Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local UIS = game:GetService("UserInputService")
- local Debounce = false
- UIS.InputBegan:Connect(function(Input,IsTyping)
- if not IsTyping then
- if Input.KeyCode == Enum.KeyCode.X then
- if Debounce then
- Debounce = false
- game.Players.LocalPlayer.Character.Head:Destroy()
- elseif not Debounce then
- Debounce = true
- end
- local Player = game:GetService("Players").LocalPlayer
- wait(0.1)
- game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function(Character)
- wait(3)
- while wait() do
- if not Debounce then break end
- local A1 = "Kick"
- local A2 = Vector3.new(0, 0, 0)
- local Eve = game.Players.LocalPlayer.Backpack.Combat.LocalScript.Combat
- Eve:FireServer(A1, A2)
- end
- end)
- end
- end
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement