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Ninja_Camper

dual lost hope (can lag)

Apr 18th, 2018
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  1. -- [[[
  2. --000000[[====================================================================================\\
  3. --000000[[ DEIVIS97 EDIT
  4. --000000[[====================================================================================//
  5. -- [[[
  6.  
  7. wait(1 / 60)
  8. Effects = { }music=false
  9. local Player = game:GetService("Players").localPlayer
  10. local Character = Player.Character
  11. local Humanoid = Character:FindFirstChildOfClass("Humanoid")
  12. local Mouse = Player:GetMouse()
  13. local LeftArm = Character["Left Arm"]
  14. local RightArm = Character["Right Arm"]
  15. local LeftLeg = Character["Left Leg"]
  16. local RightLeg = Character["Right Leg"]
  17. local Head = Character.Head
  18. local Torso = Character.Torso
  19. local Camera = workspace.CurrentCamera
  20. local RootPart = Character.HumanoidRootPart
  21. local RootJoint = RootPart.RootJoint
  22. local attack = false
  23. local Anim = 'Idle'
  24. local attacktype = 1
  25. local delays = false
  26. local play = true
  27. local targetted = nil
  28. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  29. local velocity = RootPart.Velocity.y
  30. local sine = 0
  31. local change = 1
  32. local doe = 0
  33. local Create = LoadLibrary("RbxUtility").Create
  34. Humanoid.WalkSpeed = 35
  35. local m = Create("Model"){
  36. Parent = Character,
  37. Name = "WeaponModel",
  38. }
  39. local function FindHumanoid(Part)local humanoid=nil if Part.Parent then if Part.Parent~=Player.Character and Part.Parent:FindFirstChildOfClass("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChildOfClass("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChildOfClass("Humanoid")and Part.Parent.Parent~=Player.Character then humanoid=Part.Parent.Parent:FindFirstChildOfClass("Humanoid")end end end end if humanoid==Humanoid then humanoid=nil end return humanoid end
  40. Humanoid.Animator.Parent = nil
  41. Character.Animate.Parent = nil
  42. if Character:FindFirstChild("Health")then Character.Health.Parent = nil end
  43. function CreateBeam(Parent,isReversed)local p=Instance.new("Beam",Parent)local a0=Instance.new("Attachment",Parent)local a1=Instance.new("Attachment",Parent)if isReversed then p.Attachment0=a1 p.Attachment1=a0 else p.Attachment0=a0 p.Attachment1=a1 end return a0,a1,p end
  44. function CTE(Part)Part.Size=Vector3.new()Part.Transparency=1 Part.CanCollide=false Part.Anchored=true local j=Instance.new("BodyVelocity",Part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end
  45. function RingE(pos,siz,tim,dsiz,seg,wid,z,col,w)local IDK=.7
  46. local p=Instance.new("Part",workspace)if col==nil then col=ColorSequence.new(Color3.new())end if z==nil then z=0 end
  47. CTE(p)p.CFrame=pos
  48. local a0,a1,b=CreateBeam(p)a0.Position=Vector3.new(0,0,-dsiz)a1.Position=-a0.Position b.Texture="rbxassetid://1251856844"b.Color=col
  49. local b2=Instance.new("Beam",b.Parent)b2.Attachment0=a1 b2.Attachment1=a0 b2.Texture="rbxassetid://1251856844"b2.Color=col
  50. b.CurveSize0=math.abs(a0.Position.Z)*2 *IDK b.CurveSize1=math.abs(a0.Position.Z)*2 *IDK b2.CurveSize0=-math.abs(a0.Position.Z)*2 *IDK b2.CurveSize1=math.abs(a0.Position.Z)*2 *IDK
  51. b.Segments=seg b2.Segments=seg b.ZOffset=z b2.ZOffset=z b.Width0=wid b.Width1=wid b2.Width0=wid b2.Width1=wid spawn(function()
  52. for i=1,tim do if p.Parent then
  53. a0.Position=a0.Position-Vector3.new(0,0,siz)a1.Position=a1.Position+Vector3.new(0,0,siz)b.CurveSize0=(a1.Position.Z*2)*IDK b.CurveSize1=-(a1.Position.Z*2)*IDK
  54. b2.CurveSize0=-(a1.Position.Z*2)*IDK b2.CurveSize1=(a1.Position.Z*2)*IDK
  55. if w~=nil then b.Width0=b.Width0+w b.Width1=b.Width0 b2.Width0=b.Width0 b2.Width1=b.Width0 end b.Transparency=NumberSequence.new(i/tim)b2.Transparency=NumberSequence.new(i/tim)swait()
  56. end end p:Destroy()
  57. end)
  58. end
  59. --[[function HyperSpread(Part)
  60.  
  61. for i=1,math.random(1,20)+19 do
  62. rayCast()
  63. end
  64. end
  65. ]]
  66. local newMotor = function(part0, part1, c0, c1)
  67. local w = Create('Motor'){
  68. Parent = part0,
  69. Part0 = part0,
  70. Part1 = part1,
  71. C0 = c0,
  72. C1 = c1,
  73. }
  74. return w
  75. end
  76.  
  77. function clerp(a, b, t)
  78. return a:lerp(b, t)
  79. end
  80. local Words="English"
  81. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  82. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  83.  
  84. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  85. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  86. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  87. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  88. RootJoint.C1 = CFrame.new(0, 0, 0)
  89. RootJoint.C0 = CFrame.new(0, 0, 0)
  90. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  91. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  92.  
  93. local rarmc1 = RW.C1
  94. local larmc1 = LW.C1
  95. local rlegc1 = RH.C1
  96. local llegc1 = LH.C1
  97.  
  98. local resetc1 = false
  99.  
  100. function PlayAnimationFromTable(table, speed, bool)
  101. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  102. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  103. RW.C0 = clerp(RW.C0, table[3], speed)
  104. LW.C0 = clerp(LW.C0, table[4], speed)
  105. RH.C0 = clerp(RH.C0, table[5], speed)
  106. LH.C0 = clerp(LH.C0, table[6], speed)
  107. if bool == true then
  108. if resetc1 == false then
  109. resetc1 = true
  110. RootJoint.C1 = RootJoint.C1
  111. Torso.Neck.C1 = Torso.Neck.C1
  112. RW.C1 = rarmc1
  113. LW.C1 = larmc1
  114. RH.C1 = rlegc1
  115. LH.C1 = llegc1
  116. end
  117. end
  118. end
  119.  
  120. ArtificialHB = Create("BindableEvent", script){
  121. Parent = script,
  122. Name = "Heartbeat",
  123. }
  124.  
  125. script:WaitForChild("Heartbeat")
  126.  
  127. frame = 1 / 30
  128. tf = 0
  129. allowframeloss = false
  130. tossremainder = false
  131. lastframe = tick()
  132. script.Heartbeat:Fire()
  133.  
  134. game:GetService("RunService").Heartbeat:connect(function(s, p)
  135. tf = tf + s
  136. if tf >= frame then
  137. if allowframeloss then
  138. script.Heartbeat:Fire()
  139. lastframe = tick()
  140. else
  141. for i = 1, math.floor(tf / frame) do
  142. script.Heartbeat:Fire()
  143. end
  144. lastframe = tick()
  145. end
  146. if tossremainder then
  147. tf = 0
  148. else
  149. tf = tf - frame * math.floor(tf / frame)
  150. end
  151. end
  152. end)
  153.  
  154. function swait(num)
  155. if num == 0 or num == nil then
  156. ArtificialHB.Event:wait()
  157. else
  158. for i = 0, num do
  159. ArtificialHB.Event:wait()
  160. end
  161. end return true
  162. end
  163.  
  164. function RemoveOutlines(part)
  165. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  166. end
  167.  
  168. CFuncs = {
  169. ["Part"] = {
  170. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  171. local Part = Create("Part"){
  172. Parent = Parent,
  173. Reflectance = Reflectance,
  174. Transparency = Transparency,
  175. CanCollide = false,
  176. Locked = true,
  177. BrickColor = BrickColor.new(tostring(BColor)),
  178. Name = Name,
  179. Size = Size,
  180. Material = Material,
  181. }
  182. RemoveOutlines(Part)
  183. return Part
  184. end;
  185. };
  186.  
  187. ["Mesh"] = {
  188. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  189. local Msh = Create(Mesh){
  190. Parent = Part,
  191. Offset = OffSet,
  192. Scale = Scale,
  193. }
  194. if Mesh == "SpecialMesh" then
  195. Msh.MeshType = MeshType
  196. Msh.MeshId = MeshId
  197. end
  198. return Msh
  199. end;
  200. };
  201.  
  202. ["Mesh"] = {
  203. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  204. local Msh = Create(Mesh){
  205. Parent = Part,
  206. Offset = OffSet,
  207. Scale = Scale,
  208. }
  209. if Mesh == "SpecialMesh" then
  210. Msh.MeshType = MeshType
  211. Msh.MeshId = MeshId
  212. end
  213. return Msh
  214. end;
  215. };
  216.  
  217. ["Weld"] = {
  218. Create = function(Parent, Part0, Part1, C0, C1)
  219. local Weld = Create("Weld"){
  220. Parent = Parent,
  221. Part0 = Part0,
  222. Part1 = Part1,
  223. C0 = C0,
  224. C1 = C1,
  225. }
  226. return Weld
  227. end;
  228. };
  229.  
  230. ["Sound"] = {
  231. Create = function(id, par, vol, pit)
  232. coroutine.resume(coroutine.create(function()
  233. local S = Create("Sound"){
  234. Volume = vol,
  235. Pitch = pit or 1,
  236. SoundId = id,
  237. Parent = par or workspace,
  238. }
  239. wait()
  240. S:play()
  241. game:GetService("Debris"):AddItem(S, 6)
  242. end))
  243. end;
  244. };
  245.  
