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- -- Configuration
- local TORCH_INTERVAL = 5 -- Place a torch every X blocks
- -- Function to refuel the turtle
- local function refuel()
- if turtle.getFuelLevel() < 500 then
- print("Fuel level low. Please insert fuel items.")
- while turtle.getFuelLevel() < 1000 do
- print("Current fuel level: " .. turtle.getFuelLevel())
- os.pullEvent("turtle_inventory")
- for i = 1, 16 do
- turtle.select(i)
- if turtle.refuel(1) then
- print("Refueled. New fuel level: " .. turtle.getFuelLevel())
- break
- end
- end
- end
- end
- print("Fuel level sufficient. Continuing...")
- end
- -- Function to check if an item is a torch
- local function isTorch(item)
- return item and string.find(item.name:lower(), "torch")
- end
- -- Function to check for torches and filler blocks
- local function checkInventory()
- local hasTorches, hasFillerBlocks = false, false
- while not (hasTorches and hasFillerBlocks) do
- print("Please insert torches in slot 1 and filler blocks (non-torch items) in slot 2.")
- os.pullEvent("turtle_inventory")
- turtle.select(1)
- local torchItem = turtle.getItemDetail()
- if isTorch(torchItem) then
- hasTorches = true
- else
- print("Slot 1 does not contain torches. Please add torches to slot 1.")
- end
- turtle.select(2)
- local fillerItem = turtle.getItemDetail()
- if fillerItem and not isTorch(fillerItem) then
- hasFillerBlocks = true
- else
- if isTorch(fillerItem) then
- print("Slot 2 contains torches. Please add non-torch items as filler blocks to slot 2.")
- else
- print("Slot 2 is empty. Please add filler blocks to slot 2.")
- end
- end
- end
- print("Inventory ready. Starting torch placement...")
- end
- -- Function to place a torch
- local function placeTorch()
- -- Wait until there's no block in front
- while turtle.detect() do
- print("Block detected in front. Waiting 2 seconds...")
- os.sleep(2)
- end
- turtle.select(1)
- if not turtle.placeUp() then
- print("Failed to place torch. Attempting to place filler block...")
- if turtle.up() then
- turtle.turnRight()
- turtle.select(2)
- if turtle.place() then
- turtle.turnLeft()
- turtle.down()
- turtle.select(1)
- if not turtle.placeUp() then
- print("Failed to place torch even after placing filler block.")
- return false
- end
- else
- print("Failed to place filler block. Returning to original position.")
- turtle.turnLeft()
- turtle.down()
- return false
- end
- else
- print("Failed to move up to place filler block. Cannot place torch here.")
- return false
- end
- end
- return true
- end
- -- Main function
- local function main()
- refuel()
- checkInventory()
- local blocksMoved = 0
- while true do
- if not turtle.forward() then
- print("Obstacle detected. Waiting 1 second...")
- os.sleep(1)
- else
- blocksMoved = blocksMoved + 1
- if blocksMoved % TORCH_INTERVAL == 0 then
- if not placeTorch() then
- -- Check for more torches in inventory
- local foundTorches = false
- for i = 2, 16 do
- turtle.select(i)
- local item = turtle.getItemDetail()
- if isTorch(item) then
- turtle.transferTo(1)
- foundTorches = true
- break
- end
- end
- if not foundTorches then
- print("Out of torches. Terminating program.")
- return
- end
- end
- end
- end
- end
- end
- -- Run the program
- main()
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