Advertisement
DDDDDtuij

fff

Aug 14th, 2016
139
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 85.28 KB | None | 0 0
  1. ---------------------------
  2. local MaxMana = 9999999 -- Max Mana You Can Get
  3. local Mana = 9999999 -- Mana You Start With
  4. local ManaGain = 9999999 -- How Much Mana You Gain Per Second
  5. ---------------------------
  6. repeat game:GetService('RunService').Stepped:wait() until game:GetService('Players').LocalPlayer.Character
  7. ----190470714
  8. ----
  9. sit = true
  10. cn = CFrame.new
  11. v3 = Vector3.new
  12. c3 = Color3.new
  13. bn = BrickColor.new
  14. ca2 = CFrame.Angles
  15. ca = function(x,y,z) return ca2(math.rad(x),math.rad(y),math.rad(z)) end
  16. ud2 = UDim2.new
  17. ----
  18. ----
  19. local Player = game:GetService('Players').LocalPlayer
  20. local Char = Player.Character
  21. local Human = Char.Humanoid
  22. local Mouse = Player:GetMouse()
  23.  
  24. ----
  25. Human.WalkSpeed = 0
  26. print ('Loading...')
  27. wait(0)
  28. ----
  29. ----
  30. local mananum=0
  31. la = Char['Left Arm']
  32. ra = Char['Right Arm']
  33. ll = Char['Left Leg']
  34. rl = Char['Right Leg']
  35. tr = Char['Torso']
  36. hd = Char['Head']
  37. rp = Char['HumanoidRootPart']
  38. ----
  39. ----
  40. ram = tr['Right Shoulder']
  41. lam = tr['Left Shoulder']
  42. llm = tr['Left Hip']
  43. rlm = tr['Right Hip']
  44. hm = tr['Neck']
  45. rj = rp['RootJoint']
  46. ----
  47. ----
  48. InputService = game:GetService('UserInputService')
  49. RunService = game:GetService('RunService')
  50. ----
  51. ----
  52. it=Instance.new
  53. Torso=Char.Torso
  54. local fengui=it("GuiMain")
  55. fengui.Parent=Player.PlayerGui
  56. fengui.Name="WeaponGUI"
  57. local fenframe=it("Frame")
  58. fenframe.Parent=fengui
  59. fenframe.BackgroundColor3=Color3.new(255,255,255)
  60. fenframe.BackgroundTransparency=1
  61. fenframe.BorderColor3=Color3.new(17,17,17)
  62. fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)
  63. fenframe.Position=UDim2.new(0.4,0,0.1,0)
  64. local fenbarmana1=it("TextLabel")
  65. fenbarmana1.Parent=fenframe
  66. fenbarmana1.Text=" "
  67. fenbarmana1.BackgroundTransparency=0
  68. fenbarmana1.BackgroundColor3=Color3.new(0,0,0)
  69. fenbarmana1.SizeConstraint="RelativeXY"
  70. fenbarmana1.TextXAlignment="Center"
  71. fenbarmana1.TextYAlignment="Center"
  72. fenbarmana1.Position=UDim2.new(0,0,0,0)
  73. fenbarmana1.Size=UDim2.new(4,0,0.2,0)
  74. local fenbarmana2=it("TextLabel")
  75. fenbarmana2.Parent=fenframe
  76. fenbarmana2.Text=" "
  77. fenbarmana2.BackgroundTransparency=0
  78. fenbarmana2.BackgroundColor3=Torso.Color
  79. fenbarmana2.SizeConstraint="RelativeXY"
  80. fenbarmana2.TextXAlignment="Center"
  81. fenbarmana2.TextYAlignment="Center"
  82. fenbarmana2.Position=UDim2.new(0,0,0,0)
  83. fenbarmana2.Size=UDim2.new(4*Mana/MaxMana,0,0.2,0)
  84. local fenbarmana3=it("TextLabel")
  85. fenbarmana3.Parent=fenframe
  86. fenbarmana3.Text=" "
  87. fenbarmana3.BackgroundTransparency=0
  88. fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3)
  89. fenbarmana3.SizeConstraint="RelativeXY"
  90. fenbarmana3.TextXAlignment="Center"
  91. fenbarmana3.TextYAlignment="Center"
  92. fenbarmana3.Position=UDim2.new(0,0,0,0)
  93. fenbarmana3.Size=UDim2.new(0,0,0.2,0)
  94. local fenbarmana4=it("TextLabel")
  95. fenbarmana4.Parent=fenframe
  96. fenbarmana4.Text="Energy("..Mana..")"
  97. fenbarmana4.BackgroundTransparency=1
  98. fenbarmana4.BackgroundColor3=Color3.new(0,0,0)
  99. fenbarmana4.SizeConstraint="RelativeXY"
  100. fenbarmana4.TextXAlignment="Center"
  101. fenbarmana4.TextYAlignment="Center"
  102. fenbarmana4.Position=UDim2.new(0,0,-0.3,0)
  103. fenbarmana4.Size=UDim2.new(4,0,0.2,0)
  104. fenbarmana4.FontSize="Size9"
  105. fenbarmana4.TextStrokeTransparency=0
  106. fenbarmana4.TextColor=BrickColor.new("Really Blue")
  107.  
  108. LastMade = nil
  109.  
  110. xNew=function(Table)
  111. local Obj=Instance.new(Table[1])
  112. for Ind,Val in pairs(Table) do
  113. if Ind~=1 and Ind~=2 then
  114. Obj[Ind] = Val
  115. end
  116. end
  117. Obj.Parent=Table[2]
  118. LastMade= Obj
  119. return Obj
  120. end
  121.  
  122. xPart=function(tab)
  123. local v=Instance.new(tab.type or "Part")
  124. if tab.type~="CornerWedgePart" then v.formFactor="Custom" end
  125. v.CanCollide=false
  126. v.TopSurface=10 v.BottomSurface=10 v.RightSurface=10 v.LeftSurface=10 v.FrontSurface=10 v.BackSurface=10
  127. v.Size=v3(tab[2],tab[3],tab[4])
  128. if tab.co then v.BrickColor=bn(tab.co) end
  129. if tab.tr then v.Transparency=tab.tr end
  130. if tab.rf then v.Reflectance=tab.rf end
  131. if tab.cf then v.CFrame=tab.cf end
  132. if tab.an then v.Anchored=tab.an end
  133. if tab.mt then v.Material=tab.mt end
  134. if tab.ca then v.CanCollide=tab.ca end
  135. v.Parent=tab[1]
  136. LastMade= v
  137. return v
  138. end
  139.  
  140. xWeld = function(a,b,between,type)
  141. local Weld = xNew{type or 'Weld',a,Part0 = a,Part1 = b, C0 = cn()}
  142. if between then
  143. Weld.C1 = b.CFrame:inverse() * a.CFrame
  144. else
  145. Weld.C1 = cn()
  146. end
  147. return Weld
  148. end
  149.  
  150. function xSound(id,parent,pitch)
  151. local s = xNew{'Sound', PlayOnRemove = true, SoundId = 'http://roblox.com/asset/?id='..id,Pitch = pitch}
  152. s.Parent = parent
  153. s:Destroy()
  154. if id == 190470714 then
  155. s.Looped = true
  156. s.Name = "Music"
  157. end
  158. end
  159.  
  160. ----
  161. xSound(190470714,workspace,1.5)
  162. ----
  163. do local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end function clerp(a,b,t) local qa = {QuaternionFromCFrame(a)} local qb = {QuaternionFromCFrame(b)} local ax, ay, az = a.x, a.y, a.z local bx, by, bz = b.x, b.y, b.z local _t = 1-t return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) end end
  164. function xlerp(weld,to,tim)
  165. if weld.C1 ~= to then
  166. --weld.C1 = clerp(weld.C1,to,tim)
  167. weld.C1 = weld.C1:lerp(to,tim)
  168. end
  169. end
  170. function lerp(a,b,c)return a+(b-a)*c end
  171. ----
  172. ----
  173. if Char:findFirstChild("Health") then
  174. Char.Health:Destroy()
  175. end
  176. wait(0)
  177. ----
  178. --hd.Mesh.Scale = Vector3.new(hd.Mesh.Scale.X * 3,hd.Mesh.Scale.Y * 3,hd.Mesh.Scale.Z * 3)
  179. ra.Size = ra.Size * 4.5
  180. la.Size = la.Size * 4.5
  181. ll.Size = ll.Size * 4.5
  182. rl.Size = rl.Size * 4.5
  183. tr.Size = tr.Size * 4.5
  184. hd.Size = hd.Size * 4.5
  185. rp.Size = rp.Size * 4.5
  186. --
  187. local tw = xWeld(rp,tr)
  188. tw.C1 = cn(0,0,0)
  189. local law = xWeld(tr,la)
  190. law.C0 = cn(-6.5,.7,0)
  191. law.C1 = cn(0,.7,0)
  192. local raw = xWeld(tr,ra)
  193. raw.C0 = cn(6.5,.7,0)
  194. raw.C1 = cn(0,.7,0)
  195. local llw = xWeld(tr,ll)
  196. llw.C0 = cn(-2.5,-6,0)
  197. llw.C1 = cn(0,3.5,0)
  198. local rlw = xWeld(tr,rl)
  199. rlw.C0 = cn(2.5,-6,0)
  200. rlw.C1 = cn(0,3.5,0)
  201. local hw = xWeld(tr,hd)
  202. hw.C1 = cn(0,-6.5,0)
  203. ras = raw.C1
  204. las = law.C1
  205. lls = llw.C1
  206. rls = rlw.C1
  207. ts = tw.C1
  208. hs = hw.C1
  209. -----
  210. for _,Part in pairs(Char:GetChildren()) do
  211. if Part:IsA('BasePart') then
  212. Part.CustomPhysicalProperties = PhysicalProperties.new(0, .3, .5)
  213. end
  214. end
  215. --------------------------------------------------------
  216. --------------------------------------------------------
  217. -----------------------CONSTANTS------------------------
  218. --------------------------------------------------------
  219. --------------------------------------------------------
  220. REGEN_SPEED = 5
  221. WEAPON_NAME = 'Grandark'
  222. ----------------------------------------------------
  223. ----------------------------------------------------
  224. -----------------------MODEL------------------------
  225. ----------------------------------------------------
  226. ----------------------------------------------------
  227. local Handle
  228. local Blade
  229. local haw
  230. Pack = Instance.new('Model', Char)
  231. Pack.Name = WEAPON_NAME
  232. do
  233. Handle = xPart{Pack,0.54285717, 4.96428585, 1.02857149} Handle.BrickColor = BrickColor.new('Really black') Handle.Material = Enum.Material.Plastic haw = xWeld(ra,Handle) LastMade.C1 = ca(90,0,180)*cn(0,3,0) LastMade.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  234.  
  235. end
  236. has = haw.C1
  237.  
