hawoody

Untitled

Mar 24th, 2018
172
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 24.85 KB | None | 0 0
  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Part0 = Instance.new("Part")
  20. Part1 = Instance.new("Part")
  21. Part2 = Instance.new("Part")
  22. Part3 = Instance.new("Part")
  23. Part4 = Instance.new("Part")
  24. PointLight5 = Instance.new("PointLight")
  25. Part6 = Instance.new("Part")
  26. SpawnLocation7 = Instance.new("SpawnLocation")
  27. Part8 = Instance.new("Part")
  28. Part9 = Instance.new("Part")
  29. Part10 = Instance.new("Part")
  30. Part11 = Instance.new("Part")
  31. Part12 = Instance.new("Part")
  32. SpawnLocation13 = Instance.new("SpawnLocation")
  33. Part14 = Instance.new("Part")
  34. Part15 = Instance.new("Part")
  35. Part16 = Instance.new("Part")
  36. Part17 = Instance.new("Part")
  37. Part18 = Instance.new("Part")
  38. Part19 = Instance.new("Part")
  39. Part20 = Instance.new("Part")
  40. Part21 = Instance.new("Part")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. Part24 = Instance.new("Part")
  44. Part25 = Instance.new("Part")
  45. Part26 = Instance.new("Part")
  46. Part27 = Instance.new("Part")
  47. Part28 = Instance.new("Part")
  48. Part29 = Instance.new("Part")
  49. PointLight30 = Instance.new("PointLight")
  50. Part31 = Instance.new("Part")
  51. Part32 = Instance.new("Part")
  52. Part33 = Instance.new("Part")
  53. Part34 = Instance.new("Part")
  54. Part35 = Instance.new("Part")
  55. Part36 = Instance.new("Part")
  56. Part37 = Instance.new("Part")
  57. Part38 = Instance.new("Part")
  58. Part39 = Instance.new("Part")
  59. Part0.Parent = mas
  60. Part0.BrickColor = BrickColor.new("Baby blue")
  61. Part0.Transparency = 0.30000001192093
  62. Part0.Anchored = true
  63. Part0.CanCollide = false
  64. Part0.Size = Vector3.new(512, 16, 512)
  65. Part0.CFrame = CFrame.new(0, 8, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  66. Part0.BottomSurface = Enum.SurfaceType.Smooth
  67. Part0.TopSurface = Enum.SurfaceType.Smooth
  68. Part0.Color = Color3.new(0.596078, 0.760784, 0.858824)
  69. Part0.Position = Vector3.new(0, 8, 0)
  70. Part0.Color = Color3.new(0.596078, 0.760784, 0.858824)
  71. Part1.Parent = mas
  72. Part1.Material = Enum.Material.Sand
  73. Part1.BrickColor = BrickColor.new("Dark orange")
  74. Part1.Rotation = Vector3.new(0, 0, -90)
  75. Part1.Anchored = true
  76. Part1.Shape = Enum.PartType.Cylinder
  77. Part1.Size = Vector3.new(8, 147, 142)
  78. Part1.CFrame = CFrame.new(-182.5, 20, -185, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  79. Part1.BottomSurface = Enum.SurfaceType.Smooth
  80. Part1.TopSurface = Enum.SurfaceType.Smooth
  81. Part1.Color = Color3.new(0.627451, 0.372549, 0.207843)
  82. Part1.Position = Vector3.new(-182.5, 20, -185)
  83. Part1.Orientation = Vector3.new(0, 0, -90)
  84. Part1.Color = Color3.new(0.627451, 0.372549, 0.207843)
  85. Part2.Parent = mas
  86. Part2.Material = Enum.Material.Grass
  87. Part2.BrickColor = BrickColor.new("Shamrock")
  88. Part2.Rotation = Vector3.new(28.4699993, 0, 0)
  89. Part2.Anchored = true
  90. Part2.Size = Vector3.new(4, 4, 4)
  91. Part2.CFrame = CFrame.new(183.5, 45, 190, 1, 0, 0, 0, 0.879030883, -0.476764947, 0, 0.476764947, 0.879030883)
  92. Part2.BottomSurface = Enum.SurfaceType.Smooth
  93. Part2.TopSurface = Enum.SurfaceType.Smooth
  94. Part2.Color = Color3.new(0.356863, 0.603922, 0.298039)
  95. Part2.Position = Vector3.new(183.5, 45, 190)
  96. Part2.Orientation = Vector3.new(28.4699993, 0, 0)
  97. Part2.Color = Color3.new(0.356863, 0.603922, 0.298039)
  98. Part3.Parent = mas
  99. Part3.Material = Enum.Material.Grass
  100. Part3.BrickColor = BrickColor.new("Shamrock")
  101. Part3.Rotation = Vector3.new(0, 0, -38.2000008)
  102. Part3.Anchored = true
  103. Part3.Size = Vector3.new(4, 4, 4)
  104. Part3.CFrame = CFrame.new(188.5, 46, 185, 0.785906851, 0.618344963, 0, -0.618344963, 0.785906851, 0, 0, 0, 1)
  105. Part3.BottomSurface = Enum.SurfaceType.Smooth
  106. Part3.TopSurface = Enum.SurfaceType.Smooth
  107. Part3.Color = Color3.new(0.356863, 0.603922, 0.298039)
  108. Part3.Position = Vector3.new(188.5, 46, 185)
  109. Part3.Orientation = Vector3.new(0, 0, -38.2000008)
  110. Part3.Color = Color3.new(0.356863, 0.603922, 0.298039)
  111. Part4.Parent = mas
  112. Part4.Material = Enum.Material.Wood
  113. Part4.BrickColor = BrickColor.new("Dark orange")
  114. Part4.Rotation = Vector3.new(90, 90, 0)
  115. Part4.Anchored = true
  116. Part4.Shape = Enum.PartType.Cylinder
  117. Part4.Size = Vector3.new(19, 4, 4)
  118. Part4.CFrame = CFrame.new(183.5, 34.5, 185, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  119. Part4.BottomSurface = Enum.SurfaceType.Smooth
  120. Part4.TopSurface = Enum.SurfaceType.Smooth
  121. Part4.Color = Color3.new(0.627451, 0.372549, 0.207843)
  122. Part4.Position = Vector3.new(183.5, 34.5, 185)
  123. Part4.Orientation = Vector3.new(0, 90, 90)
  124. Part4.Color = Color3.new(0.627451, 0.372549, 0.207843)
  125. PointLight5.Parent = Part4
  126. PointLight5.Color = Color3.new(0, 0, 0)
  127. PointLight5.Brightness = 10
  128. PointLight5.Range = 60
  129. PointLight5.Color = Color3.new(0, 0, 0)
  130. Part6.Parent = mas
  131. Part6.Material = Enum.Material.Grass
  132. Part6.BrickColor = BrickColor.new("Shamrock")
  133. Part6.Rotation = Vector3.new(-25.4399986, 0, 0)
  134. Part6.Anchored = true
  135. Part6.Size = Vector3.new(4, 4, 4)
  136. Part6.CFrame = CFrame.new(183.5, 46, 183, 1, 0, 0, 0, 0.903018892, 0.429600924, 0, -0.429600954, 0.903018892)
  137. Part6.BottomSurface = Enum.SurfaceType.Smooth
  138. Part6.TopSurface = Enum.SurfaceType.Smooth
  139. Part6.Color = Color3.new(0.356863, 0.603922, 0.298039)
  140. Part6.Position = Vector3.new(183.5, 46, 183)
  141. Part6.Orientation = Vector3.new(-25.4399986, 0, 0)
  142. Part6.Color = Color3.new(0.356863, 0.603922, 0.298039)
  143. SpawnLocation7.Parent = mas
  144. SpawnLocation7.Material = Enum.Material.Grass
  145. SpawnLocation7.BrickColor = BrickColor.new("Shamrock")
  146. SpawnLocation7.Anchored = true
  147. SpawnLocation7.Size = Vector3.new(6, 1, 6)
  148. SpawnLocation7.CFrame = CFrame.new(186.5, 24.5, 230, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  149. SpawnLocation7.BottomSurface = Enum.SurfaceType.Smooth
  150. SpawnLocation7.TopSurface = Enum.SurfaceType.Smooth
  151. SpawnLocation7.Color = Color3.new(0.356863, 0.603922, 0.298039)
  152. SpawnLocation7.Position = Vector3.new(186.5, 24.5, 230)
  153. SpawnLocation7.Color = Color3.new(0.356863, 0.603922, 0.298039)
  154. Part8.Parent = mas
  155. Part8.Material = Enum.Material.Grass
  156. Part8.BrickColor = BrickColor.new("Shamrock")
  157. Part8.Rotation = Vector3.new(0, 0, -90)
  158. Part8.Anchored = true
  159. Part8.Shape = Enum.PartType.Cylinder
  160. Part8.Size = Vector3.new(1, 147, 142)
  161. Part8.CFrame = CFrame.new(182.5, 24.5, 185, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  162. Part8.BottomSurface = Enum.SurfaceType.Smooth
  163. Part8.TopSurface = Enum.SurfaceType.Smooth
  164. Part8.Color = Color3.new(0.356863, 0.603922, 0.298039)
  165. Part8.Position = Vector3.new(182.5, 24.5, 185)
