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Apr 23rd, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  5.  
  6.  
  7. local p = owner
  8. local go = true --for normal shouts
  9. local skygo = true --for sky-related shouts
  10.  
  11. --Shouts: Fus Ro Dah, Wuld Nah Kest, Liz Slen Nus, Yol Toor Shul, Feim Zii Gron, Strun Bah Qo, Fo Krah Diin, Laas Yah Nir, Zun Haal Viik, Krii Lun Aus, Tiid Klo Ul, Faas Ru Maar, and Toor Bah Yol
  12.  
  13. p.Chatted:connect(function(message)
  14. local msg = string.lower(message)
  15. if string.find(msg, "fus ro dah") and go == true then
  16. go = false
  17. local rodah = Instance.new("Sound")
  18. rodah.Parent = game.workspace
  19. rodah.Volume = 50
  20. rodah.SoundId = "rbxassetid://149576324"
  21. rodah:Play()
  22. wait(0.7)
  23. fus = Instance.new("Part")
  24. fus.formFactor = "Custom"
  25. fus.Size = Vector3.new(1, 1, 4)
  26. fus.TopSurface = "Smooth"
  27. fus.BottomSurface = "Smooth"
  28. fus.Anchored = false
  29. fus.CanCollide = false
  30. fus.BrickColor = BrickColor.new("Bright blue")
  31. fus.Transparency = 0.6
  32. fus.Reflectance = 0.5
  33. fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4)
  34. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
  35.  
  36.  
  37. local mesh = Instance.new("SpecialMesh")
  38. mesh.MeshType = "Sphere"
  39. mesh.Parent = fus
  40.  
  41. local bp = Instance.new("BodyPosition")
  42. bp.position = p.Character.Head.Position
  43. bp.maxForce = Vector3.new(0, math.huge, 0)
  44. bp.Parent = fus
  45.  
  46. fus.Parent = workspace
  47. fus.Touched:connect(fused)
  48.  
  49. coroutine.resume(coroutine.create(function()
  50. wait(0.5)
  51. for i = 1, 20 do
  52. wait(0.01)
  53. local cf = fus.CFrame
  54. fus.Size = fus.Size + Vector3.new(100, 100, 0)
  55. f.Size = fus:GetMass()/2
  56. fus.CFrame = cf
  57. end
  58. wait(3)
  59. for i = 1, 40 do
  60. fus.Transparency = fus.Transparency + 0.1
  61. f.Size = f.Size - (fus:GetMass()/40)
  62. wait(0.1)
  63. end
  64. wait()
  65. fus.Transparency = 1
  66. f:remove()
  67. fus:remove()
  68. go = true
  69. end))
  70.  
  71. game:GetService("Debris"):AddItem(fus, 15)
  72. elseif string.find(msg, "wuld nah kest") then
  73. local speed = p.Character.Humanoid.WalkSpeed --Speed prior to sprinting
  74. local cf = p.Character.Torso.CFrame * CFrame.new(0, 0, -50)
  75. local pos = cf.p
  76. p.Character.Humanoid.WalkSpeed = 200
  77. p.Character.Humanoid:MoveTo(pos, workspace.Base)
  78. wait(0.275)
  79. p.Character.Humanoid.WalkSpeed = speed
  80. p.Character.Humanoid:MoveTo(p.Character.Torso.Position, p.Character.Torso)
  81. elseif string.find(msg, "liz slen nus") and go == true then
  82. --local succ, ret = pcall(function()
  83. go = false
  84. fus = Instance.new("Part")
  85. fus.formFactor = "Custom"
  86. fus.Size = Vector3.new(3, 3, 6)
  87. fus.TopSurface = "Smooth"
  88. fus.BottomSurface = "Smooth"
  89. fus.Anchored = false
  90. fus.CanCollide = false
  91. fus.BrickColor = BrickColor.new("White")
  92. fus.Transparency = 0.5
  93. fus.Reflectance = 0.6
  94. fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6)
  95. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
  96.  
  97. local s = Instance.new("Sparkles")
  98. s.Name = "LizSparkle"
  99. s.SparkleColor = Color3.new(1, 1, 1)
  100. s.Parent = fus
  101.  
  102. local mesh = Instance.new("SpecialMesh")
  103. mesh.MeshType = "Sphere"
  104. mesh.Parent = fus
  105.  
  106. local bp = Instance.new("BodyPosition")
  107. bp.position = p.Character.Head.Position
  108. bp.maxForce = Vector3.new(0, math.huge, 0)
  109. bp.Parent = fus
  110.  
