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- ---------------------------
- local MaxMana = 9999999 -- Max Mana You Can Get
- local Mana = 9999999 -- Mana You Start With
- local ManaGain = 9999999 -- How Much Mana You Gain Per Second
- ---------------------------
- repeat game:GetService('RunService').Stepped:wait() until game:GetService('Players').LocalPlayer.Character
- ----190470714
- ----
- sit = true
- cn = CFrame.new
- v3 = Vector3.new
- c3 = Color3.new
- bn = BrickColor.new
- ca2 = CFrame.Angles
- ca = function(x,y,z) return ca2(math.rad(x),math.rad(y),math.rad(z)) end
- ud2 = UDim2.new
- ----
- ----
- local Player = game:GetService('Players').LocalPlayer
- local Char = Player.Character
- local Human = Char.Humanoid
- local Mouse = Player:GetMouse()
- ----
- Human.WalkSpeed = 0
- print ('Loading...')
- wait(0)
- ----
- ----
- local mananum=0
- la = Char['Left Arm']
- ra = Char['Right Arm']
- ll = Char['Left Leg']
- rl = Char['Right Leg']
- tr = Char['Torso']
- hd = Char['Head']
- rp = Char['HumanoidRootPart']
- ----
- ----
- ram = tr['Right Shoulder']
- lam = tr['Left Shoulder']
- llm = tr['Left Hip']
- rlm = tr['Right Hip']
- hm = tr['Neck']
- rj = rp['RootJoint']
- ----
- ----
- InputService = game:GetService('UserInputService')
- RunService = game:GetService('RunService')
- ----
- ----
- it=Instance.new
- Torso=Char.Torso
- local fengui=it("GuiMain")
- fengui.Parent=Player.PlayerGui
- fengui.Name="WeaponGUI"
- local fenframe=it("Frame")
- fenframe.Parent=fengui
- fenframe.BackgroundColor3=Color3.new(255,255,255)
- fenframe.BackgroundTransparency=1
- fenframe.BorderColor3=Color3.new(17,17,17)
- fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)
- fenframe.Position=UDim2.new(0.4,0,0.1,0)
- local fenbarmana1=it("TextLabel")
- fenbarmana1.Parent=fenframe
- fenbarmana1.Text=" "
- fenbarmana1.BackgroundTransparency=0
- fenbarmana1.BackgroundColor3=Color3.new(0,0,0)
- fenbarmana1.SizeConstraint="RelativeXY"
- fenbarmana1.TextXAlignment="Center"
- fenbarmana1.TextYAlignment="Center"
- fenbarmana1.Position=UDim2.new(0,0,0,0)
- fenbarmana1.Size=UDim2.new(4,0,0.2,0)
- local fenbarmana2=it("TextLabel")
- fenbarmana2.Parent=fenframe
- fenbarmana2.Text=" "
- fenbarmana2.BackgroundTransparency=0
- fenbarmana2.BackgroundColor3=Torso.Color
- fenbarmana2.SizeConstraint="RelativeXY"
- fenbarmana2.TextXAlignment="Center"
- fenbarmana2.TextYAlignment="Center"
- fenbarmana2.Position=UDim2.new(0,0,0,0)
- fenbarmana2.Size=UDim2.new(4*Mana/MaxMana,0,0.2,0)
- local fenbarmana3=it("TextLabel")
- fenbarmana3.Parent=fenframe
- fenbarmana3.Text=" "
- fenbarmana3.BackgroundTransparency=0
- fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3)
- fenbarmana3.SizeConstraint="RelativeXY"
- fenbarmana3.TextXAlignment="Center"
- fenbarmana3.TextYAlignment="Center"
- fenbarmana3.Position=UDim2.new(0,0,0,0)
- fenbarmana3.Size=UDim2.new(0,0,0.2,0)
- local fenbarmana4=it("TextLabel")
- fenbarmana4.Parent=fenframe
- fenbarmana4.Text="Energy("..Mana..")"
- fenbarmana4.BackgroundTransparency=1
- fenbarmana4.BackgroundColor3=Color3.new(0,0,0)
- fenbarmana4.SizeConstraint="RelativeXY"
- fenbarmana4.TextXAlignment="Center"
- fenbarmana4.TextYAlignment="Center"
- fenbarmana4.Position=UDim2.new(0,0,-0.3,0)
- fenbarmana4.Size=UDim2.new(4,0,0.2,0)
- fenbarmana4.FontSize="Size9"
- fenbarmana4.TextStrokeTransparency=0
- fenbarmana4.TextColor=BrickColor.new("Really Blue")
- LastMade = nil
- xNew=function(Table)
- local Obj=Instance.new(Table[1])
- for Ind,Val in pairs(Table) do
- if Ind~=1 and Ind~=2 then
- Obj[Ind] = Val
- end
- end
- Obj.Parent=Table[2]
- LastMade= Obj
- return Obj
- end
- xPart=function(tab)
- local v=Instance.new(tab.type or "Part")
- if tab.type~="CornerWedgePart" then v.formFactor="Custom" end
- v.CanCollide=false
- v.TopSurface=10 v.BottomSurface=10 v.RightSurface=10 v.LeftSurface=10 v.FrontSurface=10 v.BackSurface=10
- v.Size=v3(tab[2],tab[3],tab[4])
- if tab.co then v.BrickColor=bn(tab.co) end
- if tab.tr then v.Transparency=tab.tr end
- if tab.rf then v.Reflectance=tab.rf end
- if tab.cf then v.CFrame=tab.cf end
- if tab.an then v.Anchored=tab.an end
- if tab.mt then v.Material=tab.mt end
- if tab.ca then v.CanCollide=tab.ca end
- v.Parent=tab[1]
- LastMade= v
- return v
- end
- xWeld = function(a,b,between,type)
- local Weld = xNew{type or 'Weld',a,Part0 = a,Part1 = b, C0 = cn()}
- if between then
- Weld.C1 = b.CFrame:inverse() * a.CFrame
- else
- Weld.C1 = cn()
- end
- return Weld
- end
- function xSound(id,parent,pitch)
- local s = xNew{'Sound', PlayOnRemove = true, SoundId = 'http://roblox.com/asset/?id='..id,Pitch = pitch}
- s.Parent = parent
- s:Destroy()
- if id == 190470714 then
- s.Looped = true
- s.Name = "Music"
- end
- end
- ----
- xSound(190470714,workspace,1.5)
- ----
- do local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end function clerp(a,b,t) local qa = {QuaternionFromCFrame(a)} local qb = {QuaternionFromCFrame(b)} local ax, ay, az = a.x, a.y, a.z local bx, by, bz = b.x, b.y, b.z local _t = 1-t return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) end end
- function xlerp(weld,to,tim)
- if weld.C1 ~= to then
- --weld.C1 = clerp(weld.C1,to,tim)
- weld.C1 = weld.C1:lerp(to,tim)
- end
- end
- function lerp(a,b,c)return a+(b-a)*c end
- ----
- ----
- if Char:findFirstChild("Health") then
- Char.Health:Destroy()
- end
- wait(0)
- ----
- --hd.Mesh.Scale = Vector3.new(hd.Mesh.Scale.X * 3,hd.Mesh.Scale.Y * 3,hd.Mesh.Scale.Z * 3)
- ra.Size = ra.Size * 4.5
- la.Size = la.Size * 4.5
- ll.Size = ll.Size * 4.5
- rl.Size = rl.Size * 4.5
- tr.Size = tr.Size * 4.5
- hd.Size = hd.Size * 4.5
- rp.Size = rp.Size * 4.5
- --
- local tw = xWeld(rp,tr)
- tw.C1 = cn(0,0,0)
- local law = xWeld(tr,la)
- law.C0 = cn(-6.5,.7,0)
- law.C1 = cn(0,.7,0)
- local raw = xWeld(tr,ra)
- raw.C0 = cn(6.5,.7,0)
- raw.C1 = cn(0,.7,0)
- local llw = xWeld(tr,ll)
- llw.C0 = cn(-2.5,-6,0)
- llw.C1 = cn(0,3.5,0)
- local rlw = xWeld(tr,rl)
- rlw.C0 = cn(2.5,-6,0)
- rlw.C1 = cn(0,3.5,0)
- local hw = xWeld(tr,hd)
- hw.C1 = cn(0,-6.5,0)
- ras = raw.C1
- las = law.C1
- lls = llw.C1
- rls = rlw.C1
- ts = tw.C1
- hs = hw.C1
- -----
- for _,Part in pairs(Char:GetChildren()) do
- if Part:IsA('BasePart') then
- Part.CustomPhysicalProperties = PhysicalProperties.new(0, .3, .5)
- end
- end
- --------------------------------------------------------
- --------------------------------------------------------
- -----------------------CONSTANTS------------------------
- --------------------------------------------------------
- --------------------------------------------------------
- REGEN_SPEED = 5
- WEAPON_NAME = 'Grandark'
- ----------------------------------------------------
- ----------------------------------------------------
- -----------------------MODEL------------------------
- ----------------------------------------------------