  238. for _,v in pairs(Pack:GetChildren()) do
  239. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
  240. end
  241. --------------------------------------------------------
  242. --------------------------------------------------------
  243. -----------------------VARIABLES------------------------
  244. --------------------------------------------------------
  245. --------------------------------------------------------
  246. State = 'Idle'
  247. FallTime = 0
  248. Walk = 0
  249. WalkReverse = false
  250. StompDB = false
  251. JumpDB = false
  252. --
  253. function NewHitbox(Radius,Position)
  254. local Returning = {}
  255. for _,v in pairs(workspace:GetChildren()) do
  256. if v~=Char and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  257. local Mag = (v.Torso.Position - Position).magnitude
  258. if Mag < Radius then
  259. table.insert(Returning,v)
  260. end
  261. end
  262. end
  263. return Returning
  264. end
  265. --
  266. function UpdateState()
  267. if (rp.Velocity*v3(1, 0, 1)).magnitude > 5 then
  268. if State == 'Idle' then State = 'Walking' end
  269. else
  270. if State == 'Walking' then State = 'Idle' end
  271. end
  272. if WalkReverse then
  273. Walk = Walk - .5
  274. else
  275. Walk = Walk + .5
  276. end
  277. if Walk >= 10 then
  278. WalkReverse = true
  279. elseif Walk <= -10 then
  280. WalkReverse = false
  281. end
  282. end
  283. --
  284. function JumpExplode()
  285. local Hit = NewHitbox(35,Char.Torso.Position)
  286. for _,v in pairs(Hit) do
  287. v.Humanoid.MaxHealth = 100
  288. v.Humanoid.Health = v.Humanoid.Health - 1000000000
  289. if sit then
  290. v.Humanoid.Sit = true
  291. end
  292. end
  293. xSound('2233908',tr,1)
  294. coroutine.wrap(function()
  295. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}
  296. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
  297. Explosion.CFrame = Char.Torso.CFrame * cn(0,-20,0)
  298. Mesh.Scale = v3(1,7,1)
  299. repeat
  300. Mesh.Scale = Mesh.Scale + v3(1,0,1)
  301. Explosion.Transparency = Explosion.Transparency + .025
  302. wait()
  303. until Explosion.Transparency >= 1
  304. Explosion:Destroy()
  305. end)()
  306. end
  307. --
  308. function Stomp()
  309. if State == 'Walking' or State == 'Idle' then
  310. if StompDB == false then
  311. StompDB = true
  312. State = 'Attacking'
  313. Human.WalkSpeed = 0
  314. --
  315. xSound('138186576',Char.Head,1)
  316. for _=0,1,.05 do
  317. xlerp(tw,ts,.2)
  318. xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)
  319. xlerp(rlw,rls*ca(20,0,0),.2)
  320. xlerp(llw,lls*cn(0,-2,1.25),.2)
  321. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.2)
  322. xlerp(law,las*ca(20,0,0),.2)
  323. wait()
  324. end
  325. coroutine.wrap(function()
  326. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}
  327. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=3270017'}
  328. Explosion.CFrame = rp.CFrame * cn(0,-7,0)*ca(90,0,0)
  329. Mesh.Scale = v3(5,5,10)
  330. repeat
  331. Mesh.Scale = Mesh.Scale + v3(2,2,.5)
  332. Explosion.Transparency = Explosion.Transparency + .01
  333. wait()
  334. until Explosion.Transparency >= 1
  335. Explosion:Destroy()
  336. end)()
  337. coroutine.wrap(function()
  338. local Already = {}
  339. for i=1,50,2 do
  340. wait(.1)
  341. local Hit = NewHitbox(i*2,Char.Torso.Position)
  342. for _,v in pairs(Hit) do
  343. if not Already[v] then
  344. v.Humanoid.MaxHealth = 100
  345. v.Humanoid.Health = v.Humanoid.Health - 300000000000
  346. if sit then
  347. v.Humanoid.Sit = true
  348. end
  349. Already[v] = true
  350. end
  351. end
  352. end
  353. end)()
  354. --attack
  355. for _=0,1,.05 do
  356. xlerp(tw,ts,.3)
  357. xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.3)
  358. xlerp(rlw,rls*ca(20,0,0),.3)
  359. xlerp(llw,lls*cn(0,0,1.25),.3)
  360. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.3)
  361. xlerp(law,las*ca(20,0,0),.3)
  362. wait()
  363. end
  364. State = 'Idle'
  365. Human.WalkSpeed = 50
  366. coroutine.wrap(function()
  367. wait(0)
  368. StompDB = false
  369. end)()
  370. end
  371. end
  372. end
  373. --
  374. function Charge()
  375. if State == 'Walking' or State == 'Idle' then
  376. State = 'Charge'
  377. for _, controller in pairs(game:GetService("ControllerService"):GetChildren()) do
  378. controller.Parent = workspace
  379. end
  380. local function Exp()
  381. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('White')}
  382. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
  383. Explosion.CFrame = rp.CFrame * cn(0,0,-15)*ca(70,0,0)
  384. Mesh.Scale = v3(1,6,1)
  385. repeat
  386. Char.Head.Velocity=Char.Head.CFrame.lookVector*100
  387. Mesh.Scale = Mesh.Scale + v3(1,.5,1)
  388. Explosion.Transparency = Explosion.Transparency + .05
  389. wait()
  390. until Explosion.Transparency >= 1
  391. Explosion:Destroy()
  392. end
  393. coroutine.wrap(function()
  394. wait(0)
  395. Human.WalkSpeed = 80
  396. Char.Head.Velocity=Char.Head.CFrame.lookVector*200
  397. for _=1, 10 do
  398. coroutine.wrap(Exp)()
  399. local Hit = NewHitbox(10,Char.Torso.Position)
  400. for _,v in pairs(Hit) do
  401. v.Humanoid.MaxHealth = 100
  402. v.Humanoid.Health = v.Humanoid.Health - 100000000000
  403. end
  404. wait(0)
  405. xSound('10730819',tr,.8)
  406. Char.Head.Velocity=Char.Head.CFrame.lookVector*100
  407. end
  408. Human.WalkSpeed = 50
  409. State = 'Idle'
  410. end)()
  411. --
  412. for _=0,1,.05 do
  413. Char.Head.Velocity=Char.Head.CFrame.lookVector*100
  414. xlerp(tw,ts*ca(0,-90,0),.4)
  415. xlerp(hw,hs*ca(0,90,0),.4)
  416. xlerp(raw,ras*ca(-90,0,-90)*cn(0,-1,0),.4)
  417. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  418. xlerp(rlw,rls*ca(0,0,10)*cn(1,0,0),.4)
  419. xlerp(llw,lls*ca(0,0,10)*cn(1,0,0),.4)
  420. wait()
  421. end
  422. --
  423. end
  424. end
  425. function Combo()
  426. if State == 'Idle' or State == 'Walking' then
  427. State = 'Attacking'
  428. Human.WalkSpeed = 3
  429. for _=0,1,.2 do
  430. xlerp(tw,ts*ca(0,20,0),.4)
  431. xlerp(hw,hs*ca(0,30,0),.4)
  432. xlerp(raw,ras*ca(0,180,-90)*cn(-1,-1,0),.4)
  433. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  434. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  435. xlerp(llw,lls*cn(0,0,1.25),.4)
  436. wait()
  437. end
  438. local Already = {}
  439. xSound('231731980',tr,1.3)
  440. for _=0,1,.1 do
  441. xlerp(tw,ts*ca(0,-30,0),.4)
  442. xlerp(hw,hs*ca(0,-50,0),.4)
  443. xlerp(raw,ras*ca(160,180,-130)*cn(2,-1,1),.4)
  444. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  445. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  446. xlerp(llw,lls*cn(0,0,1.25),.4)
  447. xlerp(haw,has*ca(40,0,0),.4)
  448. wait()
  449. local Hit = NewHitbox(15,(Blade.CFrame).p)
  450. for _,v in pairs(Hit) do
  451. if not Already[v] then
  452. v.Humanoid.MaxHealth = 100
  453. v.Humanoid.Health = v.Humanoid.Health - 300000000000
  454. Already[v] = true
  455. end
  456. end
  457. end
  458. ----Combo2
  459. for _=0,1,.2 do
  460. xlerp(tw,ts*ca(0,-35,0),.4)
  461. xlerp(haw,has,.4)
  462. xlerp(hw,hs*ca(0,-30,0),.4)
  463. xlerp(raw,ras*ca(-120,0,-70)*cn(1,-1,0),.4)
  464. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  465. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  466. xlerp(llw,lls*cn(0,0,1.25),.4)
  467. wait()
  468. end
  469. xSound('231731980',tr,1)
  470. local Already = {}
  471. for _=0,1,.1 do
  472. xlerp(tw,ts*ca(0,20,0),.4)
  473. xlerp(hw,hs*ca(0,30,0),.4)
  474. xlerp(raw,ras*ca(30,0,-90)*cn(0,-1,0),.4)
  475. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  476. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  477. xlerp(llw,lls*cn(0,0,1.25),.4)
  478. wait()
  479. local Hit = NewHitbox(15,(Blade.CFrame).p)
  480. for _,v in pairs(Hit) do
  481. if not Already[v] then
  482. v.Humanoid.MaxHealth = 100
  483. v.Humanoid.Health = v.Humanoid.Health - 3000000000000
  484. Already[v] = true
  485. end
  486. end
  487. end
  488. --Combo 3
  489. for _=0,1,.1 do
  490. xlerp(tw,ts,.3)
  491. xlerp(hw,hs,.3)
  492. xlerp(haw,has,.3)
  493. xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.3)
  494. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.3)
  495. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.3)
  496. xlerp(llw,lls*cn(0,0,1.25),.4)
  497. wait()
  498. end
  499. xSound('231731980',tr,.8)
  500. local Already = {}
  501. for _=0,1,.1 do
  502. xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)
  503. xlerp(hw,hs,.4)
  504. xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)
  505. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  506. xlerp(haw,has*ca(20,0,0),.4)
  507. wait()
  508. local Hit = NewHitbox(10,(Blade.CFrame).p)
  509. for _,v in pairs(Hit) do
  510. if not Already[v] then
  511. v.Humanoid.MaxHealth = 100
  512. v.Humanoid.Health = v.Humanoid.Health - 300000000000
  513. Already[v] = true
  514. end
  515. end
  516. end
  517. wait(.2)
  518. State = 'Idle'
  519. Human.WalkSpeed = 50
  520. end
  521. end
  522. --
  523. function SwordSlam()
  524. if State == 'Walking' or State == 'Idle' then
  525. State = 'Attacking'
  526. Human.WalkSpeed = 0
  527. for _=0,1,.05 do
  528. xlerp(tw,ts,.2)
  529. xlerp(hw,hs,.2)
  530. xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.2)
  531. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.2)
  532. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.2)
  533. xlerp(llw,lls*cn(0,0,1.25),.2)
  534. wait()
  535. end
  536. coroutine.wrap(function()
  537. wait()
  538. xSound('10730819',tr,.5)
  539. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('dsasda')}
  540. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
  541. Explosion.CFrame = rp.CFrame * cn(0,-5,-20)
  542. Mesh.Scale = v3(1,5,1)
  543. repeat
  544. Mesh.Scale = Mesh.Scale + v3(1,1,1)
  545. Explosion.Transparency = Explosion.Transparency + .025
  546. wait()
  547. until Explosion.Transparency >= 1
  548. Explosion:Destroy()
  549. end)()
  550. for _=0,1,.15 do
  551. xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)
  552. xlerp(hw,hs,.4)
  553. xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)
  554. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  555. xlerp(haw,has*ca(20,0,0),.4)
  556. wait()
  557. end
  558. local Hit = NewHitbox(40,(rp.CFrame * cn(0,-5,-20)).p)
  559. for _,v in pairs(Hit) do
  560. v.Humanoid.MaxHealth = 100
  561. v.Humanoid.Health = v.Humanoid.Health - 100000000000
  562. if sit then
  563. v.Humanoid.Sit = true
  564. end
  565. end
  566. wait(0)
  567. State = 'Idle'
  568. Human.WalkSpeed = 50
  569. end
  570. end
  571. --
  572. CanBoom = true
  573. function Fire(Part)
  574. local Flame = Instance.new("ParticleEmitter",Part)
  575. Flame.LightEmission = 0.21
  576. Flame.Size = NumberSequence.new(15)
  577. Flame.Texture = "http://www.roblox.com/asset/?id=366803190"
  578. Flame.Transparency = NumberSequence.new(0.5)
  579. Flame.LockedToPart = true
  580. Flame.Lifetime = NumberRange.new(0.1,0.8)
  581. Flame.Rate = 40
  582. Flame.VelocitySpread = 2
  583. end
  584. Mouse.KeyDown:connect(function(key)
  585. if key == ' ' then
  586. if State == 'Walking' or State == 'Idle' then
  587. if JumpDB == false then
  588. JumpDB = true
  589. State = 'Jumping'
  590. Human.Jump = true
  591. Human.WalkSpeed = 50
  592. wait(0)
  593. State = 'Falling'
