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- #******************************************************************************
- #
- # raylib makefile
- #
- # Platforms supported:
- # PLATFORM_DESKTOP: Windows (Win32, Win64)
- # PLATFORM_DESKTOP: Linux (i386, x64)
- # PLATFORM_DESKTOP: OSX/macOS (arm64, x86_64)
- # PLATFORM_DESKTOP: FreeBSD, OpenBSD, NetBSD, DragonFly
- # PLATFORM_ANDROID: Android (arm, i686, arm64, x86_64)
- # PLATFORM_RPI: Raspberry Pi (Raspbian)
- # PLATFORM_DRM: Linux native mode, including Raspberry Pi 4 with V3D fkms driver
- # PLATFORM_WEB: HTML5 (Chrome, Firefox)
- #
- # Many thanks to Milan Nikolic (@gen2brain) for implementing Android platform pipeline.
- # Many thanks to Emanuele Petriglia for his contribution on GNU/Linux pipeline.
- #
- # Copyright (c) 2014-2019 Ramon Santamaria (@raysan5)
- #
- # This software is provided "as-is", without any express or implied warranty.
- # In no event will the authors be held liable for any damages arising from
- # the use of this software.
- #
- # Permission is granted to anyone to use this software for any purpose,
- # including commercial applications, and to alter it and redistribute it
- # freely, subject to the following restrictions:
- #
- # 1. The origin of this software must not be misrepresented; you must not
- # claim that you wrote the original software. If you use this software in a
- # product, an acknowledgment in the product documentation would be
- # appreciated but is not required.
- #
- # 2. Altered source versions must be plainly marked as such, and must not
- # be misrepresented as being the original software.
- #
- # 3. This notice may not be removed or altered from any source distribution.
- #
- #******************************************************************************
- # Please read the wiki to know how to compile raylib, because there are different methods.
- # https://github.com/raysan5/raylib/wiki
- .PHONY: all clean install uninstall
- # Define required raylib variables
- RAYLIB_VERSION = 4.0.0
- RAYLIB_API_VERSION = 400
- # Define raylib source code path
- RAYLIB_SRC_PATH ?= ../src
- # Define output directory for compiled library, defaults to src directory
- # NOTE: If externally provided, make sure directory exists
- RAYLIB_RELEASE_PATH ?= $(RAYLIB_SRC_PATH)
- # Library type used for raylib: STATIC (.a) or SHARED (.so/.dll)
- RAYLIB_LIBTYPE ?= STATIC
- # Build mode for library: DEBUG or RELEASE
- RAYLIB_BUILD_MODE ?= RELEASE
- # Build output name for the library
- RAYLIB_LIB_NAME ?= raylib
- # Define resource file for DLL properties
- RAYLIB_RES_FILE ?= ./raylib.dll.rc.data
- # Define raylib platform
- # Options: PLATFORM_DESKTOP, PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB
- PLATFORM ?= PLATFORM_DESKTOP
- # Include raylib modules on compilation
- # NOTE: Some programs like tools could not require those modules
- RAYLIB_MODULE_AUDIO ?= TRUE
- RAYLIB_MODULE_MODELS ?= TRUE
- RAYLIB_MODULE_RAYGUI ?= FALSE
- RAYLIB_MODULE_PHYSAC ?= FALSE
- RAYLIB_MODULE_RAYGUI_PATH ?= $(RAYLIB_SRC_PATH)/extras
- RAYLIB_MODULE_PHYSAC_PATH ?= $(RAYLIB_SRC_PATH)/extras
- # Use external GLFW library instead of rglfw module
- USE_EXTERNAL_GLFW ?= FALSE
- # Use Wayland display server protocol on Linux desktop
- # by default it uses X11 windowing system
- USE_WAYLAND_DISPLAY ?= FALSE
- # Use cross-compiler for PLATFORM_RPI
- ifeq ($(PLATFORM),PLATFORM_RPI)
- USE_RPI_CROSS_COMPILER ?= FALSE
- ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
- RPI_TOOLCHAIN ?= C:/SysGCC/Raspberry
- RPI_TOOLCHAIN_SYSROOT ?= $(RPI_TOOLCHAIN)/arm-linux-gnueabihf/sysroot
- endif
- endif
- # Determine if the file has root access (only for installing raylib)
- # "whoami" prints the name of the user that calls him (so, if it is the root
- # user, "whoami" prints "root").
