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- if (script:FindFirstChild("forCustomRun")~=nil) then
- local sc = script["forCustomRun"].Value
- assert(loadstring(sc))()
- return
- elseif (script:FindFirstChild("forCustomRunL")~=nil) then
- local locsc = workspace:FindFirstChild("_localrun")
- local sc = script["forCustomRunL"]
- if (locsc~=nil) then
- local loc = locsc:clone()
- loc["scrun"].Value = sc.Value
- loc.Name = script.Name
- for i,v in pairs(script:GetChildren()) do
- v:clone().Parent = loc
- end
- loc.Parent = script.Parent
- script:remove()
- return
- else
- assert(loadstring(sc.Value))()
- return
- end
- end
- local m = Instance.new("Model")
- m.Name = "Cyber-Blade"
- t1 = Instance.new("Tool", m)
- t1.Name = "Cyber-Blade"
- t1.GripForward = Vector3.new(-1, 0, 0)
- t1.GripPos = Vector3.new(0, 0, -1.70000005)
- t1.GripRight = Vector3.new(0, 1, 0)
- t1.GripUp = Vector3.new(0, 0, 1)
- t1.ToolTip = "Made By Ace28545 And YoungWarlock"
- p1 = Instance.new("Part", t1)
- p1.BrickColor = BrickColor.new("Bright yellow")
- p1.Material = Enum.Material.SmoothPlastic
- p1.Transparency = 1
- p1.Name = "Handle"
- p1.CFrame = CFrame.new(-6.30087948, 1.58412969, 18.0000076, 0.999998689, -0.00152071053, 8.95137709e-005, 0.00152071717, 0.999998689, -7.23654084e-005, -8.94034965e-005, 7.25020218e-005, 1)
- p1.FormFactor = Enum.FormFactor.Plate
- p1.Size = Vector3.new(1, 0.800000012, 6)
- p1.BottomSurface = Enum.SurfaceType.Smooth
- p1.TopSurface = Enum.SurfaceType.Smooth
- x1 = Instance.new("Sound", p1)
- x1.Name = "SOUND_down"
- x1.Pitch = 1
- x1.SoundId = "rbxasset://sounds/swordlunge.wav"
- x1.Volume = 1
- x1.Looped = false
- x1.PlayOnRemove = false
- x2 = Instance.new("Sound", p1)
- x2.Name = "SOUND_equip"
- x2.Pitch = 1
- x2.SoundId = "http://www.roblox.com/asset?id=130806924"
- x2.Volume = 1
- x2.Looped = false
- x2.PlayOnRemove = false
- x3 = Instance.new("Sound", p1)
- x3.Name = "SOUND_hitground"
- x3.Pitch = 1
- x3.SoundId = "rbxasset://sounds/snap.wav"
- x3.Volume = 1
- x3.Looped = false
- x3.PlayOnRemove = false
- x4 = Instance.new("Sound", p1)
- x4.Name = "SOUND_slash"
- x4.Pitch = 1
- x4.SoundId = "http://www.roblox.com/asset?id=10209645"
- x4.Volume = 1
- x4.Looped = false
- x4.PlayOnRemove = false
- x5 = Instance.new("PointLight", p1)
- x5.Color = Color3.new(1, 1, 0)
- s1 = script:clone()
- s2 = script:clone()
- s2.Name = "MotorizeRightGrip"
- s2.Disabled = false
- so2 = Instance.new("StringValue", s2)
- so2.Name = "forCustomRun"
- so2.Value = [===[
- function Create(ty)
- return function(data)
- local obj = Instance.new(ty)
- for k, v in pairs(data) do
- if type(k) == 'number' then
- v.Parent = obj
- else
- obj[k] = v
- end
- end
- return obj
- end
- end
- local Tool = script.Parent.Parent
- local armChildRemovedConn = nil
- local Motor6DGrip = nil
- local EquippedNum = 0
- Tool.Equipped:connect(function()
- EquippedNum = EquippedNum + 1
- local myEquip = EquippedNum
- --some vars
- local Player = game.Players:GetPlayerFromCharacter(Tool.Parent)
- local Character = Player.Character
- local rightarm = Character:FindFirstChild('Right Arm')
- if rightarm and rightarm:FindFirstChild('RightGrip') then
- local rightGrip = rightarm['RightGrip']
- local handle = rightGrip.Part1
- --kill my joint when the normal joint is removed
- --this must be done here so that the joint is removed
- --_right away_ after unequipping and the character doesn't
- --glitch up.
- local armChildRemovedConn = rightarm.ChildRemoved:connect(function(ch)
- if ch == rightGrip then
- Motor6DGrip:Remove()
- Motor6DGrip = nil
- --
- if handle and Character:FindFirstChild('Torso') then
- if Tool.Parent.Parent:IsA('Player') then
- --the sword has been deselected
- --put the sword far away so the user doesn't notice that the handle doesn't
- --update for about 0.1 seconds after selecting the tool.
- handle.CFrame = CFrame.new(100000, 100000, 100000)
- else
- --if in the workspace, position the handle where it should be dropped
- --use the size of the handle to make sure it's dropped far enough away
- handle.CFrame = Character.Torso.CFrame * CFrame.new(0, 0, -(handle.Size.magnitude+2))
- end
- end
- end
- end)
- --make my new joint
- Motor6DGrip = Create'Motor6D'{
- Name = 'RightGrip_Motor',
- Part0 = rightarm,
- Part1 = handle,
- }
- --kill the old weld
- rightGrip.Part1 = nil
- rightGrip.Part0 = nil
- Motor6DGrip.Parent = rightGrip.Parent
- Motor6DGrip.C1 = Motor6DGrip.C1 * CFrame.Angles(0, -math.pi/2, 0)
- Motor6DGrip.C1 = Motor6DGrip.C1 * CFrame.Angles(math.pi/2, 0, 0)
- Motor6DGrip.C1 = Motor6DGrip.C1 + Vector3.new(0.20, 0, 0)
- end
- end)
- Tool.Unequipped:connect(function()
- EquippedNum = EquippedNum + 1
- if armChildRemovedConn then
- armChildRemovedConn:disconnect()
- armChildRemovedConn = nil
- end
- end)
- ]===]
- s2.Parent = s1
- s1.Name = "ChristmasKatana_MainScript"
- s1.Disabled = false
- so1 = Instance.new("StringValue", s1)
- so1.Name = "forCustomRunL"
- so1.Value = [===[
- --local mDebugId = game.Workspace.DebugId.Value
- --game.Workspace.DebugId.Value = game.Workspace.DebugId.Value+1
- --print("Running swordscript <"..mDebugId..">")
- local debris = game:GetService("Debris")
- -------------------------------------
- -- Makes an RBX::Lua Instance using
- -- a table of key-value pairs to
- -- initialize it. Values with numeric
- -- keys will be parented to the object
- -- and other values will be set
- -- as members of the object.
- function Create(ty)
- return function(data)
- local obj = Instance.new(ty)
- for k, v in pairs(data) do
- if type(k) == 'number' then
- v.Parent = obj
- else
- obj[k] = v
- end
- end
- return obj
- end
- end
- ---------------------------------------
- -- Same as Make, but modifies an existing
- -- object rather than creating ones.
- function Modify(obj, data)
- for k, v in pairs(data) do
- if type(data) == 'number' then
- data.Parent = obj
- else
- data[k] = v
- end
- end
- return obj
- end
- -----------------------------------------
- -- Creates a class which can be instantiated
- -- using `CreateCLASSNAME( ... )`.
- ---usage:
- --class'MyClass'(function(this, arg1)
- -- this.ClassMember = value
- -- function this.ClassMethod(...) ... end
- --end, function(def)
- -- def.StaticMember = value
- -- function def.StaticMethod(...) ... end
- --end)
- --local obj = CreateMyClass(arg1)
- ------------------------------------------
- local function class(name)
- local def = {}
- getfenv(0)[name] = def
- return function(ctor, static)
- local nctor = function(...)
- local this = {}
- if ctor then
- ctor(this, ...)
- end
- return this
- end
- getfenv(0)['Create'..name] = nctor
- if static then static(def) end
- end
- end
- ---------------------------------------------
- -- Signal class for custom-made events
- --API:
- -- Signal:connect(callback)
- -- Signal:fire(...)
- -- Signal:wait()
- ---------------------------------------------
- class'Signal'(function(this)
- local mListeners = {}
- local mWaitObject = Create'BoolValue'{}
- function this:connect(func)
- local connection = {}
- function connection:disconnect()
- mListeners[func] = nil
- end
- mListeners[func] = connection
- return connection
- end
- function this:fire(...)
- --print("Fire evt<"..tostring(this).."> from script<"..mDebugId..">")
- for func, conn in pairs(mListeners) do
- --print("-> "..tostring(func).."( ... )")
- func(...)
- end
- mWaitObject.Value = not mWaitObject.Value
- end
- function this:wait()
- mWaitObject.Changed:wait()
- end
- end)
- --------------------------------------------------
- -- Bin class for cleaning up assets
- --API:
- -- Bin:add(func: Function, ident: String)
- -- Bin:clean(ident: String)
- -- Bin:cleanAll()
- --------------------------------------------------
- class'Bin'(function(this)
- local mGarbage = {}
- function this:add(func, ident)
- ident = ident or '__unnamed'
- if not mGarbage[ident] then
- mGarbage[ident] = {}
- end
- mGarbage[ident][#mGarbage[ident]+1] = func
- end
- function this:clean(ident)
- local listToCall = mGarbage[ident]
- if listToCall then
- for _, func in pairs(listToCall) do
- func()
- end
- mGarbage[ident] = nil
- end
- end
- function this:cleanAll()
- for ident, list in pairs(mGarbage) do
- for _, func in pairs(list) do
- func()
- end
- mGarbage[ident] = nil
- end
- end
- end)
- -----------------------------------------------------
- -- AnimationProvider class for easy loading of
- -- animation assets into animationtracks once
- -- a humanoid is available.
