Advertisement
samuelrichter66

creepre

Aug 18th, 2019
181
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153.  
  154. local Tool = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
  155. Tool.Name = "Detonater"
  156. local Mouse = game.Players.LocalPlayer:GetMouse()
  157.  
  158.  
  159. Mouse.Button1Down:connect(function()
  160. if Tool.Active == true then
  161. local explosion = Instance.new("Explosion")
  162. explosion.BlastPressure = 1000000
  163. explosion.BlastRadius = 50
  164. explosion.DestroyJointRadiusPercent = 1
  165. explosion.ExplosionType = "Craters"
  166. explosion.Parent = game.Workspace
  167. explosion.Position = Mouse.Hit.p
  168. explosion.Hit:connect(function(Part, Distance)
  169. Part.Anchored = false
  170. Part:BreakJoints()
  171. end)
  172. end
  173. end)
  174. local s = Instance.new("Sound")
  175.  
  176. s.Name = "Name"
  177. s.SoundId = "rbxassetid://3295654382"
  178. s.Volume = 4
  179. s.Looped = true
  180. s.archivable = false
  181.  
  182. s.Parent = game.Workspace
  183.  
  184. wait(0.1)
  185.  
  186. s:play()
  187. CV="White"
  188.  
  189. p = game.Players.LocalPlayer
  190. char = p.Character
  191. local txt = Instance.new("BillboardGui", char)
  192. txt.Adornee = char .Head
  193. txt.Name = "_status"
  194. txt.Size = UDim2.new(2, 0, 1.2, 0)
  195. txt.StudsOffset = Vector3.new(-9, 8, 0)
  196. local text = Instance.new("TextLabel", txt)
  197. text.Size = UDim2.new(10, 0, 7, 0)
  198. text.FontSize = "Size24"
  199. text.TextScaled = true
  200. text.TextTransparency = 0
  201. text.BackgroundTransparency = 1
  202. text.TextTransparency = 0
  203. text.TextStrokeTransparency = 1
  204. text.Font = "Arcade"
  205. text.TextStrokeColor3 = Color3.fromRGB(255,0,0)
  206.  
  207. v=Instance.new("Part")
  208. v.Name = "ColorBrick"
  209. v.Parent=p.Character
  210. v.FormFactor="Symmetric"
  211. v.Anchored=true
  212. v.CanCollide=false
  213. v.BottomSurface="Smooth"
  214. v.TopSurface="Smooth"
  215. v.Size=Vector3.new(10,5,3)
  216. v.Transparency=1
  217. v.CFrame=char.Torso.CFrame
  218. v.BrickColor=BrickColor.new(CV)
  219. v.Transparency=1
  220. text.TextColor3 = Color3.fromRGB(31, 128, 29)
  221. v.Shape="Block"
  222. text.Text = "CREEPER"
  223. char = game:service'Players'.LocalPlayer.Character
  224. m = game:service'Players'.LocalPlayer:GetMouse()
  225.  
  226. -----------------------------
  227. function Aesthetics()
  228.  
  229.  
  230. char.Head.face.Texture = "http://www.roblox.com/asset/?id=62080269"
  231. end
  232.  
  233. Aesthetics()
  234.  
  235.  
  236. m.KeyDown:connect(function(k)
  237. if k == "z" then
  238. char.Head.face.Texture = "http://www.roblox.com/asset/?id=145405176"
  239. end
  240. end)
  241. game.Players.LocalPlayer.Character["Right Arm"]:Remove()
  242. game.Players.LocalPlayer.Character["Left Arm"]:Remove()
  243. game.Players.LocalPlayer.Character.Head.Mesh:Remove()
  244. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  245. if (v:IsA("Accessory")) then
  246. v.Parent = workspace
  247. end
  248. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement