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- Game.Workspace.IcyMocha.Head.Transparency = 1
- Game.Workspace.IcyMocha.Torso.Transparency = 1
- Game.Workspace.IcyMocha["Right Leg"].Transparency = 1
- Game.Workspace.IcyMocha["Right Arm"].Transparency = 1
- Game.Workspace.IcyMocha["Left Arm"].Transparency = 1
- Game.Workspace.IcyMocha["Left Leg"].Transparency = 1
- Game.Workspace.IcyMocha.Head.face:Remove()
- --Game.Workspace.IcyMocha["Right Arm"].CanCollide = false
- --Game.Workspace.IcyMocha["Left Arm"].CanCollide = false
- --Game.Workspace.IcyMocha.Torso.CanCollide = false
- w1 = Instance.new("Weld")
- w1.Parent = Workspace.IcyMocha.Torso
- w1.Part0 = Workspace.IcyMocha["Right Arm"]
- w1.Part1 = Workspace.IcyMocha.Torso
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, -0.5, 3.5)
- w1 = Instance.new("Weld")
- w1.Parent = Workspace.IcyMocha.Torso
- w1.Part0 = Workspace.IcyMocha.Head
- w1.Part1 = Workspace.IcyMocha.Torso
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, -0.5, 0)
- --Torso--
- local h = Instance.new("Part")
- h.Name = "Handle"
- h.Parent = Workspace.IcyMocha
- h.Size = Vector3.new(3,1,4.5)
- h.formFactor = "Brick"
- h.BrickColor = BrickColor.new("Camo")
- h.TopSurface = "Smooth"
- h.BottomSurface = "Smooth"
- h.Transparency = 0
- h.Reflectance = 0
- ---------------------mesh
- --m = Instance.new("BlockMesh")
- --m.Parent = h
- --m.Scale = Vector3.new(0.8, 0.5, 1.1)
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = Workspace.IcyMocha.Torso
- w1.Part0 = h
- w1.Part1 = Workspace.IcyMocha.Torso
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 1.5, 0)
- --Seat--
- local h = Instance.new("Part")
- h.Name = "Handle"
- h.Parent = Workspace.IcyMocha
- h.Size = Vector3.new(3,1,4.5)
- h.formFactor = "Brick"
- h.BrickColor = BrickColor.new("Camo")
- h.TopSurface = "Smooth"
- h.BottomSurface = "Smooth"
- h.Transparency = 0
- h.Reflectance = 0
- ---------------------mesh
- --m = Instance.new("BlockMesh")
- --m.Parent = h
- --m.Scale = Vector3.new(0.8, 0.5, 1.1)
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = Workspace.IcyMocha.Torso
- w1.Part0 = h
- w1.Part1 = Workspace.IcyMocha.Torso
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 0.5, 0)
- --Seat--
- local h = Instance.new("Seat")
- h.Name = "Handle"
- h.Parent = Workspace.IcyMocha
- h.Size = Vector3.new(3,1,4.5)
- h.formFactor = "Brick"
- h.BrickColor = BrickColor.new("Camo")
- h.TopSurface = "Smooth"
- h.BottomSurface = "Smooth"
- h.Transparency = 0
- h.Reflectance = 0
- ---------------------mesh
- --m = Instance.new("BlockMesh")
- --m.Parent = h
- --m.Scale = Vector3.new(0.8, 0.5, 1.1)
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = Workspace.IcyMocha.Torso
- w1.Part0 = h
- w1.Part1 = Workspace.IcyMocha.Torso
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 0.5, 2)
- --Torso--
- local h = Instance.new("Part")
- h.Name = "Handle"
- h.Parent = Workspace.IcyMocha
- h.Size = Vector3.new(3,1,4.5)
- h.formFactor = "Brick"
- h.BrickColor = BrickColor.new("Camo")
- h.TopSurface = "Smooth"
- h.BottomSurface = "Smooth"
- h.Transparency = 0
- h.Reflectance = 0
- ---------------------mesh
- --m = Instance.new("BlockMesh")
- --m.Parent = h
- --m.Scale = Vector3.new(0.8, 0.5, 1.1)
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = Workspace.IcyMocha.Torso
- w1.Part0 = h
- w1.Part1 = Workspace.IcyMocha.Torso
- w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 1.3, 3)
- --Torso--
- local h = Instance.new("Part")
- h.Name = "Handle"
- h.Parent = Workspace.IcyMocha
- h.Size = Vector3.new(2,1,2.5)
- h.formFactor = "Brick"
- h.BrickColor = BrickColor.new("Camo")
