OofNoob

PAN BACK UP

Mar 21st, 2018
190
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 38.05 KB | None | 0 0
  1. --By Ruffles14
  2. mouse = game.Players.LocalPlayer:GetMouse()
  3. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  4. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  5. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  6. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  7. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  8. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  9. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  10. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  11. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  12. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  13. local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
  14. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
  15. local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  16. humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
  17. humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
  18. local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
  19. local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  20. headweld.Part0 = game.Players.LocalPlayer.Character.Torso
  21. headweld.Part1 = game.Players.LocalPlayer.Character.Head
  22. headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
  23. game.Players.LocalPlayer.Character.Torso.Neck:Remove()
  24. using = false
  25. --Converted with ttyyuu12345's model to script plugin v4
  26. function sandbox(var,func)
  27. local env = getfenv(func)
  28. local newenv = setmetatable({},{
  29. __index = function(self,k)
  30. if k=="script" then
  31. return var
  32. else
  33. return env[k]
  34. end
  35. end,
  36. })
  37. setfenv(func,newenv)
  38. return func
  39. end
  40. cors = {}
  41. mas = Instance.new("Model",game:GetService("Lighting"))
  42. Part0 = Instance.new("Part")
  43. SpecialMesh1 = Instance.new("SpecialMesh")
  44. Part0.Parent = mas
  45. Part0.Rotation = Vector3.new(-17.039999, 72.0800018, -73.7399979)
  46. Part0.Size = Vector3.new(0.48999998, 2.96999931, 1.94999981)
  47. Part0.CFrame = CFrame.new(1.99671245, 4.08856773, -0.616976917, 0.0861581191, 0.29545939, 0.95146209, -0.99592489, 0, 0.090184398, 0.0266458243, -0.955355108, 0.294255406)
  48. Part0.BottomSurface = Enum.SurfaceType.Smooth
  49. Part0.TopSurface = Enum.SurfaceType.Smooth
  50. Part0.Position = Vector3.new(1.99671245, 4.08856773, -0.616976917)
  51. Part0.Orientation = Vector3.new(-5.17000008, 72.8099976, -90)
  52. Part0.CanCollide = false
  53. SpecialMesh1.Parent = Part0
  54. SpecialMesh1.MeshId = "rbxassetid://441572308"
  55. SpecialMesh1.Scale = Vector3.new(0.0209999997, 0.0209999997, 0.0209999997)
  56. SpecialMesh1.TextureId = "rbxassetid://441572332"
  57. SpecialMesh1.MeshType = Enum.MeshType.FileMesh
  58. SpecialMesh1.Scale = Vector3.new(0.0209999997, 0.0209999997, 0.0209999997)
  59. for i,v in pairs(mas:GetChildren()) do
  60. v.Parent = game:GetService("Players").LocalPlayer.Character
  61. pcall(function() v:MakeJoints() end)
  62. end
  63. mas:Destroy()
  64. for i,v in pairs(cors) do
  65. spawn(function()
  66. pcall(v)
  67. end)
  68. end
  69. Part0:BreakJoints()
  70. cananimate = true
  71. canhit = false
  72. local weld = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
  73. weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  74. weld.Part1 = Part0
  75. weld.C0 = CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0)
  76. for i = 0,1 , 0.03 do
  77. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i)
  78. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i)
  79. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i)
  80. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i)
  81. game:GetService("RunService").RenderStepped:wait()
  82. end
  83. function swing()
  84. if not using then
  85. using = true
  86. cananimate = false
  87. for i = 0,1 , 0.045 do
  88. weld.C0 = weld.C0:lerp(CFrame.new(0.958130836, -0.815908253, -0.0419664383, 0.379335552, 0.92491132, -0.0253674984, -0.913223445, 0.378668189, 0.150445476, 0.148754537, -0.0339030921, 0.988292694),i)
  89. headweld.C0 = headweld.C0:lerp(CFrame.new(-4.65661287e-10, 1.49999952, 0, 0.601507425, -2.32830644e-10, 0.798867226, 3.0559022e-10, 1, 0, -0.798867226, -4.65661287e-10, 0.601507425),i)
  90. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.63088727, -0.00573391188, -0.775853336, 0, 0.999972701, -0.00739025697, 0.775874496, 0.00466241874, 0.630870044),i)
  91. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(0.0363237262, 0.350219727, -1.1563791, 0.495106995, -0.857149601, 0.1419992, 0.110766649, -0.0998312235, -0.988819599, 0.861742377, 0.505300522, 0.0455164276),i)
  92. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.50056481, 0.516354084, -0.499166548, 0.995925009, -0.00520473719, 0.09003409, 0.0901844054, 0.0574772507, -0.994265079, -2.98023224e-08, 0.998333335, 0.057712432),i)
  93. game:GetService("RunService").RenderStepped:wait()
  94. end
  95. canhit = true
  96. for i = 0,1 , 0.08 do
  97. weld.C0 = weld.C0:lerp(CFrame.new(0.968596578, -1.15575922, 0.178524971, 0.0531506836, 0.988890588, -0.13881819, -0.988834679, 0.0327400565, -0.145376131, -0.13921617, 0.144995078, 0.979589343),i)
  98. headweld.C0 = headweld.C0:lerp(CFrame.new(-0.0249017328, 1.48724031, 2.04332173e-06, 0.499998868, 0, -0.866026163, 0, 1, 0, 0.866026163, 0, 0.499998868),i)
  99. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.305942208, 0, -0.952050149, 0, 1, 0, 0.952050149, 0, 0.305942208):inverse(),i)
  100. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.07653618, 0.305679321, -0.818206966, 0.707105398, -0.707108259, 4.32133675e-07, 0.122787982, 0.122786887, -0.984807909, 0.696365714, 0.696363032, 0.173647687),i)
  101. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.74788636, 0.363031864, -0.7663396, 0.70710665, 0.707106948, -2.23517418e-08, -0.0616280138, 0.061627958, -0.99619478, -0.704416275, 0.704416037, 0.0871551335),i)
  102. game:GetService("RunService").RenderStepped:wait()
  103. end
  104. canhit = false
  105. using = false
  106. cananimate = true
  107. end
  108. end
  109. mouse.Button1Down:connect(swing)
  110. function hittie(part)
  111. if canhit then
  112. local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  113. if humanoid then
  114. canhit = false
  115. using = false
  116. local uptor = humanoid.Parent:findFirstChild("UpperTorso")
  117. if uptor and uptor.Parent.Name ~= game.Players.LocalPlayer.Name then
  118. humanoid.Parent:BreakJoints()
  119. while humanoid.Health >= 0.001 do
  120. game:GetService("RunService").RenderStepped:wait()
  121. end
  122. if humanoid.Parent:findFirstChild("HumanoidRootPart") then
  123. humanoid.Parent.HumanoidRootPart.CanCollide = false
  124. end
  125. local function makeballlimb(attachone, attachtwo, upperang, lowang, twist)
  126. local constraint = Instance.new("BallSocketConstraint", humanoid.Parent)
  127. constraint.Attachment0 = attachone
  128. constraint.Attachment1 = attachtwo
  129. constraint.LimitsEnabled = true
  130. constraint.TwistLimitsEnabled = true
  131. constraint.TwistLowerAngle = lowang
  132. constraint.TwistUpperAngle = upperang
  133. constraint.UpperAngle = twist
  134. end
  135. local function makehingelimb(attachone, attachtwo, upperang, lowang)
  136. local constraint = Instance.new("HingeConstraint", humanoid.Parent)
  137. constraint.Attachment0 = attachone
  138. constraint.Attachment1 = attachtwo
  139. constraint.LimitsEnabled = true
  140. constraint.LowerAngle = lowang
  141. constraint.UpperAngle = upperang
  142. end
  143. for i,v in pairs(humanoid.Parent:GetChildren()) do --scan player
  144. if v.ClassName == "Accessory" then
  145. local findhandle = v:findFirstChild("Handle") --finding handle in accesorry
  146. if findhandle then
  147. local attach = findhandle:findFirstChildOfClass("Attachment")
  148. for q,w in pairs(humanoid.Parent:GetChildren()) do --scan player
  149. if w.Name == "UpperTorso" or w.Name == "Head" then
  150. attach1 = w:findFirstChild(attach.Name) --finding attachment in head/uppertorso
  151. end
  152. end
  153. if attach and attach1 then
  154. local constraint = Instance.new("HingeConstraint", humanoid.Parent) --making fake weld
  155. constraint.Attachment0 = attach
  156. constraint.Attachment1 = attach1
  157. constraint.LimitsEnabled = true
  158. constraint.LowerAngle = 0
  159. constraint.UpperAngle = 0
  160. end
  161. end
  162. end
  163. end
  164. if humanoid.Parent:findFirstChild("Head") and humanoid.Parent:findFirstChild("UpperTorso") then
  165. local attachment = Instance.new("Attachment", humanoid.Parent.Head)
  166. attachment.Position = Vector3.new(0, -0.5, 0)
  167. attachment.Name = "lol"
  168. attachment.Visible = false
  169. humanoid.Parent.UpperTorso.NeckAttachment.Visible = false
  170. humanoid.Parent.UpperTorso.NeckAttachment.Position = humanoid.Parent.UpperTorso.NeckAttachment.Position + Vector3.new(0,0,0)
  171. local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
  172. ball.Attachment0 = humanoid.Parent.UpperTorso.NeckAttachment
  173. ball.Attachment1 = attachment
  174. ball.LimitsEnabled = true
  175. ball.TwistLimitsEnabled = true
  176. ball.UpperAngle = 40
  177. ball.Restitution = 0.5
  178. ball.TwistUpperAngle = 40
  179. ball.TwistLowerAngle = -40
  180. local collidepartofleftleg = Instance.new("Part", humanoid.Parent.UpperTorso)
  181. collidepartofleftleg.Name = "Bone"
  182. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  183. collidepartofleftleg.Transparency = 1
  184. collidepartofleftleg:BreakJoints()
  185. local weeld = Instance.new("Weld", collidepartofleftleg)
  186. weeld.Part0 = collidepartofleftleg
  187. weeld.Part1 = humanoid.Parent["Head"]
  188. if humanoid.Parent.Head:findFirstChild("Neck") then
  189. humanoid.Parent.Head.Neck:destroy()
  190. end
  191. if humanoid.Parent.Head:findFirstChild("face") then
  192. humanoid.Parent.Head.face.Texture = "http://www.roblox.com/asset/?id=810245460"
  193. end
  194. end
  195. local LeftUpperLeg = humanoid.Parent:findFirstChild("LeftUpperLeg")
  196. local LeftLowerLeg = humanoid.Parent:findFirstChild("LeftLowerLeg")
  197. --
  198. local RightUpperLeg = humanoid.Parent:findFirstChild("RightUpperLeg")
  199. local RightLowerLeg = humanoid.Parent:findFirstChild("RightLowerLeg")
  200. --
  201. local RightUpperArm = humanoid.Parent:findFirstChild("RightUpperArm")
  202. local RightLowerArm = humanoid.Parent:findFirstChild("RightLowerArm")
  203. --
  204. local LeftUpperArm = humanoid.Parent:findFirstChild("LeftUpperArm")
  205. local LeftLowerArm = humanoid.Parent:findFirstChild("LeftLowerArm")
  206. --Foot & Hands--
  207.  
  208. local LeftFoot = humanoid.Parent:findFirstChild("LeftFoot")
  209. local RightFoot = humanoid.Parent:findFirstChild("RightFoot")
  210. --
  211. local LeftHand = humanoid.Parent:findFirstChild("LeftHand")
  212. local RightHand = humanoid.Parent:findFirstChild("RightHand")
  213.  
  214. --END--
  215. --TORSOS--
  216.  
  217. local UpperTorso = humanoid.Parent:findFirstChild("UpperTorso")
  218. local LowerTorso = humanoid.Parent:findFirstChild("LowerTorso")
  219.  
  220. --END--
  221. if LowerTorso then
  222. if LeftUpperLeg then
  223. makeballlimb(LowerTorso["LeftHipRigAttachment"], LeftUpperLeg["LeftHipRigAttachment"], 50,-50, 90)
  224. end
  225. if RightUpperLeg then
  226. makeballlimb(LowerTorso["RightHipRigAttachment"], RightUpperLeg["RightHipRigAttachment"], 50,-50, 90)
  227. end
  228. if LeftLowerLeg then
  229. makehingelimb(LeftUpperLeg["LeftKneeRigAttachment"], LeftLowerLeg["LeftKneeRigAttachment"], 0,-90)
  230. end
  231. if RightLowerLeg then
  232. makehingelimb(RightUpperLeg["RightKneeRigAttachment"], RightLowerLeg["RightKneeRigAttachment"], 0,-90)
  233. end
  234. if LeftFoot then
  235. makehingelimb(LeftLowerLeg["LeftAnkleRigAttachment"], LeftFoot["LeftAnkleRigAttachment"], 30, -30)
  236. end
  237. if RightFoot then
  238. makehingelimb(RightLowerLeg["RightAnkleRigAttachment"], RightFoot["RightAnkleRigAttachment"], 30, -30)
  239. end
  240. if UpperTorso then
  241. makehingelimb(UpperTorso["WaistRigAttachment"], LowerTorso["WaistRigAttachment"], 30, -30)
  242. end
  243. end
  244. if UpperTorso then
  245. local vel = Instance.new("BodyVelocity", UpperTorso)
  246. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  247. vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 10
  248. game.Debris:AddItem(vel, 0.1)
  249. local hitsound = Instance.new("Sound", UpperTorso)
  250. hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502"
  251. hitsound:Play()
  252. hitsound.Volume = math.random(5,10)
  253. local canhit = true
  254. local hitval = 15
  255. local uptor = humanoid.Parent.UpperTorso
  256. if RightUpperArm then
  257. makeballlimb(RightUpperArm["RightShoulderRigAttachment"], UpperTorso["RightShoulderRigAttachment"], 90,-50, 180)
  258. end
  259. if RightLowerArm then
  260. makehingelimb(RightLowerArm["RightElbowRigAttachment"], RightUpperArm["RightElbowRigAttachment"], 0,-90)
  261. end
  262. if RightHand then
  263. makehingelimb(RightHand["RightWristRigAttachment"], RightLowerArm["RightWristRigAttachment"], 30,30)
  264. end
  265. if LeftUpperArm then
  266. makeballlimb(LeftUpperArm["LeftShoulderRigAttachment"], UpperTorso["LeftShoulderRigAttachment"], 90,-50, 180)
  267. end
  268. if LeftLowerArm then
  269. makehingelimb(LeftLowerArm["LeftElbowRigAttachment"], LeftUpperArm["LeftElbowRigAttachment"], 0,-90)
  270. end
  271. if LeftHand then
  272. makehingelimb(LeftHand["LeftWristRigAttachment"], LeftLowerArm["LeftWristRigAttachment"], 30,30)
  273. end
  274. end
  275. else
  276. humanoid.Parent.Archivable = true
  277. humanoid.PlatformStand = true
  278. local clone = humanoid.Parent:Clone()
  279. clone.Parent = workspace
  280. game.Debris:AddItem(clone, 60)
  281. for i,v in pairs(clone:GetChildren()) do
  282. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  283. v:Remove()
  284. end
  285. for i,p in pairs(v:GetChildren()) do
  286. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  287. p:Remove()
  288. end
  289. end
  290. end
  291. for i,t in pairs(humanoid.Parent:GetChildren()) do
  292. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  293. t:Remove()
  294. end
  295. end
  296. local vel = Instance.new("BodyVelocity", clone.Torso)
  297. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  298. vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 15
  299. game.Debris:AddItem(vel, 0.1)
  300. local hitsound = Instance.new("Sound", clone.Torso)
  301. hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502"
  302. hitsound:Play()
  303. hitsound.Volume = math.random(5,10)
  304. vel = Instance.new("BodyVelocity", clone.Torso)
  305. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  306. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  307. using = false
  308. hit = Instance.new("Sound", clone.Torso)
  309. hit.SoundId = "rbxassetid://260430060"
  310. hit.Volume = 0
  311. hit1 = Instance.new("Sound", clone.Torso)
  312. hit1.SoundId = "rbxassetid://138087186"
  313. hit1.Volume = 0
  314. hit2 = Instance.new("Sound", clone.Torso)
  315. hit2.SoundId = "rbxassetid://131237241"
  316. hit2.Volume = 0
  317. hit3 = Instance.new("Sound", clone.Torso)
  318. hit3.SoundId = "rbxassetid://278062209"
  319. hit3.Volume = 0
  320. hit3.TimePosition = 0.33
  321. ded = Instance.new("Sound", clone.Torso)
  322. ded.SoundId = "rbxassetid://418892870"
  323. ded.Volume = 0
  324. local leftarm = clone:findFirstChild("Left Arm")
  325. local rightrm = clone:findFirstChild("Right Arm")
  326. local leftleg = clone:findFirstChild("Left Leg")
  327. local rightleg = clone:findFirstChild("Right Leg")
  328. local head = clone:findFirstChild("Head")
  329. for i, g in pairs(humanoid.Parent:GetChildren()) do
  330. if g.ClassName == "Part" then
  331. g:destroy()
  332. end
  333. end
  334. for i, h in pairs(humanoid.Parent:GetChildren()) do
  335. if h.ClassName == "Accesory" then
  336. h:destroy()
  337. end
  338. end
  339. for z,x in pairs(clone:GetChildren()) do
  340. if x.ClassName == "Accessory" then
  341. local handle = x:findFirstChild("Handle")
  342. if handle then
  343. local attachment = handle:findFirstChildOfClass("Attachment")
  344. if attachment then
  345. for q,w in pairs(clone:GetChildren()) do
  346. if w.Name == "Torso" or w.Name == "Head" then
  347. local anotherone = w:findFirstChild(attachment.Name)
  348. if attachment and anotherone then
  349. local constraint = Instance.new("HingeConstraint", clone) --making fake weld
  350. constraint.Attachment0 = attachment
  351. constraint.Attachment1 = anotherone
  352. constraint.LimitsEnabled = true
  353. constraint.LowerAngle = 0
  354. constraint.UpperAngle = 0
  355. end
  356. end
  357. end
  358. end
  359. end
  360. end
  361. end
  362. if head and clone.Torso:findFirstChild("NeckAttachment") then
  363. local attachment = Instance.new("Attachment", clone.Head)
  364. attachment.Position = Vector3.new(0, -0.5, 0)
  365. attachment.Name = "lol"
  366. attachment.Visible = false
  367. clone.Torso.NeckAttachment.Visible = false
  368. clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  369. local ball = Instance.new("BallSocketConstraint", clone)
  370. ball.Attachment0 = clone.Torso.NeckAttachment
  371. ball.Attachment1 = attachment
  372. ball.LimitsEnabled = true
  373. ball.TwistLimitsEnabled = true
  374. ball.UpperAngle = 90
  375. ball.Restitution = 0.5
  376. ball.TwistUpperAngle = 90
  377. ball.TwistLowerAngle = -90
  378. local collidepartofleftleg = Instance.new("Part", clone.Torso)
  379. collidepartofleftleg.Name = "Bone"
  380. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  381. collidepartofleftleg.Transparency = 1
  382. collidepartofleftleg:BreakJoints()
  383. local weeld = Instance.new("Weld", collidepartofleftleg)
  384. weeld.Part0 = collidepartofleftleg
  385. weeld.Part1 = clone["Head"]
  386. end
  387. if leftleg ~= nil then
  388. leftleg:BreakJoints()
  389. local glue = Instance.new("Glue", clone.Torso)
  390. glue.Part0 = clone.Torso
  391. glue.Part1 = leftleg
  392. glue.Name = "Left leg"
  393. local collider = Instance.new("Part", leftleg)
  394. collider.Position = Vector3.new(0,999,0)
  395. collider.Size = Vector3.new(1.5, 1, 1)
  396. collider.Shape = "Cylinder"
  397. local weld = Instance.new("Weld", collider)
  398. weld.Part0 = leftleg
  399. weld.Part1 = collider
  400. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  401. collider.TopSurface = "Smooth"
  402. collider.BottomSurface = "Smooth"
  403. collider.formFactor = "Symmetric"
  404. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  405. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  406. collider.Transparency = 1
  407. end
  408. ------------
  409. if rightleg ~= nil then
  410. rightleg:BreakJoints()
  411. local glue1 = Instance.new("Glue", clone.Torso)
  412. glue1.Part0 = clone.Torso
  413. glue1.Part1 = rightleg
  414. glue1.Name = "Right leg"
  415. local collider1 = Instance.new("Part", rightleg)
  416. collider1.Position = Vector3.new(0,999,0)
  417. collider1.Size = Vector3.new(1.5, 1, 1)
  418. collider1.Shape = "Cylinder"
  419. local weld1 = Instance.new("Weld", collider1)
  420. weld1.Part0 = rightleg
  421. weld1.Part1 = collider1
  422. weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  423. collider1.TopSurface = "Smooth"
  424. collider1.BottomSurface = "Smooth"
  425. collider1.formFactor = "Symmetric"
  426. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  427. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  428. collider1.Transparency = 1
  429. end
  430. ------------
  431. if rightrm ~= nil then
  432. rightrm:BreakJoints()
  433. rightrm.CFrame = clone.Torso.CFrame * CFrame.new(1.7,0,0)
  434. local glue11 = Instance.new("Glue", clone.Torso)
  435. glue11.Part0 = clone.Torso
  436. glue11.Part1 = rightrm
  437. glue11.Name = "Right shoulder"
  438. local collider11 = Instance.new("Part", rightrm)
  439. collider11.Position = Vector3.new(0,9999,0)
  440. collider11.Size = Vector3.new(1.5,1,1)
  441. collider11.Shape = "Cylinder"
  442. local weld11 = Instance.new("Weld", collider11)
  443. weld11.Part0 = rightrm
  444. weld11.Part1 = collider11
  445. weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  446. collider11.TopSurface = "Smooth"
  447. collider11.BottomSurface = "Smooth"
  448. collider11.formFactor = "Symmetric"
  449. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  450. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  451. collider11.Transparency = 1
  452. end
  453. ------------
  454. if leftarm ~= nil then
  455. leftarm.CFrame = clone.Torso.CFrame * CFrame.new(-1.7,0,0)
  456. leftarm:BreakJoints()
  457. local glue111 = Instance.new("Glue", clone.Torso)
  458. glue111.Part0 = clone.Torso
  459. glue111.Part1 = leftarm
  460. glue111.Name = "Left shoulder"
  461. local collider111 = Instance.new("Part", leftarm)
  462. collider111.Position = Vector3.new(0,9999,0)
  463. collider111.Size = Vector3.new(1.5,1,1)
  464. collider111.Shape = "Cylinder"
  465. local weld111 = Instance.new("Weld", collider111)
  466. weld111.Part0 = leftarm
  467. weld111.Part1 = collider111
  468. weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  469. collider111.TopSurface = "Smooth"
  470. collider111.BottomSurface = "Smooth"
  471. collider111.formFactor = "Symmetric"
  472. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  473. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  474. collider111.Transparency = 1
  475. ----------------
  476. sensoring = Instance.new("Part", clone.Torso)
  477. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  478. sensoring.CanCollide = false
  479. sensoring.Position = clone.Torso.Position
  480. local welder = Instance.new("Weld", sensoring)
  481. welder.Part0 = clone.Torso
  482. welder.Part1 = sensoring
  483. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  484. sensoring.Transparency = 1
  485. -----------------
  486. sensoring1 = Instance.new("Part", clone.Torso)
  487. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  488. sensoring1.CanCollide = false
  489. sensoring1.Position = clone.Torso.Position
  490. local welder1 = Instance.new("Weld", sensoring)
  491. welder1.Part0 = clone.Torso
  492. welder1.Part1 = sensoring1
  493. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  494. sensoring1.Transparency = 1
  495. end
  496. clone.Name = humanoid.Parent.Name.." (PANNED)"
  497. ded:Play()
  498. vel:destroy()
  499. wait(0.5)
  500. local function touch()
  501. if not using then
  502. using = true
  503. local Math = math.random(1,4)
  504. if Math == 1 then
  505. hit:Play()
  506. end
  507. if Math == 2 then
  508. hit1:Play()
  509. end
  510. if Math == 3 then
  511. hit2:Play()
  512. end
  513. if Math == 4 then
  514. hit3:Play()
  515. end
  516. wait(0.1)
  517. using = false
  518. end
  519. end
  520. sensoring.Touched:connect(touch)
  521. sensoring1.Touched:connect(touch)
  522. while true do
  523. if clone:findFirstChild("Head") then
  524. clone.Head.CanCollide = false
  525. end
  526. game:GetService("RunService").Stepped:wait()
  527. end
  528. end
  529. end
  530. end
  531. end
  532. Part0.Touched:connect(hittie)
  533. function ragdoll()
  534. game.Players.LocalPlayer.Character.Archivable = true
  535. clone = game.Players.LocalPlayer.Character:Clone()
  536. clone.Parent = workspace
  537. for i,v in pairs(clone:GetChildren()) do
  538. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  539. v:Remove()
  540. end
  541. for i,p in pairs(v:GetChildren()) do
  542. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  543. p:Remove()
  544. end
  545. end
  546. end
  547. for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  548. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  549. t:Remove()
  550. end
  551. end
  552. vel = Instance.new("BodyVelocity", clone.Torso)
  553. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  554. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  555. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  556. using = false
  557. hit = Instance.new("Sound", clone.Torso)
  558. hit.SoundId = "rbxassetid://260430060"
  559. hit.Volume = 0
  560. hit1 = Instance.new("Sound", clone.Torso)
  561. hit1.SoundId = "rbxassetid://138087186"
  562. hit1.Volume = 0
  563. hit2 = Instance.new("Sound", clone.Torso)
  564. hit2.SoundId = "rbxassetid://131237241"
  565. hit2.Volume = 0
  566. hit3 = Instance.new("Sound", clone.Torso)
  567. hit3.SoundId = "rbxassetid://278062209"
  568. hit3.Volume = 0
  569. hit3.TimePosition = 0.33
  570. ded = Instance.new("Sound", clone.Torso)
  571. ded.SoundId = "rbxassetid://337800380"
  572. ded.Volume = 5
  573. local leftarm = clone:findFirstChild("Left Arm")
  574. local rightrm = clone:findFirstChild("Right Arm")
  575. local leftleg = clone:findFirstChild("Left Leg")
  576. local rightleg = clone:findFirstChild("Right Leg")
  577. local head = clone:findFirstChild("Head")
  578. for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  579. if g.ClassName == "Part" then
  580. g:destroy()
  581. end
  582. end
  583. for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  584. if h.ClassName == "Accesory" then
  585. h:destroy()
  586. end
  587. end
  588. game.Workspace.CurrentCamera.CameraSubject = head
  589. if head then
  590. local attachment = Instance.new("Attachment", clone.Head)
  591. attachment.Position = Vector3.new(0, -0.5, 0)
  592. attachment.Name = "lol"
  593. attachment.Visible = false
  594. clone.Torso.NeckAttachment.Visible = false
  595. clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  596. local ball = Instance.new("BallSocketConstraint", clone)
  597. ball.Attachment0 = clone.Torso.NeckAttachment
  598. ball.Attachment1 = attachment
  599. ball.LimitsEnabled = true
  600. ball.TwistLimitsEnabled = true
  601. ball.UpperAngle = 90
  602. ball.Restitution = 0.5
  603. ball.TwistUpperAngle = 90
  604. ball.TwistLowerAngle = -90
  605. local collidepartofleftleg = Instance.new("Part", clone.Torso)
  606. collidepartofleftleg.Name = "Bone"
  607. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  608. collidepartofleftleg.Transparency = 1
  609. collidepartofleftleg:BreakJoints()
  610. local weeld = Instance.new("Weld", collidepartofleftleg)
  611. weeld.Part0 = collidepartofleftleg
  612. weeld.Part1 = clone["Head"]
  613. end
  614. if leftleg ~= nil then
  615. local glue = Instance.new("Glue", clone.Torso)
  616. glue.Part0 = clone.Torso
  617. glue.Part1 = leftleg
  618. glue.Name = "Left leg"
  619. local collider = Instance.new("Part", leftleg)
  620. collider.Position = Vector3.new(0,999,0)
  621. collider.Size = Vector3.new(1.5, 1, 1)
  622. collider.Shape = "Cylinder"
  623. local weld = Instance.new("Weld", collider)
  624. weld.Part0 = leftleg
  625. weld.Part1 = collider
  626. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  627. collider.TopSurface = "Smooth"
  628. collider.BottomSurface = "Smooth"
  629. collider.formFactor = "Symmetric"
  630. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  631. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  632. collider.Transparency = 1
  633. end
  634. ------------
  635. if rightleg ~= nil then
  636. local glue1 = Instance.new("Glue", clone.Torso)
  637. glue1.Part0 = clone.Torso
  638. glue1.Part1 = rightleg
  639. glue1.Name = "Right leg"
  640. local collider1 = Instance.new("Part", rightleg)
  641. collider1.Position = Vector3.new(0,999,0)
  642. collider1.Size = Vector3.new(1.5, 1, 1)
  643. collider1.Shape = "Cylinder"
  644. local weld1 = Instance.new("Weld", collider1)
  645. weld1.Part0 = rightleg
  646. weld1.Part1 = collider1
  647. weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  648. collider1.TopSurface = "Smooth"
  649. collider1.BottomSurface = "Smooth"
  650. collider1.formFactor = "Symmetric"
  651. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  652. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  653. collider1.Transparency = 1
  654. end
  655. ------------
  656. if rightrm ~= nil then
  657. local glue11 = Instance.new("Glue", clone.Torso)
  658. glue11.Part0 = clone.Torso
  659. glue11.Part1 = rightrm
  660. glue11.Name = "Right shoulder"
  661. local collider11 = Instance.new("Part", rightrm)
  662. collider11.Position = Vector3.new(0,9999,0)
  663. collider11.Size = Vector3.new(1.5,1,1)
  664. collider11.Shape = "Cylinder"
  665. local weld11 = Instance.new("Weld", collider11)
  666. weld11.Part0 = rightrm
  667. weld11.Part1 = collider11
  668. weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  669. collider11.TopSurface = "Smooth"
  670. collider11.BottomSurface = "Smooth"
  671. collider11.formFactor = "Symmetric"
  672. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  673. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  674. collider11.Transparency = 1
  675. end
  676. ------------
  677. if leftarm ~= nil then
  678. local glue111 = Instance.new("Glue", clone.Torso)
  679. glue111.Part0 = clone.Torso
  680. glue111.Part1 = leftarm
  681. glue111.Name = "Left shoulder"
  682. local collider111 = Instance.new("Part", leftarm)
  683. collider111.Position = Vector3.new(0,9999,0)
  684. collider111.Size = Vector3.new(1.5,1,1)
  685. collider111.Shape = "Cylinder"
  686. local weld111 = Instance.new("Weld", collider111)
  687. weld111.Part0 = leftarm
  688. weld111.Part1 = collider111
  689. weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  690. collider111.TopSurface = "Smooth"
  691. collider111.BottomSurface = "Smooth"
  692. collider111.formFactor = "Symmetric"
  693. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  694. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  695. collider111.Transparency = 1
  696. ----------------
  697. sensoring = Instance.new("Part", clone.Torso)
  698. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  699. sensoring.CanCollide = false
  700. sensoring.Position = clone.Torso.Position
  701. local welder = Instance.new("Weld", sensoring)
  702. welder.Part0 = clone.Torso
  703. welder.Part1 = sensoring
  704. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  705. sensoring.Transparency = 1
  706. -----------------
  707. sensoring1 = Instance.new("Part", clone.Torso)
  708. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  709. sensoring1.CanCollide = false
  710. sensoring1.Position = clone.Torso.Position
  711. local welder1 = Instance.new("Weld", sensoring)
  712. welder1.Part0 = clone.Torso
  713. welder1.Part1 = sensoring1
  714. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  715. sensoring1.Transparency = 1
  716. end
  717. clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)"
  718. ded:Play()
  719. vel:destroy()
  720. wait(0.2)
  721. game.Debris:AddItem(clone,60)
  722. local function touch()
  723. if not using then
  724. using = true
  725. local Math = math.random(1,4)
  726. if Math == 1 then
  727. hit:Play()
  728. end
  729. if Math == 2 then
  730. hit1:Play()
  731. end
  732. if Math == 3 then
  733. hit2:Play()
  734. end
  735. if Math == 4 then
  736. hit3:Play()
  737. end
  738. wait(0.1)
  739. using = false
  740. end
  741. end
  742. sensoring.Touched:connect(touch)
  743. sensoring1.Touched:connect(touch)
  744. while true do
  745. clone.Head.CanCollide = false
  746. game:GetService("RunService").Stepped:wait()
  747. end
  748. end
  749.  
  750. game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
  751.  
  752. --di ent
  753. while true do
  754. if cananimate then
  755. if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  756. for i = 0.1,0.3 , 0.008 do
  757. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  758. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53402293, 0.0594797134, 0.144087285, 0.997264206, 0.0707819909, 0.0213012099, -0.0739177391, 0.9549582, 0.287386209, 2.98023224e-08, -0.28817457, 0.957577825),i)
  759. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54035091, 0.0769848824, -0.170524538, 0.99592495, -0.0847774297, 0.0307573378, 0.090184398, 0.936214805, -0.339659303, 0, 0.341049016, 0.940045416),i)
  760. game:GetService("RunService").Stepped:wait()
  761. end
  762. end
  763. for i = 0.1,0.3 , 0.008 do
  764. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  765. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53173375, 0.0903658867, -0.222393572, 0.997264206, 0.0662034005, -0.0328776538, -0.0739177391, 0.893185973, -0.443570435, 2.98023224e-08, 0.444787204, 0.895636141),i)
  766. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54079688, 0.0720610619, 0.156226337, 0.99592495, -0.085669145, -0.0281783342, 0.090184398, 0.946062148, 0.311179608, 0, -0.312452823, 0.949932992),i)
  767. game:GetService("RunService").Stepped:wait()
  768. end
  769. end
  770. elseif game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 then
  771. for i = 0,1 , 0.1 do
  772. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 and cananimate then
  773. weld.C0 = weld.C0:lerp(CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0),i)
  774. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i)
  775. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i)
  776. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i)
  777. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i)
  778. game:GetService("RunService").RenderStepped:wait()
  779. end
  780. end
  781. end
  782. end
  783. wait()
  784. end
Add Comment
Please, Sign In to add comment