chandreeeee

OP SCRIPT SNOWMAN SIMULATOR

Dec 20th, 2019
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Lua 1.30 KB | None | 0 0
  1. _G.FarmValue = false -- farm value obviously
  2. _G.Kill = false -- kill the yeti
  3. if _G.FarmValue then
  4.    local oh1 = "hit"
  5.    local oh2 = ""
  6.    local oh3 = nil
  7.     for i , v in pairs(game:GetService("Workspace").steps:GetDescendants()) do
  8.         if v.Name == 'bossName' and v.Value == 'Bad Batch Gingey' and v.Parent.Name == 'Boss' and v.Parent.Parent.Name == 'bossLedge' then
  9.             oh2 = v.Value
  10.             oh3 = v.Parent.Boss.Humanoid
  11.    end;end
  12.    repeat
  13.    game:GetService("RunService").Heartbeat:wait()
  14.    game:GetService("ReplicatedStorage").ThisGame.Calls.bossReward:FireServer(oh1, oh2, oh3)
  15.    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1638.38647, 3445.92188, 21.1544399)
  16.    until _G.FarmValue ~= true
  17. end
  18. if _G.Kill == true then
  19.    repeat
  20.        game:GetService("RunService").Heartbeat:wait()
  21.        for i , v in pairs(game:GetService("Workspace").steps:GetDescendants()) do
  22.            if v.Name == 'Boss' and v.ClassName == 'Model' then
  23.                game:GetService("RunService").Heartbeat:wait()  
  24.                local oh1 = "hit"
  25.                local oh2 = v
  26.                local oh3 = v.PrimaryPart.Position
  27.                game:GetService("ReplicatedStorage").ThisGame.Calls.hitBoss:FireServer(oh1, oh2, oh3)
  28.        end;end
  29.    until _G.Kill ~= true
  30. end
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