- ----------------------------------------------------
- local Handle
- local Blade
- local haw
- Pack = Instance.new('Model', Char)
- Pack.Name = WEAPON_NAME
- do
- Handle = xPart{Pack,0.54285717, 4.96428585, 1.02857149} Handle.BrickColor = BrickColor.new('Really black') Handle.Material = Enum.Material.Plastic haw = xWeld(ra,Handle) LastMade.C1 = ca(90,0,180)*cn(0,3,0) LastMade.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- end
- has = haw.C1
- for _,v in pairs(Pack:GetChildren()) do
- v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
- end
- --------------------------------------------------------
- --------------------------------------------------------
- -----------------------VARIABLES------------------------
- --------------------------------------------------------
- --------------------------------------------------------
- State = 'Idle'
- FallTime = 0
- Walk = 0
- WalkReverse = false
- StompDB = false
- JumpDB = false
- --
- function NewHitbox(Radius,Position)
- local Returning = {}
- for _,v in pairs(workspace:GetChildren()) do
- if v~=Char and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
- local Mag = (v.Torso.Position - Position).magnitude
- if Mag < Radius then
- table.insert(Returning,v)
- end
- end
- end
- return Returning
- end
- --
- function UpdateState()
- if (rp.Velocity*v3(1, 0, 1)).magnitude > 5 then
- if State == 'Idle' then State = 'Walking' end
- else
- if State == 'Walking' then State = 'Idle' end
- end
- if WalkReverse then
- Walk = Walk - .5
- else
- Walk = Walk + .5
- end
- if Walk >= 10 then
- WalkReverse = true
- elseif Walk <= -10 then
- WalkReverse = false
- end
- end
- --
- function JumpExplode()
- local Hit = NewHitbox(35,Char.Torso.Position)
- for _,v in pairs(Hit) do
- v.Humanoid.MaxHealth = 100
- v.Humanoid.Health = v.Humanoid.Health - 1000000000
- if sit then
- v.Humanoid.Sit = true
- end
- end
- xSound('2233908',tr,1)
- coroutine.wrap(function()
- local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}
- local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
- Explosion.CFrame = Char.Torso.CFrame * cn(0,-20,0)
- Mesh.Scale = v3(1,7,1)
- repeat
- Mesh.Scale = Mesh.Scale + v3(1,0,1)
- Explosion.Transparency = Explosion.Transparency + .025
- wait()
- until Explosion.Transparency >= 1
- Explosion:Destroy()
- end)()
- end
- --
- function Stomp()
- if State == 'Walking' or State == 'Idle' then
- if StompDB == false then
- StompDB = true
- State = 'Attacking'
- Human.WalkSpeed = 0
- --
- xSound('138186576',Char.Head,1)
- for _=0,1,.05 do
- xlerp(tw,ts,.2)
- xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)
- xlerp(rlw,rls*ca(20,0,0),.2)
- xlerp(llw,lls*cn(0,-2,1.25),.2)
- xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.2)
- xlerp(law,las*ca(20,0,0),.2)
- wait()
- end
- coroutine.wrap(function()
- local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}
- local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=3270017'}
- Explosion.CFrame = rp.CFrame * cn(0,-7,0)*ca(90,0,0)
- Mesh.Scale = v3(5,5,10)
- repeat
- Mesh.Scale = Mesh.Scale + v3(2,2,.5)
- Explosion.Transparency = Explosion.Transparency + .01
- wait()
- until Explosion.Transparency >= 1
- Explosion:Destroy()
- end)()
- coroutine.wrap(function()
- local Already = {}
- for i=1,50,2 do
- wait(.1)
- local Hit = NewHitbox(i*2,Char.Torso.Position)
- for _,v in pairs(Hit) do
- if not Already[v] then
- v.Humanoid.MaxHealth = 100
- v.Humanoid.Health = v.Humanoid.Health - 300000000000
- if sit then
- v.Humanoid.Sit = true
- end
- Already[v] = true
- end
- end
- end
- end)()
- --attack
- for _=0,1,.05 do
- xlerp(tw,ts,.3)
- xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.3)
- xlerp(rlw,rls*ca(20,0,0),.3)
- xlerp(llw,lls*cn(0,0,1.25),.3)
- xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.3)
- xlerp(law,las*ca(20,0,0),.3)
- wait()
- end
- State = 'Idle'
- Human.WalkSpeed = 50
- coroutine.wrap(function()
- wait(0)
- StompDB = false
- end)()
- end
- end
- end
- --
- function Charge()
- if State == 'Walking' or State == 'Idle' then
- State = 'Charge'
- for _, controller in pairs(game:GetService("ControllerService"):GetChildren()) do
- controller.Parent = workspace
- end
- local function Exp()
- local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('White')}
- local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
- Explosion.CFrame = rp.CFrame * cn(0,0,-15)*ca(70,0,0)
- Mesh.Scale = v3(1,6,1)
- repeat
- Char.Head.Velocity=Char.Head.CFrame.lookVector*100
- Mesh.Scale = Mesh.Scale + v3(1,.5,1)
- Explosion.Transparency = Explosion.Transparency + .05
- wait()
- until Explosion.Transparency >= 1
- Explosion:Destroy()
- end
- coroutine.wrap(function()
- wait(0)
- Human.WalkSpeed = 80
- Char.Head.Velocity=Char.Head.CFrame.lookVector*200
- for _=1, 10 do
- coroutine.wrap(Exp)()
- local Hit = NewHitbox(10,Char.Torso.Position)
- for _,v in pairs(Hit) do
- v.Humanoid.MaxHealth = 100
- v.Humanoid.Health = v.Humanoid.Health - 100000000000
- end
- wait(0)
- xSound('10730819',tr,.8)
- Char.Head.Velocity=Char.Head.CFrame.lookVector*100
- end
- Human.WalkSpeed = 50
- State = 'Idle'
- end)()
- --
- for _=0,1,.05 do
- Char.Head.Velocity=Char.Head.CFrame.lookVector*100
- xlerp(tw,ts*ca(0,-90,0),.4)
- xlerp(hw,hs*ca(0,90,0),.4)
- xlerp(raw,ras*ca(-90,0,-90)*cn(0,-1,0),.4)
- xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
- xlerp(rlw,rls*ca(0,0,10)*cn(1,0,0),.4)
- xlerp(llw,lls*ca(0,0,10)*cn(1,0,0),.4)
- wait()
- end
- --
- end
- end
- function Combo()
- if State == 'Idle' or State == 'Walking' then
- State = 'Attacking'
- Human.WalkSpeed = 3
- for _=0,1,.2 do
- xlerp(tw,ts*ca(0,20,0),.4)
- xlerp(hw,hs*ca(0,30,0),.4)
- xlerp(raw,ras*ca(0,180,-90)*cn(-1,-1,0),.4)
- xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
- xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
- xlerp(llw,lls*cn(0,0,1.25),.4)
- wait()
- end
- local Already = {}
- xSound('231731980',tr,1.3)
- for _=0,1,.1 do
- xlerp(tw,ts*ca(0,-30,0),.4)
- xlerp(hw,hs*ca(0,-50,0),.4)
- xlerp(raw,ras*ca(160,180,-130)*cn(2,-1,1),.4)
- xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
- xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
- xlerp(llw,lls*cn(0,0,1.25),.4)
- xlerp(haw,has*ca(40,0,0),.4)
- wait()
- local Hit = NewHitbox(15,(Blade.CFrame).p)
- for _,v in pairs(Hit) do
- if not Already[v] then
- v.Humanoid.MaxHealth = 100
- v.Humanoid.Health = v.Humanoid.Health - 300000000000
- Already[v] = true
- end
- end
- end
- ----Combo2
- for _=0,1,.2 do
- xlerp(tw,ts*ca(0,-35,0),.4)
- xlerp(haw,has,.4)
- xlerp(hw,hs*ca(0,-30,0),.4)
- xlerp(raw,ras*ca(-120,0,-70)*cn(1,-1,0),.4)
- xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
- xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
- xlerp(llw,lls*cn(0,0,1.25),.4)
- wait()
- end
- xSound('231731980',tr,1)
- local Already = {}
- for _=0,1,.1 do
- xlerp(tw,ts*ca(0,20,0),.4)
