OofNoob

ugly sans

Mar 28th, 2018
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"]
  8. local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs (hed:GetChildren()) do
  21. if v:IsA("Sound") then
  22. v:Destroy()
  23. end
  24. end
  25. --------------------------------------------------------------------
  26. CV="Eggplant"
  27. p = game.Players.LocalPlayer
  28. char = p.Character
  29. local txt = Instance.new("BillboardGui", char)
  30. txt.Adornee = char .Head
  31. txt.Name = "_status"
  32. txt.Size = UDim2.new(2, 0, 1.2, 0)
  33. txt.StudsOffset = Vector3.new(-9, 8, 0)
  34. local text = Instance.new("TextLabel", txt)
  35. text.Size = UDim2.new(10, 0, 7, 0)
  36. text.FontSize = "Size24"
  37. text.TextScaled = true
  38. text.TextTransparency = 0
  39. text.BackgroundTransparency = 1
  40. text.TextTransparency = 0
  41. text.TextStrokeTransparency = 0
  42. text.Font = "Arcade"
  43. text.TextStrokeColor3 = Color3.new(0,0,0)
  44.  
  45. v=Instance.new("Part")
  46. v.Name = "ColorBrick"
  47. v.Parent=p.Character
  48. v.FormFactor="Symmetric"
  49. v.Anchored=true
  50. v.CanCollide=false
  51. v.BottomSurface="Smooth"
  52. v.TopSurface="Smooth"
  53. v.Size=Vector3.new(10,5,3)
  54. v.Transparency=1
  55. v.CFrame=char.Torso.CFrame
  56. v.BrickColor=BrickColor.new(CV)
  57. v.Transparency=1
  58. text.TextColor3 = Color3.new(125,125,125)
  59. v.Shape="Block"
  60. wait()
  61. text.Text = "Welp This Is The End.";
  62. wait(3)
  63. text.Text = "Any last words? Kiddo.";
  64. wait(3)
  65. text.TextColor3 = Color3.new(225,0,0)
  66. text.Text = "Hyper Sans";
  67. hed.face.Texture = "rbxassetid://515293110"
  68.  
  69. ----------------------------------------------------
  70. Debounces = {
  71. CanAttack = true;
  72. NoIdl = false;
  73. Slashing = false;
  74. Slashed = false;
  75. RPunch = false;
  76. RPunched = false;
  77. LPunch = false;
  78. LPunched = false;
  79. }
  80. local Touche = {char.Name, }
  81. ----------------------------------------------------
  82. char["Body Colors"].HeadColor = BrickColor.new("White")
  83. char["Body Colors"].TorsoColor = BrickColor.new("Really black")
  84. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  85. char["Body Colors"].RightArmColor = BrickColor.new("Reall Black")
  86. ----------------------------------------------------
  87. ----------------------------------------------------------------
  88.  
  89. ---------------------------- SHIRT AND PANTS --
  90. --------------------------------
  91. shirt = Instance.new("Shirt", char)
  92. shirt.Name = "Shirt"
  93. pants = Instance.new("Pants", char)
  94. pants.Name = "Pants"
  95. char.Shirt.ShirtTemplate = "rbxassetid://357134154"
  96. char.Pants.PantsTemplate = "rbxassetid://343128365"
  97.  
  98. ---------------------------------------------------------
  99.  
  100. --------------
  101. purple = Color3.new(1, 1, 1)
  102. local player = "LocalPlayer"
  103. local Character = game.Players[player].Character
  104. it = Instance.new
  105. vt = Vector3.new
  106. bc = BrickColor.new
  107. cf = CFrame.new
  108. local hed = Character.Head
  109. local ultcooldown = 99999
  110.  
  111. paly = game.Players.LocalPlayer
  112. p = game.Players.LocalPlayer
  113. char = paly.Character
  114. torso = char.Torso
  115. neck = char.Torso.Neck
  116. hum = char.Humanoid
  117. Player = game:GetService("Players").LocalPlayer
  118. local mouse = Player:GetMouse()
  119. Character = Player.Character
  120. tors = Character.Torso
  121. lleg = Character["Left Leg"]
  122. root = Character.HumanoidRootPart
  123. hed = Character.Head
  124. rleg = Character["Right Leg"]
  125. rarm = Character["Right Arm"]
  126. larm = Character["Left Arm"]
  127. local Effects = {}
  128.  
  129.  
  130. function ExplodeMass(rad,par)
  131. local expart = Instance.new("Part",script.Parent)
  132. local expart2 = Instance.new("Part",script.Parent)
  133. local partMesh = Instance.new("SpecialMesh",expart)
  134. partMesh.MeshType = "Sphere"
  135. local partMesh2 = Instance.new("SpecialMesh",expart2)
  136. partMesh2.MeshType = "Sphere"
  137. local expld = Instance.new("Explosion", script.Parent)
  138. local plode = Instance.new("Sound",workspace)
  139. plode.SoundId = "rbxassetid://579687077"
  140. plode.Volume = 1
  141. plode.Pitch = 0.85
  142. plode.Looped = false
  143. plode:Play()
  144. local plodez = Instance.new("Sound",workspace)
  145. plodez.SoundId = "rbxassetid://"
  146. plodez.Volume = 1
  147. plodez.Pitch = 0.75
  148. plodez.Looped = false
  149. plodez:Play()
  150. local plodeza = Instance.new("Sound",workspace)
  151. plodeza.SoundId = "rbxassetid://197161452"
  152. plodeza.Volume = 0.85
  153. plodeza.Pitch = 0.65
  154. plodeza.Looped = false
  155. plodeza:Play()
  156. local plodezar = Instance.new("Sound",workspace)
  157. plodezar.SoundId = "rbxassetid://197161452"
  158. plodezar.Volume = 0.85
  159. plodezar.Pitch = 0.25
  160. plodezar.Looped = false
  161. plodezar:Play()
  162. local s3 = Instance.new("Sound",workspace)
  163. s3.SoundId = "rbxassetid://268931189"
  164. s3.Pitch = 1
  165. s3.Volume = 1
  166. s3.Looped = false
  167. s3:Play()
  168. xay = Instance.new("Sound",workspace)
  169. xay.SoundId = "rbxassetid://419447292"
  170. xay.Pitch = 1
  171. xay.Volume = 2.5
  172. xay:Play()
  173. expld.BlastRadius = rad
  174. expld.Position = par.Position
  175. partMesh.Scale = vt(rad,rad,rad)
  176. expart.Size = vt(1,1,1)*1.5
  177. expart.Transparency = 0
  178. expart.Anchored = true
  179. expart.Material = "Neon"
  180. expart.BrickColor = bc("White")
  181. expart.CFrame = par.CFrame
  182. partMesh2.Scale = vt(rad,rad,rad)
  183. expart2.Size = vt(1.15,1.15,1.15)*1.5
  184. expart2.Transparency = 0.5
  185. expart2.Anchored = true
  186. expart2.Material = "Neon"
  187. expart2.BrickColor = Character.Torso.BrickColor
  188. expart2.CFrame = par.CFrame
  189. local value = 1*rad/10
  190. par:Destroy()
  191. for i = 0, 300 do
  192. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  193. expart.CFrame = expart.CFrame
  194. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  195. expart2.CFrame = expart.CFrame
  196. value = value - 0.0175*rad/10
  197. if value <= 0 then
  198. expart.Transparency = expart.Transparency + 0.0125
  199. expart2.Transparency = expart2.Transparency + 0.0125
  200. value = 0.25
  201. end
  202. wait()
  203. end
  204. plode.Parent = nil
  205. expart.Parent = nil
  206. expart2.Parent = nil
  207. expld.Parent = nil
  208. end
  209.  
  210. function ExplodeMass2(rad,par)
  211. local expart = Instance.new("Part",script.Parent)
  212. local expart2 = Instance.new("Part",script.Parent)
  213. local partMesh = Instance.new("SpecialMesh",expart)
  214. partMesh.MeshType = "Sphere"
  215. local partMesh2 = Instance.new("SpecialMesh",expart2)
  216. partMesh2.MeshType = "Sphere"
  217. local expld = Instance.new("Explosion", script.Parent)
  218. local plode = Instance.new("Sound",workspace)
  219. plode.SoundId = "rbxassetid://579687077"
  220. plode.Volume = 1
  221. plode.Pitch = 0.8
  222. plode.Looped = false
  223. plode:Play()
  224. local plodez = Instance.new("Sound",workspace)
  225. plodez.SoundId = "rbxassetid://288641686"
  226. plodez.Volume = 1
  227. plodez.Pitch = 0.7
  228. plodez.Looped = false
  229. plodez:Play()
  230. local plodeza = Instance.new("Sound",workspace)
  231. plodeza.SoundId = "rbxassetid://197161452"
  232. plodeza.Volume = 0.85
  233. plodeza.Pitch = 0.6
  234. plodeza.Looped = false
  235. plodeza:Play()
  236. local plodezar = Instance.new("Sound",workspace)
  237. plodezar.SoundId = "rbxassetid://197161452"
  238. plodezar.Volume = 0.85
  239. plodezar.Pitch = 0.2
  240. plodezar.Looped = false
  241. plodezar:Play()
  242. local s3 = Instance.new("Sound",workspace)
  243. s3.SoundId = "rbxassetid://268931189"
  244. s3.Pitch = 0.85
  245. s3.Volume = 1
  246. s3.Looped = false
  247. s3:Play()
  248. xay = Instance.new("Sound",workspace)
  249. xay.SoundId = "rbxassetid://419447292"
  250. xay.Pitch = 1
  251. xay.Volume = 3.5
  252. xay:Play()
  253. expld.BlastRadius = rad
  254. expld.Position = par.Position
  255. partMesh.Scale = vt(rad,rad,rad)
  256. expart.Size = vt(1,1,1)*1.5
  257. expart.Transparency = 0
  258. expart.Anchored = true
  259. expart.Material = "Neon"
  260. expart.BrickColor = bc("Really black")
  261. expart.CFrame = par.CFrame
  262. partMesh2.Scale = vt(rad,rad,rad)
  263. expart2.Size = vt(1.15,1.15,1.15)*1.5
  264. expart2.Transparency = 0.5
  265. expart2.Anchored = true
  266. expart2.Material = "Neon"
  267. expart2.BrickColor = Character.Torso.BrickColor
  268. expart2.CFrame = par.CFrame
  269. local value = 1*rad/10
  270. par:Destroy()
  271. for i = 0, 300 do
  272. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  273. expart.CFrame = expart.CFrame
  274. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  275. expart2.CFrame = expart.CFrame
  276. value = value - 0.0175*rad/10
  277. if value <= 0 then
  278. expart.Transparency = expart.Transparency + 0.0125
  279. expart2.Transparency = expart2.Transparency + 0.0125
  280. value = 0.25
  281. end
  282. wait()
  283. end
  284. plode.Parent = nil
  285. expart.Parent = nil
  286. expart2.Parent = nil
  287. expld.Parent = nil
  288. end
  289.  
  290. function Blaze2()
  291. if ultcooldown >= 30 then
  292. ultcooldown = ultcooldown - 30
  293. wit = Character.Torso.BrickColor.Color
  294. local sloc = Instance.new("Part",workspace)
  295. local msh = Instance.new("SpecialMesh",sloc)
  296. msh.MeshType = "Sphere"
  297. sloc.Size = vt(1,1,1)
  298. sloc.Transparency = 1
  299. sloc.BrickColor = Character.Torso.BrickColor
  300. sloc.Position = hed.Position + vt(0,0,0)
  301. sloc.CanCollide = false
  302. sloc.Shape = "Ball"
  303. sloc.Anchored = true
  304. sloc.Material = "Neon"
  305. local forcefield = Instance.new("ForceField",Character)
  306. local kolor = Instance.new("ColorCorrectionEffect",game.Lighting)
  307. kolor.TintColor = Character.Torso.BrickColor.Color
  308. local glowz = Instance.new("ParticleEmitter")
  309. glowz.LightEmission = 0
  310. glowz.Parent = sloc
  311. glowz.Texture = "rbxassetid://284205403"
  312. glowz.Color = ColorSequence.new(wit)
  313. glowz.Size = NumberSequence.new(15)
  314. glowz.Speed = NumberRange.new(100,250)
  315. glowz.LockedToPart = false
  316. glowz.Transparency = NumberSequence.new(0.75)
  317. glowz.RotSpeed = NumberRange.new(-2000,2000)
  318. glowz.Lifetime = NumberRange.new(1)
  319. glowz.Rate = 50
  320. glowz.VelocitySpread = 9001
  321. local s = Instance.new("Sound",workspace)
  322. s.SoundId = "rbxassetid://331888777"
  323. s.Pitch = 0.45
  324. s.Volume = 1.5
  325. s.Looped = false
  326. s:Play()
  327. local s2 = Instance.new("Sound",workspace)
  328. s2.SoundId = "rbxassetid://160442087"
  329. s2.Pitch = 0.5
  330. s2.Volume = 1.5
  331. s2.Looped = false
  332. s2:Play()
  333. local val = 1*5
  334. for i = 0 , 20 do
  335. sloc.Transparency = sloc.Transparency - 0.055
  336. msh.Scale = msh.Scale + vt(val,val,val)
  337. val = val - 0.05*5
  338. kolor.Brightness = kolor.Brightness - 0.1
  339. kolor.Contrast = kolor.Contrast + 0.1
  340. wait()
  341. end
  342. for i = 0 , 5 do
  343. msh.Scale = msh.Scale + vt(val,val,val)
  344. val = val + 0.05*5
  345. kolor.Brightness = kolor.Brightness + 0.5
  346. kolor.Contrast = kolor.Contrast - 0.5
  347. wait()
  348. end
  349. for i = 0 , 5 do
  350. msh.Scale = msh.Scale + vt(val,val,val)
  351. val = val - 0.05*5
  352. kolor.Brightness = kolor.Brightness - 0.5
  353. kolor.Contrast = kolor.Contrast + 0.5
  354. wait()
  355. end
  356. for i = 0 , 5 do
  357. msh.Scale = msh.Scale + vt(val,val,val)
  358. val = val + 0.05*10
  359. kolor.Brightness = kolor.Brightness + 0.5
  360. kolor.Contrast = kolor.Contrast - 0.5
  361. wait()
  362. end
  363. for i = 0 , 5 do
  364. msh.Scale = msh.Scale + vt(val,val,val)
  365. val = val - 0.05*10
  366. kolor.Brightness = kolor.Brightness - 0.5
  367. kolor.Contrast = kolor.Contrast + 0.5
  368. wait()
  369. end
  370. for i = 0 , 5 do
  371. msh.Scale = msh.Scale + vt(val,val,val)
  372. val = val + 0.05*20
  373. kolor.Brightness = kolor.Brightness + 0.5
  374. kolor.Contrast = kolor.Contrast - 0.5
  375. wait()
  376. end
  377. for i = 0 , 5 do
  378. msh.Scale = msh.Scale + vt(val,val,val)
  379. val = val - 0.05*20
  380. kolor.Brightness = kolor.Brightness - 0.5
  381. kolor.Contrast = kolor.Contrast + 0.5
  382. wait()
  383. end
  384. for i = 0 , 5 do
  385. msh.Scale = msh.Scale + vt(val,val,val)
  386. val = val + 0.05*40
  387. kolor.Brightness = kolor.Brightness + 0.5
  388. kolor.Contrast = kolor.Contrast - 0.5
  389. wait()
  390. end
  391. for i = 0 , 5 do
  392. msh.Scale = msh.Scale + vt(val,val,val)
  393. val = val - 0.05*40
  394. kolor.Brightness = kolor.Brightness - 0.5
  395. kolor.Contrast = kolor.Contrast + 0.5
  396. wait()
  397. end
  398. for i = 0 , 5 do
  399. msh.Scale = msh.Scale + vt(val,val,val)
  400. val = val + 0.05*45
  401. kolor.Brightness = kolor.Brightness + 0.5
  402. kolor.Contrast = kolor.Contrast - 0.5
  403. wait()
  404. end
  405. for i = 0 , 5 do
  406. msh.Scale = msh.Scale + vt(val,val,val)
  407. val = val - 0.05*45
  408. kolor.Brightness = kolor.Brightness - 0.5
  409. kolor.Contrast = kolor.Contrast + 0.5
  410. wait()
  411. end
  412. for i = 0 , 5 do
  413. msh.Scale = msh.Scale + vt(val,val,val)
  414. val = val + 0.05*50
  415. kolor.Brightness = kolor.Brightness + 0.5
  416. kolor.Contrast = kolor.Contrast - 0.5
  417. wait()
  418. end
  419. for i = 0 , 20 do
  420. sloc.Transparency = sloc.Transparency + 0.055
  421. msh.Scale = msh.Scale + vt(val,val,val)
  422. val = val - 0.05*50
  423. wait()
  424. end
  425. kolor:Destroy()
  426. ExplodeMass2(125,sloc)
  427. sloc:Destroy()
  428. forcefield:Destroy()
  429. end
  430. if ultcooldown < 1 then
  431. for i = 0, 29 do
  432. ultcooldown = ultcooldown + 1
  433. wait(1)
  434. end
  435. end
  436. end
  437.  
  438. function Blaze()
  439. if ultcooldown >= 30 then
  440. local kolor = Instance.new("ColorCorrectionEffect",game.Lighting)
  441. local see = Instance.new("Sound",workspace)
  442. see.SoundId = "rbxassetid://21420962"
  443. see.Pitch = 1
  444. see.Volume = 2.75
  445. see.Looped = false
  446. see:Play()
  447. kolor.Brightness = -1
  448. kolor.Contrast = -1
  449. kolor.TintColor = Character.Torso.BrickColor.Color
  450. wait(0.1)
  451. for i = 0, 9 do
  452. kolor.Brightness = kolor.Brightness + 0.35
  453. kolor.Contrast = kolor.Contrast + 0.35
  454. wait(0.05)
  455. end
  456. for i = 0, 9 do
  457. kolor.Brightness = kolor.Brightness - 0.35
  458. kolor.Contrast = kolor.Contrast - 0.35
  459. wait(0.05)
  460. end
  461. kolor:Destroy()
  462. local sloc = Instance.new("Part",workspace)
  463. local msh = Instance.new("SpecialMesh",sloc)
  464. msh.MeshType = "Sphere"
  465. sloc.Size = vt(1,1,1)
  466. sloc.Transparency = 1
  467. sloc.BrickColor = Character.Torso.BrickColor
  468. sloc.Position = hed.Position + vt(0,5,0)
  469. sloc.CanCollide = false
  470. sloc.Shape = "Ball"
  471. sloc.Anchored = true
  472. sloc.Material = "Neon"
  473. local s = Instance.new("Sound",workspace)
  474. s.SoundId = "rbxassetid://342793847"
  475. s.Pitch = 1
  476. s.Volume = 1
  477. s.Looped = false
  478. s:Play()
  479. local s2 = Instance.new("Sound",workspace)
  480. s2.SoundId = "rbxassetid://137463716"
  481. s2.Pitch = 0.25
  482. s2.Volume = 1
  483. s2.Looped = false
  484. s2:Play()
  485. local val = 0.65*5
  486. for i = 0 , 75 do
  487. sloc.Transparency = sloc.Transparency - 0.035
  488. msh.Scale = msh.Scale + vt(val,val,val)
  489. sloc.Position = sloc.Position + vt(0,val,0)
  490. val = val - 0.0075*5
  491. wait()
  492. end
  493. msh.Scale = msh.Scale - vt(1,1,1)
  494. sloc.Transparency = sloc.Transparency + 0.015
  495. local spart = Instance.new("Part",workspace)
  496. local msh2 = Instance.new("SpecialMesh",spart)
  497. msh2.MeshType = "Sphere"
  498. spart.Size = vt(2,2,2)
  499. spart.Shape = "Ball"
  500. spart.BrickColor = Character.Torso.BrickColor
  501. spart.Material = "Neon"
  502. spart.Transparency = 0
  503. spart.Anchored = false
  504. msh2.Scale = msh.Scale/2
  505. spart.Rotation = hed.Rotation
  506. spart.CanCollide = false
  507. spart.Position = sloc.Position + vt(math.random(-0,0),math.random(-0,0),math.random(-0,0))
  508. local bv = Instance.new("BodyVelocity")
  509. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  510. bv.velocity = spart.CFrame.lookVector*75
  511. bv.Parent = spart
  512. local tick = Instance.new("Sound",workspace)
  513. tick.SoundId = "rbxassetid://203691467"
  514. tick.Volume = 2
  515. tick.Pitch = 0.75
  516. tick:Play()
  517. sloc:Destroy()
  518. wait(0.00001)
  519. pewdiepie=spart.Touched:connect(function(hit)
  520. ExplodeMass(100,spart)
  521. end)
  522. sloc:Destroy()
  523. end
  524. if ultcooldown < 1 then
  525. for i = 0, 29 do
  526. ultcooldown = ultcooldown + 1
  527. wait(1)
  528. end
  529. end
  530. end
  531.  