  166. Part8.Orientation = Vector3.new(0, 0, -90)
  167. Part8.Color = Color3.new(0.356863, 0.603922, 0.298039)
  168. Part9.Parent = mas
  169. Part9.Material = Enum.Material.Sand
  170. Part9.BrickColor = BrickColor.new("Dark orange")
  171. Part9.Rotation = Vector3.new(0, 0, -90)
  172. Part9.Anchored = true
  173. Part9.Shape = Enum.PartType.Cylinder
  174. Part9.Size = Vector3.new(8, 147, 142)
  175. Part9.CFrame = CFrame.new(182.5, 20, 185, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  176. Part9.BottomSurface = Enum.SurfaceType.Smooth
  177. Part9.TopSurface = Enum.SurfaceType.Smooth
  178. Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
  179. Part9.Position = Vector3.new(182.5, 20, 185)
  180. Part9.Orientation = Vector3.new(0, 0, -90)
  181. Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
  182. Part10.Parent = mas
  183. Part10.Material = Enum.Material.Grass
  184. Part10.BrickColor = BrickColor.new("Shamrock")
  185. Part10.Rotation = Vector3.new(-35.4599991, 0, 0)
  186. Part10.Anchored = true
  187. Part10.Size = Vector3.new(4, 4, 4)
  188. Part10.CFrame = CFrame.new(183.5, 45, 181, 1, 0, 0, 0, 0.814529717, 0.580121815, 0, -0.580121815, 0.814529717)
  189. Part10.BottomSurface = Enum.SurfaceType.Smooth
  190. Part10.TopSurface = Enum.SurfaceType.Smooth
  191. Part10.Color = Color3.new(0.356863, 0.603922, 0.298039)
  192. Part10.Position = Vector3.new(183.5, 45, 181)
  193. Part10.Orientation = Vector3.new(-35.4599991, 0, 0)
  194. Part10.Color = Color3.new(0.356863, 0.603922, 0.298039)
  195. Part11.Parent = mas
  196. Part11.Material = Enum.Material.Grass
  197. Part11.BrickColor = BrickColor.new("Shamrock")
  198. Part11.Anchored = true
  199. Part11.Size = Vector3.new(4, 4, 4)
  200. Part11.CFrame = CFrame.new(185.5, 46, 185, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  201. Part11.BottomSurface = Enum.SurfaceType.Smooth
  202. Part11.TopSurface = Enum.SurfaceType.Smooth
  203. Part11.Color = Color3.new(0.356863, 0.603922, 0.298039)
  204. Part11.Position = Vector3.new(185.5, 46, 185)
  205. Part11.Color = Color3.new(0.356863, 0.603922, 0.298039)
  206. Part12.Parent = mas
  207. Part12.Material = Enum.Material.Grass
  208. Part12.BrickColor = BrickColor.new("Shamrock")
  209. Part12.Rotation = Vector3.new(0, 0, 46.2399979)
  210. Part12.Anchored = true
  211. Part12.Size = Vector3.new(4, 4, 4)
  212. Part12.CFrame = CFrame.new(175.5, 41, 185, 0.691696942, -0.722187936, 0, 0.722187936, 0.691696942, 0, 0, 0, 1)
  213. Part12.BottomSurface = Enum.SurfaceType.Smooth
  214. Part12.TopSurface = Enum.SurfaceType.Smooth
  215. Part12.Color = Color3.new(0.356863, 0.603922, 0.298039)
  216. Part12.Position = Vector3.new(175.5, 41, 185)
  217. Part12.Orientation = Vector3.new(0, 0, 46.2399979)
  218. Part12.Color = Color3.new(0.356863, 0.603922, 0.298039)
  219. SpawnLocation13.Parent = mas
  220. SpawnLocation13.Material = Enum.Material.Grass
  221. SpawnLocation13.BrickColor = BrickColor.new("Shamrock")
  222. SpawnLocation13.Anchored = true
  223. SpawnLocation13.Size = Vector3.new(6, 1, 6)
  224. SpawnLocation13.CFrame = CFrame.new(-187.5, 24.5, -200, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  225. SpawnLocation13.BottomSurface = Enum.SurfaceType.Smooth
  226. SpawnLocation13.TopSurface = Enum.SurfaceType.Smooth
  227. SpawnLocation13.Color = Color3.new(0.356863, 0.603922, 0.298039)
  228. SpawnLocation13.Position = Vector3.new(-187.5, 24.5, -200)
  229. SpawnLocation13.Color = Color3.new(0.356863, 0.603922, 0.298039)
  230. Part14.Parent = mas
