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BR HUB 5

Feb 17th, 2023 (edited)
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  1. wait(1.5)
  2. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
  3. local Window = Library.CreateLib("BR Hub", Sentinel)
  4.  
  5. if game.PlaceId == 7899881670 or 9819634020 or 7899883270 or 9336911238 or 8448881160 or 10107441386 or 8657449735 or 10207014047 or 10217709305 or 10240522770 then
  6.  
  7. -- Badge Grind
  8. local BadgeGrind = Window:NewTab("Badge Grind")
  9. local Main = BadgeGrind:NewSection("Main")
  10. local Adren = BadgeGrind:NewSection("Adrenaline")
  11. local Player = BadgeGrind:NewSection("Player")
  12. local Alts = BadgeGrind:NewSection("Alts")
  13.  
  14. Main:NewToggle("Deep Shooter", "Automatically grinds your Deep Shooter for you", function(state)
  15. if state then
  16.  
  17. local left2s = game:GetService("Workspace").Courts["Court.6"].Court
  18. local right2s = game:GetService("Workspace").Courts["Court.7"].Court
  19.  
  20. getgenv().autoDeep = true
  21. spawn(function()
  22.  
  23. while autoDeep == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  24. if getgenv().autoDeep == false then
  25. return
  26. end
  27. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == left2s then
  28.  
  29. wait()
  30.  
  31. wait()
  32. local teleport_table = {
  33. location1 = Vector3.new(-650.066162109375, 8.45813274383545, 215.50180053710938)
  34. }
  35.  
  36. local tween_s = game:GetService('TweenService')
  37. local tweeninfo = TweenInfo.new(13, Enum.EasingStyle.Linear)
  38.  
  39. local lp = game.Players.LocalPlayer
  40.  
  41. function bypass_teleport(v)
  42. if lp.Character and
  43. lp.Character:FindFirstChild('HumanoidRootPart') then
  44. local cf = CFrame.new(v)
  45. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  46. a:Play()
  47. a.Completed:Wait()
  48. print('Teleporting Done')
  49. end
  50. end
  51.  
  52. bypass_teleport(teleport_table.location1)
  53.  
  54. local args = {
  55. [1] = "Shoot",
  56. [2] = true
  57. }
  58.  
  59. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  60. wait(0.9)
  61. local args = {
  62. [1] = "Shoot",
  63. [2] = false
  64. }
  65.  
  66. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  67. wait(1)
  68. end
  69.  
  70. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == right2s then
  71. wait()
  72.  
  73. wait()
  74. local teleport_table = {
  75. location1 = Vector3.new(-583, 9, -44)
  76. }
  77.  
  78. local tween_s = game:GetService('TweenService')
  79. local tweeninfo = TweenInfo.new(13, Enum.EasingStyle.Linear)
  80.  
  81. local lp = game.Players.LocalPlayer
  82.  
  83. function bypass_teleport(v)
  84. if lp.Character and
  85. lp.Character:FindFirstChild('HumanoidRootPart') then
  86. local cf = CFrame.new(v)
  87. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  88. a:Play()
  89. a.Completed:Wait()
  90. print('Teleporting Done')
  91. end
  92. end
  93.  
  94.  
  95. bypass_teleport(teleport_table.location1)
  96.  
  97. local args = {
  98. [1] = "Shoot",
  99. [2] = true
  100. }
  101.  
  102. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  103. wait(0.9)
  104. local args = {
  105. [1] = "Shoot",
  106. [2] = false
  107. }
  108.  
  109. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  110. wait(1)
  111. end
  112. end
  113. end)
  114. else
  115. getgenv().autoDeep = false
  116. end
  117. end)
  118.  
  119. Main:NewToggle("Inside Specialist", "Automatically grinds your Inside Specialist for you", function(state)
  120. if state then
  121.  
  122. local left2s = game:GetService("Workspace").Courts["Court.6"].Court
  123. local right2s = game:GetService("Workspace").Courts["Court.7"].Court
  124.  
  125. getgenv().autoInside = true
  126. spawn(function()
  127.  
  128. while autoInside == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  129. if getgenv().autoInside == false then
  130. return
  131. end
  132. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == left2s then
  133. wait()
  134.  
  135. wait()
  136. local teleport_table = {
  137. location1 = Vector3.new(-636, 9, 214)
  138. }
  139.  
  140. local tween_s = game:GetService('TweenService')
  141. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  142.  
  143. local lp = game.Players.LocalPlayer
  144.  
  145. function bypass_teleport(v)
  146. if lp.Character and
  147. lp.Character:FindFirstChild('HumanoidRootPart') then
  148. local cf = CFrame.new(v)
  149. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  150. a:Play()
  151. a.Completed:Wait()
  152. print('Teleporting Done')
  153. end
  154. end
  155.  
  156.  
  157. bypass_teleport(teleport_table.location1)
  158.  
  159. local args = {
  160. [1] = "Shoot",
  161. [2] = true
  162. }
  163.  
  164. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  165. wait(0.9)
  166. local args = {
  167. [1] = "Shoot",
  168. [2] = false
  169. }
  170.  
  171. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  172. wait(1)
  173. end
  174.  
  175. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == right2s then
  176.  
  177. wait()
  178.  
  179. wait()
  180. local teleport_table = {
  181. location1 = Vector3.new(-596, 9, -43)
  182. }
  183.  
  184. local tween_s = game:GetService('TweenService')
  185. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  186.  
  187. local lp = game.Players.LocalPlayer
  188.  
