mathmasterphil

Lightning blade

Feb 22nd, 2015
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  1. ----------mediafire-------------------------wait()
  2. script.Parent = nil
  3. name = 'Lightning Blade'
  4. attacking = false
  5. PLAYERS = Game:service'Players'
  6. ply = PLAYERS.LocalPlayer
  7. char = ply.Character
  8. torso = char.Torso
  9.  
  10. cfn,ang,v3n,ud2n,V2 = CFrame.new,CFrame.Angles,Vector3.new,UDim2.new,Vector2.new
  11. mcos,msin,mtan,md,mr = math.cos,math.sin,math.tan,math.rad,math.random
  12. debris = game:service'Debris'
  13. floatforce = 196.25
  14.  
  15. rs,ls = torso['Right Shoulder'],torso['Left Shoulder']
  16. rarm = char["Right Arm"]
  17. larm = char["Left Arm"]
  18. rleg = char["Right Leg"]
  19. lleg = char["Left Leg"]
  20.  
  21. rs = torso["Right Shoulder"]
  22. ls = torso["Left Shoulder"]
  23. rh = torso["Right Hip"]
  24. lh = torso["Left Hip"]
  25. neck = torso["Neck"]
  26. rw,lw = nil,nil
  27. rhw,lhw = nil,nil
  28.  
  29. asset = 'rbxassetid://'
  30. normposr = cfn(1.5,.5,0)
  31. normposl = cfn(-1.5,.5,0)
  32. normposl2 = cfn(.5,-1.5,0)
  33. normposr2 = cfn(-.5,-1.5,0)
  34. normposn = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0)
  35.  
  36. pcall(function() char.HAWK:Destroy() end)
  37. m = Instance.new("Model",char) m.Name = 'HAWK'
  38.  
  39. for i = 0,1 do --------UTILITIES START-------
  40. function fade(a,b,c,d)
  41. if type(a) ~= 'table' then
  42. for i = b,c,d do
  43. a.Transparency = i
  44. wait()
  45. end
  46. else
  47. for i = b,c,d do
  48. for _,v in pairs(a) do
  49. v.Transparency = i
  50. end
  51. wait()
  52. end
  53. end
  54. end
  55.  
  56. function FilterTab(tab,what)
  57. Result = {}
  58. local function filter2(a)
  59. if type(a) == 'string' then
  60. return a
  61. else
  62. return a.className
  63. end
  64. end
  65.  
  66. for i,v in pairs(tab) do
  67. if type(what) ~= 'table' then
  68. if v:IsA(filter2(what)) then
  69. table.insert(Result,v)
  70. end
  71. else
  72. for i,q in pairs(what) do
  73. if v:IsA(filter2(q)) then
  74. table.insert(Result,v)
  75. end
  76. end
  77. end
  78. end
  79. return Result
  80. end
  81.  
  82.  
  83. function colorslide(object,targetcolor,bool)
  84. local function a()
  85. if type(object) ~= 'table' then
  86. rgb1,rgb2 =object.Color, BrickColor.new(targetcolor).Color
  87. for i = 0,1,.2 do
  88. object.Color = Color3.new(
  89. (rgb1.r * (1-i))+(rgb2.r * i),
  90. (rgb1.g * (1-i))+(rgb2.g * i),
  91. (rgb1.b * (1-i))+(rgb2.b * i)
  92. )
  93. wait()
  94. end
  95. object.Color = rgb2
  96. else
  97. rgb1,rgb2 = object[1].Color,BrickColor.new(targetcolor).Color
  98. for i = 0,1,.2 do
  99. for _,v in pairs(object) do
  100. v.Color = Color3.new(
  101. (rgb1.r * (1-i))+(rgb2.r * i),
  102. (rgb1.g * (1-i))+(rgb2.g * i),
  103. (rgb1.b * (1-i))+(rgb2.b * i)
  104. )
  105. end
  106. wait()
  107. end
  108. for _,v in pairs(object) do v.Color = rgb2 end
  109. end
  110. end
  111. if bool then T.C(a) else a() end
  112. end
  113.  
  114. function l(a,x,y,z,b)
  115. if b == nil then
  116. return a.CFrame*cfn(x,y,z)
  117. else
  118. return a*cfn(x,y,z)
  119. end
  120. end
  121. function zeero(mot,a) local oldvelocity = mot.MaxVelocity mot.MaxVelocity = 1.7E+308
  122. if a == nil then mot.DesiredAngle = 0
  123. else mot.DesiredAngle = a
  124. end
  125. while mot.DesiredAngle ~= mot.CurrentAngle do wait() end
  126. mot.MaxVelocity = oldvelocity
  127. end
  128. function ventta(mot)
  129. while mot.DesiredAngle ~= mot.CurrentAngle do wait() end
  130. end
  131.  
  132. function genNew(ClassName, Parent, Properties)
  133. local nObj = Instance.new(ClassName, Parent)
  134. if Properties["FormFactor"] then
  135. nObj["FormFactor"] = Properties["FormFactor"]
  136. end
  137. for Prop, Value in pairs(Properties) do
  138. nObj[Prop] = Value
  139. end
  140. return nObj
  141. end
  142.  
  143. T = {["P"] = function(x,y,z,color,transparency,cancollide,anchored,parent,typee)
  144. if typee == 'wedge' then
  145. c = Instance.new("WedgePart",m)
  146. elseif typee == 'seat' then
  147. c = Instance.new("Seat",m)
  148. elseif typee == 'vseat' then
  149. c = Instance.new("VehicleSeat",m)
  150. else
  151. c = Instance.new("Part",m)
  152. end
  153. c.TopSurface,c.BottomSurface = 0,0
  154. c.Locked = true
  155. c.formFactor = "Custom"
  156. c.Size = Vector3.new(x,y,z)
  157. if color ~= "random" then
  158. c.BrickColor = BrickColor.new(color)
  159. else c.BrickColor = BrickColor:random()
  160. end
  161. c.Transparency = transparency
  162. c.CanCollide = cancollide
  163. if anchored ~= nil then c.Anchored = anchored end
  164. if parent ~= nil then c.Parent = parent end
  165. return c
  166. end
  167. ,
  168. ["C"] = function(func) coroutine.resume(coroutine.create(func)) end
  169. ,
  170. ["W"] = function(part0,part1,x,y,z,rx,ry,rz,parent)
  171. w = Instance.new("Motor",m)
  172. if parent ~= nil then w.Parent = parent end
  173. w.Part0,w.Part1 = part0,part1
  174. w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz)
  175. w.MaxVelocity = .1
  176. return w
  177. end
  178. ,
  179. ["BG"] = function(parent)
  180. local c = Instance.new("BodyGyro",parent)
  181. c.P = 20e+003
  182. c.cframe = parent.CFrame
  183. c.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge
  184. return c
  185. end
  186. ,
  187. ["BP"] = function(parent,position)
  188. local bp = Instance.new("BodyPosition",parent)
  189. bp.maxForce = Vector3.new()*math.huge
  190. bp.position = position
  191. return bp
  192. end
  193. ,
  194. ["F"] = function(parent,size,heat,color,secondcolor,enabled)
  195. f = Instance.new("Fire",parent)
  196. f.Size = size
  197. f.Heat = heat
  198. if enabled ~= nil then f.Enabled = enabled end
  199. if color ~= nil then f.Color = BrickColor.new(color).Color end
  200. if secondcolor ~= nil then f.SecondaryColor = BrickColor.new(secondcolor).Color end
  201. return f
  202. end
  203. ,
  204.  
  205. ["FM"] = function(parent,meshid,x,y,z,meshtexture)
  206. if meshid == "cylinder" then
  207. mesh = Instance.new("CylinderMesh",parent)
  208. mesh.Scale = Vector3.new(x,y,z)
  209. return mesh
  210. elseif meshid == 'block' then
  211. mesh = Instance.new("SpecialMesh",parent)
  212. mesh.MeshId = 'rbxassetid://9856898'
  213. mesh.Scale = v3n(x*parent.Size.x,y*parent.Size.y,z*parent.Size.z)*2
  214. if meshtexture then mesh.TextureId = 'rbxassetid://'..textureids[meshtexture] end
  215. return mesh
  216. end
  217. mesh = Instance.new("SpecialMesh",parent)
  218.  