  532. euler = CFrame.fromEulerAnglesXYZ
  533. angles = CFrame.Angles
  534. mr = math.rad
  535. local Weapon = {}
  536. local p = game.Players.LocalPlayer
  537. local char = p.Character
  538. local mouse = p:GetMouse()
  539. local larm = char["Left Arm"]
  540. local rarm = char["Right Arm"]
  541. local lleg = char["Left Leg"]
  542. local rleg = char["Right Leg"]
  543. local hed = char.Head
  544. local torso = char.Torso
  545. local hum = char.Humanoid
  546. local cam = game.Workspace.CurrentCamera
  547. local root = char.HumanoidRootPart
  548. local deb = false
  549. local shot = 0
  550. local debris=game:service"Debris"
  551. local l = game:GetService("Lighting")
  552. local rs = game:GetService("RunService").RenderStepped
  553. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  554. math.randomseed(os.time())
  555. for i,v in pairs (hed:GetChildren()) do
  556. if v:IsA("Sound") then
  557. v:Destroy()
  558. end
  559. end
  560.  
  561. wait(0.016666666666667)
  562. script.Archivable = false
  563. Effects = {}
  564. local Player = game.Players.localPlayer
  565. local Character = Player.Character
  566. local Humanoid = Character.Humanoid
  567. local mouse = Player:GetMouse()
  568. local m = Instance.new("Model", Character)
  569. m.Name = "WeaponModel"
  570. local effect = Instance.new("Model", Character)
  571. effect.Name = "effecsfsafzx"
  572. local demon = Instance.new("Model", Character)
  573. demon.Name = "demdemd"
  574. local LeftArm = Character["Left Arm"]
  575. local RightArm = Character["Right Arm"]
  576. local LeftLeg = Character["Left Leg"]
  577. local RightLeg = Character["Right Leg"]
  578. local do2target = nil
  579. local Head = Character.Head
  580. local Torso = Character.Torso
  581. TorsoColor = Torso.BrickColor
  582. z = Instance.new("Sound", Torso)
  583. z.SoundId = "rbxassetid://524203745" -- Put Music ID Here.
  584. z.Looped = true
  585. z.Pitch = 1
  586. z.Volume = 3
  587. wait(.1)
  588. z:Play()
  589. local cam = game.Workspace.CurrentCamera
  590. local RootPart = Character.HumanoidRootPart
  591. local RootJoint = RootPart.RootJoint
  592. local equipped = false
  593. local attack = false
  594. local Anim = "Idle"
  595. local idle = 0
  596. local attacktype = 1
  597. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  598. local velocity = RootPart.Velocity.y
  599. local sine = 0
  600. local change = 1
  601. local mana = 0
  602. local it = Instance.new
  603. vt = Vector3.new
  604. local grabbed = false
  605. local cf = CFrame.new
  606. local mr = math.rad
  607. local angles = CFrame.Angles
  608. local ud = UDim2.new
  609. local c3 = Color3.new
  610. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  611. Humanoid.Animator:Destroy()
  612. Character.Animate:Destroy()
  613. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  614. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  615. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  616. RSH = nil
  617. RW = Instance.new("Weld")
  618. LW = Instance.new("Weld")
  619. RH = Torso["Right Hip"]
  620. LH = Torso["Left Hip"]
  621. RSH = Torso["Right Shoulder"]
  622. LSH = Torso["Left Shoulder"]
  623. RSH.Parent = nil
  624. LSH.Parent = nil
  625. RW.Name = "RW"
  626. RW.Part0 = Torso
  627. RW.C0 = cf(1.5, 0.5, 0)
  628. RW.C1 = cf(0, 0.5, 0)
  629. RW.Part1 = RightArm
  630. RW.Parent = Torso
  631. LW.Name = "LW"
  632. LW.Part0 = Torso
  633. LW.C0 = cf(-1.5, 0.5, 0)
  634. LW.C1 = cf(0, 0.5, 0)
  635. LW.Part1 = LeftArm
  636. LW.Parent = Torso
  637. clerp = function(a, b, t)
  638.  
  639. return a:lerp(b, t)
  640. end
  641.  
  642. local RbxUtility = LoadLibrary("RbxUtility")
  643. local Create = RbxUtility.Create
  644. RemoveOutlines = function(part)
  645.  
  646. part.TopSurface = 10
  647. end
  648.  
  649. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  650.  
  651. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  652. RemoveOutlines(Part)
  653. return Part
  654. end
  655.  
  656. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  657.  
  658. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  659. if Mesh == "SpecialMesh" then
  660. Msh.MeshType = MeshType
  661. Msh.MeshId = MeshId
  662. end
  663. return Msh
  664. end
  665.  
  666. local co1 = 3
  667. local co2 = 10
  668. local co3 = 15
  669. local co4 = 30
  670. local cooldown1 = 0
  671. local cooldown2 = 0
  672. local cooldown3 = 0
  673. local cooldown4 = 0
  674. local maxEnergy = 100
  675. local Energy = 0
  676. local skill1stam = 1000
  677. local skill2stam = 1000
  678. local skill3stam = 1000
  679. local skill4stam = 1000
  680. local recovermana = 5
  681. local skillcolorscheme = BrickColor.new("White").Color
  682. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  683. makeframe = function(par, trans, pos, size, color)
  684.  
  685. local frame = Instance.new("Frame", par)
  686. frame.BackgroundTransparency = trans
  687. frame.BorderSizePixel = 0
  688. frame.Position = pos
  689. frame.Size = size
  690. frame.BackgroundColor3 = color
  691. return frame
  692. end
  693.  
  694. makelabel = function(par, text)
  695.  
  696. local label = Instance.new("TextLabel", par)
  697. label.BackgroundTransparency = 1
  698. label.Size = UDim2.new(1, 0, 1, 0)
  699. label.Position = UDim2.new(0, 0, 0, 0)
  700. label.TextColor3 = Color3.new(255, 255, 255)
  701. label.TextStrokeTransparency = 0
  702. label.FontSize = Enum.FontSize.Size32
  703. label.Font = Enum.Font.SourceSansLight
  704. label.BorderSizePixel = 0
  705. label.TextScaled = true
  706. label.Text = text
  707. end
  708.  
  709. ArtificialHB = Instance.new("BindableEvent", script)
  710. ArtificialHB.Name = "Heartbeat"
  711. script:WaitForChild("Heartbeat")
  712. frame = 0.033333333333333
  713. tf = 0
  714. allowframeloss = false
  715. tossremainder = false
  716. lastframe = tick()
  717. script.Heartbeat:Fire()
  718. game:GetService("RunService").Heartbeat:connect(function(s, p)
  719.  
  720. tf = tf + s
  721. if frame <= tf then
  722. if allowframeloss then
  723. script.Heartbeat:Fire()
  724. lastframe = tick()
  725. else
  726. for i = 1, math.floor(tf / frame) do
  727. script.Heartbeat:Fire()
  728. end
  729. lastframe = tick()
  730. end
  731. if tossremainder then
  732. tf = 0
  733. else
  734. tf = tf - frame * math.floor(tf / frame)
  735. end
  736. end
  737. end
  738. )
  739. swait = function(num)
  740.  
  741. if num == 0 or num == nil then
  742. ArtificialHB.Event:wait()
  743. else
  744. for i = 0, num do
  745. ArtificialHB.Event:wait()
  746. end
  747. end
  748. end
  749.  
  750. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  751.  
  752. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  753. return Weld
  754. end
  755.  
  756. rayCast = function(Position, Direction, Range, Ignore)
  757.  
  758. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  759. end
  760.  
  761. CreateSound = function(id, par, vol, pit)
  762.  
  763. coroutine.resume(coroutine.create(function()
  764.  
  765. local sou = Instance.new("Sound", par or workspace)
  766. sou.Volume = vol
  767. sou.Pitch = pit or 1
  768. sou.SoundId = id
  769. swait()
  770. sou:play()
  771. game:GetService("Debris"):AddItem(sou, 6)
  772. end
  773. ))
  774. end
  775.  
  776. local getclosest = function(obj, distance)
  777.  
  778. local last, lastx = distance + 1, nil
  779. for i,v in pairs(workspace:GetChildren()) do
  780. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  781. local t = v.Torso
  782. local dist = t.Position - obj.Position.magnitude
  783. if dist <= distance and dist < last then
  784. last = dist
  785. lastx = v
  786. end
  787. end
  788. end
  789. return lastx
  790. end
  791.  
  792. CreatePart2 = function(Parent, Material, Reflectance, Transparency, PartType, BColor, Name, Size)
  793.  
  794. if PartType == "Part" then
  795. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  796. RemoveOutlines(Part)
  797. return Part
  798. else
  799. do
  800. if PartType == "WedgePart" then
  801. local Part = Create("WedgePart")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  802. RemoveOutlines(Part)
  803. return Part
  804. end
  805. end
  806. end
  807. end
  808.  
  809. for _,c in pairs(m:children()) do
  810. if c.className == "Weld" then
  811. table.insert(CBladeWelds, R67_PC6072)
  812. print(R66_PC6093)
  813. end
  814. end
  815. -- NIGH-OMNI FATAL ERROR at PC6105: Re-wrote register: R67 in 'AssignReg'
  816.  
  817. -- NIGH-OMNI FATAL ERROR at PC6106: Re-wrote register: R67 in 'AssignReg'
  818.  
  819. --Hit = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", R66_PC6093, R67_PC6072(5, 0.200000003, 5))
  820. -- NIGH-OMNI FATAL ERROR at PC6120: Re-wrote register: R66 in 'AssignReg'
  821.  
  822. -- NIGH-OMNI FATAL ERROR at PC6134: Re-wrote register: R66 in 'AssignReg'
  823.  
  824. HitWeld = CreateWeld(demon, Character.HumanoidRootPart, Hit, CFrame.new(0, R66_PC6093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(R66_PC6093, -3.50004387, 0.0299530029, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  825. CreateMesh("SpecialMesh", Hit, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(3, 4, 3))
  826. FakeMotor = CreatePart(demon, Enum.Material.Neon, 0, 1, "Really black", "FakeMotor", Vector3.new(2.01999998, 0.2016, 2.36000013))
  827. FakeMotorWeld = CreateWeld(demon, Hit, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0199999809, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  828. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  829. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -5.06998634, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  830. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(2.5, 10, 2.5))
  831. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  832. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -7.1599884, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  833. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(1, 10, 1))
  834. TornadoHat = CreatePart(demon, Enum.Material.Neon, 0.20000000298023, 0.5, "Really black", "TornadoHat", Vector3.new(3, 0.400000006, 3))
  835. TornadoHatWeld = CreateWeld(demon, FakeMotor, TornadoHat, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00997924805, -1.65001106, -0.0699994564, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  836. CreateMesh("SpecialMesh", TornadoHat, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1051557", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  837. local DBlade = {}
  838. local DBladeWelds = {}
  839. for _,c in pairs(demon:children()) do
  840. if c.className == "Part" then
  841. table.insert(DBlade, c)
  842. end
  843. end
  844. for _,c in pairs(demon:children()) do
  845. if c.className == "Weld" then
  846. table.insert(DBladeWelds, c)
  847. print(c)
  848. end
  849. end
  850. demon.Parent = nil
  851.  
  852. Debounces = {
  853. CanAttack = true;
  854. NoIdl = false;
  855. Slashing = false;
  856. Slashed = false;
  857. RPunch = false;
  858. RPunched = false;
  859. LPunch = false;
  860. LPunched = false;
  861. }
  862. local Touche = {char.Name, }
  863. ----------------------------------------------------
  864. function lerp(a, b, t) -- Linear interpolation
  865. return a + (b - a)*t
  866. end
  867.  
  868. function slerp(a, b, t) --Spherical interpolation
  869. dot = a:Dot(b)
  870. if dot > 0.99999 or dot < -0.99999 then
  871. return t <= 0.5 and a or b
  872. else
  873. r = math.acos(dot)
  874. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  875. end
  876. end
  877.  
  878. function matrixInterpolate(a, b, t)
  879. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  880. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  881. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  882. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  883. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  884. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  885. local t = v1:Dot(v2)
  886. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  887. return CFrame.new()
  888. end
  889. return CFrame.new(
  890. v0.x, v0.y, v0.z,
  891. v1.x, v1.y, v1.z,
  892. v2.x, v2.y, v2.z,
  893. v3.x, v3.y, v3.z)
  894. end
  895. ----------------------------------------------------
  896. function genWeld(a,b)
  897. local w = Instance.new("Weld",a)
  898. w.Part0 = a
  899. w.Part1 = b
  900. return w
  901. end
  902. function weld(a, b)
  903. local weld = Instance.new("Weld")
  904. weld.Name = "W"
  905. weld.Part0 = a
  906. weld.Part1 = b
  907. weld.C0 = a.CFrame:inverse() * b.CFrame
  908. weld.Parent = a
  909. return weld;
  910. end
  911. ----------------------------------------------------
  912. function Lerp(c1,c2,al)
  913. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  914. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  915. for i,v in pairs(com1) do
  916. com1[i] = v+(com2[i]-v)*al
  917. end
  918. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  919. end
  920. ----------------------------------------------------
  921. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  922. local wld = Instance.new("Weld", wp1)
  923. wld.Part0 = wp0
  924. wld.Part1 = wp1
  925. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  926. end
  927. ----------------------------------------------------
  928. function Tween(a,b,c)
  929. return a+(b-a)*c
  930. end
  931. ----------------------------------------------------
  932. function FindNearestTorso(Position,Distance,SinglePlayer)
  933. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  934. local List = {}
  935. for i,v in pairs(workspace:GetChildren())do
  936. if v:IsA("Model")then
  937. if v:findFirstChild("Torso")then
  938. if v ~= char then
  939. if(v.Torso.Position -Position).magnitude <= Distance then
  940. table.insert(List,v)
  941. end
  942. end
  943. end
  944. end
  945. end
  946. return List
  947. end
  948.  
  949. mod3 = Instance.new("Model",rleg)
  950.  
