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JacksoMykalJunior

Banisher Handle [Making Banisher] Helpful

Mar 10th, 2019
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  1. local Handle = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.2,1.2,0.2),false)
  2. local RightArmGrasp = CreateWeldOrSnapOrMotor("Weld", Handle, RightArm, Handle, CF(0,-0.8, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0.3, 0))
  3. local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.8,0.2),false)
  4. MakeForm(Part,"Wedge")
  5. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, 0.2, 0.2) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0))
  6. local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.5,0.6),false)
  7. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  8. local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.4,0.4,0.4),false)
  9. MakeForm(Part,"Cyl")
  10. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.45, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  11. for i = 1, 8 do
  12. local Piece = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Eye", VT(0,0.35,0.41),false)
  13. CreateWeldOrSnapOrMotor("Weld", Handle, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0))
  14. end
  15. local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.5,0.2),false)
  16. MakeForm(Part,"Wedge")
  17. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.2) * ANGLES(RAD(-135), RAD(0), RAD(0)), CF(0, -0.3, 0))
  18. local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Eye", VT(0.39,0.41,0.39),false)
  19. MakeForm(Part,"Cyl")
  20. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.45, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  21. local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.5,0.5),false)
  22. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.2) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  23. local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.4,0.5),false)
  24. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.65) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  25. local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.2,0,0.6),false)
  26. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, 0, 0) * ANGLES(RAD(45), RAD(0), RAD(0)), CF(0, -0.2, -0.3))
  27. local RightBarrel = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.28,5,0.28),false)
  28. MakeForm(RightBarrel,"Cyl")
  29. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, RightBarrel, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, -2.5, 0))
  30. local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0,0.2,0.2),false)
  31. MakeForm(Part,"Wedge")
  32. CreateWeldOrSnapOrMotor("Weld", Handle, RightBarrel, Part, CF(0, 2.415, 0.15) * ANGLES(RAD(180), RAD(0), RAD(0)), CF(0, 0, 0))
  33. local RightHole = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Eye", VT(0.2,0,0.2),false)
  34. MakeForm(RightHole,"Cyl")
  35. CreateWeldOrSnapOrMotor("Weld", Handle, RightBarrel, RightHole, CF(0, 2.5, 0), CF(0, 0, 0))
  36. local Handle = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.2,1.2,0.2),false)
  37. local LeftArmGraps = CreateWeldOrSnapOrMotor("Weld", Handle, LeftArm, Handle, CF(0,-0.8, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0.3, 0))
  38. local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.8,0.2),false)
  39. MakeForm(Part,"Wedge")
  40. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, 0.2, 0.2) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0))
  41. local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.5,0.6),false)
  42. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  43. local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.4,0.4,0.4),false)
  44. MakeForm(Part,"Cyl")
  45. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.45, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  46. for i = 1, 8 do
  47. local Piece = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Eye", VT(0,0.35,0.41),false)
  48. CreateWeldOrSnapOrMotor("Weld", Handle, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0))
  49. end
  50. local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.5,0.2),false)
  51. MakeForm(Part,"Wedge")
  52. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.2) * ANGLES(RAD(-135), RAD(0), RAD(0)), CF(0, -0.3, 0))
  53. local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Eye", VT(0.39,0.41,0.39),false)
  54. MakeForm(Part,"Cyl")
  55. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.45, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  56. local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.5,0.5),false)
  57. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.2) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  58. local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.4,0.5),false)
  59. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.65) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  60. local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.2,0,0.6),false)
  61. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, 0, 0) * ANGLES(RAD(45), RAD(0), RAD(0)), CF(0, -0.2, -0.3))
  62. local LeftBarrel = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.28,5,0.28),false)
  63. MakeForm(LeftBarrel,"Cyl")
  64. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, LeftBarrel, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, -2.5, 0))
  65. local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0,0.2,0.2),false)
  66. MakeForm(Part,"Wedge")
  67. CreateWeldOrSnapOrMotor("Weld", Handle, LeftBarrel, Part, CF(0, 2.415, 0.15) * ANGLES(RAD(180), RAD(0), RAD(0)), CF(0, 0, 0))
  68. local LeftHole = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Eye", VT(0.2,0,0.2),false)
  69. MakeForm(LeftHole,"Cyl")
  70. CreateWeldOrSnapOrMotor("Weld", Handle, LeftBarrel, LeftHole, CF(0, 2.5, 0), CF(0, 0, 0))
  71. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Eye", VT(0.6,0.1,1)/2,false)
  72. MakeForm(Eye,"Ball")
  73. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4))
  74. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Eye", VT(0.6,0.1,1)/2,false)
  75. MakeForm(Eye,"Ball")
  76. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4))
  77. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Eye", VT(0.1,1,1)/2,false)
  78. MakeForm(Eye,"Ball")
  79. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4))
  80. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Eye", VT(0.1,1,1)/2,false)
  81. MakeForm(Eye,"Ball")
  82. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4))
  83.  
  84.  
  85. ParticleEmitter({Speed = 0.2, Drag = 0, Size1 = 0.7, Size2 = 0, Lifetime1 = 0.7, Lifetime2 = 0.7, Parent = RightHole, Emit = 100, Offset = 360, Enabled = true, Acel = VT(3,9,8)})
  86. ParticleEmitter({Speed = 0.2, Drag = 0, Size1 = 0.7, Size2 = 0, Lifetime1 = 0.7, Lifetime2 = 0.7, Parent = LeftHole, Emit = 100, Offset = 360, Enabled = true, Acel = VT(3,9,8)})
  87.  
