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- print("Bee Swarm Simulator Gui Created by topcoolerhacks @ V3rmillion.net")
- print("Discord https://discord.gg/YXzkQqG")
- print("V2.0a 08th Oct 2018")
- print("\nEnabling the Avoid Vicious Bee button when doing an Auto Farm will tp you to a safe\nfield if a vicious bee is detected nearby while farming. When it leaves the field\nyou will tp back and continue farming.")
- print("\nHunt Vicious Bee will put you in God Mode when the bee is detected and tp spam the bees\nlocation so your bees can attack it. When the bee has been defeated you will tp back to\nyour original location and God Mode will be disabled.")
- print("\nFarm Sprout mode will put you in God Mode when the Sprout spawns and tp you to it so\nyour bees can farm it. Token pickup is also enabled. When the sprout has been farmed you will\nstay in that location for 20 seconds to pick up all the goodies then God Mode will be disabled.")
- print("\nIn God Mode you cannot be hurt but cannot use any tools. Turning God Mode Off will put\nyou back to normal so you can use your tools and farm properly again.\nTIP: When you enter God Mode your tool will be dropped. Someone else can then pick up\nthat tool and use it until they leave the game. Useful for friends with low power tools.\nWARNING:Leaving God Mode is glitchy at best. If it doesn't work you will have to rejoin.")
- print("\nPress the j key when fireflys are in a field to farm Moon Tokens. You will tp to each\nfirefly and then pick up the moon token when dropped. If you dont get one press the key\nagain to make sure all the fireflys were touched. Keep doing this until the Fireflys leave.")
- print("\nPress the h key to toggle Token Auto Gathering to pick up tokens near you.")
- print("\nPress the y key to tp back to your hive and make honey from your gathered pollen.")
- local plr = game:GetService("Players").LocalPlayer
- local mouse = game.Players.LocalPlayer:GetMouse()
- local UIS = game:GetService'UserInputService'
- sproutstarted = false
- sproutsafety = false
- pausehumcheck = false
- SproutFarmActive = false
- FieldBoostActive = false
- TreatActive = false
- WealthClockActive = false
- infjumpactive = false
- antchallengeescape = false
- AutoDigActive = false
- PollenFarmActive = false
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- godmodeactivated = false
- resethive = false
- HuntViciousActive = false
- AvoidViciousActive = false
- viciousbeenear = false
- viciousbeedetected = false
- viciousdistance1 = ""
- switchlocationmsg = false
- tokenfarmactive = false
- tokenfarmactive2 = false
- GodModeActive = false
- moontokenfarmactive = false
- farmzoneswitchback = false
- switchingzone = false
- FarmTempOFF = false
- AvoidTempOFF = false
- -- Anti Idle
- local VirtualUser=game:service'VirtualUser'
- game:service'Players'.LocalPlayer.Idled:connect(function()
- VirtualUser:CaptureController()
- VirtualUser:ClickButton2(Vector2.new())
- end)
- -- Objects
- local MainGUI = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local WayPoints = Instance.new("TextButton")
- local WayPointsFrame = Instance.new("Frame")
- local ShowLocation = Instance.new("TextLabel")
- local SetLocation = Instance.new("TextButton")
- local TPLocation = Instance.new("TextButton")
- local ReturnToHive = Instance.new("TextButton")
- local BlackBear = Instance.new("TextButton")
- local BrownBear = Instance.new("TextButton")
- local SunBear = Instance.new("TextButton")
- local PandaBear = Instance.new("TextButton")
- local PolarBear = Instance.new("TextButton")
- local ScienceBear = Instance.new("TextButton")
- local MotherBear = Instance.new("TextButton")
- local TunnelBear = Instance.new("TextButton")
- local TravelingBear = Instance.new("TextButton")
- local RedBoost = Instance.new("TextButton")
- local BlueBoost = Instance.new("TextButton")
- local MountainBoost = Instance.new("TextButton")
- local RedCannon = Instance.new("TextButton")
- local BlueCannon = Instance.new("TextButton")
- local YellowCannon = Instance.new("TextButton")
- local Slingshot = Instance.new("TextButton")
- local BeeShop = Instance.new("TextButton")
- local TPShop = Instance.new("TextButton")
- local TPShop2 = Instance.new("TextButton")
- local MountainTopShop = Instance.new("TextButton")
- local TentShop = Instance.new("TextButton")
- local RedClubhouse = Instance.new("TextButton")
- local BlueClubhouse = Instance.new("TextButton")
- local TicketShop = Instance.new("TextButton")
- local ClubHoney = Instance.new("TextButton")
- local RoyalJellyShop = Instance.new("TextButton")
- local TicketRoyalJelly = Instance.new("TextButton")
- local Honeystorm = Instance.new("TextButton")
- local HoneyConvertor = Instance.new("TextButton")
- local StrawBerryField = Instance.new("TextButton")
- local PumpkinField = Instance.new("TextButton")
- local SunflowerField = Instance.new("TextButton")
- local CloverField = Instance.new("TextButton")
- local SpiderField = Instance.new("TextButton")
- local MushRoomField = Instance.new("TextButton")
- local BamBooField = Instance.new("TextButton")
- local DandelionField = Instance.new("TextButton")
- local PineappleField = Instance.new("TextButton")
- local BlueField = Instance.new("TextButton")
- local RoseField = Instance.new("TextButton")
- local CactusField = Instance.new("TextButton")
- local PineTreeField = Instance.new("TextButton")
- local MountainTopField = Instance.new("TextButton")
- local KingbeetlesLair = Instance.new("TextButton")
- local AntChallenge = Instance.new("TextButton")
- local Onett = Instance.new("TextButton")
- local TreatDispenser = Instance.new("TextButton")
- local TicketDispenser = Instance.new("TextButton")
- local WealthClock = Instance.new("TextButton")
- local StarHut = Instance.new("TextButton")
- local GumdropDispenser = Instance.new("TextButton")
- local BlueberryDispenser = Instance.new("TextButton")
- local StrawberryDispenser = Instance.new("TextButton")
- local TreatShop = Instance.new("TextButton")
- local SproutDispenser = Instance.new("TextButton")
- local AvoidViciousBee = Instance.new("TextButton")
- local Field1AF = Instance.new("TextButton")
- local Field2AF = Instance.new("TextButton")
- local Field3AF = Instance.new("TextButton")
- local Field4AF = Instance.new("TextButton")
- local Field5AF = Instance.new("TextButton")
- local Field6AF = Instance.new("TextButton")
- local Field7AF = Instance.new("TextButton")
- local Field8AF = Instance.new("TextButton")
- local Field9AF = Instance.new("TextButton")
- local Field10AF = Instance.new("TextButton")
- local Field11AF = Instance.new("TextButton")
- local Field12AF = Instance.new("TextButton")
- local Field13AF = Instance.new("TextButton")
- local Field14AF = Instance.new("TextButton")
- local TimeLabel = Instance.new("TextLabel")
- local Players = Instance.new("TextButton")
- local PlayerFrame = Instance.new("Frame")
- local PlayerList = Instance.new("Frame")
- local PlayerListBox = Instance.new("Frame")
- local PlyrSel = Instance.new("TextLabel")
- local Player1 = Instance.new("TextButton")
- local Player2 = Instance.new("TextButton")
- local Player3 = Instance.new("TextButton")
- local Player4 = Instance.new("TextButton")
- local Player5 = Instance.new("TextButton")
- local TpPlayer = Instance.new("TextButton")
- local FindTreasures = Instance.new("TextButton")
- local FindTreasuresText1 = Instance.new("TextLabel")
- local ExtrasScreen = Instance.new("TextButton")
- local ExtrasFrame = Instance.new("Frame")
- local ViciousBeeFrame = Instance.new("Frame")
- local InfoScreen = Instance.new("TextButton")
- local InfoFrame = Instance.new("Frame")
- local TPTool = Instance.new("TextButton")
- local BTool = Instance.new("TextButton")
- local ReJoinServer = Instance.new("TextButton")
- local NoClip = Instance.new("TextButton")
- local InfoText1 = Instance.new("TextLabel")
- local God = Instance.new("TextButton")
- local HuntViciousBee = Instance.new("TextButton")
- local ViciousBeeDetect = Instance.new("TextLabel")
- local FireflyDetect = Instance.new("TextLabel")
- local SproutDetect = Instance.new("TextLabel")
- local PollenFarm = Instance.new("TextButton")
- local FarmFrame = Instance.new("Frame")
- local StartFarm = Instance.new("TextButton")
- local AutoDig = Instance.new("TextButton")
- local TokenToggleLabel = Instance.new("TextLabel")
- local TokenToggle = Instance.new("TextBox")
- local FireflyToggleLabel = Instance.new("TextLabel")
- local FireflyToggle = Instance.new("TextBox")
- local HoneyToggleLabel = Instance.new("TextLabel")
- local HoneyToggle = Instance.new("TextBox")
- local InfJumpToggle = Instance.new("TextButton")
- local WealthClockToggle = Instance.new("TextButton")
- local FieldBoostToggle = Instance.new("TextButton")
- local TreatToggle = Instance.new("TextButton")
- local SproutFarmToggle = Instance.new("TextButton")
- local InfBackpack = Instance.new("TextButton")
- -- Properties
- MainGUI.Name = "MainGUI"
- MainGUI.Parent = game.CoreGui
- local MainCORE = game.CoreGui["MainGUI"]
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = MainGUI
- MainFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- MainFrame.BackgroundTransparency = 0.3
- MainFrame.BorderColor3 = Color3.new(0, 0, 0)
- MainFrame.Position = UDim2.new(0.5, -319, 0, -32)
- MainFrame.Size = UDim2.new(0, 638, 0, 30)
- Close.Name = "Close"
- Close.Parent = MainFrame
- Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Close.BorderColor3 = Color3.new(0, 1, 0)
- Close.Position = UDim2.new(0, 5, 0, 5)
- Close.Size = UDim2.new(0, 20, 0, 20)
- Close.Font = Enum.Font.Fantasy
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 0, 0)
- Close.TextSize = 17
- Close.TextScaled = true
- Close.TextWrapped = true
- WayPoints.Name = "WayPoints"
- WayPoints.Parent = MainFrame
- WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- WayPoints.BorderColor3 = Color3.new(0, 1, 0)
- WayPoints.Position = UDim2.new(0, 30, 0, 5)
- WayPoints.Size = UDim2.new(0, 83, 0, 20)
- WayPoints.Font = Enum.Font.Fantasy
- WayPoints.TextColor3 = Color3.new(1, 1, 1)
- WayPoints.Text = "WayPoints"
- WayPoints.TextSize = 17
- WayPoints.TextWrapped = true
- WayPointsFrame.Name = "WayPointsFrame"
- WayPointsFrame.Parent = MainFrame
- WayPointsFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0)
- WayPointsFrame.BackgroundTransparency = 0.3
- WayPointsFrame.Position = UDim2.new(0, 0, 0, 34)
- WayPointsFrame.Size = UDim2.new(0, 600, 0, 530)
- WayPointsFrame.Visible = false
- ShowLocation.Name = "ShowLocation"
- ShowLocation.Parent = WayPointsFrame
- ShowLocation.BackgroundColor3 = Color3.new(1, 1, 1)
- ShowLocation.TextColor3 = Color3.new(0, 0, 0)
- ShowLocation.BorderColor3 = Color3.new(0, 0, 0)
- ShowLocation.Position = UDim2.new(0, 190, 0, 5)
- ShowLocation.Size = UDim2.new(0, 180, 0, 20)
- ShowLocation.Font = Enum.Font.Fantasy
- ShowLocation.Text = "Current Location"
- ShowLocation.TextWrapped = true
- ShowLocation.TextSize = 15
- SetLocation.Name = "SetLocation"
- SetLocation.Parent = WayPointsFrame
- SetLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SetLocation.TextColor3 = Color3.new(1, 1, 1)
- SetLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SetLocation.Position = UDim2.new(0, 375, 0, 5)
- SetLocation.Size = UDim2.new(0, 150, 0, 20)
- SetLocation.Font = Enum.Font.Fantasy
- SetLocation.Text = "Set Location"
- SetLocation.TextWrapped = true
- SetLocation.TextSize = 16
- TPLocation.Name = "TPLocation"
- TPLocation.Parent = WayPointsFrame
- TPLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TPLocation.TextColor3 = Color3.new(1, 1, 1)
- TPLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TPLocation.Position = UDim2.new(0, 530, 0, 5)
- TPLocation.Size = UDim2.new(0, 65, 0, 20)
- TPLocation.Font = Enum.Font.Fantasy
- TPLocation.Text = "Move to"
- TPLocation.TextWrapped = true
- TPLocation.TextSize = 16
- ReturnToHive.Name = "ReturnToHive"
- ReturnToHive.Parent = WayPointsFrame
- ReturnToHive.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ReturnToHive.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- ReturnToHive.Position = UDim2.new(0, 5, 0, 5)
- ReturnToHive.Size = UDim2.new(0, 180, 0, 20)
- ReturnToHive.TextColor3 = Color3.new(1, 1, 1)
- ReturnToHive.Font = Enum.Font.Fantasy
- ReturnToHive.Text = "Return To Hive"
- ReturnToHive.TextSize = 16
- BlackBear.Name = "BlackBear"
- BlackBear.Parent = WayPointsFrame
- BlackBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlackBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlackBear.Position = UDim2.new(0, 5, 0, 30)
- BlackBear.Size = UDim2.new(0, 180, 0, 20)
- BlackBear.TextColor3 = Color3.new(1, 1, 1)
- BlackBear.Font = Enum.Font.Fantasy
- BlackBear.Text = "Black Bear"
- BlackBear.TextSize = 16
- BrownBear.Name = "BrownBear"
- BrownBear.Parent = WayPointsFrame
- BrownBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BrownBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BrownBear.Position = UDim2.new(0, 5, 0, 55)
- BrownBear.Size = UDim2.new(0, 180, 0, 20)
- BrownBear.TextColor3 = Color3.new(1, 1, 1)
- BrownBear.Font = Enum.Font.Fantasy
- BrownBear.Text = "Brown Bear"
- BrownBear.TextSize = 16
- PandaBear.Name = "PandaBear"
- PandaBear.Parent = WayPointsFrame
- PandaBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PandaBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PandaBear.Position = UDim2.new(0, 5, 0, 80)
- PandaBear.Size = UDim2.new(0, 180, 0, 20)
- PandaBear.TextColor3 = Color3.new(1, 1, 1)
