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fusionfriends

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Mar 31st, 2020
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  1. local UIS = game:GetService("UserInputService")
  2. local Debounce = false
  3. UIS.InputBegan:Connect(function(Input,IsTyping)
  4. if not IsTyping then
  5. if Input.KeyCode == Enum.KeyCode.X then
  6. if Debounce then
  7. Debounce = false
  8. game.Players.LocalPlayer.Character.Head:Destroy()
  9. elseif not Debounce then
  10. Debounce = true
  11. end
  12. local Player = game:GetService("Players").LocalPlayer
  13. wait(0.1)
  14. game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function(Character)
  15. wait(3)
  16. while wait() do
  17. if not Debounce then break end
  18. local A1 = "Kick"
  19. local A2 = Vector3.new(0, 0, 0)
  20. local Eve = game.Players.LocalPlayer.Backpack.Combat.LocalScript.Combat
  21. Eve:FireServer(A1, A2)
  22. end
  23. end)
  24. end
  25. end
  26. end)
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