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pakin2549

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Dec 14th, 2018
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  1. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  2. do
  3. --print("FE Compatibility code by Mokiros")
  4. script.Parent = Player.Character
  5.  
  6. --RemoteEvent for communicating
  7. local Event = Instance.new("RemoteEvent")
  8. Event.Name = "UserInput_Event"
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local function fakeEvent()
  12. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  13. t.connect = t.Connect
  14. return t
  15. end
  16.  
  17. --Creating fake input objects with fake variables
  18. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  19. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  20. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  21. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  22. end}
  23. --Merged 2 functions into one by checking amount of arguments
  24. CAS.UnbindAction = CAS.BindAction
  25.  
  26. --This function will trigger the events that have been :Connect()'ed
  27. local function te(self,ev,...)
  28. local t = m[ev]
  29. if t and t._fakeEvent and t.Function then
  30. t.Function(...)
  31. end
  32. end
  33. m.TrigEvent = te
  34. UIS.TrigEvent = te
  35.  
  36. Event.OnServerEvent:Connect(function(plr,io)
  37. if plr~=Player then return end
  38. if io.isMouse then
  39. m.Target = io.Target
  40. m.Hit = io.Hit
  41. else
  42. local b = io.UserInputState == Enum.UserInputState.Begin
  43. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  44. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  45. end
  46. for _,t in pairs(CAS.Actions) do
  47. for _,k in pairs(t.Keys) do
  48. if k==io.KeyCode then
  49. t.Function(t.Name,io.UserInputState,io)
  50. end
  51. end
  52. end
  53. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  54. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  55. end
  56. end)
  57. Event.Parent = NLS([==[
  58. local Player = game:GetService("Players").LocalPlayer
  59. local Event = script:WaitForChild("UserInput_Event")
  60.  
  61. local UIS = game:GetService("UserInputService")
  62. local input = function(io,a)
  63. if a then return end
  64. --Since InputObject is a client-side instance, we create and pass table instead
  65. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  66. end
  67. UIS.InputBegan:Connect(input)
  68. UIS.InputEnded:Connect(input)
  69.  
  70. local Mouse = Player:GetMouse()
  71. local h,t
  72. --Give the server mouse data 30 times every second, but only if the values changed
  73. --If player is not moving their mouse, client won't fire events
  74. while wait(1/30) do
  75. if h~=Mouse.Hit or t~=Mouse.Target then
  76. h,t=Mouse.Hit,Mouse.Target
  77. Event:FireServer({isMouse=true,Target=t,Hit=h})
  78. end
  79. end]==],Player.Character)
  80. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  81. end
  82.  
  83. local p = owner
  84. local char = p.Character
  85. local hed = char.Head
  86. local LocalPlayer = p
  87.  
  88. local naeeym = Instance.new("BillboardGui",char)
  89. naeeym.Size = UDim2.new(0,100,0,40)
  90. naeeym.StudsOffset = Vector3.new(0,5,0)
  91. naeeym.Adornee = char.Head
  92. local tecks = Instance.new("TextLabel",naeeym)
  93. tecks.BackgroundTransparency = 1
  94. tecks.BorderSizePixel = 0
  95. tecks.Text = LocalPlayer.Name
  96. tecks.Font = "ArialBold"
  97. tecks.FontSize = "Size24"
  98. tecks.TextStrokeTransparency = 0
  99. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  100. tecks.TextColor3 = Color3.new(255,255,255)
  101. tecks.Size = UDim2.new(1,0,0.5,0)
  102.  
  103. local Player = owner
  104. local Character = p.Character
  105. local LeftArm2 = Character["Left Arm"]
  106. local RightArm2 = Character["Right Arm"]
  107. local LeftLeg2 = Character["Left Leg"]
  108. local RightLeg2 = Character["Right Leg"]
  109. local Head2 = Character.Head
  110. local Torso2 = Character.Torso
  111.  
  112. --created by SoldierJoao
  113. --Credits to metabee for the knives edit
  114. cut = Instance.new("Sound", Character)
  115. cut.SoundId = "https://www.roblox.com/asset/?id=97095069"
  116. cut.Volume = 1.5
  117. thri = Instance.new("Sound", Character)
  118. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  119. thri.Volume = 2.5
  120. WRY = Instance.new("Sound", Character)
  121. WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
  122. WRY.Volume = 5
  123.  