- PandaBear.Font = Enum.Font.Fantasy
- PandaBear.Text = "Panda Bear"
- PandaBear.TextSize = 16
- PolarBear.Name = "PolarBear"
- PolarBear.Parent = WayPointsFrame
- PolarBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PolarBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PolarBear.Position = UDim2.new(0, 5, 0, 105)
- PolarBear.Size = UDim2.new(0, 180, 0, 20)
- PolarBear.TextColor3 = Color3.new(1, 1, 1)
- PolarBear.Font = Enum.Font.Fantasy
- PolarBear.Text = "Polar Bear"
- PolarBear.TextSize = 16
- ScienceBear.Name = "ScienceBear"
- ScienceBear.Parent = WayPointsFrame
- ScienceBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ScienceBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- ScienceBear.Position = UDim2.new(0, 5, 0, 130)
- ScienceBear.Size = UDim2.new(0, 180, 0, 20)
- ScienceBear.TextColor3 = Color3.new(1, 1, 1)
- ScienceBear.Font = Enum.Font.Fantasy
- ScienceBear.Text = "Science Bear"
- ScienceBear.TextSize = 16
- TravelingBear.Name = "TravelingBear"
- TravelingBear.Parent = WayPointsFrame
- TravelingBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TravelingBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TravelingBear.Position = UDim2.new(0, 5, 0, 155)
- TravelingBear.Size = UDim2.new(0, 180, 0, 20)
- TravelingBear.TextColor3 = Color3.new(1, 1, 1)
- TravelingBear.Font = Enum.Font.Fantasy
- TravelingBear.Text = "Traveling Bear"
- TravelingBear.TextSize = 16
- MotherBear.Name = "MotherBear"
- MotherBear.Parent = WayPointsFrame
- MotherBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MotherBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MotherBear.Position = UDim2.new(0, 5, 0, 180)
- MotherBear.Size = UDim2.new(0, 180, 0, 20)
- MotherBear.TextColor3 = Color3.new(1, 1, 1)
- MotherBear.Font = Enum.Font.Fantasy
- MotherBear.Text = "Mother Bear"
- MotherBear.TextSize = 16
- TunnelBear.Name = "TunnelBear"
- TunnelBear.Parent = WayPointsFrame
- TunnelBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TunnelBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TunnelBear.Position = UDim2.new(0, 5, 0, 205)
- TunnelBear.Size = UDim2.new(0, 180, 0, 20)
- TunnelBear.TextColor3 = Color3.new(1, 1, 1)
- TunnelBear.Font = Enum.Font.Fantasy
- TunnelBear.Text = "Tunnel Bear"
- TunnelBear.TextSize = 16
- SunBear.Name = "SunBear"
- SunBear.Parent = WayPointsFrame
- SunBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SunBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SunBear.Position = UDim2.new(0, 5, 0, 230)
- SunBear.Size = UDim2.new(0, 180, 0, 20)
- SunBear.TextColor3 = Color3.new(1, 1, 1)
- SunBear.Font = Enum.Font.Fantasy
- SunBear.Text = "Sun Bear"
- SunBear.TextSize = 16
- Onett.Name = "Onett"
- Onett.Parent = WayPointsFrame
- Onett.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Onett.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Onett.Position = UDim2.new(0, 5, 0, 255)
- Onett.Size = UDim2.new(0, 180, 0, 20)
- Onett.TextColor3 = Color3.new(1, 1, 1)
- Onett.Font = Enum.Font.Fantasy
- Onett.Text = "Onett"
- Onett.TextSize = 16
- RedBoost.Name = "RedBoost"
- RedBoost.Parent = WayPointsFrame
- RedBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RedBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RedBoost.Position = UDim2.new(0, 5, 0, 280)
- RedBoost.Size = UDim2.new(0, 180, 0, 20)
- RedBoost.TextColor3 = Color3.new(1, 1, 1)
- RedBoost.Font = Enum.Font.Fantasy
- RedBoost.Text = "Red Field Booster"
- RedBoost.TextSize = 16
- BlueBoost.Name = "BlueBoost"
- BlueBoost.Parent = WayPointsFrame
- BlueBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlueBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlueBoost.Position = UDim2.new(0, 5, 0, 305)
- BlueBoost.Size = UDim2.new(0, 180, 0, 20)
- BlueBoost.TextColor3 = Color3.new(1, 1, 1)
- BlueBoost.Font = Enum.Font.Fantasy
- BlueBoost.Text = "Blue Field Booster"
- BlueBoost.TextSize = 16
- MountainBoost.Name = "MountainBoost"
- MountainBoost.Parent = WayPointsFrame
- MountainBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MountainBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MountainBoost.Position = UDim2.new(0, 5, 0, 330)
- MountainBoost.Size = UDim2.new(0, 180, 0, 20)
- MountainBoost.TextColor3 = Color3.new(1, 1, 1)
- MountainBoost.Font = Enum.Font.Fantasy
- MountainBoost.Text = "MountainTop Booster"
- MountainBoost.TextSize = 16
- RedCannon.Name = "RedCannon"
- RedCannon.Parent = WayPointsFrame
- RedCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RedCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RedCannon.Position = UDim2.new(0, 5, 0, 355)
- RedCannon.Size = UDim2.new(0, 180, 0, 20)
- RedCannon.TextColor3 = Color3.new(1, 1, 1)
- RedCannon.Font = Enum.Font.Fantasy
- RedCannon.Text = "Red Cannon (22)"
- RedCannon.TextSize = 16
- BlueCannon.Name = "BlueCannon"
- BlueCannon.Parent = WayPointsFrame
- BlueCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlueCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlueCannon.Position = UDim2.new(0, 5, 0, 380)
- BlueCannon.Size = UDim2.new(0, 180, 0, 20)
- BlueCannon.TextColor3 = Color3.new(1, 1, 1)
- BlueCannon.Font = Enum.Font.Fantasy
- BlueCannon.Text = "Blue Cannon (16)"
- BlueCannon.TextSize = 16
- YellowCannon.Name = "YellowCannon"
- YellowCannon.Parent = WayPointsFrame
- YellowCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- YellowCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- YellowCannon.Position = UDim2.new(0, 5, 0, 405)
- YellowCannon.Size = UDim2.new(0, 180, 0, 20)
- YellowCannon.TextColor3 = Color3.new(1, 1, 1)
- YellowCannon.Font = Enum.Font.Fantasy
- YellowCannon.Text = "Yellow Cannon (12)"
- YellowCannon.TextSize = 16
- Slingshot.Name = "Slingshot"
- Slingshot.Parent = WayPointsFrame
- Slingshot.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Slingshot.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Slingshot.Position = UDim2.new(0, 5, 0, 430)
- Slingshot.Size = UDim2.new(0, 180, 0, 20)
- Slingshot.TextColor3 = Color3.new(1, 1, 1)
- Slingshot.Font = Enum.Font.Fantasy
- Slingshot.Text = "Slingshot (8)"
- Slingshot.TextSize = 16
- AntChallenge.Name = "AntChallenge"
- AntChallenge.Parent = WayPointsFrame
- AntChallenge.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AntChallenge.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- AntChallenge.Position = UDim2.new(0, 5, 0, 455)
- AntChallenge.Size = UDim2.new(0, 180, 0, 20)
- AntChallenge.TextColor3 = Color3.new(1, 1, 1)
- AntChallenge.Font = Enum.Font.Fantasy
- AntChallenge.Text = "Ant Challenge"
- AntChallenge.TextSize = 16
- KingbeetlesLair.Name = "KingbeetlesLair"
- KingbeetlesLair.Parent = WayPointsFrame
- KingbeetlesLair.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- KingbeetlesLair.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- KingbeetlesLair.Position = UDim2.new(0, 5, 0, 480)
- KingbeetlesLair.Size = UDim2.new(0, 180, 0, 20)
- KingbeetlesLair.TextColor3 = Color3.new(1, 1, 1)
- KingbeetlesLair.Font = Enum.Font.Fantasy
- KingbeetlesLair.Text = "King Beetles Lair"
- KingbeetlesLair.TextSize = 16
- HoneyConvertor.Name = "HoneyConvertor"
- HoneyConvertor.Parent = WayPointsFrame
- HoneyConvertor.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- HoneyConvertor.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- HoneyConvertor.Position = UDim2.new(0, 5, 0, 505)
- HoneyConvertor.Size = UDim2.new(0, 180, 0, 20)
- HoneyConvertor.TextColor3 = Color3.new(1, 1, 1)
- HoneyConvertor.Font = Enum.Font.Fantasy
- HoneyConvertor.Text = "Instant Honey Converter"
- HoneyConvertor.TextSize = 16
- BeeShop.Name = "BeeShop"
- BeeShop.Parent = WayPointsFrame
- BeeShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BeeShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BeeShop.Position = UDim2.new(0, 190, 0, 30)
- BeeShop.Size = UDim2.new(0, 180, 0, 20)
- BeeShop.TextColor3 = Color3.new(1, 1, 1)
- BeeShop.Font = Enum.Font.Fantasy
- BeeShop.Text = "Bees Shop"
- BeeShop.TextSize = 16
- TPShop.Name = "TPShop"
- TPShop.Parent = WayPointsFrame
- TPShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TPShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TPShop.Position = UDim2.new(0, 190, 0, 55)
- TPShop.Size = UDim2.new(0, 180, 0, 20)
- TPShop.TextColor3 = Color3.new(1, 1, 1)
- TPShop.Font = Enum.Font.Fantasy
- TPShop.Text = "Basic Tools Shop"
- TPShop.TextSize = 16
- TPShop2.Name = "TPShop2"
- TPShop2.Parent = WayPointsFrame
- TPShop2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TPShop2.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TPShop2.Position = UDim2.new(0, 190, 0, 80)
- TPShop2.Size = UDim2.new(0, 180, 0, 20)
- TPShop2.TextColor3 = Color3.new(1, 1, 1)
- TPShop2.Font = Enum.Font.Fantasy
- TPShop2.Text = "Advanced Tools Shop"
- TPShop2.TextSize = 16
- MountainTopShop.Name = "MountainTopShop"
- MountainTopShop.Parent = WayPointsFrame
- MountainTopShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MountainTopShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MountainTopShop.Position = UDim2.new(0, 190, 0, 105)
- MountainTopShop.Size = UDim2.new(0, 180, 0, 20)
- MountainTopShop.TextColor3 = Color3.new(1, 1, 1)
- MountainTopShop.Font = Enum.Font.Fantasy
- MountainTopShop.Text = "Mountain Top Shop"
- MountainTopShop.TextSize = 16
- TentShop.Name = "TentShop"
- TentShop.Parent = WayPointsFrame
- TentShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TentShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TentShop.Position = UDim2.new(0, 190, 0, 130)
- TentShop.Size = UDim2.new(0, 180, 0, 20)
- TentShop.TextColor3 = Color3.new(1, 1, 1)
- TentShop.Font = Enum.Font.Fantasy
- TentShop.Text = "Ticket Tent Shop"
- TentShop.TextSize = 16
- TreatShop.Name = "TreatShop"
- TreatShop.Parent = WayPointsFrame
- TreatShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TreatShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TreatShop.Position = UDim2.new(0, 190, 0, 155)
- TreatShop.Size = UDim2.new(0, 180, 0, 20)
- TreatShop.TextColor3 = Color3.new(1, 1, 1)
- TreatShop.Font = Enum.Font.Fantasy
- TreatShop.Text = "Treat Shop"
- TreatShop.TextSize = 16
- RedClubhouse.Name = "RedClubhouse"
- RedClubhouse.Parent = WayPointsFrame
- RedClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RedClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RedClubhouse.Position = UDim2.new(0, 190, 0, 180)
- RedClubhouse.Size = UDim2.new(0, 180, 0, 20)
- RedClubhouse.TextColor3 = Color3.new(1, 1, 1)
- RedClubhouse.Font = Enum.Font.Fantasy
- RedClubhouse.Text = "Red Clubhouse"
- RedClubhouse.TextSize = 16
- BlueClubhouse.Name = "BlueClubhouse"
- BlueClubhouse.Parent = WayPointsFrame
- BlueClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlueClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlueClubhouse.Position = UDim2.new(0, 190, 0, 205)
- BlueClubhouse.Size = UDim2.new(0, 180, 0, 20)
- BlueClubhouse.TextColor3 = Color3.new(1, 1, 1)
- BlueClubhouse.Font = Enum.Font.Fantasy
- BlueClubhouse.Text = "Blue Clubhouse"
- BlueClubhouse.TextSize = 16
- TicketShop.Name = "TicketShop"
- TicketShop.Parent = WayPointsFrame
- TicketShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TicketShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TicketShop.Position = UDim2.new(0, 190, 0, 230)
- TicketShop.Size = UDim2.new(0, 180, 0, 20)
- TicketShop.TextColor3 = Color3.new(1, 1, 1)
- TicketShop.Font = Enum.Font.Fantasy
- TicketShop.Text = "Ticket Dispenser"
- TicketShop.TextSize = 16
- ClubHoney.Name = "ClubHoney"
- ClubHoney.Parent = WayPointsFrame
- ClubHoney.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ClubHoney.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- ClubHoney.Position = UDim2.new(0, 190, 0, 255)
- ClubHoney.Size = UDim2.new(0, 180, 0, 20)
- ClubHoney.TextColor3 = Color3.new(1, 1, 1)
- ClubHoney.Font = Enum.Font.Fantasy
- ClubHoney.Text = "Club Honey Dispenser"
- ClubHoney.TextSize = 16
- RoyalJellyShop.Name = "RoyalJellyShop"
- RoyalJellyShop.Parent = WayPointsFrame
- RoyalJellyShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RoyalJellyShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RoyalJellyShop.Position = UDim2.new(0, 190, 0, 280)
- RoyalJellyShop.Size = UDim2.new(0, 180, 0, 20)
- RoyalJellyShop.TextColor3 = Color3.new(1, 1, 1)
- RoyalJellyShop.Font = Enum.Font.Fantasy
- RoyalJellyShop.Text = "Royal Jelly Dispenser"
- RoyalJellyShop.TextSize = 16
- TicketRoyalJelly.Name = "TicketRoyalJelly"
- TicketRoyalJelly.Parent = WayPointsFrame
- TicketRoyalJelly.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TicketRoyalJelly.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TicketRoyalJelly.Position = UDim2.new(0, 190, 0, 305)
- TicketRoyalJelly.Size = UDim2.new(0, 180, 0, 20)
- TicketRoyalJelly.TextColor3 = Color3.new(1, 1, 1)
- TicketRoyalJelly.Font = Enum.Font.Fantasy
- TicketRoyalJelly.Text = "Ticket Royal Jelly Dispenser"
- TicketRoyalJelly.TextSize = 16
- GumdropDispenser.Name = "GumdropDispenser"
- GumdropDispenser.Parent = WayPointsFrame
- GumdropDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- GumdropDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- GumdropDispenser.Position = UDim2.new(0, 190, 0, 330)
- GumdropDispenser.Size = UDim2.new(0, 180, 0, 20)
- GumdropDispenser.TextColor3 = Color3.new(1, 1, 1)
- GumdropDispenser.Font = Enum.Font.Fantasy
- GumdropDispenser.Text = "Gumdrop Dispenser"
- GumdropDispenser.TextSize = 16
- BlueberryDispenser.Name = "BlueberryDispenser"
- BlueberryDispenser.Parent = WayPointsFrame
- BlueberryDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlueberryDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlueberryDispenser.Position = UDim2.new(0, 190, 0, 355)
- BlueberryDispenser.Size = UDim2.new(0, 180, 0, 20)
- BlueberryDispenser.TextColor3 = Color3.new(1, 1, 1)
- BlueberryDispenser.Font = Enum.Font.Fantasy
- BlueberryDispenser.Text = "Blueberry Dispenser"
- BlueberryDispenser.TextSize = 16
- StrawberryDispenser.Name = "StrawberryDispenser"
- StrawberryDispenser.Parent = WayPointsFrame
- StrawberryDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StrawberryDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StrawberryDispenser.Position = UDim2.new(0, 190, 0, 380)
- StrawberryDispenser.Size = UDim2.new(0, 180, 0, 20)
- StrawberryDispenser.TextColor3 = Color3.new(1, 1, 1)
- StrawberryDispenser.Font = Enum.Font.Fantasy
- StrawberryDispenser.Text = "Strawberry Dispenser"
- StrawberryDispenser.TextSize = 16
- TreatDispenser.Name = "TreatDispenser"
- TreatDispenser.Parent = WayPointsFrame
- TreatDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TreatDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TreatDispenser.Position = UDim2.new(0, 190, 0, 405)
- TreatDispenser.Size = UDim2.new(0, 180, 0, 20)
- TreatDispenser.TextColor3 = Color3.new(1, 1, 1)
- TreatDispenser.Font = Enum.Font.Fantasy
- TreatDispenser.Text = "Treat Dispenser"
- TreatDispenser.TextSize = 16
- StarHut.Name = "StarHut"
- StarHut.Parent = WayPointsFrame
- StarHut.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StarHut.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StarHut.Position = UDim2.new(0, 190, 0, 430)
- StarHut.Size = UDim2.new(0, 180, 0, 20)
- StarHut.TextColor3 = Color3.new(1, 1, 1)
- StarHut.Font = Enum.Font.Fantasy
- StarHut.Text = "Star Hall"
- StarHut.TextSize = 16
- WealthClock.Name = "WealthClock"
- WealthClock.Parent = WayPointsFrame
- WealthClock.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- WealthClock.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- WealthClock.Position = UDim2.new(0, 190, 0, 455)
- WealthClock.Size = UDim2.new(0, 180, 0, 20)
- WealthClock.TextColor3 = Color3.new(1, 1, 1)
- WealthClock.Font = Enum.Font.Fantasy
- WealthClock.Text = "Wealth Clock"
- WealthClock.TextSize = 16
- Honeystorm.Name = "Honeystorm"
- Honeystorm.Parent = WayPointsFrame
- Honeystorm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Honeystorm.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Honeystorm.Position = UDim2.new(0, 190, 0, 480)
- Honeystorm.Size = UDim2.new(0, 180, 0, 20)
- Honeystorm.TextColor3 = Color3.new(1, 1, 1)
- Honeystorm.Font = Enum.Font.Fantasy
- Honeystorm.Text = "Summon a Honeystorm"
- Honeystorm.TextSize = 16
- SproutDispenser.Name = "SproutDispenser"
- SproutDispenser.Parent = WayPointsFrame
- SproutDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SproutDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SproutDispenser.Position = UDim2.new(0, 190, 0, 505)
- SproutDispenser.Size = UDim2.new(0, 180, 0, 20)
- SproutDispenser.TextColor3 = Color3.new(1, 1, 1)
- SproutDispenser.Font = Enum.Font.Fantasy
- SproutDispenser.Text = "Summon a Sprout"
- SproutDispenser.TextSize = 16
- SunflowerField.Name = "SunflowerField"
- SunflowerField.Parent = WayPointsFrame
- SunflowerField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SunflowerField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SunflowerField.Position = UDim2.new(0, 375, 0, 30)
- SunflowerField.Size = UDim2.new(0, 180, 0, 20)
- SunflowerField.TextColor3 = Color3.new(1, 1, 1)
- SunflowerField.Font = Enum.Font.Fantasy
- SunflowerField.Text = "Sunflower Field"
- SunflowerField.TextSize = 16
- MushRoomField.Name = "MushRoomField"
- MushRoomField.Parent = WayPointsFrame
- MushRoomField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MushRoomField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MushRoomField.Position = UDim2.new(0, 375, 0, 55)
- MushRoomField.Size = UDim2.new(0, 180, 0, 20)
- MushRoomField.TextColor3 = Color3.new(1, 1, 1)
- MushRoomField.Font = Enum.Font.Fantasy
- MushRoomField.Text = "MushRoom Field"
- MushRoomField.TextSize = 16
- DandelionField.Name = "DandelionField"
- DandelionField.Parent = WayPointsFrame
- DandelionField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- DandelionField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- DandelionField.Position = UDim2.new(0, 375, 0, 80)
- DandelionField.Size = UDim2.new(0, 180, 0, 20)
- DandelionField.TextColor3 = Color3.new(1, 1, 1)
- DandelionField.Font = Enum.Font.Fantasy
- DandelionField.Text = "Dandelion Field"
- DandelionField.TextSize = 16
- BlueField.Name = "BlueField"
- BlueField.Parent = WayPointsFrame
- BlueField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlueField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlueField.Position = UDim2.new(0, 375, 0, 105)
- BlueField.Size = UDim2.new(0, 180, 0, 20)
- BlueField.TextColor3 = Color3.new(1, 1, 1)
- BlueField.Font = Enum.Font.Fantasy
- BlueField.Text = "Blue Flower Field"
- BlueField.TextSize = 16
- CloverField.Name = "CloverField"
- CloverField.Parent = WayPointsFrame
- CloverField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- CloverField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- CloverField.Position = UDim2.new(0, 375, 0, 130)
- CloverField.Size = UDim2.new(0, 180, 0, 20)
- CloverField.TextColor3 = Color3.new(1, 1, 1)
- CloverField.Font = Enum.Font.Fantasy
- CloverField.Text = "Clover Field"
- CloverField.TextSize = 16
- StrawBerryField.Name = "StrawBerryField"
- StrawBerryField.Parent = WayPointsFrame
- StrawBerryField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StrawBerryField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StrawBerryField.Position = UDim2.new(0, 375, 0, 155)
- StrawBerryField.Size = UDim2.new(0, 180, 0, 20)
- StrawBerryField.TextColor3 = Color3.new(1, 1, 1)
- StrawBerryField.Font = Enum.Font.Fantasy
- StrawBerryField.Text = "StrawBerry Field"
- StrawBerryField.TextSize = 16
- SpiderField.Name = "SpiderField"
- SpiderField.Parent = WayPointsFrame
- SpiderField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SpiderField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SpiderField.Position = UDim2.new(0, 375, 0, 180)
- SpiderField.Size = UDim2.new(0, 180, 0, 20)
- SpiderField.TextColor3 = Color3.new(1, 1, 1)
- SpiderField.Font = Enum.Font.Fantasy
- SpiderField.Text = "Spider Field"
- SpiderField.TextSize = 16
- BamBooField.Name = "BamBooField"
- BamBooField.Parent = WayPointsFrame
- BamBooField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BamBooField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BamBooField.Position = UDim2.new(0, 375, 0, 205)
- BamBooField.Size = UDim2.new(0, 180, 0, 20)
- BamBooField.TextColor3 = Color3.new(1, 1, 1)
- BamBooField.Font = Enum.Font.Fantasy
- BamBooField.Text = "BamBoo Field"
- BamBooField.TextSize = 16
- RoseField.Name = "RoseField"
- RoseField.Parent = WayPointsFrame
- RoseField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RoseField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RoseField.Position = UDim2.new(0, 375, 0, 230)
- RoseField.Size = UDim2.new(0, 180, 0, 20)
- RoseField.TextColor3 = Color3.new(1, 1, 1)
- RoseField.Font = Enum.Font.Fantasy
- RoseField.Text = "Rose Field"
- RoseField.TextSize = 16
- PineTreeField.Name = "PineTreeField"
- PineTreeField.Parent = WayPointsFrame
- PineTreeField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PineTreeField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PineTreeField.Position = UDim2.new(0, 375, 0, 255)
- PineTreeField.Size = UDim2.new(0, 180, 0, 20)
- PineTreeField.TextColor3 = Color3.new(1, 1, 1)
- PineTreeField.Font = Enum.Font.Fantasy
- PineTreeField.Text = "Pine Tree Forest"
- PineTreeField.TextSize = 16
- CactusField.Name = "CactusField"
- CactusField.Parent = WayPointsFrame
- CactusField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- CactusField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- CactusField.Position = UDim2.new(0, 375, 0, 280)
- CactusField.Size = UDim2.new(0, 180, 0, 20)
- CactusField.TextColor3 = Color3.new(1, 1, 1)
- CactusField.Font = Enum.Font.Fantasy
- CactusField.Text = "Cactus Field"
- CactusField.TextSize = 16
- PumpkinField.Name = "PumpkinField"
- PumpkinField.Parent = WayPointsFrame
- PumpkinField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PumpkinField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PumpkinField.Position = UDim2.new(0, 375, 0, 305)
- PumpkinField.Size = UDim2.new(0, 180, 0, 20)
- PumpkinField.TextColor3 = Color3.new(1, 1, 1)
- PumpkinField.Font = Enum.Font.Fantasy
- PumpkinField.Text = "Pumpkin Patch"
- PumpkinField.TextSize = 16
- PineappleField.Name = "PineappleField"
- PineappleField.Parent = WayPointsFrame
- PineappleField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PineappleField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PineappleField.Position = UDim2.new(0, 375, 0, 330)
- PineappleField.Size = UDim2.new(0, 180, 0, 20)
- PineappleField.TextColor3 = Color3.new(1, 1, 1)
- PineappleField.Font = Enum.Font.Fantasy
- PineappleField.Text = "Pineapple Patch"
- PineappleField.TextSize = 16
- MountainTopField.Name = "MountainTopField"
- MountainTopField.Parent = WayPointsFrame
- MountainTopField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MountainTopField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MountainTopField.Position = UDim2.new(0, 375, 0, 355)
- MountainTopField.Size = UDim2.new(0, 180, 0, 20)
- MountainTopField.TextColor3 = Color3.new(1, 1, 1)
- MountainTopField.Font = Enum.Font.Fantasy
- MountainTopField.Text = "Mountain Top Field"
- MountainTopField.TextSize = 16
- Field1AF.Name = "Field1AF"
- Field1AF.Parent = WayPointsFrame
- Field1AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field1AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field1AF.Position = UDim2.new(0, 555, 0, 30)
- Field1AF.Size = UDim2.new(0, 40, 0, 20)
- Field1AF.TextColor3 = Color3.new(1, 1, 1)
- Field1AF.Font = Enum.Font.Fantasy
- Field1AF.Text = "Farm"
- Field1AF.TextSize = 16
- Field2AF.Name = "Field2AF"
- Field2AF.Parent = WayPointsFrame
- Field2AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field2AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field2AF.Position = UDim2.new(0, 555, 0, 55)
- Field2AF.Size = UDim2.new(0, 40, 0, 20)
- Field2AF.TextColor3 = Color3.new(1, 1, 1)
- Field2AF.Font = Enum.Font.Fantasy
- Field2AF.Text = "Farm"
- Field2AF.TextSize = 16
- Field3AF.Name = "Field3AF"
- Field3AF.Parent = WayPointsFrame
- Field3AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field3AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field3AF.Position = UDim2.new(0, 555, 0, 80)
- Field3AF.Size = UDim2.new(0, 40, 0, 20)
- Field3AF.TextColor3 = Color3.new(1, 1, 1)
- Field3AF.Font = Enum.Font.Fantasy
- Field3AF.Text = "Farm"
- Field3AF.TextSize = 16
- Field4AF.Name = "Field4AF"
- Field4AF.Parent = WayPointsFrame
- Field4AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field4AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field4AF.Position = UDim2.new(0, 555, 0, 105)
- Field4AF.Size = UDim2.new(0, 40, 0, 20)
- Field4AF.TextColor3 = Color3.new(1, 1, 1)
- Field4AF.Font = Enum.Font.Fantasy
- Field4AF.Text = "Farm"
- Field4AF.TextSize = 16
- Field5AF.Name = "Field5AF"
- Field5AF.Parent = WayPointsFrame
- Field5AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field5AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field5AF.Position = UDim2.new(0, 555, 0, 130)
- Field5AF.Size = UDim2.new(0, 40, 0, 20)
- Field5AF.TextColor3 = Color3.new(1, 1, 1)
- Field5AF.Font = Enum.Font.Fantasy
- Field5AF.Text = "Farm"
- Field5AF.TextSize = 16
- Field6AF.Name = "Field6AF"
- Field6AF.Parent = WayPointsFrame
- Field6AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field6AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field6AF.Position = UDim2.new(0, 555, 0, 155)
- Field6AF.Size = UDim2.new(0, 40, 0, 20)
- Field6AF.TextColor3 = Color3.new(1, 1, 1)
- Field6AF.Font = Enum.Font.Fantasy
- Field6AF.Text = "Farm"
- Field6AF.TextSize = 16
- Field7AF.Name = "Field7AF"
- Field7AF.Parent = WayPointsFrame
- Field7AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field7AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field7AF.Position = UDim2.new(0, 555, 0, 180)
- Field7AF.Size = UDim2.new(0, 40, 0, 20)
- Field7AF.TextColor3 = Color3.new(1, 1, 1)
- Field7AF.Font = Enum.Font.Fantasy
- Field7AF.Text = "Farm"
- Field7AF.TextSize = 16
- Field8AF.Name = "Field8AF"
- Field8AF.Parent = WayPointsFrame
- Field8AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field8AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field8AF.Position = UDim2.new(0, 555, 0, 205)
- Field8AF.Size = UDim2.new(0, 40, 0, 20)
- Field8AF.TextColor3 = Color3.new(1, 1, 1)
- Field8AF.Font = Enum.Font.Fantasy
- Field8AF.Text = "Farm"
- Field8AF.TextSize = 16
- Field9AF.Name = "Field9AF"
- Field9AF.Parent = WayPointsFrame
- Field9AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field9AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field9AF.Position = UDim2.new(0, 555, 0, 230)
- Field9AF.Size = UDim2.new(0, 40, 0, 20)
- Field9AF.TextColor3 = Color3.new(1, 1, 1)
- Field9AF.Font = Enum.Font.Fantasy
- Field9AF.Text = "Farm"
- Field9AF.TextSize = 16
- Field10AF.Name = "Field10AF"
- Field10AF.Parent = WayPointsFrame
- Field10AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field10AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field10AF.Position = UDim2.new(0, 555, 0, 255)