  951. function Stomp()
  952. part=Instance.new('Part',mod3)
  953. part.Anchored=true
  954. part.CanCollide=false
  955. part.FormFactor='Custom'
  956. part.Size=Vector3.new(.2,.2,.2)
  957. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  958. part.Transparency=.7
  959. part.BrickColor=BrickColor.new('Bright green')
  960. mesh=Instance.new('SpecialMesh',part)
  961. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  962. mesh.Scale=Vector3.new(25,25,25)
  963. part2=part:clone()
  964. part2.Parent=mod3
  965. part2.BrickColor=BrickColor.new('Bright green')
  966. mesh2=mesh:clone()
  967. mesh2.Parent=part2
  968. mesh2.Scale=Vector3.new(15,15,15)
  969. part3=part:clone()
  970. part3.Parent=mod3
  971. part3.TopSurface=0
  972. part3.BottomSurface=0
  973. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  974. mesh3=Instance.new('SpecialMesh',part3)
  975. mesh3.MeshType = 3
  976. mesh3.Scale=Vector3.new(12,12,12)
  977. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  978. if v:FindFirstChild('Humanoid') then
  979. v.Humanoid:TakeDamage(math.random(20,60))
  980. v.Humanoid.PlatformStand = true
  981. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  982. end
  983. end
  984. coroutine.resume(coroutine.create(function()
  985. for i=0,3.8,0.05 do
  986. wait()
  987. part.CFrame=part.CFrame
  988. part.Transparency=i
  989. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  990. part2.CFrame=part2.CFrame
  991. part2.Transparency=i
  992. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  993. part3.CFrame=part3.CFrame
  994. part3.Transparency=i
  995. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  996. end
  997. end))
  998. end
  999. ----------------------------------------------------
  1000. function nwPrt(prnt,siz,cf,col)
  1001. local prt=Instance.new("Part")
  1002. prt.Parent=prnt
  1003. prt.FormFactor=3
  1004. prt.Name="Part"
  1005. prt.Size=siz
  1006. prt.CanCollide=false
  1007. prt.Anchored=true
  1008. prt.Locked=true
  1009. prt.TopSurface=10
  1010. prt.BottomSurface=10
  1011. prt.FrontSurface=10
  1012. prt.BackSurface=10
  1013. prt.LeftSurface=10
  1014. prt.RightSurface=10
  1015. prt:BreakJoints()
  1016. prt.CFrame=cf or CFrame.new(30,10,30)
  1017. prt.Material="Neon"
  1018. prt.BrickColor=TorsoColor
  1019. m=Instance.new("SpecialMesh",prt)
  1020. m.MeshType=6
  1021. return prt
  1022. end
  1023. ----------------------------------------------------
  1024. function nwSnd(prnt,pch,vol,id)
  1025. local s=Instance.new("Sound",prnt)
  1026. s.Pitch=pch
  1027. s.Volume=vol
  1028. s.SoundId="rbxassetid://"..id
  1029. s.PlayOnRemove=true
  1030. return s
  1031. end
  1032. ----------------------------------------------------
  1033. function newRay(start,face,range,wat)
  1034. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1035. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1036. return rey,hit,pos
  1037. end
  1038. ----------------------------------------------------
  1039. function Lerp(c1,c2,al)
  1040. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  1041. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  1042. for i,v in pairs(com1) do
  1043. com1[i] = v+(com2[i]-v)*al
  1044. end
  1045. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  1046. end
  1047. ----------------------------------------------------
  1048. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  1049. local wld = Instance.new("Weld", wp1)
  1050. wld.Part0 = wp0
  1051. wld.Part1 = wp1
  1052. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  1053. end
  1054. ----------------------------------------------------
  1055. function weld5(part0, part1, c0, c1)
  1056. weeld=Instance.new("Weld", part0)
  1057. weeld.Part0=part0
  1058. weeld.Part1=part1
  1059. weeld.C0=c0
  1060. weeld.C1=c1
  1061. return weeld
  1062. end
  1063. ----------------------------------------------------
  1064. function HasntTouched(plrname)
  1065. local ret = true
  1066. for _, v in pairs(Touche) do
  1067. if v == plrname then
  1068. ret = false
  1069. end
  1070. end
  1071. return ret
  1072. end
  1073. ----------------------------------------------------
  1074. newWeld(torso, larm, -1.5, 0.5, 0)
  1075. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1076. newWeld(torso, rarm, 1.5, 0.5, 0)
  1077. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1078. newWeld(torso, hed, 0, 1.5, 0)
  1079. newWeld(torso, lleg, -0.5, -1, 0)
  1080. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  1081. newWeld(torso, rleg, 0.5, -1, 0)
  1082. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  1083. newWeld(root, torso, 0, -1, 0)
  1084. torso.Weld.C1 = CFrame.new(0, -1, 0)
  1085. ----------------------------------------------------
  1086. z = Instance.new("Sound", char)
  1087. z.SoundId = "rbxassetid://0"--
  1088. z.Looped = true
  1089. z.Pitch = 0
  1090. z.Volume = 0
  1091. wait(.1)
  1092. z:Play()
  1093. ----------------------------------------------------
  1094. local Transforming = true
  1095. hum.WalkSpeed = 0
  1096. local fx = Instance.new("Part",torso)
  1097. wit = torso.BrickColor.Color
  1098. wit2 = Color3.new(0,0,0)
  1099. local glowz = Instance.new("ParticleEmitter",fx)
  1100. glowz.LightEmission = 1
  1101. glowz.Texture = "rbxassetid://284205403"
  1102. glowz.Color = ColorSequence.new(wit)
  1103. glowz.Size = NumberSequence.new(5)
  1104. glowz.Speed = NumberRange.new(25,50)
  1105. glowz.LockedToPart = false
  1106. glowz.Transparency = NumberSequence.new(0.75)
  1107. glowz.RotSpeed = NumberRange.new(-2000,2000)
  1108. glowz.Lifetime = NumberRange.new(1)
  1109. glowz.Rate = 50000
  1110. glowz.VelocitySpread = 9001
  1111. local glowz2 = Instance.new("ParticleEmitter",fx)
  1112. glowz2.LightEmission = 0.5
  1113. glowz.Texture = "rbxassetid://284205403"
  1114. glowz2.Color = ColorSequence.new(wit2)
  1115. glowz2.Size = NumberSequence.new(5)
  1116. glowz2.Speed = NumberRange.new(25,50)
  1117. glowz2.LockedToPart = false
  1118. glowz2.Transparency = NumberSequence.new(0.75)
  1119. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  1120. glowz2.Lifetime = NumberRange.new(1)
  1121. glowz2.Rate = 50000
  1122. glowz2.VelocitySpread = 9001
  1123. fx.Anchored = true
  1124. fx.Material = "Neon"
  1125. fx.CanCollide = false
  1126. fx.Locked = true
  1127. fx.Transparency = 1
  1128. fx.Material = "Neon"
  1129. fx.Size = Vector3.new(1,1,1)
  1130. fx.TopSurface = "SmoothNoOutlines"
  1131. fx.BottomSurface = "SmoothNoOutlines"
  1132. fx.BrickColor = BrickColor.new("Really black")
  1133. fxm = Instance.new("SpecialMesh",fx)
  1134. fxm.MeshType = "Sphere"
  1135. local sa2 = Instance.new("Sound",torso)
  1136. sa2.SoundId = "rbxassetid://93724183"
  1137. sa2.Pitch = 0.5
  1138. sa2.Volume = 5
  1139. sa2.Looped = false
  1140. sa2:Play()
  1141. local value = 1
  1142. fxm.Scale = Vector3.new(1,1,1)
  1143. for i = 1, 20 do rs:wait()
  1144. value = value - 0.05
  1145. fx.Transparency = fx.Transparency - (1/20)
  1146. fx.CFrame = torso.CFrame
  1147. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  1148. rs:wait()
  1149. end
  1150. ----------------------------------------------------
  1151. GroundWave1 = function()
  1152. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1153. local Colors = {"White", "Really black"}
  1154. local wave = Instance.new("Part", torso)
  1155. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1156. wave.Anchored = true
  1157. wave.CanCollide = false
  1158. wave.Locked = true
  1159. wave.Size = Vector3.new(1, 1, 1)
  1160. wave.TopSurface = "Smooth"
  1161. wave.BottomSurface = "Smooth"
  1162. wave.Transparency = 0.35
  1163. wave.CFrame = HandCF
  1164. wm = Instance.new("SpecialMesh", wave)
  1165. wm.MeshId = "rbxassetid://3270017"
  1166. coroutine.wrap(function()
  1167. for i = 1, 30, 1 do
  1168. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  1169. wave.Size = wm.Scale
  1170. wave.CFrame = HandCF
  1171. wave.Transparency = i/30
  1172. wait()
  1173. end
  1174. wait()
  1175. wave:Destroy()
  1176. end)()
  1177. end
  1178. ----------------------------------------------------
  1179. GroundWave = function()
  1180. if Transforming == true then
  1181. local value = 5
  1182. local value2 = 10
  1183. local value3 = 20
  1184. local sa2 = Instance.new("Sound",torso)
  1185. sa2.SoundId = "rbxassetid://413682983"
  1186. sa2.Pitch = 1
  1187. sa2.Volume = 10
  1188. sa2.Looped = false
  1189. sa2:Play()
  1190. local wave = Instance.new("Part", torso)
  1191. local glowz = Instance.new("ParticleEmitter",wave)
  1192. glowz.LightEmission = 1
  1193. glowz.Texture = "rbxassetid://284205403"
  1194. glowz.Color = ColorSequence.new(wit)
  1195. glowz.Size = NumberSequence.new(30)
  1196. glowz.Speed = NumberRange.new(25,100)
  1197. glowz.LockedToPart = false
  1198. glowz.Transparency = NumberSequence.new(0.75)
  1199. glowz.RotSpeed = NumberRange.new(-2000,2000)
  1200. glowz.Lifetime = NumberRange.new(1)
  1201. glowz.Rate = 50000
  1202. glowz.VelocitySpread = 9001
  1203. local glowz2 = Instance.new("ParticleEmitter",wave)
  1204. glowz2.LightEmission = 1
  1205. glowz.Texture = "rbxassetid://284205403"
  1206. glowz2.Color = ColorSequence.new(wit)
  1207. glowz2.Size = NumberSequence.new(30)
  1208. glowz2.Speed = NumberRange.new(25,100)
  1209. glowz2.LockedToPart = false
  1210. glowz2.Transparency = NumberSequence.new(0.75)
  1211. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  1212. glowz2.Lifetime = NumberRange.new(1)
  1213. glowz2.Rate = 50000
  1214. glowz2.VelocitySpread = 9001
  1215. wave.BrickColor = TorsoColor
  1216. wave.Anchored = true
  1217. wave.CanCollide = false
  1218. wave.Locked = true
  1219. wave.Size = Vector3.new(1, 1, 1)
  1220. wave.TopSurface = "Smooth"
  1221. wave.BottomSurface = "Smooth"
  1222. wave.Transparency = 0.35
  1223. wave.CFrame = fx.CFrame
  1224. wave.Material = "Neon"
  1225. wm = Instance.new("SpecialMesh", wave)
  1226. wm.MeshType = "Sphere"
  1227. wm.Scale = Vector3.new(1,1,1)
  1228. local wave2 = Instance.new("Part", torso)
  1229. wave2.BrickColor = TorsoColor
  1230. wave2.Anchored = true
  1231. wave2.CanCollide = false
  1232. wave2.Locked = true
  1233. wave2.Size = Vector3.new(1, 1, 1)
  1234. wave2.TopSurface = "Smooth"
  1235. wave2.BottomSurface = "Smooth"
  1236. wave2.Transparency = 0.35
  1237. wave2.CFrame = fx.CFrame
  1238. wave2.Material = "Neon"
  1239. wm2 = Instance.new("SpecialMesh", wave2)
  1240. wm2.MeshType = "FileMesh"
  1241. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1242. wm2.Scale = Vector3.new(1,1,1)
  1243. local wave3 = Instance.new("Part", torso)
  1244. wave3.BrickColor = BrickColor.new("Really black")
  1245. wave3.Anchored = true
  1246. wave3.CanCollide = false
  1247. wave3.Locked = true
  1248. wave3.Size = Vector3.new(1, 1, 1)
  1249. wave3.TopSurface = "Smooth"
  1250. wave3.BottomSurface = "Smooth"
  1251. wave3.Transparency = 0.35
  1252. wave3.CFrame = fx.CFrame
  1253. wave3.Material = "Neon"
  1254. wm3 = Instance.new("SpecialMesh", wave3)
  1255. wm3.MeshType = "FileMesh"
  1256. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1257. wm3.Scale = Vector3.new(1,1,1)
  1258. coroutine.wrap(function()
  1259. for i = 1, 18, 1 do
  1260. value = value - 0.5
  1261. value2 = value2 - 0.75*1.5
  1262. value3 = value3 - 0.475*1.5
  1263. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1264. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1265. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1266. --wave.Size = wm.Scale
  1267. wave.CFrame = fx.CFrame
  1268. wave.Transparency = i/14
  1269. --wave2.Size = wm2.Scale
  1270. wave2.CFrame = fx.CFrame
  1271. wave2.Rotation = Vector3.new(90, 0, 0)
  1272. wave2.Transparency = i/14
  1273. --wave3.Size = wm3.Scale
  1274. wave3.CFrame = fx.CFrame
  1275. wave3.Rotation = Vector3.new(90, 0, 0)
  1276. wave3.Transparency = i/14
  1277. wait()
  1278. glowz.Rate = 0
  1279. glowz2.Rate = 0
  1280. end
  1281. wait()
  1282. wave:Destroy()
  1283. wave2:Destroy()
  1284. wave3:Destroy()
  1285. end)()
  1286. elseif Transforming == false then
  1287. wait()
  1288. end
  1289. end
  1290.  
  1291. for i = 1, 100 do rs:wait()
  1292. fx.CFrame = torso.CFrame
  1293. end
  1294.  
  1295. Spawn(function()
  1296. while wait(1) do
  1297. GroundWave()
  1298. end
  1299. end)
  1300.  
  1301. wait(4)
  1302.  
  1303. Transforming = false
  1304.  
  1305. local value2 = 1
  1306. for i = 1, 20 do rs:wait()
  1307. value2 = value2 - 0.05
  1308. glowz.Rate = 0
  1309. glowz2.Rate = 0
  1310. fx.Transparency = fx.Transparency + (1/20)
  1311. fx.CFrame = torso.CFrame
  1312. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1313. rs:wait()
  1314. end
  1315. glowz:Destroy()
  1316. glowz2:Destroy()
  1317.  
  1318. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1319. local valuer = 5
  1320. local valuer2 = 10
  1321. local valuer3 = 15
  1322. local sa2 = Instance.new("Sound",torso)
  1323. sa2.SoundId = "rbxassetid://130972023"
  1324. sa2.Pitch = 1
  1325. sa2.Volume = 5
  1326. sa2.Looped = false
  1327. sa2:Play()
  1328. local sar2 = Instance.new("Sound",torso)
  1329. sar2.SoundId = "rbxassetid://153274423"
  1330. sar2.Pitch = 1
  1331. sar2.Volume = 5
  1332. sar2.Looped = false
  1333. sar2:Play()
  1334. local wave = Instance.new("Part", torso)
  1335. wave.BrickColor = TorsoColor
  1336. wave.Anchored = true
  1337. wave.CanCollide = false
  1338. wave.Locked = true
  1339. wave.Size = Vector3.new(1, 1, 1)
  1340. wave.TopSurface = "Smooth"
  1341. wave.BottomSurface = "Smooth"
  1342. wave.Transparency = 0.35
  1343. wave.CFrame = HandCF
  1344. wm = Instance.new("SpecialMesh", wave)
  1345. wm.MeshId = "rbxassetid://3270017"
  1346. local wave2 = Instance.new("Part", torso)
  1347. wave2.BrickColor = BrickColor.new("Really black")
  1348. wave2.Anchored = true
  1349. wave2.CanCollide = false
  1350. wave2.Locked = true
  1351. wave2.Size = Vector3.new(1, 1, 1)
  1352. wave2.TopSurface = "Smooth"
  1353. wave2.BottomSurface = "Smooth"
  1354. wave2.Transparency = 0.35
  1355. wave2.CFrame = HandCF
  1356. wm2 = Instance.new("SpecialMesh", wave2)
  1357. wm2.MeshId = "rbxassetid://3270017"
  1358. local wave3 = Instance.new("Part", torso)
  1359. wave3.BrickColor = TorsoColor
  1360. wave3.Anchored = true
  1361. wave3.CanCollide = false
  1362. wave3.Locked = true
  1363. wave3.Size = Vector3.new(1, 1, 1)
  1364. wave3.TopSurface = "Smooth"
  1365. wave3.BottomSurface = "Smooth"
  1366. wave3.Transparency = 0.35
  1367. wave3.CFrame = HandCF
  1368. wm3 = Instance.new("SpecialMesh", wave3)
  1369. wm3.MeshId = "rbxassetid://3270017"
  1370. coroutine.wrap(function()
  1371. for i = 1, 14, 1 do
  1372. valuer = valuer - 0.35
  1373. valuer2 = valuer - 0.45
  1374. valuer3 = valuer3 - 0.475
  1375. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1376. wave.Size = wm.Scale
  1377. wave.CFrame = HandCF
  1378. wave.Transparency = i/14
  1379. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1380. wave2.Size = wm2.Scale
  1381. wave2.CFrame = HandCF
  1382. wave2.Transparency = i/14
  1383. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1384. wave3.Size = wm2.Scale
  1385. wave3.CFrame = HandCF
  1386. wave3.Transparency = i/14
  1387. wait()
  1388. end
  1389. wait()
  1390. wave:Destroy()
  1391. wave2:Destroy()
  1392. end)()
  1393. hum.WalkSpeed = 16
  1394. ----------------------------------------------------
  1395. local cor = Instance.new("Part", char)
  1396. cor.Name = "Thingy"
  1397. cor.Locked = true
  1398. cor.BottomSurface = 0
  1399. cor.CanCollide = false
  1400. cor.Size = Vector3.new(1, 13, 1)
  1401. cor.Transparency = 1
  1402. cor.TopSurface = 0
  1403. corw = Instance.new("Weld", cor)
  1404. corw.Part0 = rarm
  1405. corw.Part1 = cor
  1406. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1407. corw.C1 = CFrame.new(0, 0, 0)
  1408. weld1 = Instance.new("Weld", char)
  1409. weld1.Part0 = cor
  1410. weld1.Part1 = p6
  1411. weld1.C0 = CFrame.new(0, 0, 0)
  1412. ----------------------------------------------------
  1413. Blast = function()
  1414. local Colors = {"Really black", "Really black"}
  1415. local wave = Instance.new("Part", torso)
  1416. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1417. wave.Anchored = true
  1418. wave.CanCollide = false
  1419. wave.Locked = true
  1420. wave.Size = Vector3.new(1, 1, 1)
  1421. wave.TopSurface = "Smooth"
  1422. wave.BottomSurface = "Smooth"
  1423. wave.Transparency = 0.35
  1424. wave.CFrame = rarm.CFrame
  1425. wm = Instance.new("SpecialMesh", wave)
  1426. wm.MeshType = "Sphere"
  1427. wm.Scale = Vector3.new(1,1,1)
  1428. z = Instance.new("Sound",wave)
  1429. z.SoundId = "rbxassetid://237035051"
  1430. z.Volume = 1
  1431. z.Pitch = .9
  1432. z:Play()
  1433. coroutine.wrap(function()
  1434. for i = 1, 30, 1 do
  1435. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1436. --wave.Size = wm.Scale
  1437. wave.CFrame = rarm.CFrame
  1438. wave.Transparency = (1/14)
  1439. rs:wait()
  1440. end
  1441. rs:wait()
  1442. wave:Destroy()
  1443. z:Destroy()
  1444. end)()
  1445. end
  1446. ----------------------------------------------------
  1447. rarm.Touched:connect(function(ht)
  1448. hit = ht.Parent
  1449. if ht and hit:IsA("Model") then
  1450. if hit:FindFirstChild("Humanoid") then
  1451. if hit.Name ~= p.Name then
  1452. if Debounces.RPunch == true and Debounces.RPunched == false then
  1453. Debounces.RPunched = true
  1454. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1455. if Debounces.ks==true then
  1456. z = Instance.new("Sound",hed)
  1457. z.SoundId = "rbxassetid://169380525"
  1458. z.Pitch = ptz[math.random(1,#ptz)]
  1459. z.Volume = 1
  1460. z:Play()
  1461. end
  1462. wait(.2)
  1463. Debounces.RPunched = false
  1464. end
  1465. end
  1466. end
  1467. elseif ht and hit:IsA("Hat") then
  1468. if hit.Parent.Name ~= p.Name then
  1469. if hit.Parent:FindFirstChild("Humanoid") then
  1470. if Debounces.RPunch == true and Debounces.RPunched == false then
  1471. Debounces.RPunched = true
  1472. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1473. if Debounces.ks==true then
  1474. z = Instance.new("Sound",hed)
  1475. z.SoundId = "rbxassetid://169380525"
  1476. z.Pitch = ptz[math.random(1,#ptz)]
  1477. z.Volume = 1
  1478. z:Play()
  1479. end
  1480. wait(.2)
  1481. Debounces.RPunched = false
  1482. end
  1483. end
  1484. end
  1485. end
  1486. end)
  1487. larm.Touched:connect(function(ht)
  1488. hit = ht.Parent
  1489. if ht and hit:IsA("Model") then
  1490. if hit:FindFirstChild("Humanoid") then
  1491. if hit.Name ~= p.Name then
  1492. if Debounces.LPunch == true and Debounces.LPunched == false then
  1493. Debounces.LPunched = true
  1494. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1495. if Debounces.ks2==true then
  1496. z = Instance.new("Sound",hed)
  1497. z.SoundId = "rbxassetid://169380525"
  1498. z.Pitch = ptz[math.random(1,#ptz)]
  1499. z.Volume = 1
  1500. z:Play()
  1501. end
  1502. wait(.2)
  1503. Debounces.LPunched = false
  1504. end
  1505. end
  1506. end
  1507. elseif ht and hit:IsA("Hat") then
  1508. if hit.Parent.Name ~= p.Name then
  1509. if hit.Parent:FindFirstChild("Humanoid") then
  1510. if Debounces.LPunch == true and Debounces.LPunched == false then
  1511. Debounces.LPunched = true
  1512. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1513. if Debounces.ks2==true then
  1514. z = Instance.new("Sound",hed)
  1515. z.SoundId = "rbxassetid://169380525"
  1516. z.Pitch = ptz[math.random(1,#ptz)]
  1517. z.Volume = 1
  1518. z:Play()
  1519. end
  1520. wait(.2)
  1521. Debounces.LPunched = false
  1522. end
  1523. end
  1524. end
  1525. end
  1526. end)
  1527. ----------------------------------------------------
  1528. mod4 = Instance.new("Model",char)
  1529.  
  1530. ptez = {0.7, 0.8, 0.9, 1}
  1531.  
  1532. function FindNearestTorso(Position,Distance,SinglePlayer)
  1533. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1534. local List = {}
  1535. for i,v in pairs(workspace:GetChildren())do
  1536. if v:IsA("Model")then
  1537. if v:findFirstChild("Torso")then
  1538. if v ~= char then
  1539. if(v.Torso.Position -Position).magnitude <= Distance then
  1540. table.insert(List,v)
  1541. end
  1542. end
  1543. end
  1544. end
  1545. end
  1546. return List
  1547. end
  1548.  
