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Death_Glow

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Feb 12th, 2017
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  1. while true do
  2. p= game.Workspace:GetChildren()
  3. for i= 1, #p do
  4. if p[i].className == "Part" then
  5. p[i].Velocity = Vector3.new(1000000000,1000000,0)
  6. wait(0.1)
  7. end
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