- Field10AF.Size = UDim2.new(0, 40, 0, 20)
- Field10AF.TextColor3 = Color3.new(1, 1, 1)
- Field10AF.Font = Enum.Font.Fantasy
- Field10AF.Text = "Farm"
- Field10AF.TextSize = 16
- Field11AF.Name = "Field11AF"
- Field11AF.Parent = WayPointsFrame
- Field11AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field11AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field11AF.Position = UDim2.new(0, 555, 0, 280)
- Field11AF.Size = UDim2.new(0, 40, 0, 20)
- Field11AF.TextColor3 = Color3.new(1, 1, 1)
- Field11AF.Font = Enum.Font.Fantasy
- Field11AF.Text = "Farm"
- Field11AF.TextSize = 16
- Field12AF.Name = "Field12AF"
- Field12AF.Parent = WayPointsFrame
- Field12AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field12AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field12AF.Position = UDim2.new(0, 555, 0, 305)
- Field12AF.Size = UDim2.new(0, 40, 0, 20)
- Field12AF.TextColor3 = Color3.new(1, 1, 1)
- Field12AF.Font = Enum.Font.Fantasy
- Field12AF.Text = "Farm"
- Field12AF.TextSize = 16
- Field13AF.Name = "Field13AF"
- Field13AF.Parent = WayPointsFrame
- Field13AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field13AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field13AF.Position = UDim2.new(0, 555, 0, 330)
- Field13AF.Size = UDim2.new(0, 40, 0, 20)
- Field13AF.TextColor3 = Color3.new(1, 1, 1)
- Field13AF.Font = Enum.Font.Fantasy
- Field13AF.Text = "Farm"
- Field13AF.TextSize = 16
- Field14AF.Name = "Field14AF"
- Field14AF.Parent = WayPointsFrame
- Field14AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field14AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field14AF.Position = UDim2.new(0, 555, 0, 355)
- Field14AF.Size = UDim2.new(0, 40, 0, 20)
- Field14AF.TextColor3 = Color3.new(1, 1, 1)
- Field14AF.Font = Enum.Font.Fantasy
- Field14AF.Text = "Farm"
- Field14AF.TextSize = 16
- Players.Name = "Players"
- Players.Parent = MainFrame
- Players.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Players.BorderColor3 = Color3.new(0, 1, 0)
- Players.Position = UDim2.new(0, 118, 0, 5)
- Players.Size = UDim2.new(0, 60, 0, 20)
- Players.BackgroundTransparency = 0
- Players.Font = Enum.Font.Fantasy
- Players.TextColor3 = Color3.new(1, 1, 1)
- Players.Text = "Players"
- Players.TextSize = 17
- Players.TextWrapped = true
- PlayerFrame.Name = "PlayerFrame"
- PlayerFrame.Parent = MainFrame
- PlayerFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- PlayerFrame.BackgroundTransparency = 0.3
- PlayerFrame.BorderColor3 = Color3.new(0, 0, 0)
- PlayerFrame.Position = UDim2.new(0, 63, 0, 34)
- PlayerFrame.Size = UDim2.new(0, 170, 0, 200)
- PlayerFrame.Visible = false
- PlyrSel.Name = "PlyrSel"
- PlyrSel.Parent = PlayerFrame
- PlyrSel.BackgroundColor3 = Color3.new(1, 1, 1)
- PlyrSel.BackgroundTransparency = 0.15
- PlyrSel.BorderColor3 = Color3.new(0, 0, 0)
- PlyrSel.Position = UDim2.new(0, 5, 0, 5)
- PlyrSel.Size = UDim2.new(0, 160, 0, 20)
- PlyrSel.Font = Enum.Font.SourceSans
- PlyrSel.Text = "SELECT A PLAYER"
- PlyrSel.TextColor3 = Color3.new(0, 0, 0)
- PlyrSel.TextScaled = true
- PlyrSel.TextSize = 17
- PlyrSel.TextWrapped = true
- Player1.Name = "Player1"
- Player1.Parent = PlayerFrame
- Player1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player1.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player1.Position = UDim2.new(0, 5, 0, 35)
- Player1.Size = UDim2.new(0, 160, 0, 20)
- Player1.Font = Enum.Font.Fantasy
- Player1.Text = ""
- Player1.TextColor3 = Color3.new(1, 1, 1)
- Player1.TextSize = 15
- Player1.TextWrapped = true
- Player2.Name = "Player2"
- Player2.Parent = PlayerFrame
- Player2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player2.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player2.Position = UDim2.new(0, 5, 0, 60)
- Player2.Size = UDim2.new(0, 160, 0, 20)
- Player2.Font = Enum.Font.Fantasy
- Player2.Text = ""
- Player2.TextColor3 = Color3.new(1, 1, 1)
- Player2.TextSize = 15
- Player2.TextWrapped = true
- Player3.Name = "Player3"
- Player3.Parent = PlayerFrame
- Player3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player3.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player3.Position = UDim2.new(0, 5, 0, 85)
- Player3.Size = UDim2.new(0, 160, 0, 20)
- Player3.Font = Enum.Font.Fantasy
- Player3.Text = ""
- Player3.TextColor3 = Color3.new(1, 1, 1)
- Player3.TextSize = 15
- Player3.TextWrapped = true
- Player4.Name = "Player4"
- Player4.Parent = PlayerFrame
- Player4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player4.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player4.Position = UDim2.new(0, 5, 0, 110)
- Player4.Size = UDim2.new(0, 160, 0, 20)
- Player4.Font = Enum.Font.Fantasy
- Player4.Text = ""
- Player4.TextColor3 = Color3.new(1, 1, 1)
- Player4.TextSize = 15
- Player4.TextWrapped = true
- Player5.Name = "Player5"
- Player5.Parent = PlayerFrame
- Player5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player5.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player5.Position = UDim2.new(0, 5, 0, 135)
- Player5.Size = UDim2.new(0, 160, 0, 20)
- Player5.Font = Enum.Font.Fantasy
- Player5.Text = ""
- Player5.TextColor3 = Color3.new(1, 1, 1)
- Player5.TextSize = 15
- Player5.TextWrapped = true
- TpPlayer.Name = "TpPlayer"
- TpPlayer.Parent = PlayerFrame
- TpPlayer.BackgroundColor3 = Color3.new(0.18, 0.18, 0.18)
- TpPlayer.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TpPlayer.Position = UDim2.new(0, 5, 0, 165)
- TpPlayer.Size = UDim2.new(0, 160, 0, 30)
- TpPlayer.Font = Enum.Font.Fantasy
- TpPlayer.Text = "Teleport to Player"
- TpPlayer.TextColor3 = Color3.new(1, 1, 1)
- TpPlayer.TextWrapped = true
- TpPlayer.TextSize = 17
- PollenFarm.Name = "PollenFarm"
- PollenFarm.Parent = MainFrame
- PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PollenFarm.BorderColor3 = Color3.new(0, 1, 0)
- PollenFarm.Position = UDim2.new(0, 183, 0, 5)
- PollenFarm.Size = UDim2.new(0, 90, 0, 20)
- PollenFarm.Font = Enum.Font.Fantasy
- PollenFarm.TextColor3 = Color3.new(1, 1, 1)
- PollenFarm.Text = "Farm Pollen"
- PollenFarm.TextSize = 17
- PollenFarm.TextWrapped = true
- FarmFrame.Name = "FarmFrame"
- FarmFrame.Parent = MainFrame
- FarmFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- FarmFrame.BorderColor3 = Color3.new(0, 0, 0)
- FarmFrame.BackgroundTransparency = 0
- FarmFrame.Position = UDim2.new(0, 138, 0, 34)
- FarmFrame.Size = UDim2.new(0, 180, 0, 55)
- FarmFrame.ZIndex = 7
- FarmFrame.Visible = false
- AvoidViciousBee.Name = "AvoidViciousBee"
- AvoidViciousBee.Parent = FarmFrame
- AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AvoidViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- AvoidViciousBee.BackgroundTransparency = 0
- AvoidViciousBee.Position = UDim2.new(0, 5, 0, 5)
- AvoidViciousBee.Size = UDim2.new(0, 170, 0, 20)
- AvoidViciousBee.Font = Enum.Font.Fantasy
- AvoidViciousBee.TextColor3 = Color3.new(1, 1, 1)
- AvoidViciousBee.Text = "Avoid Vicious Bee: OFF"
- AvoidViciousBee.TextSize = 17
- AvoidViciousBee.ZIndex = 7
- AvoidViciousBee.TextWrapped = true
- StartFarm.Name = "StartFarm"
- StartFarm.Parent = FarmFrame
- StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StartFarm.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StartFarm.BackgroundTransparency = 0
- StartFarm.Position = UDim2.new(0, 5, 0, 30)
- StartFarm.Size = UDim2.new(0, 170, 0, 20)
- StartFarm.Font = Enum.Font.Fantasy
- StartFarm.TextColor3 = Color3.new(1, 1, 1)
- StartFarm.Text = "Pollen Farm: OFF"
- StartFarm.TextSize = 17
- StartFarm.ZIndex = 7
- StartFarm.TextWrapped = true
- AutoDig.Name = "AutoDig"
- AutoDig.Parent = MainFrame
- AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoDig.BorderColor3 = Color3.new(0, 1, 0)
- AutoDig.Position = UDim2.new(0, 278, 0, 5)
- AutoDig.Size = UDim2.new(0, 70, 0, 20)
- AutoDig.Font = Enum.Font.Fantasy
- AutoDig.TextColor3 = Color3.new(1, 1, 1)
- AutoDig.Text = "Auto Dig"
- AutoDig.TextSize = 17
- AutoDig.TextWrapped = true
- God.Name = "God"
- God.Parent = MainFrame
- God.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- God.BorderColor3 = Color3.new(0, 1, 0)
- God.Position = UDim2.new(0, 353, 0, 5)
- God.Size = UDim2.new(0, 115, 0, 20)
- God.Font = Enum.Font.Fantasy
- God.TextColor3 = Color3.new(1, 1, 1)
- God.Text = "God Mode: OFF"
- God.TextSize = 17
- God.TextWrapped = true
- ExtrasScreen.Name = "ExtrasScreen"
- ExtrasScreen.Parent = MainFrame
- ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ExtrasScreen.BorderColor3 = Color3.new(0, 1, 0)
- ExtrasScreen.Position = UDim2.new(0, 473, 0, 5)
- ExtrasScreen.Size = UDim2.new(0, 50, 0, 20)
- ExtrasScreen.Font = Enum.Font.Fantasy
- ExtrasScreen.TextColor3 = Color3.new(1, 1, 1)
- ExtrasScreen.Text = "Extras"
- ExtrasScreen.TextSize = 17
- ExtrasScreen.TextWrapped = true
- ExtrasFrame.Name = "ExtrasFrame"
- ExtrasFrame.Parent = MainFrame
- ExtrasFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- ExtrasFrame.BorderColor3 = Color3.new(0, 0, 0)
- ExtrasFrame.BackgroundTransparency = 0
- ExtrasFrame.Position = UDim2.new(0, 413, 0, 34)
- ExtrasFrame.Size = UDim2.new(0, 170, 0, 330)
- ExtrasFrame.ZIndex = 7
- ExtrasFrame.Visible = false
- HuntViciousBee.Name = "HuntViciousBee"
- HuntViciousBee.Parent = ExtrasFrame
- HuntViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- HuntViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- HuntViciousBee.Position = UDim2.new(0, 5, 0, 5)
- HuntViciousBee.Size = UDim2.new(0, 160, 0, 20)
- HuntViciousBee.Font = Enum.Font.Fantasy
- HuntViciousBee.TextColor3 = Color3.new(1, 1, 1)
- HuntViciousBee.Text = "Hunt Vicious Bee: OFF"
- HuntViciousBee.TextSize = 17
- HuntViciousBee.ZIndex = 7
- HuntViciousBee.TextWrapped = true
- SproutFarmToggle.Name = "SproutFarmToggle"
- SproutFarmToggle.Parent = ExtrasFrame
- SproutFarmToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SproutFarmToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SproutFarmToggle.Position = UDim2.new(0, 5, 0, 30)
- SproutFarmToggle.Size = UDim2.new(0, 160, 0, 20)
- SproutFarmToggle.Font = Enum.Font.Fantasy
- SproutFarmToggle.TextColor3 = Color3.new(1, 1, 1)
- SproutFarmToggle.Text = "Farm Sprout: OFF"
- SproutFarmToggle.TextSize = 17
- SproutFarmToggle.ZIndex = 7
- SproutFarmToggle.TextWrapped = true
- WealthClockToggle.Name = "WealthClockToggle"
- WealthClockToggle.Parent = ExtrasFrame
- WealthClockToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- WealthClockToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- WealthClockToggle.Position = UDim2.new(0, 5, 0, 55)
- WealthClockToggle.Size = UDim2.new(0, 160, 0, 20)
- WealthClockToggle.TextColor3 = Color3.new(1, 1, 1)
- WealthClockToggle.Font = Enum.Font.Fantasy
- WealthClockToggle.Text = "Wealth Clock: OFF"
- WealthClockToggle.ZIndex = 7
- WealthClockToggle.TextSize = 16
- FieldBoostToggle.Name = "FieldBoostToggle"
- FieldBoostToggle.Parent = ExtrasFrame
- FieldBoostToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- FieldBoostToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- FieldBoostToggle.Position = UDim2.new(0, 5, 0, 80)
- FieldBoostToggle.Size = UDim2.new(0, 160, 0, 20)
- FieldBoostToggle.TextColor3 = Color3.new(1, 1, 1)
- FieldBoostToggle.Font = Enum.Font.Fantasy
- FieldBoostToggle.Text = "Auto Field Boost: OFF"
- FieldBoostToggle.ZIndex = 7
- FieldBoostToggle.TextSize = 16
- TreatToggle.Name = "TreatToggle"
- TreatToggle.Parent = ExtrasFrame
- TreatToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TreatToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TreatToggle.Position = UDim2.new(0, 5, 0, 105)
- TreatToggle.Size = UDim2.new(0, 160, 0, 20)
- TreatToggle.TextColor3 = Color3.new(1, 1, 1)
- TreatToggle.Font = Enum.Font.Fantasy
- TreatToggle.Text = "Auto Treats: OFF"
- TreatToggle.ZIndex = 7
- TreatToggle.TextSize = 16
- NoClip.Name = "NoClip"
- NoClip.Parent = ExtrasFrame
- NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- NoClip.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- NoClip.Position = UDim2.new(0, 5, 0, 130)
- NoClip.Size = UDim2.new(0, 160, 0, 20)
- NoClip.Font = Enum.Font.Fantasy
- NoClip.TextColor3 = Color3.new(1, 1, 1)
- NoClip.Text = "NoClip Mode: OFF"
- NoClip.TextSize = 17
- NoClip.ZIndex = 7
- NoClip.TextWrapped = true
- FindTreasures.Name = "FindTreasures"
- FindTreasures.Parent = ExtrasFrame
- FindTreasures.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- FindTreasures.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- FindTreasures.Position = UDim2.new(0, 5, 0, 155)
- FindTreasures.Size = UDim2.new(0, 160, 0, 20)
- FindTreasures.BackgroundTransparency = 0
- FindTreasures.Font = Enum.Font.Fantasy
- FindTreasures.TextColor3 = Color3.new(1, 1, 1)
- FindTreasures.Text = "Tp to all Treasures"
- FindTreasures.TextSize = 17
- FindTreasures.ZIndex = 7
- FindTreasures.TextWrapped = true
- FindTreasuresText1.Name = "FindTreasuresText1"
- FindTreasuresText1.Parent = MainFrame
- FindTreasuresText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- FindTreasuresText1.BorderColor3 = Color3.new(0, 0, 0)
- FindTreasuresText1.BackgroundTransparency = 0.1
- FindTreasuresText1.Position = UDim2.new(0, 221, 0, 130)
- FindTreasuresText1.Size = UDim2.new(0, 190, 0, 84)
- FindTreasuresText1.TextColor3 = Color3.new(1, 1, 1)
- FindTreasuresText1.Font = Enum.Font.Fantasy
- FindTreasuresText1.Text = "This will Teleport you to all the hidden treasures on the map. It will only work once\nas the treasures do not respawn."
