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- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("Sparkles")
- o4 = Instance.new("Sparkles")
- o5 = Instance.new("Sparkles")
- o6 = Instance.new("Sparkles")
- o7 = Instance.new("Sparkles")
- o8 = Instance.new("Sparkles")
- o9 = Instance.new("Part")
- o10 = Instance.new("Part")
- o11 = Instance.new("Part")
- o12 = Instance.new("Part")
- o13 = Instance.new("Part")
- o14 = Instance.new("BodyForce")
- o15 = Instance.new("Seat")
- o16 = Instance.new("Script")
- o17 = Instance.new("Sound")
- o1.Name = "Rocket"
- o1.Parent = mas
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new("Really black")
- o2.Position = Vector3.new(-40.5000038, 0.500002921, -32.0000038)
- o2.Rotation = Vector3.new(-0, 45.0001564, -0)
- o2.Size = Vector3.new(4, 1, 4)
- o2.CFrame = CFrame.new(-40.5000038, 0.500002921, -32.0000038, 0.707108676, 0, 0.707108676, 0, 1, 0, -0.707108676, 0, 0.707108676)
- o2.BackSurface = Enum.SurfaceType.Universal
- o2.BottomSurface = Enum.SurfaceType.Universal
- o2.FrontSurface = Enum.SurfaceType.Universal
- o2.LeftSurface = Enum.SurfaceType.Universal
- o2.RightSurface = Enum.SurfaceType.Universal
- o2.TopSurface = Enum.SurfaceType.Universal
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o2.Position = Vector3.new(-40.5000038, 0.500002921, -32.0000038)
- o3.Parent = o2
- o3.Color = Color3.new(1.77083, 0, 0)
- o3.SparkleColor = Color3.new(1, 0, 0)
- o4.Parent = o2
- o4.Color = Color3.new(1.77083, 6.8, 0)
- o4.SparkleColor = Color3.new(1, 0.666667, 0)
- o5.Parent = o2
- o5.Color = Color3.new(1.77083, 10.2, 0)
- o5.SparkleColor = Color3.new(1, 1, 0)
- o6.Parent = o2
- o6.Color = Color3.new(0.590278, 10.2, 0)
- o6.SparkleColor = Color3.new(0.333333, 1, 0)
- o7.Parent = o2
- o7.Color = Color3.new(0, 0, 1)
- o7.SparkleColor = Color3.new(0, 0, 1)
- o8.Parent = o2
- o8.Color = Color3.new(1.18056, 0, 1)
- o8.SparkleColor = Color3.new(0.666667, 0, 1)
- o9.Parent = o1
- o9.Material = Enum.Material.SmoothPlastic
- o9.BrickColor = BrickColor.new("Really black")
- o9.Position = Vector3.new(-41.5606651, 4.00000286, -33.0606651)
- o9.Rotation = Vector3.new(-0, 45.0001564, -0)
- o9.Size = Vector3.new(4, 6, 1)
- o9.CFrame = CFrame.new(-41.5606651, 4.00000286, -33.0606651, 0.707108676, 0, 0.707108676, 0, 1, 0, -0.707108676, 0, 0.707108676)
- o9.BackSurface = Enum.SurfaceType.Universal
- o9.BottomSurface = Enum.SurfaceType.Universal
- o9.FrontSurface = Enum.SurfaceType.Universal
- o9.LeftSurface = Enum.SurfaceType.Universal
- o9.RightSurface = Enum.SurfaceType.Universal
- o9.TopSurface = Enum.SurfaceType.Universal
- o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Position = Vector3.new(-41.5606651, 4.00000286, -33.0606651)
- o10.Name = "Door"
- o10.Parent = o1
- o10.Material = Enum.Material.SmoothPlastic
- o10.Transparency = 1
- o10.Position = Vector3.new(-39.4393425, 4.00000286, -30.9393444)
- o10.Rotation = Vector3.new(-0, 45.0001564, -0)
- o10.CanCollide = false
- o10.Size = Vector3.new(2, 6, 1)
- o10.CFrame = CFrame.new(-39.4393425, 4.00000286, -30.9393444, 0.707108676, 0, 0.707108676, 0, 1, 0, -0.707108676, 0, 0.707108676)
- o10.BackSurface = Enum.SurfaceType.Universal
- o10.BottomSurface = Enum.SurfaceType.Universal
- o10.FrontSurface = Enum.SurfaceType.Universal
- o10.LeftSurface = Enum.SurfaceType.Universal
- o10.RightSurface = Enum.SurfaceType.Universal
- o10.TopSurface = Enum.SurfaceType.Universal
- o10.Position = Vector3.new(-39.4393425, 4.00000286, -30.9393444)
- o11.Parent = o1
- o11.Material = Enum.Material.SmoothPlastic
- o11.BrickColor = BrickColor.new("Really black")
- o11.Position = Vector3.new(-41.2071075, 4.00000191, -30.5857906)
- o11.Rotation = Vector3.new(-0, -45.0001678, -0)
