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- local Name="WinslowMau"
- local char=workspace[Name]
- color=BrickColor:Black()
- color2=BrickColor:White()
- pcall(function() workspace[Name].Suit:remove() end)
- player = game.Players[Name]
- player.Character.Humanoid.WalkSpeed = 50
- player.Character.Humanoid.MaxHealth = 999e999
- model = Instance.new("Model")
- model.Parent = char
- model.Name = "Suit"
- for _,v in pairs(char:children()) do
- if v:IsA("Hat") then
- v:remove()
- end
- end
- Tor=Instance.new("Part")
- Tor.Size=char.Torso.Size
- Tor.BrickColor=color
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("BlockMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(1.01,0.9,1.01)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,0,0)
- for _,v in pairs(char:children()) do
- if string.sub(v.Name,1,4)=="Left" or string.sub(v.Name,1,4)=='Righ' then
- Tor=Instance.new("Part")
- Tor.Size=v.Size
- Tor.BrickColor=color
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("BlockMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(1.01,0.9,1.01)
- w = Instance.new("Weld")
- w.Parent = v
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,0,0)
- end
- end
- for i=1,3 do
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("BlockMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.6,.05,1.1)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(-0.72,-i/3,0)
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("BlockMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.6,.05,1.1)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0.72,-i/3,0)
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("BlockMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.4,.02,1.2)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0.72,-i/3,0)
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("BlockMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.4,.02,1.2)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(-0.72,-i/3,0)
- end
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("SpecialMesh")
- Mesh.MeshType="Torso"
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.5,.3,.4)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,-0.8,0.32)
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("SpecialMesh")
- Mesh.MeshType="Torso"
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.5,.3,.4)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0.45,0.1,0.32)*CFrame.Angles(0,0,math.rad(90*3))
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("SpecialMesh")
- Mesh.MeshType="Torso"
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.5,.3,.4)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(-0.45,0.1,0.32)*CFrame.Angles(0,0,math.rad(90))
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("SpecialMesh")
- Mesh.MeshType="Torso"
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.5,.3,.4)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,-0.8,-0.32)
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("SpecialMesh")
- Mesh.MeshType="Torso"
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.5,.3,.4)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0.45,0.1,-0.32)*CFrame.Angles(0,0,math.rad(90*3))
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("SpecialMesh")
- Mesh.MeshType="Torso"
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.5,.3,.4)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(-0.45,0.1,-0.32)*CFrame.Angles(0,0,math.rad(90))
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=BrickColor.new("Dark stone grey")
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("SpecialMesh")
- Mesh.MeshType="Torso"
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.45,.25,.42)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(-0.45,0.1,-0.32)*CFrame.Angles(0,0,math.rad(90))
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=BrickColor.new("Dark stone grey")
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("SpecialMesh")
- Mesh.MeshType="Torso"
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.45,.25,.42)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0.45,0.1,-0.32)*CFrame.Angles(0,0,math.rad(90*3))
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=BrickColor.new("Dark stone grey")
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("SpecialMesh")
- Mesh.MeshType="Torso"
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.45,.25,.42)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(-0.45,0.1,0.32)*CFrame.Angles(0,0,math.rad(90))
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=BrickColor.new("Dark stone grey")
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("SpecialMesh")
- Mesh.MeshType="Torso"
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.45,.25,.42)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0.45,0.1,0.32)*CFrame.Angles(0,0,math.rad(90*3))
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=BrickColor.new("Grey")
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("CylinderMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.75,.9,1.5)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,0.1,0)*CFrame.Angles(math.rad(90),0,0)
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("SpecialMesh")
- Mesh.MeshType="Torso"
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.45,.25,.42)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(.7,.8,-0.32)*CFrame.Angles(0,0,math.rad(90*3.5))
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("SpecialMesh")
- Mesh.MeshType="Torso"
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.45,.25,.42)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(-.7,.8,-0.32)*CFrame.Angles(0,0,math.rad(-90*3.5))
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("SpecialMesh")
- Mesh.MeshType="Torso"
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.45,.25,.42)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(.7,.8,0.32)*CFrame.Angles(0,0,math.rad(90*3.5))
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("SpecialMesh")
- Mesh.MeshType="Torso"
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.45,.25,.42)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(-.7,.8,0.32)*CFrame.Angles(0,0,math.rad(-90*3.5))
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=BrickColor.new("Dark stone grey")
- Tor.Reflectance=0.1
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("CylinderMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.45,.5,.45)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,0.1,0.32)*CFrame.Angles(math.rad(90*3),0,0)
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=BrickColor.new("Dark stone grey")
- Tor.Reflectance=0.35
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("CylinderMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.35,.55,.35)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,0.1,0.36)*CFrame.Angles(math.rad(90*3),0,0)
- Core=Instance.new("Part")
- Core.Shape="Ball"
- Core.Size=Vector3.new(1,1,1)
- Core.BrickColor=BrickColor:Blue()
- Core.Reflectance=0.35
- Core.Transparency=0
- Core.CanCollide=false
- Core.Parent=model
- Mesh=Instance.new("SpecialMesh")
- Mesh.MeshType="Sphere"
- Mesh.Parent=Core
- Mesh.Scale=Vector3.new(.4,.4,.4)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Core
- w.C0 = CFrame.new(0,0.1,0.55)
- GuiMain=Instance.new("ScreenGui")
- Radar=Instance.new("Frame")
- GuiMain.Parent=player.PlayerGui
- Radar.Parent=GuiMain
- Radar.Size=UDim2.new(3,0,3,0)
- Radar.Position=UDim2.new(0,0,-0.1,0)
- Radar.BackgroundTransparency=0.85
- Radar.BackgroundColor=BrickColor:Blue()
- Radar.Name="HealthScreen"
- Health=Instance.new("TextLabel")
- Health.Parent=Radar
- Health.Size=UDim2.new(0.08,0,0.08,0)
- Health.Active=false
- Health.Position=UDim2.new(-0.05/3.5,0,0.5/3,0)
- Health.BackgroundTransparency=0.99
- Health.BorderSizePixel=0
- Health.Text="Health: "..tostring(char.Humanoid.Health).."::"..tostring(char.Humanoid.MaxHealth)
- Health.BackgroundColor=Health.BackgroundColor
- Health.Name="HealthMeter"
- function Change()
- Health.Text="Health: "..tostring(math.floor(char.Humanoid.Health)).."::"..tostring(char.Humanoid.MaxHealth)
- PingMeter.Text="Ping: ~"..tostring(math.floor(char.Humanoid.Health/1000))
- end
- function SetGui(color)
- Radar.BackgroundColor=color
- Health.BackgroundColor=color
- end
- function FadeIn()
- for i=1,0,-0.05 do
- Radar.BackgroundTransparency=i
- wait(0.15)
- end
- end
- char.Humanoid.Changed:connect(function(prop)
- if prop=="Health" then
- Change()
- if char.Humanoid.Health>50 and char.Humanoid.Health<75 then
- Core.BrickColor=BrickColor.new("Bright orange")
- Tube.BrickColor=Core.BrickColor
- Core.Reflectance=0.3
- SetGui(BrickColor.new("Bright orange"))
- elseif char.Humanoid.Health<50 and char.Humanoid.Health>25 then
- Core.BrickColor=BrickColor:Yellow()
- Tube.BrickColor=Core.BrickColor
- Core.Reflectance=0.15
- SetGui(BrickColor:Yellow())
- elseif char.Humanoid.Health<25 and char.Humanoid.Health>0 then
- Core.BrickColor=BrickColor:Red()
- Tube.BrickColor=Core.BrickColor
- Core.Reflectance=0.1
- SetGui(BrickColor:Red())
- elseif char.Humanoid.Health==char.Humanoid.MaxHealth then
- Core.BrickColor=BrickColor:Blue()
- Tube.BrickColor=Core.BrickColor
- Core.Reflectance=0.25
- SetGui(BrickColor:Blue())
- elseif char.Humanoid.Health>100000 and char.Humanoid.Health<char.Humanoid.MaxHealth then
- Core.BrickColor=BrickColor:Green()
- Tube.BrickColor=Core.BrickColor
- Core.Reflectance=0.35
- SetGui(BrickColor:Green())
- elseif char.Humanoid.Health==0 or char.Humanoid.Health<0 then
- Core.BrickColor=BrickColor:Black()
- Tube.BrickColor=Core.BrickColor
- Core.Reflectance=0
- SetGui(BrickColor:Black())
- FadeIn()
- end
- end
- end)
- for i=1,360/40 do
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("SpecialMesh")
- Mesh.MeshType="Torso"
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.25,.25,.25)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,0.1,-0.5)*CFrame.Angles(0,0,math.rad(i*40))
- end
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=BrickColor.new("Dark stone grey")
- Tor.Reflectance=0.35
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("CylinderMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.15,.45,.15)
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,0.1,-0.36)*CFrame.Angles(math.rad(90*3),0,0)
- Tor=Instance.new("Part")
- Tor.Size=char.Torso.Size
- Tor.BrickColor=BrickColor.new("Dark stone grey")
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("BlockMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(1.05,.08,1.05)
- w = Instance.new("Weld")
- w.Parent = char["Torso"]
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,-1,0)
- ----------------------------------------------------
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color
- Tor.Shape="Ball"
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("SpecialMesh")
- Mesh.MeshType="Sphere"
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(1.5,1.5,1.5)
- w = Instance.new("Weld")
- w.Parent = char["Head"]
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,0,0)
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("BlockMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.7,.07,.5)
- w = Instance.new("Weld")
- w.Parent = char["Head"]
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,0.2,0-0.45)*CFrame.Angles(0,0,0)
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=BrickColor.new("Toothpaste")
- Tor.Reflectance=0.25
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("BlockMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.5,.04,.55)
- w = Instance.new("Weld")
- w.Parent = char["Head"]
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,0.2,-0.45)*CFrame.Angles(0,0,0)
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("BlockMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.7,.07,.5)
- w = Instance.new("Weld")
- w.Parent = char["Head"]
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,-0.2,0-0.45)*CFrame.Angles(0,0,0)
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=BrickColor.new("Toothpaste")
- Tor.Reflectance=0.25
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("BlockMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.5,.04,.55)
- w = Instance.new("Weld")
- w.Parent = char["Head"]
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,-0.2,-0.45)*CFrame.Angles(0,0,0)
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("BlockMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.8,.07,.6)
- w = Instance.new("Weld")
- w.Parent = char["Head"]
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,0,0-0.45)*CFrame.Angles(0,0,0)
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=BrickColor.new("Toothpaste")
- Tor.Reflectance=0.25
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("BlockMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.6,.04,.65)
- w = Instance.new("Weld")
- w.Parent = char["Head"]
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,0,-0.45)*CFrame.Angles(0,0,0)
- Tube=Instance.new("Part")
- Tube.Size=Vector3.new(1,1,1)
- Tube.BrickColor=Core.BrickColor
- Tube.Reflectance=0.45
- Tube.Transparency=0
- Tube.Name="Tube"
- Tube.CanCollide=false
- Tube.Parent=model
- Mesh=Instance.new("CylinderMesh")
- Mesh.Parent=Tube
- Mesh.Scale=Vector3.new(0.2,.65,0.2)
- w = Instance.new("Weld")
- w.Parent = char["Torso"]
- w.Part0 = w.Parent
- w.Part1 = Tube
- w.C0 = CFrame.new(0,-0.23,0.475)*CFrame.Angles(0,0,0)
- for i=1,3 do
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color
- Tor.Reflectance=0.4
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("CylinderMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(0.25,.025,0.25)
- w = Instance.new("Weld")
- w.Parent = char["Torso"]
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,-i/5,0.475)*CFrame.Angles(0,0,0)
- end
- Tube2=Instance.new("Part")
- Tube2.Size=Vector3.new(1,1,1)
- Tube2.BrickColor=Core.BrickColor
- Tube2.Reflectance=0.45
- Tube2.Transparency=0
- Tube2.Name="Tube2"
- Tube2.CanCollide=false
- Tube2.Parent=model
- Mesh=Instance.new("CylinderMesh")
- Mesh.Parent=Tube2
- Mesh.Scale=Vector3.new(0.2,1.05,0.2)
- w = Instance.new("Weld")
- w.Parent = char["Torso"]
- w.Part0 = w.Parent
- w.Part1 = Tube2
- w.C0 = CFrame.new(0,0.83,0.475)*CFrame.Angles(0,0,0)
- Tube.Changed:connect(function(color)
- if color=="BrickColor" then
- Tube2.BrickColor=Tube.BrickColor
- end
- end)
- for i=1,6 do
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color
- Tor.Reflectance=0.4
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("CylinderMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(0.25,.025,0.25)
- w = Instance.new("Weld")
- w.Parent = char["Torso"]
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,i/5,0.475)*CFrame.Angles(0,0,0)
- end
- -----------------------------------------------------
- for i=1,4 do
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("BlockMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.4,.05,1.1)
- w = Instance.new("Weld")
- w.Parent = char["Left Arm"]
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,-i/4,0)*CFrame.Angles(0,math.rad(90),0)
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("BlockMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.4,.02,1.2)
- w = Instance.new("Weld")
- w.Parent = char["Left Arm"]
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,-i/4,0)*CFrame.Angles(0,math.rad(90),0)
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("BlockMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.6,.05,1.1)
- w = Instance.new("Weld")
- w.Parent = char["Right Arm"]
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,-i/4,0)*CFrame.Angles(0,math.rad(90),0)
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=color
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("BlockMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.6,.02,1.2)
- w = Instance.new("Weld")
- w.Parent = char["Right Arm"]
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,-i/4,0)*CFrame.Angles(0,math.rad(90),0)
- end
- --[[Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=BrickColor.new("Grey")
- Tor.Reflectance=0
- Tor.Shape="Ball"
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("CylinderMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.25,.145,.25)
- w = Instance.new("Weld")
- w.Parent = char["Torso"]
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0.51,.52,.45)*CFrame.Angles(math.rad(90),0,0)
- Statis=Instance.new("Part")
- Statis.Size=Vector3.new(1,1,1)
- Statis.BrickColor=BrickColor:Green()
- Statis.Reflectance=0.35
- Statis.Transparency=0
- Statis.CanCollide=false
- Statis.Parent=model
- Mesh=Instance.new("CylinderMesh")
- Mesh.Parent=Statis
- Mesh.Scale=Vector3.new(.305,.12,.305)
- w = Instance.new("Weld")
- w.Parent = char["Torso"]
- w.Part0 = w.Parent
- w.Part1 = Statis
- w.C0 = CFrame.new(0.51,.52,.45)*CFrame.Angles(math.rad(90),0,0)
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=BrickColor:Black()
- Tor.Reflectance=0.35
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=model
- Mesh=Instance.new("CylinderMesh")
- Mesh.Parent=Tor
- Mesh.Scale=Vector3.new(.08,.13,.08)
- w = Instance.new("Weld")
- w.Parent = char["Torso"]
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0.51,.52,.45)*CFrame.Angles(math.rad(90),0,0)]]
- --TODO:Finish Arms and make legs.
- for _,v in pairs(model:children()) do
- v.Locked=true
- end
- char.Head.Transparency=1
- ---------------------------------------------
- ---------------------------------------------
- ---------------------------------------------
- ---------------------------------------------
- ---------------------------------------------
- ---------------------------------------------
- ---------------------------------------------
- ---------------------------------------------
- ---------------------------------------------
- if script.Parent.className~="HopperBin" then
- Hop=Instance.new("HopperBin")
- Hop.Name="Ping"
- Hop.Parent=player.Backpack
- script.Parent=Hop
- end
- Hop=script.Parent
- PingMeter=Instance.new("TextLabel")
- PingMeter.Parent=Radar
- PingMeter.Size=UDim2.new(0.08,0,0.08,0)
- PingMeter.Active=false
- PingMeter.Position=Health.Position+UDim2.new(0,0,0.015,0)
- PingMeter.BackgroundTransparency=0.99
- PingMeter.BorderSizePixel=0
- PingMeter.Text="Ping: ~"..tostring(math.floor(char.Humanoid.Health/5))
- PingMeter.BackgroundColor=Radar.BackgroundColor
- PingMeter.Name="PingMeter"
- Radar.Changed:connect(function(color)
- if color=="BackgroundColor" then
- PingMeter.BackgroundColor=Radar.BackgroundColor
- end
- end)
- Tag=Instance.new("ObjectValue")
- Tag.Value=player
- Tag.Name="creator"
- function Check(i,num)
- for _,v in pairs(i:children()) do
- if v:IsA("Part") and (v.Position - char.Torso.Position).magnitude < num and v.Name~="Base" and v.Parent.Name~=Name and v.Parent.Name~="Suit" then
- coroutine.resume(coroutine.create(function()
- pcall(function() Tag:Clone().Parent=v.Parent.Humanoid end)
- wait()
- v.Anchored=false
- v.CanCollide=false
- v:BreakJoints()
- v.Velocity=(v.Position-char.Torso.Position).unit*(200+v:GetMass()*15)
- end))
- elseif v:IsA("Model") and v.Name~=Name and v:children()[1]~=nil then
- Check(v,num)
- end
- end
- end
- function Button(mouse)
- Check(workspace,char.Humanoid.Health/5)
- char.Humanoid:TakeDamage(25)
- end
- Hop.Selected:connect(function(mouse)
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- mouse.Button1Down:connect(function() Button(mouse) end)
- end)
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