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Jul 27th, 2023
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  1. -- Created by Nebula_Zorua --
  2. -- The Angel --
  3. -- A higher being.. Here to smite you evil-doers! --
  4. -- Discord: Nebula the Zorua#6969
  5. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  6. wait(1/60)
  7.  
  8. --// Initializing \\--
  9. local Plrs = game.Players.LocalPlayer
  10. local Plr = Plrs.LocalPlayer
  11. local Char = Plr.Character
  12. local Hum = Char:FindFirstChildOfClass'Humanoid'
  13. local RArm = Char["Right Arm"]
  14. local LArm = Char["Left Arm"]
  15. local RLeg = Char["Right Leg"]
  16. local LLeg = Char["Left Leg"]
  17. local Root = Char:FindFirstChild'HumanoidRootPart'
  18. local Torso = Char.Torso
  19. local Head = Char.Head
  20. local NeutralAnims = true
  21. local Attack = false
  22. local BloodPuddles = {}
  23. local Effects = {}
  24. local Debounces = {Debounces={}}
  25. local Mouse = Plr:GetMouse()
  26. local Hit = {}
  27. local Sine = 0
  28. local Change = 1
  29. local PulseTime = 0
  30. local DustTime = 0
  31.  
  32. local Rooted = false
  33. --// Debounce System \\--
  34.  
  35. function Debounces:New(name,cooldown)
  36. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  37. setmetatable(aaaaa,{__index = Debounces})
  38. Debounces.Debounces[name] = aaaaa
  39. return aaaaa
  40. end
  41.  
  42. function Debounces:Use(overrideUsable)
  43. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  44. if(self.Usable or overrideUsable)then
  45. self.Usable = false
  46. self.CoolingDown = true
  47. local LastUse = time()
  48. self.LastUse = LastUse
  49. delay(self.Cooldown or 2,function()
  50. if(self.LastUse == LastUse)then
  51. self.CoolingDown = false
  52. self.Usable = true
  53. end
  54. end)
  55. end
  56. end
  57.  
  58. function Debounces:Get(name)
  59. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  60. for i,v in next, Debounces.Debounces do
  61. if(i == name)then
  62. return v;
  63. end
  64. end
  65. end
  66.  
  67. function Debounces:GetProgressPercentage()
  68. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  69. if(self.CoolingDown and not self.Usable)then
  70. return math.max(
  71. math.floor(
  72. (
  73. (time()-self.LastUse)/self.Cooldown or 2
  74. )*100
  75. )
  76. )
  77. else
  78. return 100
  79. end
  80. end
  81.  
  82. --// Shortcut Variables \\--
  83. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  84. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  85. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  86. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG = function(min,max,div) return math.random(min,max)/(div or 1) end,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  87. local R3 = {N=Region3.new}
  88. local De = S.Debris
  89. local WS = workspace
  90. local Lght = S.Lighting
  91. local RepS = S.ReplicatedStorage
  92. local IN = Instance.new
  93. --// Instance Creation Functions \\--
  94.  
  95. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  96. local Sound = IN("Sound")
  97. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  98. Sound.Pitch = pitch or 1
  99. Sound.Volume = volume or 1
  100. Sound.Looped = looped or false
  101. if(autoPlay)then
  102. coroutine.wrap(function()
  103. repeat wait() until Sound.IsLoaded
  104. Sound.Playing = autoPlay or false
  105. end)()
  106. end
  107. if(not looped and effect)then
  108. Sound.Stopped:connect(function()
  109. Sound.Volume = 0
  110. Sound:destroy()
  111. end)
  112. elseif(effect)then
  113. warn("Sound can't be looped and a sound effect!")
  114. end
  115. Sound.Parent =parent or Torso
  116. return Sound
  117. end
  118. function Part(parent,color,material,size,cframe,anchored,cancollide)
  119. local part = IN("Part")
  120. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(1,1,1)
  121. part.Material = material or Enum.Material.SmoothPlastic
  122. part.TopSurface,part.BottomSurface=10,10
  123. part.Size = size or V3.N(1,1,1)
  124. part.CFrame = cframe or CF.N(0,0,0)
  125. part.Anchored = anchored or true
  126. part.CanCollide = cancollide or false
  127. part.Parent = parent or Char
  128. return part
  129. end
  130. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  131. local class = "SpecialMesh"
  132. if(meshtype == Enum.MeshType.Brick)then class = 'BlockMesh' end
  133.  
  134. local part = IN(class)
  135. if(class == "SpecialMesh")then
  136. part.MeshId = meshid or ""
  137. part.TextureId = textid or ""
  138. part.MeshType = meshtype or Enum.MeshType.Sphere
  139. end
  140. part.Scale = scale or V3.N(1,1,1)
  141. part.Offset = offset or V3.N(0,0,0)
  142.  
  143. part.Parent = parent
  144. return part
  145. end
  146.  
  147. NewInstance = function(instance,parent,properties)
  148. local inst = Instance.new(instance,parent)
  149. if(properties)then
  150. for i,v in next, properties do
  151. pcall(function() inst[i] = v end)
  152. end
  153. end
  154. return inst;
  155. end
  156.  
  157.  
  158.  
  159. --// Extended ROBLOX tables \\--
  160. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  161. --// Customization \\--
  162.  
  163. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  164. local Remove_Hats = true
  165. local Remove_Clothing = true
  166. local PlayerSize = 1
  167. local DamageColor = BrickColor.new'Really black'
  168. local MusicID = 835120625
  169.  
  170. --// Weapon and GUI creation, and Character Customization \\--
  171.  
  172. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  173. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  174. Instance.ClearChildrenOfClass(Char,"Decal",true)
  175. local Effects = IN("Folder",Char)
  176. Effects.Name = "Effects"
  177.  
  178. local Halo = IN("Model",Char)
  179. Halo.Name = "Halo"
  180.  
  181. local Wings = IN("Model",Char)
  182. Wings.Name = "Wings"
  183.  
  184. Hum.DisplayDistanceType = 'None'
  185.  
  186. local naeeym2 = IN("BillboardGui",Char)
  187. naeeym2.AlwaysOnTop = true
  188. naeeym2.Size = UDim2.new(5,35,2,15)
  189. naeeym2.StudsOffset = V3.N(0,2.5,0)
  190. naeeym2.Adornee = Char.Head
  191. naeeym2.Name = "Name"
  192. naeeym2.PlayerToHideFrom = Plr
  193. local tecks2 = IN("TextLabel",naeeym2)
  194. tecks2.BackgroundTransparency = 1
  195. tecks2.TextScaled = true
  196. tecks2.BorderSizePixel = 0
  197. tecks2.Text = "The Angel"
  198. tecks2.Font = Enum.Font.Bodoni
  199. tecks2.TextSize = 30
  200. tecks2.TextStrokeTransparency = 0
  201. tecks2.TextColor3 = C3.N(0,0,0)
  202. tecks2.TextStrokeColor3 = C3.N(1,1,0)
  203. tecks2.Size = UDim2.new(1,0,0.5,0)
  204. tecks2.Parent = naeeym2
  205.  