  219. if meshid == 'wedge' then
  220. mesh.MeshType = 'Wedge'
  221. elseif meshid == 'sphere' then
  222. mesh.MeshType = 3
  223. elseif type(meshid) == "number" then
  224. mesh.MeshId = "rbxassetid://"..meshid
  225. else
  226. mesh.MeshId = "rbxassetid://"..meshids[meshid]
  227. end
  228. mesh.Scale = Vector3.new(x,y,z)
  229. if meshtexture then
  230. if type(meshtexture) == "number" then mesh.TextureId = "rbxassetid://"..meshtexture else
  231. mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end
  232. end
  233. return mesh
  234. end,
  235.  
  236. ["Dec"] = function(parent,face,id,transparency)
  237. c = Instance.new("Decal",parent)
  238. c.Face = face
  239. c.Texture = id
  240. if transparency then c.Transparency = transparency end
  241. return c
  242. end
  243. }
  244.  
  245. function FindHumanoid(a,b)
  246. local hum
  247. for i,v in pairs(a:children()) do
  248. if v:IsA'Humanoid' then
  249. if not b then
  250. if v.Parent ~= char then hum = v break end
  251. else hum = v break end
  252. end
  253. end
  254. return hum
  255. end
  256. function damage(hit,amount,delay,color) ---- VAHINKO DAMAGE
  257. hum = FindHumanoid(hit)
  258. if hum then
  259. if delay then
  260. local found = CheckTag(hum,'tag')
  261. if not found then
  262. local tag = AddTag(hum,'tag')
  263. debris:AddItem(tag,delay)
  264. hum.Health = hum.Health - amount
  265. local hed = hum.Parent.Head
  266. local bbg = genNew('BillboardGui',hed,{
  267. Adornee = hed;
  268. Size = udim(3,3);
  269. StudsOffset = v3n(mr(-2,2),mr(3,5),mr(-2,2));
  270. })
  271.  
  272. local img = genNew('TextLabel',bbg,{
  273. Text = amount;
  274. TextScaled = true;
  275. TextColor = bcol(color or 'Really black');
  276. Size = UDim2.new(3,0,3,0);
  277. BackgroundTransparency = 1;
  278. })
  279. T.C(function() wait(.1) for i = 3,.1,-.1 do bbg.Size = udim(i,i) wait() end bbg:Destroy() end)
  280.  
  281. end
  282. else hum.Health = hum.Health - amount
  283. end
  284.  
  285. return hum
  286. end
  287. end
  288.  
  289. rtorso = torso
  290.  
  291. function scale(msh,str,a,b,c,bool)
  292. local amount
  293. local dims = {x=0,y=0,z=0}
  294. local func = function()
  295. for word in str:gmatch('%d+') do
  296. amount = word
  297. end
  298. amount = not amount and 1 or amount
  299. for word in str:gmatch('%w') do
  300. if word == 'x' or word == 'y' or word == 'z' then
  301. dims[word] = amount
  302. end
  303. end
  304. if type(mesh) ~= 'table' then
  305. for i = a,b,c or .01 do
  306. msh.Scale = v3n(dims.x*i,dims.y*i,dims.z*i)
  307. wait()
  308. end
  309. else
  310. for i = a,b,c or .01 do
  311. for _,v in pairs(mesh) do
  312. v.Scale = v3n(dims.x*i,dims.y*i,dims.z*i)
  313. end
  314. wait()
  315. end
  316. end
  317. end
  318. if bool then T.C(func) else func() end
  319. end
  320.  
  321.  