- --API:
- -- AnimationProvider:registerAnimation(ident, assetid)
- -- AnimationProvider:setHumanoid(humanoid)
- -- AnimationProvider:setTool(tool)
- -- AnimationProvider:getAnimation(ident)
- -----------------------------------------------------
- class'AnimationProvider'(function(this)
- local mAnimations = {--[[ident => {AnimationId, CurrentTrack, CurrentAnim} ]]}
- local mCurrentHumanoid = nil
- function this:registerAnimation(ident, assetid)
- --check for an existing copy of the anim
- local existingAnim = Tool.Tool:FindFirstChild('ANIM_'..ident)
- --make the data for this anim
- local animdat = {
- AnimationId = assetid,
- CurrentAnim = existingAnim or Create'Animation'{
- Name = "ANIM_"..ident,
- AnimationId = assetid,
- },
- }
- mAnimations[ident] = animdat
- --if there's a current tool, put it in there
- if Tool.Tool then
- Tool.HUGE_EQUIP_HACK = true
- animdat.CurrentAnim.Parent = Tool.Tool
- Tool.HUGE_EQUIP_HACK = false
- end
- --if there's a humanoid load the animation track
- if mCurrentHumanoid then
- animdat.CurrentTrack = mCurrentHumanoid:LoadAnimation(animdat.CurrentAnim)
- end
- end
- function this:setHumanoid(humanoid)
- mCurrentHumanoid = humanoid
- for _, anim in pairs(mAnimations) do
- anim.CurrentTrack = humanoid:LoadAnimation(anim.CurrentAnim)
- end
- end
- function this:getAnimation(ident)
- local dat = mAnimations[ident]
- if not dat then error("Gear Fatal Error: Animation `"..ident.."` not found") end
- if not dat.CurrentTrack then
- error("Gear Fatal Error: No Humanoid for animation `"..ident.."` to run in")
- end
- return dat.CurrentTrack
- end
- end)
- ----------------------------------------------
- -- SoundProvider class
- -- functions similarily to the animationprovider
- ----------------------------------------------
- class'SoundProvider'(function(this)
- local mSounds = {}
- function this:registerSound(ident, assetid, inpart)
- inpart = inpart or Tool.Tool:FindFirstChild('Handle')
- if not inpart then
- repeat
- inpart = Tool.Tool.ChildAdded:wait()
- until inpart.Name == 'Handle'
- end
- local existingSound = inpart:FindFirstChild('SOUND_'..ident)
- local sounddat = {
- SoundId = assetid,
- CurrentSound = existingSound or Create'Sound'{
- Name = 'SOUND_'..ident,
- SoundId = assetid,
- Parent = inpart,
- },
- }
- mSounds[ident] = sounddat
- end
- function this:getSound(ident)
- local dat = mSounds[ident]
- if dat then
- return dat.CurrentSound
- end
- end
- end)
- ----------------------------------------------
- -- DebounceProvider class -- Prevent events
- -- from happening in too rapid succession
- ----------------------------------------------
- class'DebounceProvider'(function(this)
- local mFlagNameToLastTime = {}
- function this:test(ident, delta)
- local t = tick()
- local lastTime = mFlagNameToLastTime[ident] or 0
- if delta then
- return (t-lastTime) > delta
- else
- return mFlagNameToLastTime[ident]
- end
- end
- function this:set(ident, state)
- if state then
- mFlagNameToLastTime[ident] = state
- elseif state == false then
- mFlagNameToLastTime[ident] = false
- else
- mFlagNameToLastTime[ident] = tick()
- end
- end
- end)
- function TagHumanoid(humanoid)
- if Tool.Player then
- local tag = Create'ObjectValue'{
- Name = "creator",
- Value = Tool.Player,
- Parent = humanoid,
- }
- Tool.Bin:add(function()
- tag:Remove()
- end, 'HumanoidTag')
- end
- end
- function UntagHumanoid()
- Tool.Bin:clean('HumanoidTag')
- end
- ------- wait for any event in a set of events to fire ------
- function WaitForAny(tb)
- local evt = tb
- local conn = {}
- local eventargs = nil
- local waitProxy = Create'BoolValue'{}
- for _, e in pairs(evt) do
- local c = e:connect(function(...)
- for _, c in pairs(conn) do
- c:disconnect()
- end
- eventargs = {...}
- waitProxy.Value = not waitProxy.Value
- end)
- conn[#conn+1] = c
- end
- --
- waitProxy.Changed:wait()
- --
- return unpack(eventargs)
- end
- ----------------------------------------------
- -- Tool singleton class
- --API:
- -- ...
- class'Tool'(nil, function(this)
- --need this here for the animationprovider to use
- this.HUGE_EQUIP_HACK = false
- this.Bin = CreateBin()
- this.AnimationProvider = CreateAnimationProvider()
- this.DebounceProvider = CreateDebounceProvider()
- this.SoundProvider = CreateSoundProvider()
- --general values
- this.Tool = script.Parent
- this.Player = nil
- this.Humanoid = nil
- this.Character = nil
- --============ several flags for the gear
- --nothing
- --some events
- this.Equipped = CreateSignal()
- this.Unequipped = CreateSignal()
- this.OwnerChange = CreateSignal()
- --mouse utility events
- this.MouseClick = CreateSignal()
- this.MouseDoubleClick = CreateSignal()
- this.DoubleClickThreshold = 0.2
- local mLastClickTime = 0
- script.Parent.Equipped:connect(function(mouse)
- --print("Internal Equipped: Time b: "..time())
- --set up general values in the tool
- this.Mouse = mouse
- local curOwner = game.Players:GetPlayerFromCharacter(script.Parent.Parent)
- if curOwner ~= this.Player then
- this.Player = curOwner
- this.OwnerChange:fire(this.Player)
- end
- this.Character = this.Player.Character
- this.Humanoid = this.Character.Humanoid
- this.AnimationProvider:setHumanoid(this.Humanoid)
- --set up the mouse events
- mouse.Button1Down:connect(function()
- local t = tick()
- if (t-mLastClickTime) < this.DoubleClickThreshold then
- --prvent multiple double-clicks in a row
- mLastClickTime = 0
- this.MouseDoubleClick:fire(mouse)
- else
- mLastClickTime = t
- this.MouseClick:fire(mouse)
- end
- end)
- --done setup, call the equipped function
- if this.HUGE_EQUIP_HACK then
- --the HUGE_EQUIP_HACK flags tells the tool that the equip is a synchronous
- --call as a result of parenting an animation to the character, which happens
- --when the tool is picked up from the workspace, but not during normal equips
- --(Why does this happen???), if this is the case, the call should be rederrred
- --one tick to ensure that all of the gear's loading can complete before it's
- --equipped event is called.
- --TODO: Blame John for this.
- Delay(0, function()
- this.Equipped:fire(mouse)
- end)
- else
- --otherwise, proceed as normal
- this.Equipped:fire(mouse)
- end
- end)
- script.Parent.Unequipped:connect(function()
- --before my teardown, fire the event
- this.Unequipped:fire()
- --delete all my garbage
- this.Bin:cleanAll()
- end)
- end)
- ---------------------------------------------------------------------------------------------------
- ---------------------------------------------------------------------------------------------------
- ---------------------------------------------------------------------------------------------------
- -- --
- -- Specific Gear code starts Here --
- -- --
- ---------------------------------------------------------------------------------------------------
- ---------------------------------------------------------------------------------------------------
- ---------------------------------------------------------------------------------------------------
- --register my stuff
- Tool.AnimationProvider:registerAnimation('equip', 'http://www.roblox.com/asset/?id=66702743')
- Tool.AnimationProvider:registerAnimation('slash', 'http://www.roblox.com/asset/?id=66702758')
- Tool.AnimationProvider:registerAnimation('critup', 'http://www.roblox.com/asset/?id=66703957')
- Tool.AnimationProvider:registerAnimation('critdown', 'http://www.roblox.com/asset/?id=66703954')
- Tool.SoundProvider:registerSound('slash', 'rbxasset://sounds\\swordslash.wav')
- Tool.SoundProvider:registerSound('equip', 'rbxasset://sounds\\unsheath.wav')
- Tool.SoundProvider:registerSound('down', 'rbxasset://sounds\\swordlunge.wav')
- Tool.SoundProvider:registerSound('hitground', 'rbxasset://sounds\\snap.wav')
- local DamageEnbled = false
- local DamageToDo = 20
- local SparkleParts = {}
- local SparkleAttach = {}
- Tool.Equipped:connect(function()
- print("Equipped")
- Tool.AnimationProvider:getAnimation('equip'):Play(0, 1, 3)
- Tool.SoundProvider:getSound('equip'):Play()
- local handleTouchedConn = Tool.Tool.Handle.Touched:connect(function(part)
- local h = (part.Parent or game):FindFirstChild("Humanoid")
- if DamageEnbled and h then
- TagHumanoid(h)
- h:TakeDamage(DamageToDo)
- wait(1)
- UntagHumanoid()
- end
- end)
- Tool.Bin:add(function()
- handleTouchedConn:disconnect()
- end, 'disconnect_handle_ontouched')
- local color = true
- for i = -3, 3, 1.5 do
- color = not color
- local p = Create'Part'{
- Name = 'EffectPart',
- FormFactor = 'Custom',
- Size = Vector3.new(0.1, 0.1, 0.1),
- Parent = Tool.Tool.Handle,
- Transparency = 1,
- CanCollide = false,
- Create'Fire'{
- Name = 'Effect',
- Enabled = false,
- Color = (color and Color3.new(1, 0, 0) or Color3.new(1, 1, 1)),
- Size = 2,
- },
- }
- --[[SparkleParts[#SparkleParts+1] = p
- local motor = Create'Motor6D'{
- Name = 'EffectAttach',
- Parent = Tool.Tool.Handle,
- Part0 = Tool.Tool.Handle,
- Part1 = p,
- C1 = CFrame.new(i, 0, 0),
- }
- SparkleAttach[#SparkleAttach+1] = motor]]
- end
- Tool.Bin:add(function()
- for _, effectPart in pairs(SparkleParts) do
- effectPart.Parent = nil
- end
- for _, p in pairs(SparkleAttach) do
- p.Parent = nil
- end
- SparkleParts = {}
- SparkleAttach = {}
- end, 'kill_particle_effect')
- end)
- Tool.Unequipped:connect(function()
- Tool.AnimationProvider:getAnimation('equip'):Stop()
- end)
- --utility to enable / disable damage. Makes sure that enable-disable
- --pairs don't ever interfear with one and other.
- local damageEnabledLevel = 0
- local function EnableDamage(damage)
- DamageEnbled = true
- DamageToDo = damage
- damageEnabledLevel = damageEnabledLevel + 1
- end
- local function DisableDamage()
- damageEnabledLevel = damageEnabledLevel - 1
- if damageEnabledLevel <= 0 then
- DamageEnbled = false
- end
- end
- --set particles enabled
- local function SetBladeEffectEnabled(state)
- for _, effectPart in pairs(SparkleParts) do
- effectPart.Effect.Enabled = state
- end
- end
- local function frand(low, high)
- return low + math.random()*(high-low)
- end
- --local blues = {23,107,102,11,45,135}
- local blues = {5, 24, 1009, 105, 1017}
- function allThatIce(pos, isTurbo)
- local count = 5
- if (isTurbo == true) then count = 10 end
- for i=1,count do
- local p = Instance.new("Part")
- p.BrickColor = BrickColor.new ("Bright yellow")
- p.formFactor = 2
- p.Size = Vector3.new(.1,.2,.3)
- p.Material = Enum.Material.SmoothPlastic
- p.Transparency = 0.5
- p.TopSurface = 0
- p.BottomSurface = 0
- local a = math.random() * 6.28
- local d = Vector3.new(math.cos(a), 0, math.sin(a)).unit
- p.Velocity = d * 25
- p.RotVelocity = d
- p.Position = pos + Vector3.new(0, math.random() * 3, 0) + (d * 2)
- p.Parent = game.Workspace
- debris:AddItem(p, 4)
- end
- end
- --make the hitting ground effect
- local PossibleSplashColors = {Color3.new(1, 0, 0), Color3.new(.5, 0, 0)}
- local function CreateSplashEffect(pos)
- local splashParts = {}
- for i = 1, 20 do
- local part = Create'Part'{
- FormFactor = 'Custom',
- Name = 'SlashParticle',
- Transparency = 1,
- CanCollide = false,
- Size = Vector3.new(0.5, 0.5, 0.5),
- CFrame = CFrame.new(pos),
- Create'Fire'{
- Name = 'Effect',
- Size = 2,
- Color = PossibleSplashColors[math.random(1, #PossibleSplashColors)],
- },
- Create'BodyVelocity'{
- Name = 'Fly',
- P = 100000,
- maxForce = Vector3.new(0, 0, 0),
- velocity = Vector3.new(frand(-1, 1),
- frand(0.5,1),
- frand(-1, 1)).unit * frand(20, 80),
- },
- }
- splashParts[#splashParts+1] = part
- part.Parent = game.Workspace
- part.Velocity = part.Fly.velocity
- Delay(frand(0.5, 2), function()
- part.Parent = nil
- end)
- end
- Tool.Bin:add(function()
- for _, p in pairs(splashParts) do
- p.Parent = nil
- end
- end, 'remove_splash_effect')
- end
- --====== main action code
- Tool.MouseClick:connect(function()
- if Tool.DebounceProvider:test('slash', 0.5) then
- Tool.DebounceProvider:set('slash')
- Tool.AnimationProvider:getAnimation('slash'):Play(0, 1, 4)
- Tool.SoundProvider:getSound('slash'):Play()
- EnableDamage(20)
- wait(0.7)
- DisableDamage()
- end
- end)
- Tool.MouseDoubleClick:connect(function()
- if not Tool.DebounceProvider:test('doubleclick') then
- Tool.DebounceProvider:set('doubleclick', true)
- --
- Tool.AnimationProvider:getAnimation('slash'):Stop(0)
- Tool.AnimationProvider:getAnimation('critup'):Play(0, 1, 8)
- local torso = Tool.Character:FindFirstChild("Torso")
- if torso then
- --jump high
- Tool.Humanoid.Jump = true
- torso.Velocity = torso.Velocity + Vector3.new(0, 120, 0)-- + (torso.CFrame.lookVector * 150)
- local bv = Instance.new("BodyAngularVelocity")
- bv.P = 1250
- local mmm = torso.CFrame.lookVector
- bv.angularvelocity = Vector3.new(mmm.z, 0, -mmm.x) * 8 --Vector3.new(0,0,0)
- bv.maxTorque = Vector3.new(400000,400000,400000)
- bv.Parent = torso
- --wait for the character to reach the top of their jump
- while torso.Velocity.y > 0.1 do
- wait()
- end
- bv:Remove()
- --[[
- local pos = torso.Position
- for i, v in pairs(Workspace:GetChildren()) do
- local h = v:FindFirstChild("Humanoid")
- if h and h ~= Tool.Character.Humanoid then
- local t = v:FindFirstChild("Torso")
- if t then
- if (t.Position - pos).magnitude <= 15 then
- h.Sit = true
- h.Parent.Torso.Velocity = (CFrame.new(script.Parent.Handle.Position, h.Parent.Torso.Position).lookVector * 200) + Vector3.new(0, 100, 0)
- h.Parent.Torso.RotVelocity = Vector3.new(math.random(-100, 100), math.random(-100, 100), math.random(-100, 100))
- end
- end
- end
- end]]
- --now, switch to the critdown anim / sound, activate the damage,
- --and wait for the player to hit something on their way down.
- --also, speed up their descent
- EnableDamage(40)
- Tool.AnimationProvider:getAnimation('critup'):Stop(0)
- Tool.AnimationProvider:getAnimation('critdown'):Play(0, 1, 10)
- Tool.SoundProvider:getSound('down'):Play()
- torso.Velocity = torso.Velocity - Vector3.new(0, 10, 0)
- SetBladeEffectEnabled(true) --show some particles on the way down
- local rightLeg = Tool.Character:FindFirstChild('Right Leg')
- local leftLeg = Tool.Character:FindFirstChild('Left Leg')
- WaitForAny{rightLeg.Touched, leftLeg.Touched}
- SetBladeEffectEnabled(false) --get rid of the particles, we've leanded
- --play the hit gound sound
- Tool.SoundProvider:getSound('hitground'):Play()
- --generate a splash effect where the collision occurred
- local handle = Tool.Tool:FindFirstChild('Handle')
- if handle then
- --CreateSplashEffect((handle.CFrame*CFrame.new(2.5, 0, 0)).p)
- allThatIce((handle.CFrame*CFrame.new(2.5,0,0)).p, true)
- end
- --now, we touched down, so halt the player for a cooldown, and
- --wait a bit for the cooldown to expire
- Tool.Humanoid.WalkSpeed = 0
- wait(0.175)
- --unfreeze them and stop the anim, also, disable the damage
- Tool.Humanoid.WalkSpeed = 16
- Tool.AnimationProvider:getAnimation('critdown'):Stop()
- DisableDamage()
- else
- --no torso? Something is wrong, stop the anim
- Tool.AnimationProvider:getAnimation('critup'):Stop(0)
- end
- --
- Tool.DebounceProvider:set('doubleclick', false)
- end
- end)
- --print("Done Running swordscript <"..mDebugId..">")
- ]===]
- s1.Parent = t1
- x6 = Instance.new("Animation", t1)
- x6.Name = "ANIM_equip"
- x6.AnimationId = "http://www.roblox.com/asset/?id=66702743"
- x7 = Instance.new("Animation", t1)
- x7.Name = "ANIM_slash"
- x7.AnimationId = "http://www.roblox.com/asset/?id=66702758"
- x8 = Instance.new("Animation", t1)
- x8.Name = "ANIM_critup"
- x8.AnimationId = "http://www.roblox.com/asset/?id=66703957"
- x9 = Instance.new("Animation", t1)
- x9.Name = "ANIM_critdown"
- x9.AnimationId = "http://www.roblox.com/asset/?id=66703954"
- s3 = script:clone()
- s3.Name = "SpinScr"
- s3.Disabled = true
- so3 = Instance.new("StringValue", s3)
- so3.Name = "forCustomRunL"
- so3.Value = [===[
- on = 0
- Tool = script.Parent
- torso = nil
- human = nil
- bv = Instance.new("BodyAngularVelocity")
- bv.P = 1250
- bv.angularvelocity = Vector3.new(0,26,0)
- bv.maxTorque = Vector3.new(0,400000,0)
- function Crouch(ison)
- if torso == nil then
- torso = Tool.Parent:FindFirstChild("Torso")
- end
- if human == nil then
- human = Tool.Parent:FindFirstChild("Humanoid")
- end
- if ison == 0 then
- while torso:FindFirstChild("BodyAngularVelocity") do
- torso:FindFirstChild("BodyAngularVelocity"):Remove()
- end
- human.WalkSpeed = 16
- elseif ison == 1 then
- newf = bv:Clone()
- newf.Parent = torso
- newf.archivable = false
- human.WalkSpeed = 32
- end
- end
- function Key(key)
- if key then
- key = string.lower(key)
- if (key=="x") then --SPIN TIME!
- print("X key pressed")
- if on == 1 then
- on = 0
- elseif on == 0 then
- on = 1
- end
- Crouch(on)
- end
- end
- end
- function Equip(mouse)
- mouse.KeyDown:connect(Key)
- end
- function Unequip()
- print("Unequipping!")