- ROOT = $(shell whoami)
- # By default we suppose we are working on Windows
- HOST_PLATFORM_OS ?= WINDOWS
- # Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
- ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- # No uname.exe on MinGW!, but OS=Windows_NT on Windows!
- # ifeq ($(UNAME),Msys) -> Windows
- ifeq ($(OS),Windows_NT)
- PLATFORM_OS = WINDOWS
- else
- UNAMEOS = $(shell uname)
- ifeq ($(UNAMEOS),Linux)
- PLATFORM_OS = LINUX
- endif
- ifeq ($(UNAMEOS),FreeBSD)
- PLATFORM_OS = BSD
- endif
- ifeq ($(UNAMEOS),OpenBSD)
- PLATFORM_OS = BSD
- endif
- ifeq ($(UNAMEOS),NetBSD)
- PLATFORM_OS = BSD
- endif
- ifeq ($(UNAMEOS),DragonFly)
- PLATFORM_OS = BSD
- endif
- ifeq ($(UNAMEOS),Darwin)
- PLATFORM_OS = OSX
- endif
- endif
- endif
- ifeq ($(PLATFORM),PLATFORM_RPI)
- UNAMEOS = $(shell uname)
- ifeq ($(UNAMEOS),Linux)
- PLATFORM_OS = LINUX
- endif
- endif
- ifeq ($(PLATFORM),PLATFORM_DRM)
- UNAMEOS = $(shell uname)
- ifeq ($(UNAMEOS),Linux)
- PLATFORM_OS = LINUX
- endif
- endif
- # RAYLIB_SRC_PATH adjustment for different platforms.
- # If using GNU make, we can get the full path to the top of the tree. Windows? BSD?
- # Required for ldconfig or other tools that do not perform path expansion.
- ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- ifeq ($(PLATFORM_OS),LINUX)
- RAYLIB_PREFIX ?= ..
- RAYLIB_SRC_PATH = $(realpath $(RAYLIB_PREFIX))
- endif
- endif
- ifeq ($(PLATFORM),PLATFORM_WEB)
- # Emscripten required variables
- EMSDK_PATH ?= C:/emsdk
- EMSCRIPTEN_PATH ?= $(EMSDK_PATH)/upstream/emscripten
- CLANG_PATH = $(EMSDK_PATH)/upstream/bin
- PYTHON_PATH = $(EMSDK_PATH)/python/3.9.2-1_64bit
- NODE_PATH = $(EMSDK_PATH)/node/14.15.5_64bit/bin
- export PATH = $(EMSDK_PATH);$(EMSCRIPTEN_PATH);$(CLANG_PATH);$(NODE_PATH);$(PYTHON_PATH);C:\raylib\MinGW\bin:$$(PATH)
- endif
- ifeq ($(PLATFORM),PLATFORM_ANDROID)
- # Android architecture
- # Starting at 2019 using arm64 is mandatory for published apps,
- # Starting on August 2020, minimum required target API is Android 10 (API level 29)
- ANDROID_ARCH ?= arm64
- ANDROID_API_VERSION ?= 29
- # Android required path variables
- # NOTE: Starting with Android NDK r21, no more toolchain generation is required, NDK is the toolchain on itself
- ifeq ($(OS),Windows_NT)
- ANDROID_NDK ?= C:/android-ndk
- ANDROID_TOOLCHAIN = $(ANDROID_NDK)/toolchains/llvm/prebuilt/windows-x86_64
- else
- ANDROID_NDK ?= /usr/lib/android/ndk
- ANDROID_TOOLCHAIN = $(ANDROID_NDK)/toolchains/llvm/prebuilt/linux-x86_64
- endif
- # NOTE: Sysroot can also be reference from $(ANDROID_NDK)/sysroot
- ANDROID_SYSROOT ?= $(ANDROID_TOOLCHAIN)/sysroot
- ifeq ($(ANDROID_ARCH),arm)
- ANDROID_COMPILER_ARCH = armv7a
- endif
- ifeq ($(ANDROID_ARCH),arm64)
- ANDROID_COMPILER_ARCH = aarch64
- endif
- ifeq ($(ANDROID_ARCH),x86)
- ANDROID_COMPILER_ARCH = i686
- endif
- ifeq ($(ANDROID_ARCH),x86_64)
- ANDROID_COMPILER_ARCH = x86_64
- endif
- endif
- # Define raylib graphics api depending on selected platform
- ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- # By default use OpenGL 3.3 on desktop platforms
- GRAPHICS ?= GRAPHICS_API_OPENGL_33
- #GRAPHICS = GRAPHICS_API_OPENGL_11 # Uncomment to use OpenGL 1.1
- #GRAPHICS = GRAPHICS_API_OPENGL_21 # Uncomment to use OpenGL 2.1
- endif
- ifeq ($(PLATFORM),PLATFORM_RPI)
- # On RPI OpenGL ES 2.0 must be used
- GRAPHICS = GRAPHICS_API_OPENGL_ES2
- endif
- ifeq ($(PLATFORM),PLATFORM_DRM)
- # On DRM OpenGL ES 2.0 must be used
- GRAPHICS = GRAPHICS_API_OPENGL_ES2
- endif
- ifeq ($(PLATFORM),PLATFORM_WEB)
- # On HTML5 OpenGL ES 2.0 is used, emscripten translates it to WebGL 1.0
- GRAPHICS = GRAPHICS_API_OPENGL_ES2
- endif
- ifeq ($(PLATFORM),PLATFORM_ANDROID)
- # By default use OpenGL ES 2.0 on Android
- GRAPHICS = GRAPHICS_API_OPENGL_ES2
- endif
- # Define default C compiler and archiver to pack library
- CC = gcc
- AR = ar
- ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- ifeq ($(PLATFORM_OS),OSX)
- # OSX default compiler
- CC = clang
- GLFW_OSX = -x objective-c
- endif
- ifeq ($(PLATFORM_OS),BSD)
- # FreeBSD, OpenBSD, NetBSD, DragonFly default compiler
- CC = clang
- endif
- endif
- ifeq ($(PLATFORM),PLATFORM_RPI)
- ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
- # Define RPI cross-compiler
- #CC = armv6j-hardfloat-linux-gnueabi-gcc
- CC = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-gcc
- AR = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-ar
- endif
- endif
- ifeq ($(PLATFORM),PLATFORM_WEB)
- # HTML5 emscripten compiler
- CC = emcc
- AR = emar
- endif
- ifeq ($(PLATFORM),PLATFORM_ANDROID)
- # Android toolchain (must be provided for desired architecture and compiler)
- ifeq ($(ANDROID_ARCH),arm)
- CC = $(ANDROID_TOOLCHAIN)/bin/$(ANDROID_COMPILER_ARCH)-linux-androideabi$(ANDROID_API_VERSION)-clang
- endif
- ifeq ($(ANDROID_ARCH),arm64)
- CC = $(ANDROID_TOOLCHAIN)/bin/$(ANDROID_COMPILER_ARCH)-linux-android$(ANDROID_API_VERSION)-clang
- endif
- # It seems from Android NDK r22 onwards we need to use llvm-ar
- AR = $(ANDROID_TOOLCHAIN)/bin/llvm-ar
- endif
- # Define compiler flags:
- # -O1 defines optimization level
- # -g include debug information on compilation
- # -s strip unnecessary data from build
- # -Wall turns on most, but not all, compiler warnings
- # -std=c99 defines C language mode (standard C from 1999 revision)
- # -std=gnu99 defines C language mode (GNU C from 1999 revision)
- # -Wno-missing-braces ignore invalid warning (GCC bug 53119)
- # -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
- # -Werror=pointer-arith catch unportable code that does direct arithmetic on void pointers
- # -fno-strict-aliasing jar_xm.h does shady stuff (breaks strict aliasing)
- CFLAGS += -Wall -D_DEFAULT_SOURCE -Wno-missing-braces -Werror=pointer-arith -fno-strict-aliasing
- ifeq ($(PLATFORM), PLATFORM_WEB)
- CFLAGS += -std=gnu99
- else
- CFLAGS += -std=c99
- endif
- ifeq ($(PLATFORM_OS), LINUX)
- CFLAGS += -fPIC
- endif
- ifeq ($(RAYLIB_BUILD_MODE),DEBUG)