- xlerp(hw,hs*ca(0,30,0),.4)
- xlerp(raw,ras*ca(30,0,-90)*cn(0,-1,0),.4)
- xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
- xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
- xlerp(llw,lls*cn(0,0,1.25),.4)
- wait()
- local Hit = NewHitbox(15,(Blade.CFrame).p)
- for _,v in pairs(Hit) do
- if not Already[v] then
- v.Humanoid.MaxHealth = 100
- v.Humanoid.Health = v.Humanoid.Health - 3000000000000
- Already[v] = true
- end
- end
- end
- --Combo 3
- for _=0,1,.1 do
- xlerp(tw,ts,.3)
- xlerp(hw,hs,.3)
- xlerp(haw,has,.3)
- xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.3)
- xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.3)
- xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.3)
- xlerp(llw,lls*cn(0,0,1.25),.4)
- wait()
- end
- xSound('231731980',tr,.8)
- local Already = {}
- for _=0,1,.1 do
- xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)
- xlerp(hw,hs,.4)
- xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)
- xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
- xlerp(haw,has*ca(20,0,0),.4)
- wait()
- local Hit = NewHitbox(10,(Blade.CFrame).p)
- for _,v in pairs(Hit) do
- if not Already[v] then
- v.Humanoid.MaxHealth = 100
- v.Humanoid.Health = v.Humanoid.Health - 300000000000
- Already[v] = true
- end
- end
- end
- wait(.2)
- State = 'Idle'
- Human.WalkSpeed = 50
- end
- end
- --
- function SwordSlam()
- if State == 'Walking' or State == 'Idle' then
- State = 'Attacking'
- Human.WalkSpeed = 0
- for _=0,1,.05 do
- xlerp(tw,ts,.2)
- xlerp(hw,hs,.2)
- xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.2)
- xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.2)
- xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.2)
- xlerp(llw,lls*cn(0,0,1.25),.2)
- wait()
- end
- coroutine.wrap(function()
- wait()
- xSound('10730819',tr,.5)
- local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('dsasda')}
- local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
- Explosion.CFrame = rp.CFrame * cn(0,-5,-20)
- Mesh.Scale = v3(1,5,1)
- repeat
- Mesh.Scale = Mesh.Scale + v3(1,1,1)
- Explosion.Transparency = Explosion.Transparency + .025
- wait()
- until Explosion.Transparency >= 1
- Explosion:Destroy()
- end)()
- for _=0,1,.15 do
- xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)
- xlerp(hw,hs,.4)
- xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)
- xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
- xlerp(haw,has*ca(20,0,0),.4)
- wait()
- end
- local Hit = NewHitbox(40,(rp.CFrame * cn(0,-5,-20)).p)
- for _,v in pairs(Hit) do
- v.Humanoid.MaxHealth = 100
- v.Humanoid.Health = v.Humanoid.Health - 100000000000
- if sit then
- v.Humanoid.Sit = true
- end
- end
- wait(0)
- State = 'Idle'
- Human.WalkSpeed = 50
- end
- end
- --
- CanBoom = true
- function Fire(Part)
- local Flame = Instance.new("ParticleEmitter",Part)
- Flame.LightEmission = 0.21
- Flame.Size = NumberSequence.new(15)
- Flame.Texture = "http://www.roblox.com/asset/?id=366803190"
- Flame.Transparency = NumberSequence.new(0.5)
- Flame.LockedToPart = true
- Flame.Lifetime = NumberRange.new(0.1,0.8)
- Flame.Rate = 40
- Flame.VelocitySpread = 2
- end
- Mouse.KeyDown:connect(function(key)
- if key == ' ' then
- if State == 'Walking' or State == 'Idle' then
- if JumpDB == false then
- JumpDB = true
- State = 'Jumping'
- Human.Jump = true
- Human.WalkSpeed = 50
- wait(0)
- State = 'Falling'
- coroutine.wrap(function()
- wait(0)
- JumpDB = false
- end)()
- end
- end
- elseif key == 'z' and Mana >= 400 then
- Mana = Mana-400
- Combo()
- elseif key == 'x' and Mana >= 300 then
- Mana = Mana-300
- Charge()
- elseif key == 'c' and Mana >= 250 then
- Mana = Mana-250
- SwordSlam()
- elseif key == 'v' and Mana >= 100 then
- Mana = Mana-100
- Stomp()
- elseif key == "p" and Mana >= 1000 then
- Mana = Mana-1000
- Stomp()
- wait()
- SwordSlam()
- wait()
- Combo()
- wait()
- Combo()
- elseif key == "f" and Mana >= 800 and CanBoom then
- Mana = Mana - 800
- CanBoom = false
- local P = Instance.new("Part",Char)
- P.Name = "Boom"
- P.Anchored = true
- P.Transparency = 1
- Fire(P)
- P.Material = "Neon"
- P.BrickColor = BrickColor.new("Really Red")
- P.TopSurface = "Smooth"
- P.CFrame = Torso.CFrame
- P.CanCollide = false
- xSound(161451748,workspace,0.9)
- function Hit(hit)
- if hit.Parent and hit.Parent:findFirstChild("Humanoid") then
- if hit.Parent:findFirstChild("Torso") and hit.Parent.Name ~= Player.Character.Name and hit.Parent:findFirstChild("Flamed") == nil then
- local Z = Instance.new("StringValue",hit.Parent)
- Z.Name = "Flamed"
- local Torsoo = hit.Parent:findFirstChild("Torso")
- Torsoo.Anchored = true
- for i,v in pairs(hit.Parent:GetChildren()) do
- Fire(v)
- end
- if hit.Parent:findFirstChild("Humanoid") then
- local H = hit.Parent:findFirstChild("Humanoid")
- H.MaxHealth = math.huge
- H.WalkSpeed = 0
- H.JumpPower = 0
- wait()
- Torsoo.Anchored = false
- H:remove()
- if hit.Parent then
- hit.Parent:BreakJoints()
- end
- end
- end
- end
- end
- P.Touched:connect(Hit)
- for i=1,100 do
- wait(0.1)
- P.CFrame = Torso.CFrame
- P.Size = Vector3.new(P.Size.X + 0.5,P.Size.Y + 0.5,P.Size.Z + 0.5)
- P.CFrame = Torso.CFrame
- end
- P:remove()
- wait(0)
- CanBoom = true
- end
- end)
- --
- Human.Changed:connect(function()
- if State ~= 'Jumping' then
- Human.Jump = false
- end
- end)
- Human.FreeFalling:connect(function(a)
- if a then
- if State == 'Walking' or State == 'Idle' then
- State = 'Falling'
- end
- elseif State == 'Jumping' or State == 'Falling' then
- State = 'Idle'
- if FallTime > 10 then
- print('Boom!')
- JumpExplode()
- end
- Human.WalkSpeed = 50
- FallTime = 0
- end
- end)
- --
- wait(0)
- game:GetService('RunService').RenderStepped:connect(function()
- UpdateState()
- if State == 'Jumping' or State == 'Falling' then
- FallTime = FallTime + .1
- xlerp(tw,ts,.3)
- xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)
- xlerp(raw,ras*ca(0,0,-90)*cn(-1,-1,0),.2)
- xlerp(law,las*ca(0,0,90)*cn(1,-1,0),.2)
- xlerp(rlw,rls*ca(20,0,0),.2)
- xlerp(llw,lls*cn(0,-.5,1.25),.2)
- elseif State == 'Idle' then
- xlerp(tw,ts*ca(0,25,0),.1)
- xlerp(hw,hs*ca(0,-25,0),.1)
- xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)
- xlerp(law,las*ca(20,0,0),.1)
- xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.1)
- xlerp(llw,lls*cn(0,0,1.25),.1)
- xlerp(haw,has,.4)
- elseif State == 'Walking' then
- xlerp(tw,ts,.15)
- xlerp(hw,hs,.15)
- --xlerp(law,las*ca(30,0,0),.3)
- --xlerp(raw,ras*ca(20,0,-40)*cn(-1,-.5,0),.15)
- xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)
- xlerp(law,las*ca(20,0,0),.1)
- if WalkReverse then
- xlerp(rlw,rls*ca(30,0,0)*cn(0,-1,-1.5),.05)
- xlerp(llw,lls*ca(-30,0,0)*cn(0,-1,1.5),.05)
- else
- xlerp(rlw,rls*ca(-30,0,0)*cn(0,-1,1.5),.05)
- xlerp(llw,lls*ca(30,0,0)*cn(0,-1,-1.5),.05)
- end
- end
- fenbarmana2:TweenSize(UDim2.new(4*Mana/MaxMana,0,0.2,0),nil,1,0.4,true)
