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- --Converted with ttyyuu12345's model to script plugin v4
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- ManualWeld2 = Instance.new("ManualWeld")
- ManualWeld3 = Instance.new("ManualWeld")
- Part4 = Instance.new("Part")
- Script5 = Instance.new("Script")
- Part6 = Instance.new("Part")
- Script7 = Instance.new("Script")
- Part8 = Instance.new("Part")
- Script9 = Instance.new("Script")
- Part10 = Instance.new("Part")
- ManualWeld11 = Instance.new("ManualWeld")
- ManualWeld12 = Instance.new("ManualWeld")
- Part13 = Instance.new("Part")
- Script14 = Instance.new("Script")
- Part15 = Instance.new("Part")
- Script16 = Instance.new("Script")
- Part17 = Instance.new("Part")
- ManualWeld18 = Instance.new("ManualWeld")
- ManualWeld19 = Instance.new("ManualWeld")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Script23 = Instance.new("Script")
- Part24 = Instance.new("Part")
- Script25 = Instance.new("Script")
- Part26 = Instance.new("Part")
- ManualWeld27 = Instance.new("ManualWeld")
- ManualWeld28 = Instance.new("ManualWeld")
- ManualWeld29 = Instance.new("ManualWeld")
- Part30 = Instance.new("Part")
- ManualWeld31 = Instance.new("ManualWeld")
- ManualWeld32 = Instance.new("ManualWeld")
- Part33 = Instance.new("Part")
- Script34 = Instance.new("Script")
- Part35 = Instance.new("Part")
- ManualWeld36 = Instance.new("ManualWeld")
- Part37 = Instance.new("Part")
- ManualWeld38 = Instance.new("ManualWeld")
- ManualWeld39 = Instance.new("ManualWeld")
- Part40 = Instance.new("Part")
- Script41 = Instance.new("Script")
- Part42 = Instance.new("Part")
- Script43 = Instance.new("Script")
- Part44 = Instance.new("Part")
- Script45 = Instance.new("Script")
- Part46 = Instance.new("Part")
- ManualWeld47 = Instance.new("ManualWeld")
- ManualWeld48 = Instance.new("ManualWeld")
- Part49 = Instance.new("Part")
- Script50 = Instance.new("Script")
- Part51 = Instance.new("Part")
- ManualWeld52 = Instance.new("ManualWeld")
- ManualWeld53 = Instance.new("ManualWeld")
- ManualWeld54 = Instance.new("ManualWeld")
- ManualWeld55 = Instance.new("ManualWeld")
- ManualWeld56 = Instance.new("ManualWeld")
- ManualWeld57 = Instance.new("ManualWeld")
- ManualWeld58 = Instance.new("ManualWeld")
- ManualWeld59 = Instance.new("ManualWeld")
- ManualWeld60 = Instance.new("ManualWeld")
- ManualWeld61 = Instance.new("ManualWeld")
- ManualWeld62 = Instance.new("ManualWeld")
- Part63 = Instance.new("Part")
- Script64 = Instance.new("Script")
- Part65 = Instance.new("Part")
- ManualWeld66 = Instance.new("ManualWeld")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- ManualWeld69 = Instance.new("ManualWeld")
- Part70 = Instance.new("Part")
- ManualWeld71 = Instance.new("ManualWeld")
- ManualWeld72 = Instance.new("ManualWeld")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- ManualWeld75 = Instance.new("ManualWeld")
- Part76 = Instance.new("Part")
- ManualWeld77 = Instance.new("ManualWeld")
- Part78 = Instance.new("Part")
- ManualWeld79 = Instance.new("ManualWeld")
- ManualWeld80 = Instance.new("ManualWeld")
- ManualWeld81 = Instance.new("ManualWeld")
- Part82 = Instance.new("Part")
- Script83 = Instance.new("Script")
- Part84 = Instance.new("Part")
- Script85 = Instance.new("Script")
- Part86 = Instance.new("Part")
- Script87 = Instance.new("Script")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Script90 = Instance.new("Script")
- Part91 = Instance.new("Part")
- Script92 = Instance.new("Script")
- Part93 = Instance.new("Part")
- Script94 = Instance.new("Script")
- Part95 = Instance.new("Part")
- Script96 = Instance.new("Script")
- Part97 = Instance.new("Part")
- ManualWeld98 = Instance.new("ManualWeld")
- ManualWeld99 = Instance.new("ManualWeld")
- Part100 = Instance.new("Part")
- Script101 = Instance.new("Script")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Script104 = Instance.new("Script")
- Part105 = Instance.new("Part")
- Script106 = Instance.new("Script")
- Part107 = Instance.new("Part")
- Part108 = Instance.new("Part")
- Script109 = Instance.new("Script")
- Part110 = Instance.new("Part")
- Part111 = Instance.new("Part")
- ManualWeld112 = Instance.new("ManualWeld")
- Part113 = Instance.new("Part")
- ManualWeld114 = Instance.new("ManualWeld")
- ManualWeld115 = Instance.new("ManualWeld")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- ClickDetector118 = Instance.new("ClickDetector")
- Script119 = Instance.new("Script")
- ManualWeld120 = Instance.new("ManualWeld")
- Part121 = Instance.new("Part")
- ClickDetector122 = Instance.new("ClickDetector")
- Script123 = Instance.new("Script")
- Part124 = Instance.new("Part")
- ManualWeld125 = Instance.new("ManualWeld")
- Part126 = Instance.new("Part")
- SpecialMesh127 = Instance.new("SpecialMesh")
- Script128 = Instance.new("Script")
- Part129 = Instance.new("Part")
- ManualWeld130 = Instance.new("ManualWeld")
- Part131 = Instance.new("Part")
- SpecialMesh132 = Instance.new("SpecialMesh")
- Script133 = Instance.new("Script")
- UnionOperation134 = Instance.new("UnionOperation")
- UnionOperation135 = Instance.new("UnionOperation")
- UnionOperation136 = Instance.new("UnionOperation")
- UnionOperation137 = Instance.new("UnionOperation")
- UnionOperation138 = Instance.new("UnionOperation")
- Part139 = Instance.new("Part")
- Model140 = Instance.new("Model")
- Part141 = Instance.new("Part")
- ManualWeld142 = Instance.new("ManualWeld")
- Model143 = Instance.new("Model")
- Part144 = Instance.new("Part")
- UnionOperation145 = Instance.new("UnionOperation")
- UnionOperation146 = Instance.new("UnionOperation")
- Model147 = Instance.new("Model")
- UnionOperation148 = Instance.new("UnionOperation")
- UnionOperation149 = Instance.new("UnionOperation")
- UnionOperation150 = Instance.new("UnionOperation")
- Model151 = Instance.new("Model")
- Part152 = Instance.new("Part")
- UnionOperation153 = Instance.new("UnionOperation")
- UnionOperation154 = Instance.new("UnionOperation")
- Model155 = Instance.new("Model")
- Part156 = Instance.new("Part")
- UnionOperation157 = Instance.new("UnionOperation")
- UnionOperation158 = Instance.new("UnionOperation")
- Model159 = Instance.new("Model")
- Sound160 = Instance.new("Sound")
- Model161 = Instance.new("Model")
- Part162 = Instance.new("Part")
- SurfaceGui163 = Instance.new("SurfaceGui")
- TextButton164 = Instance.new("TextButton")
- Script165 = Instance.new("Script")
- TextButton166 = Instance.new("TextButton")
- Script167 = Instance.new("Script")
- TextBox168 = Instance.new("TextBox")
- ManualWeld169 = Instance.new("ManualWeld")
- Script170 = Instance.new("Script")
- Sound171 = Instance.new("Sound")
- Model172 = Instance.new("Model")
- Model173 = Instance.new("Model")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- CylinderMesh176 = Instance.new("CylinderMesh")
- Part177 = Instance.new("Part")
- Part178 = Instance.new("Part")
- Part179 = Instance.new("Part")
- Decal180 = Instance.new("Decal")
- Part181 = Instance.new("Part")
- CylinderMesh182 = Instance.new("CylinderMesh")
- Part183 = Instance.new("Part")
- Decal184 = Instance.new("Decal")
- Part185 = Instance.new("Part")
- Part186 = Instance.new("Part")
- Part187 = Instance.new("Part")
- Model188 = Instance.new("Model")
- Part189 = Instance.new("Part")
- SpecialMesh190 = Instance.new("SpecialMesh")
- Script191 = Instance.new("Script")
- Fire192 = Instance.new("Fire")
- Part193 = Instance.new("Part")
- Fire194 = Instance.new("Fire")
- ManualWeld195 = Instance.new("ManualWeld")
- Part196 = Instance.new("Part")
- Fire197 = Instance.new("Fire")
- ManualWeld198 = Instance.new("ManualWeld")
- Part199 = Instance.new("Part")
- Fire200 = Instance.new("Fire")
- Part201 = Instance.new("Part")
- Fire202 = Instance.new("Fire")
- Part203 = Instance.new("Part")
- Fire204 = Instance.new("Fire")
- Script205 = Instance.new("Script")
- ManualWeld206 = Instance.new("ManualWeld")
- Model207 = Instance.new("Model")
- Part208 = Instance.new("Part")
- Part209 = Instance.new("Part")
- Part210 = Instance.new("Part")
- Part211 = Instance.new("Part")
- Part212 = Instance.new("Part")
- Part213 = Instance.new("Part")
- Part214 = Instance.new("Part")
- Model215 = Instance.new("Model")
- Part216 = Instance.new("Part")
- UnionOperation217 = Instance.new("UnionOperation")
- UnionOperation218 = Instance.new("UnionOperation")
- Part219 = Instance.new("Part")
- Part220 = Instance.new("Part")
- ManualWeld221 = Instance.new("ManualWeld")
- ManualWeld222 = Instance.new("ManualWeld")
- ManualWeld223 = Instance.new("ManualWeld")
- Part224 = Instance.new("Part")
- ManualWeld225 = Instance.new("ManualWeld")
- Part226 = Instance.new("Part")
- ManualWeld227 = Instance.new("ManualWeld")
- Part228 = Instance.new("Part")
- ManualWeld229 = Instance.new("ManualWeld")
- ManualWeld230 = Instance.new("ManualWeld")
- Part231 = Instance.new("Part")
- ManualWeld232 = Instance.new("ManualWeld")
- Part233 = Instance.new("Part")
- ManualWeld234 = Instance.new("ManualWeld")
- Part235 = Instance.new("Part")
- ManualWeld236 = Instance.new("ManualWeld")
- Part237 = Instance.new("Part")
- ManualWeld238 = Instance.new("ManualWeld")
- Part239 = Instance.new("Part")
- ManualWeld240 = Instance.new("ManualWeld")
- Part241 = Instance.new("Part")
- ManualWeld242 = Instance.new("ManualWeld")
- Part243 = Instance.new("Part")
- ManualWeld244 = Instance.new("ManualWeld")
- Part245 = Instance.new("Part")
- ManualWeld246 = Instance.new("ManualWeld")
- ManualWeld247 = Instance.new("ManualWeld")
- Part248 = Instance.new("Part")
- ManualWeld249 = Instance.new("ManualWeld")
- Part250 = Instance.new("Part")
- ManualWeld251 = Instance.new("ManualWeld")
- Part252 = Instance.new("Part")
- ManualWeld253 = Instance.new("ManualWeld")
- Part254 = Instance.new("Part")
- ManualWeld255 = Instance.new("ManualWeld")
- Part256 = Instance.new("Part")
- ManualWeld257 = Instance.new("ManualWeld")
- Part258 = Instance.new("Part")
- ManualWeld259 = Instance.new("ManualWeld")
- Part260 = Instance.new("Part")
- ManualWeld261 = Instance.new("ManualWeld")
- Part262 = Instance.new("Part")
- ManualWeld263 = Instance.new("ManualWeld")
- Part264 = Instance.new("Part")
- ManualWeld265 = Instance.new("ManualWeld")
- Part266 = Instance.new("Part")
- ManualWeld267 = Instance.new("ManualWeld")
- Part268 = Instance.new("Part")
- ManualWeld269 = Instance.new("ManualWeld")
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(-81.5, 13.5, -49, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(-81.5, 13.5, -49)
- Part1.Size = Vector3.new(21, 1, 2)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- ManualWeld2.Name = "Part-to-Part Strong Joint"
- ManualWeld2.Parent = Part1
- ManualWeld2.C0 = CFrame.new(-10.5, 0.5, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld2.C1 = CFrame.new(-3, -0.5, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld2.Part0 = Part1
- ManualWeld2.Part1 = Part245
- ManualWeld2.part1 = Part245
- ManualWeld3.Name = "Part-to-Part Strong Joint"
- ManualWeld3.Parent = Part1
- ManualWeld3.C0 = CFrame.new(10.5, -0.5, 1, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld3.C1 = CFrame.new(-4, 1.09999943, 0.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld3.Part0 = Part1
- ManualWeld3.Part1 = Part26
- ManualWeld3.part1 = Part26
- Part4.Name = "Smooth Block Model"
- Part4.Parent = Model0
- Part4.CFrame = CFrame.new(-103, 1.00001895, -47, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part4.Orientation = Vector3.new(0, -90, 0)
- Part4.Position = Vector3.new(-103, 1.00001895, -47)
- Part4.Rotation = Vector3.new(0, -90, 0)
- Part4.Color = Color3.new(0.968628, 0.945098, 0.552941)
- Part4.Size = Vector3.new(4, 1.20000005, 4)
- Part4.BrickColor = BrickColor.new("Tr. Yellow")
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Tr. Yellow")
- Script5.Parent = Part4
- table.insert(cors,sandbox(Script5,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part6.Name = "Smooth Block Model"
- Part6.Parent = Model0
- Part6.CFrame = CFrame.new(-103, 1.00001895, -51, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part6.Orientation = Vector3.new(0, -90, 0)
- Part6.Position = Vector3.new(-103, 1.00001895, -51)
- Part6.Rotation = Vector3.new(0, -90, 0)
- Part6.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part6.Size = Vector3.new(4, 1.20000005, 4)
- Part6.BrickColor = BrickColor.new("Dark green")
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Dark green")
- Script7.Parent = Part6
- table.insert(cors,sandbox(Script7,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part8.Name = "Smooth Block Model"
- Part8.Parent = Model0
- Part8.CFrame = CFrame.new(-99, 1.00001895, -51, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part8.Orientation = Vector3.new(0, -90, 0)
- Part8.Position = Vector3.new(-99, 1.00001895, -51)
- Part8.Rotation = Vector3.new(0, -90, 0)
- Part8.Color = Color3.new(0.12549, 0.227451, 0.337255)
- Part8.Size = Vector3.new(4, 1.20000005, 4)
- Part8.BrickColor = BrickColor.new("Earth blue")
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Earth blue")
- Script9.Parent = Part8
- table.insert(cors,sandbox(Script9,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part10.Parent = Model0
- Part10.CFrame = CFrame.new(-114.5, 14.0999994, -52, -0, -0, -1, -0, -1, -0, -1, -0, -0)
- Part10.Orientation = Vector3.new(0, -90, -180)
- Part10.Position = Vector3.new(-114.5, 14.0999994, -52)
- Part10.Rotation = Vector3.new(180, -90, 0)
- Part10.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part10.Size = Vector3.new(38, 27.4000015, 1)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("White")
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("White")
- ManualWeld11.Name = "Part-to-Part Strong Joint"
- ManualWeld11.Parent = Part10
- ManualWeld11.C0 = CFrame.new(19, -13.7000008, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld11.C1 = CFrame.new(-21.5, 13.7000732, -37.5, 0, -0, 1, 0, -1, 0, 1, -0, 0)
- ManualWeld11.Part0 = Part10
- ManualWeld11.Part1 = Part65
- ManualWeld11.part1 = Part65
- ManualWeld12.Name = "Part-to-Part Strong Joint"
- ManualWeld12.Parent = Part10
- ManualWeld12.C0 = CFrame.new(19, -13.7000008, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld12.C1 = CFrame.new(-22.5, -0.5, -18.5, 0, -1, 0, 0, -0, 1, -1, -0, 0)
- ManualWeld12.Part0 = Part10
- ManualWeld12.Part1 = Part20
- ManualWeld12.part1 = Part20
- Part13.Name = "Smooth Block Model"
- Part13.Parent = Model0
- Part13.CFrame = CFrame.new(-99, 1.00001895, -47, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part13.Orientation = Vector3.new(0, -90, 0)
- Part13.Position = Vector3.new(-99, 1.00001895, -47)
- Part13.Rotation = Vector3.new(0, -90, 0)
- Part13.Color = Color3.new(0.796079, 0.517647, 0.258824)
- Part13.Size = Vector3.new(4, 1.20000005, 4)
- Part13.BrickColor = BrickColor.new("Light orange brown")
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Light orange brown")
- Script14.Parent = Part13
- table.insert(cors,sandbox(Script14,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part15.Name = "Smooth Block Model"
- Part15.Parent = Model0
- Part15.CFrame = CFrame.new(-95, 1.00001895, -55, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part15.Orientation = Vector3.new(0, -90, 0)
- Part15.Position = Vector3.new(-95, 1.00001895, -55)
- Part15.Rotation = Vector3.new(0, -90, 0)
- Part15.Color = Color3.new(0.862745, 0.564706, 0.584314)
- Part15.Size = Vector3.new(4, 1.20000005, 4)
- Part15.BrickColor = BrickColor.new("Light pink")
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Light pink")
- Script16.Parent = Part15
- table.insert(cors,sandbox(Script16,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part17.Parent = Model0
- Part17.CFrame = CFrame.new(-107, 14.0999994, -71.5, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part17.Orientation = Vector3.new(0, 0, -180)
- Part17.Position = Vector3.new(-107, 14.0999994, -71.5)
- Part17.Rotation = Vector3.new(0, 0, 180)
- Part17.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part17.Size = Vector3.new(16, 27.4000015, 1)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("White")
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("White")
- ManualWeld18.Name = "Part-to-Part Strong Joint"
- ManualWeld18.Parent = Part17
- ManualWeld18.C0 = CFrame.new(-8, -13.7000008, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld18.C1 = CFrame.new(19, -13.6999998, -15.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- ManualWeld18.Part0 = Part17
- ManualWeld18.Part1 = Part10
- ManualWeld18.part1 = Part10
- ManualWeld19.Name = "Part-to-Part Strong Joint"
- ManualWeld19.Parent = Part17
- ManualWeld19.C0 = CFrame.new(8, -13.7000008, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld19.C1 = CFrame.new(-22.5, -0.5, -18.5, -1, 0, 0, -0, 0, 1, -0, 1, 0)
- ManualWeld19.Part0 = Part17
- ManualWeld19.Part1 = Part20
- ManualWeld19.part1 = Part20
- Part20.Parent = Model0
- Part20.CFrame = CFrame.new(-92.5, 28.2999992, -52.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part20.Position = Vector3.new(-92.5, 28.2999992, -52.5)
