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Dec 7th, 2018
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  1. --// KarmaV2 By ItzPartapika \\--
  2. --// Shortcut Variables \\--
  3.  
  4. print([[
  5. Kristan, The Bad Karma.
  6. HEIGHT: 4'3
  7. WEIGHT: 69 kg
  8. STATUS: INSANE. DESTRUCTIVE. WILL KILL ON SIGHT.
  9. ]])
  10.  
  11. warn([[
  12. Kristan was in a giant continuous battle until she was knocked out. She soon got up and her body was gone.
  13. She was mentally unstable, believing everyone was against her.
  14. She healed herself fully after a year. She killed everyone around her in one shot. She started looking around for the person that made her go insane.
  15. She later found him. The person that made her go insane. The person that destroyed her.
  16.  
  17. She went into battle and went down once. Now this is phase 2.
  18.  
  19. This is Karma V2.
  20. ]])
  21.  
  22. print([[
  23. -------------------------------------------------
  24. CONTROLS:
  25.  
  26. LClick - Click Combo
  27. Z - One Punch (just hover your mouse over a noob and press the key)
  28. X - Sky Strike
  29. C - Karma's Slam
  30. V - Health Drain
  31. F - Painful Stomp
  32. T - Taunt
  33. ]])
  34. -------------------------------------------------
  35. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  36. local Player,game,owner = owner,game
  37. local RealPlayer = Player
  38. do
  39. print("FE Compatibility code by Mokiros")
  40. local rp = RealPlayer
  41. script.Parent = rp.Character
  42.  
  43. --RemoteEvent for communicating
  44. local Event = Instance.new("RemoteEvent")
  45. Event.Name = "UserInput_Event"
  46.  
  47. --Fake event to make stuff like Mouse.KeyDown work
  48. local function fakeEvent()
  49. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  50. t.connect = t.Connect
  51. return t
  52. end
  53.  
  54. --Creating fake input objects with fake variables
  55. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  56. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  57. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  58. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  59. end}
  60. --Merged 2 functions into one by checking amount of arguments
  61. CAS.UnbindAction = CAS.BindAction
  62.  
  63. --This function will trigger the events that have been :Connect()'ed
  64. local function te(self,ev,...)
  65. local t = m[ev]
  66. if t and t._fakeEvent then
  67. for _,f in pairs(t.Functions) do
  68. f(...)
  69. end
  70. end
  71. end
  72. m.TrigEvent = te
  73. UIS.TrigEvent = te
  74.  
  75. Event.OnServerEvent:Connect(function(plr,io)
  76. if plr~=rp then return end
  77. m.Target = io.Target
  78. m.Hit = io.Hit
  79. if not io.isMouse then
  80. local b = io.UserInputState == Enum.UserInputState.Begin
  81. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  82. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  83. end
  84. for _,t in pairs(CAS.Actions) do
  85. for _,k in pairs(t.Keys) do
  86. if k==io.KeyCode then
  87. t.Function(t.Name,io.UserInputState,io)
  88. end
  89. end
  90. end
  91. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  92. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  93. end
  94. end)
  95. Event.Parent = NLS([==[
  96. local Player = game:GetService("Players").LocalPlayer
  97. local Event = script:WaitForChild("UserInput_Event")
  98. local Mouse = Player:GetMouse()
  99. local UIS = game:GetService("UserInputService")
  100. local input = function(io,a)
  101. if a then return end
  102. --Since InputObject is a client-side instance, we create and pass table instead
  103. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  104. end
  105. UIS.InputBegan:Connect(input)
  106. UIS.InputEnded:Connect(input)
  107. local h,t
  108. --Give the server mouse data 30 times every second, but only if the values changed
  109. --If player is not moving their mouse, client won't fire events
  110. while wait(1/30) do
  111. if h~=Mouse.Hit or t~=Mouse.Target then
  112. h,t=Mouse.Hit,Mouse.Target
  113. Event:FireServer({isMouse=true,Target=t,Hit=h})
  114. end
  115. end]==],Player.Character)
  116.  
  117. ----Sandboxed game object that allows the usage of client-side methods and services
  118. --Real game object
  119. local _rg = game
  120.  
  121. --Metatable for fake service
  122. local fsmt = {
  123. __index = function(self,k)
  124. local s = rawget(self,"_RealService")
  125. if s then return s[k] end
  126. end,
  127. __newindex = function(self,k,v)
  128. local s = rawget(self,"_RealService")
  129. if s then s[k]=v end
  130. end,
  131. __call = function(self,...)
  132. local s = rawget(self,"_RealService")
  133. if s then return s(...) end
  134. end
  135. }
  136. local function FakeService(t,RealService)
  137. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  138. return setmetatable(t,fsmt)
  139. end
  140.  
  141. --Fake game object
  142. local g = {
  143. GetService = function(self,s)
  144. return self[s]
  145. end,
  146. Players = FakeService({
  147. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  148. },"Players"),
  149. UserInputService = FakeService(UIS,"UserInputService"),
  150. ContextActionService = FakeService(CAS,"ContextActionService"),
  151. }
  152. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  153. g.service = g.GetService
  154.  
  155. g.RunService = FakeService({
  156. RenderStepped = _rg:GetService("RunService").Heartbeat,
  157. BindToRenderStep = function(self,name,_,fun)
  158. self._btrs[name] = self.Heartbeat:Connect(fun)
  159. end,
  160. UnbindFromRenderStep = function(self,name)
  161. self._btrs[name]:Disconnect()
  162. end,
  163. },"RunService")
  164.  
  165. setmetatable(g,{
  166. __index=function(self,s)
  167. return _rg:GetService(s) or typeof(_rg[s])=="function"
  168. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  169. end,
  170. __newindex = fsmt.__newindex,
  171. __call = fsmt.__call
  172. })
  173. --Changing owner to fake player object to support owner:GetMouse()
  174. game,owner = g,g.Players.LocalPlayer
  175. end
  176. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  177. local Plrs = S.Players
  178. local Plr = owner
  179. local Char = Plr.Character
  180. local Hum = Char:FindFirstChildOfClass'Humanoid'
  181. local RArm = Char["Right Arm"]
  182. local LArm = Char["Left Arm"]
  183. local RLeg = Char["Right Leg"]
  184. local LLeg = Char["Left Leg"]
  185. local Root = Char:FindFirstChild'HumanoidRootPart'
  186. local RootPart = Char:FindFirstChild'HumanoidRootPart'
  187. local rootj = Root.RootJoint
  188. local Torso = Char.Torso
  189. local Tors = Char.Torso
  190. local Head = Char.Head
  191. local NeutralAnims = true
  192. local Attack = false
  193. local BloodPuddles = {}
  194. local Effects = {}
  195. local Debounces = {Debounces={}}
  196. local Mouse = Plr:GetMouse()
  197. local Hit = {}
  198. local Sine = 0
  199. local sine = 0
  200. local Change = 1
  201. local IT = Instance.new
  202. Cos = math.cos
  203. local Rooted = false
  204. local PlayMusic = true
  205. local CF = CFrame.new
  206. local VT = Vector3.new
  207. local RAD = math.rad
  208. local C3 = Color3.new
  209. local UD2 = UDim2.new
  210. local BRICKC = BrickColor.new
  211. local ANGLES = CFrame.Angles
  212. local EULER = CFrame.fromEulerAnglesXYZ
  213. local COS = math.cos
  214. local ACOS = math.acos
  215. local SIN = math.sin
  216. local ASIN = math.asin
  217. local ABS = math.abs
  218. local MRANDOM = math.random
  219. local FLOOR = math.floor
  220. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  221. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  222. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  223. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  224. local R3 = {N=Region3.new}
  225. local De = S.Debris
  226. local WS = workspace
  227. local Lght = S.Lighting
  228. local RepS = S.ReplicatedStorage
  229. local IN = Instance.new
  230. local CSK = ColorSequenceKeypoint.new
  231. local CS = ColorSequence.new
  232. local OneShotAttack = false
  233. plr = game.Players.LocalPlayer
  234. char = plr.Character
  235. hum = char.Humanoid
  236. t = char.Torso
  237. h = char.Head
  238. ra = char["Right Arm"]
  239. la = char["Left Arm"]
  240. rl = char["Right Leg"]
  241. ll = char["Left Leg"]
  242. tors = char.Torso
  243. lleg = char["Left Leg"]
  244. root = char.HumanoidRootPart
  245. hed = char.Head
  246. rleg = char["Right Leg"]
  247. rarm = char["Right Arm"]
  248. larm = char["Left Arm"]
  249. vt = Vector3.new
  250. bc = BrickColor.new
  251. br = BrickColor.random
  252. it = Instance.new
  253. cf = CFrame.new
  254.  
  255. function createpart(parent,transparency,reflectance,material,brickcolor)
  256. local p = Instance.new("Part")
  257. p.Parent = parent
  258. p.Size = Vector3.new(1,1,1)
  259. p.Transparency = transparency
  260. p.Reflectance = reflectance
  261. p.CanCollide = false
  262. p.Locked = true
  263. p.BrickColor = brickcolor
  264. p.Material = material
  265. return p
  266. end
  267.  
  268. function createmesh(parent,meshtype,x1,y1,z1)
  269. local mesh = Instance.new("SpecialMesh",parent)
  270. mesh.MeshType = meshtype
  271. mesh.Scale = Vector3.new(x1,y1,z1)
  272. return mesh
  273. end
  274.  
  275.  
  276. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  277. local mesh = Instance.new("SpecialMesh",parent)
  278. mesh.MeshType = "FileMesh"
  279. mesh.MeshId = meshid
  280. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  281. mesh.Scale = Vector3.new(x1,y1,z1)
  282. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  283. return mesh
  284. end
  285.  
  286.  
  287. function createweld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  288. local weld = Instance.new("Weld")
  289. weld.Parent = parent
  290. weld.Part0 = part0
  291. weld.Part1 = part1
  292. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  293. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  294. return weld
  295. end
  296. local m = Instance.new("Model",char)
  297. m.Name = "wot"
  298.  
  299. --// Instance Creation Functions \\--
  300.  
  301. function swait(num)
  302. if num == 0 or num == nil then
  303. game:service("RunService").Stepped:wait(0)
  304. else
  305. for i = 0, num do
  306. game:service("RunService").Stepped:wait(0)
  307. end
  308. end
  309. end
  310.  
  311. function CreateSound(ID, PARENT, VOLUME, PITCH)
  312. local NSound = nil
  313. coroutine.resume(coroutine.create(function()
  314. NSound = Instance.new("Sound", PARENT)
  315. NSound.Volume = VOLUME
  316. NSound.Pitch = PITCH
  317. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  318. swait()
  319. NSound:play()
  320. game:GetService("Debris"):AddItem(NSound, 10)
  321. end))
  322. return NSound
  323. end
  324.  
  325. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  326. local mesh = Instance.new("SpecialMesh",parent)
  327. mesh.MeshType = "FileMesh"
  328. mesh.MeshId = meshid
  329. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  330. mesh.Scale = Vector3.new(x1,y1,z1)
  331. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  332. return mesh
  333. end
  334.  
  335. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  336. local Sound = IN("Sound")
  337. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  338. Sound.Pitch = pitch or 1
  339. Sound.Volume = volume or 1
  340. Sound.Looped = looped or false
  341. if(autoPlay)then
  342. coroutine.wrap(function()
  343. repeat wait() until Sound.IsLoaded
  344. Sound.Playing = autoPlay or false
  345. end)()
  346. end
  347. if(not looped and effect)then
  348. Sound.Stopped:connect(function()
  349. Sound.Volume = 0
  350. Sound:destroy()
  351. end)
  352. elseif(effect)then
  353. warn("Sound can't be looped and a sound effect!")
  354. end
  355. Sound.Parent =parent or Torso
  356. return Sound
  357. end
  358. function Part(parent,color,material,size,cframe,anchored,cancollide)
  359. local part = IN("Part")
  360. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  361. part.Material = (material or Enum.Material.SmoothPlastic)
  362. part.TopSurface,part.BottomSurface=10,10
  363. part.Size = (size or V3.N(1,1,1))
  364. part.CFrame = (cframe or CF.N(0,0,0))
  365. part.Anchored = (anchored or false)
  366. part.CanCollide = (cancollide or false)
  367. part.Parent = (parent or Char)
  368. return part
  369. end
  370. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  371. local part = IN("SpecialMesh")
  372. part.MeshId = meshid or ""
  373. part.TextureId = textid or ""
  374. part.Scale = scale or V3.N(1,1,1)
  375. part.Offset = offset or V3.N(0,0,0)
  376. part.MeshType = meshtype or Enum.MeshType.Sphere
  377. part.Parent = parent
  378. return part
  379. end
  380.  
  381. NewInstance = function(instance,parent,properties)
  382. local inst = Instance.new(instance,parent)
  383. if(properties)then
  384. for i,v in next, properties do
  385. pcall(function() inst[i] = v end)
  386. end
  387. end
  388. return inst;
  389. end
  390.  
  391. New = function(Object, Parent, Name, Data)
  392. local Object = Instance.new(Object)
  393. for Index, Value in pairs(Data or {}) do
  394. Object[Index] = Value
  395. end
  396. Object.Parent = Parent
  397. Object.Name = Name
  398. return Object
  399. end
  400.  
  401. --// Extended ROBLOX tables \\--
  402. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  403.  
  404. local Effects = IN("Folder",Char)
  405. Effects.Name = "Effects"
  406.  
  407. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  408.  
  409. local wld = Instance.new("Weld", wp1)
  410.  
  411. wld.Part0 = wp0
  412.  
  413. wld.Part1 = wp1
  414.  
  415. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  416.  
  417. return wld
  418.  
  419. end
  420.  
  421. function weld(model)
  422. local parts,last = {}
  423. local function scan(parent)
  424. for _,v in pairs(parent:GetChildren()) do
  425. if (v:IsA("BasePart")) then
  426. if (last) then
  427. local w = Instance.new("Weld")
  428. w.Name = ("%s_Weld"):format(v.Name)
  429. w.Part0,w.Part1 = last,v
  430. w.C0 = last.CFrame:inverse()
  431. w.C1 = v.CFrame:inverse()
  432. w.Parent = last
  433. end
  434. last = v
  435. table.insert(parts,v)
  436. end
  437. scan(v)
  438. end
  439. end
  440. scan(model)
  441. for _,v in pairs(parts) do
  442. v.Anchored = false
  443. v.Locked = true
  444. v.Anchored = false
  445. v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  446. v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  447. v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  448. v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  449. v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  450. v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  451. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0)
  452. end
  453. end
  454.  
  455. local maincolor = BrickColor.random()
  456.  
  457. coroutine.resume(coroutine.create(function()
  458. while true do
  459. swait(2)
  460. maincolor = BrickColor.random()
  461. end
  462. end))
  463.  
  464. local Character = game.Players.LocalPlayer.Character
  465.  
  466. local plr = game:service'Players'.LocalPlayer
  467. print('Local User is '..plr.Name)
  468. local char = plr.Character
  469. local hum = char.Humanoid
  470. local ra = char["Right Arm"]
  471. local la= char["Left Arm"]
  472. local rl= char["Right Leg"]
  473. local ll = char["Left Leg"]
  474. local hed = char.Head
  475. local root = char.HumanoidRootPart
  476. local rootj = root.RootJoint
  477. local tors = char.Torso
  478. local mouse = plr:GetMouse()
  479. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  480. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  481. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  482. -------------------------------------------------------
  483. --Start Good Stuff--
  484. -------------------------------------------------------
  485. CF = CFrame.new
  486. angles = CFrame.Angles
  487. attack = false
  488. Euler = CFrame.fromEulerAnglesXYZ
  489. Rad = math.rad
  490. IT = Instance.new
  491. BrickC = BrickColor.new
  492. Cos = math.cos
  493. Acos = math.acos
  494. Sin = math.sin
  495. Asin = math.asin
  496. Abs = math.abs
  497. Mrandom = math.random
  498. Floor = math.floor
  499. -------------------------------------------------------
  500. --End Good Stuff--
  501. -------------------------------------------------------
  502. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  503. RSH, LSH = nil, nil
  504. RW = Instance.new("Weld")
  505. LW = Instance.new("Weld")
  506. RH = tors["Right Hip"]
  507. LH = tors["Left Hip"]
  508. RSH = tors["Right Shoulder"]
  509. LSH = tors["Left Shoulder"]
  510. RSH.Parent = nil
  511. LSH.Parent = nil
  512. RW.Name = "RW"
  513. RW.Part0 = tors
  514. RW.C0 = CF(1.5, 0.5, 0)
  515. RW.C1 = CF(0, 0.5, 0)
  516. RW.Part1 = ra
  517. RW.Parent = tors
  518. LW.Name = "LW"
  519. LW.Part0 = tors
  520. LW.C0 = CF(-1.5, 0.5, 0)
  521. LW.C1 = CF(0, 0.5, 0)
  522. LW.Part1 = la
  523. LW.Parent = tors
  524. Effects = {}
  525.  
  526. -------------------------------------------------------
  527. --Start HeartBeat--
  528. -------------------------------------------------------
  529. ArtificialHB = Instance.new("BindableEvent", script)
  530. ArtificialHB.Name = "Heartbeat"
  531. script:WaitForChild("Heartbeat")
  532.  
  533. frame = 1 / 60
  534. tf = 0
  535. allowframeloss = false
  536. tossremainder = false
  537.  
  538.  
  539. lastframe = tick()
  540. script.Heartbeat:Fire()
  541.  
  542.  
  543. game:GetService("RunService").Heartbeat:connect(function(s, p)
  544. tf = tf + s
  545. if tf >= frame then
  546. if allowframeloss then
  547. script.Heartbeat:Fire()
  548. lastframe = tick()
  549. else
  550. for i = 1, math.floor(tf / frame) do
  551. script.Heartbeat:Fire()
  552. end
  553. lastframe = tick()
  554. end
  555. if tossremainder then
  556. tf = 0
  557. else
  558. tf = tf - frame * math.floor(tf / frame)
  559. end
  560. end
  561. end)
  562. -------------------------------------------------------
  563. --End HeartBeat--
  564. -------------------------------------------------------
  565.  
  566. -------------------------------------------------------
  567. --Start Important Functions--
  568. -------------------------------------------------------
  569.  
  570. function Swait(NUMBER)
  571. if NUMBER == 0 or NUMBER == nil then
  572. ArtificialHB.Event:wait()
  573. else
  574. for i = 1, NUMBER do
  575. ArtificialHB.Event:wait()
  576. end
  577. end
  578. end
  579.  
  580. function thread(f)
  581. coroutine.resume(coroutine.create(f))
  582. end
  583. function clerp(a, b, t)
  584. local qa = {
  585. QuaternionFromCFrame(a)
  586. }
  587. local qb = {
  588. QuaternionFromCFrame(b)
  589. }
  590. local ax, ay, az = a.x, a.y, a.z
  591. local bx, by, bz = b.x, b.y, b.z
  592. local _t = 1 - t
  593. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  594. end
  595. ----------------------------------------------------------------------------
  596.  
  597. function lerp(a, b, t)
  598. return a + (b - a)*t
  599. end
  600.  
  601. ----------------------------------------------------------------------------
  602.  
  603. function Lerp(c1,c2,al)
  604. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  605. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  606. for i,v in pairs(com1) do
  607. com1[i] = v+(com2[i]-v)*al
  608. end
  609. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  610. end
  611.  
  612. ----------------------------------------------------------------------------
  613.  
  614. function QuaternionFromCFrame(cf)
  615. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  616. local trace = m00 + m11 + m22
  617. if trace > 0 then
  618. local s = math.sqrt(1 + trace)
  619. local recip = 0.5 / s
  620. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  621. else
  622. local i = 0
  623. if m00 < m11 then
  624. i = 1
  625. end
  626. if m22 > (i == 0 and m00 or m11) then
  627. i = 2
  628. end
  629. if i == 0 then
  630. local s = math.sqrt(m00 - m11 - m22 + 1)
  631. local recip = 0.5 / s
  632. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  633. elseif i == 1 then
  634. local s = math.sqrt(m11 - m22 - m00 + 1)
  635. local recip = 0.5 / s
  636. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  637. elseif i == 2 then
  638. local s = math.sqrt(m22 - m00 - m11 + 1)
  639. local recip = 0.5 / s
  640. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  641. end
  642. end
  643. end
  644. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  645. local xs, ys, zs = x + x, y + y, z + z
  646. local wx, wy, wz = w * xs, w * ys, w * zs
  647. local xx = x * xs
  648. local xy = x * ys
  649. local xz = x * zs
  650. local yy = y * ys
  651. local yz = y * zs
  652. local zz = z * zs
  653. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  654. end
  655. function QuaternionSlerp(a, b, t)
  656. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  657. local startInterp, finishInterp
  658. if cosTheta >= 1.0E-4 then
  659. if 1 - cosTheta > 1.0E-4 then
  660. local theta = math.acos(cosTheta)
  661. local invSinTheta = 1 / Sin(theta)
  662. startInterp = Sin((1 - t) * theta) * invSinTheta
  663. finishInterp = Sin(t * theta) * invSinTheta
  664. else
  665. startInterp = 1 - t
  666. finishInterp = t
  667. end
  668. elseif 1 + cosTheta > 1.0E-4 then
  669. local theta = math.acos(-cosTheta)
  670. local invSinTheta = 1 / Sin(theta)
  671. startInterp = Sin((t - 1) * theta) * invSinTheta
  672. finishInterp = Sin(t * theta) * invSinTheta
  673. else
  674. startInterp = t - 1
  675. finishInterp = t
  676. end
  677. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  678. end
  679. function rayCast(Position, Direction, Range, Ignore)
  680. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  681. end
  682. local RbxUtility = LoadLibrary("RbxUtility")
  683. local Create = RbxUtility.Create
  684.  
  685. -------------------------------------------------------
  686. --Start Damage Function--
  687. -------------------------------------------------------
  688. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  689. if hit.Parent == nil then
  690. return
  691. end
  692. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  693. for _, v in pairs(hit.Parent:children()) do
  694. if v:IsA("Humanoid") then
  695. h = v
  696. end
  697. end
  698. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  699.  
  700. hit.Parent:FindFirstChild("Head"):BreakJoints()
  701. end
  702.  
  703. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  704. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  705. if hit.Parent.DebounceHit.Value == true then
  706. return
  707. end
  708. end
  709. if insta == true then
  710. hit.Parent:FindFirstChild("Head"):BreakJoints()
  711. end
  712. local c = Create("ObjectValue"){
  713. Name = "creator",
  714. Value = game:service("Players").LocalPlayer,
  715. Parent = h,
  716. }
  717. game:GetService("Debris"):AddItem(c, .5)
  718. if HitSound ~= nil and HitPitch ~= nil then
  719. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  720. end
  721. local Damage = math.random(minim, maxim)
  722. local blocked = false
  723. local block = hit.Parent:findFirstChild("Block")
  724. if block ~= nil then
  725. if block.className == "IntValue" then
  726. if block.Value > 0 then
  727. blocked = true
  728. block.Value = block.Value - 1
  729. print(block.Value)
  730. end
  731. end
  732. end
  733. if blocked == false then
  734. h.Health = h.Health - Damage
  735. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, maincolor.Color)
  736. else
  737. h.Health = h.Health - (Damage / 2)
  738. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, maincolor.Color)
  739. end
  740. if Type == "Knockdown" then
  741. local hum = hit.Parent.Humanoid
  742. hum.PlatformStand = true
  743. coroutine.resume(coroutine.create(function(HHumanoid)
  744. swait(1)
  745. HHumanoid.PlatformStand = false
  746. end), hum)
  747. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  748. local bodvol = Create("BodyVelocity"){
  749. velocity = angle * knockback,
  750. P = 5000,
  751. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  752. Parent = hit,
  753. }
  754. local rl = Create("BodyAngularVelocity"){
  755. P = 3000,
  756. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  757. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  758. Parent = hit,
  759. }
  760. game:GetService("Debris"):AddItem(bodvol, .5)
  761. game:GetService("Debris"):AddItem(rl, .5)
  762. elseif Type == "Normal" then
  763. local vp = Create("BodyVelocity"){
  764. P = 500,
  765. maxForce = Vector3.new(math.huge, 0, math.huge),
  766. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  767. }
  768. if knockback > 0 then
  769. vp.Parent = hit.Parent.Torso
  770. end
  771. game:GetService("Debris"):AddItem(vp, .5)
  772. elseif Type == "Up" then
  773. local bodyVelocity = Create("BodyVelocity"){
  774. velocity = Vector3.new(0, 20, 0),
  775. P = 5000,
  776. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  777. Parent = hit,
  778. }
  779. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  780. elseif Type == "DarkUp" then
  781. coroutine.resume(coroutine.create(function()
  782. for i = 0, 1, 0.1 do
  783. swait()
  784. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  785. end
  786. end))
  787. local bodyVelocity = Create("BodyVelocity"){
  788. velocity = Vector3.new(0, 20, 0),
  789. P = 5000,
  790. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  791. Parent = hit,
  792. }
  793. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  794. elseif Type == "Snare" then
  795. local bp = Create("BodyPosition"){
  796. P = 2000,
  797. D = 100,
  798. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  799. position = hit.Parent.Torso.Position,
  800. Parent = hit.Parent.Torso,
  801. }
  802. game:GetService("Debris"):AddItem(bp, 1)
  803. elseif Type == "Freeze" then
  804. local BodPos = Create("BodyPosition"){
  805. P = 50000,
  806. D = 1000,
  807. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  808. position = hit.Parent.Torso.Position,
  809. Parent = hit.Parent.Torso,
  810. }
  811. local BodGy = Create("BodyGyro") {
  812. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  813. P = 20e+003,
  814. Parent = hit.Parent.Torso,
  815. cframe = hit.Parent.Torso.CFrame,
  816. }
  817. hit.Parent.Torso.Anchored = true
  818. coroutine.resume(coroutine.create(function(Part)
  819. swait(1.5)
  820. Part.Anchored = false
  821. end), hit.Parent.Torso)
  822. game:GetService("Debris"):AddItem(BodPos, 3)
  823. game:GetService("Debris"):AddItem(BodGy, 3)
  824. end
  825. local debounce = Create("BoolValue"){
  826. Name = "DebounceHit",
  827. Parent = hit.Parent,
  828. Value = true,
  829. }
  830. game:GetService("Debris"):AddItem(debounce, Delay)
  831. c = Create("ObjectValue"){
  832. Name = "creator",
  833. Value = Player,
  834. Parent = h,
  835. }
  836. game:GetService("Debris"):AddItem(c, .5)
  837. end
  838. end
  839. -------------------------------------------------------
  840. --End Damage Function--
  841. -------------------------------------------------------
  842.  
  843. -------------------------------------------------------
  844. --Start Damage Function Customization--
  845. -------------------------------------------------------
  846. function ShowDamage(Pos, Text, Time, Color)
  847. local Rate = (1 / 30)
  848. local Pos = (Pos or Vector3.new(0, 0, 0))
  849. local Text = (Text or "")
  850. local Time = (Time or 2)
  851. local Color = (Color or Color3.new(1, 0, 1))
  852. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  853. EffectPart.Anchored = true
  854. local BillboardGui = Create("BillboardGui"){
  855. Size = UDim2.new(3, 0, 3, 0),
  856. Adornee = EffectPart,
  857. Parent = EffectPart,
  858. }
  859. local TextLabel = Create("TextLabel"){
  860. BackgroundTransparency = 1,
  861. Size = UDim2.new(1, 0, 1, 0),
  862. Text = Text,
  863. Font = "Highway",
  864. TextColor3 = Color,
  865. TextScaled = true,
  866. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  867. Parent = BillboardGui,
  868. }
  869. game.Debris:AddItem(EffectPart, (Time))
  870. EffectPart.Parent = game:GetService("Workspace")
  871. delay(0, function()
  872. local Frames = (Time / Rate)
  873. for Frame = 1, Frames do
  874. wait(Rate)
  875. local Percent = (Frame / Frames)
  876. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  877. TextLabel.TextTransparency = Percent
  878. end
  879. if EffectPart and EffectPart.Parent then
  880. EffectPart:Destroy()
  881. end
  882. end)
  883. end
  884. -------------------------------------------------------
  885. --End Damage Function Customization--
  886. -------------------------------------------------------
  887.  
  888. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  889. for _, c in pairs(workspace:children()) do
  890. local hum = c:findFirstChild("Humanoid")
  891. if hum ~= nil then
  892. local head = c:findFirstChild("Head")
  893. if head ~= nil then
  894. local targ = head.Position - Part.Position
  895. local mag = targ.magnitude
  896. if magni >= mag and c.Name ~= plr.Name then
  897. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  898. end
  899. end
  900. end
  901. end
  902. end
  903.  
  904.  
  905. CFuncs = {
  906. Part = {
  907. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  908. local Part = Create("Part")({
  909. Parent = Parent,
  910. Reflectance = Reflectance,
  911. Transparency = Transparency,
  912. CanCollide = false,
  913. Locked = true,
  914. BrickColor = BrickColor.new(tostring(BColor)),
  915. Name = Name,
  916. Size = Size,
  917. Material = Material
  918. })
  919. RemoveOutlines(Part)
  920. return Part
  921. end
  922. },
  923. Mesh = {
  924. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  925. local Msh = Create(Mesh)({
  926. Parent = Part,
  927. Offset = OffSet,
  928. Scale = Scale
  929. })
  930. if Mesh == "SpecialMesh" then
  931. Msh.MeshType = MeshType
  932. Msh.MeshId = MeshId
  933. end
  934. return Msh
  935. end
  936. },
  937. Mesh = {
  938. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  939. local Msh = Create(Mesh)({
  940. Parent = Part,
  941. Offset = OffSet,
  942. Scale = Scale
  943. })
  944. if Mesh == "SpecialMesh" then
  945. Msh.MeshType = MeshType
  946. Msh.MeshId = MeshId
  947. end
  948. return Msh
  949. end
  950. },
  951. Weld = {
  952. Create = function(Parent, Part0, Part1, C0, C1)
  953. local Weld = Create("Weld")({
  954. Parent = Parent,
  955. Part0 = Part0,
  956. Part1 = Part1,
  957. C0 = C0,
  958. C1 = C1
  959. })
  960. return Weld
  961. end
  962. },
  963. Sound = {
  964. Create = function(id, par, vol, pit)
  965. coroutine.resume(coroutine.create(function()
  966. local S = Create("Sound")({
  967. Volume = vol,
  968. Pitch = pit or 1,
  969. SoundId = id,
  970. Parent = par or workspace
  971. })
  972. wait()
  973. S:play()
  974. game:GetService("Debris"):AddItem(S, 6)
  975. end))
  976. end
  977. },
  978. ParticleEmitter = {
  979. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  980. local fp = Create("ParticleEmitter")({
  981. Parent = Parent,
  982. Color = ColorSequence.new(Color1, Color2),
  983. LightEmission = LightEmission,
  984. Size = Size,
  985. Texture = Texture,
  986. Transparency = Transparency,
  987. ZOffset = ZOffset,
  988. Acceleration = Accel,
  989. Drag = Drag,
  990. LockedToPart = LockedToPart,
  991. VelocityInheritance = VelocityInheritance,
  992. EmissionDirection = EmissionDirection,
  993. Enabled = Enabled,
  994. Lifetime = LifeTime,
  995. Rate = Rate,
  996. Rotation = Rotation,
  997. RotSpeed = RotSpeed,
  998. Speed = Speed,
  999. VelocitySpread = VelocitySpread
  1000. })
  1001. return fp
  1002. end
  1003. }
  1004. }
  1005. function RemoveOutlines(part)
  1006. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1007. end
  1008. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1009. local Part = Create("Part")({
  1010. formFactor = FormFactor,
  1011. Parent = Parent,
  1012. Reflectance = Reflectance,
  1013. Transparency = Transparency,
  1014. CanCollide = false,
  1015. Locked = true,
  1016. BrickColor = BrickColor.new(tostring(BColor)),
  1017. Name = Name,
  1018. Size = Size,
  1019. Material = Material
  1020. })
  1021. RemoveOutlines(Part)
  1022. return Part
  1023. end
  1024. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1025. local Msh = Create(Mesh)({
  1026. Parent = Part,
  1027. Offset = OffSet,
  1028. Scale = Scale
  1029. })
  1030. if Mesh == "SpecialMesh" then
  1031. Msh.MeshType = MeshType
  1032. Msh.MeshId = MeshId
  1033. end
  1034. return Msh
  1035. end
  1036. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1037. local Weld = Create("Weld")({
  1038. Parent = Parent,
  1039. Part0 = Part0,
  1040. Part1 = Part1,
  1041. C0 = C0,
  1042. C1 = C1
  1043. })
  1044. return Weld
  1045. end
  1046.  
