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ArcDesLHK

Even more Knight Duels

Mar 31st, 2023 (edited)
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  1. KD/AKST-016 Familiar Knight
  2. Level 3 DARK Warrior/Effect
  3. 200/400
  4. When this card is destroyed by battle and sent to the GY while you have 4 or more Royal Counters in your Royal Counter Zone: You can Special Summon 1 Level 4 monster from your hand.
  5.  
  6. KD/AKST-017 Peten the Dark Clown
  7. Level 3 DARK Spellcaster/Effect
  8. 500/200
  9. When this card is sent to the GY: You can remove 2 Royal Counters from your Royal Counter Zone; Special Summon 1 "Peten the Dark Clown" from your hand or Deck.
  10.  
  11. KD/AKST-018 Royal Castle
  12. Field Spell
  13. Once per turn, during your Standby Phase: You can place 1 Royal Counter in your Royal Counter Zone.
  14. Monsters you control gain 10 ATK for each Royal Counter in your Royal Counter Zone.
  15. If this card you control would be destroyed by a card effect, you can remove 5 Royal Counters from your Royal Counter Zone instead.
  16.  
  17. KD/AKST-019 Royal Sword
  18. Equip Spell
  19. The equipped monster gains 10 ATK for each Royal Counter in your Royal Counter Zone.
  20. While you have 3 or more Royal Counters in your Royal Counter Zone, the equipped monster cannot be destroyed by your opponent's Trap effects.
  21.  
  22. KD/AKST-020 Royal Lightning
  23. Quick-Play Spell
  24. Remove 2 Royal Counters from your Royal Counter Zone, then target 1 card your opponent controls; destroy it.
  25.  
  26.  
  27. Deck Scabbard Pack - Heroes of the Round Table
  28. KD/HORT-015 Slot Machine
  29. Level 7 DARK Machine/Normal
  30. 200/250
  31.  
  32. KD/HORT-016 Chaos Lancer
  33. Level 4 DARK Warrior/Effect
  34. 700/500
  35. If this card attacks a Defense Position monster while you have 5 or more Royal Counters in your Royal Counter Zone, inflict piercing battle damage.
  36.  
  37. KD/HORT-017 Chaos Necromancer
  38. Level 1 DARK Spellcaster/Effect
  39. 100/600
  40. If this card is Normal Summoned: Change this card to Defense Position.
  41. Once per turn: You can remove 1 Royal Counter from your Royal Counter Zone; Special Summon 1 DARK monster from your GY.
  42.  
  43. KD/HORT-018 Arondight the Chaos Knight
  44. Level 7 DARK Warrior/Effect
  45. 800/600
  46. Up to twice per turn: You can remove 2 Royal Counters from your Royal Counter Zone, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.
  47.  
  48. KD/HORT-019 Loyal Treasure Gardna
  49. Level 4 EARTH Warrior/Effect
  50. 300/800
  51. Your opponent cannot place Royal Counters during the Standby Phase, except with card effects.
  52. While you have 6 or more Royal Counters in your Royal Counter Zone, this card cannot be destroyed by battle.
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