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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- SpecialMesh2 = Instance.new("SpecialMesh")
- Decal3 = Instance.new("Decal")
- Part4 = Instance.new("Part")
- Decal5 = Instance.new("Decal")
- Part6 = Instance.new("Part")
- Motor6D7 = Instance.new("Motor6D")
- Motor6D8 = Instance.new("Motor6D")
- Motor6D9 = Instance.new("Motor6D")
- Motor6D10 = Instance.new("Motor6D")
- Motor6D11 = Instance.new("Motor6D")
- Decal12 = Instance.new("Decal")
- Part13 = Instance.new("Part")
- Decal14 = Instance.new("Decal")
- Part15 = Instance.new("Part")
- Sound16 = Instance.new("Sound")
- Sound17 = Instance.new("Sound")
- Sound18 = Instance.new("Sound")
- Sound19 = Instance.new("Sound")
- SpecialMesh20 = Instance.new("SpecialMesh")
- Decal21 = Instance.new("Decal")
- SurfaceLight22 = Instance.new("SurfaceLight")
- SurfaceLight23 = Instance.new("SurfaceLight")
- Weld24 = Instance.new("Weld")
- Weld25 = Instance.new("Weld")
- Weld26 = Instance.new("Weld")
- CharacterMesh27 = Instance.new("CharacterMesh")
- Humanoid28 = Instance.new("Humanoid")
- Hat29 = Instance.new("Hat")
- Part30 = Instance.new("Part")
- SpecialMesh31 = Instance.new("SpecialMesh")
- Decal32 = Instance.new("Decal")
- Decal33 = Instance.new("Decal")
- Decal34 = Instance.new("Decal")
- Decal35 = Instance.new("Decal")
- Decal36 = Instance.new("Decal")
- Part37 = Instance.new("Part")
- Motor6D38 = Instance.new("Motor6D")
- Part39 = Instance.new("Part")
- SpecialMesh40 = Instance.new("SpecialMesh")
- Decal41 = Instance.new("Decal")
- Hat42 = Instance.new("Hat")
- Part43 = Instance.new("Part")
- SpecialMesh44 = Instance.new("SpecialMesh")
- Decal45 = Instance.new("Decal")
- Decal46 = Instance.new("Decal")
- Decal47 = Instance.new("Decal")
- Decal48 = Instance.new("Decal")
- Decal49 = Instance.new("Decal")
- Decal50 = Instance.new("Decal")
- Decal51 = Instance.new("Decal")
- Hat52 = Instance.new("Hat")
- Part53 = Instance.new("Part")
- SpecialMesh54 = Instance.new("SpecialMesh")
- Decal55 = Instance.new("Decal")
- Decal56 = Instance.new("Decal")
- Decal57 = Instance.new("Decal")
- Decal58 = Instance.new("Decal")
- Decal59 = Instance.new("Decal")
- Decal60 = Instance.new("Decal")
- Decal61 = Instance.new("Decal")
- Sound62 = Instance.new("Sound")
- Script63 = Instance.new("Script")
- Sound64 = Instance.new("Sound")
- Script65 = Instance.new("Script")
- BodyColors66 = Instance.new("BodyColors")
- CharacterMesh67 = Instance.new("CharacterMesh")
- CharacterMesh68 = Instance.new("CharacterMesh")
- Model0.Name = "SCP-096"
- Model0.Parent = mas
- Model0.PrimaryPart = Part15
- Part1.Name = "Left Arm"
- Part1.Parent = Model0
- Part1.Material = Enum.Material.SmoothPlastic
- Part1.BrickColor = BrickColor.new("Institutional white")
- Part1.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- Part1.CanCollide = false
- Part1.Locked = true
- Part1.Elasticity = 0
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.Friction = 2
- Part1.Size = Vector3.new(1, 4, 1)
- Part1.CFrame = CFrame.new(-16.2999973, 4.30000925, -54.4000092, 0.999997973, 0, -4.37112995e-08, 0, 0.99999994, 0, 4.37113883e-08, 0, 1)
- Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part1.Position = Vector3.new(-16.2999973, 4.30000925, -54.4000092)
- Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh2.Parent = Part1
- SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=36780032"
- SpecialMesh2.Scale = Vector3.new(1, 2, 2)
- SpecialMesh2.MeshType = Enum.MeshType.FileMesh
- SpecialMesh2.Scale = Vector3.new(1, 2, 2)
- Decal3.Parent = Part1
- Decal3.Texture = "http://www.roblox.com/asset/?id=378017584"
- Part4.Name = "Left Leg"
- Part4.Parent = Model0
- Part4.Material = Enum.Material.SmoothPlastic
- Part4.BrickColor = BrickColor.new("Institutional white")
- Part4.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- Part4.CanCollide = false
- Part4.Locked = true
- Part4.Elasticity = 0
- Part4.FormFactor = Enum.FormFactor.Symmetric
- Part4.Friction = 2
- Part4.Size = Vector3.new(1, 4, 1)
- Part4.CFrame = CFrame.new(-15.5999994, 2.00000906, -54.4000092, 0.999997973, 0, 4.37112995e-08, 0, 0.99999994, 0, -4.37113883e-08, 0, 1)
- Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part4.Position = Vector3.new(-15.5999994, 2.00000906, -54.4000092)
- Part4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Decal5.Parent = Part4
- Decal5.Texture = "http://www.roblox.com/asset/?id=378017584"
- Part6.Name = "Torso"
- Part6.Parent = Model0
- Part6.Material = Enum.Material.SmoothPlastic
- Part6.BrickColor = BrickColor.new("Institutional white")
- Part6.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- Part6.Locked = true
- Part6.Elasticity = 0
- Part6.FormFactor = Enum.FormFactor.Symmetric
- Part6.Friction = 2
- Part6.Size = Vector3.new(2, 2, 1)
- Part6.CFrame = CFrame.new(-15.1000004, 5.00000906, -54.4000092, 0.999997973, 0, 0, 0, 1, 0, 0, 0, 1)
- Part6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part6.Position = Vector3.new(-15.1000004, 5.00000906, -54.4000092)
- Part6.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Motor6D7.Name = "Left Hip"
- Motor6D7.Parent = Part6
- Motor6D7.C0 = CFrame.new(-0.5, -2, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D7.C1 = CFrame.new(0, 1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D7.Part0 = Part6
- Motor6D7.Part1 = Part4
- Motor6D7.MaxVelocity = 0.20000000298023
- Motor6D8.Name = "Right Hip"
- Motor6D8.Parent = Part6
- Motor6D8.C0 = CFrame.new(0.5, -2, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Motor6D8.C1 = CFrame.new(0, 1, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D8.Part0 = Part6
- Motor6D8.Part1 = Part13
- Motor6D8.MaxVelocity = 0.20000000298023
- Motor6D9.Name = "Left Shoulder"
- Motor6D9.Parent = Part6
- Motor6D9.C0 = CFrame.new(1.70000005, 1.20000005, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D9.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D9.Part0 = Part1
- Motor6D9.Part1 = Part6
- Motor6D9.MaxVelocity = 0.20000000298023
- Motor6D10.Name = "Right Shoulder"
- Motor6D10.Parent = Part6
- Motor6D10.C0 = CFrame.new(-1.70000005, 1.20000005, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Motor6D10.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D10.Part0 = Part39
- Motor6D10.Part1 = Part6
- Motor6D10.MaxVelocity = 0.20000000298023
- Motor6D11.Name = "Neck"
- Motor6D11.Parent = Part6
- Motor6D11.C0 = CFrame.new(0, 1, 0, 0.99999994, -0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08)
- Motor6D11.C1 = CFrame.new(0, -0.5, 0, 0.99999994, 0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08)
- Motor6D11.Part0 = Part6
- Motor6D11.Part1 = Part15
- Motor6D11.MaxVelocity = 1
- Decal12.Parent = Part6
- Decal12.Texture = "http://www.roblox.com/asset/?id=378017683"
- Decal12.Face = Enum.NormalId.Top
- Part13.Name = "Right Leg"
- Part13.Parent = Model0
- Part13.Material = Enum.Material.SmoothPlastic
- Part13.BrickColor = BrickColor.new("Institutional white")
- Part13.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- Part13.CanCollide = false
- Part13.Locked = true
- Part13.Elasticity = 0
- Part13.FormFactor = Enum.FormFactor.Symmetric
- Part13.Friction = 2
- Part13.Size = Vector3.new(1, 4, 1)
- Part13.CFrame = CFrame.new(-14.6000013, 2.00000906, -54.4000092, 0.999997973, 0, -4.37112995e-08, 0, 0.99999994, 0, 4.37113883e-08, 0, 1)
- Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part13.Position = Vector3.new(-14.6000013, 2.00000906, -54.4000092)
- Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Decal14.Parent = Part13
- Decal14.Texture = "http://www.roblox.com/asset/?id=378017584"
- Part15.Name = "Head"
- Part15.Parent = Model0
- Part15.Material = Enum.Material.SmoothPlastic
- Part15.BrickColor = BrickColor.new("Institutional white")
- Part15.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- Part15.Locked = true
- Part15.Elasticity = 0
- Part15.FormFactor = Enum.FormFactor.Symmetric
- Part15.Friction = 2
- Part15.Size = Vector3.new(2, 1, 1)
- Part15.CFrame = CFrame.new(-15.1000004, 6.50000906, -54.4000092, 0.999997854, 0, 0, 0, 1, 0, 0, 0, 1)
- Part15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part15.Position = Vector3.new(-15.1000004, 6.50000906, -54.4000092)
- Part15.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Sound16.Name = "Damage5"
- Sound16.Parent = Part15
- Sound16.SoundId = "rbxassetid://256509968"
