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Feb 25th, 2023
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  1. if "u wanna use myworlds reanimation" then
  2. --reanimate by MyWorld#4430 discord.gg/pYVHtSJmEY
  3. local v3_net, v3_808 = Vector3.new(0, 25.1, 0), Vector3.new(8, 0, 8)
  4. local function getNetlessVelocity(realPartVelocity)
  5. local mag = realPartVelocity.Magnitude
  6. if mag > 1 then
  7. local unit = realPartVelocity.Unit
  8. if (unit.Y > 0.25) or (unit.Y < -0.75) then
  9. return unit * (25.1 / unit.Y)
  10. end
  11. end
  12. return v3_net + realPartVelocity * v3_808
  13. end
  14. local simradius = "shp" --simulation radius (net bypass) method
  15. --"shp" - sethiddenproperty
  16. --"ssr" - setsimulationradius
  17. --false - disable
  18. local simrad = 1000 --simulation radius value
  19. local healthHide = false --moves your head away every 3 seconds so players dont see your health bar (alignmode 4 only)
  20. local reclaim = true --if you lost control over a part this will move your primary part to the part so you get it back (alignmode 4)
  21. local novoid = true --prevents parts from going under workspace.FallenPartsDestroyHeight if you control them (alignmode 4 only)
  22. local physp = nil --PhysicalProperties.new(0.01, 0, 1, 0, 0) --sets .CustomPhysicalProperties to this for each part
  23. local noclipAllParts = false --set it to true if you want noclip
  24. local antiragdoll = true --removes hingeConstraints and ballSocketConstraints from your character
  25. local newanimate = false --disables the animate script and enables after reanimation
  26. local discharscripts = true --disables all localScripts parented to your character before reanimation
  27. local R15toR6 = true --tries to convert your character to r6 if its r15
  28. local hatcollide = false --makes hats cancollide (credit to ShownApe) (works only with reanimate method 0)
  29. local humState16 = true --enables collisions for limbs before the humanoid dies (using hum:ChangeState)
  30. local addtools = false --puts all tools from backpack to character and lets you hold them after reanimation
  31. local hedafterneck = false --disable aligns for head and enable after neck or torso is removed
  32. local loadtime = game:GetService("Players").RespawnTime + 1000000000 --anti respawn delay
  33. local method = 1 --reanimation method
  34. --methods:
  35. --0 - breakJoints (takes [loadtime] seconds to load)
  36. --1 - limbs
  37. --2 - limbs + anti respawn
  38. --3 - limbs + breakJoints after [loadtime] seconds
  39. --4 - remove humanoid + breakJoints
  40. --5 - remove humanoid + limbst
  41. local alignmode = 4 --AlignPosition mode
  42. --modes:
  43. --1 - AlignPosition rigidity enabled true
  44. --2 - 2 AlignPositions rigidity enabled both true and false
  45. --3 - AlignPosition rigidity enabled false
  46. --4 - CFrame
  47. local flingpart = "Left Arm" --name of the part or the hat used for flinging
  48. --the fling function
  49. --usage: fling(target, duration, velocity)
  50. --target can be set to: basePart, CFrame, Vector3, character model or humanoid (flings at mouse.Hit if argument not provided))
  51. --duration (fling time in seconds) can be set to a number or a string convertable to the number (0.5s if not provided),
  52. --velocity (fling part rotation velocity) can be set to a vector3 value (Vector3.new(20000, 20000, 20000) if not provided)
  53.  
  54. local lp = game:GetService("Players").LocalPlayer
  55. local rs, ws, sg = game:GetService("RunService"), game:GetService("Workspace"), game:GetService("StarterGui")
  56. local stepped, heartbeat, renderstepped = rs.Stepped, rs.Heartbeat, rs.RenderStepped
  57. local twait, tdelay, rad, inf, abs, clamp = task.wait, task.delay, math.rad, math.huge, math.abs, math.clamp
  58. local cf, v3 = CFrame.new, Vector3.new
  59. local angles = CFrame.Angles
  60. local v3_0, cf_0 = v3(0, 0, 0), cf(0, 0, 0)
  61.  
  62. local c = lp.Character
  63. if not (c and c.Parent) then
  64. return
  65. end
  66.  
  67. c:GetPropertyChangedSignal("Parent"):Connect(function()
  68. if not (c and c.Parent) then
  69. c = nil
  70. end
  71. end)
  72.  
  73. local clone, destroy, getchildren, getdescendants, isa = c.Clone, c.Destroy, c.GetChildren, c.GetDescendants, c.IsA
  74.  
  75. local function gp(parent, name, className)
  76. if typeof(parent) == "Instance" then
  77. for i, v in pairs(getchildren(parent)) do
  78. if (v.Name == name) and isa(v, className) then
  79. return v
  80. end
  81. end
  82. end
  83. return nil
  84. end
  85.  
  86. local fenv = getfenv()
  87.  
  88. local shp = fenv.sethiddenproperty or fenv.set_hidden_property or fenv.set_hidden_prop or fenv.sethiddenprop
  89. local ssr = fenv.setsimulationradius or fenv.set_simulation_radius or fenv.set_sim_radius or fenv.setsimradius or fenv.setsimrad or fenv.set_sim_rad
  90.  
  91. healthHide = healthHide and ((method == 0) or (method == 3)) and gp(c, "Head", "BasePart")
  92.  
  93. local reclaim, lostpart = reclaim and c.PrimaryPart, nil
  94.  
  95. local function align(Part0, Part1)
  96.  
  97. local att0 = Instance.new("Attachment")
  98. att0.Position, att0.Orientation, att0.Name = v3_0, v3_0, "att0_" .. Part0.Name
  99. local att1 = Instance.new("Attachment")
  100. att1.Position, att1.Orientation, att1.Name = v3_0, v3_0, "att1_" .. Part1.Name
  101.  
  102. if alignmode == 4 then
  103.  
  104. local hide = false
  105. if Part0 == healthHide then
  106. healthHide = false
  107. tdelay(0, function()
  108. while twait(2.9) and Part0 and c do
  109. hide = #Part0:GetConnectedParts() == 1
  110. twait(0.1)
  111. hide = false
  112. end
  113. end)
  114. end
  115.  
  116. local rot = rad(0.05)
  117. local con0, con1 = nil, nil
  118. con0 = stepped:Connect(function()
  119. if not (Part0 and Part1) then return con0:Disconnect() and con1:Disconnect() end
  120. Part0.RotVelocity = Part1.RotVelocity
  121. end)
  122. local lastpos = Part0.Position
  123. con1 = heartbeat:Connect(function(delta)
  124. if not (Part0 and Part1 and att1) then return con0:Disconnect() and con1:Disconnect() end
  125. if (not Part0.Anchored) and (Part0.ReceiveAge == 0) then
  126. if lostpart == Part0 then
  127. lostpart = nil
  128. end
  129. rot = -rot
  130. local newcf = Part1.CFrame * att1.CFrame * angles(0, 0, rot)
  131. if Part1.Velocity.Magnitude > 0.01 then
  132. Part0.Velocity = getNetlessVelocity(Part1.Velocity)
  133. else
  134. Part0.Velocity = getNetlessVelocity((newcf.Position - lastpos) / delta)
  135. end
  136. lastpos = newcf.Position
  137. if lostpart and (Part0 == reclaim) then
  138. newcf = lostpart.CFrame
  139. elseif hide then
  140. newcf += v3(0, 3000, 0)
  141. end
  142. if novoid and (newcf.Y < ws.FallenPartsDestroyHeight + 0.1) then
  143. newcf += v3(0, ws.FallenPartsDestroyHeight + 0.1 - newcf.Y, 0)
  144. end
  145. Part0.CFrame = newcf
  146. elseif (not Part0.Anchored) and (abs(Part0.Velocity.X) < 45) and (abs(Part0.Velocity.Y) < 25) and (abs(Part0.Velocity.Z) < 45) then
  147. lostpart = Part0
  148. end
  149. end)
  150.  
  151. else
  152.  
  153. Part0.CustomPhysicalProperties = physp
  154. if (alignmode == 1) or (alignmode == 2) then
  155. local ape = Instance.new("AlignPosition")
  156. ape.MaxForce, ape.MaxVelocity, ape.Responsiveness = inf, inf, inf
  157. ape.ReactionForceEnabled, ape.RigidityEnabled, ape.ApplyAtCenterOfMass = false, true, false
  158. ape.Attachment0, ape.Attachment1, ape.Name = att0, att1, "AlignPositionRtrue"
  159. ape.Parent = att0
  160. end
  161.  
  162. if (alignmode == 2) or (alignmode == 3) then
  163. local apd = Instance.new("AlignPosition")
  164. apd.MaxForce, apd.MaxVelocity, apd.Responsiveness = inf, inf, inf
  165. apd.ReactionForceEnabled, apd.RigidityEnabled, apd.ApplyAtCenterOfMass = false, false, false
  166. apd.Attachment0, apd.Attachment1, apd.Name = att0, att1, "AlignPositionRfalse"
  167. apd.Parent = att0
  168. end
  169.  
  170. local ao = Instance.new("AlignOrientation")
  171. ao.MaxAngularVelocity, ao.MaxTorque, ao.Responsiveness = inf, inf, inf
  172. ao.PrimaryAxisOnly, ao.ReactionTorqueEnabled, ao.RigidityEnabled = false, false, false
  173. ao.Attachment0, ao.Attachment1 = att0, att1
  174. ao.Parent = att0
  175.  
  176. local con0, con1 = nil, nil
  177. local vel = Part0.Velocity
  178. con0 = renderstepped:Connect(function()
  179. if not (Part0 and Part1) then return con0:Disconnect() and con1:Disconnect() end
  180. Part0.Velocity = vel
  181. end)
  182. local lastpos = Part0.Position
  183. con1 = heartbeat:Connect(function(delta)
  184. if not (Part0 and Part1) then return con0:Disconnect() and con1:Disconnect() end
  185. vel = Part0.Velocity
  186. if Part1.Velocity.Magnitude > 0.01 then
  187. Part0.Velocity = getNetlessVelocity(Part1.Velocity)
  188. else
  189. Part0.Velocity = getNetlessVelocity((Part0.Position - lastpos) / delta)
  190. end
  191. lastpos = Part0.Position
  192. end)
  193.  
  194. end
  195.  
  196. att0:GetPropertyChangedSignal("Parent"):Connect(function()
  197. Part0 = att0.Parent
  198. if not isa(Part0, "BasePart") then
  199. att0 = nil
  200. if lostpart == Part0 then
  201. lostpart = nil
  202. end
  203. Part0 = nil
  204. end
  205. end)
  206. att0.Parent = Part0
  207.  
  208. att1:GetPropertyChangedSignal("Parent"):Connect(function()
  209. Part1 = att1.Parent
  210. if not isa(Part1, "BasePart") then
  211. att1 = nil
  212. Part1 = nil
  213. end
  214. end)
  215. att1.Parent = Part1
  216. end
  217.  
  218. local function respawnrequest()
  219. local ccfr, c = ws.CurrentCamera.CFrame, lp.Character
  220. lp.Character = nil
  221. lp.Character = c
  222. local con = nil
  223. con = ws.CurrentCamera.Changed:Connect(function(prop)
  224. if (prop ~= "Parent") and (prop ~= "CFrame") then
  225. return
  226. end
  227. ws.CurrentCamera.CFrame = ccfr
  228. con:Disconnect()
  229. end)
  230. end
  231.  
  232. local destroyhum = (method == 4) or (method == 5)
  233. local breakjoints = (method == 0) or (method == 4)
  234. local antirespawn = (method == 0) or (method == 2) or (method == 3)
  235.  
  236. hatcollide = hatcollide and (method == 0)
  237.  
  238. addtools = addtools and lp:FindFirstChildOfClass("Backpack")
  239.  
  240. if type(simrad) ~= "number" then simrad = 1000 end
  241. if shp and (simradius == "shp") then
  242. tdelay(0, function()
  243. while c do
  244. shp(lp, "SimulationRadius", simrad)
  245. heartbeat:Wait()
  246. end
  247. end)
  248. elseif ssr and (simradius == "ssr") then
  249. tdelay(0, function()
  250. while c do
  251. ssr(simrad)
  252. heartbeat:Wait()
  253. end
  254. end)
  255. end
  256.  
  257. if antiragdoll then
  258. antiragdoll = function(v)
  259. if isa(v, "HingeConstraint") or isa(v, "BallSocketConstraint") then
  260. v.Parent = nil
  261. end
  262. end
  263. for i, v in pairs(getdescendants(c)) do
  264. antiragdoll(v)
  265. end
  266. c.DescendantAdded:Connect(antiragdoll)
  267. end
  268.  
  269. if antirespawn then
  270. respawnrequest()
  271. end
  272.  
  273. if method == 0 then
  274. twait(loadtime)
  275. if not c then
  276. return
  277. end
  278. end
  279.  
  280. if discharscripts then
  281. for i, v in pairs(getdescendants(c)) do
  282. if isa(v, "LocalScript") then
  283. v.Disabled = true
  284. end
  285. end
  286. elseif newanimate then
  287. local animate = gp(c, "Animate", "LocalScript")
  288. if animate and (not animate.Disabled) then
  289. animate.Disabled = true
  290. else
  291. newanimate = false
  292. end
  293. end
  294.  
  295. if addtools then
  296. for i, v in pairs(getchildren(addtools)) do
  297. if isa(v, "Tool") then
  298. v.Parent = c
  299. end
  300. end
  301. end
  302.  
  303. pcall(function()
  304. settings().Physics.AllowSleep = false
  305. settings().Physics.PhysicsEnvironmentalThrottle = Enum.EnviromentalPhysicsThrottle.Disabled
  306. end)
  307.  
  308. local OLDscripts = {}
  309.  
  310. for i, v in pairs(getdescendants(c)) do
  311. if v.ClassName == "Script" then
  312. OLDscripts[v.Name] = true
  313. end
  314. end
  315.  
  316. local scriptNames = {}
  317.  
  318. for i, v in pairs(getdescendants(c)) do
  319. if isa(v, "BasePart") then
  320. local newName, exists = tostring(i), true
  321. while exists do
  322. exists = OLDscripts[newName]
  323. if exists then
  324. newName = newName .. "_"
  325. end
  326. end
  327. table.insert(scriptNames, newName)
  328. Instance.new("Script", v).Name = newName
  329. end
  330. end
  331.  
  332. local hum = c:FindFirstChildOfClass("Humanoid")
  333. if hum then
  334. for i, v in pairs(hum:GetPlayingAnimationTracks()) do
  335. v:Stop()
  336. end
  337. end
  338. c.Archivable = true
  339. local cl = clone(c)
  340. if hum and humState16 then
  341. hum:ChangeState(Enum.HumanoidStateType.Physics)
  342. if destroyhum then
  343. twait(1.6)
  344. end
  345. end
  346. if destroyhum then
  347. pcall(destroy, hum)
  348. end
  349.  
  350. if not c then
  351. return
  352. end
  353.  
  354. local head, torso, root = gp(c, "Head", "BasePart"), gp(c, "Torso", "BasePart") or gp(c, "UpperTorso", "BasePart"), gp(c, "HumanoidRootPart", "BasePart")
  355. if hatcollide then
  356. pcall(destroy, torso)
  357. pcall(destroy, root)
  358. pcall(destroy, c:FindFirstChildOfClass("BodyColors") or gp(c, "Health", "Script"))
  359. end
  360.  
  361. local model = Instance.new("Model", c)
  362. model:GetPropertyChangedSignal("Parent"):Connect(function()
  363. if not (model and model.Parent) then
  364. model = nil
  365. end
  366. end)
  367.  
  368. for i, v in pairs(getchildren(c)) do
  369. if v ~= model then
  370. if addtools and isa(v, "Tool") then
  371. for i1, v1 in pairs(getdescendants(v)) do
  372. if v1 and v1.Parent and isa(v1, "BasePart") then
  373. local bv = Instance.new("BodyVelocity")
  374. bv.Velocity, bv.MaxForce, bv.P, bv.Name = v3_0, v3(1000, 1000, 1000), 1250, "bv_" .. v.Name
  375. bv.Parent = v1
  376. end
  377. end
  378. end
  379. v.Parent = model
  380. end
  381. end
  382.  
  383. if breakjoints then
  384. model:BreakJoints()
  385. else
  386. if head and torso then
  387. for i, v in pairs(getdescendants(model)) do
  388. if isa(v, "JointInstance") then
  389. local save = false
  390. if (v.Part0 == torso) and (v.Part1 == head) then
  391. save = true
  392. end
  393. if (v.Part0 == head) and (v.Part1 == torso) then
  394. save = true
  395. end
  396. if save then
  397. if hedafterneck then
  398. hedafterneck = v
  399. end
  400. else
  401. pcall(destroy, v)
  402. end
  403. end
  404. end
  405. end
  406. if method == 3 then
  407. task.delay(loadtime, pcall, model.BreakJoints, model)
  408. end
  409. end
  410.  
  411. cl.Parent = ws
  412. for i, v in pairs(getchildren(cl)) do
  413. v.Parent = c
  414. end
  415. pcall(destroy, cl)
  416.  
  417. local uncollide, noclipcon = nil, nil
  418. if noclipAllParts then
  419. uncollide = function()
  420. if c then
  421. for i, v in pairs(getdescendants(c)) do
  422. if isa(v, "BasePart") then
  423. v.CanCollide = false
  424. end
  425. end
  426. else
  427. noclipcon:Disconnect()
  428. end
  429. end
  430. else
  431. uncollide = function()
  432. if model then
  433. for i, v in pairs(getdescendants(model)) do
  434. if isa(v, "BasePart") then
  435. v.CanCollide = false
  436. end
  437. end
  438. else
  439. noclipcon:Disconnect()
  440. end
  441. end
  442. end
  443. noclipcon = stepped:Connect(uncollide)
  444. uncollide()
  445.  
  446. for i, scr in pairs(getdescendants(model)) do
  447. if (scr.ClassName == "Script") and table.find(scriptNames, scr.Name) then
  448. local Part0 = scr.Parent
  449. if isa(Part0, "BasePart") then
  450. for i1, scr1 in pairs(getdescendants(c)) do
  451. if (scr1.ClassName == "Script") and (scr1.Name == scr.Name) and (not scr1:IsDescendantOf(model)) then
  452. local Part1 = scr1.Parent
  453. if (Part1.ClassName == Part0.ClassName) and (Part1.Name == Part0.Name) then
  454. align(Part0, Part1)
  455. pcall(destroy, scr)
  456. pcall(destroy, scr1)
  457. break
  458. end
  459. end
  460. end
  461. end
  462. end
  463. end
  464.  
  465. for i, v in pairs(getdescendants(c)) do
  466. if v and v.Parent and (not v:IsDescendantOf(model)) then
  467. if isa(v, "Decal") then
  468. v.Transparency = 1
  469. elseif isa(v, "BasePart") then
  470. v.Transparency = 1
  471. v.Anchored = false
  472. elseif isa(v, "ForceField") then
  473. v.Visible = false
  474. elseif isa(v, "Sound") then
  475. v.Playing = false
  476. elseif isa(v, "BillboardGui") or isa(v, "SurfaceGui") or isa(v, "ParticleEmitter") or isa(v, "Fire") or isa(v, "Smoke") or isa(v, "Sparkles") then
  477. v.Enabled = false
  478. end
  479. end
  480. end
  481.  
  482. if newanimate then
  483. local animate = gp(c, "Animate", "LocalScript")
  484. if animate then
  485. animate.Disabled = false
  486. end
  487. end
  488.  
  489. if addtools then
  490. for i, v in pairs(getchildren(c)) do
  491. if isa(v, "Tool") then
  492. v.Parent = addtools
  493. end
  494. end
  495. end
  496.  
  497. local hum0, hum1 = model:FindFirstChildOfClass("Humanoid"), c:FindFirstChildOfClass("Humanoid")
  498. if hum0 then
  499. hum0:GetPropertyChangedSignal("Parent"):Connect(function()
  500. if not (hum0 and hum0.Parent) then
  501. hum0 = nil
  502. end
  503. end)
  504. end
  505. if hum1 then
  506. hum1:GetPropertyChangedSignal("Parent"):Connect(function()
  507. if not (hum1 and hum1.Parent) then
  508. hum1 = nil
  509. end
  510. end)
  511.  
  512. ws.CurrentCamera.CameraSubject = hum1
  513. local camSubCon = nil
  514. local function camSubFunc()
  515. camSubCon:Disconnect()
  516. if c and hum1 then
  517. ws.CurrentCamera.CameraSubject = hum1
  518. end
  519. end
  520. camSubCon = renderstepped:Connect(camSubFunc)
  521. if hum0 then
  522. hum0:GetPropertyChangedSignal("Jump"):Connect(function()
  523. if hum1 then
  524. hum1.Jump = hum0.Jump
  525. end
  526. end)
  527. else
  528. respawnrequest()
  529. end
  530. end
  531.  
  532. local rb = Instance.new("BindableEvent", c)
  533. rb.Event:Connect(function()
  534. pcall(destroy, rb)
  535. sg:SetCore("ResetButtonCallback", true)
  536. if destroyhum then
  537. if c then c:BreakJoints() end
  538. return
  539. end
  540. if model and hum0 and (hum0.Health > 0) then
  541. model:BreakJoints()
  542. hum0.Health = 0
  543. end
  544. if antirespawn then
  545. respawnrequest()
  546. end
  547. end)
  548. sg:SetCore("ResetButtonCallback", rb)
  549.  
  550. tdelay(0, function()
  551. while c do
  552. if hum0 and hum1 then
  553. hum1.Jump = hum0.Jump
  554. end
  555. wait()
  556. end
  557. sg:SetCore("ResetButtonCallback", true)
  558. end)
  559.  
  560. R15toR6 = R15toR6 and hum1 and (hum1.RigType == Enum.HumanoidRigType.R15)
  561. if R15toR6 then
  562. local part = gp(c, "HumanoidRootPart", "BasePart") or gp(c, "UpperTorso", "BasePart") or gp(c, "LowerTorso", "BasePart") or gp(c, "Head", "BasePart") or c:FindFirstChildWhichIsA("BasePart")
  563. if part then
  564. local cfr = part.CFrame
  565. local R6parts = {
  566. head = {
  567. Name = "Head",
  568. Size = v3(2, 1, 1),
  569. R15 = {
  570. Head = 0
  571. }
  572. },
  573. torso = {
  574. Name = "Torso",
  575. Size = v3(2, 2, 1),
  576. R15 = {
  577. UpperTorso = 0.2,
  578. LowerTorso = -0.8
  579. }
  580. },
  581. root = {
  582. Name = "HumanoidRootPart",
  583. Size = v3(2, 2, 1),
  584. R15 = {
  585. HumanoidRootPart = 0
  586. }
  587. },
  588. leftArm = {
  589. Name = "Left Arm",
  590. Size = v3(1, 2, 1),
  591. R15 = {
  592. LeftHand = -0.849,
  593. LeftLowerArm = -0.174,
  594. LeftUpperArm = 0.415
  595. }
  596. },
  597. rightArm = {
  598. Name = "Right Arm",
  599. Size = v3(1, 2, 1),
  600. R15 = {
  601. RightHand = -0.849,
  602. RightLowerArm = -0.174,
  603. RightUpperArm = 0.415
  604. }
  605. },
  606. leftLeg = {
  607. Name = "Left Leg",
  608. Size = v3(1, 2, 1),
  609. R15 = {
  610. LeftFoot = -0.85,
  611. LeftLowerLeg = -0.29,
  612. LeftUpperLeg = 0.49
  613. }
  614. },
  615. rightLeg = {
  616. Name = "Right Leg",
  617. Size = v3(1, 2, 1),
  618. R15 = {
  619. RightFoot = -0.85,
  620. RightLowerLeg = -0.29,
  621. RightUpperLeg = 0.49
  622. }
  623. }
  624. }
  625. for i, v in pairs(getchildren(c)) do
  626. if isa(v, "BasePart") then
  627. for i1, v1 in pairs(getchildren(v)) do
  628. if isa(v1, "Motor6D") then
  629. v1.Part0 = nil
  630. end
  631. end
  632. end
  633. end
  634. part.Archivable = true
  635. for i, v in pairs(R6parts) do
  636. local part = clone(part)
  637. part:ClearAllChildren()
  638. part.Name, part.Size, part.CFrame, part.Anchored, part.Transparency, part.CanCollide = v.Name, v.Size, cfr, false, 1, false
  639. for i1, v1 in pairs(v.R15) do
  640. local R15part = gp(c, i1, "BasePart")
  641. local att = gp(R15part, "att1_" .. i1, "Attachment")
  642. if R15part then
  643. local weld = Instance.new("Weld")
  644. weld.Part0, weld.Part1, weld.C0, weld.C1, weld.Name = part, R15part, cf(0, v1, 0), cf_0, "Weld_" .. i1
  645. weld.Parent = R15part
  646. R15part.Massless, R15part.Name = true, "R15_" .. i1
  647. R15part.Parent = part
  648. if att then
  649. att.Position = v3(0, v1, 0)
  650. att.Parent = part
  651. end
  652. end
  653. end
  654. part.Parent = c
  655. R6parts[i] = part
  656. end
  657. local R6joints = {
  658. neck = {
  659. Parent = R6parts.torso,
  660. Name = "Neck",
  661. Part0 = R6parts.torso,
  662. Part1 = R6parts.head,
  663. C0 = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),
  664. C1 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  665. },
  666. rootJoint = {
  667. Parent = R6parts.root,
  668. Name = "RootJoint" ,
  669. Part0 = R6parts.root,
  670. Part1 = R6parts.torso,
  671. C0 = cf(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),
  672. C1 = cf(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  673. },
  674. rightShoulder = {
  675. Parent = R6parts.torso,
  676. Name = "Right Shoulder",
  677. Part0 = R6parts.torso,
  678. Part1 = R6parts.rightArm,
  679. C0 = cf(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),
  680. C1 = cf(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  681. },
  682. leftShoulder = {
  683. Parent = R6parts.torso,
  684. Name = "Left Shoulder",
  685. Part0 = R6parts.torso,
  686. Part1 = R6parts.leftArm,
  687. C0 = cf(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  688. C1 = cf(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  689. },
  690. rightHip = {
  691. Parent = R6parts.torso,
  692. Name = "Right Hip",
  693. Part0 = R6parts.torso,
  694. Part1 = R6parts.rightLeg,
  695. C0 = cf(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),
  696. C1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  697. },
  698. leftHip = {
  699. Parent = R6parts.torso,
  700. Name = "Left Hip" ,
  701. Part0 = R6parts.torso,
  702. Part1 = R6parts.leftLeg,
  703. C0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  704. C1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  705. }
  706. }
  707. for i, v in pairs(R6joints) do
  708. local joint = Instance.new("Motor6D")
  709. for prop, val in pairs(v) do
  710. joint[prop] = val
  711. end
  712. R6joints[i] = joint
  713. end
  714. if hum1 then
  715. hum1.RigType, hum1.HipHeight = Enum.HumanoidRigType.R6, 0
  716. end
  717. end
  718. end
  719.  
  720. local torso1 = torso
  721. torso = gp(c, "Torso", "BasePart") or ((not R15toR6) and gp(c, torso.Name, "BasePart"))
  722. if (typeof(hedafterneck) == "Instance") and head and torso and torso1 then
  723. local conNeck, conTorso, conTorso1 = nil, nil, nil
  724. local aligns = {}
  725. local function enableAligns()
  726. conNeck:Disconnect()
  727. conTorso:Disconnect()
  728. conTorso1:Disconnect()
  729. for i, v in pairs(aligns) do
  730. v.Enabled = true
  731. end
  732. end
  733. conNeck = hedafterneck.Changed:Connect(function(prop)
  734. if table.find({"Part0", "Part1", "Parent"}, prop) then
  735. enableAligns()
  736. end
  737. end)
  738. conTorso = torso:GetPropertyChangedSignal("Parent"):Connect(enableAligns)
  739. conTorso1 = torso1:GetPropertyChangedSignal("Parent"):Connect(enableAligns)
  740. for i, v in pairs(getdescendants(head)) do
  741. if isa(v, "AlignPosition") or isa(v, "AlignOrientation") then
  742. i = tostring(i)
  743. aligns[i] = v
  744. v:GetPropertyChangedSignal("Parent"):Connect(function()
  745. aligns[i] = nil
  746. end)
  747. v.Enabled = false
  748. end
  749. end
  750. end
  751.  
  752. local flingpart0 = gp(model, flingpart, "BasePart") or gp(gp(model, flingpart, "Accessory"), "Handle", "BasePart")
  753. local flingpart1 = gp(c, flingpart, "BasePart") or gp(gp(c, flingpart, "Accessory"), "Handle", "BasePart")
  754.  
  755. local fling = function() end
  756. if flingpart0 and flingpart1 then
  757. flingpart0:GetPropertyChangedSignal("Parent"):Connect(function()
  758. if not (flingpart0 and flingpart0.Parent) then
  759. flingpart0 = nil
  760. fling = function() end
  761. end
  762. end)
  763. flingpart0.Archivable = true
  764. flingpart1:GetPropertyChangedSignal("Parent"):Connect(function()
  765. if not (flingpart1 and flingpart1.Parent) then
  766. flingpart1 = nil
  767. fling = function() end
  768. end
  769. end)
  770. local att0 = gp(flingpart0, "att0_" .. flingpart0.Name, "Attachment")
  771. local att1 = gp(flingpart1, "att1_" .. flingpart1.Name, "Attachment")
  772. if att0 and att1 then
  773. att0:GetPropertyChangedSignal("Parent"):Connect(function()
  774. if not (att0 and att0.Parent) then
  775. att0 = nil
  776. fling = function() end
  777. end
  778. end)
  779. att1:GetPropertyChangedSignal("Parent"):Connect(function()
  780. if not (att1 and att1.Parent) then
  781. att1 = nil
  782. fling = function() end
  783. end
  784. end)
  785. local lastfling = nil
  786. local mouse = lp:GetMouse()
  787. fling = function(target, duration, rotVelocity)
  788. if typeof(target) == "Instance" then
  789. if isa(target, "BasePart") then
  790. target = target.Position
  791. elseif isa(target, "Model") then
  792. target = gp(target, "HumanoidRootPart", "BasePart") or gp(target, "Torso", "BasePart") or gp(target, "UpperTorso", "BasePart") or target:FindFirstChildWhichIsA("BasePart")
  793. if target then
  794. target = target.Position
  795. else
  796. return
  797. end
  798. elseif isa(target, "Humanoid") then
  799. target = target.Parent
  800. if not (target and isa(target, "Model")) then
  801. return
  802. end
  803. target = gp(target, "HumanoidRootPart", "BasePart") or gp(target, "Torso", "BasePart") or gp(target, "UpperTorso", "BasePart") or target:FindFirstChildWhichIsA("BasePart")
  804. if target then
  805. target = target.Position
  806. else
  807. return
  808. end
  809. else
  810. return
  811. end
  812. elseif typeof(target) == "CFrame" then
  813. target = target.Position
  814. elseif typeof(target) ~= "Vector3" then
  815. target = mouse.Hit
  816. if target then
  817. target = target.Position
  818. else
  819. return
  820. end
  821. end
  822. if target.Y < ws.FallenPartsDestroyHeight + 5 then
  823. target = v3(target.X, ws.FallenPartsDestroyHeight + 5, target.Z)
  824. end
  825. lastfling = target
  826. if type(duration) ~= "number" then
  827. duration = tonumber(duration) or 0.5
  828. end
  829. if typeof(rotVelocity) ~= "Vector3" then
  830. rotVelocity = v3(20000, 20000, 20000)
  831. end
  832. if not (target and flingpart0 and flingpart1 and att0 and att1) then
  833. return
  834. end
  835. flingpart0.Archivable = true
  836. local flingpart = clone(flingpart0)
  837. flingpart.Transparency = 1
  838. flingpart.CanCollide = false
  839. flingpart.Name = "flingpart_" .. flingpart0.Name
  840. flingpart.Anchored = true
  841. flingpart.Velocity = v3_0
  842. flingpart.RotVelocity = v3_0
  843. flingpart.Position = target
  844. flingpart:GetPropertyChangedSignal("Parent"):Connect(function()
  845. if not (flingpart and flingpart.Parent) then
  846. flingpart = nil
  847. end
  848. end)
  849. flingpart.Parent = flingpart1
  850. if flingpart0.Transparency > 0.5 then
  851. flingpart0.Transparency = 0.5
  852. end
  853. att1.Parent = flingpart
  854. local con = nil
  855. local rotchg = v3(0, rotVelocity.Unit.Y * -1000, 0)
  856. con = heartbeat:Connect(function(delta)
  857. if target and (lastfling == target) and flingpart and flingpart0 and flingpart1 and att0 and att1 then
  858. flingpart.Orientation += rotchg * delta
  859. flingpart0.RotVelocity = rotVelocity
  860. else
  861. con:Disconnect()
  862. end
  863. end)
  864. if alignmode ~= 4 then
  865. local con = nil
  866. con = renderstepped:Connect(function()
  867. if flingpart0 and target then
  868. flingpart0.RotVelocity = v3_0
  869. else
  870. con:Disconnect()
  871. end
  872. end)
  873. end
  874. twait(duration)
  875. if lastfling ~= target then
  876. if flingpart then
  877. if att1 and (att1.Parent == flingpart) then
  878. att1.Parent = flingpart1
  879. end
  880. pcall(destroy, flingpart)
  881. end
  882. return
  883. end
  884. target = nil
  885. if not (flingpart and flingpart0 and flingpart1 and att0 and att1) then
  886. return
  887. end
  888. flingpart0.RotVelocity = v3_0
  889. att1.Parent = flingpart1
  890. pcall(destroy, flingpart)
  891. end
  892. end
  893. end
  894.  
  895. lp:GetMouse().Button1Down:Connect(fling) --click fling
  896. end
  897.  
  898. --- Did actually rework heavily away from original neptunian, and the non-rework neptunian. --NoobyGames12
  899. --- Was supposed to be for the770zone, or VengefulProgram.
  900.  