  206. pcall(function()
  207. Char.LeftWing:destroy()
  208. Char.ReaperShadowHead:destroy()
  209. end)
  210.  
  211. for _,v in next, Char:children() do
  212. if(v:IsA'BasePart' and v.Transparency < 1 and v ~= Head)then
  213. NewInstance("SelectionBox",v,{Adornee=v,LineThickness=.01,Color3=C3.N(0,0,0)})
  214. if(v ~= Head)then IN("BlockMesh",v) end
  215. end
  216. end
  217.  
  218. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  219. local WingHandle = NewInstance("Part",Wings,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  220.  
  221. for i = 1, 360,5 do
  222. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Institutional White",Material=Enum.Material.Neon,Size=V3.N(0.69,0.1,0.3),Anchored=false,CanCollide=false,Locked=true,Transparency=.6})
  223. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
  224. end
  225.  
  226. if(PlayerSize ~= 1)then
  227. for _,v in next, Char:GetDescendats() do
  228. if(v:IsA'BasePart')then
  229. v.Size = v.Size * PlayerSize
  230. end
  231. end
  232. end
  233.  
  234. local Music = Sound(Char,MusicID,1,3,true,false,true)
  235. Music.Name = 'Music'
  236.  
  237. -- Wing Creation
  238. local FeatherWelds = {{},{}}
  239. local inc = 1
  240. for aa = 1, 4 do
  241. local lastFeather;
  242. FeatherWelds[1][aa] = {}
  243. for i = 1, 4+inc do
  244. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(1,1,1)})
  245. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
  246. if(lastFeather)then
  247. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(.5,.25,0)*CF.A(0,0,M.R(-5))}))
  248. else
  249. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(-2,aa/4,0)*CF.A(0,0,M.R(-5))}))
  250. end
  251. lastFeather = feather
  252. end
  253. inc = inc + 1
  254. end
  255.  
  256. local inc = 1
  257. for aa = 1, 4 do
  258. local lastFeather;
  259. FeatherWelds[2][aa] = {}
  260. for i = 1, 4+inc do
  261. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(1,1,1)})
  262. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
  263. if(lastFeather)then
  264. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(-.5,.25,0)*CF.A(0,0,M.R(5))}))
  265. else
  266. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(2,aa/4,0)*CF.A(0,0,M.R(5))}))
  267. end
  268. lastFeather = feather
  269. end
  270. inc = inc + 1
  271. end
  272.  
  273. --// Stop animations \\--
  274. for _,v in next, Hum:GetPlayingAnimationTracks() do
  275. v:Stop();
  276. end
  277.  
  278. pcall(game.Destroy,Char:FindFirstChild'Animate')
  279. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  280.  
  281. --// Joints \\--
  282.  
  283. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  284. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  285. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  286. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  287. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  288. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  289. local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,2,0)})
  290. local WW = NewInstance('Motor',Char,{Part0=Torso,Part1=WingHandle,C0=CF.N(0,1.5,1.5)})
  291.  
  292. local LSC0 = LS.C0
  293. local RSC0 = RS.C0
  294. local NKC0 = NK.C0
  295. local LHC0 = LH.C0
  296. local RHC0 = RH.C0
  297. local RJC0 = RJ.C0
  298.  
  299. --// Artificial HB \\--
  300.  
  301. local ArtificialHB = IN("BindableEvent", script)
  302. ArtificialHB.Name = "Heartbeat"
  303.  
  304. script:WaitForChild("Heartbeat")
  305.  
  306. local tf = 0
  307. local allowframeloss = false
  308. local tossremainder = false
  309. local lastframe = tick()
  310. local frame = 1/Frame_Speed
  311. ArtificialHB:Fire()
  312.  
  313. game:GetService("RunService").Heartbeat:connect(function(s, p)
  314. tf = tf + s
  315. if tf >= frame then
  316. if allowframeloss then
  317. script.Heartbeat:Fire()
  318. lastframe = tick()
  319. else
  320. for i = 1, math.floor(tf / frame) do
  321. ArtificialHB:Fire()
  322. end
  323. lastframe = tick()
  324. end
  325. if tossremainder then
  326. tf = 0
  327. else
  328. tf = tf - frame * math.floor(tf / frame)
  329. end
  330. end
  331. end)
  332.  
  333. function swait(num)
  334. if num == 0 or num == nil then
  335. ArtificialHB.Event:wait()
  336. else
  337. for i = 0, num do
  338. ArtificialHB.Event:wait()
  339. end
  340. end
  341. end
  342.  
  343.  
  344. --// Effect Function(s) \\--
  345.  
  346.  
  347. function Chat(text)
  348. --if(game.PlaceId ~= 843468296)then
  349. coroutine.wrap(function()
  350. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  351. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  352. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  353. local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
  354. for i = 1, #text do
  355. delay(i/25, function()
  356. SND.Pitch = M.RNG(9,11)/10
  357. SND.Volume = 3
  358. SND.Parent = Effects
  359. SND:Play()
  360. Txt.Text = text:sub(1,i)
  361. end)
  362. end
  363. delay((#text/25)+2, function()
  364. Txt.Text = ""
  365. for i = 1, #text do
  366. Txt.Text = Txt.Text.. string.char(M.RNG(0,126))
  367. end
  368. end)
  369. delay((#text/25)+3, function()
  370. BBG:destroy()
  371. SND:destroy()
  372. end)
  373. end)()
  374. --else
  375. -- Chat2(text)
  376. --end
  377. end
  378.  
  379. function Chat2(text)
  380. coroutine.wrap(function()
  381. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  382. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  383. local offset = 0;
  384. local xsize = 0;
  385. for i = 1, #text do
  386. offset = offset - 16
  387. xsize = xsize + 32
  388. delay(i/25, function()
  389. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  390. offset = offset + 32
  391. while Txt and Txt.Parent do
  392. Txt.Rotation = M.RNG(-15,15)
  393. swait()
  394. end
  395. end)
  396. end
  397. BBG.Size = UDim2.new(0,xsize,0,40)
  398. delay((#text/25)+3, function()
  399. for _,v in next, BBG:children() do
  400. pcall(function() v.Text = string.char(M.RNG(0,126)) end)
  401. end
  402. end)
  403. delay((#text/25)+4, function()
  404. BBG:destroy()
  405. end)
  406. end)()
  407. end
  408.  
