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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- PointLight5 = Instance.new("PointLight")
- Part6 = Instance.new("Part")
- SpawnLocation7 = Instance.new("SpawnLocation")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- SpawnLocation13 = Instance.new("SpawnLocation")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- PointLight30 = Instance.new("PointLight")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part0.Parent = mas
- Part0.BrickColor = BrickColor.new("Baby blue")
- Part0.Transparency = 0.30000001192093
- Part0.Anchored = true
- Part0.CanCollide = false
- Part0.Size = Vector3.new(512, 16, 512)
- Part0.CFrame = CFrame.new(0, 8, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part0.BottomSurface = Enum.SurfaceType.Smooth
- Part0.TopSurface = Enum.SurfaceType.Smooth
- Part0.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part0.Position = Vector3.new(0, 8, 0)
- Part0.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part1.Parent = mas
- Part1.Material = Enum.Material.Sand
- Part1.BrickColor = BrickColor.new("Dark orange")
- Part1.Rotation = Vector3.new(0, 0, -90)
- Part1.Anchored = true
- Part1.Shape = Enum.PartType.Cylinder
- Part1.Size = Vector3.new(8, 147, 142)
- Part1.CFrame = CFrame.new(-182.5, 20, -185, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part1.Position = Vector3.new(-182.5, 20, -185)
- Part1.Orientation = Vector3.new(0, 0, -90)
- Part1.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part2.Parent = mas
- Part2.Material = Enum.Material.Grass
- Part2.BrickColor = BrickColor.new("Shamrock")
- Part2.Rotation = Vector3.new(28.4699993, 0, 0)
- Part2.Anchored = true
- Part2.Size = Vector3.new(4, 4, 4)
- Part2.CFrame = CFrame.new(183.5, 45, 190, 1, 0, 0, 0, 0.879030883, -0.476764947, 0, 0.476764947, 0.879030883)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part2.Position = Vector3.new(183.5, 45, 190)
- Part2.Orientation = Vector3.new(28.4699993, 0, 0)
- Part2.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part3.Parent = mas
- Part3.Material = Enum.Material.Grass
- Part3.BrickColor = BrickColor.new("Shamrock")
- Part3.Rotation = Vector3.new(0, 0, -38.2000008)
- Part3.Anchored = true
- Part3.Size = Vector3.new(4, 4, 4)
- Part3.CFrame = CFrame.new(188.5, 46, 185, 0.785906851, 0.618344963, 0, -0.618344963, 0.785906851, 0, 0, 0, 1)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part3.Position = Vector3.new(188.5, 46, 185)
- Part3.Orientation = Vector3.new(0, 0, -38.2000008)
- Part3.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part4.Parent = mas
- Part4.Material = Enum.Material.Wood
- Part4.BrickColor = BrickColor.new("Dark orange")
- Part4.Rotation = Vector3.new(90, 90, 0)
- Part4.Anchored = true
- Part4.Shape = Enum.PartType.Cylinder
- Part4.Size = Vector3.new(19, 4, 4)
- Part4.CFrame = CFrame.new(183.5, 34.5, 185, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part4.Position = Vector3.new(183.5, 34.5, 185)
- Part4.Orientation = Vector3.new(0, 90, 90)
- Part4.Color = Color3.new(0.627451, 0.372549, 0.207843)
- PointLight5.Parent = Part4
- PointLight5.Color = Color3.new(0, 0, 0)
- PointLight5.Brightness = 10
- PointLight5.Range = 60
- PointLight5.Color = Color3.new(0, 0, 0)
- Part6.Parent = mas
- Part6.Material = Enum.Material.Grass
- Part6.BrickColor = BrickColor.new("Shamrock")
- Part6.Rotation = Vector3.new(-25.4399986, 0, 0)
- Part6.Anchored = true
- Part6.Size = Vector3.new(4, 4, 4)