  901. warn'Neptune/Neptunian V'
  902. warn[[Absolutely.
  903.  
  904. Created by NoobyGames12
  905. ----------------------------]]
  906.  
  907. print[[Set your theme by:
  908. id/
  909. vol/
  910. pitch/
  911. You can skip through the position of theme by:
  912. skipto/]]
  913.  
  914. warn("Have fun using this!")
  915. ---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR
  916.  
  917.  
  918. --Converted with ttyyuu12345's model to script plugin v4
  919. function sandbox(var,func)
  920. local env = getfenv(func)
  921. local newenv = setmetatable({},{
  922. __index = function(self,k)
  923. if k=="script" then
  924. return var
  925. else
  926. return env[k]
  927. end
  928. end,
  929. })
  930. setfenv(func,newenv)
  931. return func
  932. end
  933. cors = {}
  934. mas = Instance.new("Model",game:GetService("Lighting"))
  935. Model0 = Instance.new("Model")
  936. Part1 = Instance.new("Part")
  937. SpecialMesh2 = Instance.new("SpecialMesh")
  938. Part3 = Instance.new("Part")
  939. SpecialMesh4 = Instance.new("SpecialMesh")
  940. Weld5 = Instance.new("Weld")
  941. Weld6 = Instance.new("Weld")
  942. Weld7 = Instance.new("Weld")
  943. Weld8 = Instance.new("Weld")
  944. Weld9 = Instance.new("Weld")
  945. Weld10 = Instance.new("Weld")
  946. Weld11 = Instance.new("Weld")
  947. Weld12 = Instance.new("Weld")
  948. Weld13 = Instance.new("Weld")
  949. Weld14 = Instance.new("Weld")
  950. Weld15 = Instance.new("Weld")
  951. Weld16 = Instance.new("Weld")
  952. Weld17 = Instance.new("Weld")
  953. Weld18 = Instance.new("Weld")
  954. Weld19 = Instance.new("Weld")
  955. Weld20 = Instance.new("Weld")
  956. Weld21 = Instance.new("Weld")
  957. Weld22 = Instance.new("Weld")
  958. Weld23 = Instance.new("Weld")
  959. Weld24 = Instance.new("Weld")
  960. Weld25 = Instance.new("Weld")
  961. Weld26 = Instance.new("Weld")
  962. Weld27 = Instance.new("Weld")
  963. Weld28 = Instance.new("Weld")
  964. Weld29 = Instance.new("Weld")
  965. Weld30 = Instance.new("Weld")
  966. Weld31 = Instance.new("Weld")
  967. Weld32 = Instance.new("Weld")
  968. Weld33 = Instance.new("Weld")
  969. Weld34 = Instance.new("Weld")
  970. Weld35 = Instance.new("Weld")
  971. Weld36 = Instance.new("Weld")
  972. Weld37 = Instance.new("Weld")
  973. Weld38 = Instance.new("Weld")
  974. Weld39 = Instance.new("Weld")
  975. Weld40 = Instance.new("Weld")
  976. Weld41 = Instance.new("Weld")
  977. Weld42 = Instance.new("Weld")
  978. Weld43 = Instance.new("Weld")
  979. Weld44 = Instance.new("Weld")
  980. Weld45 = Instance.new("Weld")
  981. Weld46 = Instance.new("Weld")
  982. Weld47 = Instance.new("Weld")
  983. Weld48 = Instance.new("Weld")
  984. Weld49 = Instance.new("Weld")
  985. Weld50 = Instance.new("Weld")
  986. Weld51 = Instance.new("Weld")
  987. Weld52 = Instance.new("Weld")
  988. Weld53 = Instance.new("Weld")
  989. Weld54 = Instance.new("Weld")
  990. Weld55 = Instance.new("Weld")
  991. Weld56 = Instance.new("Weld")
  992. Weld57 = Instance.new("Weld")
  993. Weld58 = Instance.new("Weld")
  994. Weld59 = Instance.new("Weld")
  995. Weld60 = Instance.new("Weld")
  996. Weld61 = Instance.new("Weld")
  997. Weld62 = Instance.new("Weld")
  998. Weld63 = Instance.new("Weld")
  999. Weld64 = Instance.new("Weld")
  1000. Weld65 = Instance.new("Weld")
  1001. Weld66 = Instance.new("Weld")
  1002. Weld67 = Instance.new("Weld")
  1003. Weld68 = Instance.new("Weld")
  1004. Weld69 = Instance.new("Weld")
  1005. Weld70 = Instance.new("Weld")
  1006. Weld71 = Instance.new("Weld")
  1007. Weld72 = Instance.new("Weld")
  1008. Weld73 = Instance.new("Weld")
  1009. Weld74 = Instance.new("Weld")
  1010. Weld75 = Instance.new("Weld")
  1011. Weld76 = Instance.new("Weld")
  1012. Weld77 = Instance.new("Weld")
  1013. Weld78 = Instance.new("Weld")
  1014. Weld79 = Instance.new("Weld")
  1015. Weld80 = Instance.new("Weld")
  1016. Weld81 = Instance.new("Weld")
  1017. Weld82 = Instance.new("Weld")
  1018. Weld83 = Instance.new("Weld")
  1019. Weld84 = Instance.new("Weld")
  1020. Weld85 = Instance.new("Weld")
  1021. Weld86 = Instance.new("Weld")
  1022. Weld87 = Instance.new("Weld")
  1023. Weld88 = Instance.new("Weld")
  1024. Weld89 = Instance.new("Weld")
  1025. Weld90 = Instance.new("Weld")
  1026. Weld91 = Instance.new("Weld")
  1027. Weld92 = Instance.new("Weld")
  1028. Weld93 = Instance.new("Weld")
  1029. Weld94 = Instance.new("Weld")
  1030. Weld95 = Instance.new("Weld")
  1031. Weld96 = Instance.new("Weld")
  1032. Weld97 = Instance.new("Weld")
  1033. Weld98 = Instance.new("Weld")
  1034. Weld99 = Instance.new("Weld")
  1035. Weld100 = Instance.new("Weld")
  1036. Weld101 = Instance.new("Weld")
  1037. Weld102 = Instance.new("Weld")
  1038. Weld103 = Instance.new("Weld")
  1039. Weld104 = Instance.new("Weld")
  1040. Weld105 = Instance.new("Weld")
  1041. Weld106 = Instance.new("Weld")
  1042. Weld107 = Instance.new("Weld")
  1043. Weld108 = Instance.new("Weld")
  1044. Weld109 = Instance.new("Weld")
  1045. Weld110 = Instance.new("Weld")
  1046. Weld111 = Instance.new("Weld")
  1047. Weld112 = Instance.new("Weld")
  1048. Weld113 = Instance.new("Weld")
  1049. Weld114 = Instance.new("Weld")
  1050. Weld115 = Instance.new("Weld")
  1051. Weld116 = Instance.new("Weld")
  1052. Weld117 = Instance.new("Weld")
  1053. Weld118 = Instance.new("Weld")
  1054. Weld119 = Instance.new("Weld")
  1055. Weld120 = Instance.new("Weld")
  1056. Weld121 = Instance.new("Weld")
  1057. Weld122 = Instance.new("Weld")
  1058. Weld123 = Instance.new("Weld")
  1059. Weld124 = Instance.new("Weld")
  1060. Weld125 = Instance.new("Weld")
  1061. Weld126 = Instance.new("Weld")
  1062. Weld127 = Instance.new("Weld")
  1063. Weld128 = Instance.new("Weld")
  1064. Weld129 = Instance.new("Weld")
  1065. Weld130 = Instance.new("Weld")
  1066. Weld131 = Instance.new("Weld")
  1067. Weld132 = Instance.new("Weld")
  1068. Weld133 = Instance.new("Weld")
  1069. Weld134 = Instance.new("Weld")
  1070. Weld135 = Instance.new("Weld")
  1071. Weld136 = Instance.new("Weld")
  1072. Weld137 = Instance.new("Weld")
  1073. Weld138 = Instance.new("Weld")
  1074. Weld139 = Instance.new("Weld")
  1075. Weld140 = Instance.new("Weld")
  1076. Weld141 = Instance.new("Weld")
  1077. Weld142 = Instance.new("Weld")
  1078. Weld143 = Instance.new("Weld")
  1079. Weld144 = Instance.new("Weld")
  1080. Weld145 = Instance.new("Weld")
  1081. Weld146 = Instance.new("Weld")
  1082. Weld147 = Instance.new("Weld")
  1083. Weld148 = Instance.new("Weld")
  1084. Weld149 = Instance.new("Weld")
  1085. Weld150 = Instance.new("Weld")
  1086. Weld151 = Instance.new("Weld")
  1087. Weld152 = Instance.new("Weld")
  1088. Weld153 = Instance.new("Weld")
  1089. Weld154 = Instance.new("Weld")
  1090. Weld155 = Instance.new("Weld")
  1091. Weld156 = Instance.new("Weld")
  1092. Weld157 = Instance.new("Weld")
  1093. Weld158 = Instance.new("Weld")
  1094. Weld159 = Instance.new("Weld")
  1095. Weld160 = Instance.new("Weld")
  1096. Weld161 = Instance.new("Weld")
  1097. Weld162 = Instance.new("Weld")
  1098. Part163 = Instance.new("Part")
  1099. SpecialMesh164 = Instance.new("SpecialMesh")
  1100. Part165 = Instance.new("Part")
  1101. SpecialMesh166 = Instance.new("SpecialMesh")
  1102. Part167 = Instance.new("Part")
  1103. SpecialMesh168 = Instance.new("SpecialMesh")
  1104. Part169 = Instance.new("Part")
  1105. SpecialMesh170 = Instance.new("SpecialMesh")
  1106. Part171 = Instance.new("Part")
  1107. SpecialMesh172 = Instance.new("SpecialMesh")
  1108. Part173 = Instance.new("Part")
  1109. SpecialMesh174 = Instance.new("SpecialMesh")
  1110. Part175 = Instance.new("Part")
  1111. SpecialMesh176 = Instance.new("SpecialMesh")
  1112. Part177 = Instance.new("Part")
  1113. SpecialMesh178 = Instance.new("SpecialMesh")
  1114. Part179 = Instance.new("Part")
  1115. SpecialMesh180 = Instance.new("SpecialMesh")
  1116. Part181 = Instance.new("Part")
  1117. SpecialMesh182 = Instance.new("SpecialMesh")
  1118. Part183 = Instance.new("Part")
  1119. SpecialMesh184 = Instance.new("SpecialMesh")
  1120. Part185 = Instance.new("Part")
  1121. SpecialMesh186 = Instance.new("SpecialMesh")
  1122. Part187 = Instance.new("Part")
  1123. SpecialMesh188 = Instance.new("SpecialMesh")
  1124. Part189 = Instance.new("Part")
  1125. SpecialMesh190 = Instance.new("SpecialMesh")
  1126. Part191 = Instance.new("Part")
  1127. SpecialMesh192 = Instance.new("SpecialMesh")
  1128. Part193 = Instance.new("Part")
  1129. SpecialMesh194 = Instance.new("SpecialMesh")
  1130. Part195 = Instance.new("Part")
  1131. SpecialMesh196 = Instance.new("SpecialMesh")
  1132. Part197 = Instance.new("Part")
  1133. SpecialMesh198 = Instance.new("SpecialMesh")
  1134. Part199 = Instance.new("Part")
  1135. SpecialMesh200 = Instance.new("SpecialMesh")
  1136. Part201 = Instance.new("Part")
  1137. SpecialMesh202 = Instance.new("SpecialMesh")
  1138. Part203 = Instance.new("Part")
  1139. SpecialMesh204 = Instance.new("SpecialMesh")
  1140. Part205 = Instance.new("Part")
  1141. SpecialMesh206 = Instance.new("SpecialMesh")
  1142. Part207 = Instance.new("Part")
  1143. SpecialMesh208 = Instance.new("SpecialMesh")
  1144. Part209 = Instance.new("Part")
  1145. SpecialMesh210 = Instance.new("SpecialMesh")
  1146. Part211 = Instance.new("Part")
  1147. SpecialMesh212 = Instance.new("SpecialMesh")
  1148. Part213 = Instance.new("Part")
  1149. SpecialMesh214 = Instance.new("SpecialMesh")
  1150. Part215 = Instance.new("Part")
  1151. SpecialMesh216 = Instance.new("SpecialMesh")
  1152. Part217 = Instance.new("Part")
  1153. SpecialMesh218 = Instance.new("SpecialMesh")
  1154. Part219 = Instance.new("Part")
  1155. SpecialMesh220 = Instance.new("SpecialMesh")
  1156. Part221 = Instance.new("Part")
  1157. SpecialMesh222 = Instance.new("SpecialMesh")
  1158. Part223 = Instance.new("Part")
  1159. SpecialMesh224 = Instance.new("SpecialMesh")
  1160. Part225 = Instance.new("Part")
  1161. SpecialMesh226 = Instance.new("SpecialMesh")
  1162. Part227 = Instance.new("Part")
  1163. SpecialMesh228 = Instance.new("SpecialMesh")
  1164. Part229 = Instance.new("Part")
  1165. SpecialMesh230 = Instance.new("SpecialMesh")
  1166. Part231 = Instance.new("Part")
  1167. SpecialMesh232 = Instance.new("SpecialMesh")
  1168. Part233 = Instance.new("Part")
  1169. SpecialMesh234 = Instance.new("SpecialMesh")
  1170. Part235 = Instance.new("Part")
  1171. SpecialMesh236 = Instance.new("SpecialMesh")
  1172. Part237 = Instance.new("Part")
  1173. SpecialMesh238 = Instance.new("SpecialMesh")
  1174. Part239 = Instance.new("Part")
  1175. SpecialMesh240 = Instance.new("SpecialMesh")
  1176. Part241 = Instance.new("Part")
  1177. SpecialMesh242 = Instance.new("SpecialMesh")
  1178. Part243 = Instance.new("Part")
  1179. SpecialMesh244 = Instance.new("SpecialMesh")
  1180. Part245 = Instance.new("Part")
  1181. SpecialMesh246 = Instance.new("SpecialMesh")
  1182. Part247 = Instance.new("Part")
  1183. SpecialMesh248 = Instance.new("SpecialMesh")
  1184. Part249 = Instance.new("Part")
  1185. SpecialMesh250 = Instance.new("SpecialMesh")
  1186. Part251 = Instance.new("Part")
  1187. SpecialMesh252 = Instance.new("SpecialMesh")
  1188. Part253 = Instance.new("Part")
  1189. SpecialMesh254 = Instance.new("SpecialMesh")
  1190. Part255 = Instance.new("Part")
  1191. SpecialMesh256 = Instance.new("SpecialMesh")
  1192. Part257 = Instance.new("Part")
  1193. SpecialMesh258 = Instance.new("SpecialMesh")
  1194. Part259 = Instance.new("Part")
  1195. SpecialMesh260 = Instance.new("SpecialMesh")
  1196. Part261 = Instance.new("Part")
  1197. SpecialMesh262 = Instance.new("SpecialMesh")
  1198. Part263 = Instance.new("Part")
  1199. SpecialMesh264 = Instance.new("SpecialMesh")
  1200. Part265 = Instance.new("Part")
  1201. SpecialMesh266 = Instance.new("SpecialMesh")
  1202. Part267 = Instance.new("Part")
  1203. SpecialMesh268 = Instance.new("SpecialMesh")
  1204. Part269 = Instance.new("Part")
  1205. SpecialMesh270 = Instance.new("SpecialMesh")
  1206. Part271 = Instance.new("Part")
  1207. SpecialMesh272 = Instance.new("SpecialMesh")
  1208. Part273 = Instance.new("Part")
  1209. SpecialMesh274 = Instance.new("SpecialMesh")
  1210. Part275 = Instance.new("Part")
  1211. SpecialMesh276 = Instance.new("SpecialMesh")
  1212. Part277 = Instance.new("Part")
  1213. SpecialMesh278 = Instance.new("SpecialMesh")
  1214. Part279 = Instance.new("Part")
  1215. SpecialMesh280 = Instance.new("SpecialMesh")
  1216. Part281 = Instance.new("Part")
  1217. SpecialMesh282 = Instance.new("SpecialMesh")
  1218. Part283 = Instance.new("Part")
  1219. SpecialMesh284 = Instance.new("SpecialMesh")
  1220. Part285 = Instance.new("Part")
  1221. SpecialMesh286 = Instance.new("SpecialMesh")
  1222. Part287 = Instance.new("Part")
  1223. SpecialMesh288 = Instance.new("SpecialMesh")
  1224. Part289 = Instance.new("Part")
  1225. SpecialMesh290 = Instance.new("SpecialMesh")
  1226. Part291 = Instance.new("Part")
  1227. SpecialMesh292 = Instance.new("SpecialMesh")
  1228. Part293 = Instance.new("Part")
  1229. SpecialMesh294 = Instance.new("SpecialMesh")
  1230. Part295 = Instance.new("Part")
  1231. SpecialMesh296 = Instance.new("SpecialMesh")
  1232. Part297 = Instance.new("Part")
  1233. SpecialMesh298 = Instance.new("SpecialMesh")
  1234. Part299 = Instance.new("Part")
  1235. SpecialMesh300 = Instance.new("SpecialMesh")
  1236. Part301 = Instance.new("Part")
  1237. SpecialMesh302 = Instance.new("SpecialMesh")
  1238. Part303 = Instance.new("Part")
  1239. SpecialMesh304 = Instance.new("SpecialMesh")
  1240. Part305 = Instance.new("Part")
  1241. SpecialMesh306 = Instance.new("SpecialMesh")
  1242. Part307 = Instance.new("Part")
  1243. SpecialMesh308 = Instance.new("SpecialMesh")
  1244. Part309 = Instance.new("Part")
  1245. SpecialMesh310 = Instance.new("SpecialMesh")
  1246. Part311 = Instance.new("Part")
  1247. SpecialMesh312 = Instance.new("SpecialMesh")
  1248. Part313 = Instance.new("Part")
  1249. SpecialMesh314 = Instance.new("SpecialMesh")
  1250. Part315 = Instance.new("Part")
  1251. SpecialMesh316 = Instance.new("SpecialMesh")
  1252. Part317 = Instance.new("Part")
  1253. SpecialMesh318 = Instance.new("SpecialMesh")
  1254. Part319 = Instance.new("Part")
  1255. SpecialMesh320 = Instance.new("SpecialMesh")
  1256. Part321 = Instance.new("Part")
  1257. SpecialMesh322 = Instance.new("SpecialMesh")
  1258. Part323 = Instance.new("Part")
  1259. SpecialMesh324 = Instance.new("SpecialMesh")
  1260. Part325 = Instance.new("Part")
  1261. SpecialMesh326 = Instance.new("SpecialMesh")
  1262. Part327 = Instance.new("Part")
  1263. SpecialMesh328 = Instance.new("SpecialMesh")
  1264. Part329 = Instance.new("Part")
  1265. SpecialMesh330 = Instance.new("SpecialMesh")
  1266. Part331 = Instance.new("Part")
  1267. SpecialMesh332 = Instance.new("SpecialMesh")
  1268. Part333 = Instance.new("Part")
  1269. SpecialMesh334 = Instance.new("SpecialMesh")
  1270. Part335 = Instance.new("Part")
  1271. SpecialMesh336 = Instance.new("SpecialMesh")
  1272. Part337 = Instance.new("Part")
  1273. SpecialMesh338 = Instance.new("SpecialMesh")
  1274. Part339 = Instance.new("Part")
  1275. SpecialMesh340 = Instance.new("SpecialMesh")
  1276. Part341 = Instance.new("Part")
  1277. SpecialMesh342 = Instance.new("SpecialMesh")
  1278. Part343 = Instance.new("Part")
  1279. SpecialMesh344 = Instance.new("SpecialMesh")
  1280. Part345 = Instance.new("Part")
  1281. SpecialMesh346 = Instance.new("SpecialMesh")
  1282. Part347 = Instance.new("Part")
  1283. SpecialMesh348 = Instance.new("SpecialMesh")
  1284. Part349 = Instance.new("Part")
  1285. SpecialMesh350 = Instance.new("SpecialMesh")
  1286. Part351 = Instance.new("Part")
  1287. SpecialMesh352 = Instance.new("SpecialMesh")
  1288. Part353 = Instance.new("Part")
  1289. SpecialMesh354 = Instance.new("SpecialMesh")
  1290. Part355 = Instance.new("Part")
  1291. SpecialMesh356 = Instance.new("SpecialMesh")
  1292. Part357 = Instance.new("Part")
  1293. SpecialMesh358 = Instance.new("SpecialMesh")
  1294. Part359 = Instance.new("Part")
  1295. SpecialMesh360 = Instance.new("SpecialMesh")
  1296. Part361 = Instance.new("Part")
  1297. SpecialMesh362 = Instance.new("SpecialMesh")
  1298. Part363 = Instance.new("Part")
  1299. SpecialMesh364 = Instance.new("SpecialMesh")
  1300. Part365 = Instance.new("Part")
  1301. SpecialMesh366 = Instance.new("SpecialMesh")
  1302. Part367 = Instance.new("Part")
  1303. SpecialMesh368 = Instance.new("SpecialMesh")
  1304. Part369 = Instance.new("Part")
  1305. SpecialMesh370 = Instance.new("SpecialMesh")
  1306. Part371 = Instance.new("Part")
  1307. SpecialMesh372 = Instance.new("SpecialMesh")
  1308. Part373 = Instance.new("Part")
  1309. SpecialMesh374 = Instance.new("SpecialMesh")
  1310. Part375 = Instance.new("Part")
  1311. SpecialMesh376 = Instance.new("SpecialMesh")
  1312. Part377 = Instance.new("Part")
  1313. SpecialMesh378 = Instance.new("SpecialMesh")
  1314. Part379 = Instance.new("Part")
  1315. SpecialMesh380 = Instance.new("SpecialMesh")
  1316. Part381 = Instance.new("Part")
  1317. SpecialMesh382 = Instance.new("SpecialMesh")
  1318. Part383 = Instance.new("Part")
  1319. SpecialMesh384 = Instance.new("SpecialMesh")
  1320. Part385 = Instance.new("Part")
  1321. SpecialMesh386 = Instance.new("SpecialMesh")
  1322. Part387 = Instance.new("Part")
  1323. SpecialMesh388 = Instance.new("SpecialMesh")
  1324. Part389 = Instance.new("Part")
  1325. SpecialMesh390 = Instance.new("SpecialMesh")
  1326. Part391 = Instance.new("Part")
  1327. SpecialMesh392 = Instance.new("SpecialMesh")
  1328. Part393 = Instance.new("Part")
  1329. SpecialMesh394 = Instance.new("SpecialMesh")
  1330. Part395 = Instance.new("Part")
  1331. SpecialMesh396 = Instance.new("SpecialMesh")
  1332. Part397 = Instance.new("Part")
  1333. SpecialMesh398 = Instance.new("SpecialMesh")
  1334. Part399 = Instance.new("Part")
  1335. SpecialMesh400 = Instance.new("SpecialMesh")
  1336. Part401 = Instance.new("Part")
  1337. SpecialMesh402 = Instance.new("SpecialMesh")
  1338. Part403 = Instance.new("Part")
  1339. SpecialMesh404 = Instance.new("SpecialMesh")
  1340. Part405 = Instance.new("Part")
  1341. SpecialMesh406 = Instance.new("SpecialMesh")
  1342. Part407 = Instance.new("Part")
  1343. SpecialMesh408 = Instance.new("SpecialMesh")
  1344. Part409 = Instance.new("Part")
  1345. SpecialMesh410 = Instance.new("SpecialMesh")
  1346. Part411 = Instance.new("Part")
  1347. SpecialMesh412 = Instance.new("SpecialMesh")
  1348. Part413 = Instance.new("Part")
  1349. SpecialMesh414 = Instance.new("SpecialMesh")
  1350. Part415 = Instance.new("Part")
  1351. SpecialMesh416 = Instance.new("SpecialMesh")
  1352. Part417 = Instance.new("Part")
  1353. SpecialMesh418 = Instance.new("SpecialMesh")
  1354. Part419 = Instance.new("Part")
  1355. SpecialMesh420 = Instance.new("SpecialMesh")
  1356. Part421 = Instance.new("Part")
  1357. SpecialMesh422 = Instance.new("SpecialMesh")
  1358. Part423 = Instance.new("Part")
  1359. SpecialMesh424 = Instance.new("SpecialMesh")
  1360. Part425 = Instance.new("Part")
  1361. SpecialMesh426 = Instance.new("SpecialMesh")
  1362. Part427 = Instance.new("Part")
  1363. SpecialMesh428 = Instance.new("SpecialMesh")
  1364. Part429 = Instance.new("Part")
  1365. SpecialMesh430 = Instance.new("SpecialMesh")
  1366. Part431 = Instance.new("Part")
  1367. SpecialMesh432 = Instance.new("SpecialMesh")
  1368. Part433 = Instance.new("Part")
  1369. SpecialMesh434 = Instance.new("SpecialMesh")
  1370. Part435 = Instance.new("Part")
  1371. SpecialMesh436 = Instance.new("SpecialMesh")
  1372. Part437 = Instance.new("Part")
  1373. SpecialMesh438 = Instance.new("SpecialMesh")
  1374. Part439 = Instance.new("Part")
  1375. SpecialMesh440 = Instance.new("SpecialMesh")
  1376. Part441 = Instance.new("Part")
  1377. SpecialMesh442 = Instance.new("SpecialMesh")
  1378. Part443 = Instance.new("Part")
  1379. SpecialMesh444 = Instance.new("SpecialMesh")
  1380. Part445 = Instance.new("Part")
  1381. SpecialMesh446 = Instance.new("SpecialMesh")
  1382. Part447 = Instance.new("Part")
  1383. SpecialMesh448 = Instance.new("SpecialMesh")
  1384. Part449 = Instance.new("Part")
  1385. SpecialMesh450 = Instance.new("SpecialMesh")
  1386. Part451 = Instance.new("Part")
  1387. SpecialMesh452 = Instance.new("SpecialMesh")
  1388. Part453 = Instance.new("Part")
  1389. SpecialMesh454 = Instance.new("SpecialMesh")
  1390. Part455 = Instance.new("Part")
  1391. SpecialMesh456 = Instance.new("SpecialMesh")
  1392. Part457 = Instance.new("Part")
  1393. SpecialMesh458 = Instance.new("SpecialMesh")
  1394. Part459 = Instance.new("Part")
  1395. SpecialMesh460 = Instance.new("SpecialMesh")
  1396. Part461 = Instance.new("Part")
  1397. SpecialMesh462 = Instance.new("SpecialMesh")
  1398. Part463 = Instance.new("Part")
  1399. SpecialMesh464 = Instance.new("SpecialMesh")
  1400. Part465 = Instance.new("Part")
  1401. SpecialMesh466 = Instance.new("SpecialMesh")
  1402. Part467 = Instance.new("Part")
  1403. SpecialMesh468 = Instance.new("SpecialMesh")
  1404. Part469 = Instance.new("Part")
  1405. SpecialMesh470 = Instance.new("SpecialMesh")
  1406. Part471 = Instance.new("Part")
  1407. SpecialMesh472 = Instance.new("SpecialMesh")
  1408. Part473 = Instance.new("Part")
  1409. SpecialMesh474 = Instance.new("SpecialMesh")
  1410. Part475 = Instance.new("Part")
  1411. SpecialMesh476 = Instance.new("SpecialMesh")
  1412. Model0.Parent = mas
  1413. Part1.Parent = Model0
  1414. Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
  1415. Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
  1416. Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
  1417. Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
  1418. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1419. Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
  1420. Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
  1421. Part1.Anchored = true
  1422. Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1423. Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1424. Part1.BrickColor = BrickColor.new("Really black")
  1425. Part1.CanCollide = false
  1426. Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1427. Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1428. Part1.Material = Enum.Material.Metal
  1429. Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1430. Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1431. Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1432. Part1.brickColor = BrickColor.new("Really black")
  1433. SpecialMesh2.Parent = Part1
  1434. SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
  1435. SpecialMesh2.MeshType = Enum.MeshType.Brick
  1436. Part3.Parent = Model0
  1437. Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  1438. Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  1439. Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
  1440. Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  1441. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1442. Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
  1443. Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
  1444. Part3.Anchored = true
  1445. Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1446. Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1447. Part3.BrickColor = BrickColor.new("Really black")
  1448. Part3.CanCollide = false
  1449. Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1450. Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1451. Part3.Material = Enum.Material.Glass
  1452. Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1453. Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1454. Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1455. Part3.brickColor = BrickColor.new("Really black")
  1456. SpecialMesh4.Parent = Part3
  1457. SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
  1458. SpecialMesh4.MeshType = Enum.MeshType.Wedge
  1459. Weld5.Name = "BTWeld"
  1460. Weld5.Parent = Part3
  1461. Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  1462. Weld5.Part0 = Part3
  1463. Weld5.Part1 = Part441
  1464. Weld5.part1 = Part441
  1465. Weld6.Name = "BTWeld"
  1466. Weld6.Parent = Part3
  1467. Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
  1468. Weld6.Part0 = Part3
  1469. Weld6.Part1 = Part323
  1470. Weld6.part1 = Part323
  1471. Weld7.Name = "BTWeld"
  1472. Weld7.Parent = Part3
  1473. Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  1474. Weld7.Part0 = Part3
  1475. Weld7.Part1 = Part371
  1476. Weld7.part1 = Part371
  1477. Weld8.Name = "BTWeld"
  1478. Weld8.Parent = Part3
  1479. Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1480. Weld8.Part0 = Part3
  1481. Weld8.Part1 = Part167
  1482. Weld8.part1 = Part167
  1483. Weld9.Name = "BTWeld"
  1484. Weld9.Parent = Part3
  1485. Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1486. Weld9.Part0 = Part3
  1487. Weld9.Part1 = Part177
  1488. Weld9.part1 = Part177
  1489. Weld10.Name = "BTWeld"
  1490. Weld10.Parent = Part3
  1491. Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1492. Weld10.Part0 = Part3
  1493. Weld10.Part1 = Part277
  1494. Weld10.part1 = Part277
  1495. Weld11.Name = "BTWeld"
  1496. Weld11.Parent = Part3
  1497. Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1498. Weld11.Part0 = Part3
  1499. Weld11.Part1 = Part427
  1500. Weld11.part1 = Part427
  1501. Weld12.Name = "BTWeld"
  1502. Weld12.Parent = Part3
  1503. Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1504. Weld12.Part0 = Part3
  1505. Weld12.Part1 = Part209
  1506. Weld12.part1 = Part209
  1507. Weld13.Name = "BTWeld"
  1508. Weld13.Parent = Part3
  1509. Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  1510. Weld13.Part0 = Part3
  1511. Weld13.Part1 = Part265
  1512. Weld13.part1 = Part265
  1513. Weld14.Name = "BTWeld"
  1514. Weld14.Parent = Part3
  1515. Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
  1516. Weld14.Part0 = Part3
  1517. Weld14.Part1 = Part445
  1518. Weld14.part1 = Part445
  1519. Weld15.Name = "BTWeld"
  1520. Weld15.Parent = Part3
  1521. Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1522. Weld15.Part0 = Part3
  1523. Weld15.Part1 = Part175
  1524. Weld15.part1 = Part175
  1525. Weld16.Name = "BTWeld"
  1526. Weld16.Parent = Part3
  1527. Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  1528. Weld16.Part0 = Part3
  1529. Weld16.Part1 = Part433
  1530. Weld16.part1 = Part433
  1531. Weld17.Name = "BTWeld"
  1532. Weld17.Parent = Part3
  1533. Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1534. Weld17.Part0 = Part3
  1535. Weld17.Part1 = Part417
  1536. Weld17.part1 = Part417
  1537. Weld18.Name = "BTWeld"
  1538. Weld18.Parent = Part3
  1539. Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  1540. Weld18.Part0 = Part3
  1541. Weld18.Part1 = Part295
  1542. Weld18.part1 = Part295
  1543. Weld19.Name = "BTWeld"
  1544. Weld19.Parent = Part3
  1545. Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  1546. Weld19.Part0 = Part3
  1547. Weld19.Part1 = Part165
  1548. Weld19.part1 = Part165
  1549. Weld20.Name = "BTWeld"
  1550. Weld20.Parent = Part3
  1551. Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  1552. Weld20.Part0 = Part3
  1553. Weld20.Part1 = Part315
  1554. Weld20.part1 = Part315
  1555. Weld21.Name = "BTWeld"
  1556. Weld21.Parent = Part3
  1557. Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
  1558. Weld21.Part0 = Part3
  1559. Weld21.Part1 = Part457
  1560. Weld21.part1 = Part457
  1561. Weld22.Name = "BTWeld"
  1562. Weld22.Parent = Part3
  1563. Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  1564. Weld22.Part0 = Part3
  1565. Weld22.Part1 = Part363
  1566. Weld22.part1 = Part363
  1567. Weld23.Name = "BTWeld"
  1568. Weld23.Parent = Part3
  1569. Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  1570. Weld23.Part0 = Part3
  1571. Weld23.Part1 = Part429
  1572. Weld23.part1 = Part429
  1573. Weld24.Name = "BTWeld"
  1574. Weld24.Parent = Part3
  1575. Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1576. Weld24.Part0 = Part3
  1577. Weld24.Part1 = Part253
  1578. Weld24.part1 = Part253
  1579. Weld25.Name = "BTWeld"
  1580. Weld25.Parent = Part3
  1581. Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  1582. Weld25.Part0 = Part3
  1583. Weld25.Part1 = Part383
  1584. Weld25.part1 = Part383
  1585. Weld26.Name = "BTWeld"
  1586. Weld26.Parent = Part3
  1587. Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  1588. Weld26.Part0 = Part3
  1589. Weld26.Part1 = Part289
  1590. Weld26.part1 = Part289
  1591. Weld27.Name = "BTWeld"
  1592. Weld27.Parent = Part3
  1593. Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  1594. Weld27.Part0 = Part3
  1595. Weld27.Part1 = Part465
  1596. Weld27.part1 = Part465
  1597. Weld28.Name = "BTWeld"
  1598. Weld28.Parent = Part3
  1599. Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
  1600. Weld28.Part0 = Part3
  1601. Weld28.Part1 = Part325
  1602. Weld28.part1 = Part325
  1603. Weld29.Name = "BTWeld"
  1604. Weld29.Parent = Part3
  1605. Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
  1606. Weld29.Part0 = Part3
  1607. Weld29.Part1 = Part435
  1608. Weld29.part1 = Part435
  1609. Weld30.Name = "BTWeld"
  1610. Weld30.Parent = Part3
  1611. Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1612. Weld30.Part0 = Part3
  1613. Weld30.Part1 = Part297
  1614. Weld30.part1 = Part297
  1615. Weld31.Name = "BTWeld"
  1616. Weld31.Parent = Part3
  1617. Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  1618. Weld31.Part0 = Part3
  1619. Weld31.Part1 = Part403
  1620. Weld31.part1 = Part403
  1621. Weld32.Name = "BTWeld"
  1622. Weld32.Parent = Part3
  1623. Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1624. Weld32.Part0 = Part3
  1625. Weld32.Part1 = Part317
  1626. Weld32.part1 = Part317
  1627. Weld33.Name = "BTWeld"
  1628. Weld33.Parent = Part3
  1629. Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  1630. Weld33.Part0 = Part3
  1631. Weld33.Part1 = Part171
  1632. Weld33.part1 = Part171
  1633. Weld34.Name = "BTWeld"
  1634. Weld34.Parent = Part3
  1635. Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
  1636. Weld34.Part0 = Part3
  1637. Weld34.Part1 = Part251
  1638. Weld34.part1 = Part251
  1639. Weld35.Name = "BTWeld"
  1640. Weld35.Parent = Part3
  1641. Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  1642. Weld35.Part0 = Part3
  1643. Weld35.Part1 = Part443
  1644. Weld35.part1 = Part443
  1645. Weld36.Name = "BTWeld"
  1646. Weld36.Parent = Part3
  1647. Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
  1648. Weld36.Part0 = Part3
  1649. Weld36.Part1 = Part243
  1650. Weld36.part1 = Part243
  1651. Weld37.Name = "BTWeld"
  1652. Weld37.Parent = Part3
  1653. Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
  1654. Weld37.Part0 = Part3
  1655. Weld37.Part1 = Part191
  1656. Weld37.part1 = Part191
  1657. Weld38.Name = "BTWeld"
  1658. Weld38.Parent = Part3
  1659. Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
  1660. Weld38.Part0 = Part3
  1661. Weld38.Part1 = Part459
  1662. Weld38.part1 = Part459
  1663. Weld39.Name = "BTWeld"
  1664. Weld39.Parent = Part3
  1665. Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
  1666. Weld39.Part0 = Part3
  1667. Weld39.Part1 = Part327
  1668. Weld39.part1 = Part327
  1669. Weld40.Name = "BTWeld"
  1670. Weld40.Parent = Part3
  1671. Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1672. Weld40.Part0 = Part3
  1673. Weld40.Part1 = Part229
  1674. Weld40.part1 = Part229
  1675. Weld41.Name = "BTWeld"
  1676. Weld41.Parent = Part3
  1677. Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1678. Weld41.Part0 = Part3
  1679. Weld41.Part1 = Part469
  1680. Weld41.part1 = Part469
  1681. Weld42.Name = "BTWeld"
  1682. Weld42.Parent = Part3
  1683. Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1684. Weld42.Part0 = Part3
  1685. Weld42.Part1 = Part169
  1686. Weld42.part1 = Part169
  1687. Weld43.Name = "BTWeld"
  1688. Weld43.Parent = Part3
  1689. Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1690. Weld43.Part0 = Part3
  1691. Weld43.Part1 = Part463
  1692. Weld43.part1 = Part463
  1693. Weld44.Name = "BTWeld"
  1694. Weld44.Parent = Part3
  1695. Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
  1696. Weld44.Part0 = Part3
  1697. Weld44.Part1 = Part411
  1698. Weld44.part1 = Part411
  1699. Weld45.Name = "BTWeld"
  1700. Weld45.Parent = Part3
  1701. Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1702. Weld45.Part0 = Part3
  1703. Weld45.Part1 = Part475
  1704. Weld45.part1 = Part475
  1705. Weld46.Name = "BTWeld"
  1706. Weld46.Parent = Part3
  1707. Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
  1708. Weld46.Part0 = Part3
  1709. Weld46.Part1 = Part473
  1710. Weld46.part1 = Part473
  1711. Weld47.Name = "BTWeld"
  1712. Weld47.Parent = Part3
  1713. Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
  1714. Weld47.Part0 = Part3
  1715. Weld47.Part1 = Part355
  1716. Weld47.part1 = Part355
  1717. Weld48.Name = "BTWeld"
  1718. Weld48.Parent = Part3
  1719. Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
  1720. Weld48.Part0 = Part3
  1721. Weld48.Part1 = Part341
  1722. Weld48.part1 = Part341
  1723. Weld49.Name = "BTWeld"
  1724. Weld49.Parent = Part3
  1725. Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
  1726. Weld49.Part0 = Part3
  1727. Weld49.Part1 = Part269
  1728. Weld49.part1 = Part269
  1729. Weld50.Name = "BTWeld"
  1730. Weld50.Parent = Part3
  1731. Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
  1732. Weld50.Part0 = Part3
  1733. Weld50.Part1 = Part379
  1734. Weld50.part1 = Part379
  1735. Weld51.Name = "BTWeld"
  1736. Weld51.Parent = Part3
  1737. Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  1738. Weld51.Part0 = Part3
  1739. Weld51.Part1 = Part455
  1740. Weld51.part1 = Part455
  1741. Weld52.Name = "BTWeld"
  1742. Weld52.Parent = Part3
  1743. Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
  1744. Weld52.Part0 = Part3
  1745. Weld52.Part1 = Part453
  1746. Weld52.part1 = Part453
  1747. Weld53.Name = "BTWeld"
  1748. Weld53.Parent = Part3
  1749. Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1750. Weld53.Part0 = Part3
  1751. Weld53.Part1 = Part425
  1752. Weld53.part1 = Part425
  1753. Weld54.Name = "BTWeld"
  1754. Weld54.Parent = Part3
  1755. Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  1756. Weld54.Part0 = Part3
  1757. Weld54.Part1 = Part241
  1758. Weld54.part1 = Part241
  1759. Weld55.Name = "BTWeld"
  1760. Weld55.Parent = Part3
  1761. Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  1762. Weld55.Part0 = Part3
  1763. Weld55.Part1 = Part321
  1764. Weld55.part1 = Part321
  1765. Weld56.Name = "BTWeld"
  1766. Weld56.Parent = Part3
  1767. Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  1768. Weld56.Part0 = Part3
  1769. Weld56.Part1 = Part449
  1770. Weld56.part1 = Part449
  1771. Weld57.Name = "BTWeld"
  1772. Weld57.Parent = Part3
  1773. Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
  1774. Weld57.Part0 = Part3
  1775. Weld57.Part1 = Part261
  1776. Weld57.part1 = Part261
  1777. Weld58.Name = "BTWeld"
  1778. Weld58.Parent = Part3
  1779. Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  1780. Weld58.Part0 = Part3
  1781. Weld58.Part1 = Part367
  1782. Weld58.part1 = Part367
  1783. Weld59.Name = "BTWeld"
  1784. Weld59.Parent = Part3
  1785. Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
  1786. Weld59.Part0 = Part3
  1787. Weld59.Part1 = Part179
  1788. Weld59.part1 = Part179
  1789. Weld60.Name = "BTWeld"
  1790. Weld60.Parent = Part3
  1791. Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  1792. Weld60.Part0 = Part3
  1793. Weld60.Part1 = Part437
  1794. Weld60.part1 = Part437
  1795. Weld61.Name = "BTWeld"
  1796. Weld61.Parent = Part3
  1797. Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1798. Weld61.Part0 = Part3
  1799. Weld61.Part1 = Part365
  1800. Weld61.part1 = Part365
  1801. Weld62.Name = "BTWeld"
  1802. Weld62.Parent = Part3
  1803. Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
  1804. Weld62.Part0 = Part3
  1805. Weld62.Part1 = Part423
  1806. Weld62.part1 = Part423
  1807. Weld63.Name = "BTWeld"
  1808. Weld63.Parent = Part3
  1809. Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  1810. Weld63.Part0 = Part3
  1811. Weld63.Part1 = Part421
  1812. Weld63.part1 = Part421
  1813. Weld64.Name = "BTWeld"
  1814. Weld64.Parent = Part3
  1815. Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1816. Weld64.Part0 = Part3
  1817. Weld64.Part1 = Part391
  1818. Weld64.part1 = Part391
  1819. Weld65.Name = "BTWeld"
  1820. Weld65.Parent = Part3
  1821. Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  1822. Weld65.Part0 = Part3
  1823. Weld65.Part1 = Part419
  1824. Weld65.part1 = Part419
  1825. Weld66.Name = "BTWeld"
  1826. Weld66.Parent = Part3
  1827. Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  1828. Weld66.Part0 = Part3
  1829. Weld66.Part1 = Part415
  1830. Weld66.part1 = Part415
  1831. Weld67.Name = "BTWeld"
  1832. Weld67.Parent = Part3
  1833. Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
  1834. Weld67.Part0 = Part3
  1835. Weld67.Part1 = Part193
  1836. Weld67.part1 = Part193
  1837. Weld68.Name = "BTWeld"
  1838. Weld68.Parent = Part3
  1839. Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1840. Weld68.Part0 = Part3
  1841. Weld68.Part1 = Part447
  1842. Weld68.part1 = Part447
  1843. Weld69.Name = "BTWeld"
  1844. Weld69.Parent = Part3
  1845. Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1846. Weld69.Part0 = Part3
  1847. Weld69.Part1 = Part329
  1848. Weld69.part1 = Part329
  1849. Weld70.Name = "BTWeld"
  1850. Weld70.Parent = Part3
  1851. Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
  1852. Weld70.Part0 = Part3
  1853. Weld70.Part1 = Part213
  1854. Weld70.part1 = Part213
  1855. Weld71.Name = "BTWeld"
  1856. Weld71.Parent = Part3
  1857. Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
  1858. Weld71.Part0 = Part3
  1859. Weld71.Part1 = Part257
  1860. Weld71.part1 = Part257
  1861. Weld72.Name = "BTWeld"
  1862. Weld72.Parent = Part3
  1863. Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1864. Weld72.Part0 = Part3
  1865. Weld72.Part1 = Part173
  1866. Weld72.part1 = Part173
  1867. Weld73.Name = "BTWeld"
  1868. Weld73.Parent = Part3
  1869. Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
  1870. Weld73.Part0 = Part3
  1871. Weld73.Part1 = Part361
  1872. Weld73.part1 = Part361
  1873. Weld74.Name = "BTWeld"
  1874. Weld74.Parent = Part3
  1875. Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
  1876. Weld74.Part0 = Part3
  1877. Weld74.Part1 = Part377
  1878. Weld74.part1 = Part377
  1879. Weld75.Name = "BTWeld"
  1880. Weld75.Parent = Part3
  1881. Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  1882. Weld75.Part0 = Part3
  1883. Weld75.Part1 = Part283
  1884. Weld75.part1 = Part283
  1885. Weld76.Name = "BTWeld"
  1886. Weld76.Parent = Part3
  1887. Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
  1888. Weld76.Part0 = Part3
  1889. Weld76.Part1 = Part291
  1890. Weld76.part1 = Part291
  1891. Weld77.Name = "BTWeld"
  1892. Weld77.Parent = Part3
  1893. Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
  1894. Weld77.Part0 = Part3
  1895. Weld77.Part1 = Part395
  1896. Weld77.part1 = Part395
  1897. Weld78.Name = "BTWeld"
  1898. Weld78.Parent = Part3
  1899. Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
  1900. Weld78.Part0 = Part3
  1901. Weld78.Part1 = Part451
  1902. Weld78.part1 = Part451
  1903. Weld79.Name = "BTWeld"
  1904. Weld79.Parent = Part3
  1905. Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  1906. Weld79.Part0 = Part3
  1907. Weld79.Part1 = Part203
  1908. Weld79.part1 = Part203
  1909. Weld80.Name = "BTWeld"
  1910. Weld80.Parent = Part3
  1911. Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
  1912. Weld80.Part0 = Part3
  1913. Weld80.Part1 = Part397
  1914. Weld80.part1 = Part397
  1915. Weld81.Name = "BTWeld"
  1916. Weld81.Parent = Part3
  1917. Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1918. Weld81.Part0 = Part3
  1919. Weld81.Part1 = Part237
  1920. Weld81.part1 = Part237
  1921. Weld82.Name = "BTWeld"
  1922. Weld82.Parent = Part3
  1923. Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
  1924. Weld82.Part0 = Part3
  1925. Weld82.Part1 = Part373
  1926. Weld82.part1 = Part373
  1927. Weld83.Name = "BTWeld"
  1928. Weld83.Parent = Part3
  1929. Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  1930. Weld83.Part0 = Part3
  1931. Weld83.Part1 = Part163
  1932. Weld83.part1 = Part163
  1933. Weld84.Name = "BTWeld"
  1934. Weld84.Parent = Part3
  1935. Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1936. Weld84.Part0 = Part3
  1937. Weld84.Part1 = Part281
  1938. Weld84.part1 = Part281
  1939. Weld85.Name = "BTWeld"
  1940. Weld85.Parent = Part3
  1941. Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
  1942. Weld85.Part0 = Part3
  1943. Weld85.Part1 = Part345
  1944. Weld85.part1 = Part345
  1945. Weld86.Name = "BTWeld"
  1946. Weld86.Parent = Part3
  1947. Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1948. Weld86.Part0 = Part3
  1949. Weld86.Part1 = Part399
  1950. Weld86.part1 = Part399
  1951. Weld87.Name = "BTWeld"
  1952. Weld87.Parent = Part3
  1953. Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1954. Weld87.Part0 = Part3
  1955. Weld87.Part1 = Part199
  1956. Weld87.part1 = Part199
  1957. Weld88.Name = "BTWeld"
  1958. Weld88.Parent = Part3
  1959. Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1960. Weld88.Part0 = Part3
  1961. Weld88.Part1 = Part219
  1962. Weld88.part1 = Part219
  1963. Weld89.Name = "BTWeld"
  1964. Weld89.Parent = Part3
  1965. Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
  1966. Weld89.Part0 = Part3
  1967. Weld89.Part1 = Part1
  1968. Weld89.part1 = Part1
  1969. Weld90.Name = "BTWeld"
  1970. Weld90.Parent = Part3
  1971. Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  1972. Weld90.Part0 = Part3
  1973. Weld90.Part1 = Part275
  1974. Weld90.part1 = Part275
  1975. Weld91.Name = "BTWeld"
  1976. Weld91.Parent = Part3
  1977. Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
  1978. Weld91.Part0 = Part3
  1979. Weld91.Part1 = Part233
  1980. Weld91.part1 = Part233
  1981. Weld92.Name = "BTWeld"
  1982. Weld92.Parent = Part3
  1983. Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  1984. Weld92.Part0 = Part3
  1985. Weld92.Part1 = Part221
  1986. Weld92.part1 = Part221
  1987. Weld93.Name = "BTWeld"
  1988. Weld93.Parent = Part3
  1989. Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
  1990. Weld93.Part0 = Part3
  1991. Weld93.Part1 = Part467
  1992. Weld93.part1 = Part467
  1993. Weld94.Name = "BTWeld"
  1994. Weld94.Parent = Part3
  1995. Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
  1996. Weld94.Part0 = Part3
  1997. Weld94.Part1 = Part339
  1998. Weld94.part1 = Part339
  1999. Weld95.Name = "BTWeld"
  2000. Weld95.Parent = Part3
  2001. Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
  2002. Weld95.Part0 = Part3
  2003. Weld95.Part1 = Part401
  2004. Weld95.part1 = Part401
  2005. Weld96.Name = "BTWeld"
  2006. Weld96.Parent = Part3
  2007. Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  2008. Weld96.Part0 = Part3
  2009. Weld96.Part1 = Part409
  2010. Weld96.part1 = Part409
  2011. Weld97.Name = "BTWeld"
  2012. Weld97.Parent = Part3
  2013. Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
  2014. Weld97.Part0 = Part3
  2015. Weld97.Part1 = Part381
  2016. Weld97.part1 = Part381
  2017. Weld98.Name = "BTWeld"
  2018. Weld98.Parent = Part3
  2019. Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
  2020. Weld98.Part0 = Part3
  2021. Weld98.Part1 = Part431
  2022. Weld98.part1 = Part431
  2023. Weld99.Name = "BTWeld"
  2024. Weld99.Parent = Part3
  2025. Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
  2026. Weld99.Part0 = Part3
  2027. Weld99.Part1 = Part215
  2028. Weld99.part1 = Part215
  2029. Weld100.Name = "BTWeld"
  2030. Weld100.Parent = Part3
  2031. Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  2032. Weld100.Part0 = Part3
  2033. Weld100.Part1 = Part231
  2034. Weld100.part1 = Part231
  2035. Weld101.Name = "BTWeld"
  2036. Weld101.Parent = Part3
  2037. Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
  2038. Weld101.Part0 = Part3
  2039. Weld101.Part1 = Part195
  2040. Weld101.part1 = Part195
  2041. Weld102.Name = "BTWeld"
  2042. Weld102.Parent = Part3
  2043. Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  2044. Weld102.Part0 = Part3
  2045. Weld102.Part1 = Part247
  2046. Weld102.part1 = Part247
  2047. Weld103.Name = "BTWeld"
  2048. Weld103.Parent = Part3
  2049. Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  2050. Weld103.Part0 = Part3
  2051. Weld103.Part1 = Part307
  2052. Weld103.part1 = Part307
  2053. Weld104.Name = "BTWeld"
  2054. Weld104.Parent = Part3
  2055. Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
  2056. Weld104.Part0 = Part3
  2057. Weld104.Part1 = Part259
  2058. Weld104.part1 = Part259
  2059. Weld105.Name = "BTWeld"
  2060. Weld105.Parent = Part3
  2061. Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  2062. Weld105.Part0 = Part3
  2063. Weld105.Part1 = Part407
  2064. Weld105.part1 = Part407
  2065. Weld106.Name = "BTWeld"
  2066. Weld106.Parent = Part3
  2067. Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
  2068. Weld106.Part0 = Part3
  2069. Weld106.Part1 = Part263
  2070. Weld106.part1 = Part263
  2071. Weld107.Name = "BTWeld"
  2072. Weld107.Parent = Part3
  2073. Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
  2074. Weld107.Part0 = Part3
  2075. Weld107.Part1 = Part351
  2076. Weld107.part1 = Part351
  2077. Weld108.Name = "BTWeld"
  2078. Weld108.Parent = Part3
  2079. Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  2080. Weld108.Part0 = Part3
  2081. Weld108.Part1 = Part331
  2082. Weld108.part1 = Part331
  2083. Weld109.Name = "BTWeld"
  2084. Weld109.Parent = Part3
  2085. Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
  2086. Weld109.Part0 = Part3
  2087. Weld109.Part1 = Part187
  2088. Weld109.part1 = Part187
  2089. Weld110.Name = "BTWeld"
  2090. Weld110.Parent = Part3
  2091. Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
  2092. Weld110.Part0 = Part3
  2093. Weld110.Part1 = Part239
  2094. Weld110.part1 = Part239
  2095. Weld111.Name = "BTWeld"
  2096. Weld111.Parent = Part3
  2097. Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
  2098. Weld111.Part0 = Part3
  2099. Weld111.Part1 = Part293
  2100. Weld111.part1 = Part293
  2101. Weld112.Name = "BTWeld"
  2102. Weld112.Parent = Part3
  2103. Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  2104. Weld112.Part0 = Part3
  2105. Weld112.Part1 = Part387
  2106. Weld112.part1 = Part387
  2107. Weld113.Name = "BTWeld"
  2108. Weld113.Parent = Part3
  2109. Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  2110. Weld113.Part0 = Part3
  2111. Weld113.Part1 = Part471
  2112. Weld113.part1 = Part471
  2113. Weld114.Name = "BTWeld"
  2114. Weld114.Parent = Part3
  2115. Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
  2116. Weld114.Part0 = Part3
  2117. Weld114.Part1 = Part301
  2118. Weld114.part1 = Part301
  2119. Weld115.Name = "BTWeld"
  2120. Weld115.Parent = Part3
  2121. Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  2122. Weld115.Part0 = Part3
  2123. Weld115.Part1 = Part389
  2124. Weld115.part1 = Part389
  2125. Weld116.Name = "BTWeld"
  2126. Weld116.Parent = Part3
  2127. Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
  2128. Weld116.Part0 = Part3
  2129. Weld116.Part1 = Part255
  2130. Weld116.part1 = Part255
  2131. Weld117.Name = "BTWeld"
  2132. Weld117.Parent = Part3
  2133. Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
  2134. Weld117.Part0 = Part3
  2135. Weld117.Part1 = Part299
  2136. Weld117.part1 = Part299
  2137. Weld118.Name = "BTWeld"
  2138. Weld118.Parent = Part3
  2139. Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
  2140. Weld118.Part0 = Part3
  2141. Weld118.Part1 = Part461
  2142. Weld118.part1 = Part461
  2143. Weld119.Name = "BTWeld"
  2144. Weld119.Parent = Part3
  2145. Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
  2146. Weld119.Part0 = Part3
  2147. Weld119.Part1 = Part349
  2148. Weld119.part1 = Part349
  2149. Weld120.Name = "BTWeld"
  2150. Weld120.Parent = Part3
  2151. Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
  2152. Weld120.Part0 = Part3
  2153. Weld120.Part1 = Part217
  2154. Weld120.part1 = Part217
  2155. Weld121.Name = "BTWeld"
  2156. Weld121.Parent = Part3
  2157. Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  2158. Weld121.Part0 = Part3
  2159. Weld121.Part1 = Part393
  2160. Weld121.part1 = Part393
  2161. Weld122.Name = "BTWeld"
  2162. Weld122.Parent = Part3
  2163. Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  2164. Weld122.Part0 = Part3
  2165. Weld122.Part1 = Part287
  2166. Weld122.part1 = Part287
  2167. Weld123.Name = "BTWeld"
  2168. Weld123.Parent = Part3
  2169. Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  2170. Weld123.Part0 = Part3
  2171. Weld123.Part1 = Part235
  2172. Weld123.part1 = Part235
  2173. Weld124.Name = "BTWeld"
  2174. Weld124.Parent = Part3
  2175. Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  2176. Weld124.Part0 = Part3
  2177. Weld124.Part1 = Part227
  2178. Weld124.part1 = Part227
  2179. Weld125.Name = "BTWeld"
  2180. Weld125.Parent = Part3
  2181. Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  2182. Weld125.Part0 = Part3
  2183. Weld125.Part1 = Part375
  2184. Weld125.part1 = Part375
  2185. Weld126.Name = "BTWeld"
  2186. Weld126.Parent = Part3
  2187. Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  2188. Weld126.Part0 = Part3
  2189. Weld126.Part1 = Part223
  2190. Weld126.part1 = Part223
  2191. Weld127.Name = "BTWeld"
  2192. Weld127.Parent = Part3
  2193. Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  2194. Weld127.Part0 = Part3
  2195. Weld127.Part1 = Part347
  2196. Weld127.part1 = Part347
  2197. Weld128.Name = "BTWeld"
  2198. Weld128.Parent = Part3
  2199. Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
  2200. Weld128.Part0 = Part3
  2201. Weld128.Part1 = Part207
  2202. Weld128.part1 = Part207
  2203. Weld129.Name = "BTWeld"
  2204. Weld129.Parent = Part3
  2205. Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
  2206. Weld129.Part0 = Part3
  2207. Weld129.Part1 = Part273
  2208. Weld129.part1 = Part273
  2209. Weld130.Name = "BTWeld"
  2210. Weld130.Parent = Part3
  2211. Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
  2212. Weld130.Part0 = Part3
  2213. Weld130.Part1 = Part369
  2214. Weld130.part1 = Part369
  2215. Weld131.Name = "BTWeld"
  2216. Weld131.Parent = Part3
  2217. Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  2218. Weld131.Part0 = Part3
  2219. Weld131.Part1 = Part285
  2220. Weld131.part1 = Part285
  2221. Weld132.Name = "BTWeld"
  2222. Weld132.Parent = Part3
  2223. Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
  2224. Weld132.Part0 = Part3
  2225. Weld132.Part1 = Part405
  2226. Weld132.part1 = Part405
  2227. Weld133.Name = "BTWeld"
  2228. Weld133.Parent = Part3
  2229. Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  2230. Weld133.Part0 = Part3
  2231. Weld133.Part1 = Part359
  2232. Weld133.part1 = Part359
  2233. Weld134.Name = "BTWeld"
  2234. Weld134.Parent = Part3
  2235. Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
  2236. Weld134.Part0 = Part3
  2237. Weld134.Part1 = Part183
  2238. Weld134.part1 = Part183
  2239. Weld135.Name = "BTWeld"
  2240. Weld135.Parent = Part3
  2241. Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
  2242. Weld135.Part0 = Part3
  2243. Weld135.Part1 = Part225
  2244. Weld135.part1 = Part225
  2245. Weld136.Name = "BTWeld"
  2246. Weld136.Parent = Part3
  2247. Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  2248. Weld136.Part0 = Part3
  2249. Weld136.Part1 = Part337
  2250. Weld136.part1 = Part337
  2251. Weld137.Name = "BTWeld"
  2252. Weld137.Parent = Part3
  2253. Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
  2254. Weld137.Part0 = Part3
  2255. Weld137.Part1 = Part245
  2256. Weld137.part1 = Part245
  2257. Weld138.Name = "BTWeld"
  2258. Weld138.Parent = Part3
  2259. Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
  2260. Weld138.Part0 = Part3
  2261. Weld138.Part1 = Part309
  2262. Weld138.part1 = Part309