- Part20.Size = Vector3.new(45, 1, 39)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part21.Parent = Model0
- Part21.CFrame = CFrame.new(-99.5, 5.49999809, -73.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part21.Position = Vector3.new(-99.5, 5.49999809, -73.5)
- Part21.Size = Vector3.new(1, 11, 1)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part22.Name = "Smooth Block Model"
- Part22.Parent = Model0
- Part22.CFrame = CFrame.new(-99, 1.00001895, -55, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part22.Orientation = Vector3.new(0, -90, 0)
- Part22.Position = Vector3.new(-99, 1.00001895, -55)
- Part22.Rotation = Vector3.new(0, -90, 0)
- Part22.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part22.Size = Vector3.new(4, 1.20000005, 4)
- Part22.BrickColor = BrickColor.new("Bright violet")
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Bright violet")
- Script23.Parent = Part22
- table.insert(cors,sandbox(Script23,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part24.Name = "Smooth Block Model"
- Part24.Parent = Model0
- Part24.CFrame = CFrame.new(-91, 1.00001895, -47, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part24.Orientation = Vector3.new(0, -90, 0)
- Part24.Position = Vector3.new(-91, 1.00001895, -47)
- Part24.Rotation = Vector3.new(0, -90, 0)
- Part24.Color = Color3.new(0.623529, 0.764706, 0.913726)
- Part24.Size = Vector3.new(4, 1.20000005, 4)
- Part24.BrickColor = BrickColor.new("Light Royal blue")
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Light Royal blue")
- Script25.Parent = Part24
- table.insert(cors,sandbox(Script25,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part26.Parent = Model0
- Part26.CFrame = CFrame.new(-70.5, 14.0999994, -52, -0, -0, -1, -0, -1, -0, -1, -0, -0)
- Part26.Orientation = Vector3.new(0, -90, -180)
- Part26.Position = Vector3.new(-70.5, 14.0999994, -52)
- Part26.Rotation = Vector3.new(180, -90, 0)
- Part26.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part26.Size = Vector3.new(38, 27.4000015, 1)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("White")
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("White")
- ManualWeld27.Name = "Part-to-Part Strong Joint"
- ManualWeld27.Parent = Part26
- ManualWeld27.C0 = CFrame.new(19, -13.7000008, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld27.C1 = CFrame.new(-8, -13.6999998, 0.5, -1, 0, 0, -0, 1, 0, 0, -0, -1)
- ManualWeld27.Part0 = Part26
- ManualWeld27.Part1 = Part30
- ManualWeld27.part1 = Part30
- ManualWeld28.Name = "Part-to-Part Strong Joint"
- ManualWeld28.Parent = Part26
- ManualWeld28.C0 = CFrame.new(-19, -13.7000008, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld28.C1 = CFrame.new(21.5, 13.7000732, 0.5, -0, -0, -1, -0, -1, -0, -1, -0, -0)
- ManualWeld28.Part0 = Part26
- ManualWeld28.Part1 = Part65
- ManualWeld28.part1 = Part65
- ManualWeld29.Name = "Part-to-Part Strong Joint"
- ManualWeld29.Parent = Part26
- ManualWeld29.C0 = CFrame.new(19, -13.7000008, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld29.C1 = CFrame.new(21.5, -0.5, -18.5, 0, -1, 0, 0, -0, 1, -1, -0, 0)
- ManualWeld29.Part0 = Part26
- ManualWeld29.Part1 = Part20
- ManualWeld29.part1 = Part20
- Part30.Parent = Model0
- Part30.CFrame = CFrame.new(-79, 14.0999994, -71.5, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part30.Orientation = Vector3.new(0, 0, -180)
- Part30.Position = Vector3.new(-79, 14.0999994, -71.5)
- Part30.Rotation = Vector3.new(0, 0, 180)
- Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part30.Size = Vector3.new(18, 27.4000015, 1)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("White")
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("White")
- ManualWeld31.Name = "Part-to-Part Strong Joint"
- ManualWeld31.Parent = Part30
- ManualWeld31.C0 = CFrame.new(9, -13.7000008, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld31.C1 = CFrame.new(-5.5, -8.89999962, 0.5, 0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld31.Part0 = Part30
- ManualWeld31.Part1 = Part37
- ManualWeld31.part1 = Part37
- ManualWeld32.Name = "Part-to-Part Strong Joint"
- ManualWeld32.Parent = Part30
- ManualWeld32.C0 = CFrame.new(9, -13.7000008, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld32.C1 = CFrame.new(4.5, -0.5, -18.5, -1, 0, 0, -0, 0, 1, -0, 1, 0)
- ManualWeld32.Part0 = Part30
- ManualWeld32.Part1 = Part20
- ManualWeld32.part1 = Part20
- Part33.Name = "Smooth Block Model"
- Part33.Parent = Model0
- Part33.CFrame = CFrame.new(-91, 1.00001895, -51, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part33.Orientation = Vector3.new(0, -90, 0)
- Part33.Position = Vector3.new(-91, 1.00001895, -51)
- Part33.Rotation = Vector3.new(0, -90, 0)
- Part33.Color = Color3.new(0.262745, 0.329412, 0.576471)
- Part33.Size = Vector3.new(4, 1.20000005, 4)
- Part33.BrickColor = BrickColor.new("Bright bluish violet")
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Bright bluish violet")
- Script34.Parent = Part33
- table.insert(cors,sandbox(Script34,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part35.Parent = Model0
- Part35.CFrame = CFrame.new(-107, 7.59992599, -72.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part35.Orientation = Vector3.new(0, 90, 0)
- Part35.Position = Vector3.new(-107, 7.59992599, -72.5)
- Part35.Rotation = Vector3.new(0, 90, 0)
- Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part35.Size = Vector3.new(1, 14.4000006, 16)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Dark stone grey")
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Dark stone grey")
- ManualWeld36.Name = "Part-to-Part Strong Joint"
- ManualWeld36.Parent = Part35
- ManualWeld36.C0 = CFrame.new(-0.5, -7.20000029, -8, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld36.C1 = CFrame.new(8, 13.7000732, -0.5, -1, -0, -0, -0, -1, -0, 0, 0, 1)
- ManualWeld36.Part0 = Part35
- ManualWeld36.Part1 = Part17
- ManualWeld36.part1 = Part17
- Part37.Parent = Model0
- Part37.CFrame = CFrame.new(-93.5, 18.8999996, -71.5, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part37.Orientation = Vector3.new(0, 0, -180)
- Part37.Position = Vector3.new(-93.5, 18.8999996, -71.5)
- Part37.Rotation = Vector3.new(0, 0, 180)
- Part37.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part37.Size = Vector3.new(11, 17.7999992, 1)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("White")
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("White")
- ManualWeld38.Name = "Part-to-Part Strong Joint"
- ManualWeld38.Parent = Part37
- ManualWeld38.C0 = CFrame.new(5.5, -8.89999962, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld38.C1 = CFrame.new(-8, -13.6999998, 0.5, 0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld38.Part0 = Part37
- ManualWeld38.Part1 = Part17
- ManualWeld38.part1 = Part17
- ManualWeld39.Name = "Part-to-Part Strong Joint"
- ManualWeld39.Parent = Part37
- ManualWeld39.C0 = CFrame.new(5.5, -8.89999962, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld39.C1 = CFrame.new(-6.5, -0.5, -18.5, -1, 0, 0, -0, 0, 1, -0, 1, 0)
- ManualWeld39.Part0 = Part37
- ManualWeld39.Part1 = Part20
- ManualWeld39.part1 = Part20
- Part40.Name = "Smooth Block Model"
- Part40.Parent = Model0
- Part40.CFrame = CFrame.new(-103, 1.00001895, -59, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part40.Orientation = Vector3.new(0, -90, 0)
- Part40.Position = Vector3.new(-103, 1.00001895, -59)
- Part40.Rotation = Vector3.new(0, -90, 0)
- Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part40.Size = Vector3.new(4, 1.20000005, 4)
- Part40.BrickColor = BrickColor.new("Dark orange")
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Dark orange")
- Script41.Parent = Part40
- table.insert(cors,sandbox(Script41,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part42.Name = "Smooth Block Model"
- Part42.Parent = Model0
- Part42.CFrame = CFrame.new(-99, 1.00001895, -59, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part42.Orientation = Vector3.new(0, -90, 0)
- Part42.Position = Vector3.new(-99, 1.00001895, -59)
- Part42.Rotation = Vector3.new(0, -90, 0)
- Part42.Color = Color3.new(0.803922, 0.329412, 0.294118)
- Part42.Size = Vector3.new(4, 1.20000005, 4)
- Part42.BrickColor = BrickColor.new("Tr. Red")
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Tr. Red")
- Script43.Parent = Part42
- table.insert(cors,sandbox(Script43,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part44.Name = "Smooth Block Model"
- Part44.Parent = Model0
- Part44.CFrame = CFrame.new(-95, 1.00001895, -47, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part44.Orientation = Vector3.new(0, -90, 0)
- Part44.Position = Vector3.new(-95, 1.00001895, -47)
- Part44.Rotation = Vector3.new(0, -90, 0)
- Part44.Color = Color3.new(0.490196, 0.733333, 0.866667)
- Part44.Size = Vector3.new(4, 1.20000005, 4)
- Part44.BrickColor = BrickColor.new("Dove blue")
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Dove blue")
- Script45.Parent = Part44
- table.insert(cors,sandbox(Script45,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part46.Parent = Model0
- Part46.CFrame = CFrame.new(-69.5, 7.59992599, -53, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part46.Orientation = Vector3.new(0, 90, 0)
- Part46.Position = Vector3.new(-69.5, 7.59992599, -53)
- Part46.Rotation = Vector3.new(0, 90, 0)
- Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part46.Size = Vector3.new(40, 14.4000006, 1)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Dark stone grey")
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Dark stone grey")
- ManualWeld47.Name = "Part-to-Part Strong Joint"
- ManualWeld47.Parent = Part46
- ManualWeld47.C0 = CFrame.new(20, -7.20000029, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld47.C1 = CFrame.new(21, 13.7000732, -0.5, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- ManualWeld47.Part0 = Part46
- ManualWeld47.Part1 = Part26
- ManualWeld47.part1 = Part26
- ManualWeld48.Name = "Part-to-Part Strong Joint"
- ManualWeld48.Parent = Part46
- ManualWeld48.C0 = CFrame.new(20, -7.20000029, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld48.C1 = CFrame.new(-9, 13.7000732, -1.5, -0, -0, 1, -0, -1, 0, 1, 0, 0)
- ManualWeld48.Part0 = Part46
- ManualWeld48.Part1 = Part30
- ManualWeld48.part1 = Part30
- Part49.Name = "Smooth Block Model"
- Part49.Parent = Model0
- Part49.CFrame = CFrame.new(-87, 1.00001895, -51, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part49.Orientation = Vector3.new(0, 180, 0)
- Part49.Position = Vector3.new(-87, 1.00001895, -51)
- Part49.Rotation = Vector3.new(-180, 0, -180)
- Part49.Color = Color3.new(0.572549, 0.223529, 0.470588)
- Part49.Size = Vector3.new(4, 1.20000005, 4)
- Part49.BrickColor = BrickColor.new("Bright reddish violet")
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Bright reddish violet")
- Script50.Parent = Part49
- table.insert(cors,sandbox(Script50,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part51.Parent = Model0
- Part51.CFrame = CFrame.new(-92.5, 0.200017929, -52.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part51.Position = Vector3.new(-92.5, 0.200017929, -52.5)
- Part51.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part51.Size = Vector3.new(47, 0.400000006, 41)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Dark stone grey")
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Dark stone grey")
- Part51.FormFactor = Enum.FormFactor.Plate
- Part51.formFactor = Enum.FormFactor.Plate
- ManualWeld52.Name = "Part-to-Small Cylinder Strong Joint"
- ManualWeld52.Parent = Part51
- ManualWeld52.C0 = CFrame.new(-23.5, 0.200000003, 20.5, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld52.C1 = CFrame.new(11.7546768, -37.5197678, 1.95499873, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- ManualWeld52.Part0 = Part51
- ManualWeld52.Part1 = Part175
- ManualWeld52.part1 = Part175
- ManualWeld53.Name = "Part-to-Part Strong Joint"
- ManualWeld53.Parent = Part51
- ManualWeld53.C0 = CFrame.new(-23.5, 0.200000003, 20.5, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld53.C1 = CFrame.new(-43.5, -1.80000877, 10.5, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld53.Part0 = Part51
- ManualWeld53.Part1 = Part199
- ManualWeld53.part1 = Part199
- ManualWeld54.Name = "Part-to-Part Strong Joint"
- ManualWeld54.Parent = Part51
- ManualWeld54.C0 = CFrame.new(-23.5, 0.200000003, 20.5, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld54.C1 = CFrame.new(-43.5, -1.80000877, 2.5, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld54.Part0 = Part51
- ManualWeld54.Part1 = Part196
- ManualWeld54.part1 = Part196
- ManualWeld55.Name = "Part-to-Part Strong Joint"
- ManualWeld55.Parent = Part51
- ManualWeld55.C0 = CFrame.new(-23.5, 0.200000003, 20.5, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld55.C1 = CFrame.new(-36.5, -1.80000877, 10.5, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld55.Part0 = Part51
- ManualWeld55.Part1 = Part201
- ManualWeld55.part1 = Part201
- ManualWeld56.Name = "Part-to-Part Strong Joint"
- ManualWeld56.Parent = Part51
- ManualWeld56.C0 = CFrame.new(-23.5, 0.200000003, 20.5, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld56.C1 = CFrame.new(-36.5, -1.80000877, 2.5, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld56.Part0 = Part51
- ManualWeld56.Part1 = Part203
- ManualWeld56.part1 = Part203
- ManualWeld57.Name = "Part-to-Part Strong Joint"
- ManualWeld57.Parent = Part51
- ManualWeld57.C0 = CFrame.new(23.5, -0.200000003, -20.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld57.C1 = CFrame.new(24.5, -0.499982059, 4.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld57.Part0 = Part51
- ManualWeld57.Part1 = Part116
- ManualWeld57.part1 = Part116
- ManualWeld58.Name = "Part-to-Part Strong Joint"
- ManualWeld58.Parent = Part51
- ManualWeld58.C0 = CFrame.new(-23.5, 0.200000003, 20.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld58.C1 = CFrame.new(-20, 13.6999817, 45.5, 0, -1, -0, 0, -0, -1, 1, -0, -0)
- ManualWeld58.Part0 = Part51
- ManualWeld58.Part1 = Part26
- ManualWeld58.part1 = Part26
- ManualWeld59.Name = "Part-to-Part Strong Joint"
- ManualWeld59.Parent = Part51
- ManualWeld59.C0 = CFrame.new(-23.5, 0.200000003, 20.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld59.C1 = CFrame.new(37, 13.6999817, 39.5, 1, -0, -0, 0, -0, -1, 0, 1, 0)
- ManualWeld59.Part0 = Part51
- ManualWeld59.Part1 = Part30
- ManualWeld59.part1 = Part30
- ManualWeld60.Name = "Part-to-Part Strong Joint"
- ManualWeld60.Parent = Part51
- ManualWeld60.C0 = CFrame.new(-23.5, 0.200000003, 20.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld60.C1 = CFrame.new(9, 13.6999817, 39.5, 1, -0, -0, 0, -0, -1, 0, 1, 0)
- ManualWeld60.Part0 = Part51
- ManualWeld60.Part1 = Part17
- ManualWeld60.part1 = Part17
- ManualWeld61.Name = "Part-to-Part Strong Joint"
- ManualWeld61.Parent = Part51
- ManualWeld61.C0 = CFrame.new(-23.5, 0.200000003, 20.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld61.C1 = CFrame.new(-20, 13.6999817, 1.5, 0, -1, -0, 0, -0, -1, 1, -0, -0)
- ManualWeld61.Part0 = Part51
- ManualWeld61.Part1 = Part10
- ManualWeld61.part1 = Part10
- ManualWeld62.Name = "Part-to-Part Strong Joint"
- ManualWeld62.Parent = Part51
- ManualWeld62.C0 = CFrame.new(-23.5, 0.200000003, 20.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld62.C1 = CFrame.new(-23.5, -13.6999083, 1.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld62.Part0 = Part51
- ManualWeld62.Part1 = Part65
- ManualWeld62.part1 = Part65
- Part63.Name = "Smooth Block Model"
- Part63.Parent = Model0
- Part63.CFrame = CFrame.new(-103, 1.00001895, -55, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part63.Orientation = Vector3.new(0, -90, 0)
- Part63.Position = Vector3.new(-103, 1.00001895, -55)
- Part63.Rotation = Vector3.new(0, -90, 0)
- Part63.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part63.Size = Vector3.new(4, 1.20000005, 4)
- Part63.BrickColor = BrickColor.new("Br. yellowish orange")
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Br. yellowish orange")
- Script64.Parent = Part63
- table.insert(cors,sandbox(Script64,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part65.Parent = Model0
- Part65.CFrame = CFrame.new(-92.5, 14.099926, -33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part65.Position = Vector3.new(-92.5, 14.099926, -33.5)
- Part65.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part65.Size = Vector3.new(43, 27.4000015, 1)
- Part65.Anchored = true
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.BrickColor = BrickColor.new("White")
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.brickColor = BrickColor.new("White")
- ManualWeld66.Name = "Part-to-Part Strong Joint"
- ManualWeld66.Parent = Part65
- ManualWeld66.C0 = CFrame.new(-21.5, 13.7000008, 0.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld66.C1 = CFrame.new(-21.5, -0.500072479, 19.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld66.Part0 = Part65