  111. fus.Parent = workspace
  112. fus.Touched:connect(lized)
  113. --[[end)
  114. if ret then
  115. local m = Instance.new("Part", p.PlayerGui)
  116. m.Text = "ERROR: " ..ret
  117. game:GetService("Debris"):AddItem(m, 15)
  118. end]]
  119.  
  120. coroutine.resume(coroutine.create(function()
  121. wait(3)
  122. for i = 1, 40 do
  123. fus.Transparency = fus.Transparency + 0.1
  124. wait(0.1)
  125. end
  126. wait()
  127. fus.Transparency = 1
  128. fus:remove()
  129. go = true
  130. end))
  131.  
  132. game:GetService("Debris"):AddItem(fus, 15)
  133. elseif string.find(msg, "yol toor shul") and go == true then
  134. go = false
  135. fus = Instance.new("Part")
  136. fus.formFactor = "Custom"
  137. fus.Size = Vector3.new(3, 3, 6)
  138. fus.TopSurface = "Smooth"
  139. fus.BottomSurface = "Smooth"
  140. fus.Anchored = false
  141. fus.CanCollide = false
  142. fus.BrickColor = BrickColor.new("Bright orange")
  143. fus.Transparency = 0.5
  144. fus.Reflectance = 0.6
  145. fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6)
  146. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
  147.  
  148. local f = Instance.new("Fire")
  149. f.Name = "FusFire"
  150. f.Size = fus:GetMass()/3
  151. f.Heat = 0
  152. f.Parent = fus
  153.  
  154. local mesh = Instance.new("SpecialMesh")
  155. mesh.MeshType = "Sphere"
  156. mesh.Parent = fus
  157.  
  158. local bp = Instance.new("BodyPosition")
  159. bp.position = p.Character.Head.Position
  160. bp.maxForce = Vector3.new(0, math.huge, 0)
  161. bp.Parent = fus
  162.  
  163. fus.Parent = workspace
  164. fus.Touched:connect(yoled)
  165.  
  166. coroutine.resume(coroutine.create(function()
  167. wait(0.5)
  168. for i = 1, 20 do
  169. wait(0.01)
  170. local cf = fus.CFrame
  171. fus.Size = fus.Size + Vector3.new(1, 1, -1)
  172. f.Size = fus:GetMass()/2
  173. fus.CFrame = cf
  174. end
  175. wait(3)
  176. for i = 1, 40 do
  177. fus.Transparency = fus.Transparency + 0.1
  178. f.Size = f.Size - (fus:GetMass()/3)/40
  179. wait(0.1)
  180. end
  181. wait()
  182. fus.Transparency = 1
  183. f:remove()
  184. fus:remove()
  185. go = true
  186. end))
  187.  
  188. game:GetService("Debris"):AddItem(fus, 15)
  189. elseif string.find(msg, "feim zii gron") then
  190. p.Character.Humanoid.WalkSpeed = 30
  191. for a, b in pairs(p.Character:children()) do
  192. if b.Name == "Head" then
  193. if b:findFirstChild("face") ~= nil then
  194. coroutine.resume(coroutine.create(function()
  195. for i = 1, 110 do
  196. b.face.Transparency = b.face.Transparency + 0.01
  197. wait(0.01)
  198. end
  199. b.face.Transparency = 1
  200. end))
  201. end
  202. end
  203. if b.className == "Part" then
  204. coroutine.resume(coroutine.create(function()
  205. for i = 1, 110 do
  206. b.Transparency = b.Transparency + 0.01
  207. wait(0.01)
  208. end
  209. b.Transparency = 1
  210. end))
  211. elseif b.className == "Hat" then
  212. coroutine.resume(coroutine.create(function()
  213. for i = 1, 110 do
  214. b.Handle.Transparency = b.Handle.Transparency + 0.01
  215. wait(0.01)
  216. end
  217. b.Handle.Transparency = 1
  218. end))
  219. end
  220. end
  221. wait(15)
  222. p.Character.Humanoid.WalkSpeed = 16
  223. for a, b in pairs(p.Character:children()) do
  224. if b.Name == "Head" then
  225. if b:findFirstChild("face") ~= nil then
  226. coroutine.resume(coroutine.create(function()
  227. for i = 1, 110 do
  228. b.face.Transparency = b.face.Transparency - 0.01
  229. wait(0.01)
  230. end
  231. b.face.Transparency = 0
  232. end))
  233. end
  234. end
  235. if b.className == "Part" then
  236. coroutine.resume(coroutine.create(function()
  237. for i = 1, 110 do
  238. b.Transparency = b.Transparency - 0.01
  239. wait(0.01)
  240. end
  241. b.Transparency = 0
  242. end))
  243. elseif b.className == "Hat" then
  244. coroutine.resume(coroutine.create(function()
  245. for i = 1, 110 do
  246. b.Handle.Transparency = b.Handle.Transparency - 0.01
  247. wait(0.01)
  248. end
  249. b.Handle.Transparency = 0
  250. end))
  251. end
  252. end
  253. elseif string.find(msg, "strun bah qo") and skygo == true then
  254. skygo = false
  255. local clouds = {}
  256.  
  257. function lightning(cl)
  258. local lights = {}
  259. for i = 1, 15 do
  260. local l = Instance.new("Part")
  261. l.Name = "FusLightning"
  262. table.insert(lights, l)
  263. game:GetService("Debris"):AddItem(l, 15)
  264. l.formFactor = "Custom"
  265. l.Size = Vector3.new(1, math.random(50, 75), 1)
  266. l.BrickColor = BrickColor.new("Institutional white")
  267. l.Transparency = 0.45
  268. l.Reflectance = 0.5
  269. l.Anchored = true
  270. local xnum = 4
  271. local znum = 4
  272. if i == 1 then
  273. l.CFrame = cl.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0)
  274. elseif i > 1 then
  275. local llight = lights[i - 1]
  276. l.CFrame = llight.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0)
  277. end
  278. l.Parent = workspace
  279. l.Touched:connect(function(part) struned(part, l) end)
  280. coroutine.resume(coroutine.create(function()
  281. repeat
  282. l.Transparency = l.Transparency + 0.02
  283. wait()
  284. until l.Transparency >= 1
  285. l:remove()
  286. end))
  287. end
  288. end
  289.  
  290. for i = 1, 100 do
  291. game.Lighting.Brightness = game.Lighting.Brightness - 0.01
  292. wait(0.05)
  293. end
  294. game.Lighting.Brightness = 0
  295. local cloud = Instance.new("Part")
  296. cloud.Name = "StrunCloud"
  297. cloud.Size = Vector3.new(1, 1, 1)
  298. cloud.Anchored = true
  299. cloud.CanCollide = false
  300. cloud.BrickColor = BrickColor.new("Black")
  301. cloud.Transparency = 1
  302.  
  303. local mesh = Instance.new("SpecialMesh")
  304. mesh.MeshType = "FileMesh"
  305. mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150))
  306. mesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  307. mesh.Parent = cloud
  308.  
  309. for i = 1, (math.random(4, 8)) do
  310. local newc = cloud:clone()
  311. newc.Parent = workspace
  312. game:GetService("Debris"):AddItem(newc, 300)
  313. table.insert(clouds, newc)
  314. newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250)))
  315. coroutine.resume(coroutine.create(function()
  316. repeat
  317. newc.Transparency = newc.Transparency - 0.01
  318. wait()
  319. until newc.Transparency <= 0.2
  320. newc.Transparency = 0.2
  321. end))
  322. end
  323. for i = 1, (math.random(7, 15)) do
  324. local s = Instance.new("Sound")
  325. game:GetService("Debris"):AddItem(s, 5)
  326. s.Name = "Lighting"
  327. s.SoundId = "rbxasset://sounds/HalloweenLightning.wav"
  328. s.Pitch = (math.random(10, 15) * 0.1)
  329. s.PlayOnRemove = true
  330. s.Looped = false
  331. s.Parent = workspace
  332. wait(0.5)
  333. s:play()
  334. for i = 1, #clouds do
  335. lightning(clouds[i])
  336. end
  337. game.Lighting.Brightness = 1
  338. wait(0.001)
  339. game.Lighting.Brightness = 0
  340. s:remove()
  341. wait(math.random(3, 6))
  342. end
  343.  
  344. wait(2)
  345.  
  346. for i = 1, #clouds do
  347. coroutine.resume(coroutine.create(function()
  348. repeat
  349. clouds[i].Transparency = clouds[i].Transparency + 0.01
  350. wait(0.05)
  351. until clouds[i].Transparency >= 1
  352. clouds[i]:remove()
  353. end))
  354. end
  355. for i = 1, 110 do
  356. game.Lighting.Brightness = game.Lighting.Brightness + 0.01
  357. wait(0.01)
  358. end
  359. skygo = true
  360. game.Lighting.Brightness = 1
  361. elseif string.find(msg, "fo krah diin") and go == true then
  362. go = false
  363. for i = 1, 50 do
  364. fus = Instance.new("Part")
  365. fus.formFactor = "Custom"
  366. fus.Size = Vector3.new(0.5, 0.5, 0.5)
  367. fus.TopSurface = "Smooth"
  368. fus.BottomSurface = "Smooth"
  369. fus.Anchored = false
  370. fus.CanCollide = false
  371. fus.BrickColor = BrickColor.new("Institutional white")
  372. fus.Transparency = 0.6
  373. fus.Reflectance = 0.5
  374. fus.CFrame = p.Character.Head.CFrame * CFrame.new(math.random(-15, 15)*0.1, math.random(-15, 15)*0.1, -4)
  375. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
  376.  