  2263. Weld139.Name = "BTWeld"
  2264. Weld139.Parent = Part3
  2265. Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  2266. Weld139.Part0 = Part3
  2267. Weld139.Part1 = Part181
  2268. Weld139.part1 = Part181
  2269. Weld140.Name = "BTWeld"
  2270. Weld140.Parent = Part3
  2271. Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  2272. Weld140.Part0 = Part3
  2273. Weld140.Part1 = Part333
  2274. Weld140.part1 = Part333
  2275. Weld141.Name = "BTWeld"
  2276. Weld141.Parent = Part3
  2277. Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  2278. Weld141.Part0 = Part3
  2279. Weld141.Part1 = Part249
  2280. Weld141.part1 = Part249
  2281. Weld142.Name = "BTWeld"
  2282. Weld142.Parent = Part3
  2283. Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  2284. Weld142.Part0 = Part3
  2285. Weld142.Part1 = Part205
  2286. Weld142.part1 = Part205
  2287. Weld143.Name = "BTWeld"
  2288. Weld143.Parent = Part3
  2289. Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  2290. Weld143.Part0 = Part3
  2291. Weld143.Part1 = Part385
  2292. Weld143.part1 = Part385
  2293. Weld144.Name = "BTWeld"
  2294. Weld144.Parent = Part3
  2295. Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  2296. Weld144.Part0 = Part3
  2297. Weld144.Part1 = Part197
  2298. Weld144.part1 = Part197
  2299. Weld145.Name = "BTWeld"
  2300. Weld145.Parent = Part3
  2301. Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
  2302. Weld145.Part0 = Part3
  2303. Weld145.Part1 = Part357
  2304. Weld145.part1 = Part357
  2305. Weld146.Name = "BTWeld"
  2306. Weld146.Parent = Part3
  2307. Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  2308. Weld146.Part0 = Part3
  2309. Weld146.Part1 = Part343
  2310. Weld146.part1 = Part343
  2311. Weld147.Name = "BTWeld"
  2312. Weld147.Parent = Part3
  2313. Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  2314. Weld147.Part0 = Part3
  2315. Weld147.Part1 = Part353
  2316. Weld147.part1 = Part353
  2317. Weld148.Name = "BTWeld"
  2318. Weld148.Parent = Part3
  2319. Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  2320. Weld148.Part0 = Part3
  2321. Weld148.Part1 = Part313
  2322. Weld148.part1 = Part313
  2323. Weld149.Name = "BTWeld"
  2324. Weld149.Parent = Part3
  2325. Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
  2326. Weld149.Part0 = Part3
  2327. Weld149.Part1 = Part211
  2328. Weld149.part1 = Part211
  2329. Weld150.Name = "BTWeld"
  2330. Weld150.Parent = Part3
  2331. Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  2332. Weld150.Part0 = Part3
  2333. Weld150.Part1 = Part311
  2334. Weld150.part1 = Part311
  2335. Weld151.Name = "BTWeld"
  2336. Weld151.Parent = Part3
  2337. Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  2338. Weld151.Part0 = Part3
  2339. Weld151.Part1 = Part319
  2340. Weld151.part1 = Part319
  2341. Weld152.Name = "BTWeld"
  2342. Weld152.Parent = Part3
  2343. Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  2344. Weld152.Part0 = Part3
  2345. Weld152.Part1 = Part189
  2346. Weld152.part1 = Part189
  2347. Weld153.Name = "BTWeld"
  2348. Weld153.Parent = Part3
  2349. Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  2350. Weld153.Part0 = Part3
  2351. Weld153.Part1 = Part271
  2352. Weld153.part1 = Part271
  2353. Weld154.Name = "BTWeld"
  2354. Weld154.Parent = Part3
  2355. Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  2356. Weld154.Part0 = Part3
  2357. Weld154.Part1 = Part303
  2358. Weld154.part1 = Part303
  2359. Weld155.Name = "BTWeld"
  2360. Weld155.Parent = Part3
  2361. Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
  2362. Weld155.Part0 = Part3
  2363. Weld155.Part1 = Part305
  2364. Weld155.part1 = Part305
  2365. Weld156.Name = "BTWeld"
  2366. Weld156.Parent = Part3
  2367. Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
  2368. Weld156.Part0 = Part3
  2369. Weld156.Part1 = Part413
  2370. Weld156.part1 = Part413
  2371. Weld157.Name = "BTWeld"
  2372. Weld157.Parent = Part3
  2373. Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
  2374. Weld157.Part0 = Part3
  2375. Weld157.Part1 = Part267
  2376. Weld157.part1 = Part267
  2377. Weld158.Name = "BTWeld"
  2378. Weld158.Parent = Part3
  2379. Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
  2380. Weld158.Part0 = Part3
  2381. Weld158.Part1 = Part439
  2382. Weld158.part1 = Part439
  2383. Weld159.Name = "BTWeld"
  2384. Weld159.Parent = Part3
  2385. Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  2386. Weld159.Part0 = Part3
  2387. Weld159.Part1 = Part201
  2388. Weld159.part1 = Part201
  2389. Weld160.Name = "BTWeld"
  2390. Weld160.Parent = Part3
  2391. Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
  2392. Weld160.Part0 = Part3
  2393. Weld160.Part1 = Part279
  2394. Weld160.part1 = Part279
  2395. Weld161.Name = "BTWeld"
  2396. Weld161.Parent = Part3
  2397. Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
  2398. Weld161.Part0 = Part3
  2399. Weld161.Part1 = Part335
  2400. Weld161.part1 = Part335
  2401. Weld162.Name = "BTWeld"
  2402. Weld162.Parent = Part3
  2403. Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  2404. Weld162.Part0 = Part3
  2405. Weld162.Part1 = Part185
  2406. Weld162.part1 = Part185
  2407. Part163.Parent = Model0
  2408. Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  2409. Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2410. Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
  2411. Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2412. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2413. Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
  2414. Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
  2415. Part163.Anchored = true
  2416. Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2417. Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2418. Part163.BrickColor = BrickColor.new("Really black")
  2419. Part163.CanCollide = false
  2420. Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2421. Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2422. Part163.Material = Enum.Material.Metal
  2423. Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2424. Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2425. Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2426. Part163.brickColor = BrickColor.new("Really black")
  2427. SpecialMesh164.Parent = Part163
  2428. SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
  2429. SpecialMesh164.MeshType = Enum.MeshType.Brick
  2430. Part165.Parent = Model0
  2431. Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  2432. Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  2433. Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
  2434. Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  2435. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2436. Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
  2437. Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
  2438. Part165.Anchored = true
  2439. Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2440. Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2441. Part165.BrickColor = BrickColor.new("Really black")
  2442. Part165.CanCollide = false
  2443. Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2444. Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2445. Part165.Material = Enum.Material.Metal
  2446. Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2447. Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2448. Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2449. Part165.brickColor = BrickColor.new("Really black")
  2450. SpecialMesh166.Parent = Part165
  2451. SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
  2452. SpecialMesh166.MeshType = Enum.MeshType.Brick
  2453. Part167.Parent = Model0
  2454. Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  2455. Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2456. Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
  2457. Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2458. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2459. Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
  2460. Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  2461. Part167.Anchored = true
  2462. Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2463. Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2464. Part167.BrickColor = BrickColor.new("Really black")
  2465. Part167.CanCollide = false
  2466. Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2467. Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2468. Part167.Material = Enum.Material.Glass
  2469. Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2470. Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2471. Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2472. Part167.brickColor = BrickColor.new("Really black")
  2473. SpecialMesh168.Parent = Part167
  2474. SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  2475. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  2476. Part169.Parent = Model0
  2477. Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  2478. Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2479. Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  2480. Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2481. Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2482. Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  2483. Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  2484. Part169.Anchored = true
  2485. Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2486. Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2487. Part169.BrickColor = BrickColor.new("Bright blue")
  2488. Part169.CanCollide = false
  2489. Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2490. Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2491. Part169.Material = Enum.Material.Neon
  2492. Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2493. Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2494. Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2495. Part169.brickColor = BrickColor.new("Bright blue")
  2496. SpecialMesh170.Parent = Part169
  2497. SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
  2498. SpecialMesh170.MeshType = Enum.MeshType.Cylinder
  2499. Part171.Parent = Model0
  2500. Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  2501. Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2502. Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
  2503. Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2504. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2505. Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
  2506. Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
  2507. Part171.Anchored = true
  2508. Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2509. Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2510. Part171.BrickColor = BrickColor.new("Really black")
  2511. Part171.CanCollide = false
  2512. Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2513. Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2514. Part171.Material = Enum.Material.Metal
  2515. Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2516. Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2517. Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2518. Part171.brickColor = BrickColor.new("Really black")
  2519. SpecialMesh172.Parent = Part171
  2520. SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
  2521. SpecialMesh172.MeshType = Enum.MeshType.Brick
  2522. Part173.Parent = Model0
  2523. Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  2524. Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2525. Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  2526. Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2527. Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2528. Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  2529. Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
  2530. Part173.Anchored = true
  2531. Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2532. Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2533. Part173.BrickColor = BrickColor.new("Bright blue")
  2534. Part173.CanCollide = false
  2535. Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2536. Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2537. Part173.Material = Enum.Material.Neon
  2538. Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2539. Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2540. Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2541. Part173.brickColor = BrickColor.new("Bright blue")
  2542. SpecialMesh174.Parent = Part173
  2543. SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
  2544. SpecialMesh174.MeshType = Enum.MeshType.Brick
  2545. Part175.Parent = Model0
  2546. Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  2547. Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2548. Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  2549. Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2550. Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2551. Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  2552. Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
  2553. Part175.Anchored = true
  2554. Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2555. Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2556. Part175.BrickColor = BrickColor.new("Really black")
  2557. Part175.CanCollide = false
  2558. Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2559. Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2560. Part175.Material = Enum.Material.Metal
  2561. Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2562. Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2563. Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2564. Part175.brickColor = BrickColor.new("Really black")
  2565. SpecialMesh176.Parent = Part175
  2566. SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
  2567. SpecialMesh176.MeshType = Enum.MeshType.Cylinder
  2568. Part177.Parent = Model0
  2569. Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2570. Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2571. Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
  2572. Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2573. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2574. Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
  2575. Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  2576. Part177.Anchored = true
  2577. Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2578. Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2579. Part177.BrickColor = BrickColor.new("Really black")
  2580. Part177.CanCollide = false
  2581. Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2582. Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2583. Part177.Material = Enum.Material.Metal
  2584. Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2585. Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2586. Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2587. Part177.brickColor = BrickColor.new("Really black")
  2588. SpecialMesh178.Parent = Part177
  2589. SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  2590. SpecialMesh178.MeshType = Enum.MeshType.Brick
  2591. Part179.Parent = Model0
  2592. Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
  2593. Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
  2594. Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
  2595. Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
  2596. Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2597. Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
  2598. Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  2599. Part179.Anchored = true
  2600. Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2601. Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2602. Part179.BrickColor = BrickColor.new("Really black")
  2603. Part179.CanCollide = false
  2604. Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2605. Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2606. Part179.Material = Enum.Material.Metal
  2607. Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2608. Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2609. Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2610. Part179.brickColor = BrickColor.new("Really black")
  2611. SpecialMesh180.Parent = Part179
  2612. SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  2613. SpecialMesh180.MeshType = Enum.MeshType.Brick
  2614. Part181.Parent = Model0
  2615. Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  2616. Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  2617. Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
  2618. Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  2619. Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2620. Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
  2621. Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  2622. Part181.Anchored = true
  2623. Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2624. Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2625. Part181.BrickColor = BrickColor.new("Really black")
  2626. Part181.CanCollide = false
  2627. Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2628. Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2629. Part181.Material = Enum.Material.Metal
  2630. Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2631. Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2632. Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2633. Part181.brickColor = BrickColor.new("Really black")
  2634. SpecialMesh182.Parent = Part181
  2635. SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  2636. SpecialMesh182.MeshType = Enum.MeshType.Brick
  2637. Part183.Parent = Model0
  2638. Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
  2639. Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2640. Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
  2641. Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2642. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2643. Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
  2644. Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  2645. Part183.Anchored = true
  2646. Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2647. Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2648. Part183.BrickColor = BrickColor.new("Really black")
  2649. Part183.CanCollide = false
  2650. Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2651. Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2652. Part183.Material = Enum.Material.Metal
  2653. Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2654. Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2655. Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2656. Part183.brickColor = BrickColor.new("Really black")
  2657. SpecialMesh184.Parent = Part183
  2658. SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  2659. SpecialMesh184.MeshType = Enum.MeshType.Wedge
  2660. Part185.Parent = Model0
  2661. Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  2662. Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2663. Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
  2664. Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2665. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2666. Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
  2667. Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
  2668. Part185.Anchored = true
  2669. Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2670. Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2671. Part185.BrickColor = BrickColor.new("Really black")
  2672. Part185.CanCollide = false
  2673. Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2674. Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2675. Part185.Material = Enum.Material.Metal
  2676. Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2677. Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2678. Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2679. Part185.brickColor = BrickColor.new("Really black")
  2680. SpecialMesh186.Parent = Part185
  2681. SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
  2682. SpecialMesh186.MeshType = Enum.MeshType.Wedge
  2683. Part187.Parent = Model0
  2684. Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
  2685. Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
  2686. Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
  2687. Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
  2688. Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2689. Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
  2690. Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  2691. Part187.Anchored = true
  2692. Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2693. Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2694. Part187.BrickColor = BrickColor.new("Really black")
  2695. Part187.CanCollide = false
  2696. Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2697. Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2698. Part187.Material = Enum.Material.Metal
  2699. Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2700. Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2701. Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2702. Part187.brickColor = BrickColor.new("Really black")
  2703. SpecialMesh188.Parent = Part187
  2704. SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  2705. SpecialMesh188.MeshType = Enum.MeshType.Brick
  2706. Part189.Parent = Model0
  2707. Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  2708. Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2709. Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
  2710. Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2711. Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2712. Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
  2713. Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
  2714. Part189.Anchored = true
  2715. Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2716. Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2717. Part189.BrickColor = BrickColor.new("Bright blue")
  2718. Part189.CanCollide = false
  2719. Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2720. Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2721. Part189.Material = Enum.Material.Neon
  2722. Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2723. Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2724. Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2725. Part189.brickColor = BrickColor.new("Bright blue")
  2726. SpecialMesh190.Parent = Part189
  2727. SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  2728. SpecialMesh190.MeshType = Enum.MeshType.Brick
  2729. Part191.Parent = Model0
  2730. Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
  2731. Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  2732. Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
  2733. Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  2734. Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2735. Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
  2736. Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  2737. Part191.Anchored = true
  2738. Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2739. Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2740. Part191.BrickColor = BrickColor.new("Royal purple")
  2741. Part191.CanCollide = false
  2742. Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2743. Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2744. Part191.Material = Enum.Material.Neon
  2745. Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2746. Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2747. Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2748. Part191.brickColor = BrickColor.new("Royal purple")
  2749. SpecialMesh192.Parent = Part191
  2750. SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  2751. SpecialMesh192.MeshType = Enum.MeshType.Wedge
  2752. Part193.Parent = Model0
  2753. Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
  2754. Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
  2755. Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
  2756. Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
  2757. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2758. Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
  2759. Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
  2760. Part193.Anchored = true
  2761. Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2762. Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2763. Part193.BrickColor = BrickColor.new("Really black")
  2764. Part193.CanCollide = false
  2765. Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2766. Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2767. Part193.Material = Enum.Material.Metal
  2768. Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2769. Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2770. Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2771. Part193.brickColor = BrickColor.new("Really black")
  2772. SpecialMesh194.Parent = Part193
  2773. SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  2774. SpecialMesh194.MeshType = Enum.MeshType.Brick
  2775. Part195.Parent = Model0
  2776. Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
  2777. Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
  2778. Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
  2779. Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
  2780. Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2781. Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
  2782. Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  2783. Part195.Anchored = true
  2784. Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2785. Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2786. Part195.BrickColor = BrickColor.new("Royal purple")
  2787. Part195.CanCollide = false
  2788. Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2789. Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2790. Part195.Material = Enum.Material.Neon
  2791. Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2792. Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2793. Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2794. Part195.brickColor = BrickColor.new("Royal purple")
  2795. SpecialMesh196.Parent = Part195
  2796. SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
  2797. SpecialMesh196.MeshType = Enum.MeshType.Wedge
  2798. Part197.Parent = Model0
  2799. Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  2800. Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  2801. Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  2802. Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  2803. Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2804. Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  2805. Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  2806. Part197.Anchored = true
  2807. Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2808. Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2809. Part197.BrickColor = BrickColor.new("Royal purple")
  2810. Part197.CanCollide = false
  2811. Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2812. Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2813. Part197.Material = Enum.Material.Neon
  2814. Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2815. Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2816. Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2817. Part197.brickColor = BrickColor.new("Royal purple")
  2818. SpecialMesh198.Parent = Part197
  2819. SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
  2820. SpecialMesh198.MeshType = Enum.MeshType.Wedge
  2821. Part199.Parent = Model0
  2822. Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2823. Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2824. Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
  2825. Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2826. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2827. Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
  2828. Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
  2829. Part199.Anchored = true
  2830. Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2831. Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2832. Part199.BrickColor = BrickColor.new("Bright blue")
  2833. Part199.CanCollide = false
  2834. Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2835. Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2836. Part199.Material = Enum.Material.Neon
  2837. Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2838. Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2839. Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2840. Part199.brickColor = BrickColor.new("Bright blue")
  2841. SpecialMesh200.Parent = Part199
  2842. SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
  2843. SpecialMesh200.MeshType = Enum.MeshType.Brick
  2844. Part201.Parent = Model0
  2845. Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  2846. Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2847. Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
  2848. Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2849. Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2850. Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
  2851. Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
  2852. Part201.Anchored = true
  2853. Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2854. Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2855. Part201.BrickColor = BrickColor.new("Really black")
  2856. Part201.CanCollide = false
  2857. Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2858. Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2859. Part201.Material = Enum.Material.Metal
  2860. Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2861. Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2862. Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2863. Part201.brickColor = BrickColor.new("Really black")
  2864. SpecialMesh202.Parent = Part201
  2865. SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
  2866. SpecialMesh202.MeshType = Enum.MeshType.Wedge
  2867. Part203.Parent = Model0
  2868. Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  2869. Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2870. Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
  2871. Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2872. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2873. Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
  2874. Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
  2875. Part203.Anchored = true
  2876. Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2877. Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2878. Part203.BrickColor = BrickColor.new("Really black")
  2879. Part203.CanCollide = false
  2880. Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2881. Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2882. Part203.Material = Enum.Material.Metal
  2883. Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2884. Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2885. Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2886. Part203.brickColor = BrickColor.new("Really black")
  2887. SpecialMesh204.Parent = Part203
  2888. SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
  2889. SpecialMesh204.MeshType = Enum.MeshType.Wedge
  2890. Part205.Parent = Model0
  2891. Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  2892. Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2893. Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
  2894. Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2895. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2896. Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
  2897. Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
  2898. Part205.Anchored = true
  2899. Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2900. Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2901. Part205.BrickColor = BrickColor.new("Really black")
  2902. Part205.CanCollide = false
  2903. Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2904. Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2905. Part205.Material = Enum.Material.Metal
  2906. Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2907. Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2908. Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2909. Part205.brickColor = BrickColor.new("Really black")
  2910. SpecialMesh206.Parent = Part205
  2911. SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  2912. SpecialMesh206.MeshType = Enum.MeshType.Wedge
  2913. Part207.Parent = Model0
  2914. Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
  2915. Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2916. Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
  2917. Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2918. Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2919. Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
  2920. Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
  2921. Part207.Anchored = true
  2922. Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2923. Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2924. Part207.BrickColor = BrickColor.new("Really black")
  2925. Part207.CanCollide = false
  2926. Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2927. Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2928. Part207.Material = Enum.Material.Metal
  2929. Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2930. Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2931. Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2932. Part207.brickColor = BrickColor.new("Really black")
  2933. SpecialMesh208.Parent = Part207
  2934. SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
  2935. SpecialMesh208.MeshType = Enum.MeshType.Wedge
  2936. Part209.Parent = Model0
  2937. Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  2938. Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2939. Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
  2940. Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2941. Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2942. Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
  2943. Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
  2944. Part209.Anchored = true
  2945. Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2946. Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2947. Part209.BrickColor = BrickColor.new("Really black")
  2948. Part209.CanCollide = false
  2949. Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2950. Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2951. Part209.Material = Enum.Material.Metal
  2952. Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2953. Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2954. Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2955. Part209.brickColor = BrickColor.new("Really black")
  2956. SpecialMesh210.Parent = Part209
  2957. SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  2958. SpecialMesh210.MeshType = Enum.MeshType.Wedge
  2959. Part211.Parent = Model0
  2960. Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
  2961. Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
  2962. Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
  2963. Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
  2964. Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2965. Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
  2966. Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  2967. Part211.Anchored = true
  2968. Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2969. Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2970. Part211.BrickColor = BrickColor.new("Royal purple")
  2971. Part211.CanCollide = false
  2972. Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2973. Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2974. Part211.Material = Enum.Material.Neon
  2975. Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2976. Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2977. Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2978. Part211.brickColor = BrickColor.new("Royal purple")
  2979. SpecialMesh212.Parent = Part211
  2980. SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
  2981. SpecialMesh212.MeshType = Enum.MeshType.Wedge
  2982. Part213.Parent = Model0
  2983. Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
  2984. Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  2985. Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
  2986. Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  2987. Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2988. Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
  2989. Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
  2990. Part213.Anchored = true
  2991. Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2992. Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2993. Part213.BrickColor = BrickColor.new("Bright blue")
  2994. Part213.CanCollide = false
  2995. Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2996. Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2997. Part213.Material = Enum.Material.Neon
  2998. Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2999. Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3000. Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3001. Part213.brickColor = BrickColor.new("Bright blue")
  3002. SpecialMesh214.Parent = Part213
  3003. SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  3004. SpecialMesh214.MeshType = Enum.MeshType.Brick
  3005. Part215.Parent = Model0
  3006. Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
  3007. Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
  3008. Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
  3009. Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
  3010. Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3011. Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
  3012. Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
  3013. Part215.Anchored = true
  3014. Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3015. Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3016. Part215.BrickColor = BrickColor.new("Really black")
  3017. Part215.CanCollide = false
  3018. Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3019. Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3020. Part215.Material = Enum.Material.Metal
  3021. Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3022. Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3023. Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3024. Part215.brickColor = BrickColor.new("Really black")
  3025. SpecialMesh216.Parent = Part215
  3026. SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
  3027. SpecialMesh216.MeshType = Enum.MeshType.Brick
  3028. Part217.Parent = Model0
  3029. Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
  3030. Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
  3031. Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
  3032. Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
  3033. Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3034. Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
  3035. Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  3036. Part217.Anchored = true
  3037. Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3038. Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3039. Part217.BrickColor = BrickColor.new("Royal purple")
  3040. Part217.CanCollide = false
  3041. Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3042. Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3043. Part217.Material = Enum.Material.Neon
  3044. Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3045. Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3046. Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3047. Part217.brickColor = BrickColor.new("Royal purple")
  3048. SpecialMesh218.Parent = Part217
  3049. SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
  3050. SpecialMesh218.MeshType = Enum.MeshType.Wedge
  3051. Part219.Parent = Model0
  3052. Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  3053. Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3054. Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
  3055. Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3056. Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3057. Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
  3058. Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  3059. Part219.Anchored = true
  3060. Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3061. Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3062. Part219.BrickColor = BrickColor.new("Really black")
  3063. Part219.CanCollide = false
  3064. Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3065. Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3066. Part219.Material = Enum.Material.Metal
  3067. Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3068. Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3069. Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3070. Part219.brickColor = BrickColor.new("Really black")
  3071. SpecialMesh220.Parent = Part219
  3072. SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
  3073. SpecialMesh220.MeshType = Enum.MeshType.Wedge
  3074. Part221.Parent = Model0
  3075. Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  3076. Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  3077. Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
  3078. Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  3079. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3080. Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
  3081. Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
  3082. Part221.Anchored = true
  3083. Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3084. Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3085. Part221.BrickColor = BrickColor.new("Really black")
  3086. Part221.CanCollide = false
  3087. Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3088. Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3089. Part221.Material = Enum.Material.Glass
  3090. Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3091. Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3092. Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3093. Part221.brickColor = BrickColor.new("Really black")
  3094. SpecialMesh222.Parent = Part221
  3095. SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
  3096. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  3097. Part223.Parent = Model0
  3098. Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  3099. Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  3100. Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
  3101. Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  3102. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3103. Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
  3104. Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
  3105. Part223.Anchored = true
  3106. Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3107. Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3108. Part223.BrickColor = BrickColor.new("Really black")
  3109. Part223.CanCollide = false
  3110. Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3111. Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3112. Part223.Material = Enum.Material.Glass
  3113. Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3114. Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3115. Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3116. Part223.brickColor = BrickColor.new("Really black")
  3117. SpecialMesh224.Parent = Part223
  3118. SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
  3119. SpecialMesh224.MeshType = Enum.MeshType.Wedge
  3120. Part225.Parent = Model0
  3121. Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
  3122. Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3123. Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
  3124. Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3125. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3126. Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
  3127. Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
  3128. Part225.Anchored = true
  3129. Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3130. Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3131. Part225.BrickColor = BrickColor.new("Really black")
  3132. Part225.CanCollide = false
  3133. Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3134. Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3135. Part225.Material = Enum.Material.Metal
  3136. Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3137. Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3138. Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3139. Part225.brickColor = BrickColor.new("Really black")
  3140. SpecialMesh226.Parent = Part225
  3141. SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
  3142. SpecialMesh226.MeshType = Enum.MeshType.Brick
  3143. Part227.Parent = Model0
  3144. Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  3145. Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3146. Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
  3147. Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3148. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3149. Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
  3150. Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  3151. Part227.Anchored = true
  3152. Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3153. Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3154. Part227.BrickColor = BrickColor.new("Really black")
  3155. Part227.CanCollide = false
  3156. Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3157. Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3158. Part227.Material = Enum.Material.Metal
  3159. Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3160. Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3161. Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3162. Part227.brickColor = BrickColor.new("Really black")
  3163. SpecialMesh228.Parent = Part227
  3164. SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  3165. SpecialMesh228.MeshType = Enum.MeshType.Wedge
  3166. Part229.Parent = Model0
  3167. Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3168. Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3169. Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
  3170. Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3171. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3172. Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
  3173. Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
  3174. Part229.Anchored = true
  3175. Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3176. Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3177. Part229.BrickColor = BrickColor.new("Really black")
  3178. Part229.CanCollide = false
  3179. Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3180. Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3181. Part229.Material = Enum.Material.Metal
  3182. Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3183. Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3184. Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3185. Part229.brickColor = BrickColor.new("Really black")
  3186. SpecialMesh230.Parent = Part229
  3187. SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3188. SpecialMesh230.MeshType = Enum.MeshType.Brick
  3189. Part231.Parent = Model0
  3190. Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  3191. Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3192. Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
  3193. Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3194. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3195. Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
  3196. Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  3197. Part231.Anchored = true
  3198. Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3199. Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3200. Part231.BrickColor = BrickColor.new("Really black")
  3201. Part231.CanCollide = false
  3202. Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3203. Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3204. Part231.Material = Enum.Material.Glass
  3205. Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3206. Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3207. Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3208. Part231.brickColor = BrickColor.new("Really black")
  3209. SpecialMesh232.Parent = Part231
  3210. SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  3211. SpecialMesh232.MeshType = Enum.MeshType.Wedge
  3212. Part233.Parent = Model0
  3213. Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
  3214. Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3215. Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
  3216. Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3217. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3218. Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
  3219. Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
  3220. Part233.Anchored = true
  3221. Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3222. Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3223. Part233.BrickColor = BrickColor.new("Really black")
  3224. Part233.CanCollide = false
  3225. Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3226. Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3227. Part233.Material = Enum.Material.Metal
  3228. Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3229. Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3230. Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3231. Part233.brickColor = BrickColor.new("Really black")
  3232. SpecialMesh234.Parent = Part233
  3233. SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
  3234. SpecialMesh234.MeshType = Enum.MeshType.Wedge
  3235. Part235.Parent = Model0
  3236. Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  3237. Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3238. Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
  3239. Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3240. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3241. Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
  3242. Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
  3243. Part235.Anchored = true
  3244. Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3245. Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3246. Part235.BrickColor = BrickColor.new("Really black")
  3247. Part235.CanCollide = false
  3248. Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3249. Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3250. Part235.Material = Enum.Material.Metal
  3251. Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3252. Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3253. Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3254. Part235.brickColor = BrickColor.new("Really black")
  3255. SpecialMesh236.Parent = Part235
  3256. SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
  3257. SpecialMesh236.MeshType = Enum.MeshType.Brick
  3258. Part237.Parent = Model0
  3259. Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  3260. Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3261. Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
  3262. Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3263. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3264. Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
  3265. Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  3266. Part237.Anchored = true
  3267. Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3268. Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3269. Part237.BrickColor = BrickColor.new("Really black")
  3270. Part237.CanCollide = false
  3271. Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3272. Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3273. Part237.Material = Enum.Material.Metal
  3274. Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3275. Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3276. Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3277. Part237.brickColor = BrickColor.new("Really black")
  3278. SpecialMesh238.Parent = Part237
  3279. SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
  3280. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  3281. Part239.Parent = Model0