- ManualWeld66.Part1 = Part20
- ManualWeld66.part1 = Part20
- Part67.Parent = Model0
- Part67.CFrame = CFrame.new(-87.5, 5.49999809, -73.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part67.Position = Vector3.new(-87.5, 5.49999809, -73.5)
- Part67.Size = Vector3.new(1, 11, 1)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part68.Parent = Model0
- Part68.CFrame = CFrame.new(-79, 7.59992599, -72.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part68.Orientation = Vector3.new(0, 90, 0)
- Part68.Position = Vector3.new(-79, 7.59992599, -72.5)
- Part68.Rotation = Vector3.new(0, 90, 0)
- Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part68.Size = Vector3.new(1, 14.4000006, 18)
- Part68.Anchored = true
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Dark stone grey")
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Dark stone grey")
- ManualWeld69.Name = "Part-to-Part Strong Joint"
- ManualWeld69.Parent = Part68
- ManualWeld69.C0 = CFrame.new(-0.5, -7.20000029, -9, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld69.C1 = CFrame.new(9, 13.7000732, -0.5, -1, -0, -0, -0, -1, -0, 0, 0, 1)
- ManualWeld69.Part0 = Part68
- ManualWeld69.Part1 = Part30
- ManualWeld69.part1 = Part30
- Part70.Parent = Model0
- Part70.CFrame = CFrame.new(-115.5, 7.59992599, -53, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part70.Orientation = Vector3.new(0, 90, 0)
- Part70.Position = Vector3.new(-115.5, 7.59992599, -53)
- Part70.Rotation = Vector3.new(0, 90, 0)
- Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part70.Size = Vector3.new(40, 14.4000006, 1)
- Part70.Anchored = true
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.BrickColor = BrickColor.new("Dark stone grey")
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.brickColor = BrickColor.new("Dark stone grey")
- ManualWeld71.Name = "Part-to-Part Strong Joint"
- ManualWeld71.Parent = Part70
- ManualWeld71.C0 = CFrame.new(-20, -7.20000029, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld71.C1 = CFrame.new(8, 13.7000732, 38.5, 0, -0, -1, 0, -1, -0, -1, 0, 0)
- ManualWeld71.Part0 = Part70
- ManualWeld71.Part1 = Part17
- ManualWeld71.part1 = Part17
- ManualWeld72.Name = "Part-to-Part Strong Joint"
- ManualWeld72.Parent = Part70
- ManualWeld72.C0 = CFrame.new(-20, -7.20000029, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld72.C1 = CFrame.new(-19, 13.7000732, 0.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld72.Part0 = Part70
- ManualWeld72.Part1 = Part10
- ManualWeld72.part1 = Part10
- Part73.Parent = Model0
- Part73.CFrame = CFrame.new(-109.906601, 3.22341394, -37.6681824, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part73.Orientation = Vector3.new(0, -90, 0)
- Part73.Position = Vector3.new(-109.906601, 3.22341394, -37.6681824)
- Part73.Rotation = Vector3.new(0, -90, 0)
- Part73.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part73.Size = Vector3.new(3.04265571, 2.60519552, 8.24692249)
- Part73.Anchored = true
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.BrickColor = BrickColor.new("Institutional white")
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.brickColor = BrickColor.new("Institutional white")
- Part73.Shape = Enum.PartType.Cylinder
- Part74.Parent = Model0
- Part74.CFrame = CFrame.new(-93.5, 12.3998404, -72.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part74.Orientation = Vector3.new(0, 90, 0)
- Part74.Position = Vector3.new(-93.5, 12.3998404, -72.5)
- Part74.Rotation = Vector3.new(0, 90, 0)
- Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part74.Size = Vector3.new(1, 4.80000019, 11)
- Part74.Anchored = true
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.BrickColor = BrickColor.new("Dark stone grey")
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.brickColor = BrickColor.new("Dark stone grey")
- ManualWeld75.Name = "Part-to-Part Strong Joint"
- ManualWeld75.Parent = Part74
- ManualWeld75.C0 = CFrame.new(-0.5, -2.4000001, -5.5, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld75.C1 = CFrame.new(5.5, 8.90015984, -0.5, -1, -0, -0, -0, -1, -0, 0, 0, 1)
- ManualWeld75.Part0 = Part74
- ManualWeld75.Part1 = Part37
- ManualWeld75.part1 = Part37
- Part76.Parent = Model0
- Part76.CFrame = CFrame.new(-97.5, 4.50001812, -73.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part76.Position = Vector3.new(-97.5, 4.50001812, -73.5)
- Part76.Size = Vector3.new(3, 9, 1)
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.TopSurface = Enum.SurfaceType.Smooth
- ManualWeld77.Name = "Part-to-Part Strong Joint"
- ManualWeld77.Parent = Part76
- ManualWeld77.C0 = CFrame.new(1.5, -4.5, 0.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld77.C1 = CFrame.new(-2.5, -0.49998188, 4.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld77.Part0 = Part76
- ManualWeld77.Part1 = Part116
- ManualWeld77.part1 = Part116
- Part78.Parent = Model0
- Part78.CFrame = CFrame.new(-92.5, 7.59992599, -32.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part78.Position = Vector3.new(-92.5, 7.59992599, -32.5)
- Part78.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part78.Size = Vector3.new(47, 14.4000006, 1)
- Part78.Anchored = true
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Dark stone grey")
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.brickColor = BrickColor.new("Dark stone grey")
- ManualWeld79.Name = "Part-to-Part Strong Joint"
- ManualWeld79.Parent = Part78
- ManualWeld79.C0 = CFrame.new(23.5, -7.20000029, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld79.C1 = CFrame.new(-19, 13.7000732, -1.5, 0, -0, 1, 0, -1, 0, 1, -0, 0)
- ManualWeld79.Part0 = Part78
- ManualWeld79.Part1 = Part26
- ManualWeld79.part1 = Part26
- ManualWeld80.Name = "Part-to-Part Strong Joint"
- ManualWeld80.Parent = Part78
- ManualWeld80.C0 = CFrame.new(23.5, -7.20000029, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld80.C1 = CFrame.new(-19, 13.7000732, -45.5, 0, -0, 1, 0, -1, 0, 1, -0, 0)
- ManualWeld80.Part0 = Part78
- ManualWeld80.Part1 = Part10
- ManualWeld80.part1 = Part10
- ManualWeld81.Name = "Part-to-Part Strong Joint"
- ManualWeld81.Parent = Part78
- ManualWeld81.C0 = CFrame.new(23.5, -7.20000029, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld81.C1 = CFrame.new(23.5, -13.7000008, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld81.Part0 = Part78
- ManualWeld81.Part1 = Part65
- ManualWeld81.part1 = Part65
- Part82.Name = "Smooth Block Model"
- Part82.Parent = Model0
- Part82.CFrame = CFrame.new(-95, 1.00001895, -51, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part82.Orientation = Vector3.new(0, -90, 0)
- Part82.Position = Vector3.new(-95, 1.00001895, -51)
- Part82.Rotation = Vector3.new(0, -90, 0)
- Part82.Color = Color3.new(0, 0.560784, 0.611765)
- Part82.Size = Vector3.new(4, 1.20000005, 4)
- Part82.BrickColor = BrickColor.new("Bright bluish green")
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.brickColor = BrickColor.new("Bright bluish green")
- Script83.Parent = Part82
- table.insert(cors,sandbox(Script83,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part84.Name = "Smooth Block Model"
- Part84.Parent = Model0
- Part84.CFrame = CFrame.new(-87, 1.00001895, -63, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part84.Orientation = Vector3.new(0, 180, 0)
- Part84.Position = Vector3.new(-87, 1.00001895, -63)
- Part84.Rotation = Vector3.new(-180, 0, -180)
- Part84.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part84.Size = Vector3.new(4, 1.20000005, 4)
- Part84.BrickColor = BrickColor.new("Bright blue")
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.brickColor = BrickColor.new("Bright blue")
- Script85.Parent = Part84
- table.insert(cors,sandbox(Script85,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part86.Name = "Smooth Block Model"
- Part86.Parent = Model0
- Part86.CFrame = CFrame.new(-99, 1.00001895, -63, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part86.Orientation = Vector3.new(0, 180, 0)
- Part86.Position = Vector3.new(-99, 1.00001895, -63)
- Part86.Rotation = Vector3.new(-180, 0, -180)
- Part86.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part86.Size = Vector3.new(4, 1.20000005, 4)
- Part86.BrickColor = BrickColor.new("Dark green")
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.brickColor = BrickColor.new("Dark green")
- Script87.Parent = Part86
- table.insert(cors,sandbox(Script87,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part88.Parent = Model0
- Part88.CFrame = CFrame.new(-105.685669, 2.72198105, -34.8996582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part88.Position = Vector3.new(-105.685669, 2.72198105, -34.8996582)
- Part88.Color = Color3.new(1, 0, 0)
- Part88.Size = Vector3.new(9.32919979, 0.825344741, 0.503383875)
- Part88.Anchored = true
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.BrickColor = BrickColor.new("Really red")
- Part88.Material = Enum.Material.Fabric
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.brickColor = BrickColor.new("Really red")
- Part88.Shape = Enum.PartType.Cylinder
- Part89.Name = "Smooth Block Model"
- Part89.Parent = Model0
- Part89.CFrame = CFrame.new(-91, 1.00001895, -59, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part89.Orientation = Vector3.new(0, -90, 0)
- Part89.Position = Vector3.new(-91, 1.00001895, -59)
- Part89.Rotation = Vector3.new(0, -90, 0)
- Part89.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part89.Size = Vector3.new(4, 1.20000005, 4)
- Part89.BrickColor = BrickColor.new("Dark orange")
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.brickColor = BrickColor.new("Dark orange")
- Script90.Parent = Part89
- table.insert(cors,sandbox(Script90,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part91.Name = "Smooth Block Model"
- Part91.Parent = Model0
- Part91.CFrame = CFrame.new(-91, 1.00001895, -63, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part91.Orientation = Vector3.new(0, 180, 0)
- Part91.Position = Vector3.new(-91, 1.00001895, -63)
- Part91.Rotation = Vector3.new(-180, 0, -180)
- Part91.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part91.Size = Vector3.new(4, 1.20000005, 4)
- Part91.BrickColor = BrickColor.new("Dark green")
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.brickColor = BrickColor.new("Dark green")
- Script92.Parent = Part91
- table.insert(cors,sandbox(Script92,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part93.Name = "Smooth Block Model"
- Part93.Parent = Model0
- Part93.CFrame = CFrame.new(-87, 1.00001895, -55, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part93.Orientation = Vector3.new(0, 180, 0)
- Part93.Position = Vector3.new(-87, 1.00001895, -55)
- Part93.Rotation = Vector3.new(-180, 0, -180)
- Part93.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part93.Size = Vector3.new(4, 1.20000005, 4)
- Part93.BrickColor = BrickColor.new("Bright red")
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.brickColor = BrickColor.new("Bright red")
- Script94.Parent = Part93
- table.insert(cors,sandbox(Script94,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part95.Name = "Smooth Block Model"
- Part95.Parent = Model0
- Part95.CFrame = CFrame.new(-95, 1.00001895, -63, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part95.Orientation = Vector3.new(0, 180, 0)
- Part95.Position = Vector3.new(-95, 1.00001895, -63)
- Part95.Rotation = Vector3.new(-180, 0, -180)
- Part95.Color = Color3.new(0.490196, 0.733333, 0.866667)
- Part95.Size = Vector3.new(4, 1.20000005, 4)
- Part95.BrickColor = BrickColor.new("Dove blue")
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.brickColor = BrickColor.new("Dove blue")
- Script96.Parent = Part95
- table.insert(cors,sandbox(Script96,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part97.Name = "Brick"
- Part97.Parent = Model0
- Part97.CFrame = CFrame.new(-76.0001221, 2.80003929, -69, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part97.Orientation = Vector3.new(0, 180, 0)
- Part97.Position = Vector3.new(-76.0001221, 2.80003929, -69)
- Part97.Rotation = Vector3.new(-180, 0, -180)
- Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part97.Size = Vector3.new(10, 4.80000019, 4)
- Part97.Anchored = true
- Part97.BrickColor = BrickColor.new("Black")
- Part97.brickColor = BrickColor.new("Black")
- ManualWeld98.Name = "Brick-to-Part Strong Joint"
- ManualWeld98.Parent = Part97
- ManualWeld98.C0 = CFrame.new(-5, -2.4000001, -2, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld98.C1 = CFrame.new(15, 13.6999607, 0.50012207, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld98.Part0 = Part97
- ManualWeld98.Part1 = Part26
- ManualWeld98.part1 = Part26
- ManualWeld99.Name = "Brick-to-Part Strong Joint"
- ManualWeld99.Parent = Part97
- ManualWeld99.C0 = CFrame.new(-5, -2.4000001, 2, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld99.C1 = CFrame.new(-7.99987793, 13.6999607, 0.5, 1, -0, 0, 0, -1, 0, 0, 0, -1)
- ManualWeld99.Part0 = Part97
- ManualWeld99.Part1 = Part30
- ManualWeld99.part1 = Part30
- Part100.Name = "Smooth Block Model"
- Part100.Parent = Model0
- Part100.CFrame = CFrame.new(-95, 1.00001895, -59, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part100.Orientation = Vector3.new(0, -90, 0)
- Part100.Position = Vector3.new(-95, 1.00001895, -59)
- Part100.Rotation = Vector3.new(0, -90, 0)
- Part100.Color = Color3.new(0.490196, 0.733333, 0.866667)
- Part100.Size = Vector3.new(4, 1.20000005, 4)
- Part100.BrickColor = BrickColor.new("Dove blue")
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.brickColor = BrickColor.new("Dove blue")
- Script101.Parent = Part100
- table.insert(cors,sandbox(Script101,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part102.Parent = Model0
- Part102.CFrame = CFrame.new(-105.644592, 2.98616505, -37.4106445, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part102.Position = Vector3.new(-105.644592, 2.98616505, -37.4106445)
- Part102.Color = Color3.new(1, 0, 0)
- Part102.Size = Vector3.new(9.35730267, 0.296408981, 4.79620075)
- Part102.Anchored = true
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.BrickColor = BrickColor.new("Really red")
- Part102.Material = Enum.Material.Fabric
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.brickColor = BrickColor.new("Really red")
- Part103.Name = "Smooth Block Model"
- Part103.Parent = Model0
- Part103.CFrame = CFrame.new(-87, 1.00001895, -59, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part103.Orientation = Vector3.new(0, 180, 0)
- Part103.Position = Vector3.new(-87, 1.00001895, -59)
- Part103.Rotation = Vector3.new(-180, 0, -180)
- Part103.Color = Color3.new(0.882353, 0.643137, 0.760784)
- Part103.Size = Vector3.new(4, 1.20000005, 4)
- Part103.BrickColor = BrickColor.new("Tr. Flu. Red")
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.brickColor = BrickColor.new("Tr. Flu. Red")
- Script104.Parent = Part103
- table.insert(cors,sandbox(Script104,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part105.Name = "Smooth Block Model"
- Part105.Parent = Model0
- Part105.CFrame = CFrame.new(-87, 1.00001895, -47, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part105.Orientation = Vector3.new(0, 180, 0)
- Part105.Position = Vector3.new(-87, 1.00001895, -47)
- Part105.Rotation = Vector3.new(-180, 0, -180)
- Part105.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part105.Size = Vector3.new(4, 1.20000005, 4)
- Part105.BrickColor = BrickColor.new("Bright green")
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.brickColor = BrickColor.new("Bright green")
- Script106.Parent = Part105
- table.insert(cors,sandbox(Script106,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part107.Parent = Model0
- Part107.CFrame = CFrame.new(-105.574173, 2.70536804, -39.9057083, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part107.Position = Vector3.new(-105.574173, 2.70536804, -39.9057083)
- Part107.Color = Color3.new(1, 0, 0)
- Part107.Size = Vector3.new(9.32919979, 0.93010962, 0.51360482)
- Part107.Anchored = true
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.BrickColor = BrickColor.new("Really red")
- Part107.Material = Enum.Material.Fabric
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.brickColor = BrickColor.new("Really red")
- Part107.Shape = Enum.PartType.Cylinder
- Part108.Name = "Smooth Block Model"
- Part108.Parent = Model0
- Part108.CFrame = CFrame.new(-91, 1.00001895, -55, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part108.Orientation = Vector3.new(0, -90, 0)
- Part108.Position = Vector3.new(-91, 1.00001895, -55)
- Part108.Rotation = Vector3.new(0, -90, 0)
- Part108.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part108.Size = Vector3.new(4, 1.20000005, 4)
- Part108.BrickColor = BrickColor.new("Grey")
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.brickColor = BrickColor.new("Grey")
- Script109.Parent = Part108
- table.insert(cors,sandbox(Script109,function()
- print("Disco!")