  409.  
  410. function Transparency(trans)
  411. for _,v in next, Char:children() do
  412. if(v:IsA'BasePart' and v ~= Root and v ~= HaloHandle and v ~= WingHandle)then
  413. v.Transparency = trans
  414. local sbox = v:findFirstChild'SelectionBox'
  415. if(sbox)then sbox.Transparency=trans end
  416. elseif(v:IsA'Accessory' and v:FindFirstChild'Handle')then
  417. v.Handle.Transparency=trans
  418. end
  419. end
  420. for _,v in next, Wings:children() do
  421. if(v:IsA'BasePart' and v ~= WingHandle)then
  422. v.Transparency = trans
  423. local sbox = v:findFirstChild'SelectionBox'
  424. if(sbox)then sbox.Transparency=trans end
  425. end
  426. end
  427. for _,v in next, Halo:children() do
  428. if(v:IsA'BasePart' and v ~= HaloHandle)then
  429. v.Transparency = trans
  430. local sbox = v:findFirstChild'SelectionBox'
  431. if(sbox)then sbox.Transparency=trans end
  432. end
  433. end
  434. end
  435.  
  436. local FXTable = {}
  437.  
  438. function Bezier(startpos, pos2, pos3, endpos, t)
  439. local A = startpos:lerp(pos2, t)
  440. local B = pos2:lerp(pos3, t)
  441. local C = pos3:lerp(endpos, t)
  442. local lerp1 = A:lerp(B, t)
  443. local lerp2 = B:lerp(C, t)
  444. local cubic = lerp1:lerp(lerp2, t)
  445. return cubic
  446. end
  447.  
  448. function Tween(obj,props,time,easing,direction,repeats,backwards)
  449. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  450. local tween = S.TweenService:Create(obj, info, props)
  451.  
  452. tween:Play()
  453. end
  454.  
  455. coroutine.resume(coroutine.create(function()
  456. while true do
  457. for i = 1, #FXTable do
  458. local data = FXTable[i]
  459. if(data)then
  460. local Frame = data.Frame
  461. local FX = data.Effect or 'ResizeAndFade'
  462. local Parent = data.Parent or Effects
  463. local Color = data.Color or C3.N(0,0,0)
  464. local Size = data.Size or V3.N(1,1,1)
  465. local MoveDir = data.MoveDirection or nil
  466. local MeshData = data.Mesh or nil
  467. local SndData = data.Sound or nil
  468. local Frames = data.Frames or 45
  469. local CFra = data.CFrame or Torso.CFrame
  470. local Settings = data.FXSettings or {}
  471. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  472. local grow = data.Grow
  473.  
  474. local MoveSpeed = nil;
  475. if(MoveDir)then
  476. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  477. end
  478. if(FX ~= 'Arc')then
  479. Frame = Frame + 1
  480. if(FX == "Fade")then
  481. Prt.Transparency = (Frame/Frames)
  482. elseif(FX == "Resize")then
  483. if(not Settings.EndSize)then
  484. Settings.EndSize = V3.N(0,0,0)
  485. end
  486. if(Settings.EndIsIncrement)then
  487. if(Msh)then
  488. Msh.Scale = Msh.Scale + Settings.EndSize
  489. else
  490. Prt.Size = Prt.Size + Settings.EndSize
  491. end
  492. else
  493. if(Msh)then
  494. Msh.Scale = Msh.Scale - grow/Frames
  495. else
  496. Prt.Size = Prt.Size - grow/Frames
  497. end
  498. end
  499. elseif(FX == "ResizeAndFade")then
  500. if(not Settings.EndSize)then
  501. Settings.EndSize = V3.N(0,0,0)
  502. end
  503. if(Settings.EndIsIncrement)then
  504. if(Msh)then
  505. Msh.Scale = Msh.Scale + Settings.EndSize
  506. else
  507. Prt.Size = Prt.Size + Settings.EndSize
  508. end
  509. else
  510. if(Msh)then
  511. Msh.Scale = Msh.Scale - grow/Frames
  512. else
  513. Prt.Size = Prt.Size - grow/Frames
  514. end
  515. end
  516. Prt.Transparency = (Frame/Frames)
  517. end
  518. if(Settings.RandomizeCFrame)then
  519. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  520. end
  521. if(MoveDir and MoveSpeed)then
  522. local Orientation = Prt.Orientation
  523. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  524. Prt.Orientation = Orientation
  525. end
  526. if(Prt.Transparency >= 1 or Frame >= Frames)then
  527. Prt:destroy()
  528. table.remove(FXTable,i)
  529. else
  530. data.Frame = Frame
  531. end
  532. else
  533. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  534. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  535. if(start and endP)then
  536. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  537. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  538. Frame = Frame + Settings.Speed or 0.01
  539. if(Settings.Home)then
  540. endP = Settings.Home.CFrame
  541. end
  542. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  543. if(Prt.Transparency >= 1 or Frame >= Frames)then
  544. if(Settings.RemoveOnGoal)then
  545. Prt:destroy()
  546. end
  547. end
  548. else
  549.  
  550. end
  551. end
  552. end
  553. end
  554. swait()
  555. end
  556. end))
  557.  
  558. function Effect(data)
  559. local FX = data.Effect or 'ResizeAndFade'
  560. local Parent = data.Parent or Effects
  561. local Color = data.Color or C3.N(0,0,0)
  562. local Size = data.Size or V3.N(1,1,1)
  563. local MoveDir = data.MoveDirection or nil
  564. local MeshData = data.Mesh or nil
  565. local SndData = data.Sound or nil
  566. local Frames = data.Frames or 45
  567. local Manual = data.Manual or nil
  568. local Material = data.Material or nil
  569. local CFra = data.CFrame or Torso.CFrame
  570. local Settings = data.FXSettings or {}
  571. local Shape = data.Shape or Enum.PartType.Block
  572. local Snd,Prt,Msh;
  573. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  574. Prt = Manual
  575. else
  576. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  577. Prt.Shape = Shape
  578. end
  579. if(typeof(MeshData) == 'table')then
  580. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  581. elseif(typeof(MeshData) == 'Instance')then
  582. Msh = MeshData:Clone()
  583. Msh.Parent = Prt
  584. elseif(Shape == Enum.PartType.Block)then
  585. Msh = Mesh(Prt,Enum.MeshType.Brick)
  586. end
  587. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  588. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  589. end
  590. if(Snd)then
  591. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  592. data.Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  593. end
  594. data.Part = Prt
  595. data.Mesh = Msh
  596. data.Sound = Snd
  597. data.Frame = 0
  598. data.Size = (Msh and Msh.Scale or Size)
  599. Size = (Msh and Msh.Scale or Size)
  600. data.Grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  601. table.insert(FXTable,data)
  602. return Prt,Msh,Snd
  603. end
  604.  