- Sound16.Volume = 1
- Sound17.Name = "Idle"
- Sound17.Parent = Part15
- Sound17.SoundId = "rbxassetid://257345390"
- Sound17.Volume = 1
- Sound17.Looped = true
- Sound18.Name = "Screaming"
- Sound18.Parent = Part15
- Sound18.SoundId = "rbxassetid://325096496"
- Sound18.Volume = 1
- Sound18.Looped = true
- Sound19.Name = "Panic"
- Sound19.Parent = Part15
- Sound19.SoundId = "rbxassetid://330944619"
- Sound19.Volume = 1
- SpecialMesh20.Parent = Part15
- SpecialMesh20.MeshId = "http://www.roblox.com/asset/?id=36869983"
- SpecialMesh20.Scale = Vector3.new(0.949999988, 0.899999976, 0.949999988)
- SpecialMesh20.MeshType = Enum.MeshType.FileMesh
- SpecialMesh20.Scale = Vector3.new(0.949999988, 0.899999976, 0.949999988)
- Decal21.Parent = Part15
- Decal21.Texture = "http://www.roblox.com/asset/?id=382210323"
- SurfaceLight22.Parent = Part15
- SurfaceLight22.Color = Color3.new(0.611765, 0, 0.00784314)
- SurfaceLight22.Brightness = 20
- SurfaceLight22.Angle = 180
- SurfaceLight22.Face = Enum.NormalId.Back
- SurfaceLight22.Color = Color3.new(0.611765, 0, 0.00784314)
- SurfaceLight23.Parent = Part15
- SurfaceLight23.Color = Color3.new(0.611765, 0, 0.00784314)
- SurfaceLight23.Brightness = 20
- SurfaceLight23.Range = 20
- SurfaceLight23.Angle = 180
- SurfaceLight23.Color = Color3.new(0.611765, 0, 0.00784314)
- Weld24.Name = "HeadWeld"
- Weld24.Parent = Part15
- Weld24.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld24.C1 = CFrame.new(0, 0.5, 1.29999995, -1, 0, 0, 0, -0.000999999582, 0.999999523, 0, 0.999999523, 0.000999999582)
- Weld24.Part0 = Part15
- Weld24.Part1 = Part30
- Weld25.Name = "HeadWeld"
- Weld25.Parent = Part15
- Weld25.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld25.C1 = CFrame.new(-0.25, -0.5, 0.300000012, 1, 0, 0, 0, 0.00100100052, -0.999999523, -0, 0.999999523, 0.00100100052)
- Weld25.Part0 = Part15
- Weld25.Part1 = Part43
- Weld26.Name = "HeadWeld"
- Weld26.Parent = Part15
- Weld26.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld26.C1 = CFrame.new(0.25, -0.5, 0.300000012, 1, 0, 0, 0, 0.00100100052, -0.999999523, -0, 0.999999523, 0.00100100052)
- Weld26.Part0 = Part15
- Weld26.Part1 = Part53
- CharacterMesh27.Name = "Zombie torso"
- CharacterMesh27.Parent = Model0
- CharacterMesh27.MeshId = 37683263
- CharacterMesh27.BodyPart = Enum.BodyPart.Torso
- CharacterMesh27.OverlayTextureId = 37686282
- Humanoid28.Name = "SCP"
- Humanoid28.Parent = Model0
- Humanoid28.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
- Humanoid28.HealthDisplayDistance = 0
- Humanoid28.NameDisplayDistance = 0
- Humanoid28.NameOcclusion = Enum.NameOcclusion.EnemyOcclusion
- Humanoid28.RightLeg = Part13
- Humanoid28.LeftLeg = Part4
- Humanoid28.Torso = Part37
- Humanoid28.Health = 5000
- Humanoid28.MaxHealth = 5000
- Humanoid28.WalkSpeed = 10
- Hat29.Name = "Mouth"
- Hat29.Parent = Model0
- Hat29.AttachmentForward = Vector3.new(-0, -0.999999523, -0.000999999582)
- Hat29.AttachmentPos = Vector3.new(0, 0.5, 1.29999995)
- Hat29.AttachmentRight = Vector3.new(-1, 0, 0)
- Hat29.AttachmentUp = Vector3.new(0, -0.000999999582, 0.999999523)
- Part30.Name = "Handle"
- Part30.Parent = Hat29
- Part30.Material = Enum.Material.SmoothPlastic
- Part30.BrickColor = BrickColor.new("White")
- Part30.Rotation = Vector3.new(-89.9399948, 0, -180)
- Part30.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- Part30.CanCollide = false
- Part30.Locked = true
- Part30.Elasticity = 0
- Part30.FormFactor = Enum.FormFactor.Custom
- Part30.Friction = 2
- Part30.Size = Vector3.new(0.820000172, 0.73999989, 1.76999998)
- Part30.CFrame = CFrame.new(-15.1000004, 5.70050955, -54.90131, -0.999997854, 0, 0, 0, -0.000999999582, 0.999999523, 0, 0.999999523, 0.000999999582)
- Part30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part30.Position = Vector3.new(-15.1000004, 5.70050955, -54.90131)
- Part30.Orientation = Vector3.new(-89.9399948, 0, 180)
- Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
- SpecialMesh31.Parent = Part30
- SpecialMesh31.MeshType = Enum.MeshType.Sphere
- Decal32.Parent = Part30
- Decal32.Texture = "http://www.roblox.com/asset/?id=369046477"
- Decal32.Face = Enum.NormalId.Left