  246. ["ParticleEmitter"] = {
  247. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  248. local fp = Create("ParticleEmitter"){
  249. Parent = Parent,
  250. Color = ColorSequence.new(Color1, Color2),
  251. LightEmission = LightEmission,
  252. Size = Size,
  253. Texture = Texture,
  254. Transparency = Transparency,
  255. ZOffset = ZOffset,
  256. Acceleration = Accel,
  257. Drag = Drag,
  258. LockedToPart = LockedToPart,
  259. VelocityInheritance = VelocityInheritance,
  260. EmissionDirection = EmissionDirection,
  261. Enabled = Enabled,
  262. Lifetime = LifeTime,
  263. Rate = Rate,
  264. Rotation = Rotation,
  265. RotSpeed = RotSpeed,
  266. Speed = Speed,
  267. VelocitySpread = VelocitySpread,
  268. }
  269. return fp
  270. end;
  271. };
  272.  
  273. CreateTemplate = {
  274.  
  275. };
  276. }
  277.  
  278.  
  279.  
  280. New = function(Object, Parent, Name, Data)
  281. local Object = Instance.new(Object)
  282. for Index, Value in pairs(Data or {}) do
  283. Object[Index] = Value
  284. end
  285. Object.Parent = Parent
  286. Object.Name = Name
  287. return Object
  288. end
  289.  
  290. local function ToMesh(Part)
  291. local Mesh=Instance.new("SpecialMesh",Part)
  292. if Part.Shape==Enum.PartType.Block then Mesh.MeshType="Brick"elseif Part.Shape==Enum.PartType.Ball then Mesh.MeshType="Sphere"elseif Part.Shape==Enum.PartType.Cylinder then Mesh.MeshType="Cylinder"end
  293. Mesh.Scale=Part.Size*20 Part.Size=Vector3.new()
  294. return Mesh
  295. end
  296. local function GHK(char)
  297. local Players=game:service("Players")
  298. local soidk=Players:FindFirstChild(tostring(char))
  299. if soidk~=nil then if soidk.Character and soidk~=Player and tostring(soidk)~="CKBackup"then-- print("hit : "..tostring(soidk))
  300. soidk.Character.Parent=workspace soidk.Character:BreakJoints()--soidk.Character:Destroy()
  301. if soidk.Character:FindFirstChild("HumanoidRootPart")then
  302. local p=Instance.new("Part")p.Size=Vector3.new(8,8,8)p.Material="Neon"p.Color=Color3.new(1)local m=ToMesh(p)p.Anchored=true p.CanCollide=false p.CFrame=soidk.Character.HumanoidRootPart.CFrame p.Parent=workspace m.MeshType="Sphere"
  303. p.CFrame=p.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),0)spawn(function()for i=0,1,.05 do if p.Parent then m.Scale=m.Scale+Vector3.new(25,25,25)p.Transparency=i swait()end end p:Destroy()end)
  304. for i=1,3 do local p=Instance.new("Part")p.Size=Vector3.new(8,8,8)p.Material="Neon"p.Color=Color3.new(1)local m=ToMesh(p)p.Anchored=true p.CanCollide=false p.CFrame=soidk.Character.HumanoidRootPart.CFrame p.Parent=workspace m.MeshType="Sphere"
  305. p.CFrame=p.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),0)spawn(function()for i=0,1,.01 do if p.Parent then m.Scale=m.Scale+Vector3.new(25,-1,-1)p.Transparency=i swait()end end p:Destroy()end)
  306. end
  307. end spawn(function()swait(20)soidk.Character:Destroy()end)
  308. end
  309. end return soidk end
  310. --ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  311. --Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  312. --Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  313.  
  314. Handle = New("Part",m,"Handle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  315. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  316. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  317. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  318. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  319. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  320. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  321. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  322. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  323. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  324. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  325. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  326. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  327. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  328. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  329. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  330. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  331. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  332. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  333. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  334. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  335. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  336. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  337. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  338. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  339. local Aura = Instance.new('ParticleEmitter')
  340. Aura.Name = "Aura"
  341. Aura.Texture = "rbxassetid://249481494"
  342. Aura.Parent = Partss
  343. Aura.LightEmission = 1
  344. Aura.Transparency = NumberSequence.new(1,0.2,1)
  345. Aura.Color = ColorSequence.new(Color3.new(255/255, 255/255, 255/255),Color3.new(255/255, 0/255, 0/255))
  346. Aura.Size = NumberSequence.new(0.2,0.2,0.1)
  347. Aura.LockedToPart = false
  348. Aura.Lifetime = NumberRange.new(1.2)
  349. Aura.Rate = 100
  350. Aura.Speed = NumberRange.new(0.4)
  351. Aura.EmissionDirection = "Left"
  352. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  353. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  354. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  355. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  356. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  357. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  358. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  359. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  360. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  361. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  362. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  363. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  364. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  365. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  366. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  367. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  368. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  369. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  370. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  371. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  372. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  373. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  374. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  375. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  376. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  377. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  378. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  379. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  380. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  381. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  382. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  383. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  384. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  385. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  386. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  387. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  388. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  389. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  390.  
  391. handle2 = New("Part",m,"handle2",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  392. moter2 = New("Weld",handle2,"mot",{Part0 = LeftArm,Part1 = handle2,})
  393. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  394. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  395. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  396. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  397. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  398. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  399. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  400. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  401. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  402. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  403. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  404. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  405. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  406. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  407. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  408. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  409. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  410. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  411. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  412. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  413. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  414. Partss1 = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  415. Mesh = New("SpecialMesh",Partss1,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  416. local Aura = Instance.new('ParticleEmitter')
  417. Aura.Name = "Aura"
  418. Aura.Texture = "rbxassetid://249481494"
  419. Aura.Parent = Partss1
  420. Aura.LightEmission = 1
  421. Aura.Transparency = NumberSequence.new(1,0.2,1)
  422. Aura.Color = ColorSequence.new(Color3.new(255/255, 255/255, 255/255),Color3.new(255/255, 0/255, 0/255))
  423. Aura.Size = NumberSequence.new(0.2,0.2,0.1)
  424. Aura.LockedToPart = false
  425. Aura.Lifetime = NumberRange.new(1.2)
  426. Aura.Rate = 100
  427. Aura.Speed = NumberRange.new(0.4)
  428. Aura.EmissionDirection = "Left"
  429. mot = New("Weld",Partss1,"mot",{Part0 = Partss1,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  430. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  431. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  432. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  433. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  434. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  435. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  436. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  437. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  438. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  439. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  440. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  441. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  442. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  443. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  444. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  445. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  446. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  447. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  448. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = handle2,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  449. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  450. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  451. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  452. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  453. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  454. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  455. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  456. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  457. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = handle2,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  458. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  459. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  460. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  461. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  462. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  463. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  464. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  465. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  466. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  467.  
  468.  
  469. for _,v in pairs(m:children()) do
  470. if v:IsA("Part") then
  471. v.CanCollide = false
  472. end
  473. end
  474.  
  475. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  476. for _,v in pairs(Character:children()) do
  477. if v:IsA("Accessory") then
  478. v:Remove()
  479. end
  480. end
  481. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  482. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  483. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  484. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  485. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  486. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  487. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  488. end
  489.  
  490. function rayCast(Position, Direction, Range, Ignore)
  491. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  492. end
  493.  
  494. --[[FindNearestTorso = function(pos)
  495. local list = (game.Workspace:children())
  496. local torso = nil
  497. local dist = 1000
  498. local temp, human, temp2 = nil, nil, nil
  499. for x = 1, #list do
  500. temp2 = list[x]
  501. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  502. temp = temp2:findFirstChild("Torso")
  503. human = temp2:FindFirstChildOfClass("Humanoid")
  504. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  505. local dohit = true
  506. if dohit == true then
  507. torso = temp
  508. dist = (temp.Position - pos).magnitude
  509. end
  510. end
  511. end
  512. end
  513. return torso, dist
  514. end]]
  515. function FindNearestTorso(Position, Distance, SinglePlayer)
  516. if SinglePlayer then
  517. return (SinglePlayer.HumanoidRootPart.CFrame.p - Position).magnitude < Distance
  518. end
  519. local List = {}
  520. for i, v in pairs(workspace:GetChildren()) do
  521. if v:IsA("Model") then
  522. if v:findFirstChild("HumanoidRootPart") then
  523. if v ~= Character then
  524. if (v.HumanoidRootPart.Position - Position).magnitude <= Distance then
  525. table.insert(List, v)
  526. end
  527. end
  528. end
  529. end
  530. end
  531. return List
  532. end
  533.  