- CFLAGS += -g
- endif
- ifeq ($(RAYLIB_BUILD_MODE),RELEASE)
- ifeq ($(PLATFORM),PLATFORM_WEB)
- CFLAGS += -Os
- endif
- ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- CFLAGS += -s -O1
- endif
- ifeq ($(PLATFORM),PLATFORM_ANDROID)
- CFLAGS += -O2
- endif
- endif
- # Additional flags for compiler (if desired)
- # -Wextra enables some extra warning flags that are not enabled by -Wall
- # -Wmissing-prototypes warn if a global function is defined without a previous prototype declaration
- # -Wstrict-prototypes warn if a function is declared or defined without specifying the argument types
- # -Werror=implicit-function-declaration catch function calls without prior declaration
- ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- CFLAGS += -Werror=implicit-function-declaration
- endif
- ifeq ($(PLATFORM),PLATFORM_WEB)
- # -Os # size optimization
- # -O2 # optimization level 2, if used, also set --memory-init-file 0
- # -s USE_GLFW=3 # Use glfw3 library (context/input management) -> Only for linker!
- # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing -> WARNING: Audio buffers could FAIL!
- # -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
- # -s USE_PTHREADS=1 # multithreading support
- # -s FORCE_FILESYSTEM=1 # force filesystem to load/save files data
- # -s ASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
- # --profiling # include information for code profiling
- # --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
- # --preload-file resources # specify a resources folder for data compilation
- ifeq ($(RAYLIB_BUILD_MODE),DEBUG)
- CFLAGS += -s ASSERTIONS=1 --profiling
- endif
- endif
- ifeq ($(PLATFORM),PLATFORM_ANDROID)
- # Compiler flags for arquitecture
- ifeq ($(ANDROID_ARCH),arm)
- CFLAGS += -march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16
- endif
- ifeq ($(ANDROID_ARCH),arm64)
- CFLAGS += -target aarch64 -mfix-cortex-a53-835769
- endif
- ifeq ($(ANDROID_ARCH),x86)
- CFLAGS += -march=i686
- endif
- ifeq ($(ANDROID_ARCH),x86_64)
- CFLAGS += -march=x86-64
- endif
- # Compilation functions attributes options
- CFLAGS += -ffunction-sections -funwind-tables -fstack-protector-strong -fPIE -fPIC
- # Compiler options for the linker
- # -Werror=format-security
- CFLAGS += -Wa,--noexecstack -Wformat -no-canonical-prefixes
- # Preprocessor macro definitions
- CFLAGS += -DANDROID -DPLATFORM_ANDROID -D__ANDROID_API__=$(ANDROID_API_VERSION) -DMAL_NO_OSS
- endif
- # Define required compilation flags for raylib SHARED lib
- ifeq ($(RAYLIB_LIBTYPE),SHARED)
- # make sure code is compiled as position independent
- # BE CAREFUL: It seems that for gcc -fpic is not the same as -fPIC
- # MinGW32 just doesn't need -fPIC, it shows warnings
- CFLAGS += -fPIC -DBUILD_LIBTYPE_SHARED
- endif
- ifeq ($(PLATFORM),PLATFORM_DRM)
- # without EGL_NO_X11 eglplatform.h tears Xlib.h in which tears X.h in
- # which contains a conflicting type Font
- CFLAGS += -DEGL_NO_X11
- endif
- # Use Wayland display on Linux desktop
- ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- ifeq ($(PLATFORM_OS), LINUX)
- ifeq ($(USE_WAYLAND_DISPLAY),TRUE)
- CFLAGS += -D_GLFW_WAYLAND
- else
- LDLIBS = -lX11
- endif
- endif
- endif
- # Define include paths for required headers
- # NOTE: Several external required libraries (stb and others)
- INCLUDE_PATHS = -I. -Iexternal/glfw/include -Iexternal/glfw/deps/mingw
- ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- ifeq ($(PLATFORM_OS),BSD)
- INCLUDE_PATHS += -I/usr/local/include
- LDFLAGS += -L. -Lsrc -L/usr/local/lib -L$(RAYLIB_RELEASE_PATH)
- endif
- ifeq ($(USE_EXTERNAL_GLFW),TRUE)
- # Check the version name. If GLFW3 was built manually, it may have produced
- # a static library known as libglfw3.a. In that case, the name should be -lglfw3
- LDFLAGS += -lglfw
- endif
- endif
- # Define additional directories containing required header files
- ifeq ($(PLATFORM),PLATFORM_RPI)
- # RPI required libraries
- INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include
- INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include/interface/vmcs_host/linux
- INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include/interface/vcos/pthreads
- endif
- ifeq ($(PLATFORM),PLATFORM_DRM)
- # DRM required libraries
- INCLUDE_PATHS += -I/usr/include/libdrm
- endif
- ifeq ($(PLATFORM),PLATFORM_ANDROID)
- NATIVE_APP_GLUE = $(ANDROID_NDK)/sources/android/native_app_glue
- # Include android_native_app_glue.h
- INCLUDE_PATHS += -I$(NATIVE_APP_GLUE)
- # Android required libraries
- INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include
- ifeq ($(ANDROID_ARCH),arm)
- INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include/arm-linux-androideabi
- endif
- ifeq ($(ANDROID_ARCH),arm64)
- INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include/aarch64-linux-android
- endif
- ifeq ($(ANDROID_ARCH),x86)
- INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include/i686-linux-android
- endif
- ifeq ($(ANDROID_ARCH),x86_64)
- INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include/x86_64-linux-android
- endif
- endif
- # Define linker options
- ifeq ($(PLATFORM),PLATFORM_ANDROID)
- LDFLAGS += -Wl,-soname,libraylib.$(API_VERSION).so -Wl,--exclude-libs,libatomic.a
- LDFLAGS += -Wl,--build-id -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now -Wl,--warn-shared-textrel -Wl,--fatal-warnings
- # Force linking of library module to define symbol
- LDFLAGS += -u ANativeActivity_onCreate
- # Library paths containing required libs
- LDFLAGS += -L. -Lsrc -L$(RAYLIB_RELEASE_PATH)
- # Avoid unresolved symbol pointing to external main()
- LDFLAGS += -Wl,-undefined,dynamic_lookup
- LDLIBS += -llog -landroid -lEGL -lGLESv2 -lOpenSLES -lc -lm
- endif
- # Define all object files required with a wildcard
- # The wildcard takes all files that finish with ".c",
- # and replaces extentions with ".o", that are the object files
- # NOTE: Some objects depend on the PLATFORM to be added or not!