  1047. -------------------------------------------------------
  1048. --Start Effect Function--
  1049. -------------------------------------------------------
  1050. EffectModel = Instance.new("Model", char)
  1051. Effects = {
  1052. Block = {
  1053. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1054. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1055. prt.Anchored = true
  1056. prt.CFrame = cframe
  1057. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1058. game:GetService("Debris"):AddItem(prt, 10)
  1059. if Type == 1 or Type == nil then
  1060. table.insert(Effects, {
  1061. prt,
  1062. "Block1",
  1063. delay,
  1064. x3,
  1065. y3,
  1066. z3,
  1067. msh
  1068. })
  1069. elseif Type == 2 then
  1070. table.insert(Effects, {
  1071. prt,
  1072. "Block2",
  1073. delay,
  1074. x3,
  1075. y3,
  1076. z3,
  1077. msh
  1078. })
  1079. else
  1080. table.insert(Effects, {
  1081. prt,
  1082. "Block3",
  1083. delay,
  1084. x3,
  1085. y3,
  1086. z3,
  1087. msh
  1088. })
  1089. end
  1090. end
  1091. },
  1092. Sphere = {
  1093. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1094. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1095. prt.Anchored = true
  1096. prt.CFrame = cframe
  1097. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1098. game:GetService("Debris"):AddItem(prt, 10)
  1099. table.insert(Effects, {
  1100. prt,
  1101. "Cylinder",
  1102. delay,
  1103. x3,
  1104. y3,
  1105. z3,
  1106. msh
  1107. })
  1108. end
  1109. },
  1110. Cylinder = {
  1111. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1112. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1113. prt.Anchored = true
  1114. prt.CFrame = cframe
  1115. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1116. game:GetService("Debris"):AddItem(prt, 10)
  1117. table.insert(Effects, {
  1118. prt,
  1119. "Cylinder",
  1120. delay,
  1121. x3,
  1122. y3,
  1123. z3,
  1124. msh
  1125. })
  1126. end
  1127. },
  1128. Wave = {
  1129. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1130. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1131. prt.Anchored = true
  1132. prt.CFrame = cframe
  1133. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  1134. game:GetService("Debris"):AddItem(prt, 10)
  1135. table.insert(Effects, {
  1136. prt,
  1137. "Cylinder",
  1138. delay,
  1139. x3 / 60,
  1140. y3 / 60,
  1141. z3 / 60,
  1142. msh
  1143. })
  1144. end
  1145. },
  1146. Ring = {
  1147. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1148. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1149. prt.Anchored = true
  1150. prt.CFrame = cframe
  1151. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1152. game:GetService("Debris"):AddItem(prt, 10)
  1153. table.insert(Effects, {
  1154. prt,
  1155. "Cylinder",
  1156. delay,
  1157. x3,
  1158. y3,
  1159. z3,
  1160. msh
  1161. })
  1162. end
  1163. },
  1164. Break = {
  1165. Create = function(brickcolor, cframe, x1, y1, z1)
  1166. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1167. prt.Anchored = true
  1168. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1169. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1170. local num = math.random(10, 50) / 1000
  1171. game:GetService("Debris"):AddItem(prt, 10)
  1172. table.insert(Effects, {
  1173. prt,
  1174. "Shatter",
  1175. num,
  1176. prt.CFrame,
  1177. math.random() - math.random(),
  1178. 0,
  1179. math.random(50, 100) / 100
  1180. })
  1181. end
  1182. },
  1183. Spiral = {
  1184. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1185. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1186. prt.Anchored = true
  1187. prt.CFrame = cframe
  1188. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1189. game:GetService("Debris"):AddItem(prt, 10)
  1190. table.insert(Effects, {
  1191. prt,
  1192. "Cylinder",
  1193. delay,
  1194. x3,
  1195. y3,
  1196. z3,
  1197. msh
  1198. })
  1199. end
  1200. },
  1201. Push = {
  1202. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1203. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1204. prt.Anchored = true
  1205. prt.CFrame = cframe
  1206. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1207. game:GetService("Debris"):AddItem(prt, 10)
  1208. table.insert(Effects, {
  1209. prt,
  1210. "Cylinder",
  1211. delay,
  1212. x3,
  1213. y3,
  1214. z3,
  1215. msh
  1216. })
  1217. end
  1218. }
  1219. }
  1220. -------------------------------------------------------
  1221. --End Effect Function--
  1222. -------------------------------------------------------
  1223.  
  1224. function CreateSound(ID, PARENT, VOLUME, PITCH)
  1225. local NSound = nil
  1226. coroutine.resume(coroutine.create(function()
  1227. NSound = Instance.new("Sound", PARENT)
  1228. NSound.Volume = VOLUME
  1229. NSound.Pitch = PITCH
  1230. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  1231. swait()
  1232. NSound:play()
  1233. game:GetService("Debris"):AddItem(NSound, 10)
  1234. end))
  1235. return NSound
  1236. end
  1237.  
  1238. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1239. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1240. prt.Anchored = true
  1241. prt.CFrame = cframe
  1242. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1243. game:GetService("Debris"):AddItem(prt, 10)
  1244. if Type == 1 or Type == nil then
  1245. table.insert(Effects, {
  1246. prt,
  1247. "Block1",
  1248. delay,
  1249. x3,
  1250. y3,
  1251. z3,
  1252. msh
  1253. })
  1254. elseif Type == 2 then
  1255. table.insert(Effects, {
  1256. prt,
  1257. "Block2",
  1258. delay,
  1259. x3,
  1260. y3,
  1261. z3,
  1262. msh
  1263. })
  1264. elseif Type == 3 then
  1265. table.insert(Effects, {
  1266. prt,
  1267. "Block3",
  1268. delay,
  1269. x3,
  1270. y3,
  1271. z3,
  1272. msh
  1273. })
  1274. end
  1275. end
  1276.  
  1277. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1278. local fp=Instance.new("Part")
  1279. fp.formFactor=formfactor
  1280. fp.Parent=parent
  1281. fp.Reflectance=reflectance
  1282. fp.Transparency=transparency
  1283. fp.CanCollide=false
  1284. fp.Locked=true
  1285. fp.BrickColor=brickcolor
  1286. fp.Name=name
  1287. fp.Size=size
  1288. fp.Position=tors.Position
  1289. RemoveOutlines(fp)
  1290. fp.Material="SmoothPlastic"
  1291. fp:BreakJoints()
  1292. return fp
  1293. end
  1294.  
  1295. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1296. local mesh=Instance.new(Mesh)
  1297. mesh.Parent=part
  1298. if Mesh=="SpecialMesh" then
  1299. mesh.MeshType=meshtype
  1300. if meshid~="nil" then
  1301. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1302. end
  1303. end
  1304. mesh.Offset=offset
  1305. mesh.Scale=scale
  1306. return mesh
  1307. end
  1308.  
  1309. function MagicShockTrailAlt2(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, rottype)
  1310. local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1311. prt.Anchored = true
  1312. prt.Material = "Neon"
  1313. prt.CFrame = cframe
  1314. local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1315. game:GetService("Debris"):AddItem(prt, 5)
  1316. coroutine.resume(coroutine.create(function(Part, Mesh)
  1317. local rtype = rottype
  1318. for i = 0, 1, delay do
  1319. swait()
  1320. if rtype == 1 then
  1321. prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1)
  1322. elseif rtype == 2 then
  1323. prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1)
  1324. end
  1325. prt.Transparency = i
  1326. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  1327. end
  1328. Part.Parent = nil
  1329. end), prt, msh)
  1330. end
  1331.  
  1332.  
  1333. function MagicBlock(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1334. local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1335. prt.Anchored = true
  1336. prt.Material = "Neon"
  1337. prt.CFrame = cframe
  1338. prt.CFrame = prt.CFrame * Euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1339. local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1340. game:GetService("Debris"):AddItem(prt, 5)
  1341. coroutine.resume(coroutine.create(function(Part, Mesh)
  1342. for i = 0, 1, delay do
  1343. swait()
  1344. Part.CFrame = Part.CFrame * Euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1345. Part.Transparency = i
  1346. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  1347. end
  1348. Part.Parent = nil
  1349. end), prt, msh)
  1350. end
  1351.  
  1352.  
  1353. function MagicShockAlt(brickcolor, cframe, x1, y1, x3, y3, delay, rottype)
  1354. local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1355. prt.Anchored = true
  1356. prt.Material = "Neon"
  1357. prt.CFrame = cframe
  1358. local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, 0.01))
  1359. game:GetService("Debris"):AddItem(prt, 5)
  1360. coroutine.resume(coroutine.create(function(Part, Mesh)
  1361. local rtype = rottype
  1362. for i = 0, 1, delay do
  1363. swait()
  1364. if rtype == 1 then
  1365. prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1)
  1366. elseif rtype == 2 then
  1367. prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1)
  1368. end
  1369. prt.Transparency = i
  1370. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, 0)
  1371. end
  1372. Part.Parent = nil
  1373. end), prt, msh)
  1374. end
  1375.  
  1376. function Eviscerate(dude)
  1377. if dude.Name ~= char then
  1378. local bgf = IT("BodyGyro", dude.Head)
  1379. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1380. local val = IT("BoolValue", dude)
  1381. val.Name = "IsHit"
  1382. local ds = coroutine.wrap(function()
  1383. dude:WaitForChild("Head"):BreakJoints()
  1384. wait(0.5)
  1385. target = nil
  1386. coroutine.resume(coroutine.create(function()
  1387. for i, v in pairs(dude:GetChildren()) do
  1388. if v:IsA("Accessory") then
  1389. v:Destroy()
  1390. end
  1391. if v:IsA("Humanoid") then
  1392. v:Destroy()
  1393. end
  1394. if v:IsA("CharacterMesh") then
  1395. v:Destroy()
  1396. end
  1397. if v:IsA("Model") then
  1398. v:Destroy()
  1399. end
  1400. if v:IsA("Part") or v:IsA("MeshPart") then
  1401. for x, o in pairs(v:GetChildren()) do
  1402. if o:IsA("Decal") then
  1403. o:Destroy()
  1404. end
  1405. end
  1406. coroutine.resume(coroutine.create(function()
  1407. v.Material = "Neon"
  1408. v.CanCollide = false
  1409. local PartEmmit1 = IT("ParticleEmitter", v)
  1410. PartEmmit1.LightEmission = 1
  1411. PartEmmit1.Texture = "rbxassetid://284205403"
  1412. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1413. PartEmmit1.Rate = 150
  1414. PartEmmit1.Lifetime = NumberRange.new(1)
  1415. PartEmmit1.Size = NumberSequence.new({
  1416. NumberSequenceKeypoint.new(0, 0.75, 0),
  1417. NumberSequenceKeypoint.new(1, 0, 0)
  1418. })
  1419. PartEmmit1.Transparency = NumberSequence.new({
  1420. NumberSequenceKeypoint.new(0, 0, 0),
  1421. NumberSequenceKeypoint.new(1, 1, 0)
  1422. })
  1423. PartEmmit1.Speed = NumberRange.new(0, 0)
  1424. PartEmmit1.VelocitySpread = 30000
  1425. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  1426. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  1427. local BodPoss = IT("BodyPosition", v)
  1428. BodPoss.P = 3000
  1429. BodPoss.D = 1000
  1430. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1431. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1432. v.Color = maincolor.Color
  1433. coroutine.resume(coroutine.create(function()
  1434. for i = 0, 49 do
  1435. swait(1)
  1436. v.Transparency = v.Transparency + 0.08
  1437. end
  1438. wait(0.5)
  1439. PartEmmit1.Enabled = false
  1440. wait(3)
  1441. v:Destroy()
  1442. dude:Destroy()
  1443. end))
  1444. end))
  1445. end
  1446. end
  1447. end))
  1448. end)
  1449. ds()
  1450. end
  1451. end
  1452.  
  1453. function OneShot(dude)
  1454. OneShotAttack = true
  1455. if dude.Name ~= char then
  1456. local bgf = IT("BodyGyro", dude.Head)
  1457. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1458. local val = IT("BoolValue", dude)
  1459. val.Name = "IsHit"
  1460. local ds = coroutine.wrap(function()
  1461. dude:WaitForChild("Head"):BreakJoints()
  1462. wait(0.5)
  1463. target = nil
  1464. coroutine.resume(coroutine.create(function()
  1465. for i, v in pairs(dude:GetChildren()) do
  1466. if v:IsA("Accessory") then
  1467. v:Destroy()
  1468. end
  1469. if v:IsA("Humanoid") then
  1470. v:Destroy()
  1471. end
  1472. if v:IsA("CharacterMesh") then
  1473. v:Destroy()
  1474. end
  1475. if v:IsA("Model") then
  1476. v:Destroy()
  1477. end
  1478. if v:IsA("Part") or v:IsA("MeshPart") then
  1479. for x, o in pairs(v:GetChildren()) do
  1480. if o:IsA("Decal") then
  1481. o:Destroy()
  1482. end
  1483. end
  1484. coroutine.resume(coroutine.create(function()
  1485. v.Material = "Neon"
  1486. v.CanCollide = false
  1487. local PartEmmit1 = IT("ParticleEmitter", v)
  1488. PartEmmit1.LightEmission = 1
  1489. PartEmmit1.Texture = "rbxassetid://284205403"
  1490. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1491. PartEmmit1.Rate = 150
  1492. PartEmmit1.Lifetime = NumberRange.new(1)
  1493. PartEmmit1.Size = NumberSequence.new({
  1494. NumberSequenceKeypoint.new(0, 0.75, 0),
  1495. NumberSequenceKeypoint.new(1, 0, 0)
  1496. })
  1497. PartEmmit1.Transparency = NumberSequence.new({
  1498. NumberSequenceKeypoint.new(0, 0, 0),
  1499. NumberSequenceKeypoint.new(1, 1, 0)
  1500. })
  1501. PartEmmit1.Speed = NumberRange.new(0, 0)
  1502. PartEmmit1.VelocitySpread = 30000
  1503. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  1504. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  1505. local BodPoss = IT("BodyPosition", v)
  1506. BodPoss.P = 3000
  1507. BodPoss.D = 1000
  1508. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1509. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1510. v.Color = maincolor.Color
  1511. coroutine.resume(coroutine.create(function()
  1512. for i = 0, 49 do
  1513. swait(1)
  1514. v.Transparency = v.Transparency + 0.08
  1515. end
  1516. wait(0.5)
  1517. PartEmmit1.Enabled = false
  1518. wait(3)
  1519. v:Destroy()
  1520. dude:Destroy()
  1521. end))
  1522. end))
  1523. end
  1524. end
  1525. end))
  1526. end)
  1527. ds()
  1528. end
  1529. OneShotAttack = false
  1530. end
  1531.  
  1532. function FindNearestHead(Position, Distance, SinglePlayer)
  1533. if SinglePlayer then
  1534. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1535. end
  1536. local List = {}
  1537. for i, v in pairs(workspace:GetChildren()) do
  1538. if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  1539. table.insert(List, v)
  1540. end
  1541. end
  1542. return List
  1543. end
  1544. function sphereMK(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos)
  1545. local type = type
  1546. local rng = Instance.new("Part", char)
  1547. rng.Anchored = true
  1548. rng.BrickColor = color
  1549. rng.CanCollide = false
  1550. rng.FormFactor = 3
  1551. rng.Name = "Ring"
  1552. rng.Material = "Neon"
  1553. rng.Size = Vector3.new(1, 1, 1)
  1554. rng.Transparency = 0
  1555. rng.TopSurface = 0
  1556. rng.BottomSurface = 0
  1557. rng.CFrame = pos
  1558. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  1559. local rngm = Instance.new("SpecialMesh", rng)
  1560. rngm.MeshType = "Sphere"
  1561. rngm.Scale = Vector3.new(x1, y1, z1)
  1562. local scaler2 = 1
  1563. local speeder = FastSpeed
  1564. if type == "Add" then
  1565. scaler2 = 1 * value
  1566. elseif type == "Divide" then
  1567. scaler2 = 1 / value
  1568. end
  1569. coroutine.resume(coroutine.create(function()
  1570. for i = 0, 10 / bonuspeed, 0.1 do
  1571. swait()
  1572. if type == "Add" then
  1573. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1574. elseif type == "Divide" then
  1575. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1576. end
  1577. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  1578. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  1579. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1580. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  1581. end
  1582. rng:Destroy()
  1583. end))
  1584. end
  1585. -------------------------------------------------------
  1586. --End Important Functions--
  1587. -------------------------------------------------------
  1588. Head.face.Texture = "rbxassetid://404306534"
  1589.  
  1590. --[[
  1591. Thanks for using Build-To-Lua by jarredbcv.
  1592. ]]--
  1593. New = function(Object, Parent, Name, Data)
  1594. local Object = Instance.new(Object)
  1595. for Index, Value in pairs(Data or {}) do
  1596. Object[Index] = Value
  1597. end
  1598. Object.Parent = Parent
  1599. Object.Name = Name
  1600. return Object
  1601. end
  1602.  
  1603. Knife = New("Model",char,"Knife",{})
  1604. Handle = New("Part",Knife,"Handle",{BrickColor = BrickColor.new("Bright green"),Transparency = 1,Transparency = 1,Size = Vector3.new(1.65882361, 1.99058843, 1.65882361),CFrame = CFrame.new(82.2077255, 1.57540321, 117.400002, 0, 0, -1, 1, 0, 0, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.294118, 0.592157, 0.294118),})
  1605. Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.600000024, 0.200000003, 1.20000005),})
  1606. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.3119583, 1.46481109, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  1607. Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.266666681, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
  1608. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-0.110592127, 0, 0.895767212, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1609. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.2456055, 1.685987, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  1610. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.466666669, 0.0666666701),})
  1611. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110583782, 0, 0.962120056, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1612. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.5110245, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  1613. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
  1614. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, 0.69670105, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1615. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.9533539, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  1616. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
  1617. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, 0.254371643, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1618. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 1.32705891, 1.65882361),CFrame = CFrame.new(82.1745453, 1.6859839, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  1619. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 1.16666663, 0.0666666701),})
  1620. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110580683, 0, 0.0331802368, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1621. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.9108047, 1.57541645, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1622. Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.24000001, 0.0800000057, 0.24000001),})
  1623. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.32322311e-05, 0, -1.70307922, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1624. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 1.32705891, 1.65882361),CFrame = CFrame.new(82.1745529, 1.46481287, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  1625. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 1.16666663, 0.0666666701),})
  1626. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-0.110590339, 0, 0.0331726074, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1627. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.3957291, 1.57539487, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  1628. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
  1629. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-8.34465027e-06, 0, -0.18800354, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1630. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.0465393, 1.685987, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  1631. Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.13333334, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
  1632. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110583782, 0, 1.16118622, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1633. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.9550476, 1.57542157, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1634. Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.220000014, 0.0733333379, 0.220000014),})
  1635. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.83582306e-05, 0, -1.74732208, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1636. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.9707947, 1.57539833, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1637. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.200000003, 0.0666666701, 0.333333343),})
  1638. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-4.88758087e-06, 0, -0.763069153, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1639. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.9311295, 1.94298697, 117.400002, 0.406722844, -0.913551688, -3.65672458e-05, -0.913551688, -0.406722814, 2.31264985e-05, -3.59999867e-05, 2.39999936e-05, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1640. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003),})
  1641. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.406722844, -0.913551688, -3.59999867e-05, -0.913551688, -0.406722814, 2.39999936e-05, -3.65672458e-05, 2.31264985e-05, -1),C1 = CFrame.new(0.367583752, 0, -0.723403931, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1642. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.1571426, 1.57541645, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  1643. Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.200000018, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
  1644. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.32322311e-05, 0, 1.05058289, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1645. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.8380737, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  1646. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
  1647. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, -0.630348206, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1648. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.3119583, 1.57540166, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  1649. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.266666681, 0.0666666701),})
  1650. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-1.54972076e-06, 0, 0.895767212, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1651. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.424202, 1.57539666, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1652. Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.200000003, 1.4000001, 0.200000003),})
  1653. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-6.55651093e-06, 0, -1.21647644, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1654. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.0150146, 1.21046209, 117.400002, 0.406722844, -0.913551688, -3.65672458e-05, -0.913551688, -0.406722814, 2.31264985e-05, -3.59999867e-05, 2.39999936e-05, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1655. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003),})
  1656. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.406722844, -0.913551688, -3.59999867e-05, -0.913551688, -0.406722814, 2.39999936e-05, -3.65672458e-05, 2.31264985e-05, -1),C1 = CFrame.new(-0.36494112, 0, -0.807289124, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1657.  
  1658.  
  1659.  
  1660. for _,v in next, Knife:GetChildren() do
  1661. if v:IsA'BasePart' then
  1662. v.CanCollide = false
  1663. end
  1664. end
  1665.  
  1666. NewInstance = function(instance,parent,properties)
  1667. local inst = Instance.new(instance,parent)
  1668. if(properties)then
  1669. for i,v in next, properties do
  1670. pcall(function() inst[i] = v end)
  1671. end
  1672. end
  1673. return inst;
  1674. end
  1675.  
  1676. local HW = NewInstance('Weld',char,{Part0=la,Part1=Handle,C0 = CFrame.new(0,-1,1.3)*CFrame.Angles(math.rad(0),0,math.rad(90))})
  1677. local Hitbox = New("Part",Knife,"Hitbox",{Size=Vector3.new(1,2,1),CanCollide=false,Transparency=1})
  1678. local HitboxWeld = New("Weld",Knife,"Weldie",{Part0=Hitbox,Part1=Handle,C0=CFrame.new(0,-1,0)})
  1679.  
  1680. Knife = New("Model",char,"Knife",{})
  1681. Handle = New("Part",Knife,"Handle",{BrickColor = BrickColor.new("Bright green"),Transparency = 1,Transparency = 1,Size = Vector3.new(1.65882361, 1.99058843, 1.65882361),CFrame = CFrame.new(82.2077255, 1.57540321, 117.400002, 0, 0, -1, 1, 0, 0, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.294118, 0.592157, 0.294118),})
  1682. Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.600000024, 0.200000003, 1.20000005),})
  1683. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.3119583, 1.46481109, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  1684. Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.266666681, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
  1685. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-0.110592127, 0, 0.895767212, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1686. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.2456055, 1.685987, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  1687. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.466666669, 0.0666666701),})
  1688. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110583782, 0, 0.962120056, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1689. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.5110245, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  1690. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
  1691. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, 0.69670105, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1692. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.9533539, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  1693. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
  1694. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, 0.254371643, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1695. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 1.32705891, 1.65882361),CFrame = CFrame.new(82.1745453, 1.6859839, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  1696. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 1.16666663, 0.0666666701),})
  1697. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110580683, 0, 0.0331802368, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1698. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.9108047, 1.57541645, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1699. Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.24000001, 0.0800000057, 0.24000001),})
  1700. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.32322311e-05, 0, -1.70307922, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1701. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 1.32705891, 1.65882361),CFrame = CFrame.new(82.1745529, 1.46481287, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  1702. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 1.16666663, 0.0666666701),})
  1703. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-0.110590339, 0, 0.0331726074, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1704. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.3957291, 1.57539487, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  1705. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
  1706. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-8.34465027e-06, 0, -0.18800354, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1707. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.0465393, 1.685987, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  1708. Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.13333334, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
  1709. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110583782, 0, 1.16118622, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1710. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.9550476, 1.57542157, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1711. Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.220000014, 0.0733333379, 0.220000014),})
  1712. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.83582306e-05, 0, -1.74732208, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1713. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.9707947, 1.57539833, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1714. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.200000003, 0.0666666701, 0.333333343),})
  1715. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-4.88758087e-06, 0, -0.763069153, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1716. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.9311295, 1.94298697, 117.400002, 0.406722844, -0.913551688, -3.65672458e-05, -0.913551688, -0.406722814, 2.31264985e-05, -3.59999867e-05, 2.39999936e-05, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1717. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003),})
  1718. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.406722844, -0.913551688, -3.59999867e-05, -0.913551688, -0.406722814, 2.39999936e-05, -3.65672458e-05, 2.31264985e-05, -1),C1 = CFrame.new(0.367583752, 0, -0.723403931, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1719. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.1571426, 1.57541645, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  1720. Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.200000018, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
  1721. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.32322311e-05, 0, 1.05058289, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1722. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.8380737, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  1723. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
  1724. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, -0.630348206, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1725. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.3119583, 1.57540166, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  1726. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.266666681, 0.0666666701),})
  1727. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-1.54972076e-06, 0, 0.895767212, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1728. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.424202, 1.57539666, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1729. Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.200000003, 1.4000001, 0.200000003),})
  1730. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-6.55651093e-06, 0, -1.21647644, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1731. Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.0150146, 1.21046209, 117.400002, 0.406722844, -0.913551688, -3.65672458e-05, -0.913551688, -0.406722814, 2.31264985e-05, -3.59999867e-05, 2.39999936e-05, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1732. Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003),})
  1733. mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.406722844, -0.913551688, -3.59999867e-05, -0.913551688, -0.406722814, 2.39999936e-05, -3.65672458e-05, 2.31264985e-05, -1),C1 = CFrame.new(-0.36494112, 0, -0.807289124, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
  1734.  
  1735. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(0,-1,1.3)*CFrame.Angles(math.rad(0),0,math.rad(90))})
  1736. local Hitbox = New("Part",Knife,"Hitbox",{Size=Vector3.new(1,2,1),CanCollide=false,Transparency=1})
  1737. local HitboxWeld = New("Weld",Knife,"Weldie",{Part0=Hitbox,Part1=Handle,C0=CFrame.new(0,-1,0)})
  1738.  
  1739. New = function(Object, Parent, Name, Data)
  1740. local Object = Instance.new(Object)
  1741. for Index, Value in pairs(Data or {}) do
  1742. Object[Index] = Value
  1743. end
  1744. Object.Parent = Parent
  1745. Object.Name = Name
  1746. return Object
  1747. end
  1748.  
  1749. Gaunty = New("Model",char,"Gaunty",{})
  1750. Handle = New("Part",Gaunty,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1.26999998, 1),CFrame = CFrame.new(-5.67319345, 3.02064276, -77.6615906, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1751. Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
  1752. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765579, 3.62595344, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1753. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.161155701, 0.603512526, 0.00862884521, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1754. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 3.62595367, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1755. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.471122265, 0.600126028, 0.00564575195, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1756. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.5176549, 3.62595415, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1757. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.148812294, 0.606899738, 0.0116195679, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1758. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765471, 3.62595463, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1759. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.448780537, 0.610177517, 0.014503479, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1760. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 2.53595448, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1761. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.459102631, -0.489744425, -0.00598144531, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1762. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765627, 2.53595448, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1763. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.149136543, -0.486357927, -0.00299835205, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1764. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.51765537, 2.53595448, -77.6579361, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1765. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.160831451, -0.48297143, -1.52587891e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1766. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765566, 2.53595424, -77.6579361, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1767. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.460799217, -0.479694128, 0.00286865234, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1768. Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.66865063, 3.64553881, -77.6613617, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1769. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
  1770. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(-0.00235080719, 0.624869347, 0.00694274902, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1771. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 3.73544312, -77.6652145, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1772. Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
  1773. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.000443935394, 0.714845657, 0.00408172607, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1774. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480446, 3.52554965, -77.65522, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1775. Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
  1776. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.00275993347, 0.504870415, 0.0118331909, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1777. Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.6686511, 2.55553746, -77.6613541, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1778. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
  1779. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.00966835022, -0.465003252, -0.00468444824, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1780. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 2.64544272, -77.6652145, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1781. Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
  1782. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.0124630928, -0.375026226, -0.00754547119, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1783. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480494, 2.43554902, -77.65522, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1784. Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
  1785. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.0147790909, -0.585001707, 0.000205993652, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1786. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595463, -78.1079407, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1787. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.0018901825, 0.61005497, -0.439842224, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1788. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595558, -77.8179321, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1789. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00464963913, 0.606931448, -0.149864197, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1790. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595606, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1791. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00278997421, 0.603431463, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1792. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595654, -77.1979294, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1793. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00554895401, 0.600307703, 0.470123291, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1794. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595638, -77.1979294, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1795. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.0064702034, -0.489563704, 0.458496094, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1796. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595614, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1797. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00922966003, -0.486439705, 0.168525696, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1798. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265558, 2.53595638, -77.8179245, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1799. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00736999512, -0.482939243, -0.161483765, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1800. NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 2.53595614, -78.1079254, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1801. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.0101289749, -0.479815245, -0.451454163, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1802. Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765547, 3.62595677, -77.1979218, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1803. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-0.00554943085, 0.600307941, 0.47013092, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1804. Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 3.62595701, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1805. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-0.00278949738, 0.603432655, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1806. Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -77.8179321, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1807. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.000350952148, 0.606987953, -0.149810791, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1808. Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -78.107933, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1809. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00311040878, 0.61011219, -0.439788818, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1810. Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595734, -78.107933, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1811. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.0151295662, -0.479759216, -0.451416016, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1812. Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.8179245, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1813. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.0123701096, -0.482883692, -0.161437988, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1814. Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.4879227, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1815. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00923013687, -0.48643899, 0.168533325, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1816. Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595686, -77.1979218, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1817. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00647068024, -0.489563227, 0.458503723, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1818. Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765478, 3.62595701, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1819. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.471121788, 0.600129128, 0.00566101074, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1820. Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765484, 3.62595725, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1821. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.161154747, 0.603516102, 0.008644104, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1822. Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765442, 3.62595773, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1823. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.148812771, 0.606903076, 0.0116348267, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1824. Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765375, 3.6259582, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1825. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.44878149, 0.610180855, 0.0145187378, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1826. Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765327, 2.53595781, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1827. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.460801125, -0.47969079, 0.00289154053, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1828. Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765299, 2.53595757, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1829. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.160833359, -0.48296833, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1830. Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765341, 2.53595734, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1831. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.149133682, -0.486355066, -0.00299072266, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1832. Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765383, 2.53595734, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1833. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.4591012, -0.489741802, -0.00597381592, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1834. NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203499, 3.4509573, -77.7865677, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1835. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00760126114, 0.431732178, -0.120269775, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1836. NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203451, 3.45095778, -77.5215683, -1.0000006, -6.18456397e-10, -9.12696123e-08, 6.18456397e-10, 1.0000006, -4.65661287e-09, 8.38190317e-08, 4.65661287e-09, -1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1837. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),C1 = CFrame.new(0.00508022308, 0.428877592, 0.144706726, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1838. NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203403, 2.81095791, -77.7865601, -1.0000006, 8.81700544e-08, 3.7252903e-09, -8.69331416e-08, -1.0000006, 4.65661287e-09, -3.7252903e-09, -4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1839. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, -8.74227766e-08, 0, 8.74227766e-08, -1, 0, 0, 0, 1),C1 = CFrame.new(0.0146594048, -0.208191872, -0.127082825, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1840. NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203356, 2.8209579, -77.5215607, 1.0000006, -8.69331416e-08, 8.38190317e-08, -8.81700544e-08, -1.0000006, -4.65661287e-09, 9.12696123e-08, -4.65661287e-09, -1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1841. mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -8.74227766e-08, 8.74227766e-08, -8.74227766e-08, -1, -7.64274186e-15, 8.74227766e-08, 0, -1),C1 = CFrame.new(0.0120282173, -0.201047897, 0.137992859, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1842. Wedge = New("WedgePart",Gaunty,"Wedge",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.1099999, 0.569999993, 1.13),CFrame = CFrame.new(-5.6508193, 4.06113148, -77.6620178, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1843. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.0109024048, 1.04061508, 0.010887146, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
  1844.  
  1845.  
  1846. NewInstance = function(instance,parent,properties)
  1847. local inst = Instance.new(instance,parent)
  1848. if(properties)then
  1849. for i,v in next, properties do
  1850. pcall(function() inst[i] = v end)
  1851. end
  1852. end
  1853. return inst;
  1854. end
  1855.  
  1856. local HW = NewInstance('Motor', char, {Part0 = ra, Part1 = Handle, C0 = CF(0,-.51,0)})
  1857.  
  1858. for _,v in next, Gaunty:children() do
  1859. v.CanCollide = false
  1860. end
  1861.  
  1862.  
  1863. local all, last = {}, nil
  1864. ArmourParts = {}
  1865. NeonParts = {}
  1866. function scan(p)
  1867. for _, v in pairs(p:GetChildren()) do
  1868. if v:IsA("BasePart") then
  1869. if v.BrickColor == BrickColor.new("Black") then
  1870. table.insert(ArmourParts, v)
  1871. end
  1872. if v.BrickColor == BrickColor.new("Institutional white") then
  1873. table.insert(NeonParts, v)
  1874. end
  1875. if last then
  1876. local w = Instance.new("Weld")
  1877. w.Part0, w.Part1 = last, v
  1878. w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse()
  1879. w.Parent = last
  1880. end
  1881. table.insert(all, v)
  1882. last = v
  1883. end
  1884. scan(v)
  1885. end
  1886. end
  1887. scan(Gaunty)
  1888. local all2, last2 = {}, nil
  1889. ArmourParts2 = {}
  1890. NeonParts2 = {}
  1891. function scan2(p)
  1892. for _, v in pairs(p:GetChildren()) do
  1893. if v:IsA("BasePart") then
  1894. if v.BrickColor == BrickColor.new("Black") then
  1895. table.insert(ArmourParts2, v)
  1896. end
  1897. if v.BrickColor == BrickColor.new("Institutional white") then
  1898. table.insert(NeonParts2, v)
  1899. end
  1900. if last2 then
  1901. local w = Instance.new("Weld")
  1902. w.Part0, w.Part1 = last2, v
  1903. w.C0 = v.CFrame:toObjectSpace(last2.CFrame):inverse()
  1904. w.Parent = last2
  1905. end
  1906. table.insert(all2, v)
  1907. last2 = v
  1908. end
  1909. scan2(v)
  1910. end
  1911. end
  1912. for i, v in pairs(ArmourParts) do
  1913. v.BrickColor = BrickC("Black")
  1914. end
  1915. for i, v in pairs(NeonParts) do
  1916. v.BrickColor = BrickColor.random()
  1917. end
  1918. for i, v in pairs(ArmourParts2) do
  1919. v.BrickColor = BrickC("Black")
  1920. end
  1921. for i, v in pairs(NeonParts2) do
  1922. v.BrickColor = BrickColor.random()
  1923. end
  1924. maincolor = BrickColor.random()
  1925. local l = game.Lighting
  1926.  
  1927. local sky = Instance.new("Sky",l)
  1928. l.TimeOfDay = "00:00:00"
  1929. l.Brightness = 1
  1930. l.Ambient = Color3.new(0.25, 0.5, 0.75)
  1931.  
  1932. jester = Instance.new("Part",Character)
  1933. jester.Size = Vector3.new(2,2,2)
  1934. jester.CFrame = Head.CFrame
  1935. jester.CanCollide = false
  1936. jesterWeld = Instance.new("Weld",jester)
  1937. jesterWeld.Part0 = jester
  1938. jesterWeld.Part1 = Head
  1939. jesterWeld.C0 = jester.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(0),math.rad(90),0)
  1940. mjester = Instance.new("SpecialMesh", jester)
  1941. mjester.MeshType = "FileMesh"
  1942. mjester.Scale = Vector3.new(1.2, 1.3, 1.2)
  1943. mjester.MeshId,mjester.TextureId = 'rbxassetid://1241662062','rbxassetid://1241662395'
  1944.  
  1945. shirt = Instance.new("Shirt", Character)
  1946. shirt.Name = "Shirt"
  1947. pants = Instance.new("Pants", Character)
  1948. pants.Name = "Pants"
  1949. Character.Shirt.ShirtTemplate = "rbxassetid://676428254"----lol
  1950. Character.Pants.PantsTemplate = "rbxassetid://676428351"
  1951.  
  1952. for i, v in pairs(game:GetService("Players").LocalPlayer.Character:children()) do
  1953. if v:IsA("Accessory") then
  1954. v:Destroy()
  1955. end
  1956. end
  1957. -------------------------------------------------------
  1958. --Start Music Option--
  1959. -------------------------------------------------------
  1960. local Music = Instance.new("Sound",tors)
  1961. Music.SoundId = "rbxassetid://2597271983"
  1962. Music.Volume = 2.5
  1963. Music.Looped = true
  1964. Music.Pitch = 1 --Pitcher
  1965. -------------------------------------------------------
  1966. --End Music Option--
  1967. -------------------------------------------------------
  1968.  