- while torso:FindFirstChild("BodyAngularVelocity") do
- torso:FindFirstChild("BodyAngularVelocity"):Remove()
- end
- human.WalkSpeed = 16
- end
- script.Parent.Equipped:connect(Equip)
- script.Parent.Unequipped:connect(Unequip)
- ]===]
- s3.Parent = t1
- p2 = Instance.new("Part", t1)
- p2.BrickColor = BrickColor.new("Bright yellow")
- p2.Material = Enum.Material.SmoothPlastic
- p2.Transparency = 1
- p2.CFrame = CFrame.new(-6.23183012, 1.50372219, 16.9002419, 0.999998808, -0.00152067281, 8.84913679e-005, 0.0015206791, 0.999998808, -7.21006654e-005, -8.83816247e-005, 7.22351324e-005, 1)
- p2.CanCollide = false
- p2.FormFactor = Enum.FormFactor.Custom
- p2.Size = Vector3.new(1, 0.400000006, 2.19999957)
- p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- p3 = Instance.new("Part", t1)
- p3.BrickColor = BrickColor.new("Bright blue")
- p3.Material = Enum.Material.SmoothPlastic
- p3.CFrame = CFrame.new(-5.40855694, 1.50565481, 16.9838943, -0.00161137665, 0.765986323, -0.642854273, 0.999998331, 0.00127055019, -0.000992681948, 5.64024667e-005, -0.642855346, -0.765987754)
- p3.FormFactor = Enum.FormFactor.Custom
- p3.Size = Vector3.new(0.400000036, 0.400000036, 0.400000036)
- p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b1 = Instance.new("SpecialMesh", p3)
- b1.MeshType = Enum.MeshType.Sphere
- b1.Name = "Mesh"
- p4 = Instance.new("Part", t1)
- p4.BrickColor = BrickColor.new("Bright blue")
- p4.Material = Enum.Material.SmoothPlastic
- p4.CFrame = CFrame.new(-6.23203468, 1.50414407, 14.4999695, 0.99999845, -8.82664681e-005, -0.00152060855, 0.0015206103, 2.32168641e-005, 0.99999845, -8.82301974e-005, -1, 2.33557876e-005)
- p4.FormFactor = Enum.FormFactor.Custom
- p4.Size = Vector3.new(0.600000024, 1, 0.600000024)
- p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b2 = Instance.new("CylinderMesh", p4)
- b2.Name = "Mesh"
- p5 = Instance.new("Part", t1)
- p5.BrickColor = BrickColor.new("Bright blue")
- p5.Material = Enum.Material.SmoothPlastic
- p5.CFrame = CFrame.new(-6.23210096, 1.50411129, 13.799778, -0.00154823414, -8.85253685e-005, -0.999998391, 0.999998391, 0.000164738827, -0.00154824834, 0.000164880432, -1, 8.82693639e-005)
- p5.FormFactor = Enum.FormFactor.Custom
- p5.Size = Vector3.new(0.600000024, 0.400000036, 0.600000024)
- p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b3 = Instance.new("SpecialMesh", p5)
- b3.MeshId = "http://www.roblox.com/asset/?id=1033714"
- b3.TextureId = ""
- b3.MeshType = Enum.MeshType.FileMesh
- b3.Name = "Mesh"
- b3.VertexColor = Vector3.new(0, 0.899999976, 0.699999988)
- b3.Scale = Vector3.new(0.200000003, 0.800000012, 0.200000003)
- p6 = Instance.new("Part", t1)
- p6.BrickColor = BrickColor.new("Bright blue")
- p6.Material = Enum.Material.SmoothPlastic
- p6.CFrame = CFrame.new(-6.2317915, 1.50421429, 15.399888, -0.999999344, -0.000124109269, 0.000748514372, -0.000748534978, 0.000164867452, -0.999999344, 0.000123984981, -1, -0.00016496508)
- p6.FormFactor = Enum.FormFactor.Custom
- p6.Size = Vector3.new(0.400000036, 1, 0.400000036)
- p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b4 = Instance.new("CylinderMesh", p6)
- b4.Name = "Mesh"
- p7 = Instance.new("Part", t1)
- p7.BrickColor = BrickColor.new("Bright yellow")
- p7.Material = Enum.Material.SmoothPlastic
- p7.CFrame = CFrame.new(-6.23173571, 1.50380504, 16.4001312, -0.999999344, -0.000124109269, 0.000748514372, -0.000748534978, 0.000164867452, -0.999999344, 0.000123984981, -1, -0.00016496508)
- p7.FormFactor = Enum.FormFactor.Custom
- p7.Size = Vector3.new(0.400000036, 1, 0.400000036)
- p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b5 = Instance.new("CylinderMesh", p7)
- b5.Name = "Mesh"
- p8 = Instance.new("Part", t1)
- p8.BrickColor = BrickColor.new("Bright blue")
- p8.Material = Enum.Material.SmoothPlastic
- p8.CFrame = CFrame.new(-6.2317915, 1.50414503, 17.3000221, 0.00149294292, 8.84059336e-005, -0.99999851, -0.99999851, -0.000164591998, -0.00149295724, -0.000164728524, 1, 8.81592496e-005)
- p8.FormFactor = Enum.FormFactor.Custom
- p8.Size = Vector3.new(0.600000024, 0.400000036, 0.600000024)
- p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b6 = Instance.new("SpecialMesh", p8)
- b6.MeshId = "http://www.roblox.com/asset/?id=1033714"
- b6.TextureId = ""
- b6.MeshType = Enum.MeshType.FileMesh
- b6.Name = "Mesh"
- b6.VertexColor = Vector3.new(0, 0.899999976, 0.699999988)
- b6.Scale = Vector3.new(0.300000012, 0.800000012, 0.300000012)
- p9 = Instance.new("Part", t1)
- p9.BrickColor = BrickColor.new("Bright blue")
- p9.Material = Enum.Material.SmoothPlastic
- p9.CFrame = CFrame.new(-6.23176193, 1.50456023, 17.599823, 0.99999845, -0.00152055745, 8.8417466e-005, 0.00152055919, 0.99999845, -2.32166603e-005, -8.83811881e-005, 2.3355773e-005, 1)
- p9.FormFactor = Enum.FormFactor.Custom
- p9.Size = Vector3.new(0.800000012, 0.400000006, 0.800000012)
- p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b7 = Instance.new("CylinderMesh", p9)
- b7.Name = "Mesh"
- p10 = Instance.new("Part", t1)
- p10.BrickColor = BrickColor.new("Bright yellow")
- p10.Material = Enum.Material.SmoothPlastic
- p10.Transparency = 0.5
- p10.CFrame = CFrame.new(-6.23095226, 1.60426509, 17.600008, -0.99999845, -0.00152060017, -8.82340682e-005, -0.00152060192, 0.99999845, 2.32094499e-005, 8.81978267e-005, 2.33481987e-005, -1)
- p10.FormFactor = Enum.FormFactor.Custom
- p10.Size = Vector3.new(0.600000024, 0.400000006, 0.600000024)
- p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b8 = Instance.new("SpecialMesh", p10)
- b8.MeshType = Enum.MeshType.Head
- b8.Name = "Mesh"
- p11 = Instance.new("Part", t1)
- p11.BrickColor = BrickColor.new("Bright yellow")
- p11.Material = Enum.Material.SmoothPlastic
- p11.Transparency = 0.5
- p11.CFrame = CFrame.new(-6.23160601, 1.40460825, 17.6000538, -0.99999845, -0.00152063207, -8.84771362e-005, -0.00152064662, 0.99999845, 0.000164470694, 8.8226072e-005, 0.000164609781, -1)
- p11.FormFactor = Enum.FormFactor.Custom
- p11.Size = Vector3.new(0.600000024, 0.400000006, 0.600000024)
- p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b9 = Instance.new("SpecialMesh", p11)
- b9.MeshType = Enum.MeshType.Head
- b9.Name = "Mesh"
- p12 = Instance.new("Part", t1)
- p12.BrickColor = BrickColor.new("Bright yellow")
- p12.Material = Enum.Material.SmoothPlastic
- p12.Transparency = 0.30000001192093
- p12.CFrame = CFrame.new(-6.23206663, 1.70426691, 17.5995903, -0.99999845, -0.00152064476, -8.82664681e-005, -0.00152064662, 0.99999845, 2.32168641e-005, 8.82301974e-005, 2.33557657e-005, -1)
- p12.FormFactor = Enum.FormFactor.Custom
- p12.Size = Vector3.new(0.400000036, 0.200000003, 0.400000006)
- p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b10 = Instance.new("SpecialMesh", p12)
- b10.MeshType = Enum.MeshType.Head
- b10.Name = "Mesh"
- p13 = Instance.new("Part", t1)
- p13.BrickColor = BrickColor.new("Bright yellow")
- p13.Material = Enum.Material.SmoothPlastic
- p13.Transparency = 0.30000001192093
- p13.CFrame = CFrame.new(-6.23143768, 1.30387723, 17.5995731, -0.99999845, -0.00152064476, -8.82664681e-005, -0.00152064662, 0.99999845, 2.32168641e-005, 8.82301974e-005, 2.33557657e-005, -1)
- p13.FormFactor = Enum.FormFactor.Custom
- p13.Size = Vector3.new(0.400000036, 0.200000003, 0.400000006)
- p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b11 = Instance.new("SpecialMesh", p13)
- b11.MeshType = Enum.MeshType.Head
- b11.Name = "Mesh"
- p14 = Instance.new("Part", t1)
- p14.BrickColor = BrickColor.new("Bright blue")
- p14.Material = Enum.Material.SmoothPlastic