  124. local Players=game:service'Players'
  125. local Player=Players.LocalPlayer
  126. local Mouse=Player:GetMouse''
  127. local RenderStepped=game:service'RunService'.RenderStepped
  128.  
  129. local MeshId='http://www.roblox.com/asset?id=202083123'
  130. local TextureId='http://www.roblox.com/asset/?id=189436355'
  131.  
  132. local BeeSpeed= 100
  133.  
  134. local QHold=false
  135. local EHold=false
  136.  
  137. Mouse.Button1Down:connect(function()
  138. cut:Play()
  139. if Mouse.Target then
  140. local Bee=Instance.new('Part',Player.Character)
  141. Bee.CanCollide=false
  142. Bee.Size=Vector3.new(2,2,2)
  143. Bee.CFrame=Player.Character.Torso.CFrame
  144. local BeeMesh=Instance.new('SpecialMesh',Bee)
  145. BeeMesh.MeshType='FileMesh'
  146. BeeMesh.MeshId=MeshId
  147. BeeMesh.TextureId=TextureId
  148. BeeMesh.Scale=Vector3.new(1,1,1)
  149. local BodyVel=Instance.new('BodyVelocity',Bee)
  150. BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  151. local BodyGyro=Instance.new('BodyGyro',Bee)
  152. BodyGyro.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
  153. BodyGyro.P=2e4
  154. coroutine.wrap(function()
  155. RenderStepped:connect(function()
  156. BodyGyro.cframe=CFrame.new(Bee.Position,Mouse.Hit.p)
  157. BodyVel.velocity=Bee.CFrame.lookVector*BeeSpeed
  158. end)
  159. end)()
  160. Bee.Touched:connect(function(p)
  161. if p.Parent~=Player.Character and p.Parent:FindFirstChild'Humanoid'then
  162. p.Parent:BreakJoints()
  163. Bee:Destroy''
  164. thri:Play()
  165. end
  166. end)
  167. end
  168. end)
  169.  
  170.  
  171. Mouse.KeyDown:connect(function(k)
  172. local Key=k:lower''
  173. if Key=='q'then
  174. QHold=true
  175. elseif Key=='e'then
  176. EHold=true
  177. end
  178. end)
  179.  
  180. Mouse.KeyUp:connect(function(k)
  181. local Key=k:lower''
  182. if Key=='q'then
  183. QHold=false
  184. elseif Key=='e'then
  185. EHold=false
  186. end
  187. end)
  188.  
  189. coroutine.wrap(function()
  190. RenderStepped:connect(function()
  191. if QHold then
  192. if BeeSpeed>0 then
  193. BeeSpeed=BeeSpeed-1
  194. end
  195. elseif EHold then
  196. BeeSpeed=BeeSpeed+1
  197. end
  198. end)
  199. end)()
  200.  
  201.  
  202.  
  203.  
  204. mse = Player:GetMouse()
  205.  
  206. sound = Instance.new("Sound", Character)
  207. sound.SoundId = "https://www.roblox.com/asset/?id=290807425"
  208. sound.Volume = 2.5
  209. sound2 = Instance.new("Sound", Character)
  210. sound2.SoundId = "https://www.roblox.com/asset/?id=290810519"
  211. sound2.Volume = 2.5
  212. sound3 = Instance.new("Sound", Character)
  213. sound3.SoundId = "https://www.roblox.com/asset/?id=290807377"
  214. sound3.Volume = 1.8
  215. sound4 = Instance.new("Sound", Character)
  216. sound4.SoundId = "https://www.roblox.com/asset/?id=290807397"
  217. sound4.Volume = 2
  218. TSTheme = Instance.new("Sound", Character)
  219. TSTheme.SoundId = "https://www.roblox.com/asset/?id=172374380"
  220. TSTheme.Volume = 2
  221. canworld = true
  222. mse.KeyDown:connect(function(key)
  223. key = key:lower()
  224. if key == "t" then
  225. if canworld == false then return end
  226. if canworld then
  227. canworld = false
  228. sound3:Play()
  229. tecks.Text = "THE WORLD STOP TIME!"
  230. wait(2)
  231. tecks.Text = LocalPlayer.Name
  232. sound:Play()
  233. sound4:Play()
  234. TSTheme:Play()
  235.  