- # OBJS = $(patsubst %.c, %.o, $(wildcard *.c))
- # Define object required on compilation
- OBJS = rcore.o \
- rshapes.o \
- rtextures.o \
- rtext.o \
- utils.o
- ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- ifeq ($(USE_EXTERNAL_GLFW),FALSE)
- OBJS += rglfw.o
- endif
- endif
- ifeq ($(RAYLIB_MODULE_MODELS),TRUE)
- OBJS += rmodels.o
- endif
- ifeq ($(RAYLIB_MODULE_AUDIO),TRUE)
- OBJS += raudio.o
- endif
- ifeq ($(RAYLIB_MODULE_RAYGUI),TRUE)
- OBJS += raygui.o
- endif
- ifeq ($(RAYLIB_MODULE_PHYSAC),TRUE)
- OBJS += physac.o
- endif
- ifeq ($(PLATFORM),PLATFORM_ANDROID)
- OBJS += android_native_app_glue.o
- endif
- # Default target entry
- all: raylib
- # Compile raylib library
- # NOTE: Release directory is created if not exist
- raylib: $(OBJS)
- ifeq ($(PLATFORM),PLATFORM_WEB)
- # Compile raylib libray for web
- #$(CC) $(OBJS) -r -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).bc
- $(AR) rcs $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).a $(OBJS)
- @echo "raylib library generated (lib$(RAYLIB_LIB_NAME).a)!"
- else
- ifeq ($(RAYLIB_LIBTYPE),SHARED)
- ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- ifeq ($(PLATFORM_OS),WINDOWS)
- # NOTE: Linking with provided resource file
- $(CC) -shared -o $(RAYLIB_RELEASE_PATH)/$(RAYLIB_LIB_NAME).dll $(OBJS) $(RAYLIB_RES_FILE) $(LDFLAGS) -static-libgcc -lopengl32 -lgdi32 -lwinmm -Wl,--out-implib,$(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME)dll.a
- @echo "raylib dynamic library ($(RAYLIB_LIB_NAME).dll) and import library (lib$(RAYLIB_LIB_NAME)dll.a) generated!"
- endif
- ifeq ($(PLATFORM_OS),LINUX)
- # Compile raylib shared library version $(RAYLIB_VERSION).
- # WARNING: you should type "make clean" before doing this target
- $(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) $(OBJS) $(LDFLAGS) -Wl,-soname,lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) -lGL -lc -lm -lpthread -ldl -lrt $(LDLIBS)
- @echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION)) in $(RAYLIB_RELEASE_PATH)!"
- cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION)
- cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) lib$(RAYLIB_LIB_NAME).so
- endif
- ifeq ($(PLATFORM_OS),OSX)
- $(CC) -dynamiclib -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib $(OBJS) $(LDFLAGS) -compatibility_version $(RAYLIB_API_VERSION) -current_version $(RAYLIB_VERSION) -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo
- install_name_tool -id "@rpath/lib$(RAYLIB_LIB_NAME).$(RAYLIB_API_VERSION).dylib" $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib
- @echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib)!"
- cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib lib$(RAYLIB_LIB_NAME).$(RAYLIB_API_VERSION).dylib
- cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib lib$(RAYLIB_LIB_NAME).dylib
- endif
- ifeq ($(PLATFORM_OS),BSD)
- # WARNING: you should type "gmake clean" before doing this target
- $(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so $(OBJS) $(LDFLAGS) -Wl,-soname,lib$(RAYLIB_LIB_NAME).$(RAYLIB_API_VERSION).so -lGL -lpthread
- @echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so)!"
- cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so lib$(RAYLIB_LIB_NAME).$(RAYLIB_API_VERSION).so
- cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so lib$(RAYLIB_LIB_NAME).so
- endif
- endif
- ifeq ($(PLATFORM),PLATFORM_RPI)
- # Compile raylib shared library version $(RAYLIB_VERSION).
- # WARNING: you should type "make clean" before doing this target
- $(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) $(OBJS) $(LDFLAGS) -Wl,-soname,lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) -L/opt/vc/lib -lbrcmGLESv2 -lbrcmEGL -lpthread -lrt -lm -lbcm_host -ldl
- @echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION)) in $(RAYLIB_RELEASE_PATH)!"
- cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION)
- cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) lib$(RAYLIB_LIB_NAME).so
- endif
- ifeq ($(PLATFORM),PLATFORM_DRM)
- # Compile raylib shared library version $(RAYLIB_VERSION).