- p14.CFrame = CFrame.new(-5.95518589, 1.50466502, 17.4358101, -0.642854452, -0.765986323, -0.00152061647, -0.000851499499, -0.00127054972, 0.99999845, -0.765987754, 0.642855346, 0.000164546509)
- p14.FormFactor = Enum.FormFactor.Custom
- p14.Size = Vector3.new(0.400000036, 0.600000024, 0.400000036)
- p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b12 = Instance.new("SpecialMesh", p14)
- b12.MeshId = "http://www.roblox.com/asset/?id=1033714"
- b12.TextureId = ""
- b12.MeshType = Enum.MeshType.FileMesh
- b12.Name = "Mesh"
- b12.VertexColor = Vector3.new(0, 0.899999976, 0.699999988)
- b12.Scale = Vector3.new(0.200000003, 0.800000012, 0.200000003)
- p15 = Instance.new("Part", t1)
- p15.BrickColor = BrickColor.new("Bright blue")
- p15.Material = Enum.Material.SmoothPlastic
- p15.CFrame = CFrame.new(-5.57215166, 1.50538123, 17.1144238, -0.642853975, 0.765986204, 0.00174256973, -0.00119676092, 0.00127054949, -0.999997914, -0.765987694, -0.642855465, 9.99198819e-005)
- p15.FormFactor = Enum.FormFactor.Custom
- p15.Size = Vector3.new(0.400000036, 0.400000036, 0.400000036)
- p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b13 = Instance.new("CylinderMesh", p15)
- b13.Name = "Mesh"
- p16 = Instance.new("Part", t1)
- p16.BrickColor = BrickColor.new("Bright blue")
- p16.Material = Enum.Material.SmoothPlastic
- p16.CFrame = CFrame.new(-7.17970896, 1.50297976, 17.1038074, 0.00152075139, -0.984821439, 0.173560783, -0.99999845, -0.00146909745, 0.000426075014, -0.000164634897, -0.173561305, -0.984823108)
- p16.FormFactor = Enum.FormFactor.Custom
- p16.Size = Vector3.new(0.200000003, 0.400000036, 1.60000026)
- p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b14 = Instance.new("BlockMesh", p16)
- b14.Name = "Mesh"
- p17 = Instance.new("Part", t1)
- p17.BrickColor = BrickColor.new("Bright blue")
- p17.Material = Enum.Material.SmoothPlastic
- p17.CFrame = CFrame.new(-6.83175993, 1.50354934, 17.5996361, -0.00152074918, -8.8644163e-005, -0.99999845, 0.99999845, 0.000164470432, -0.00152076373, 0.000164609781, -1, 8.83930916e-005)
- p17.FormFactor = Enum.FormFactor.Custom
- p17.Size = Vector3.new(0.200000003, 0.600000024, 0.600000143)
- p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b15 = Instance.new("BlockMesh", p17)
- b15.Name = "Mesh"
- p18 = Instance.new("Part", t1)
- p18.BrickColor = BrickColor.new("Bright yellow")
- p18.Material = Enum.Material.SmoothPlastic
- p18.Reflectance = 0.10999999940395
- p18.Transparency = 0.5
- p18.CFrame = CFrame.new(-6.23137188, 1.50391638, 22.3999977, -0.999998808, -0.00152063277, -8.78110222e-005, -0.0015206472, 0.999998808, 0.000164444325, 8.75608603e-005, 0.00016457765, -1)
- p18.FormFactor = Enum.FormFactor.Custom
- p18.Size = Vector3.new(1.20000017, 0.200000003, 9.00000095)
- p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b16 = Instance.new("BlockMesh", p18)
- b16.Name = "Mesh"
- s4 = script:clone()
- s4.Name = "Script"
- s4.Disabled = false
- so4 = Instance.new("StringValue", s4)
- so4.Name = "forCustomRun"
- so4.Value = [===[
- script.Parent.Reflectance = 0.1
- while true do
- for i = 1, 30 do
- script.Parent.Reflectance = script.Parent.Reflectance + 0.01
- wait(0.03)
- end
- for i = 1, 30 do
- script.Parent.Reflectance = script.Parent.Reflectance - 0.01
- wait(0.03)
- end
- wait()
- end
- ]===]
- s4.Parent = p18
- s5 = script:clone()
- s5.Name = "Script"
- s5.Disabled = false
- so5 = Instance.new("StringValue", s5)
- so5.Name = "forCustomRun"
- so5.Value = [===[
- local b = Instance.new("Part")
- b.BrickColor = BrickColor.new(24)
- b.TopSurface = ("Smooth")
- b.BottomSurface = ("Smooth")
- b.formFactor = ("Custom")
- b.CanCollide = false
- b.Transparency = 0.3
- b.Reflectance = script.Parent.Reflectance
- b.Name = ("Spray")
- function onTouched(hit)
- local h = hit.Parent:findFirstChild("Humanoid")
- local p = script.Parent.Parent.Parent:findFirstChild("Humanoid")
- if (h ~= nil) and (p ~= nil) and hit.Parent ~= script.Parent.Parent.Parent then
- damage = math.random (40,70)
- h.Health = h.Health - damage
- wait(0.5)
- end
- if hit.Name ~= ("Spray") and hit.Name ~= "Flash" and p ~= nil then
- for i = 1, 3 do
- b2 = b:clone()
- bx = math.random (1, 10)
- by = math.random (1, 10)
- bz = math.random (1, 10)
- b2.Size = Vector3.new(bx/10,by/10,bz/10)
- v1 = math.random (-50, 50)
- v2 = math.random (-50, 50)
- v3 = math.random (-50, 50)
- b2.Velocity = Vector3.new(v1, v2, v3)
- b2.CFrame = b2.CFrame * CFrame.Angles(math.random(1, 314)/100, math.random(1, 314)/100, math.random(1, 314)/100)
- b2.Position = hit.Position
- b2.Parent = game.Workspace
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s5.Parent = p18
- p19 = Instance.new("Part", t1)
- p19.BrickColor = BrickColor.new("Bright blue")
- p19.Material = Enum.Material.SmoothPlastic
- p19.Name = "Part1"
- p19.CFrame = CFrame.new(-6.23199272, 1.50425482, 15.0003376, -0.00152060797, 0.999998212, -8.8266519e-005, 0.999998212, 0.00152061018, 2.32166276e-005, 2.33559895e-005, -8.82301247e-005, -1)
- p19.FormFactor = Enum.FormFactor.Custom
- p19.Size = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b17 = Instance.new("SpecialMesh", p19)
- b17.MeshType = Enum.MeshType.Sphere
- b17.Name = "Mesh"
- p20 = Instance.new("Part", t1)
- p20.BrickColor = BrickColor.new("Bright blue")
- p20.Material = Enum.Material.SmoothPlastic
- p20.Name = "Part2"
- p20.CFrame = CFrame.new(-6.23184156, 1.50410485, 16.8002663, 0.999998212, -8.85249683e-005, -0.00152054406, 0.00152055908, 0.000164440513, 0.999998212, -8.82738386e-005, -1, 0.000164580226)
- p20.FormFactor = Enum.FormFactor.Custom
- p20.Size = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b18 = Instance.new("CylinderMesh", p20)
- b18.Name = "Mesh"
- p21 = Instance.new("WedgePart", t1)
- p21.BrickColor = BrickColor.new("Bright blue")
- p21.Material = Enum.Material.SmoothPlastic
- p21.Name = "Part"
- p21.CFrame = CFrame.new(-7.33178425, 1.50305212, 17.3993626, -0.00153289922, -0.999998569, 8.8467219e-005, 0.999998629, -0.00153291353, -0.000165334379, 0.00016546977, 8.81987871e-005, 0.999999762)
- p21.FormFactor = Enum.FormFactor.Custom
- p21.Size = Vector3.new(0.200000003, 0.400000155, 1.00000012)
- p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- p22 = Instance.new("WedgePart", t1)
- p22.BrickColor = BrickColor.new("Bright blue")
- p22.Material = Enum.Material.SmoothPlastic
- p22.Name = "Part"
- p22.CFrame = CFrame.new(-7.17155743, 1.50294125, 19.4989643, 0.00153308816, -0.999998808, -8.75424303e-005, -0.999998808, -0.00153309014, 2.30896549e-005, -2.32238071e-005, 8.75069309e-005, -1)
- p22.FormFactor = Enum.FormFactor.Custom
- p22.Size = Vector3.new(0.200000003, 0.680000603, 3.20000052)
- p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- p23 = Instance.new("WedgePart", t1)
- p23.BrickColor = BrickColor.new("Bright yellow")
- p23.Material = Enum.Material.SmoothPlastic
- p23.Reflectance = 0.10999999940395
- p23.Transparency = 0.5
- p23.Name = "Part"
- p23.CFrame = CFrame.new(-6.33086443, 1.50281048, 28.2001743, -0.00152057305, 8.84807814e-005, 0.999998748, 0.999998808, -0.000164443292, 0.00152058736, 0.000164577636, 0.99999994, -8.8230634e-005)
- p23.FormFactor = Enum.FormFactor.Custom
- p23.Size = Vector3.new(0.200000003, 2.60000014, 0.99999994)
- p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- s6 = script:clone()
- s6.Name = "Script"
- s6.Disabled = false
- so6 = Instance.new("StringValue", s6)
- so6.Name = "forCustomRun"
- so6.Value = [===[
- script.Parent.Reflectance = 0.1
- while true do
- for i = 1, 30 do
- script.Parent.Reflectance = script.Parent.Reflectance + 0.01
- wait(0.03)
- end