  189. function bypass_teleport(v)
  190. if lp.Character and
  191. lp.Character:FindFirstChild('HumanoidRootPart') then
  192. local cf = CFrame.new(v)
  193. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  194. a:Play()
  195. a.Completed:Wait()
  196. print('Teleporting Done')
  197. end
  198. end
  199.  
  200. bypass_teleport(teleport_table.location1)
  201.  
  202. local args = {
  203. [1] = "Shoot",
  204. [2] = true
  205. }
  206.  
  207. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  208. wait(0.9)
  209. local args = {
  210. [1] = "Shoot",
  211. [2] = false
  212. }
  213.  
  214. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  215. wait(1)
  216. end
  217. end
  218. end)
  219. else
  220. getgenv().autoInside = false
  221. end
  222. end)
  223.  
  224. Main:NewToggle("Acrobat", "Automatically grinds your Acrobat for you", function(state)
  225. if state then
  226.  
  227. local left2s = game:GetService("Workspace").Courts["Court.6"].Court
  228. local right2s = game:GetService("Workspace").Courts["Court.7"].Court
  229.  
  230. getgenv().autoAcro = true
  231. spawn(function()
  232.  
  233. while autoAcro == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  234. if getgenv().autoAcro == false then
  235. return
  236. end
  237. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == left2s then
  238. wait()
  239.  
  240. wait()
  241. local teleport_table = {
  242. location1 = Vector3.new(-633.1143798828125, 8.45813274383545, 215.00030517578125)
  243. }
  244.  
  245. local tween_s = game:GetService('TweenService')
  246. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  247.  
  248. local lp = game.Players.LocalPlayer
  249.  
  250. function bypass_teleport(v)
  251. if lp.Character and
  252. lp.Character:FindFirstChild('HumanoidRootPart') then
  253. local cf = CFrame.new(v)
  254. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  255. a:Play()
  256. a.Completed:Wait()
  257. print('Teleporting Done')
  258. end
  259. end
  260.  
  261.  
  262. bypass_teleport(teleport_table.location1)
  263.  
  264. local args = {
  265. [1] = "Sprint",
  266. [2] = true
  267. }
  268.  
  269. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  270. game:GetService("VirtualInputManager"):SendKeyEvent(true,'S',false,bozo)
  271. local args = {
  272. [1] = "Shoot",
  273. [2] = true
  274. }
  275.  
  276. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  277. wait(0.95)
  278. local args = {
  279. [1] = "Shoot",
  280. [2] = false
  281. }
  282.  
  283. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  284. game:GetService("VirtualInputManager"):SendKeyEvent(false,'S',false,bozo)
  285. local args = {
  286. [1] = "Sprint",
  287. [2] = false
  288. }
  289.  
  290. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  291. wait(1)
  292. end
  293.  
  294.  
  295. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == right2s then
  296.  
  297. wait()
  298.  
  299. wait()
  300. local teleport_table = {
  301. location1 = Vector3.new(-607, 9, -32)
  302. }
  303.  
  304. local tween_s = game:GetService('TweenService')
  305. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  306.  
  307. local lp = game.Players.LocalPlayer
  308.  
  309. function bypass_teleport(v)
  310. if lp.Character and
  311. lp.Character:FindFirstChild('HumanoidRootPart') then
  312. local cf = CFrame.new(v)
  313. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  314. a:Play()
  315. a.Completed:Wait()
  316. print('Teleporting Done')
  317. end
  318. end
  319.  
  320.  
  321. bypass_teleport(teleport_table.location1)
  322.  
  323. local args = {
  324. [1] = "Sprint",
  325. [2] = true
  326. }
  327.  
  328. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  329. game:GetService("VirtualInputManager"):SendKeyEvent(true,'S',false,bozo)
  330. local args = {
  331. [1] = "Shoot",
  332. [2] = true
  333. }
  334.  
  335. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  336. wait(0.95)
  337. local args = {
  338. [1] = "Shoot",
  339. [2] = false
  340. }
  341.  
  342. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  343. game:GetService("VirtualInputManager"):SendKeyEvent(false,'S',false,bozo)
  344. local args = {
  345. [1] = "Sprint",
  346. [2] = false
  347. }
  348.  
  349. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  350. wait(1)
  351. end
  352. end
  353. end)
  354. else
  355. getgenv().autoAcro = false
  356. end
  357.  
  358. end)
  359.  
  360. Main:NewToggle("Fade Maestro", "Automatically grinds your Fade Maestro for you", function(state)
  361. if state then
  362.  
  363. local left2s = game:GetService("Workspace").Courts["Court.6"].Court
  364. local right2s = game:GetService("Workspace").Courts["Court.7"].Court
  365.  
  366. getgenv().autoFade = true
  367. spawn(function()
  368.  
  369. while autoFade == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  370. if getgenv().autoFade == false then
  371. return
  372. end
  373.  
  374. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == left2s then
  375. wait()
  376.  
  377. wait()
  378. local teleport_table = {
  379. location1 = Vector3.new(-633.1143798828125, 8.45813274383545, 215.00030517578125)
  380. }
  381.  
  382. local tween_s = game:GetService('TweenService')
  383. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  384.  
  385. local lp = game.Players.LocalPlayer
  386.  
  387. function bypass_teleport(v)
  388. if lp.Character and
  389. lp.Character:FindFirstChild('HumanoidRootPart') then
  390. local cf = CFrame.new(v)
  391. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  392. a:Play()
  393. a.Completed:Wait()
  394. print('Teleporting Done')
  395. end
  396. end
  397.  
  398.  
  399. bypass_teleport(teleport_table.location1)
  400.  
  401. game:GetService("VirtualInputManager"):SendKeyEvent(true,'G',false,bozo)
  402. wait(1.5)
  403. game:GetService("VirtualInputManager"):SendKeyEvent(true,'S',false,bozo)
  404. local args = {
  405. [1] = "Shoot",
  406. [2] = true
  407. }
  408.  
  409. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  410. wait(0.95)
  411. local args = {
  412. [1] = "Shoot",
  413. [2] = false
  414. }
  415.  
  416. game:GetService("VirtualInputManager"):SendKeyEvent(false,'G',false,bozo)
  417. game:GetService("VirtualInputManager"):SendKeyEvent(false,'S',false,bozo)
  418.  
  419. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  420. wait(1)
  421. end
  422.  
  423. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == right2s then
  424.  
  425. wait()
  426.  
  427. wait()
  428. local teleport_table = {
  429. location1 = Vector3.new(-607, 9, -32)
  430. }
  431.  
  432. local tween_s = game:GetService('TweenService')
  433. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  434.  
  435. local lp = game.Players.LocalPlayer
  436.  
  437. function bypass_teleport(v)
  438. if lp.Character and
  439. lp.Character:FindFirstChild('HumanoidRootPart') then
  440. local cf = CFrame.new(v)
  441. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  442. a:Play()
  443. a.Completed:Wait()
  444. print('Teleporting Done')
  445. end
  446. end
  447.  
  448.  
  449. bypass_teleport(teleport_table.location1)
  450.  
  451. game:GetService("VirtualInputManager"):SendKeyEvent(true,'G',false,bozo)
  452. wait(1.5)
  453. game:GetService("VirtualInputManager"):SendKeyEvent(true,'S',false,bozo)
  454. local args = {
  455. [1] = "Shoot",
  456. [2] = true
  457. }
  458.  
  459. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  460. wait(0.95)
  461. local args = {
  462. [1] = "Shoot",
  463. [2] = false
  464. }
  465.  
  466. game:GetService("VirtualInputManager"):SendKeyEvent(false,'G',false,bozo)
  467. game:GetService("VirtualInputManager"):SendKeyEvent(false,'S',false,bozo)
  468.  
  469. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  470. wait(1)
  471. end
  472. end
  473. end)
  474. else
  475. getgenv().autoFade = false
  476. end
  477. end)
  478.  
  479. Main:NewToggle("Consistent Finisher", "Automatically grinds your Consistent Finisher for you", function(state)
  480. if state then
  481.  
  482. local left2s = game:GetService("Workspace").Courts["Court.6"].Court
  483. local right2s = game:GetService("Workspace").Courts["Court.7"].Court
  484.  
  485. getgenv().autoConsistent = true
  486. spawn(function()
  487.  
  488. while autoConsistent == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  489. if getgenv().autoConsistent == false then
  490. return
  491. end
  492.  
  493. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == left2s then
  494. wait()
  495.  
  496. wait()
  497. local teleport_table = {
  498. location1 = Vector3.new(-597, 9, 214)
  499. }
  500.  
  501. local tween_s = game:GetService('TweenService')
  502. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  503.  
  504. local lp = game.Players.LocalPlayer
  505.  
  506. function bypass_teleport(v)
  507. if lp.Character and
  508. lp.Character:FindFirstChild('HumanoidRootPart') then
  509. local cf = CFrame.new(v)
  510. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  511. a:Play()
  512. a.Completed:Wait()
  513. print('Teleporting Done')
  514. end
  515. end
  516.  
  517.  
  518. bypass_teleport(teleport_table.location1)
  519.  
  520. local args = {
  521. [1] = "Sprint",
  522. [2] = true
  523. }
  524.  
  525. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  526. game:GetService("VirtualInputManager"):SendKeyEvent(true,'W',false,bozo)
  527. local args = {
  528. [1] = "Shoot",
  529. [2] = true
  530. }
  531.  
  532. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  533. wait(0.85)
  534. local args = {
  535. [1] = "Shoot",
  536. [2] = false
  537. }
  538.  
  539. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  540. game:GetService("VirtualInputManager"):SendKeyEvent(false,'W',false,bozo)
  541. wait(0.25)
  542. local args = {
  543. [1] = "Sprint",
  544. [2] = false
  545. }
  546.  
  547. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  548. wait(1)
  549. end
  550.  
  551.  
  552. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == right2s then
  553.  
  554. wait()
  555.  
  556. wait()
  557. local teleport_table = {
  558. location1 = Vector3.new(-636, 9, -43)
  559. }
  560.  
  561. local tween_s = game:GetService('TweenService')
  562. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  563.  
  564. local lp = game.Players.LocalPlayer
  565.  
  566. function bypass_teleport(v)
  567. if lp.Character and
  568. lp.Character:FindFirstChild('HumanoidRootPart') then
  569. local cf = CFrame.new(v)
  570. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  571. a:Play()
  572. a.Completed:Wait()
  573. print('Teleporting Done')
  574. end
  575. end
  576.  
  577.  
  578. bypass_teleport(teleport_table.location1)
  579.  
  580. local args = {
  581. [1] = "Sprint",
  582. [2] = true
  583. }
  584.  
  585. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  586. game:GetService("VirtualInputManager"):SendKeyEvent(true,'W',false,bozo)
  587. local args = {
  588. [1] = "Shoot",
  589. [2] = true
  590. }
  591.  
  592. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  593. wait(0.85)
  594. local args = {
  595. [1] = "Shoot",
  596. [2] = false
  597. }
  598.  
  599. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  600. game:GetService("VirtualInputManager"):SendKeyEvent(false,'W',false,bozo)
  601. wait(0.25)
  602. local args = {
  603. [1] = "Sprint",
  604. [2] = false
  605. }
  606.  
  607. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  608. wait(1)
  609. end
  610. end
  611. end)
  612.  
  613. else
  614. getgenv().autoConsistent = false
  615.  
  616. end
  617. end)
  618.  
  619. Main:NewToggle("Tear Dropper", "Automatically grinds your Tear Dropper for you", function(state)
  620. if state then
  621. -- Add Tear script here
  622. else
  623. -- Disable Script
  624. end
  625. end)
  626.  
  627. Main:NewToggle("Hook Specialist", "Automatically grinds your Hook Specialist Specialist for you", function(state)
  628. if state then
  629. -- Add Hook script here
  630. else
  631. -- Disable Script
  632. end
  633. end)
  634.  
  635. Main:NewToggle("Off Dribble", "Automatically grinds your Off Dribble for you", function(state)
  636. if state then
  637.  
  638. local left2s = game:GetService("Workspace").Courts["Court.6"].Court
  639. local right2s = game:GetService("Workspace").Courts["Court.7"].Court
  640.  
  641. getgenv().autoOffDribble = true
  642. spawn(function()
  643.  
  644. while autoOffDribble == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  645. if getgenv().autoOffDribble == false then
  646. return
  647. end
  648.  
  649. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == left2s then
  650. wait()
  651.  
  652. wait()
  653. local teleport_table = {
  654. location1 = Vector3.new(-643, 9, 213)
  655. }
  656.  
  657. local tween_s = game:GetService('TweenService')
  658. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  659.  
  660. local lp = game.Players.LocalPlayer
  661.  
  662. function bypass_teleport(v)
  663. if lp.Character and
  664. lp.Character:FindFirstChild('HumanoidRootPart') then
  665. local cf = CFrame.new(v)
  666. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  667. a:Play()
  668. a.Completed:Wait()
  669. print('Teleporting Done')
  670. end
  671. end
  672.  
  673.  
  674. bypass_teleport(teleport_table.location1)
  675.  
  676. game:GetService("VirtualInputManager"):SendKeyEvent(true,'W',false,bozo)
  677. local args = {
  678. [1] = "Shoot",
  679. [2] = true
  680. }
  681.  
  682. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  683. wait(0.95)
  684. local args = {
  685. [1] = "Shoot",
  686. [2] = false
  687. }
  688.  
  689. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  690. game:GetService("VirtualInputManager"):SendKeyEvent(false,'W',false,bozo)
  691.  
  692. wait(1)
  693. end
  694.  
  695.  
  696. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == right2s then
  697.  
  698. wait()
  699.  
  700. wait()
  701. local teleport_table = {
  702. location1 = Vector3.new(-590, 9, -43)
  703. }
  704.  
  705. local tween_s = game:GetService('TweenService')
  706. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  707.  
  708. local lp = game.Players.LocalPlayer
  709.  
  710. function bypass_teleport(v)
  711. if lp.Character and
  712. lp.Character:FindFirstChild('HumanoidRootPart') then
  713. local cf = CFrame.new(v)
  714. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  715. a:Play()
  716. a.Completed:Wait()
  717. print('Teleporting Done')
  718. end
  719. end
  720.  
  721.  
  722. bypass_teleport(teleport_table.location1)
  723.  
  724. game:GetService("VirtualInputManager"):SendKeyEvent(true,'W',false,bozo)
  725. local args = {
  726. [1] = "Shoot",
  727. [2] = true
  728. }
  729.  
  730. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  731. wait(0.95)
  732. local args = {
  733. [1] = "Shoot",
  734. [2] = false
  735. }
  736.  
  737. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  738. game:GetService("VirtualInputManager"):SendKeyEvent(false,'W',false,bozo)
  739.  
  740. wait(1)
  741. end
  742. end
  743. end)
  744.  
  745. else
  746. getgenv().autoOffDribble = false
  747. end
  748.  
  749. end)
  750.  
  751. Main:NewToggle("Auto Shoot", "Automatically shoots a standing shot when has the ball", function(state)
  752. if state then
  753. getgenv().autoShoot = true
  754. spawn(function()
  755.  
  756. while autoShoot == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  757. if getgenv().autoShoot == false then
  758. return
  759. end
  760. wait()
  761.  
  762. wait()
  763.  
  764. local args = {
  765. [1] = "Shoot",
  766. [2] = true
  767. }
  768.  
  769. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  770. wait(0.9)
  771. local args = {
  772. [1] = "Shoot",
  773. [2] = false
  774. }
  775.  
  776. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  777. wait(1)
  778. end
  779. end)
  780. else
  781. getgenv().autoShoot = false
  782. end
  783. end)
  784.  
  785. Main:NewToggle("Quick Handles", "Automatically grinds your Quick Handles for you", function(state)
  786. if state then
  787. -- Add Quick Handle Script Here
  788. else
  789. -- Disable Script
  790. end
  791. end)
  792.  
  793. Adren:NewToggle("Adrenaline Deep Shooter", "Automatically grinds your Adrenaline for you", function(state)
  794. if state then
  795. -- Add adrenaline Script Here
  796. else
  797. -- Disable Script
  798. end
  799. end)
  800.  
  801. Adren:NewToggle("Adrenaline Inside Specialist", "Automatically grinds your Adrenaline for you", function(state)
  802. if state then
  803. -- Add adrenaline Script Here
  804. else
  805. -- Disable Script
  806. end
  807. end)
  808.  
