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- P3CONST_TREE1_WOOD_GROW =
- P3CONST_TREE2_WOOD_GROW =
- P3CONST_TREE3_WOOD_GROW =
- P3CONST_TREE4_WOOD_GROW =
- P3CONST_TREE5_WOOD_GROW =
- P3CONST_TREE6_WOOD_GROW =
- P3CONST_TREE1_WOOD_VALUE =
- P3CONST_TREE2_WOOD_VALUE =
- P3CONST_TREE3_WOOD_VALUE =
- P3CONST_TREE4_WOOD_VALUE =
- P3CONST_TREE5_WOOD_VALUE =
- P3CONST_TREE6_WOOD_VALUE =
- P3CONST_SP_W_RANGE_BLAST =
- P3CONST_SP_W_RANGE_BOLT =
- P3CONST_SP_W_RANGE_WWIND =
- P3CONST_SP_W_RANGE_PLAGUE =
- P3CONST_SP_W_RANGE_SWAMP =
- P3CONST_SP_W_RANGE_INVIS =
- P3CONST_SP_W_RANGE_FIREST =
- P3CONST_SP_W_RANGE_HYPNO =
- P3CONST_SP_W_RANGE_GARMY =
- P3CONST_SP_W_RANGE_EROSION =
- P3CONST_SP_W_RANGE_LBRIDGE =
- P3CONST_SP_W_RANGE_AOD =
- P3CONST_SP_W_RANGE_QUAKE =
- P3CONST_SP_W_RANGE_FLATTEN =
- P3CONST_SP_W_RANGE_VOLCANO =
- P3CONST_SP_W_RANGE_CONVERT_WILD =
- P3CONST_SP_W_RANGE_SHIELD =
- P3CONST_SP_W_RANGE_TELEPORT =
- P3CONST_SP_W_RANGE_BLOODLUST =
- P3CONST_SPELL_BLAST =
- P3CONST_SPELL_CONVERT_WILD =
- P3CONST_SPELL_GARMY =
- P3CONST_SPELL_PLAGUE =
- P3CONST_SPELL_INVIS =
- P3CONST_SPELL_SHIELD =
- P3CONST_SPELL_LBRIDGE =
- P3CONST_SPELL_BOLT =
- P3CONST_SPELL_HYPNO =
- P3CONST_SPELL_WWIND =
- P3CONST_SPELL_SWAMP =
- P3CONST_SPELL_FLATTEN =
- P3CONST_SPELL_QUAKE =
- P3CONST_SPELL_EROSION =
- P3CONST_SPELL_FIREST =
- P3CONST_SPELL_AOD =
- P3CONST_SPELL_VOLCANO =
- P3CONST_SPELL_AOD_OPT_S =
- P3CONST_SPELL_VOLCANO_OPT_S =
- P3CONST_SPELL_CONVERT_WILD_OPT_S =
- P3CONST_SPELL_HYPNO_OPT_S =
- P3CONST_SPELL_EROSION_OPT_S =
- P3CONST_SPELL_QUAKE_OPT_S =
- P3CONST_SPELL_FLATTEN_OPT_S =
- P3CONST_SPELL_BOLT_OPT_S =
- P3CONST_SPELL_WWIND_OPT_S =
- P3CONST_SPELL_FIREST_OPT_S =
- P3CONST_SPELL_SWAMP_OPT_S =
- P3CONST_SPELL_LBRIDGE_OPT_S =
- P3CONST_SPELL_PLAGUE_OPT_S =
- P3CONST_SPELL_INVIS_OPT_S =
- P3CONST_SPELL_SHIELD_OPT_S =
- P3CONST_SPELL_BLOODLUST_OPT_S =
- P3CONST_SPELL_TELEPORT_OPT_S =
- P3CONST_SPELL_BLAST_OPT_S =
- P3CONST_SPELL_GARMY_OPT_S =
- P3CONST_SPELL_ARMAGEDDON_OPT_S =
- P3CONST_SP_1_OFF_MAX_AOD =
- P3CONST_SP_1_OFF_MAX_VOLCANO =
- P3CONST_SP_1_OFF_MAX_CONVERT =
- P3CONST_SP_1_OFF_MAX_HYPNO =
- P3CONST_SP_1_OFF_MAX_EROSION =
- P3CONST_SP_1_OFF_MAX_QUAKE =
- P3CONST_SP_1_OFF_MAX_FLATTEN =
- P3CONST_SP_1_OFF_MAX_BOLT =
- P3CONST_SP_1_OFF_MAX_WWIND =
- P3CONST_SP_1_OFF_MAX_FIREST =
- P3CONST_SP_1_OFF_MAX_SWAMP =
- P3CONST_SP_1_OFF_MAX_LBRIDGE =
- P3CONST_SP_1_OFF_MAX_PLAGUE =
- P3CONST_SP_1_OFF_MAX_INVIS =
- P3CONST_SP_1_OFF_MAX_SHIELD =
- P3CONST_SP_1_OFF_MAX_BLOODLUST =
- P3CONST_SP_1_OFF_MAX_TELEPORT =
- P3CONST_SP_1_OFF_MAX_BLAST =
- P3CONST_SP_1_OFF_MAX_GARMY =
- P3CONST_SP_1_OFF_MAX_ARMAGEDDON =
- P3CONST_BRAVE_SPEED =
- P3CONST_WARRIOR_SPEED =
- P3CONST_RELIGIOUS_SPEED =
- P3CONST_SPY_SPEED =
- P3CONST_SUPER_WARRIOR_SPEED =
- P3CONST_MEDICINE_MAN_SPEED =
- P3CONST_LIFE_BRAVE =
- P3CONST_LIFE_WARR =
- P3CONST_LIFE_SPY =
- P3CONST_LIFE_PREACH =
- P3CONST_LIFE_SWARR =
- P3CONST_LIFE_SHAMEN =
- P3CONST_BRAVE_DT_RADIUS =
- P3CONST_WARRIOR_DT_RADIUS =
- P3CONST_RELIGIOUS_DT_RADIUS =
- P3CONST_SPY_DT_RADIUS =
- P3CONST_SUPER_WARRIOR_DT_RADIUS =
- P3CONST_MEDICINE_MAN_DT_RADIUS =
- P3CONST_MANA_F_BRAVE =
- P3CONST_MANA_F_WARR =
- P3CONST_MANA_F_SPY =
- P3CONST_MANA_F_PREACH =
- P3CONST_MANA_F_SWARR =
- P3CONST_MANA_F_SHAMEN =
- P3CONST_FIGHT_DAMAGE_BRAVE =
- P3CONST_FIGHT_DAMAGE_WARR =
- P3CONST_FIGHT_DAMAGE_SPY =
- P3CONST_FIGHT_DAMAGE_PREACH =
- P3CONST_FIGHT_DAMAGE_SWARR =
- P3CONST_FIGHT_DAMAGE_SHAMAN =
- P3CONST_SW_BLAST_DAMAGE =
- P3CONST_SW_FIRE_RATE =
- P3CONST_WOOD_HUT_1 =
- P3CONST_WOOD_HUT_2 =
- P3CONST_WOOD_HUT_3 =
- P3CONST_WOOD_DRUM_TOWER =
- P3CONST_WOOD_TEMPLE =
- P3CONST_WOOD_SPY_HUT =
- P3CONST_WOOD_WARRIOR =
- P3CONST_WOOD_RECONV =
- P3CONST_WOOD_BOAT_1 =
- P3CONST_WOOD_AIR_1 =
- P3CONST_WOOD_SUPER =
- P3CONST_HUMAN_TRAIN_MANA_WARR =
- P3CONST_HUMAN_TRAIN_MANA_SPY =
- P3CONST_HUMAN_TRAIN_MANA_PREACH =
- P3CONST_HUMAN_TRAIN_MANA_SWARR =
- P3CONST_CONV_BRAVE =
- P3CONST_CONV_WARR =
- P3CONST_CONV_SPY =
- P3CONST_CONV_PREACH =
- P3CONST_CONV_SWARR =
- P3CONST_WOOD_VEHICLE_BOAT1 =
- P3CONST_WOOD_VEHICLE_AIRSHIP_1 =
- P3CONST_VEHICLE_LIFE_BOAT =
- P3CONST_VEHICLE_LIFE_BALLOON =
- P3CONST_SPY_DISGUISE_DELAY =
- P3CONST_INVIS_NUM_PEOPLE =
- P3CONST_HYPNO_NUM_PEOPLE =
- P3CONST_LIGHTNING_NUM_KILLS =
- P3CONST_SHIELD_NUM_PEOPLE =
- P3CONST_AOD_KILL_COUNT =
- P3CONST_BLAST_DAMAGE_AOD =
- P3CONST_AOD_DURATION =
- P3CONST_LIFE_AOD =
- P3CONST_FIRESTORM_DURATION =
- P3CONST_START_MANA =
- P3CONST_MAX_MANA =
- P3CONST_MANA_F_HUT_LEVEL_1 =
- P3CONST_MANA_F_HUT_LEVEL_2 =
- P3CONST_MANA_F_HUT_LEVEL_3 =
- P3CONST_SHAMEN_DEAD_MANA_%_LOST =
- P3CONST_SHAMEN_DEAD_MANA_%_GAIN =
- P3CONST_MAX_POP_VALUE__HUT_1 =
- P3CONST_MAX_POP_VALUE__HUT_2 =
- P3CONST_MAX_POP_VALUE__HUT_3 =
- P3CONST_CONV_TEMPLE =
- P3CONST_CONV_WARRIOR =
- P3CONST_CONV_SUPER =
- P3CONST_CONV_RECONV =
- P3CONST_SW_BLDG_DAMAGE_DELAY =
- P3CONST_BUILD_ALT_DIFF2 =
- P3CONST_NEAR_BLDG_CELLS =
- P3CONST_MANA_F_TRAINING =
- P3CONST_MANA_F_HOUSED =
- P3CONST_MANA_F_WORKING =
- P3CONST_MANA_UPDATE_FREQ =
- P3CONST_CP_TRAIN_MANA_WARR =
- P3CONST_CP_TRAIN_MANA_SPY =