  236. local function spawnpart()
  237. sphere = Instance.new("Part")
  238. --game.Debris:AddItem(sphere,3)
  239. local sm = Instance.new("SpecialMesh", sphere)
  240. sm.MeshType = "Sphere"
  241. sphere.Transparency = 0.5
  242. sphere.Anchored = true
  243. sphere.CanCollide = false
  244. sphere.Material = "Neon"
  245. sphere.BrickColor = BrickColor.new("Black")
  246. end
  247.  
  248. local function weld(lol)
  249. local weld = Instance.new("Weld", Player.Character.Torso)
  250. weld.Part0 = Player.Character.Torso
  251. weld.Part1 = lol
  252. weld.C0 = Player.Character.Torso.CFrame:inverse()
  253. weld.C1 = lol.CFrame:inverse()
  254. end
  255. wait()
  256. spawnpart()
  257. for i, v in pairs(game.Players:GetChildren()) do
  258. t = v.Character:FindFirstChild("Torso")
  259. if t then
  260. t.Anchored = true
  261. Player.Character:FindFirstChild("Torso").Anchored = false
  262. end
  263. RA = v.Character:FindFirstChild("Right Arm")
  264. if RA then
  265. RA.Anchored = true
  266. Player.Character:FindFirstChild("Right Arm").Anchored = false
  267. end
  268. LA = v.Character:FindFirstChild("Left Arm")
  269. if LA then
  270. LA.Anchored = true
  271. Player.Character:FindFirstChild("Left Arm").Anchored = false
  272. end
  273. RL = v.Character:FindFirstChild("Right Leg")
  274. if RL then
  275. RL.Anchored = true
  276. Player.Character:FindFirstChild("Right Leg").Anchored = false
  277. end
  278. LL = v.Character:FindFirstChild("Left Leg")
  279. if LL then
  280. LL.Anchored = true
  281. Player.Character:FindFirstChild("Left Leg").Anchored = false
  282. end
  283. end
  284. weld(sphere)
  285. cce = Instance.new("ColorCorrectionEffect", game.Lighting)
  286. cce.Saturation = -5
  287. --game.Debris:AddItem(cce, 5)
  288. sphere.Parent = Character.Torso
  289. for i = 1,3 do
  290. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  291. wait()
  292. end
  293. wait()
  294. sphere:Destroy()
  295. BeeSpeed = 0
  296. cce.Saturation = -0.1
  297. wait(0.3)
  298. cce.Saturation = -0.2
  299. wait(0.3)
  300. cce.Saturation = -0.3
  301. wait(0.2)
  302. cce.Saturation = -1.5
  303. wait()
  304. end
  305. end
  306. end
  307. )
  308.  
  309. tecks.Text = LocalPlayer.Name
  310.  
  311. mse.KeyDown:connect(function(key)
  312. key = key:lower()
  313. if key == "y" then
  314. canworld = true
  315. tecks.Text = "Time continues moving again."
  316. sound2:Play()
  317. wait()
  318. BeeSpeed = 1
  319. cce.Saturation = -1.3
  320. wait(0.5)
  321. BeeSpeed = 1.2
  322. cce.Saturation = -0.5
  323. wait(0.5)
  324. BeeSpeed = 1.4
  325. cce.Saturation = -0.4
  326. wait(0.3)
  327. BeeSpeed = 1.5
  328. cce.Saturation = -0.2
  329. wait(0.2)
  330. cce.Saturation = 0
  331.  
  332. for i, v in pairs(game.Players:GetChildren()) do
  333. t = v.Character:FindFirstChild("Torso")
  334. if t then
  335. t.Anchored = false
  336. end
  337. RA = v.Character:FindFirstChild("Right Arm")
  338. if RA then
  339. RA.Anchored = false
  340. end
  341. LA = v.Character:FindFirstChild("Left Arm")
  342. if LA then
  343. LA.Anchored = false
  344. end
  345. RL = v.Character:FindFirstChild("Right Leg")
  346. if RL then
  347. RL.Anchored = false
  348. end
  349. LL = v.Character:FindFirstChild("Left Leg")
  350. if LL then
  351. LL.Anchored = false
  352. end
  353. end
  354. BeeSpeed = 100
  355. tecks.Text = LocalPlayer.Name
  356. TSTheme:Stop()
  357. end
  358. end)
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