- fenbarmana4.Text="[Mana]-> [-> "..Mana.." <-] <-[Mana]"
- if Mana>=MaxMana then
- Mana=MaxMana
- else
- if mananum<=8 then
- mananum=mananum+1
- else
- mananum=0
- Mana=Mana+ManaGain
- Char.Humanoid.Health = Char.Humanoid.Health + 1000
- end
- end
- if Mana <= MaxMana/2 then
- fenbarmana2.BackgroundColor = BrickColor.new("Bright Green")
- Char.Humanoid.MaxHealth = 40000
- Human.Health = Human.MaxHealth
- else
- fenbarmana2.BackgroundColor = BrickColor.new("Really Blue")
- Char.Humanoid.MaxHealth = 50000
- Human.Health = Human.MaxHealth
- end
- end)
- --
- Char.Humanoid.WalkSpeed = 50
- Char.Humanoid.JumpPower = 190
- Human.Health = Human.MaxHealth
- ---------------------------------------------------------------ExtraMorphing-------------
- ----------------------------------------------------------------------------------------
- Create = function(itemClass,tabl)
- local item = Instance.new(itemClass)
- for i,v in pairs(tabl) do
- local a,b = ypcall(function() return item[i] end)
- if a then
- item[i] = tabl[i]
- end
- end
- return item
- end
- function runDummyScript(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Create("Model",{
- ["Name"] = "BETA",
- ["Parent"] = mas,
- })
- o2 = Create("Model",{
- ["Name"] = "Chest",
- ["Parent"] = o1,
- })
- o3 = Create("Part",{
- ["Name"] = "Middle",
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Granite,
- ["BrickColor"] = BrickColor.new("Really Blue"),
- ["Position"] = Vector3.new(3923.3938, -4665.64014, -10.7899675),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -10.7899675, 0, 0, -1, 0, 1, 0, 1, 0, 0),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["FormFactor"] = Enum.FormFactor.Symmetric,
- ["Size"] = Vector3.new(9.28780556, 9.28781509, 4.6439023),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o4 = Create("ParticleEmitter",{
- ["Parent"] = o3,
- ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
- ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
- ["Lifetime"] = NumberRange.new(1,1),
- ["Rate"] = 40,
- ["RotSpeed"] = NumberRange.new(30,30),
- ["Speed"] = NumberRange.new(0,0),
- })
- o5 = Create("ParticleEmitter",{
- ["Parent"] = o3,
- ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
- ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
- ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
- ["Lifetime"] = NumberRange.new(2,2),
- ["Rate"] = 30,
- ["RotSpeed"] = NumberRange.new(400,400),
- ["Speed"] = NumberRange.new(3,3),
- })
- o6 = Create("Part",{
- ["Name"] = "Bluesteel Bathelm",
- ["Parent"] = o2,
- ["Material"] = Enum.Material.Concrete,
- ["BrickColor"] = BrickColor.new("Crimson"),
- ["Position"] = Vector3.new(3923.3938, -4657.74463, -10.8262482),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3923.3938, -4657.74463, -10.8262482, 0, 0, -1, 0, 1, 0, 1, 0, 0),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["FormFactor"] = Enum.FormFactor.Symmetric,
- ["Size"] = Vector3.new(5.19318867, 3.9473207, 3.94731259),
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o7 = Create("ParticleEmitter",{
- ["Parent"] = o6,
- ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
- ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
- ["Lifetime"] = NumberRange.new(1,1),
- ["Rate"] = 40,
- ["RotSpeed"] = NumberRange.new(30,30),
- ["Speed"] = NumberRange.new(0,0),
- })
- o8 = Create("ParticleEmitter",{
- ["Parent"] = o6,
- ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
- ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
- ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
- ["Lifetime"] = NumberRange.new(2,2),
- ["Rate"] = 30,
- ["RotSpeed"] = NumberRange.new(400,400),
- ["Speed"] = NumberRange.new(3,3),
- })
- o9 = Create("SpecialMesh",{
- ["Parent"] = o6,
- ["MeshId"] = "http://www.roblox.com/asset/?id=16150814",
- ["Scale"] = Vector3.new(5.18085146, 5.18085623, 5.18084764),
- ["TextureId"] = "http://www.roblox.com/asset/?id=16150799",
- ["VertexColor"] = Vector3.new(0.300000012, 0.300000012, 0.300000012),
- ["MeshType"] = Enum.MeshType.FileMesh,
- })
- o10 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(79.0394669, 8.73715496, 16.0058537),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.950079143, -0.272535861, 0.151901796, 0.195775941, 0.141641304, -0.970365703, 0.242943838, 0.951662958, 0.187926412),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o11 = Create("ParticleEmitter",{
- ["Parent"] = o10,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o12 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Blue"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(86.3597412, -13.5106392, 95.9657364),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.101057455, -0.967060804, -0.233625919, 0.0873805359, 0.225292891, -0.970364809, 0.991035938, -0.11847695, 0.0617347658),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o13 = Create("ParticleEmitter",{
- ["Parent"] = o12,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o14 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Crimson"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(102.543137, 6.23166227, -116.861259),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.449161828, 0.886832237, 0.108548716, 0.145867065, 0.192651749, -0.970365107, -0.881462872, -0.420017153, -0.215891346),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o15 = Create("ParticleEmitter",{
- ["Parent"] = o14,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o16 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Blue"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(102.543076, 6.23150969, -164.84436),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.959516287, 0.259897143, 0.108546063, -0.0454919189, 0.237321198, -0.970365584, -0.277955443, -0.936019421, -0.215890288),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o17 = Create("ParticleEmitter",{
- ["Parent"] = o16,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o18 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Crimson"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(102.543114, 6.2315917, -99.8779907),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.170537025, 0.979354262, 0.108547494, 0.195777684, 0.141642377, -0.970365226, -0.96570617, -0.144232035, -0.215890929),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o19 = Create("ParticleEmitter",{
- ["Parent"] = o18,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o20 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Red"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(102.543205, 6.23175573, -132.792969),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.675336957, 0.729477286, 0.10855034, 0.0873827487, 0.225293115, -0.970364571, -0.732314408, -0.645837605, -0.215892449),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o21 = Create("ParticleEmitter",{