  88. local sick = IT("Sound",RootPart)
  89.  
  90. warn("YOU KNOW WHAT YOU DID")
  91. warn("YOU WANT MORE OF IT DONT YOU")
  92. warn("LOOK WHAT YOU DID WITH ALL THIS POWER")
  93.  
  94. --//=================================\\
  95. --|| INSANITY
  96. --\\=================================//
  97.  
  98. local FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0, 0, 0, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "MURDER")
  99. local FACEME = {"DAS","IST","WAS","DU","VöLKERMORD","HABEN","WOLLTEST"}
  100. local INSANITYGUIS = {}
  101. for e = 1, 28 do
  102. for i = 1, 22 do
  103. local MURDERFRAME = FRAME:Clone()
  104. MURDERFRAME.Position = UD2(-0.05+i/30, 0, e/30, 0)
  105. MURDERFRAME.Parent = WEAPONGUI
  106. table.insert(INSANITYGUIS,MURDERFRAME)
  107. end
  108. end
  109. coroutine.resume(coroutine.create(function()
  110. while true do
  111. wait()
  112. coroutine.resume(coroutine.create(function()
  113. local COLOR = C3(MRANDOM(100,255)/155,155,155)
  114. local APPEARTEXT = FACEME[MRANDOM(1,#FACEME)]
  115. local SHOW = ""
  116. for i = 1,string.len(APPEARTEXT),1 do
  117. local STRING = string.sub(APPEARTEXT,i,i)
  118. if MRANDOM(1,2) == 1 then
  119. SHOW = SHOW..string.lower(STRING)
  120. else
  121. SHOW = SHOW..STRING
  122. end
  123. end
  124. local PARENT = INSANITYGUIS[MRANDOM(1,#INSANITYGUIS)]
  125. local TEXT = CreateLabel(PARENT, SHOW, COLOR, 14, SKILLFONT, 1, 2, 1, "YOUMADEMEDOTHIS")
  126. for i = 1, 15 do
  127. Swait()
  128. TEXT.Rotation = MRANDOM(-15,15)
  129. TEXT.TextTransparency = TEXT.TextTransparency - 1/15
  130. end
  131. for i = 1, 15 do
  132. Swait()
  133. TEXT.Rotation = MRANDOM(-15,15)
  134. TEXT.TextTransparency = TEXT.TextTransparency + 1/15
  135. end
  136. TEXT:Remove()
  137. end))
  138. end
  139. end))
  140. FRAME:remove()
  141.  
  142. --//=================================\\
  143. --|| DAMAGING
  144. --\\=================================//
  145.  
  146. function ApplyDamage(Humanoid,Damage,OneShot)
  147. Damage = Damage * DAMAGEMULTIPLIER
  148. local DEAD = false
  149. if Humanoid.Health < 2000 and OneShot == false then
  150. if Humanoid.Health - Damage > 0 then
  151. Humanoid.Health = Humanoid.Health - Damage
  152. else
  153. Banish(Humanoid.Parent)
  154. DEAD = true
  155. end
  156. else
  157. DEAD = true
  158. Banish(Humanoid.Parent)
  159. end
  160. if DEAD == true then
  161. local PARTS = {}
  162. for index, CHILD in pairs(Humanoid.Parent:GetChildren()) do
  163. if CHILD:IsA("BasePart") then
  164. table.insert(PARTS,CHILD)
  165. end
  166. end
  167. coroutine.resume(coroutine.create(function()
  168. wait(2)
  169. repeat
  170. Swait()
  171. local PIECE = nil
  172. if MRANDOM(1,5) == 1 then
  173. for E = 1, #PARTS do
  174. if MRANDOM(1,5) == 1 then
  175. PIECE = PARTS[E]
  176. table.remove(PARTS,E)
  177. break
  178. end
  179. end
  180. end
  181. if PIECE ~= nil then
  182. if PIECE.Name == "Head" then
  183. WACKYEFFECT({Time = MRANDOM(10,30)*5, EffectType = "Box", Size = VT(PIECE.Size.Z,PIECE.Size.Y,PIECE.Size.Z), Size2 = (VT(PIECE.Size.Z,PIECE.Size.Y,PIECE.Size.Z))*MRANDOM(7,14)/10, Transparency = PIECE.Transparency, Transparency2 = 1, CFrame = PIECE.CFrame, MoveToPos = PIECE.Position+VT(0,MRANDOM(5,8)/1.5,0), RotationX = MRANDOM(-25,25)/35, RotationY = MRANDOM(-25,25)/35, RotationZ = MRANDOM(-25,25)/35, Material = "Neon", Color = C3(0,0,0), SoundID = 0, SoundPitch = MRANDOM(12,16)/10, SoundVolume = 2})
  184. else
  185. WACKYEFFECT({Time = MRANDOM(10,30)*5, EffectType = "Box", Size = PIECE.Size, Size2 = PIECE.Size*MRANDOM(7,14)/10, Transparency = PIECE.Transparency, Transparency2 = 1, CFrame = PIECE.CFrame, MoveToPos = PIECE.Position+VT(0,MRANDOM(5,8)/1.5,0), MRANDOM(-25,25)/35, RotationY = MRANDOM(-25,25)/35, RotationZ = MRANDOM(-25,25)/35, Material = "Neon", Color = C3(0,0,0), SoundID = 0, SoundPitch = MRANDOM(12,16)/10, SoundVolume = 2})
  186. end
  187. PIECE:remove()
  188. end
  189. until #PARTS == 0
  190. end))
  191. end
  192. end
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