- FindTreasuresText1.TextSize = 16
- FindTreasuresText1.TextWrapped = true
- FindTreasuresText1.ZIndex = 7
- FindTreasuresText1.Visible = false
- FindTreasuresText1.TextYAlignment = Enum.TextYAlignment.Top
- TPTool.Name = "TPTool"
- TPTool.Parent = ExtrasFrame
- TPTool.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TPTool.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TPTool.Position = UDim2.new(0, 5, 0, 180)
- TPTool.Size = UDim2.new(0, 160, 0, 20)
- TPTool.TextColor3 = Color3.new(1, 1, 1)
- TPTool.Font = Enum.Font.Fantasy
- TPTool.Text = "Add TPTool"
- TPTool.ZIndex = 7
- TPTool.TextSize = 16
- BTool.Name = "BTool"
- BTool.Parent = ExtrasFrame
- BTool.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BTool.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BTool.Position = UDim2.new(0, 5, 0, 205)
- BTool.Size = UDim2.new(0, 160, 0, 20)
- BTool.TextColor3 = Color3.new(1, 1, 1)
- BTool.Font = Enum.Font.Fantasy
- BTool.Text = "Add BTools"
- BTool.ZIndex = 7
- BTool.TextSize = 16
- ReJoinServer.Name = "ReJoinServer"
- ReJoinServer.Parent = ExtrasFrame
- ReJoinServer.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ReJoinServer.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- ReJoinServer.Position = UDim2.new(0, 5, 0, 230)
- ReJoinServer.Size = UDim2.new(0, 160, 0, 20)
- ReJoinServer.TextColor3 = Color3.new(1, 1, 1)
- ReJoinServer.Font = Enum.Font.Fantasy
- ReJoinServer.Text = "ReJoin a Server"
- ReJoinServer.TextSize = 16
- ReJoinServer.ZIndex = 7
- ReJoinServer.TextWrapped = true
- TokenToggleLabel.Name = "TokenToggleLabel"
- TokenToggleLabel.Parent = ExtrasFrame
- TokenToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TokenToggleLabel.BorderSizePixel = 0
- TokenToggleLabel.Position = UDim2.new(0, 5, 0, 254)
- TokenToggleLabel.Size = UDim2.new(0, 132, 0, 22)
- TokenToggleLabel.TextColor3 = Color3.new(1, 1, 1)
- TokenToggleLabel.Font = Enum.Font.Fantasy
- TokenToggleLabel.Text = "Token Pickup kb"
- TokenToggleLabel.TextSize = 16
- TokenToggleLabel.ZIndex = 7
- TokenToggleLabel.TextWrapped = true
- TokenToggle.Name = "TokenToggle"
- TokenToggle.Parent = ExtrasFrame
- TokenToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- TokenToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8)
- TokenToggle.Position = UDim2.new(0, 137, 0, 255)
- TokenToggle.Size = UDim2.new(0, 28, 0, 20)
- TokenToggle.TextColor3 = Color3.new(1, 1, 1)
- TokenToggle.Font = Enum.Font.Fantasy
- TokenToggle.Text = "h"
- TokenToggle.TextSize = 16
- TokenToggle.ZIndex = 7
- TokenToggle.TextWrapped = true
- FireflyToggleLabel.Name = "FireflyToggleLabel"
- FireflyToggleLabel.Parent = ExtrasFrame
- FireflyToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- FireflyToggleLabel.BorderSizePixel = 0
- FireflyToggleLabel.Position = UDim2.new(0, 5, 0, 279)
- FireflyToggleLabel.Size = UDim2.new(0, 132, 0, 22)
- FireflyToggleLabel.TextColor3 = Color3.new(1, 1, 1)
- FireflyToggleLabel.Font = Enum.Font.Fantasy
- FireflyToggleLabel.Text = "Firefly Touch kb"
- FireflyToggleLabel.TextSize = 16
- FireflyToggleLabel.ZIndex = 7
- FireflyToggleLabel.TextWrapped = true
- FireflyToggle.Name = "FireflyToggle"
- FireflyToggle.Parent = ExtrasFrame
- FireflyToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- FireflyToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8)
- FireflyToggle.Position = UDim2.new(0, 137, 0, 280)
- FireflyToggle.Size = UDim2.new(0, 28, 0, 20)
- FireflyToggle.TextColor3 = Color3.new(1, 1, 1)
- FireflyToggle.Font = Enum.Font.Fantasy
- FireflyToggle.Text = "j"
- FireflyToggle.TextSize = 16
- FireflyToggle.ZIndex = 7
- FireflyToggle.TextWrapped = true
- HoneyToggleLabel.Name = "HoneyToggleLabel"
- HoneyToggleLabel.Parent = ExtrasFrame
- HoneyToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- HoneyToggleLabel.BorderSizePixel = 0
- HoneyToggleLabel.Position = UDim2.new(0, 5, 0, 304)
- HoneyToggleLabel.Size = UDim2.new(0, 132, 0, 22)
- HoneyToggleLabel.TextColor3 = Color3.new(1, 1, 1)
- HoneyToggleLabel.Font = Enum.Font.Fantasy
- HoneyToggleLabel.Text = "Make Honey kb"
- HoneyToggleLabel.TextSize = 16
- HoneyToggleLabel.ZIndex = 7
- HoneyToggleLabel.TextWrapped = true
- HoneyToggle.Name = "HoneyToggle"
- HoneyToggle.Parent = ExtrasFrame
- HoneyToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- HoneyToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8)
- HoneyToggle.Position = UDim2.new(0, 137, 0, 305)
- HoneyToggle.Size = UDim2.new(0, 28, 0, 20)
- HoneyToggle.TextColor3 = Color3.new(1, 1, 1)
- HoneyToggle.Font = Enum.Font.Fantasy
- HoneyToggle.Text = "y"
- HoneyToggle.TextSize = 16
- HoneyToggle.ZIndex = 7
- HoneyToggle.TextWrapped = true
- InfoScreen.Name = "InfoScreen"
- InfoScreen.Parent = MainFrame
- InfoScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- InfoScreen.BorderColor3 = Color3.new(0, 1, 0)
- InfoScreen.Position = UDim2.new(0, 528, 0, 5)
- InfoScreen.Size = UDim2.new(0, 40, 0, 20)
- InfoScreen.BackgroundTransparency = 0
- InfoScreen.Font = Enum.Font.Fantasy
- InfoScreen.TextColor3 = Color3.new(1, 1, 1)
- InfoScreen.Text = "Info"
- InfoScreen.TextSize = 17
- InfoScreen.TextWrapped = true
- InfoFrame.Name = "InfoFrame"
- InfoFrame.Parent = MainFrame
- InfoFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- InfoFrame.BorderColor3 = Color3.new(0, 0, 0)
- InfoFrame.BackgroundTransparency = 0
- InfoFrame.Position = UDim2.new(0, 437, 0, 34)
- InfoFrame.Size = UDim2.new(0, 200, 0, 190)
- InfoFrame.ZIndex = 7
- InfoFrame.Visible = false
- InfoText1.Name = "InfoText1"
- InfoText1.Parent = InfoFrame
- InfoText1.BackgroundColor3 = Color3.new(0, 0, 0)
- InfoText1.BorderColor3 = Color3.new(0, 0, 0)
- InfoText1.BackgroundTransparency = 1
- InfoText1.Position = UDim2.new(0, 5, 0, 5)
- InfoText1.Size = UDim2.new(0, 190, 0, 210)
- InfoText1.TextColor3 = Color3.new(1, 1, 1)
- InfoText1.Font = Enum.Font.Fantasy
- InfoText1.Text = "This Gui was created by LuckyMMB@V3rmillion.net\nDiscord https://discord.gg/GKzJnUC\n\nCredits:\nsirelKilla @ v3rmillion for the pollen farming script\nTechnoDaft for adding Btools and Waypoints\nnewdarkt for adding the King Beetles Lair location"
- InfoText1.ZIndex = 7
- InfoText1.TextSize = 15
- InfoText1.TextWrapped = true
- InfoText1.TextYAlignment = Enum.TextYAlignment.Top
- TimeLabel.Name = "TimeLabel"
- TimeLabel.Parent = MainFrame
- TimeLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TimeLabel.BorderColor3 = Color3.new(0.15, 0.15, 0.15)
- TimeLabel.Position = UDim2.new(0, 573, 0, 5)
- TimeLabel.Size = UDim2.new(0, 60, 0, 20)
- TimeLabel.BackgroundTransparency = 0
- TimeLabel.Font = Enum.Font.Fantasy
- TimeLabel.TextColor3 = Color3.new(1, 1, 1)
- TimeLabel.Text = ""
- TimeLabel.TextSize = 17
- TimeLabel.TextWrapped = true
- SproutDetect.Name = "SproutDetect"
- SproutDetect.Parent = MainFrame
- SproutDetect.BackgroundColor3 = Color3.new(0, 0.5, 0)
- SproutDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15)
- SproutDetect.Position = UDim2.new(0, 180, 0, 33)
- SproutDetect.Size = UDim2.new(0, 150, 0, 35)
- SproutDetect.Font = Enum.Font.Fantasy
- SproutDetect.TextColor3 = Color3.new(1, 1, 1)
- SproutDetect.Text = "Sprout Detected\nDistance: "
- SproutDetect.TextSize = 17
- SproutDetect.TextWrapped = true
- SproutDetect.ZIndex = 4
- SproutDetect.Visible = false
- FireflyDetect.Name = "FireflyDetect"
- FireflyDetect.Parent = MainFrame
- FireflyDetect.BackgroundColor3 = Color3.new(0, 0, 0.5)
- FireflyDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15)
- FireflyDetect.Position = UDim2.new(0, 334, 0, 33)
- FireflyDetect.Size = UDim2.new(0, 150, 0, 35)
- FireflyDetect.Font = Enum.Font.Fantasy
- FireflyDetect.TextColor3 = Color3.new(1, 1, 1)
- FireflyDetect.Text = "Firefly's Detected\nDistance: "
- FireflyDetect.TextSize = 17
- FireflyDetect.TextWrapped = true
- FireflyDetect.ZIndex = 4
- FireflyDetect.Visible = false
- ViciousBeeDetect.Name = "ViciousBeeDetect"
- ViciousBeeDetect.Parent = MainFrame
- ViciousBeeDetect.BackgroundColor3 = Color3.new(0.5, 0, 0)
- ViciousBeeDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15)
- ViciousBeeDetect.Position = UDim2.new(0, 488, 0, 33)
- ViciousBeeDetect.Size = UDim2.new(0, 150, 0, 35)
- ViciousBeeDetect.Font = Enum.Font.Fantasy
- ViciousBeeDetect.TextColor3 = Color3.new(1, 1, 1)
- ViciousBeeDetect.Text = "Vicious Bee Detected\nDistance: "
- ViciousBeeDetect.TextSize = 17
- ViciousBeeDetect.TextWrapped = true
- ViciousBeeDetect.ZIndex = 4
- ViciousBeeDetect.Visible = false
- -- notify --
- function notify(msg)
- game.StarterGui:SetCore('SendNotification', {
- Title = 'Bee Swarm LuckyGUI';
- Text = msg;
- Duration = 5;
- })
- end
- --- Close ---
- Close.MouseButton1Down:connect(function()
- MainGUI:Destroy()
- end)
- --- Menus ---
- local Menus = {
- [WayPoints] = WayPointsFrame;
- [ExtrasScreen] = ExtrasFrame;
- [InfoScreen] = InfoFrame;
- [PollenFarm] = FarmFrame;
- [Players] = PlayerFrame;
- }
- for button,frame in pairs(Menus) do
- button.MouseButton1Click:connect(function()
- if frame.Visible then
- frame.Visible = false
- return
- end
- for k,v in pairs(Menus) do
- v.Visible = v == frame
- end
- end)
- end
- -- Time --
- spawn(function()
- while true do
- if tostring(game.Lighting.TimeOfDay) == "13:39:00" or tostring(game.Lighting.TimeOfDay) == "13:51:36" then
- TimeLabel.BackgroundColor3 = Color3.new(120/255, 1, 235/255)
- TimeLabel.BorderColor3 = Color3.new(120/255, 1, 235/255)
- TimeLabel.Text = "Day"
- TimeLabel.TextColor3 = Color3.new(0, 0, 0)
- else
- TimeLabel.BackgroundColor3 = Color3.new(59/255, 41/255, 86/255)
- TimeLabel.BorderColor3 = Color3.new(59/255, 41/255, 86/255)
- TimeLabel.Text = "Night"
- TimeLabel.TextColor3 = Color3.new(1, 1, 1)
- end
- wait(1)
- end
- end)
- --- Snow Menus Show Hide ---
- FindTreasures.MouseEnter:connect(function()
- FindTreasuresText1.Visible = true
- end)
- FindTreasures.MouseLeave:connect(function()
- FindTreasuresText1.Visible = false
- end)
- -- Check Health --
- spawn(function()
- while true do
- if not pausehumcheck then
- local PlrChar = game.Players.LocalPlayer.Character
- local FindHum = PlrChar:FindFirstChildOfClass("Humanoid")
- if FindHum then
- plrHealth = string.format("%.0f", FindHum.Health)
- end
- end
- wait(0.5)
- end
- end)
- -- Round value to x decimal places --
- function round(num, numDecimalPlaces)
- local mult = 10^(numDecimalPlaces or 0)
- return math.floor(num * mult + 0.5) / mult
- end
- -- Check for Sprout --
- spawn(function()
- while true do
- sproutdistance1 = nil
- sproutdetected = false
- SproutDetect.Visible = false
- repeat
- for i,v in pairs(workspace.Particles:GetChildren()) do
- for x in string.gmatch(v.Name, "Sprout") do
- if not pausehumcheck and v.Name == "Sprout" then
- sproutdetected = true
- local player = game:GetService'Players'.LocalPlayer
- local character = player.Character or player.CharacterAdded:wait()
- local head = character:WaitForChild'Head'
- local hum = player.Character.HumanoidRootPart
- sproutdistance = (v.Position-hum.Position).magnitude
- sproutdistance1 = round(sproutdistance, 2)
- --print("Sprout Detected. Distance: " ..tostring(sproutdistance))--
- SproutDetect.Text = "Sprout Detected\nDistance: " ..tostring(sproutdistance1).. ""
- SproutDetect.Visible = true
- end
- end
- end
- wait(0.3)
- until v == nil
- wait(0.1)
- end
- end)
- -- check for fireflys --
- spawn(function()
- while true do