  1969. local naeeym2 = Instance.new("BillboardGui",char)
  1970. naeeym2.AlwaysOnTop = true
  1971. naeeym2.Size = UDim2.new(5,35,2,35)
  1972. naeeym2.StudsOffset = Vector3.new(0,2,0)
  1973. naeeym2.Adornee = hed
  1974. naeeym2.Name = "Name"
  1975.  
  1976. local tecks2 = Instance.new("TextLabel",naeeym2)
  1977. tecks2.BackgroundTransparency = 1
  1978. tecks2.TextScaled = true
  1979. tecks2.BorderSizePixel = 0
  1980. tecks2.Font = "Code"
  1981. tecks2.TextSize = 30
  1982. tecks2.TextStrokeTransparency = 0
  1983. tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
  1984. tecks2.Size = UDim2.new(1,0,0.5,0)
  1985. tecks2.Parent = naeeym2
  1986.  
  1987. function RecolorTextAndRename(name, col1, col2)
  1988. tecks2.TextStrokeColor3 = col2
  1989. tecks2.TextColor3 = col1
  1990. tecks2.Text = name
  1991. end
  1992. RecolorTextAndRename("J̶E̷V̴I̷L̵"), Color3.new(0, 0, 0), BrickColor.random().Color)
  1993.  
  1994. coroutine.resume(coroutine.create(function()
  1995. while true do
  1996. swait(2)
  1997. RecolorTextAndRename("J̶E̷V̴I̷L̵"), Color3.new(0, 0, 0), BrickColor.random().Color)
  1998. end
  1999. end))
  2000.  
  2001. function chatfunc(text, color)
  2002. local chat = coroutine.wrap(function()
  2003. if Character:FindFirstChild("TalkingBillBoard") ~= nil then
  2004. Character:FindFirstChild("TalkingBillBoard"):destroy()
  2005. end
  2006. local naeeym3 = Instance.new("BillboardGui", Character)
  2007. naeeym3.Size = UDim2.new(0, 100, 0, 40)
  2008. naeeym3.StudsOffset = Vector3.new(0, 3, 0)
  2009. naeeym3.Adornee = Character.Head
  2010. naeeym3.Name = "TalkingBillBoard"
  2011. local tecks3 = Instance.new("TextLabel", naeeym3)
  2012. tecks3.BackgroundTransparency = 1
  2013. tecks3.BorderSizePixel = 0
  2014. tecks3.Text = ""
  2015. tecks3.Font = "SciFi"
  2016. tecks3.TextSize = 30
  2017. tecks3.TextStrokeTransparency = 0
  2018. tecks3.TextColor3 = color
  2019. tecks3.TextStrokeColor3 = Color3.new(0, 0, 0)
  2020. tecks3.Size = UDim2.new(1, 0, 0.5, 0)
  2021. local tecks4 = Instance.new("TextLabel", naeeym3)
  2022. tecks4.BackgroundTransparency = 1
  2023. tecks4.BorderSizePixel = 0
  2024. tecks4.Text = ""
  2025. tecks4.Font = "SciFi"
  2026. tecks4.TextSize = 30
  2027. tecks4.TextStrokeTransparency = 0
  2028. tecks4.TextColor3 = Color3.new(0, 0, 0)
  2029. tecks4.TextStrokeColor3 = color
  2030. tecks4.Size = UDim2.new(1, 0, 0.5, 0)
  2031. coroutine.resume(coroutine.create(function()
  2032. while true do
  2033. swait(1)
  2034. tecks3.TextColor3 = BrickColor.random().Color
  2035. tecks4.TextStrokeColor3 = BrickColor.random().Color
  2036. tecks3.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5))
  2037. tecks4.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5))
  2038. tecks3.Rotation = math.random(-5, 5)
  2039. tecks4.Rotation = math.random(-5, 5)
  2040. end
  2041. end))
  2042. for i = 1, string.len(text) do
  2043. CFuncs.Sound.Create("rbxassetid://274118116", char, 0.25, 0.115)
  2044. tecks3.Text = string.sub(text, 1, i)
  2045. tecks4.Text = string.sub(text, 1, i)
  2046. swait(1)
  2047. end
  2048. wait(1)
  2049. local randomrot = math.random(1, 2)
  2050. if randomrot == 1 then
  2051. for i = 1, 50 do
  2052. swait()
  2053. tecks3.Rotation = tecks2.Rotation - 0.75
  2054. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  2055. tecks3.TextTransparency = tecks2.TextTransparency + 0.04
  2056. tecks4.Rotation = tecks2.Rotation + 0.75
  2057. tecks4.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  2058. tecks4.TextTransparency = tecks2.TextTransparency + 0.04
  2059. end
  2060. elseif randomrot == 2 then
  2061. for i = 1, 50 do
  2062. swait()
  2063. tecks3.Rotation = tecks2.Rotation + 0.75
  2064. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  2065. tecks3.TextTransparency = tecks2.TextTransparency + 0.04
  2066. tecks4.Rotation = tecks2.Rotation - 0.75
  2067. tecks4.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  2068. tecks4.TextTransparency = tecks2.TextTransparency + 0.04
  2069. end
  2070. end
  2071. naeeym3:Destroy()
  2072. end)
  2073. chat()
  2074. end
  2075.  
  2076. -------------------------------------------------------
  2077. --Start Attacks N Stuff--
  2078. -------------------------------------------------------
  2079. local sine=0
  2080.  
  2081. function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype)
  2082. local Hitboxpart = Instance.new("Part", EffectModel)
  2083. RemoveOutlines(Hitboxpart)
  2084. Hitboxpart.Size = Vector3.new(siz1, siz2, siz3)
  2085. Hitboxpart.CanCollide = false
  2086. Hitboxpart.Transparency = 1
  2087. Hitboxpart.Anchored = true
  2088. Hitboxpart.CFrame = Pose
  2089. game:GetService("Debris"):AddItem(Hitboxpart, lifetime)
  2090. MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype)
  2091. end
  2092. wait2 = false
  2093. combo = 1
  2094.  
  2095. mouse.Button1Down:connect(function(key)
  2096. if attack == false then
  2097. attack = true
  2098. hum.WalkSpeed = 3.01
  2099. if combo == 1 and wait2 == false then
  2100. wait2 = true
  2101. for i = 0, 1.2, 0.1 do
  2102. swait()
  2103. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-35)), 0.3)
  2104. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1)
  2105. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
  2106. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
  2107. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3)
  2108. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3)
  2109. end
  2110. CreateSound("138097048", ra, 3, .8)
  2111. HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 6, 9, 3, "Normal")
  2112. for i = 0, 1.2, 0.1 do
  2113. swait()
  2114. BlockEffect(maincolor, Handle.CFrame, 21, 41, 21, -2, -3, -2, 0.08, 2)
  2115. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(55)), 0.3)
  2116. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
  2117. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(95), math.rad(0), math.rad(40)), 0.1)
  2118. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
  2119. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-17)), 0.3)
  2120. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3)
  2121. end
  2122. combo = 2
  2123. end
  2124. if combo == 2 and wait2 == false then
  2125. wait2 = true
  2126. for i = 0, 1.2, 0.1 do
  2127. swait()
  2128. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-25), math.rad(10), math.rad(-65)), 0.3)
  2129. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
  2130. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  2131. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
  2132. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-25)), 0.3)
  2133. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(-20)), 0.3)
  2134. end
  2135. CreateSound("138097048", rl, 3, 1)
  2136. HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 5, 10, 3, "Normal")
  2137. for i = 0, 1.6, 0.1 do
  2138. swait()
  2139. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-15), math.rad(0), math.rad(65+255.45*i)), 0.3)
  2140. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
  2141. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(54), math.rad(0), math.rad(35)), 0.1)
  2142. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-34), math.rad(0), math.rad(-35)), 0.3)
  2143. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(95)), 0.3)
  2144. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-4.5), math.rad(-30), math.rad(0)), 0.3)
  2145. end
  2146. combo = 3
  2147. end
  2148. if combo == 3 and wait2 == false then
  2149. for i = 0, 1.2, 0.1 do
  2150. swait()
  2151. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-35)), 0.3)
  2152. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1)
  2153. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
  2154. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
  2155. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3)
  2156. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3)
  2157. end
  2158. CreateSound("138097048", ra, 3, .8)
  2159. HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal")
  2160. for i = 0, 1.2, 0.1 do
  2161. swait()
  2162. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(35)), 0.3)
  2163. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
  2164. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(96), math.rad(0), math.rad(10)), 0.1)
  2165. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
  2166. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-0)), 0.3)
  2167. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3)
  2168. end
  2169. Effects.Sphere.Create(maincolor, ra.CFrame * CFrame.new(0,-2,0) , 85, 85, 85, 0.1, 0.1, 0.1, 0.03)
  2170. Effects.Ring.Create(maincolor, ra.CFrame * CFrame.new(0,-2,0) , 2, 2, 2, 0.1, 0.1, 0.1, 0.03)
  2171. HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal")
  2172. for i = 0, 1.2, 0.1 do
  2173. swait()
  2174. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-35)), 0.3)
  2175. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
  2176. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(25), math.rad(0), math.rad(10)), 0.1)
  2177. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
  2178. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-0)), 0.3)
  2179. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3)
  2180. end
  2181. combo = 1
  2182. end
  2183. hum.WalkSpeed = 8
  2184. wait2 = false
  2185. attack = false
  2186. end
  2187. end)
  2188.  
  2189. function Taunt()
  2190. attack = true
  2191. hum.WalkSpeed = 0
  2192. CreateSound("2544975373", tors, 30, 1)
  2193. chatfunc("I CAN DO ANYTHING!", BrickColor.random().Color)
  2194. for i = 0,6.2,0.1 do
  2195. swait()
  2196. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2197. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30), Rad(0), Rad(0)), 0.3)
  2198. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15)
  2199. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15)
  2200. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(145)), 0.1)
  2201. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(-145)), 0.1)
  2202. end
  2203. for i = 0,6.2,0.1 do
  2204. swait()
  2205. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15)
  2206. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  2207. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15)
  2208. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15)
  2209. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(15)), 0.1)
  2210. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(-15)), 0.1)
  2211. end
  2212. attack = false
  2213. hum.WalkSpeed = 16
  2214. end
  2215.  
  2216. function SkyShot()
  2217. local UhhhhThing = New("Part",EffectModel,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = tors.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2218. attack = true
  2219. hum.WalkSpeed = 3.01
  2220. for i = 0,6.3,0.1 do
  2221. swait()
  2222. Effects.Block.Create(BrickColor.new(maincolor.Color), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
  2223. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2224. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  2225. RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15)
  2226. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15)
  2227. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1)
  2228. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1)
  2229. end
  2230. CreateSound("142070127", tors, 10, 1)
  2231. Effects.Sphere.Create(BrickColor.new(maincolor.Color), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
  2232. Effects.Sphere.Create(BrickColor.new(maincolor.Color), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
  2233. Effects.Sphere.Create(BrickColor.new(maincolor.Color), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
  2234. Effects.Sphere.Create(BrickColor.new(maincolor.Color), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
  2235. for i = 0,3.8,0.1 do
  2236. swait()
  2237. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2238. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  2239. RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15)
  2240. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15)
  2241. RW.C0 = clerp(RW.C0, CF(1.5, .2 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1)
  2242. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1)
  2243. end
  2244. CreateSound("224339201", tors, 10, 0.5)
  2245. for i = 1, 3 do
  2246. MagniDamage(UhhhhThing, 100, 1000, 10000, inf, "DarkUp")
  2247. UhhhhThing.CFrame = mouse.Hit
  2248. Effects.Cylinder.Create(BrickColor.new(maincolor.Color), UhhhhThing.CFrame, .5, 9999, .5, 10, 0, 10, 0.05)
  2249. Effects.Block.Create(BrickColor.new(maincolor.Color), UhhhhThing.CFrame, 1, 1, 1, 10, 10, 10, 0.05)
  2250. end
  2251. UhhhhThing:Destroy()
  2252. attack = false
  2253. hum.WalkSpeed = 8
  2254. end
  2255.  