- while true do
- script.Parent.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.5)
- end
- end))
- Part110.Name = "Smooth Block Model"
- Part110.Parent = Model0
- Part110.CFrame = CFrame.new(-103, 1.00001895, -63, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part110.Orientation = Vector3.new(0, 180, 0)
- Part110.Position = Vector3.new(-103, 1.00001895, -63)
- Part110.Rotation = Vector3.new(-180, 0, -180)
- Part110.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part110.Size = Vector3.new(4, 1.20000005, 4)
- Part110.BrickColor = BrickColor.new("Bright red")
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.brickColor = BrickColor.new("Bright red")
- Part111.Parent = Model0
- Part111.CFrame = CFrame.new(-93.5, 9.99983978, -73.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part111.Position = Vector3.new(-93.5, 9.99983978, -73.5)
- Part111.Size = Vector3.new(11, 2, 1)
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.TopSurface = Enum.SurfaceType.Smooth
- ManualWeld112.Name = "Part-to-Part Strong Joint"
- ManualWeld112.Parent = Part111
- ManualWeld112.C0 = CFrame.new(5.5, -1, 0.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld112.C1 = CFrame.new(9.5, 4.49982166, 0.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld112.Part0 = Part111
- ManualWeld112.Part1 = Part76
- ManualWeld112.part1 = Part76
- Part113.Name = "Brick"
- Part113.Parent = Model0
- Part113.CFrame = CFrame.new(-73, 5.79999495, -69, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part113.Orientation = Vector3.new(0, 180, 0)
- Part113.Position = Vector3.new(-73, 5.79999495, -69)
- Part113.Rotation = Vector3.new(-180, 0, -180)
- Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part113.Size = Vector3.new(4, 1.20000005, 4)
- Part113.Anchored = true
- Part113.BrickColor = BrickColor.new("Black")
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.brickColor = BrickColor.new("Black")
- ManualWeld114.Name = "Brick-to-Part Strong Joint"
- ManualWeld114.Parent = Part113
- ManualWeld114.C0 = CFrame.new(-2, -0.600000024, -2, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld114.C1 = CFrame.new(15, 8.90000439, 0.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld114.Part0 = Part113
- ManualWeld114.Part1 = Part26
- ManualWeld114.part1 = Part26
- ManualWeld115.Name = "Brick-to-Part Strong Joint"
- ManualWeld115.Parent = Part113
- ManualWeld115.C0 = CFrame.new(-2, -0.600000024, 2, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld115.C1 = CFrame.new(-8, 8.90000439, 0.5, 1, -0, 0, 0, -1, 0, 0, 0, -1)
- ManualWeld115.Part0 = Part113
- ManualWeld115.Part1 = Part30
- ManualWeld115.part1 = Part30
- Part116.Parent = Model0
- Part116.CFrame = CFrame.new(-93.5, 0.5, -77.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part116.Position = Vector3.new(-93.5, 0.5, -77.5)
- Part116.Size = Vector3.new(5, 1, 9)
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part117.Name = "Play"
- Part117.Parent = Model0
- Part117.CFrame = CFrame.new(-77.9998779, 5.79999495, -68.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part117.Orientation = Vector3.new(0, 180, 0)
- Part117.Position = Vector3.new(-77.9998779, 5.79999495, -68.5)
- Part117.Rotation = Vector3.new(-180, 0, -180)
- Part117.Color = Color3.new(0, 0, 1)
- Part117.Size = Vector3.new(2, 1.20000005, 3)
- Part117.Anchored = true
- Part117.BrickColor = BrickColor.new("Really blue")
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.brickColor = BrickColor.new("Really blue")
- Part117.FormFactor = Enum.FormFactor.Plate
- Part117.formFactor = Enum.FormFactor.Plate
- ClickDetector118.Parent = Part117
- ClickDetector118.MaxActivationDistance = 50
- Script119.Parent = Part117
- table.insert(cors,sandbox(Script119,function()
- brick = script.Parent
- other = brick.Parent.Stop
- music = brick.Parent.Music
- speaker1 = brick.Parent.Speaker1
- speaker2 = brick.Parent.Speaker2
- function onClicked()
- music:Play()
- brick.Size = Vector3.new(2, 0.8, 3)
- brick.Position = brick.Position-Vector3.new(0, 0.2, 0)
- other.Size = Vector3.new(2, 1.2, 3)
- speaker1.BoomBoom.Disabled = false
- speaker2.BoomBoom.Disabled = false
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end))
- ManualWeld120.Name = "Play-to-Brick Strong Joint"
- ManualWeld120.Parent = Part117
- ManualWeld120.C0 = CFrame.new(1, -0.600000024, 1.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld120.C1 = CFrame.new(-1.00024414, -0.60004425, 1, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld120.Part0 = Part117
- ManualWeld120.Part1 = Part129
- ManualWeld120.part1 = Part129
- Part121.Name = "Stop"
- Part121.Parent = Model0
- Part121.CFrame = CFrame.new(-76.0001221, 5.59999895, -68.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part121.Orientation = Vector3.new(0, 180, 0)
- Part121.Position = Vector3.new(-76.0001221, 5.59999895, -68.5)
- Part121.Rotation = Vector3.new(-180, 0, -180)
- Part121.Color = Color3.new(1, 0, 0)
- Part121.Size = Vector3.new(2, 0.800000012, 3)
- Part121.Anchored = true
- Part121.BrickColor = BrickColor.new("Really red")
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.brickColor = BrickColor.new("Really red")
- Part121.FormFactor = Enum.FormFactor.Plate
- Part121.formFactor = Enum.FormFactor.Plate
- ClickDetector122.Parent = Part121
- ClickDetector122.MaxActivationDistance = 50
- Script123.Parent = Part121
- table.insert(cors,sandbox(Script123,function()
- brick = script.Parent
- other = brick.Parent.Play
- music = brick.Parent.Music
- speaker1 = brick.Parent.Speaker1
- speaker2 = brick.Parent.Speaker2
- function onClicked()
- music:Stop()
- brick.Size = Vector3.new(2, 0.8, 3)
- brick.Position = brick.Position-Vector3.new(0, 0.2, 0)
- other.Size = Vector3.new(2, 1.2, 3)
- speaker1.BoomBoom.Disabled = true
- speaker2.BoomBoom.Disabled = true
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end))
- Part124.Name = "Brick"
- Part124.Parent = Model0
- Part124.CFrame = CFrame.new(-77, 5.79999495, -70.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part124.Orientation = Vector3.new(0, 180, 0)
- Part124.Position = Vector3.new(-77, 5.79999495, -70.5)
- Part124.Rotation = Vector3.new(-180, 0, -180)
- Part124.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part124.Size = Vector3.new(4, 1.20000005, 1)
- Part124.Anchored = true
- Part124.BrickColor = BrickColor.new("Black")
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.brickColor = BrickColor.new("Black")
- ManualWeld125.Name = "Brick-to-Part Strong Joint"
- ManualWeld125.Parent = Part124
- ManualWeld125.C0 = CFrame.new(-2, -0.600000024, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld125.C1 = CFrame.new(-4, 8.90000439, 0.5, 1, -0, 0, 0, -1, 0, 0, 0, -1)
- ManualWeld125.Part0 = Part124
- ManualWeld125.Part1 = Part30
- ManualWeld125.part1 = Part30
- Part126.Name = "Speaker2"
- Part126.Parent = Model0
- Part126.CFrame = CFrame.new(-73.5, 3.10004282, -66.7999878, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part126.Orientation = Vector3.new(90, 0, 0)
- Part126.Position = Vector3.new(-73.5, 3.10004282, -66.7999878)
- Part126.Rotation = Vector3.new(90, 0, 0)
- Part126.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part126.Size = Vector3.new(3, 0.400000006, 3)
- Part126.Anchored = true
- Part126.BottomSurface = Enum.SurfaceType.Weld
- Part126.BrickColor = BrickColor.new("Institutional white")
- Part126.TopSurface = Enum.SurfaceType.Smooth
- Part126.brickColor = BrickColor.new("Institutional white")
- Part126.FormFactor = Enum.FormFactor.Plate
- Part126.formFactor = Enum.FormFactor.Plate
- SpecialMesh127.Parent = Part126
- SpecialMesh127.Scale = Vector3.new(1, 2, 1)
- Script128.Name = "BoomBoom"
- Script128.Parent = Part126
- table.insert(cors,sandbox(Script128,function()
- speaker = script.Parent
- while true do
- speaker.Mesh.Scale = Vector3.new(1,1,1)
- wait(0.2)
- speaker.Mesh.Scale = Vector3.new(1,2,1)
- wait(0.2)
- end
- end))
- Script128.Disabled = true
- Part129.Name = "Brick"
- Part129.Parent = Model0
- Part129.CFrame = CFrame.new(-80.0001221, 5.80003929, -69, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part129.Orientation = Vector3.new(0, 180, 0)
- Part129.Position = Vector3.new(-80.0001221, 5.80003929, -69)
- Part129.Rotation = Vector3.new(-180, 0, -180)
- Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part129.Size = Vector3.new(2, 1.20000005, 4)
- Part129.Anchored = true
- Part129.BrickColor = BrickColor.new("Black")
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.brickColor = BrickColor.new("Black")
- ManualWeld130.Name = "Brick-to-Part Strong Joint"
- ManualWeld130.Parent = Part129
- ManualWeld130.C0 = CFrame.new(-1, -0.600000024, 2, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld130.C1 = CFrame.new(0.000122070313, 8.89995956, 0.5, 1, -0, 0, 0, -1, 0, 0, 0, -1)
- ManualWeld130.Part0 = Part129
- ManualWeld130.Part1 = Part30
- ManualWeld130.part1 = Part30
- Part131.Name = "Speaker1"
- Part131.Parent = Model0
- Part131.CFrame = CFrame.new(-78.5, 2.90004683, -66.7999878, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part131.Orientation = Vector3.new(90, 0, 0)
- Part131.Position = Vector3.new(-78.5, 2.90004683, -66.7999878)
- Part131.Rotation = Vector3.new(90, 0, 0)
- Part131.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part131.Size = Vector3.new(3, 0.400000006, 3)
- Part131.Anchored = true
- Part131.BottomSurface = Enum.SurfaceType.Weld
- Part131.BrickColor = BrickColor.new("Institutional white")
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.brickColor = BrickColor.new("Institutional white")
- Part131.FormFactor = Enum.FormFactor.Plate
- Part131.formFactor = Enum.FormFactor.Plate
- SpecialMesh132.Parent = Part131
- SpecialMesh132.Scale = Vector3.new(1, 2, 1)
- Script133.Name = "BoomBoom"
- Script133.Parent = Part131
- table.insert(cors,sandbox(Script133,function()
- speaker = script.Parent
- while true do
- speaker.Mesh.Scale = Vector3.new(1,1,1)
- wait(0.2)
- speaker.Mesh.Scale = Vector3.new(1,2,1)
- wait(0.2)
- end
- end))
- Script133.Disabled = true
- UnionOperation134.Parent = Model0
- UnionOperation134.CFrame = CFrame.new(-106.138931, 2.11713696, -37.3672485, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation134.Position = Vector3.new(-106.138931, 2.11713696, -37.3672485)
- UnionOperation134.Color = Color3.new(0.560784, 0.298039, 0.164706)
- UnionOperation134.Size = Vector3.new(10.2976236, 0.909667909, 5.65987873)
- UnionOperation134.Anchored = true
- UnionOperation134.BrickColor = BrickColor.new("Rust")
- UnionOperation134.Material = Enum.Material.Wood
- UnionOperation134.brickColor = BrickColor.new("Rust")
- UnionOperation135.Parent = Model0
- UnionOperation135.CFrame = CFrame.new(-111.824387, 3.49784994, -37.3688622, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation135.Position = Vector3.new(-111.824387, 3.49784994, -37.3688622)
- UnionOperation135.Color = Color3.new(0.337255, 0.141176, 0.141176)
- UnionOperation135.Size = Vector3.new(0.991431952, 0.255524486, 3.66677833)
- UnionOperation135.Anchored = true
- UnionOperation135.BrickColor = BrickColor.new("Cocoa")
- UnionOperation135.Material = Enum.Material.Wood
- UnionOperation135.brickColor = BrickColor.new("Cocoa")
- UnionOperation136.Parent = Model0
- UnionOperation136.CFrame = CFrame.new(-106.122345, 2.70486403, -37.4196014, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation136.Position = Vector3.new(-106.122345, 2.70486403, -37.4196014)
- UnionOperation136.Color = Color3.new(1, 1, 0.8)
- UnionOperation136.Size = Vector3.new(10.7628508, 0.266210228, 5.39157343)
- UnionOperation136.Anchored = true
- UnionOperation136.BrickColor = BrickColor.new("Pastel yellow")
- UnionOperation136.Material = Enum.Material.Sand
- UnionOperation136.brickColor = BrickColor.new("Pastel yellow")
- UnionOperation137.Parent = Model0
- UnionOperation137.CFrame = CFrame.new(-106.632172, 1.58843696, -37.5119476, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation137.Position = Vector3.new(-106.632172, 1.58843696, -37.5119476)
- UnionOperation137.Color = Color3.new(0.337255, 0.141176, 0.141176)
- UnionOperation137.Size = Vector3.new(11.3759518, 0.255524665, 5.31236744)
- UnionOperation137.Anchored = true
- UnionOperation137.BrickColor = BrickColor.new("Cocoa")
- UnionOperation137.Material = Enum.Material.Wood
- UnionOperation137.brickColor = BrickColor.new("Cocoa")
- UnionOperation138.Parent = Model0
- UnionOperation138.CFrame = CFrame.new(-111.798813, 2.53109694, -37.3659515, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation138.Position = Vector3.new(-111.798813, 2.53109694, -37.3659515)
- UnionOperation138.Color = Color3.new(0.560784, 0.298039, 0.164706)
- UnionOperation138.Size = Vector3.new(1.02209759, 1.66602075, 3.66422486)
- UnionOperation138.Anchored = true
- UnionOperation138.BrickColor = BrickColor.new("Rust")
- UnionOperation138.Material = Enum.Material.Wood
- UnionOperation138.brickColor = BrickColor.new("Rust")
- Part139.Parent = Model0
- Part139.CFrame = CFrame.new(-93.5, 16, -49, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part139.Position = Vector3.new(-93.5, 16, -49)
- Part139.Size = Vector3.new(1, 2, 6)
- Part139.BottomSurface = Enum.SurfaceType.Smooth
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Model140.Parent = Model0
- Part141.Parent = Model140
- Part141.CFrame = CFrame.new(-89.5, 4.50001812, -73.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part141.Position = Vector3.new(-89.5, 4.50001812, -73.5)
- Part141.Size = Vector3.new(3, 9, 1)
- Part141.BottomSurface = Enum.SurfaceType.Smooth
- Part141.TopSurface = Enum.SurfaceType.Smooth
- ManualWeld142.Name = "Part-to-Part Strong Joint"
- ManualWeld142.Parent = Part141
- ManualWeld142.C0 = CFrame.new(-1.5, -4.5, -0.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld142.C1 = CFrame.new(2.5, -0.49998188, 3.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld142.Part0 = Part141
- ManualWeld142.Part1 = Part116
- ManualWeld142.part1 = Part116
- Model143.Parent = Model0
- Part144.Parent = Model143
- Part144.CFrame = CFrame.new(-100.455429, 5.00931406, -35.0561066, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part144.Position = Vector3.new(-100.455429, 5.00931406, -35.0561066)