  809. Adren:NewToggle("Adrenaline Acrobat", "Automatically grinds your Adrenaline for you", function(state)
  810. if state then
  811. -- Add adrenaline Script Here
  812. else
  813. -- Disable Script
  814. end
  815. end)
  816.  
  817. Adren:NewToggle("Adrenaline Consistent", "Automatically grinds your Adrenaline for you", function(state)
  818. if state then
  819. -- Add adrenaline Script Here
  820. else
  821. -- Disable Script
  822. end
  823. end)
  824.  
  825. Adren:NewToggle("Adrenaline Tear Dropper", "Automatically grinds your Adrenaline for you", function(state)
  826. if state then
  827. -- Add adrenaline Script Here
  828. else
  829. -- Disable Script
  830. end
  831. end)
  832.  
  833. Adren:NewToggle("Adrenaline Off Dribble", "Automatically grinds your Adrenaline for you", function(state)
  834. if state then
  835. -- Add adrenaline Script Here
  836. else
  837. -- Disable Script
  838. end
  839. end)
  840.  
  841. Player:NewToggle("Auto Equip Badges", "Automatically equips your badges for you", function(state)
  842. if state then
  843. -- Add Auto equip badges script here
  844. else
  845. -- Disable Script
  846. end
  847. end)
  848.  
  849. Player:NewToggle("Freeze", "Freezes your character for you (Only works for one game then you need to toggle it off and then back on)", function(state)
  850. if state then
  851. game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
  852. else
  853. game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false
  854. end
  855. end)
  856.  
  857. Alts:NewToggle("Auto Pass", "Automatically passes the ball for you", function(state)
  858. if state then
  859. getgenv().autoPass = true
  860. spawn(function()
  861. while autoPass == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  862. if getgenv().autoPass == false then
  863. return
  864. end
  865. wait()
  866.  
  867. wait()
  868. game:GetService('VirtualInputManager'):SendKeyEvent(true,'R',false,uwu)
  869. wait()
  870. end
  871. end)
  872. else
  873. getgenv().autoPass = false
  874. end
  875. end)
  876.  
  877. Alts:NewToggle("Auto Tricky Pass", "Automatically passes the ball with a tricky pass", function(state)
  878. if state then
  879. getgenv().autoTrickyPass = true
  880. spawn(function()
  881. while autoTrickyPass == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  882. if getgenv().autoTrickyPass == false then
  883. return
  884. end
  885. wait()
  886.  
  887. wait()
  888.  
  889. local args = {
  890. [1] = "Shoot",
  891. [2] = true
  892. }
  893.  
  894. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  895. wait(0.8)
  896. game:GetService('VirtualInputManager'):SendKeyEvent(true,'R',false,uwu)
  897. local args = {
  898. [1] = "Shoot",
  899. [2] = false
  900. }
  901.  
  902. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  903.  
  904. wait()
  905. end
  906. end)
  907. else
  908. getgenv().autoTrickyPass = false
  909. end
  910. end)
  911.  
  912. Alts:NewToggle("Auto Lob Pass", "Automatically passes the ball with a lob pass", function(state)
  913. if state then
  914. getgenv().autoLobPass = true
  915. spawn(function()
  916. while autoLobPass == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  917. if getgenv().autoLobPass == false then
  918. return
  919. end
  920. wait()
  921.  
  922. wait()
  923.  
  924. game:GetService('VirtualInputManager'):SendKeyEvent(true,'T',false,uwu)
  925. wait(0.25)
  926. game:GetService('VirtualInputManager'):SendKeyEvent(true,'R',false,uwu)
  927. wait(0.5)
  928. game:GetService('VirtualInputManager'):SendKeyEvent(false,'T',false,uwu)
  929.  
  930. end
  931. end)
  932. else
  933. getgenv().autoLobPass = false
  934. end
  935. end)
  936.  
  937. Alts:NewToggle("Ball Teleport", "Automatically teleports to the ball off of a rebound", function(state)
  938. if state then
  939. -- Add ball teleport script here
  940. else
  941. -- Disable Script
  942. end
  943. end)
  944.  
  945. Alts:NewToggle("Teleport to Out of Bounds", "Automatically teleports the other team OOB if they have ball", function(state)
  946. if state then
  947. -- Add ball teleport script here
  948. else
  949. -- Disable Script
  950. end
  951. end)
  952.  
  953. Alts:NewToggle("Auto Hop On Right 2s", "Automatically hops on the Right 2s Court for you", function(state)
  954. if state then
  955.  
  956. getgenv().rightCourt = true
  957. spawn(function()
  958. while rightCourt == true do
  959.  
  960. if getgenv().rightCourt == false then
  961. return
  962. end
  963.  
  964. wait()
  965.  
  966. wait()
  967. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-565.8976440429688, 8.44813060760498, -38.84272003173828)
  968. wait(1)
  969. local args = {
  970. [1] = "Join",
  971. [2] = "7"
  972. }
  973.  
  974. game:GetService("ReplicatedStorage").Remotes.Courts:InvokeServer(unpack(args))
  975. wait(8)
  976. end
  977. end)
  978. else
  979. getgenv().rightCourt = false
  980. end
  981. end)
  982.  
  983. Alts:NewToggle("Auto Hop On Left 2s", "Automatically hops on the Left 2s Court for you", function(state)
  984. if state then
  985.  
  986. getgenv().leftCourt = true
  987. spawn(function()
  988. while leftCourt == true do
  989.  
  990. if getgenv().leftCourt == false then
  991. return
  992. end
  993.  
  994. wait()
  995.  
  996. wait()
  997. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-566.265869140625, 8.448129653930664, 176.92613220214844)
  998. wait(1)
  999. local args = {
  1000. [1] = "Join",
  1001. [2] = "6"
  1002. }
  1003.  