  605. function Zap(data)
  606. local sCF,eCF = data.StartCFrame,data.EndCFrame
  607. assert(sCF,"You need a start CFrame!")
  608. assert(eCF,"You need an end CFrame!")
  609. local parts = data.PartCount or 15
  610. local zapRot = data.ZapRotation or {-5,5}
  611. local startThick = data.StartSize or 3;
  612. local endThick = data.EndSize or startThick/2;
  613. local color = data.Color or BrickColor.new'Really black'
  614. local delay = data.Delay or 35
  615. local delayInc = data.DelayInc or 0
  616. local lastLightning;
  617. local MagZ = (sCF.p - eCF.p).magnitude
  618. local thick = startThick
  619. local inc = (startThick/parts)-(endThick/parts)
  620.  
  621. for i = 1, parts do
  622. local pos = sCF.p
  623. if(lastLightning)then
  624. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  625. end
  626. delay = delay + delayInc
  627. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  628. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  629. if(parts == i)then
  630. local MagZ = (pos-eCF.p).magnitude
  631. zapPart.Size = V3.N(endThick,endThick,MagZ)
  632. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  633. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  634. else
  635. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  636. end
  637.  
  638. lastLightning = zapPart
  639. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  640.  
  641. thick=thick-inc
  642.  
  643. end
  644. end
  645.  
  646.  
  647. function SoulSteal(whom)
  648. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  649. if(torso and torso:IsA'BasePart')then
  650. local Model = Instance.new("Model",Effects)
  651. Model.Name = whom.Name.."'s Soul"
  652. whom:BreakJoints()
  653. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  654. Soul.Name = 'Head'
  655. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  656. Effect{
  657. Effect="Arc",
  658. Manual = Soul,
  659. FXSettings={
  660. Start=torso.CFrame,
  661. Home = Torso,
  662. RemoveOnGoal = true,
  663. }
  664. }
  665. local lastPoint = Soul.CFrame.p
  666.  
  667. for i = 0, 1, 0.01 do
  668. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  669. local mag = (lastPoint - Soul.Position).magnitude
  670. Effect{
  671. Effect = "Fade",
  672. CFrame = point * CF.N(0, mag/2, 0),
  673. Size = V3.N(.5,mag+.5,.5),
  674. Color = Soul.BrickColor
  675. }
  676. lastPoint = Soul.CFrame.p
  677. swait()
  678. end
  679. for i = 1, 5 do
  680. Effect{
  681. Effect="Fade",
  682. Color = BrickColor.new'Really red',
  683. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  684. }
  685. end
  686. end
  687. end
  688.  
  689. --// Other Functions \\ --
  690.  
  691. function getRegion(point,range,ignore)
  692. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  693. end
  694.  
  695. function CastRay(startPos,endPos,range,ignoreList)
  696. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  697. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  698. return part,pos,norm,(pos and (startPos-pos).magnitude)
  699. end
  700.  
  701.  
  702. function WingFlutter(Alpha)
  703. Alpha = Alpha or .1
  704. for x = 1, 4 do
  705. if(FeatherWelds[1][x][1])then
  706. FeatherWelds[1][x][1].C0 = FeatherWelds[1][x][1].C0:lerp(CF.N(-2-.5*M.C(Sine/24),x/4,0-.2*-M.S(Sine/24)),Alpha)
  707. end
  708. for i = 2, #FeatherWelds[1][x] do
  709. FeatherWelds[1][x][i].C0 = FeatherWelds[1][x][i].C0:lerp(CF.N(.5,.25,0)*CF.A(0,0,M.R(-5+2*M.C(Sine/12))),Alpha)
  710. end
  711. end
  712. for x = 1, 4 do
  713. if(FeatherWelds[2][x][1])then
  714. FeatherWelds[2][x][1].C0 = FeatherWelds[2][x][1].C0:lerp(CF.N(2+.5*M.C(Sine/24),x/4,0-.4*M.S(Sine/24)),Alpha)
  715. end
  716. for i = 2, #FeatherWelds[2][x] do
  717. FeatherWelds[2][x][i].C0 = FeatherWelds[2][x][i].C0:lerp(CF.N(-.5,.25,0)*CF.A(0,0,M.R(5-2*M.C(Sine/12))),Alpha)
  718. end
  719. end
  720. end
  721.  
  722. function clerp(startCF,endCF,alpha)
  723. return startCF:lerp(endCF, alpha)
  724. end
  725.  
  726. function GetTorso(char)
  727. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  728. end
  729.  
  730. function ShowDamage(Pos, Text, Time, Color)
  731. local Rate = (1 / 30)
  732. local Pos = (Pos or Vector3.new(0, 0, 0))
  733. local Text = (Text or "")
  734. local Time = (Time or 2)
  735. local Color = (Color or Color3.new(1, 0, 1))
  736. local EffectPart = NewInstance("Part",Effects,{
  737. Material=Enum.Material.SmoothPlastic,
  738. Reflectance = 0,
  739. Transparency = 1,
  740. BrickColor = BrickColor.new(Color),
  741. Name = "Effect",
  742. Size = Vector3.new(0,0,0),
  743. Anchored = true
  744. })
  745. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  746. Size = UDim2.new(1.25, 0, 1.25, 0),
  747. Adornee = EffectPart,
  748. })
  749. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  750. BackgroundTransparency = 1,
  751. Size = UDim2.new(1, 0, 1, 0),
  752. Text = Text,
  753. Font = "Arial",
  754. TextColor3 = Color,
  755. TextStrokeColor3 = Color3.new(0,0,0),
  756. TextStrokeTransparency=0,
  757. TextScaled = true,
  758. })
  759. game.Debris:AddItem(EffectPart, (Time))
  760. EffectPart.Parent = game:GetService("Workspace")
  761. delay(0, function()
  762. local Frames = (Time / Rate)
  763. for Frame = 1, Frames do
  764. wait(Rate)
  765. local Percent = (Frame / Frames)
  766. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  767. TextLabel.TextTransparency = Percent
  768. TextLabel.TextStrokeTransparency = Percent
  769. end
  770. if EffectPart and EffectPart.Parent then
  771. EffectPart:Destroy()
  772. end
  773. end)
  774. end
  775.  
  776.  
  777. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  778. if(who)then
  779. local hum = who:FindFirstChildOfClass'Humanoid'
  780. local Damage = M.RNG(minDam,maxDam)
  781. local canHit = true
  782. if(hum)then
  783. for _, p in pairs(Hit) do
  784. if p[1] == hum then
  785. if(time() - p[2] < 0.1) then
  786. canHit = false
  787. else
  788. Hit[_] = nil
  789. end
  790. end
  791. end
  792. if(canHit)then
  793. table.insert(Hit,{hum,time()})
  794. if(hum.Health >= math.huge)then
  795. who:BreakJoints()
  796. if(who:FindFirstChild'Head' and hum.Health > 0)then
  797. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  798. end
  799. else
  800. local player = S.Players:GetPlayerFromCharacter(who)
  801. if(Type == "Fire")then
  802. --idk..
  803. else
  804. local c = Instance.new("ObjectValue",hum)
  805. c.Name = "creator"
  806. c.Value = Plr
  807. game:service'Debris':AddItem(c,0.35)
  808. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  809. if(who:FindFirstChild'Head' and hum.Health > 0)then
  810. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'Institutional white'.Color)
  811. end
  812. hum.Health = hum.Health - Damage*(critMult or 2)
  813. else
  814. if(who:FindFirstChild'Head' and hum.Health > 0)then
  815. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  816. end
  817. hum.Health = hum.Health - Damage
  818. end
  819. if(Type == 'Knockback' and GetTorso(who))then
  820. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  821. local body = NewInstance('BodyVelocity',GetTorso(who),{
  822. P = 500,
  823. maxForce = V3.N(math.huge,0,math.huge),
  824. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  825. })
  826. game:service'Debris':AddItem(body,.5)
  827. elseif(Type == "Electric")then
  828. if(M.RNG(1,100) >= critChance)then
  829. if(who:FindFirstChild'Head' and hum.Health > 0)then
  830. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"Really black".Color)
  831. end
  832. local asd = hum.WalkSpeed/2
  833. hum.WalkSpeed = asd
  834. local paralyzed = true
  835. coroutine.wrap(function()
  836. while paralyzed do
  837. swait(25)
  838. if(M.RNG(1,25) == 1)then
  839. if(who:FindFirstChild'Head' and hum.Health > 0)then
  840. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"Really black".Color)
  841. end
  842. hum.PlatformStand = true
  843. end
  844. end
  845. end)()
  846. delay(4, function()
  847. paralyzed = false
  848. hum.WalkSpeed = hum.WalkSpeed + asd
  849. end)
  850. end
  851.  
  852. elseif(Type == 'Knockdown' and GetTorso(who))then
  853. local rek = GetTorso(who)
  854. hum.PlatformStand = true
  855. delay(1,function()
  856. hum.PlatformStand = false
  857. end)
  858. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  859. local bodvol = NewInstance("BodyVelocity",rek,{
  860. velocity = angle * Knock,
  861. P = 5000,
  862. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  863. })
  864. local rl = NewInstance("BodyAngularVelocity",rek,{
  865. P = 3000,
  866. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  867. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  868. })
  869. game:GetService("Debris"):AddItem(bodvol, .5)
  870. game:GetService("Debris"):AddItem(rl, .5)
  871. end
  872. end
  873. end
  874. end
  875. end
  876. end
  877. end
  878.  
  879. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  880. for _,v in next, getRegion(where,range,{Char}) do
  881. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  882. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  883. end
  884. end
  885. end
  886. function AOEHeal(where,range,amount)
  887. local healed = {}
  888. for _,v in next, getRegion(where,range,{Char}) do
  889. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  890. if(hum and not healed[hum])then
  891. hum.Health = hum.Health + amount
  892. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  893. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Reeally black'.Color)
  894. end
  895. end
  896. end
  897. end
  898.  
  899.  
  900. --// Attack Functions \\--
  901.  
  902. function Smite()
  903. Zap{
  904. StartCFrame=CF.N(Mouse.Hit.p)*CF.N(0,500,0),
  905. EndCFrame=CF.N(Mouse.Hit.p),
  906. ZapRotation = {-5,5},
  907. StartSize = 5,
  908. EndSize = 1,
  909. Delay=5,
  910. DelayInc=1,
  911. }
  912. AOEDamage(Mouse.Hit.p,3,15,35,false,"Electric",75,1)
  913. end
  914.  
  915. function LightningStorm()
  916. Attack = true
  917. Rooted = true
  918. NeutralAnims = false
  919. Hum.AutoRotate = false
  920. repeat swait()
  921. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  922. local Alpha = .3
  923. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  924. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  925. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  926. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  927. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  928. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  929. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  930. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  931. WingFlutter()
  932. until not S.UserInputService:IsKeyDown(Enum.KeyCode.C)
  933. local where = Mouse.Hit.p
  934. for i = 0, 6, .1 do
  935. swait()
  936. local Alpha = .3
  937. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  938. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  939. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  940. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  941. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  942. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  943. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  944. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  945. WingFlutter()
  946. end
  947. for i = 0, 1.4, .1 do
  948. swait()
  949. local Alpha = .3
  950. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  951. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  952. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  953. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  954. RS.C0 = clerp(RS.C0,CFrame.new(1.39888549, 0.921575725+.1*M.C(Sine/12), 0.00929622632, -0.917422354, -0.397608638, 0.0156120034, 0.397739291, -0.917477012, 0.00628500059, 0.0118246814, 0.0119755063, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  955. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  956. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  957. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  958. WingFlutter()
  959. end
  960. for i = 0, .8, .1 do
  961. swait()
  962. local Alpha = .3
  963. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  964. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  965. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  966. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  967. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  968. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  969. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  970. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  971. WingFlutter()
  972. end
  973.  
  974. for i = 0, 6, .1 do
  975. pcall(function() Sound(Torso,481719045,1,1,false,true,true) end)
  976. local pos = CF.N(where)*CF.N(M.RNG(-1000,1000,100),0,M.RNG(-1000,1000,100))
  977. local part,rayPos,norm,dist = CastRay(pos*CF.N(0,500,0).p,pos.p,1500)
  978. Zap{
  979. StartCFrame=pos*CF.N(0,500,0),
  980. EndCFrame=CF.N(rayPos),
  981. ZapRotation = {-5,5},
  982. StartSize = 1,
  983. EndSize = .5,
  984. Delay=10,
  985. DelayInc=2,
  986. }
  987. AOEDamage(rayPos,5,45,65,0,'Electric',25,2)
  988. swait()
  989. local Alpha = .3
  990. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  991. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  992. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  993. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  994. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  995. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  996. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  997. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  998. WingFlutter()
  999. end
  1000. Hum.AutoRotate = true
  1001. Attack = false
  1002. NeutralAnims = true
  1003. Rooted = false
  1004. end
  1005.  