- o11.Size = Vector3.new(3, 6, 1)
- o11.CFrame = CFrame.new(-41.2071075, 4.00000191, -30.5857906, 0.707108855, 0, -0.707108855, 0, 1, 0, 0.707108855, 0, 0.707108855)
- o11.BackSurface = Enum.SurfaceType.Universal
- o11.BottomSurface = Enum.SurfaceType.Universal
- o11.FrontSurface = Enum.SurfaceType.Universal
- o11.LeftSurface = Enum.SurfaceType.Universal
- o11.RightSurface = Enum.SurfaceType.Universal
- o11.TopSurface = Enum.SurfaceType.Universal
- o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o11.Position = Vector3.new(-41.2071075, 4.00000191, -30.5857906)
- o12.Parent = o1
- o12.Material = Enum.Material.SmoothPlastic
- o12.BrickColor = BrickColor.new("Really black")
- o12.Position = Vector3.new(-39.0857887, 4.00000191, -32.7071075)
- o12.Rotation = Vector3.new(-0, -45.0001564, -0)
- o12.Size = Vector3.new(3, 6, 1)
- o12.CFrame = CFrame.new(-39.0857887, 4.00000191, -32.7071075, 0.707108676, 0, -0.707108676, 0, 1, 0, 0.707108676, 0, 0.707108676)
- o12.BackSurface = Enum.SurfaceType.Universal
- o12.BottomSurface = Enum.SurfaceType.Universal
- o12.FrontSurface = Enum.SurfaceType.Universal
- o12.LeftSurface = Enum.SurfaceType.Universal
- o12.RightSurface = Enum.SurfaceType.Universal
- o12.TopSurface = Enum.SurfaceType.Universal
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o12.Position = Vector3.new(-39.0857887, 4.00000191, -32.7071075)
- o13.Name = "Top"
- o13.Parent = o1
- o13.Material = Enum.Material.SmoothPlastic
- o13.BrickColor = BrickColor.new("Really black")
- o13.Position = Vector3.new(-40.5000038, 7.50000191, -32.0000038)
- o13.Rotation = Vector3.new(-0, 45.0001564, -0)
- o13.Size = Vector3.new(4, 1, 4)
- o13.CFrame = CFrame.new(-40.5000038, 7.50000191, -32.0000038, 0.707108676, 0, 0.707108676, 0, 1, 0, -0.707108676, 0, 0.707108676)
- o13.BackSurface = Enum.SurfaceType.Universal
- o13.BottomSurface = Enum.SurfaceType.Universal
- o13.FrontSurface = Enum.SurfaceType.Universal
- o13.LeftSurface = Enum.SurfaceType.Universal
- o13.RightSurface = Enum.SurfaceType.Universal
- o13.TopSurface = Enum.SurfaceType.Universal
- o13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Position = Vector3.new(-40.5000038, 7.50000191, -32.0000038)
- o14.Parent = o13
- o15.Parent = o1
- o15.Material = Enum.Material.SmoothPlastic
- o15.BrickColor = BrickColor.new("Black")
- o15.Position = Vector3.new(-40.5000038, 1.50000191, -32.0000038)
- o15.Rotation = Vector3.new(-180, -45.0000038, -180)
- o15.Size = Vector3.new(2, 1, 2)
- o15.CFrame = CFrame.new(-40.5000038, 1.50000191, -32.0000038, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- o15.BackSurface = Enum.SurfaceType.Universal
- o15.BottomSurface = Enum.SurfaceType.Universal
- o15.FrontSurface = Enum.SurfaceType.Universal
- o15.LeftSurface = Enum.SurfaceType.Universal
- o15.RightSurface = Enum.SurfaceType.Universal
- o15.TopSurface = Enum.SurfaceType.Universal
- o15.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o15.Position = Vector3.new(-40.5000038, 1.50000191, -32.0000038)
- o16.Name = "script"
- o16.Parent = o15
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- script.Parent.Touched : connect(function(plr)
- wait(1)
- local Force = Instance.new("BodyForce",plr.Parent.Torso)
- Force.Force = Vector3.new(0,500000,25)
- wait(2)
- Force : Destroy()
- wait(60)
- local Explosion = Instance.new("Explosion", workspace)
- Explosion.Position = script.Parent.Parent.Top.Position
- wait(1)
- script.Parent.Parent : Destroy()
- end)
- end,o16)
- end))
- o17.Parent = o15
- o17.SoundId = "rbxassetid://625393325"
- o17.Volume = 5
- o17.Looped = true
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
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