  322. lock = {["R"] =
  323. function(a)
  324. if a == 1 then
  325. rabrick = T.P(1.1,1.1,1.1,"Dark stone grey",1,false,false)
  326. rw = T.W(rabrick,rtorso,1.5,.5,0,0,0,0)
  327. T.W(rarm,rabrick,0,-.5,0,0,0,0)
  328. elseif a == 2 then
  329. rlbrick = T.P(1,1,1,"Dark stone grey",1,false,false)
  330. rhw = T.W(rlbrick,rtorso,.5,-1.5,0,0,0,0)
  331. T.W(rleg,rlbrick,0,-.5,0,0,0,0)
  332. elseif a == 0 then
  333. rs.Parent = rtorso
  334. rw.Parent = nil
  335. rabrick:Destroy() rabrick = nil
  336. elseif a == -1 then
  337. rhw.Parent = nil
  338. rh.Parent = rtorso
  339. rlbrick:Destroy() rlbrick = nil
  340. end
  341. end
  342. , ["L"] = function(a)
  343. if a == 1 then
  344. labrick = T.P(1,1,1,"Dark stone grey",1,false,false)
  345. lw = T.W(labrick,rtorso,-1.5,.5,0,0,0,0)
  346. T.W(larm,labrick,0,-.5,0,0,0,0)
  347. elseif a == 2 then
  348. llbrick = T.P(1,1,1,"Dark stone grey",1,false,false)
  349. lhw = T.W(llbrick,rtorso,-.5,-1.5,0,0,0,0)
  350. T.W(lleg,llbrick,0,-.5,0,0,0,0)
  351. elseif a == 0 then
  352. ls.Parent = rtorso
  353. lw.Parent = nil
  354. labrick:Destroy() labrick = nil
  355. elseif a == -1 then
  356. lhw.Parent = nil
  357. lh.Parent = rtorso
  358. llbrick:Destroy() llbrick = nil
  359. end
  360. end
  361. }
  362.  
  363. cfn,ang = CFrame.new,CFrame.Angles
  364. function spaas(position,radius,number,number2,color)
  365. mode = Instance.new("Model",m)
  366.  
  367. for i = 1,number2 do
  368. local pos = position+v3n(mr(-radius,radius),mr(-radius,radius),mr(-radius,radius))
  369. local mag = (position-pos).magnitude
  370.  
  371. local col = color or 'Toothpaste'
  372. local laz = T.P(.1,mag,.1,col,0,false,true,mode)
  373.  
  374. T.FM(laz,'cylinder',.3,1,.3)
  375. laz.CFrame = (cfn(position,pos)*cfn(0,0,-mag/2))*ang(math.pi/2,0,0)
  376.  
  377. cframe = (laz.CFrame*cfn(0,-mag/2,0)).p
  378. pos2 = cframe+v3n(mr(-radius,radius),mr(-radius,radius),mr(-radius,radius))
  379. mag2 = (cframe-pos2).magnitude
  380. local laz2 = T.P(.1,mag2,.1,col,0,false,true,mode)
  381. T.FM(laz2,'cylinder',.3,1,.3)
  382. laz2.CFrame = (cfn(cframe,pos2)*cfn(0,0,-mag2/2))*ang(math.pi/2,0,0)
  383.  
  384. previo = laz2
  385. for i = 1,number do
  386. cframe = (previo.CFrame*cfn(0,-mag/2,0)).p
  387. pos2 = cframe+v3n(mr(-radius,radius),mr(-radius,radius),mr(-radius,radius))
  388. mag2 = (cframe-pos2).magnitude
  389.  
  390. local laz2 = T.P(.1,mag2,.1,col,0,false,true,mode)
  391. T.FM(laz2,'cylinder',.3,1,.3)
  392. laz2.CFrame = (cfn(cframe,pos2)*cfn(0,0,-mag2/2))*ang(math.pi/2,0,0)
  393.  
  394. previo = laz2
  395. end
  396.  
  397. end
  398. debris:AddItem(mode,.1)
  399. return mode
  400. end
  401.  
  402. function lightning(startpos,endpos,times,offse,livetime,col)
  403. local curpos = startpos
  404. for i = 1,times do
  405. mag = (startpos-endpos).magnitude offs = {-offse,offse}
  406. offset = v3n(offs[mr(1,2)],offs[mr(1,2)],offs[mr(1,2)])
  407. laz = T.P(.1,.1,mag/times,col,0,false,true,m)
  408. apos = (cfn(curpos,endpos)*cfn(0,0,-mag/times)).p+offset
  409. if times == i then
  410. mag2 = (curpos-endpos).magnitude
  411. laz.Size = v3n(.1,.1,mag2)
  412. laz.CFrame = cfn(curpos,endpos)*cfn(0,0,-mag2/2)
  413. else
  414. laz.CFrame = cfn(curpos,apos)*cfn(0,0,-mag/times/2)
  415. end
  416. curpos = laz.CFrame*cfn(0,0,-mag/times/2).p debris:AddItem(laz,livetime)
  417. end
  418. end
  419.  