  1004. game:GetService("ReplicatedStorage").Remotes.Courts:InvokeServer(unpack(args))
  1005. wait(8)
  1006. end
  1007. end)
  1008. else
  1009. getgenv().leftCourt = false
  1010. end
  1011. end)
  1012.  
  1013. Main:NewToggle("Focus Shot", "Automatically teleports defender to spot", function(state)
  1014. if state then
  1015.  
  1016. local left2s = game:GetService("Workspace").Courts["Court.6"].Court
  1017. local right2s = game:GetService("Workspace").Courts["Court.7"].Court
  1018.  
  1019. getgenv().autoFocus = true
  1020. spawn(function()
  1021.  
  1022. while autoFocus == true and workspace[game.Players.LocalPlayer.Name].MyCourt.Value == left2s or workspace[game.Players.LocalPlayer.Name].MyCourt.Value == right2s do
  1023. if getgenv().autoFocus == false then
  1024. return
  1025. end
  1026.  
  1027. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == left2s then
  1028. game:GetService("VirtualInputManager"):SendKeyEvent(true,'G',false,bozo)
  1029. wait()
  1030.  
  1031. wait()
  1032. local teleport_table = {
  1033. location1 = Vector3.new(-629, 9, 214)
  1034. }
  1035.  
  1036. local tween_s = game:GetService('TweenService')
  1037. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  1038.  
  1039. local lp = game.Players.LocalPlayer
  1040.  
  1041. function bypass_teleport(v)
  1042. if lp.Character and
  1043. lp.Character:FindFirstChild('HumanoidRootPart') then
  1044. local cf = CFrame.new(v)
  1045. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  1046. a:Play()
  1047. a.Completed:Wait()
  1048. print('Teleporting Done')
  1049. end
  1050. end
  1051.  
  1052.  
  1053. bypass_teleport(teleport_table.location1)
  1054. end
  1055.  
  1056. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == right2s then
  1057. game:GetService("VirtualInputManager"):SendKeyEvent(true,'G',false,bozo)
  1058. wait()
  1059.  
  1060. wait()
  1061. local teleport_table = {
  1062. location1 = Vector3.new(-601, 9, -43)
  1063. }
  1064.  
  1065. local tween_s = game:GetService('TweenService')
  1066. local tweeninfo = TweenInfo.new(3, Enum.EasingStyle.Linear)
  1067.  
  1068. local lp = game.Players.LocalPlayer
  1069.  
  1070. function bypass_teleport(v)
  1071. if lp.Character and
  1072. lp.Character:FindFirstChild('HumanoidRootPart') then
  1073. local cf = CFrame.new(v)
  1074. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  1075. a:Play()
  1076. a.Completed:Wait()
  1077. print('Teleporting Done')
  1078. end
  1079. end
  1080.  
  1081.  
  1082. bypass_teleport(teleport_table.location1)
  1083. end
  1084. end
  1085. end)
  1086. else
  1087. getgenv().autoFocus = false
  1088. end
  1089. end)
  1090.  
  1091. -- Menu
  1092.  
  1093. local Menu = Window:NewTab("Player")
  1094. local LoadSlot = Menu:NewSection("Load Slot")
  1095.  
  1096. LoadSlot:NewDropdown("Select Slot", "Choose which MyPlayer Slot you want it to select", {"1", "2", "3", "4", "5"}, function(currentOption)
  1097. -- add myplayer select script
  1098. end)
  1099.  
  1100. LoadSlot:NewToggle("Auto Load Slot", "Automatically loads slot in menu", function(state)
  1101. if state then
  1102. -- Add load slot on script here
  1103. else
  1104. -- Disable Script
  1105. end
  1106. end)
  1107.  
  1108. -- Plaza
  1109.  
  1110. local Plaza = Window:NewTab("Plaza/Park/Rec/Gym")
  1111. local FPSBooster = Plaza:NewSection("FPS Booster")
  1112. local FollowPlayer = Plaza:NewSection("Follow Player")
  1113. local HitboxExtender = Plaza:NewSection("Hitbox Extender")
  1114.  
  1115. FPSBooster:NewToggle("FPS Booster", "Boosts FPS", function(state)
  1116. if state then
  1117. getgenv().fpsBooster = true
  1118. spawn(function()
  1119. while fpsBooster == true do
  1120. if getgenv().fpsBooster == false then
  1121. return
  1122. end
  1123. wait()
  1124.  
  1125. wait()
  1126. if game.PlaceId == 10107441386 then
  1127. local All_Name = {"Part", "MeshPart", "UnionOperation", "WedgePart"}
  1128.  
  1129.  
  1130. for key, value in pairs(workspace.Park.Ground:GetDescendants()) do
  1131. for i,v in pairs(All_Name) do
  1132. if v == value.ClassName then
  1133. value.Transparency = 1
  1134. end
  1135. end
  1136. end
  1137.  
  1138.  
  1139. for key, value in pairs(workspace:GetDescendants()) do
  1140. if value.Name == "Net" then
  1141. value:Destroy()
  1142. end
  1143. end
  1144.  
  1145. game:GetService("Workspace").Park["Path Walls"]:Destroy()
  1146. game:GetService("Workspace").Park.Benches:Destroy()
  1147. game:GetService("Workspace").Park["Trash Cans"]:Destroy()
  1148. game:GetService("Workspace")["Fake Plaza"]:Destroy()
  1149. end
  1150. if game.PlaceId == 10240522770 then
  1151. local All_Name = {"Part", "MeshPart", "UnionOperation", "WedgePart"}
  1152.  