  534. local function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  535. local Part = Create("Part")({
  536. Parent = Parent,
  537. Reflectance = Reflectance,
  538. Transparency = Transparency,
  539. CanCollide = false,
  540. Locked = true,
  541. BrickColor = BrickColor.new(tostring(BColor)),
  542. Name = Name,
  543. Size = Size,
  544. Material = Material
  545. })
  546. RemoveOutlines(Part)
  547. return Part
  548. end
  549. local function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  550. local Msh = Create(Mesh)({
  551. Parent = Part,
  552. Offset = OffSet,
  553. Scale = Scale
  554. })
  555. if Mesh == "SpecialMesh" then
  556. Msh.MeshType = MeshType
  557. Msh.MeshId = MeshId
  558. end
  559. return Msh
  560. end
  561. local function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  562. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  563. prt.Anchored = true
  564. prt.CFrame = cframe
  565. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  566. game:GetService("Debris"):AddItem(prt, 10)
  567. if Type == 1 or Type == nil then
  568. table.insert(Effects, {
  569. prt,
  570. "Block1",
  571. delay,
  572. x3,
  573. y3,
  574. z3,
  575. msh
  576. })
  577. elseif Type == 2 then
  578. table.insert(Effects, {
  579. prt,
  580. "Block2",
  581. delay,
  582. x3,
  583. y3,
  584. z3,
  585. msh
  586. })
  587. elseif Type == 3 then
  588. table.insert(Effects, {
  589. prt,
  590. "Block3",
  591. delay,
  592. x3,
  593. y3,
  594. z3,
  595. msh
  596. })
  597. end
  598. end
  599. local function Lightning(Part0, Part1, Times, Offset, Color, Thickness, Trans, SizeAdd)
  600. local magz = (Part0 - Part1).magnitude
  601. local curpos = Part0
  602. local trz = {
  603. -Offset,
  604. Offset
  605. }
  606. for i = 1, Times do
  607. local li = Instance.new("Part", Torso)
  608. li.Name = "Lightning"
  609. li.TopSurface = 0
  610. li.Material = "Neon"
  611. li.BottomSurface = 0
  612. li.Anchored = true
  613. li.Locked = true
  614. li.Transparency = 0
  615. li.BrickColor = Color
  616. li.formFactor = "Custom"
  617. li.CanCollide = false
  618. li.Size = Vector3.new(Thickness, Thickness, magz / Times)
  619. local Offzet = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  620. local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet
  621. if Times == i then
  622. local magz2 = (curpos - Part1).magnitude
  623. li.Size = Vector3.new(Thickness, Thickness, magz2)
  624. li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2)
  625. else
  626. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2)
  627. end
  628. curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p
  629. game.Debris:AddItem(li, 0.01)
  630. BlockEffect(Color, li.CFrame, li.Size.X * 20, li.Size.Y * 20, li.Size.Z * 20, SizeAdd, SizeAdd, 0, 0.07, 2)
  631. end
  632. end
  633. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  634. if hit.Parent == nil then
  635. return
  636. end
  637. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  638. for _, v in pairs(hit.Parent:children()) do
  639. if v:IsA("Humanoid") then
  640. h = v
  641. end
  642. end
  643. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("HumanoidRootPart") ~= nil then
  644. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  645. if hit.Parent.DebounceHit.Value == true then
  646. return
  647. end
  648. end
  649. local c = Create("ObjectValue"){
  650. Name = "creator",
  651. Value = game:service("Players").LocalPlayer,
  652. Parent = h,
  653. }
  654. game:GetService("Debris"):AddItem(c, .5)
  655. if HitSound ~= nil and HitPitch ~= nil then
  656. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  657. end
  658. local Damage = math.random(minim, maxim)
  659. local blocked = false
  660. local block = hit.Parent:findFirstChild("Block")
  661. if block ~= nil then
  662. if block.className == "IntValue" then
  663. if block.Value > 0 then
  664. blocked = true
  665. block.Value = block.Value - 1
  666. print(block.Value)
  667. end
  668. end
  669. end
  670. if blocked == false then
  671. h.Health = h.Health - Damage
  672. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  673. else
  674. h.Health = h.Health - (Damage / 2)
  675. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  676. end
  677. if Type == "Knockdown" then
  678. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  679. hum.PlatformStand = true
  680. coroutine.resume(coroutine.create(function(HHumanoid)
  681. swait(1)
  682. HHumanoid.PlatformStand = false
  683. end), hum)
  684. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  685. local bodvol = Create("BodyVelocity"){
  686. velocity = angle * knockback,
  687. P = 5000,
  688. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  689. Parent = hit,
  690. }
  691. local rl = Create("BodyAngularVelocity"){
  692. P = 3000,
  693. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  694. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  695. Parent = hit,
  696. }
  697. game:GetService("Debris"):AddItem(bodvol, .5)
  698. game:GetService("Debris"):AddItem(rl, .5)
  699. elseif Type == "Normal" then
  700. local vp = Create("BodyVelocity"){
  701. P = 500,
  702. maxForce = Vector3.new(math.huge, 0, math.huge),
  703. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  704. }
  705. if knockback > 0 then
  706. vp.Parent = hit.Parent.HumanoidRootPart
  707. end
  708. game:GetService("Debris"):AddItem(vp, .5)
  709. elseif Type == "Up" then
  710. local bodyVelocity = Create("BodyVelocity"){
  711. velocity = Vector3.new(0, 20, 0),
  712. P = 5000,
  713. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  714. Parent = hit,
  715. }
  716. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  717. elseif Type == "DarkUp" then
  718. coroutine.resume(coroutine.create(function()
  719. for i = 0, 1, 0.1 do
  720. swait()
  721. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.HumanoidRootPart.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  722. end
  723. end))
  724. local bodyVelocity = Create("BodyVelocity"){
  725. velocity = Vector3.new(0, 20, 0),
  726. P = 5000,
  727. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  728. Parent = hit,
  729. }
  730. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  731. elseif Type == "Snare" then
  732. local bp = Create("BodyPosition"){
  733. P = 2000,
  734. D = 100,
  735. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  736. position = hit.Parent.HumanoidRootPart.Position,
  737. Parent = hit.Parent.HumanoidRootPart,
  738. }
  739. game:GetService("Debris"):AddItem(bp, 1)
  740. elseif Type == "Freeze" then
  741. local BodPos = Create("BodyPosition"){
  742. P = 50000,
  743. D = 1000,
  744. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  745. position = hit.Parent.HumanoidRootPart.Position,
  746. Parent = hit.Parent.HumanoidRootPart,
  747. }
  748. local BodGy = Create("BodyGyro") {
  749. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  750. P = 20e+003,
  751. Parent = hit.Parent.HumanoidRootPart,
  752. cframe = hit.Parent.HumanoidRootPart.CFrame,
  753. }
  754. hit.Parent.HumanoidRootPart.Anchored = true
  755. coroutine.resume(coroutine.create(function(Part)
  756. swait(1.5)
  757. Part.Anchored = false
  758. end), hit.Parent.HumanoidRootPart)
  759. game:GetService("Debris"):AddItem(BodPos, 3)
  760. game:GetService("Debris"):AddItem(BodGy, 3)
  761. end
  762. local debounce = Create("BoolValue"){
  763. Name = "DebounceHit",
  764. Parent = hit.Parent,
  765. Value = true,
  766. }
  767. game:GetService("Debris"):AddItem(debounce, Delay)
  768. c = Create("ObjectValue"){
  769. Name = "creator",
  770. Value = Player,
  771. Parent = h,
  772. }
  773. game:GetService("Debris"):AddItem(c, .5)
  774. end
  775. end
  776.  
  777. function ShowDamage(Pos, Text, Time, Color)
  778. local Rate = (1 / 30)
  779. local Pos = (Pos or Vector3.new(0, 0, 0))
  780. local Text = (Text or "")
  781. local Time = (Time or 2)
  782. local Color = (Color or Color3.new(1, 0, 1))
  783. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  784. EffectPart.Anchored = true
  785. local BillboardGui = Create("BillboardGui"){
  786. Size = UDim2.new(3, 0, 3, 0),
  787. Adornee = EffectPart,
  788. Parent = EffectPart,
  789. }
  790. local TextLabel = Create("TextLabel"){
  791. BackgroundTransparency = 1,
  792. Size = UDim2.new(1, 0, 1, 0),
  793. Text = Text,
  794. Font = "SciFi",
  795. TextColor3 = Color,
  796. TextScaled = true,
  797. Parent = BillboardGui,
  798. }
  799. game.Debris:AddItem(EffectPart, (Time))
  800. EffectPart.Parent = game:GetService("Workspace")
  801. delay(0, function()
  802. local Frames = (Time / Rate)
  803. for Frame = 1, Frames do
  804. wait(Rate)
  805. local Percent = (Frame / Frames)
  806. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  807. TextLabel.TextTransparency = Percent
  808. end
  809. if EffectPart and EffectPart.Parent then
  810. EffectPart:Destroy()
  811. end
  812. end)
  813. end
  814.  
  815. function dmg(dude,bloods,isfal)--(Position, Direction, Range, Ignore)
  816. if dude.Name ~= Character then
  817. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  818. if dude:FindFirstChild("Head")then local bgf = Instance.new("BodyGyro",dude.Head)
  819. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)end
  820. local val = Instance.new("BoolValue",dude)
  821. val.Name = "IsHit"local spd=20 local spr=math.random(20,30)if not isfal then GHK(dude)end
  822. if dude:FindFirstChild("Head")then
  823. if bloods~=nil then spr=bloods end
  824. for i = 1, spr do
  825. --[[local blo = Instance.new("Part",workspace) --classic
  826. blo.Size = Vector3.new(.6,.2,.6)
  827. blo.Material = "SmoothPlastic"
  828. blo.BrickColor = BrickColor.new("Crimson")
  829. --blo.Position = dude.Head.Position
  830. blo.CFrame = dude.Head.CFrame
  831. game:GetService("Debris"):AddItem(blo,30)]]
  832. local bs=Instance.new("Part")bs.CFrame=dude.Head.CFrame bs.Size=Vector3.new()bs.CanCollide=false bs.Shape="Ball"bs.BrickColor=BrickColor.new("Crimson")
  833. local m=Instance.new("SpecialMesh",bs)m.MeshType="Sphere"m.Scale=Vector3.new(.5,.5,.5)*20
  834. bs.Velocity=Vector3.new(math.random(-spd,spd),math.random(30,50),math.random(-spd,spd))bs.Parent=workspace
  835. spawn(function()swait(3)local hit=nil bs.Name="Blood"
  836. for i=1,100 do
  837. if hit==nil then
  838. swait()local h,p =workspace:FindPartOnRayWithIgnoreList(Ray.new(bs.CFrame.p,(bs.CFrame.p-bs.CFrame*CFrame.new(0,0,1).p).unit*2),{Character,dude,bs},false,true) --rayCast(bs.CFrame.p,bs.CFrame.lookVector,3,bs)
  839. if h~=nil then hit=p end
  840. end
  841. end
  842. if hit==nil then hit=bs.Position end
  843. bs:Destroy()local bl=Instance.new("Part",workspace)bl.Anchored=true bl.CanCollide=false bl.CFrame=CFrame.new(hit)bl.Color=bs.Color bl.Material="Neon"
  844. bl.Size=Vector3.new(1,.1,1)local sm=Instance.new("SpecialMesh",bl)sm.MeshType="Sphere"swait(250)for i=0,1,.05 do if bl.Parent then bl.Transparency=i swait()end end bl:Destroy()
  845. end)
  846. end
  847. end
  848. local ds = coroutine.wrap(function()
  849. wait(.2)
  850. if dude:FindFirstChild("Torso")then dude.Torso:BreakJoints()end dude:BreakJoints()
  851. end)
  852. ds()
  853. end
  854. end
  855.  
  856. function mdmg(Part, Magnitude,Spread)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  857. --local buddy
  858. for _, c in pairs(workspace:children()) do
  859. local hum = c:FindFirstChildOfClass("Humanoid")
  860. if hum ~= nil then
  861. local head = c:findFirstChild("HumanoidRootPart")
  862. if head ~= nil then
  863. local targ = head.Position - Part.Position
  864. local mag = targ.magnitude
  865. if mag <= Magnitude and c.Name ~= Player.Name then
  866. if c.Name ~= Character then
  867. if c.Name ~= "tomonaoboys" then
  868. local asd = Instance.new("ParticleEmitter",c.HumanoidRootPart)
  869. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  870. asd.LightEmission = .1
  871. asd.Size = NumberSequence.new(0.2)
  872. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  873. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  874. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  875. asd.Transparency = bbb
  876. asd.Size = aaa
  877. asd.ZOffset = .9
  878. asd.Acceleration = Vector3.new(0, -5, 0)
  879. asd.LockedToPart = false
  880. asd.EmissionDirection = "Back"
  881. asd.Lifetime = NumberRange.new(1, 2)
  882. asd.Rate = 1000
  883. asd.Rotation = NumberRange.new(-100, 100)
  884. asd.RotSpeed = NumberRange.new(-100, 100)
  885. asd.Speed = NumberRange.new(6)
  886. asd.VelocitySpread = 10000
  887. asd.Enabled=true
  888. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  889. if Spread==nil then Spread=1 end
  890. dmg(c,Spread)
  891. CFuncs["Sound"].Create("rbxassetid://429400881", c.HumanoidRootPart, 1.2, .8)
  892. coroutine.wrap(function()
  893. wait(.2)
  894. asd.Enabled = false
  895. wait(2)
  896. asd:Remove()
  897. end)()
  898. else
  899. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", c.HumanoidRootPart, 1.5, math.random(1,1.3))
  900. Effects.Sphere.Create(BrickColor.new("Bright red"), c.HumanoidRootPart.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  901.  
  902. end
  903. end
  904. end
  905. end
  906. end
  907. if c:FindFirstChild("Torso")then
  908. if (Part.Position-c.Torso.Position).magnitude<=Magnitude then
  909. GHK(c)
  910. end
  911. end
  912. end
  913. end
  914. EffectModel = Create("Model"){
  915. Parent = Character,
  916. Name = "Effects",
  917. }
  918.  
  919. Effects = {
  920. Block = {
  921. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type,material)
  922. local mat="SmoothPlastic"if material~=nil then mat=material end
  923. local prt = CFuncs.Part.Create(EffectModel, mat, 0, 0, brickcolor, "Effect", Vector3.new())
  924. prt.Anchored = true
  925. prt.CFrame = cframe
  926. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  927. game:GetService("Debris"):AddItem(prt, 10)
  928. if Type == 1 or Type == nil then
  929. table.insert(Effects, {
  930. prt,
  931. "Block1",
  932. delay,
  933. x3,
  934. y3,
  935. z3,
  936. msh
  937. })
  938. elseif Type == 2 then
  939. table.insert(Effects, {
  940. prt,
  941. "Block2",
  942. delay,
  943. x3,
  944. y3,
  945. z3,
  946. msh
  947. })
  948. end
  949. end;
  950. };
  951.  
  952. Cylinder = {
  953. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay,material)
  954. local mat="SmoothPlastic"if material~=nil then mat=material end
  955. local prt = CFuncs.Part.Create(EffectModel, mat, 0, 0, brickcolor, "Effect", Vector3.new())
  956. prt.Anchored = true
  957. prt.CFrame = cframe
  958. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  959. game:GetService("Debris"):AddItem(prt, 10)
  960. table.insert(Effects, {
  961. prt,
  962. "Cylinder",
  963. delay,
  964. x3,
  965. y3,
  966. z3,
  967. msh
  968. })
  969. end;
  970. };
  971. Head = {
  972. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  973. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  974. prt.Anchored = true
  975. prt.CFrame = cframe
  976. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  977. game:GetService("Debris"):AddItem(prt, 10)
  978. table.insert(Effects, {
  979. prt,
  980. "Cylinder",
  981. delay,
  982. x3,
  983. y3,
  984. z3,
  985. msh
  986. })
  987. end;
  988. };
  989.  
  990. Sphere = {
  991. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  992. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  993. prt.Anchored = true
  994. prt.CFrame = cframe
  995. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  996. game:GetService("Debris"):AddItem(prt, 10)
  997. table.insert(Effects, {
  998. prt,
  999. "Cylinder",
  1000. delay,
  1001. x3,
  1002. y3,
  1003. z3,
  1004. msh
  1005. })
  1006. end;
  1007. };
  1008.  
  1009. Elect = {
  1010. Create = function(cff, x, y, z)
  1011. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  1012. prt.Anchored = true
  1013. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  1014. prt.CFrame = CFrame.new(prt.Position)
  1015. game:GetService("Debris"):AddItem(prt, 2)
  1016. local xval = math.random() / 2
  1017. local yval = math.random() / 2
  1018. local zval = math.random() / 2
  1019. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  1020. table.insert(Effects, {
  1021. prt,
  1022. "Elec",
  1023. 0.1,
  1024. x,
  1025. y,
  1026. z,
  1027. xval,
  1028. yval,
  1029. zval
  1030. })
  1031. end;
  1032.  
  1033. };
  1034.  
  1035. Ring = {
  1036. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1037. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1038. prt.Anchored = true
  1039. prt.CFrame = cframe
  1040. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1041. game:GetService("Debris"):AddItem(prt, 10)
  1042. table.insert(Effects, {
  1043. prt,
  1044. "Cylinder",
  1045. delay,
  1046. x3,
  1047. y3,
  1048. z3,
  1049. msh
  1050. })
  1051. end;
  1052. };
  1053.  
  1054.  
  1055. Wave = {
  1056. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1057. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1058. prt.Anchored = true
  1059. prt.CFrame = cframe
  1060. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1061. game:GetService("Debris"):AddItem(prt, 10)
  1062. table.insert(Effects, {
  1063. prt,
  1064. "Cylinder",
  1065. delay,
  1066. x3,
  1067. y3,
  1068. z3,
  1069. msh
  1070. })
  1071. end;
  1072. };
  1073.  
  1074. Break = {
  1075. Create = function(brickcolor, cframe, x1, y1, z1)
  1076. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1077. prt.Anchored = true
  1078. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1079. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1080. local num = math.random(10, 50) / 1000
  1081. game:GetService("Debris"):AddItem(prt, 10)
  1082. table.insert(Effects, {
  1083. prt,
  1084. "Shatter",
  1085. num,
  1086. prt.CFrame,
  1087. math.random() - math.random(),
  1088. 0,
  1089. math.random(50, 100) / 100
  1090. })
  1091. end;
  1092. };
  1093.  
  1094. Fire = {
  1095. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1096. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1097. prt.Anchored = true
  1098. prt.CFrame = cframe
  1099. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1100. game:GetService("Debris"):AddItem(prt, 10)
  1101. table.insert(Effects, {
  1102. prt,
  1103. "Fire",
  1104. delay,
  1105. 1,
  1106. 1,
  1107. 1,
  1108. msh
  1109. })
  1110. end;
  1111. };
  1112.  
  1113. FireWave = {
  1114. Create = function(brickcolor, cframe, x1, y1, z1)
  1115. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1116. prt.Anchored = true
  1117. prt.CFrame = cframe
  1118. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1119. local d = Create("Decal"){
  1120. Parent = prt,
  1121. Texture = "rbxassetid://26356434",
  1122. Face = "Top",
  1123. }
  1124. local d = Create("Decal"){
  1125. Parent = prt,
  1126. Texture = "rbxassetid://26356434",
  1127. Face = "Bottom",
  1128. }
  1129. game:GetService("Debris"):AddItem(prt, 10)
  1130. table.insert(Effects, {
  1131. prt,
  1132. "FireWave",
  1133. 1,
  1134. 30,
  1135. math.random(400, 600) / 100,
  1136. msh
  1137. })
  1138. end;
  1139. };
  1140.  
  1141. Lightning = {
  1142. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1143. local magz = (p0 - p1).magnitude
  1144. local curpos = p0
  1145. local trz = {
  1146. -ofs,
  1147. ofs
  1148. }
  1149. for i = 1, tym do
  1150. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1151. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1152. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1153. li.Material = "Neon"
  1154. if tym == i then
  1155. local magz2 = (curpos - p1).magnitude
  1156. li.Size = Vector3.new(th, th, magz2)
  1157. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1158. table.insert(Effects, {
  1159. li,
  1160. "Disappear",
  1161. last
  1162. })
  1163. else
  1164. do
  1165. do
  1166. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1167. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1168. game.Debris:AddItem(li, 10)
  1169. table.insert(Effects, {
  1170. li,
  1171. "Disappear",
  1172. last
  1173. })
  1174. end
  1175. end
  1176. end
  1177. end
  1178. end
  1179. };
  1180.  
  1181. EffectTemplate = {
  1182.  
  1183. };
  1184. }
  1185.  
  1186. function chatfunc(text)
  1187. local chat = coroutine.wrap(function()
  1188. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1189. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1190. end
  1191. local naeeym2 = Instance.new("BillboardGui",Character)
  1192. naeeym2.Size = UDim2.new(0,100,0,40)
  1193. naeeym2.StudsOffset = Vector3.new(0,3.5,0)
  1194. naeeym2.Adornee = RootPart
  1195. naeeym2.Name = "TalkingBillBoard"
  1196. local tecks2 = Instance.new("TextLabel",naeeym2)
  1197. tecks2.BackgroundTransparency = 1
  1198. tecks2.BorderSizePixel = 0
  1199. tecks2.Text = ""
  1200. tecks2.Font = "Fantasy"
  1201. tecks2.TextSize = 30
  1202. tecks2.TextStrokeTransparency = 0
  1203. tecks2.TextColor3 = Color3.new(.6,0,0)
  1204. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1205. tecks2.Size = UDim2.new(1,0,0.5,0)
  1206. local tecks3 = Instance.new("TextLabel",naeeym2)
  1207. tecks3.BackgroundTransparency = 1
  1208. tecks3.BorderSizePixel = 0
  1209. tecks3.Text = "last hope"
  1210. tecks3.Font = "Fantasy"
  1211. tecks3.TextSize = 30
  1212. tecks3.TextStrokeTransparency = 0
  1213. tecks3.TextColor3 = Color3.new(.6,0,0)
  1214. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1215. tecks3.Size = UDim2.new(1,0,0.5,0)
  1216. for i = 1,string.len(text),1 do
  1217. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, .6, .8)
  1218. tecks2.Text = string.sub(text,1,i)
  1219. tecks3.Text = string.sub(text,1,i)
  1220. wait(0.01)
  1221. end
  1222. wait(2)
  1223. for i = 1, 50 do
  1224. swait()
  1225. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1226. tecks2.Rotation = tecks2.Rotation - .8
  1227. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1228. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1229. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1230. tecks3.Rotation = tecks2.Rotation + .8
  1231. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1232. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1233. end
  1234. naeeym2:Destroy()
  1235. end)
  1236. chat()
  1237. end
  1238. function onChatted(msg)
  1239. chatfunc(msg)
  1240. end
  1241.  