  420. ------MESHIDS---
  421. meshids = {["penguin"] = 15853464, ["ring"] = 3270017,
  422. ["spike"] = 1033714,["cone"] = 1082802,["crown"] = 20329976,["crossbow"] = 15886761,
  423. ["cloud"] = 1095708,["mjolnir"] = 1279013,["diamond"] = 9756362, ["hand"] = 37241605,
  424. ["fist"] = 65322375,["skull"] = 36869983,["totem"] = 35624068,["spikeb"] = 9982590,["dragon"] = 58430372,["fish"] = 31221717, ["coffee"] = 15929962,["spiral"] = 1051557,
  425. ["ramen"] = 19380188,["lightning"] = 72583597,["bullet"]=2697549,['cheese'] = 1090700,["pan"] = 24342877,["ketchup"] = 29690481,
  426. ["duck"] = 9419831,["unicorn"]=84003494,["luatophat"] = 42157240,["rooster"] = 24101267}---some meshids
  427. textureids = {["cone"] = 1082804,["rainbow"] = 28488599,["fish"] = 31221733, ["coffee"] = 24181455,["monster"] = 33366441,["ramen"] = 19380153,
  428. ["cheese"] = 1090703,['rooster'] = 24258160}
  429.  
  430.  
  431. function AddTag(object,tagname) local tag = Instance.new("BoolValue",object) tag.Name = tagname return tag end
  432. function CheckTag(object,tagname) local found = object:FindFirstChild(tagname) if found then return found else return _ end end
  433. function RemoveTag(object,tagname) local found = CheckTag(object,tagname) if found then found:Remove() end end
  434.  
  435. waitbp = function(a,r) while (a.Parent.Position-a.position).magnitude > r do wait() end end
  436.  
  437. function FindGround(position,radius,ignore)
  438. if ignore then
  439. ig = ignore table.insert(ig,m)
  440. else ig = {m}
  441. end
  442. local ray = Ray.new(position,Vector3.FromNormalId(Enum.NormalId.Bottom)*radius)
  443. local obj,pos2 = Workspace:FindPartOnRayWithIgnoreList(ray,ig)
  444. if obj and pos2 then return obj,pos2 else return nil end
  445. end
  446.  
  447. function calcp(a,b) --- Direction CFrame
  448. return cfn(a,v3n(b.x,a.y,b.z))
  449. end
  450.  
  451. --------ANIMATING FUNCTION--------
  452. tw = function(Weld, Stop, Step,a)
  453. local func = function()
  454. local Start = Weld.C0
  455. local X1, Y1, Z1 = Start:toEulerAnglesXYZ()
  456. local Stop = Stop
  457. local X2, Y2, Z2 = Stop:toEulerAnglesXYZ()
  458.  
  459. for i = 0, 1, Step or .1 do
  460. Weld.C0 = CFrame.new( (Start.p.X * (1 - i)) + (Stop.p.X * i),
  461. (Start.p.Y * (1 - i)) + (Stop.p.Y * i),
  462. (Start.p.Z * (1 - i)) + (Stop.p.Z * i)) * CFrame.fromEulerAnglesXYZ(
  463. (X1 * (1 - i)) + (X2 * i), (Y1 * (1 - i)) + (Y2 * i),
  464. (Z1 * (1 - i)) + (Z2 * i) )
  465. wait()
  466. end
  467.  
  468. Weld.C0 = Stop
  469. end
  470. if a then T.C(function() func() end) else func() end
  471. end
  472. ------------------------------------
  473.  
  474. function weldall(q)
  475. if q == 1 then a,b = 1,2 else a,b = -1,0 end
  476. for i = a,b do lock.R(i) lock.L(i) end
  477. end
  478. function FindPlayers(a,b,c) --- Finds Players near a part
  479. local list = {}
  480. for i,v in pairs(Workspace:children()) do
  481. if v:IsA("Model") then
  482. for _,q in pairs(v:children()) do
  483. if q:IsA("Humanoid") then
  484. if q.Health > -1 then
  485. if c and q.Parent ~= char then
  486. if (q.Torso.Position-a).magnitude < b then
  487. table.insert(list,v)
  488. end
  489. elseif not c then
  490. if (q.Torso.Position-a).magnitude < b then
  491. table.insert(list,v)
  492. end
  493. end
  494. end
  495. end
  496. end
  497. end
  498. end
  499. return list
  500. end
  501. end
  502.  
  503. rweld = _
  504. faketorso = _
  505. function faketor()
  506. if rtorso == torso then
  507. torso.Transparency = 1
  508. faketorso = T.P(2,2,1,'Really black',0,false,false,char) faketorso.Name = 'Fakey'
  509. rweld = T.W(faketorso,torso,0,0,0,0,0,0)
  510. rtorso = faketorso
  511. for i,v in pairs({lh,ls,rh,rs}) do v.Part0 = rtorso end
  512. elseif rtorso ~= torso then
  513. rtorso = torso
  514. for i,v in pairs({lh,ls,rh,rs}) do v.Part0 = rtorso end
  515. faketorso:Remove()
  516. rweld:Remove()
  517. torso.Transparency = 0
  518. end
  519. end
  520. faketor()
  521.  
  522. hop = Instance.new("HopperBin",ply.Backpack)
  523. hop.Name = name
  524.  
  525. hdl = T.P(.25,2.5,.25,'Really red',0,false,false) T.FM(hdl,'cylinder',1,1,1)
  526. hw = T.W(hdl,rarm,0,-1,0,-math.pi/2,math.pi/2,0)
  527.  
  528. p = T.P(.4,.5,.4,'Really black',0,false,false)
  529. T.W(p,hdl,0,-1.25,0,0,0,0)
  530.  
  531. p2 = T.P(.1,.4,.1,'Really red',0,false,false) T.FM(p2,'cylinder',1,1,1)
  532. w = T.W(p2,p,.15,-.2,0,0,0,md(40)) w.C1 = w.C1*cfn(0,-.18,0)
  533. p22 = T.P(.1,.1,.11,'Black',0,false,false) T.FM(p22,'cylinder',1.01,.5,1.01)
  534. T.W(p22,p2,0,-.1,0,0,0,0)
  535.  
  536. p2 = T.P(.1,.4,.1,'Really red',0,false,false) T.FM(p2,'cylinder',1,1,1)
  537. w = T.W(p2,p,-.15,-.2,0,0,0,md(-40)) w.C1 = w.C1*cfn(0,-.18,0)
  538. p22 = T.P(.1,.1,.11,'Black',0,false,false) T.FM(p22,'cylinder',1.01,.5,1.01)
  539. T.W(p22,p2,0,-.1,0,0,0,0)
  540.  
  541. p3 = T.P(.5,1,.3,'Really red',0,false,false) T.FM(p3,'block',1,1,1)
  542. T.W(p3,hdl,0,1.25,0,0,0,0)
  543.  
  544. p32 = T.P(.3,1,.3,'Really red',0,false,false,m,'wedge')
  545. T.W(p32,p3,-.4,0,0,0,math.pi/2,0)
  546.  
  547. p32 = T.P(.3,1,.3,'Really red',0,false,false,m,'wedge')
  548. T.W(p32,p3,.4,0,0,0,-math.pi/2,0)
  549.  
  550. p4 = T.P(.4,.9,.2,'Really black',0,false,false)
  551. T.W(p4,p3,0,0,.15,0,0,0)
  552. p4 = T.P(.4,.9,.2,'Really black',0,false,false)
  553. T.W(p4,p3,0,0,-.15,0,0,0)
  554.  
  555. blade = T.P(.5,4,.5,'Really black',0,false,false) T.FM(blade,'block',1,1,.3)
  556. T.W(blade,p3,0,2.5,0,0,0,0)
  557.  