  594. coroutine.wrap(function()
  595. wait(0)
  596. JumpDB = false
  597. end)()
  598. end
  599. end
  600. elseif key == 'z' and Mana >= 400 then
  601. Mana = Mana-400
  602. Combo()
  603. elseif key == 'x' and Mana >= 300 then
  604. Mana = Mana-300
  605. Charge()
  606. elseif key == 'c' and Mana >= 250 then
  607. Mana = Mana-250
  608. SwordSlam()
  609. elseif key == 'v' and Mana >= 100 then
  610. Mana = Mana-100
  611. Stomp()
  612. elseif key == "p" and Mana >= 1000 then
  613. Mana = Mana-1000
  614. Stomp()
  615. wait()
  616. SwordSlam()
  617. wait()
  618. Combo()
  619. wait()
  620. Combo()
  621. elseif key == "f" and Mana >= 800 and CanBoom then
  622. Mana = Mana - 800
  623. CanBoom = false
  624. local P = Instance.new("Part",Char)
  625. P.Name = "Boom"
  626. P.Anchored = true
  627. P.Transparency = 1
  628. Fire(P)
  629. P.Material = "Neon"
  630. P.BrickColor = BrickColor.new("Really Red")
  631. P.TopSurface = "Smooth"
  632. P.CFrame = Torso.CFrame
  633. P.CanCollide = false
  634. xSound(161451748,workspace,0.9)
  635. function Hit(hit)
  636. if hit.Parent and hit.Parent:findFirstChild("Humanoid") then
  637. if hit.Parent:findFirstChild("Torso") and hit.Parent.Name ~= Player.Character.Name and hit.Parent:findFirstChild("Flamed") == nil then
  638. local Z = Instance.new("StringValue",hit.Parent)
  639. Z.Name = "Flamed"
  640. local Torsoo = hit.Parent:findFirstChild("Torso")
  641. Torsoo.Anchored = true
  642. for i,v in pairs(hit.Parent:GetChildren()) do
  643. Fire(v)
  644. end
  645. if hit.Parent:findFirstChild("Humanoid") then
  646. local H = hit.Parent:findFirstChild("Humanoid")
  647. H.MaxHealth = math.huge
  648. H.WalkSpeed = 0
  649. H.JumpPower = 0
  650. wait()
  651. Torsoo.Anchored = false
  652. H:remove()
  653. if hit.Parent then
  654. hit.Parent:BreakJoints()
  655. end
  656. end
  657. end
  658. end
  659. end
  660. P.Touched:connect(Hit)
  661. for i=1,100 do
  662. wait(0.1)
  663. P.CFrame = Torso.CFrame
  664. P.Size = Vector3.new(P.Size.X + 0.5,P.Size.Y + 0.5,P.Size.Z + 0.5)
  665. P.CFrame = Torso.CFrame
  666. end
  667. P:remove()
  668. wait(0)
  669. CanBoom = true
  670.  
  671. end
  672. end)
  673. --
  674. Human.Changed:connect(function()
  675. if State ~= 'Jumping' then
  676. Human.Jump = false
  677. end
  678. end)
  679.  
  680. Human.FreeFalling:connect(function(a)
  681. if a then
  682. if State == 'Walking' or State == 'Idle' then
  683. State = 'Falling'
  684. end
  685. elseif State == 'Jumping' or State == 'Falling' then
  686. State = 'Idle'
  687. if FallTime > 10 then
  688. print('Boom!')
  689. JumpExplode()
  690. end
  691. Human.WalkSpeed = 50
  692. FallTime = 0
  693. end
  694. end)
  695. --
  696. wait(0)
  697. game:GetService('RunService').RenderStepped:connect(function()
  698. UpdateState()
  699. if State == 'Jumping' or State == 'Falling' then
  700. FallTime = FallTime + .1
  701. xlerp(tw,ts,.3)
  702. xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)
  703. xlerp(raw,ras*ca(0,0,-90)*cn(-1,-1,0),.2)
  704. xlerp(law,las*ca(0,0,90)*cn(1,-1,0),.2)
  705. xlerp(rlw,rls*ca(20,0,0),.2)
  706. xlerp(llw,lls*cn(0,-.5,1.25),.2)
  707. elseif State == 'Idle' then
  708. xlerp(tw,ts*ca(0,25,0),.1)
  709. xlerp(hw,hs*ca(0,-25,0),.1)
  710. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)
  711. xlerp(law,las*ca(20,0,0),.1)
  712. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.1)
  713. xlerp(llw,lls*cn(0,0,1.25),.1)
  714. xlerp(haw,has,.4)
  715. elseif State == 'Walking' then
  716. xlerp(tw,ts,.15)
  717. xlerp(hw,hs,.15)
  718. --xlerp(law,las*ca(30,0,0),.3)
  719. --xlerp(raw,ras*ca(20,0,-40)*cn(-1,-.5,0),.15)
  720. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)
  721. xlerp(law,las*ca(20,0,0),.1)
  722. if WalkReverse then
  723. xlerp(rlw,rls*ca(30,0,0)*cn(0,-1,-1.5),.05)
  724. xlerp(llw,lls*ca(-30,0,0)*cn(0,-1,1.5),.05)
  725. else
  726. xlerp(rlw,rls*ca(-30,0,0)*cn(0,-1,1.5),.05)
  727. xlerp(llw,lls*ca(30,0,0)*cn(0,-1,-1.5),.05)
  728. end
  729. end
  730. fenbarmana2:TweenSize(UDim2.new(4*Mana/MaxMana,0,0.2,0),nil,1,0.4,true)
  731. fenbarmana4.Text="[Mana]-> [-> "..Mana.." <-] <-[Mana]"
  732. if Mana>=MaxMana then
  733. Mana=MaxMana
  734. else
  735. if mananum<=8 then
  736. mananum=mananum+1
  737. else
  738. mananum=0
  739. Mana=Mana+ManaGain
  740. Char.Humanoid.Health = Char.Humanoid.Health + 1000
  741. end
  742. end
  743. if Mana <= MaxMana/2 then
  744. fenbarmana2.BackgroundColor = BrickColor.new("Bright Green")
  745. Char.Humanoid.MaxHealth = 40000
  746. Human.Health = Human.MaxHealth
  747. else
  748. fenbarmana2.BackgroundColor = BrickColor.new("Really Blue")
  749. Char.Humanoid.MaxHealth = 50000
  750. Human.Health = Human.MaxHealth
  751. end
  752. end)
  753. --
  754. Char.Humanoid.WalkSpeed = 50
  755. Char.Humanoid.JumpPower = 190
  756.  
  757. Human.Health = Human.MaxHealth
  758.  
  759. ---------------------------------------------------------------ExtraMorphing-------------
  760. ----------------------------------------------------------------------------------------
  761.  
  762. Create = function(itemClass,tabl)
  763. local item = Instance.new(itemClass)
  764. for i,v in pairs(tabl) do
  765. local a,b = ypcall(function() return item[i] end)
  766. if a then
  767. item[i] = tabl[i]
  768. end
  769. end
  770. return item
  771. end
  772. function runDummyScript(f,scri)
  773. local oldenv = getfenv(f)
  774. local newenv = setmetatable({}, {
  775. __index = function(_, k)
  776. if k:lower() == 'script' then
  777. return scri
  778. else
  779. return oldenv[k]
  780. end
  781. end
  782. })
  783. setfenv(f, newenv)
  784. ypcall(function() f() end)
  785. end
  786. cors = {}
  787. mas = Instance.new("Model",game:GetService("Lighting"))
  788. mas.Name = "CompiledModel"
  789. o1 = Create("Model",{
  790. ["Name"] = "BETA",
  791. ["Parent"] = mas,
  792. })
  793. o2 = Create("Model",{
  794. ["Name"] = "Chest",
  795. ["Parent"] = o1,
  796. })
  797. o3 = Create("Part",{
  798. ["Name"] = "Middle",
  799. ["Parent"] = o2,
  800. ["Material"] = Enum.Material.Granite,
  801. ["BrickColor"] = BrickColor.new("Really Blue"),
  802. ["Position"] = Vector3.new(3923.3938, -4665.64014, -10.7899675),
  803. ["Rotation"] = Vector3.new(-0, -90, 0),
  804. ["Anchored"] = true,
  805. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -10.7899675, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  806. ["CanCollide"] = false,
  807. ["Locked"] = true,
  808. ["FormFactor"] = Enum.FormFactor.Symmetric,
  809. ["Size"] = Vector3.new(9.28780556, 9.28781509, 4.6439023),
  810. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  811. ["TopSurface"] = Enum.SurfaceType.Smooth,
  812. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  813. })
  814. o4 = Create("ParticleEmitter",{
  815. ["Parent"] = o3,
  816. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  817. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  818. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  819. ["Lifetime"] = NumberRange.new(1,1),
  820. ["Rate"] = 40,
  821. ["RotSpeed"] = NumberRange.new(30,30),
  822. ["Speed"] = NumberRange.new(0,0),
  823. })
  824. o5 = Create("ParticleEmitter",{
  825. ["Parent"] = o3,
  826. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  827. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  828. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  829. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  830. ["Lifetime"] = NumberRange.new(2,2),
  831. ["Rate"] = 30,
  832. ["RotSpeed"] = NumberRange.new(400,400),
  833. ["Speed"] = NumberRange.new(3,3),
  834. })
  835. o6 = Create("Part",{
  836. ["Name"] = "Bluesteel Bathelm",
  837. ["Parent"] = o2,
  838. ["Material"] = Enum.Material.Concrete,
  839. ["BrickColor"] = BrickColor.new("Crimson"),
  840. ["Position"] = Vector3.new(3923.3938, -4657.74463, -10.8262482),
  841. ["Rotation"] = Vector3.new(-0, -90, 0),
  842. ["Anchored"] = true,
  843. ["CFrame"] = CFrame.new(3923.3938, -4657.74463, -10.8262482, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  844. ["CanCollide"] = false,
  845. ["Locked"] = true,
  846. ["FormFactor"] = Enum.FormFactor.Symmetric,
  847. ["Size"] = Vector3.new(5.19318867, 3.9473207, 3.94731259),
  848. ["TopSurface"] = Enum.SurfaceType.Smooth,
  849. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  850. })
  851. o7 = Create("ParticleEmitter",{
  852. ["Parent"] = o6,
  853. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  854. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  855. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  856. ["Lifetime"] = NumberRange.new(1,1),
  857. ["Rate"] = 40,
  858. ["RotSpeed"] = NumberRange.new(30,30),
  859. ["Speed"] = NumberRange.new(0,0),
  860. })
  861. o8 = Create("ParticleEmitter",{
  862. ["Parent"] = o6,
  863. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  864. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  865. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  866. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  867. ["Lifetime"] = NumberRange.new(2,2),
  868. ["Rate"] = 30,
  869. ["RotSpeed"] = NumberRange.new(400,400),
  870. ["Speed"] = NumberRange.new(3,3),
  871. })
  872. o9 = Create("SpecialMesh",{
  873. ["Parent"] = o6,
  874. ["MeshId"] = "http://www.roblox.com/asset/?id=16150814",
  875. ["Scale"] = Vector3.new(5.18085146, 5.18085623, 5.18084764),
  876. ["TextureId"] = "http://www.roblox.com/asset/?id=16150799",
  877. ["VertexColor"] = Vector3.new(0.300000012, 0.300000012, 0.300000012),
  878. ["MeshType"] = Enum.MeshType.FileMesh,
  879. })
  880. o10 = Create("Part",{
  881. ["Parent"] = o2,
  882. ["BrickColor"] = BrickColor.new("Really black"),
  883. ["Transparency"] = 1,
  884. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  885. ["Rotation"] = Vector3.new(79.0394669, 8.73715496, 16.0058537),
  886. ["Anchored"] = true,
  887. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.950079143, -0.272535861, 0.151901796, 0.195775941, 0.141641304, -0.970365703, 0.242943838, 0.951662958, 0.187926412),
  888. ["CanCollide"] = false,
  889. ["Locked"] = true,
  890. ["Size"] = Vector3.new(4, 1, 2),
  891. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  892. })
  893. o11 = Create("ParticleEmitter",{
  894. ["Parent"] = o10,
  895. ["Size"] = NumberSequence.new(2.5,2.5),
  896. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  897. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  898. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  899. })
  900. o12 = Create("Part",{
  901. ["Parent"] = o2,
  902. ["BrickColor"] = BrickColor.new("Really Blue"),
  903. ["Transparency"] = 1,
  904. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  905. ["Rotation"] = Vector3.new(86.3597412, -13.5106392, 95.9657364),
  906. ["Anchored"] = true,
  907. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.101057455, -0.967060804, -0.233625919, 0.0873805359, 0.225292891, -0.970364809, 0.991035938, -0.11847695, 0.0617347658),
  908. ["CanCollide"] = false,
  909. ["Locked"] = true,
  910. ["Size"] = Vector3.new(4, 1, 2),
  911. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  912. })
  913. o13 = Create("ParticleEmitter",{
  914. ["Parent"] = o12,
  915. ["Size"] = NumberSequence.new(2.5,2.5),
  916. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  917. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  918. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  919. })
  920. o14 = Create("Part",{
  921. ["Parent"] = o2,
  922. ["BrickColor"] = BrickColor.new("Crimson"),
  923. ["Transparency"] = 1,
  924. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  925. ["Rotation"] = Vector3.new(102.543137, 6.23166227, -116.861259),
  926. ["Anchored"] = true,
  927. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.449161828, 0.886832237, 0.108548716, 0.145867065, 0.192651749, -0.970365107, -0.881462872, -0.420017153, -0.215891346),
  928. ["CanCollide"] = false,
  929. ["Locked"] = true,
  930. ["Size"] = Vector3.new(4, 1, 2),
  931. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  932. })
  933. o15 = Create("ParticleEmitter",{
  934. ["Parent"] = o14,
  935. ["Size"] = NumberSequence.new(2.5,2.5),
  936. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  937. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  938. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  939. })
  940. o16 = Create("Part",{
  941. ["Parent"] = o2,
  942. ["BrickColor"] = BrickColor.new("Really Blue"),
  943. ["Transparency"] = 1,
  944. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  945. ["Rotation"] = Vector3.new(102.543076, 6.23150969, -164.84436),
  946. ["Anchored"] = true,
  947. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.959516287, 0.259897143, 0.108546063, -0.0454919189, 0.237321198, -0.970365584, -0.277955443, -0.936019421, -0.215890288),
  948. ["CanCollide"] = false,
  949. ["Locked"] = true,
  950. ["Size"] = Vector3.new(4, 1, 2),
  951. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  952. })
  953. o17 = Create("ParticleEmitter",{
  954. ["Parent"] = o16,
  955. ["Size"] = NumberSequence.new(2.5,2.5),
  956. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  957. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  958. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  959. })
  960. o18 = Create("Part",{
  961. ["Parent"] = o2,
  962. ["BrickColor"] = BrickColor.new("Crimson"),
  963. ["Transparency"] = 1,
  964. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  965. ["Rotation"] = Vector3.new(102.543114, 6.2315917, -99.8779907),
  966. ["Anchored"] = true,
  967. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.170537025, 0.979354262, 0.108547494, 0.195777684, 0.141642377, -0.970365226, -0.96570617, -0.144232035, -0.215890929),
  968. ["CanCollide"] = false,
  969. ["Locked"] = true,
  970. ["Size"] = Vector3.new(4, 1, 2),
  971. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  972. })
  973. o19 = Create("ParticleEmitter",{
  974. ["Parent"] = o18,
  975. ["Size"] = NumberSequence.new(2.5,2.5),
  976. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  977. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  978. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  979. })
  980. o20 = Create("Part",{
  981. ["Parent"] = o2,
  982. ["BrickColor"] = BrickColor.new("Really Red"),
  983. ["Transparency"] = 1,
  984. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  985. ["Rotation"] = Vector3.new(102.543205, 6.23175573, -132.792969),
  986. ["Anchored"] = true,
  987. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.675336957, 0.729477286, 0.10855034, 0.0873827487, 0.225293115, -0.970364571, -0.732314408, -0.645837605, -0.215892449),
  988. ["CanCollide"] = false,
  989. ["Locked"] = true,
  990. ["Size"] = Vector3.new(4, 1, 2),
  991. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  992. })
  993. o21 = Create("ParticleEmitter",{
  994. ["Parent"] = o20,
  995. ["Size"] = NumberSequence.new(2.5,2.5),
  996. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  997. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  998. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  999. })
  1000. o22 = Create("Part",{
  1001. ["Parent"] = o2,
  1002. ["BrickColor"] = BrickColor.new("Really Blue"),
  1003. ["Transparency"] = 1,
  1004. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1005. ["Rotation"] = Vector3.new(102.543076, 6.23157644, -152.474472),
  1006. ["Anchored"] = true,
  1007. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.881565154, 0.45941323, 0.108547226, 0.00640271604, 0.241557747, -0.970365405, -0.472019136, -0.854745209, -0.215890348),
  1008. ["CanCollide"] = false,
  1009. ["Locked"] = true,
  1010. ["Size"] = Vector3.new(4, 1, 2),
  1011. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1012. })
  1013. o23 = Create("ParticleEmitter",{
  1014. ["Parent"] = o22,
  1015. ["Size"] = NumberSequence.new(2.5,2.5),
  1016. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1017. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1018. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1019. })
  1020. o24 = Create("Part",{
  1021. ["Parent"] = o2,
  1022. ["BrickColor"] = BrickColor.new("Crimson"),
  1023. ["Transparency"] = 1,
  1024. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1025. ["Rotation"] = Vector3.new(93.5509491, 13.533741, -115.702736),
  1026. ["Anchored"] = true,
  1027. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.421659291, 0.876036167, 0.234017938, -0.045491308, 0.237320334, -0.970365763, -0.905612469, -0.41980958, -0.060216248),
  1028. ["CanCollide"] = false,
  1029. ["Locked"] = true,
  1030. ["Size"] = Vector3.new(4, 1, 2),
  1031. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1032. })
  1033. o25 = Create("ParticleEmitter",{
  1034. ["Parent"] = o24,
  1035. ["Size"] = NumberSequence.new(2.5,2.5),
  1036. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1037. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1038. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1039. })
  1040. o26 = Create("Part",{
  1041. ["Parent"] = o2,
  1042. ["BrickColor"] = BrickColor.new("Really Blue"),
  1043. ["Transparency"] = 1,
  1044. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1045. ["Rotation"] = Vector3.new(93.5508499, 13.5340061, -83.6512985),
  1046. ["Anchored"] = true,
  1047. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.107508615, 0.966268897, 0.234022439, 0.087382853, 0.225292057, -0.970364869, -0.990356684, 0.124772049, -0.0602144599),
  1048. ["CanCollide"] = false,
  1049. ["Locked"] = true,
  1050. ["Size"] = Vector3.new(4, 1, 2),
  1051. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1052. })
  1053. o27 = Create("ParticleEmitter",{
  1054. ["Parent"] = o26,
  1055. ["Size"] = NumberSequence.new(2.5,2.5),
  1056. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1057. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1058. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1059. })
  1060. o28 = Create("Part",{
  1061. ["Parent"] = o2,
  1062. ["BrickColor"] = BrickColor.new("Really Red"),
  1063. ["Transparency"] = 1,
  1064. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1065. ["Rotation"] = Vector3.new(93.5508728, 13.5338879, -67.7195816),
  1066. ["Anchored"] = true,
  1067. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.368611872, 0.899644494, 0.234020427, 0.145866781, 0.192650631, -0.970365226, -0.918067813, 0.391823798, -0.0602149367),
  1068. ["CanCollide"] = false,
  1069. ["Locked"] = true,
  1070. ["Size"] = Vector3.new(4, 1, 2),
  1071. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1072. })
  1073. o29 = Create("ParticleEmitter",{
  1074. ["Parent"] = o28,
  1075. ["Size"] = NumberSequence.new(2.5,2.5),
  1076. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1077. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1078. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1079. })
  1080. o30 = Create("Part",{
  1081. ["Parent"] = o2,
  1082. ["BrickColor"] = BrickColor.new("Really Blue"),
  1083. ["Transparency"] = 1,
  1084. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1085. ["Rotation"] = Vector3.new(93.5509109, 13.5338335, -50.7363472),
  1086. ["Anchored"] = true,
  1087. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.615315795, 0.752742767, 0.234019518, 0.195777208, 0.141641498, -0.970365524, -0.763582349, 0.642896652, -0.0602156073),
  1088. ["CanCollide"] = false,
  1089. ["Locked"] = true,
  1090. ["Size"] = Vector3.new(4, 1, 2),
  1091. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1092. })
  1093. o31 = Create("ParticleEmitter",{
  1094. ["Parent"] = o30,
  1095. ["Size"] = NumberSequence.new(2.5,2.5),
  1096. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1097. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1098. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1099. })
  1100. o32 = Create("Part",{
  1101. ["Parent"] = o2,
  1102. ["BrickColor"] = BrickColor.new("Really Red"),
  1103. ["Transparency"] = 1,
  1104. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1105. ["Rotation"] = Vector3.new(93.5509033, 13.5337915, -103.332832),
  1106. ["Anchored"] = true,
  1107. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.224203944, 0.946027577, 0.234018788, 0.00640313327, 0.241556808, -0.970365584, -0.974521399, -0.216061294, -0.0602154732),
  1108. ["CanCollide"] = false,
  1109. ["Locked"] = true,
  1110. ["Size"] = Vector3.new(4, 1, 2),
  1111. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1112. })
  1113. o33 = Create("ParticleEmitter",{
  1114. ["Parent"] = o32,
  1115. ["Size"] = NumberSequence.new(2.5,2.5),
  1116. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1117. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1118. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1119. })
  1120. o34 = Create("Part",{
  1121. ["Parent"] = o2,
  1122. ["BrickColor"] = BrickColor.new("Crimson"),
  1123. ["Transparency"] = 1,
  1124. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1125. ["Rotation"] = Vector3.new(87.5872192, 13.7778225, -25.8519192),
  1126. ["Anchored"] = true,
  1127. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.874030232, 0.42350024, 0.238157541, 0.195776746, 0.14164117, -0.970365703, -0.444682926, 0.894754469, 0.0408871919),
  1128. ["CanCollide"] = false,
  1129. ["Locked"] = true,
  1130. ["Size"] = Vector3.new(4, 1, 2),
  1131. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1132. })
  1133. o35 = Create("ParticleEmitter",{
  1134. ["Parent"] = o34,
  1135. ["Size"] = NumberSequence.new(2.5,2.5),
  1136. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1137. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1138. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1139. })
  1140. o36 = Create("Part",{
  1141. ["Parent"] = o2,
  1142. ["BrickColor"] = BrickColor.new("Really black"),
  1143. ["Transparency"] = 1,
  1144. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1145. ["Rotation"] = Vector3.new(87.5871582, 13.7778587, -42.8351593),
  1146. ["Anchored"] = true,
  1147. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.712212801, 0.660328567, 0.238158152, 0.145866409, 0.192650288, -0.970365465, -0.686641216, 0.725845814, 0.0408882648),
  1148. ["CanCollide"] = false,
  1149. ["Locked"] = true,
  1150. ["Size"] = Vector3.new(4, 1, 2),
  1151. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1152. })
  1153. o37 = Create("ParticleEmitter",{
  1154. ["Parent"] = o36,
  1155. ["Size"] = NumberSequence.new(2.5,2.5),
  1156. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1157. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1158. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1159. })