  3282. Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
  3283. Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  3284. Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
  3285. Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  3286. Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3287. Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
  3288. Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
  3289. Part239.Anchored = true
  3290. Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3291. Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3292. Part239.BrickColor = BrickColor.new("Really black")
  3293. Part239.CanCollide = false
  3294. Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3295. Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3296. Part239.Material = Enum.Material.Metal
  3297. Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3298. Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3299. Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3300. Part239.brickColor = BrickColor.new("Really black")
  3301. SpecialMesh240.Parent = Part239
  3302. SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
  3303. SpecialMesh240.MeshType = Enum.MeshType.Brick
  3304. Part241.Parent = Model0
  3305. Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  3306. Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  3307. Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
  3308. Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  3309. Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3310. Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
  3311. Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
  3312. Part241.Anchored = true
  3313. Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3314. Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3315. Part241.BrickColor = BrickColor.new("Really black")
  3316. Part241.CanCollide = false
  3317. Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3318. Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3319. Part241.Material = Enum.Material.Metal
  3320. Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3321. Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3322. Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3323. Part241.brickColor = BrickColor.new("Really black")
  3324. SpecialMesh242.Parent = Part241
  3325. SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
  3326. SpecialMesh242.MeshType = Enum.MeshType.Brick
  3327. Part243.Parent = Model0
  3328. Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
  3329. Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3330. Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
  3331. Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3332. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3333. Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
  3334. Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
  3335. Part243.Anchored = true
  3336. Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3337. Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3338. Part243.BrickColor = BrickColor.new("Really black")
  3339. Part243.CanCollide = false
  3340. Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3341. Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3342. Part243.Material = Enum.Material.Metal
  3343. Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3344. Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3345. Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3346. Part243.brickColor = BrickColor.new("Really black")
  3347. SpecialMesh244.Parent = Part243
  3348. SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
  3349. SpecialMesh244.MeshType = Enum.MeshType.Wedge
  3350. Part245.Parent = Model0
  3351. Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
  3352. Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
  3353. Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
  3354. Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
  3355. Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3356. Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
  3357. Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  3358. Part245.Anchored = true
  3359. Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3360. Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3361. Part245.BrickColor = BrickColor.new("Royal purple")
  3362. Part245.CanCollide = false
  3363. Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3364. Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3365. Part245.Material = Enum.Material.Neon
  3366. Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3367. Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3368. Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3369. Part245.brickColor = BrickColor.new("Royal purple")
  3370. SpecialMesh246.Parent = Part245
  3371. SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
  3372. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  3373. Part247.Parent = Model0
  3374. Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  3375. Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3376. Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
  3377. Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3378. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3379. Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
  3380. Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
  3381. Part247.Anchored = true
  3382. Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3383. Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3384. Part247.BrickColor = BrickColor.new("Really black")
  3385. Part247.CanCollide = false
  3386. Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3387. Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3388. Part247.Material = Enum.Material.Metal
  3389. Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3390. Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3391. Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3392. Part247.brickColor = BrickColor.new("Really black")
  3393. SpecialMesh248.Parent = Part247
  3394. SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  3395. SpecialMesh248.MeshType = Enum.MeshType.Brick
  3396. Part249.Parent = Model0
  3397. Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  3398. Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  3399. Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  3400. Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  3401. Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3402. Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  3403. Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  3404. Part249.Anchored = true
  3405. Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3406. Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3407. Part249.BrickColor = BrickColor.new("Royal purple")
  3408. Part249.CanCollide = false
  3409. Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3410. Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3411. Part249.Material = Enum.Material.Neon
  3412. Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3413. Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3414. Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3415. Part249.brickColor = BrickColor.new("Royal purple")
  3416. SpecialMesh250.Parent = Part249
  3417. SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
  3418. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  3419. Part251.Parent = Model0
  3420. Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
  3421. Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
  3422. Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
  3423. Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
  3424. Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3425. Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
  3426. Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  3427. Part251.Anchored = true
  3428. Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3429. Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3430. Part251.BrickColor = BrickColor.new("Really black")
  3431. Part251.CanCollide = false
  3432. Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3433. Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3434. Part251.Material = Enum.Material.Metal
  3435. Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3436. Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3437. Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3438. Part251.brickColor = BrickColor.new("Really black")
  3439. SpecialMesh252.Parent = Part251
  3440. SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  3441. SpecialMesh252.MeshType = Enum.MeshType.Brick
  3442. Part253.Parent = Model0
  3443. Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3444. Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3445. Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
  3446. Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3447. Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3448. Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
  3449. Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
  3450. Part253.Anchored = true
  3451. Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3452. Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3453. Part253.BrickColor = BrickColor.new("Really black")
  3454. Part253.CanCollide = false
  3455. Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3456. Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3457. Part253.Material = Enum.Material.Metal
  3458. Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3459. Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3460. Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3461. Part253.brickColor = BrickColor.new("Really black")
  3462. SpecialMesh254.Parent = Part253
  3463. SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  3464. SpecialMesh254.MeshType = Enum.MeshType.Brick
  3465. Part255.Parent = Model0
  3466. Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
  3467. Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
  3468. Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
  3469. Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
  3470. Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3471. Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
  3472. Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
  3473. Part255.Anchored = true
  3474. Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3475. Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3476. Part255.BrickColor = BrickColor.new("Bright blue")
  3477. Part255.CanCollide = false
  3478. Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3479. Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3480. Part255.Material = Enum.Material.Neon
  3481. Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3482. Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3483. Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3484. Part255.brickColor = BrickColor.new("Bright blue")
  3485. SpecialMesh256.Parent = Part255
  3486. SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  3487. SpecialMesh256.MeshType = Enum.MeshType.Brick
  3488. Part257.Parent = Model0
  3489. Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
  3490. Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
  3491. Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
  3492. Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
  3493. Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3494. Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
  3495. Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  3496. Part257.Anchored = true
  3497. Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3498. Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3499. Part257.BrickColor = BrickColor.new("Royal purple")
  3500. Part257.CanCollide = false
  3501. Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3502. Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3503. Part257.Material = Enum.Material.Neon
  3504. Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3505. Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3506. Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3507. Part257.brickColor = BrickColor.new("Royal purple")
  3508. SpecialMesh258.Parent = Part257
  3509. SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
  3510. SpecialMesh258.MeshType = Enum.MeshType.Wedge
  3511. Part259.Parent = Model0
  3512. Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
  3513. Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
  3514. Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
  3515. Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
  3516. Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3517. Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
  3518. Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  3519. Part259.Anchored = true
  3520. Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3521. Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3522. Part259.BrickColor = BrickColor.new("Royal purple")
  3523. Part259.CanCollide = false
  3524. Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3525. Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3526. Part259.Material = Enum.Material.Neon
  3527. Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3528. Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3529. Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3530. Part259.brickColor = BrickColor.new("Royal purple")
  3531. SpecialMesh260.Parent = Part259
  3532. SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
  3533. SpecialMesh260.MeshType = Enum.MeshType.Wedge
  3534. Part261.Parent = Model0
  3535. Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
  3536. Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
  3537. Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
  3538. Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
  3539. Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3540. Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
  3541. Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  3542. Part261.Anchored = true
  3543. Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3544. Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3545. Part261.BrickColor = BrickColor.new("Royal purple")
  3546. Part261.CanCollide = false
  3547. Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3548. Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3549. Part261.Material = Enum.Material.Neon
  3550. Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3551. Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3552. Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3553. Part261.brickColor = BrickColor.new("Royal purple")
  3554. SpecialMesh262.Parent = Part261
  3555. SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
  3556. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  3557. Part263.Parent = Model0
  3558. Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
  3559. Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
  3560. Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
  3561. Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
  3562. Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3563. Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
  3564. Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  3565. Part263.Anchored = true
  3566. Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3567. Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3568. Part263.BrickColor = BrickColor.new("Royal purple")
  3569. Part263.CanCollide = false
  3570. Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3571. Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3572. Part263.Material = Enum.Material.Neon
  3573. Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3574. Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3575. Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3576. Part263.brickColor = BrickColor.new("Royal purple")
  3577. SpecialMesh264.Parent = Part263
  3578. SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
  3579. SpecialMesh264.MeshType = Enum.MeshType.Wedge
  3580. Part265.Parent = Model0
  3581. Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  3582. Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3583. Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
  3584. Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3585. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3586. Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
  3587. Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  3588. Part265.Anchored = true
  3589. Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3590. Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3591. Part265.BrickColor = BrickColor.new("Really black")
  3592. Part265.CanCollide = false
  3593. Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3594. Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3595. Part265.Material = Enum.Material.Glass
  3596. Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3597. Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3598. Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3599. Part265.brickColor = BrickColor.new("Really black")
  3600. SpecialMesh266.Parent = Part265
  3601. SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  3602. SpecialMesh266.MeshType = Enum.MeshType.Wedge
  3603. Part267.Parent = Model0
  3604. Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
  3605. Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  3606. Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
  3607. Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  3608. Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3609. Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
  3610. Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
  3611. Part267.Anchored = true
  3612. Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3613. Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3614. Part267.BrickColor = BrickColor.new("Bright blue")
  3615. Part267.CanCollide = false
  3616. Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3617. Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3618. Part267.Material = Enum.Material.Neon
  3619. Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3620. Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3621. Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3622. Part267.brickColor = BrickColor.new("Bright blue")
  3623. SpecialMesh268.Parent = Part267
  3624. SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  3625. SpecialMesh268.MeshType = Enum.MeshType.Brick
  3626. Part269.Parent = Model0
  3627. Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
  3628. Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  3629. Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
  3630. Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  3631. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3632. Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
  3633. Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
  3634. Part269.Anchored = true
  3635. Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3636. Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3637. Part269.BrickColor = BrickColor.new("Really black")
  3638. Part269.CanCollide = false
  3639. Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3640. Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3641. Part269.Material = Enum.Material.Metal
  3642. Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3643. Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3644. Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3645. Part269.brickColor = BrickColor.new("Really black")
  3646. SpecialMesh270.Parent = Part269
  3647. SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
  3648. SpecialMesh270.MeshType = Enum.MeshType.Brick
  3649. Part271.Parent = Model0
  3650. Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  3651. Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  3652. Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  3653. Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  3654. Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3655. Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  3656. Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  3657. Part271.Anchored = true
  3658. Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3659. Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3660. Part271.BrickColor = BrickColor.new("Royal purple")
  3661. Part271.CanCollide = false
  3662. Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3663. Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3664. Part271.Material = Enum.Material.Neon
  3665. Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3666. Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3667. Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3668. Part271.brickColor = BrickColor.new("Royal purple")
  3669. SpecialMesh272.Parent = Part271
  3670. SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
  3671. SpecialMesh272.MeshType = Enum.MeshType.Wedge
  3672. Part273.Parent = Model0
  3673. Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
  3674. Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
  3675. Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
  3676. Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
  3677. Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3678. Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
  3679. Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  3680. Part273.Anchored = true
  3681. Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3682. Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3683. Part273.BrickColor = BrickColor.new("Royal purple")
  3684. Part273.CanCollide = false
  3685. Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3686. Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3687. Part273.Material = Enum.Material.Neon
  3688. Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3689. Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3690. Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3691. Part273.brickColor = BrickColor.new("Royal purple")
  3692. SpecialMesh274.Parent = Part273
  3693. SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
  3694. SpecialMesh274.MeshType = Enum.MeshType.Wedge
  3695. Part275.Parent = Model0
  3696. Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  3697. Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3698. Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
  3699. Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3700. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3701. Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
  3702. Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
  3703. Part275.Anchored = true
  3704. Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3705. Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3706. Part275.BrickColor = BrickColor.new("Really black")
  3707. Part275.CanCollide = false
  3708. Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3709. Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3710. Part275.Material = Enum.Material.Metal
  3711. Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3712. Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3713. Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3714. Part275.brickColor = BrickColor.new("Really black")
  3715. SpecialMesh276.Parent = Part275
  3716. SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
  3717. SpecialMesh276.MeshType = Enum.MeshType.Wedge
  3718. Part277.Parent = Model0
  3719. Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  3720. Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3721. Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
  3722. Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3723. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3724. Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
  3725. Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
  3726. Part277.Anchored = true
  3727. Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3728. Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3729. Part277.BrickColor = BrickColor.new("Really black")
  3730. Part277.CanCollide = false
  3731. Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3732. Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3733. Part277.Material = Enum.Material.Glass
  3734. Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3735. Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3736. Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3737. Part277.brickColor = BrickColor.new("Really black")
  3738. SpecialMesh278.Parent = Part277
  3739. SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
  3740. SpecialMesh278.MeshType = Enum.MeshType.Brick
  3741. Part279.Parent = Model0
  3742. Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
  3743. Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
  3744. Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
  3745. Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
  3746. Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3747. Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
  3748. Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  3749. Part279.Anchored = true
  3750. Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3751. Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3752. Part279.BrickColor = BrickColor.new("Royal purple")
  3753. Part279.CanCollide = false
  3754. Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3755. Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3756. Part279.Material = Enum.Material.Neon
  3757. Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3758. Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3759. Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3760. Part279.brickColor = BrickColor.new("Royal purple")
  3761. SpecialMesh280.Parent = Part279
  3762. SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
  3763. SpecialMesh280.MeshType = Enum.MeshType.Wedge
  3764. Part281.Parent = Model0
  3765. Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  3766. Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3767. Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  3768. Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3769. Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3770. Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  3771. Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
  3772. Part281.Anchored = true
  3773. Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3774. Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3775. Part281.BrickColor = BrickColor.new("Really black")
  3776. Part281.CanCollide = false
  3777. Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3778. Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3779. Part281.Material = Enum.Material.Metal
  3780. Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3781. Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3782. Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3783. Part281.brickColor = BrickColor.new("Really black")
  3784. SpecialMesh282.Parent = Part281
  3785. SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
  3786. SpecialMesh282.MeshType = Enum.MeshType.Cylinder
  3787. Part283.Parent = Model0
  3788. Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  3789. Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  3790. Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
  3791. Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  3792. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3793. Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
  3794. Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  3795. Part283.Anchored = true
  3796. Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3797. Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3798. Part283.BrickColor = BrickColor.new("Really black")
  3799. Part283.CanCollide = false
  3800. Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3801. Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3802. Part283.Material = Enum.Material.Metal
  3803. Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3804. Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3805. Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3806. Part283.brickColor = BrickColor.new("Really black")
  3807. SpecialMesh284.Parent = Part283
  3808. SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3809. SpecialMesh284.MeshType = Enum.MeshType.Brick
  3810. Part285.Parent = Model0
  3811. Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  3812. Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3813. Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
  3814. Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3815. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3816. Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
  3817. Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  3818. Part285.Anchored = true
  3819. Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3820. Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3821. Part285.BrickColor = BrickColor.new("Really black")
  3822. Part285.CanCollide = false
  3823. Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3824. Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3825. Part285.Material = Enum.Material.Metal
  3826. Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3827. Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3828. Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3829. Part285.brickColor = BrickColor.new("Really black")
  3830. SpecialMesh286.Parent = Part285
  3831. SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  3832. SpecialMesh286.MeshType = Enum.MeshType.Wedge
  3833. Part287.Parent = Model0
  3834. Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3835. Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3836. Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
  3837. Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3838. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3839. Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
  3840. Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
  3841. Part287.Anchored = true
  3842. Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3843. Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3844. Part287.BrickColor = BrickColor.new("Really black")
  3845. Part287.CanCollide = false
  3846. Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3847. Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3848. Part287.Material = Enum.Material.Metal
  3849. Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3850. Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3851. Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3852. Part287.brickColor = BrickColor.new("Really black")
  3853. SpecialMesh288.Parent = Part287
  3854. SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3855. SpecialMesh288.MeshType = Enum.MeshType.Brick
  3856. Part289.Parent = Model0
  3857. Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  3858. Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  3859. Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  3860. Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  3861. Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3862. Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  3863. Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  3864. Part289.Anchored = true
  3865. Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3866. Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3867. Part289.BrickColor = BrickColor.new("Royal purple")
  3868. Part289.CanCollide = false
  3869. Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3870. Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3871. Part289.Material = Enum.Material.Neon
  3872. Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3873. Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3874. Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3875. Part289.brickColor = BrickColor.new("Royal purple")
  3876. SpecialMesh290.Parent = Part289
  3877. SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
  3878. SpecialMesh290.MeshType = Enum.MeshType.Wedge
  3879. Part291.Parent = Model0
  3880. Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
  3881. Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  3882. Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
  3883. Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  3884. Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3885. Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
  3886. Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  3887. Part291.Anchored = true
  3888. Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3889. Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3890. Part291.BrickColor = BrickColor.new("Institutional white")
  3891. Part291.CanCollide = false
  3892. Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3893. Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3894. Part291.Material = Enum.Material.Metal
  3895. Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3896. Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3897. Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3898. Part291.brickColor = BrickColor.new("Institutional white")
  3899. SpecialMesh292.Parent = Part291
  3900. SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  3901. SpecialMesh292.MeshType = Enum.MeshType.Wedge
  3902. Part293.Parent = Model0
  3903. Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
  3904. Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
  3905. Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
  3906. Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
  3907. Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3908. Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
  3909. Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  3910. Part293.Anchored = true
  3911. Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3912. Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3913. Part293.BrickColor = BrickColor.new("Royal purple")
  3914. Part293.CanCollide = false
  3915. Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3916. Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3917. Part293.Material = Enum.Material.Neon
  3918. Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3919. Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3920. Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3921. Part293.brickColor = BrickColor.new("Royal purple")
  3922. SpecialMesh294.Parent = Part293
  3923. SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
  3924. SpecialMesh294.MeshType = Enum.MeshType.Wedge
  3925. Part295.Parent = Model0
  3926. Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3927. Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3928. Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
  3929. Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3930. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3931. Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
  3932. Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
  3933. Part295.Anchored = true
  3934. Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3935. Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3936. Part295.BrickColor = BrickColor.new("Really black")
  3937. Part295.CanCollide = false
  3938. Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3939. Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3940. Part295.Material = Enum.Material.Glass
  3941. Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3942. Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3943. Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3944. Part295.brickColor = BrickColor.new("Really black")
  3945. SpecialMesh296.Parent = Part295
  3946. SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
  3947. SpecialMesh296.MeshType = Enum.MeshType.Brick
  3948. Part297.Parent = Model0
  3949. Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  3950. Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3951. Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
  3952. Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3953. Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3954. Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
  3955. Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  3956. Part297.Anchored = true
  3957. Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3958. Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3959. Part297.BrickColor = BrickColor.new("Bright blue")
  3960. Part297.CanCollide = false
  3961. Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3962. Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3963. Part297.Material = Enum.Material.Neon
  3964. Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3965. Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3966. Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3967. Part297.brickColor = BrickColor.new("Bright blue")
  3968. SpecialMesh298.Parent = Part297
  3969. SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  3970. SpecialMesh298.MeshType = Enum.MeshType.Wedge
  3971. Part299.Parent = Model0
  3972. Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
  3973. Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
  3974. Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
  3975. Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
  3976. Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3977. Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
  3978. Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
  3979. Part299.Anchored = true
  3980. Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3981. Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3982. Part299.BrickColor = BrickColor.new("Really black")
  3983. Part299.CanCollide = false
  3984. Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3985. Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3986. Part299.Material = Enum.Material.Metal
  3987. Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3988. Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3989. Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3990. Part299.brickColor = BrickColor.new("Really black")
  3991. SpecialMesh300.Parent = Part299
  3992. SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
  3993. SpecialMesh300.MeshType = Enum.MeshType.Brick
  3994. Part301.Parent = Model0
  3995. Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
  3996. Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  3997. Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
  3998. Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  3999. Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4000. Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
  4001. Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  4002. Part301.Anchored = true
  4003. Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4004. Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4005. Part301.BrickColor = BrickColor.new("Really black")
  4006. Part301.CanCollide = false
  4007. Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4008. Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4009. Part301.Material = Enum.Material.Metal
  4010. Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4011. Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4012. Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4013. Part301.brickColor = BrickColor.new("Really black")
  4014. SpecialMesh302.Parent = Part301
  4015. SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  4016. SpecialMesh302.MeshType = Enum.MeshType.Brick
  4017. Part303.Parent = Model0
  4018. Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  4019. Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4020. Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
  4021. Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4022. Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4023. Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
  4024. Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
  4025. Part303.Anchored = true
  4026. Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4027. Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4028. Part303.BrickColor = BrickColor.new("Really black")
  4029. Part303.CanCollide = false
  4030. Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4031. Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4032. Part303.Material = Enum.Material.Glass
  4033. Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4034. Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4035. Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4036. Part303.brickColor = BrickColor.new("Really black")
  4037. SpecialMesh304.Parent = Part303
  4038. SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
  4039. SpecialMesh304.MeshType = Enum.MeshType.Wedge
  4040. Part305.Parent = Model0
  4041. Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
  4042. Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
  4043. Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
  4044. Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
  4045. Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4046. Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
  4047. Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
  4048. Part305.Anchored = true
  4049. Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4050. Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4051. Part305.BrickColor = BrickColor.new("Bright blue")
  4052. Part305.CanCollide = false
  4053. Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4054. Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4055. Part305.Material = Enum.Material.Neon
  4056. Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4057. Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4058. Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4059. Part305.brickColor = BrickColor.new("Bright blue")
  4060. SpecialMesh306.Parent = Part305
  4061. SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
  4062. SpecialMesh306.MeshType = Enum.MeshType.Brick
  4063. Part307.Parent = Model0
  4064. Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  4065. Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  4066. Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
  4067. Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  4068. Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4069. Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
  4070. Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  4071. Part307.Anchored = true
  4072. Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4073. Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4074. Part307.BrickColor = BrickColor.new("Royal purple")
  4075. Part307.CanCollide = false
  4076. Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4077. Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4078. Part307.Material = Enum.Material.Neon
  4079. Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4080. Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4081. Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4082. Part307.brickColor = BrickColor.new("Royal purple")
  4083. SpecialMesh308.Parent = Part307
  4084. SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  4085. SpecialMesh308.MeshType = Enum.MeshType.Brick
  4086. Part309.Parent = Model0
  4087. Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
  4088. Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4089. Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
  4090. Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4091. Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4092. Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
  4093. Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
  4094. Part309.Anchored = true
  4095. Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4096. Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4097. Part309.BrickColor = BrickColor.new("Really black")
  4098. Part309.CanCollide = false
  4099. Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4100. Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4101. Part309.Material = Enum.Material.Glass
  4102. Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4103. Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4104. Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4105. Part309.brickColor = BrickColor.new("Really black")
  4106. SpecialMesh310.Parent = Part309
  4107. SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
  4108. SpecialMesh310.MeshType = Enum.MeshType.Wedge
  4109. Part311.Parent = Model0
  4110. Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  4111. Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4112. Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
  4113. Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4114. Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4115. Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
  4116. Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
  4117. Part311.Anchored = true
  4118. Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4119. Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4120. Part311.BrickColor = BrickColor.new("Really black")
  4121. Part311.CanCollide = false
  4122. Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4123. Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4124. Part311.Material = Enum.Material.Metal
  4125. Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4126. Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4127. Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4128. Part311.brickColor = BrickColor.new("Really black")
  4129. SpecialMesh312.Parent = Part311
  4130. SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
  4131. SpecialMesh312.MeshType = Enum.MeshType.Brick
  4132. Part313.Parent = Model0
  4133. Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  4134. Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  4135. Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
  4136. Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  4137. Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4138. Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
  4139. Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  4140. Part313.Anchored = true
  4141. Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4142. Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4143. Part313.BrickColor = BrickColor.new("Royal purple")
  4144. Part313.CanCollide = false
  4145. Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4146. Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4147. Part313.Material = Enum.Material.Neon
  4148. Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4149. Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4150. Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4151. Part313.brickColor = BrickColor.new("Royal purple")
  4152. SpecialMesh314.Parent = Part313
  4153. SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  4154. SpecialMesh314.MeshType = Enum.MeshType.Brick
  4155. Part315.Parent = Model0
  4156. Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  4157. Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4158. Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
  4159. Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4160. Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4161. Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
  4162. Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
  4163. Part315.Anchored = true
  4164. Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4165. Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4166. Part315.BrickColor = BrickColor.new("Really black")
  4167. Part315.CanCollide = false
  4168. Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4169. Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4170. Part315.Material = Enum.Material.Metal
  4171. Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4172. Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4173. Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4174. Part315.brickColor = BrickColor.new("Really black")
  4175. SpecialMesh316.Parent = Part315
  4176. SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  4177. SpecialMesh316.MeshType = Enum.MeshType.Brick
  4178. Part317.Parent = Model0
  4179. Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4180. Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4181. Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
  4182. Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4183. Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4184. Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
  4185. Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
  4186. Part317.Anchored = true
  4187. Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4188. Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4189. Part317.BrickColor = BrickColor.new("Really black")
  4190. Part317.CanCollide = false
  4191. Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4192. Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4193. Part317.Material = Enum.Material.Metal
  4194. Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4195. Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4196. Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4197. Part317.brickColor = BrickColor.new("Really black")
  4198. SpecialMesh318.Parent = Part317
  4199. SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  4200. SpecialMesh318.MeshType = Enum.MeshType.Brick
  4201. Part319.Parent = Model0
  4202. Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  4203. Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  4204. Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
  4205. Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  4206. Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4207. Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
  4208. Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  4209. Part319.Anchored = true
  4210. Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4211. Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4212. Part319.BrickColor = BrickColor.new("Royal purple")
  4213. Part319.CanCollide = false
  4214. Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4215. Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4216. Part319.Material = Enum.Material.Neon
  4217. Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4218. Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4219. Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4220. Part319.brickColor = BrickColor.new("Royal purple")
  4221. SpecialMesh320.Parent = Part319
  4222. SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  4223. SpecialMesh320.MeshType = Enum.MeshType.Brick
  4224. Part321.Parent = Model0
  4225. Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  4226. Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4227. Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
  4228. Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4229. Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4230. Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
  4231. Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
  4232. Part321.Anchored = true
  4233. Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4234. Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4235. Part321.BrickColor = BrickColor.new("Really black")
  4236. Part321.CanCollide = false
  4237. Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4238. Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4239. Part321.Material = Enum.Material.Metal
  4240. Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4241. Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4242. Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4243. Part321.brickColor = BrickColor.new("Really black")
  4244. SpecialMesh322.Parent = Part321
  4245. SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
  4246. SpecialMesh322.MeshType = Enum.MeshType.Brick
  4247. Part323.Parent = Model0
  4248. Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
  4249. Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4250. Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
