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- --Originally by PenguinAnonymous. Simplified by WaverlyCole
- --Errors:
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "Model2Script"
- o1 = Instance.new("Part")
- o2 = Instance.new("Part")
- o1.Parent = mas
- o1.Material = Enum.Material.WoodPlanks
- o1.BrickColor = BrickColor.new("Burnt Sienna")
- o1.Size = Vector3.new(4, 0.729999959, 69.4400024)
- o1.CFrame = CFrame.new(84.75, -0.555249453, -289.720001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o1.BottomSurface = Enum.SurfaceType.Smooth
- o1.TopSurface = Enum.SurfaceType.Smooth
- o1.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- o1.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- o2.Parent = mas
- o2.Material = Enum.Material.WoodPlanks
- o2.BrickColor = BrickColor.new("Burnt Sienna")
- o2.Size = Vector3.new(131.800018, 1, 135.649994)
- o2.CFrame = CFrame.new(85.7299957, -0.420249403, -390.164734, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- o2.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- print('Loaded M2S')
- script:Destroy()
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