  1160. o38 = Create("Part",{
  1161. ["Parent"] = o2,
  1162. ["BrickColor"] = BrickColor.new("Really Blue"),
  1163. ["Transparency"] = 1,
  1164. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1165. ["Rotation"] = Vector3.new(87.5872955, 13.7777548, -90.8183365),
  1166. ["Anchored"] = true,
  1167. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.0138711762, 0.971127868, 0.238156393, -0.0454913229, 0.237319738, -0.970365882, -0.998868525, -0.0242941976, 0.0408859849),
  1168. ["CanCollide"] = false,
  1169. ["Locked"] = true,
  1170. ["Size"] = Vector3.new(4, 1, 2),
  1171. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1172. })
  1173. o39 = Create("ParticleEmitter",{
  1174. ["Parent"] = o38,
  1175. ["Size"] = NumberSequence.new(2.5,2.5),
  1176. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1177. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1178. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1179. })
  1180. o40 = Create("Part",{
  1181. ["Parent"] = o2,
  1182. ["BrickColor"] = BrickColor.new("Really Blue"),
  1183. ["Transparency"] = 1,
  1184. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1185. ["Rotation"] = Vector3.new(87.5872269, 13.7777824, -78.4484177),
  1186. ["Anchored"] = true,
  1187. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.194488198, 0.951554537, 0.23815687, 0.00640301406, 0.241556317, -0.970365763, -0.980884075, 0.190249637, 0.0408870727),
  1188. ["CanCollide"] = false,
  1189. ["Locked"] = true,
  1190. ["Size"] = Vector3.new(4, 1, 2),
  1191. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1192. })
  1193. o41 = Create("ParticleEmitter",{
  1194. ["Parent"] = o40,
  1195. ["Size"] = NumberSequence.new(2.5,2.5),
  1196. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1197. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1198. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1199. })
  1200. o42 = Create("Part",{
  1201. ["Parent"] = o2,
  1202. ["BrickColor"] = BrickColor.new("Crimson"),
  1203. ["Transparency"] = 1,
  1204. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1205. ["Rotation"] = Vector3.new(87.5870895, 13.7779512, -58.7668457),
  1206. ["Anchored"] = true,
  1207. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.503602087, 0.830460906, 0.238159731, 0.0873826072, 0.22529155, -0.970364928, -0.859505475, 0.509488642, 0.0408894569),
  1208. ["CanCollide"] = false,
  1209. ["Locked"] = true,
  1210. ["Size"] = Vector3.new(4, 1, 2),
  1211. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1212. })
  1213. o43 = Create("ParticleEmitter",{
  1214. ["Parent"] = o42,
  1215. ["Size"] = NumberSequence.new(2.5,2.5),
  1216. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1217. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1218. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1219. })
  1220. o44 = Create("Part",{
  1221. ["Parent"] = o2,
  1222. ["BrickColor"] = BrickColor.new("Really black"),
  1223. ["Transparency"] = 1,
  1224. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1225. ["Rotation"] = Vector3.new(86.3596802, -13.5104132, 76.2841797),
  1226. ["Anchored"] = true,
  1227. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.230545193, -0.944600403, -0.233622074, 0.00640067458, 0.241556659, -0.970365644, 0.973040581, 0.222217858, 0.0617358685),
  1228. ["CanCollide"] = false,
  1229. ["Locked"] = true,
  1230. ["Size"] = Vector3.new(4, 1, 2),
  1231. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1232. })
  1233. o45 = Create("ParticleEmitter",{
  1234. ["Parent"] = o44,
  1235. ["Size"] = NumberSequence.new(2.5,2.5),
  1236. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1237. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1238. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1239. })
  1240. o46 = Create("Part",{
  1241. ["Parent"] = o2,
  1242. ["BrickColor"] = BrickColor.new("Really Blue"),
  1243. ["Transparency"] = 1,
  1244. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1245. ["Rotation"] = Vector3.new(86.3597107, -13.5105181, 111.897423),
  1246. ["Anchored"] = true,
  1247. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.36262551, -0.902176857, -0.233623862, 0.1458648, 0.192652062, -0.970365405, 0.920449078, -0.385956615, 0.0617353171),
  1248. ["CanCollide"] = false,
  1249. ["Locked"] = true,
  1250. ["Size"] = Vector3.new(4, 1, 2),
  1251. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1252. })
  1253. o47 = Create("ParticleEmitter",{
  1254. ["Parent"] = o46,
  1255. ["Size"] = NumberSequence.new(2.5,2.5),
  1256. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1257. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1258. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1259. })
  1260. o48 = Create("Part",{
  1261. ["Parent"] = o2,
  1262. ["BrickColor"] = BrickColor.new("Really Red"),
  1263. ["Transparency"] = 1,
  1264. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1265. ["Rotation"] = Vector3.new(86.3596725, -13.5104551, 128.880707),
  1266. ["Anchored"] = true,
  1267. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.61033088, -0.756912768, -0.233622789, 0.195775732, 0.141643152, -0.970365465, 0.767573178, -0.637981534, 0.0617359728),
  1268. ["CanCollide"] = false,
  1269. ["Locked"] = true,
  1270. ["Size"] = Vector3.new(4, 1, 2),
  1271. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1272. })
  1273. o49 = Create("ParticleEmitter",{
  1274. ["Parent"] = o48,
  1275. ["Size"] = NumberSequence.new(2.5,2.5),
  1276. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1277. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1278. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1279. })
  1280. o50 = Create("Part",{
  1281. ["Parent"] = o2,
  1282. ["BrickColor"] = BrickColor.new("Really Blue"),
  1283. ["Transparency"] = 1,
  1284. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1285. ["Rotation"] = Vector3.new(86.3596344, -13.5103664, 63.9142685),
  1286. ["Anchored"] = true,
  1287. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.427547663, -0.873283744, -0.233621284, -0.0454937071, 0.237319678, -0.970365882, 0.902847409, 0.425505877, 0.0617365986),
  1288. ["CanCollide"] = false,
  1289. ["Locked"] = true,
  1290. ["Size"] = Vector3.new(4, 1, 2),
  1291. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1292. })
  1293. o51 = Create("ParticleEmitter",{
  1294. ["Parent"] = o50,
  1295. ["Size"] = NumberSequence.new(2.5,2.5),
  1296. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1297. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1298. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1299. })
  1300. o52 = Create("Part",{
  1301. ["Parent"] = o2,
  1302. ["BrickColor"] = BrickColor.new("Really Blue"),
  1303. ["Transparency"] = 1,
  1304. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1305. ["Rotation"] = Vector3.new(102.621109, -6.0702033, -168.148773),
  1306. ["Anchored"] = true,
  1307. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.973196864, 0.204219759, -0.105746955, 0.145866275, 0.192652568, -0.970364988, -0.177795321, -0.959780931, -0.217277646),
  1308. ["CanCollide"] = false,
  1309. ["Locked"] = true,
  1310. ["Size"] = Vector3.new(4, 1, 2),
  1311. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1312. })
  1313. o53 = Create("ParticleEmitter",{
  1314. ["Parent"] = o52,
  1315. ["Size"] = NumberSequence.new(2.5,2.5),
  1316. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1317. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1318. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1319. })
  1320. o54 = Create("Part",{
  1321. ["Parent"] = o2,
  1322. ["BrickColor"] = BrickColor.new("Really Red"),
  1323. ["Transparency"] = 1,
  1324. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1325. ["Rotation"] = Vector3.new(102.620941, -6.07024574, 143.868088),
  1326. ["Anchored"] = true,
  1327. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.80313319, -0.586340189, -0.105747685, -0.0454930514, 0.237321064, -0.970365524, 0.594060361, -0.774521887, -0.217274785),
  1328. ["CanCollide"] = false,
  1329. ["Locked"] = true,
  1330. ["Size"] = Vector3.new(4, 1, 2),
  1331. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1332. })
  1333. o55 = Create("ParticleEmitter",{
  1334. ["Parent"] = o54,
  1335. ["Size"] = NumberSequence.new(2.5,2.5),
  1336. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1337. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1338. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1339. })
  1340. o56 = Create("Part",{
  1341. ["Parent"] = o2,
  1342. ["BrickColor"] = BrickColor.new("Crimson"),
  1343. ["Transparency"] = 1,
  1344. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1345. ["Rotation"] = Vector3.new(102.620995, -6.07021284, 156.237991),
  1346. ["Anchored"] = true,
  1347. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.910095572, -0.40067938, -0.105747119, 0.00640164688, 0.241557866, -0.970365405, 0.414349347, -0.883802176, -0.217275634),
  1348. ["CanCollide"] = false,
  1349. ["Locked"] = true,
  1350. ["Size"] = Vector3.new(4, 1, 2),
  1351. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1352. })
  1353. o57 = Create("ParticleEmitter",{
  1354. ["Parent"] = o56,
  1355. ["Size"] = NumberSequence.new(2.5,2.5),
  1356. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1357. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1358. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1359. })
  1360. o58 = Create("Part",{
  1361. ["Parent"] = o2,
  1362. ["BrickColor"] = BrickColor.new("Really Red"),
  1363. ["Transparency"] = 1,
  1364. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1365. ["Rotation"] = Vector3.new(102.621033, -6.07022762, -151.165482),
  1366. ["Anchored"] = true,
  1367. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.871104538, 0.479577303, -0.105747372, 0.195777193, 0.141643211, -0.970365286, -0.450386614, -0.865992486, -0.21727632),
  1368. ["CanCollide"] = false,
  1369. ["Locked"] = true,
  1370. ["Size"] = Vector3.new(4, 1, 2),
  1371. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1372. })
  1373. o59 = Create("ParticleEmitter",{
  1374. ["Parent"] = o58,
  1375. ["Size"] = NumberSequence.new(2.5,2.5),
  1376. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1377. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1378. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1379. })
  1380. o60 = Create("Part",{
  1381. ["Parent"] = o2,
  1382. ["BrickColor"] = BrickColor.new("Really Red"),
  1383. ["Transparency"] = 1,
  1384. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1385. ["Rotation"] = Vector3.new(102.621223, -6.07019854, 175.919556),
  1386. ["Anchored"] = true,
  1387. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.991872668, -0.0707581863, -0.105746865, 0.0873818323, 0.225293636, -0.970364571, 0.0924853384, -0.971718192, -0.217279553),
  1388. ["CanCollide"] = false,
  1389. ["Locked"] = true,
  1390. ["Size"] = Vector3.new(4, 1, 2),
  1391. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1392. })
  1393. o61 = Create("ParticleEmitter",{
  1394. ["Parent"] = o60,
  1395. ["Size"] = NumberSequence.new(2.5,2.5),
  1396. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1397. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1398. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1399. })