- h.TopSurface = "Smooth"
- h.BottomSurface = "Smooth"
- h.Transparency = 0
- h.Reflectance = 0
- ---------------------mesh
- --m = Instance.new("BlockMesh")
- --m.Parent = h
- --m.Scale = Vector3.new(0.8, 0.5, 1.1)
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = Workspace.IcyMocha.Torso
- w1.Part0 = h
- w1.Part1 = Workspace.IcyMocha.Torso
- w1.C0 = CFrame.fromEulerAnglesXYZ(-0.2, 0, 0) + Vector3.new(0, 0.9, -3)
- --Torso--
- local h = Instance.new("Part")
- h.Name = "Handle"
- h.Parent = Workspace.IcyMocha
- h.Size = Vector3.new(2,1,2.5)
- h.formFactor = "Brick"
- h.BrickColor = BrickColor.new("Camo")
- h.TopSurface = "Smooth"
- h.BottomSurface = "Smooth"
- h.Transparency = 0
- h.Reflectance = 0
- ---------------------mesh
- --m = Instance.new("BlockMesh")
- --m.Parent = h
- --m.Scale = Vector3.new(0.8, 0.5, 1.1)
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = Workspace.IcyMocha.Torso
- w1.Part0 = h
- w1.Part1 = Workspace.IcyMocha.Torso
- w1.C0 = CFrame.fromEulerAnglesXYZ(-0.1, 0, 0) + Vector3.new(0, 1.1, -4)
- --Torso--
- local h = Instance.new("Part")
- h.Name = "Handle"
- h.Parent = Workspace.IcyMocha
- h.Size = Vector3.new(2,1,2.5)
- h.formFactor = "Brick"
- h.BrickColor = BrickColor.new("Camo")
- h.TopSurface = "Smooth"
- h.BottomSurface = "Smooth"
- h.Transparency = 0
- h.Reflectance = 0
- ---------------------mesh
- --m = Instance.new("BlockMesh")
- --m.Parent = h
- --m.Scale = Vector3.new(0.8, 0.5, 1.1)
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = Workspace.IcyMocha.Torso
- w1.Part0 = h
- w1.Part1 = Workspace.IcyMocha.Torso
- w1.C0 = CFrame.fromEulerAnglesXYZ(-0.2, 0, 0) + Vector3.new(0, 0.9, -5)
- --Torso--
- local h = Instance.new("Part")
- h.Name = "Handle"
- h.Parent = Workspace.IcyMocha
- h.Size = Vector3.new(2,1,2.5)
- h.formFactor = "Brick"
- h.BrickColor = BrickColor.new("Camo")
- h.TopSurface = "Smooth"
- h.BottomSurface = "Smooth"
- h.Transparency = 0
- h.Reflectance = 0
- ---------------------mesh
- --m = Instance.new("BlockMesh")
- --m.Parent = h
- --m.Scale = Vector3.new(0.8, 0.5, 1.1)
- -----------------------------------------weldling
- w1 = Instance.new("Weld")
- w1.Parent = Workspace.IcyMocha.Torso
- w1.Part0 = h
- w1.Part1 = Workspace.IcyMocha.Torso
- w1.C0 = CFrame.fromEulerAnglesXYZ(-0.1, 0, 0) + Vector3.new(0, 1.1, -7)
- t = Instance.new("Tool")
- t.Parent = game.Players.IcyMocha.Backpack
- t.Name = "Sword"
- handlee = Instance.new("Part")
- handlee.Size = Vector3.new(1,1,1)
- handlee.BrickColor = BrickColor.new("Bright Red")
- handlee.Anchored = false
- handlee.Name = "Handle"
- handlee.Parent = t
- handlee.Transparency = 0
- handlee.BottomSurface = 0
- handlee.Material = "Plastic"
- handlee.TopSurface = 0
- handlee.Shape = (0)
- ---------------------Part 2
- ---------------------Part 2
- ---------------------Part 2
- r = game:service("RunService")
- local damage = 100000
- local slash_damage = 100000
- sword = handlee
- Tool = t
- Tool.Enabled = true
- function onActivated()
- if not Tool.Enabled then
- return
- end
- Tool.Enabled = false
- local character = Tool.Parent;
- local humanoid = character.Humanoid
- if humanoid == nil then
- print("Humanoid not found")
- return
- end
- attack()
- wait()
- Tool.Enabled = true
- end
- function onEquipped()
- end
- ------part 3
- ------part 3
- ------part 3
- function onTouched(hit)
- h = hit.Parent:findFirstChild("Humanoid")
- if h ~= nil then
- h:TakeDamage(35)
- end
- end
- Tool.Activated:connect(onActivated)
- Tool.Equipped:connect(onEquipped)
- sword.Touched:connect(onTouched)
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