- fireflydistance1 = nil
- fireflydetected = false
- FireflyDetect.Visible = false
- repeat
- for i,v in pairs(workspace.NPCBees:GetChildren()) do
- for x in string.gmatch(v.Name, "Firefly") do
- if not pausehumcheck and v.Name == "Firefly" then
- fireflydetected = true
- local player = game:GetService'Players'.LocalPlayer
- local character = player.Character or player.CharacterAdded:wait()
- local head = character:WaitForChild'Head'
- local hum = player.Character.HumanoidRootPart
- firelfydistance = (v.Position-hum.Position).magnitude
- fireflydistance1 = round(firelfydistance, 2)
- --print("Fireflys Detected. Distance: " ..tostring(firelfydistance))--
- FireflyDetect.Text = "Firefly Detected\nDistance: " ..tostring(fireflydistance1).. ""
- FireflyDetect.Visible = true
- end
- end
- end
- wait(0.4)
- until v == nil
- wait(0.1)
- end
- end)
- -- check for vicious bee --
- spawn(function()
- while true do
- viciousdistance1 = nil
- viciousbeedetected = false
- ViciousBeeDetect.Visible = false
- repeat
- for i,v in pairs(workspace.Particles:GetChildren()) do
- for x in string.gmatch(v.Name, "Vicious") do
- if not pausehumcheck and v.Name == "Vicious" then
- viciousbeedetected = true
- local player = game:GetService'Players'.LocalPlayer
- local character = player.Character or player.CharacterAdded:wait()
- local head = character:WaitForChild'Head'
- local hum = player.Character.HumanoidRootPart
- viciousdistance = (v.Position-hum.Position).magnitude
- viciousdistance1 = round(viciousdistance, 2)
- --print("Vicious Bee Detected. Distance: " ..tostring(viciousdistance))--
- ViciousBeeDetect.Text = "Vicious Bee Detected\nDistance: " ..tostring(viciousdistance1).. ""
- ViciousBeeDetect.Visible = true
- end
- end
- end
- if viciousbeedetected and viciousdistance < 80 then
- viciousbeenear = true
- if viciousbeenear and not beenearmsg and not godmodeactivated then
- print("WARNING!! Vicious Bee Near")
- beenearmsg=true
- end
- else
- viciousbeenear = false
- beenearmsg = false
- end
- wait(0.5)
- until v == nil
- wait(0.1)
- end
- end)
- spawn(function()
- while true do
- if PollenFarmActive then
- if AvoidViciousActive and viciousbeenear then
- if not farmzoneswitched then
- if not switchlocationmsg then
- print("Vicious Bee Near. Switching to Safe Farming Zone")
- notify'Switching to safe Farming Zone'
- switchlocationmsg = true
- end
- switchingzone = true
- PollenFarmActive = false
- wait(1)
- if Field5AFActive then
- originalzone = "Clover"
- Field5AFActive = false
- Field3AFActive = true
- elseif Field7AFActive then
- originalzone = "Spider"
- Field7AFActive = false
- Field3AFActive = true
- elseif Field9AFActive then
- originalzone = "Rose"
- Field9AFActive = false
- Field3AFActive = true
- elseif Field11AFActive then
- originalzone = "Cactus"
- Field11AFActive = false
- Field3AFActive = true
- else
- originalzone = "MountainTop"
- Field3AFActive = true
- end
- farmzoneswitched = true
- switchingzone = false
- PollenFarmActive = true
- end
- end
- end
- wait(0.5)
- end
- end)
- spawn(function()
- while true do
- wait(0.5)
- if farmzoneswitchback then
- if switchlocationmsg then
- print("Vicious Bee has gone. Switching back to original location")
- notify'Switching back to original location'
- switchlocationmsg = false
- end
- switchingzone = true
- PollenFarmActive = false
- wait(1)
- if originalzone == "Clover" then
- Field3AFActive = false
- Field5AFActive = true
- elseif originalzone == "Spider" then
- Field3AFActive = false
- Field7AFActive = true
- elseif originalzone == "Rose" then
- Field3AFActive = false
- Field9AFActive = true
- elseif originalzone == "Cactus" then
- Field3AFActive = false
- Field11AFActive = true
- elseif originalzone == "MountainTop" then
- Field3AFActive = false
- end
- farmzoneswitched = false
- farmzoneswitchback = false
- switchingzone = false
- PollenFarmActive = true
- end
- end
- end)
- -- Pollen Farming --
- spawn (function()
- while true do
- wait(0.5)
- if resethive then
- print("Waiting 35 seconds before AutoFarm resumes")
- wait(35)
- resethive = false
- PollenFarmActive = true
- end
- if PollenFarmActive then
- local player = game:GetService("Players").LocalPlayer
- while player == nil do wait(0.5) end
- local root = player.Character.HumanoidRootPart
- if farmzoneswitched and not viciousbeedetected then PollenFarmActive = false farmzoneswitchback = true end
- player = game:GetService("Players").LocalPlayer
- local currp
- player.Character.Humanoid.Died:connect(function()
- resethive = true
- PollenFarmActive = false
- print("Player: " ..tostring(player.Name).. " has died")
- end)
- local pollenLbl = player.Character:FindFirstChild("ProgressLabel",true)
- if not pollenLbl then
- print("Backpack not found")
- end
- local maxpollen = tonumber(pollenLbl.Text:match("%d+$"))
- local pollenTool = player.Character:FindFirstChildOfClass("Tool") or player.Backpack:FindFirstChildOfClass("Tool")
- if pollenTool==nil or pollenTool:FindFirstChild("ClickEvent")==nil then
- print("Tool not found")
- end
- --print("Backpack size: " .. maxpollen)
- if PollenFarmActive then
- if Field1AFActive == true then
- fieldpos = {Vector3.new(-204,3.4,142),Vector3.new(-210,3.4,174),Vector3.new(-210,3.4,200)}
- print("Farming Sunflower Field")
- elseif Field2AFActive == true then
- fieldpos = {Vector3.new(-98, 3.4, 129),Vector3.new(-80, 3.35, 129)}
- print("Farming Mushroom Field")
- elseif Field3AFActive == true then
- fieldpos = {Vector3.new(-70.35,3.4,219),Vector3.new(-35,3.4,219),Vector3.new(0,3.4,219)}
- print("Farming Dandelion Field")
- elseif Field4AFActive == true then
- fieldpos = {Vector3.new(100,3.4,96),Vector3.new(140,3.4,96),Vector3.new(185,3.4,96)}
- print("Farming Blue Flower Field")
- elseif Field5AFActive == true then
- fieldpos = {Vector3.new(179,32.9,216),Vector3.new(160,32.9,189),Vector3.new(138,32.9,167)}
- print("Farming Clover Field")
- elseif Field6AFActive == true then
- fieldpos = {Vector3.new(-193,19.4,11),Vector3.new(-181,19.4,-10),Vector3.new(-162,19.4,-29)}
- print("Farming StrawBerry Field")
- elseif Field7AFActive == true then
- fieldpos = {Vector3.new(-73,19.4,2),Vector3.new(-44,19.4,-21),Vector3.new(-16,19.4,7)}
- print("Farming Spider Field")
- elseif Field8AFActive == true then
- fieldpos = {Vector3.new(92.9,20,-25.6),Vector3.new(132.9,20,-25.6),Vector3.new(172.9,20,-25.6)}
- print("Farming BamBoo Field")
- elseif Field9AFActive == true then
- fieldpos = {Vector3.new(-300,20,129),Vector3.new(-322.835,20,129),Vector3.new(-350,20,129)}
- print("Farming Rose Field")
- elseif Field10AFActive == true then
- fieldpos = {Vector3.new(-310.1,65.5,-128.1),Vector3.new(-310.1,65.5,-168.1),Vector3.new(-310.1,65.5,-208.1)}
- print("Farming Pine Tree Forest")
- elseif Field11AFActive == true then
- fieldpos = {Vector3.new(-159.5,68,-101.5),Vector3.new(-194.5,68,-112.5),Vector3.new(-229.5,68,-101.5)}
- print("Farming Cactus Field")
- elseif Field12AFActive == true then
- fieldpos = {Vector3.new(-169,67,-183.8),Vector3.new(-186.5,67,-186.8),Vector3.new(-222,67,-183.8)}
- print("Farming Pumpkin Patch")
- elseif Field13AFActive == true then
- fieldpos = {Vector3.new(285.3,70.2,-200),Vector3.new(260.3,70.2,-220),Vector3.new(225.3,70.2,-200)}
- print("Farming Pineapple Patch")
- elseif Field14AFActive == true then
- fieldpos = {Vector3.new(93.2, 175.35, -188.49),Vector3.new(93.2, 175.35, -141.98),Vector3.new(59.12, 175.35, -141.98),Vector3.new(59.12, 175.35, -188.49)}
- print("Farming Mountain Top Field")
- else
- if maxpollen < 9999 then
- fieldpos = {Vector3.new(-220,3.3,220),Vector3.new(-220,4,180),Vector3.new(-220,4,140),Vector3.new(-220,4,100),Vector3.new(-190,4,126),Vector3.new(-190, 4, 166),Vector3.new(-190, 4, 206)}
- print("Farming Sunflower Field")
- else
- fieldpos = {Vector3.new(93.2, 175.35, -188.49),Vector3.new(93.2, 175.35, -141.98),Vector3.new(59.12, 175.35, -141.98),Vector3.new(59.12, 175.35, -188.49)}
- print("Farming Mountain Top Field")
- end
- end
- end
- --collect pollen
- --print("Farming pollen")
- local posIndex = 0
- pollenTool.Parent = player.Character
- workspace.Collectibles.ChildAdded:Connect(function(part)
- if PollenFarmActive then
- local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- if tostring(part) == tostring(game.Players.LocalPlayer.Name) or tostring(part) == "C" then
- -- print("token position: " ..tostring(part.Position)) --
- -- print("player position: " ..tostring(root.Position)) --
- -- print("Distance: " ..tostring((part.Position - root.Position).magnitude)) --
- if currp and (part.Position-root.Position).magnitude <= 60 then
- root.CFrame = CFrame.new(part.Position.x, root.Position.y, part.Position.z)
- wait(0.07)
- root.CFrame = CFrame.new(currp)
- wait(0.05)
- end
- end
- end
- end)
- wait(0.1)
- while PollenFarmActive and tonumber(player.leaderstats.Pollen.Value) < tonumber(maxpollen) do
- wait(0.05)
- posIndex=posIndex+1
- if posIndex>#fieldpos then posIndex=1 end
- for rot=1,4 do
- local angle = CFrame.Angles(0,math.pi*.5*rot,0)
- currp = fieldpos[posIndex]+angle.lookVector*10
- local newrootpos = CFrame.new(currp)*angle
- root.CFrame = newrootpos
- for i=1,25 do
- if farmzoneswitched and not viciousbeedetected then PollenFarmActive = false farmzoneswitchback = true end
- if not PollenFarmActive then break end
- wait(0.2)
- pollenTool.ClickEvent:FireServer(currp)
- end
- player = game:GetService("Players").LocalPlayer
- if tonumber(player.leaderstats.Pollen.Value+1) > tonumber(maxpollen) then
- print("Total Honey: " ..tostring(player.leaderstats.Honey.Value).. ". Bag Full: " ..tostring(player.leaderstats.Pollen.Value))
- break
- end
- end
- end
- -- turn pollen to honey --
- currp = nil
- --print("Teleporting back to Hive to make Honey")
- wait(0.1)
- game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p)
- if not switchingzone then
- wait(1)
- game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking")
- if PollenFarmActive then
- repeat wait(0.5) until game:GetService("Players").LocalPlayer.leaderstats.Pollen.Value < 1
- wait(8)
- end
- end
- end
- end
- end)
- -- Trigger Wealth Clock every 30 minutes --
- WealthClockToggle.MouseButton1Click:connect(function()
- if WealthClockActive ~= true then
- WealthClockActive = true
- notify'Wealth Clock Started'
- print("Wealth Clock Started. The Wealth Clock will be triggered every 30 minutes.")
- WealthClockToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- WealthClockToggle.Text = "Wealth Clock: ON"
- else
- WealthClockActive = false
- notify'Wealth Clock Stopped'
- WealthClockToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- WealthClockToggle.Text = "Wealth Clock: OFF"
- end
- end)
- spawn(function()
- while true do
- if WealthClockActive then
- while WealthClockActive do
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Wealth Clock")
- print("Wealth Clock activated")
- wcwaittime = 1830
- repeat
- WealthClockToggle.Text = "Wealth Clock: " ..tostring(wcwaittime).. "sec"
- wait(1)
- wcwaittime = wcwaittime - 1
- until wcwaittime == 0 or not WealthClockActive
- end
- end
- wait(1)
- end
- end)
- -- Trigger Field Boosts every 2 hours --
- FieldBoostToggle.MouseButton1Click:connect(function()
- if FieldBoostActive ~= true then
- FieldBoostActive = true
- notify'Auto Field Boost Started'
- print("Auto Field Boost Started. Field Boosts will be triggered every 2 hours.")
- FieldBoostToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- FieldBoostToggle.Text = "Auto Field Boost: ON"
- else
- FieldBoostActive = false
- notify'Auto Field Boost Stopped'
- FieldBoostToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- FieldBoostToggle.Text = "Auto Field Boost: OFF"
- end
- end)
- spawn(function()
- while true do
- if FieldBoostActive then
- while FieldBoostActive do
- print("Field Boosts activated")
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Red Field Booster")
- wait(0.5)
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Blue Field Booster")
- wait(0.5)
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Field Booster")
- fbwaittime = 7259
- repeat
- FieldBoostToggle.Text = "Field Boosts: " ..tostring(fbwaittime).. "sec"
- wait(1)
- fbwaittime = fbwaittime - 1
- until fbwaittime == 0 or not FieldBoostActive
- end
- end
- wait(1)
- end
- end)
- -- Trigger Treats every 4 hours --
- TreatToggle.MouseButton1Click:connect(function()
- if TreatActive ~= true then
- TreatActive = true
- notify'Auto Treats Started'
- print("Treats will be given every 1 hour (4 hours for Blueberry and Strawberry).")
- TreatToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- TreatToggle.Text = "Auto Treats: ON"
- else
- TreatActive = false
- notify'Auto Treats Stopped'
- TreatToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TreatToggle.Text = "Auto Treats: OFF"
- end
- end)
- spawn(function()
- while true do
- if TreatActive then
- while TreatActive do
- print("Strawberry and Blueberry Treats given")
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Blueberry Dispenser")
- wait(0.5)
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Strawberry Dispenser")
- ttwaittime = 14600
- repeat
- TreatToggle.Text = "Auto Treats: " ..tostring(ttwaittime).. "sec"
- wait(1)
- ttwaittime = ttwaittime - 1
- until ttwaittime == 0 or not TreatActive
- end
- end
- wait(1)
- end
- end)
- spawn(function()
- while true do
- if TreatActive then
- while TreatActive do
- print("Treats given")
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Treat Dispenser")
- tdwaittime = 3660
- repeat
- wait(1)
- tdwaittime = tdwaittime - 1
- until tdwaittime == 0 or not TreatActive
- end
- end
- wait(1)
- end
- end)
- --- WayPoints ---
- local WayPoints = {
- ["Black Bear"] = CFrame.new(-258.1, 5, 299.7),
- ["Brown Bear"] = CFrame.new(282, 46, 236),
- ["Panda Bear"] = CFrame.new(106.3, 35, 50.1),
- ["Polar Bear"] = CFrame.new(-106, 119, -77),
- ["Science Bear"] = CFrame.new(267, 103, 20),
- ["Traveling Bear"] = CFrame.new(23.9, 14, 359.9),
- ["Mother Bear"] = CFrame.new(-183.8, 4.6, 87.5),
- ["Tunnel Bear"] = CFrame.new(507.3, 5.7, -45.7),
- ["Sun Bear"] = CFrame.new(23.25, 14, 360.26),
- ["Redfield Boost"] = CFrame.new(-332, 20, 244),
- ["Bluefield Boost"] = CFrame.new(319, 58, 103),
- ["MountainTop Boost"] = CFrame.new(-40, 176, -191.7),
- ["Red Cannon (22)"] = CFrame.new(-240, 17, 345),
- ["Blue Cannon (16)"] = CFrame.new(-287, 73, 22),
- ["Yellow Cannon (12)"] = CFrame.new(266, 109, -25),
- ["Slingshot (8)"] = CFrame.new(78, 23, 149),
- ["Bee Shop"] = CFrame.new(-136.8, 4.6, 243.4),
- ["Tool Shop"] = CFrame.new(86, 4.6, 294),
- ["Tool Shop 2"] = CFrame.new(165, 69, -161),
- ["MountainTop Shop"] = CFrame.new(-18, 176, -137),
- ["Ticket Tent"] = CFrame.new(-234, 17, 398),
- ["Red Clubhouse"] = CFrame.new(-334, 21, 216),
- ["Blue Clubhouse"] = CFrame.new(292, 4, 98),
- ["Ticket Shop"] = CFrame.new(-12.8, 184, -222.2),
- ["Club Honey"] = CFrame.new(44.8, 5, 319.6),
- ["RoyalJelly Shop"] = CFrame.new(-297, 53, 68),
- ["Ticket RoyalJelly Shop"] = CFrame.new(81, 18, 240),
- ["Honeystorm Dispensor"] = CFrame.new(238.4, 33.3, 165.6),
- ["Blueberry Dispenser"] = CFrame.new(313.3, 58, 86.9),
- ["Strawberry Dispenser"] = CFrame.new(-320.5, 46, 272.5),
- ["Sprout Dispenser"] = CFrame.new(-269.26, 26.56, 267.31),
- ["Instant Honey Convertor"] = CFrame.new(282, 68, -62),
- ["King Beetles Lair"] = CFrame.new(218, 3, 140),
- ["Clover Field"] = CFrame.new(174, 34, 189),
- ["Mushroom Field"] = CFrame.new(-258.1, 5, 299.7),
- ["Spider Field"] = CFrame.new(-57.2, 20, -5.3),
- ["Blue Field"] = CFrame.new(113.7, 4, 101.5),
- ["Sunflower Field"] = CFrame.new(-208, 4, 185),
- ["StrawBerry Field"] = CFrame.new(-169.3, 20, -3.2),
- ["Red Field"] = CFrame.new(-258.1, 5, 299.7),
- ["Dandelion Field"] = CFrame.new(-30, 4, 225),
- ["BamBoo Field"] = CFrame.new(93, 20, -25),
- ["Rose Field"] = CFrame.new(-322, 20, 124),
- ["Mushroom Field"] = CFrame.new(-94, 5, 116),
- ["Cactus Field"] = CFrame.new(-194, 68, -107),
- ["Pumpkin Field"] = CFrame.new(-194, 68, -182),
- ["MountainTop Field"] = CFrame.new(76, 176, -181),
- ["PineTree Field"] = CFrame.new(-318, 68, -150),
- ["Pineapple Field"] = CFrame.new(262, 68, -201),
- ["Onett"] = CFrame.new(-8.4, 234, -517.9),
- ["Gumdrop Dispenser"] = CFrame.new(63, 20.7, 38.7),
- ["Treat Dispenser"] = CFrame.new(193.9, 68, -123),
- ["Treat Shop"] = CFrame.new(-228.2, 5, 89.4),
- ["Star Hut"] = CFrame.new(135.9, 64.6, 322.1),
- ["Wealth Clock"] = CFrame.new(310.5, 47.6, 190),
- ["Ant Challenge"] = CFrame.new(90.6, 32.6, 501)
- }
- ReturnToHive.MouseButton1Down:connect(function()
- local player = game:GetService("Players").LocalPlayer
- player.Character:MoveTo(player.SpawnPos.Value.p)
- WayPointsFrame.Visible = false
- notify'Teleported to Hive'
- end)
- BlackBear.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Black Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Black Bear'
- end)
- BrownBear.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Brown Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Brown Bear'
- end)
- PandaBear.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Panda Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Panda Bear'
- end)
- PolarBear.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Polar Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Polar Bear'
- end)
- ScienceBear.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Science Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Science Bear'
- end)
- TravelingBear.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Traveling Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Traveling Bear'
- end)
- MotherBear.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Mother Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Mother Bear'
- end)
- TunnelBear.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Tunnel Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Tunnel Bear'
- end)
- SunBear.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Sun Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Sun Bear'
- end)
- RedBoost.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Redfield Boost"]
- WayPointsFrame.Visible = false
- notify'Teleported to RedField Booster'
- end)
- BlueBoost.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Bluefield Boost"]
- WayPointsFrame.Visible = false
- notify'Teleported to BlueField Booster'
- end)
- MountainBoost.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["MountainTop Boost"]
- WayPointsFrame.Visible = false
- notify'Teleported to MountainTop Boost'
- end)
- RedCannon.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Red Cannon (22)"]
- WayPointsFrame.Visible = false
- notify'Teleported to Red Cannon (22)'
- end)
- BlueCannon.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Blue Cannon (16)"]
- WayPointsFrame.Visible = false
- notify'Teleported to Blue Cannon (16)'
- end)
- YellowCannon.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Yellow Cannon (12)"]
- WayPointsFrame.Visible = false
- notify'Teleported to Yellow Cannon (12)'
- end)
- Slingshot.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Slingshot (8)"]
- WayPointsFrame.Visible = false
- notify'Teleported to Slingshot (8)'
- end)
- BeeShop.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Bee Shop"]
- WayPointsFrame.Visible = false
- notify'Teleported to Bee Shop'
- end)
- TPShop.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Tool Shop"]
- WayPointsFrame.Visible = false
- notify'Teleported to Basic Tool Shop'
- end)
- TPShop2.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Tool Shop 2"]
- WayPointsFrame.Visible = false
- notify'Teleported to Advanced Tool Shop'
- end)
- MountainTopShop.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["MountainTop Shop"]
- WayPointsFrame.Visible = false
- notify'Teleported to MountainTop Shop'
- end)
- TentShop.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Ticket Tent"]
- WayPointsFrame.Visible = false
- notify'Teleported to Ticket Tent Shop'
- end)
- RedClubhouse.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Red Clubhouse"]
- WayPointsFrame.Visible = false
- notify'Teleported to Red ClubHouse'
- end)
- BlueClubhouse.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Blue Clubhouse"]
- WayPointsFrame.Visible = false
- notify'Teleported to Blue ClubHouse'
- end)
- TicketShop.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Ticket Shop"]
- WayPointsFrame.Visible = false
- notify'Teleported to Ticket Dispenser'
- end)
- ClubHoney.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Club Honey"]
- WayPointsFrame.Visible = false
- notify'Teleported to Club Honey Dispenser'
- end)
- RoyalJellyShop.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["RoyalJelly Shop"]
- WayPointsFrame.Visible = false
- notify'Teleported to RoyalJelly Shop'
- end)
- TicketRoyalJelly.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Ticket RoyalJelly Shop"]
- WayPointsFrame.Visible = false
- notify'Teleported to Ticket Royal Jelly Shop'
- end)
- Honeystorm.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Honeystorm Dispensor"]
- WayPointsFrame.Visible = false
- notify'Teleported to Honeystorm'
- end)
- HoneyConvertor.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Instant Honey Convertor"]
- WayPointsFrame.Visible = false
- notify'Teleported to Instant Honey Convertor'
- end)
- TreatDispenser.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Treat Dispenser"]
- WayPointsFrame.Visible = false
- notify'Teleported to Treat Dispenser'
- end)
- SproutDispenser.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Sprout Dispenser"]
- WayPointsFrame.Visible = false
- notify'Teleported to Sprout Dispenser'
- end)
- KingbeetlesLair.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["King Beetles Lair"]
- WayPointsFrame.Visible = false
- notify'Teleported to King Beetles Lair'
- end)
- MushRoomField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Mushroom Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Mushroom Field'
- end)
- StrawBerryField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["StrawBerry Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to StrawBerry Field'
- end)
- CloverField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Clover Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Clover Field'
- end)
- SpiderField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Spider Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Spider Field'
- end)
- BlueField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Blue Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Blue Field'
- end)
- SunflowerField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Sunflower Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Sunflower Field'
- end)
- DandelionField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Dandelion Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Dandelion Field'
- end)
- BamBooField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["BamBoo Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to BamBoo Field'
- end)
- RoseField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Rose Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Rose Field'
- end)
- CactusField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Cactus Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to BamBoo Field'
- end)
- PumpkinField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Pumpkin Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to BamBoo Field'
- end)
- PineTreeField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["PineTree Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to BamBoo Field'
- end)
- MountainTopField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["MountainTop Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Mountain Top Field'
- end)
- PineappleField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Pineapple Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Pineapple Field'
- end)
- GumdropDispenser.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Gumdrop Dispenser"]
- WayPointsFrame.Visible = false
- notify'Teleported to Gumdrop Dispenser'
- end)
- TreatShop.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Treat Shop"]
- WayPointsFrame.Visible = false
- notify'Teleported to Treat Shop'
- end)
- WealthClock.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Wealth Clock"]
- WayPointsFrame.Visible = false
- notify'Teleported to Wealth Clock'
- end)
- StarHut.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Star Hut"]
- WayPointsFrame.Visible = false
- notify'Teleported to Star Hut'
- end)
- Onett.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Onett"]
- WayPointsFrame.Visible = false
- notify'Teleported to Onett'
- end)
- AntChallenge.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Ant Challenge"]
- WayPointsFrame.Visible = false
- notify'Teleported to Ant Challenge'
- end)
- BlueberryDispenser.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Blueberry Dispenser"]
- WayPointsFrame.Visible = false
- notify'Teleported to Blueberry Dispenser'
- end)
- StrawberryDispenser.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Strawberry Dispenser"]
- WayPointsFrame.Visible = false
- notify'Teleported to Strawberry Dispenser'
- end)
- -- Show Location --
- spawn (function()
- while true do
- if not pausehumcheck then
- local player = game:GetService'Players'.LocalPlayer
- local character = player.Character or player.CharacterAdded:wait()
- local head = character:WaitForChild'Head'
- local hum = player.Character.HumanoidRootPart
- LocationX = round(hum.Position.x, 1)
- LocationY = round(hum.Position.y, 1)
- LocationZ = round(hum.Position.z, 1)
- ShowLocation.Text = "Coords: "..LocationX..", "..LocationY..", "..LocationZ
- end
- wait(0.5)
- end
- end)
- SetLocation.MouseButton1Down:connect(function()
- setlocationx = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 0)
- setlocationy = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 0)
- setlocationz = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 0)
- print("Set Custom Location: "..setlocationx..", "..setlocationy..", "..setlocationz)
- SetLocation.Text = "Set: " ..setlocationx..","..setlocationy..","..setlocationz
- CustomLocationSet = true
- end)
- --- TP to custom location ---
- TPLocation.MouseButton1Down:connect(function()
- if CustomLocationSet and not pausehumcheck then
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = CFrame.new(setlocationx, setlocationy, setlocationz)
- end
- end)
- --- Player Teleport ---
- local buttons = {
- Player1,
- Player2,
- Player3,
- Player4,
- Player5
- }
- spawn (function()
- while true do
- Player1.Text = ""
- Player2.Text = ""
- Player3.Text = ""
- Player4.Text = ""
- Player5.Text = ""
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- wait(0.5)
- end
- end)
- Player1.MouseButton1Down:connect(function()
- PlyrSel.Text = Player1.Text
- end)
- Player2.MouseButton1Down:connect(function()
- PlyrSel.Text = Player2.Text
- end)
- Player3.MouseButton1Down:connect(function()
- PlyrSel.Text = Player3.Text
- end)
- Player4.MouseButton1Down:connect(function()
- PlyrSel.Text = Player4.Text
- end)
- Player5.MouseButton1Down:connect(function()
- PlyrSel.Text = Player5.Text
- end)
- TpPlayer.MouseButton1Down:connect(function()
- if PlyrSel.Text == "SELECT A PLAYER" then
- warn("No Player Selected")
- else
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PlyrSel.Text].HumanoidRootPart.CFrame
- end
- end)
- -- Find Hidden Treasures --
- FindTreasures.MouseButton1Down:connect(function()
- local player = game:GetService("Players").LocalPlayer
- local function collecttreasure(treasure)
- for i,v in ipairs(treasure:GetChildren()) do
- if v.Parent then
- player.Character:MoveTo(v.Position)
- end
- wait(1)
- end
- end
- collecttreasure(workspace.TreasureCollectibles)
- wait(1)
- player.Character:MoveTo(player.SpawnPos.Value.p)
- end)
- --- NoClip ---
- noclip = false
- NoClip.MouseButton1Down:connect(function()
- noclip = not noclip
- if noclip then
- NoClip.Text = "NoClip Mode: ON"
- NoClip.BackgroundColor3 = Color3.new(0.5, 0, 0)
- else
- NoClip.Text = "NoClip Mode: OFF"
- NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- --- TP Tool ---
- TPTool.MouseButton1Down:connect(function()
- local Tele = Instance.new("Tool", game.Players.LocalPlayer.Backpack)
- Tele.RequiresHandle = false
- Tele.RobloxLocked = true
- Tele.Name = "TPTool"
- Tele.ToolTip = "Teleport Tool"
- Tele.Equipped:connect(function(Mouse)
- Mouse.Button1Down:connect(function()
- if Mouse.Target then
- game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name).HumanoidRootPart.CFrame = (CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z))
- end
- end)
- end)
- notify'TP Tool added to your Backpack'
- end)
- --- Builder Tool ---
- BTool.MouseButton1Down:connect(function()
- local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool2 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool3 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool4 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool5 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- tool1.BinType = "Clone"
- tool2.BinType = "GameTool"
- tool3.BinType = "Hammer"
- tool4.BinType = "Script"
- tool5.BinType = "Grab"
- notify'BTools added to your Backpack'
- end)
- --- Pollen Farm ---
- StartFarm.MouseButton1Click:connect(function()
- if PollenFarmActive ~= true then
- PollenFarmActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Started'
- else
- PollenFarmActive = false
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- farmzoneswitched = false
- resethive = false
- print("Pollen Farming Ended")
- notify'Pollen Farming Ended'
- StartFarm.Text = "Pollen Farm: OFF"
- PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- local player = game:GetService("Players").LocalPlayer
- currp=nil
- player.Character:MoveTo(player.SpawnPos.Value.p)
- end
- end)
- Field1AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field1AFActive = true
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 1 Started'
- WayPointsFrame.Visible = false
- end)
- Field2AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field2AFActive = true
- Field1AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 2 Started'
- WayPointsFrame.Visible = false
- end)
- Field3AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field3AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 3 Started'
- WayPointsFrame.Visible = false
- end)
- Field4AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field4AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 4 Started'
- WayPointsFrame.Visible = false
- end)
- Field5AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field5AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 5 Started'
- WayPointsFrame.Visible = false
- end)
- Field6AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field6AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 6 Started'
- WayPointsFrame.Visible = false
- end)
- Field7AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field7AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 7 Started'
- WayPointsFrame.Visible = false
- end)
- Field8AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field8AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 8 Started'
- WayPointsFrame.Visible = false
- end)
- Field9AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field9AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 9 Started'
- WayPointsFrame.Visible = false
- end)
- Field10AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field10AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 10 Started'
- WayPointsFrame.Visible = false
- end)
- Field11AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field11AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 11 Started'
- WayPointsFrame.Visible = false
- end)
- Field12AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field12AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 12 Started'
- WayPointsFrame.Visible = false
- end)
- Field13AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field13AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field14AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 13 Started'
- WayPointsFrame.Visible = false
- end)
- Field14AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field14AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 14 Started'
- WayPointsFrame.Visible = false
- end)
- -- Avoid Vicious Bee --
- AvoidViciousBee.MouseButton1Click:connect(function()
- if AvoidViciousActive ~= true then
- AvoidViciousActive = true
- AvoidViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0)
- AvoidViciousBee.Text = "Avoid Vicious Bee: ON"
- else
- AvoidViciousActive = false
- AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AvoidViciousBee.Text = "Avoid Vicious Bee: OFF"
- end
- end)
- -- Hunt Vicious Bee --
- HuntViciousBee.MouseButton1Click:connect(function()
- if HuntViciousActive ~= true then
- HuntViciousActive = true
- HuntViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0)
- HuntViciousBee.Text = "Hunt Vicious Bee: ON"
- ExtrasScreen.BackgroundColor3 = Color3.new(0.5, 0, 0)
- else
- HuntViciousActive = false
- HuntViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- HuntViciousBee.Text = "Hunt Vicious Bee: OFF"
- ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- spawn(function()
- while true do
- wait(1)
- if HuntViciousActive and viciousbeedetected then
- print("Vicous Bee has Appeared. Hunting Time!!")
- notify'Vicous Bee has Appeared. Hunting Time!!'
- if AvoidViciousActive then
- AvoidTempOFF = true
- AvoidViciousActive = false
- AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AvoidViciousBee.Text = "Avoid ViciousBee: OFF"
- end
- if PollenFarmActive then
- FarmTempOFF = true
- PollenFarmActive = false
- StartFarm.Text = "Pollen Farm: OFF"
- PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- print("God Mode activated. After defeating the bee you will respawn to exit God Mode.")
- God.BackgroundColor3 = Color3.new(0.5, 0, 0)
- God.Text = "God Mode: ON"
- GodModeActive = true
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- godmodeactivated = true
- wait(1)
- local hum = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(workspace.Particles:GetChildren()) do
- for x in string.gmatch(v.Name, "Vicious") do
- while HuntViciousActive and viciousbeedetected do
- if v.Name == "Vicious" then
- hum.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z)
- wait(1)
- end
- end
- end
- end
- wait(1)
- location = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- pausehumcheck = true
- wait()
- local prt = Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- God.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- God.Text = "God Mode: OFF"
- GodModeActive = false
- wait(6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = location
- pausehumcheck = false
- if AvoidTempOFF then
- AvoidTempOFF = false
- AvoidViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0)
- AvoidViciousBee.Text = "Avoid ViciousBee: ON"
- AvoidViciousActive = true
- end
- if FarmTempOFF then
- FarmTempOFF = false
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarmActive = true
- end
- end
- end
- end)
- -- Farm Sprouts --
- SproutFarmToggle.MouseButton1Click:connect(function()
- if SproutFarmActive ~= true then
- SproutFarmActive = true
- SproutFarmToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- SproutFarmToggle.Text = "Farm Sprout: ON"
- ExtrasScreen.BackgroundColor3 = Color3.new(0.5, 0, 0)
- else
- SproutFarmActive = false
- SproutFarmToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SproutFarmToggle.Text = "Farm Sprout: OFF"
- ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- spawn(function()
- while true do
- startpos = nil
- wait(1)
- if SproutFarmActive and sproutdetected then
- player = game:GetService("Players").LocalPlayer
- local pollenLbl = player.Character:FindFirstChild("ProgressLabel",true)
- if not pollenLbl then
- print("Backpack not found")
- end
- local maxpollen = tonumber(pollenLbl.Text:match("%d+$"))
- print("A Sprout has Appeared. Farming Time!!")
- notify'A Sprout has Appeared. Farming Time!!'
- if PollenFarmActive then
- FarmTempOFF = true
- PollenFarmActive = false
- StartFarm.Text = "Pollen Farm: OFF"
- PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- wait(1)
- end
- while SproutFarmActive and sproutdetected do
- if viciousbeenear and not godmodeactivated or tonumber(plrHealth) <= 30 and not godmodeactivated then
- print("God Mode activated.")
- God.BackgroundColor3 = Color3.new(0.5, 0, 0)
- God.Text = "God Mode: ON"
- GodModeActive = true
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- godmodeactivated = true
- wait(1)
- end
- local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(workspace.Particles:GetChildren()) do
- for x in string.gmatch(v.Name, "Sprout") do
- if v.Name == "Sprout" then
- if SproutFarmActive and sproutdetected then
- if not sproutsafety then
- local setstartpos = root.CFrame
- for a = 1, 120 do
- root.CFrame = v.CFrame * CFrame.new(0, 30, 0)
- wait(0.1)
- end
- wait(1)
- root.CFrame = v.CFrame * CFrame.new(3, 10, 3)
- wait(1)
- local startpos = root.CFrame
- AutoDigActive = true
- sproutsafety = true
- sproutstarted = true
- end
- end
- end
- end
- end
- workspace.Collectibles.ChildAdded:Connect(function(part)
- if SproutFarmActive and sproutstarted then
- local rootpos = root.CFrame
- if tostring(part) == tostring(game.Players.LocalPlayer.Name) or tostring(part) == "C" then
- if (part.Position-root.Position).magnitude <= 80 then
- root.CFrame = CFrame.new(part.Position.x, root.Position.y, part.Position.z)
- wait(0.07)
- root.CFrame = rootpos
- wait(0.05)
- end
- end
- end
- end)
- if tonumber(player.leaderstats.Pollen.Value+1) > tonumber(maxpollen) then
- print("Bag Full: " ..tostring(player.leaderstats.Pollen.Value))
- SproutFarmActive = false
- wait(0.1)
- game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p)
- wait(1)
- game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking")
- repeat wait(0.5) until game:GetService("Players").LocalPlayer.leaderstats.Pollen.Value < 1
- wait(4)
- SproutFarmActive = true
- end
- wait(2)
- root.CFrame = startpos
- end
- print("Finished farming Sprout")
- wait(20)
- AutoDigActive = false
- sproutstarted = false
- if godmodeactivated then
- location = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- pausehumcheck = true
- wait()
- local prt = Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- wait(6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = location
- godmodeactivated = false
- pausehumcheck = false
- God.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- God.Text = "God Mode: OFF"
- GodModeActive = false
- end
- if FarmTempOFF then
- FarmTempOFF = false
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarmActive = true
- end
- sproutsafety = false
- root.CFrame = rootpos
- end
- end
- end)
- -- God Mode --
- God.MouseButton1Click:connect(function()
- if GodModeActive ~= true then
- GodModeActive = true
- God.BackgroundColor3 = Color3.new(0.5, 0, 0)
- God.Text = "God Mode: ON"
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- else
- GodModeActive = false
- God.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- God.Text = "God Mode: OFF"
- location = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- --pausehumcheck = true
- wait()
- local prt = Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- wait(6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = location
- --pausehumcheck = false
- end
- end)
- -- Auto Dig --
- AutoDig.MouseButton1Click:connect(function()
- if AutoDigActive ~= true then
- AutoDigActive = true
- AutoDig.BackgroundColor3 = Color3.new(0.5, 0, 0)
- else
- AutoDigActive = false
- notify'Auto Dig Stopped'
- AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- spawn(function()
- while true do
- wait(1)
- if AutoDigActive then
- local player = game:GetService("Players").LocalPlayer
- local pollenTool = player.Character:FindFirstChildOfClass("Tool") or player.Backpack:FindFirstChildOfClass("Tool")
- if pollenTool==nil or pollenTool:FindFirstChild("ClickEvent")==nil then
- AutoDigActive = false
- AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- print("Tool not found")
- else
- pollenTool.Parent = player.Character
- while AutoDigActive do
- wait(0.05)
- pollenTool.ClickEvent:FireServer(CFrame.new())
- end
- end
- end
- end
- end)
- --- ReJoin Server ---
- ReJoinServer.MouseButton1Down:connect(function()
- local placeId = 1537690962
- game:GetService("TeleportService"):Teleport(placeId)
- end)
- -- Auto Token Gather --
- mouse.KeyDown:connect(function(key)
- if key == TokenToggle.Text then
- if not tokenfarmactive then
- tokenfarmactive = true
- notify'Auto Token Gather Enabled'
- else
- tokenfarmactive = false
- notify'Auto Token Gather Disabled'
- end
- end
- end)
- spawn(function()
- while true do
- wait(0.5)
- if tokenfarmactive then
- workspace.Collectibles.ChildAdded:Connect(function(part)
- if tokenfarmactive then
- local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- local rootpos = root.CFrame
- if tostring(part) == tostring(game.Players.LocalPlayer.Name) or tostring(part) == "C" then
- -- print("token position: " ..tostring(part.Position)) --
- -- print("player position: " ..tostring(root.Position)) --
- -- print("Distance: " ..tostring((part.Position - root.Position).magnitude)) --
- if (part.Position-root.Position).magnitude <= 50 then
- root.CFrame = CFrame.new(part.Position.x, part.Position.y, part.Position.z)
- wait(0.07)
- root.CFrame = rootpos
- wait(0.05)
- end
- end
- end
- end)
- end
- end
- end)
- spawn(function()
- while true do
- wait(0.5)
- if tokenfarmactive2 then
- local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- while tokenfarmactive2 do
- local rootpos = root.CFrame
- for k,v in pairs(workspace.Collectibles:GetChildren()) do
- if v.Name == game.Players.LocalPlayer.Name and not v:FindFirstChild("farmed") or tonumber((v.Position - root.Position).magnitude) <= 50 and not v:FindFirstChild("farmed") then
- local intvalue = Instance.new("IntValue",v)
- intvalue.Name = "farmed"
- root.CFrame = v.CFrame
- wait(.07)
- end
- end
- wait(0.1)
- root.CFrame = rootpos
- end
- end
- end
- end)
- -- Make Honey --
- mouse.KeyDown:connect(function(key)
- if key == HoneyToggle.Text then
- notify'Making Honey'
- game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p)
- wait(1.5)
- game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking")
- end
- end)
- -- Farm Moon Amulet Tokens
- mouse.KeyDown:connect(function(key)
- if key == FireflyToggle.Text then
- notify'Moon Token Gather Enabled'
- count = 0
- if fireflydetected then
- local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(workspace.NPCBees:GetChildren()) do
- if v.Name == "Firefly" then
- wait(0.2)
- count = count + 1
- --print("Teleporting to Firefly " ..tostring(count))--
- root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z)
- end
- end
- wait(1)
- for i,v in pairs(workspace.Collectibles:GetChildren()) do
- if v.Name == "C" then
- if (v.Position-root.Position).magnitude <= 50 then
- root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z)
- wait(0.1)
- end
- end
- end
- end
- end
- end)
- InfBackpack.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Purchase",{["Mute"] = true,["Type"] = "Debug-Bag",["Category"] = "Backpack"})
- end)
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