- ["Parent"] = o20,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o22 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Blue"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(102.543076, 6.23157644, -152.474472),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.881565154, 0.45941323, 0.108547226, 0.00640271604, 0.241557747, -0.970365405, -0.472019136, -0.854745209, -0.215890348),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o23 = Create("ParticleEmitter",{
- ["Parent"] = o22,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o24 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Crimson"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(93.5509491, 13.533741, -115.702736),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.421659291, 0.876036167, 0.234017938, -0.045491308, 0.237320334, -0.970365763, -0.905612469, -0.41980958, -0.060216248),
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- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o25 = Create("ParticleEmitter",{
- ["Parent"] = o24,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o26 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Blue"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(93.5508499, 13.5340061, -83.6512985),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.107508615, 0.966268897, 0.234022439, 0.087382853, 0.225292057, -0.970364869, -0.990356684, 0.124772049, -0.0602144599),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o27 = Create("ParticleEmitter",{
- ["Parent"] = o26,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o28 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Red"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(93.5508728, 13.5338879, -67.7195816),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.368611872, 0.899644494, 0.234020427, 0.145866781, 0.192650631, -0.970365226, -0.918067813, 0.391823798, -0.0602149367),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o29 = Create("ParticleEmitter",{
- ["Parent"] = o28,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o30 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Blue"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(93.5509109, 13.5338335, -50.7363472),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.615315795, 0.752742767, 0.234019518, 0.195777208, 0.141641498, -0.970365524, -0.763582349, 0.642896652, -0.0602156073),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o31 = Create("ParticleEmitter",{
- ["Parent"] = o30,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o32 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Red"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(93.5509033, 13.5337915, -103.332832),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.224203944, 0.946027577, 0.234018788, 0.00640313327, 0.241556808, -0.970365584, -0.974521399, -0.216061294, -0.0602154732),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o33 = Create("ParticleEmitter",{
- ["Parent"] = o32,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o34 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Crimson"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(87.5872192, 13.7778225, -25.8519192),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.874030232, 0.42350024, 0.238157541, 0.195776746, 0.14164117, -0.970365703, -0.444682926, 0.894754469, 0.0408871919),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o35 = Create("ParticleEmitter",{
- ["Parent"] = o34,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o36 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(87.5871582, 13.7778587, -42.8351593),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.712212801, 0.660328567, 0.238158152, 0.145866409, 0.192650288, -0.970365465, -0.686641216, 0.725845814, 0.0408882648),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o37 = Create("ParticleEmitter",{
- ["Parent"] = o36,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o38 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Blue"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(87.5872955, 13.7777548, -90.8183365),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.0138711762, 0.971127868, 0.238156393, -0.0454913229, 0.237319738, -0.970365882, -0.998868525, -0.0242941976, 0.0408859849),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o39 = Create("ParticleEmitter",{
- ["Parent"] = o38,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o40 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Blue"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(87.5872269, 13.7777824, -78.4484177),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.194488198, 0.951554537, 0.23815687, 0.00640301406, 0.241556317, -0.970365763, -0.980884075, 0.190249637, 0.0408870727),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o41 = Create("ParticleEmitter",{
- ["Parent"] = o40,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o42 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Crimson"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(87.5870895, 13.7779512, -58.7668457),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.503602087, 0.830460906, 0.238159731, 0.0873826072, 0.22529155, -0.970364928, -0.859505475, 0.509488642, 0.0408894569),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o43 = Create("ParticleEmitter",{
- ["Parent"] = o42,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o44 = Create("Part",{
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- ["BrickColor"] = BrickColor.new("Really black"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(86.3596802, -13.5104132, 76.2841797),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.230545193, -0.944600403, -0.233622074, 0.00640067458, 0.241556659, -0.970365644, 0.973040581, 0.222217858, 0.0617358685),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o45 = Create("ParticleEmitter",{
- ["Parent"] = o44,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o46 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Blue"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(86.3597107, -13.5105181, 111.897423),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.36262551, -0.902176857, -0.233623862, 0.1458648, 0.192652062, -0.970365405, 0.920449078, -0.385956615, 0.0617353171),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o47 = Create("ParticleEmitter",{
- ["Parent"] = o46,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o48 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Red"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(86.3596725, -13.5104551, 128.880707),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.61033088, -0.756912768, -0.233622789, 0.195775732, 0.141643152, -0.970365465, 0.767573178, -0.637981534, 0.0617359728),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o49 = Create("ParticleEmitter",{
