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- local god = false
- if god == false then
- if game.Players.LocalPlayer.Character then
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local cloneplayer = game.Players.LocalPlayer.Character["1"]:Clone()
- cloneplayer.Parent = game.Players.LocalPlayer.Character;
- cloneplayer.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character;
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- GodButton.Text = "God: On" elseif god == true then
- GodButton.Text = "God cannot be turned off."
- GodButton.TextScaled = true
- wait(2)
- GodButton.TextScaled = false
- GodButton.Text = "God: On"
- end
- end
- end)
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