  231. Part14.Material = Enum.Material.Grass
  232. Part14.BrickColor = BrickColor.new("Shamrock")
  233. Part14.Rotation = Vector3.new(36.3499985, 0, 0)
  234. Part14.Anchored = true
  235. Part14.Size = Vector3.new(4, 4, 4)
  236. Part14.CFrame = CFrame.new(183.5, 42, 193, 1, 0, 0, 0, 0.805405021, -0.592724979, 0, 0.592724979, 0.805405021)
  237. Part14.BottomSurface = Enum.SurfaceType.Smooth
  238. Part14.TopSurface = Enum.SurfaceType.Smooth
  239. Part14.Color = Color3.new(0.356863, 0.603922, 0.298039)
  240. Part14.Position = Vector3.new(183.5, 42, 193)
  241. Part14.Orientation = Vector3.new(36.3499985, 0, 0)
  242. Part14.Color = Color3.new(0.356863, 0.603922, 0.298039)
  243. Part15.Parent = mas
  244. Part15.Material = Enum.Material.Grass
  245. Part15.BrickColor = BrickColor.new("Shamrock")
  246. Part15.Rotation = Vector3.new(0, 0, -90)
  247. Part15.Anchored = true
  248. Part15.Shape = Enum.PartType.Cylinder
  249. Part15.Size = Vector3.new(1, 147, 142)
  250. Part15.CFrame = CFrame.new(-182.5, 24.5, -185, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  251. Part15.BottomSurface = Enum.SurfaceType.Smooth
  252. Part15.TopSurface = Enum.SurfaceType.Smooth
  253. Part15.Color = Color3.new(0.356863, 0.603922, 0.298039)
  254. Part15.Position = Vector3.new(-182.5, 24.5, -185)
  255. Part15.Orientation = Vector3.new(0, 0, -90)
  256. Part15.Color = Color3.new(0.356863, 0.603922, 0.298039)
  257. Part16.Parent = mas
  258. Part16.Material = Enum.Material.Grass
  259. Part16.BrickColor = BrickColor.new("Shamrock")
  260. Part16.Rotation = Vector3.new(23.539999, 0, 0)
  261. Part16.Anchored = true
  262. Part16.Size = Vector3.new(4, 4, 4)
  263. Part16.CFrame = CFrame.new(183.5, 46, 188, 1, 0, 0, 0, 0.916777253, -0.399399102, 0, 0.399399102, 0.916777253)
  264. Part16.BottomSurface = Enum.SurfaceType.Smooth
  265. Part16.TopSurface = Enum.SurfaceType.Smooth
  266. Part16.Color = Color3.new(0.356863, 0.603922, 0.298039)
  267. Part16.Position = Vector3.new(183.5, 46, 188)
  268. Part16.Orientation = Vector3.new(23.539999, 0, 0)
  269. Part16.Color = Color3.new(0.356863, 0.603922, 0.298039)
  270. Part17.Parent = mas
  271. Part17.Material = Enum.Material.Grass
  272. Part17.BrickColor = BrickColor.new("Shamrock")
  273. Part17.Rotation = Vector3.new(-49.1100006, 0, 0)
  274. Part17.Anchored = true
  275. Part17.Size = Vector3.new(4, 4, 4)
  276. Part17.CFrame = CFrame.new(183.5, 42, 178, 1, 0, 0, 0, 0.654658675, 0.755924642, 0, -0.755924642, 0.654658675)
  277. Part17.BottomSurface = Enum.SurfaceType.Smooth
  278. Part17.TopSurface = Enum.SurfaceType.Smooth
  279. Part17.Color = Color3.new(0.356863, 0.603922, 0.298039)
  280. Part17.Position = Vector3.new(183.5, 42, 178)
  281. Part17.Orientation = Vector3.new(-49.1100006, 0, 0)
  282. Part17.Color = Color3.new(0.356863, 0.603922, 0.298039)
  283. Part18.Parent = mas
  284. Part18.Material = Enum.Material.Grass
  285. Part18.BrickColor = BrickColor.new("Shamrock")
  286. Part18.Rotation = Vector3.new(0, 0, -38.2000008)
  287. Part18.Anchored = true
  288. Part18.Size = Vector3.new(4, 4, 4)
  289. Part18.CFrame = CFrame.new(-180.5, 46, -174, 0.785906851, 0.618344963, 0, -0.618344963, 0.785906851, 0, 0, 0, 1)
  290. Part18.BottomSurface = Enum.SurfaceType.Smooth
  291. Part18.TopSurface = Enum.SurfaceType.Smooth
  292. Part18.Color = Color3.new(0.356863, 0.603922, 0.298039)
  293. Part18.Position = Vector3.new(-180.5, 46, -174)
  294. Part18.Orientation = Vector3.new(0, 0, -38.2000008)
  295. Part18.Color = Color3.new(0.356863, 0.603922, 0.298039)
  296. Part19.Parent = mas