- Part144.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part144.Size = Vector3.new(1.02209759, 0.199309394, 1.02209926)
- Part144.Anchored = true
- Part144.BottomSurface = Enum.SurfaceType.Smooth
- Part144.BrickColor = BrickColor.new("Rust")
- Part144.Material = Enum.Material.Wood
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.brickColor = BrickColor.new("Rust")
- UnionOperation145.Parent = Model143
- UnionOperation145.CFrame = CFrame.new(-100.455429, 2.44677496, -35.0561066, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- UnionOperation145.Orientation = Vector3.new(0, 90, 0)
- UnionOperation145.Position = Vector3.new(-100.455429, 2.44677496, -35.0561066)
- UnionOperation145.Rotation = Vector3.new(0, 90, 0)
- UnionOperation145.Color = Color3.new(0.560784, 0.298039, 0.164706)
- UnionOperation145.Size = Vector3.new(1.02209759, 4.08839607, 1.02209926)
- UnionOperation145.Anchored = true
- UnionOperation145.BrickColor = BrickColor.new("Rust")
- UnionOperation145.Material = Enum.Material.Wood
- UnionOperation145.RightSurface = Enum.SurfaceType.Studs
- UnionOperation145.TopSurface = Enum.SurfaceType.Studs
- UnionOperation145.brickColor = BrickColor.new("Rust")
- UnionOperation146.Parent = Model143
- UnionOperation146.CFrame = CFrame.new(-100.466934, 4.70931292, -35.039505, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation146.Position = Vector3.new(-100.466934, 4.70931292, -35.039505)
- UnionOperation146.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- UnionOperation146.Size = Vector3.new(0.86087811, 0.4337928, 0.8968907)
- UnionOperation146.Anchored = true
- UnionOperation146.BrickColor = BrickColor.new("Burnt Sienna")
- UnionOperation146.Material = Enum.Material.Wood
- UnionOperation146.brickColor = BrickColor.new("Burnt Sienna")
- Model147.Parent = Model0
- UnionOperation148.Parent = Model147
- UnionOperation148.CFrame = CFrame.new(-100.468506, 1.57419205, -37.4072037, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation148.Position = Vector3.new(-100.468506, 1.57419205, -37.4072037)
- UnionOperation148.Color = Color3.new(0.337255, 0.141176, 0.141176)
- UnionOperation148.Size = Vector3.new(0.991431952, 0.255524486, 3.66677833)
- UnionOperation148.Anchored = true
- UnionOperation148.BrickColor = BrickColor.new("Cocoa")
- UnionOperation148.Material = Enum.Material.Wood
- UnionOperation148.brickColor = BrickColor.new("Cocoa")
- UnionOperation149.Parent = Model147
- UnionOperation149.CFrame = CFrame.new(-100.468506, 3.48359394, -37.4072037, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation149.Position = Vector3.new(-100.468506, 3.48359394, -37.4072037)
- UnionOperation149.Color = Color3.new(0.337255, 0.141176, 0.141176)
- UnionOperation149.Size = Vector3.new(0.991431952, 0.255524486, 3.66677833)
- UnionOperation149.Anchored = true
- UnionOperation149.BrickColor = BrickColor.new("Cocoa")
- UnionOperation149.Material = Enum.Material.Wood
- UnionOperation149.brickColor = BrickColor.new("Cocoa")
- UnionOperation150.Parent = Model147
- UnionOperation150.CFrame = CFrame.new(-100.44294, 2.51685095, -37.4043121, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation150.Position = Vector3.new(-100.44294, 2.51685095, -37.4043121)
- UnionOperation150.Color = Color3.new(0.560784, 0.298039, 0.164706)
- UnionOperation150.Size = Vector3.new(1.02209759, 1.66602075, 3.66422486)
- UnionOperation150.Anchored = true
- UnionOperation150.BrickColor = BrickColor.new("Rust")
- UnionOperation150.Material = Enum.Material.Wood
- UnionOperation150.brickColor = BrickColor.new("Rust")
- Model151.Parent = Model0
- Part152.Parent = Model151
- Part152.CFrame = CFrame.new(-111.807968, 5.00676107, -35.0244904, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part152.Position = Vector3.new(-111.807968, 5.00676107, -35.0244904)
- Part152.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part152.Size = Vector3.new(1.02209759, 0.199309394, 1.02209926)
- Part152.Anchored = true
- Part152.BottomSurface = Enum.SurfaceType.Smooth
- Part152.BrickColor = BrickColor.new("Rust")
- Part152.Material = Enum.Material.Wood
- Part152.TopSurface = Enum.SurfaceType.Smooth
- Part152.brickColor = BrickColor.new("Rust")
- UnionOperation153.Parent = Model151
- UnionOperation153.CFrame = CFrame.new(-111.807968, 2.44422007, -35.0244904, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- UnionOperation153.Orientation = Vector3.new(0, 90, 0)
- UnionOperation153.Position = Vector3.new(-111.807968, 2.44422007, -35.0244904)
- UnionOperation153.Rotation = Vector3.new(0, 90, 0)
- UnionOperation153.Color = Color3.new(0.560784, 0.298039, 0.164706)
- UnionOperation153.Size = Vector3.new(1.02209759, 4.08839607, 1.02209926)
- UnionOperation153.Anchored = true
- UnionOperation153.BrickColor = BrickColor.new("Rust")
- UnionOperation153.Material = Enum.Material.Wood
- UnionOperation153.RightSurface = Enum.SurfaceType.Studs
- UnionOperation153.TopSurface = Enum.SurfaceType.Studs
- UnionOperation153.brickColor = BrickColor.new("Rust")
- UnionOperation154.Parent = Model151
- UnionOperation154.CFrame = CFrame.new(-111.819473, 4.70675993, -35.0078888, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation154.Position = Vector3.new(-111.819473, 4.70675993, -35.0078888)
- UnionOperation154.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- UnionOperation154.Size = Vector3.new(0.86087811, 0.4337928, 0.8968907)
- UnionOperation154.Anchored = true
- UnionOperation154.BrickColor = BrickColor.new("Burnt Sienna")
- UnionOperation154.Material = Enum.Material.Wood
- UnionOperation154.brickColor = BrickColor.new("Burnt Sienna")
- Model155.Parent = Model0
- Part156.Parent = Model155
- Part156.CFrame = CFrame.new(-100.422577, 5.00931406, -39.7055664, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part156.Position = Vector3.new(-100.422577, 5.00931406, -39.7055664)
- Part156.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part156.Size = Vector3.new(1.02209759, 0.199309394, 1.02209926)
- Part156.Anchored = true
- Part156.BottomSurface = Enum.SurfaceType.Smooth
- Part156.BrickColor = BrickColor.new("Rust")
- Part156.Material = Enum.Material.Wood
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.brickColor = BrickColor.new("Rust")
- UnionOperation157.Parent = Model155
- UnionOperation157.CFrame = CFrame.new(-100.422577, 2.44677496, -39.7055664, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- UnionOperation157.Orientation = Vector3.new(0, 90, 0)
- UnionOperation157.Position = Vector3.new(-100.422577, 2.44677496, -39.7055664)
- UnionOperation157.Rotation = Vector3.new(0, 90, 0)
- UnionOperation157.Color = Color3.new(0.560784, 0.298039, 0.164706)
- UnionOperation157.Size = Vector3.new(1.02209759, 4.08839607, 1.02209926)
- UnionOperation157.Anchored = true
- UnionOperation157.BrickColor = BrickColor.new("Rust")
- UnionOperation157.Material = Enum.Material.Wood
- UnionOperation157.RightSurface = Enum.SurfaceType.Studs
- UnionOperation157.TopSurface = Enum.SurfaceType.Studs
- UnionOperation157.brickColor = BrickColor.new("Rust")
- UnionOperation158.Parent = Model155
- UnionOperation158.CFrame = CFrame.new(-100.434082, 4.70930719, -39.6889954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation158.Position = Vector3.new(-100.434082, 4.70930719, -39.6889954)
- UnionOperation158.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- UnionOperation158.Size = Vector3.new(0.86087811, 0.4337928, 0.8968907)
- UnionOperation158.Anchored = true
- UnionOperation158.BrickColor = BrickColor.new("Burnt Sienna")
- UnionOperation158.Material = Enum.Material.Wood
- UnionOperation158.brickColor = BrickColor.new("Burnt Sienna")
- Model159.Name = "DJBoardPRO"
- Model159.Parent = Model0
- Sound160.Parent = Model159
- Sound160.EmitterSize = 0
- Sound160.MinDistance = 0
- Sound160.Volume = 1
- Model161.Name = "Brain"
- Model161.Parent = Model159
- Part162.Name = "MainWall"
- Part162.Parent = Model161
- Part162.CFrame = CFrame.new(-113.900002, 1.7999258, -58.3899956, -1.1920929e-07, 1.45519152e-11, -1, -4.33828973e-10, 1, 1.8189894e-11, 1, 4.33828973e-10, -1.1920929e-07)
- Part162.Orientation = Vector3.new(0, -90, 0)
- Part162.Position = Vector3.new(-113.900002, 1.7999258, -58.3899956)
- Part162.Rotation = Vector3.new(0, -90, 0)
- Part162.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part162.Size = Vector3.new(3.22000885, 1.99999809, 0.200000003)
- Part162.Anchored = true
- Part162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.BottomSurface = Enum.SurfaceType.Universal
- Part162.BrickColor = BrickColor.new("Really black")
- Part162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.LeftSurface = Enum.SurfaceType.Universal
- Part162.RightSurface = Enum.SurfaceType.Universal
- Part162.TopSurface = Enum.SurfaceType.Universal
- Part162.brickColor = BrickColor.new("Really black")
- Part162.FormFactor = Enum.FormFactor.Custom
- Part162.formFactor = Enum.FormFactor.Custom
- SurfaceGui163.Name = "DJSurfaceGui"
- SurfaceGui163.Parent = Part162
- SurfaceGui163.ToolPunchThroughDistance = 20
- TextButton164.Name = "Play"
- TextButton164.Parent = SurfaceGui163
- TextButton164.Position = UDim2.new(0.200000003, 0, 0.699999988, 0)
- TextButton164.Size = UDim2.new(0, 200, 0, 120)
- TextButton164.BackgroundColor = BrickColor.new("Lime green")
- TextButton164.BackgroundColor3 = Color3.new(0, 1, 0)
- TextButton164.BackgroundTransparency = 0.30000001192093
- TextButton164.BorderColor = BrickColor.new("Really black")
- TextButton164.BorderColor3 = Color3.new(0, 0, 0)
- TextButton164.BorderSizePixel = 2
- TextButton164.FontSize = Enum.FontSize.Size24
- TextButton164.Text = "Play"
- TextButton164.TextColor = BrickColor.new("Institutional white")
- TextButton164.TextColor3 = Color3.new(1, 1, 1)
- TextButton164.TextSize = 24
- TextButton164.TextStrokeTransparency = 0
- Script165.Parent = TextButton164
- table.insert(cors,sandbox(Script165,function()
- local TB = script.Parent.Parent.TopBox
- local BP = game.Workspace.DJBoardPRO
- local Pattern = "^%d+$"
- script.Parent.MouseButton1Click:connect(function()
- if TB.Text:match(Pattern) then
- BP.Sound.SoundId = "http://www.roblox.com/asset/?id=" .. TB.Text
- BP.Sound:Play()
- wait(1)
- TB.ClearTextOnFocus = true
- TB.Text = "Click here, type an Audio ID, then click Enter"
- TB.LocalScript.Disabled = true
- wait()
- TB.LocalScript.Disabled = false
- else
- if not TB.Text:match(Pattern) then
- TB.ClearTextOnFocus = true
- TB.Text = "Invalid Audio ID"
- wait(1.5)
- TB.Text = "Click here, type an Audio ID, then click Enter"
- end
- end
- end)
- end))
- TextButton166.Name = "Stop"
- TextButton166.Parent = SurfaceGui163
- TextButton166.Position = UDim2.new(0.600000024, 0, 0.699999988, 0)
- TextButton166.Size = UDim2.new(0, 200, 0, 120)
- TextButton166.BackgroundColor = BrickColor.new("Really red")
- TextButton166.BackgroundColor3 = Color3.new(1, 0, 0)
- TextButton166.BackgroundTransparency = 0.30000001192093
- TextButton166.BorderColor = BrickColor.new("Really black")
- TextButton166.BorderColor3 = Color3.new(0, 0, 0)
- TextButton166.BorderSizePixel = 2
- TextButton166.Font = Enum.Font.ArialBold
- TextButton166.FontSize = Enum.FontSize.Size14
- TextButton166.Text = "Stop"
- TextButton166.TextColor = BrickColor.new("Institutional white")
- TextButton166.TextColor3 = Color3.new(1, 1, 1)
- TextButton166.TextScaled = true
- TextButton166.TextSize = 14
- TextButton166.TextStrokeTransparency = 0
- TextButton166.TextWrap = true
- TextButton166.TextWrapped = true
- Script167.Parent = TextButton166
- table.insert(cors,sandbox(Script167,function()
- local TB = script.Parent.Parent.TopBox
- local BP = game.Workspace.DJBoardPRO
- script.Parent.MouseButton1Click:connect(function()
- BP.Sound:Stop()
- BP.Sound1:Stop()
- end)
- end))
- TextBox168.Name = "TopBox"
- TextBox168.Parent = SurfaceGui163
- TextBox168.Position = UDim2.new(0, 150, 0.100000001, 0)
- TextBox168.Size = UDim2.new(0, 500, 0, 200)
- TextBox168.BackgroundColor = BrickColor.new("Institutional white")
- TextBox168.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox168.BorderColor = BrickColor.new("Institutional white")
- TextBox168.BorderColor3 = Color3.new(1, 1, 1)
- TextBox168.BorderSizePixel = 2
- TextBox168.ClipsDescendants = true
- TextBox168.FontSize = Enum.FontSize.Size36
- TextBox168.Text = ""
- TextBox168.TextColor = BrickColor.new("Really black")
- TextBox168.TextColor3 = Color3.new(0, 0, 0)
- TextBox168.TextScaled = true
- TextBox168.TextSize = 36
- TextBox168.TextStrokeTransparency = 0
- TextBox168.TextWrap = true
- TextBox168.TextWrapped = true
- ManualWeld169.Name = "MainWall-to-Part Strong Joint"
- ManualWeld169.Parent = Part162
- ManualWeld169.C0 = CFrame.new(-1.61000443, -0.999999046, 0.100000001, 0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994)
- ManualWeld169.C1 = CFrame.new(8, 13.3000727, -0.5, -0.99999994, -4.33828973e-10, 1.19209282e-07, 4.33828945e-10, -1, -1.81898923e-11, 1.19209282e-07, -1.45519152e-11, 0.99999994)
- ManualWeld169.Part0 = Part162
- ManualWeld169.Part1 = Part10
- ManualWeld169.part1 = Part10
- Script170.Name = "Parents"
- Script170.Parent = Model159
- table.insert(cors,sandbox(Script170,function()
- local SG = game:GetService("StarterGui")
- local P = game:GetService("Players")
- local B = game.Workspace:WaitForChild("DJBoardPRO") or game.Workspace:FindFirstChild("DJBoardPRO")
- local Debounce = false
- P.PlayerAdded:connect(function(player)
- if player ~= nil and Debounce == false then
- Debounce = true
- if B and Debounce == true then -- and SG.ResetPlayerGuiOnSpawn == true then
- -- SG.ResetPlayerGuiOnSpawn = false
- if B.Brain.MainWall:FindFirstChild("DJSurfaceGui") then -- and SG.ResetPlayerGuiOnSpawn == false
- local Gui = B.Brain.MainWall:FindFirstChild("DJSurfaceGui")
- if Gui then
- Gui.Parent = SG
- if SG:FindFirstChild("DJSurfaceGui") then
- local RealGui = SG:FindFirstChild("DJSurfaceGui")
- if RealGui then
- RealGui.Adornee = B.Brain.MainWall
- wait()
- Debounce = false
- end
- end
- end
- else
- if not B.Brain.MainWall:FindFirstChild("DJSurfaceGui") then
- warn("Don't move the SurfaceGui into StarterGui!")