  4251. Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4252. Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4253. Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
  4254. Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  4255. Part323.Anchored = true
  4256. Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4257. Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4258. Part323.BrickColor = BrickColor.new("Really black")
  4259. Part323.CanCollide = false
  4260. Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4261. Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4262. Part323.Material = Enum.Material.Metal
  4263. Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4264. Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4265. Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4266. Part323.brickColor = BrickColor.new("Really black")
  4267. SpecialMesh324.Parent = Part323
  4268. SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  4269. SpecialMesh324.MeshType = Enum.MeshType.Wedge
  4270. Part325.Parent = Model0
  4271. Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
  4272. Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4273. Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
  4274. Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4275. Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4276. Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
  4277. Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
  4278. Part325.Anchored = true
  4279. Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4280. Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4281. Part325.BrickColor = BrickColor.new("Really black")
  4282. Part325.CanCollide = false
  4283. Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4284. Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4285. Part325.Material = Enum.Material.Metal
  4286. Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4287. Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4288. Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4289. Part325.brickColor = BrickColor.new("Really black")
  4290. SpecialMesh326.Parent = Part325
  4291. SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  4292. SpecialMesh326.MeshType = Enum.MeshType.Wedge
  4293. Part327.Parent = Model0
  4294. Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
  4295. Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
  4296. Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
  4297. Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
  4298. Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4299. Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
  4300. Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
  4301. Part327.Anchored = true
  4302. Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4303. Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4304. Part327.BrickColor = BrickColor.new("Bright blue")
  4305. Part327.CanCollide = false
  4306. Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4307. Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4308. Part327.Material = Enum.Material.Neon
  4309. Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4310. Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4311. Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4312. Part327.brickColor = BrickColor.new("Bright blue")
  4313. SpecialMesh328.Parent = Part327
  4314. SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  4315. SpecialMesh328.MeshType = Enum.MeshType.Brick
  4316. Part329.Parent = Model0
  4317. Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4318. Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4319. Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
  4320. Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4321. Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4322. Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
  4323. Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  4324. Part329.Anchored = true
  4325. Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4326. Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4327. Part329.BrickColor = BrickColor.new("Really black")
  4328. Part329.CanCollide = false
  4329. Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4330. Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4331. Part329.Material = Enum.Material.Metal
  4332. Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4333. Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4334. Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4335. Part329.brickColor = BrickColor.new("Really black")
  4336. SpecialMesh330.Parent = Part329
  4337. SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
  4338. SpecialMesh330.MeshType = Enum.MeshType.Wedge
  4339. Part331.Parent = Model0
  4340. Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  4341. Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  4342. Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
  4343. Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  4344. Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
  4345. Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
  4346. Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
  4347. Part331.Anchored = true
  4348. Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4349. Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4350. Part331.BrickColor = BrickColor.new("Mid gray")
  4351. Part331.CanCollide = false
  4352. Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4353. Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4354. Part331.Material = Enum.Material.Metal
  4355. Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4356. Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4357. Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4358. Part331.brickColor = BrickColor.new("Mid gray")
  4359. SpecialMesh332.Parent = Part331
  4360. SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  4361. SpecialMesh332.MeshType = Enum.MeshType.Brick
  4362. Part333.Parent = Model0
  4363. Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  4364. Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  4365. Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
  4366. Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  4367. Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4368. Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
  4369. Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  4370. Part333.Anchored = true
  4371. Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4372. Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4373. Part333.BrickColor = BrickColor.new("Royal purple")
  4374. Part333.CanCollide = false
  4375. Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4376. Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4377. Part333.Material = Enum.Material.Neon
  4378. Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4379. Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4380. Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4381. Part333.brickColor = BrickColor.new("Royal purple")
  4382. SpecialMesh334.Parent = Part333
  4383. SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  4384. SpecialMesh334.MeshType = Enum.MeshType.Brick
  4385. Part335.Parent = Model0
  4386. Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
  4387. Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
  4388. Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
  4389. Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
  4390. Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4391. Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
  4392. Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
  4393. Part335.Anchored = true
  4394. Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4395. Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4396. Part335.BrickColor = BrickColor.new("Bright blue")
  4397. Part335.CanCollide = false
  4398. Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4399. Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4400. Part335.Material = Enum.Material.Neon
  4401. Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4402. Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4403. Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4404. Part335.brickColor = BrickColor.new("Bright blue")
  4405. SpecialMesh336.Parent = Part335
  4406. SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  4407. SpecialMesh336.MeshType = Enum.MeshType.Brick
  4408. Part337.Parent = Model0
  4409. Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  4410. Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4411. Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
  4412. Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4413. Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4414. Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
  4415. Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  4416. Part337.Anchored = true
  4417. Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4418. Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4419. Part337.BrickColor = BrickColor.new("Really black")
  4420. Part337.CanCollide = false
  4421. Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4422. Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4423. Part337.Material = Enum.Material.Glass
  4424. Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4425. Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4426. Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4427. Part337.brickColor = BrickColor.new("Really black")
  4428. SpecialMesh338.Parent = Part337
  4429. SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  4430. SpecialMesh338.MeshType = Enum.MeshType.Wedge
  4431. Part339.Parent = Model0
  4432. Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
  4433. Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  4434. Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
  4435. Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  4436. Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4437. Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
  4438. Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
  4439. Part339.Anchored = true
  4440. Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4441. Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4442. Part339.BrickColor = BrickColor.new("Bright blue")
  4443. Part339.CanCollide = false
  4444. Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4445. Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4446. Part339.Material = Enum.Material.Neon
  4447. Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4448. Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4449. Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4450. Part339.brickColor = BrickColor.new("Bright blue")
  4451. SpecialMesh340.Parent = Part339
  4452. SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  4453. SpecialMesh340.MeshType = Enum.MeshType.Brick
  4454. Part341.Parent = Model0
  4455. Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
  4456. Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
  4457. Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
  4458. Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
  4459. Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4460. Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
  4461. Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
  4462. Part341.Anchored = true
  4463. Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4464. Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4465. Part341.BrickColor = BrickColor.new("Really black")
  4466. Part341.CanCollide = false
  4467. Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4468. Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4469. Part341.Material = Enum.Material.Metal
  4470. Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4471. Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4472. Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4473. Part341.brickColor = BrickColor.new("Really black")
  4474. SpecialMesh342.Parent = Part341
  4475. SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
  4476. SpecialMesh342.MeshType = Enum.MeshType.Brick
  4477. Part343.Parent = Model0
  4478. Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  4479. Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  4480. Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
  4481. Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  4482. Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4483. Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
  4484. Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  4485. Part343.Anchored = true
  4486. Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4487. Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4488. Part343.BrickColor = BrickColor.new("Royal purple")
  4489. Part343.CanCollide = false
  4490. Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4491. Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4492. Part343.Material = Enum.Material.Neon
  4493. Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4494. Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4495. Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4496. Part343.brickColor = BrickColor.new("Royal purple")
  4497. SpecialMesh344.Parent = Part343
  4498. SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
  4499. SpecialMesh344.MeshType = Enum.MeshType.Wedge
  4500. Part345.Parent = Model0
  4501. Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
  4502. Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
  4503. Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
  4504. Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
  4505. Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4506. Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
  4507. Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
  4508. Part345.Anchored = true
  4509. Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4510. Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4511. Part345.BrickColor = BrickColor.new("Bright blue")
  4512. Part345.CanCollide = false
  4513. Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4514. Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4515. Part345.Material = Enum.Material.Neon
  4516. Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4517. Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4518. Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4519. Part345.brickColor = BrickColor.new("Bright blue")
  4520. SpecialMesh346.Parent = Part345
  4521. SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
  4522. SpecialMesh346.MeshType = Enum.MeshType.Brick
  4523. Part347.Parent = Model0
  4524. Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  4525. Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4526. Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
  4527. Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4528. Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4529. Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
  4530. Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  4531. Part347.Anchored = true
  4532. Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4533. Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4534. Part347.BrickColor = BrickColor.new("Really black")
  4535. Part347.CanCollide = false
  4536. Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4537. Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4538. Part347.Material = Enum.Material.Metal
  4539. Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4540. Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4541. Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4542. Part347.brickColor = BrickColor.new("Really black")
  4543. SpecialMesh348.Parent = Part347
  4544. SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
  4545. SpecialMesh348.MeshType = Enum.MeshType.Wedge
  4546. Part349.Parent = Model0
  4547. Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
  4548. Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  4549. Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
  4550. Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  4551. Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4552. Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
  4553. Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
  4554. Part349.Anchored = true
  4555. Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4556. Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4557. Part349.BrickColor = BrickColor.new("Bright blue")
  4558. Part349.CanCollide = false
  4559. Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4560. Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4561. Part349.Material = Enum.Material.Neon
  4562. Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4563. Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4564. Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4565. Part349.brickColor = BrickColor.new("Bright blue")
  4566. SpecialMesh350.Parent = Part349
  4567. SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  4568. SpecialMesh350.MeshType = Enum.MeshType.Brick
  4569. Part351.Parent = Model0
  4570. Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
  4571. Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
  4572. Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
  4573. Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
  4574. Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4575. Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
  4576. Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  4577. Part351.Anchored = true
  4578. Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4579. Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4580. Part351.BrickColor = BrickColor.new("Really black")
  4581. Part351.CanCollide = false
  4582. Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4583. Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4584. Part351.Material = Enum.Material.Metal
  4585. Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4586. Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4587. Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4588. Part351.brickColor = BrickColor.new("Really black")
  4589. SpecialMesh352.Parent = Part351
  4590. SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
  4591. SpecialMesh352.MeshType = Enum.MeshType.Brick
  4592. Part353.Parent = Model0
  4593. Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  4594. Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  4595. Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
  4596. Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  4597. Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4598. Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
  4599. Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  4600. Part353.Anchored = true
  4601. Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4602. Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4603. Part353.BrickColor = BrickColor.new("Royal purple")
  4604. Part353.CanCollide = false
  4605. Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4606. Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4607. Part353.Material = Enum.Material.Neon
  4608. Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4609. Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4610. Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4611. Part353.brickColor = BrickColor.new("Royal purple")
  4612. SpecialMesh354.Parent = Part353
  4613. SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
  4614. SpecialMesh354.MeshType = Enum.MeshType.Wedge
  4615. Part355.Parent = Model0
  4616. Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
  4617. Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
  4618. Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
  4619. Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
  4620. Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4621. Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
  4622. Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  4623. Part355.Anchored = true
  4624. Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4625. Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4626. Part355.BrickColor = BrickColor.new("Royal purple")
  4627. Part355.CanCollide = false
  4628. Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4629. Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4630. Part355.Material = Enum.Material.Neon
  4631. Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4632. Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4633. Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4634. Part355.brickColor = BrickColor.new("Royal purple")
  4635. SpecialMesh356.Parent = Part355
  4636. SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
  4637. SpecialMesh356.MeshType = Enum.MeshType.Wedge
  4638. Part357.Parent = Model0
  4639. Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
  4640. Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
  4641. Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
  4642. Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
  4643. Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4644. Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
  4645. Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
  4646. Part357.Anchored = true
  4647. Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4648. Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4649. Part357.BrickColor = BrickColor.new("Really black")
  4650. Part357.CanCollide = false
  4651. Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4652. Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4653. Part357.Material = Enum.Material.Metal
  4654. Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4655. Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4656. Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4657. Part357.brickColor = BrickColor.new("Really black")
  4658. SpecialMesh358.Parent = Part357
  4659. SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  4660. SpecialMesh358.MeshType = Enum.MeshType.Brick
  4661. Part359.Parent = Model0
  4662. Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4663. Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4664. Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
  4665. Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4666. Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4667. Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
  4668. Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
  4669. Part359.Anchored = true
  4670. Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4671. Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4672. Part359.BrickColor = BrickColor.new("Really black")
  4673. Part359.CanCollide = false
  4674. Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4675. Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4676. Part359.Material = Enum.Material.Metal
  4677. Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4678. Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4679. Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4680. Part359.brickColor = BrickColor.new("Really black")
  4681. SpecialMesh360.Parent = Part359
  4682. SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  4683. SpecialMesh360.MeshType = Enum.MeshType.Brick
  4684. Part361.Parent = Model0
  4685. Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
  4686. Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  4687. Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
  4688. Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  4689. Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4690. Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
  4691. Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  4692. Part361.Anchored = true
  4693. Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4694. Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4695. Part361.BrickColor = BrickColor.new("Really black")
  4696. Part361.CanCollide = false
  4697. Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4698. Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4699. Part361.Material = Enum.Material.Metal
  4700. Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4701. Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4702. Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4703. Part361.brickColor = BrickColor.new("Really black")
  4704. SpecialMesh362.Parent = Part361
  4705. SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  4706. SpecialMesh362.MeshType = Enum.MeshType.Brick
  4707. Part363.Parent = Model0
  4708. Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  4709. Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4710. Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
  4711. Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4712. Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4713. Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
  4714. Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
  4715. Part363.Anchored = true
  4716. Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4717. Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4718. Part363.BrickColor = BrickColor.new("Really black")
  4719. Part363.CanCollide = false
  4720. Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4721. Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4722. Part363.Material = Enum.Material.Metal
  4723. Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4724. Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4725. Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4726. Part363.brickColor = BrickColor.new("Really black")
  4727. SpecialMesh364.Parent = Part363
  4728. SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  4729. SpecialMesh364.MeshType = Enum.MeshType.Brick
  4730. Part365.Parent = Model0
  4731. Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  4732. Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4733. Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
  4734. Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4735. Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4736. Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
  4737. Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  4738. Part365.Anchored = true
  4739. Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4740. Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4741. Part365.BrickColor = BrickColor.new("Bright blue")
  4742. Part365.CanCollide = false
  4743. Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4744. Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4745. Part365.Material = Enum.Material.Neon
  4746. Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4747. Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4748. Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4749. Part365.brickColor = BrickColor.new("Bright blue")
  4750. SpecialMesh366.Parent = Part365
  4751. SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4752. SpecialMesh366.MeshType = Enum.MeshType.Wedge
  4753. Part367.Parent = Model0
  4754. Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  4755. Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  4756. Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
  4757. Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  4758. Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4759. Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
  4760. Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
  4761. Part367.Anchored = true
  4762. Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4763. Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4764. Part367.BrickColor = BrickColor.new("Bright blue")
  4765. Part367.CanCollide = false
  4766. Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4767. Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4768. Part367.Material = Enum.Material.Neon
  4769. Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4770. Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4771. Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4772. Part367.brickColor = BrickColor.new("Bright blue")
  4773. SpecialMesh368.Parent = Part367
  4774. SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
  4775. SpecialMesh368.MeshType = Enum.MeshType.Brick
  4776. Part369.Parent = Model0
  4777. Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
  4778. Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4779. Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
  4780. Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4781. Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4782. Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
  4783. Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  4784. Part369.Anchored = true
  4785. Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4786. Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4787. Part369.BrickColor = BrickColor.new("Really black")
  4788. Part369.CanCollide = false
  4789. Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4790. Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4791. Part369.Material = Enum.Material.Metal
  4792. Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4793. Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4794. Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4795. Part369.brickColor = BrickColor.new("Really black")
  4796. SpecialMesh370.Parent = Part369
  4797. SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
  4798. SpecialMesh370.MeshType = Enum.MeshType.Wedge
  4799. Part371.Parent = Model0
  4800. Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  4801. Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4802. Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
  4803. Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4804. Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4805. Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
  4806. Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
  4807. Part371.Anchored = true
  4808. Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4809. Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4810. Part371.BrickColor = BrickColor.new("Royal purple")
  4811. Part371.CanCollide = false
  4812. Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4813. Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4814. Part371.Material = Enum.Material.Neon
  4815. Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4816. Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4817. Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4818. Part371.brickColor = BrickColor.new("Royal purple")
  4819. SpecialMesh372.Parent = Part371
  4820. SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  4821. SpecialMesh372.MeshType = Enum.MeshType.Brick
  4822. Part373.Parent = Model0
  4823. Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
  4824. Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
  4825. Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
  4826. Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
  4827. Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4828. Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
  4829. Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
  4830. Part373.Anchored = true
  4831. Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4832. Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4833. Part373.BrickColor = BrickColor.new("Bright blue")
  4834. Part373.CanCollide = false
  4835. Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4836. Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4837. Part373.Material = Enum.Material.Neon
  4838. Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4839. Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4840. Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4841. Part373.brickColor = BrickColor.new("Bright blue")
  4842. SpecialMesh374.Parent = Part373
  4843. SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
  4844. SpecialMesh374.MeshType = Enum.MeshType.Brick
  4845. Part375.Parent = Model0
  4846. Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4847. Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4848. Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  4849. Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4850. Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4851. Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  4852. Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  4853. Part375.Anchored = true
  4854. Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4855. Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4856. Part375.BrickColor = BrickColor.new("Bright blue")
  4857. Part375.CanCollide = false
  4858. Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4859. Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4860. Part375.Material = Enum.Material.Glass
  4861. Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4862. Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4863. Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4864. Part375.brickColor = BrickColor.new("Bright blue")
  4865. SpecialMesh376.Parent = Part375
  4866. SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
  4867. SpecialMesh376.MeshType = Enum.MeshType.Cylinder
  4868. Part377.Parent = Model0
  4869. Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
  4870. Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4871. Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
  4872. Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4873. Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4874. Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
  4875. Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
  4876. Part377.Anchored = true
  4877. Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4878. Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4879. Part377.BrickColor = BrickColor.new("Really black")
  4880. Part377.CanCollide = false
  4881. Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4882. Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4883. Part377.Material = Enum.Material.Metal
  4884. Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4885. Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4886. Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4887. Part377.brickColor = BrickColor.new("Really black")
  4888. SpecialMesh378.Parent = Part377
  4889. SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
  4890. SpecialMesh378.MeshType = Enum.MeshType.Wedge
  4891. Part379.Parent = Model0
  4892. Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
  4893. Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  4894. Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
  4895. Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  4896. Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4897. Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
  4898. Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  4899. Part379.Anchored = true
  4900. Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4901. Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4902. Part379.BrickColor = BrickColor.new("Royal purple")
  4903. Part379.CanCollide = false
  4904. Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4905. Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4906. Part379.Material = Enum.Material.Neon
  4907. Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4908. Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4909. Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4910. Part379.brickColor = BrickColor.new("Royal purple")
  4911. SpecialMesh380.Parent = Part379
  4912. SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  4913. SpecialMesh380.MeshType = Enum.MeshType.Wedge
  4914. Part381.Parent = Model0
  4915. Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
  4916. Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  4917. Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
  4918. Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  4919. Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4920. Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
  4921. Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
  4922. Part381.Anchored = true
  4923. Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4924. Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4925. Part381.BrickColor = BrickColor.new("Really black")
  4926. Part381.CanCollide = false
  4927. Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4928. Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4929. Part381.Material = Enum.Material.Metal
  4930. Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4931. Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4932. Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4933. Part381.brickColor = BrickColor.new("Really black")
  4934. SpecialMesh382.Parent = Part381
  4935. SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
  4936. SpecialMesh382.MeshType = Enum.MeshType.Brick
  4937. Part383.Parent = Model0
  4938. Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  4939. Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  4940. Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
  4941. Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  4942. Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4943. Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
  4944. Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
  4945. Part383.Anchored = true
  4946. Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4947. Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4948. Part383.BrickColor = BrickColor.new("Really black")
  4949. Part383.CanCollide = false
  4950. Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4951. Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4952. Part383.Material = Enum.Material.Metal
  4953. Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4954. Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4955. Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4956. Part383.brickColor = BrickColor.new("Really black")
  4957. SpecialMesh384.Parent = Part383
  4958. SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
  4959. SpecialMesh384.MeshType = Enum.MeshType.Brick
  4960. Part385.Parent = Model0
  4961. Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  4962. Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4963. Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
  4964. Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4965. Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4966. Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
  4967. Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
  4968. Part385.Anchored = true
  4969. Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4970. Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4971. Part385.BrickColor = BrickColor.new("Really black")
  4972. Part385.CanCollide = false
  4973. Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4974. Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4975. Part385.Material = Enum.Material.Metal
  4976. Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4977. Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4978. Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4979. Part385.brickColor = BrickColor.new("Really black")
  4980. SpecialMesh386.Parent = Part385
  4981. SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  4982. SpecialMesh386.MeshType = Enum.MeshType.Brick
  4983. Part387.Parent = Model0
  4984. Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  4985. Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4986. Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
  4987. Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4988. Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4989. Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
  4990. Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  4991. Part387.Anchored = true
  4992. Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4993. Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4994. Part387.BrickColor = BrickColor.new("Bright blue")
  4995. Part387.CanCollide = false
  4996. Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4997. Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4998. Part387.Material = Enum.Material.Neon
  4999. Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5000. Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5001. Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5002. Part387.brickColor = BrickColor.new("Bright blue")
  5003. SpecialMesh388.Parent = Part387
  5004. SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  5005. SpecialMesh388.MeshType = Enum.MeshType.Wedge
  5006. Part389.Parent = Model0
  5007. Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  5008. Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5009. Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
  5010. Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5011. Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5012. Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
  5013. Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  5014. Part389.Anchored = true
  5015. Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5016. Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5017. Part389.BrickColor = BrickColor.new("Really black")
  5018. Part389.CanCollide = false
  5019. Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5020. Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5021. Part389.Material = Enum.Material.Metal
  5022. Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5023. Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5024. Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5025. Part389.brickColor = BrickColor.new("Really black")
  5026. SpecialMesh390.Parent = Part389
  5027. SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  5028. SpecialMesh390.MeshType = Enum.MeshType.Wedge
  5029. Part391.Parent = Model0
  5030. Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  5031. Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5032. Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
  5033. Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5034. Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5035. Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
  5036. Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
  5037. Part391.Anchored = true
  5038. Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5039. Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5040. Part391.BrickColor = BrickColor.new("Really black")
  5041. Part391.CanCollide = false
  5042. Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5043. Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5044. Part391.Material = Enum.Material.Metal
  5045. Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5046. Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5047. Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5048. Part391.brickColor = BrickColor.new("Really black")
  5049. SpecialMesh392.Parent = Part391
  5050. SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  5051. SpecialMesh392.MeshType = Enum.MeshType.Wedge
  5052. Part393.Parent = Model0
  5053. Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  5054. Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  5055. Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
  5056. Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  5057. Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5058. Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
  5059. Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
  5060. Part393.Anchored = true
  5061. Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5062. Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5063. Part393.BrickColor = BrickColor.new("Really black")
  5064. Part393.CanCollide = false
  5065. Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5066. Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5067. Part393.Material = Enum.Material.Metal
  5068. Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5069. Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5070. Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5071. Part393.brickColor = BrickColor.new("Really black")
  5072. SpecialMesh394.Parent = Part393
  5073. SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
  5074. SpecialMesh394.MeshType = Enum.MeshType.Brick
  5075. Part395.Parent = Model0
  5076. Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
  5077. Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  5078. Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
  5079. Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  5080. Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5081. Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
  5082. Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
  5083. Part395.Anchored = true
  5084. Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5085. Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5086. Part395.BrickColor = BrickColor.new("Bright blue")
  5087. Part395.CanCollide = false
  5088. Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5089. Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5090. Part395.Material = Enum.Material.Neon
  5091. Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5092. Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5093. Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5094. Part395.brickColor = BrickColor.new("Bright blue")
  5095. SpecialMesh396.Parent = Part395
  5096. SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  5097. SpecialMesh396.MeshType = Enum.MeshType.Brick
  5098. Part397.Parent = Model0
  5099. Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
  5100. Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
  5101. Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
  5102. Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
  5103. Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5104. Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
  5105. Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  5106. Part397.Anchored = true
  5107. Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5108. Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5109. Part397.BrickColor = BrickColor.new("Royal purple")
  5110. Part397.CanCollide = false
  5111. Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5112. Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5113. Part397.Material = Enum.Material.Neon
  5114. Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5115. Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5116. Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5117. Part397.brickColor = BrickColor.new("Royal purple")
  5118. SpecialMesh398.Parent = Part397
  5119. SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
  5120. SpecialMesh398.MeshType = Enum.MeshType.Wedge
  5121. Part399.Parent = Model0
  5122. Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  5123. Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5124. Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
  5125. Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5126. Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5127. Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
  5128. Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
  5129. Part399.Anchored = true
  5130. Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5131. Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5132. Part399.BrickColor = BrickColor.new("Really black")
  5133. Part399.CanCollide = false
  5134. Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5135. Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5136. Part399.Material = Enum.Material.Metal
  5137. Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5138. Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5139. Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5140. Part399.brickColor = BrickColor.new("Really black")
  5141. SpecialMesh400.Parent = Part399
  5142. SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  5143. SpecialMesh400.MeshType = Enum.MeshType.Brick
  5144. Part401.Parent = Model0
  5145. Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
  5146. Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
  5147. Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
  5148. Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
  5149. Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5150. Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
  5151. Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  5152. Part401.Anchored = true
  5153. Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5154. Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5155. Part401.BrickColor = BrickColor.new("Royal purple")
  5156. Part401.CanCollide = false
  5157. Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5158. Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5159. Part401.Material = Enum.Material.Neon
  5160. Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5161. Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5162. Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5163. Part401.brickColor = BrickColor.new("Royal purple")
  5164. SpecialMesh402.Parent = Part401
  5165. SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
  5166. SpecialMesh402.MeshType = Enum.MeshType.Wedge
  5167. Part403.Parent = Model0
  5168. Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  5169. Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  5170. Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
  5171. Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  5172. Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5173. Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
  5174. Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  5175. Part403.Anchored = true
  5176. Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5177. Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5178. Part403.BrickColor = BrickColor.new("Bright blue")
  5179. Part403.CanCollide = false
  5180. Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5181. Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5182. Part403.Material = Enum.Material.Neon
  5183. Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5184. Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5185. Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5186. Part403.brickColor = BrickColor.new("Bright blue")
  5187. SpecialMesh404.Parent = Part403
  5188. SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  5189. SpecialMesh404.MeshType = Enum.MeshType.Wedge
  5190. Part405.Parent = Model0
  5191. Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
  5192. Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
  5193. Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
  5194. Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
  5195. Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5196. Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
  5197. Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  5198. Part405.Anchored = true
  5199. Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5200. Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5201. Part405.BrickColor = BrickColor.new("Royal purple")
  5202. Part405.CanCollide = false
  5203. Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5204. Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5205. Part405.Material = Enum.Material.Neon
  5206. Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5207. Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5208. Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5209. Part405.brickColor = BrickColor.new("Royal purple")
  5210. SpecialMesh406.Parent = Part405
  5211. SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
  5212. SpecialMesh406.MeshType = Enum.MeshType.Wedge
  5213. Part407.Parent = Model0
  5214. Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  5215. Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  5216. Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
  5217. Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  5218. Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5219. Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
  5220. Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