- for i = 1, 30 do
- script.Parent.Reflectance = script.Parent.Reflectance - 0.01
- wait(0.03)
- end
- wait()
- end
- ]===]
- s6.Parent = p23
- s7 = script:clone()
- s7.Name = "Script"
- s7.Disabled = false
- so7 = Instance.new("StringValue", s7)
- so7.Name = "forCustomRun"
- so7.Value = [===[
- local b = Instance.new("Part")
- b.BrickColor = BrickColor.new(24)
- b.TopSurface = ("Smooth")
- b.BottomSurface = ("Smooth")
- b.formFactor = ("Custom")
- b.CanCollide = false
- b.Transparency = 0.3
- b.Reflectance = script.Parent.Reflectance
- b.Name = ("Spray")
- function onTouched(hit)
- local h = hit.Parent:findFirstChild("Humanoid")
- local p = script.Parent.Parent.Parent:findFirstChild("Humanoid")
- if (h ~= nil) and (p ~= nil) and hit.Parent ~= script.Parent.Parent.Parent then
- damage = math.random (40,70)
- h.Health = h.Health - damage
- wait(0.5)
- end
- if hit.Name ~= ("Spray") and hit.Name ~= "Flash" and p ~= nil then
- for i = 1, 3 do
- b2 = b:clone()
- bx = math.random (1, 10)
- by = math.random (1, 10)
- bz = math.random (1, 10)
- b2.Size = Vector3.new(bx/10,by/10,bz/10)
- v1 = math.random (-50, 50)
- v2 = math.random (-50, 50)
- v3 = math.random (-50, 50)
- b2.Velocity = Vector3.new(v1, v2, v3)
- b2.CFrame = b2.CFrame * CFrame.Angles(math.random(1, 314)/100, math.random(1, 314)/100, math.random(1, 314)/100)
- b2.Position = hit.Position
- b2.Parent = game.Workspace
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s7.Parent = p23
- p24 = Instance.new("WedgePart", t1)
- p24.BrickColor = BrickColor.new("Bright blue")
- p24.Material = Enum.Material.SmoothPlastic
- p24.Name = "Part"
- p24.CFrame = CFrame.new(-5.38667727, 1.50544417, 18.6995544, -0.00152058655, 0.999998093, -8.89646399e-005, 0.999996662, 0.00152060424, 0.000164119134, 0.000164209516, -8.85208938e-005, -0.999997854)
- p24.FormFactor = Enum.FormFactor.Custom
- p24.Size = Vector3.new(0.200000003, 0.490000308, 1.60000014)
- p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- p25 = Instance.new("WedgePart", t1)
- p25.BrickColor = BrickColor.new("Bright blue")
- p25.Material = Enum.Material.SmoothPlastic
- p25.Name = "Part"
- p25.CFrame = CFrame.new(-5.43177652, 1.50557411, 17.4994144, 0.00152074045, 0.999998808, 8.83262546e-005, -0.999998808, 0.00152075454, -0.000162115422, -0.000162249547, -8.80796142e-005, 1)
- p25.FormFactor = Enum.FormFactor.Custom
- p25.Size = Vector3.new(0.200000003, 0.600000143, 0.800000012)
- p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- p26 = Instance.new("WedgePart", t1)
- p26.BrickColor = BrickColor.new("Bright yellow")
- p26.Material = Enum.Material.SmoothPlastic
- p26.Reflectance = 0.10999999940395
- p26.Transparency = 0.5
- p26.Name = "Part"
- p26.CFrame = CFrame.new(-5.73093843, 1.50387084, 27.3003426, 0.00152060494, 8.85682093e-005, -0.999998689, -0.999998569, -0.000164443147, -0.00152061949, -0.000164577621, 0.999999881, 8.83180473e-005)
- p26.FormFactor = Enum.FormFactor.Custom
- p26.Size = Vector3.new(0.200000003, 0.800000012, 0.200000003)
- p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- s8 = script:clone()
- s8.Name = "Script"
- s8.Disabled = false
- so8 = Instance.new("StringValue", s8)
- so8.Name = "forCustomRun"
- so8.Value = [===[
- script.Parent.Reflectance = 0.1
- while true do
- for i = 1, 30 do
- script.Parent.Reflectance = script.Parent.Reflectance + 0.01
- wait(0.03)
- end
- for i = 1, 30 do
- script.Parent.Reflectance = script.Parent.Reflectance - 0.01
- wait(0.03)
- end
- wait()
- end
- ]===]
- s8.Parent = p26
- s9 = script:clone()
- s9.Name = "Script"
- s9.Disabled = false
- so9 = Instance.new("StringValue", s9)
- so9.Name = "forCustomRun"
- so9.Value = [===[
- local b = Instance.new("Part")
- b.BrickColor = BrickColor.new(24)
- b.TopSurface = ("Smooth")
- b.BottomSurface = ("Smooth")
- b.formFactor = ("Custom")
- b.CanCollide = false
- b.Transparency = 0.3
- b.Reflectance = script.Parent.Reflectance
- b.Name = ("Spray")
- function onTouched(hit)
- local h = hit.Parent:findFirstChild("Humanoid")
- local p = script.Parent.Parent.Parent:findFirstChild("Humanoid")
- if (h ~= nil) and (p ~= nil) and hit.Parent ~= script.Parent.Parent.Parent then
- damage = math.random (40,70)
- h.Health = h.Health - damage
- wait(0.5)
- end
- if hit.Name ~= ("Spray") and hit.Name ~= "Flash" and p ~= nil then
- for i = 1, 3 do
- b2 = b:clone()
- bx = math.random (1, 10)
- by = math.random (1, 10)
- bz = math.random (1, 10)
- b2.Size = Vector3.new(bx/10,by/10,bz/10)
- v1 = math.random (-50, 50)
- v2 = math.random (-50, 50)
- v3 = math.random (-50, 50)
- b2.Velocity = Vector3.new(v1, v2, v3)
- b2.CFrame = b2.CFrame * CFrame.Angles(math.random(1, 314)/100, math.random(1, 314)/100, math.random(1, 314)/100)
- b2.Position = hit.Position
- b2.Parent = game.Workspace
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s9.Parent = p26
- p27 = Instance.new("WedgePart", t1)
- p27.BrickColor = BrickColor.new("Bright blue")
- p27.Material = Enum.Material.SmoothPlastic
- p27.Name = "Part"
- p27.CFrame = CFrame.new(-6.13166904, 1.49980831, 18.5999336, -0.00149405224, 0.999997795, -8.85720365e-005, 0.999996364, 0.00149405724, 2.32387047e-005, 2.33310202e-005, -8.83422545e-005, -0.999997854)
- p27.FormFactor = Enum.FormFactor.Custom
- p27.Size = Vector3.new(0.25000003, 0.200000003, 1.80000019)
- p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- p28 = Instance.new("WedgePart", t1)
- p28.BrickColor = BrickColor.new("Bright blue")
- p28.Material = Enum.Material.SmoothPlastic
- p28.Name = "Part"
- p28.CFrame = CFrame.new(-6.3316617, 1.50426912, 18.5995083, 0.0014939697, -0.999995768, -8.81660526e-005, -0.999990523, -0.00149398285, 2.3187009e-005, -2.31595222e-005, 8.74187681e-005, -0.999992132)
- p28.FormFactor = Enum.FormFactor.Custom
- p28.Size = Vector3.new(0.240000024, 0.200000003, 1.80000019)
- p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- p29 = Instance.new("WedgePart", t1)
- p29.BrickColor = BrickColor.new("Bright blue")
- p29.Material = Enum.Material.SmoothPlastic
- p29.Name = "Part"
- p29.CFrame = CFrame.new(-5.83173037, 1.5149262, 17.9994049, 0.00151063211, -0.999998093, -8.31719371e-005, -0.999996722, -0.001510637, 2.2027205e-005, -2.21080845e-005, 8.29444834e-005, -0.999997854)
- p29.FormFactor = Enum.FormFactor.Custom
- p29.Size = Vector3.new(0.220000014, 0.400000155, 1.20000005)
- p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- s10 = script:clone()
- s10.Name = "Welding"
- s10.Disabled = false
- so10 = Instance.new("StringValue", s10)
- so10.Name = "forCustomRun"
- so10.Value = [===[
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- ]===]
- s10.Parent = t1
- s11 = script:clone()
- s11.Name = "Welding"
- s11.Disabled = false
- so11 = Instance.new("StringValue", s11)
- so11.Name = "forCustomRun"
- so11.Value = [===[
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- ]===]
- s11.Parent = t1
- s12 = script:clone()
- s12.Name = "BackupWeld"
- s12.Disabled = false
- so12 = Instance.new("StringValue", s12)
- so12.Name = "forCustomRunL"
- so12.Value = [===[
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- ]===]
- s12.Parent = t1
- s13 = script:clone()
- s13.Name = "BackupWeld"
- s13.Disabled = false
- so13 = Instance.new("StringValue", s13)
- so13.Name = "forCustomRunL"
- so13.Value = [===[
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- ]===]
- s13.Parent = t1
- s14 = script:clone()
- s14.Name = "BottomSpinner"
- s14.Disabled = false
- so14 = Instance.new("StringValue", s14)
- so14.Name = "forCustomRunL"
- so14.Value = [===[
- --[[Super Util]]--
- function WaitForChild(parent,...)