  558. tip1 = T.P(.5,1,.25,'Really black',0,false,false) T.FM(tip1,'wedge',.3,1,1)
  559. T.W(tip1,blade,-.25/2,2.5,0,0,math.pi/2,0)
  560.  
  561. tip1 = T.P(.5,1,.25,'Really black',0,false,false) T.FM(tip1,'wedge',.3,1,1)
  562. T.W(tip1,blade,.25/2,2.5,0,0,-math.pi/2,0)
  563.  
  564. lock.R(1) lock.L(1)
  565.  
  566. function retur()
  567.  
  568. if neck2 then
  569. tw(neck2,cfn()*ang(0,md(-75),0),.1,'')
  570. end
  571.  
  572. tw(rweld,cfn()*ang(0,md(75),0),.1,'')
  573. tw(hw,cfn()*ang(math.pi/2,0,0),.1,'')
  574. tw(lw,cfn()*ang(md(-30),0,md(90)),.1,'')
  575. tw(rw,cfn()*ang(md(-130),md(30),0))
  576.  
  577. if neck2 then necko(0) end
  578.  
  579. end
  580. retur()
  581.  
  582. touch = T.P(.5,5,.5,'Really black',1,false,false)
  583. T.W(touch,blade,0,.5,0,0,0,0)
  584.  
  585. T.C(function()
  586. while wait(3) do
  587. for i = 2.5,-2.5,-5/10 do
  588. spaas((touch.CFrame*cfn(0,i,0)).p,1,1,1,'Really black')
  589. wait()
  590. end
  591. end end)
  592.  
  593. function blast()
  594. local con = touch.Touched:connect(function(hit) local hum = damage(hit.Parent,10,.1)
  595. if hum then if not CheckTag(hum,'t') then local t = AddTag(hum,'t')
  596. T.C(function() local norm = hum.WalkSpeed hum.WalkSpeed = 0 wait(2)
  597. hum.WalkSpeed = norm t:Destroy() end)
  598. end
  599. end
  600. end)
  601. tw(rweld,cfn()*ang(0,md(-80),0),.1,'')
  602. tw(hw,cfn(0,-1.5,0)*ang(math.pi/2,md(90),0),.1,'')
  603. tw(rw,cfn()*ang(md(-90),md(90),0))
  604. con:disconnect()
  605. retur()
  606. end
  607.  
  608. function slash()
  609. local con = touch.Touched:connect(function(hit) local hum = damage(hit.Parent,30,.1)
  610. if hum then
  611. hum.Torso.Velocity = calcp(torso.Position,hum.Torso.Position).lookVector*100
  612. T.C(function() hum.Sit = true wait(1) hum.Sit = false end)
  613. end
  614.  
  615. end)
  616. ---ATTACK---
  617. tw(hw,cfn()*ang(math.pi/2,md(40),0),.1,'')
  618. tw(rweld,cfn()*ang(0,md(-50),0),.1,'')
  619. tw(rw,cfn()*ang(md(-90),md(-40),0),.1,'')
  620. tw(lw,cfn()*ang(0,0,md(30)))
  621. tw(rw,cfn()*ang(md(-110),md(85),0),.1,'')
  622. tw(hw,cfn(0,-1,0)*ang(math.pi/2,md(70),0),1.,'')
  623. tw(rweld,cfn()*ang(0,md(90),0))
  624. con:disconnect()
  625. retur()
  626. end
  627.  
  628. function suprai(mouse) if not mouse.Target then return end
  629. tw(lw,cfn()*ang(md(-160),md(30),0))
  630. char:MoveTo(mouse.hit.p)
  631. retur()
  632. end
  633.  