  5221. Part407.Anchored = true
  5222. Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5223. Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5224. Part407.BrickColor = BrickColor.new("Bright blue")
  5225. Part407.CanCollide = false
  5226. Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5227. Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5228. Part407.Material = Enum.Material.Neon
  5229. Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5230. Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5231. Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5232. Part407.brickColor = BrickColor.new("Bright blue")
  5233. SpecialMesh408.Parent = Part407
  5234. SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
  5235. SpecialMesh408.MeshType = Enum.MeshType.Brick
  5236. Part409.Parent = Model0
  5237. Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  5238. Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5239. Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
  5240. Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5241. Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5242. Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
  5243. Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
  5244. Part409.Anchored = true
  5245. Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5246. Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5247. Part409.BrickColor = BrickColor.new("Really black")
  5248. Part409.CanCollide = false
  5249. Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5250. Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5251. Part409.Material = Enum.Material.Metal
  5252. Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5253. Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5254. Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5255. Part409.brickColor = BrickColor.new("Really black")
  5256. SpecialMesh410.Parent = Part409
  5257. SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  5258. SpecialMesh410.MeshType = Enum.MeshType.Wedge
  5259. Part411.Parent = Model0
  5260. Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
  5261. Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5262. Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
  5263. Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5264. Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5265. Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
  5266. Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
  5267. Part411.Anchored = true
  5268. Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5269. Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5270. Part411.BrickColor = BrickColor.new("Really black")
  5271. Part411.CanCollide = false
  5272. Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5273. Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5274. Part411.Material = Enum.Material.Metal
  5275. Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5276. Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5277. Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5278. Part411.brickColor = BrickColor.new("Really black")
  5279. SpecialMesh412.Parent = Part411
  5280. SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
  5281. SpecialMesh412.MeshType = Enum.MeshType.Wedge
  5282. Part413.Parent = Model0
  5283. Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
  5284. Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  5285. Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
  5286. Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  5287. Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5288. Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
  5289. Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
  5290. Part413.Anchored = true
  5291. Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5292. Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5293. Part413.BrickColor = BrickColor.new("Really black")
  5294. Part413.CanCollide = false
  5295. Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5296. Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5297. Part413.Material = Enum.Material.Metal
  5298. Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5299. Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5300. Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5301. Part413.brickColor = BrickColor.new("Really black")
  5302. SpecialMesh414.Parent = Part413
  5303. SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  5304. SpecialMesh414.MeshType = Enum.MeshType.Brick
  5305. Part415.Parent = Model0
  5306. Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  5307. Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  5308. Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
  5309. Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  5310. Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5311. Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
  5312. Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
  5313. Part415.Anchored = true
  5314. Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5315. Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5316. Part415.BrickColor = BrickColor.new("Really black")
  5317. Part415.CanCollide = false
  5318. Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5319. Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5320. Part415.Material = Enum.Material.Metal
  5321. Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5322. Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5323. Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5324. Part415.brickColor = BrickColor.new("Really black")
  5325. SpecialMesh416.Parent = Part415
  5326. SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
  5327. SpecialMesh416.MeshType = Enum.MeshType.Brick
  5328. Part417.Parent = Model0
  5329. Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  5330. Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5331. Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  5332. Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5333. Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5334. Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  5335. Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
  5336. Part417.Anchored = true
  5337. Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5338. Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5339. Part417.BrickColor = BrickColor.new("Royal purple")
  5340. Part417.CanCollide = false
  5341. Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5342. Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5343. Part417.Material = Enum.Material.Neon
  5344. Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5345. Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5346. Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5347. Part417.brickColor = BrickColor.new("Royal purple")
  5348. SpecialMesh418.Parent = Part417
  5349. SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
  5350. SpecialMesh418.MeshType = Enum.MeshType.Cylinder
  5351. Part419.Parent = Model0
  5352. Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  5353. Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  5354. Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
  5355. Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  5356. Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5357. Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
  5358. Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
  5359. Part419.Anchored = true
  5360. Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5361. Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5362. Part419.BrickColor = BrickColor.new("Really black")
  5363. Part419.CanCollide = false
  5364. Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5365. Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5366. Part419.Material = Enum.Material.Metal
  5367. Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5368. Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5369. Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5370. Part419.brickColor = BrickColor.new("Really black")
  5371. SpecialMesh420.Parent = Part419
  5372. SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
  5373. SpecialMesh420.MeshType = Enum.MeshType.Brick
  5374. Part421.Parent = Model0
  5375. Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  5376. Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  5377. Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
  5378. Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  5379. Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5380. Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
  5381. Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  5382. Part421.Anchored = true
  5383. Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5384. Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5385. Part421.BrickColor = BrickColor.new("Institutional white")
  5386. Part421.CanCollide = false
  5387. Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5388. Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5389. Part421.Material = Enum.Material.Metal
  5390. Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5391. Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5392. Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5393. Part421.brickColor = BrickColor.new("Institutional white")
  5394. SpecialMesh422.Parent = Part421
  5395. SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  5396. SpecialMesh422.MeshType = Enum.MeshType.Wedge
  5397. Part423.Parent = Model0
  5398. Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
  5399. Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
  5400. Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
  5401. Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
  5402. Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5403. Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
  5404. Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
  5405. Part423.Anchored = true
  5406. Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5407. Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5408. Part423.BrickColor = BrickColor.new("Really black")
  5409. Part423.CanCollide = false
  5410. Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5411. Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5412. Part423.Material = Enum.Material.Metal
  5413. Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5414. Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5415. Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5416. Part423.brickColor = BrickColor.new("Really black")
  5417. SpecialMesh424.Parent = Part423
  5418. SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
  5419. SpecialMesh424.MeshType = Enum.MeshType.Brick
  5420. Part425.Parent = Model0
  5421. Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  5422. Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5423. Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
  5424. Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5425. Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5426. Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
  5427. Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  5428. Part425.Anchored = true
  5429. Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5430. Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5431. Part425.BrickColor = BrickColor.new("Really black")
  5432. Part425.CanCollide = false
  5433. Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5434. Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5435. Part425.Material = Enum.Material.Metal
  5436. Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5437. Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5438. Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5439. Part425.brickColor = BrickColor.new("Really black")
  5440. SpecialMesh426.Parent = Part425
  5441. SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  5442. SpecialMesh426.MeshType = Enum.MeshType.Wedge
  5443. Part427.Parent = Model0
  5444. Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  5445. Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5446. Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
  5447. Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5448. Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5449. Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
  5450. Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
  5451. Part427.Anchored = true
  5452. Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5453. Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5454. Part427.BrickColor = BrickColor.new("Really black")
  5455. Part427.CanCollide = false
  5456. Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5457. Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5458. Part427.Material = Enum.Material.Metal
  5459. Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5460. Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5461. Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5462. Part427.brickColor = BrickColor.new("Really black")
  5463. SpecialMesh428.Parent = Part427
  5464. SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
  5465. SpecialMesh428.MeshType = Enum.MeshType.Brick
  5466. Part429.Parent = Model0
  5467. Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  5468. Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  5469. Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
  5470. Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  5471. Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5472. Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
  5473. Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
  5474. Part429.Anchored = true
  5475. Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5476. Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5477. Part429.BrickColor = BrickColor.new("Really black")
  5478. Part429.CanCollide = false
  5479. Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5480. Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5481. Part429.Material = Enum.Material.Metal
  5482. Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5483. Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5484. Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5485. Part429.brickColor = BrickColor.new("Really black")
  5486. SpecialMesh430.Parent = Part429
  5487. SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  5488. SpecialMesh430.MeshType = Enum.MeshType.Brick
  5489. Part431.Parent = Model0
  5490. Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
  5491. Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
  5492. Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
  5493. Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
  5494. Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5495. Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
  5496. Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  5497. Part431.Anchored = true
  5498. Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5499. Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5500. Part431.BrickColor = BrickColor.new("Royal purple")
  5501. Part431.CanCollide = false
  5502. Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5503. Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5504. Part431.Material = Enum.Material.Neon
  5505. Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5506. Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5507. Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5508. Part431.brickColor = BrickColor.new("Royal purple")
  5509. SpecialMesh432.Parent = Part431
  5510. SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
  5511. SpecialMesh432.MeshType = Enum.MeshType.Wedge
  5512. Part433.Parent = Model0
  5513. Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  5514. Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  5515. Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  5516. Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  5517. Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5518. Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  5519. Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  5520. Part433.Anchored = true
  5521. Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5522. Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5523. Part433.BrickColor = BrickColor.new("Royal purple")
  5524. Part433.CanCollide = false
  5525. Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5526. Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5527. Part433.Material = Enum.Material.Neon
  5528. Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5529. Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5530. Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5531. Part433.brickColor = BrickColor.new("Royal purple")
  5532. SpecialMesh434.Parent = Part433
  5533. SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
  5534. SpecialMesh434.MeshType = Enum.MeshType.Wedge
  5535. Part435.Parent = Model0
  5536. Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
  5537. Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
  5538. Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
  5539. Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
  5540. Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5541. Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
  5542. Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
  5543. Part435.Anchored = true
  5544. Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5545. Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5546. Part435.BrickColor = BrickColor.new("Royal purple")
  5547. Part435.CanCollide = false
  5548. Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5549. Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5550. Part435.Material = Enum.Material.Neon
  5551. Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5552. Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5553. Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5554. Part435.brickColor = BrickColor.new("Royal purple")
  5555. SpecialMesh436.Parent = Part435
  5556. SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  5557. SpecialMesh436.MeshType = Enum.MeshType.Brick
  5558. Part437.Parent = Model0
  5559. Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  5560. Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  5561. Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  5562. Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  5563. Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5564. Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  5565. Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  5566. Part437.Anchored = true
  5567. Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5568. Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5569. Part437.BrickColor = BrickColor.new("Royal purple")
  5570. Part437.CanCollide = false
  5571. Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5572. Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5573. Part437.Material = Enum.Material.Neon
  5574. Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5575. Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5576. Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5577. Part437.brickColor = BrickColor.new("Royal purple")
  5578. SpecialMesh438.Parent = Part437
  5579. SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
  5580. SpecialMesh438.MeshType = Enum.MeshType.Wedge
  5581. Part439.Parent = Model0
  5582. Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
  5583. Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5584. Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
  5585. Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5586. Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5587. Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
  5588. Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
  5589. Part439.Anchored = true
  5590. Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5591. Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5592. Part439.BrickColor = BrickColor.new("Really black")
  5593. Part439.CanCollide = false
  5594. Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5595. Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5596. Part439.Material = Enum.Material.Metal
  5597. Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5598. Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5599. Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5600. Part439.brickColor = BrickColor.new("Really black")
  5601. SpecialMesh440.Parent = Part439
  5602. SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
  5603. SpecialMesh440.MeshType = Enum.MeshType.Brick
  5604. Part441.Parent = Model0
  5605. Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  5606. Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5607. Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
  5608. Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5609. Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5610. Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
  5611. Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
  5612. Part441.Anchored = true
  5613. Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5614. Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5615. Part441.BrickColor = BrickColor.new("Really black")
  5616. Part441.CanCollide = false
  5617. Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5618. Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5619. Part441.Material = Enum.Material.Metal
  5620. Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5621. Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5622. Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5623. Part441.brickColor = BrickColor.new("Really black")
  5624. SpecialMesh442.Parent = Part441
  5625. SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
  5626. SpecialMesh442.MeshType = Enum.MeshType.Wedge
  5627. Part443.Parent = Model0
  5628. Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
  5629. Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
  5630. Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
  5631. Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
  5632. Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5633. Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
  5634. Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  5635. Part443.Anchored = true
  5636. Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5637. Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5638. Part443.BrickColor = BrickColor.new("Royal purple")
  5639. Part443.CanCollide = false
  5640. Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5641. Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5642. Part443.Material = Enum.Material.Neon
  5643. Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5644. Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5645. Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5646. Part443.brickColor = BrickColor.new("Royal purple")
  5647. SpecialMesh444.Parent = Part443
  5648. SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
  5649. SpecialMesh444.MeshType = Enum.MeshType.Wedge
  5650. Part445.Parent = Model0
  5651. Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
  5652. Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
  5653. Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
  5654. Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
  5655. Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5656. Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
  5657. Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
  5658. Part445.Anchored = true
  5659. Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5660. Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5661. Part445.BrickColor = BrickColor.new("Really black")
  5662. Part445.CanCollide = false
  5663. Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5664. Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5665. Part445.Material = Enum.Material.Metal
  5666. Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5667. Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5668. Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5669. Part445.brickColor = BrickColor.new("Really black")
  5670. SpecialMesh446.Parent = Part445
  5671. SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  5672. SpecialMesh446.MeshType = Enum.MeshType.Brick
  5673. Part447.Parent = Model0
  5674. Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  5675. Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5676. Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
  5677. Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5678. Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5679. Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
  5680. Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
  5681. Part447.Anchored = true
  5682. Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5683. Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5684. Part447.BrickColor = BrickColor.new("Really black")
  5685. Part447.CanCollide = false
  5686. Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5687. Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5688. Part447.Material = Enum.Material.Metal
  5689. Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5690. Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5691. Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5692. Part447.brickColor = BrickColor.new("Really black")
  5693. SpecialMesh448.Parent = Part447
  5694. SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
  5695. SpecialMesh448.MeshType = Enum.MeshType.Brick
  5696. Part449.Parent = Model0
  5697. Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  5698. Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  5699. Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
  5700. Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  5701. Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5702. Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
  5703. Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  5704. Part449.Anchored = true
  5705. Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5706. Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5707. Part449.BrickColor = BrickColor.new("Royal purple")
  5708. Part449.CanCollide = false
  5709. Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5710. Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5711. Part449.Material = Enum.Material.Neon
  5712. Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5713. Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5714. Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5715. Part449.brickColor = BrickColor.new("Royal purple")
  5716. SpecialMesh450.Parent = Part449
  5717. SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
  5718. SpecialMesh450.MeshType = Enum.MeshType.Wedge
  5719. Part451.Parent = Model0
  5720. Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
  5721. Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
  5722. Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
  5723. Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
  5724. Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5725. Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
  5726. Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  5727. Part451.Anchored = true
  5728. Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5729. Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5730. Part451.BrickColor = BrickColor.new("Really black")
  5731. Part451.CanCollide = false
  5732. Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5733. Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5734. Part451.Material = Enum.Material.Metal
  5735. Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5736. Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5737. Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5738. Part451.brickColor = BrickColor.new("Really black")
  5739. SpecialMesh452.Parent = Part451
  5740. SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  5741. SpecialMesh452.MeshType = Enum.MeshType.Brick
  5742. Part453.Parent = Model0
  5743. Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
  5744. Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
  5745. Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
  5746. Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
  5747. Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5748. Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
  5749. Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  5750. Part453.Anchored = true
  5751. Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5752. Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5753. Part453.BrickColor = BrickColor.new("Really black")
  5754. Part453.CanCollide = false
  5755. Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5756. Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5757. Part453.Material = Enum.Material.Metal
  5758. Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5759. Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5760. Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5761. Part453.brickColor = BrickColor.new("Really black")
  5762. SpecialMesh454.Parent = Part453
  5763. SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  5764. SpecialMesh454.MeshType = Enum.MeshType.Brick
  5765. Part455.Parent = Model0
  5766. Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  5767. Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5768. Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
  5769. Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5770. Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5771. Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
  5772. Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
  5773. Part455.Anchored = true
  5774. Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5775. Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5776. Part455.BrickColor = BrickColor.new("Really black")
  5777. Part455.CanCollide = false
  5778. Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5779. Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5780. Part455.Material = Enum.Material.Glass
  5781. Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5782. Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5783. Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5784. Part455.brickColor = BrickColor.new("Really black")
  5785. SpecialMesh456.Parent = Part455
  5786. SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
  5787. SpecialMesh456.MeshType = Enum.MeshType.Brick
  5788. Part457.Parent = Model0
  5789. Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
  5790. Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
  5791. Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
  5792. Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
  5793. Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5794. Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
  5795. Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  5796. Part457.Anchored = true
  5797. Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5798. Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5799. Part457.BrickColor = BrickColor.new("Royal purple")
  5800. Part457.CanCollide = false
  5801. Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5802. Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5803. Part457.Material = Enum.Material.Neon
  5804. Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5805. Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5806. Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5807. Part457.brickColor = BrickColor.new("Royal purple")
  5808. SpecialMesh458.Parent = Part457
  5809. SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
  5810. SpecialMesh458.MeshType = Enum.MeshType.Wedge
  5811. Part459.Parent = Model0
  5812. Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
  5813. Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
  5814. Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
  5815. Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
  5816. Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5817. Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
  5818. Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
  5819. Part459.Anchored = true
  5820. Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5821. Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5822. Part459.BrickColor = BrickColor.new("Royal purple")
  5823. Part459.CanCollide = false
  5824. Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5825. Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5826. Part459.Material = Enum.Material.Neon
  5827. Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5828. Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5829. Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5830. Part459.brickColor = BrickColor.new("Royal purple")
  5831. SpecialMesh460.Parent = Part459
  5832. SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  5833. SpecialMesh460.MeshType = Enum.MeshType.Brick
  5834. Part461.Parent = Model0
  5835. Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
  5836. Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
  5837. Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
  5838. Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
  5839. Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5840. Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
  5841. Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
  5842. Part461.Anchored = true
  5843. Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5844. Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5845. Part461.BrickColor = BrickColor.new("Really black")
  5846. Part461.CanCollide = false
  5847. Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5848. Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5849. Part461.Material = Enum.Material.Metal
  5850. Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5851. Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5852. Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5853. Part461.brickColor = BrickColor.new("Really black")
  5854. SpecialMesh462.Parent = Part461
  5855. SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  5856. SpecialMesh462.MeshType = Enum.MeshType.Brick
  5857. Part463.Parent = Model0
  5858. Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  5859. Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5860. Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  5861. Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5862. Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5863. Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  5864. Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
  5865. Part463.Anchored = true
  5866. Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5867. Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5868. Part463.BrickColor = BrickColor.new("Really black")
  5869. Part463.CanCollide = false
  5870. Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5871. Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5872. Part463.Material = Enum.Material.Glass
  5873. Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5874. Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5875. Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5876. Part463.brickColor = BrickColor.new("Really black")
  5877. SpecialMesh464.Parent = Part463
  5878. SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
  5879. SpecialMesh464.MeshType = Enum.MeshType.Brick
  5880. Part465.Parent = Model0
  5881. Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  5882. Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  5883. Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
  5884. Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  5885. Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5886. Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
  5887. Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  5888. Part465.Anchored = true
  5889. Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5890. Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5891. Part465.BrickColor = BrickColor.new("Royal purple")
  5892. Part465.CanCollide = false
  5893. Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5894. Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5895. Part465.Material = Enum.Material.Neon
  5896. Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5897. Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5898. Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5899. Part465.brickColor = BrickColor.new("Royal purple")
  5900. SpecialMesh466.Parent = Part465
  5901. SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
  5902. SpecialMesh466.MeshType = Enum.MeshType.Wedge
  5903. Part467.Parent = Model0
  5904. Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
  5905. Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
  5906. Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
  5907. Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
  5908. Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5909. Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
  5910. Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  5911. Part467.Anchored = true
  5912. Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5913. Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5914. Part467.BrickColor = BrickColor.new("Royal purple")
  5915. Part467.CanCollide = false
  5916. Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5917. Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5918. Part467.Material = Enum.Material.Neon
  5919. Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5920. Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5921. Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5922. Part467.brickColor = BrickColor.new("Royal purple")
  5923. SpecialMesh468.Parent = Part467
  5924. SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
  5925. SpecialMesh468.MeshType = Enum.MeshType.Wedge
  5926. Part469.Parent = Model0
  5927. Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  5928. Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5929. Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
  5930. Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5931. Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5932. Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
  5933. Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
  5934. Part469.Anchored = true
  5935. Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5936. Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5937. Part469.BrickColor = BrickColor.new("Really black")
  5938. Part469.CanCollide = false
  5939. Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5940. Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5941. Part469.Material = Enum.Material.Glass
  5942. Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5943. Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5944. Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5945. Part469.brickColor = BrickColor.new("Really black")
  5946. SpecialMesh470.Parent = Part469
  5947. SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
  5948. SpecialMesh470.MeshType = Enum.MeshType.Brick
  5949. Part471.Parent = Model0
  5950. Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  5951. Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5952. Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  5953. Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5954. Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5955. Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  5956. Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
  5957. Part471.Anchored = true
  5958. Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5959. Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5960. Part471.BrickColor = BrickColor.new("Really black")
  5961. Part471.CanCollide = false
  5962. Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5963. Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5964. Part471.Material = Enum.Material.Glass
  5965. Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5966. Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5967. Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5968. Part471.brickColor = BrickColor.new("Really black")
  5969. SpecialMesh472.Parent = Part471
  5970. SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
  5971. SpecialMesh472.MeshType = Enum.MeshType.Cylinder
  5972. Part473.Parent = Model0
  5973. Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
  5974. Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5975. Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
  5976. Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5977. Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5978. Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
  5979. Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
  5980. Part473.Anchored = true
  5981. Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5982. Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5983. Part473.BrickColor = BrickColor.new("Really black")
  5984. Part473.CanCollide = false
  5985. Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5986. Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5987. Part473.Material = Enum.Material.Metal
  5988. Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5989. Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5990. Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5991. Part473.brickColor = BrickColor.new("Really black")
  5992. SpecialMesh474.Parent = Part473
  5993. SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
  5994. SpecialMesh474.MeshType = Enum.MeshType.Wedge
  5995. Part475.Name = "TrueHandle"
  5996. Part475.Parent = Model0
  5997. Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  5998. Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5999. Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
  6000. Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  6001. Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
  6002. Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
  6003. Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
  6004. Part475.Anchored = true
  6005. Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6006. Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6007. Part475.BrickColor = BrickColor.new("Mid gray")
  6008. Part475.CanCollide = false
  6009. Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6010. Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6011. Part475.Material = Enum.Material.Metal
  6012. Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6013. Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6014. Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6015. Part475.brickColor = BrickColor.new("Mid gray")
  6016. SpecialMesh476.Parent = Part475
  6017. SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  6018. SpecialMesh476.MeshType = Enum.MeshType.Brick
  6019. for i,v in pairs(mas:GetChildren()) do
  6020. v.Parent = game:GetService("Players").LocalPlayer.Character
  6021. pcall(function() v:MakeJoints() end)
  6022. end
  6023. mas:Destroy()
  6024. for i,v in pairs(cors) do
  6025. spawn(function()
  6026. pcall(v)
  6027. end)
  6028. end
  6029. for i,v in pairs(Model0:GetChildren()) do
  6030. if v:IsA("Part") then
  6031. v.Locked = true
  6032. v.Anchored = false
  6033. v.CanCollide = false
  6034. end
  6035. end
  6036.  
  6037. game:GetService("Players").LocalPlayer.Character["MeshPartAccessory"].Handle.att1_Handle.Parent = Part475
  6038. Part475.att1_Handle.Rotation = Vector3.new(45,90,-0)
  6039. Part475.att1_Handle.Position = Vector3.new(-0.,-1.8,-0.3)
  6040.  
  6041. plr = game:GetService("Players").LocalPlayer
  6042. char = plr.Character
  6043. hum = char.Humanoid
  6044. local cam = game.Workspace.CurrentCamera
  6045. t = char.Torso
  6046. h = char.Head
  6047. ra = char["Right Arm"]
  6048. la = char["Left Arm"]
  6049. rl = char["Right Leg"]
  6050. ll = char["Left Leg"]
  6051. tors = char.Torso
  6052. lleg = char["Left Leg"]
  6053. root = char.HumanoidRootPart
  6054. hed = char.Head
  6055. rleg = char["Right Leg"]
  6056. rarm = char["Right Arm"]
  6057. larm = char["Left Arm"]
  6058. it = Instance.new
  6059. vt = Vector3.new
  6060. bc = BrickColor.new
  6061. br = BrickColor.random
  6062. it = Instance.new
  6063. cf = CFrame.new
  6064. ceuler = CFrame.fromEulerAnglesXYZ
  6065.  
  6066. local muter = false
  6067. local ORGID = 1873219898
  6068. local ORVOL = 1.15
  6069. local ORPIT = 1.01
  6070. local kan = Instance.new("Sound",plr.PlayerGui)
  6071. kan.Volume = 1.15
  6072. kan.TimePosition = 0
  6073. kan.PlaybackSpeed = 1.01
  6074. kan.Pitch = 1.01
  6075. kan.SoundId = "rbxassetid://1873219898" --525289865,1873219898,381991270
  6076. kan.Name = "nepnepnep"
  6077. kan.Looped = true
  6078. kan:Play()
  6079.  
  6080. --------------------------- GUI STUFF
  6081. local basgui = it("GuiMain")
  6082. basgui.Parent = plr.PlayerGui
  6083. basgui.Name = "VISgui"
  6084. local fullscreenz = it("Frame")
  6085. fullscreenz.Parent = basgui
  6086. fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
  6087. fullscreenz.BackgroundTransparency = 1
  6088. fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
  6089. fullscreenz.Size = UDim2.new(1, 0, 1, 0)
  6090. fullscreenz.Position = UDim2.new(0, 0, 0, 0)
  6091. local imgl2 = Instance.new("ImageLabel",fullscreenz)
  6092. imgl2.BackgroundTransparency = 1
  6093. imgl2.BorderSizePixel = 0
  6094. imgl2.ImageTransparency = 0.5
  6095. imgl2.ImageColor3 = Color3.new(1,0,0)
  6096. imgl2.Position = UDim2.new(0.75,0,0.55,0)
  6097. imgl2.Size = UDim2.new(0,600,0,600)
  6098. imgl2.Image = "rbxassetid://320731120"
  6099. local techc = imgl2:Clone()
  6100. techc.Parent = fullscreenz
  6101. techc.ImageTransparency = 0.5
  6102. techc.Size = UDim2.new(0,700,0,700)
  6103. techc.Position = UDim2.new(0.75,-50,0.55,-50)
  6104. techc.ImageColor3 = Color3.new(0.5,0,1)
  6105. techc.Image = "rbxassetid://521073910"
  6106. local circl = imgl2:Clone()
  6107. circl.Parent = fullscreenz
  6108. circl.ImageTransparency = 0
  6109. circl.Size = UDim2.new(0,500,0,500)
  6110. circl.Position = UDim2.new(0.75,50,0.55,50)
  6111. circl.ImageColor3 = Color3.new(0,0.5,1)
  6112. circl.Image = "rbxassetid://997291547"
  6113. local circl2 = imgl2:Clone()
  6114. circl2.Parent = fullscreenz
  6115. circl2.ImageTransparency = 0
  6116. circl2.ImageColor3 = Color3.new(0.5,0,1)
  6117. circl2.Image = "rbxassetid://997291547"
  6118. local imgl2b = imgl2:Clone()
  6119. imgl2b.Parent = fullscreenz
  6120. imgl2b.ImageTransparency = 0
  6121. imgl2b.Size = UDim2.new(0,500,0,500)
  6122. imgl2b.Position = UDim2.new(0.75,50,0.55,50)
  6123. local ned = Instance.new("TextLabel",fullscreenz)
  6124. ned.ZIndex = 2
  6125. ned.Font = "SciFi"
  6126. ned.BackgroundTransparency = 1
  6127. ned.BorderSizePixel = 0.65
  6128. ned.Size = UDim2.new(0.4,0,0.2,0)
  6129. ned.Position = UDim2.new(0.6,0,0.8,0)
  6130. ned.TextColor3 = BrickColor.new("Royal purple").Color
  6131. ned.TextStrokeColor3 = BrickColor.new("Cyan").Color
  6132. ned.TextScaled = true
  6133. ned.TextStrokeTransparency = 0
  6134. ned.Text = "NEPTUNIAN V"
  6135. ned.TextSize = 24
  6136. ned.Rotation = 1
  6137. --ned.TextXAlignment = "Right"
  6138. ned.TextYAlignment = "Bottom"
  6139.  
  6140. function CameraShake(Times, Power)
  6141. coroutine.resume(coroutine.create(function()
  6142. FV = Instance.new("BoolValue", Character)
  6143. FV.Name = "CameraShake"
  6144. for ShakeNum=1,Times do
  6145. swait()
  6146. local ef=Power
  6147. if ef>=1 then
  6148. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  6149. else
  6150. ef=Power*10
  6151. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  6152. end
  6153. end
  6154. Humanoid.CameraOffset = Vector3.new(0,0,0)
  6155. FV:Destroy()
  6156. end))
  6157. end
  6158.  
  6159. CamShake=function(Part,Distan,Power,Times)
  6160. local de=Part.Position
  6161. for i,v in pairs(workspace:children()) do
  6162. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  6163. for _,c in pairs(v:children()) do
  6164. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  6165. local Noob=v.Humanoid
  6166. if Noob~=nil then
  6167. if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
  6168. --[[local ss=script.CamShake:clone()
  6169. ss.Parent=Noob
  6170. ss.Power.Value=Power
  6171. ss.Times.Value=Times
  6172. ss.Disabled=false]]
  6173. CameraShake(Times, Power)
  6174. end
  6175. end
  6176. end
  6177. end
  6178. end
  6179. end
  6180. end
  6181.  
  6182. function chatfunc(text,color,typet,font,timeex)
  6183. local chat = coroutine.wrap(function()
  6184. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  6185. Character:FindFirstChild("TalkingBillBoard"):destroy()
  6186. end
  6187. local naeeym2 = Instance.new("BillboardGui",Character)
  6188. naeeym2.Size = UDim2.new(0,100,0,40)
  6189. naeeym2.StudsOffset = Vector3.new(0,3,0)
  6190. naeeym2.Adornee = Character.Head
  6191. naeeym2.Name = "TalkingBillBoard"
  6192. local tecks2 = Instance.new("TextLabel",naeeym2)
  6193. tecks2.BackgroundTransparency = 1
  6194. tecks2.BorderSizePixel = 0
  6195. tecks2.Text = ""
  6196. tecks2.Font = font
  6197. tecks2.TextSize = 30
  6198. tecks2.TextStrokeTransparency = 0
  6199. tecks2.TextColor3 = color
  6200. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  6201. tecks2.Size = UDim2.new(1,0,0.5,0)
  6202. local tecks3 = Instance.new("TextLabel",naeeym2)
  6203. tecks3.BackgroundTransparency = 1
  6204. tecks3.BorderSizePixel = 0
  6205. tecks3.Text = ""
  6206. tecks3.Font = font
  6207. tecks3.TextSize = 30
  6208. tecks3.TextStrokeTransparency = 0
  6209. if typet == "Inverted" then
  6210. tecks3.TextColor3 = Color3.new(0,0,0)
  6211. tecks3.TextStrokeColor3 = color
  6212. elseif typet == "Normal" then
  6213. tecks3.TextColor3 = color
  6214. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  6215. end
  6216. tecks3.Size = UDim2.new(1,0,0.5,0)
  6217. coroutine.resume(coroutine.create(function()
  6218. while true do
  6219. swait(1)
  6220. if chaosmode == true then
  6221. tecks2.TextColor3 = BrickColor.random().Color
  6222. tecks3.TextStrokeColor3 = BrickColor.random().Color
  6223. end
  6224. end
  6225. end))
  6226. for i = 0, 74*timeex do
  6227. swait()
  6228. tecks2.Text = text
  6229. tecks3.Text = text
  6230. end
  6231. local randomrot = math.random(1,2)
  6232. if randomrot == 1 then
  6233. for i = 1, 50 do
  6234. swait()
  6235. tecks2.Text = text
  6236. tecks3.Text = text
  6237. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  6238. tecks2.TextTransparency = tecks2.TextTransparency + .04
  6239. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  6240. tecks3.TextTransparency = tecks2.TextTransparency + .04
  6241. end
  6242. elseif randomrot == 2 then
  6243. for i = 1, 50 do
  6244. swait()
  6245. tecks2.Text = text
  6246. tecks3.Text = text
  6247. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  6248. tecks2.TextTransparency = tecks2.TextTransparency + .04
  6249. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  6250. tecks3.TextTransparency = tecks2.TextTransparency + .04
  6251. end
  6252. end
  6253. naeeym2:Destroy()
  6254. end)
  6255. chat()
  6256. end
  6257.  
  6258.  
  6259.  
  6260. CFuncs = {
  6261. ["Part"] = {
  6262. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  6263. local Part = Create("Part"){
  6264. Parent = Parent,
  6265. Reflectance = Reflectance,
  6266. Transparency = Transparency,
  6267. CanCollide = false,
  6268. Locked = true,
  6269. BrickColor = BrickColor.new(tostring(BColor)),
  6270. Name = Name,
  6271. Size = Size,
  6272. Material = Material,
  6273. }
  6274. RemoveOutlines(Part)
  6275. return Part
  6276. end;
  6277. };
  6278.  
  6279. ["Mesh"] = {
  6280. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  6281. local Msh = Create(Mesh){
  6282. Parent = Part,
  6283. Offset = OffSet,
  6284. Scale = Scale,
  6285. }
  6286. if Mesh == "SpecialMesh" then
  6287. Msh.MeshType = MeshType
  6288. Msh.MeshId = MeshId
  6289. end
  6290. return Msh
  6291. end;
  6292. };
  6293.  