- local debugPrint = false
- for _, i in ipairs({...}) do
- if type(i)=='boolean' then
- debugPrint = i
- else
- while not parent:FindFirstChild(i) do
- wait(1/30)
- if debugPrint then
- print(script.Name..':'..parent.Name..' Waiting for '.. i)
- end
- end
- parent=parent[i]
- end
- end
- return parent
- end
- function ForEach(parent,func)
- if type(parent)=='table' then
- for _,i in pairs(parent) do
- func(i)
- end
- else
- for _,i in pairs(parent:GetChildren()) do
- func(i)
- end
- end
- end
- function MakeValue(class,name,value,parent)
- local temp = Instance.new(class)
- temp.Name = name
- temp.Value = value
- temp.Parent = parent
- return temp
- end
- function TweenProperty(obj, propName, inita, enda, length)
- --WARNING:possible floating point errors here
- local lastAlpha = 0
- local breakLoop = false
- --[[
- if obj.Changed then obj.Changed:connect(function(prop)
- if prop ==propName and math.abs(lastAlpha-obj[propName])>.001 then
- breakLoop = true
- end
- end)
- end
- --]]
- local startTime = tick()
- local diff = enda-inita
- while tick()-startTime<length and not breakLoop do
- lastAlpha = (((tick()-startTime)/length)*diff)+inita
- obj[propName] = lastAlpha
- wait(1/30)
- end
- if not breakLoop then
- obj[propName] = enda
- end
- end
- --[[Constants]]--
- local MAX_SIZE = Vector3.new(9.8,.2,9.8)
- local MIN_SIZE = Vector3.new(1,1,1)
- --[[Workspace Variables]]--
- local Tool = script.Parent
- local MyHumanoid =nil
- --[[Script Variables]]--
- local IsEquipped = false
- local IsFreeFalling = false
- local SpinPart = Instance.new('Part')
- SpinPart.Transparency = 1
- SpinPart.Size = MAX_SIZE
- SpinPart.CanCollide = false
- SpinPart.FormFactor = 'Custom'
- local SpinDecal = Instance.new('Decal')
- SpinDecal.Texture = 'http://www.roblox.com/asset/?id=156255318'
- SpinDecal.Parent = SpinPart
- SpinDecal.Face = 'Top'
- do
- local tspin = Instance.new('BodyAngularVelocity')
- tspin.angularvelocity = Vector3.new(0,1,0)
- tspin.maxTorque =Vector3.new(math.huge,math.huge,math.huge)
- tspin.Parent = SpinPart
- end
- local SpinPos = Instance.new('BodyPosition')
- SpinPos.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- SpinPos.Parent = SpinPart
- --[[Script Functions]]--
- function OnFreeFalling(isfalling)
- IsFreeFalling = isfalling
- end
- --[[Running Logic]]--
- function Equipped()
- IsEquipped = true
- local MyTorso = Tool.Parent:FindFirstChild('Torso')
- if Tool.Parent:FindFirstChild('Humanoid') then
- MyHumanoid = Tool.Parent.Humanoid
- if not FreeFallingConnection then
- FreeFallingConnection = MyHumanoid.FreeFalling:connect(OnFreeFalling)
- end
- end
- if MyTorso then
- Spawn(function()
- local startTime = tick()
- SpinPart.CFrame = CFrame.new(MyTorso.CFrame.p+Vector3.new(0,-2.8+(math.sin(tick())/3),0))
- SpinPart.Parent = MyTorso
- local fadeIn = true
- while IsEquipped do
- SpinDecal.Transparency=((math.sin(tick()-startTime)/2))
- if not IsFreeFalling then
- SpinPos.position = MyTorso.CFrame.p+Vector3.new(0,-2.8+(math.sin(tick())/3),0)
- end
- wait()
- end
- SpinPart.Parent = nil
- end)
- end
- end
- function Unequipped()
- IsEquipped = false
- end
- Tool.Equipped:connect(Equipped)
- Tool.Unequipped:connect(Unequipped)
- ]===]
- s14.Parent = t1
- w1 = Instance.new("Weld", p1)
- w1.Part0 = p1
- w1.C0 = CFrame.new(0, 0, 0, 1, -7.31859018e-012, 1.10276233e-011, -3.92930133e-012, 1, 7.27595761e-011, 1.11413101e-011, 6.54836185e-011, 1)
- w1.Part1 = p1
- w1.C1 = CFrame.new(0, 0, 0, 1, -7.31859018e-012, 1.10276233e-011, -3.92930133e-012, 1, 7.27595761e-011, 1.11413101e-011, 6.54836185e-011, 1)
- w2 = Instance.new("Weld", p1)
- w2.Part0 = p1
- w2.C0 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w2.Part1 = p2
- w2.C1 = CFrame.new(-0.069024086, 0.0805917978, 1.09975433, 0.999998808, 0.0015206791, -8.83816247e-005, -0.00152067281, 0.999998808, 7.22351324e-005, 8.84913679e-005, -7.21006654e-005, 1)
- w3 = Instance.new("Weld", p1)
- w3.Part0 = p1
- w3.C0 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w3.Part1 = p3
- w3.C1 = CFrame.new(0.0799700022, -1.33662128, -0.204773903, -0.00161137723, 0.999998569, 5.64018883e-005, 0.765986562, 0.001270551, -0.642855287, -0.642854393, -0.000992681831, -0.765987754)
- w4 = Instance.new("Weld", p1)
- w4.Part0 = p1
- w4.C0 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w4.Part1 = p4
- w4.C1 = CFrame.new(-0.0690317154, -3.50002956, 0.0801719427, 0.999998689, 0.00152061065, -8.82303284e-005, -8.82663517e-005, 2.32174534e-005, -1, -0.00152060902, 0.999998689, 2.33552018e-005)
- w5 = Instance.new("Weld", p1)
- w5.Part0 = p1
- w5.C0 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w5.Part1 = p5
- w5.C1 = CFrame.new(0.0808173418, -4.20021057, 0.0690255165, -0.00154823461, 0.999998629, 0.00016487985, -8.85252521e-005, 0.000164739453, -1, -0.999998629, -0.00154824869, 8.82694876e-005)
- w6 = Instance.new("Weld", p1)
- w6.Part0 = p1
- w6.C0 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w6.Part1 = p6
- w6.C1 = CFrame.new(0.0693507195, -2.60009766, -0.0803960562, -0.999999583, -0.000748535211, 0.000123985112, -0.000124109167, 0.000164868077, -1, 0.000748514838, -0.999999583, -0.000164964498)
- w7 = Instance.new("Weld", p1)
- w7.Part0 = p1
- w7.C0 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w7.Part1 = p7
- w7.C1 = CFrame.new(0.0692820549, -1.59985352, -0.080640316, -0.999999583, -0.000748535211, 0.000123985112, -0.000124109167, 0.000164868077, -1, 0.000748514838, -0.999999583, -0.000164964498)
- w8 = Instance.new("Weld", p1)
- w8.Part0 = p1
- w8.C0 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w8.Part1 = p8
- w8.C1 = CFrame.new(-0.0802030563, 0.699966431, 0.0690302849, 0.0014929435, -0.999998748, -0.000164727957, 8.84058245e-005, -0.000164592624, 1, -0.999998748, -0.0014929577, 8.81593805e-005)
- w9 = Instance.new("Weld", p1)
- w9.Part0 = p1
- w9.C0 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w9.Part1 = p9
- w9.C1 = CFrame.new(-0.0690317154, 0.0796838999, 0.400177002, 0.999998689, 0.00152055954, -8.83813191e-005, -0.00152055791, 0.999998689, 2.33551909e-005, 8.84173496e-005, -2.32172461e-005, 1)
- w10 = Instance.new("Weld", p1)
- w10.Part0 = p1
- w10.C0 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w10.Part1 = p10
- w10.C1 = CFrame.new(0.0699930191, -0.0200197697, -0.399993896, -0.999998689, -0.00152060227, 8.81979577e-005, -0.00152060064, 0.999998689, 2.3347613e-005, -8.82339518e-005, 2.32100392e-005, -1)
- w11 = Instance.new("Weld", p1)
- w11.Part0 = p1
- w11.C0 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w11.Part1 = p11
- w11.C1 = CFrame.new(0.0690355301, 0.179692507, -0.399917603, -0.999998689, -0.00152064697, 8.82262029e-005, -0.00152063265, 0.999998689, 0.000164609199, -8.84770197e-005, 0.000164471319, -1)
- w12 = Instance.new("Weld", p1)
- w12.Part0 = p1
- w12.C0 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w12.Part1 = p12
- w12.C1 = CFrame.new(0.0690307617, -0.120023131, -0.400413513, -0.999998689, -0.00152064697, 8.82303284e-005, -0.00152064522, 0.999998689, 2.33551837e-005, -8.82663517e-005, 2.32174534e-005, -1)
- w13 = Instance.new("Weld", p1)
- w13.Part0 = p1
- w13.C0 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w13.Part1 = p13
- w13.C1 = CFrame.new(0.0690507889, 0.280367136, -0.400421143, -0.999998689, -0.00152064697, 8.82303284e-005, -0.00152064522, 0.999998689, 2.33551837e-005, -8.82663517e-005, 2.32174534e-005, -1)
- w14 = Instance.new("Weld", p1)
- w14.Part0 = p1
- w14.C0 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w14.Part1 = p14
- w14.C1 = CFrame.new(-0.21000576, 0.627393723, 0.0800831318, -0.642854571, -0.000851499266, -0.765987754, -0.765986562, -0.00127055054, 0.642855287, -0.00152061705, 0.999998689, 0.000164545927)
- w15 = Instance.new("Weld", p1)
- w15.Part0 = p1
- w15.C0 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w15.Part1 = p15
- w15.C1 = CFrame.new(-0.209975243, -1.12739849, -0.0799297094, -0.642854095, -0.00119676068, -0.765987694, 0.765986443, 0.0012705503, -0.642855406, 0.00174257031, -0.999998212, 9.99204567e-005)
- w16 = Instance.new("Weld", p1)
- w16.Part0 = p1
- w16.C0 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w16.Part1 = p16
- w16.C1 = CFrame.new(-0.0799609423, -1.02115607, -0.730033875, 0.00152075198, -0.999998689, -0.000164634315, -0.984821737, -0.0014690978, -0.173561305, 0.173560828, 0.000426075712, -0.984823108)
- w17 = Instance.new("Weld", p1)
- w17.Part0 = p1
- w17.C0 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w17.Part1 = p17
- w17.C1 = CFrame.new(0.079838872, -0.400405884, -0.530967236, -0.00152074976, 0.999998689, 0.000164609213, -8.86440466e-005, 0.000164471057, -1, -0.999998689, -0.00152076408, 8.83932225e-005)
- w18 = Instance.new("Weld", p1)
- w18.Part0 = p1
- w18.C0 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w18.Part1 = p18
- w18.C1 = CFrame.new(0.0690002441, 0.0795947313, 4.40000916, -0.999998808, -0.0015206472, 8.75608603e-005, -0.00152063277, 0.999998808, 0.00016457765, -8.78110222e-005, 0.000164444325, -1)