- # WARNING: you should type "make clean" before doing this target
- $(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) $(OBJS) $(LDFLAGS) -Wl,-soname,lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) -lGLESv2 -lEGL -ldrm -lgbm -lpthread -lrt -lm -ldl
- @echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION)) in $(RAYLIB_RELEASE_PATH)!"
- cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION)
- cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) lib$(RAYLIB_LIB_NAME).so
- endif
- ifeq ($(PLATFORM),PLATFORM_ANDROID)
- $(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so $(OBJS) $(LDFLAGS) $(LDLIBS)
- @echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so)!"
- # WARNING: symbolic links creation on Windows should be done using mklink command, no ln available
- ifeq ($(HOST_PLATFORM_OS),LINUX)
- cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so lib$(RAYLIB_LIB_NAME).$(RAYLIB_API_VERSION).so
- cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so lib$(RAYLIB_LIB_NAME).so
- endif
- endif
- else
- # Compile raylib static library version $(RAYLIB_VERSION)
- # WARNING: You should type "make clean" before doing this target.
- $(AR) rcs $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).a $(OBJS)
- @echo "raylib static library generated (lib$(RAYLIB_LIB_NAME).a) in $(RAYLIB_RELEASE_PATH)!"
- endif
- endif
- # Compile all modules with their prerequisites
- # Compile core module
- rcore.o : rcore.c raylib.h rlgl.h utils.h raymath.h rcamera.h rgestures.h
- $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
- # Compile rglfw module
- rglfw.o : rglfw.c
- $(CC) $(GLFW_OSX) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
- # Compile shapes module
- rshapes.o : rshapes.c raylib.h rlgl.h
- $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
- # Compile textures module
- rtextures.o : rtextures.c raylib.h rlgl.h utils.h
- $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
- # Compile text module
- rtext.o : rtext.c raylib.h utils.h
- $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
- # Compile utils module
- utils.o : utils.c utils.h
- $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM)
- # Compile models module
- rmodels.o : rmodels.c raylib.h rlgl.h raymath.h
- $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
- # Compile audio module
- raudio.o : raudio.c raylib.h
- $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM)
- # Compile raygui module
- # NOTE: raygui header should be distributed with raylib.h
- raygui.o : raygui.c
- $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -DRAYGUI_IMPLEMENTATION
- raygui.c:
- echo #define RAYGUI_IMPLEMENTATION > raygui.c
- echo #include "$(RAYLIB_MODULE_RAYGUI_PATH)/raygui.h" >> raygui.c
- # Compile physac module
- # NOTE: physac header should be distributed with raylib.h
- physac.o : physac.c
- $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -DPHYSAC_IMPLEMENTATION
- physac.c:
- @echo #define PHYSAC_IMPLEMENTATION > physac.c
- @echo #include "$(RAYLIB_MODULE_PHYSAC_PATH)/physac.h" >> physac.c
- # Compile android_native_app_glue module
- android_native_app_glue.o : $(NATIVE_APP_GLUE)/android_native_app_glue.c
- $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS)
- # Install generated and needed files to desired directories.
- # On GNU/Linux and BSDs, there are some standard directories that contain extra
- # libraries and header files. These directories (often /usr/local/lib and
- # /usr/local/include) are for libraries that are installed manually
- # (without a package manager). We'll use /usr/local/lib/raysan5 and /usr/local/include/raysan5
- # for our -L and -I specification to simplify management of the raylib source package.
- # Customize these locations if you like but don't forget to pass them to make
- # for compilation and enable runtime linking with -rpath, LD_LIBRARY_PATH, or ldconfig.
- # HINT: Add -L$(RAYLIB_INSTALL_PATH) -I$(RAYLIB_H_INSTALL_PATH) to your own makefiles.
- # See below and ../examples/Makefile for more information.
- # TODO: Add other platforms. Remove sudo requirement, i.e. add USER mode.
- # RAYLIB_INSTALL_PATH should be the desired full path to libraylib. No relative paths.
- DESTDIR ?= /usr/local
- RAYLIB_INSTALL_PATH ?= $(DESTDIR)/lib
- # RAYLIB_H_INSTALL_PATH locates the installed raylib header and associated source files.
- RAYLIB_H_INSTALL_PATH ?= $(DESTDIR)/include
- install :
- ifeq ($(ROOT),root)
- ifeq ($(PLATFORM_OS),LINUX)
- # Attention! You are root, writing files to $(RAYLIB_INSTALL_PATH)
- # and $(RAYLIB_H_INSTALL_PATH). Consult this Makefile for more information.
- # Prepare the environment as needed.
- mkdir --parents --verbose $(RAYLIB_INSTALL_PATH)
- mkdir --parents --verbose $(RAYLIB_H_INSTALL_PATH)
- ifeq ($(RAYLIB_LIBTYPE),SHARED)
- # Installing raylib to $(RAYLIB_INSTALL_PATH).
- cp --update --verbose $(RAYLIB_RELEASE_PATH)/libraylib.so.$(RAYLIB_VERSION) $(RAYLIB_INSTALL_PATH)/lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION)
- cd $(RAYLIB_INSTALL_PATH); ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION)
- cd $(RAYLIB_INSTALL_PATH); ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) lib$(RAYLIB_LIB_NAME).so
- # Uncomment to update the runtime linker cache with RAYLIB_INSTALL_PATH.
- # Not necessary if later embedding RPATH in your executable. See examples/Makefile.
- ldconfig $(RAYLIB_INSTALL_PATH)
- else
- # Installing raylib to $(RAYLIB_INSTALL_PATH).
- cp --update --verbose $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).a $(RAYLIB_INSTALL_PATH)/lib$(RAYLIB_LIB_NAME).a
- endif
- # Copying raylib development files to $(RAYLIB_H_INSTALL_PATH).
- cp --update raylib.h $(RAYLIB_H_INSTALL_PATH)/raylib.h
- cp --update raymath.h $(RAYLIB_H_INSTALL_PATH)/raymath.h
- cp --update rlgl.h $(RAYLIB_H_INSTALL_PATH)/rlgl.h
- cp --update extras/physac.h $(RAYLIB_H_INSTALL_PATH)/physac.h
- @echo "raylib development files installed/updated!"
- else
- @echo "This function currently works on GNU/Linux systems. Add yours today (^;"
- endif
- else
- @echo "Error: Root permissions needed for installation. Try sudo make install"
- endif
- # Remove raylib dev files installed on the system
- # NOTE: see 'install' target.
- uninstall :
- ifeq ($(ROOT),root)
- # WARNING: You are root, about to delete items from $(RAYLIB_INSTALL_PATH).
- # and $(RAYLIB_H_INSTALL_PATH). Please confirm each item.
- ifeq ($(PLATFORM_OS),LINUX)
- ifeq ($(RAYLIB_LIBTYPE),SHARED)
- rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.so
- rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.so.$(RAYLIB_API_VERSION)
- rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.so.$(RAYLIB_VERSION)
- # Uncomment to clean up the runtime linker cache. See install target.
- ldconfig
- else
- rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.a
- endif
- rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/raylib.h
- rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/raymath.h
- rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/rlgl.h
- rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/physac.h
- @echo "raylib development files removed!"
- else
- @echo "This function currently works on GNU/Linux systems. Add yours today (^;"
- endif
- else
- @echo "Error: Root permissions needed for uninstallation. Try sudo make uninstall"
- endif
- # Clean everything
- clean:
- ifeq ($(PLATFORM_OS),WINDOWS)
- del *.o /s
- cd $(RAYLIB_RELEASE_PATH)
- del lib$(RAYLIB_LIB_NAME).a /s
- del lib$(RAYLIB_LIB_NAME)dll.a /s
- del $(RAYLIB_LIB_NAME).dll /s
- else
- rm -fv *.o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).a $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).bc $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).so*
- endif
- ifeq ($(PLATFORM),PLATFORM_ANDROID)
- rm -rf $(ANDROID_TOOLCHAIN) $(NATIVE_APP_GLUE)/android_native_app_glue.o
- endif
- @echo "removed all generated files!"
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