- Part6.CFrame = CFrame.new(183.5, 46, 183, 1, 0, 0, 0, 0.903018892, 0.429600924, 0, -0.429600954, 0.903018892)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part6.Position = Vector3.new(183.5, 46, 183)
- Part6.Orientation = Vector3.new(-25.4399986, 0, 0)
- Part6.Color = Color3.new(0.356863, 0.603922, 0.298039)
- SpawnLocation7.Parent = mas
- SpawnLocation7.Material = Enum.Material.Grass
- SpawnLocation7.BrickColor = BrickColor.new("Shamrock")
- SpawnLocation7.Anchored = true
- SpawnLocation7.Size = Vector3.new(6, 1, 6)
- SpawnLocation7.CFrame = CFrame.new(186.5, 24.5, 230, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation7.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation7.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation7.Color = Color3.new(0.356863, 0.603922, 0.298039)
- SpawnLocation7.Position = Vector3.new(186.5, 24.5, 230)
- SpawnLocation7.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part8.Parent = mas
- Part8.Material = Enum.Material.Grass
- Part8.BrickColor = BrickColor.new("Shamrock")
- Part8.Rotation = Vector3.new(0, 0, -90)
- Part8.Anchored = true
- Part8.Shape = Enum.PartType.Cylinder
- Part8.Size = Vector3.new(1, 147, 142)
- Part8.CFrame = CFrame.new(182.5, 24.5, 185, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part8.Position = Vector3.new(182.5, 24.5, 185)
- Part8.Orientation = Vector3.new(0, 0, -90)
- Part8.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part9.Parent = mas
- Part9.Material = Enum.Material.Sand
- Part9.BrickColor = BrickColor.new("Dark orange")
- Part9.Rotation = Vector3.new(0, 0, -90)
- Part9.Anchored = true
- Part9.Shape = Enum.PartType.Cylinder
- Part9.Size = Vector3.new(8, 147, 142)
- Part9.CFrame = CFrame.new(182.5, 20, 185, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part9.Position = Vector3.new(182.5, 20, 185)
- Part9.Orientation = Vector3.new(0, 0, -90)
- Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part10.Parent = mas
- Part10.Material = Enum.Material.Grass
- Part10.BrickColor = BrickColor.new("Shamrock")
- Part10.Rotation = Vector3.new(-35.4599991, 0, 0)
- Part10.Anchored = true
- Part10.Size = Vector3.new(4, 4, 4)
- Part10.CFrame = CFrame.new(183.5, 45, 181, 1, 0, 0, 0, 0.814529717, 0.580121815, 0, -0.580121815, 0.814529717)
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part10.Position = Vector3.new(183.5, 45, 181)
- Part10.Orientation = Vector3.new(-35.4599991, 0, 0)
- Part10.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part11.Parent = mas
- Part11.Material = Enum.Material.Grass
- Part11.BrickColor = BrickColor.new("Shamrock")
- Part11.Anchored = true
- Part11.Size = Vector3.new(4, 4, 4)
- Part11.CFrame = CFrame.new(185.5, 46, 185, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part11.Position = Vector3.new(185.5, 46, 185)
- Part11.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part12.Parent = mas
- Part12.Material = Enum.Material.Grass
- Part12.BrickColor = BrickColor.new("Shamrock")
- Part12.Rotation = Vector3.new(0, 0, 46.2399979)
- Part12.Anchored = true
- Part12.Size = Vector3.new(4, 4, 4)
- Part12.CFrame = CFrame.new(175.5, 41, 185, 0.691696942, -0.722187936, 0, 0.722187936, 0.691696942, 0, 0, 0, 1)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part12.Position = Vector3.new(175.5, 41, 185)
- Part12.Orientation = Vector3.new(0, 0, 46.2399979)
- Part12.Color = Color3.new(0.356863, 0.603922, 0.298039)
- SpawnLocation13.Parent = mas
- SpawnLocation13.Material = Enum.Material.Grass