  1153. for key, value in pairs(workspace:GetDescendants()) do
  1154. if value.Name == "Net" then
  1155. value:Destroy()
  1156. end
  1157. end
  1158. game:GetService("Workspace").Gym.Building.Pads:Destroy()
  1159. game:GetService("Workspace").Gym.Building["Trash Cans"]:Destroy()
  1160. game:GetService("Workspace").Gym.Building.Truss:Destroy()
  1161. game:GetService("Workspace").Gym.Building["Walls/Roof"]:Destroy()
  1162. game:GetService("Workspace").Gym.Building.Ground:Destroy()
  1163. game:GetService("Workspace").Gym.Building["Fire Alarms"]:Destroy()
  1164. game:GetService("Workspace").Gym.Building["Exit Signs"]:Destroy()
  1165. game:GetService("Workspace").Gym.Building.Doors:Destroy()
  1166. game:GetService("Workspace").Gym.Building.Outlets:Destroy()
  1167. game:GetService("Workspace").Gym.Building.Switches:Destroy()
  1168. game:GetService("Workspace").Gym.Building.Bleachers:Destroy()
  1169. game:GetService("Workspace").Gym.Building["Officials Table"]:Destroy()
  1170. game:GetService("Workspace").Gym.Building["Ball Racks"]:Destroy()
  1171. game:GetService("Workspace").Gym.Building["Out Lights"]:Destroy()
  1172.  
  1173. end
  1174. if game.PlaceId == 8657449735 then
  1175. local All_Name = {"Part", "MeshPart", "UnionOperation", "WedgePart"}
  1176.  
  1177. game:GetService("Workspace").Building.Baseplate.Transparency = 1
  1178.  
  1179. for key, value in pairs(workspace:GetDescendants()) do
  1180. if value.Name == "Net" then
  1181. value:Destroy()
  1182. end
  1183. end
  1184.  
  1185. game:GetService("Workspace")["Fake Plaza"]:Destroy()
  1186. game:GetService("Workspace").Building.Window:Destroy()
  1187. game:GetService("Workspace").Building.Truss:Destroy()
  1188. game:GetService("Workspace").Building.Pads:Destroy()
  1189. game:GetService("Workspace").Building["Exit Signs"]:Destroy()
  1190. game:GetService("Workspace").Building["Short Poles"]:Destroy()
  1191. game:GetService("Workspace").Building.Roof:Destroy()
  1192. game:GetService("Workspace").Building["Exit Doors"]:Destroy()
  1193. game:GetService("Workspace").Building.Outlets:Destroy()
  1194. game:GetService("Workspace").Building.Switches:Destroy()
  1195. game:GetService("Workspace").Building["Fire Alarms"]:Destroy()
  1196. game:GetService("Workspace").Building.Vents:Destroy()
  1197. game:GetService("Workspace").Building["Vending Machines"]:Destroy()
  1198. game:GetService("Workspace").Building["Electric Box"]:Destroy()
  1199. game:GetService("Workspace").Building.Walls:Destroy()
  1200. game:GetService("Workspace").Building["Trash Bin"]:Destroy()
  1201. game:GetService("Workspace").Building.Lounge:Destroy()
  1202. game:GetService("Workspace").Building["Badge Shelf"]:Destroy()
  1203. game:GetService("Workspace").Building.Screen:Destroy()
  1204. game:GetService("Workspace").Building.Carpet:Destroy()
  1205. game:GetService("Workspace").Building.FloorSeparate:Destroy()
  1206. game:GetService("Workspace").Building.Mat:Destroy()
  1207. game:GetService("Workspace").Building["Trash Can"]:Destroy()
  1208.  
  1209. end
  1210.  
  1211. if game.PlaceId == 11708690650 then
  1212. local All_Name = {"Part", "MeshPart", "UnionOperation", "WedgePart"}
  1213.  
  1214. for key, value in pairs(workspace:GetDescendants()) do
  1215. if value.Name == "Net" then
  1216. value:Destroy()
  1217. end
  1218. end
  1219.  
  1220. game:GetService("Workspace").Arena.Stands:Destroy()
  1221. game:GetService("Workspace").Arena.Speakers:Destroy()
  1222. game:GetService("Workspace").Arena.Roof:Destroy()
  1223. game:GetService("Workspace").Arena.Jumbotron:Destroy()
  1224. game:GetService("Workspace").Arena["Prop Lights"]:Destroy()
  1225. game:GetService("Workspace").Arena.Flashes:Destroy()
  1226. game:GetService("Workspace").Arena["Gate Shadows"]:Destroy()
  1227.  
  1228. end
  1229. end
  1230. end)
  1231. else
  1232. getgenv().fpsBooster = false
  1233. end
  1234. end)
  1235.  
  1236. FollowPlayer:NewTextBox("Username", "THe username of the person you want to follow", function(txt)
  1237. -- add username follow script
  1238. end)
  1239.  
  1240. FollowPlayer:NewToggle("Join Friend", "Automatically join friend in plaza", function(state)
  1241. if state then
  1242. -- Add join friend on script here
  1243. else
  1244. -- Disable Script
  1245. end
  1246. end)
  1247.  
  1248. HitboxExtender:NewButton("Hitbox Extender", "Increase your hitbox", function()
  1249. local plr = game:GetService("Players").LocalPlayer
  1250. local workspace = game:GetService("Workspace")
  1251. local plrRoot = plr.Character.HumanoidRootPart
  1252. local mouse = game.Players.LocalPlayer:GetMouse()
  1253. local RS = game:GetService("RunService")
  1254.  
