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urabigfatnoob

floater V1

Sep 15th, 2015
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  1. plr = game.Players.LocalPlayer
  2. chr = plr.Character or plr.CharacterAdded:wait()
  3. mouse = plr:GetMouse()
  4.  
  5. mouse.Button1Down:connect(function()
  6. local target = mouse.Target
  7. if target and target.Name == "Torso" or target.Name == "Handle" or target.Name == "Right Leg" then
  8. local tar = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  9. tar.Character.Torso.Anchored = true
  10. while true do
  11. game:GetService('RunService').RenderStepped:wait()
  12. tar.Character.HumanoidRootPart.CFrame = tar.Character.HumanoidRootPart.CFrame + Vector3.new(0,.5,0)
  13. tar.Character.Humanoid.WalkSpeed = 0
  14. end
  15. end
  16. end)
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