numbers or objects, and perform actions on each item. Here's a simple explanation with an example:
  69.  
  70. "for i, v" is a loop structure where "i" represents the index (position) of each item in the list, and "v" represents the value of the item itself.
  71. The loop iterates through each item in the list, starting from the first item (index 1) and continuing until the last item.
  72. For each iteration of the loop, you can use "i" to access the index of the current item and "v" to access the value of the current item.
  73. Here's an example to illustrate how it works:
  74.  
  75. lua
  76. Copy code
  77. -- Create a list of numbers
  78. local numbers = {10, 20, 30, 40, 50}
  79.  
  80. -- Loop through each number in the list
  81. for i, v in ipairs(numbers) do
  82. -- Print the index and value of each number
  83. print("Index:", i, "Value:", v)
  84. end
  85. In this example:
  86.  
  87. "numbers" is a list of numbers.
  88. The "for i, v in ipairs(numbers) do" line starts the loop, where "i" represents or show the index of each number and "v" represents the value of each number.
  89. Inside the loop, we print out the index and value of each number using "print("Index:", i, "Value:", v)". Index: 1 Value: 10
  90. Index: 2 Value: 20
  91. Index: 3 Value: 30
  92. Index: 4 Value: 40
  93. Index: 5 Value: 50
  94. Is will print each line of these number
  95. Asking to chatGPT:Item mean like item in you backpack right?
  96. Chat GPT answer and explain:
  97. Ah, got it! In the context of "for i, v in ipairs", if you're referring to "items" like items in your backpack within a game, it depends on how you've organized your data.
  98. Asking:you can put script to you item in backbag right?
  99. ChatGPT answer and explain:
  100. Yes, in Roblox, you can associate or put or write scripts with objects, including items in a player's backpack. For example, you can attach scripts to weapons, tools, or any other items a player might carry. These scripts can define behaviors, interactions, or effects associated with those items.
  101. Asking about exploit:What does "for i,v ipairs" do on roblox lua exploit
  102. ChatGPT answer and explain and example:
  103. In Roblox Lua exploit scripts, "for i, v in ipairs" is used to iterate over a list or array of items. This loop structure allows the exploit script to perform actions on each item in the list."i" represents the index (position) of the current item in the list.
  104. "v" represents the value of the current item. On roblox lua exploit
  105. For example, if you have a list of objects or scripts or item within the game world, you can use "ipairs" to loop through them and execute code for each one here example:
  106. -- List of objects or scripts
  107. local objects = {script1, script2, script3}
  108.  
  109. -- Loop through each object/script in the list
  110. for i, v in ipairs(objects) do
  111. -- Perform actions on each object/script
  112. print("Processing item", i, ":", v)
  113. end
  114. ---actually you could put any script exploit other than just print
  115. This loop will iterate over each object/script/item in the "objects" list and print out information about each one
  116. Asking about exploit:Mean if you execute script about exploit that put script into you item is also work too?
  117. ChatGPT answer and explain:
  118. Yes, if you execute a script within a Roblox Lua exploit that interacts with items in the game world, such as putting a script into an item, it should work as intended. The exploit script can manipulate items, including attaching scripts to them, removing them, or modifying their properties. This allows exploit developers to create scripts that perform various actions within the game, including modifying the behavior of items or interacting with them in unique ways.
  119. Asking about exploit:What can exploiter or hacker do with "for i,v in ipairs" with item on roblox
  120. ChatGPT answer and explain:
  121. Exploiters or hackers can potentially abuse the "for i, v in ipairs" loop in combination with items in Roblox to achieve various malicious actions. Here are some potential scenarios:
  122. Manipulating player inventory: Exploit scripts could iterate over a player's inventory using "ipairs" to find specific items (like valuable items or game-breaking tools) and modify them or duplicate them or edit them or active them or triggering them or more
  123. Attaching malicious scripts to items: Exploiters might use "ipairs" to loop through a player's inventory, identify specific items, and attach malicious scripts to them. These scripts could exploit vulnerabilities, cheat in the game, or cause harm to other players' experiences.
  124. Inventory scanning for exploits: Exploit scripts could scan a player's inventory for specific items known to have vulnerabilities or exploits. Once identified, the script could then trigger the exploit using the targeted items. Example using dex explorer or some exploit that Target item or even copy other or copy item from dex explorer into you backpack and make it able to be used with exploit
  125. Mass item destruction: Exploiters might use "ipairs" to iterate over a player's inventory and delete or destroy all items, causing frustration or disrupting gameplay
  126. Inventory manipulation for economy exploits: Exploiters could use "ipairs" to iterate over a player's inventory, identify valuable items or currencies, and manipulate them to exploit in-game economies or trade system
  127. These are just a few examples, but exploiters can be creative in their abuse of scripting capabilities within Roblox to disrupt or gain an advantage in games. Roblox continuously works to identify and address exploits to maintain a fair and safe gaming environment for all players you know exploiter is creative at their making script and exploit
  128. Me learning to using "for i,v ipairs" then asking ai if correct:
  129. local number = { 80 , 40 , 20 , 50 , 10 }
  130.  
  131. for i, v in ipairs(number) do
  132.  
  133. print("number", i, "value", v)
  134.  
  135. end
  136. Is this correct
  137. ChatGPT answer:
  138. Yes, your code is correct! It creates a table named "number" containing a list of numbers, and then it iterates over each element in the table using the "ipairs" loop.
  139.  
  140. Inside the loop:
  141. - "i" represents the index of the current element.
  142. - "v" represents the value of the current element.
  143.  
  144. Then, it prints out each index and its corresponding value.
  145.  
  146. Here's the output your code will produce:
  147.  
  148. ```
  149. number 1 value 80
  150. number 2 value 40
  151. number 3 value 20
  152. number 4 value 50
  153. number 5 value 10
  154. ```
  155.  
  156. Each line shows the index and the value of each element in the table.
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