- P3CONST_CP_TRAIN_MANA_PREACH =
- P3CONST_CP_TRAIN_MANA_SWARR =
- P3CONST_TRAIN_MANA_BAND_00_03 =
- P3CONST_TRAIN_MANA_BAND_04_07 =
- P3CONST_TRAIN_MANA_BAND_08_11 =
- P3CONST_TRAIN_MANA_BAND_12_15 =
- P3CONST_TRAIN_MANA_BAND_16_20 =
- P3CONST_TRAIN_MANA_BAND_21+ =
- P3CONST_SPROG%_POP_BAND_00_04% =
- P3CONST_SPROG%_POP_BAND_05_09% =
- P3CONST_SPROG%_POP_BAND_10_14% =
- P3CONST_SPROG%_POP_BAND_15_19% =
- P3CONST_SPROG%_POP_BAND_20_24% =
- P3CONST_SPROG%_POP_BAND_25_29% =
- P3CONST_SPROG%_POP_BAND_30_34% =
- P3CONST_SPROG%_POP_BAND_35_39% =
- P3CONST_SPROG%_POP_BAND_40_44% =
- P3CONST_SPROG%_POP_BAND_45_49% =
- P3CONST_SPROG%_POP_BAND_50_54% =
- P3CONST_SPROG%_POP_BAND_55_59% =
- P3CONST_SPROG%_POP_BAND_60_64% =
- P3CONST_SPROG%_POP_BAND_65_69% =
- P3CONST_SPROG%_POP_BAND_70_74% =
- P3CONST_SPROG%_POP_BAND_75_79% =
- P3CONST_SPROG%_POP_BAND_80_84% =
- P3CONST_SPROG%_POP_BAND_85_89% =
- P3CONST_SPROG%_POP_BAND_90_94% =
- P3CONST_SPROG%_POP_BAND_95_99% =
- P3CONST_SW_BLAST_DAMAGE_WARR =
- P3CONST_ALT_BAND_0_SUPER_INCR =
- P3CONST_ALT_BAND_1_SUPER_INCR =
- P3CONST_ALT_BAND_2_SUPER_INCR =
- P3CONST_ALT_BAND_3_SUPER_INCR =
- P3CONST_ALT_BAND_4_SUPER_INCR =
- P3CONST_ALT_BAND_5_SUPER_INCR =
- P3CONST_ALT_BAND_6_SUPER_INCR =
- P3CONST_ALT_BAND_7_SUPER_INCR =
- P3CONST_SW_BLAST_RATE_TOWER =
- P3CONST_SW_BLAST_DAMAGE_TOWER =
- P3CONST_WOOD_BRAVE =
- P3CONST_WOOD_WARR =
- P3CONST_WOOD_SPY =
- P3CONST_WOOD_PREACH =
- P3CONST_WOOD_SWARR =
- P3CONST_WOOD_SHAMAN =
- P3CONST_HUT1_SPROG_TIME =
- P3CONST_HUT2_SPROG_TIME =
- P3CONST_HUT3_SPROG_TIME =
- P3CONST_PREACHEE_CONV_FREQ =
- P3CONST_PREACHEE_CONV_CHANCE =
- P3CONST_LAND_BRIDGE_DURATION =
- P3CONST_BLOODLUST_COUNT_X8 =
- P3CONST_BLOODLUST_NUM_PEOPLE =
- P3CONST_BLOODLUST_DAMAGE_X =
- P3CONST_BLOODLUST_HEALTH_X =
- P3CONST_BLOODLUST_SW_BLAST_X =
- P3CONST_ALT_BAND_0_SPELL_INCR =
- P3CONST_ALT_BAND_1_SPELL_INCR =
- P3CONST_ALT_BAND_2_SPELL_INCR =
- P3CONST_ALT_BAND_3_SPELL_INCR =
- P3CONST_ALT_BAND_4_SPELL_INCR =
- P3CONST_ALT_BAND_5_SPELL_INCR =
- P3CONST_ALT_BAND_6_SPELL_INCR =
- P3CONST_ALT_BAND_7_SPELL_INCR =
- P3CONST_HYPNO_COUNT_X8 =
- P3CONST_INVISIBLE_COUNT_X8 =
- P3CONST_SHIELD_COUNT_X8 =
- P3CONST_SWARM_PERSON_DAMAGE =
- P3CONST_LAND_BRIDGE_MAX_CHANGE =
- P3CONST_HUMAN_REINC_START_DELAY =
- P3CONST_LSME_DURATION_SECS =
- P3CONST_TRIGGER_REACTIVATE_TIME =
- P3CONST_DME_RESTORE_TIME =
- P3CONST_HUMAN_MANA_ADJUST =
- P3CONST_COMPUTER_MANA_ADJUST =
- P3CONST_WALK_ALT_DIFF2 =
- P3CONST_MULTIPLE_SELECT_NUM =
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