- ["Parent"] = o48,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o50 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Blue"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(86.3596344, -13.5103664, 63.9142685),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.427547663, -0.873283744, -0.233621284, -0.0454937071, 0.237319678, -0.970365882, 0.902847409, 0.425505877, 0.0617365986),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o51 = Create("ParticleEmitter",{
- ["Parent"] = o50,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o52 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Blue"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(102.621109, -6.0702033, -168.148773),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.973196864, 0.204219759, -0.105746955, 0.145866275, 0.192652568, -0.970364988, -0.177795321, -0.959780931, -0.217277646),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o53 = Create("ParticleEmitter",{
- ["Parent"] = o52,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o54 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Red"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(102.620941, -6.07024574, 143.868088),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.80313319, -0.586340189, -0.105747685, -0.0454930514, 0.237321064, -0.970365524, 0.594060361, -0.774521887, -0.217274785),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o55 = Create("ParticleEmitter",{
- ["Parent"] = o54,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o56 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Crimson"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(102.620995, -6.07021284, 156.237991),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.910095572, -0.40067938, -0.105747119, 0.00640164688, 0.241557866, -0.970365405, 0.414349347, -0.883802176, -0.217275634),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o57 = Create("ParticleEmitter",{
- ["Parent"] = o56,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o58 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Red"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(102.621033, -6.07022762, -151.165482),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.871104538, 0.479577303, -0.105747372, 0.195777193, 0.141643211, -0.970365286, -0.450386614, -0.865992486, -0.21727632),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o59 = Create("ParticleEmitter",{
- ["Parent"] = o58,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o60 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Red"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(102.621223, -6.07019854, 175.919556),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.991872668, -0.0707581863, -0.105746865, 0.0873818323, 0.225293636, -0.970364571, 0.0924853384, -0.971718192, -0.217279553),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o61 = Create("ParticleEmitter",{
- ["Parent"] = o60,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o62 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Blue"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(76.1906204, -2.22199559, 30.1629696),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.863949716, -0.50208348, -0.0387714207, 0.0873808563, 0.22529152, -0.970365107, 0.495939046, 0.834958911, 0.238513038),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o63 = Create("ParticleEmitter",{
- ["Parent"] = o62,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o64 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Blue"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(76.1907578, -2.22186089, 63.077919),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.452438056, -0.890953004, -0.0387690663, 0.19577527, 0.141642034, -0.970365763, 0.87004137, 0.431440324, 0.238510787),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o65 = Create("ParticleEmitter",{
- ["Parent"] = o64,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o66 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(76.190712, -2.22191787, 46.0946541),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.692947745, -0.719944835, -0.0387700647, 0.145864815, 0.192650661, -0.970365703, 0.706078768, 0.666757405, 0.238511443),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o67 = Create("ParticleEmitter",{
- ["Parent"] = o66,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o68 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Red"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(76.1908188, -2.22179508, -1.88847733),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.998705685, 0.032929413, -0.0387679189, -0.0454927385, 0.237318829, -0.970366061, -0.0227532424, 0.970873654, 0.2385097),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o69 = Create("ParticleEmitter",{
- ["Parent"] = o68,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o70 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Red"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(76.1907883, -2.22185564, 10.4814234),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.982574821, -0.181779981, -0.0387689769, 0.00640141964, 0.241555661, -0.970365882, 0.185757935, 0.953208923, 0.238510132),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o71 = Create("ParticleEmitter",{
- ["Parent"] = o70,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o72 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Crimson"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(79.039566, 8.73714828, -48.9605522),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.648959339, 0.745505035, 0.151901692, -0.0454917476, 0.237319022, -0.97036618, -0.75946182, 0.622817814, 0.187924758),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o73 = Create("ParticleEmitter",{
- ["Parent"] = o72,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o74 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Blue"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(79.0392761, 8.73716068, -16.9090633),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.945665002, 0.287478387, 0.151901901, 0.0873818249, 0.225291193, -0.970365167, -0.313181132, 0.930913687, 0.187929645),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o75 = Create("ParticleEmitter",{
- ["Parent"] = o74,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o76 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Red"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(79.039505, 8.73712921, -36.5906372),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.793597758, 0.589176536, 0.151901364, 0.00640243944, 0.241555661, -0.970365882, -0.608409464, 0.771052539, 0.18792586),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o77 = Create("ParticleEmitter",{
- ["Parent"] = o76,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o78 = Create("Part",{
- ["Parent"] = o2,
- ["BrickColor"] = BrickColor.new("Really Red"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