  1006.  
  1007. function HolyBomb()
  1008. Attack = true
  1009. Chat2("It's time to cleanse this world!")
  1010. swait(60)
  1011. Rooted = true
  1012. NeutralAnims = false
  1013. for i = 0, 6, 0.1 do
  1014. swait()
  1015. local Alpha = .05
  1016. Zap{
  1017. StartCFrame=CF.N(Root.CFrame.p)*CF.N(0,0,0),
  1018. EndCFrame=CF.N(Root.CFrame.p),
  1019. ZapRotation = {-15,15},
  1020. Color=C3.N(0,0,0),
  1021. StartSize = 1,
  1022. EndSize = 1,
  1023. Delay=5,
  1024. DelayInc=1,
  1025. }
  1026. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20455468e-13, 0.00629198179, 1.40559132e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1027. LH.C0 = clerp(LH.C0,CFrame.new(-0.507250547, -0.110386491, -0.672860861, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  1028. RH.C0 = clerp(RH.C0,CFrame.new(0.487759113, -0.105839849, -0.680253506, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  1029. LS.C0 = clerp(LS.C0,CFrame.new(-1.04961777, 0.162827805, -0.367515624, 0.65209949, -0.758071303, 0.00966797117, 0.478066534, 0.401272744, -0.781301916, 0.588403046, 0.514108539, 0.624078274),Alpha)
  1030. RS.C0 = clerp(RS.C0,CFrame.new(1.01012444, 0.107069746, -0.463154793, 0.633318067, 0.773830771, 0.00966686849, -0.478192717, 0.401122361, -0.781301916, -0.608473003, 0.490190029, 0.624078274),Alpha)
  1031. NK.C0 = clerp(NK.C0,CFrame.new(6.11957148e-06, 1.44927096, -0.405988753, 0.999999583, 7.24568963e-07, -6.8731606e-07, 6.33735908e-09, 0.684226215, 0.729269981, 1.00024045e-06, -0.729269683, 0.684225917),Alpha)
  1032. WingFlutter()
  1033. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),.3)
  1034. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),.3)
  1035. end
  1036. for i = 0, .8, 0.1 do
  1037. swait()
  1038. local Alpha = .3
  1039. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00439098151, 0.0666924566, 0.281248361, 0.999959052, 0.00860917568, -0.00265517179, -0.0086270012, 0.830053985, -0.557616353, -0.00259668194, 0.557616353, 0.830094337),Alpha)
  1040. LH.C0 = clerp(LH.C0,CFrame.new(-0.497570813, -0.936474979, -0.0477344394, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  1041. RH.C0 = clerp(RH.C0,CFrame.new(0.497439325, -0.931922615, -0.0551193655, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  1042. LS.C0 = clerp(LS.C0,CFrame.new(-1.30848432, 0.518583834, 0.0627421439, 0.758070946, 0.652100444, 0.0096699167, -0.401271075, 0.478066146, -0.781302929, -0.514110804, 0.588402867, 0.624077141),Alpha)
  1043. RS.C0 = clerp(RS.C0,CFrame.new(1.42235136, 0.462758094, -0.0433900952, 0.77383244, -0.633316636, 0.00966930948, 0.401121885, 0.478191316, -0.781302929, 0.49018833, 0.608476162, 0.624077141),Alpha)
  1044. NK.C0 = clerp(NK.C0,CFrame.new(0.00874680094, 1.45278561, 0.153901845, 0.999851108, 0.0168225225, 0.00386164617, -0.014445669, 0.938051641, -0.346193999, -0.00944628194, 0.346086651, 0.938155115),Alpha)
  1045. end
  1046. delay(1, function()
  1047. NeutralAnims = true
  1048. Rooted = false
  1049. end)
  1050. local start = NewInstance("Part",Effects,{Anchored=true,CanCollide=false,Transparency=1,CFrame=Root.CFrame})
  1051. Sound(Char,579687077,.5,2,false,true,true)
  1052. Sound(Char,239000203,.75,2,false,true,true)
  1053. for i = 1, 140 do
  1054. AOEDamage(start.CFrame.p,95,1000,1000,0,'Normal',100,5)
  1055. Effect{
  1056. Effect='ResizeAndFade',
  1057. Mesh={MeshType=Enum.MeshType.Sphere},
  1058. Color=C3.N(0,0,0),
  1059. Material=Enum.Material.Neon,
  1060. CFrame=CF.N(start.CFrame.p)*CF.N(M.RNG(-75,75),M.RNG(-75,75),M.RNG(-75,75)),
  1061. Frames=60,
  1062. FXSettings={
  1063. EndIsIncrement=true,
  1064. EndSize=V3.N(.6,.6,.6)
  1065. }
  1066. }
  1067. swait(1)
  1068. end
  1069. Attack = false
  1070. end
  1071.  
  1072. function Lazor()