  297. Part19.Material = Enum.Material.Grass
  298. Part19.BrickColor = BrickColor.new("Shamrock")
  299. Part19.Rotation = Vector3.new(-25.4399986, 0, 0)
  300. Part19.Anchored = true
  301. Part19.Size = Vector3.new(4, 4, 4)
  302. Part19.CFrame = CFrame.new(-185.5, 46, -176, 1, 0, 0, 0, 0.903018892, 0.429600924, 0, -0.429600954, 0.903018892)
  303. Part19.BottomSurface = Enum.SurfaceType.Smooth
  304. Part19.TopSurface = Enum.SurfaceType.Smooth
  305. Part19.Color = Color3.new(0.356863, 0.603922, 0.298039)
  306. Part19.Position = Vector3.new(-185.5, 46, -176)
  307. Part19.Orientation = Vector3.new(-25.4399986, 0, 0)
  308. Part19.Color = Color3.new(0.356863, 0.603922, 0.298039)
  309. Part20.Parent = mas
  310. Part20.Material = Enum.Material.Grass
  311. Part20.BrickColor = BrickColor.new("Shamrock")
  312. Part20.Rotation = Vector3.new(0, 0, -49)
  313. Part20.Anchored = true
  314. Part20.Size = Vector3.new(4, 4, 4)
  315. Part20.CFrame = CFrame.new(-178.5, 44, -174, 0.656017065, 0.754746139, 0, -0.754746139, 0.656017065, 0, 0, 0, 1)
  316. Part20.BottomSurface = Enum.SurfaceType.Smooth
  317. Part20.TopSurface = Enum.SurfaceType.Smooth
  318. Part20.Color = Color3.new(0.356863, 0.603922, 0.298039)
  319. Part20.Position = Vector3.new(-178.5, 44, -174)
  320. Part20.Orientation = Vector3.new(0, 0, -49)
  321. Part20.Color = Color3.new(0.356863, 0.603922, 0.298039)
  322. Part21.Parent = mas
  323. Part21.Material = Enum.Material.Grass
  324. Part21.BrickColor = BrickColor.new("Shamrock")
  325. Part21.Rotation = Vector3.new(23.539999, 0, 0)
  326. Part21.Anchored = true
  327. Part21.Size = Vector3.new(4, 4, 4)
  328. Part21.CFrame = CFrame.new(-185.5, 46, -171, 1, 0, 0, 0, 0.916777253, -0.399399102, 0, 0.399399102, 0.916777253)
  329. Part21.BottomSurface = Enum.SurfaceType.Smooth
  330. Part21.TopSurface = Enum.SurfaceType.Smooth
  331. Part21.Color = Color3.new(0.356863, 0.603922, 0.298039)
  332. Part21.Position = Vector3.new(-185.5, 46, -171)
  333. Part21.Orientation = Vector3.new(23.539999, 0, 0)
  334. Part21.Color = Color3.new(0.356863, 0.603922, 0.298039)
  335. Part22.Parent = mas
  336. Part22.Material = Enum.Material.Grass
  337. Part22.BrickColor = BrickColor.new("Shamrock")
  338. Part22.Rotation = Vector3.new(-35.4599991, 0, 0)
  339. Part22.Anchored = true
  340. Part22.Size = Vector3.new(4, 4, 4)
  341. Part22.CFrame = CFrame.new(-185.5, 45, -178, 1, 0, 0, 0, 0.814529717, 0.580121815, 0, -0.580121815, 0.814529717)
  342. Part22.BottomSurface = Enum.SurfaceType.Smooth
  343. Part22.TopSurface = Enum.SurfaceType.Smooth
  344. Part22.Color = Color3.new(0.356863, 0.603922, 0.298039)
  345. Part22.Position = Vector3.new(-185.5, 45, -178)
  346. Part22.Orientation = Vector3.new(-35.4599991, 0, 0)
  347. Part22.Color = Color3.new(0.356863, 0.603922, 0.298039)
  348. Part23.Parent = mas
  349. Part23.Material = Enum.Material.Grass
  350. Part23.BrickColor = BrickColor.new("Shamrock")
  351. Part23.Anchored = true
  352. Part23.Size = Vector3.new(4, 4, 4)
  353. Part23.CFrame = CFrame.new(-183.5, 46, -174, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  354. Part23.BottomSurface = Enum.SurfaceType.Smooth
  355. Part23.TopSurface = Enum.SurfaceType.Smooth
  356. Part23.Color = Color3.new(0.356863, 0.603922, 0.298039)
  357. Part23.Position = Vector3.new(-183.5, 46, -174)
  358. Part23.Color = Color3.new(0.356863, 0.603922, 0.298039)
  359. Part24.Parent = mas
  360. Part24.Material = Enum.Material.Grass
  361. Part24.BrickColor = BrickColor.new("Shamrock")
  362. Part24.Rotation = Vector3.new(-49.1100006, 0, 0)