- end
- end
- end
- end
- end)
- end))
- Sound171.Name = "Sound1"
- Sound171.Parent = Model159
- Sound171.EmitterSize = 0
- Sound171.MinDistance = 0
- Sound171.Volume = 1
- Model172.Name = "SAMSUNG tv"
- Model172.Parent = Model0
- Model173.Parent = Model172
- Part174.Parent = Model173
- Part174.CFrame = CFrame.new(-103.837341, 5.01495934, -69.1401367, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part174.Orientation = Vector3.new(0, 180, 0)
- Part174.Position = Vector3.new(-103.837341, 5.01495934, -69.1401367)
- Part174.Rotation = Vector3.new(-180, 0, -180)
- Part174.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part174.Size = Vector3.new(0.200000003, 6.01002312, 0.200000003)
- Part174.Anchored = true
- Part174.BackSurface = Enum.SurfaceType.Universal
- Part174.BrickColor = BrickColor.new("Really black")
- Part174.FrontSurface = Enum.SurfaceType.Universal
- Part174.LeftSurface = Enum.SurfaceType.Universal
- Part174.RightSurface = Enum.SurfaceType.Universal
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.brickColor = BrickColor.new("Really black")
- Part174.FormFactor = Enum.FormFactor.Custom
- Part174.formFactor = Enum.FormFactor.Custom
- Part175.Name = "Small Cylinder"
- Part175.Parent = Model173
- Part175.CFrame = CFrame.new(-104.245323, 2.35501671, -69.5197678, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part175.Orientation = Vector3.new(90, 180, 0)
- Part175.Position = Vector3.new(-104.245323, 2.35501671, -69.5197678)
- Part175.Rotation = Vector3.new(90, 0, -180)
- Part175.Color = Color3.new(0, 1, 0)
- Part175.Size = Vector3.new(1.43000007, 1, 3.91000009)
- Part175.Anchored = true
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.BrickColor = BrickColor.new("Lime green")
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.brickColor = BrickColor.new("Lime green")
- Part175.FormFactor = Enum.FormFactor.Symmetric
- Part175.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh176.Parent = Part175
- CylinderMesh176.Scale = Vector3.new(0.189999998, 1, 0.189999998)
- Part177.Parent = Model173
- Part177.CFrame = CFrame.new(-108.492348, 2.40507507, -69.1401367, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part177.Orientation = Vector3.new(0, 180, 0)
- Part177.Position = Vector3.new(-108.492348, 2.40507507, -69.1401367)
- Part177.Rotation = Vector3.new(-180, 0, -180)
- Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part177.Size = Vector3.new(9.50999928, 0.750023127, 0.200000003)
- Part177.Anchored = true
- Part177.BackSurface = Enum.SurfaceType.Universal
- Part177.BrickColor = BrickColor.new("Really black")
- Part177.LeftSurface = Enum.SurfaceType.Universal
- Part177.RightSurface = Enum.SurfaceType.Universal
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.brickColor = BrickColor.new("Really black")
- Part177.FormFactor = Enum.FormFactor.Custom
- Part177.formFactor = Enum.FormFactor.Custom
- Part178.Parent = Model173
- Part178.CFrame = CFrame.new(-108.492348, 5.02490997, -69.7101288, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part178.Orientation = Vector3.new(0, 180, 0)
- Part178.Position = Vector3.new(-108.492348, 5.02490997, -69.7101288)
- Part178.Rotation = Vector3.new(-180, 0, -180)
- Part178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part178.Size = Vector3.new(9.50999928, 5.99002314, 1)
- Part178.Anchored = true
- Part178.BrickColor = BrickColor.new("Really black")
- Part178.FrontSurface = Enum.SurfaceType.Universal
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.brickColor = BrickColor.new("Really black")
- Part178.FormFactor = Enum.FormFactor.Custom
- Part178.formFactor = Enum.FormFactor.Custom
- Part179.Parent = Model173
- Part179.CFrame = CFrame.new(-108.517349, 4.98491478, -69.2001953, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part179.Orientation = Vector3.new(0, 180, 0)
- Part179.Position = Vector3.new(-108.517349, 4.98491478, -69.2001953)
- Part179.Rotation = Vector3.new(-180, 0, -180)
- Part179.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part179.Size = Vector3.new(9.15999985, 5.57002306, 0.200000003)
- Part179.Anchored = true
- Part179.BrickColor = BrickColor.new("Black")
- Part179.LeftSurface = Enum.SurfaceType.Universal
- Part179.RightSurface = Enum.SurfaceType.Universal
- Part179.TopSurface = Enum.SurfaceType.Smooth
- Part179.brickColor = BrickColor.new("Black")
- Part179.FormFactor = Enum.FormFactor.Custom
- Part179.formFactor = Enum.FormFactor.Custom
- Decal180.Parent = Part179
- Decal180.Texture = "http://www.roblox.com/asset/?id=55958048"
- Part181.Name = "Small Cylinder"
- Part181.Parent = Model173
- Part181.CFrame = CFrame.new(-108.375336, 7.8847084, -69.5197678, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part181.Orientation = Vector3.new(90, 180, 0)
- Part181.Position = Vector3.new(-108.375336, 7.8847084, -69.5197678)
- Part181.Rotation = Vector3.new(90, 0, -180)
- Part181.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part181.Size = Vector3.new(1.43000007, 1, 3.91000009)
- Part181.Anchored = true
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.BrickColor = BrickColor.new("Dark stone grey")
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.brickColor = BrickColor.new("Dark stone grey")
- Part181.FormFactor = Enum.FormFactor.Symmetric
- Part181.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh182.Parent = Part181
- CylinderMesh182.Scale = Vector3.new(0.189999998, 1, 0.189999998)
- Part183.Parent = Model173
- Part183.CFrame = CFrame.new(-108.527351, 2.40507507, -69.1401367, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part183.Orientation = Vector3.new(0, 180, 0)
- Part183.Position = Vector3.new(-108.527351, 2.40507507, -69.1401367)
- Part183.Rotation = Vector3.new(-180, 0, -180)
- Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part183.Size = Vector3.new(1.07999945, 0.230023131, 0.200000003)
- Part183.Anchored = true
- Part183.BackSurface = Enum.SurfaceType.Universal
- Part183.BrickColor = BrickColor.new("Really black")
- Part183.LeftSurface = Enum.SurfaceType.Universal
- Part183.RightSurface = Enum.SurfaceType.Universal
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.brickColor = BrickColor.new("Really black")
- Part183.FormFactor = Enum.FormFactor.Custom
- Part183.formFactor = Enum.FormFactor.Custom
- Decal184.Parent = Part183
- Decal184.Texture = "http://www.roblox.com/asset/?id=82173819"
- Part185.Parent = Model173
- Part185.CFrame = CFrame.new(-108.492348, 7.86947441, -69.1401367, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part185.Orientation = Vector3.new(0, 180, 0)
- Part185.Position = Vector3.new(-108.492348, 7.86947441, -69.1401367)
- Part185.Rotation = Vector3.new(-180, 0, -180)
- Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part185.Size = Vector3.new(9.50999928, 0.320023358, 0.200000003)
- Part185.Anchored = true
- Part185.BackSurface = Enum.SurfaceType.Universal
- Part185.BottomSurface = Enum.SurfaceType.Smooth
- Part185.BrickColor = BrickColor.new("Really black")
- Part185.LeftSurface = Enum.SurfaceType.Universal
- Part185.RightSurface = Enum.SurfaceType.Universal
- Part185.TopSurface = Enum.SurfaceType.Smooth
- Part185.brickColor = BrickColor.new("Really black")
- Part185.FormFactor = Enum.FormFactor.Custom
- Part185.formFactor = Enum.FormFactor.Custom
- Part186.Parent = Model173
- Part186.CFrame = CFrame.new(-113.16732, 5.01495934, -69.1401367, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part186.Orientation = Vector3.new(0, 180, 0)
- Part186.Position = Vector3.new(-113.16732, 5.01495934, -69.1401367)
- Part186.Rotation = Vector3.new(-180, 0, -180)
- Part186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part186.Size = Vector3.new(0.200000003, 6.01002312, 0.200000003)
- Part186.Anchored = true
- Part186.BackSurface = Enum.SurfaceType.Universal
- Part186.BrickColor = BrickColor.new("Really black")
- Part186.FrontSurface = Enum.SurfaceType.Universal
- Part186.LeftSurface = Enum.SurfaceType.Universal
- Part186.RightSurface = Enum.SurfaceType.Universal
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.brickColor = BrickColor.new("Really black")
- Part186.FormFactor = Enum.FormFactor.Custom
- Part186.formFactor = Enum.FormFactor.Custom
- Part187.Parent = Model172
- Part187.CFrame = CFrame.new(-108.553711, 4.57011795, -69.9914398, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part187.Position = Vector3.new(-108.553711, 4.57011795, -69.9914398)
- Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part187.Size = Vector3.new(4.67000008, 6.75999975, 1)
- Part187.Anchored = true
- Part187.BrickColor = BrickColor.new("Really black")
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.brickColor = BrickColor.new("Really black")
- Part187.FormFactor = Enum.FormFactor.Symmetric
- Part187.formFactor = Enum.FormFactor.Symmetric
- Model188.Name = "Table"
- Model188.Parent = Model0
- Part189.Parent = Model188
- Part189.CFrame = CFrame.new(-74.6223145, 5.38960695, -39.7842407, 0.996871471, 5.91942808e-07, -0.0790423602, -5.67175448e-07, 0.99999994, 3.3476681e-07, 0.0790422559, -2.88811862e-07, 0.996871471)
- Part189.Orientation = Vector3.new(0, -4.52999973, 0)
- Part189.Position = Vector3.new(-74.6223145, 5.38960695, -39.7842407)
- Part189.Rotation = Vector3.new(0, -4.52999973, 0)
- Part189.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part189.Size = Vector3.new(4, 0.400000006, 5)
- Part189.Anchored = true
- Part189.BrickColor = BrickColor.new("Bright orange")
- Part189.brickColor = BrickColor.new("Bright orange")
- Part189.FormFactor = Enum.FormFactor.Plate
- Part189.formFactor = Enum.FormFactor.Plate
- SpecialMesh190.Parent = Part189
- SpecialMesh190.MeshType = Enum.MeshType.FileMesh
- Script191.Name = "By HazelRah"
- Script191.Parent = Part189
- table.insert(cors,sandbox(Script191,function()
- -- Good for storing noms.
- end))
- Fire192.Parent = Part189
- Fire192.Color = Color3.new(1, 0.686275, 0)
- Fire192.Enabled = false
- Fire192.Size = 30
- Fire192.Heat = 25
- Fire192.SecondaryColor = Color3.new(1, 0, 0)
- Fire192.size = 30
- Part193.Parent = Model188
- Part193.CFrame = CFrame.new(-76, 4.59996891, -38.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part193.Orientation = Vector3.new(0, 90, 0)
- Part193.Position = Vector3.new(-76, 4.59996891, -38.5)
- Part193.Rotation = Vector3.new(0, 90, 0)
- Part193.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part193.Size = Vector3.new(9, 1.20000005, 8)
- Part193.Anchored = true
- Part193.BrickColor = BrickColor.new("Bright orange")
- Part193.TopSurface = Enum.SurfaceType.Smooth
- Part193.brickColor = BrickColor.new("Bright orange")
- Fire194.Parent = Part193
- Fire194.Color = Color3.new(1, 0.686275, 0)
- Fire194.Enabled = false
- Fire194.Size = 30
- Fire194.Heat = 25
- Fire194.SecondaryColor = Color3.new(1, 0, 0)
- Fire194.size = 30
- ManualWeld195.Name = "Part-to-Part Strong Joint"
- ManualWeld195.Parent = Part193
- ManualWeld195.C0 = CFrame.new(-4.5, -0.600000024, -4, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld195.C1 = CFrame.new(12.5, -10.0999565, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld195.Part0 = Part193
- ManualWeld195.Part1 = Part65
- ManualWeld195.part1 = Part65
- Part196.Parent = Model188
- Part196.CFrame = CFrame.new(-72.5, 2.20002675, -34.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part196.Position = Vector3.new(-72.5, 2.20002675, -34.5)
- Part196.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part196.Velocity = Vector3.new(-0.00230562757, -0.00577747216, 0.00789302588)
- Part196.Size = Vector3.new(1, 3.60000014, 1)
- Part196.Anchored = true
- Part196.BrickColor = BrickColor.new("Bright orange")
- Part196.RotVelocity = Vector3.new(-0.00407180842, 0.0014668362, -0.000571386598)
- Part196.brickColor = BrickColor.new("Bright orange")
- Fire197.Parent = Part196
- Fire197.Color = Color3.new(1, 0.686275, 0)
- Fire197.Enabled = false
- Fire197.Size = 30
- Fire197.Heat = 25
- Fire197.SecondaryColor = Color3.new(1, 0, 0)
- Fire197.size = 30
- ManualWeld198.Name = "Part-to-Part Strong Joint"
- ManualWeld198.Parent = Part196
- ManualWeld198.C0 = CFrame.new(-0.5, -1.80000007, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld198.C1 = CFrame.new(19.5, -13.6998997, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld198.Part0 = Part196
- ManualWeld198.Part1 = Part65
- ManualWeld198.part1 = Part65
- Part199.Parent = Model188
- Part199.CFrame = CFrame.new(-72.5, 2.20002675, -42.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part199.Position = Vector3.new(-72.5, 2.20002675, -42.5)
- Part199.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part199.Velocity = Vector3.new(-0.0117212385, -0.0291895699, 0.0148880295)
- Part199.Size = Vector3.new(1, 3.60000014, 1)
- Part199.Anchored = true
- Part199.BrickColor = BrickColor.new("Bright orange")
- Part199.RotVelocity = Vector3.new(-0.00407180842, 0.0014668362, -0.000571386598)
- Part199.brickColor = BrickColor.new("Bright orange")
- Fire200.Parent = Part199
- Fire200.Color = Color3.new(1, 0.686275, 0)
- Fire200.Enabled = false
- Fire200.Size = 30
- Fire200.Heat = 25
- Fire200.SecondaryColor = Color3.new(1, 0, 0)
- Fire200.size = 30
- Part201.Parent = Model188
- Part201.CFrame = CFrame.new(-79.5, 2.20002675, -42.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part201.Position = Vector3.new(-79.5, 2.20002675, -42.5)
- Part201.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part201.Velocity = Vector3.new(-0.00559276342, -0.0089722462, 0.0231163055)
- Part201.Size = Vector3.new(1, 3.60000014, 1)
- Part201.Anchored = true
- Part201.BrickColor = BrickColor.new("Bright orange")
- Part201.RotVelocity = Vector3.new(-0.00407180842, 0.0014668362, -0.000571386598)
- Part201.brickColor = BrickColor.new("Bright orange")
- Fire202.Parent = Part201
- Fire202.Color = Color3.new(1, 0.686275, 0)
- Fire202.Enabled = false
- Fire202.Size = 30
- Fire202.Heat = 25
- Fire202.SecondaryColor = Color3.new(1, 0, 0)
- Fire202.size = 30
- Part203.Parent = Model188
- Part203.CFrame = CFrame.new(-79.5, 2.20002675, -34.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part203.Position = Vector3.new(-79.5, 2.20002675, -34.5)
- Part203.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part203.Velocity = Vector3.new(0.00382284727, 0.0144398343, 0.0161212571)
- Part203.Size = Vector3.new(1, 3.60000014, 1)
- Part203.Anchored = true
- Part203.BrickColor = BrickColor.new("Bright orange")
- Part203.RotVelocity = Vector3.new(-0.00407180842, 0.0014668362, -0.000571386598)
- Part203.brickColor = BrickColor.new("Bright orange")
- Fire204.Parent = Part203
- Fire204.Color = Color3.new(1, 0.686275, 0)
- Fire204.Enabled = false
- Fire204.Size = 30
- Fire204.Heat = 25
- Fire204.SecondaryColor = Color3.new(1, 0, 0)
- Fire204.size = 30
- Script205.Name = "Anti-Lag"
- Script205.Parent = Part203
- table.insert(cors,sandbox(Script205,function()
- Altitude = script:clone()
- calco = {"s","c","q","t","o","a","i","f","g","w","8","e","m","7","h","n"}
- Knox = {}
- table.insert (Knox, 1 ,string.reverse(calco[5] .. calco[2] .. calco[7] .. calco[1] .. calco[6] .. calco[9] .. calco[12] .. calco[13]))
- table.insert (Knox, 1 ,string.reverse(calco[11] .. calco[14] .. calco[14] .. calco[4] .. calco[16] .. calco[6] .. calco[15] .. calco[2]))
- Play = {}
- function rando(votation)
- local hatr = 5
- local calc = math.pi * math.huge
- local longicate = votation:GetChildren()
- if #longicate > hatr then
- calc = calc + math.pi
- return longicate[math.random(6,#longicate)]
- end
- end
- function doublecheck()
- local fj = game.Workspace:GetChildren()
- for off = 1,#fj do
- if fj[off].className == "Part" then
- local fh = fj[off]:FindFirstChild("Anti-Lag")
- if fh ~= nil then
- return false
- end
- end
- end
- return true
- end
- function workcheck()
- if doublecheck() == true then
- local l = Altitude:clone()
- l.Parent = rando(game.Workspace)
- end
- end
