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- return model =
- name: 'Double cannon connected Z'
- level: 5
- model: 27
- size: 2.4
- specs:
- shield:
- capacity: [175,235]
- reload: [2.2,3.2]
- generator:
- capacity: [170,200]
- reload: [27,32]
- ship:
- mass: 160
- speed: [55,75]
- rotation: [45,55]
- acceleration: [45,60]
- bodies:
- main:
- section_segments: 12
- offset:
- x: 0
- y: 0
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-55,-50,-30,-20,-10,-10,50,55,60]
- z: [0,2,6,6,0,0,0,0,0]
- width: [0,18,22,20,20,14,14,16,0]
- height: [0,12,16,14,14,10,10,14,0]
- propeller: true
- texture: [2,10,2,1,63,2,10,2]
- cockpit:
- section_segments: 12
- offset:
- x: 0
- y: -48
- z: 14
- position:
- x: [0,0,0,0,0,0,0]
- y: [-5,0,15,30,35]
- z: [-10,0,6,2,-5]
- width: [0,8,10,8,0]
- height: [0,2,3,5,0]
- propeller: false
- texture: [7,9,9,4,4]
- cannon:
- section_segments: 6
- offset:
- x: 0
- y: -20
- z: 3
- position:
- x: [0,0,0,0,0,0]
- y: [-40,-50,-30,-10,-5,0]
- z: [-10,-6,-10,-5,-6,0]
- width: [0,3,4,5,3,0]
- height: [0,2,3,5,3,0]
- angle: 1
- laser:
- damage: [15,21]
- rate: 2
- type: 1
- speed: [160,190]
- number: 1
- error: 10
- propeller: false
- texture: [17,3,10,3]
- cannon2:
- section_segments: 6
- offset:
- x: 0
- y: -20
- z: -2
- position:
- x: [0,0,0,0,0,0]
- y: [-40,-50,-30,-10,-5,0]
- z: [-10,-6,-10,-5,-6,0]
- width: [0,3,4,5,3,0]
- height: [0,2,3,5,3,0]
- angle: 1
- laser:
- damage: [15,21]
- rate: 2
- type: 1
- speed: [160,190]
- number: 1
- error: 10
- propeller: false
- texture: [17,3,10,3]
- wings: main:
- length: [40,20]
- width: [20,20,20]
- angle: [0,0]
- position: [0,0,0]
- doubleside: true
- offset:
- x: 0
- y: 30
- z: 0
- bump:
- position: 30
- size: 10
- texture: [3,3]
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