  377. local f = Instance.new("Fire")
  378. f.Name = "FusFire"
  379. f.Size = fus:GetMass()
  380. f.Heat = 0
  381. f.Color = Color3.new(1, 1, 1)
  382. f.SecondaryColor = Color3.new(1, 1, 1)
  383. f.Parent = fus
  384.  
  385. local mesh = Instance.new("SpecialMesh")
  386. mesh.MeshType = "Sphere"
  387. mesh.Parent = fus
  388.  
  389. local bp = Instance.new("BodyPosition")
  390. bp.position = fus.Position
  391. bp.maxForce = Vector3.new(0, math.huge, 0)
  392. bp.Parent = fus
  393.  
  394. fus.Parent = workspace
  395. fus.Touched:connect(function(part) foed(part, fus) end)
  396. game:GetService("Debris"):AddItem(fus, 15)
  397. end
  398. go = true
  399. elseif string.find(msg, "laas yah nir") then
  400. for i = 1, 30 do
  401. for a, b in pairs(game.Players:children()) do
  402. if b.Character ~= nil then
  403. if (p.Character.Torso.Position - b.Character.Torso.Position).magnitude <= 100 and b ~= p then
  404. if b.Character.Torso:findFirstChild("LaasFire") == nil then
  405. local f = Instance.new("Fire", b.Character.Torso)
  406. f.Name = "LaasFire"
  407. f.Size = b.Character.Torso:GetMass()*2
  408. f.Color = Color3.new(0, 0, 0)
  409. f.SecondaryColor = Color3.new(1, 1, 1)
  410. end
  411. elseif (p.Character.Torso.Position - b.Character.Torso.Position).magnitude > 100 then
  412. if b.Character.Torso:findFirstChild("LaasFire") ~= nil then
  413. b.Character.Torso.LaasFire:remove()
  414. end
  415. end
  416. end
  417. end
  418. wait(1)
  419. end
  420. for a, b in pairs(game.Players:children()) do
  421. if b.Character.Torso:findFirstChild("LaasFire") ~= nil then
  422. b.Character.Torso.LaasFire:remove()
  423. end
  424. end
  425. elseif string.find(msg, "zun haal viik") and go == true then
  426. go = false
  427. fus = Instance.new("Part")
  428. fus.formFactor = "Custom"
  429. fus.Size = Vector3.new(1, 1, 4)
  430. fus.TopSurface = "Smooth"
  431. fus.BottomSurface = "Smooth"
  432. fus.Anchored = false
  433. fus.CanCollide = false
  434. fus.BrickColor = BrickColor.new("Lime green")
  435. fus.Transparency = 0.6
  436. fus.Reflectance = 0.5
  437. fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4)
  438. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -200
  439.  
  440. local f = Instance.new("Fire")
  441. f.Name = "FusFire"
  442. f.Size = fus:GetMass()
  443. f.Heat = 0
  444. f.Color = Color3.new(1, 1, 1)
  445. f.SecondaryColor = Color3.new(1, 1, 1)
  446. f.Parent = fus
  447.  
  448. local mesh = Instance.new("SpecialMesh")
  449. mesh.MeshType = "Sphere"
  450. mesh.Parent = fus
  451.  
  452. local bp = Instance.new("BodyPosition")
  453. bp.position = p.Character.Head.Position
  454. bp.maxForce = Vector3.new(0, math.huge, 0)
  455. bp.Parent = fus
  456.  
  457. fus.Parent = workspace
  458. fus.Touched:connect(function(part) zuned(part, fus) end)
  459.  
  460. coroutine.resume(coroutine.create(function()
  461. wait(0.5)
  462. for i = 1, 9 do
  463. wait(0.01)
  464. local cf = fus.CFrame
  465. fus.Size = fus.Size + Vector3.new(1, 1, -1)
  466. f.Size = fus:GetMass()/2
  467. fus.CFrame = cf
  468. end
  469. wait(3)
  470. for i = 1, 40 do
  471. fus.Transparency = fus.Transparency + 0.1
  472. f.Size = f.Size - (fus:GetMass()/40)
  473. wait(0.1)
  474. end
  475. wait()
  476. fus.Transparency = 1
  477. f:remove()
  478. fus:remove()
  479. go = true
  480. end))
  481.  