  1400. o62 = Create("Part",{
  1401. ["Parent"] = o2,
  1402. ["BrickColor"] = BrickColor.new("Really Blue"),
  1403. ["Transparency"] = 1,
  1404. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1405. ["Rotation"] = Vector3.new(76.1906204, -2.22199559, 30.1629696),
  1406. ["Anchored"] = true,
  1407. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.863949716, -0.50208348, -0.0387714207, 0.0873808563, 0.22529152, -0.970365107, 0.495939046, 0.834958911, 0.238513038),
  1408. ["CanCollide"] = false,
  1409. ["Locked"] = true,
  1410. ["Size"] = Vector3.new(4, 1, 2),
  1411. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1412. })
  1413. o63 = Create("ParticleEmitter",{
  1414. ["Parent"] = o62,
  1415. ["Size"] = NumberSequence.new(2.5,2.5),
  1416. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1417. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1418. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1419. })
  1420. o64 = Create("Part",{
  1421. ["Parent"] = o2,
  1422. ["BrickColor"] = BrickColor.new("Really Blue"),
  1423. ["Transparency"] = 1,
  1424. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1425. ["Rotation"] = Vector3.new(76.1907578, -2.22186089, 63.077919),
  1426. ["Anchored"] = true,
  1427. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.452438056, -0.890953004, -0.0387690663, 0.19577527, 0.141642034, -0.970365763, 0.87004137, 0.431440324, 0.238510787),
  1428. ["CanCollide"] = false,
  1429. ["Locked"] = true,
  1430. ["Size"] = Vector3.new(4, 1, 2),
  1431. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1432. })
  1433. o65 = Create("ParticleEmitter",{
  1434. ["Parent"] = o64,
  1435. ["Size"] = NumberSequence.new(2.5,2.5),
  1436. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1437. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1438. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1439. })
  1440. o66 = Create("Part",{
  1441. ["Parent"] = o2,
  1442. ["BrickColor"] = BrickColor.new("Really black"),
  1443. ["Transparency"] = 1,
  1444. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1445. ["Rotation"] = Vector3.new(76.190712, -2.22191787, 46.0946541),
  1446. ["Anchored"] = true,
  1447. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.692947745, -0.719944835, -0.0387700647, 0.145864815, 0.192650661, -0.970365703, 0.706078768, 0.666757405, 0.238511443),
  1448. ["CanCollide"] = false,
  1449. ["Locked"] = true,
  1450. ["Size"] = Vector3.new(4, 1, 2),
  1451. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1452. })
  1453. o67 = Create("ParticleEmitter",{
  1454. ["Parent"] = o66,
  1455. ["Size"] = NumberSequence.new(2.5,2.5),
  1456. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1457. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1458. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1459. })
  1460. o68 = Create("Part",{
  1461. ["Parent"] = o2,
  1462. ["BrickColor"] = BrickColor.new("Really Red"),
  1463. ["Transparency"] = 1,
  1464. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1465. ["Rotation"] = Vector3.new(76.1908188, -2.22179508, -1.88847733),
  1466. ["Anchored"] = true,
  1467. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.998705685, 0.032929413, -0.0387679189, -0.0454927385, 0.237318829, -0.970366061, -0.0227532424, 0.970873654, 0.2385097),
  1468. ["CanCollide"] = false,
  1469. ["Locked"] = true,
  1470. ["Size"] = Vector3.new(4, 1, 2),
  1471. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1472. })
  1473. o69 = Create("ParticleEmitter",{
  1474. ["Parent"] = o68,
  1475. ["Size"] = NumberSequence.new(2.5,2.5),
  1476. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1477. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1478. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1479. })
  1480. o70 = Create("Part",{
  1481. ["Parent"] = o2,
  1482. ["BrickColor"] = BrickColor.new("Really Red"),
  1483. ["Transparency"] = 1,
  1484. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1485. ["Rotation"] = Vector3.new(76.1907883, -2.22185564, 10.4814234),
  1486. ["Anchored"] = true,
  1487. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.982574821, -0.181779981, -0.0387689769, 0.00640141964, 0.241555661, -0.970365882, 0.185757935, 0.953208923, 0.238510132),
  1488. ["CanCollide"] = false,
  1489. ["Locked"] = true,
  1490. ["Size"] = Vector3.new(4, 1, 2),
  1491. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1492. })
  1493. o71 = Create("ParticleEmitter",{
  1494. ["Parent"] = o70,
  1495. ["Size"] = NumberSequence.new(2.5,2.5),
  1496. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1497. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1498. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1499. })
  1500. o72 = Create("Part",{
  1501. ["Parent"] = o2,
  1502. ["BrickColor"] = BrickColor.new("Crimson"),
  1503. ["Transparency"] = 1,
  1504. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1505. ["Rotation"] = Vector3.new(79.039566, 8.73714828, -48.9605522),
  1506. ["Anchored"] = true,
  1507. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.648959339, 0.745505035, 0.151901692, -0.0454917476, 0.237319022, -0.97036618, -0.75946182, 0.622817814, 0.187924758),
  1508. ["CanCollide"] = false,
  1509. ["Locked"] = true,
  1510. ["Size"] = Vector3.new(4, 1, 2),
  1511. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1512. })
  1513. o73 = Create("ParticleEmitter",{
  1514. ["Parent"] = o72,
  1515. ["Size"] = NumberSequence.new(2.5,2.5),
  1516. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1517. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1518. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1519. })
  1520. o74 = Create("Part",{
  1521. ["Parent"] = o2,
  1522. ["BrickColor"] = BrickColor.new("Really Blue"),
  1523. ["Transparency"] = 1,
  1524. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1525. ["Rotation"] = Vector3.new(79.0392761, 8.73716068, -16.9090633),
  1526. ["Anchored"] = true,
  1527. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.945665002, 0.287478387, 0.151901901, 0.0873818249, 0.225291193, -0.970365167, -0.313181132, 0.930913687, 0.187929645),
  1528. ["CanCollide"] = false,
  1529. ["Locked"] = true,
  1530. ["Size"] = Vector3.new(4, 1, 2),
  1531. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1532. })
  1533. o75 = Create("ParticleEmitter",{
  1534. ["Parent"] = o74,
  1535. ["Size"] = NumberSequence.new(2.5,2.5),
  1536. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1537. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1538. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1539. })
  1540. o76 = Create("Part",{
  1541. ["Parent"] = o2,
  1542. ["BrickColor"] = BrickColor.new("Really Red"),
  1543. ["Transparency"] = 1,
  1544. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1545. ["Rotation"] = Vector3.new(79.039505, 8.73712921, -36.5906372),
  1546. ["Anchored"] = true,
  1547. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.793597758, 0.589176536, 0.151901364, 0.00640243944, 0.241555661, -0.970365882, -0.608409464, 0.771052539, 0.18792586),
  1548. ["CanCollide"] = false,
  1549. ["Locked"] = true,
  1550. ["Size"] = Vector3.new(4, 1, 2),
  1551. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1552. })
  1553. o77 = Create("ParticleEmitter",{
  1554. ["Parent"] = o76,
  1555. ["Size"] = NumberSequence.new(2.5,2.5),
  1556. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1557. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1558. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1559. })
  1560. o78 = Create("Part",{
  1561. ["Parent"] = o2,
  1562. ["BrickColor"] = BrickColor.new("Really Red"),
  1563. ["Transparency"] = 1,
  1564. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1565. ["Rotation"] = Vector3.new(79.0393982, 8.7371397, -0.977389395),
  1566. ["Anchored"] = true,
  1567. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.988252044, 0.0168598946, 0.151901543, 0.145865604, 0.19265008, -0.970365644, -0.0456241071, 0.981122792, 0.187927589),
  1568. ["CanCollide"] = false,
  1569. ["Locked"] = true,
  1570. ["Size"] = Vector3.new(4, 1, 2),
  1571. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1572. })
  1573. o79 = Create("ParticleEmitter",{
  1574. ["Parent"] = o78,
  1575. ["Size"] = NumberSequence.new(2.5,2.5),
  1576. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1577. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1578. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1579. })
  1580. o80 = Create("Model",{
  1581. ["Name"] = "Arm1",
  1582. ["Parent"] = o1,
  1583. })
  1584. o81 = Create("Part",{
  1585. ["Name"] = "Middle",
  1586. ["Parent"] = o80,
  1587. ["Material"] = Enum.Material.Granite,
  1588. ["BrickColor"] = BrickColor.new("Really black"),
  1589. ["Position"] = Vector3.new(3923.3938, -4665.64014, -17.7558212),
  1590. ["Rotation"] = Vector3.new(-0, -90, 0),
  1591. ["Anchored"] = true,
  1592. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -17.7558212, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1593. ["CanCollide"] = false,
  1594. ["Locked"] = true,
  1595. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1596. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1597. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1598. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1599. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1600. })
  1601. o82 = Create("ParticleEmitter",{
  1602. ["Parent"] = o81,
  1603. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1604. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1605. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1606. ["Lifetime"] = NumberRange.new(1,1),
  1607. ["Rate"] = 40,
  1608. ["RotSpeed"] = NumberRange.new(30,30),
  1609. ["Speed"] = NumberRange.new(0,0),
  1610. })
  1611. o83 = Create("ParticleEmitter",{
  1612. ["Parent"] = o81,
  1613. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1614. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1615. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1616. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1617. ["Lifetime"] = NumberRange.new(2,2),
  1618. ["Rate"] = 30,
  1619. ["RotSpeed"] = NumberRange.new(400,400),
  1620. ["Speed"] = NumberRange.new(3,3),
  1621. })
  1622. o84 = Create("Model",{
  1623. ["Name"] = "Arm2",
  1624. ["Parent"] = o1,
  1625. })
  1626. o85 = Create("Part",{
  1627. ["Name"] = "Middle",
  1628. ["Parent"] = o84,
  1629. ["Material"] = Enum.Material.Granite,
  1630. ["BrickColor"] = BrickColor.new("Really black"),
  1631. ["Position"] = Vector3.new(3923.3938, -4665.64014, -3.8241148),
  1632. ["Rotation"] = Vector3.new(-0, -90, 0),
  1633. ["Anchored"] = true,
  1634. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -3.8241148, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1635. ["CanCollide"] = false,
  1636. ["Locked"] = true,
  1637. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1638. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1639. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1640. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1641. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1642. })
  1643. o86 = Create("ParticleEmitter",{
  1644. ["Parent"] = o85,
  1645. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1646. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1647. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1648. ["Lifetime"] = NumberRange.new(1,1),