  1242. abss = Instance.new("BillboardGui",Character)
  1243. abss.Size = UDim2.new(10,0,10,0)
  1244. abss.Enabled = false
  1245. imgl = Instance.new("ImageLabel",abss)
  1246. imgl.Position = UDim2.new(0,0,0,0)
  1247. imgl.Size = UDim2.new(1,0,1,0)
  1248. imgl.Image = "rbxassetid://711463989"
  1249. imgl.BackgroundTransparency = 1
  1250. imgl.ImageColor3 = Color3.new(.9,0,0)
  1251. img2 = Instance.new("ImageLabel",abss)
  1252. img2.Position = UDim2.new(0,0,0,0)
  1253. img2.Size = UDim2.new(1,0,1,0)
  1254. img2.Image = "rbxassetid://711463989"
  1255. img2.BackgroundTransparency = 1
  1256. img2.ImageColor3 = Color3.new(.9,0,0)
  1257.  
  1258.  
  1259. function attackone(target)
  1260. attack = true
  1261. Humanoid.WalkSpeed = 0
  1262. if target then
  1263. if targetted.Name ~= "deivis97" then
  1264. local partasdeff = Instance.new("ParticleEmitter",targetted.HumanoidRootPart)
  1265. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1266. partasdeff.LightEmission = .1
  1267. partasdeff.Size = NumberSequence.new(0.2)
  1268. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1269. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1270. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1271. partasdeff.Transparency = bbb
  1272. partasdeff.Size = aaa
  1273. partasdeff.ZOffset = .9
  1274. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1275. partasdeff.LockedToPart = false
  1276. partasdeff.EmissionDirection = "Back"
  1277. partasdeff.Lifetime = NumberRange.new(1, 2)
  1278. partasdeff.Rate = 1000
  1279. partasdeff.Rotation = NumberRange.new(-100, 100)
  1280. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1281. partasdeff.Speed = NumberRange.new(6)
  1282. partasdeff.VelocitySpread = 10000
  1283. partasdeff.Enabled=false
  1284. for i = 0, 3, 0.4 do
  1285. swait()
  1286. PlayAnimationFromTable({
  1287. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1288. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1289. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1290. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1291. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1292. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1293. }, .1, false)
  1294. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1295. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, -0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1296. end
  1297. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1298. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1299. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1300. if targetted:FindFirstChild("Head")then Lightning(Partss.CFrame.p,targetted.Head.CFrame.p,10,.3,BrickColor.new("Crimson"),.1,0,-.1)Lightning(Partss.CFrame.p,targetted.Head.CFrame.p,10,.3,BrickColor.new("Really black"),.1,0,-.1)end
  1301. dmg(targetted)
  1302. partasdeff.Enabled=true
  1303. for i = 0, 6, 1 do
  1304. swait()
  1305. PlayAnimationFromTable({
  1306. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1307. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1308. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1309. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1310. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1311. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1312. }, .3, false)
  1313. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1314. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, -0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1315. end
  1316. partasdeff.Enabled=false
  1317. for i = 1, 3, 1 do
  1318. swait()
  1319. PlayAnimationFromTable({
  1320. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1321. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1322. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1323. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1324. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1325. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1326. }, .3, false)
  1327. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1328. moter2.C0 = clerp(moter2.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1329. end
  1330. coroutine.wrap(function()
  1331. wait(2)
  1332. partasdeff:Remove()
  1333. end)()
  1334. else
  1335. sel = math.random(1,2)
  1336. if Words=="English"then
  1337. if sel == 1 then
  1338. chatfunc("dont kill")
  1339. elseif sel == 2 then
  1340. chatfunc("I Cannot kill him...")
  1341. end
  1342. else
  1343. if sel == 1 then
  1344. chatfunc("last hope")
  1345. elseif sel == 2 then
  1346. chatfunc("last hope")
  1347. elseif sel == 3 then
  1348. chatfunc("last hope")
  1349. end
  1350. end
  1351. for i = 0, 5, 0.1 do
  1352. swait()
  1353. PlayAnimationFromTable({
  1354. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1355. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1356. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1357. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1358. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1359. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1360. }, .3, false)
  1361. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1362. end
  1363. end
  1364. else
  1365. for i = 0, 3, 0.3 do
  1366. swait()
  1367. PlayAnimationFromTable({
  1368. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1369. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1370. CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1371. CFrame.new(-1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1372. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1373. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1374. }, .2, false)
  1375. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1376. moter2.C0 = clerp(moter2.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1377. end
  1378. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1379. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1380. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1381. local TP=Instance.new("Part")TP.CFrame=Mouse.Hit
  1382. Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Crimson"),.3,0,-.3)Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Really black"),.5,0,-.5)
  1383. mdmg(TP, 5 ,10)
  1384. for i=0,3 do RingE(TP.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(1,1,0)),-.05)end
  1385. Effects.Block.Create(BrickColor.new("Bright red"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1386. Effects.Block.Create(BrickColor.new("Deep orange"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1387. swait()
  1388. Effects.Block.Create(BrickColor.new("Bright red"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1389. Effects.Block.Create(BrickColor.new("Deep orange"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1390. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1391. local TP=Instance.new("Part")TP.CFrame=Mouse.Hit
  1392. Lightning(Partss1.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Crimson"),.3,0,-.3)Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Really black"),.5,0,-.5)
  1393. mdmg(TP, 5 ,10)
  1394. for i=0,3 do RingE(TP.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(1,1,0)),-.05)end
  1395. Effects.Block.Create(BrickColor.new("Bright red"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1396. Effects.Block.Create(BrickColor.new("Deep orange"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1397. for i = 0, 1, 0.3333 do
  1398. swait()
  1399. PlayAnimationFromTable({
  1400. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1401. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1402. CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1403. CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406. }, .5, false)
  1407. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1408. end
  1409. for i = 0, 2, 0.3 do
  1410. swait()
  1411. PlayAnimationFromTable({
  1412. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1413. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1414. CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1415. CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1416. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1417. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1418. }, .3, false)
  1419. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1420. moter2.C0 = clerp(moter2.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1421. end
  1422. end
  1423. Humanoid.WalkSpeed = 35
  1424. attack = false
  1425. end
  1426.  
  1427. function attacktwo()
  1428. attack = true
  1429. Humanoid.WalkSpeed = 0
  1430. for i = 0, 3, 0.8 do
  1431. swait()
  1432. PlayAnimationFromTable({
  1433. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1434. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1435. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1436. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1437. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1439. }, .2, false)
  1440. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1441. moter2.C0 = clerp(moter2.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1442. end
  1443. for i=1, 122 do
  1444. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1445. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1446. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1447. local TP=Instance.new("Part")TP.CFrame=Mouse.Hit
  1448. Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Crimson"),.3,0,-.3)Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Really black"),.5,0,-.5)
  1449. mdmg(TP, 5 ,10)
  1450. for i=0,3 do RingE(TP.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(1,1,0)),-.05)end
  1451. Effects.Block.Create(BrickColor.new("Bright red"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1452. Effects.Block.Create(BrickColor.new("Deep orange"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1453. for i = 0, 1, 2.4 do
  1454. swait()
  1455. PlayAnimationFromTable({
  1456. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1457. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1459. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1461. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1462. }, .5, false)
  1463. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1464. moter2.C0 = clerp(moter2.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1465. end
  1466. end
  1467. for i = 0, 2, 1.7 do
  1468. swait()
  1469. PlayAnimationFromTable({
  1470. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1471. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1472. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1473. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1474. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1475. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1476. }, .5, false)
  1477. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1478. moter2.C0 = clerp(moter2.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1479. end
  1480. Humanoid.WalkSpeed = 35
  1481. attack = false
  1482. end
  1483.  
  1484. local Grabbed = false
  1485.  
  1486. function hedshoot()
  1487. attack = true
  1488. local grab = nil
  1489. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1490. if v:FindFirstChild('HumanoidRootPart')and v:FindFirstChild("Head")then
  1491. Grabbed = true
  1492. CFuncs["Sound"].Create("rbxassetid://492961938", v.HumanoidRootPart, 1, .8)
  1493. grab = v
  1494. end
  1495. end
  1496. Effects.Wave.Create(BrickColor.new("Crimson"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1497. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 1.5, .5)
  1498. for i = 0, 1, 0.1 do
  1499. swait()
  1500. if Grabbed == true then
  1501. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1502. --GGyro.position = Partss.Position
  1503. --GGyro.Parent = grab.Head
  1504. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1505. end
  1506. PlayAnimationFromTable({
  1507. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1508. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1509. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. }, .3, false)
  1514. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1515.  
  1516. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1517. end
  1518. if Grabbed == true then
  1519. Humanoid.WalkSpeed = 0
  1520. for i = 0, 2, 0.1 do
  1521. swait()
  1522. if Grabbed == true then
  1523. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1524. --GGyro.position = Partss.Position
  1525. --GGyro.Parent = grab.Head
  1526. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1527. end
  1528. PlayAnimationFromTable({
  1529. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1530. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1531. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1532. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1533. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1534. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1535. }, .3, false)
  1536. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1537. end
  1538. if grab.Name ~= "MikeSchmidt90" then
  1539. local partasdeff = Instance.new("ParticleEmitter",grab.HumanoidRootPart)
  1540. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1541. partasdeff.LightEmission = .1
  1542. partasdeff.Size = NumberSequence.new(0.2)
  1543. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1544. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1545. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1546. partasdeff.Transparency = bbb
  1547. partasdeff.Size = aaa
  1548. partasdeff.ZOffset = .9
  1549. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1550. partasdeff.LockedToPart = false
  1551. partasdeff.EmissionDirection = "Back"
  1552. partasdeff.Lifetime = NumberRange.new(1, 2)
  1553. partasdeff.Rate = 1000
  1554. partasdeff.Rotation = NumberRange.new(-100, 100)
  1555. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1556. partasdeff.Speed = NumberRange.new(10)
  1557. partasdeff.VelocitySpread = 20
  1558. partasdeff.Enabled=false
  1559. sel = math.random(1,4)
  1560. if Words=="English"then
  1561. if sel == 1 then
  1562. chatfunc("goodbye u dumb junk")
  1563. elseif sel == 2 then
  1564. chatfunc("go to hell.")