  2256. function KarmaSlam()
  2257. attack = true
  2258. for i = 0,5.2,0.1 do
  2259. swait()
  2260. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15)
  2261. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  2262. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15)
  2263. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1)
  2264. end
  2265. CreateSound("331666100", tors, 10, 1)
  2266. for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do
  2267. if v:FindFirstChild("Head") then
  2268. Eviscerate(v)
  2269. end
  2270. end
  2271. Effects.Ring.Create(BrickColor.new(maincolor.Color), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 3.6, 3.6, 3.6, 0.03)
  2272. Effects.Ring.Create(BrickColor.new(maincolor.Color), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 5.6, 5.6, 5.6, 0.03)
  2273. Effects.Ring.Create(BrickColor.new(maincolor.Color), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03)
  2274. Effects.Ring.Create(BrickColor.new(maincolor.Color), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 10.6, 10, 10, 0.03)
  2275. MagniDamage(tors, 12, 40, 60, 10, "Normal")
  2276. coroutine.resume(coroutine.create(function()
  2277. for i = 0,1.8,0.1 do
  2278. swait()
  2279. hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3))
  2280. end
  2281. for i = 0,1.8,0.1 do
  2282. swait()
  2283. hum.CameraOffset = Vector3.new(0,0,0)
  2284. end
  2285. end))
  2286. for i = 1,4.7,0.1 do
  2287. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15)
  2288. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3)
  2289. RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15)
  2290. RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1)
  2291. end
  2292. chatfunc("CHAOS, CHAOS"), BrickColor.random().Color)
  2293. wait(.6)
  2294. attack = false
  2295. end
  2296.  
  2297. function PainfulStomp()
  2298. for i = 0,0.1,0.1 do
  2299. swait()
  2300. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15)
  2301. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  2302. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15)
  2303. LH.C0 = clerp(LH.C0, CF(-1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15)
  2304. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(-45 - 2.5 * Sin(sine / 20))), 0.1)
  2305. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(45 + 2.5 * Sin(sine / 20))), 0.1)
  2306. end
  2307. CreateSound("2545008459", char, 10, 1)
  2308. Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
  2309. Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
  2310. Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
  2311. Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
  2312. Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 35.6, 10.6, 0.05)
  2313. Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -3, 0), 2, 2, 2, 150.6, .4, 150.6, 0.05)
  2314. Effects.Ring.Create(BrickColor.Random(), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03)
  2315. for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do
  2316. if v:FindFirstChild("Head") then
  2317. Eviscerate(v)
  2318. end
  2319. end
  2320. coroutine.resume(coroutine.create(function()
  2321. for i = 0,2.8,0.1 do
  2322. swait()
  2323. hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3))
  2324. end
  2325. for i = 0,1.8,0.1 do
  2326. swait()
  2327. hum.CameraOffset = Vector3.new(0,0,0)
  2328. end
  2329. end))
  2330. for i = 0,3.7,0.1 do
  2331. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15)
  2332. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  2333. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(20)), 0.15)
  2334. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(-25)), 0.15)
  2335. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1)
  2336. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1)
  2337. end
  2338. wait(.6)
  2339. end
  2340. function Drainer()
  2341. attack=true
  2342. for i = 0,5,0.1 do
  2343. swait()
  2344. rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  2345. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-65)),.3)
  2346. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2347. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  2348. HW.C0=clerp(HW.C0,cf(0,-2,0)*angles(math.rad(90),math.rad(0),math.rad(0)),0.15)
  2349. HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 10, 1000, 10000, 3, "Normal")
  2350. end
  2351. attack=false
  2352. end
  2353.  
  2354. function OnePunch()
  2355. local target = nil
  2356. local targettorso = nil
  2357. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  2358. if mouse.Target.Parent.Humanoid.PlatformStand == false then
  2359. targetT = mouse.Target.Parent
  2360. target = mouse.Target.Parent.Humanoid
  2361. targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso")
  2362. targethead = mouse.Target.Parent:FindFirstChild("Head")
  2363. end
  2364. end
  2365. if target ~= nil then
  2366. targettorso.Anchored = true
  2367. attack = true
  2368. hum.WalkSpeed = 0
  2369. root.CFrame = targettorso.CFrame * CF(0,0,2.6)
  2370. for i = 0,1.8,0.1 do
  2371. swait()
  2372. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-65)), 0.15)
  2373. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(65)), 0.3)
  2374. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15)
  2375. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15)
  2376. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(35)), 0.1)
  2377. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1)
  2378. end
  2379. OneShot(targetT)
  2380. CreateSound("2545008459", ra, 4, 1)
  2381. CreateSound("2545008459", targettorso, 10, 1)
  2382. coroutine.resume(coroutine.create(function()
  2383. for i = 0,1.8,0.1 do
  2384. swait()
  2385. hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3))
  2386. end
  2387. for i = 0,1.8,0.1 do
  2388. swait()
  2389. hum.CameraOffset = Vector3.new(0,0,0)
  2390. end
  2391. end))
  2392. for i = 0,4.6,0.1 do
  2393. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15)
  2394. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3)
  2395. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15)
  2396. LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15)
  2397. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1)
  2398. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1)
  2399. end
  2400. wait(.6)
  2401. attack = false
  2402. hum.WalkSpeed = 8
  2403. end
  2404. end
  2405.  
  2406. -------------------------------------------------------
  2407. --End Attacks N Stuff--
  2408. -------------------------------------------------------
  2409. mouse.KeyDown:connect(function(key)
  2410. if string.byte(key) == 48 then
  2411. Swing = 2
  2412. hum.WalkSpeed = 38.82
  2413. end
  2414. end)
  2415. mouse.KeyUp:connect(function(key)
  2416. if string.byte(key) == 48 then
  2417. Swing = 1
  2418. hum.WalkSpeed = 8
  2419. end
  2420. end)
  2421.  
  2422. Music.Parent = tors
  2423. Music:Play()
  2424.  
  2425. mouse.KeyDown:connect(function(key)
  2426. if attack == false then
  2427. if key == 't' then
  2428. Taunt()
  2429. elseif key == 'z' then
  2430. OnePunch()
  2431. elseif key == 'x' then
  2432. SkyShot()
  2433. elseif key == 'c' then
  2434. KarmaSlam()
  2435. elseif key == 'v' then
  2436. Drainer()
  2437. end
  2438. end
  2439. end)
  2440.  
  2441.  
  2442. mouse.KeyDown:connect(function(key)
  2443. if attack == false then
  2444. if key == 'f' then
  2445. PainfulStomp()
  2446. end
  2447. end
  2448. end)
  2449.  
  2450. -------------------------------------------------------
  2451. --Start Animations--
  2452. -------------------------------------------------------
  2453. local equipped = false
  2454. local idle = 0
  2455. local change = 1
  2456. local val = 0
  2457. local toim = 0
  2458. local idleanim = 0.4
  2459. local Player_Size = 1
  2460. hum.WalkSpeed = 8
  2461. hum.Animator.Parent = nil
  2462. while true do
  2463. swait()
  2464. Music.Parent = char
  2465. sine = sine + change
  2466. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  2467. local velderp = root.Velocity.y
  2468. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  2469. if equipped == true or equipped == false then
  2470. if attack == false then
  2471. idle = idle + 1
  2472. else
  2473. idle = 0
  2474. end
  2475. if 1 < root.Velocity.y and hitfloor == nil then
  2476. Anim = "Jump"
  2477. change = 1
  2478. if attack == false then
  2479. rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3)
  2480. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  2481. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(15)),0.3)
  2482. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-15)),0.3)
  2483. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  2484. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  2485. end
  2486. elseif -1 > root.Velocity.y and hitfloor == nil then
  2487. Anim = "Fall"
  2488. change = 1
  2489. if attack == false then
  2490. rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3)
  2491. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  2492. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(90)),0.3)
  2493. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-90)),0.3)
  2494. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  2495. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  2496. end
  2497. elseif torvel < 1 and hitfloor ~= nil then
  2498. Anim = "Idle"
  2499. change = 1
  2500. if attack == false then
  2501. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2502. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  2503. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15)
  2504. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2505. RW.C0 = clerp(RW.C0, CF(1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(-0), Rad(-30)), 0.1)
  2506. LW.C0 = clerp(LW.C0, CF(-1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(30)), 0.1)
  2507. end
  2508. elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
  2509. Anim = "Walk"
  2510. change = .6
  2511. if attack == false then
  2512. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15)
  2513. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  2514. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  2515. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  2516. RW.C0 = clerp(RW.C0, CF(1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(-0), Rad(-30)), 0.1)
  2517. LW.C0 = clerp(LW.C0, CF(-1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(30)), 0.1)
  2518. end
  2519. elseif torvel >= 25 and hitfloor ~= nil then
  2520. Anim = "Sprint"
  2521. change = 1.35
  2522. if attack == false then
  2523. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15)
  2524. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  2525. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  2526. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  2527. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.34 * Cos(sine / 7)) * angles(Rad(110) * Cos(sine / 7) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15)
  2528. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -0.34 * Cos(sine / 7)) * angles(Rad(-110) * Cos(sine / 7) , Rad(0) , Rad(-13) + la.RotVelocity.Y / 75), 0.15)
  2529. end
  2530. end
  2531. end
  2532. if 0 < #Effects then
  2533. for e = 1, #Effects do
  2534. if Effects[e] ~= nil then
  2535. local Thing = Effects[e]
  2536. if Thing ~= nil then
  2537. local Part = Thing[1]
  2538. local Mode = Thing[2]
  2539. local Delay = Thing[3]
  2540. local IncX = Thing[4]
  2541. local IncY = Thing[5]
  2542. local IncZ = Thing[6]
  2543. if 1 >= Thing[1].Transparency then
  2544. if Thing[2] == "Block1" then
  2545. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2546. local Mesh = Thing[1].Mesh
  2547. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2548. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2549. elseif Thing[2] == "Block2" then
  2550. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  2551. local Mesh = Thing[7]
  2552. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2553. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2554. elseif Thing[2] == "Block3" then
  2555. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  2556. local Mesh = Thing[7]
  2557. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2558. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2559. elseif Thing[2] == "Cylinder" then
  2560. local Mesh = Thing[1].Mesh
  2561. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2562. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2563. elseif Thing[2] == "Blood" then
  2564. local Mesh = Thing[7]
  2565. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  2566. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2567. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2568. elseif Thing[2] == "Elec" then
  2569. local Mesh = Thing[1].Mesh
  2570. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2571. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2572. elseif Thing[2] == "Disappear" then
  2573. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2574. elseif Thing[2] == "Shatter" then
  2575. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2576. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2577. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2578. Thing[6] = Thing[6] + Thing[5]
  2579. end
  2580. else
  2581. Part.Parent = nil
  2582. table.remove(Effects, e)
  2583. end
  2584. end
  2585. end
  2586. end
  2587. end
  2588. end
  2589.  
  2590. -------------------------------------------------------
  2591. --End Animations And Script--
  2592. -------------------------------------------------------
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