- ["Rotation"] = Vector3.new(79.0393982, 8.7371397, -0.977389395),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.988252044, 0.0168598946, 0.151901543, 0.145865604, 0.19265008, -0.970365644, -0.0456241071, 0.981122792, 0.187927589),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["Size"] = Vector3.new(4, 1, 2),
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o79 = Create("ParticleEmitter",{
- ["Parent"] = o78,
- ["Size"] = NumberSequence.new(2.5,2.5),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
- ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
- })
- o80 = Create("Model",{
- ["Name"] = "Arm1",
- ["Parent"] = o1,
- })
- o81 = Create("Part",{
- ["Name"] = "Middle",
- ["Parent"] = o80,
- ["Material"] = Enum.Material.Granite,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(3923.3938, -4665.64014, -17.7558212),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -17.7558212, 0, 0, -1, 0, 1, 0, 1, 0, 0),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["FormFactor"] = Enum.FormFactor.Symmetric,
- ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o82 = Create("ParticleEmitter",{
- ["Parent"] = o81,
- ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
- ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
- ["Lifetime"] = NumberRange.new(1,1),
- ["Rate"] = 40,
- ["RotSpeed"] = NumberRange.new(30,30),
- ["Speed"] = NumberRange.new(0,0),
- })
- o83 = Create("ParticleEmitter",{
- ["Parent"] = o81,
- ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
- ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
- ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
- ["Lifetime"] = NumberRange.new(2,2),
- ["Rate"] = 30,
- ["RotSpeed"] = NumberRange.new(400,400),
- ["Speed"] = NumberRange.new(3,3),
- })
- o84 = Create("Model",{
- ["Name"] = "Arm2",
- ["Parent"] = o1,
- })
- o85 = Create("Part",{
- ["Name"] = "Middle",
- ["Parent"] = o84,
- ["Material"] = Enum.Material.Granite,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(3923.3938, -4665.64014, -3.8241148),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -3.8241148, 0, 0, -1, 0, 1, 0, 1, 0, 0),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["FormFactor"] = Enum.FormFactor.Symmetric,
- ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o86 = Create("ParticleEmitter",{
- ["Parent"] = o85,
- ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
- ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
- ["Lifetime"] = NumberRange.new(1,1),
- ["Rate"] = 40,
- ["RotSpeed"] = NumberRange.new(30,30),
- ["Speed"] = NumberRange.new(0,0),
- })
- o87 = Create("ParticleEmitter",{
- ["Parent"] = o85,
- ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
- ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
- ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
- ["Lifetime"] = NumberRange.new(2,2),
- ["Rate"] = 30,
- ["RotSpeed"] = NumberRange.new(400,400),
- ["Speed"] = NumberRange.new(3,3),
- })
- o88 = Create("Part",{
- ["Parent"] = o84,
- ["Material"] = Enum.Material.Granite,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(3935.67017, -4667.5542, -3.13911486),
- ["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3935.67017, -4667.5542, -3.13911486, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["FormFactor"] = Enum.FormFactor.Symmetric,
- ["Size"] = Vector3.new(1.47390282, 1.33999991, 36.1239014),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o89 = Create("ParticleEmitter",{
- ["Parent"] = o88,
- ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
- ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
- ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
- ["Lifetime"] = NumberRange.new(2,2),
- ["Rate"] = 30,
- ["RotSpeed"] = NumberRange.new(400,400),
- ["Speed"] = NumberRange.new(3,3),
- })
- o90 = Create("Part",{
- ["Parent"] = o84,
- ["Material"] = Enum.Material.Neon,
- ["BrickColor"] = BrickColor.new("Institutional white"),
- ["Position"] = Vector3.new(3947.09888, -4665.76025, -3.20606613),
- ["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3947.09888, -4665.76025, -3.20606613, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["FormFactor"] = Enum.FormFactor.Symmetric,
- ["Size"] = Vector3.new(0.200000003, 7.81999969, 31.2939014),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),
- })
- o91 = Create("ParticleEmitter",{
- ["Parent"] = o90,
- ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
- ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
- ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
- ["Lifetime"] = NumberRange.new(2,2),
- ["Rate"] = 30,
- ["RotSpeed"] = NumberRange.new(400,400),
- ["Speed"] = NumberRange.new(3,3),
- })
- o92 = Create("Part",{
- ["Parent"] = o84,
- ["Material"] = Enum.Material.Neon,
- ["BrickColor"] = BrickColor.new("Institutional white"),
- ["Position"] = Vector3.new(3963.30298, -4662.56982, -3.20606613),
- ["Rotation"] = Vector3.new(-90.000061, -44.0050316, -90.0000305),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3963.30298, -4662.56982, -3.20606613, -4.02258507e-007, 0.719278812, -0.69472152, 6.60829357e-007, 0.69472152, 0.719278812, 1, -1.69756362e-007, -7.54778171e-007),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["FormFactor"] = Enum.FormFactor.Symmetric,
- ["Size"] = Vector3.new(0.200000003, 7.81999969, 7.0639019),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),
- })
- o93 = Create("ParticleEmitter",{
- ["Parent"] = o92,
- ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
- ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
- ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
- ["Lifetime"] = NumberRange.new(2,2),
- ["Rate"] = 30,
- ["RotSpeed"] = NumberRange.new(400,400),
- ["Speed"] = NumberRange.new(3,3),
- })
- o94 = Create("Model",{
- ["Name"] = "Leg1",
- ["Parent"] = o1,
- })
- o95 = Create("Part",{
- ["Name"] = "Middle",
- ["Parent"] = o94,
- ["Material"] = Enum.Material.Granite,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(3923.3938, -4674.92725, -13.1119194),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3923.3938, -4674.92725, -13.1119194, 0, 0, -1, 0, 1, 0, 1, 0, 0),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["FormFactor"] = Enum.FormFactor.Symmetric,
- ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o96 = Create("ParticleEmitter",{
- ["Parent"] = o95,
- ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
- ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
- ["Lifetime"] = NumberRange.new(1,1),
- ["Rate"] = 40,
- ["RotSpeed"] = NumberRange.new(30,30),
- ["Speed"] = NumberRange.new(0,0),
- })
- o97 = Create("ParticleEmitter",{
- ["Parent"] = o95,
- ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
- ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
- ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