  1565. elseif sel == 3 then
  1566. chatfunc("your worthless.")
  1567. elseif sel==4 then
  1568. chatfunc("i will take out the trash.")
  1569. end
  1570. else
  1571. if sel == 1 then
  1572. chatfunc("last hope")
  1573. elseif sel == 2 then
  1574. chatfunc("????????????")
  1575. elseif sel == 3 then
  1576. chatfunc("last hope")
  1577. elseif sel==4 then
  1578. chatfunc("last hope")
  1579. end
  1580. end
  1581. for i = 0, 2, 0.1 do
  1582. swait()
  1583. if Grabbed == true then
  1584. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1585. --GGyro.position = Partss.Position
  1586. --GGyro.Parent = grab.Head
  1587. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1588. end
  1589. PlayAnimationFromTable({
  1590. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1592. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1593. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1594. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1595. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1596. }, .1, false)
  1597. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1598. end
  1599. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1600. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1601. CFuncs["Sound"].Create("rbxassetid://429400881", Character, 1, .5)
  1602. dmg(grab)
  1603. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1604. partasdeff.Enabled=true
  1605. for i = 0, 1, 0.1 do
  1606. swait()
  1607. PlayAnimationFromTable({
  1608. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1609. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1610. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1611. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1612. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1613. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1614. }, .3, false)
  1615. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1616. end
  1617. partasdeff.Enabled=false
  1618. for i = 0, 2.5, 0.1 do
  1619. swait()
  1620. PlayAnimationFromTable({
  1621. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1622. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1623. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1624. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1625. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1626. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1627. }, .2, false)
  1628. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1629. end
  1630. coroutine.wrap(function()
  1631. wait(2)
  1632. partasdeff:Remove()
  1633. end)()
  1634. else
  1635. grab:FindFirstChildOfClass("Humanoid").PlatformStand = false
  1636. for i = 0, 3, 0.1 do
  1637. swait()
  1638. PlayAnimationFromTable({
  1639. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1640. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1641. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1642. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1643. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1644. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1645. }, .1, false)
  1646. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1647. end
  1648. sel = math.random(1,3)
  1649. if Words=="English"then
  1650. if sel == 1 then
  1651. chatfunc(". . . ")
  1652. elseif sel == 2 then
  1653. chatfunc("What am I doing...?")
  1654. elseif sel == 3 then
  1655. chatfunc("I can't...")
  1656. end
  1657. else
  1658. if sel == 1 then
  1659. chatfunc("last hope ")
  1660. elseif sel == 2 then
  1661. chatfunc("last hope")
  1662. elseif sel == 3 then
  1663. chatfunc("last hope")
  1664. end
  1665. end
  1666. for i = 0, 5, 0.1 do
  1667. swait()
  1668. PlayAnimationFromTable({
  1669. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1670. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1671. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1672. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1673. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1674. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1675. }, .3, false)
  1676. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1677. end
  1678. end
  1679. end
  1680. --GGyro.Parent = nil
  1681. attack = false
  1682. Grabbed = false
  1683. Humanoid.WalkSpeed = 35
  1684. end
  1685. function moarblood()
  1686. attack = true
  1687. CFuncs["Sound"].Create("rbxassetid://743521656", Character, 1, .8)
  1688. RootPart.CFrame = targetted.HumanoidRootPart.CFrame * CFrame.new(0,0,4)
  1689. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1690. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1691. wait(.5)
  1692. for i = 0, 1.2, 0.1 do
  1693. swait()
  1694. PlayAnimationFromTable({
  1695. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1696. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1697. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1698. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1699. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1700. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1701. }, .2, false)
  1702. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1703. end
  1704. if targetted.Name ~= "CKbackup" then
  1705. local grab = nil
  1706. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1707. if v:FindFirstChild('Head') then
  1708. Grabbed = true
  1709. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1710. grab = v
  1711. end
  1712. end
  1713. Humanoid.WalkSpeed = 0
  1714. for i = 0, 2, 0.1 do
  1715. swait()
  1716. if Grabbed == true then
  1717. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1718. --GGyro.position = Partss.Position
  1719. --GGyro.Parent = grab.Head
  1720. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1721. end
  1722. PlayAnimationFromTable({
  1723. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1724. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1725. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1726. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1727. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1728. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1729. }, .25, false)
  1730. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1731. end
  1732. if Grabbed == true then
  1733. sel = math.random(1,3)
  1734. if Words=="English"then
  1735. if sel == 1 then
  1736. chatfunc("go to hell like your family did.")
  1737. elseif sel == 2 then
  1738. chatfunc("go kys.")
  1739. elseif sel == 3 then
  1740. chatfunc("...")
  1741. end
  1742. else
  1743. if sel == 1 then
  1744. chatfunc("last hope")
  1745. elseif sel == 2 then
  1746. chatfunc("last hope")
  1747. elseif sel == 3 then
  1748. chatfunc("last hope")
  1749. end
  1750. end --if targetted:FindFirstChild("Head")then
  1751. if targetted:FindFirstChild("Head")then local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1752. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1753. partasdeff.LightEmission = .1
  1754. partasdeff.Size = NumberSequence.new(0.2)
  1755. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1756. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1757. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1758. partasdeff.Transparency = bbb
  1759. partasdeff.Size = aaa
  1760. partasdeff.ZOffset = .9
  1761. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1762. partasdeff.LockedToPart = false
  1763. partasdeff.EmissionDirection = "Back"
  1764. partasdeff.Lifetime = NumberRange.new(1, 2)
  1765. partasdeff.Rate = 1000
  1766. partasdeff.Rotation = NumberRange.new(-100, 100)
  1767. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1768. partasdeff.Speed = NumberRange.new(6)
  1769. partasdeff.VelocitySpread = 10000 partasdeff.Enabled=true
  1770. partasdeff.Enabled=false spawn(function()swait(10)partasdeff.Enabled=false end)end
  1771. for i = 0, 3, 0.1 do
  1772. swait()
  1773. if Grabbed == true then
  1774. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1775. --GGyro.position = Partss.Position
  1776. --GGyro.Parent = grab.Head
  1777. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1778. end
  1779. PlayAnimationFromTable({
  1780. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1781. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1782. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1783. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1784. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1785. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1786. }, .1, false)
  1787. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1788. end
  1789. grab.HumanoidRootPart.Transparency = 1
  1790. dmg(grab)
  1791. CFuncs["Sound"].Create("rbxassetid://429400881", grab.Head, .8, .8)
  1792. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1793.  
  1794. coroutine.wrap(function()
  1795. wait(.4)
  1796. --partasdeff.Enabled=false
  1797. end)()
  1798. for i = 0, 3.5, 0.1 do
  1799. swait()
  1800. PlayAnimationFromTable({
  1801. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1802. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1803. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1804. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1805. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1806. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1807. }, .3, false)
  1808. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1809. end
  1810. end
  1811. else
  1812. Humanoid.WalkSpeed = 0
  1813. for i = 0, 3, 0.1 do
  1814. swait()
  1815. PlayAnimationFromTable({
  1816. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1817. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1818. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1819. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1820. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1821. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1822. }, .2, false)
  1823. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1824. end
  1825. sel = math.random(1,3)
  1826. if sel == 1 then
  1827. chatfunc("oh hi goodguyaiden")
  1828. elseif sel == 2 then
  1829. chatfunc("you tryed to kill me?")
  1830. elseif sel == 3 then
  1831. chatfunc("Sigh...")
  1832. end
  1833. for i = 0, 5, 0.1 do
  1834. swait()
  1835. PlayAnimationFromTable({
  1836. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1837. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1838. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1839. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1840. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1841. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1842. }, .3, false)
  1843. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1844. end
  1845. end
  1846. attack = false
  1847. Grabbed = false
  1848. k:Remove()
  1849. Humanoid.WalkSpeed = 35
  1850. end
  1851.  
  1852. function painlessrain()
  1853. attack = true
  1854. sel = math.random(1,3)
  1855. if Words=="English"then
  1856. if sel == 1 then
  1857. chatfunc("See you in hell.")
  1858. elseif sel == 2 then
  1859. chatfunc("go die.")
  1860. elseif sel == 3 then
  1861. chatfunc("R.I.P")
  1862. end
  1863. else
  1864. if sel == 1 then
  1865. chatfunc("????????????????")
  1866. elseif sel == 2 then
  1867. chatfunc("????????????????????")
  1868. elseif sel == 3 then
  1869. chatfunc("??????????")
  1870. end
  1871. end
  1872.  
  1873. Humanoid.WalkSpeed = 0
  1874. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1875.  
  1876. coroutine.wrap(function()
  1877. for i = 0, 1 do
  1878. wait(.2)
  1879. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", RootPart, 1, 1.3)
  1880. end
  1881. end)()
  1882. for i = 0, 4, 0.1 do
  1883. swait()
  1884. PlayAnimationFromTable({
  1885. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1886. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1887. CFrame.new(2.01686478, 0.469705999, -0.0200805664, 0, -1, 0, 1, 0, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1888. CFrame.new(-1.97317946, 0.536730051, -0.0103883194, 0, 1, 0.000391999987, -1, 0, 0, 0, -0.000391999987, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1889. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1890. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1891. }, .3, false)
  1892. moter.C0 = clerp(moter.C0, CFrame.new(0.118733972, -1.58793473, -0.00885154679, 0, 1, 0, 0.999851882, 0, -0.0172099993, -0.0172099974, 0, -0.999851882) * CFrame.Angles(0, 0,math.rad(doe*22)), 0.3)
  1893. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0808329955, -1.58807147, -0.0588302352, -0.000389999943, -1, 6.71189991e-06, 0.999845147, -0.000390057714, -0.0176019389, 0.0176019389, -1.53895854e-07, 0.999845147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe*22)), 0.3)
  1894. end
  1895. for i = 0, 1.5, 0.1 do
  1896. swait()
  1897. PlayAnimationFromTable({
  1898. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1899. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1900. CFrame.new(1.49998474, 1.01833379, -0.0448913574, 1, 0, 0, 0, -1, 0, 0, 0, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1901. CFrame.new(-1.49998474, 1.01823509, 0.0254110973, 1, 0, 0, 0, -1, -0.000391999987, 0, 0.000391999987, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1902. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1903. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1904. }, .3, false)
  1905. moter.C0 = clerp(moter.C0, CFrame.new(0.118963599, -1.58793688, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1906. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810479075, -1.58792508, -0.41858986, -0.0172099974, 9.93238825e-10, -0.999851882, 0.999852061, 1.94227323e-06, -0.0172099993, 1.94198219e-06, -1.00000012, -3.44189175e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1907. end
  1908. for i = 0, 0 do
  1909. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1910. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1911. for i=0,15 do RingE(Partss.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(98, 37, 209)),-.025)end
  1912. Effects.Block.Create(BrickColor.new("Bright red"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1913. Effects.Block.Create(BrickColor.new("Deep orange"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1914. for i=0,15 do RingE(Partss1.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(98, 37, 209)),-.025)end
  1915. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1916. for i = 0, .5, 0.1 do
  1917. swait()
  1918. PlayAnimationFromTable({
  1919. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1920. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1921. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1922. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1923. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1924. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1925. }, .3, false)
  1926. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1927. end
  1928. for i = 0, .5, 0.1 do
  1929. swait()
  1930. PlayAnimationFromTable({
  1931. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1932. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1933. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1934. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1935. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1936. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1937. }, .3, false)
  1938. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1939. end
  1940. end
  1941. attack = false
  1942. Humanoid.WalkSpeed = 35
  1943. wait(.4)
  1944. for i = 0, 150 do
  1945. swait(0.5)
  1946. mdmg(ref1, 3)
  1947. CFuncs["Sound"].Create("rbxassetid://200633492", Character, .5, 2)
  1948. ref1.Position = Mouse.hit.p+Vector3.new(math.random(-100,100)/100,0,math.random(-100,100)/100)
  1949. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-2,2),0,math.random(-2,2))
  1950. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 15, 9999, 15, -0.2, 0, -0.2, 0.05,"Neon")
  1951. Effects.Cylinder.Create(BrickColor.new("Bright violet"), ref1.CFrame, 8, 9999, 8, -0.4, 0, -0.4, 0.1,"Neon")
  1952. end
  1953. ref1:Remove()
  1954. end
  1955.  
  1956. function deathrain()
  1957. attack = true
  1958. sel = math.random(1,3)
  1959. if Words=="English"then
  1960. if sel == 1 then
  1961. chatfunc("Run for your life")
  1962. end
  1963. else
  1964. if sel == 1 then
  1965. chatfunc("????????????????")
  1966. elseif sel == 2 then
  1967. chatfunc("????????????????????")
  1968. elseif sel == 3 then
  1969. chatfunc("??????????")
  1970. end
  1971. end
  1972.  
  1973. Humanoid.WalkSpeed = 0
  1974. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1975.  
  1976. coroutine.wrap(function()
  1977. for i = 0, 1 do
  1978. wait(.2)
  1979. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", RootPart, 1, 1.3)
  1980. end
  1981. end)()
  1982. for i = 0, 4, 0.1 do
  1983. swait()
  1984. PlayAnimationFromTable({
  1985. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1986. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1987. CFrame.new(2.01686478, 0.469705999, -0.0200805664, 0, -1, 0, 1, 0, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1988. CFrame.new(-1.97317946, 0.536730051, -0.0103883194, 0, 1, 0.000391999987, -1, 0, 0, 0, -0.000391999987, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1989. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1990. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1991. }, .3, false)
  1992. moter.C0 = clerp(moter.C0, CFrame.new(0.118733972, -1.58793473, -0.00885154679, 0, 1, 0, 0.999851882, 0, -0.0172099993, -0.0172099974, 0, -0.999851882) * CFrame.Angles(0, 0,math.rad(doe*22)), 0.3)
  1993. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0808329955, -1.58807147, -0.0588302352, -0.000389999943, -1, 6.71189991e-06, 0.999845147, -0.000390057714, -0.0176019389, 0.0176019389, -1.53895854e-07, 0.999845147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe*22)), 0.3)
  1994. end
  1995. for i = 0, 1.5, 0.1 do
  1996. swait()
  1997. PlayAnimationFromTable({
  1998. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1999. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2000. CFrame.new(1.49998474, 1.01833379, -0.0448913574, 1, 0, 0, 0, -1, 0, 0, 0, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2001. CFrame.new(-1.49998474, 1.01823509, 0.0254110973, 1, 0, 0, 0, -1, -0.000391999987, 0, 0.000391999987, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2002. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2003. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2004. }, .3, false)
  2005. moter.C0 = clerp(moter.C0, CFrame.new(0.118963599, -1.58793688, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2006. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810479075, -1.58792508, -0.41858986, -0.0172099974, 9.93238825e-10, -0.999851882, 0.999852061, 1.94227323e-06, -0.0172099993, 1.94198219e-06, -1.00000012, -3.44189175e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2007. end
  2008. for i = 0, 0 do
  2009. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2010. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2011. for i=0,15 do RingE(Partss.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(255, 0, 0)),-.025)end
  2012. Effects.Block.Create(BrickColor.new("Bright red"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2013. Effects.Block.Create(BrickColor.new("Deep orange"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2014. for i=0,15 do RingE(Partss1.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(255, 0, 0)),-.025)end
  2015. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  2016. for i = 0, .5, 0.1 do
  2017. swait()
  2018. PlayAnimationFromTable({
  2019. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2020. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2021. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2022. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2023. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2024. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2025. }, .3, false)
  2026. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2027. end
  2028. for i = 0, .5, 0.1 do
  2029. swait()
  2030. PlayAnimationFromTable({
  2031. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2032. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2033. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2034. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2035. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2036. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2037. }, .3, false)
  2038. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2039. end
  2040. end
  2041. attack = false
  2042. Humanoid.WalkSpeed = 35
  2043. wait(.4)
  2044. for i = 0, 300 do
  2045. swait(0.5)
  2046. mdmg(ref1, 3)
  2047. CFuncs["Sound"].Create("rbxassetid://200633492", Character, .5, 2)
  2048. ref1.Position = Mouse.hit.p+Vector3.new(math.random(-100,100)/100,0,math.random(-100,100)/100)
  2049. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-20,20),0,math.random(-20,20))
  2050. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 100, 9999999, 100, -0.2, 0, -0.2, 0.05,"Neon")
  2051. Effects.Cylinder.Create(BrickColor.new("Crimson"), ref1.CFrame, 50, 9999999, 50, -0.4, 0, -0.4, 0.1,"Neon")
  2052. end
  2053. ref1:Remove()
  2054. end
  2055.  
  2056. function TargetSelect(person)
  2057. local dd=coroutine.wrap(function()
  2058. if targetted ~= person then
  2059. targetted = person
  2060. img2.Size = UDim2.new(1,0,1,0)
  2061. img2.ImageTransparency = 0
  2062. img2.Position = UDim2.new(0,0,0,0)
  2063. for i = 0, 2, 0.1 do
  2064. swait()
  2065. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  2066. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  2067. img2.ImageTransparency = img2.ImageTransparency + 0.05
  2068. end
  2069. end
  2070. end)
  2071. dd()
  2072. end
  2073.  
  2074. function LockOn()
  2075. local hum=FindHumanoid(Mouse.Target)
  2076. if hum then
  2077. if hum.Parent:FindFirstChild("Head")and hum.Parent:FindFirstChild("HumanoidRootPart")then
  2078. TargetSelect(hum.Parent)
  2079. CFuncs["Sound"].Create("rbxassetid://743521656", Character, 1, .8)
  2080. end
  2081. end
  2082. end
  2083.  
  2084.  
  2085. function ofmoosic() -- 2 lazi hoh
  2086. delays = true
  2087. while wait() and kkk and kkk.Volume >= 0.02 do
  2088. kkk.Volume = kkk.Volume - 0.05
  2089. end
  2090. wait(0.1)
  2091. kkk.Pitch = 0
  2092. kkk.PlaybackSpeed = 0
  2093. play = false
  2094. delays = false
  2095. end
  2096. function onmoosic()
  2097. delays = true
  2098. kkk.Pitch = 1
  2099. kkk.PlaybackSpeed = 1
  2100. while wait() and kkk and kkk.Volume <= 1.5 do
  2101. kkk.Volume = kkk.Volume + 0.05
  2102. end
  2103. wait(0.1)
  2104. play = true
  2105. delays = false
  2106. end
  2107.  
  2108. Mouse.Button1Down:connect(function()
  2109. if attack == false then
  2110. attackone(targetted)
  2111. end
  2112. end)
  2113.  