- Decal33.Parent = Part30
- Decal33.Texture = "http://www.roblox.com/asset/?id=369046300"
- Decal33.Face = Enum.NormalId.Right
- Decal34.Parent = Part30
- Decal34.Texture = "http://www.roblox.com/asset/?id=369040970"
- Decal35.Parent = Part30
- Decal35.Texture = "http://www.roblox.com/asset/?id=402342524"
- Decal35.Face = Enum.NormalId.Back
- Decal36.Parent = Part30
- Decal36.Texture = "http://www.roblox.com/asset/?id=415695307"
- Decal36.Face = Enum.NormalId.Bottom
- Part37.Name = "HumanoidRootPart"
- Part37.Parent = Model0
- Part37.Material = Enum.Material.SmoothPlastic
- Part37.BrickColor = BrickColor.new("White")
- Part37.Transparency = 1
- Part37.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- Part37.CanCollide = false
- Part37.Locked = true
- Part37.Elasticity = 0
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.Friction = 2
- Part37.Size = Vector3.new(2, 2, 1)
- Part37.CFrame = CFrame.new(-15.1000004, 5.00000906, -54.4000092, 0.999998093, 0, 0, 0, 1, 0, 0, 0, 1)
- Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part37.Position = Vector3.new(-15.1000004, 5.00000906, -54.4000092)
- Part37.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Motor6D38.Name = "RootJoint"
- Motor6D38.Parent = Part37
- Motor6D38.C0 = CFrame.new(0, 0, 0, 0.99999994, -0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08)
- Motor6D38.C1 = CFrame.new(0, 0, 0, 0.99999994, 0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08)
- Motor6D38.Part0 = Part37
- Motor6D38.Part1 = Part6
- Motor6D38.MaxVelocity = 0.10000000149012
- Part39.Name = "Right Arm"
- Part39.Parent = Model0
- Part39.Material = Enum.Material.SmoothPlastic
- Part39.BrickColor = BrickColor.new("Institutional white")
- Part39.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- Part39.CanCollide = false
- Part39.Locked = true
- Part39.Elasticity = 0
- Part39.FormFactor = Enum.FormFactor.Symmetric
- Part39.Friction = 2
- Part39.Size = Vector3.new(1, 4, 1)
- Part39.CFrame = CFrame.new(-13.9000025, 4.30000925, -54.4000092, 0.999997973, 0, 4.37112995e-08, 0, 0.99999994, 0, -4.37113883e-08, 0, 1)
- Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part39.Position = Vector3.new(-13.9000025, 4.30000925, -54.4000092)
- Part39.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh40.Parent = Part39
- SpecialMesh40.MeshId = "http://www.roblox.com/asset/?id=36780156"
- SpecialMesh40.Scale = Vector3.new(1, 2, 2)
- SpecialMesh40.MeshType = Enum.MeshType.FileMesh
- SpecialMesh40.Scale = Vector3.new(1, 2, 2)
- Decal41.Parent = Part39
- Decal41.Texture = "http://www.roblox.com/asset/?id=378017584"
- Hat42.Name = "Eye"
- Hat42.Parent = Model0
- Hat42.AttachmentForward = Vector3.new(-0, 0.999999523, -0.00100100052)
- Hat42.AttachmentPos = Vector3.new(-0.25, -0.5, 0.300000012)
- Hat42.AttachmentUp = Vector3.new(0, 0.00100100052, 0.999999523)
- Part43.Name = "Handle"
- Part43.Parent = Hat42
- Part43.Material = Enum.Material.Neon
- Part43.BrickColor = BrickColor.new("Ghost grey")
- Part43.Rotation = Vector3.new(-89.9399948, 0, 0)
- Part43.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- Part43.CanCollide = false
- Part43.Locked = true
- Part43.Elasticity = 0
- Part43.FormFactor = Enum.FormFactor.Custom
- Part43.Friction = 2
- Part43.Size = Vector3.new(0.319999993, 0.200000003, 0.310000002)
- Part43.CFrame = CFrame.new(-14.8500013, 6.70050955, -54.9003105, 0.999997854, 0, 0, 0, 0.00100100052, 0.999999523, 0, -0.999999523, 0.00100100052)
- Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part43.Position = Vector3.new(-14.8500013, 6.70050955, -54.9003105)
- Part43.Orientation = Vector3.new(-89.9399948, 0, 0)
- Part43.Color = Color3.new(0.792157, 0.796079, 0.819608)
- SpecialMesh44.Parent = Part43
- SpecialMesh44.MeshType = Enum.MeshType.Sphere
- Decal45.Parent = Part43
- Decal45.Texture = "http://www.roblox.com/asset/?id=402342289"
- Decal45.Face = Enum.NormalId.Top
- Decal46.Parent = Part43
- Decal46.Texture = "http://www.roblox.com/asset/?id=402342289"
- Decal46.Face = Enum.NormalId.Right
- Decal47.Parent = Part43
- Decal47.Texture = "http://www.roblox.com/asset/?id=402342289"
- Decal47.Face = Enum.NormalId.Top
- Decal48.Parent = Part43
- Decal48.Texture = "http://www.roblox.com/asset/?id=402342289"
- Decal48.Face = Enum.NormalId.Top
- Decal49.Parent = Part43
- Decal49.Texture = "http://www.roblox.com/asset/?id=402342289"
- Decal50.Parent = Part43
- Decal50.Texture = "http://www.roblox.com/asset/?id=402342289"
- Decal50.Face = Enum.NormalId.Back
- Decal51.Parent = Part43
- Decal51.Texture = "http://www.roblox.com/asset/?id=402342289"
- Decal51.Face = Enum.NormalId.Left
- Hat52.Name = "Eye"
- Hat52.Parent = Model0
- Hat52.AttachmentForward = Vector3.new(-0, 0.999999523, -0.00100100052)
- Hat52.AttachmentPos = Vector3.new(0.25, -0.5, 0.300000012)
- Hat52.AttachmentUp = Vector3.new(0, 0.00100100052, 0.999999523)
- Part53.Name = "Handle"
- Part53.Parent = Hat52
- Part53.Material = Enum.Material.Neon
- Part53.BrickColor = BrickColor.new("Ghost grey")
- Part53.Rotation = Vector3.new(-89.9399948, 0, 0)
- Part53.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- Part53.CanCollide = false
- Part53.Locked = true
- Part53.Elasticity = 0
- Part53.FormFactor = Enum.FormFactor.Custom
- Part53.Friction = 2
- Part53.Size = Vector3.new(0.270000011, 0.200000003, 0.280000001)
- Part53.CFrame = CFrame.new(-15.3499994, 6.70050955, -54.9003105, 0.999997854, 0, 0, 0, 0.00100100052, 0.999999523, 0, -0.999999523, 0.00100100052)
- Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part53.Position = Vector3.new(-15.3499994, 6.70050955, -54.9003105)
- Part53.Orientation = Vector3.new(-89.9399948, 0, 0)
- Part53.Color = Color3.new(0.792157, 0.796079, 0.819608)
- SpecialMesh54.Parent = Part53
- SpecialMesh54.MeshType = Enum.MeshType.Sphere
- Decal55.Parent = Part53
- Decal55.Texture = "http://www.roblox.com/asset/?id=402342289"
- Decal55.Face = Enum.NormalId.Back
- Decal56.Parent = Part53
- Decal56.Texture = "http://www.roblox.com/asset/?id=402342289"
- Decal56.Face = Enum.NormalId.Top
- Decal57.Parent = Part53
- Decal57.Texture = "http://www.roblox.com/asset/?id=402342289"
- Decal57.Face = Enum.NormalId.Top
- Decal58.Parent = Part53
- Decal58.Texture = "http://www.roblox.com/asset/?id=402342289"
- Decal58.Face = Enum.NormalId.Top
- Decal59.Parent = Part53
- Decal59.Texture = "http://www.roblox.com/asset/?id=402342289"
- Decal59.Face = Enum.NormalId.Right
- Decal60.Parent = Part53
- Decal60.Texture = "http://www.roblox.com/asset/?id=402342289"
- Decal60.Face = Enum.NormalId.Left
- Decal61.Parent = Part53
- Decal61.Texture = "http://www.roblox.com/asset/?id=402342289"
- Sound62.Name = "Hush"
- Sound62.Parent = Model0
- Sound62.SoundId = "rbxassetid://306207443"
- Sound62.Volume = 1
- Sound62.Looped = true
- Script63.Name = "Main"
- Script63.Parent = Model0
- table.insert(cors,sandbox(Script63,function()
- --[[ By: Brutez. ]]--
- local SCP096Script=script;
- repeat Wait(0);until script and script.Parent and script.Parent.ClassName=="Model"and script.Parent:FindFirstChild("Head")and script.Parent:FindFirstChild("Torso")and script.Parent:FindFirstChild("HumanoidRootPart");
- local SCP096=SCP096Script.Parent;
- if SCP096Script and SCP096 and SCP096:FindFirstChild("Thumbnail")then
- SCP096:FindFirstChild("Thumbnail"):Destroy();
- end
- local Hush=SCP096:FindFirstChild("Hush");
- local Notice=SCP096:FindFirstChild("Notice");
- local SCP096Humanoid;
- for _,Child in pairs(SCP096:GetChildren())do
- if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
- SCP096Humanoid=Child;
- end;
- end;
- local CanSee=false;
- local Pathing=false;
- local SCP096Head=SCP096:FindFirstChild("Head");
- local Damage5=SCP096Head:FindFirstChild("Damage5");
- local Idle=SCP096Head:FindFirstChild("Idle");
- local Panic=SCP096Head:FindFirstChild("Panic");
- local Screaming=SCP096Head:FindFirstChild("Screaming");
- local SCP096HumanoidRootPart=SCP096:FindFirstChild("HumanoidRootPart");
- local SCP096Torso=SCP096:FindFirstChild("Torso");
- local AttackDebounce=false;
- local Chasing=false;
- function raycast(Spos,vec,currentdist)
- local hit2,pos2=game.Workspace:FindPartOnRay(Ray.new(Spos+(vec*.05),vec*currentdist),SCP096);
- if hit2~=nil and pos2 then
- if hit2.Name=="Handle" and not hit2.CanCollide or string.sub(hit2.Name,1,6)=="Effect"and not hit2.CanCollide then
- local currentdist=currentdist-(pos2-Spos).magnitude;
- return raycast(pos2,vec,currentdist);
- end;
- end;
- return hit2,pos2;
- end;
- function RayCast(Position,Direction,MaxDistance,IgnoreList)
- return Game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position,Direction.unit*(MaxDistance or 999.999)),IgnoreList);
- end;
- Spawn(function()
- while Wait(0)do
- if SCP096Script and SCP096 and SCP096HumanoidRootPart and SCP096Head and SCP096Humanoid and SCP096Humanoid.Health~=0 then
- local TargetPoint=SCP096Humanoid.TargetPoint;
- local Blockage,BlockagePos=RayCast((SCP096HumanoidRootPart.CFrame+CFrame.new(SCP096HumanoidRootPart.Position,Vector3.new(TargetPoint.X,SCP096HumanoidRootPart.Position.Y,TargetPoint.Z)).lookVector*(SCP096HumanoidRootPart.Size.Z/2)).p,SCP096HumanoidRootPart.CFrame.lookVector,(SCP096HumanoidRootPart.Size.Z*2.5),{SCP096,SCP096})
- local Jumpable=false;
- if Blockage then
- Jumpable=true;
- if Blockage and Blockage.Parent and Blockage.Parent.ClassName~="Workspace"then
- local BlockageHumanoid;
- for _,Child in pairs(Blockage.Parent:GetChildren())do
- if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
- BlockageHumanoid=Child;
- end;
- end;
- if Blockage and Blockage:IsA("Terrain")then
- local CellPos=Blockage:WorldToCellPreferSolid((BlockagePos-Vector3.new(0,2,0)));
- local CellMaterial,CellShape,CellOrientation=Blockage:GetCell(CellPos.X,CellPos.Y,CellPos.Z);
- if CellMaterial==Enum.CellMaterial.Water then
- Jumpable=false;
- end;
- elseif BlockageHumanoid or Blockage.ClassName=="TrussPart"or Blockage.ClassName=="WedgePart"or Blockage.Name=="Handle"and Blockage.Parent.ClassName=="Hat"or Blockage.Name=="Handle"and Blockage.Parent.ClassName=="Tool"then
- Jumpable=false;
- end;
- end;
- if SCP096Script and SCP096 and SCP096Humanoid and SCP096Humanoid.Health~=0 and not SCP096Humanoid.Sit and Jumpable then
- SCP096Humanoid.Jump=true;
- end;
- end;
- end;
- end;
- end);
- local DynamicWander=true;
- while Wait(0)do
- if SCP096Script and SCP096 and SCP096Humanoid then
- SCP096Humanoid.CameraOffset=Vector3.new(0,0,0);
- SCP096Humanoid.DisplayDistanceType="None";
- SCP096Humanoid.HealthDisplayDistance=0;
- SCP096Humanoid.Name="SCP";
- SCP096Humanoid.NameDisplayDistance=0;
- SCP096Humanoid.NameOcclusion="EnemyOcclusion";
- SCP096Humanoid.Archivable=true;
- SCP096Humanoid.AutoRotate=true;
- SCP096Humanoid.MaxHealth=5000;
- SCP096Humanoid.Health=5000;
- SCP096Humanoid.JumpPower=0;
- SCP096Humanoid.MaxSlopeAngle=89.9;
- if not Chasing then
- local SwitchWander=math.random(1,2000);
- if SwitchWander==1 and not DynamicWander then
- DynamicWander=true;
- elseif SwitchWander==1 and DynamicWander then
- DynamicWander=false;
- end;
- local WalkChance=math.random(1,100);
- if WalkChance==1 and SCP096Script and SCP096 and SCP096:FindFirstChild("Torso")and SCP096:FindFirstChild("Head")and SCP096Humanoid and SCP096Humanoid.Health~=0 and not DynamicWander then
- SCP096Humanoid:MoveTo(Game:GetService("Workspace"):FindFirstChild("Terrain").Position+Vector3.new(math.random(-2048,2048),0,math.random(-2048,2048)),Game:GetService("Workspace"):FindFirstChild("Terrain"));
- elseif SCP096Script and SCP096 and SCP096Torso and SCP096Head and SCP096Humanoid and SCP096Humanoid.Health~=0 and DynamicWander then
- local WanderAngle=(math.random()-0.5)*1;
- local RotatingLookVector=CFrame.Angles(0,WanderAngle,0)*SCP096Torso.CFrame.lookVector;
- SCP096Humanoid:MoveTo(SCP096Torso.Position+6*RotatingLookVector,SCP096Torso);
- end;
- SCP096Humanoid.WalkSpeed=10;
- else
- SCP096Humanoid=35;
- end;
- end;
- if SCP096Script and SCP096 and Hush and Hush.IsPlaying then
- Hush:Stop();
- end;
- if SCP096Script and SCP096 and Idle and not Idle.IsPlaying then
- Idle:Play();
- end;
- if SCP096Script and SCP096 and Panic and Panic.IsPlaying then
- Panic:Stop();
- end;
- if SCP096Script and SCP096 and Screaming and Screaming.IsPlaying then
- Screaming:Stop();
- end;
- local NoticeDistance=10;
- local TargetTorso;
- for _,TargetModel in pairs(Game:GetService("Workspace"):GetChildren())do
- if TargetModel.className=="Model"and TargetModel~=SCP096 and TargetModel.Name~=SCP096.Name and TargetModel:FindFirstChild("Torso")and TargetModel:FindFirstChild("Head")then
- local TargetPart=TargetModel:FindFirstChild("Torso");
- local FoundHumanoid;
- for _,Child in pairs(TargetModel:GetChildren())do
- if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
- FoundHumanoid=Child;
- end;
- end;
- if TargetPart and FoundHumanoid and FoundHumanoid.Health~=0 and(TargetPart.Position-SCP096HumanoidRootPart.Position).magnitude<NoticeDistance then
- TargetTorso=TargetPart;
- NoticeDistance=(TargetPart.Position-SCP096HumanoidRootPart.Position).magnitude;
- AttackDebounce=true;
- Spawn(function()
- Chasing=true;
- if SCP096Script and SCP096 and Idle then
- Notice:Play();
- end;
- if SCP096Script and SCP096 and Hush and Hush.IsPlaying then
- Hush:Stop();
- end;
- if SCP096Script and SCP096 and Idle and Idle.IsPlaying then
- Idle:Stop();
- end;
- if SCP096Script and SCP096 and Panic then
- Panic:Play();
- end;
- if SCP096Script and SCP096 and Screaming and Screaming.IsPlaying then
- Screaming:Stop();
- end;
- SCP096Humanoid.WalkSpeed=1;
- SCP096Humanoid:MoveTo(SCP096Torso.Position,Game:GetService("Workspace"):FindFirstChild("Terrain"));
- Wait(38);
- if SCP096Script and SCP096 and Hush and not Hush.IsPlaying then
- Hush:Play();
- end;
- if SCP096Script and SCP096 and Idle and Idle.IsPlaying then
- Idle:Stop();
- end;
- if SCP096Script and SCP096 and Panic and Panic.IsPlaying then
- Panic:Stop();
- end;
- if SCP096Script and SCP096 and Screaming and not Screaming.IsPlaying then
- Screaming:Play();
- end;
- SCP096Humanoid.WalkSpeed=35;
- Spawn(function()
- while Wait(0)do
- local hit,pos=raycast(SCP096HumanoidRootPart.Position,(TargetPart.Position-SCP096HumanoidRootPart.Position).unit,500)
- if hit and hit.Parent and hit.Parent.ClassName=="Model"and hit.Parent:FindFirstChild("Torso")and hit.Parent:FindFirstChild("Head")then
- CanSee=true;
- else
- CanSee=false;
- end;
- end;
- end);
- repeat
- Wait(0)
- if CanSee then
- SCP096Humanoid:MoveTo(TargetPart.Position+(TargetPart.Position-SCP096HumanoidRootPart.Position).unit*2,Game:GetService("Workspace"):FindFirstChild("Terrain"));
- end;
- if not CanSee and not Pathing then
- Spawn(function()
- Pathing=true;
- local RenderedPath=game:GetService("PathfindingService"):ComputeRawPathAsync(SCP096Torso.Position,TargetPart.Position,500);
- local RenderedPathCoordinates=RenderedPath:GetPointCoordinates();
- for _=1,#RenderedPathCoordinates do
- if not CanSee then
- local Point=RenderedPathCoordinates[_];
- local PathTimer=0;
- repeat Wait(0);
- SCP096Humanoid:MoveTo(Point);PathTimer=PathTimer+1;
- if PathTimer>15 or CanSee then
- break;
- end;
- until(SCP096Torso.Position-Point).Magnitude<5 or PathTimer>15 or CanSee;
- if PathTimer>15 or CanSee then
- break;
- end;
- end;
- end;
- Pathing=false;
- end);
- end;
- if TargetModel and TargetPart and FoundHumanoid and FoundHumanoid.Health~=0 and (TargetPart.Position-SCP096HumanoidRootPart.Position).magnitude<10 then
- Damage5:Play();
- FoundHumanoid:TakeDamage(99999e99999);
- end
- until TargetModel.Parent==nil or TargetPart.Parent==nil or FoundHumanoid.Parent==nil or TargetModel and TargetPart and FoundHumanoid and FoundHumanoid.Health==0;
- Chasing=false;
- end);
- repeat Wait(0);until not Chasing;
- AttackDebounce=false
- end;
- end;
- end;
- end;
- --[[ By: Brutez. ]]--
- end))
- Sound64.Name = "Notice"
- Sound64.Parent = Model0
- Sound64.SoundId = "rbxassetid://257340849"
- Sound64.Volume = 1
- Script65.Name = "MainAnimation"
- Script65.Parent = Model0
- table.insert(cors,sandbox(Script65,function()
- --[[ By: Brutez. ]]--
- local FreeSCP096AnimationScript=script;
- local FreeSCP096=FreeSCP096AnimationScript.Parent
- local FreeSCP096Humanoid=nil;
- local FreeSCP096Torso=FreeSCP096:FindFirstChild("Torso")
- local RightShoulder=FreeSCP096Torso:FindFirstChild("Right Shoulder")
- local LeftShoulder=FreeSCP096Torso:FindFirstChild("Left Shoulder")
- local RightHip=FreeSCP096Torso:FindFirstChild("Right Hip")
- local LeftHip=FreeSCP096Torso:FindFirstChild("Left Hip")
- local Neck=FreeSCP096Torso:FindFirstChild("Neck")
- local pose="Standing";
- for _,Child in pairs(FreeSCP096:GetChildren())do
- if Child.ClassName=="Humanoid"then
- FreeSCP096Humanoid=Child;
- end
- end
- function onRunning(speed)
- if speed>0.001 then
- pose = "Running"
- else
- pose = "Standing"
- end
- end
- function onDied()
- pose = "Dead"
- end
- function onJumping()
- pose = "Jumping"
- end
- function onClimbing()
- pose = "Climbing"
- end
- function onGettingUp()
- pose = "GettingUp"
- end
- function onFreeFall()
- pose = "FreeFall"
- end
- function onFallingDown()
- pose = "FallingDown"
- end
- function onSeated()
- pose = "Seated"
- end
- function moveJump()
- RightShoulder.MaxVelocity = 0.5
- LeftShoulder.MaxVelocity = 0.5
- RightShoulder.DesiredAngle = 3.14
- LeftShoulder.DesiredAngle = -3.14
- RightHip.DesiredAngle = 0
- LeftHip.DesiredAngle = 0
- end
- function moveFreeFall()
- RightShoulder.MaxVelocity = 1
- LeftShoulder.MaxVelocity = 1
- RightShoulder.DesiredAngle = 4
- LeftShoulder.DesiredAngle = -4
- RightHip.DesiredAngle = 1
- LeftHip.DesiredAngle = 1
- end
- function moveSit()
- RightShoulder.MaxVelocity = 0.15
- LeftShoulder.MaxVelocity = 0.15
- RightShoulder.DesiredAngle = 3.14 /2
- LeftShoulder.DesiredAngle = -3.14 /2
- RightHip.DesiredAngle = 1/2
- LeftHip.DesiredAngle = -1/2
- end
- function move(time)
- local amplitude
- local frequency
- if (pose == "Jumping") then
- moveJump()
- return
- end
- if (pose == "FreeFall") then
- moveFreeFall()
- return
- end
- if (pose == "Seated") then
- moveSit()
- return
- end
- local climbFudge = 0
- if (pose == "Running") then
- RightShoulder.MaxVelocity = 0.2
- LeftShoulder.MaxVelocity = 0.2
- RightHip.MaxVelocity = 0.2
- LeftHip.MaxVelocity = 0.2
- if FreeSCP096Humanoid.WalkSpeed~=35 then
- amplitude = 0.4
- frequency = 4
- else
- amplitude = 2
- frequency = 12
- end
- elseif (pose == "Climbing") then
- RightShoulder.MaxVelocity = 0.3
- LeftShoulder.MaxVelocity = 0.3
- RightHip.MaxVelocity = 1
- LeftHip.MaxVelocity = 1
- amplitude = 0.4
- frequency = 6
- climbFudge = 3.14
- else
- amplitude = 0.1
- frequency = 1
- end
- local desiredAngle=amplitude*math.sin(time*frequency);
- if FreeSCP096Humanoid.WalkSpeed==1 then --Panic
- RightShoulder.MaxVelocity = 0.05
- LeftShoulder.MaxVelocity = 0.05
- RightShoulder.DesiredAngle = 3.14
- LeftShoulder.DesiredAngle = -3.14
- end
- if FreeSCP096Humanoid.WalkSpeed>10 then
- RightShoulder.MaxVelocity = 5
- LeftShoulder.MaxVelocity = 5
- RightShoulder.DesiredAngle = 1.57
- LeftShoulder.DesiredAngle = -1.57
- RightHip.MaxVelocity = 3
- LeftHip.MaxVelocity =3
- end
- if FreeSCP096Humanoid.WalkSpeed~=1 and FreeSCP096Humanoid.WalkSpeed~=35 then
- RightShoulder.DesiredAngle=desiredAngle+climbFudge;
- LeftShoulder.DesiredAngle=desiredAngle-climbFudge;
- end
- RightHip.DesiredAngle = -desiredAngle
- LeftHip.DesiredAngle = -desiredAngle
- end
- FreeSCP096Humanoid.Died:connect(onDied)
- FreeSCP096Humanoid.Running:connect(onRunning)
- FreeSCP096Humanoid.Jumping:connect(onJumping)
- FreeSCP096Humanoid.Climbing:connect(onClimbing)
- FreeSCP096Humanoid.GettingUp:connect(onGettingUp)
- FreeSCP096Humanoid.FreeFalling:connect(onFreeFall)
- FreeSCP096Humanoid.FallingDown:connect(onFallingDown)
- FreeSCP096Humanoid.Seated:connect(onSeated)
- local nextTime=0
- local runService=game:service("RunService");
- while Wait(0)do
- local time=runService.Stepped:wait(0);
- if time>nextTime then
- move(time);
- nextTime=time;
- end;
- end;
- --[[ By: Brutez. ]]--
- end))
- BodyColors66.Parent = Model0
- BodyColors66.HeadColor = BrickColor.new("Institutional white")
- BodyColors66.LeftArmColor = BrickColor.new("Institutional white")
- BodyColors66.LeftLegColor = BrickColor.new("Institutional white")
- BodyColors66.RightArmColor = BrickColor.new("Institutional white")
- BodyColors66.RightLegColor = BrickColor.new("Institutional white")
- BodyColors66.TorsoColor = BrickColor.new("Institutional white")
- CharacterMesh67.Name = "Superhero Right Leg"
- CharacterMesh67.Parent = Model0
- CharacterMesh67.MeshId = 32328627
- CharacterMesh67.BodyPart = Enum.BodyPart.RightLeg
- CharacterMesh68.Name = "Superhero Left Leg"
- CharacterMesh68.Parent = Model0
- CharacterMesh68.MeshId = 32328520
- CharacterMesh68.BodyPart = Enum.BodyPart.LeftLeg
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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