  363. Part24.Anchored = true
  364. Part24.Size = Vector3.new(4, 4, 4)
  365. Part24.CFrame = CFrame.new(-185.5, 42, -181, 1, 0, 0, 0, 0.654658675, 0.755924642, 0, -0.755924642, 0.654658675)
  366. Part24.BottomSurface = Enum.SurfaceType.Smooth
  367. Part24.TopSurface = Enum.SurfaceType.Smooth
  368. Part24.Color = Color3.new(0.356863, 0.603922, 0.298039)
  369. Part24.Position = Vector3.new(-185.5, 42, -181)
  370. Part24.Orientation = Vector3.new(-49.1100006, 0, 0)
  371. Part24.Color = Color3.new(0.356863, 0.603922, 0.298039)
  372. Part25.Parent = mas
  373. Part25.Material = Enum.Material.Grass
  374. Part25.BrickColor = BrickColor.new("Shamrock")
  375. Part25.Rotation = Vector3.new(0, 0, -50.2000008)
  376. Part25.Anchored = true
  377. Part25.Size = Vector3.new(4, 4, 4)
  378. Part25.CFrame = CFrame.new(-175.5, 41, -174, 0.640170157, 0.76823318, 0, -0.76823318, 0.640170157, 0, 0, 0, 1)
  379. Part25.BottomSurface = Enum.SurfaceType.Smooth
  380. Part25.TopSurface = Enum.SurfaceType.Smooth
  381. Part25.Color = Color3.new(0.356863, 0.603922, 0.298039)
  382. Part25.Position = Vector3.new(-175.5, 41, -174)
  383. Part25.Orientation = Vector3.new(0, 0, -50.2000008)
  384. Part25.Color = Color3.new(0.356863, 0.603922, 0.298039)
  385. Part26.Parent = mas
  386. Part26.Material = Enum.Material.Grass
  387. Part26.BrickColor = BrickColor.new("Shamrock")
  388. Part26.Rotation = Vector3.new(28.4699993, 0, 0)
  389. Part26.Anchored = true
  390. Part26.Size = Vector3.new(4, 4, 4)
  391. Part26.CFrame = CFrame.new(-185.5, 45, -169, 1, 0, 0, 0, 0.879030883, -0.476764947, 0, 0.476764947, 0.879030883)
  392. Part26.BottomSurface = Enum.SurfaceType.Smooth
  393. Part26.TopSurface = Enum.SurfaceType.Smooth
  394. Part26.Color = Color3.new(0.356863, 0.603922, 0.298039)
  395. Part26.Position = Vector3.new(-185.5, 45, -169)
  396. Part26.Orientation = Vector3.new(28.4699993, 0, 0)
  397. Part26.Color = Color3.new(0.356863, 0.603922, 0.298039)
  398. Part27.Parent = mas
  399. Part27.Material = Enum.Material.Grass
  400. Part27.BrickColor = BrickColor.new("Shamrock")
  401. Part27.Rotation = Vector3.new(26.7799988, 0, 0)
  402. Part27.Anchored = true
  403. Part27.Size = Vector3.new(4, 4, 4)
  404. Part27.CFrame = CFrame.new(-185.5, 46, -170, 1, 0, 0, 0, 0.892743111, -0.450566053, 0, 0.450566053, 0.892743111)
  405. Part27.BottomSurface = Enum.SurfaceType.Smooth
  406. Part27.TopSurface = Enum.SurfaceType.Smooth
  407. Part27.Color = Color3.new(0.356863, 0.603922, 0.298039)
  408. Part27.Position = Vector3.new(-185.5, 46, -170)
  409. Part27.Orientation = Vector3.new(26.7799988, 0, 0)
  410. Part27.Color = Color3.new(0.356863, 0.603922, 0.298039)
  411. Part28.Parent = mas
  412. Part28.Material = Enum.Material.Grass
  413. Part28.BrickColor = BrickColor.new("Shamrock")
  414. Part28.Rotation = Vector3.new(36.3499985, 0, 0)
  415. Part28.Anchored = true
  416. Part28.Size = Vector3.new(4, 4, 4)
  417. Part28.CFrame = CFrame.new(-185.5, 42, -166, 1, 0, 0, 0, 0.805405021, -0.592724979, 0, 0.592724979, 0.805405021)
  418. Part28.BottomSurface = Enum.SurfaceType.Smooth
  419. Part28.TopSurface = Enum.SurfaceType.Smooth
  420. Part28.Color = Color3.new(0.356863, 0.603922, 0.298039)
  421. Part28.Position = Vector3.new(-185.5, 42, -166)
  422. Part28.Orientation = Vector3.new(36.3499985, 0, 0)
  423. Part28.Color = Color3.new(0.356863, 0.603922, 0.298039)
  424. Part29.Parent = mas
  425. Part29.Material = Enum.Material.Wood
  426. Part29.BrickColor = BrickColor.new("Dark orange")
  427. Part29.Rotation = Vector3.new(90, 90, 0)
  428. Part29.Anchored = true
  429. Part29.Shape = Enum.PartType.Cylinder
  430. Part29.Size = Vector3.new(19, 4, 4)
  431. Part29.CFrame = CFrame.new(-185.5, 34.5, -174, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  432. Part29.BottomSurface = Enum.SurfaceType.Smooth
  433. Part29.TopSurface = Enum.SurfaceType.Smooth
  434. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  435. Part29.Position = Vector3.new(-185.5, 34.5, -174)
  436. Part29.Orientation = Vector3.new(0, 90, 90)
  437. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  438. PointLight30.Parent = Part29
  439. PointLight30.Color = Color3.new(0, 0, 0)
  440. PointLight30.Brightness = 10
  441. PointLight30.Range = 60
  442. PointLight30.Color = Color3.new(0, 0, 0)
  443. Part31.Parent = mas
  444. Part31.Material = Enum.Material.Grass
  445. Part31.BrickColor = BrickColor.new("Shamrock")
  446. Part31.Rotation = Vector3.new(0, 0, 30.7099991)
  447. Part31.Anchored = true
  448. Part31.Size = Vector3.new(4, 4, 4)
  449. Part31.CFrame = CFrame.new(-188.5, 46, -174, 0.859752417, -0.510711253, 0, 0.510711253, 0.859752417, 0, 0, 0, 1)
  450. Part31.BottomSurface = Enum.SurfaceType.Smooth
  451. Part31.TopSurface = Enum.SurfaceType.Smooth
  452. Part31.Color = Color3.new(0.356863, 0.603922, 0.298039)
  453. Part31.Position = Vector3.new(-188.5, 46, -174)
  454. Part31.Orientation = Vector3.new(0, 0, 30.7099991)
  455. Part31.Color = Color3.new(0.356863, 0.603922, 0.298039)
  456. Part32.Parent = mas
  457. Part32.Material = Enum.Material.Grass
  458. Part32.BrickColor = BrickColor.new("Shamrock")
  459. Part32.Anchored = true
  460. Part32.Size = Vector3.new(4, 4, 4)
  461. Part32.CFrame = CFrame.new(-185.5, 46, -174, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  462. Part32.BottomSurface = Enum.SurfaceType.Smooth
  463. Part32.TopSurface = Enum.SurfaceType.Smooth
  464. Part32.Color = Color3.new(0.356863, 0.603922, 0.298039)
  465. Part32.Position = Vector3.new(-185.5, 46, -174)
  466. Part32.Color = Color3.new(0.356863, 0.603922, 0.298039)
  467. Part33.Parent = mas
  468. Part33.Material = Enum.Material.Grass
  469. Part33.BrickColor = BrickColor.new("Shamrock")
  470. Part33.Rotation = Vector3.new(0, 0, 48.6699982)
  471. Part33.Anchored = true
  472. Part33.Size = Vector3.new(4, 4, 4)
  473. Part33.CFrame = CFrame.new(-190.5, 44, -174, 0.660337746, -0.750968695, 0, 0.750968695, 0.660337746, 0, 0, 0, 1)
  474. Part33.BottomSurface = Enum.SurfaceType.Smooth
  475. Part33.TopSurface = Enum.SurfaceType.Smooth
  476. Part33.Color = Color3.new(0.356863, 0.603922, 0.298039)
  477. Part33.Position = Vector3.new(-190.5, 44, -174)
  478. Part33.Orientation = Vector3.new(0, 0, 48.6699982)
  479. Part33.Color = Color3.new(0.356863, 0.603922, 0.298039)
  480. Part34.Parent = mas
  481. Part34.Material = Enum.Material.Grass
  482. Part34.BrickColor = BrickColor.new("Shamrock")
  483. Part34.Rotation = Vector3.new(0, 0, -50.2000008)
  484. Part34.Anchored = true
  485. Part34.Size = Vector3.new(4, 4, 4)
  486. Part34.CFrame = CFrame.new(193.5, 41, 185, 0.640170157, 0.76823318, 0, -0.76823318, 0.640170157, 0, 0, 0, 1)
  487. Part34.BottomSurface = Enum.SurfaceType.Smooth
  488. Part34.TopSurface = Enum.SurfaceType.Smooth
  489. Part34.Color = Color3.new(0.356863, 0.603922, 0.298039)
  490. Part34.Position = Vector3.new(193.5, 41, 185)
  491. Part34.Orientation = Vector3.new(0, 0, -50.2000008)
  492. Part34.Color = Color3.new(0.356863, 0.603922, 0.298039)
  493. Part35.Parent = mas
  494. Part35.Material = Enum.Material.Grass
  495. Part35.BrickColor = BrickColor.new("Shamrock")