  1649. ["Rate"] = 40,
  1650. ["RotSpeed"] = NumberRange.new(30,30),
  1651. ["Speed"] = NumberRange.new(0,0),
  1652. })
  1653. o87 = Create("ParticleEmitter",{
  1654. ["Parent"] = o85,
  1655. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1656. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1657. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1658. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1659. ["Lifetime"] = NumberRange.new(2,2),
  1660. ["Rate"] = 30,
  1661. ["RotSpeed"] = NumberRange.new(400,400),
  1662. ["Speed"] = NumberRange.new(3,3),
  1663. })
  1664. o88 = Create("Part",{
  1665. ["Parent"] = o84,
  1666. ["Material"] = Enum.Material.Granite,
  1667. ["BrickColor"] = BrickColor.new("Really black"),
  1668. ["Position"] = Vector3.new(3935.67017, -4667.5542, -3.13911486),
  1669. ["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),
  1670. ["Anchored"] = true,
  1671. ["CFrame"] = CFrame.new(3935.67017, -4667.5542, -3.13911486, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),
  1672. ["CanCollide"] = false,
  1673. ["Locked"] = true,
  1674. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1675. ["Size"] = Vector3.new(1.47390282, 1.33999991, 36.1239014),
  1676. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1677. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1678. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1679. })
  1680. o89 = Create("ParticleEmitter",{
  1681. ["Parent"] = o88,
  1682. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1683. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1684. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1685. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1686. ["Lifetime"] = NumberRange.new(2,2),
  1687. ["Rate"] = 30,
  1688. ["RotSpeed"] = NumberRange.new(400,400),
  1689. ["Speed"] = NumberRange.new(3,3),
  1690. })
  1691. o90 = Create("Part",{
  1692. ["Parent"] = o84,
  1693. ["Material"] = Enum.Material.Neon,
  1694. ["BrickColor"] = BrickColor.new("Institutional white"),
  1695. ["Position"] = Vector3.new(3947.09888, -4665.76025, -3.20606613),
  1696. ["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),
  1697. ["Anchored"] = true,
  1698. ["CFrame"] = CFrame.new(3947.09888, -4665.76025, -3.20606613, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),
  1699. ["CanCollide"] = false,
  1700. ["Locked"] = true,
  1701. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1702. ["Size"] = Vector3.new(0.200000003, 7.81999969, 31.2939014),
  1703. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1704. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1705. ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),
  1706. })
  1707. o91 = Create("ParticleEmitter",{
  1708. ["Parent"] = o90,
  1709. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1710. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1711. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1712. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1713. ["Lifetime"] = NumberRange.new(2,2),
  1714. ["Rate"] = 30,
  1715. ["RotSpeed"] = NumberRange.new(400,400),
  1716. ["Speed"] = NumberRange.new(3,3),
  1717. })
  1718. o92 = Create("Part",{
  1719. ["Parent"] = o84,
  1720. ["Material"] = Enum.Material.Neon,
  1721. ["BrickColor"] = BrickColor.new("Institutional white"),
  1722. ["Position"] = Vector3.new(3963.30298, -4662.56982, -3.20606613),
  1723. ["Rotation"] = Vector3.new(-90.000061, -44.0050316, -90.0000305),
  1724. ["Anchored"] = true,
  1725. ["CFrame"] = CFrame.new(3963.30298, -4662.56982, -3.20606613, -4.02258507e-007, 0.719278812, -0.69472152, 6.60829357e-007, 0.69472152, 0.719278812, 1, -1.69756362e-007, -7.54778171e-007),
  1726. ["CanCollide"] = false,
  1727. ["Locked"] = true,
  1728. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1729. ["Size"] = Vector3.new(0.200000003, 7.81999969, 7.0639019),
  1730. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1731. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1732. ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),
  1733. })
  1734. o93 = Create("ParticleEmitter",{
  1735. ["Parent"] = o92,
  1736. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1737. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1738. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1739. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1740. ["Lifetime"] = NumberRange.new(2,2),
  1741. ["Rate"] = 30,
  1742. ["RotSpeed"] = NumberRange.new(400,400),
  1743. ["Speed"] = NumberRange.new(3,3),
  1744. })
  1745. o94 = Create("Model",{
  1746. ["Name"] = "Leg1",
  1747. ["Parent"] = o1,
  1748. })
  1749. o95 = Create("Part",{
  1750. ["Name"] = "Middle",
  1751. ["Parent"] = o94,
  1752. ["Material"] = Enum.Material.Granite,
  1753. ["BrickColor"] = BrickColor.new("Really black"),
  1754. ["Position"] = Vector3.new(3923.3938, -4674.92725, -13.1119194),
  1755. ["Rotation"] = Vector3.new(-0, -90, 0),
  1756. ["Anchored"] = true,
  1757. ["CFrame"] = CFrame.new(3923.3938, -4674.92725, -13.1119194, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1758. ["CanCollide"] = false,
  1759. ["Locked"] = true,
  1760. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1761. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1762. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1763. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1764. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1765. })
  1766. o96 = Create("ParticleEmitter",{
  1767. ["Parent"] = o95,
  1768. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1769. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1770. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1771. ["Lifetime"] = NumberRange.new(1,1),
  1772. ["Rate"] = 40,
  1773. ["RotSpeed"] = NumberRange.new(30,30),
  1774. ["Speed"] = NumberRange.new(0,0),
  1775. })
  1776. o97 = Create("ParticleEmitter",{
  1777. ["Parent"] = o95,
  1778. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1779. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1780. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1781. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1782. ["Lifetime"] = NumberRange.new(2,2),
  1783. ["Rate"] = 30,
  1784. ["RotSpeed"] = NumberRange.new(400,400),
  1785. ["Speed"] = NumberRange.new(3,3),
  1786. })
  1787. o98 = Create("Model",{
  1788. ["Name"] = "Leg2",
  1789. ["Parent"] = o1,
  1790. })
  1791. o99 = Create("Part",{
  1792. ["Name"] = "Middle",
  1793. ["Parent"] = o98,
  1794. ["Material"] = Enum.Material.Granite,
  1795. ["BrickColor"] = BrickColor.new("Really black"),
  1796. ["Position"] = Vector3.new(3923.3938, -4674.92725, -8.46801567),
  1797. ["Rotation"] = Vector3.new(-0, -90, 0),
  1798. ["Anchored"] = true,
  1799. ["CFrame"] = CFrame.new(3923.3938, -4674.92725, -8.46801567, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1800. ["CanCollide"] = false,
  1801. ["Locked"] = true,
  1802. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1803. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1804. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1805. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1806. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1807. })
  1808. o100 = Create("ParticleEmitter",{
  1809. ["Parent"] = o99,
  1810. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1811. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1812. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1813. ["Lifetime"] = NumberRange.new(1,1),
  1814. ["Rate"] = 40,
  1815. ["RotSpeed"] = NumberRange.new(30,30),
  1816. ["Speed"] = NumberRange.new(0,0),
  1817. })
  1818. o101 = Create("ParticleEmitter",{
  1819. ["Parent"] = o99,
  1820. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1821. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1822. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1823. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1824. ["Lifetime"] = NumberRange.new(2,2),
  1825. ["Rate"] = 30,
  1826. ["RotSpeed"] = NumberRange.new(400,400),
  1827. ["Speed"] = NumberRange.new(3,3),
  1828. })
  1829. o102 = Create("Part",{
  1830. ["Name"] = "Head",
  1831. ["Parent"] = o1,
  1832. ["BrickColor"] = BrickColor.new("Really red"),
  1833. ["Position"] = Vector3.new(3930.82446, -4678.17822, -1.96655464),
  1834. ["Rotation"] = Vector3.new(0, 90, 0),
  1835. ["Anchored"] = true,
  1836. ["CFrame"] = CFrame.new(3930.82446, -4678.17822, -1.96655464, 0, 0, 1, 0, 1, -0, -1, 0, 0),
  1837. ["CanCollide"] = false,
  1838. ["Locked"] = true,
  1839. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1840. ["Size"] = Vector3.new(0.928780496, 0.928781509, 0.928780496),
  1841. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1842. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1843. ["Color"] = Color3.new(1, 0, 0),
  1844. })
  1845. o103 = Create("Script",{
  1846. ["Name"] = "Arm1",
  1847. ["Parent"] = o102,
  1848. })
  1849. table.insert(cors,coroutine.create(function()
  1850. wait()
  1851. runDummyScript(function()
  1852. function onTouched(hit)
  1853. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
  1854. local g = script.Parent.Parent.Arm1:clone()
  1855. g.Parent = hit.Parent
  1856. local C = g:GetChildren()
  1857. for i=1, #C do
  1858. if C[i].className == "Part" then
  1859. local W = Instance.new("Weld")
  1860. W.Part0 = g.Middle
  1861. W.Part1 = C[i]
  1862. local CJ = CFrame.new(g.Middle.Position)
  1863. local C0 = g.Middle.CFrame:inverse()*CJ
  1864. local C1 = C[i].CFrame:inverse()*CJ
  1865. W.C0 = C0
  1866. W.C1 = C1
  1867. W.Parent = g.Middle
  1868. end
  1869. local Y = Instance.new("Weld")
  1870. Y.Part0 = hit.Parent["Left Arm"]
  1871. Y.Part1 = g.Middle
  1872. Y.C0 = CFrame.new(0, 0, 0)
  1873. Y.Parent = Y.Part0
  1874. end
  1875.  
  1876. local h = g:GetChildren()
  1877. for i = 1, # h do
  1878. if h[i].className == "Part" then
  1879. h[i].Anchored = false
  1880. h[i].CanCollide = false
  1881. end
  1882. end
  1883.  
  1884. end
  1885.  
  1886. end
  1887.  
  1888. script.Parent.Touched:connect(onTouched)
  1889. end,o103)
  1890. end))
  1891. o104 = Create("Script",{
  1892. ["Name"] = "Leg1",
  1893. ["Parent"] = o102,
  1894. })
  1895. table.insert(cors,coroutine.create(function()
  1896. wait()
  1897. runDummyScript(function()
  1898. function onTouched(hit)
  1899. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
  1900. local g = script.Parent.Parent.Leg1:clone()
  1901. g.Parent = hit.Parent
  1902. local C = g:GetChildren()
  1903. for i=1, #C do
  1904. if C[i].className == "Part" then
  1905. local W = Instance.new("Weld")
  1906. W.Part0 = g.Middle
  1907. W.Part1 = C[i]
  1908. local CJ = CFrame.new(g.Middle.Position)
  1909. local C0 = g.Middle.CFrame:inverse()*CJ
  1910. local C1 = C[i].CFrame:inverse()*CJ
  1911. W.C0 = C0
  1912. W.C1 = C1
  1913. W.Parent = g.Middle
  1914. end
  1915. local Y = Instance.new("Weld")
  1916. Y.Part0 = hit.Parent["Left Leg"]
  1917. Y.Part1 = g.Middle
  1918. Y.C0 = CFrame.new(0, 0, 0)
  1919. Y.Parent = Y.Part0
  1920. end
  1921.  
  1922. local h = g:GetChildren()
  1923. for i = 1, # h do
  1924. if h[i].className == "Part" then
  1925. h[i].Anchored = false
  1926. h[i].CanCollide = false
  1927. end
  1928. end
  1929.  
  1930. end
  1931.  
  1932. end
  1933.  