  1073. Rooted = true
  1074. Attack = true
  1075. Hum.AutoRotate=false
  1076. NeutralAnims = false
  1077. Chat2("Begone, sinner.")
  1078. --Effect{Effect='Resize',Mesh={MeshType=Enum.MeshType.FileMesh},Size=V3.N(1,1,1),CFrame=,Frames=60,FXSettings={EndSize=V3.N(0,0,0)}}
  1079. local snd = Sound(Torso,705787045,1,1,true,false,false)
  1080. for i = 0, 6, .1 do
  1081. Effect{
  1082. Effect='Fade',
  1083. Color=BrickColor.new'Really black',
  1084. Size=V3.N((i/2),(i/2),(i/2)),
  1085. Material=Enum.Material.Neon,
  1086. Mesh={MeshType=Enum.MeshType.Sphere},
  1087. Frames=15,
  1088. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1089. Sound=false
  1090. }
  1091. swait()
  1092. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1093. local Alpha = .1
  1094. Change = .5
  1095. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1096. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1097. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1098. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1099. RS.C0 = clerp(RS.C0,CFrame.new(1.46309233, 0.634022355+.1*M.C(Sine/12), 0.0835287869, -0.816918671, -0.539614618, 0.203615591, -0.392316222, 0.261119068, -0.881989181, 0.422766358, -0.800395131, -0.425012559),Alpha)
  1100. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1101. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1102. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1103. WingFlutter()
  1104. end
  1105. snd:Play()
  1106. for i = 0, 24, .1 do
  1107. swait()
  1108. Effect{
  1109. Effect='Fade',
  1110. Color=BrickColor.new'Really black',
  1111. Size=V3.N(3,3,3),
  1112. Material=Enum.Material.Neon,
  1113. Mesh={MeshType=Enum.MeshType.Sphere},
  1114. Frames=15,
  1115. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1116. }
  1117. if(Mouse.Target)then
  1118. Zap{
  1119. StartCFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1120. EndCFrame=Mouse.Hit,
  1121. ZapRotation = {-5,5},
  1122. PartCount=10,
  1123. StartSize = .5,
  1124. EndSize = .5,
  1125. Color = C3.N(0,0,0),
  1126. DelayInc=0,
  1127. Delay =5,
  1128. }
  1129. end
  1130. AOEDamage(Mouse.Hit.p,3,10,15,false,"Electric",25,2)
  1131. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1132. local Alpha = .1
  1133. Change = .5
  1134. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1135. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1136. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1137. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1138. RS.C0 = clerp(RS.C0,CFrame.new(1.42641699, 0.76597631+.1*M.C(Sine/12), -0.207831383, 0.954205394, 0.219142094, 0.203637421, 0.275958538, -0.38200587, -0.881996989, -0.115491927, 0.897801638, -0.424986154),Alpha)
  1139. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1140. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1141. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1142. WingFlutter()
  1143. end
  1144. coroutine.wrap(function()
  1145. for i = 1, 0,-.05 do
  1146. snd.Volume = i
  1147. swait()
  1148. end
  1149. snd:destroy()
  1150. end)()
  1151. Rooted = false
  1152. Attack = false
  1153. Hum.AutoRotate=true
  1154. NeutralAnims = true
  1155. end
  1156.  
  1157. function Teleport()
  1158. Rooted = true
  1159. Attack = true
  1160. Hum.AutoRotate=false
  1161. NeutralAnims = false
  1162. repeat swait()
  1163. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1164. local Alpha = .1
  1165. Change = .5
  1166. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1167. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1168. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1169. LS.C0 = clerp(LS.C0,CFrame.new(-1.30013025, 0.503248096+.1*M.C(Sine/12), -0.596688211, 0.828000546, -0.560713708, -6.38549547e-10, 0.003524723, 0.00520492578, -0.999980271, 0.560702682, 0.827984214, 0.00628613681),Alpha)
  1170. RS.C0 = clerp(RS.C0,CFrame.new(1.27528536, 0.496638358+.1*M.C(Sine/12), -0.579756379, 0.810091436, 0.586290658, -1.40121659e-09, -0.00368550443, 0.00509234518, -0.999980271, -0.586279035, 0.810075462, 0.00628613681),Alpha)
  1171. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1172. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1173. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1174. WingFlutter()
  1175. until not S.UserInputService:IsKeyDown(Enum.KeyCode.Q)
  1176. local p = Mouse.Hit.p
  1177.  
  1178. --
  1179. local circle = NewInstance("Part",Effects,{CFrame=Root.CFrame*CF.N(0,0,-2),Size=V3.N(.05,.05,.05),Transparency=1,Anchored=true,CanCollide=false})
  1180. local decalF = NewInstance("Decal",circle,{Name='Front',Texture="rbxassetid://524002938",Color3=C3.N(0,0,0),Face=Enum.NormalId.Front,Transparency = 1})
  1181. local decalB = NewInstance("Decal",circle,{Name='Back',Texture="rbxassetid://524002938",Color3=C3.N(0,0,0),Face=Enum.NormalId.Back,Transparency=1})
  1182. local asd = CF.N(p,Root.Position)
  1183. local circle2=circle:Clone()
  1184. circle2.Parent = Effects
  1185. circle2.CFrame = asd*CF.N(0,4,0)
  1186. Root.Anchored = true
  1187. for i = 0, 3, .1 do
  1188. swait()
  1189. local Alpha = .1
  1190. Change = .5
  1191. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1192. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1193. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1194. LS.C0 = clerp(LS.C0,CFrame.new(-1.21875513, 0.506383479+.1*M.C(Sine/12), -0.0979118943, 0.810091376, 0.586290598, 2.45534384e-08, -0.00368548767, 0.0050923666, -0.999980271, -0.586278975, 0.810075402, 0.00628614426),Alpha)
  1195. RS.C0 = clerp(RS.C0,CFrame.new(1.20952582, 0.499788254+.1*M.C(Sine/12), -0.0786797404, 0.828000546, -0.560713649, -2.55837147e-08, 0.0035247067, 0.00520494673, -0.999980271, 0.560702622, 0.827984214, 0.00628614519),Alpha)
  1196. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1197. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1198. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1199. WingFlutter()
  1200. circle.Size = circle.Size + V3.N(.2,.2,0)
  1201. circle2.Size = circle2.Size + V3.N(.2,.2,0)
  1202. circle.Front.Transparency=1-(i/3)
  1203. circle.Back.Transparency=1-(i/3)
  1204. circle2.Front.Transparency=1-(i/3)
  1205. circle2.Back.Transparency=1-(i/3)
  1206.  
  1207. circle.CFrame=circle.CFrame*CF.A(0,0,M.R(5))
  1208. circle2.CFrame=circle2.CFrame*CF.A(0,0,M.R(5))
  1209. end
  1210. Root.Anchored = true
  1211. for i = 1, 3,.1 do
  1212. Root.Anchored = true
  1213. swait()
  1214. local Alpha = .1
  1215. Change = .5
  1216. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1217. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1218. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1219. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1220. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1221. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1222. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1223. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1224. WingFlutter()
  1225. end
  1226. for i = 0, 2, .1 do
  1227. swait()
  1228. local Alpha = .1
  1229. Change = .5
  1230. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1231. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1232. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1233. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1234. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1235. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1236. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1237. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1238. WingFlutter()
  1239. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  1240. Transparency(i/2)
  1241. end
  1242. Zap{
  1243. StartCFrame=Root.CFrame,
  1244. EndCFrame=asd*CF.N(0,4,0),
  1245. ZapRotation = {-5,5},
  1246. PartCount=10,
  1247. StartSize = 4,
  1248. EndSize = .5,
  1249. Color = C3.N(0,0,0),
  1250. DelayInc=5,
  1251. Delay = 15,
  1252. }
  1253. Root.CFrame = asd*CF.N(0,4,0)
  1254. Root.Anchored = true
  1255.  
  1256. for i = 0, 2, .1 do
  1257. Root.Anchored = true
  1258. swait()
  1259. local Alpha = .1
  1260. Change = .5
  1261. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1262. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1263. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1264. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1265. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1266. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1267. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1268. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1269. WingFlutter()
  1270. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  1271. Transparency(1-(i/2))
  1272. end
  1273.  
  1274.  
  1275. Transparency(0)
  1276. coroutine.wrap(function()
  1277. for i = 0, 3, .1 do
  1278. swait()
  1279. local Alpha = .1
  1280. Change = .5
  1281. circle.Size = circle.Size - V3.N(.2,.2,0)
  1282. circle2.Size = circle2.Size - V3.N(.2,.2,0)
  1283. circle.Front.Transparency=(i/3)
  1284. circle.Back.Transparency=(i/3)
  1285. circle2.Front.Transparency=(i/3)
  1286. circle2.Back.Transparency=(i/3)
  1287.  
  1288. circle.CFrame=circle.CFrame*CF.A(0,0,-M.R(5))
  1289. circle2.CFrame=circle2.CFrame*CF.A(0,0,-M.R(5))
  1290. end
  1291. end)()
  1292. Hum.AutoRotate = true
  1293. Root.Anchored = false
  1294. Rooted = false
  1295. Attack = false
  1296. NeutralAnims = true
  1297. end
  1298.  
  1299. Mouse.KeyDown:connect(function(k)
  1300. if(Attack)then return end
  1301. if(k == 'q')then Teleport() end
  1302. if(k == 'z')then Lazor() end
  1303. if(k == 'x')then Smite() end
  1304. if(k == 'v')then HolyBomb() end
  1305. if(k == 'c')then LightningStorm() end
  1306. end)
  1307.  
  1308.  
  1309. --// Wrap it all up \\--
  1310. while true do
  1311. swait()
  1312. Sine = Sine + Change
  1313.  
  1314. if(not Music or not Music.Parent)then
  1315. local a = Music.TimePosition
  1316. Music = Sound(Char,MusicID,1,3,true,false,true)
  1317. Music.Name = 'Music'
  1318. Music.TimePosition = a
  1319. end
  1320. Music.Playing = true
  1321. Torso.Color = C3.N(255,255,255)
  1322. RArm.Color = C3.N(255,255,255)
  1323. LArm.Color = C3.N(255,255,255)
  1324. RLeg.Color = C3.N(255,255,255)
  1325. LLeg.Color = C3.N(255,255,255)
  1326. Head.Color = C3.N(255,255,255)
  1327. Music.Volume = 5
  1328. Music.Pitch = 1
  1329. Music.Playing = true
  1330. Hum.HipHeight = 2
  1331. Sine = Sine + Change
  1332. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1333. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1334. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or Walking and "Walk" or "Idle")
  1335. if(time()-PulseTime > .05)then
  1336. PulseTime = time()
  1337. if(hitfloor)then
  1338. local angles = CF.A(M.RRNG(-15,15),M.RRNG(-45,45),M.RRNG(-45,45))
  1339. Effect{
  1340. Effect='ResizeAndFade',
  1341. Color=hitfloor.Color,
  1342. Material=hitfloor.Material,
  1343. Frames=60,
  1344. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId="rbxassetid://662586858",Scale=V3.N(.01,.01,.01)},
  1345. CFrame=CF.N(posfloor)*angles,
  1346. MoveDirection=CF.N(posfloor)*angles*CF.N(0,6,0).p,
  1347. FXSettings = {
  1348. EndSize=V3.N(.0005,.0005,.0005),
  1349. EndIsIncrement=true
  1350. }
  1351. }
  1352. end
  1353. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-15,-5))
  1354. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1355.  
  1356. if(hitfloor2)then
  1357. pos = CF.N(posfloor2)
  1358. Effect{
  1359. Effect='ResizeAndFade',
  1360. Color=BrickColor.new'Institutional white',
  1361. Size=V3.N(2,2,2),
  1362. Material=Enum.Material.Neon,
  1363. Mesh={MeshType=Enum.MeshType.Sphere},
  1364. Frames=45,
  1365. CFrame=pos,
  1366. FXSettings = {
  1367. EndSize = V3.N(-.01,.25,-.01),
  1368. EndIsIncrement = true
  1369. }
  1370. }
  1371. else
  1372. Effect{
  1373. Effect='ResizeAndFade',
  1374. Color=BrickColor.new'Institutional white',
  1375. Size=V3.N(2,2,2),
  1376. Material=Enum.Material.Neon,
  1377. Mesh={MeshType=Enum.MeshType.Sphere},
  1378. Frames=45,
  1379. CFrame=pos,
  1380. FXSettings = {
  1381. EndSize = V3.N(-.01,.25,-.01),
  1382. EndIsIncrement = true
  1383. }
  1384. }
  1385. end
  1386. end
  1387. Hum.Name = math.random()*100000
  1388. Hum.MaxHealth = 1e100
  1389. Hum.Health = 1e100
  1390. if(M.RNG(1,50) == 1)then
  1391. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-30,-15))
  1392. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1393.  
  1394. if(hitfloor2)then
  1395. pos = CF.N(posfloor2)
  1396. end
  1397. Zap{
  1398. StartCFrame=Torso.CFrame,
  1399. EndCFrame=pos,
  1400. ZapRotation = {-2,2},
  1401. PartCount=5,
  1402. StartSize = .5,
  1403. EndSize = 0,
  1404. Color = C3.N(0,0,0),
  1405. DelayInc=5,
  1406. Delay = 15,
  1407. Sound=false
  1408. }
  1409. end
  1410. if(Rooted == false)then
  1411. Hum.WalkSpeed = 32
  1412. Hum.JumpPower = 75
  1413. else
  1414. Hum.WalkSpeed = 0
  1415. Hum.JumpPower = 0
  1416. end
  1417. if(not Effects or not Effects.Parent)then
  1418. Effects = IN("Model",Char)
  1419. Effects.Name = "Effects"
  1420. end
  1421. if(NeutralAnims)then
  1422. if(State == 'Idle')then
  1423. local Alpha = .1
  1424. Change = .5
  1425. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1426. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1427. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1428. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1429. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1430. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1431. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1432. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1433. WingFlutter()
  1434.  
  1435. elseif(State == 'Walk')then
  1436. local Alpha = .1
  1437. Change = .5
  1438. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1439. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1440. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1441. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1442. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1443. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1444. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1445. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1446. WingFlutter()
  1447. elseif(State == 'Paralyzed')then
  1448. -- paralyzed
  1449. elseif(State == 'Sit')then
  1450. -- sit
  1451. end
  1452. end
  1453. end
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