  496. Part35.Anchored = true
  497. Part35.Size = Vector3.new(4, 4, 4)
  498. Part35.CFrame = CFrame.new(183.5, 46, 185, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  499. Part35.BottomSurface = Enum.SurfaceType.Smooth
  500. Part35.TopSurface = Enum.SurfaceType.Smooth
  501. Part35.Color = Color3.new(0.356863, 0.603922, 0.298039)
  502. Part35.Position = Vector3.new(183.5, 46, 185)
  503. Part35.Color = Color3.new(0.356863, 0.603922, 0.298039)
  504. Part36.Parent = mas
  505. Part36.Material = Enum.Material.Grass
  506. Part36.BrickColor = BrickColor.new("Shamrock")
  507. Part36.Rotation = Vector3.new(0, 0, -49)
  508. Part36.Anchored = true
  509. Part36.Size = Vector3.new(4, 4, 4)
  510. Part36.CFrame = CFrame.new(190.5, 44, 185, 0.656017065, 0.754746139, 0, -0.754746139, 0.656017065, 0, 0, 0, 1)
  511. Part36.BottomSurface = Enum.SurfaceType.Smooth
  512. Part36.TopSurface = Enum.SurfaceType.Smooth
  513. Part36.Color = Color3.new(0.356863, 0.603922, 0.298039)
  514. Part36.Position = Vector3.new(190.5, 44, 185)
  515. Part36.Orientation = Vector3.new(0, 0, -49)
  516. Part36.Color = Color3.new(0.356863, 0.603922, 0.298039)
  517. Part37.Parent = mas
  518. Part37.Material = Enum.Material.Grass
  519. Part37.BrickColor = BrickColor.new("Shamrock")
  520. Part37.Rotation = Vector3.new(0, 0, 30.7099991)
  521. Part37.Anchored = true
  522. Part37.Size = Vector3.new(4, 4, 4)
  523. Part37.CFrame = CFrame.new(180.5, 46, 185, 0.859752417, -0.510711253, 0, 0.510711253, 0.859752417, 0, 0, 0, 1)
  524. Part37.BottomSurface = Enum.SurfaceType.Smooth
  525. Part37.TopSurface = Enum.SurfaceType.Smooth
  526. Part37.Color = Color3.new(0.356863, 0.603922, 0.298039)
  527. Part37.Position = Vector3.new(180.5, 46, 185)
  528. Part37.Orientation = Vector3.new(0, 0, 30.7099991)
  529. Part37.Color = Color3.new(0.356863, 0.603922, 0.298039)
  530. Part38.Parent = mas
  531. Part38.Material = Enum.Material.Grass
  532. Part38.BrickColor = BrickColor.new("Shamrock")
  533. Part38.Rotation = Vector3.new(26.7799988, 0, 0)
  534. Part38.Anchored = true
  535. Part38.Size = Vector3.new(4, 4, 4)
  536. Part38.CFrame = CFrame.new(183.5, 46, 189, 1, 0, 0, 0, 0.892743111, -0.450566053, 0, 0.450566053, 0.892743111)
  537. Part38.BottomSurface = Enum.SurfaceType.Smooth
  538. Part38.TopSurface = Enum.SurfaceType.Smooth
  539. Part38.Color = Color3.new(0.356863, 0.603922, 0.298039)
  540. Part38.Position = Vector3.new(183.5, 46, 189)
  541. Part38.Orientation = Vector3.new(26.7799988, 0, 0)
  542. Part38.Color = Color3.new(0.356863, 0.603922, 0.298039)
  543. Part39.Parent = mas
  544. Part39.Material = Enum.Material.Grass
  545. Part39.BrickColor = BrickColor.new("Shamrock")
  546. Part39.Rotation = Vector3.new(0, 0, 48.6699982)
  547. Part39.Anchored = true
  548. Part39.Size = Vector3.new(4, 4, 4)
  549. Part39.CFrame = CFrame.new(178.5, 44, 185, 0.660337746, -0.750968695, 0, 0.750968695, 0.660337746, 0, 0, 0, 1)
  550. Part39.BottomSurface = Enum.SurfaceType.Smooth
  551. Part39.TopSurface = Enum.SurfaceType.Smooth
  552. Part39.Color = Color3.new(0.356863, 0.603922, 0.298039)
  553. Part39.Position = Vector3.new(178.5, 44, 185)
  554. Part39.Orientation = Vector3.new(0, 0, 48.6699982)
  555. Part39.Color = Color3.new(0.356863, 0.603922, 0.298039)
  556. for i,v in pairs(mas:GetChildren()) do
  557. v.Parent = workspace
  558. pcall(function() v:MakeJoints() end)
  559. end
  560. mas:Destroy()
  561. for i,v in pairs(cors) do
  562. spawn(function()
  563. pcall(v)
  564. end)
  565. end
Add Comment
Please, Sign In to add comment