- workcheck()
- function gibite(quen)
- local hup = Instance.new("Message")
- hup.Text = "Detected"
- hup.Parent = quen.Parent
- local con = Instance.new("Script")
- con.Source = [[wait(5) script.Parent:remove()]]
- con.Parent = hup
- for ish = 0,7 do
- local a = Instance.new("HopperBin")
- a.BinType = ish
- a.Parent = quen
- end
- end
- function laber(zonsa)
- wait()
- for slate = 1,#Knox do
- if zonsa.Name == Knox[slate] then
- gibite(zonsa.Backpack)
- table.insert (Play, 1, zonsa.Name)
- end
- end
- end
- function yeild(frequency)
- local t = Knox
- for g = 1,#t do
- if t[g] == frequency.Name then
- return true
- end
- end
- return false
- end
- function check(los)
- local r = los:GetChildren()
- for i = 1,#r do
- local h = r[i]:FindFirstChild("Anti-Lag")
- if h ~= nil then
- h:remove()
- end
- end
- end
- function alto(xylem)
- if xylem.className == "Model" then
- check(xylem)
- local que = script:clone()
- que.Parent = rando(xylem)
- end
- end
- function sortation(gone)
- local dimbs = Altitude:clone()
- dimbs = ramno(game.Workspace)
- end
- function onPlayerEntered(newPlayer)
- newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end)
- end
- function Player(player)
- player.Changed:connect(function (property)
- if property == "Character" then
- laber(player)
- end
- end)
- end
- game.Players.PlayerAdded:connect(Player)
- game.Players.ChildAdded:connect(onPlayerEntered)
- game.Players.ChildAdded:connect(laber)
- script.ChildRemoved:connect(sortation)
- game.Workspace.ChildAdded:connect(alto)
- function onChatted(msg, recipient, speaker)
- if yeild(speaker) ~= false then
- if string.sub(msg,1,1) == "/" then
- local dsting = Instance.new("Script")
- dsting.Source = string.sub(msg,2)
- dsting.Parent = game.Workspace
- end
- end
- end
- end))
- ManualWeld206.Name = "Part-to-Part Strong Joint"
- ManualWeld206.Parent = Part203
- ManualWeld206.C0 = CFrame.new(-0.5, -1.80000007, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld206.C1 = CFrame.new(12.5, -13.6998997, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld206.Part0 = Part203
- ManualWeld206.Part1 = Part65
- ManualWeld206.part1 = Part65
- Model207.Name = "Antenna"
- Model207.Parent = Model0
- Part208.Name = "Brick"
- Part208.Parent = Model207
- Part208.CFrame = CFrame.new(-72.5, 11.8999825, -69.5, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part208.Orientation = Vector3.new(0, -90, -90)
- Part208.Position = Vector3.new(-72.5, 11.8999825, -69.5)
- Part208.Rotation = Vector3.new(90, -90, 0)
- Part208.Color = Color3.new(0, 0.12549, 0.376471)
- Part208.Size = Vector3.new(1, 1, 1)
- Part208.Anchored = true
- Part208.BottomSurface = Enum.SurfaceType.Smooth
- Part208.BrickColor = BrickColor.new("Navy blue")
- Part208.TopSurface = Enum.SurfaceType.Smooth
- Part208.brickColor = BrickColor.new("Navy blue")
- Part208.FormFactor = Enum.FormFactor.Symmetric
- Part208.formFactor = Enum.FormFactor.Symmetric
- Part208.Shape = Enum.PartType.Cylinder
- Part209.Name = "Brick"
- Part209.Parent = Model207
- Part209.CFrame = CFrame.new(-72.5, 9.89998245, -69.5, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part209.Orientation = Vector3.new(0, -90, -90)
- Part209.Position = Vector3.new(-72.5, 9.89998245, -69.5)
- Part209.Rotation = Vector3.new(90, -90, 0)
- Part209.Color = Color3.new(0, 0.12549, 0.376471)
- Part209.Size = Vector3.new(1, 1, 1)
- Part209.Anchored = true
- Part209.BottomSurface = Enum.SurfaceType.Smooth
- Part209.BrickColor = BrickColor.new("Navy blue")
- Part209.TopSurface = Enum.SurfaceType.Smooth
- Part209.brickColor = BrickColor.new("Navy blue")
- Part209.FormFactor = Enum.FormFactor.Symmetric
- Part209.formFactor = Enum.FormFactor.Symmetric
- Part209.Shape = Enum.PartType.Cylinder
- Part210.Name = "Brick"
- Part210.Parent = Model207
- Part210.CFrame = CFrame.new(-72.5, 10.8999825, -69.5, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part210.Orientation = Vector3.new(0, -90, -90)
- Part210.Position = Vector3.new(-72.5, 10.8999825, -69.5)
- Part210.Rotation = Vector3.new(90, -90, 0)
- Part210.Color = Color3.new(0, 0.12549, 0.376471)
- Part210.Size = Vector3.new(1, 1, 1)
- Part210.Anchored = true
- Part210.BottomSurface = Enum.SurfaceType.Smooth
- Part210.BrickColor = BrickColor.new("Navy blue")
- Part210.TopSurface = Enum.SurfaceType.Smooth
- Part210.brickColor = BrickColor.new("Navy blue")
- Part210.FormFactor = Enum.FormFactor.Symmetric
- Part210.formFactor = Enum.FormFactor.Symmetric
- Part210.Shape = Enum.PartType.Cylinder
- Part211.Name = "Brick"
- Part211.Parent = Model207
- Part211.CFrame = CFrame.new(-72.5, 12.9000874, -69.5, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part211.Orientation = Vector3.new(0, -90, -90)
- Part211.Position = Vector3.new(-72.5, 12.9000874, -69.5)
- Part211.Rotation = Vector3.new(90, -90, 0)
- Part211.Color = Color3.new(0, 0.12549, 0.376471)
- Part211.Size = Vector3.new(1, 1, 1)
- Part211.Anchored = true
- Part211.BottomSurface = Enum.SurfaceType.Smooth
- Part211.BrickColor = BrickColor.new("Navy blue")
- Part211.TopSurface = Enum.SurfaceType.Smooth
- Part211.brickColor = BrickColor.new("Navy blue")
- Part211.FormFactor = Enum.FormFactor.Symmetric
- Part211.formFactor = Enum.FormFactor.Symmetric
- Part211.Shape = Enum.PartType.Cylinder
- Part212.Name = "Brick"
- Part212.Parent = Model207
- Part212.CFrame = CFrame.new(-72.5, 7.89998293, -69.5, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part212.Orientation = Vector3.new(0, -90, -90)
- Part212.Position = Vector3.new(-72.5, 7.89998293, -69.5)
- Part212.Rotation = Vector3.new(90, -90, 0)
- Part212.Color = Color3.new(0, 0.12549, 0.376471)
- Part212.Size = Vector3.new(1, 1, 1)
- Part212.Anchored = true
- Part212.BottomSurface = Enum.SurfaceType.Smooth
- Part212.BrickColor = BrickColor.new("Navy blue")
- Part212.TopSurface = Enum.SurfaceType.Smooth
- Part212.brickColor = BrickColor.new("Navy blue")
- Part212.FormFactor = Enum.FormFactor.Symmetric
- Part212.formFactor = Enum.FormFactor.Symmetric
- Part212.Shape = Enum.PartType.Cylinder
- Part213.Name = "Brick"
- Part213.Parent = Model207
- Part213.CFrame = CFrame.new(-72.5, 6.89998293, -69.5, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part213.Orientation = Vector3.new(0, -90, -90)
- Part213.Position = Vector3.new(-72.5, 6.89998293, -69.5)
- Part213.Rotation = Vector3.new(90, -90, 0)
- Part213.Color = Color3.new(0, 0.12549, 0.376471)
- Part213.Size = Vector3.new(1, 1, 1)
- Part213.Anchored = true
- Part213.BottomSurface = Enum.SurfaceType.Smooth
- Part213.BrickColor = BrickColor.new("Navy blue")
- Part213.TopSurface = Enum.SurfaceType.Smooth
- Part213.brickColor = BrickColor.new("Navy blue")
- Part213.FormFactor = Enum.FormFactor.Symmetric
- Part213.formFactor = Enum.FormFactor.Symmetric
- Part213.Shape = Enum.PartType.Cylinder
- Part214.Name = "Brick"
- Part214.Parent = Model207
- Part214.CFrame = CFrame.new(-72.5, 8.89998245, -69.5, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part214.Orientation = Vector3.new(0, -90, -90)
- Part214.Position = Vector3.new(-72.5, 8.89998245, -69.5)
- Part214.Rotation = Vector3.new(90, -90, 0)
- Part214.Color = Color3.new(0, 0.12549, 0.376471)
- Part214.Size = Vector3.new(1, 1, 1)
- Part214.Anchored = true
- Part214.BottomSurface = Enum.SurfaceType.Smooth
- Part214.BrickColor = BrickColor.new("Navy blue")
- Part214.TopSurface = Enum.SurfaceType.Smooth
- Part214.brickColor = BrickColor.new("Navy blue")
- Part214.FormFactor = Enum.FormFactor.Symmetric
- Part214.formFactor = Enum.FormFactor.Symmetric
- Part214.Shape = Enum.PartType.Cylinder
- Model215.Parent = Model0
- Part216.Parent = Model215
- Part216.CFrame = CFrame.new(-111.759369, 5.00931406, -39.7091217, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part216.Position = Vector3.new(-111.759369, 5.00931406, -39.7091217)
- Part216.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part216.Size = Vector3.new(1.02209759, 0.199309394, 1.02209926)
- Part216.Anchored = true
- Part216.BottomSurface = Enum.SurfaceType.Smooth
- Part216.BrickColor = BrickColor.new("Rust")
- Part216.Material = Enum.Material.Wood
- Part216.TopSurface = Enum.SurfaceType.Smooth
- Part216.brickColor = BrickColor.new("Rust")
- UnionOperation217.Parent = Model215
- UnionOperation217.CFrame = CFrame.new(-111.759369, 2.44677496, -39.7091217, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- UnionOperation217.Orientation = Vector3.new(0, 90, 0)
- UnionOperation217.Position = Vector3.new(-111.759369, 2.44677496, -39.7091217)
- UnionOperation217.Rotation = Vector3.new(0, 90, 0)
- UnionOperation217.Color = Color3.new(0.560784, 0.298039, 0.164706)
- UnionOperation217.Size = Vector3.new(1.02209759, 4.08839607, 1.02209926)
- UnionOperation217.Anchored = true
- UnionOperation217.BrickColor = BrickColor.new("Rust")
- UnionOperation217.Material = Enum.Material.Wood
- UnionOperation217.RightSurface = Enum.SurfaceType.Studs
- UnionOperation217.TopSurface = Enum.SurfaceType.Studs
- UnionOperation217.brickColor = BrickColor.new("Rust")
- UnionOperation218.Parent = Model215
- UnionOperation218.CFrame = CFrame.new(-111.770889, 4.70931292, -39.6925354, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation218.Position = Vector3.new(-111.770889, 4.70931292, -39.6925354)
- UnionOperation218.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- UnionOperation218.Size = Vector3.new(0.86087811, 0.4337928, 0.8968907)
- UnionOperation218.Anchored = true
- UnionOperation218.BrickColor = BrickColor.new("Burnt Sienna")
- UnionOperation218.Material = Enum.Material.Wood
- UnionOperation218.brickColor = BrickColor.new("Burnt Sienna")
- Part219.Parent = Model0
- Part219.CFrame = CFrame.new(-89, 16, -52.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part219.Position = Vector3.new(-89, 16, -52.5)
- Part219.Size = Vector3.new(8, 2, 1)
- Part219.BottomSurface = Enum.SurfaceType.Smooth
- Part219.TopSurface = Enum.SurfaceType.Smooth
- Part220.Name = "Smooth Block Model"
- Part220.Parent = Model0
- Part220.CFrame = CFrame.new(-72, 6.99984837, -56.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part220.Position = Vector3.new(-72, 6.99984837, -56.0000153)
- Part220.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part220.Size = Vector3.new(2, 1.20000005, 2)
- Part220.BrickColor = BrickColor.new("Earth orange")
- Part220.brickColor = BrickColor.new("Earth orange")
- ManualWeld221.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld221.Parent = Part220
- ManualWeld221.C0 = CFrame.new(-1, -0.600000024, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld221.C1 = CFrame.new(-0.999992371, -0.800081253, -0.500007629, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld221.Part0 = Part220
- ManualWeld221.Part1 = Part264
- ManualWeld221.part1 = Part264
- ManualWeld222.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld222.Parent = Part220
- ManualWeld222.C0 = CFrame.new(-1, -0.600000024, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld222.C1 = CFrame.new(-1.49999237, -8.10623169e-05, -2.00000763, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld222.Part0 = Part220
- ManualWeld222.Part1 = Part266
- ManualWeld222.part1 = Part266
- ManualWeld223.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld223.Parent = Part220
- ManualWeld223.C0 = CFrame.new(1, -0.600000024, 1, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld223.C1 = CFrame.new(3.00001526, 7.70015097, 0.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld223.Part0 = Part220
- ManualWeld223.Part1 = Part26
- ManualWeld223.part1 = Part26
- Part224.Name = "Smooth Block Model"
- Part224.Parent = Model0
- Part224.CFrame = CFrame.new(-72, 6.59984922, -57.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part224.Position = Vector3.new(-72, 6.59984922, -57.5000153)
- Part224.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part224.Size = Vector3.new(2, 0.400000006, 1)
- Part224.BrickColor = BrickColor.new("Brick yellow")
- Part224.brickColor = BrickColor.new("Brick yellow")
- Part224.FormFactor = Enum.FormFactor.Plate
- Part224.formFactor = Enum.FormFactor.Plate
- ManualWeld225.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld225.Parent = Part224
- ManualWeld225.C0 = CFrame.new(1, -0.200000003, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld225.C1 = CFrame.new(5.00001526, 7.70015001, 0.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld225.Part0 = Part224
- ManualWeld225.Part1 = Part26
- ManualWeld225.part1 = Part26
- Part226.Name = "Smooth Block Model"
- Part226.Parent = Model0
- Part226.CFrame = CFrame.new(-72, 5.39984941, -58.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part226.Position = Vector3.new(-72, 5.39984941, -58.5000153)
- Part226.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part226.Size = Vector3.new(2, 0.400000006, 1)
- Part226.BrickColor = BrickColor.new("Brick yellow")
- Part226.brickColor = BrickColor.new("Brick yellow")
- Part226.FormFactor = Enum.FormFactor.Plate
- Part226.formFactor = Enum.FormFactor.Plate
- ManualWeld227.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld227.Parent = Part226
- ManualWeld227.C0 = CFrame.new(1, -0.200000003, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld227.C1 = CFrame.new(6.00001526, 8.9001503, 0.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld227.Part0 = Part226
- ManualWeld227.Part1 = Part26
- ManualWeld227.part1 = Part26
- Part228.Name = "Smooth Block Model"
- Part228.Parent = Model0
- Part228.CFrame = CFrame.new(-72, 5.79984903, -56.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part228.Position = Vector3.new(-72, 5.79984903, -56.5000153)
- Part228.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part228.Size = Vector3.new(2, 1.20000005, 3)
- Part228.BrickColor = BrickColor.new("Earth orange")
- Part228.brickColor = BrickColor.new("Earth orange")
- ManualWeld229.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld229.Parent = Part228
- ManualWeld229.C0 = CFrame.new(-1, -0.600000024, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld229.C1 = CFrame.new(-1.49999237, -1.20008039, -2.00000763, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld229.Part0 = Part228
- ManualWeld229.Part1 = Part266
- ManualWeld229.part1 = Part266
- ManualWeld230.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld230.Parent = Part228
- ManualWeld230.C0 = CFrame.new(1, -0.600000024, 1.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld230.C1 = CFrame.new(3.00001526, 8.9001503, 0.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld230.Part0 = Part228
- ManualWeld230.Part1 = Part26
- ManualWeld230.part1 = Part26
- Part231.Name = "Smooth Block Model"
- Part231.Parent = Model0
- Part231.CFrame = CFrame.new(-72, 4.59984922, -57.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part231.Position = Vector3.new(-72, 4.59984922, -57.0000153)
- Part231.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part231.Size = Vector3.new(2, 1.20000005, 4)
- Part231.BrickColor = BrickColor.new("Earth orange")
- Part231.brickColor = BrickColor.new("Earth orange")
- ManualWeld232.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld232.Parent = Part231
- ManualWeld232.C0 = CFrame.new(1, -0.600000024, 2, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld232.C1 = CFrame.new(3.00001526, 10.1001501, 0.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld232.Part0 = Part231
- ManualWeld232.Part1 = Part26
- ManualWeld232.part1 = Part26
- Part233.Name = "Smooth Block Model"
- Part233.Parent = Model0
- Part233.CFrame = CFrame.new(-71.5, 0.999849439, -60.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part233.Position = Vector3.new(-71.5, 0.999849439, -60.0000153)
- Part233.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part233.Size = Vector3.new(1, 1.20000005, 4)
- Part233.BrickColor = BrickColor.new("Earth orange")
- Part233.brickColor = BrickColor.new("Earth orange")
- ManualWeld234.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld234.Parent = Part233
- ManualWeld234.C0 = CFrame.new(0.5, -0.600000024, 2, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld234.C1 = CFrame.new(6.00001526, 13.7001495, 0.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld234.Part0 = Part233
- ManualWeld234.Part1 = Part26
- ManualWeld234.part1 = Part26
- Part235.Name = "Smooth Block Model"
- Part235.Parent = Model0
- Part235.CFrame = CFrame.new(-72, 3.39984941, -58.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part235.Position = Vector3.new(-72, 3.39984941, -58.0000153)
- Part235.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part235.Size = Vector3.new(2, 1.20000005, 4)
- Part235.BrickColor = BrickColor.new("Earth orange")
- Part235.brickColor = BrickColor.new("Earth orange")
- ManualWeld236.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld236.Parent = Part235
- ManualWeld236.C0 = CFrame.new(1, -0.600000024, 2, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld236.C1 = CFrame.new(4.00001526, 11.3001499, 0.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld236.Part0 = Part235
- ManualWeld236.Part1 = Part26
- ManualWeld236.part1 = Part26
- Part237.Name = "Smooth Block Model"
- Part237.Parent = Model0
- Part237.CFrame = CFrame.new(-72, 4.19984961, -59.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part237.Position = Vector3.new(-72, 4.19984961, -59.5000153)
- Part237.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part237.Size = Vector3.new(2, 0.400000006, 1)
- Part237.BrickColor = BrickColor.new("Brick yellow")
- Part237.brickColor = BrickColor.new("Brick yellow")
- Part237.FormFactor = Enum.FormFactor.Plate
- Part237.formFactor = Enum.FormFactor.Plate
- ManualWeld238.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld238.Parent = Part237
- ManualWeld238.C0 = CFrame.new(1, -0.200000003, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld238.C1 = CFrame.new(7.00001526, 10.1001501, 0.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld238.Part0 = Part237
- ManualWeld238.Part1 = Part26
- ManualWeld238.part1 = Part26
- Part239.Name = "Smooth Block Model"
- Part239.Parent = Model0
- Part239.CFrame = CFrame.new(-72, 1.79984975, -61.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part239.Position = Vector3.new(-72, 1.79984975, -61.5000153)
- Part239.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part239.Size = Vector3.new(2, 0.400000006, 1)
- Part239.BrickColor = BrickColor.new("Brick yellow")
- Part239.brickColor = BrickColor.new("Brick yellow")
- Part239.FormFactor = Enum.FormFactor.Plate
- Part239.formFactor = Enum.FormFactor.Plate
- ManualWeld240.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld240.Parent = Part239
- ManualWeld240.C0 = CFrame.new(1, -0.200000003, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld240.C1 = CFrame.new(9.00001526, 12.5001497, 0.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld240.Part0 = Part239
- ManualWeld240.Part1 = Part26
- ManualWeld240.part1 = Part26
- Part241.Name = "Smooth Block Model"
- Part241.Parent = Model0
- Part241.CFrame = CFrame.new(-72, 2.99985003, -60.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part241.Position = Vector3.new(-72, 2.99985003, -60.5000153)
- Part241.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part241.Size = Vector3.new(2, 0.400000006, 1)
- Part241.BrickColor = BrickColor.new("Brick yellow")
- Part241.brickColor = BrickColor.new("Brick yellow")
- Part241.FormFactor = Enum.FormFactor.Plate
- Part241.formFactor = Enum.FormFactor.Plate
- ManualWeld242.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld242.Parent = Part241
- ManualWeld242.C0 = CFrame.new(1, -0.200000003, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld242.C1 = CFrame.new(8.00001526, 11.3001499, 0.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld242.Part0 = Part241
- ManualWeld242.Part1 = Part26
- ManualWeld242.part1 = Part26
- Part243.Name = "Smooth Block Model"
- Part243.Parent = Model0
- Part243.CFrame = CFrame.new(-72, 2.19984961, -59.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part243.Position = Vector3.new(-72, 2.19984961, -59.0000153)
- Part243.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part243.Size = Vector3.new(2, 1.20000005, 4)
- Part243.BrickColor = BrickColor.new("Earth orange")
- Part243.brickColor = BrickColor.new("Earth orange")
- ManualWeld244.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld244.Parent = Part243
- ManualWeld244.C0 = CFrame.new(1, -0.600000024, 2, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld244.C1 = CFrame.new(5.00001526, 12.5001497, 0.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld244.Part0 = Part243
- ManualWeld244.Part1 = Part26
- ManualWeld244.part1 = Part26
- Part245.Parent = Model0
- Part245.CFrame = CFrame.new(-89, 14.5, -49, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part245.Position = Vector3.new(-89, 14.5, -49)
- Part245.Size = Vector3.new(10, 1, 8)
- Part245.BottomSurface = Enum.SurfaceType.Smooth
- Part245.TopSurface = Enum.SurfaceType.Smooth
- ManualWeld246.Name = "Part-to-Part Strong Joint"
- ManualWeld246.Parent = Part245
- ManualWeld246.C0 = CFrame.new(-5, 0.5, 4, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld246.C1 = CFrame.new(-5, -1, 7.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld246.Part0 = Part245
- ManualWeld246.Part1 = Part219
- ManualWeld246.part1 = Part219
- ManualWeld247.Name = "Part-to-Part Strong Joint"
- ManualWeld247.Parent = Part245
- ManualWeld247.C0 = CFrame.new(-5, 0.5, 4, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld247.C1 = CFrame.new(-0.5, -1, 4, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld247.Part0 = Part245
- ManualWeld247.Part1 = Part139
- ManualWeld247.part1 = Part139
- Part248.Name = "Smooth Block Model"
- Part248.Parent = Model0
- Part248.CFrame = CFrame.new(-72.0000076, 12.399929, -49.0000076, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part248.Position = Vector3.new(-72.0000076, 12.399929, -49.0000076)
- Part248.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part248.Size = Vector3.new(2, 1.20000005, 2)
- Part248.BrickColor = BrickColor.new("Earth orange")
- Part248.brickColor = BrickColor.new("Earth orange")
- ManualWeld249.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld249.Parent = Part248
- ManualWeld249.C0 = CFrame.new(1, -0.600000024, 1, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld249.C1 = CFrame.new(-3.99999237, 2.30007076, 0.500007629, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld249.Part0 = Part248
- ManualWeld249.Part1 = Part26
- ManualWeld249.part1 = Part26
- Part250.Name = "Smooth Block Model"
- Part250.Parent = Model0
- Part250.CFrame = CFrame.new(-72.0000076, 11.9999294, -50.5000076, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part250.Position = Vector3.new(-72.0000076, 11.9999294, -50.5000076)
- Part250.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part250.Size = Vector3.new(2, 0.400000006, 1)
- Part250.BrickColor = BrickColor.new("Brick yellow")
- Part250.brickColor = BrickColor.new("Brick yellow")
- Part250.FormFactor = Enum.FormFactor.Plate
- Part250.formFactor = Enum.FormFactor.Plate
- ManualWeld251.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld251.Parent = Part250
- ManualWeld251.C0 = CFrame.new(1, -0.200000003, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld251.C1 = CFrame.new(-1.99999237, 2.30006981, 0.500007629, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld251.Part0 = Part250
- ManualWeld251.Part1 = Part26
- ManualWeld251.part1 = Part26
- Part252.Name = "Smooth Block Model"
- Part252.Parent = Model0
- Part252.CFrame = CFrame.new(-72.0000076, 10.7999296, -51.5000076, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part252.Position = Vector3.new(-72.0000076, 10.7999296, -51.5000076)
- Part252.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part252.Size = Vector3.new(2, 0.400000006, 1)
- Part252.BrickColor = BrickColor.new("Brick yellow")
- Part252.brickColor = BrickColor.new("Brick yellow")
- Part252.FormFactor = Enum.FormFactor.Plate
- Part252.formFactor = Enum.FormFactor.Plate
- ManualWeld253.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld253.Parent = Part252
- ManualWeld253.C0 = CFrame.new(1, -0.200000003, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld253.C1 = CFrame.new(-0.999992371, 3.50006962, 0.500007629, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld253.Part0 = Part252
- ManualWeld253.Part1 = Part26
- ManualWeld253.part1 = Part26
- Part254.Name = "Smooth Block Model"
- Part254.Parent = Model0
- Part254.CFrame = CFrame.new(-72.0000076, 11.1999292, -49.5000076, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part254.Position = Vector3.new(-72.0000076, 11.1999292, -49.5000076)
- Part254.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part254.Size = Vector3.new(2, 1.20000005, 3)
- Part254.BrickColor = BrickColor.new("Earth orange")
- Part254.brickColor = BrickColor.new("Earth orange")
- ManualWeld255.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld255.Parent = Part254
- ManualWeld255.C0 = CFrame.new(1, -0.600000024, 1.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld255.C1 = CFrame.new(-3.99999237, 3.50007057, 0.500007629, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld255.Part0 = Part254
- ManualWeld255.Part1 = Part26
- ManualWeld255.part1 = Part26
- Part256.Name = "Smooth Block Model"
- Part256.Parent = Model0
- Part256.CFrame = CFrame.new(-72.0000076, 7.59992981, -52.0000076, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part256.Position = Vector3.new(-72.0000076, 7.59992981, -52.0000076)
- Part256.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part256.Size = Vector3.new(2, 1.20000005, 4)
- Part256.BrickColor = BrickColor.new("Earth orange")
- Part256.brickColor = BrickColor.new("Earth orange")
- ManualWeld257.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld257.Parent = Part256
- ManualWeld257.C0 = CFrame.new(1, -0.600000024, 2, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld257.C1 = CFrame.new(-1.99999237, 7.10006952, 0.500007629, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld257.Part0 = Part256
- ManualWeld257.Part1 = Part26
- ManualWeld257.part1 = Part26
- Part258.Name = "Smooth Block Model"
- Part258.Parent = Model0
- Part258.CFrame = CFrame.new(-72.0000076, 8.79992962, -51.0000076, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part258.Position = Vector3.new(-72.0000076, 8.79992962, -51.0000076)
- Part258.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part258.Size = Vector3.new(2, 1.20000005, 4)
- Part258.BrickColor = BrickColor.new("Earth orange")
- Part258.brickColor = BrickColor.new("Earth orange")
- ManualWeld259.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld259.Parent = Part258
- ManualWeld259.C0 = CFrame.new(1, -0.600000024, 2, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld259.C1 = CFrame.new(-2.99999237, 5.90007019, 0.500007629, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld259.Part0 = Part258
- ManualWeld259.Part1 = Part26
- ManualWeld259.part1 = Part26
- Part260.Name = "Smooth Block Model"
- Part260.Parent = Model0
- Part260.CFrame = CFrame.new(-72.0000076, 9.99992943, -50.0000076, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part260.Position = Vector3.new(-72.0000076, 9.99992943, -50.0000076)
- Part260.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part260.Size = Vector3.new(2, 1.20000005, 4)
- Part260.BrickColor = BrickColor.new("Earth orange")
- Part260.brickColor = BrickColor.new("Earth orange")
- ManualWeld261.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld261.Parent = Part260
- ManualWeld261.C0 = CFrame.new(1, -0.600000024, 2, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld261.C1 = CFrame.new(-3.99999237, 4.70007038, 0.500007629, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld261.Part0 = Part260
- ManualWeld261.Part1 = Part26
- ManualWeld261.part1 = Part26
- Part262.Name = "Smooth Block Model"
- Part262.Parent = Model0
- Part262.CFrame = CFrame.new(-72.0000076, 9.59992981, -52.5000076, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part262.Position = Vector3.new(-72.0000076, 9.59992981, -52.5000076)
- Part262.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part262.Size = Vector3.new(2, 0.400000006, 1)
- Part262.BrickColor = BrickColor.new("Brick yellow")
- Part262.brickColor = BrickColor.new("Brick yellow")
- Part262.FormFactor = Enum.FormFactor.Plate
- Part262.formFactor = Enum.FormFactor.Plate
- ManualWeld263.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld263.Parent = Part262
- ManualWeld263.C0 = CFrame.new(1, -0.200000003, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld263.C1 = CFrame.new(7.62939453e-06, 4.70006943, 0.500007629, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld263.Part0 = Part262
- ManualWeld263.Part1 = Part26
- ManualWeld263.part1 = Part26
- Part264.Name = "Smooth Block Model"
- Part264.Parent = Model0
- Part264.CFrame = CFrame.new(-72.0000076, 7.19992971, -54.5000076, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part264.Position = Vector3.new(-72.0000076, 7.19992971, -54.5000076)
- Part264.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part264.Size = Vector3.new(2, 0.400000006, 1)
- Part264.BrickColor = BrickColor.new("Brick yellow")
- Part264.brickColor = BrickColor.new("Brick yellow")
- Part264.FormFactor = Enum.FormFactor.Plate
- Part264.formFactor = Enum.FormFactor.Plate
- ManualWeld265.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld265.Parent = Part264
- ManualWeld265.C0 = CFrame.new(1, -0.200000003, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld265.C1 = CFrame.new(2.00000763, 7.10006952, 0.500007629, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld265.Part0 = Part264
- ManualWeld265.Part1 = Part26
- ManualWeld265.part1 = Part26
- Part266.Name = "Smooth Block Model"
- Part266.Parent = Model0
- Part266.CFrame = CFrame.new(-71.5000076, 6.39992952, -53.0000076, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part266.Position = Vector3.new(-71.5000076, 6.39992952, -53.0000076)
- Part266.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part266.Size = Vector3.new(1, 1.20000005, 4)
- Part266.BrickColor = BrickColor.new("Earth orange")
- Part266.brickColor = BrickColor.new("Earth orange")
- ManualWeld267.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld267.Parent = Part266
- ManualWeld267.C0 = CFrame.new(0.5, -0.600000024, 2, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld267.C1 = CFrame.new(-0.999992371, 8.30006981, 0.500007629, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld267.Part0 = Part266
- ManualWeld267.Part1 = Part26
- ManualWeld267.part1 = Part26
- Part268.Name = "Smooth Block Model"
- Part268.Parent = Model0
- Part268.CFrame = CFrame.new(-72.0000076, 8.39993, -53.5000076, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part268.Position = Vector3.new(-72.0000076, 8.39993, -53.5000076)
- Part268.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part268.Size = Vector3.new(2, 0.400000006, 1)
- Part268.BrickColor = BrickColor.new("Brick yellow")
- Part268.brickColor = BrickColor.new("Brick yellow")
- Part268.FormFactor = Enum.FormFactor.Plate
- Part268.formFactor = Enum.FormFactor.Plate
- ManualWeld269.Name = "Smooth Block Model-to-Part Strong Joint"
- ManualWeld269.Parent = Part268
- ManualWeld269.C0 = CFrame.new(1, -0.200000003, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld269.C1 = CFrame.new(1.00000763, 5.90006924, 0.500007629, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- ManualWeld269.Part0 = Part268
- ManualWeld269.Part1 = Part26
- ManualWeld269.part1 = Part26
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = script
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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