  482. game:GetService("Debris"):AddItem(fus, 15)
  483. elseif string.find(msg, "krii lun aus") and go == true then
  484. go = false
  485. fus = Instance.new("Part")
  486. fus.formFactor = "Custom"
  487. fus.Size = Vector3.new(1, 1, 4)
  488. fus.TopSurface = "Smooth"
  489. fus.BottomSurface = "Smooth"
  490. fus.Anchored = false
  491. fus.CanCollide = false
  492. fus.BrickColor = BrickColor.new("Bright purple")
  493. fus.Transparency = 0.6
  494. fus.Reflectance = 0.5
  495. fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4)
  496. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
  497.  
  498. local f = Instance.new("Fire")
  499. f.Name = "FusFire"
  500. f.Size = fus:GetMass()
  501. f.Heat = 0
  502. f.Color = Color3.new(0, 0, 0)
  503. f.SecondaryColor = Color3.new(0, 0, 0)
  504. f.Parent = fus
  505.  
  506. local mesh = Instance.new("SpecialMesh")
  507. mesh.MeshType = "Sphere"
  508. mesh.Parent = fus
  509.  
  510. local bp = Instance.new("BodyPosition")
  511. bp.position = p.Character.Head.Position
  512. bp.maxForce = Vector3.new(0, math.huge, 0)
  513. bp.Parent = fus
  514.  
  515. fus.Parent = workspace
  516. fus.Touched:connect(function(part) kriied(part, fus) end)
  517.  
  518. coroutine.resume(coroutine.create(function()
  519. wait(0.5)
  520. for i = 1, 19 do
  521. wait(0.01)
  522. local cf = fus.CFrame
  523. fus.Size = fus.Size + Vector3.new(1, 1, -1)
  524. f.Size = fus:GetMass()/2
  525. fus.CFrame = cf
  526. end
  527. wait(3)
  528. for i = 1, 40 do
  529. fus.Transparency = fus.Transparency + 0.1
  530. f.Size = f.Size - (fus:GetMass()/40)
  531. wait(0.1)
  532. end
  533. wait()
  534. fus.Transparency = 1
  535. f:remove()
  536. fus:remove()
  537. go = true
  538. end))
  539.  
  540. game:GetService("Debris"):AddItem(fus, 15)
  541. elseif string.find(msg, "tiid klo ul") then
  542. for a, b in pairs(game.Players:children()) do
  543. if b.Character and b ~= p then
  544. for c, d in pairs(b.Character:children()) do
  545. if d.className == "Part" then
  546. if d.Anchored == false then
  547. local cf = nil
  548. if d.Name == "Torso" then
  549. cf = d.CFrame
  550. end
  551. d.Anchored = true
  552. coroutine.resume(coroutine.create(function()
  553. wait(10)
  554. if d ~= nil then
  555. d.Anchored = false
  556. d.CFrame = cf
  557. end
  558. end))
  559. end
  560. elseif d.className == "Hat" then
  561. if d.Handle.Anchored == false then
  562. d.Handle.Anchored = true
  563. coroutine.resume(coroutine.create(function()
  564. wait(10)
  565. if d ~= nil then
  566. if d.Handle ~= nil then
  567. d.Handle.Anchored = false
  568. end
  569. end
  570. end))
  571. end
  572. end
  573. end
  574. end
  575. end
  576. elseif string.find(msg, "faas ru maar") and go == true then
  577. go = false
  578. fus = Instance.new("Part")
  579. fus.formFactor = "Custom"
  580. fus.Size = Vector3.new(1, 1, 4)
  581. fus.TopSurface = "Smooth"
  582. fus.BottomSurface = "Smooth"
  583. fus.Anchored = false
  584. fus.CanCollide = false
  585. fus.BrickColor = BrickColor.new("Really black")
  586. fus.Transparency = 0.6
  587. fus.Reflectance = 0.5
  588. fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4)
  589. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
  590.  
  591. local f = Instance.new("Fire")
  592. f.Name = "FusFire"
  593. f.Size = fus:GetMass()
  594. f.Heat = 0
  595. f.Color = Color3.new(0, 0, 0)
  596. f.SecondaryColor = Color3.new(0, 0, 0)
  597. f.Parent = fus
  598.  
  599. local mesh = Instance.new("SpecialMesh")
  600. mesh.MeshType = "Sphere"
  601. mesh.Parent = fus
  602.  
  603. local bp = Instance.new("BodyPosition")
  604. bp.position = p.Character.Head.Position
  605. bp.maxForce = Vector3.new(0, math.huge, 0)
  606. bp.Parent = fus
  607.  
  608. fus.Parent = workspace
  609. fus.Touched:connect(function(part) faased(part) end)
  610.  
  611. coroutine.resume(coroutine.create(function()
  612. wait(0.5)
  613. for i = 1, 19 do
  614. wait(0.01)
  615. local cf = fus.CFrame
  616. fus.Size = fus.Size + Vector3.new(1, 1, -1)
  617. f.Size = fus:GetMass()/2
  618. fus.CFrame = cf
  619. end
  620. wait(3)
  621. for i = 1, 40 do
  622. fus.Transparency = fus.Transparency + 0.1
  623. f.Size = f.Size - (fus:GetMass()/40)
  624. wait(0.1)
  625. end
  626. wait()
  627. fus.Transparency = 1
  628. f:remove()
  629. fus:remove()
  630. go = true
  631. end))
  632.  
  633. game:GetService("Debris"):AddItem(fus, 15)
  634. elseif string.find(msg, "toor bah yol") and skygo == true then
  635. skygo = false
  636. local clouds = {}
  637.  
  638. function meteor(cloud)
  639. local cf = CFrame.new(cloud.Position + Vector3.new(math.random(-10, 10), 20, math.random(-10, 10)))
  640. local m = Instance.new("Part")
  641. m.Name = "FusRock"
  642. m.Shape = "Ball"
  643. m.formFactor = "Symmetric"
  644. m.Anchored = false
  645. m.CanCollide = false
  646. m.TopSurface = "Smooth"
  647. m.BottomSurface = "Smooth"
  648. local size = math.random(10, 20)
  649. m.Size = Vector3.new(size, size, size)
  650. m.BrickColor = BrickColor.new("Bright red")
  651. m.Reflectance = 0.4
  652. m.CFrame = cf
  653. Instance.new("Fire", m).Size = m:GetMass()
  654. m.Velocity = Vector3.new(0, -50, 0)
  655. m.Parent = workspace
  656. game:GetService("Debris"):AddItem(m, 30)
  657. m.Touched:connect(function(part) toored(part, m) end)
  658. end
  659.  
  660. for i = 1, 100 do
  661. game.Lighting.Brightness = game.Lighting.Brightness - 0.01
  662. wait(0.05)
  663. end
  664.  
  665. game.Lighting.Brightness = 0
  666. local cloud = Instance.new("Part")
  667. cloud.Name = "ToorCloud"
  668. cloud.Size = Vector3.new(1, 1, 1)
  669. cloud.Anchored = true
  670. cloud.CanCollide = false
  671. cloud.BrickColor = BrickColor.new("Black")
  672. cloud.Transparency = 1
  673.  
  674. local mesh = Instance.new("SpecialMesh")
  675. mesh.MeshType = "FileMesh"
  676. mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150))
  677. mesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  678. mesh.Parent = cloud
  679.  
  680. for i = 1, (math.random(4, 8)) do
  681. local newc = cloud:clone()
  682. newc.Parent = workspace
  683. game:GetService("Debris"):AddItem(newc, 180)
  684. table.insert(clouds, newc)
  685. newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250)))
  686. coroutine.resume(coroutine.create(function()
  687. repeat
  688. newc.Transparency = newc.Transparency - 0.01
  689. wait()
  690. until newc.Transparency <= 0.2
  691. newc.Transparency = 0.2
  692. end))
  693. end
  694.  
  695. for launch = 1, math.random(20, 30) do
  696. wait(math.random(2, 4))
  697. meteor(clouds[math.random(1, #clouds)])
  698. end
  699.  
  700. wait(1)
  701.  
  702. for c = 1, #clouds do
  703. coroutine.resume(coroutine.create(function()
  704. repeat
  705. clouds[c].Transparency = clouds[c].Transparency + 0.01
  706. wait()
  707. until clouds[c].Transparency >= 1
  708. clouds[c].Transparency = 1
  709. clouds[c]:remove()
  710. end))
  711. end
  712.  
  713. repeat
  714. game.Lighting.Brightness = game.Lighting.Brightness + 0.01
  715. wait(0.01)
  716. until game.Lighting.Brightness >= 1
  717. game.Lighting.Brightness = 1
  718. skygo = true
  719. end
  720. end)
  721.  