  6294. ["Mesh"] = {
  6295. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  6296. local Msh = Create(Mesh){
  6297. Parent = Part,
  6298. Offset = OffSet,
  6299. Scale = Scale,
  6300. }
  6301. if Mesh == "SpecialMesh" then
  6302. Msh.MeshType = MeshType
  6303. Msh.MeshId = MeshId
  6304. end
  6305. return Msh
  6306. end;
  6307. };
  6308.  
  6309. ["Weld"] = {
  6310. Create = function(Parent, Part0, Part1, C0, C1)
  6311. local Weld = Create("Weld"){
  6312. Parent = Parent,
  6313. Part0 = Part0,
  6314. Part1 = Part1,
  6315. C0 = C0,
  6316. C1 = C1,
  6317. }
  6318. return Weld
  6319. end;
  6320. };
  6321.  
  6322. ["Sound"] = {
  6323. Create = function(id, par, vol, pit)
  6324. coroutine.resume(coroutine.create(function()
  6325. local S = Create("Sound"){
  6326. Volume = vol,
  6327. Pitch = pit or 1,
  6328. SoundId = id,
  6329. Parent = par or workspace,
  6330. }
  6331. wait()
  6332. S:play()
  6333. game:GetService("Debris"):AddItem(S, 10)
  6334. end))
  6335. end;
  6336. };
  6337.  
  6338. ["LongSound"] = {
  6339. Create = function(id, par, vol, pit)
  6340. coroutine.resume(coroutine.create(function()
  6341. local S = Create("Sound"){
  6342. Volume = vol,
  6343. Pitch = pit or 1,
  6344. SoundId = id,
  6345. Parent = par or workspace,
  6346. }
  6347. wait()
  6348. S:play()
  6349. game:GetService("Debris"):AddItem(S, 30)
  6350. end))
  6351. end;
  6352. };
  6353.  
  6354. ["ParticleEmitter"] = {
  6355. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  6356. local fp = Create("ParticleEmitter"){
  6357. Parent = Parent,
  6358. Color = ColorSequence.new(Color1, Color2),
  6359. LightEmission = LightEmission,
  6360. Size = Size,
  6361. Texture = Texture,
  6362. Transparency = Transparency,
  6363. ZOffset = ZOffset,
  6364. Acceleration = Accel,
  6365. Drag = Drag,
  6366. LockedToPart = LockedToPart,
  6367. VelocityInheritance = VelocityInheritance,
  6368. EmissionDirection = EmissionDirection,
  6369. Enabled = Enabled,
  6370. Lifetime = LifeTime,
  6371. Rate = Rate,
  6372. Rotation = Rotation,
  6373. RotSpeed = RotSpeed,
  6374. Speed = Speed,
  6375. VelocitySpread = VelocitySpread,
  6376. }
  6377. return fp
  6378. end;
  6379. };
  6380.  
  6381. CreateTemplate = {
  6382.  
  6383. };
  6384. }
  6385.  
  6386.  
  6387.  
  6388. New = function(Object, Parent, Name, Data)
  6389. local Object = Instance.new(Object)
  6390. for Index, Value in pairs(Data or {}) do
  6391. Object[Index] = Value
  6392. end
  6393. Object.Parent = Parent
  6394. Object.Name = Name
  6395. return Object
  6396. end
  6397. local m = Instance.new("Model",char)
  6398.  
  6399. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  6400. local p = Instance.new("Part")
  6401. p.TopSurface = 0
  6402. p.BottomSurface = 0
  6403. p.Parent = parent
  6404. p.Size = Vector3.new(0.05,0.05,0.05)
  6405. p.Transparency = transparency
  6406. p.Reflectance = reflectance
  6407. p.CanCollide = false
  6408. p.Locked = true
  6409. p.BrickColor = brickcolor
  6410. p.Material = material
  6411. return p
  6412. end
  6413.  
  6414. function CreateMesh(parent,meshtype,x1,y1,z1)
  6415. local mesh = Instance.new("SpecialMesh",parent)
  6416. mesh.MeshType = meshtype
  6417. mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
  6418. return mesh
  6419. end
  6420.  
  6421. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  6422. local mesh = Instance.new("SpecialMesh",parent)
  6423. mesh.MeshType = "FileMesh"
  6424. mesh.MeshId = meshid
  6425. mesh.Scale = Vector3.new(x1,y1,z1)
  6426. return mesh
  6427. end
  6428.  
  6429.  
  6430. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  6431. local mesh = Instance.new("SpecialMesh",parent)
  6432. mesh.MeshType = "FileMesh"
  6433. mesh.MeshId = meshid
  6434. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  6435. mesh.Scale = Vector3.new(x1,y1,z1)
  6436. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  6437. return mesh
  6438. end
  6439.  
  6440. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  6441. local weld = Instance.new("Weld")
  6442. weld.Parent = parent
  6443. weld.Part0 = part0
  6444. weld.Part1 = part1
  6445. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  6446. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  6447. return weld
  6448. end
  6449.  
  6450.  
  6451.  
  6452.  
  6453. ---- WEAPON OR STUFF
  6454. local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  6455. local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  6456. local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  6457. local A0 = Instance.new("Attachment",rarmor)
  6458. A0.Position = Vector3.new(-2.5,0.25,0)
  6459. local A1 = Instance.new("Attachment",rarmor)
  6460. A1.Position = Vector3.new(-7.5,0.4,0)
  6461. tl1 = Instance.new('Trail',rarmor)
  6462. tl1.Attachment0 = A0
  6463. tl1.Attachment1 = A1
  6464. tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
  6465. tl1.LightEmission = 1
  6466. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6467. tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color)
  6468. tl1.Lifetime = 0.6
  6469. tl1.Enabled = false
  6470.  
  6471.  
  6472.  
  6473.  
  6474. --------------- WINGS
  6475. local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  6476. local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  6477.  
  6478. local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  6479. CreateMesh(wng1a,"Wedge",0.1,4,4)
  6480. CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  6481. local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  6482. CreateMesh(wng2a,"Wedge",0.1,4,4)
  6483. CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  6484. local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  6485. CreateMesh(wng1b,"Wedge",0.1,1.5,3)
  6486. CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  6487. local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  6488. CreateMesh(wng2b,"Wedge",0.1,1.5,3)
  6489. CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  6490. ------
  6491.  
  6492.  
  6493. function lerp(object, newCFrame, alpha)
  6494. return object:lerp(newCFrame, alpha)
  6495. end
  6496.  
  6497. function RemoveOutlines(part)
  6498. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  6499. end
  6500. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  6501. local Part = Create("Part")({
  6502. Parent = Parent,
  6503. Reflectance = Reflectance,
  6504. Transparency = Transparency,
  6505. CanCollide = false,
  6506. Locked = true,
  6507. BrickColor = BrickColor.new(tostring(BColor)),
  6508. Name = Name,
  6509. Size = Size,
  6510. Material = Material
  6511. })
  6512. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  6513. RemoveOutlines(Part)
  6514. return Part
  6515. end
  6516. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  6517. local Msh = Create(Mesh)({
  6518. Parent = Part,
  6519. Offset = OffSet,
  6520. Scale = Scale
  6521. })
  6522. if Mesh == "SpecialMesh" then
  6523. Msh.MeshType = MeshType
  6524. Msh.MeshId = MeshId
  6525. end
  6526. return Msh
  6527. end
  6528. function CreateWeld(Parent, Part0, Part1, C0, C1)
  6529. local Weld = Create("Weld")({
  6530. Parent = Parent,
  6531. Part0 = Part0,
  6532. Part1 = Part1,
  6533. C0 = C0,
  6534. C1 = C1
  6535. })
  6536. return Weld
  6537. end
  6538.  
  6539. Player=game:GetService("Players").LocalPlayer
  6540. Character=Player.Character
  6541. PlayerGui=Player.PlayerGui
  6542. Backpack=Player.Backpack
  6543. Torso=Character.Torso
  6544. Head=Character.Head
  6545. Humanoid=Character.Humanoid
  6546. m=Instance.new('Model',Character)
  6547. LeftArm=Character["Left Arm"]
  6548. LeftLeg=Character["Left Leg"]
  6549. RightArm=Character["Right Arm"]
  6550. RightLeg=Character["Right Leg"]
  6551. LS=Torso["Left Shoulder"]
  6552. LH=Torso["Left Hip"]
  6553. RS=Torso["Right Shoulder"]
  6554. RH=Torso["Right Hip"]
  6555. Face = Head.face
  6556. Neck=Torso.Neck
  6557. it=Instance.new
  6558. attacktype=1
  6559. vt=Vector3.new
  6560. cf=CFrame.new
  6561. euler=CFrame.fromEulerAnglesXYZ
  6562. angles=CFrame.Angles
  6563. cloaked=false
  6564. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  6565. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  6566. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  6567. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  6568. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  6569. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  6570. RootPart=Character.HumanoidRootPart
  6571. RootJoint=RootPart.RootJoint
  6572. RootCF=euler(-1.57,0,3.14)
  6573. attack = false
  6574. attackdebounce = false
  6575. deb=false
  6576. equipped=true
  6577. hand=false
  6578. MMouse=nil
  6579. combo=0
  6580. mana=0
  6581. trispeed=.2
  6582. attackmode='none'
  6583. local idle=0
  6584. local Anim="Idle"
  6585. local Effects={}
  6586. local gun=false
  6587. local shoot=false
  6588. local sine = 0
  6589. local change = 1
  6590. player=nil
  6591.  
  6592. mouse=Player:GetMouse()
  6593. --save shoulders
  6594. RSH, LSH=nil, nil
  6595. --welds
  6596. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  6597. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  6598. LH=Torso["Left Hip"]
  6599. RH=Torso["Right Hip"]
  6600. TorsoColor=Torso.BrickColor
  6601. function NoOutline(Part)
  6602. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  6603. end
  6604. player=Player
  6605. ch=Character
  6606. RSH=ch.Torso["Right Shoulder"]
  6607. LSH=ch.Torso["Left Shoulder"]
  6608. --
  6609. RSH.Parent=nil
  6610. LSH.Parent=nil
  6611. --
  6612. RW.Name="Right Shoulder"
  6613. RW.Part0=ch.Torso
  6614. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  6615. RW.C1=cf(0, 0.5, 0)
  6616. RW.Part1=ch["Right Arm"]
  6617. RW.Parent=ch.Torso
  6618. --
  6619. LW.Name="Left Shoulder"
  6620. LW.Part0=ch.Torso
  6621. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  6622. LW.C1=cf(0, 0.5, 0)
  6623. LW.Part1=ch["Left Arm"]
  6624. LW.Parent=ch.Torso
  6625.  
  6626. local Stats=Instance.new("BoolValue")
  6627. Stats.Name="Stats"
  6628. Stats.Parent=Character
  6629. local Atk=Instance.new("NumberValue")
  6630. Atk.Name="Damage"
  6631. Atk.Parent=Stats
  6632. Atk.Value=1
  6633. local Def=Instance.new("NumberValue")
  6634. Def.Name="Defense"
  6635. Def.Parent=Stats
  6636. Def.Value=1
  6637. local Speed=Instance.new("NumberValue")
  6638. Speed.Name="Speed"
  6639. Speed.Parent=Stats
  6640. Speed.Value=1
  6641. local Mvmt=Instance.new("NumberValue")
  6642. Mvmt.Name="Movement"
  6643. Mvmt.Parent=Stats
  6644. Mvmt.Value=1
  6645.  
  6646. local donum=0
  6647.  
  6648.  
  6649. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  6650. local fp=it("Part")
  6651. fp.formFactor=formfactor
  6652. fp.Parent=parent
  6653. fp.Reflectance=reflectance
  6654. fp.Transparency=transparency
  6655. fp.CanCollide=false
  6656. fp.Locked=true
  6657. fp.BrickColor=brickcolor
  6658. fp.Name=name
  6659. fp.Size=size
  6660. fp.Position=Torso.Position
  6661. NoOutline(fp)
  6662. fp.Material="SmoothPlastic"
  6663. fp:BreakJoints()
  6664. return fp
  6665. end
  6666.  
  6667. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  6668. local mesh=it(Mesh)
  6669. mesh.Parent=part
  6670. if Mesh=="SpecialMesh" then
  6671. mesh.MeshType=meshtype
  6672. if meshid~="nil" then
  6673. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  6674. end
  6675. end
  6676. mesh.Offset=offset
  6677. mesh.Scale=scale
  6678. return mesh
  6679. end
  6680.  
  6681. function weld(parent,part0,part1,c0)
  6682. local weld=it("Weld")
  6683. weld.Parent=parent
  6684. weld.Part0=part0
  6685. weld.Part1=part1
  6686. weld.C0=c0
  6687. return weld
  6688. end
  6689.  
  6690. local Color1=Torso.BrickColor
  6691.  
  6692. local bodvel=Instance.new("BodyVelocity")
  6693. local bg=Instance.new("BodyGyro")
  6694.  
  6695. function swait(num)
  6696. if num==0 or num==nil then
  6697. game:service'RunService'.Stepped:wait(0)
  6698. else
  6699. for i=0,num do
  6700. game:service'RunService'.Stepped:wait(0)
  6701. end
  6702. end
  6703. end
  6704.  
  6705.  
  6706. so = function(id,par,vol,pit)
  6707. coroutine.resume(coroutine.create(function()
  6708. local sou = Instance.new("Sound",par or workspace)
  6709. sou.Volume=vol
  6710. sou.Pitch=pit or 1
  6711. sou.SoundId=id
  6712. swait()
  6713. sou:play()
  6714. game:GetService("Debris"):AddItem(sou,6)
  6715. end))
  6716. end
  6717.  
  6718. function clerp(a,b,t)
  6719. local qa = {QuaternionFromCFrame(a)}
  6720. local qb = {QuaternionFromCFrame(b)}
  6721. local ax, ay, az = a.x, a.y, a.z
  6722. local bx, by, bz = b.x, b.y, b.z
  6723. local _t = 1-t
  6724. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  6725. end
  6726.  
  6727. function QuaternionFromCFrame(cf)
  6728. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  6729. local trace = m00 + m11 + m22
  6730. if trace > 0 then
  6731. local s = math.sqrt(1 + trace)
  6732. local recip = 0.5/s
  6733. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  6734. else
  6735. local i = 0
  6736. if m11 > m00 then
  6737. i = 1
  6738. end
  6739. if m22 > (i == 0 and m00 or m11) then
  6740. i = 2
  6741. end
  6742. if i == 0 then
  6743. local s = math.sqrt(m00-m11-m22+1)
  6744. local recip = 0.5/s
  6745. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  6746. elseif i == 1 then
  6747. local s = math.sqrt(m11-m22-m00+1)
  6748. local recip = 0.5/s
  6749. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  6750. elseif i == 2 then
  6751. local s = math.sqrt(m22-m00-m11+1)
  6752. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  6753. end
  6754. end
  6755. end
  6756.  
  6757. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  6758. local xs, ys, zs = x + x, y + y, z + z
  6759. local wx, wy, wz = w*xs, w*ys, w*zs
  6760. local xx = x*xs
  6761. local xy = x*ys
  6762. local xz = x*zs
  6763. local yy = y*ys
  6764. local yz = y*zs
  6765. local zz = z*zs
  6766. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  6767. end
  6768.  
  6769. function QuaternionSlerp(a, b, t)
  6770. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  6771. local startInterp, finishInterp;
  6772. if cosTheta >= 0.0001 then
  6773. if (1 - cosTheta) > 0.0001 then
  6774. local theta = math.acos(cosTheta)
  6775. local invSinTheta = 1/math.sin(theta)
  6776. startInterp = math.sin((1-t)*theta)*invSinTheta
  6777. finishInterp = math.sin(t*theta)*invSinTheta
  6778. else
  6779. startInterp = 1-t
  6780. finishInterp = t
  6781. end
  6782. else
  6783. if (1+cosTheta) > 0.0001 then
  6784. local theta = math.acos(-cosTheta)
  6785. local invSinTheta = 1/math.sin(theta)
  6786. startInterp = math.sin((t-1)*theta)*invSinTheta
  6787. finishInterp = math.sin(t*theta)*invSinTheta
  6788. else
  6789. startInterp = t-1
  6790. finishInterp = t
  6791. end
  6792. end
  6793. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  6794. end
  6795.  
  6796. local function CFrameFromTopBack(at, top, back)
  6797. local right = top:Cross(back)
  6798. return CFrame.new(at.x, at.y, at.z,
  6799. right.x, top.x, back.x,
  6800. right.y, top.y, back.y,
  6801. right.z, top.z, back.z)
  6802. end
  6803.  
  6804. function Triangle(a, b, c)
  6805. local edg1 = (c-a):Dot((b-a).unit)
  6806. local edg2 = (a-b):Dot((c-b).unit)
  6807. local edg3 = (b-c):Dot((a-c).unit)
  6808. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  6809. a, b, c = a, b, c
  6810. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  6811. a, b, c = b, c, a
  6812. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  6813. a, b, c = c, a, b
  6814. else
  6815. assert(false, "unreachable")
  6816. end
  6817.  
  6818. local len1 = (c-a):Dot((b-a).unit)
  6819. local len2 = (b-a).magnitude - len1
  6820. local width = (a + (b-a).unit*len1 - c).magnitude
  6821.  
  6822. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  6823.  
  6824. local list = {}
  6825.  
  6826. if len1 > 0.01 then
  6827. local w1 = Instance.new('WedgePart', m)
  6828. game:GetService("Debris"):AddItem(w1,5)
  6829. w1.Material = "SmoothPlastic"
  6830. w1.FormFactor = 'Custom'
  6831. w1.BrickColor = BrickColor.new("Really red")
  6832. w1.Transparency = 0
  6833. w1.Reflectance = 0
  6834. w1.Material = "SmoothPlastic"
  6835. w1.CanCollide = false
  6836. local l1 = Instance.new("PointLight",w1)
  6837. l1.Color = Color3.new(170,0,0)
  6838. NoOutline(w1)
  6839. local sz = Vector3.new(0.2, width, len1)
  6840. w1.Size = sz
  6841. local sp = Instance.new("SpecialMesh",w1)
  6842. sp.MeshType = "Wedge"
  6843. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  6844. w1:BreakJoints()
  6845. w1.Anchored = true
  6846. w1.Parent = workspace
  6847. w1.Transparency = 0.7
  6848. table.insert(Effects,{w1,"Disappear",.01})
  6849. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  6850. table.insert(list,w1)
  6851. end
  6852.  
  6853. if len2 > 0.01 then
  6854. local w2 = Instance.new('WedgePart', m)
  6855. game:GetService("Debris"):AddItem(w2,5)
  6856. w2.Material = "SmoothPlastic"
  6857. w2.FormFactor = 'Custom'
  6858. w2.BrickColor = BrickColor.new("Really red")
  6859. w2.Transparency = 0
  6860. w2.Reflectance = 0
  6861. w2.Material = "SmoothPlastic"
  6862. w2.CanCollide = false
  6863. local l2 = Instance.new("PointLight",w2)
  6864. l2.Color = Color3.new(170,0,0)
  6865. NoOutline(w2)
  6866. local sz = Vector3.new(0.2, width, len2)
  6867. w2.Size = sz
  6868. local sp = Instance.new("SpecialMesh",w2)
  6869. sp.MeshType = "Wedge"
  6870. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  6871. w2:BreakJoints()
  6872. w2.Anchored = true
  6873. w2.Parent = workspace
  6874. w2.Transparency = 0.7
  6875. table.insert(Effects,{w2,"Disappear",.01})
  6876. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  6877. table.insert(list,w2)
  6878. end
  6879. return unpack(list)
  6880. end
  6881.  
  6882.  
  6883. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  6884. if hit.Parent == nil then
  6885. return
  6886. end
  6887. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  6888. for _, v in pairs(hit.Parent:children()) do
  6889. if v:IsA("Humanoid") then
  6890. h = v
  6891. h.MaxHealth = 100
  6892. end
  6893. end
  6894. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  6895. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  6896. return
  6897. end
  6898. local c = Create("ObjectValue")({
  6899. Name = "creator",
  6900. Value = game:service("Players").LocalPlayer,
  6901. Parent = h
  6902. })
  6903. game:GetService("Debris"):AddItem(c, 0.5)
  6904. if HitSound ~= nil and HitPitch ~= nil then
  6905. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  6906. end
  6907. local Damage = math.random(minim, maxim)
  6908. local blocked = false
  6909. local block = hit.Parent:findFirstChild("Block")
  6910. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  6911. blocked = true
  6912. block.Value = block.Value - 1
  6913. print(block.Value)
  6914. end
  6915. if blocked == false then
  6916. HitHealth = h.Health
  6917. h.MaxHealth = 100
  6918. h.Health = h.Health - Damage
  6919. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  6920. print("gained kill")
  6921. dmg(h.Parent)
  6922. end
  6923. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  6924. else
  6925. h.Health = h.Health - Damage / 2
  6926. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  6927. end
  6928. if Type == "Knockdown" then
  6929. local hum = hit.Parent.Humanoid
  6930. hum.PlatformStand = true
  6931. coroutine.resume(coroutine.create(function(HHumanoid)
  6932. swait(1)
  6933. HHumanoid.PlatformStand = false
  6934. end), hum)
  6935. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  6936. local bodvol = Create("BodyVelocity")({
  6937. velocity = angle * knockback,
  6938. P = 5000,
  6939. maxForce = Vector3.new(8000, 8000, 8000),
  6940. Parent = hit
  6941. })
  6942. local rl = Create("BodyAngularVelocity")({
  6943. P = 3000,
  6944. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  6945. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  6946. Parent = hit
  6947. })
  6948. game:GetService("Debris"):AddItem(bodvol, 0.5)
  6949. game:GetService("Debris"):AddItem(rl, 0.5)
  6950. elseif Type == "Normal" then
  6951. local vp = Create("BodyVelocity")({
  6952. P = 500,
  6953. maxForce = Vector3.new(math.huge, 0, math.huge),
  6954. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  6955. })
  6956. if knockback > 0 then
  6957. vp.Parent = hit.Parent.Torso
  6958. end
  6959. game:GetService("Debris"):AddItem(vp, 0.5)
  6960. elseif Type == "Up" then
  6961. local bodyVelocity = Create("BodyVelocity")({
  6962. velocity = Vector3.new(0, 20, 0),
  6963. P = 5000,
  6964. maxForce = Vector3.new(8000, 8000, 8000),
  6965. Parent = hit
  6966. })
  6967. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  6968. local bodyVelocity = Create("BodyVelocity")({
  6969. velocity = Vector3.new(0, 20, 0),
  6970. P = 5000,
  6971. maxForce = Vector3.new(8000, 8000, 8000),
  6972. Parent = hit
  6973. })
  6974. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  6975. elseif Type == "Leech" then
  6976. local hum = hit.Parent.Humanoid
  6977. if hum ~= nil then
  6978. for i = 0, 2 do
  6979. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  6980. end
  6981. Humanoid.Health = Humanoid.Health + 10
  6982. end
  6983. elseif Type == "UpKnock" then
  6984. local hum = hit.Parent.Humanoid
  6985. hum.PlatformStand = true
  6986. if hum ~= nil then
  6987. hitr = true
  6988. end
  6989. coroutine.resume(coroutine.create(function(HHumanoid)
  6990. swait(5)
  6991. HHumanoid.PlatformStand = false
  6992. hitr = false
  6993. end), hum)
  6994. local bodyVelocity = Create("BodyVelocity")({
  6995. velocity = Vector3.new(0, 20, 0),
  6996. P = 5000,
  6997. maxForce = Vector3.new(8000, 8000, 8000),
  6998. Parent = hit
  6999. })
  7000. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  7001. local bodyVelocity = Create("BodyVelocity")({
  7002. velocity = Vector3.new(0, 20, 0),
  7003. P = 5000,
  7004. maxForce = Vector3.new(8000, 8000, 8000),
  7005. Parent = hit
  7006. })
  7007. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  7008. elseif Type == "Snare" then
  7009. local bp = Create("BodyPosition")({
  7010. P = 2000,
  7011. D = 100,
  7012. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  7013. position = hit.Parent.Torso.Position,
  7014. Parent = hit.Parent.Torso
  7015. })
  7016. game:GetService("Debris"):AddItem(bp, 1)
  7017. elseif Type == "Slashnare" then
  7018. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  7019. for i = 1, math.random(4, 5) do
  7020. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  7021. end
  7022. local bp = Create("BodyPosition")({
  7023. P = 2000,
  7024. D = 100,
  7025. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  7026. position = hit.Parent.Torso.Position,
  7027. Parent = hit.Parent.Torso
  7028. })
  7029. game:GetService("Debris"):AddItem(bp, 1)
  7030. elseif Type == "Spike" then
  7031. CreateBigIceSword(hit.Parent.Torso.CFrame)
  7032. local bp = Create("BodyPosition")({
  7033. P = 2000,
  7034. D = 100,
  7035. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  7036. position = hit.Parent.Torso.Position,
  7037. Parent = hit.Parent.Torso
  7038. })
  7039. game:GetService("Debris"):AddItem(bp, 1)
  7040. elseif Type == "Freeze" then
  7041. local BodPos = Create("BodyPosition")({
  7042. P = 50000,
  7043. D = 1000,
  7044. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  7045. position = hit.Parent.Torso.Position,
  7046. Parent = hit.Parent.Torso
  7047. })
  7048. local BodGy = Create("BodyGyro")({
  7049. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  7050. P = 20000,
  7051. Parent = hit.Parent.Torso,
  7052. cframe = hit.Parent.Torso.CFrame
  7053. })
  7054. hit.Parent.Torso.Anchored = true
  7055. coroutine.resume(coroutine.create(function(Part)
  7056. swait(1.5)
  7057. Part.Anchored = false
  7058. end), hit.Parent.Torso)
  7059. game:GetService("Debris"):AddItem(BodPos, 3)
  7060. game:GetService("Debris"):AddItem(BodGy, 3)
  7061. end
  7062. local debounce = Create("BoolValue")({
  7063. Name = "DebounceHit",
  7064. Parent = hit.Parent,
  7065. Value = true
  7066. })
  7067. game:GetService("Debris"):AddItem(debounce, Delay)
  7068. c = Instance.new("ObjectValue")
  7069. c.Name = "creator"
  7070. c.Value = Player
  7071. c.Parent = h
  7072. game:GetService("Debris"):AddItem(c, 0.5)
  7073. end
  7074. end
  7075. function ShowDamage(Pos, Text, Time, Color)
  7076. local Rate = 0.1
  7077. local Pos = Pos or Vector3.new(0, 0, 0)
  7078. local Text = Text or ""
  7079. local Time = Time or 2
  7080. local Color = Color or Color3.new(1, 0, 1)
  7081. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  7082. EffectPart.Anchored = true
  7083. local BillboardGui = Create("BillboardGui")({
  7084. Size = UDim2.new(3, 0, 3, 0),
  7085. Adornee = EffectPart,
  7086. Parent = EffectPart
  7087. })
  7088. local TextLabel = Create("TextLabel")({
  7089. BackgroundTransparency = 1,
  7090. Size = UDim2.new(1, 0, 1, 0),
  7091. Text = Text,
  7092. TextColor3 = Color3.new(1,1,1),
  7093. TextStrokeColor3 = Color3.new(0,0,0),
  7094. TextStrokeTransparency = 0.25,
  7095. TextScaled = true,
  7096. Font = Enum.Font.Fantasy,
  7097. TextSize = 24,
  7098. Parent = BillboardGui
  7099. })
  7100. game.Debris:AddItem(EffectPart, Time + 0.1)
  7101. EffectPart.Parent = game:GetService("Workspace")
  7102. delay(0, function()
  7103. local Frames = Time / Rate
  7104. for Frame = 1, Frames do
  7105. swait(Rate)
  7106. local Percent = Frame / Frames
  7107. TextLabel.Text = Text
  7108. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
  7109. end
  7110. for Frame = 1, Frames do
  7111. swait(Rate)
  7112. local Percent = Frame / Frames
  7113. TextLabel.Text = Text
  7114. end
  7115. for Frame = 1, Frames do
  7116. swait(Rate)
  7117. local Percent = Frame / Frames
  7118. TextLabel.TextTransparency = Percent
  7119. TextLabel.Text = Text
  7120. TextLabel.TextStrokeTransparency = Percent
  7121. end
  7122. if EffectPart and EffectPart.Parent then
  7123. EffectPart:Destroy()
  7124. end
  7125. end)
  7126. end
  7127. function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
  7128. for _, c in pairs(workspace:children()) do
  7129. local hum = c:findFirstChildOfClass("Humanoid")
  7130. if hum ~= nil then
  7131. local head = c:findFirstChild("Torso")
  7132. if head ~= nil then
  7133. local targ = head.Position - Part.Position
  7134. local mag = targ.magnitude
  7135. if magni >= mag and c.Name ~= Player.Name then
  7136. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
  7137. end
  7138. end
  7139. local head = c:findFirstChild("UpperTorso")
  7140. if head ~= nil then
  7141. local targ = head.Position - Part.Position
  7142. local mag = targ.magnitude
  7143. if magni >= mag and c.Name ~= Player.Name then
  7144. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
  7145. end
  7146. end
  7147. end
  7148. end
  7149. end
  7150.  
  7151.  
  7152. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  7153. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  7154. end
  7155. ----
  7156.  
  7157. function dmg(dude)
  7158. if dude.Name ~= Character then
  7159. local bgf = Instance.new("BodyGyro",dude.Head)
  7160. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  7161. --[[local val = Instance.new("BoolValue",dude)
  7162. val.Name = "IsHit"]]--
  7163. local ds = coroutine.wrap(function()
  7164. dude:WaitForChild("Head"):BreakJoints()
  7165. for i, v in pairs(dude:GetChildren()) do
  7166. if v:IsA("Part") or v:IsA("MeshPart") then
  7167. v.Name = "DEMINISHED"
  7168. CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
  7169. CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
  7170. for i = 0, 1 do
  7171. sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7172. end
  7173. end
  7174. end
  7175. wait(0.5)
  7176. targetted = nil
  7177. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
  7178. coroutine.resume(coroutine.create(function()
  7179. for i, v in pairs(dude:GetChildren()) do
  7180. if v:IsA("Accessory") then
  7181. v:Destroy()
  7182. end
  7183. if v:IsA("Humanoid") then
  7184. v:Destroy()
  7185. end
  7186. if v:IsA("CharacterMesh") then
  7187. v:Destroy()
  7188. end
  7189. if v:IsA("Model") then
  7190. v:Destroy()
  7191. end
  7192. if v:IsA("Part") or v:IsA("MeshPart") then
  7193. for x, o in pairs(v:GetChildren()) do
  7194. if o:IsA("Decal") then
  7195. o:Destroy()
  7196. end
  7197. end
  7198. coroutine.resume(coroutine.create(function()
  7199. v.Material = "Neon"
  7200. v.CanCollide = false
  7201. v.Anchored = false
  7202. local bld = Instance.new("ParticleEmitter",v)
  7203. bld.LightEmission = 1
  7204. bld.Texture = "rbxassetid://363275192" ---284205403
  7205. bld.Color = ColorSequence.new(BrickColor.new("Royal purple").Color)
  7206. bld.Rate = 500
  7207. bld.Lifetime = NumberRange.new(1)
  7208. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  7209. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  7210. bld.Speed = NumberRange.new(2,5)
  7211. bld.VelocitySpread = 50000
  7212. bld.Rotation = NumberRange.new(-500,500)
  7213. bld.RotSpeed = NumberRange.new(-500,500)
  7214. local sbs = Instance.new("BodyPosition", v)
  7215. sbs.P = 3000
  7216. sbs.D = 1000
  7217. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  7218. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  7219. v.Color = BrickColor.new("Royal purple").Color
  7220. coroutine.resume(coroutine.create(function()
  7221. for i = 0, 49 do
  7222. swait(1)
  7223. v:BreakJoints()
  7224. v.Transparency = v.Transparency + 0.02
  7225. end
  7226. v:BreakJoints()
  7227. for i = 0, 4 do
  7228. slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("White"))
  7229. end
  7230. block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7231. CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2)
  7232. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  7233. bld.Speed = NumberRange.new(10,25)
  7234. bld.Drag = 5
  7235. bld.Acceleration = vt(0,2,0)
  7236. wait(0.5)
  7237. bld.Enabled = false
  7238. wait(4)
  7239. coroutine.resume(coroutine.create(function()
  7240. for i = 0, 99 do
  7241. swait()
  7242. v:Destroy()
  7243. dude:Destroy()
  7244. end
  7245. end))
  7246. end))
  7247. end))
  7248. end
  7249. end
  7250. end))
  7251. end)
  7252. ds()
  7253. end
  7254. end
  7255.  
  7256. function sphere(bonuspeed,type,pos,scale,value,color)
  7257. local type = type
  7258. local rng = Instance.new("Part", char)
  7259. rng.Anchored = true
  7260. rng.BrickColor = color
  7261. rng.CanCollide = false
  7262. rng.FormFactor = 3
  7263. rng.Name = "Ring"
  7264. rng.Material = "Neon"
  7265. rng.Size = Vector3.new(1, 1, 1)
  7266. rng.Transparency = 0
  7267. rng.TopSurface = 0
  7268. rng.BottomSurface = 0
  7269. rng.CFrame = pos
  7270. local rngm = Instance.new("SpecialMesh", rng)
  7271. rngm.MeshType = "Sphere"
  7272. rngm.Scale = scale
  7273. if rainbowmode == true then
  7274. rng.Color = Color3.new(r/255,g/255,b/255)
  7275. end
  7276. local scaler2 = 1
  7277. if type == "Add" then
  7278. scaler2 = 1*value
  7279. elseif type == "Divide" then
  7280. scaler2 = 1/value
  7281. end
  7282. coroutine.resume(coroutine.create(function()
  7283. for i = 0,10/bonuspeed,0.1 do
  7284. swait()
  7285. if rainbowmode == true then
  7286. rng.Color = Color3.new(r/255,g/255,b/255)
  7287. end
  7288. if type == "Add" then
  7289. scaler2 = scaler2 - 0.01*value/bonuspeed
  7290. elseif type == "Divide" then
  7291. scaler2 = scaler2 - 0.01/value*bonuspeed
  7292. end
  7293. if chaosmode == true then
  7294. rng.BrickColor = BrickColor.random()
  7295. end
  7296. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  7297. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  7298. end
  7299. rng:Destroy()
  7300. end))
  7301. end
  7302.  
  7303. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  7304. local type = type
  7305. local rng = Instance.new("Part", char)
  7306. rng.Anchored = true
  7307. rng.BrickColor = color
  7308. rng.Color = color3
  7309. rng.CanCollide = false
  7310. rng.FormFactor = 3
  7311. rng.Name = "Ring"
  7312. rng.Material = "Neon"
  7313. rng.Size = Vector3.new(1, 1, 1)
  7314. rng.Transparency = 0
  7315. rng.TopSurface = 0
  7316. rng.BottomSurface = 0
  7317. rng.CFrame = pos
  7318. local rngm = Instance.new("SpecialMesh", rng)
  7319. rngm.MeshType = "Sphere"
  7320. rngm.Scale = scale
  7321. local scaler2 = 1
  7322. local scaler2b = 1
  7323. local scaler2c = 1
  7324. if type == "Add" then
  7325. scaler2 = 1*value
  7326. scaler2b = 1*value2
  7327. scaler2c = 1*value3
  7328. elseif type == "Divide" then
  7329. scaler2 = 1/value
  7330. scaler2b = 1/value2
  7331. scaler2c = 1/value3
  7332. end
  7333. coroutine.resume(coroutine.create(function()
  7334. for i = 0,10/bonuspeed,0.1 do
  7335. swait()
  7336. if type == "Add" then
  7337. scaler2 = scaler2 - 0.01*value/bonuspeed
  7338. scaler2b = scaler2b - 0.01*value/bonuspeed
  7339. scaler2c = scaler2c - 0.01*value/bonuspeed
  7340. elseif type == "Divide" then
  7341. scaler2 = scaler2 - 0.01/value*bonuspeed
  7342. scaler2b = scaler2b - 0.01/value*bonuspeed
  7343. scaler2c = scaler2c - 0.01/value*bonuspeed
  7344. end
  7345. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  7346. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  7347. end
  7348. rng:Destroy()
  7349. end))
  7350. end
  7351.  
  7352. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  7353. local type = type
  7354. local rng = Instance.new("Part", char)
  7355. rng.Anchored = true
  7356. rng.BrickColor = color
  7357. rng.Color = color3
  7358. rng.CanCollide = false
  7359. rng.FormFactor = 3
  7360. rng.Name = "Ring"
  7361. rng.Material = "Neon"
  7362. rng.Size = Vector3.new(1, 1, 1)
  7363. rng.Transparency = 0
  7364. rng.TopSurface = 0
  7365. rng.BottomSurface = 0
  7366. rng.CFrame = pos
  7367. local rngm = Instance.new("SpecialMesh", rng)
  7368. rngm.MeshType = "Brick"
  7369. rngm.Scale = scale
  7370. local scaler2 = 1
  7371. local scaler2b = 1
  7372. local scaler2c = 1
  7373. if type == "Add" then
  7374. scaler2 = 1*value
  7375. scaler2b = 1*value2
  7376. scaler2c = 1*value3
  7377. elseif type == "Divide" then
  7378. scaler2 = 1/value
  7379. scaler2b = 1/value2
  7380. scaler2c = 1/value3
  7381. end
  7382. coroutine.resume(coroutine.create(function()
  7383. for i = 0,10/bonuspeed,0.1 do
  7384. swait()
  7385. if type == "Add" then
  7386. scaler2 = scaler2 - 0.01*value/bonuspeed
  7387. scaler2b = scaler2b - 0.01*value/bonuspeed
  7388. scaler2c = scaler2c - 0.01*value/bonuspeed
  7389. elseif type == "Divide" then
  7390. scaler2 = scaler2 - 0.01/value*bonuspeed
  7391. scaler2b = scaler2b - 0.01/value*bonuspeed
  7392. scaler2c = scaler2c - 0.01/value*bonuspeed
  7393. end
  7394. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  7395. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  7396. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  7397. end
  7398. rng:Destroy()
  7399. end))
  7400. end
  7401.  
  7402. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
  7403. local type = type
  7404. local rng = Instance.new("Part", char)
  7405. rng.Anchored = true
  7406. rng.BrickColor = color
  7407. rng.Color = color3
  7408. rng.CanCollide = false
  7409. rng.FormFactor = 3
  7410. rng.Name = "Ring"
  7411. rng.Material = "Neon"
  7412. rng.Size = Vector3.new(1, 1, 1)
  7413. rng.Transparency = 0
  7414. rng.TopSurface = 0
  7415. rng.BottomSurface = 0
  7416. rng.CFrame = pos
  7417. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  7418. local rngm = Instance.new("SpecialMesh", rng)
  7419. rngm.MeshType = "Sphere"
  7420. rngm.Scale = vt(x1,y1,z1)
  7421. if rainbowmode == true then
  7422. rng.Color = Color3.new(r/255,g/255,b/255)
  7423. end
  7424. local scaler2 = 1
  7425. local speeder = FastSpeed
  7426. if type == "Add" then
  7427. scaler2 = 1*value
  7428. elseif type == "Divide" then
  7429. scaler2 = 1/value
  7430. end
  7431. coroutine.resume(coroutine.create(function()
  7432. for i = 0,10/bonuspeed,0.1 do
  7433. swait()
  7434. if rainbowmode == true then
  7435. rng.Color = Color3.new(r/255,g/255,b/255)
  7436. end
  7437. if type == "Add" then
  7438. scaler2 = scaler2 - 0.01*value/bonuspeed
  7439. elseif type == "Divide" then
  7440. scaler2 = scaler2 - 0.01/value*bonuspeed
  7441. end
  7442. if chaosmode == true then
  7443. rng.BrickColor = BrickColor.random()
  7444. end
  7445. speeder = speeder - 0.01*FastSpeed*bonuspeed
  7446. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  7447. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  7448. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  7449. end
  7450. rng:Destroy()
  7451. end))
  7452. end
  7453.  
  7454. function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
  7455. local type = type
  7456. local rng = Instance.new("Part", char)
  7457. rng.Anchored = true
  7458. rng.BrickColor = color
  7459. rng.CanCollide = false
  7460. rng.FormFactor = 3
  7461. rng.Name = "Ring"
  7462. rng.Material = "Neon"
  7463. rng.Size = Vector3.new(1, 1, 1)
  7464. rng.Transparency = 0
  7465. if typeoftrans == "In" then
  7466. rng.Transparency = 1
  7467. end
  7468. rng.TopSurface = 0
  7469. rng.BottomSurface = 0
  7470. rng.CFrame = pos
  7471. local rngm = Instance.new("SpecialMesh", rng)
  7472. rngm.MeshType = "FileMesh"
  7473. rngm.MeshId = "rbxassetid://20329976"
  7474. rngm.Scale = scale
  7475. local scaler2 = 1
  7476. local scaler2b = 1
  7477. if type == "Add" then
  7478. scaler2 = 1*value
  7479. scaler2b = 1*value2
  7480. elseif type == "Divide" then
  7481. scaler2 = 1/value
  7482. scaler2b = 1/value2
  7483. end
  7484. local randomrot = math.random(1,2)
  7485. coroutine.resume(coroutine.create(function()
  7486. for i = 0,10/bonuspeed,0.1 do
  7487. swait()
  7488. if type == "Add" then
  7489. scaler2 = scaler2 - 0.01*value/bonuspeed
  7490. scaler2b = scaler2b - 0.01*value/bonuspeed
  7491. elseif type == "Divide" then
  7492. scaler2 = scaler2 - 0.01/value*bonuspeed
  7493. scaler2b = scaler2b - 0.01/value*bonuspeed
  7494. end
  7495. if randomrot == 1 then
  7496. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
  7497. elseif randomrot == 2 then
  7498. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
  7499. end
  7500. if typeoftrans == "Out" then
  7501. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  7502. elseif typeoftrans == "In" then
  7503. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  7504. end
  7505. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
  7506. end
  7507. rng:Destroy()
  7508. end))
  7509. end
  7510.  
  7511. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  7512. local type = type
  7513. local rotenable = rotatingop
  7514. local rng = Instance.new("Part", char)
  7515. rng.Anchored = true
  7516. rng.BrickColor = color
  7517. rng.CanCollide = false
  7518. rng.FormFactor = 3
  7519. rng.Name = "Ring"
  7520. rng.Material = "Neon"
  7521. rng.Size = Vector3.new(1, 1, 1)
  7522. rng.Transparency = 0
  7523. if typeoftrans == "In" then
  7524. rng.Transparency = 1
  7525. end
  7526. rng.TopSurface = 0
  7527. rng.BottomSurface = 0
  7528. rng.CFrame = pos
  7529. local rngm = Instance.new("SpecialMesh", rng)
  7530. rngm.MeshType = "FileMesh"
  7531. if typeofshape == "Normal" then
  7532. rngm.MeshId = "rbxassetid://662586858"
  7533. elseif typeofshape == "Round" then
  7534. rngm.MeshId = "rbxassetid://662585058"
  7535. end
  7536. rngm.Scale = scale
  7537. local scaler2 = 1/10
  7538. if type == "Add" then
  7539. scaler2 = 1*value/10
  7540. elseif type == "Divide" then
  7541. scaler2 = 1/value/10
  7542. end
  7543. local randomrot = math.random(1,2)
  7544. coroutine.resume(coroutine.create(function()
  7545. for i = 0,10/bonuspeed,0.1 do
  7546. swait()
  7547. if type == "Add" then
  7548. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  7549. elseif type == "Divide" then
  7550. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  7551. end
  7552. if rotenable == true then
  7553. if randomrot == 1 then
  7554. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  7555. elseif randomrot == 2 then
  7556. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  7557. end
  7558. end
  7559. if typeoftrans == "Out" then
  7560. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  7561. elseif typeoftrans == "In" then
  7562. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  7563. end
  7564. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  7565. end
  7566. rng:Destroy()
  7567. end))
  7568. end
  7569.  
  7570. function FindNearestTorso(Position, Distance, SinglePlayer)
  7571. if SinglePlayer then
  7572. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  7573. end
  7574. local List = {}
  7575. for i, v in pairs(workspace:GetChildren()) do
  7576. if v:IsA("Model") then
  7577. if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
  7578. if v ~= Character then
  7579. if (v.Head.Position - Position).magnitude <= Distance then
  7580. table.insert(List, v)
  7581. end
  7582. end
  7583. end
  7584. end
  7585. end
  7586. return List
  7587. end
  7588.  
  7589.  
  7590. local dashing = false
  7591. local floatmode = false
  7592. local OWS = hum.WalkSpeed
  7593. local equipped = false
  7594. Humanoid.Name = "NEPTUNIA"
  7595. Humanoid.MaxHealth = math.huge
  7596. Humanoid.Health = math.huge
  7597. Instance.new("ForceField",char).Visible = false
  7598. Humanoid.Animator.Parent = nil
  7599. ------------------
  7600. function equip()
  7601. attack = true
  7602. equipped = true
  7603. hum.WalkSpeed = 0
  7604. tl1.Enabled = true
  7605. for i = 0, 9 do
  7606. slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7607. end
  7608. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
  7609. CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
  7610. CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
  7611. sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7612. sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7613. for i = 0, 2, 0.1 do
  7614. swait()
  7615. hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
  7616. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7617. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("Cyan"))
  7618. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Royal purple"))
  7619. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7620. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
  7621. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
  7622. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
  7623. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
  7624. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
  7625. end
  7626. hum.CameraOffset = vt(0,0,0)
  7627. weaponweld.Part0 = rarm
  7628. for i = 0, 2, 0.1 do
  7629. swait()
  7630. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7631. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  7632. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  7633. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  7634. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  7635. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7636. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  7637. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7638. end
  7639. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7640. hitb.Anchored = true
  7641. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  7642. slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
  7643. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  7644. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  7645. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  7646. for i = 0, 2, 0.1 do
  7647. swait()
  7648. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7649. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  7650. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  7651. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  7652. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  7653. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  7654. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  7655. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7656. end
  7657. hitb:Destroy()
  7658. hum.WalkSpeed = 24
  7659. OWS = hum.WalkSpeed
  7660. attack = false
  7661. end
  7662.  
  7663. function unequip()
  7664. attack = true
  7665. equipped = false
  7666. hum.WalkSpeed = 0
  7667. hum.WalkSpeed = 16
  7668. OWS = hum.WalkSpeed
  7669. tl1.Enabled = false
  7670. CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
  7671. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
  7672. weaponweld.Part0 = tors
  7673. attack = false
  7674. end
  7675.  
  7676. ------------------
  7677. function attackone()
  7678. attack = true
  7679. hum.WalkSpeed = 4
  7680. for i = 0, 2, 0.1 do
  7681. swait()
  7682. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  7683. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  7684. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  7685. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  7686. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7687. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  7688. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7689. end
  7690. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7691. hitb.Anchored = true
  7692. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  7693. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  7694. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  7695. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  7696. for i = 0, 1, 0.1 do
  7697. swait()
  7698. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  7699. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  7700. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  7701. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  7702. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  7703. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  7704. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7705. end
  7706. hitb:Destroy()
  7707. attack = false
  7708. hum.WalkSpeed = 24
  7709. end
  7710. function attacktwo()
  7711. attack = true
  7712. hum.WalkSpeed = 4
  7713. for i = 0, 1, 0.1 do
  7714. swait()
  7715. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7716. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
  7717. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7718. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
  7719. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7720. LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
  7721. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  7722. end
  7723. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7724. hitb.Anchored = true
  7725. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  7726. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  7727. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  7728. for i = 0, 1, 0.1 do
  7729. swait()
  7730. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  7731. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
  7732. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
  7733. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
  7734. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
  7735. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  7736. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
  7737. end
  7738. attack = false
  7739. hum.WalkSpeed = 24
  7740. end
  7741. function attackthree()
  7742. attack = true
  7743. hum.WalkSpeed = 4
  7744. for i = 0, 1, 0.1 do
  7745. swait()
  7746. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  7747. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
  7748. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7749. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
  7750. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
  7751. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
  7752. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  7753. end
  7754. for x = 0, 2 do
  7755. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
  7756. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
  7757. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7758. hitb.Anchored = true
  7759. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  7760. for i = 0, 1, 0.6 do
  7761. swait()
  7762. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7763. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7764. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7765. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7766. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7767. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7768. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
  7769. end
  7770. for i = 0, 1, 0.6 do
  7771. swait()
  7772. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7773. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7774. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7775. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7776. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7777. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7778. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
  7779. end
  7780. for i = 0, 1, 0.6 do
  7781. swait()
  7782. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7783. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7784. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7785. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7786. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7787. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7788. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
  7789. end
  7790. for i = 0, 1, 0.6 do
  7791. swait()
  7792. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7793. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7794. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7795. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7796. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7797. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7798. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7799. end
  7800. end
  7801. attack = false
  7802. hum.WalkSpeed = 24
  7803. end
  7804. ------------------
  7805. function spinnyblade()
  7806. attack = true
  7807. hum.WalkSpeed = 1
  7808. hum.JumpPower = 0
  7809. CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
  7810. local bgui = Instance.new("BillboardGui",root)
  7811. bgui.Size = UDim2.new(25, 0, 25, 0)
  7812. local imgc = Instance.new("ImageLabel",bgui)
  7813. imgc.BackgroundTransparency = 1
  7814. imgc.ImageTransparency = 1
  7815. imgc.Size = UDim2.new(1,0,1,0)
  7816. imgc.Image = "rbxassetid://997291547"
  7817. imgc.ImageColor3 = Color3.new(0,0.5,1)
  7818. local imgc2 = imgc:Clone()
  7819. imgc2.Parent = bgui
  7820. imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
  7821. imgc2.Size = UDim2.new(2,0,2,0)
  7822. imgc2.ImageColor3 = Color3.new(0.5,0,1)
  7823. for i = 0, 10, 0.1 do
  7824. swait()
  7825. imgc.ImageTransparency = imgc.ImageTransparency - 0.01
  7826. imgc.Rotation = imgc.Rotation + 1
  7827. imgc2.ImageTransparency = imgc2.ImageTransparency - 0.01
  7828. imgc2.Rotation = imgc2.Rotation - 1
  7829. bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
  7830. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("White"))
  7831. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7832. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7833. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7834. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7835. waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("White"))
  7836. RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
  7837. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
  7838. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  7839. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
  7840. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7841. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  7842. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7843. end
  7844. imgc.ImageTransparency = 1
  7845. hum.CameraOffset = vt(0,0,0)
  7846. waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("White"))
  7847. waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("White"))
  7848. waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("White"))
  7849. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("White"))
  7850. waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("White"))
  7851. for i = 0, 9 do
  7852. slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("White"))
  7853. end
  7854. CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
  7855. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
  7856. for x = 0, 14 do
  7857. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  7858. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  7859. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7860. slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7861. for i = 0, 1, 0.6 do
  7862. swait()
  7863. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7864. root.CFrame = root.CFrame + root.CFrame.lookVector*2
  7865. root.Velocity = vt(0,0,0)
  7866. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7867. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7868. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  7869. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7870. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7871. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7872. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7873. end
  7874. slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7875. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7876. for i = 0, 1, 0.6 do
  7877. swait()
  7878. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7879. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7880. root.Velocity = vt(0,0,0)
  7881. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7882. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7883. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7884. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7885. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7886. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7887. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7888. end
  7889. slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7890. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7891. for i = 0, 1, 0.6 do
  7892. swait()
  7893. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7894. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7895. root.Velocity = vt(0,0,0)
  7896. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7897. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7898. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
  7899. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7900. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7901. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7902. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7903. end
  7904. slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7905. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7906. for i = 0, 1, 0.6 do
  7907. swait()
  7908. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7909. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7910. root.Velocity = vt(0,0,0)
  7911. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7912. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7913. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
  7914. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7915. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7916. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7917. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7918. end
  7919. end
  7920. hum.WalkSpeed = 0
  7921. for i = 0, 5, 0.1 do
  7922. swait()
  7923. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  7924. LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
  7925. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
  7926. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
  7927. RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
  7928. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
  7929. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
  7930. end
  7931. bgui:Destroy()
  7932. attack = false
  7933. hum.WalkSpeed = 24
  7934. hum.JumpPower = 50
  7935. end
  7936.  
  7937. function eightbitmegablade()
  7938. attack = true
  7939. hum.WalkSpeed = 0
  7940. hum.JumpPower = 0
  7941. CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
  7942. local OverCut = false
  7943. cam.CameraSubject = Humanoid
  7944. cam.CameraType = "Scriptable"
  7945. coroutine.resume(coroutine.create(function()
  7946. while true do
  7947. swait()
  7948. if OverCut == false then
  7949. cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
  7950. else
  7951. break
  7952. end
  7953. end
  7954. end))
  7955. for i = 0, 10, 0.1 do
  7956. swait()
  7957. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7958. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7959. slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White"))
  7960. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7961. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
  7962. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  7963. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
  7964. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
  7965. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
  7966. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7967. end
  7968. OverCut = true
  7969. local orb = Instance.new("Part", char)
  7970. orb.Anchored = true
  7971. orb.BrickColor = BrickColor.new("Toothpaste")
  7972. orb.CanCollide = false
  7973. orb.FormFactor = 3
  7974. orb.Name = "Ring"
  7975. orb.Material = "Neon"
  7976. orb.Size = Vector3.new(1, 1, 1)
  7977. orb.Transparency = 0.5
  7978. orb.TopSurface = 0
  7979. orb.BottomSurface = 0
  7980. local orbm = Instance.new("SpecialMesh", orb)
  7981. orbm.MeshType = "FileMesh"
  7982. orbm.MeshId = "rbxassetid://361629844"
  7983. orbm.Scale = vt(30,60,60)
  7984. orb.CFrame = root.CFrame*CFrame.new(0,50,0)
  7985. for i = 0, 24 do
  7986. slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White"))
  7987. end
  7988. sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7989. sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7990. sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7991. CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
  7992. local a = Instance.new("Part",workspace)
  7993. a.Name = "Direction"
  7994. a.Anchored = true
  7995. a.Transparency = 1
  7996. a.CanCollide = false
  7997. local ray = Ray.new(
  7998. orb.CFrame.p, -- origin
  7999. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  8000. )
  8001. local ignore = orb
  8002. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  8003. a.BottomSurface = 10
  8004. a.TopSurface = 10
  8005. local distance = (orb.CFrame.p - position).magnitude
  8006. a.Size = Vector3.new(0.1, 0.1, 0.1)
  8007. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  8008. orb.CFrame = a.CFrame
  8009. for i = 0, 8, 0.1 do
  8010. swait()
  8011. sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  8012. ray = Ray.new(
  8013. orb.CFrame.p, -- origin
  8014. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  8015. )
  8016. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  8017. distance = (orb.CFrame.p - position).magnitude
  8018. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  8019. orb.CFrame = a.CFrame
  8020. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  8021. cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
  8022. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  8023. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
  8024. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  8025. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
  8026. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
  8027. LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
  8028. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  8029. end
  8030. cam.CameraType = "Custom"
  8031. orb.Anchored = false
  8032. a:Destroy()
  8033. local bv = Instance.new("BodyVelocity")
  8034. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  8035. bv.velocity = orb.CFrame.lookVector*250
  8036. bv.Parent = orb
  8037. local hitted = false
  8038. CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7)
  8039. waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Cyan"))
  8040. waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Royal purple"))
  8041. coroutine.resume(coroutine.create(function()
  8042. while true do
  8043. swait(2)
  8044. if hitted == false and orb.Parent ~= nil then
  8045. slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("White"))
  8046. elseif hitted == true and orb.Parent == nil then
  8047. break
  8048. end
  8049. end
  8050. end))
  8051. orb.Touched:connect(function(hit)
  8052. if hitted == false and hit.Parent ~= char then
  8053. hitted = true
  8054. CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
  8055. CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
  8056. for i = 0, 24 do
  8057. slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/400,BrickColor.new("White"))
  8058. end
  8059. slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),1.5,BrickColor.new("White"))
  8060. slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),2,BrickColor.new("White"))
  8061. sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  8062. sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  8063. sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  8064. orb.Anchored = true
  8065. orb.Transparency = 1
  8066. coroutine.resume(coroutine.create(function()
  8067. for i = 0, 4, 0.1 do
  8068. swait()
  8069. slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Royal purple"))
  8070. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  8071. end
  8072. hum.CameraOffset = vt(0,0,0)
  8073. end))
  8074. wait(10)
  8075. orb:Destroy()
  8076. end
  8077. end)
  8078. game:GetService("Debris"):AddItem(orb, 10)
  8079. for i = 0, 2, 0.1 do
  8080. swait()
  8081. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  8082. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  8083. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
  8084. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
  8085. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
  8086. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
  8087. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
  8088. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  8089. end
  8090. attack = false
  8091. hum.WalkSpeed = 24
  8092. hum.JumpPower = 50
  8093. end
  8094.  
  8095. function bladespinagain()
  8096. attack = true
  8097. hum.WalkSpeed = 4
  8098. hum.JumpPower = 0
  8099. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  8100. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  8101. for x = 0, 9 do
  8102. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  8103. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  8104. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  8105. for i = 0, 1, 0.6 do
  8106. swait()
  8107. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  8108. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  8109. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  8110. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  8111. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  8112. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  8113. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  8114. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  8115. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  8116. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  8117. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  8118. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8119. end
  8120. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  8121. for i = 0, 1, 0.6 do
  8122. swait()
  8123. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  8124. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  8125. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  8126. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  8127. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  8128. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  8129. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  8130. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  8131. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  8132. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  8133. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  8134. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  8135. end
  8136. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  8137. for i = 0, 1, 0.6 do
  8138. swait()
  8139. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  8140. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  8141. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  8142. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  8143. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  8144. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  8145. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  8146. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  8147. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  8148. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  8149. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  8150. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  8151. end
  8152. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  8153. for i = 0, 1, 0.6 do
  8154. swait()
  8155. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  8156. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  8157. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  8158. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  8159. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  8160. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  8161. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  8162. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  8163. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  8164. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  8165. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  8166. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
  8167. end
  8168. end
  8169. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  8170. hitb.Anchored = true
  8171. hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
  8172. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  8173. sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  8174. sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  8175. for i = 0, 24 do
  8176. slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("White"))
  8177. end
  8178. CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
  8179. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  8180. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  8181. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  8182. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  8183. for i = 0, 2, 0.1 do
  8184. swait()
  8185. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  8186. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  8187. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  8188. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
  8189. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
  8190. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  8191. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  8192. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
  8193. end
  8194. hum.CameraOffset = vt(0,0,0)
  8195. hitb:Destroy()
  8196. attack = false
  8197. hum.WalkSpeed = 24
  8198. hum.JumpPower = 50
  8199. end
  8200.  
  8201. function superjump()
  8202. attack = true
  8203. hum.WalkSpeed = 0
  8204. hum.JumpPower = 0
  8205. wng1a.Transparency = wng1a.Transparency - 1
  8206. wng1b.Transparency = wng1b.Transparency - 1
  8207. wng2a.Transparency = wng2a.Transparency - 1
  8208. wng2b.Transparency = wng2b.Transparency - 1
  8209. sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  8210. sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  8211. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
  8212. for i = 0, 2, 0.1 do
  8213. swait()
  8214. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  8215. root.Velocity = vt(0,0,0)
  8216. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
  8217. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
  8218. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
  8219. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
  8220. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
  8221. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
  8222. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
  8223. end
  8224. CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
  8225. local lat1 = Instance.new("Attachment",larm)
  8226. lat1.Position = Vector3.new(1,-1,0.5)
  8227. local lat2 = Instance.new("Attachment",larm)
  8228. lat2.Position = Vector3.new(-1,-1,-0.5)
  8229. local rat1 = Instance.new("Attachment",rarm)
  8230. rat1.Position = Vector3.new(1,-1,-0.5)
  8231. local rat2 = Instance.new("Attachment",rarm)
  8232. rat2.Position = Vector3.new(-1,-1,0.5)
  8233. local tl1 = Instance.new('Trail',larm)
  8234. tl1.Attachment0 = lat1
  8235. tl1.Attachment1 = lat2
  8236. tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  8237. tl1.LightEmission = 1
  8238. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
  8239. tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color,BrickColor.new('Cyan').Color)
  8240. tl1.Lifetime = 5
  8241. local tl2 = tl1:Clone()
  8242. tl2.Attachment0 = rat1
  8243. tl2.Attachment1 = rat2
  8244. tl2.Parent = rarm
  8245. hum.JumpPower = 50
  8246. hum.Jump = true
  8247. swait()
  8248. hum.JumpPower = 0
  8249. root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
  8250. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  8251. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  8252. for i = 0, 49 do
  8253. waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
  8254. slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
  8255. end
  8256. coroutine.resume(coroutine.create(function()
  8257. for i = 0, 2, 0.1 do
  8258. swait()
  8259. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  8260. end
  8261. hum.CameraOffset = vt(0,0,0)
  8262. wait(3)
  8263. tl1.Enabled = false
  8264. tl2.Enabled = false
  8265. game:GetService("Debris"):AddItem(tl1, 5)
  8266. game:GetService("Debris"):AddItem(tl2, 5)
  8267. game:GetService("Debris"):AddItem(rat1, 5)
  8268. game:GetService("Debris"):AddItem(rat2, 5)
  8269. game:GetService("Debris"):AddItem(lat1, 5)
  8270. game:GetService("Debris"):AddItem(lat2, 5)
  8271. end))
  8272. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
  8273. for i = 0, 3, 0.1 do
  8274. swait()
  8275. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
  8276. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
  8277. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
  8278. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
  8279. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
  8280. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
  8281. end
  8282. coroutine.resume(coroutine.create(function()
  8283. for i = 0, 99 do
  8284. swait()
  8285. wng1a.Transparency = wng1a.Transparency + 0.01
  8286. wng1b.Transparency = wng1b.Transparency + 0.01
  8287. wng2a.Transparency = wng2a.Transparency + 0.01
  8288. wng2b.Transparency = wng2b.Transparency + 0.01
  8289. end
  8290. end))
  8291. attack = false
  8292. if equipped == false then
  8293. hum.WalkSpeed = 16
  8294. else
  8295. hum.WalkSpeed = 24
  8296. end
  8297. hum.JumpPower = 50
  8298. end
  8299. ------------------
  8300.  
  8301.  
  8302. local attacktype = 1
  8303. mouse.Button1Down:connect(function()
  8304. if equipped == true then
  8305. if attack == false and attacktype == 1 then
  8306. attacktype = 2
  8307. attackone()
  8308. elseif attack == false and attacktype == 2 then
  8309. attacktype = 3
  8310. attacktwo()
  8311. elseif attack == false and attacktype == 3 then
  8312. attacktype = 1
  8313. attackthree()
  8314. --[[elseif attack == false and attacktype == 4 then
  8315. attacktype = 1
  8316. --attackfour()]]--
  8317. end
  8318. end
  8319. end)
  8320. mouse.KeyDown:connect(function(k)
  8321. if k == "f" and attack == false and equipped == false then
  8322. equip()
  8323. elseif k == "f" and attack == false and equipped == true then
  8324. unequip()
  8325. end
  8326. if k == "r" and attack == false then
  8327. superjump()
  8328. end
  8329. if equipped == true then
  8330. if k == "z" and attack == false then
  8331. spinnyblade()
  8332. end
  8333. if k == "x" and attack == false then
  8334. eightbitmegablade()
  8335. end
  8336. if k == "c" and attack == false then
  8337. bladespinagain()
  8338. end
  8339. end
  8340. if k == "l" and muter == false then
  8341. muter = true
  8342. kan.Volume = 0
  8343. elseif k == "l" and muter == true then
  8344. muter = false
  8345. kan.Volume = 1.25
  8346. end
  8347. end)
  8348. plr.Chatted:connect(function(message)
  8349. if message:sub(1,3) == "id/" then
  8350. ORGID = message:sub(4)
  8351. kan.TimePosition = 0
  8352. kan:Play()
  8353. elseif message:sub(1,6) == "pitch/" then
  8354. ORPIT = message:sub(7)
  8355. elseif message:sub(1,4) == "vol/" then
  8356. ORVOL = message:sub(5)
  8357. elseif message:sub(1,7) == "skipto/" then
  8358. kan.TimePosition = message:sub(8)
  8359. end
  8360. end)
  8361.  
  8362. idleanim=.4
  8363. while true do
  8364. swait()
  8365. if muter == false then
  8366. kan.Volume = ORVOL
  8367. else
  8368. kan.Volume = 0
  8369. end
  8370. kan.PlaybackSpeed = ORPIT
  8371. kan.Pitch = ORPIT
  8372. kan.SoundId = "rbxassetid://" ..ORGID
  8373. kan.Looped = true
  8374. kan.Parent = plr.PlayerGui
  8375. kan:Resume()
  8376. techc.Rotation = techc.Rotation + 0.1
  8377. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
  8378. imgl2.ImageColor3 = Color3.new(0.15 + kan.PlaybackLoudness/2500,0,0.6 + kan.PlaybackLoudness/1000)
  8379. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
  8380. imgl2b.ImageColor3 = Color3.new(0,0.3 + kan.PlaybackLoudness/1500,0.6 + kan.PlaybackLoudness/1000)
  8381. ned.Rotation = 0 - 2 * math.cos(sine / 24)
  8382. ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  8383. sine = sine + change
  8384. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  8385. local velderp=RootPart.Velocity.y
  8386. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  8387. if equipped==true or equipped==false then
  8388. if attack==false then
  8389. idle=idle+1
  8390. else
  8391. idle=0
  8392. end
  8393. if idle>=500 then
  8394. if attack==false then
  8395. --Sheath()
  8396. end
  8397. end
  8398. if RootPart.Velocity.y > 1 and hitfloor==nil then
  8399. Anim="Jump"
  8400. if attack==false then
  8401. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  8402. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  8403. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  8404. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  8405. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  8406. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  8407. if equipped == false then
  8408. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8409. else
  8410. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  8411. end
  8412. end
  8413. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  8414. Anim="Fall"
  8415. if attack==false then
  8416. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  8417. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  8418. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  8419. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  8420. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  8421. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  8422. if equipped == false then
  8423. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8424. else
  8425. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  8426. end
  8427. end
  8428. elseif torvel<1 and hitfloor~=nil then
  8429. Anim="Idle"
  8430. if attack==false then
  8431. if equipped == false then
  8432. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  8433. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  8434. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  8435. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
  8436. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  8437. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  8438. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8439. else
  8440. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(0 - 6 * math.cos(sine / 40)),math.rad(-6 + 2 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
  8441. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(10 - 6 * math.cos(sine / 40)),math.rad(3 - 2 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
  8442. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-20 + 6 * math.cos(sine / 40))),.1)
  8443. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(6),math.rad(0 - 2 * math.cos(sine / 42)),math.rad(20 - 6 * math.cos(sine / 40))),.1)
  8444. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
  8445. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  8446. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  8447. end
  8448. end
  8449. elseif torvel>2 and torvel<42 and hitfloor~=nil then
  8450. Anim="Walk"
  8451. if attack==false then
  8452. if equipped == false then
  8453. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8454. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8455. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  8456. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
  8457. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  8458. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  8459. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8460. else
  8461. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
  8462. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
  8463. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,0 + 0.15 * math.cos(sine / 4))*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(-10 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  8464. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5 + 3 * math.cos(sine / 57)),math.rad(10 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  8465. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
  8466. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  8467. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(120 + 5 * math.cos(sine / 35)),math.rad(0)),.3)
  8468. end
  8469. end
  8470. elseif torvel>=42 and hitfloor~=nil then
  8471. Anim="Run"
  8472. if attack==false then
  8473. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  8474. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  8475. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
  8476. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
  8477. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
  8478. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
  8479. end
  8480. end
  8481. end
  8482. end
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