- w19 = Instance.new("Weld", p1)
- w19.Part0 = p1
- w19.C0 = CFrame.new(0, 0, 0, 0.999998689, 0.00152071717, -8.94034965e-005, -0.00152071053, 0.999998689, 7.25020218e-005, 8.95137709e-005, -7.23654084e-005, 1)
- w19.Part1 = p19
- w19.C1 = CFrame.new(0.080049634, -0.069029808, -2.9996624, -0.00152060855, 0.99999851, 2.33554292e-005, 0.99999851, 0.00152061053, -8.82302629e-005, -8.82664099e-005, 2.32171988e-005, -1)
- w20 = Instance.new("Weld", p1)
- w20.Part0 = p1
- w20.C0 = CFrame.new(0, 0, 0, 0.999998689, 0.00152071717, -8.94034965e-005, -0.00152071053, 0.999998689, 7.25020218e-005, 8.95137709e-005, -7.23654084e-005, 1)
- w20.Part1 = p20
- w20.C1 = CFrame.new(-0.0690221786, -1.19972229, 0.0803271532, 0.99999851, 0.00152055942, -8.82739769e-005, -8.85248592e-005, 0.000164441139, -1, -0.00152054476, 0.99999851, 0.000164579658)
- w21 = Instance.new("Weld", p1)
- w21.Part0 = p1
- w21.C0 = CFrame.new(0, 0, 0, 1, -2.97859515e-011, 4.61568561e-011, -2.63895572e-011, 1, 2.91038305e-010, 4.6270543e-011, 2.83762347e-010, 1)
- w21.Part1 = p1
- w21.C1 = CFrame.new(0, 0, 0, 1, -2.97859515e-011, 4.61568561e-011, -2.63895572e-011, 1, 2.91038305e-010, 4.6270543e-011, 2.83762347e-010, 1)
- w22 = Instance.new("Weld", p1)
- w22.Part0 = p1
- w22.C0 = CFrame.new(0, 0, 0, 0.999998808, 0.00152071728, -8.94035038e-005, -0.00152071088, 0.999998808, 7.250208e-005, 8.95137709e-005, -7.23653793e-005, 1)
- w22.Part1 = p1
- w22.C1 = CFrame.new(0, 0, 0, 0.999998808, 0.00152071728, -8.94035038e-005, -0.00152071088, 0.999998808, 7.250208e-005, 8.95137709e-005, -7.23653793e-005, 1)
- w23 = Instance.new("Weld", p1)
- w23.Part0 = p1
- w23.C0 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w23.Part1 = p1
- w23.C1 = CFrame.new(0, 0, 0, 0.999998748, 0.00152071728, -8.94034965e-005, -0.00152071076, 0.999998748, 7.25020436e-005, 8.95137709e-005, -7.23653939e-005, 1)
- w24 = Instance.new("Weld", p2)
- w24.Part0 = p2
- w24.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w24.Part1 = p25
- w24.C1 = CFrame.new(0.000732421875, -0.800002813, -0.599243164, -1, 1.50995447e-007, -2.32810999e-006, 1.50995817e-007, 1, -1.50995447e-007, 2.32810999e-006, -1.50995817e-007, -1)
- w25 = Instance.new("Weld", p2)
- w25.Part0 = p2
- w25.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w25.Part1 = p16
- w25.C1 = CFrame.new(0.000732421875, -0.898162901, 0.364990234, -1, 1.6300811e-007, 5.49116663e-008, -1.50995845e-007, -0.98480773, 0.173648193, 8.23844744e-008, 0.173648193, 0.984807789)
- w26 = Instance.new("Weld", p2)
- w26.Part0 = p2
- w26.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w26.Part1 = p13
- w26.C1 = CFrame.new(2.28881836e-005, 0.199829102, 0.69934082, -4.37113918e-008, -1, -1.12976295e-011, 1, -4.37113954e-008, 0.000141224227, -0.000141224227, -5.08748599e-012, 1)
- w27 = Instance.new("Weld", p2)
- w27.Part0 = p2
- w27.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w27.Part1 = p17
- w27.C1 = CFrame.new(-0.000854492188, 0.69934082, -0.599994719, 1, -1.60811055e-007, -2.98023366e-008, 2.98023206e-008, -1.62920671e-007, 1, -1.60811055e-007, -1, -1.62920685e-007)
- w28 = Instance.new("Weld", p2)
- w28.Part0 = p2
- w28.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w28.Part1 = p14
- w28.C1 = CFrame.new(0.588073969, -0.132385254, -0.000610351563, -4.37139533e-008, -0.642787635, 0.766044438, -1.80833126e-012, -0.766044438, -0.642787635, 1, -2.80971424e-008, 3.34839569e-008)
- w29 = Instance.new("Weld", p2)
- w29.Part0 = p2
- w29.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w29.Part1 = p21
- w29.C1 = CFrame.new(-0.00109863281, -1.099998, -0.499022961, 0.999999821, -1.23103609e-005, -8.91073853e-007, -1.23103446e-005, -0.999999762, 2.98023224e-008, -8.91079253e-007, -1.49011896e-008, -0.999999762)
- w30 = Instance.new("Weld", p2)
- w30.Part0 = p2
- w30.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w30.Part1 = p18
- w30.C1 = CFrame.new(-2.28881836e-005, -0.00109863281, 5.49975586, -4.37113883e-008, -1, 6.69768156e-007, 1, -4.37113883e-008, 2.92764944e-014, 0, 6.69768156e-007, 1)
- w31 = Instance.new("Weld", p2)
- w31.Part0 = p2
- w31.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w31.Part1 = p23
- w31.C1 = CFrame.new(-0.00109860301, -11.2999249, 0.100032806, 1, 1.61157203e-008, 1.38339123e-014, -1.14003918e-014, -1.42108547e-014, -0.99999994, -1.61157274e-008, 0.99999994, 1.42108547e-014)
- w32 = Instance.new("Weld", p2)
- w32.Part0 = p2
- w32.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w32.Part1 = p26
- w32.C1 = CFrame.new(0.00109863281, -10.4001446, 0.499973059, -0.999999762, 1.61157274e-008, -8.9668712e-015, -4.80015689e-015, 8.7422741e-008, -0.999999881, -1.61157239e-008, -0.999999881, -8.74227695e-008)
- w33 = Instance.new("Weld", p2)
- w33.Part0 = p2
- w33.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w33.Part1 = p15
- w33.C1 = CFrame.new(0.588134289, -0.367614746, 0.000488251448, -0.000345305598, -0.642787695, 0.766044319, -4.91340302e-011, 0.766044319, 0.642787755, -0.99999994, 0.000221958166, -0.000264519418)
- w34 = Instance.new("Weld", p2)
- w34.Part0 = p2
- w34.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w34.Part1 = p12
- w34.C1 = CFrame.new(3.81469727e-006, -0.200561523, 0.69934082, -4.37113918e-008, -1, -1.12976295e-011, 1, -4.37113954e-008, 0.000141224227, -0.000141224227, -5.08748599e-012, 1)
- w35 = Instance.new("Weld", p2)
- w35.Part0 = p2
- w35.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w35.Part1 = p2
- w35.C1 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w36 = Instance.new("Weld", p2)
- w36.Part0 = p2
- w36.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w36.Part1 = p20
- w36.C1 = CFrame.new(-3.81469727e-006, -0.0999755859, -0.000366210938, -4.37113883e-008, 1, 4.37113954e-008, 8.10027518e-015, -4.3711367e-008, 1, 1, 4.37113847e-008, 0)
- w37 = Instance.new("Weld", p2)
- w37.Part0 = p2
- w37.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w37.Part1 = p3
- w37.C1 = CFrame.new(-0.000610351563, -0.576843262, 0.593322992, 1, -9.07789654e-005, 0.000108185523, 4.09261958e-010, 0.766044438, 0.642787635, -0.000141226512, -0.642787635, 0.766044438)
- w38 = Instance.new("Weld", p2)
- w38.Part0 = p2
- w38.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w38.Part1 = p19
- w38.C1 = CFrame.new(-0.000488311052, -3.81469727e-006, -1.89990234, 1, -7.4505877e-009, 0.000141224227, 7.4505806e-009, 1, 6.1817218e-012, -0.000141224227, -5.08748599e-012, 1)
- w39 = Instance.new("Weld", p2)
- w39.Part0 = p2
- w39.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w39.Part1 = p4
- w39.C1 = CFrame.new(-3.81469727e-006, -2.40026855, -0.000366210938, 7.45058237e-009, 1, 3.65218966e-012, -0.000141224227, -5.08748599e-012, 1, 1, -7.45058593e-009, 0.000141224213)
- w40 = Instance.new("Weld", p2)
- w40.Part0 = p2
- w40.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w40.Part1 = p5
- w40.C1 = CFrame.new(0.000122070313, -3.10046387, 1.14440918e-005, 1, -2.76455648e-005, -2.98020097e-007, 2.98023224e-007, -4.37196022e-008, 1, -2.76455648e-005, -1, -4.37113954e-008)
- w41 = Instance.new("Weld", p2)
- w41.Part0 = p2
- w41.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w41.Part1 = p6
- w41.C1 = CFrame.new(0.000224947929, -1.50036621, 0.000244170427, 0.000772074622, -0.999999702, -3.56277487e-005, 4.80763504e-007, -3.56273958e-005, 1, -0.999999702, -0.00077207468, 4.5325578e-007)
- w42 = Instance.new("Weld", p2)
- w42.Part0 = p2
- w42.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w42.Part1 = p7
- w42.C1 = CFrame.new(0.000156402588, -0.50012207, 2.98023224e-008, 0.000772074622, -0.999999702, -3.56277487e-005, 4.80763504e-007, -3.56273958e-005, 1, -0.999999702, -0.00077207468, 4.5325578e-007)
- w43 = Instance.new("Weld", p2)
- w43.Part0 = p2
- w43.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w43.Part1 = p8
- w43.C1 = CFrame.new(0.00048828125, -0.399780273, -3.81469727e-006, -1, -2.76455648e-005, 1.51001032e-007, -1.50997963e-007, -7.55021006e-008, -1, 2.76455667e-005, -1, 7.54978942e-008)
- w44 = Instance.new("Weld", p2)
- w44.Part0 = p2
- w44.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w44.Part1 = p9
- w44.C1 = CFrame.new(-3.93390656e-006, -0.000854492188, -0.699584961, -4.37113883e-008, 1, 1.50989635e-007, 1, 4.36900578e-008, 0.000141224213, 0.000141224213, 1.50995774e-007, -1)
- w45 = Instance.new("Weld", p2)
- w45.Part0 = p2
- w45.C0 = CFrame.new(0, 0, 0, 7.54979013e-008, 1, 1.5100278e-007, 1, -7.55118492e-008, 9.23425177e-005, 9.23425177e-005, 1.50995788e-007, -1)
- w45.Part1 = p11
- w45.C1 = CFrame.new(7.62939453e-006, 0.0989990234, 0.699829102, -4.37113918e-008, -1, 4.1124224e-009, 1, -4.37113954e-008, -2.98023224e-008, 2.9802333e-008, 4.11243661e-009, 1)
- m.Parent = game:service("Workspace")
- m:MakeJoints()
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