  634. function fireball() cf = lw.C0
  635. tw(lw,cf*ang(0,md(40),0))
  636. local p = T.P(1,1,1,'Really red',0,false,false) T.FM(p,'sphere',1,1,1)
  637. T.F(p,1,1,'Silver','Flame reddish orange')
  638. wl = T.W(p,larm,0,-1,0,0,0,0)
  639. tw(lw,cf*ang(0,md(-20),0),1/3)
  640. wl:Destroy()
  641. p.Touched:connect(function(hit) local hum = damage(hit.Parent,20,1)
  642. if hum then
  643. local ef = T.P(1,1,1,'Flame reddish orange',0,false,true) local msh = T.FM(ef,'skull',1,1,1)
  644. ef.CFrame = cfn(p.Position)
  645. p:Destroy()
  646. for i = 0,1,.1 do ef.Transparency = i msh.Scale = v3n(i*30,i*30,i*30) wait() end
  647. if not CheckTag(hum,'o') then local t = AddTag(hum,'o')
  648.  
  649. T.C(function() local waiting = false local speed = hum.WalkSpeed hum.WalkSpeed = -math.abs(speed) waiting = true
  650. T.C(function() wait(5) waiting = false end)
  651. while waiting do for i = 1,5 do
  652. local p = T.P(1,1,1,'Black',0,false,true) p.CFrame = hum.Torso.CFrame*cfn(mr(-5,5),mr(-5,5),mr(-5,5))
  653. T.C(function() fade(p,0,1,.1) p:Destroy() end)
  654. end
  655. wait(.5)
  656. end
  657. hum.WalkSpeed = math.abs(speed)
  658. t:Destroy()
  659. end)
  660.  
  661. end
  662. ef:Destroy()
  663. end
  664. end)
  665.  
  666. Instance.new("BodyForce",p).force = torso.CFrame.lookVector*60+v3n(0,p:GetMass()*floatforce,0)
  667. debris:AddItem(p,3)
  668. tw(lw,cf)
  669. end
  670.  
  671. neck2 = _
  672. function necko(a) if a == 1 then
  673. neck2 = T.W(char.Head,faketorso,0,1.5,0,0,0,0) normposn2 = neck2.C0
  674. elseif a == 0 then
  675. neck2:Remove() neck2 = _
  676. end end
  677.  
  678.  
  679. function BEWM() lock.L(1) lock.R(1)
  680. tw(rweld,cfn(),.1,'')
  681. tw(lhw,cfn(0,1,0),.1,'')
  682. tw(hw,cfn(0,-1,0)*ang(0,md(45),0),.1,'')
  683. tw(rw,cfn(0,.7,0)*ang(md(-90),md(-40),0),.1,'')
  684. tw(lw,cfn(0,.7,0)*ang(md(-90),md(40),0))
  685.  
  686. local rcf,lcf = rw.C0,lw.C0
  687.  
  688. necko(1)
  689. tw(rweld,cfn(0,-5,0),.1,'')
  690. tw(rw,rcf*ang(md(-50),0,0),.1,'')
  691. tw(lw,lcf*ang(md(-50),0,0),.1,'')
  692. tw(neck2,cfn(0,0,-.3)*ang(md(-30),0,0))
  693.  
  694. tw(hw,cfn(0,-1,0)*ang(0,0,md(50)),.1,'')
  695. tw(rw,cfn(0,.1,0)*ang(md(-30),md(-20),0),.1,'')
  696. tw(lw,lcf*ang(md(30),0,0),.1,'')
  697. tw(rweld,cfn(),.1,'')
  698. tw(neck2,cfn(0,0,.3)*ang(md(30),0,0))
  699. retur()
  700. end
  701.  
  702. klist = {
  703. {'f',function() blast() end};
  704. {'g',function(a) suprai(a) end};
  705. {'q',function() fireball() end};
  706. {'e',function() BEWM() end};
  707. }
  708.  
  709. hop.Selected:connect(function(mouse)
  710. mouse.Button1Up:connect(function() holding = false end)
  711. mouse.KeyUp:connect(function(a) for i,v in pairs(klist) do if a == v[1] and v[3] ~= nil then holding = false end end end)
  712. mouse.KeyDown:connect(function(key)
  713. if attacking then return end
  714. for i,v in pairs(klist) do
  715. if key == v[1] then attacking = true v[2](mouse) attacking = false end
  716. end
  717. end)
  718. mouse.Button1Down:connect(function()
  719. if attacking then return end
  720. attacking = true slash(mouse) attacking = false end)
  721. end)
  722. --mediafire
  723. print 'Hello world!'
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