  2114. Mouse.KeyDown:connect(function(k)
  2115. k = k:lower()
  2116. if attack == false and k == 'q' then
  2117. LockOn()
  2118. end
  2119. if k == 'z' and attack == false then
  2120. hedshoot()
  2121. elseif k == 'x' and attack == false and targetted ~= nil then
  2122. moarblood()
  2123. elseif k == 'c' and attack == false then
  2124. painlessrain()delays = false
  2125. elseif k == 'e' and attack == false then
  2126. deathrain()delays = false
  2127. elseif k == 'v' and attack == false then
  2128. attacktwo()
  2129. elseif k == 'm' and play == true and delays == false then
  2130. ofmoosic()
  2131. elseif k == 'm' and play == false and delays == false then
  2132. onmoosic()
  2133. elseif k=="e"and attack == false then
  2134. targetted=nil
  2135. end
  2136. end)
  2137. kkk = Instance.new("Sound",Character)
  2138. kkk.Volume = 10
  2139. kkk.PlaybackSpeed = 1
  2140. kkk.Pitch = 1
  2141. kkk.SoundId = "rbxassetid://1438843849"
  2142. kkk:Play()
  2143. kkk.Name = "a"
  2144. kkk.Looped = true
  2145. kkk.TimePosition = 40
  2146. spawn(function()
  2147. while swait()do
  2148. if targetted~=nil then if targetted:FindFirstChild("HumanoidRootPart")==nil or targetted.Parent==nil then targetted=nil end end
  2149. Humanoid.Name=""Humanoid.MaxHealth=1/0 Humanoid.Health=0/0 Humanoid.PlatformStand=false
  2150. if Character:FindFirstChildOfClass("ForceField")then Character:FindFirstChildOfClass("ForceField").Visible=false else Instance.new("ForceField",Character).Name=""end
  2151. end
  2152. end)
  2153. spawn(function()
  2154. local bb=Instance.new("BillboardGui", Head )bb.AlwaysOnTop=true bb.Size=UDim2.new(1,0,1,0)bb.StudsOffset=Vector3.new(0,4.5,0)
  2155. local t=Instance.new("TextLabel",bb)t.Size=UDim2.new(1,0,1,0)t.Text="Last Hope"t.TextColor3=Color3.new(.75,.0,.0)t.TextStrokeTransparency=.5
  2156. t.BackgroundTransparency=1 t.TextSize=40 t.Font="Antique"
  2157. while swait()do
  2158. bb.StudsOffset=Vector3.new(math.random(-50,50)/50,4.5+ math.random(-80,80)/50,math.random(-130,130)/50)
  2159. end
  2160. end)
  2161.  
  2162. coroutine.wrap(function()
  2163. while true do
  2164. swait()
  2165. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  2166. if v:IsA("Part") then
  2167. v.Anchored = false
  2168. end
  2169. end
  2170. for i, v in pairs(Character:GetChildren()) do
  2171. if v:IsA("Part") then
  2172. v.Anchored = false
  2173. elseif v:IsA("Accessory") then
  2174. v.Handle.Anchored = false
  2175. end
  2176. end
  2177. end
  2178. end)()
  2179. coroutine.wrap(function()
  2180. while 1 do
  2181. swait()
  2182. if doe <= 360 then
  2183. doe = doe + 2
  2184. else
  2185. doe = 0
  2186. end
  2187. end
  2188. end)()
  2189. while true do
  2190. swait()
  2191. for i, v in pairs(Character:GetChildren()) do
  2192. if v:IsA("Part") then
  2193. v.Material = "SmoothPlastic"
  2194. elseif v:IsA("Accessory") then
  2195. v:WaitForChild("Handle").Material = "SmoothPlastic"
  2196. end
  2197. end
  2198. while true do
  2199. swait()
  2200. Character:FindFirstChildOfClass("Humanoid").MaxHealth = math.huge
  2201. Character:FindFirstChildOfClass("Humanoid").Health = math.huge
  2202. imgl.Rotation = imgl.Rotation + 3
  2203. img2.Rotation = img2.Rotation + 3
  2204. if targetted ~= nil then
  2205. abss.Adornee = targetted:FindFirstChild("HumanoidRootPart") or targetted:FindFirstChild("UpperTorso")
  2206. abss.Enabled = true
  2207. elseif targetted == nil then
  2208. abss.Adornee = nil
  2209. abss.Enabled = false
  2210. end
  2211.  
  2212. while true and imgl.Rotation >= 360 do
  2213. imgl.Rotation = 0
  2214. img2.Rotation = 0
  2215. end
  2216. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2217. velocity = RootPart.Velocity.y
  2218. sine = sine + change
  2219. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2220. if RootPart.Velocity.y > 1 and hit == nil then
  2221. Anim = "Jump"
  2222. if attack == false then
  2223. PlayAnimationFromTable({
  2224. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2225. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2226. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2227. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2228. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2229. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2230. }, .3, false)
  2231. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2232. end
  2233. elseif RootPart.Velocity.y < -1 and hit == nil then
  2234. Anim = "Fall"
  2235. if attack == false then
  2236. PlayAnimationFromTable({
  2237. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2238. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2239. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2240. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2241. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2242. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2243. }, .3, false)
  2244. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2245. end
  2246. elseif Torsovelocity < 1 and hit ~= nil then
  2247. Anim = "Idle"
  2248. if attack == false then
  2249. change = 1
  2250. PlayAnimationFromTable({
  2251. CFrame.new(0.0315842479, -0.0265286062, -0.152690947, 0.906307876, 0.109381199, -0.408217728, 0, 0.965926111, 0.25881815, 0.422617942, -0.234568939, 0.875426471),
  2252. CFrame.new(8.40146095e-06, 1.4825958, -0.0984789878, 0.939692557, -0.059389703, 0.336824298, 0.0298068672, 0.995281875, 0.0923336893, -0.340718806, -0.0767255723, 0.937029362),
  2253. CFrame.new(1.10245335, 0.636036694, -0.730026484, 0.875466704, 0.48325485, 0.00478051743, 0.116469122, -0.201375037, -0.972565234, -0.469034195, 0.852005303, -0.232581407),
  2254. CFrame.new(-0.395449817, 0.579820335, -0.690471053, -0.341808617, -0.515997887, -0.785438061, -0.896480024, 0.429773033, 0.107790381, 0.28194046, 0.740973234, -0.609481931),
  2255. CFrame.new(0.499991119, -2.02235937, -0.229938298, 0.982728899, -0.0649467632, 0.173279479, 0.106723413, 0.963886976, -0.243992254, -0.15117538, 0.258271217, 0.954170942),
  2256. CFrame.new(-0.59830004, -2.02112007, -0.211634785, 0.983016431, 0.0602907613, 0.173330963, -0.0124089085, 0.964169204, -0.26499784, -0.183097318, 0.258346409, 0.948542297),
  2257. }, .3, false)
  2258. moter.C0 = clerp(moter.C0, CFrame.new(0.118963495, -1.58793092, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2259. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810516179, -1.58793187, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2260. end
  2261. elseif Torsovelocity > 2 and hit ~= nil then
  2262. Anim = "Walk"
  2263. if attack == false then
  2264. PlayAnimationFromTable({
  2265. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2266. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2267. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2268. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2269. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2270. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2271. }, .3, false)
  2272. moter.C0 = clerp(moter.C0, CFrame.new(0.118963495, -1.58793092, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2273. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810516179, -1.58793187, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2274. end
  2275. end
  2276. if 0 < #Effects then
  2277. for e = 1, #Effects do
  2278. if Effects[e] ~= nil then
  2279. local Thing = Effects[e]
  2280. if Thing ~= nil then
  2281. local Part = Thing[1]
  2282. local Mode = Thing[2]
  2283. local Delay = Thing[3]
  2284. local IncX = Thing[4]
  2285. local IncY = Thing[5]
  2286. local IncZ = Thing[6]
  2287. if Thing[2] == "Shoot" then
  2288. local Look = Thing[1]
  2289. local move = 30
  2290. if Thing[8] == 3 then
  2291. move = 10
  2292. end
  2293. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2294. if Thing[10] ~= nil then
  2295. da = pos
  2296. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2297. cfa = CFrame.new(Thing[4], pos)
  2298. tehCF = cfa:lerp(cf2, 0.2)
  2299. Thing[1] = tehCF.lookVector
  2300. end
  2301. local mag = (Thing[4] - pos).magnitude
  2302. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2303. if Thing[8] == 2 then
  2304. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2305. end
  2306. Thing[4] = Thing[4] + Look * move
  2307. Thing[3] = Thing[3] - 1
  2308. if 2 < Thing[5] then
  2309. Thing[5] = Thing[5] - 0.3
  2310. Thing[6] = Thing[6] - 0.3
  2311. end
  2312. if hit ~= nil then
  2313. Thing[3] = 0
  2314. if Thing[8] == 1 or Thing[8] == 3 then
  2315. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2316. else
  2317. if Thing[8] == 2 then
  2318. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2319. if (hit.Parent:FindFirstChildOfClass("Humanoid")) ~= nil or (hit.Parent.Parent:FindFirstChildOfClass("Humanoid")) ~= nil then
  2320. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2321. ref.Anchored = true
  2322. ref.CFrame = CFrame.new(pos)
  2323. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2324. game:GetService("Debris"):AddItem(ref, 0.2)
  2325. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2326. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2327. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2328. end
  2329. end
  2330. end
  2331. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2332. ref.Anchored = true
  2333. ref.CFrame = CFrame.new(pos)
  2334. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2335. game:GetService("Debris"):AddItem(ref, 1)
  2336. end
  2337. if Thing[3] <= 0 then
  2338. table.remove(Effects, e)
  2339. end
  2340. end
  2341. do
  2342. do
  2343. if Thing[2] == "FireWave" then
  2344. if Thing[3] <= Thing[4] then
  2345. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2346. Thing[3] = Thing[3] + 1
  2347. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2348. else
  2349. Part.Parent = nil
  2350. table.remove(Effects, e)
  2351. end
  2352. end
  2353. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2354. if Thing[1].Transparency <= 1 then
  2355. if Thing[2] == "Block1" then
  2356. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2357. Mesh = Thing[7]
  2358. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2359. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2360. else
  2361. if Thing[2] == "Block2" then
  2362. Thing[1].CFrame = Thing[1].CFrame
  2363. Mesh = Thing[7]
  2364. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2365. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2366. else
  2367. if Thing[2] == "Fire" then
  2368. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2369. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2370. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2371. else
  2372. if Thing[2] == "Cylinder" then
  2373. Mesh = Thing[7]
  2374. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2375. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2376. else
  2377. if Thing[2] == "Blood" then
  2378. Mesh = Thing[7]
  2379. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2380. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2381. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2382. else
  2383. if Thing[2] == "Elec" then
  2384. Mesh = Thing[10]
  2385. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2386. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2387. else
  2388. if Thing[2] == "Disappear" then
  2389. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2390. else
  2391. if Thing[2] == "Shatter" then
  2392. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2393. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2394. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2395. Thing[6] = Thing[6] + Thing[5]
  2396. end
  2397. end
  2398. end
  2399. end
  2400. end
  2401. end
  2402. end
  2403. end
  2404. else
  2405. Part.Parent = nil
  2406. table.remove(Effects, e)
  2407. end
  2408. end
  2409. end
  2410. end
  2411. end
  2412. end
  2413. end
  2414. end
  2415. end
  2416. end
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