  1255. local A = {}
  1256. local B = {}
  1257. local C = {}
  1258.  
  1259. for i,v in pairs(workspace:GetChildren()) do
  1260. if v.Name == "Basketball" and v:IsA("Part") then
  1261. table.insert(A, v)
  1262. end
  1263. end
  1264.  
  1265. for index, ball in pairs(A) do
  1266. distance = (plrRoot.Position - ball.Position).magnitude
  1267. table.insert(B, distance)
  1268. end
  1269.  
  1270. local closest_target = math.min(unpack(B))
  1271.  
  1272. for i,v in pairs(workspace:GetChildren()) do
  1273. if v.Name == "Basketball" and v:IsA("Part") and (plrRoot.Position - v.Position).magnitude == closest_target then
  1274. selection = v
  1275. end
  1276. end
  1277. local ball = selection
  1278. local connection = plr.Character.LeftHand
  1279. local connection2 = plr.Character.RightHand
  1280. firetouchinterest(connection2, ball, 0)
  1281. firetouchinterest(connection2, ball, 0)
  1282. wait()
  1283. firetouchinterest(connection, ball, 0)
  1284. firetouchinterest(connection, ball, 0)
  1285. end)
  1286.  
  1287. -- Find Dead Park
  1288.  
  1289. local Park = Window:NewTab("Park")
  1290. local FindDeadPark = Park:NewSection("FindDeadPark")
  1291.  
  1292. FindDeadPark:NewToggle("Find Dead Park", "Automatically find dead park", function(state)
  1293. if state then
  1294. -- Add dead park script here
  1295. else
  1296. -- Disable Script
  1297. end
  1298. end)
  1299.  
  1300. -- Teleports
  1301.  
  1302. local Teleports = Window:NewTab("Teleports")
  1303. local PlaceTeleports = Teleports:NewSection("Place Teleports")
  1304.  
  1305. PlaceTeleports:NewButton("Teleport To Menu", "Teleport to Menu", function()
  1306. game.ReplicatedStorage.Remotes.Teleport:InvokeServer("Menu")
  1307. end)
  1308.  
  1309. PlaceTeleports:NewButton("Teleport To Park", "Teleport to Park", function()
  1310. game.ReplicatedStorage.Remotes.Teleport:InvokeServer("Park")
  1311. end)
  1312.  
  1313. PlaceTeleports:NewButton("Teleport To Rec", "Teleport to Rec", function()
  1314. game.ReplicatedStorage.Remotes.Teleport:InvokeServer("Rec")
  1315. end)
  1316.  
  1317. PlaceTeleports:NewButton("Teleport To Plaza", "Teleport to Plaza", function()
  1318. game.ReplicatedStorage.Remotes.Teleport:InvokeServer("Plaza")
  1319. end)
  1320.  
  1321. PlaceTeleports:NewButton("Teleport To Gym", "Teleport to Gym", function()
  1322. game.ReplicatedStorage.Remotes.Teleport:InvokeServer("Personal Gym")
  1323. end)
  1324.  
  1325. -- Options
  1326.  
  1327. local Options = Window:NewTab("Options")
  1328. local Options = Options:NewSection("Options")
  1329.  
  1330.  
  1331. Options:NewKeybind("Toggle Menu", "Toggle the GUI with this key", Enum.KeyCode.RightControl, function()
  1332. Library:ToggleUI()
  1333. end)
  1334.  
  1335. Options:NewButton("Auto timer", "Autotimes shot", function()
  1336. getgenv().Release = 0.775
  1337. local action = game.ReplicatedStorage.GameEvents.ClientAction;
  1338. game:GetService('RunService').RenderStepped:Connect(function()
  1339. local char = game.Players.LocalPlayer.Character;
  1340. if char:FindFirstChild('ShotMeterTiming') then
  1341. if char:FindFirstChild('ShotMeterTiming').Value >= getgenv().Release then
  1342. action:FireServer('Shoot', false);
  1343. end
  1344. end
  1345. end)
  1346. end)
  1347.  
  1348. Options:NewToggle("Anti Kick", "Prevents getting kicked", function(state)
  1349. if state then
  1350. getgenv().antiKick = true
  1351. spawn(function()
  1352.  
  1353. while antiKick == true do
  1354. if getgenv().amtikick == false then
  1355. return
  1356. end
  1357.  
  1358. game:GetService('VirtualInputManager'):SendKeyEvent(true,'A',false,uwu)
  1359. wait(0.5)
  1360. game:GetService('VirtualInputManager'):SendKeyEvent(false,'A',false,uwu)
  1361. game:GetService('VirtualInputManager'):SendKeyEvent(true,'D',false,uwu)
  1362. wait(0.5)
  1363. game:GetService('VirtualInputManager'):SendKeyEvent(false,'D',false,uwu)
  1364. end
  1365. end)
  1366. else
  1367. getgenv().antiKick = false
  1368. end
  1369. end)
  1370.  
  1371. Options:NewToggle("Auto Save", "Automatically saves settings", function(state)
  1372. if state then
  1373. -- Save settings script
  1374. else
  1375. -- Disable Script
  1376. end
  1377. end)
  1378.  
  1379. Options:NewToggle("Auto Load", "Automatically loads settings", function(state)
  1380. if state then
  1381. -- Load settings script
  1382. else
  1383. -- Disable Script
  1384. end
  1385. end)
  1386.  
  1387. end
  1388.  
  1389. for i,v in next, workspace:GetDescendants() do
  1390. if v:IsA'Seat' then
  1391. v:Destroy();
  1392. end;
  1393. end;
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