  1934. script.Parent.Touched:connect(onTouched)
  1935. end,o104)
  1936. end))
  1937. o105 = Create("Script",{
  1938. ["Name"] = "HatRemover",
  1939. ["Parent"] = o102,
  1940. })
  1941. table.insert(cors,coroutine.create(function()
  1942. wait()
  1943. runDummyScript(function()
  1944. function onTouched(hit)
  1945. local d = hit.Parent:GetChildren()
  1946. for i=1, #d do
  1947. if (d[i].className == "Hat") then
  1948. d[i]:remove()
  1949. end
  1950. end
  1951. end
  1952.  
  1953. script.Parent.Touched:connect(onTouched)
  1954. end,o105)
  1955. end))
  1956. o106 = Create("Script",{
  1957. ["Name"] = "ChangeShirt/Pants",
  1958. ["Parent"] = o102,
  1959. })
  1960. table.insert(cors,coroutine.create(function()
  1961. wait()
  1962. runDummyScript(function()
  1963. --theRal
  1964.  
  1965. worker = false
  1966. part = script.Parent
  1967.  
  1968. function onTouch(hit)
  1969. local human = hit.Parent:FindFirstChild("Humanoid")
  1970. if (human ~= nil) and (worker == false) then
  1971. print ("Success")
  1972. worker = true
  1973. wait(.1)
  1974. local pant = hit.Parent:GetChildren()
  1975. for i=1,#pant do
  1976. if (pant[i].className == "Pants") then
  1977. pant[i].PantsTemplate = ""
  1978. end
  1979. end
  1980. local shirt = hit.Parent:GetChildren()
  1981. for i=1,#shirt do
  1982. if (shirt[i].className == "Shirt") then
  1983. shirt[i].ShirtTemplate = ""
  1984. wait(1)
  1985. worker = false
  1986. end
  1987. end
  1988. end
  1989. end
  1990.  
  1991. script.Parent.Touched:connect(onTouch)
  1992. end,o106)
  1993. end))
  1994. o107 = Create("Script",{
  1995. ["Parent"] = o102,
  1996. })
  1997. table.insert(cors,coroutine.create(function()
  1998. wait()
  1999. runDummyScript(function()
  2000. function onTouch(part)
  2001. local human = part.Parent:findFirstChild("Humanoid")
  2002. if human ~= nil then
  2003. part.Parent:findFirstChild("Head").BrickColor = BrickColor.new(125)
  2004. part.Parent:findFirstChild("Head").Transparency = 0
  2005. part.Parent:findFirstChild("Torso").BrickColor = BrickColor.new(1)
  2006. part.Parent:findFirstChild("Torso").Transparency = 1
  2007. part.Parent:findFirstChild("Left Arm").BrickColor = BrickColor.new(1)
  2008. part.Parent:findFirstChild("Left Arm").Transparency = 1
  2009. part.Parent:findFirstChild("Right Arm").BrickColor = BrickColor.new(1)
  2010. part.Parent:findFirstChild("Right Arm").Transparency = 1
  2011. part.Parent:findFirstChild("Left Leg").BrickColor = BrickColor.new(1)
  2012. part.Parent:findFirstChild("Left Leg").CanCollide = true
  2013. part.Parent:findFirstChild("Left Leg").Transparency = 1
  2014. part.Parent:findFirstChild("Right Leg").BrickColor = BrickColor.new(1)
  2015. part.Parent:findFirstChild("Right Leg").CanCollide = true
  2016. part.Parent:findFirstChild("Right Leg").Transparency = 1
  2017. end
  2018. end
  2019. script.Parent.Touched:connect(onTouch)
  2020.  
  2021. --COLORS
  2022.  
  2023. --1 = white
  2024. --208 = Light stone grey
  2025. --194 = Medium stone grey
  2026. --199 = Dark stone grey
  2027. --26 = Black
  2028. --21 = Bright red
  2029. --24 = Bright yellow
  2030. --226 = Cool yellow
  2031. --23 = Bright blue
  2032. --107 = Bright bluish green
  2033. --102 = Medium blue
  2034. --11 = Pastel blue
  2035. --45 = Light blue
  2036. --135 = Sand blue
  2037. --106 = Bright orange
  2038. --105 = Br. yellowish orange
  2039. --141 = Earth green
  2040. --28 = Dark green
  2041. --37 = Bright green
  2042. --119 = Br. yellowish green
  2043. --29 = Medium green
  2044. --151 = Sand green
  2045. --38 = Dark orange
  2046. --192 = Reddish brown
  2047. --104 = Bright violet
  2048. --9 = Light reddish violet
  2049. --101 = Medium red
  2050. --5 = Brick Yellow
  2051. --153 = Sand red
  2052. --217 = Brown
  2053. --18 = Nougat
  2054. --125 = Light orange
  2055.  
  2056.  
  2057. end,o107)
  2058. end))
  2059. o108 = Create("Script",{
  2060. ["Name"] = "WalkSpeed Script",
  2061. ["Parent"] = o102,
  2062. })
  2063. table.insert(cors,coroutine.create(function()
  2064. wait()
  2065. runDummyScript(function()
  2066. local debounce = false
  2067.  
  2068. function onTouch(part)
  2069.  
  2070. local human = part.Parent:findFirstChild("Humanoid")
  2071. if (human ~= nil) and debounce == false then
  2072.  
  2073. debounce = true
  2074.  
  2075. human.WalkSpeed = 16-- or whatever number
  2076.  
  2077. wait(2)
  2078. debounce = false
  2079. end
  2080. end
  2081.  
  2082.  
  2083. script.Parent.Touched:connect(onTouch)
  2084.  
  2085. end,o108)
  2086. end))
  2087. o109 = Create("Script",{
  2088. ["Name"] = "Leg2",
  2089. ["Parent"] = o102,
  2090. })
  2091. table.insert(cors,coroutine.create(function()
  2092. wait()
  2093. runDummyScript(function()
  2094. function onTouched(hit)
  2095. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
  2096. local g = script.Parent.Parent.Leg2:clone()
  2097. g.Parent = hit.Parent
  2098. local C = g:GetChildren()
  2099. for i=1, #C do
  2100. if C[i].className == "Part" then
  2101. local W = Instance.new("Weld")
  2102. W.Part0 = g.Middle
  2103. W.Part1 = C[i]
  2104. local CJ = CFrame.new(g.Middle.Position)
  2105. local C0 = g.Middle.CFrame:inverse()*CJ
  2106. local C1 = C[i].CFrame:inverse()*CJ
  2107. W.C0 = C0
  2108. W.C1 = C1
  2109. W.Parent = g.Middle
  2110. end
  2111. local Y = Instance.new("Weld")
  2112. Y.Part0 = hit.Parent["Right Leg"]
  2113. Y.Part1 = g.Middle
  2114. Y.C0 = CFrame.new(0, 0, 0)
  2115. Y.Parent = Y.Part0
  2116. end
  2117.  
  2118. local h = g:GetChildren()
  2119. for i = 1, # h do
  2120. if h[i].className == "Part" then
  2121. h[i].Anchored = false
  2122. h[i].CanCollide = false
  2123. end
  2124. end
  2125.  
  2126. end
  2127.  
  2128. end
  2129.  
  2130. script.Parent.Touched:connect(onTouched)
  2131. end,o109)
  2132. end))
  2133. o110 = Create("Script",{
  2134. ["Name"] = "Arm2",
  2135. ["Parent"] = o102,
  2136. })
  2137. table.insert(cors,coroutine.create(function()
  2138. wait()
  2139. runDummyScript(function()
  2140. function onTouched(hit)
  2141. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
  2142. local g = script.Parent.Parent.Arm2:clone()
  2143. g.Parent = hit.Parent
  2144. local C = g:GetChildren()
  2145. for i=1, #C do
  2146. if C[i].className == "Part" then
  2147. local W = Instance.new("Weld")
  2148. W.Part0 = g.Middle
  2149. W.Part1 = C[i]
  2150. local CJ = CFrame.new(g.Middle.Position)
  2151. local C0 = g.Middle.CFrame:inverse()*CJ
  2152. local C1 = C[i].CFrame:inverse()*CJ
  2153. W.C0 = C0
  2154. W.C1 = C1
  2155. W.Parent = g.Middle
  2156. end
  2157. local Y = Instance.new("Weld")
  2158. Y.Part0 = hit.Parent["Right Arm"]
  2159. Y.Part1 = g.Middle
  2160. Y.C0 = CFrame.new(0, 0, 0)
  2161. Y.Parent = Y.Part0
  2162. end
  2163.  
  2164. local h = g:GetChildren()
  2165. for i = 1, # h do
  2166. if h[i].className == "Part" then
  2167. h[i].Anchored = false
  2168. h[i].CanCollide = false
  2169. end
  2170. end
  2171.  
  2172. end
  2173.  
  2174. end
  2175.  
  2176. script.Parent.Touched:connect(onTouched)
  2177. end,o110)
  2178. end))
  2179. o111 = Create("Script",{
  2180. ["Name"] = "Torso",
  2181. ["Parent"] = o102,
  2182. })
  2183. table.insert(cors,coroutine.create(function()
  2184. wait()
  2185. runDummyScript(function()
  2186. function onTouched(hit)
  2187. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
  2188. local g = script.Parent.Parent.Chest:clone()
  2189. g.Parent = hit.Parent
  2190. local C = g:GetChildren()
  2191. for i=1, #C do
  2192. if C[i].className == "Part" then
  2193. local W = Instance.new("Weld")
  2194. W.Part0 = g.Middle
  2195. W.Part1 = C[i]
  2196. local CJ = CFrame.new(g.Middle.Position)
  2197. local C0 = g.Middle.CFrame:inverse()*CJ
  2198. local C1 = C[i].CFrame:inverse()*CJ
  2199. W.C0 = C0
  2200. W.C1 = C1
  2201. W.Parent = g.Middle
  2202. end
  2203. local Y = Instance.new("Weld")
  2204. Y.Part0 = hit.Parent.Torso
  2205. Y.Part1 = g.Middle
  2206. Y.C0 = CFrame.new(0, 0, 0)
  2207. Y.Parent = Y.Part0
  2208. end
  2209.  
  2210. local h = g:GetChildren()
  2211. for i = 1, # h do
  2212. if h[i].className == "Part" then
  2213. h[i].Anchored = false
  2214. h[i].CanCollide = false
  2215. end
  2216. end
  2217.  
  2218. end
  2219. end
  2220.  
  2221. script.Parent.Touched:connect(onTouched)
  2222.  
  2223. end,o111)
  2224. end))
  2225. o112 = Create("Script",{
  2226. ["Name"] = "Cframe",
  2227. ["Parent"] = o102,
  2228. })
  2229. table.insert(cors,coroutine.create(function()
  2230. wait()
  2231. runDummyScript(function()
  2232.  
  2233. wait(2)
  2234.  
  2235. local p = script.Parent
  2236. local me = game.Players.LocalPlayer.Character
  2237.  
  2238.  
  2239. p.Shape = "Ball"
  2240.  
  2241. game:GetService('RunService').Stepped:connect(function()
  2242. p.CFrame = me.Torso.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2243. end)
  2244.  
  2245. wait(0.5)
  2246.  
  2247. me.Head.Transparency = 1
  2248.  
  2249. p:Remove()
  2250. end,o112)
  2251. end))
  2252. mas.Parent = workspace
  2253. mas:MakeJoints()
  2254. local mas1 = mas:GetChildren()
  2255. for i=1,#mas1 do
  2256. mas1[i].Parent = workspace
  2257. ypcall(function() mas1[i]:MakeJoints() end)
  2258. end
  2259. mas:Destroy()
  2260. for i=1,#cors do
  2261. coroutine.resume(cors[i])
  2262. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement