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- -- if crashing delete else and the warn("alr deleted") --
- for i,v in next, game:FindService("Workspace"):GetDescendants() do
- if v:IsA("Part") then
- if v:FindFirstChildWhichIsA("BoolValue") then
- local no = v:FindFirstChildWhichIsA("BoolValue")
- no:Destroy()
- else
- warn("alr deleted")
- end
- end
- end
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