  722. function toored(part, m)
  723. if part.Name ~= "FusRock" and part.Name ~= "ToorCloud" and part.CanCollide == true then
  724. m.Anchored = true
  725. m.CanCollide = true
  726. if m:findFirstChild("Touched") == nil then
  727. Instance.new("IntValue", m).Name = "Touched"
  728. m.CFrame = CFrame.new(m.Position.x, part.Position.y, m.Position.z)
  729. end
  730. local e = Instance.new("Explosion")
  731. e.BlastPressure = 50000
  732. e.BlastRadius = 15
  733. e.Position = m.Position
  734. e.Parent = m
  735. end
  736. end
  737.  
  738. function faased(part)
  739. if part.Parent then
  740. if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild("Torso") ~= nil then
  741. if part.Parent:findFirstChild("Faased") == nil then
  742. local f = Instance.new("IntValue", part.Parent)
  743. f.Name = "Faased"
  744. game:GetService("Debris"):AddItem(f, 2)
  745. local hum = part.Parent.Humanoid
  746. local speed = hum.WalkSpeed --Speed prior to fleeing
  747. hum.WalkSpeed = speed * -1
  748. game:GetService("Chat"):Chat(hum.Parent.Head, "Ahh!!!", "Red")
  749. for i = 1, 10 do
  750. hum:MoveTo(hum.Parent.Torso.Position + Vector3.new(math.random(-30, 30), 0, math.random(-30, 20)), hum.Parent.Torso)
  751. wait(math.random(1, 2))
  752. end
  753. hum.WalkSpeed = speed
  754. hum:MoveTo(hum.Parent.Torso.Position, hum.Parent.Torso)
  755. end
  756. end
  757. end
  758. end
  759.  
  760. function struned(part, lightning)
  761. if part.Parent then
  762. if part.Parent:findFirstChild("Humanoid") ~= nil then
  763. local hum = part.Parent.Humanoid
  764. local TorsoE = part.Parent.Torso
  765. local Fusrodah = Instance.new("BodyVelocity")
  766. Fusrodah.Parent = TorsoE
  767. Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200
  768. Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000)
  769. hum:TakeDamage(math.huge)
  770. for a, b in pairs(hum.Parent:children()) do
  771. if b.className == "Part" then
  772. Instance.new("Fire", part).Size = part:GetMass()
  773. end
  774. end
  775. end
  776. end
  777. end
  778.  
  779. function kriied(part, shout)
  780. if part.Parent then
  781. if part.Parent == p.Character then return end
  782. if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild(p.Name.. "Kriied") == nil then
  783. Instance.new("IntValue", part.Parent).Name = p.Name.. "Kriied"
  784. local hum = part.Parent.Humanoid
  785. hum.MaxHealth = hum.MaxHealth - 75
  786. hum.Health = hum.MaxHealth
  787. for i = 1, 60 do
  788. local TorsoE = part.Parent.Torso
  789. local Fusrodah = Instance.new("BodyVelocity")
  790. Fusrodah.Parent = TorsoE
  791. Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200
  792. Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000)
  793. wait(1)
  794. end
  795. hum.MaxHealth = hum.MaxHealth + 75
  796. end
  797. end
  798. end
  799.  
  800. function zuned(part, shout)
  801. if part.Parent == p.Character then return end
  802. if part.Parent then
  803. if part.Parent:findFirstChild("Humanoid") ~= nil then
  804. for a, b in pairs(part.Parent:children()) do
  805. if b.className == "Tool" then
  806. if b:findFirstChild("Handle") ~= nil then
  807. b.Parent = workspace
  808. wait()
  809. b.Handle.Velocity = (b.Handle.Position - p.Character.Torso.Position).unit * -100
  810. repeat
  811. shout.Size = shout.Size - Vector3.new(1, 1, 1)
  812. wait(0.1)
  813. until shout.Shout.Size == Vector3.new(1, 1, 1)
  814. shout:remove()
  815. end
  816. end
  817. end
  818. end
  819. end
  820. end
  821.  
  822. function foed(part, shout)
  823. if part.Parent == p.Character then return end
  824. if part.Parent:findFirstChild("Humanoid") ~= nil then
  825. local TorsoE = part.Parent.Torso
  826. local Fusrodah = Instance.new("BodyVelocity")
  827. Fusrodah.Parent = TorsoE
  828. Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200
  829. Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000)
  830. if hum.Parent:findFirstChild(p.Name.. "Foed") == nil then
  831. hum.WalkSpeed = 8
  832. local foer = Instance.new("IntValue", workspace)
  833. foer.Name = p.Name.. "Foed"
  834. game:GetService("Debris"):AddItem(foer, 2)
  835. wait(5)
  836. hum.WalkSpeed = 16
  837. hum.Sit = false
  838. end
  839. shout:remove()
  840. end
  841. end
  842.  