- SpawnLocation13.BrickColor = BrickColor.new("Shamrock")
- SpawnLocation13.Anchored = true
- SpawnLocation13.Size = Vector3.new(6, 1, 6)
- SpawnLocation13.CFrame = CFrame.new(-187.5, 24.5, -200, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation13.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation13.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation13.Color = Color3.new(0.356863, 0.603922, 0.298039)
- SpawnLocation13.Position = Vector3.new(-187.5, 24.5, -200)
- SpawnLocation13.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part14.Parent = mas
- Part14.Material = Enum.Material.Grass
- Part14.BrickColor = BrickColor.new("Shamrock")
- Part14.Rotation = Vector3.new(36.3499985, 0, 0)
- Part14.Anchored = true
- Part14.Size = Vector3.new(4, 4, 4)
- Part14.CFrame = CFrame.new(183.5, 42, 193, 1, 0, 0, 0, 0.805405021, -0.592724979, 0, 0.592724979, 0.805405021)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part14.Position = Vector3.new(183.5, 42, 193)
- Part14.Orientation = Vector3.new(36.3499985, 0, 0)
- Part14.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part15.Parent = mas
- Part15.Material = Enum.Material.Grass
- Part15.BrickColor = BrickColor.new("Shamrock")
- Part15.Rotation = Vector3.new(0, 0, -90)
- Part15.Anchored = true
- Part15.Shape = Enum.PartType.Cylinder
- Part15.Size = Vector3.new(1, 147, 142)
- Part15.CFrame = CFrame.new(-182.5, 24.5, -185, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part15.Position = Vector3.new(-182.5, 24.5, -185)
- Part15.Orientation = Vector3.new(0, 0, -90)
- Part15.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part16.Parent = mas
- Part16.Material = Enum.Material.Grass
- Part16.BrickColor = BrickColor.new("Shamrock")
- Part16.Rotation = Vector3.new(23.539999, 0, 0)
- Part16.Anchored = true
- Part16.Size = Vector3.new(4, 4, 4)
- Part16.CFrame = CFrame.new(183.5, 46, 188, 1, 0, 0, 0, 0.916777253, -0.399399102, 0, 0.399399102, 0.916777253)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part16.Position = Vector3.new(183.5, 46, 188)
- Part16.Orientation = Vector3.new(23.539999, 0, 0)
- Part16.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part17.Parent = mas
- Part17.Material = Enum.Material.Grass
- Part17.BrickColor = BrickColor.new("Shamrock")
- Part17.Rotation = Vector3.new(-49.1100006, 0, 0)
- Part17.Anchored = true
- Part17.Size = Vector3.new(4, 4, 4)
- Part17.CFrame = CFrame.new(183.5, 42, 178, 1, 0, 0, 0, 0.654658675, 0.755924642, 0, -0.755924642, 0.654658675)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part17.Position = Vector3.new(183.5, 42, 178)
- Part17.Orientation = Vector3.new(-49.1100006, 0, 0)
- Part17.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part18.Parent = mas
- Part18.Material = Enum.Material.Grass
- Part18.BrickColor = BrickColor.new("Shamrock")
- Part18.Rotation = Vector3.new(0, 0, -38.2000008)
- Part18.Anchored = true
- Part18.Size = Vector3.new(4, 4, 4)
- Part18.CFrame = CFrame.new(-180.5, 46, -174, 0.785906851, 0.618344963, 0, -0.618344963, 0.785906851, 0, 0, 0, 1)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part18.Position = Vector3.new(-180.5, 46, -174)
- Part18.Orientation = Vector3.new(0, 0, -38.2000008)
- Part18.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part19.Parent = mas
- Part19.Material = Enum.Material.Grass
- Part19.BrickColor = BrickColor.new("Shamrock")
- Part19.Rotation = Vector3.new(-25.4399986, 0, 0)
- Part19.Anchored = true
- Part19.Size = Vector3.new(4, 4, 4)
- Part19.CFrame = CFrame.new(-185.5, 46, -176, 1, 0, 0, 0, 0.903018892, 0.429600924, 0, -0.429600954, 0.903018892)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part19.Position = Vector3.new(-185.5, 46, -176)
- Part19.Orientation = Vector3.new(-25.4399986, 0, 0)
- Part19.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part20.Parent = mas
- Part20.Material = Enum.Material.Grass
- Part20.BrickColor = BrickColor.new("Shamrock")
- Part20.Rotation = Vector3.new(0, 0, -49)
- Part20.Anchored = true
- Part20.Size = Vector3.new(4, 4, 4)
- Part20.CFrame = CFrame.new(-178.5, 44, -174, 0.656017065, 0.754746139, 0, -0.754746139, 0.656017065, 0, 0, 0, 1)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part20.Position = Vector3.new(-178.5, 44, -174)
- Part20.Orientation = Vector3.new(0, 0, -49)
- Part20.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part21.Parent = mas
- Part21.Material = Enum.Material.Grass
- Part21.BrickColor = BrickColor.new("Shamrock")
- Part21.Rotation = Vector3.new(23.539999, 0, 0)
- Part21.Anchored = true
- Part21.Size = Vector3.new(4, 4, 4)
- Part21.CFrame = CFrame.new(-185.5, 46, -171, 1, 0, 0, 0, 0.916777253, -0.399399102, 0, 0.399399102, 0.916777253)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part21.Position = Vector3.new(-185.5, 46, -171)
- Part21.Orientation = Vector3.new(23.539999, 0, 0)
- Part21.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part22.Parent = mas
- Part22.Material = Enum.Material.Grass
- Part22.BrickColor = BrickColor.new("Shamrock")
- Part22.Rotation = Vector3.new(-35.4599991, 0, 0)
- Part22.Anchored = true
- Part22.Size = Vector3.new(4, 4, 4)
- Part22.CFrame = CFrame.new(-185.5, 45, -178, 1, 0, 0, 0, 0.814529717, 0.580121815, 0, -0.580121815, 0.814529717)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part22.Position = Vector3.new(-185.5, 45, -178)
- Part22.Orientation = Vector3.new(-35.4599991, 0, 0)
- Part22.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part23.Parent = mas
- Part23.Material = Enum.Material.Grass
- Part23.BrickColor = BrickColor.new("Shamrock")
- Part23.Anchored = true
- Part23.Size = Vector3.new(4, 4, 4)
- Part23.CFrame = CFrame.new(-183.5, 46, -174, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part23.Position = Vector3.new(-183.5, 46, -174)
- Part23.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part24.Parent = mas
- Part24.Material = Enum.Material.Grass
- Part24.BrickColor = BrickColor.new("Shamrock")
- Part24.Rotation = Vector3.new(-49.1100006, 0, 0)
- Part24.Anchored = true
- Part24.Size = Vector3.new(4, 4, 4)
- Part24.CFrame = CFrame.new(-185.5, 42, -181, 1, 0, 0, 0, 0.654658675, 0.755924642, 0, -0.755924642, 0.654658675)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part24.Position = Vector3.new(-185.5, 42, -181)
- Part24.Orientation = Vector3.new(-49.1100006, 0, 0)
- Part24.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part25.Parent = mas
- Part25.Material = Enum.Material.Grass
- Part25.BrickColor = BrickColor.new("Shamrock")
- Part25.Rotation = Vector3.new(0, 0, -50.2000008)
- Part25.Anchored = true
- Part25.Size = Vector3.new(4, 4, 4)
- Part25.CFrame = CFrame.new(-175.5, 41, -174, 0.640170157, 0.76823318, 0, -0.76823318, 0.640170157, 0, 0, 0, 1)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part25.Position = Vector3.new(-175.5, 41, -174)
- Part25.Orientation = Vector3.new(0, 0, -50.2000008)
- Part25.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part26.Parent = mas
- Part26.Material = Enum.Material.Grass
- Part26.BrickColor = BrickColor.new("Shamrock")
- Part26.Rotation = Vector3.new(28.4699993, 0, 0)
- Part26.Anchored = true
- Part26.Size = Vector3.new(4, 4, 4)
- Part26.CFrame = CFrame.new(-185.5, 45, -169, 1, 0, 0, 0, 0.879030883, -0.476764947, 0, 0.476764947, 0.879030883)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part26.Position = Vector3.new(-185.5, 45, -169)
- Part26.Orientation = Vector3.new(28.4699993, 0, 0)
- Part26.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part27.Parent = mas
- Part27.Material = Enum.Material.Grass
- Part27.BrickColor = BrickColor.new("Shamrock")
- Part27.Rotation = Vector3.new(26.7799988, 0, 0)
- Part27.Anchored = true
- Part27.Size = Vector3.new(4, 4, 4)
- Part27.CFrame = CFrame.new(-185.5, 46, -170, 1, 0, 0, 0, 0.892743111, -0.450566053, 0, 0.450566053, 0.892743111)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part27.Position = Vector3.new(-185.5, 46, -170)
- Part27.Orientation = Vector3.new(26.7799988, 0, 0)
- Part27.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part28.Parent = mas
- Part28.Material = Enum.Material.Grass
- Part28.BrickColor = BrickColor.new("Shamrock")
- Part28.Rotation = Vector3.new(36.3499985, 0, 0)
- Part28.Anchored = true
- Part28.Size = Vector3.new(4, 4, 4)
- Part28.CFrame = CFrame.new(-185.5, 42, -166, 1, 0, 0, 0, 0.805405021, -0.592724979, 0, 0.592724979, 0.805405021)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part28.Position = Vector3.new(-185.5, 42, -166)
- Part28.Orientation = Vector3.new(36.3499985, 0, 0)
- Part28.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part29.Parent = mas
- Part29.Material = Enum.Material.Wood
- Part29.BrickColor = BrickColor.new("Dark orange")
- Part29.Rotation = Vector3.new(90, 90, 0)
- Part29.Anchored = true
- Part29.Shape = Enum.PartType.Cylinder
- Part29.Size = Vector3.new(19, 4, 4)
- Part29.CFrame = CFrame.new(-185.5, 34.5, -174, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part29.Position = Vector3.new(-185.5, 34.5, -174)
- Part29.Orientation = Vector3.new(0, 90, 90)
- Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
- PointLight30.Parent = Part29
- PointLight30.Color = Color3.new(0, 0, 0)
- PointLight30.Brightness = 10
- PointLight30.Range = 60
- PointLight30.Color = Color3.new(0, 0, 0)
- Part31.Parent = mas
- Part31.Material = Enum.Material.Grass
- Part31.BrickColor = BrickColor.new("Shamrock")
- Part31.Rotation = Vector3.new(0, 0, 30.7099991)
- Part31.Anchored = true
- Part31.Size = Vector3.new(4, 4, 4)
- Part31.CFrame = CFrame.new(-188.5, 46, -174, 0.859752417, -0.510711253, 0, 0.510711253, 0.859752417, 0, 0, 0, 1)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part31.Position = Vector3.new(-188.5, 46, -174)
- Part31.Orientation = Vector3.new(0, 0, 30.7099991)
- Part31.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part32.Parent = mas
- Part32.Material = Enum.Material.Grass
- Part32.BrickColor = BrickColor.new("Shamrock")
- Part32.Anchored = true
- Part32.Size = Vector3.new(4, 4, 4)
- Part32.CFrame = CFrame.new(-185.5, 46, -174, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part32.Position = Vector3.new(-185.5, 46, -174)
- Part32.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part33.Parent = mas
- Part33.Material = Enum.Material.Grass
- Part33.BrickColor = BrickColor.new("Shamrock")
- Part33.Rotation = Vector3.new(0, 0, 48.6699982)
- Part33.Anchored = true
- Part33.Size = Vector3.new(4, 4, 4)
- Part33.CFrame = CFrame.new(-190.5, 44, -174, 0.660337746, -0.750968695, 0, 0.750968695, 0.660337746, 0, 0, 0, 1)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part33.Position = Vector3.new(-190.5, 44, -174)
- Part33.Orientation = Vector3.new(0, 0, 48.6699982)
- Part33.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part34.Parent = mas
- Part34.Material = Enum.Material.Grass
- Part34.BrickColor = BrickColor.new("Shamrock")
- Part34.Rotation = Vector3.new(0, 0, -50.2000008)
- Part34.Anchored = true
- Part34.Size = Vector3.new(4, 4, 4)
- Part34.CFrame = CFrame.new(193.5, 41, 185, 0.640170157, 0.76823318, 0, -0.76823318, 0.640170157, 0, 0, 0, 1)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part34.Position = Vector3.new(193.5, 41, 185)
- Part34.Orientation = Vector3.new(0, 0, -50.2000008)
- Part34.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part35.Parent = mas
- Part35.Material = Enum.Material.Grass
- Part35.BrickColor = BrickColor.new("Shamrock")
- Part35.Anchored = true
- Part35.Size = Vector3.new(4, 4, 4)
- Part35.CFrame = CFrame.new(183.5, 46, 185, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part35.Position = Vector3.new(183.5, 46, 185)
- Part35.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part36.Parent = mas
- Part36.Material = Enum.Material.Grass
- Part36.BrickColor = BrickColor.new("Shamrock")
- Part36.Rotation = Vector3.new(0, 0, -49)
- Part36.Anchored = true
- Part36.Size = Vector3.new(4, 4, 4)
- Part36.CFrame = CFrame.new(190.5, 44, 185, 0.656017065, 0.754746139, 0, -0.754746139, 0.656017065, 0, 0, 0, 1)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part36.Position = Vector3.new(190.5, 44, 185)
- Part36.Orientation = Vector3.new(0, 0, -49)
- Part36.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part37.Parent = mas
- Part37.Material = Enum.Material.Grass
- Part37.BrickColor = BrickColor.new("Shamrock")
- Part37.Rotation = Vector3.new(0, 0, 30.7099991)
- Part37.Anchored = true
- Part37.Size = Vector3.new(4, 4, 4)
- Part37.CFrame = CFrame.new(180.5, 46, 185, 0.859752417, -0.510711253, 0, 0.510711253, 0.859752417, 0, 0, 0, 1)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part37.Position = Vector3.new(180.5, 46, 185)
- Part37.Orientation = Vector3.new(0, 0, 30.7099991)
- Part37.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part38.Parent = mas
- Part38.Material = Enum.Material.Grass
- Part38.BrickColor = BrickColor.new("Shamrock")
- Part38.Rotation = Vector3.new(26.7799988, 0, 0)
- Part38.Anchored = true
- Part38.Size = Vector3.new(4, 4, 4)
- Part38.CFrame = CFrame.new(183.5, 46, 189, 1, 0, 0, 0, 0.892743111, -0.450566053, 0, 0.450566053, 0.892743111)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part38.Position = Vector3.new(183.5, 46, 189)
- Part38.Orientation = Vector3.new(26.7799988, 0, 0)
- Part38.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part39.Parent = mas
- Part39.Material = Enum.Material.Grass
- Part39.BrickColor = BrickColor.new("Shamrock")
- Part39.Rotation = Vector3.new(0, 0, 48.6699982)
- Part39.Anchored = true
- Part39.Size = Vector3.new(4, 4, 4)
- Part39.CFrame = CFrame.new(178.5, 44, 185, 0.660337746, -0.750968695, 0, 0.750968695, 0.660337746, 0, 0, 0, 1)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part39.Position = Vector3.new(178.5, 44, 185)
- Part39.Orientation = Vector3.new(0, 0, 48.6699982)
- Part39.Color = Color3.new(0.356863, 0.603922, 0.298039)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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