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Nightseeker

Fur Fighters PC readme.txt

Apr 6th, 2018
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  1. This is Fur Fighters.
  2.  
  3. Brought to you on PC, by Bizarre Creations and Acclaim Entertainment. It's intended to be a sample of what legal fun can be had with small furry animals....please enjoy it and don't abuse it. Thanks.
  4.  
  5.  
  6. Please ensure that you have the latest direct X 7 drivers installed on your system before you play Fur Fighters, as this will ensure you can experience all the wonders the game has to offer.
  7.  
  8. Fur Fighters requirements,
  9. PII 300,
  10. 32MB Ram,
  11. 16MB AGP 3D video card,
  12. Direct X compatible sound card,
  13. LAN or Internet connection for Fluffmatch play.
  14.  
  15. ...obviously it'll run better on bigger machines...a PIII would help, more RAM and bigger graphics cards all help :).
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  17.  
  18. Known compatibility issues,
  19. 1. The game will not load on Savage IV cards, this is a driver problem with the card and we are looking at ways to resolve this.
  20. 2. Dynamic lighting is only working on cards with T&L support (GeForce and Radeon) even though the option is available on all cards.
  21. 3. The version of Gamespy included is not currently working, however if you connect to Gamespy Arcade using the version included you will be prompted to install a newer version which should sort everything out for you. If you want to play online you can do so from the main game, using IP matching.
  22. 4. If you look on the CD, many drivers are included for supported video cards. If you cannot find your cards drivers on the CD, sorry, but you will have to get them off the net.
  23. 5. Even though the game says a 16MB AGP card is required we have found some lower spec cards do work, The Matrox G200 and ATi Rage pro cards (8MB AGP) seem to run the game OK. As these are below the required minimum spec, no support will be offered on these cards.
  24.  
  25. Updates and information can be found at WWW.Furfighters.com & WWW.Acclaim.com
  26.  
  27. Fur Fighters supports the following technologies: Triple Buffer, 32bit Z Buffering, Bump Mapping, Dynamic Lighting, Trilinear Filtering, Transform and Lighting support, 32 bit rendering, texture compression and 3D & environmental audio.....so quite a lot of cool stuff really.
  28.  
  29. This game has been brought to you by the power of the Human mind.
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