- ["Lifetime"] = NumberRange.new(2,2),
- ["Rate"] = 30,
- ["RotSpeed"] = NumberRange.new(400,400),
- ["Speed"] = NumberRange.new(3,3),
- })
- o98 = Create("Model",{
- ["Name"] = "Leg2",
- ["Parent"] = o1,
- })
- o99 = Create("Part",{
- ["Name"] = "Middle",
- ["Parent"] = o98,
- ["Material"] = Enum.Material.Granite,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(3923.3938, -4674.92725, -8.46801567),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3923.3938, -4674.92725, -8.46801567, 0, 0, -1, 0, 1, 0, 1, 0, 0),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["FormFactor"] = Enum.FormFactor.Symmetric,
- ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o100 = Create("ParticleEmitter",{
- ["Parent"] = o99,
- ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
- ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
- ["Lifetime"] = NumberRange.new(1,1),
- ["Rate"] = 40,
- ["RotSpeed"] = NumberRange.new(30,30),
- ["Speed"] = NumberRange.new(0,0),
- })
- o101 = Create("ParticleEmitter",{
- ["Parent"] = o99,
- ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
- ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
- ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
- ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
- ["Lifetime"] = NumberRange.new(2,2),
- ["Rate"] = 30,
- ["RotSpeed"] = NumberRange.new(400,400),
- ["Speed"] = NumberRange.new(3,3),
- })
- o102 = Create("Part",{
- ["Name"] = "Head",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Really red"),
- ["Position"] = Vector3.new(3930.82446, -4678.17822, -1.96655464),
- ["Rotation"] = Vector3.new(0, 90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3930.82446, -4678.17822, -1.96655464, 0, 0, 1, 0, 1, -0, -1, 0, 0),
- ["CanCollide"] = false,
- ["Locked"] = true,
- ["FormFactor"] = Enum.FormFactor.Symmetric,
- ["Size"] = Vector3.new(0.928780496, 0.928781509, 0.928780496),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(1, 0, 0),
- })
- o103 = Create("Script",{
- ["Name"] = "Arm1",
- ["Parent"] = o102,
- })
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
- local g = script.Parent.Parent.Arm1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o103)
- end))
- o104 = Create("Script",{
- ["Name"] = "Leg1",
- ["Parent"] = o102,
- })
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
- local g = script.Parent.Parent.Leg1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o104)
- end))
- o105 = Create("Script",{
- ["Name"] = "HatRemover",
- ["Parent"] = o102,
- })
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Hat") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o105)
- end))
- o106 = Create("Script",{
- ["Name"] = "ChangeShirt/Pants",
- ["Parent"] = o102,
- })
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- --theRal
- worker = false
- part = script.Parent
- function onTouch(hit)
- local human = hit.Parent:FindFirstChild("Humanoid")
- if (human ~= nil) and (worker == false) then
- print ("Success")
- worker = true
- wait(.1)
- local pant = hit.Parent:GetChildren()
- for i=1,#pant do
- if (pant[i].className == "Pants") then
- pant[i].PantsTemplate = ""
- end
- end
- local shirt = hit.Parent:GetChildren()
- for i=1,#shirt do
- if (shirt[i].className == "Shirt") then
- shirt[i].ShirtTemplate = ""
- wait(1)
- worker = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouch)
- end,o106)
- end))
- o107 = Create("Script",{
- ["Parent"] = o102,
- })
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if human ~= nil then
- part.Parent:findFirstChild("Head").BrickColor = BrickColor.new(125)
- part.Parent:findFirstChild("Head").Transparency = 0
- part.Parent:findFirstChild("Torso").BrickColor = BrickColor.new(1)
- part.Parent:findFirstChild("Torso").Transparency = 1
- part.Parent:findFirstChild("Left Arm").BrickColor = BrickColor.new(1)
- part.Parent:findFirstChild("Left Arm").Transparency = 1
- part.Parent:findFirstChild("Right Arm").BrickColor = BrickColor.new(1)
- part.Parent:findFirstChild("Right Arm").Transparency = 1
- part.Parent:findFirstChild("Left Leg").BrickColor = BrickColor.new(1)
- part.Parent:findFirstChild("Left Leg").CanCollide = true
- part.Parent:findFirstChild("Left Leg").Transparency = 1
- part.Parent:findFirstChild("Right Leg").BrickColor = BrickColor.new(1)
- part.Parent:findFirstChild("Right Leg").CanCollide = true
- part.Parent:findFirstChild("Right Leg").Transparency = 1
- end
- end
- script.Parent.Touched:connect(onTouch)
- --COLORS
- --1 = white
- --208 = Light stone grey
- --194 = Medium stone grey
- --199 = Dark stone grey
- --26 = Black
- --21 = Bright red
- --24 = Bright yellow
- --226 = Cool yellow
- --23 = Bright blue
- --107 = Bright bluish green
- --102 = Medium blue
- --11 = Pastel blue
- --45 = Light blue
- --135 = Sand blue
- --106 = Bright orange
- --105 = Br. yellowish orange
- --141 = Earth green
- --28 = Dark green
- --37 = Bright green
- --119 = Br. yellowish green
- --29 = Medium green
- --151 = Sand green
- --38 = Dark orange
- --192 = Reddish brown
- --104 = Bright violet
- --9 = Light reddish violet
- --101 = Medium red
- --5 = Brick Yellow
- --153 = Sand red
- --217 = Brown
- --18 = Nougat
- --125 = Light orange
- end,o107)
- end))
- o108 = Create("Script",{
- ["Name"] = "WalkSpeed Script",
- ["Parent"] = o102,
- })
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- local debounce = false
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if (human ~= nil) and debounce == false then
- debounce = true
- human.WalkSpeed = 16-- or whatever number
- wait(2)
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- end,o108)
- end))
- o109 = Create("Script",{
- ["Name"] = "Leg2",
- ["Parent"] = o102,
- })
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
- local g = script.Parent.Parent.Leg2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o109)
- end))
- o110 = Create("Script",{
- ["Name"] = "Arm2",
- ["Parent"] = o102,
- })
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
- local g = script.Parent.Parent.Arm2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o110)
- end))
- o111 = Create("Script",{
- ["Name"] = "Torso",
- ["Parent"] = o102,
- })
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
- local g = script.Parent.Parent.Chest:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o111)
- end))
- o112 = Create("Script",{
- ["Name"] = "Cframe",
- ["Parent"] = o102,
- })
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- wait(2)
- local p = script.Parent
- local me = game.Players.LocalPlayer.Character
- p.Shape = "Ball"
- game:GetService('RunService').Stepped:connect(function()
- p.CFrame = me.Torso.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
- end)
- wait(0.5)
- me.Head.Transparency = 1
- p:Remove()
- end,o112)
- end))
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
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