  843. function yoled(part)
  844. if part.Parent == p.Character then return end
  845. if part.Parent:findFirstChild("Humanoid") ~= nil then
  846. local f = Instance.new("Fire", part)
  847. f.Size = part:GetMass()
  848. f.Heat = 100
  849. game:GetService("Debris"):AddItem(f, 10)
  850. if part:findFirstChild(p.Name.. "Yoled") == nil then
  851. local tag = Instance.new("IntValue")
  852. tag.Name = p.Name.. "Yoled"
  853. tag.Parent = part
  854. game:GetService("Debris"):AddItem(tag, 2)
  855. end
  856. local TorsoE = part.Parent.Torso
  857. local Fusrodah = Instance.new("BodyVelocity")
  858. Fusrodah.Parent = TorsoE
  859. Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200
  860. Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000)
  861. end
  862. end
  863.  
  864. function lized(part)
  865. if part.Parent then
  866. if part.Parent == p.Character then return end
  867. if part.Parent:findFirstChild("Humanoid") ~= nil then
  868. if part.Parent:findFirstChild("Lized") ~= nil then return end
  869. local Lizvictim = Instance.new("IntValue")
  870. Lizvictim.Name = "Lized"
  871. Lizvictim.Parent = part.Parent
  872. game:GetService("Debris"):AddItem(Lizvictim, 10)
  873. part.Parent.Animate.Disabled = true
  874. part.Parent.Humanoid.PlatformStand = true
  875. local speed = part.Parent.Humanoid.WalkSpeed
  876. part.Parent.Humanoid.WalkSpeed = 0
  877. wait(0.01)
  878. part.Parent.Torso.Velocity = (fus.Position - part.Parent.Torso.Position).unit * -50
  879. local TorsoE = part.Parent.Torso
  880. local Fusrodah = Instance.new("BodyVelocity")
  881. Fusrodah.Parent = TorsoE
  882. Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200
  883. Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000)
  884. for a, b in pairs(part.Parent:children()) do
  885. if b:findFirstChild("Fire") ~= nil then
  886. b.Fire:remove()
  887. end
  888. local frost = Instance.new("Part")
  889. frost.Name = "Frost"
  890. frost.formFactor = "Custom"
  891. frost.BrickColor = BrickColor.new("Pastel blue-green")
  892. frost.Reflectance = 0.5
  893. frost.Transparency = 0.6
  894. frost.Anchored = false
  895. frost.CanCollide = true
  896. if b.className == "Part" then
  897. frost.Size = b.Size + Vector3.new(0.5, 0.5, 0.5)
  898. local w = Instance.new("Weld")
  899. w.Part0 = b
  900. w.Part1 = frost
  901. w.Parent = frost
  902. frost.Parent = part.Parent
  903. game:GetService("Debris"):AddItem(frost, 10)
  904. end
  905. end
  906. wait(10)
  907. part.Parent.Humanoid.PlatformStand = false
  908. part.Parent.Animate.Disabled = false
  909. part.Parent.Humanoid.WalkSpeed = speed
  910. end
  911. end
  912. end
  913.  
  914. function fused(part)
  915. if part.Parent then
  916. if part.Parent == p.Character then return end
  917. if part.Parent:findFirstChild("Humanoid") ~= nil then
  918. if part.Parent:findFirstChild(p.Name.. "Fused") ~= nil then return end
  919. local fusvictim = Instance.new("IntValue")
  920. fusvictim.Name = p.Name.. "Fused"
  921. fusvictim.Parent = part.Parent
  922. game:GetService("Debris"):AddItem(fusvictim, 2)
  923. part.Parent.Humanoid.Sit = true
  924. local TorsoE = part.Parent.Torso
  925. local Fusrodah = Instance.new("BodyVelocity")
  926. Fusrodah.Parent = TorsoE
  927. Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200
  928. Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000)
  929. for a, b in pairs(part.Parent:children()) do
  930. if b.className == "Part" then
  931. b.Velocity = fus.Velocity
  932. elseif b.className == "Hat" then
  933. b.Handle.Velocity = fus.Velocity
  934. end
  935. end
  936. wait(2)
  937. part.Parent.Humanoid.Sit = false
  938. elseif part.Anchored == false and part.Parent:findFirstChild("Humanoid") == nil then
  939. part.Velocity = fus.Velocity
  940. end
  941. end
  942. end
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