  1549. function Punch()
  1550. part=Instance.new('Part',mod4)
  1551. part.Anchored=true
  1552. part.CanCollide=false
  1553. part.FormFactor='Custom'
  1554. part.Size=Vector3.new(.2,.2,.2)
  1555. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1556. part.Transparency=.7
  1557. part.BrickColor=BrickColor.new('Really black')
  1558. mesh=Instance.new('SpecialMesh',part)
  1559. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1560. mesh.Scale=Vector3.new(3,3,3)
  1561. part2=Instance.new('Part',mod4)
  1562. part2.Anchored=true
  1563. part2.CanCollide=false
  1564. part2.FormFactor='Custom'
  1565. part2.Size=Vector3.new(.2,.2,.2)
  1566. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1567. part2.Transparency=.7
  1568. part2.BrickColor=BrickColor.new('Really black')
  1569. mesh2=Instance.new('SpecialMesh',part2)
  1570. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1571. mesh2.Scale=Vector3.new(3,1.5,3)
  1572. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1573. if v:FindFirstChild('Humanoid') then
  1574. v.Humanoid:TakeDamage(math.random(2,6))
  1575. end
  1576. end
  1577. coroutine.resume(coroutine.create(function()
  1578. for i=0,0.62,0.4 do
  1579. wait()
  1580. part.CFrame=part.CFrame
  1581. part.Transparency=i
  1582. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1583. part2.CFrame=part2.CFrame
  1584. part2.Transparency=i
  1585. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1586. end
  1587. part.Parent=nil
  1588. part2.Parent=nil
  1589. end))
  1590. end
  1591. ----------------------------------------------------
  1592. rarm.Touched:connect(function(ht)
  1593. hit = ht.Parent
  1594. if ht and hit:IsA("Model") then
  1595. if hit:FindFirstChild("Humanoid") then
  1596. if hit.Name ~= p.Name then
  1597. if Debounces.RPunch == true and Debounces.RPunched == false then
  1598. Debounces.RPunched = true
  1599. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1600. if Debounces.ks==true then
  1601. z = Instance.new("Sound",hed)
  1602. z.SoundId = "rbxassetid://169380525"
  1603. z.Pitch = ptz[math.random(1,#ptz)]
  1604. z.Volume = 1
  1605. z:Play()
  1606. end
  1607. wait(.2)
  1608. Debounces.RPunched = false
  1609. end
  1610. end
  1611. end
  1612. elseif ht and hit:IsA("Hat") then
  1613. if hit.Parent.Name ~= p.Name then
  1614. if hit.Parent:FindFirstChild("Humanoid") then
  1615. if Debounces.RPunch == true and Debounces.RPunched == false then
  1616. Debounces.RPunched = true
  1617. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1618. if Debounces.ks==true then
  1619. z = Instance.new("Sound",hed)
  1620. z.SoundId = "rbxassetid://169380525"
  1621. z.Pitch = ptz[math.random(1,#ptz)]
  1622. z.Volume = 1
  1623. z:Play()
  1624. end
  1625. wait(.2)
  1626. Debounces.RPunched = false
  1627. end
  1628. end
  1629. end
  1630. end
  1631. end)
  1632. larm.Touched:connect(function(ht)
  1633. hit = ht.Parent
  1634. if ht and hit:IsA("Model") then
  1635. if hit:FindFirstChild("Humanoid") then
  1636. if hit.Name ~= p.Name then
  1637. if Debounces.LPunch == true and Debounces.LPunched == false then
  1638. Debounces.LPunched = true
  1639. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1640. if Debounces.ks2==true then
  1641. z = Instance.new("Sound",hed)
  1642. z.SoundId = "rbxassetid://169380525"
  1643. z.Pitch = ptz[math.random(1,#ptz)]
  1644. z.Volume = 1
  1645. z:Play()
  1646. end
  1647. wait(.2)
  1648. Debounces.LPunched = false
  1649. end
  1650. end
  1651. end
  1652. elseif ht and hit:IsA("Hat") then
  1653. if hit.Parent.Name ~= p.Name then
  1654. if hit.Parent:FindFirstChild("Humanoid") then
  1655. if Debounces.LPunch == true and Debounces.LPunched == false then
  1656. Debounces.LPunched = true
  1657. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1658. if Debounces.ks2==true then
  1659. z = Instance.new("Sound",hed)
  1660. z.SoundId = "rbxassetid://169380525"
  1661. z.Pitch = ptz[math.random(1,#ptz)]
  1662. z.Volume = 1
  1663. z:Play()
  1664. end
  1665. wait(.2)
  1666. Debounces.LPunched = false
  1667. end
  1668. end
  1669. end
  1670. end
  1671. end)
  1672. ----------------------------------------------------
  1673. local player = game.Players.LocalPlayer
  1674. local pchar = player.Character
  1675. local mouse = player:GetMouse()
  1676. local cam = workspace.CurrentCamera
  1677.  
  1678. local rad = math.rad
  1679.  
  1680. local keysDown = {}
  1681. local flySpeed = 0
  1682. local MAX_FLY_SPEED = 3000
  1683.  
  1684. local canFly = false
  1685. local flyToggled = false
  1686.  
  1687. local forward, side = 0, 0
  1688. local lastForward, lastSide = 0, 0
  1689.  
  1690. local floatBP = Instance.new("BodyPosition")
  1691. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1692. local flyBV = Instance.new("BodyVelocity")
  1693. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1694. local turnBG = Instance.new("BodyGyro")
  1695. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1696.  
  1697. mouse.KeyDown:connect(function(key)
  1698. keysDown[key] = true
  1699.  
  1700. if key == "f" then
  1701. flyToggled = not flyToggled
  1702.  
  1703. if not flyToggled then
  1704. stanceToggle = "Normal"
  1705. floatBP.Parent = nil
  1706. flyBV.Parent = nil
  1707. turnBG.Parent = nil
  1708. root.Velocity = Vector3.new()
  1709. pchar.Humanoid.PlatformStand = false
  1710. end
  1711. end
  1712.  
  1713. end)
  1714. mouse.KeyUp:connect(function(key)
  1715. keysDown[key] = nil
  1716. end)
  1717.  
  1718. local function updateFly()
  1719.  
  1720. if not flyToggled then return end
  1721.  
  1722. lastForward = forward
  1723. lastSide = side
  1724.  
  1725. forward = 0
  1726. side = 0
  1727.  
  1728. if keysDown.w then
  1729. forward = forward + 1
  1730. end
  1731. if keysDown.s then
  1732. forward = forward - 1
  1733. end
  1734. if keysDown.a then
  1735. side = side - 1
  1736. end
  1737. if keysDown.d then
  1738. side = side + 1
  1739. end
  1740.  
  1741. canFly = (forward ~= 0 or side ~= 0)
  1742.  
  1743. if canFly then
  1744. stanceToggle = "Floating"
  1745. turnBG.Parent = root
  1746. floatBP.Parent = nil
  1747. flyBV.Parent = root
  1748.  
  1749. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1750. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1751. else
  1752. floatBP.position = root.Position
  1753. floatBP.Parent = root
  1754.  
  1755. flySpeed = flySpeed - 1
  1756. if flySpeed < 0 then flySpeed = 0 end
  1757. end
  1758.  
  1759. local camCF = cam.CoordinateFrame
  1760. local in_forward = canFly and forward or lastForward
  1761. local in_side = canFly and side or lastSide
  1762.  
  1763. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1764. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1765.  
  1766. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1767. 0)
  1768. end
  1769.  
  1770. game:service'RunService'.RenderStepped:connect(function()
  1771. if flyToggled then
  1772. pchar.Humanoid.PlatformStand = true
  1773. end
  1774. updateFly()
  1775. end)
  1776. -------------------------------
  1777. mouse.KeyDown:connect(function(key)
  1778. if key == "q" then
  1779. if Debounces.CanAttack == true then
  1780. Debounces.CanAttack = false
  1781. Debounces.NoIdl = true
  1782. Debounces.on = true
  1783. function FindNearestTorso(Position,Distance,SinglePlayer)
  1784. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1785. local List = {}
  1786. for i,v in pairs(workspace:GetChildren())do
  1787. if v:IsA("Model")then
  1788. if v:findFirstChild("Torso")then
  1789. if v ~= char then
  1790. if(v.Torso.Position -Position).magnitude <= Distance then
  1791. table.insert(List,v)
  1792. end
  1793. end
  1794. end
  1795. end
  1796. end
  1797. return List
  1798. end
  1799. z = Instance.new("Sound",workspace)
  1800. z.SoundId = "rbxassetid://232213955"
  1801. z.Pitch = 0.75
  1802. z.Volume = 5
  1803. wait(0.2)
  1804. z:Play()
  1805. sp = Instance.new("Part",rarm)
  1806. sp.Anchored = true
  1807. sp.CanCollide = false
  1808. sp.Locked = true
  1809. sp.Transparency = 0
  1810. sp.Material = "Neon"
  1811. sp.Size = Vector3.new(2,2,2)
  1812. sp.TopSurface = "SmoothNoOutlines"
  1813. sp.BottomSurface = "SmoothNoOutlines"
  1814. sp.BrickColor = TorsoColor
  1815. spm = Instance.new("SpecialMesh",sp)
  1816. spm.MeshType = "Sphere"
  1817. spm.Scale = Vector3.new(42,42,42)
  1818. sp2 = Instance.new("Part", rarm)
  1819. sp2.Name = "Energy"
  1820. sp2.BrickColor = TorsoColor
  1821. sp2.Size = Vector3.new(1, 1, 1)
  1822. sp2.Shape = "Ball"
  1823. sp2.CanCollide = false
  1824. sp2.Anchored = true
  1825. sp2.Locked = true
  1826. sp2.TopSurface = 0
  1827. sp2.BottomSurface = 0
  1828. sp2.Transparency = 1
  1829. spm2 = Instance.new("SpecialMesh",sp2)
  1830. spm2.MeshId = "rbxassetid://9982590"
  1831. spm2.Scale = Vector3.new(4,4,4)
  1832. sp3 = Instance.new("Part", rarm)
  1833. sp3.Name = "Energy"
  1834. sp3.BrickColor = TorsoColor
  1835. sp3.Size = Vector3.new(1, 1, 1)
  1836. sp3.Shape = "Ball"
  1837. sp3.CanCollide = false
  1838. sp3.Anchored = true
  1839. sp3.Locked = true
  1840. sp3.TopSurface = 0
  1841. sp3.BottomSurface = 0
  1842. sp3.Transparency = 1
  1843. spm3 = Instance.new("SpecialMesh",sp2)
  1844. spm3.MeshId = "rbxassetid://9982590"
  1845. spm3.Scale = Vector3.new(8,8,8)
  1846. for i = 1, 20 do
  1847. spm.Scale = spm.Scale - Vector3.new(2,2,2)
  1848. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1849. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1850. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1851. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1852. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1853. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1854. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1855. if Debounces.on == false then break end
  1856. rs:wait()
  1857. end
  1858. for i = 1, 100, 20 do rs:wait()
  1859. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1860. end
  1861. for i = 1, 20 do
  1862. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1863. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1864. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1865. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1866. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1867. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1868. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1869. if Debounces.on == false then break end
  1870. rs:wait()
  1871. end
  1872. sp.Transparency = 1
  1873. for i = 1, 20 do
  1874. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1875. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1876. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1877. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1878. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1879. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1880. if Debounces.on == false then break end
  1881. rs:wait()
  1882. end
  1883. wait(1)
  1884. sp.Transparency = 0
  1885. sp2.Transparency = 0.84
  1886. for i = 1, 20 do
  1887. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1888. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1889. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1890. sp3.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1891. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1892. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1893. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1894. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1895. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1896. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1897. if Debounces.on == false then break end
  1898. rs:wait()
  1899. end
  1900. for i = 1, 2880, 50 do
  1901. rs:wait()
  1902. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1903. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1904. sp3.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/-10), math.rad(-i/-10), math.rad(i/-10))
  1905. rs:wait()
  1906. end
  1907. sp:Destroy()
  1908. sp2:Destroy()
  1909. sp3:Destroy()
  1910. local X = Instance.new("Part",char)
  1911. local O = Instance.new("ObjectValue",X)
  1912. O.Name = "creator"
  1913. X.Locked = true
  1914. X.Name = "Shell"
  1915. X.Anchored = false
  1916. X.CanCollide = false
  1917. X.Transparency = 0
  1918. X.Reflectance = 0
  1919. X.BottomSurface = 0
  1920. X.TopSurface = 0
  1921. X.Shape = 0
  1922. local V = Instance.new("ObjectValue",X)
  1923. V.Value = char
  1924. V.Name = "creator"
  1925. X.BrickColor = TorsoColor
  1926. X.Size = Vector3.new(2,2,2)
  1927. X.Material = "Neon"
  1928. local Z = Instance.new("SpecialMesh",X)
  1929. Z.MeshType = "Sphere"
  1930. Z.Scale = Vector3.new(0.5,0.5,1)
  1931. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1932. local bv = Instance.new("BodyVelocity",X)
  1933. bv.maxForce = Vector3.new(99999,99999,99999)
  1934. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1935. bv.velocity = X.CFrame.lookVector*75
  1936.  
  1937. Explode = X.Touched:connect(function(hit)
  1938. if hit ~= char and hit.Name ~= "Shell" then
  1939. local cf = X.CFrame
  1940. bv:Destroy()
  1941. X.Anchored = true
  1942. Z:Remove()
  1943. Explode:disconnect()
  1944. X.Size = Vector3.new(6,6,6)
  1945. X.Touched:connect(function(hit) end)
  1946. X.CanCollide = false
  1947. local part3 = Instance.new("Part", rarm)
  1948. part3.Anchored=true
  1949. part3.CanCollide=false
  1950. part3.Locked = true
  1951. part3.TopSurface = "SmoothNoOutlines"
  1952. part3.BottomSurface = "SmoothNoOutlines"
  1953. part3.FormFactor='Custom'
  1954. part3.Size=Vector3.new(2,2, 2)
  1955. part3.CFrame=X.CFrame
  1956. part3.Transparency=0
  1957. part3.BrickColor=TorsoColor
  1958. local mesh3 = Instance.new("SpecialMesh",part3)
  1959. mesh3.MeshType = "Sphere"
  1960. mesh3.Scale = Vector3.new(2,2,2)
  1961. --debris:AddItem(X,8)
  1962. local part4 = Instance.new("Part", rarm)
  1963. part4.Material = "Neon"
  1964. part4.Anchored=true
  1965. part4.CanCollide=false
  1966. part4.Locked = true
  1967. part4.TopSurface = "SmoothNoOutlines"
  1968. part4.BottomSurface = "SmoothNoOutlines"
  1969. part4.FormFactor='Custom'
  1970. part4.Size=Vector3.new(2,2, 2)
  1971. part4.CFrame=X.CFrame
  1972. part4.Transparency=0
  1973. part4.BrickColor=BrickColor.new("Black")
  1974. local mesh4 = Instance.new("SpecialMesh",part4)
  1975. mesh4.MeshType = "Sphere"
  1976. mesh4.Scale = Vector3.new(1,1,1)
  1977. local part7 = Instance.new("Part", rarm)
  1978. part7.Material = "Neon"
  1979. part7.Anchored=true
  1980. part7.CanCollide=false
  1981. part7.Locked = true
  1982. part7.TopSurface = "SmoothNoOutlines"
  1983. part7.BottomSurface = "SmoothNoOutlines"
  1984. part7.FormFactor='Custom'
  1985. part7.Size=Vector3.new(2,2, 2)
  1986. part7.CFrame=X.CFrame
  1987. part7.Transparency=0
  1988. part7.BrickColor=BrickColor.new("Really black")
  1989. local mesh7 = Instance.new("SpecialMesh",part7)
  1990. mesh7.MeshType = "Sphere"
  1991. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  1992. --[[X.Touched:connect(function(ht)
  1993. hit = ht.Parent
  1994. if ht and hit:IsA("Model") then
  1995. if hit:FindFirstChild("Humanoid") then
  1996. if hit.Name ~= p.Name then
  1997. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1998. wait(.3)
  1999. end
  2000. end
  2001. elseif ht and hit:IsA("Hat") then
  2002. if hit.Parent.Name ~= p.Name then
  2003. if hit.Parent:FindFirstChild("Humanoid") then
  2004. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2005. wait(.3)
  2006. end
  2007. end
  2008. end
  2009. end)
  2010. part3.Touched:connect(function(ht)
  2011. hit = ht.Parent
  2012. if ht and hit:IsA("Model") then
  2013. if hit:FindFirstChild("Humanoid") then
  2014. if hit.Name ~= p.Name then
  2015. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2016. wait(.3)
  2017. end
  2018. end
  2019. elseif ht and hit:IsA("Hat") then
  2020. if hit.Parent.Name ~= p.Name then
  2021. if hit.Parent:FindFirstChild("Humanoid") then
  2022. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2023. wait(.3)
  2024. end
  2025. end
  2026. end
  2027. end)]]--
  2028. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  2029. if v:FindFirstChild('Humanoid') then
  2030. v.Humanoid:TakeDamage(math.random(60,90))
  2031. v.Humanoid.PlatformStand = true
  2032. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2033. end
  2034. end
  2035.  
  2036. local acos = math.acos
  2037. local sqrt = math.sqrt
  2038. local Vec3 = Vector3.new
  2039. local fromAxisAngle = CFrame.fromAxisAngle
  2040.  
  2041. local function toAxisAngle(CFr)
  2042. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  2043. local Angle = math.acos((R00+R11+R22-1)/2)
  2044. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2045. A = A == 0 and 0.00001 or A
  2046. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2047. B = B == 0 and 0.00001 or B
  2048. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2049. C = C == 0 and 0.00001 or C
  2050. local x = (R21-R12)/sqrt(A)
  2051. local y = (R02-R20)/sqrt(B)
  2052. local z = (R10-R01)/sqrt(C)
  2053. return Vec3(x,y,z),Angle
  2054. end
  2055.  
  2056. function ApplyTrig(Num,Func)
  2057. local Min,Max = Func(0),Func(1)
  2058. local i = Func(Num)
  2059. return (i-Min)/(Max-Min)
  2060. end
  2061.  
  2062. function LerpCFrame(CFrame1,CFrame2,Num)
  2063. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2064. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2065. end
  2066.  
  2067. function Crater(Torso,Radius)
  2068. Spawn(function()
  2069. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2070. local Ignore = {}
  2071. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2072. if v.Character ~= nil then
  2073. Ignore[#Ignore+1] = v.Character
  2074. end
  2075. end
  2076. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2077. if Hit == nil then return end
  2078. local Parts = {}
  2079. for i = 1,360,10 do
  2080. local P = Instance.new("Part",Torso.Parent)
  2081. P.Anchored = true
  2082. P.FormFactor = "Custom"
  2083. P.BrickColor = Hit.BrickColor
  2084. P.Material = Hit.Material
  2085. P.TopSurface = "Smooth"
  2086. P.BottomSurface = "Smooth"
  2087. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  2088. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2089. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2090. if math.random(0,5) == 0 then -- rubble
  2091. local P = Instance.new("Part",Torso.Parent)
  2092. P.Anchored = true
  2093. P.FormFactor = "Custom"
  2094. P.BrickColor = Hit.BrickColor
  2095. P.Material = Hit.Material
  2096. P.TopSurface = "Smooth"
  2097. P.BottomSurface = "Smooth"
  2098. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  2099. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2100. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2101. end
  2102. end
  2103. for i = 0,1,0.05 do
  2104. for i2,v in pairs(Parts) do
  2105. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2106. end
  2107. wait(0.02)
  2108. end
  2109. for i,v in pairs(Parts) do
  2110. if v[1].Size.X > 2.1 then
  2111. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2112. end
  2113. v[1].Anchored = false
  2114. end
  2115. for i = 0,1,0.05 do
  2116. for i2,v in pairs(Parts) do
  2117. v[1].Transparency = i
  2118. if i == 1 then
  2119. v[1]:Destroy()
  2120. elseif i >= 0.25 then
  2121. v[1].CanCollide = false
  2122. end
  2123. end
  2124. wait(0.02)
  2125. end
  2126. Parts = nil
  2127. end)
  2128. end
  2129.  
  2130. ROW = function(out, trans, s, wt, t, ang, plus)
  2131. for i = 1, 360, 360/t do
  2132. local c = Instance.new("Part", game.Workspace)
  2133. c.FormFactor = 3
  2134. c.TopSurface = 0
  2135. c.BottomSurface = 0
  2136. c.Size = s
  2137. c.Anchored = true
  2138. c.CanCollide = wt
  2139. c.Material=workspace.Base.Material
  2140. c.Transparency = trans
  2141. c.BrickColor = workspace.Base.BrickColor
  2142. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2143. c.Locked=true
  2144. game.Debris:AddItem(c,15)
  2145. end
  2146. end
  2147.  
  2148. Part = function(x,y,z,color,tr,cc,an,parent)
  2149. local p = Instance.new('Part',parent or Weapon)
  2150. p.formFactor = 'Custom'
  2151. p.Size = Vector3.new(x,y,z)
  2152. p.BrickColor = BrickColor.new(color)
  2153. p.CanCollide = cc
  2154. p.Transparency = tr
  2155. p.Anchored = an
  2156. p.TopSurface,p.BottomSurface = 0,0
  2157. p.Locked=true
  2158. p:BreakJoints()
  2159. return p end
  2160.  
  2161. Mesh = function(par,num,x,y,z)
  2162. local msh = _
  2163. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2164. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2165. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2166. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2167. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2168. end msh.Scale = Vector3.new(x,y,z)
  2169. return msh end
  2170.  
  2171. function explosion(col1,col2,cfr,sz,rng,dmg)
  2172. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2173. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2174. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2175. v1,v2,v3=sz.x,sz.y,sz.z
  2176. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2177. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2178. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2179. a.CFrame=cfr
  2180. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2181. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2182.  
  2183. Spawn(function()
  2184. while wait() do
  2185. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2186. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2187. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2188. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2189. a.Transparency=a.Transparency+0.05
  2190. a2.Transparency=a2.Transparency+0.05
  2191. a3.Transparency=a3.Transparency+0.05
  2192. end
  2193. end)
  2194. end
  2195.  
  2196. Crater(X,20)
  2197. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2198. z = Instance.new("Sound",workspace)
  2199. z.SoundId = "rbxassetid://231917744"
  2200. z.Pitch = .5
  2201. z.Volume = 5
  2202. z1 = Instance.new("Sound",workspace)
  2203. z1.SoundId = "rbxassetid://231917744"
  2204. z1.Pitch = .5
  2205. z1.Volume = 5
  2206. z2 = Instance.new("Sound",workspace)
  2207. z2.SoundId = "rbxassetid://231917744"
  2208. z2.Pitch = .5
  2209. z2.Volume = 5
  2210. z3 = Instance.new("Sound",workspace)
  2211. z3.SoundId = "rbxassetid://245537790"
  2212. z3.Pitch = .7
  2213. z3.Volume = 5
  2214. z4 = Instance.new("Sound",workspace)
  2215. z4.SoundId = "rbxassetid://245537790"
  2216. z4.Pitch = .7
  2217. z4.Volume = 5
  2218. z4a = Instance.new("Sound",workspace)
  2219. z4a.SoundId = "rbxassetid://419447292"
  2220. z4a.Pitch = 1
  2221. z4a.Volume = 5
  2222. z3a = Instance.new("Sound",workspace)
  2223. z3a.SoundId = "rbxassetid://421328847"
  2224. z3a.Pitch = 1
  2225. z3a.Volume = 5
  2226. wait(0.1)
  2227. z:Play()
  2228. z1:Play()
  2229. z2:Play()
  2230. z3:Play()
  2231. z4:Play()
  2232. z3a:Play()
  2233. z4a:Play()
  2234.  
  2235. local part=Instance.new('Part',rarm)
  2236. part.Anchored=true
  2237. part.CanCollide=false
  2238. part.Locked = true
  2239. part.FormFactor='Custom'
  2240. part.Size=Vector3.new(2,2,2)
  2241. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2242. part.Transparency=0
  2243. part.BrickColor=BrickColor.new('Really black')
  2244. local mesh=Instance.new('SpecialMesh',part)
  2245. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2246. mesh.Scale=Vector3.new(4,4,4)
  2247. local part2=part:clone()
  2248. part2.Parent = rarm
  2249. part2.BrickColor=TorsoColor
  2250. local part5=part:clone()
  2251. part5.Parent = rarm
  2252. part5.BrickColor=TorsoColor
  2253. local part6=part:clone()
  2254. part6.Parent = rarm
  2255. part6.BrickColor=BrickColor.new("Black")
  2256. local mesh2=mesh:clone()
  2257. mesh2.Parent=part2
  2258. mesh2.Scale=Vector3.new(6, 6, 6)
  2259. local mesh5=mesh:clone()
  2260. mesh5.Parent=part5
  2261. mesh5.Scale=Vector3.new(6, 6, 6)
  2262. local mesh6=mesh:clone()
  2263. mesh6.Parent=part6
  2264. mesh6.Scale=Vector3.new(6, 6, 6)
  2265. local blast = Instance.new("Part", rarm)
  2266. blast.BrickColor = BrickColor.new("Really black")
  2267. blast.Anchored = true
  2268. blast.CanCollide = false
  2269. blast.Locked = true
  2270. blast.Size = Vector3.new(2, 2, 2)
  2271. blast.TopSurface = "Smooth"
  2272. blast.BottomSurface = "Smooth"
  2273. blast.Transparency = 0
  2274. blast.CFrame = HandCF
  2275. local bm = Instance.new("SpecialMesh", blast)
  2276. bm.Scale = Vector3.new(10,2,10)
  2277. bm.MeshId = "rbxassetid://3270017"
  2278. local blast2 = Instance.new("Part", rarm)
  2279. blast2.BrickColor = BrickColor.new("Really black")
  2280. blast2.Anchored = true
  2281. blast2.CanCollide = false
  2282. blast2.Locked = true
  2283. blast2.Size = Vector3.new(2, 2, 2)
  2284. blast2.TopSurface = "Smooth"
  2285. blast2.BottomSurface = "Smooth"
  2286. blast2.Transparency = 0
  2287. blast2.CFrame = HandCF
  2288. local bm2 = Instance.new("SpecialMesh", blast2)
  2289. bm2.Scale = Vector3.new(6,2,6)
  2290. bm2.MeshId = "rbxassetid://3270017"
  2291. local blast3 = Instance.new("Part", rarm)
  2292. blast3.BrickColor = BrickColor.new("Really black")
  2293. blast3.Anchored = true
  2294. blast3.CanCollide = false
  2295. blast3.Locked = true
  2296. blast3.Size = Vector3.new(1, 1, 1)
  2297. blast3.TopSurface = "Smooth"
  2298. blast3.BottomSurface = "Smooth"
  2299. blast3.Transparency = 0
  2300. blast3.CFrame = HandCF
  2301. local bm3 = Instance.new("SpecialMesh", blast3)
  2302. bm3.Scale = Vector3.new(6,2,6)
  2303. bm3.MeshId = "rbxassetid://3270017"
  2304. for i = 1,120 do rs:wait()
  2305. X.Transparency = X.Transparency + (1/120)
  2306. part.Transparency = part.Transparency + (1/120)
  2307. part2.Transparency = part2.Transparency + (1/120)
  2308. part3.Transparency = part3.Transparency + (1/120)
  2309. part4.Transparency = part4.Transparency + (1/120)
  2310. part5.Transparency = part5.Transparency + (1/120)
  2311. part6.Transparency = part6.Transparency + (1/120)
  2312. part7.Transparency = part7.Transparency + (1/120)
  2313. blast.Transparency = blast.Transparency + (1/120)
  2314. blast2.Transparency = blast2.Transparency + (1/120)
  2315. blast3.Transparency = blast3.Transparency + (1/120)
  2316. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  2317. --part3.Size = part3.Size + Vector3.new(6,6,6)
  2318. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  2319. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  2320. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  2321. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  2322. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  2323. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  2324. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  2325. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  2326. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  2327. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  2328. X.CFrame = cf
  2329. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2330. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2331. part3.CFrame=X.CFrame
  2332. part4.CFrame=X.CFrame
  2333. part7.CFrame=X.CFrame
  2334. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2335. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2336. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2337. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2338. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2339. rs:wait()
  2340. end
  2341. X:Destroy()
  2342. part:Destroy()
  2343. part2:Destroy()
  2344. part3:Destroy()
  2345. part4:Destroy()
  2346. part5:Destroy()
  2347. part6:Destroy()
  2348. blast:Destroy()
  2349. blast2:Destroy()
  2350. blast3:Destroy()
  2351. z:Destroy()
  2352. z1:Destroy()
  2353. z2:Destroy()
  2354. z3:Destroy()
  2355. z4:Destroy()
  2356. end
  2357. end)
  2358. for i = 1, 20 do
  2359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2365. if Debounces.on == false then break end
  2366. rs:wait()
  2367. end
  2368. if Debounces.CanAttack == false then
  2369. Debounces.CanAttack = true
  2370. Debounces.NoIdl = false
  2371. Debounces.on = false
  2372. end
  2373. end
  2374. end
  2375. end)
  2376. ----------------------------------------------------
  2377. mouse.KeyDown:connect(function(key)
  2378. if key == "c" then
  2379. Blaze()
  2380. end
  2381. end)
  2382. ----------------------------------------------------
  2383. mouse.KeyDown:connect(function(key)
  2384. if key == "v" then
  2385. Blaze2()
  2386. end
  2387. end)
  2388. ----------------------------------------------------
  2389. mouse.KeyDown:connect(function(key)
  2390. if key == "x" then
  2391. hum.WalkSpeed = 0.01
  2392. if Debounces.CanAttack == true then
  2393. Debounces.CanAttack = false
  2394. Debounces.NoIdl = true
  2395. Debounces.on = true
  2396. for i = 1, 30 do
  2397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2398. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2399. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2400. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2401. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2402. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2403. if Debounces.on == false then break end
  2404. rs:wait(6)
  2405. end
  2406. v = Instance.new("Sound")
  2407. v.SoundId = "rbxassetid://181384451"
  2408. v.Parent = char
  2409. v.Looped = false
  2410. v.Pitch = 0.7
  2411. v.Volume = 18
  2412. wait(.01)
  2413. v:Play()
  2414.  
  2415. if Daytime == true then
  2416. Daytime = false
  2417. l.TimeOfDay = 00
  2418. else
  2419. Daytime = true
  2420. l.TimeOfDay = 12
  2421. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2422. end
  2423.  
  2424. local Shockwave = function()
  2425. local rng1 = Instance.new("Part", char)
  2426. rng1.Anchored = true
  2427. rng1.BrickColor = BrickColor.new("Really black")
  2428. rng1.CanCollide = false
  2429. rng1.FormFactor = 3
  2430. rng1.Name = "Ring"
  2431. rng1.Material = "Neon"
  2432. rng1.Size = Vector3.new(1, 1, 1)
  2433. rng1.Transparency = 0.35
  2434. rng1.TopSurface = 0
  2435. rng1.BottomSurface = 0
  2436. local rngm1 = Instance.new("SpecialMesh", rng)
  2437. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2438. rngm1.Scale = Vector3.new(10, 10, 1)
  2439. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2440. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2441. Wave.Name = "Shockwave"
  2442. Wave.BrickColor = BrickColor.new("Really black")
  2443. Wave.Material = "Neon"
  2444. Wave.Size = Vector3.new(1, 1, 1)
  2445. Wave.Shape = "Ball"
  2446. Wave.CanCollide = false
  2447. Wave.Anchored = true
  2448. Wave.TopSurface = 0
  2449. Wave.BottomSurface = 0
  2450. local Wave2 = Instance.new("Part", game.Workspace--[[?]])
  2451. Wave2.Name = "Shockwave2"
  2452. Wave2.BrickColor = TorsoColor
  2453. Wave2.Material = "Neon"
  2454. Wave2.Size = Vector3.new(1, 1, 1)
  2455. Wave2.Shape = "Ball"
  2456. Wave2.CanCollide = false
  2457. Wave2.Anchored = true
  2458. Wave2.TopSurface = 0
  2459. Wave2.BottomSurface = 0
  2460. Wave2.Touched:connect(function(hit)
  2461. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2462. local Occlude = true
  2463. local NotOccludes = {
  2464. char.Name;
  2465. "Wings";
  2466. "Scythe";
  2467. "Thingy";
  2468. "Thingy2"; -- put all of the names in a table pls
  2469. }
  2470. for i,v in pairs(NotOccludes) do
  2471. if hit.Parent.Name == v then
  2472. Occlude = false
  2473. end
  2474. end
  2475. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2476. if Occlude then
  2477. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2478. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2479. end
  2480. end
  2481. end)
  2482.  
  2483. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2484.  
  2485. coroutine.wrap(function()
  2486. for i = 1, 20, 0.2 do
  2487. rngm1.Scale = Vector3.new(10 + i*20, 10 + i*20, 20)
  2488. rng1.Transparency = i/20
  2489. wait()
  2490. end
  2491. wait()
  2492. rng1:Destroy()
  2493. end)()
  2494.  
  2495. Delay(0, function()
  2496.  
  2497. if Daytime == false then
  2498. for i = 3, 50, 1 do
  2499. Wave.Size = Vector3.new(0 + i*3, 0 + i*3, 0 + i*3)
  2500. Wave.CFrame = char.Torso.CFrame
  2501. local t = i / 50
  2502. Wave.Transparency = t
  2503. Wave2.Size = Vector3.new(1 + i*2.5, 1 + i*2.5, 1 + i*2.5)
  2504. Wave2.CFrame = char.Torso.CFrame
  2505. local tq = i / 50
  2506. Wave2.Transparency = tq
  2507. wait()
  2508. end
  2509. else
  2510. for i = 3, 50, 1 do
  2511. Wave.Size = Vector3.new(0 + i*3, 0 + i*3, 0 + i*3)
  2512. Wave.CFrame = char.Torso.CFrame
  2513. local t = i / 50
  2514. Wave.Transparency = t
  2515. Wave2.Size = Vector3.new(1 + i*2.5, 1 + i*2.5, 1 + i*2.5)
  2516. Wave2.CFrame = char.Torso.CFrame
  2517. local tq = i / 50
  2518. Wave2.Transparency = tq
  2519. wait()
  2520. end
  2521. end
  2522. Wave:Destroy()
  2523. Wave2:Destroy()
  2524. end)
  2525. Delay(0, function()
  2526. while wait() do
  2527. if Wave ~= nil then
  2528. Wave.CFrame = char.Torso.CFrame
  2529. else
  2530. break
  2531. end
  2532. end
  2533. end)
  2534. end
  2535. Shockwave()
  2536. for i = 1, 30 do
  2537. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2538. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2539. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2540. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2541. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2542. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2543. if Debounces.on == false then break end
  2544. rs:wait()
  2545. end
  2546. wait(2.4)
  2547. Debounces.NoIdl = false
  2548. hum.WalkSpeed = 16
  2549. Debounces.on = false
  2550. wait()
  2551. if Debounces.CanAttack == false then
  2552. Debounces.CanAttack = true
  2553. v:Destroy()
  2554. end
  2555. end
  2556. end
  2557. end)
  2558. ----------------------------------------------------
  2559. mouse.KeyDown:connect(function(key)
  2560. if key == "e" then
  2561. if Debounces.CanAttack == true then
  2562. Debounces.CanAttack = false
  2563. Debounces.on = true
  2564. Debounces.NoIdl = true
  2565. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2566. z = Instance.new("Sound", rarm)
  2567. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  2568. z.Volume = 1.25
  2569. z.Pitch = pt[math.random(1,#pt)]
  2570. z.Looped = false
  2571. z:Play()
  2572. Debounces.RPunch = true
  2573. Debounces.LPunch = true
  2574. Debounces.ks = true
  2575. Debounces.ks2 = true
  2576. for i = 1, 3 do
  2577. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2578. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2579. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2580. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2581. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2582. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2583. if Debounces.on == false then break end
  2584. wait()
  2585. end
  2586. z2 = Instance.new("Sound", larm)
  2587. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2588. z2.Volume = 1.25
  2589. z2.Pitch = pt[math.random(1,#pt)]
  2590. z2.Looped = false
  2591. z2:Play()
  2592. for i = 1, 3 do
  2593. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2594. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2595. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2596. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2597. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2598. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2599. if Debounces.on == false then break end
  2600. wait()
  2601. end
  2602. z3 = Instance.new("Sound", rarm)
  2603. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2604. z3.Volume = 1.25
  2605. z3.Pitch = pt[math.random(1,#pt)]
  2606. z3.Looped = false
  2607. z3:Play()
  2608. for i = 1, 3 do
  2609. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2610. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2611. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2612. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2613. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2614. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2615. if Debounces.on == false then break end
  2616. wait()
  2617. end
  2618. z4 = Instance.new("Sound", larm)
  2619. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2620. z4.Volume = 1.25
  2621. z4.Pitch = pt[math.random(1,#pt)]
  2622. z4.Looped = false
  2623. z4:Play()
  2624. for i = 1, 3 do
  2625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2631. if Debounces.on == false then break end
  2632. wait()
  2633. end
  2634. z5 = Instance.new("Sound", rarm)
  2635. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2636. z5.Volume = 1.25
  2637. z5.Pitch = pt[math.random(1,#pt)]
  2638. z5.Looped = false
  2639. z5:Play()
  2640. for i = 1, 3 do
  2641. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2642. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2643. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2644. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2645. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2646. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2647. if Debounces.on == false then break end
  2648. wait()
  2649. end
  2650. z6 = Instance.new("Sound", larm)
  2651. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2652. z6.Volume = 1.25
  2653. z6.Pitch = pt[math.random(1,#pt)]
  2654. z6.Looped = false
  2655. z6:Play()
  2656. for i = 1, 3 do
  2657. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2658. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2659. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2661. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2662. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2663. if Debounces.on == false then break end
  2664. wait()
  2665. end
  2666. z7 = Instance.new("Sound", rarm)
  2667. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  2668. z7.Volume = 1.25
  2669. z7.Pitch = pt[math.random(1,#pt)]
  2670. z7.Looped = false
  2671. z7:Play()
  2672. for i = 1, 3 do
  2673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2677. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2679. if Debounces.on == false then break end
  2680. wait()
  2681. end
  2682. z8 = Instance.new("Sound", larm)
  2683. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2684. z8.Volume = 1.25
  2685. z8.Pitch = pt[math.random(1,#pt)]
  2686. z8.Looped = false
  2687. z8:Play()
  2688. for i = 1, 3 do
  2689. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2690. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2691. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2692. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2693. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2694. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2695. if Debounces.on == false then break end
  2696. wait()
  2697. end
  2698. z9 = Instance.new("Sound", rarm)
  2699. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2700. z9.Volume = 1.25
  2701. z9.Pitch = pt[math.random(1,#pt)]
  2702. z9.Looped = false
  2703. z9:Play()
  2704. for i = 1, 3 do
  2705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2707. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2708. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2709. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2710. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2711. if Debounces.on == false then break end
  2712. wait()
  2713. end
  2714. z10 = Instance.new("Sound", larm)
  2715. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2716. z10.Volume = 1.25
  2717. z10.Pitch = pt[math.random(1,#pt)]
  2718. z10.Looped = false
  2719. z10:Play()
  2720. for i = 1, 3 do
  2721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2727. if Debounces.on == false then break end
  2728. wait()
  2729. end
  2730. z11 = Instance.new("Sound", rarm)
  2731. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2732. z11.Volume = 1.25
  2733. z11.Pitch = pt[math.random(1,#pt)]
  2734. z11.Looped = false
  2735. z11:Play()
  2736. for i = 1, 3 do
  2737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2743. if Debounces.on == false then break end
  2744. wait()
  2745. end
  2746. z12 = Instance.new("Sound", larm)
  2747. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2748. z12.Volume = 1.25
  2749. z12.Pitch = pt[math.random(1,#pt)]
  2750. z12.Looped = false
  2751. z12:Play()
  2752. for i = 1, 3 do
  2753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2759. if Debounces.on == false then break end
  2760. wait()
  2761. end
  2762. z13 = Instance.new("Sound", rarm)
  2763. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2764. z13.Volume = 1.25
  2765. z13.Pitch = pt[math.random(1,#pt)]
  2766. z13.Looped = false
  2767. z13:Play()
  2768. for i = 1, 3 do
  2769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2775. if Debounces.on == false then break end
  2776. wait()
  2777. end
  2778. z14 = Instance.new("Sound", larm)
  2779. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2780. z14.Volume = 1.25
  2781. z14.Pitch = pt[math.random(1,#pt)]
  2782. z14.Looped = false
  2783. z14:Play()
  2784. for i = 1, 3 do
  2785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2791. if Debounces.on == false then break end
  2792. wait()
  2793. end
  2794. z15 = Instance.new("Sound", rarm)
  2795. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2796. z15.Volume = 1.25
  2797. z15.Pitch = pt[math.random(1,#pt)]
  2798. z15.Looped = false
  2799. z15:Play()
  2800. for i = 1, 3 do
  2801. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2802. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2803. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2804. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2805. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2806. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2807. if Debounces.on == false then break end
  2808. wait()
  2809. end
  2810. z16 = Instance.new("Sound", larm)
  2811. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2812. z16.Volume = 1.25
  2813. z16.Pitch = pt[math.random(1,#pt)]
  2814. z16.Looped = false
  2815. z16:Play()
  2816. for i = 1, 3 do
  2817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2819. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2820. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2822. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2823. if Debounces.on == false then break end
  2824. wait()
  2825. end
  2826. z17 = Instance.new("Sound", rarm)
  2827. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  2828. z17.Volume = 1.25
  2829. z17.Pitch = pt[math.random(1,#pt)]
  2830. z17.Looped = false
  2831. z17:Play()
  2832. for i = 1, 3 do
  2833. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2834. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2835. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2836. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2837. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2838. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2839. if Debounces.on == false then break end
  2840. wait()
  2841. end
  2842. z18 = Instance.new("Sound", larm)
  2843. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2844. z18.Volume = 1.25
  2845. z18.Pitch = pt[math.random(1,#pt)]
  2846. z18.Looped = false
  2847. z18:Play()
  2848. for i = 1, 3 do
  2849. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2850. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2851. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2852. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2853. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2854. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2855. if Debounces.on == false then break end
  2856. wait()
  2857. end
  2858. z19 = Instance.new("Sound", rarm)
  2859. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2860. z19.Volume = 1.25
  2861. z19.Pitch = pt[math.random(1,#pt)]
  2862. z19.Looped = false
  2863. z19:Play()
  2864. for i = 1, 3 do
  2865. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2866. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2867. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2868. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2869. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2870. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2871. if Debounces.on == false then break end
  2872. wait()
  2873. end
  2874. z20 = Instance.new("Sound", larm)
  2875. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2876. z20.Volume = 1.25
  2877. z20.Pitch = pt[math.random(1,#pt)]
  2878. z20.Looped = false
  2879. z20:Play()
  2880. for i = 1, 3 do
  2881. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2882. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2883. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2884. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2885. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2886. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2887. if Debounces.on == false then break end
  2888. wait()
  2889. end
  2890. z:Destroy()
  2891. z2:Destroy()
  2892. z3:Destroy()
  2893. z4:Destroy()
  2894. z5:Destroy()
  2895. z6:Destroy()
  2896. z7:Destroy()
  2897. z8:Destroy()
  2898. z9:Destroy()
  2899. z10:Destroy()
  2900. z11:Destroy()
  2901. z12:Destroy()
  2902. z13:Destroy()
  2903. z14:Destroy()
  2904. z15:Destroy()
  2905. z16:Destroy()
  2906. z17:Destroy()
  2907. z18:Destroy()
  2908. z19:Destroy()
  2909. z20:Destroy()
  2910. Debounces.LPunch = false
  2911. Debounces.RPunch = false
  2912. Debounces.ks = false
  2913. Debounces.ks2 = false
  2914. if Debounces.CanAttack == false then
  2915. Debounces.CanAttack = true
  2916. Debounces.on = false
  2917. Debounces.NoIdl = false
  2918. end
  2919. end
  2920. end
  2921. end)
  2922. -------------------------------
  2923. mouse.KeyDown:connect(function(key)
  2924. if key == "t" then
  2925. if Debounces.CanAttack == true then
  2926. Debounces.CanAttack = false
  2927. Debounces.NoIdl = true
  2928. Debounces.on = true
  2929. Debounces.ks = true
  2930. kik = rleg.Touched:connect(function(ht)
  2931. hit = ht.Parent
  2932. if ht and hit:IsA("Model") then
  2933. if hit:FindFirstChild("Humanoid") then
  2934. if hit.Name ~= p.Name then
  2935. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2936. Debounces.Slashed = true]]--
  2937. if Debounces.ks==true then
  2938. z = Instance.new("Sound",hed)
  2939. z.SoundId = "rbxassetid://169380525"
  2940. z.Volume = 1
  2941. z:Play()
  2942. Debounces.ks=false
  2943. end
  2944. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2945. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2946. --Debounces.Slashed = false
  2947. --end
  2948. end
  2949. end
  2950. elseif ht and hit:IsA("Hat") then
  2951. if hit.Parent.Name ~= p.Name then
  2952. if hit.Parent:FindFirstChild("Humanoid") then
  2953. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2954. Debounces.Slashed = true]]--
  2955. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2956. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2957. --Debounces.Slashed = false
  2958. --end
  2959. end
  2960. end
  2961. end
  2962. end)
  2963. for i = 1,20 do
  2964. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2965. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2966. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2967. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2968. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2969. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2970. if Debounces.on == false then break end
  2971. rs:wait()
  2972. end
  2973. kik:disconnect()
  2974. if Debounces.CanAttack == false then
  2975. Debounces.CanAttack = true
  2976. Debounces.NoIdl = false
  2977. Debounces.on = false
  2978. end
  2979. end
  2980. end
  2981. end)
  2982. ----------------------------------------------------
  2983. mouse.KeyDown:connect(function(key)
  2984. if key == "y" then
  2985. if Debounces.CanAttack == true then
  2986. Debounces.CanAttack = false
  2987. Debounces.on = true
  2988. Debounces.NoIdl = true
  2989. for i = 1, 15 do
  2990. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,-0.25)*CFrame.Angles(math.rad(0),math.rad(-35),math.rad(-90)), 0.2)
  2991. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(-35),math.rad(-90)), 0.6)
  2992. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  2993. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.4)
  2994. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2995. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2996. if Debounces.on == false then break end
  2997. rs:wait(2.7)
  2998. end
  2999. xa = Instance.new("Sound",char)
  3000. xa.SoundId = "rbxassetid://419447292"
  3001. xa.Pitch = 1
  3002. xa.Volume = 2.5
  3003. wait(.1)
  3004. xa:Play()
  3005. Debounces.on = false
  3006. Debounces.Here = false
  3007. shot = shot + 1
  3008. local rng = Instance.new("Part", larm)
  3009. rng.Anchored = true
  3010. rng.BrickColor = TorsoColor
  3011. rng.CanCollide = false
  3012. rng.FormFactor = 3
  3013. rng.Name = "Ring"
  3014. rng.Size = Vector3.new(1, 1, 1)
  3015. rng.Transparency = 0.35
  3016. rng.TopSurface = 0
  3017. rng.BottomSurface = 0
  3018. rng2 = rng:clone()
  3019. rng3 = rng2:clone()
  3020. rng4 = rng2:clone()
  3021. local rngm = Instance.new("SpecialMesh", rng)
  3022. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3023. rngm.Scale = Vector3.new(10, 10, 1)
  3024. rngm2 = rngm:clone()
  3025. rngm2.Scale = Vector3.new(5, 5, 3)
  3026. rngm3=rngm2:clone()
  3027. rngm3.Parent = rng3
  3028. rngm3.Scale = Vector3.new(8, 8, 1)
  3029. rngm4 = rngm2:clone()
  3030. rngm4.Parent = rng4
  3031. rngm4.Scale = Vector3.new(6, 6, 1)
  3032. local bem = Instance.new("Part", larm)
  3033. bem.Anchored = true
  3034. bem.BrickColor = BrickColor.new("Really black")
  3035. bem.CanCollide = false
  3036. bem.FormFactor = 3
  3037. bem.Name = "Beam" .. shot
  3038. bem.Size = Vector3.new(1, 1, 1)
  3039. bem.Transparency = 0.35
  3040. bem.Material = "Neon"
  3041. bem.TopSurface = 0
  3042. bem.BottomSurface = 0
  3043. local bemm = Instance.new("SpecialMesh", bem)
  3044. bemm.MeshType = 4
  3045. bemm.Scale = Vector3.new(1, 50, 50)
  3046. local out = Instance.new("Part", larm)
  3047. out.Anchored = true
  3048. out.BrickColor = BrickColor.new("Really black")
  3049. out.CanCollide = false
  3050. out.FormFactor = 3
  3051. out.Name = "Out"
  3052. out.Size = Vector3.new(8, 8, 8)
  3053. out.Transparency = 0.35
  3054. out.TopSurface = 0
  3055. out.BottomSurface = 0
  3056. local outm = Instance.new("SpecialMesh", out)
  3057. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  3058. outm.Scale = Vector3.new(12, 8, 12)
  3059. local bnd = Instance.new("Part", larm)
  3060. bnd.Anchored = true
  3061. bnd.BrickColor = BrickColor.new("Really black")
  3062. bnd.CanCollide = false
  3063. bnd.FormFactor = 3
  3064. bnd.Name = "Bend"
  3065. bnd.Size = Vector3.new(1, 1, 1)
  3066. bnd.Transparency = 1
  3067. bnd.TopSurface = 0
  3068. bnd.BottomSurface = 0
  3069. local bndm = Instance.new("SpecialMesh", bnd)
  3070. bndm.MeshType = 3
  3071. bndm.Scale = Vector3.new(16, 16, 16)
  3072. out.CFrame = larm.CFrame * CFrame.new(0, -5.4, 0)
  3073. bem.CFrame = out.CFrame * CFrame.new(0, -50, 0) * CFrame.Angles(0, 0, math.rad(90))
  3074. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  3075. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  3076. rng3.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  3077. rng4.CFrame = rng.CFrame * CFrame.new(0, -2, 0)
  3078. Debounces.Shewt = true
  3079. coroutine.wrap(function()
  3080. for i = 1, 20, 0.2 do
  3081. rngm.Scale = Vector3.new(20 + i*4, 20 + i*4, 2)
  3082. rngm3.Scale = Vector3.new(16 + i*6, 16 + i*6, 2)
  3083. rngm4.Scale = Vector3.new(12 + i*8, 12 + i*8, 2)
  3084. rng.Transparency = i/20
  3085. rng3.Transparency = 1/24
  3086. rng4.Transparency = i/26
  3087. wait()
  3088. end
  3089. wait()
  3090. rng:Destroy()
  3091. end)()
  3092. if Debounces.Shewt == true then
  3093. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3094. hit = ht.Parent
  3095. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3096. if HasntTouched(hit.Name) == true and deb == false then
  3097. deb = true
  3098. coroutine.wrap(function()
  3099. hit:FindFirstChild("Humanoid").PlatformStand = true
  3100. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 275
  3101. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  3102. end)()
  3103. table.insert(Touche, hit.Name)
  3104. deb = false
  3105. end
  3106. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3107. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3108. deb = true
  3109. coroutine.wrap(function()
  3110. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3111. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 275
  3112. wait(1)
  3113. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3114. end)()
  3115. table.insert(Touche, hit.Parent.Name)
  3116. deb = false
  3117. for i, v in pairs(Touche) do
  3118. print(v)
  3119. end
  3120. end
  3121. end
  3122. end)
  3123. end
  3124. for i = 0, 260, 8 do
  3125. bem.Size = Vector3.new(i, 30, 30)
  3126. out.CFrame = larm.CFrame * CFrame.new(0, -5.4, 0)
  3127. bem.CFrame = larm.CFrame * CFrame.new(0, -42 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3128. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3129. bnd.Size = Vector3.new(2,2,2)
  3130. bndm.Scale = Vector3.new(16,16,16)
  3131. if i % 10 == 0 then
  3132. local newRng = rng2:Clone()
  3133. newRng.Parent = larm
  3134. newRng.CFrame = larm.CFrame * CFrame.new(0, -8.4-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3135. local newRngm = rngm2:clone()
  3136. newRngm.Parent=newRng
  3137. coroutine.wrap(function()
  3138. for i = 1, 10, 0.2 do
  3139. newRngm.Scale = Vector3.new(16 + i*4, 16 + i*4, 6)
  3140. newRng.Transparency = i/10
  3141. wait()
  3142. end
  3143. wait()
  3144. newRng:Destroy()
  3145. end)()
  3146. end
  3147. wait()
  3148. end
  3149. wait()
  3150. Debounces.Shewt = false
  3151. bem:Destroy()
  3152. out:Destroy()
  3153. bnd:Destroy()
  3154. Debounces.Ready = false
  3155. for i, v in pairs(Touche) do
  3156. table.remove(Touche, i)
  3157. end
  3158. wait()
  3159. table.insert(Touche, char.Name)
  3160. Debounces.NoIdl = false
  3161. if Debounces.CanAttack == false then
  3162. Debounces.CanAttack = true
  3163. end
  3164. end
  3165. end
  3166. end)
  3167. ----------------------------------------------------
  3168. mouse.KeyDown:connect(function(key)
  3169. if key == "h" then
  3170. if Debounces.CanAttack == true then
  3171. Debounces.CanAttack = false
  3172. Debounces.on = true
  3173. Debounces.NoIdl = true
  3174. for i = 1, 20 do
  3175. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  3176. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  3177. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  3178. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  3179. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  3180. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  3181. if Debounces.on == false then break end
  3182. rs:wait(2.6)
  3183. end
  3184. Spawn(function()
  3185. local Parts = {}
  3186. for Y = -5,5 do
  3187. local P = Instance.new("Part",char)
  3188. P.Anchored = true
  3189. P.FormFactor = "Custom"
  3190. P.CanCollide = false
  3191. P.Size = Vector3.new(2,4,2)
  3192. P.TopSurface = "SmoothNoOutlines"
  3193. P.BottomSurface = "SmoothNoOutlines"
  3194. P.Material = "Neon"
  3195. P.BrickColor = BrickColor.new("Really black")
  3196. P.Name = tostring(Y)
  3197. local i = (Y+5)/(10)
  3198. i = 1-math.cos(math.pi*i-(math.pi/2))
  3199. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  3200. --[[P.Touched:connect(function(ht)
  3201. local hit = ht.Parent
  3202. if hit:FindFirstChild("Humanoid") then
  3203. hit.Humanoid:TakeDamage(math.random(20,50))
  3204. end
  3205. end)]]--
  3206. s = Instance.new("Sound",P)
  3207. s.SoundId = "rbxassetid://228343271"
  3208. s.Volume = 1
  3209. s.Pitch = 0.9
  3210. s:Play()
  3211. sa = Instance.new("Sound",P)
  3212. sa.SoundId = "rbxassetid://419447292"
  3213. sa.Volume = 1
  3214. sa.Pitch = 1
  3215. sa:Play()
  3216. P.Touched:connect(function(ht)
  3217. hit = ht.Parent
  3218. if ht and hit:IsA("Model") then
  3219. if hit:FindFirstChild("Humanoid") then
  3220. if hit.Name ~= p.Name then
  3221. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3222. Debounces.Slashed = true]]--
  3223. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  3224. hit:FindFirstChild("Humanoid").PlatformStand = true
  3225. wait(1)
  3226. --Debounces.Slashed = false
  3227. --end
  3228. end
  3229. end
  3230. elseif ht and hit:IsA("Hat") then
  3231. if hit.Parent.Name ~= p.Name then
  3232. if hit.Parent:FindFirstChild("Humanoid") then
  3233. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3234. Debounces.Slashed = true]]--
  3235. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  3236. hit:FindFirstChild("Humanoid").PlatformStand = true
  3237. wait(1)
  3238. --Debounces.Slashed = false
  3239. --end
  3240. end
  3241. end
  3242. end
  3243. end)
  3244. Parts[#Parts+1] = P
  3245. end
  3246. local BREAKIT = false
  3247. local CParts = {}
  3248. local Rocks = {}
  3249. local LastPos = nil
  3250. for i = 1,70 do
  3251. for i2,v in pairs(Parts) do
  3252. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  3253. local cf = v.CFrame
  3254. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  3255. v.CFrame = cf
  3256. v.Transparency = v.Transparency+0.02
  3257. if v.Transparency >= 0.975 then BREAKIT = true end
  3258. if v.Name == "0" then
  3259. local Ignore = {}
  3260. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3261. if v.Character ~= nil then
  3262. Ignore[#Ignore+1] = v.Character
  3263. end
  3264. end
  3265. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  3266. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  3267. if Hit ~= nil then
  3268. if #Rocks == 0 then
  3269. for i = 1,5 do
  3270. local P = Instance.new("Part",char)
  3271. Rocks[#Rocks+1] = P
  3272. P.Anchored = true
  3273. P.FormFactor = "Custom"
  3274. P.BrickColor = Hit.BrickColor
  3275. P.Material = Hit.Material
  3276. P.TopSurface = "Smooth"
  3277. P.BottomSurface = "Smooth"
  3278. P.Size = Vector3.new(2,2,2)*(math.random(500,900)/100)
  3279. end
  3280. end
  3281. for i,P in pairs(Rocks) do
  3282. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  3283. end
  3284. local P = Instance.new("Part",char)
  3285. CParts[#CParts+1] = {P,tick()}
  3286. P.Anchored = true
  3287. P.FormFactor = "Custom"
  3288. P.BrickColor = Hit.BrickColor
  3289. P.Material = Hit.Material
  3290. P.TopSurface = "Smooth"
  3291. P.BottomSurface = "Smooth"
  3292. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  3293. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  3294. Pos = Pos.p
  3295. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  3296. local P = P:Clone()
  3297. CParts[#CParts+1] = {P,tick()}
  3298. P.Parent = char
  3299. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  3300. Pos = Pos.p
  3301. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  3302. if LastPos ~= nil then
  3303. local P = P:Clone()
  3304. CParts[#CParts+1] = {P,tick()}
  3305. P.Parent = char
  3306. P.BrickColor = TorsoColor
  3307. P.Material = "Neon"
  3308. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  3309. Pos = Pos.p
  3310. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  3311. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  3312. --P.Velocity = Vector3.new(0,-1000,0)
  3313. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  3314. end
  3315. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  3316. end
  3317. end
  3318. end
  3319. if BREAKIT then break end
  3320. wait(0.002)
  3321. end
  3322. for i,v in pairs(Rocks) do
  3323. CParts[#CParts+1] = {v,tick()}
  3324. end
  3325. for i,v in pairs(Parts) do
  3326. v:Destroy()
  3327. end
  3328. Parts = nil
  3329. while true do
  3330. local t = tick()
  3331. local p = nil
  3332. for i,v in pairs(CParts) do
  3333. if t-v[2] > 4 then
  3334. v[1].Transparency = v[1].Transparency+0.05
  3335. if v[1].Transparency >= 1 then
  3336. v[1]:Destroy()
  3337. CParts[i] = nil
  3338. end
  3339. end
  3340. p = v
  3341. end
  3342. if p == nil then break end
  3343. wait(0.002)
  3344. end
  3345. for i,v in pairs(CParts) do
  3346. v:Destroy()
  3347. end
  3348. CParts = {}
  3349. end)
  3350. for i = 1, 20 do
  3351. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3352. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3353. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3354. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3355. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3356. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3357. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  3358. if Debounces.on == false then break end
  3359. rs:wait(2)
  3360. end
  3361. if Debounces.CanAttack == false then
  3362. Debounces.CanAttack = true
  3363. Debounces.on = false
  3364. Debounces.NoIdl = false
  3365. end
  3366. end
  3367. end
  3368. end)
  3369. ----------------------------------------------------
  3370. local orbt={}
  3371. local stlt={}
  3372. local chot={}
  3373. local cfxt={}
  3374. local pfxt={}
  3375. local cns=0
  3376. local cnOrb=nil
  3377. mouse.KeyDown:connect(function(key)
  3378. if key == "u" then
  3379. if Debounces.CanAttack == true then
  3380. Debounces.CanAttack = false
  3381. Debounces.NoIdl = true
  3382. Debounces.on = true
  3383. orbt={}
  3384. stlt={}
  3385. chot={}
  3386. cfxt={}
  3387. for i = 1, 20 do
  3388. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  3389. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  3390. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  3391. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  3392. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3393. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3394. if Debounces.on == false then end
  3395. rs:wait()
  3396. end
  3397. z2 = Instance.new("Sound",char)
  3398. z2.SoundId = "rbxassetid://489657591"
  3399. z2.Pitch = 1
  3400. z2.Volume = 2
  3401. wait(0.1)
  3402. z2:Play()
  3403. cnOrb=nwPrt(char,Vector3.new(1,1,1),larm.CFrame*CFrame.new(0,-3.4,-0.1),"White")
  3404. debris:AddItem(cnOrb,50)
  3405. cnOrb.Mesh.MeshType=3
  3406. cnOrb.Transparency = 0.5
  3407. table.insert(orbt,cnOrb)
  3408. table.insert(stlt,cnOrb)
  3409. local nt=0
  3410. for i=0,14.75,0.02 do
  3411. nt=nt+1
  3412. cns=i
  3413. if nt>=2 then
  3414. nt=0
  3415. local cho=nwPrt(mod3,Vector3.new(0.2,0.2,0.2),cnOrb.CFrame*CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))*CFrame.new(0,5+cns,0),"White")
  3416. debris:AddItem(cho,1)
  3417. cho.Mesh.MeshType=3
  3418. cho.Transparency = 1
  3419. table.insert(chot,cho)
  3420. end
  3421. cnOrb.CFrame=larm.CFrame*CFrame.new(0,-3.4-(cns/2),-0.1)
  3422. cnOrb.Mesh.Scale=Vector3.new(i,i,i)
  3423. wait()
  3424. end
  3425. for i = 1, 14 do
  3426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  3427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  3428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  3429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  3430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  3431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  3432. if Debounces.on == false then end
  3433. rs:wait()
  3434. end
  3435. coroutine.wrap(function()
  3436. for i = 1, 20 do
  3437. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3438. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3439. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3440. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3441. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3442. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3443. if Debounces.on == false then end
  3444. rs:wait()
  3445. end
  3446. end)()
  3447. wait(0.1)
  3448. stlt={}
  3449. local ry,ht,ps=newRay(root.CFrame*CFrame.new(0,0,-4),root.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(math.rad(-5),0,0)*CFrame.new(0,0,-2),160,{char})
  3450. cnOrb.CFrame=root.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(math.rad(-5),0,0)
  3451. local nt=0
  3452. for i=0,160,3 do
  3453. cnOrb.CFrame=cnOrb.CFrame*CFrame.new(0,0,-3)
  3454. nt=nt+1
  3455. if nt>=6 then
  3456. nt=0
  3457. local cfx=nwPrt(mod3,Vector3.new(10,10,10),cnOrb.CFrame*CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,0),"Really black")
  3458. cfx.Mesh.MeshId="rbxassetid://0"
  3459. cfx.Transparency=0.4
  3460. table.insert(cfxt,cfx)
  3461. debris:AddItem(cfx,1)
  3462. end
  3463. if (cnOrb.Position-ps).magnitude<12 then
  3464. break
  3465. end
  3466. wait()
  3467. end
  3468. orbt={}
  3469.  
  3470. for i=0,1,0.1 do
  3471. local cs=cnOrb.Mesh.Scale
  3472. cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,100,i),Tween(cs.Y,100,i),Tween(cs.Z,100,i))
  3473. wait()
  3474. end
  3475. local ofx=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame,"Really black")
  3476. ofx.Transparency=0.5
  3477. ofx.Mesh.MeshType=3
  3478. ofx.Mesh.Scale=Vector3.new(30,30,30)
  3479. for _,v in pairs(game:service"Players":GetChildren()) do
  3480. pcall(function()
  3481. for _,c in pairs(v.Character:GetChildren()) do
  3482. if v~=p and c:IsA("Part") and (cnOrb.CFrame.p-c.CFrame.p).magnitude<120 and (cnOrb.CFrame.p-c.CFrame.p).magnitude>50 then
  3483. local hrp=v.Character:FindFirstChild("HumanoidRootPart")
  3484. hrp.Velocity=CFrame.new(hrp.CFrame.p,(cnOrb.CFrame*CFrame.new(0,10,0)).p).lookVector*2500
  3485. end
  3486. end
  3487. end)
  3488. end
  3489. for i=0,1,0.05 do
  3490. local cs=cnOrb.Mesh.Scale
  3491. cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,0.1,i),Tween(cs.Y,0.1,i),Tween(cs.Z,0.1,i))
  3492. local ofs=ofx.Mesh.Scale
  3493. ofx.Mesh.Scale=Vector3.new(Tween(ofs.X,0.1,i),Tween(ofs.Y,0.1,i),Tween(ofs.Z,0.1,i))
  3494. ofx.Transparency=Tween(ofx.Transparency,1,i)
  3495. wait()
  3496. end
  3497. ofx:Destroy()
  3498. cnOrb.CFrame=CFrame.new(cnOrb.Position)*CFrame.new(0,10,0)
  3499. local cnfx=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"Really black")
  3500. cnfx.Mesh.MeshType=3
  3501. cnOrb.Transparency=0.5
  3502. local cnr=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"Really black")
  3503. cnr.Transparency=0.5
  3504. cnr.Mesh.MeshType=3
  3505. local rn1=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame*CFrame.Angles(math.rad(90),0,0),"White")
  3506. rn1.Transparency=1
  3507. rn1.Mesh.MeshId="rbxassetid://3270017"
  3508. local rn2=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame,"White")
  3509. rn2.Transparency=1
  3510. rn2.Mesh.MeshId="rbxassetid://3270017"
  3511. local rn3=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame*CFrame.Angles(math.rad(-90),0,0),"White")
  3512. rn3.Transparency=1
  3513. rn3.Mesh.MeshId="rbxassetid://3270017"
  3514. local rn4=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"White")
  3515. rn4.Transparency=1
  3516. rn4.Mesh.MeshId="rbxassetid://3270017"
  3517. local rn5=nwPrt(cnOrb,Vector3.new(200,200,100),cnOrb.CFrame,"White")
  3518. rn5.Transparency=1
  3519. rn5.Mesh.MeshId="rbxassetid://3270017"
  3520. local rn6=nwPrt(cnOrb,Vector3.new(200,200,100),cnOrb.CFrame,"White")
  3521. rn6.Transparency=1
  3522. rn6.Mesh.MeshId="rbxassetid://3270017"
  3523. local nt=0
  3524. local cs=nil
  3525. z4 = Instance.new("Sound",char)
  3526. z4.SoundId = "rbxassetid://419447292"
  3527. z4.Pitch = 1
  3528. z4.Volume = 10
  3529. wait(0.1)
  3530. z4:Play()
  3531. z3 = Instance.new("Sound",char)
  3532. z3.SoundId = "rbxassetid://421328847"
  3533. z3.Pitch = 1
  3534. z3.Volume = 10
  3535. wait(0.1)
  3536. z3:Play()
  3537. for i=0,1,0.05 do
  3538. cs=cnOrb.Mesh.Scale
  3539. cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,100,i),Tween(cs.Y,100,i),Tween(cs.Z,100,i))
  3540. local fs=cnfx.Mesh.Scale
  3541. cnfx.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,120,i))
  3542. cnfx.Transparency=cnfx.Transparency+0.05
  3543. rn1.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,60,i))
  3544. rn2.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,60,i))
  3545. rn1.CFrame=rn1.CFrame*CFrame.Angles(math.rad(10),math.rad(6),math.rad(3))
  3546. rn2.CFrame=rn2.CFrame*CFrame.Angles(math.rad(10),math.rad(6),math.rad(3))
  3547. rn1.Transparency=Tween(rn1.Transparency,0.8,i)
  3548. rn2.Transparency=Tween(rn2.Transparency,0.8,i)
  3549. rn3.Mesh.Scale=Vector3.new(Tween(fs.X,1200,i),Tween(fs.Y,1200,i),Tween(fs.Z,600,i))
  3550. rn4.Mesh.Scale=Vector3.new(Tween(fs.X,1200,i),Tween(fs.Y,1200,i),Tween(fs.Z,600,i))
  3551. rn3.CFrame=rn3.CFrame*CFrame.Angles(math.rad(-10),math.rad(-6),math.rad(-3))
  3552. rn4.CFrame=rn4.CFrame*CFrame.Angles(math.rad(-10),math.rad(-6),math.rad(-3))
  3553. rn3.Transparency=Tween(rn1.Transparency,0.8,i)
  3554. rn4.Transparency=Tween(rn2.Transparency,0.8,i)
  3555. rn5.Transparency=Tween(rn2.Transparency,0.25,i)
  3556. rn5.CFrame=rn5.CFrame*CFrame.Angles(math.rad(-20),math.rad(-18),math.rad(-9))
  3557. rn5.Mesh.Scale=Vector3.new(Tween(fs.X,2400,i),Tween(fs.Y,2400,i),Tween(fs.Z,1200,i))
  3558. rn6.Transparency=Tween(rn2.Transparency,0.25,i)
  3559. rn6.CFrame=rn6.CFrame*CFrame.Angles(math.rad(20),math.rad(18),math.rad(9))
  3560. rn6.Mesh.Scale=Vector3.new(Tween(fs.X,2400,i),Tween(fs.Y,2400,i),Tween(fs.Z,1200,i))
  3561. local rs=cnr.Mesh.Scale
  3562. cnr.Mesh.Scale=Vector3.new(Tween(rs.X,10,i),Tween(rs.Y,10,i),Tween(rs.Z,10,i))
  3563. nt=nt+1
  3564. if nt>=6 then
  3565. local pls={}
  3566. for _,v in pairs(game.Players:GetChildren()) do
  3567. table.insert(pls,v)
  3568. end
  3569. local ry2,ht2,ps2=newRay(cnOrb.CFrame,cnOrb.CFrame*CFrame.new(0,-1,0),1000,pls)
  3570. local pffx=nwPrt(mod3,Vector3.new(1,1,1),CFrame.new(ps2)*CFrame.new(0,10,-12),"White")
  3571. pffx.Mesh.MeshId="rbxassetid://0"
  3572. pffx.Mesh.Scale=Vector3.new(cs.X,cs.Y/5,cs.Z)
  3573. debris:AddItem(pffx,2)
  3574. table.insert(pfxt,pffx)
  3575. nt=0
  3576. end
  3577. wait()
  3578. end
  3579. local int=0
  3580. coroutine.wrap(function()
  3581. for i=1,500 do
  3582. rn1.CFrame=rn1.CFrame*CFrame.Angles(math.rad(10),math.rad(5),math.rad(5))
  3583. rn2.CFrame=rn2.CFrame*CFrame.Angles(math.rad(10),math.rad(5),math.rad(5))
  3584. rn3.CFrame=rn3.CFrame*CFrame.Angles(math.rad(-10),math.rad(-5),math.rad(-5))
  3585. rn4.CFrame=rn4.CFrame*CFrame.Angles(math.rad(-10),math.rad(-5),math.rad(-5))
  3586. rn5.CFrame=rn5.CFrame*CFrame.Angles(math.rad(5),math.rad(5),math.rad(5))
  3587. rn6.CFrame=rn6.CFrame*CFrame.Angles(math.rad(-5),math.rad(-5),math.rad(-5))
  3588. nt=nt+1
  3589. int=int+1
  3590. local htd={p}
  3591. for _,v in pairs(game:service"Players":GetChildren()) do
  3592. pcall(function()
  3593. for _,c in pairs(v.Character:GetChildren()) do
  3594. if c:IsA("Part") and not inT(v,htd) and (cnOrb.CFrame.p-c.CFrame.p).magnitude<50 then
  3595. v.Character:FindFirstChild("Humanoid").Health=v.Character:FindFirstChild("Humanoid").Health-2
  3596. v.Character:FindFirstChild("HumanoidRootPart").Velocity=Vector3.new(0,0,0)
  3597. table.insert(htd,v)
  3598. end
  3599. end
  3600. end)
  3601. end
  3602. htd={p}
  3603. if int>=6 then
  3604. for _,v in pairs(game:service"Players":GetChildren()) do
  3605. pcall(function()
  3606. for _,c in pairs(v.Character:GetChildren()) do
  3607. if c:IsA("Part") and not inT(v,htd) and (cnOrb.CFrame.p-c.CFrame.p).magnitude<50 then
  3608. table.insert(htd,v)
  3609. local hfx=nwPrt(mod3,Vector3.new(1,1,1),c.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),"White")
  3610. hfx.Mesh.Scale=Vector3.new(2,2,2)
  3611. hfx.Mesh.MeshType=3
  3612. debris:AddItem(hfx,2)
  3613. coroutine.wrap(function()
  3614. pcall(function()
  3615. for i=0,1,0.05 do
  3616. pcall(function()
  3617. local hs=hfx.Mesh.Scale
  3618. hfx.CFrame=Lerp(hfx.CFrame,cnOrb.CFrame,i)
  3619. hfx.Mesh.Scale=Vector3.new(Tween(hs.X,0.1,i),Tween(hs.Y,0.1,i),Tween(hs.Z,0.1,i))
  3620. end)
  3621. wait()
  3622. end
  3623. hfx:Destroy()
  3624. end)
  3625. end)()
  3626. end
  3627. end
  3628. end)
  3629. end
  3630. int=0
  3631. end
  3632. if nt>=4 then
  3633. local pls={}
  3634. for _,v in pairs(game.Players:GetChildren()) do
  3635. table.insert(pls,v)
  3636. end
  3637. local ry2,ht2,ps2=newRay(cnOrb.CFrame,cnOrb.CFrame*CFrame.new(0,-1,0),1000,pls)
  3638. local pffx=nwPrt(mod3,Vector3.new(1,1,1),CFrame.new(ps2)*CFrame.new(0,10,-12),"White")
  3639. pffx.Transparency=0.4
  3640. pffx.Mesh.MeshId="rbxassetid://0"
  3641. pffx.Mesh.Scale=Vector3.new(cs.X-10,cs.Y/5,cs.Z-10)
  3642. debris:AddItem(pffx,2)
  3643. table.insert(pfxt,pffx)
  3644. nt=0
  3645. end
  3646. wait()
  3647. end
  3648. cnOrb:Destroy()
  3649. cnfx:Destroy()
  3650. for _,v in pairs(mod3:GetChildren()) do
  3651. v:Destroy()
  3652. end
  3653. orbt={}
  3654. stlt={}
  3655. chot={}
  3656. cfxt={}
  3657. pfxt={}
  3658. end)()
  3659. if Debounces.CanAttack == false then
  3660. Debounces.CanAttack = true
  3661. Debounces.NoIdl = false
  3662. Debounces.on = false
  3663. end
  3664. end
  3665. end
  3666. end)
  3667. ----------------------------------------------------
  3668. --[[mouse.KeyDown:connect(function(key)
  3669. if key == "y" then
  3670. if Debounces.CanAttack == true then
  3671. Debounces.CanAttack = false
  3672. Debounces.NoIdl = true
  3673. Debounces.on = true
  3674. local shell = Instance.new("Part",torso)
  3675. shell.BrickColor = TorsoColor
  3676. shell.Anchored = false
  3677. shell.CanCollide = false
  3678. shell.Locked = true
  3679. shell.TopSurface = "SmoothNoOutlines"
  3680. shell.BottomSurface = "SmoothNoOutlines"
  3681. shell.Size = Vector3.new(1.2,1.2,1.2)
  3682. shell.FormFactor = 3
  3683. local shellm = Instance.new("SpecialMesh",shell)
  3684. shellm.MeshType = "Sphere"
  3685. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  3686. Omega = function()
  3687. local X = Instance.new("Part",char)
  3688. local O = Instance.new("ObjectValue",X)
  3689. O.Name = "creator"
  3690. X.Locked = true
  3691. X.Name = "Shell"
  3692. X.Anchored = false
  3693. X.CanCollide = false
  3694. X.Transparency = 0.5
  3695. X.Reflectance = 0
  3696. X.BottomSurface = 0
  3697. X.TopSurface = 0
  3698. X.Shape = 0
  3699. local V = Instance.new("ObjectValue",X)
  3700. V.Value = char
  3701. V.Name = "creator"
  3702. X.BrickColor = TorsoColor
  3703. X.Size = Vector3.new(40,40,40)
  3704. --X.Material = "Neon"
  3705. local Z = Instance.new("SpecialMesh",X)
  3706. Z.MeshType = "Sphere"
  3707. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3708. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3709. local bv = Instance.new("BodyVelocity",X)
  3710. bv.maxForce = Vector3.new(99999,99999,99999)
  3711. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3712. bv.velocity = root.CFrame.lookVector*10
  3713. Explode = X.Touched:connect(function(hit)
  3714. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3715. local cf = X.CFrame
  3716. bv:Destroy()
  3717. X.Anchored = true
  3718. Z:Remove()
  3719. Explode:disconnect()
  3720. X.Size = Vector3.new(3,3,3)
  3721. X.Touched:connect(function(hit) end)
  3722. X.CanCollide = false
  3723. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3724. if v:FindFirstChild('Humanoid') then
  3725. v.Humanoid:TakeDamage(math.random(80,120))
  3726. end
  3727. end
  3728. for i = 1, (40) do rs:wait()
  3729. X.Transparency = X.Transparency + (1/40)
  3730. X.Size = X.Size + Vector3.new(1,1,1)
  3731. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3732. end
  3733. X:Destroy()
  3734. end
  3735. end)
  3736. end
  3737. for i = 1,200 do
  3738. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3740. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3741. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3745. if Debounces.on == false then break end
  3746. rs:wait()
  3747. end
  3748. for i = 1,30 do
  3749. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3756. if Debounces.on == false then break end
  3757. rs:wait()
  3758. end
  3759. for i = 1,40 do
  3760. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3761. shell.Size = shell.Size + Vector3.new(1,1,1)
  3762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3768. if Debounces.on == false then break end
  3769. rs:wait()
  3770. end
  3771. for i = 1,40 do
  3772. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3774. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3779. if Debounces.on == false then break end
  3780. rs:wait()
  3781. end
  3782. for i = 1,60 do
  3783. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3786. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3787. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3788. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3789. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3790. if Debounces.on == false then break end
  3791. rs:wait()
  3792. end
  3793. for i = 1,60 do
  3794. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3795. shell.Size = shell.Size + Vector3.new(1,1,1)
  3796. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3797. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3798. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3799. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3800. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3801. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3802. if Debounces.on == false then break end
  3803. rs:wait()
  3804. end
  3805. if Debounces.CanAttack == false then
  3806. Debounces.CanAttack = true
  3807. Debounces.NoIdl = false
  3808. Debounces.on = false
  3809. end
  3810. end
  3811. end
  3812. end)]]--
  3813. ----------------------------------------------------
  3814. Charging = false
  3815. mouse.KeyDown:connect(function(key)
  3816. if key == "r" then
  3817. if Charging == false then
  3818. Charging = true
  3819. if Debounces.CanAttack == true then
  3820. Debounces.CanAttack = false
  3821. Debounces.NoIdl = true
  3822. Debounces.on = true
  3823. for i = 1,20 do
  3824. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3826. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3827. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3828. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3829. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3830. if Debounces.on == false then break end
  3831. rs:wait()
  3832. end
  3833. --[[for i = 1,20 do
  3834. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3835. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3836. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3837. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3838. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3839. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3840. if Debounces.on == false then break end
  3841. rs:wait()
  3842. end]]--
  3843. xay = Instance.new("Sound",char)
  3844. xay.SoundId = "rbxassetid://419447292"
  3845. xay.Pitch = 1
  3846. xay.Volume = 2.5
  3847. xay:Play()
  3848. pt=Instance.new('Part',torso)
  3849. pt.Anchored=true
  3850. pt.CanCollide=false
  3851. pt.Locked = true
  3852. pt.FormFactor='Custom'
  3853. pt.Size=Vector3.new(1,1,1)
  3854. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3855. pt.Transparency=.6
  3856. pt.BrickColor=BrickColor.new('Really black')
  3857. msh=Instance.new('SpecialMesh',pt)
  3858. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3859. msh.Scale=Vector3.new(8,4,8)
  3860. pt2=pt:clone()
  3861. pt2.Parent = torso
  3862. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3863. pt2.BrickColor=TorsoColor
  3864. msh2=msh:clone()
  3865. msh2.Parent=pt2
  3866. msh2.Scale=Vector3.new(10,5,10)
  3867.  
  3868. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3869.  
  3870. bl = Instance.new("Part", char)
  3871. bl.Locked = true
  3872. bl.Name = "Shell"
  3873. bl.BrickColor = BrickColor.new("Really black")
  3874. bl.Anchored = true
  3875. bl.CanCollide = false
  3876. bl.Transparency = 0
  3877. bl.Reflectance = 0
  3878. bl.BottomSurface = 0
  3879. bl.TopSurface = 0
  3880. bl.Shape = 0
  3881. blm = Instance.new("SpecialMesh",bl)
  3882. blm.MeshType = "Sphere"
  3883. blm.Scale = Vector3.new(1,1,1)
  3884. blm.MeshId = "rbxassetid://9982590"
  3885.  
  3886. bl2 = Instance.new("Part", char)
  3887. bl2.Locked = true
  3888. bl2.Name = "Shella"
  3889. bl2.BrickColor = BrickColor.new("Really black")
  3890. bl2.Anchored = true
  3891. bl2.CanCollide = false
  3892. bl2.Transparency = 0
  3893. bl2.Reflectance = 0
  3894. bl2.BottomSurface = 0
  3895. bl2.TopSurface = 0
  3896. bl2.Shape = 0
  3897. blm2 = Instance.new("SpecialMesh",bl2)
  3898. blm2.MeshType = "Sphere"
  3899. blm2.Scale = Vector3.new(1,1,1)
  3900. blm2.MeshId = "rbxassetid://9982590"
  3901.  
  3902. coroutine.resume(coroutine.create(function()
  3903. for i=1, math.huge, 4 do
  3904. if Charging == true then
  3905. rs:wait()
  3906. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3907. blm.Scale = blm.Scale + Vector3.new(15, 15, 15)
  3908. bl.Transparency = bl.Transparency + 0.075
  3909. bl2.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3910. blm2.Scale = blm2.Scale + Vector3.new(5, 5, 5)
  3911. bl2.Transparency = bl2.Transparency + 0.025
  3912. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3913. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3914. msh.Scale = msh.Scale + Vector3.new(5,2.5,5)
  3915. msh2.Scale = msh2.Scale + Vector3.new(10,5,10)
  3916. elseif Charging == false then break
  3917. end
  3918. end
  3919. end))
  3920.  
  3921. repeat
  3922. local p = Instance.new('Part',torso)
  3923. p.formFactor = 'Custom'
  3924. p.Size = Vector3.new(1,1,1)
  3925. p.BrickColor = workspace.Base.BrickColor
  3926. p.CanCollide = false
  3927. p.Transparency = 0
  3928. p.Anchored = true
  3929. p.Locked=true
  3930. p.Material = workspace.Base.Material
  3931. s = math.random(1,40)/10
  3932. local m = Instance.new("BlockMesh",p)
  3933. m.Scale = Vector3.new(s,s,s)
  3934. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3935. --[[coroutine.wrap(function()
  3936. wait(2)
  3937. while Charging == true do
  3938. wait(2)
  3939. GroundWave1()
  3940. wait(2)
  3941. end
  3942. end)()]]--
  3943. Spawn(function()
  3944. while rs:wait() do
  3945. if Charging == true then
  3946. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3947. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3948. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3949. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3950. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3951. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3952. elseif Charging == false then break
  3953. end
  3954. end
  3955. end)
  3956. Spawn(function()
  3957. while rs:wait() do
  3958. if p.Transparency >= 1 then p:Destroy() break end
  3959. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3960. p.Transparency = p.Transparency+0.01
  3961. end
  3962. end)
  3963. wait(.3)
  3964. until Charging == false
  3965. end
  3966. end
  3967. end
  3968. end)
  3969. ----------------------------------------------------
  3970. mouse.KeyUp:connect(function(key)
  3971. if key == "r" then
  3972. if Charging == true then
  3973. Charging = false
  3974. pt:Destroy()
  3975. pt2:Destroy()
  3976. bl:Destroy()
  3977. if Debounces.CanAttack == false then
  3978. Debounces.CanAttack = true
  3979. Debounces.NoIdl = false
  3980. Debounces.on = false
  3981. end
  3982. end
  3983. end
  3984. end)
  3985. ----------------------------------------------------
  3986. mouse.KeyDown:connect(function(key)
  3987. if key == "g" then
  3988. if Debounces.CanAttack == true then
  3989. Debounces.CanAttack = false
  3990. Debounces.NoIdl = true
  3991. Debounces.on = true
  3992. local shell = Instance.new("Part",torso)
  3993. shell.BrickColor = TorsoColor
  3994. shell.Anchored = true
  3995. shell.CanCollide = false
  3996. shell.Locked = true
  3997. shell.TopSurface = "SmoothNoOutlines"
  3998. shell.BottomSurface = "SmoothNoOutlines"
  3999. shell.Size = Vector3.new(1,1,1)
  4000. shellm = Instance.new("SpecialMesh",shell)
  4001. shellm.MeshType = "Sphere"
  4002. shellm.Scale = Vector3.new(1,1,1)
  4003. local shell2 = Instance.new("Part",torso)
  4004. shell2.BrickColor = TorsoColor
  4005. shell2.Anchored = true
  4006. shell2.CanCollide = false
  4007. shell2.Locked = true
  4008. shell2.TopSurface = "SmoothNoOutlines"
  4009. shell2.BottomSurface = "SmoothNoOutlines"
  4010. shell2.Size = Vector3.new(1,1,1)
  4011. shellm2 = Instance.new("SpecialMesh",shell2)
  4012. shellm2.MeshType = "Sphere"
  4013. shellm2.Scale = Vector3.new(1,1,1)
  4014.  
  4015. function FindNearestTorso(Position,Distance,SinglePlayer)
  4016. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  4017. local List = {}
  4018. for i,v in pairs(workspace:GetChildren())do
  4019. if v:IsA("Model")then
  4020. if v:findFirstChild("Torso")then
  4021. if v ~= char then
  4022. if(v.Torso.Position -Position).magnitude <= Distance then
  4023. table.insert(List,v)
  4024. end
  4025. end
  4026. end
  4027. end
  4028. end
  4029. return List
  4030. end
  4031.  
  4032. Shell = function()
  4033. local X = Instance.new("Part",char)
  4034. local O = Instance.new("ObjectValue",X)
  4035. O.Name = "creator"
  4036. X.Locked = true
  4037. X.Name = "Shell"
  4038. X.Anchored = false
  4039. X.CanCollide = false
  4040. X.Transparency = 0
  4041. X.Reflectance = 0
  4042. X.BottomSurface = 0
  4043. X.TopSurface = 0
  4044. X.Shape = 0
  4045. local V = Instance.new("ObjectValue",X)
  4046. V.Value = char
  4047. V.Name = "creator"
  4048. X.BrickColor = TorsoColor
  4049. X.Size = Vector3.new(1,1,1)
  4050. --X.Material = "Neon"
  4051. local Z = Instance.new("SpecialMesh",X)
  4052. Z.MeshType = "Sphere"
  4053. Z.Scale = Vector3.new(1,1,1)
  4054. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  4055. local bv = Instance.new("BodyVelocity",X)
  4056. bv.maxForce = Vector3.new(99999,99999,99999)
  4057. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  4058. bv.velocity = root.CFrame.lookVector*65
  4059. Explode = X.Touched:connect(function(hit)
  4060. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  4061. local cf = X.CFrame
  4062. bv:Destroy()
  4063. X.Anchored = true
  4064. Z:Remove()
  4065. Explode:disconnect()
  4066. X.Size = Vector3.new(3,3,3)
  4067. X.Touched:connect(function(hit) end)
  4068. X.CanCollide = false
  4069. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  4070. if v:FindFirstChild('Humanoid') then
  4071. v.Humanoid:TakeDamage(math.random(6,12))
  4072. end
  4073. end
  4074. for i = 1, (40) do rs:wait()
  4075. X.Transparency = X.Transparency + (1/40)
  4076. X.Size = X.Size + Vector3.new(1,1,1)
  4077. X.CFrame = cf
  4078. end
  4079. X:Destroy()
  4080. end
  4081. end)
  4082. end
  4083. Shell()
  4084. for i = 1, 10 do
  4085. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4086. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4087. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4088. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4089. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  4090. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  4091. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  4092. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  4093. if Debounces.on == false then break end
  4094. rs:wait()
  4095. end
  4096. Shell()
  4097. shell.Transparency = 1
  4098. for i = 1, 10 do
  4099. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4100. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4101. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4102. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4103. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4104. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4105. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4106. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4107. if Debounces.on == false then break end
  4108. rs:wait()
  4109. end
  4110. Shell()
  4111. shell.Transparency = 0
  4112. shell2.Transparency = 1
  4113. for i = 1, 10 do
  4114. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4115. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4116. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4117. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4118. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4119. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4121. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4122. if Debounces.on == false then break end
  4123. rs:wait()
  4124. end
  4125. Shell()
  4126. shell2.Transparency = 0
  4127. shell.Transparency = 1
  4128. for i = 1, 10 do
  4129. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4130. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4131. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4132. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4133. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4134. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4135. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4136. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4137. if Debounces.on == false then break end
  4138. rs:wait()
  4139. end
  4140. Shell()
  4141. shell.Transparency = 0
  4142. shell2.Transparency = 1
  4143. for i = 1, 10 do
  4144. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4145. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4146. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4147. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4148. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4149. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4150. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4151. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4152. if Debounces.on == false then break end
  4153. rs:wait()
  4154. end
  4155. Shell()
  4156. shell2.Transparency = 0
  4157. shell.Transparency = 1
  4158. for i = 1, 10 do
  4159. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4160. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4161. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4162. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4163. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4164. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4165. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4166. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4167. if Debounces.on == false then break end
  4168. rs:wait()
  4169. end
  4170. Shell()
  4171. shell.Transparency = 0
  4172. shell2.Transparency = 1
  4173. for i = 1, 10 do
  4174. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4175. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4176. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4177. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  4178. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4179. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4180. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4181. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4182. if Debounces.on == false then break end
  4183. rs:wait()
  4184. end
  4185. Shell()
  4186. shell2.Transparency = 0
  4187. shell.Transparency = 1
  4188. for i = 1, 10 do
  4189. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4190. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4191. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4192. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4193. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4194. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4195. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4196. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4197. if Debounces.on == false then break end
  4198. rs:wait()
  4199. end
  4200. Shell()
  4201. shell.Transparency = 0
  4202. shell2.Transparency = 1
  4203. for i = 1, 10 do
  4204. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4205. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4206. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4207. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4208. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4209. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4210. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4211. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4212. if Debounces.on == false then break end
  4213. rs:wait()
  4214. end
  4215. Shell()
  4216. shell2.Transparency = 0
  4217. shell.Transparency = 1
  4218. for i = 1, 10 do
  4219. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4220. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4221. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4222. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4223. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4224. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4225. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4226. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4227. if Debounces.on == false then break end
  4228. rs:wait()
  4229. end
  4230. Shell()
  4231. shell.Transparency = 0
  4232. shell2.Transparency = 1
  4233. for i = 1, 10 do
  4234. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4235. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4236. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4237. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4238. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4239. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4240. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4241. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4242. if Debounces.on == false then break end
  4243. rs:wait()
  4244. end
  4245. Shell()
  4246. shell2.Transparency = 0
  4247. shell.Transparency = 1
  4248. for i = 1, 10 do
  4249. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4250. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4251. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4252. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4253. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4254. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4255. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4256. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4257. if Debounces.on == false then break end
  4258. rs:wait()
  4259. end
  4260. Shell()
  4261. shell.Transparency = 0
  4262. shell2.Transparency = 1
  4263. for i = 1, 10 do
  4264. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4265. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4266. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4267. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4268. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4269. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4270. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4271. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4272. if Debounces.on == false then break end
  4273. rs:wait()
  4274. end
  4275. shell.Transparency = 1
  4276. if Debounces.CanAttack == false then
  4277. Debounces.CanAttack = true
  4278. Debounces.NoIdl = false
  4279. Debounces.on = false
  4280. end
  4281. end
  4282. end
  4283. end)
  4284. ----------------------------------------------------
  4285. Search = false
  4286. mouse.KeyDown:connect(function(key)
  4287. if key == "n" then
  4288. if Search == false then
  4289. Search = true
  4290. for i,v in pairs(game.Players:getPlayers()) do
  4291. if v.Name~=char.Name then
  4292. for j,k in pairs(v.Character:GetChildren()) do
  4293. if k:IsA("BasePart") and k.Transparency >= 1 then
  4294. bawx=Instance.new("SelectionBox",cam)
  4295. bawx.Color = BrickColor.new("Bright red")
  4296. bawx.Transparency = .5
  4297. bawx.Adornee = k
  4298. end
  4299. end
  4300. end
  4301. end
  4302. elseif Search == true then
  4303. Search = false
  4304. for i, v in pairs(cam:GetChildren()) do
  4305. if v:IsA("SelectionBox") then
  4306. v:Destroy()
  4307. end
  4308. end
  4309. end
  4310. end
  4311. end)
  4312. ----------------------------------------------------
  4313. Grab = false
  4314. mouse.KeyDown:connect(function(key)
  4315. if key == "z" then
  4316. Debounces.on = true
  4317. Debounces.NoIdl = true
  4318. Debounces.ks = true
  4319. if Grab == false then
  4320. gp = nil
  4321. for i = 1, 20 do
  4322. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  4323. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  4324. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  4325. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  4326. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  4327. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  4328. if Debounces.on == false then break end
  4329. rs:wait()
  4330. end
  4331. con1=larm.Touched:connect(function(hit) -- this is grab
  4332. ht = hit.Parent
  4333. hum1=ht:FindFirstChild('Humanoid')
  4334. if hum1 ~= nil then
  4335. if Debounces.ks==true then
  4336. z = Instance.new("Sound",hed)
  4337. z.SoundId = "rbxassetid://169380525"
  4338. z.Volume = 1
  4339. z:Play()
  4340. Debounces.ks=false
  4341. end
  4342. hum1.PlatformStand=true
  4343. gp = ht
  4344. Grab = true
  4345. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  4346. asd.Parent = larm
  4347. asd.Name = "asd"
  4348. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  4349. --[[elseif hum1 == nil then
  4350. con1:disconnect()
  4351. wait() return]]--
  4352. end
  4353. end)
  4354. for i = 1, 20 do
  4355. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  4356. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  4357. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  4358. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  4359. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  4360. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  4361. if Debounces.on == false then break end
  4362. rs:wait()
  4363. end
  4364. if hum1 == nil then
  4365. Debounces.on = false
  4366. Debounces.NoIdl = false
  4367. end
  4368. con1:disconnect()
  4369. elseif Grab == true then
  4370. Grab = false
  4371. Punch()
  4372. z = Instance.new("Sound",hed)
  4373. z.SoundId = "rbxassetid://169380525"
  4374. z.Pitch = ptz[math.random(1,#ptz)]
  4375. z.Volume = 1
  4376. z:Play()
  4377. for i = 1, 10 do
  4378. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4379. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4380. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4381. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4382. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4383. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4384. if Debounces.on == false then break end
  4385. rs:wait()
  4386. end
  4387. Punch()
  4388. z = Instance.new("Sound",hed)
  4389. z.SoundId = "rbxassetid://169380525"
  4390. z.Pitch = ptz[math.random(1,#ptz)]
  4391. z.Volume = 1
  4392. z:Play()
  4393. for i = 1, 10 do
  4394. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4395. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4396. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4397. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4398. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4399. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4400. if Debounces.on == false then break end
  4401. rs:wait()
  4402. end
  4403. Punch()
  4404. z = Instance.new("Sound",hed)
  4405. z.SoundId = "rbxassetid://169380525"
  4406. z.Pitch = ptz[math.random(1,#ptz)]
  4407. z.Volume = 1
  4408. z:Play()
  4409. for i = 1, 10 do
  4410. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4411. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4412. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4413. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4414. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4415. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4416. if Debounces.on == false then break end
  4417. rs:wait()
  4418. end
  4419. Punch()
  4420. z = Instance.new("Sound",hed)
  4421. z.SoundId = "rbxassetid://169380525"
  4422. z.Pitch = ptz[math.random(1,#ptz)]
  4423. z.Volume = 1
  4424. z:Play()
  4425. for i = 1, 10 do
  4426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4432. if Debounces.on == false then break end
  4433. rs:wait()
  4434. end
  4435. Punch()
  4436. z = Instance.new("Sound",hed)
  4437. z.SoundId = "rbxassetid://169380525"
  4438. z.Pitch = ptz[math.random(1,#ptz)]
  4439. z.Volume = 1
  4440. z:Play()
  4441. for i = 1, 10 do
  4442. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4443. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4444. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4445. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4446. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4447. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4448. if Debounces.on == false then break end
  4449. rs:wait()
  4450. end
  4451. Punch()
  4452. z = Instance.new("Sound",hed)
  4453. z.SoundId = "rbxassetid://169380525"
  4454. z.Pitch = ptz[math.random(1,#ptz)]
  4455. z.Volume = 1
  4456. z:Play()
  4457. for i = 1, 10 do
  4458. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4459. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4460. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4461. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4462. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4463. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4464. if Debounces.on == false then break end
  4465. rs:wait()
  4466. end
  4467. Punch()
  4468. z = Instance.new("Sound",hed)
  4469. z.SoundId = "rbxassetid://169380525"
  4470. z.Pitch = ptz[math.random(1,#ptz)]
  4471. z.Volume = 1
  4472. z:Play()
  4473. for i = 1, 10 do
  4474. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4475. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4476. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4477. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4478. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4479. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4480. if Debounces.on == false then break end
  4481. rs:wait()
  4482. end
  4483. Punch()
  4484. z = Instance.new("Sound",hed)
  4485. z.SoundId = "rbxassetid://169380525"
  4486. z.Pitch = ptz[math.random(1,#ptz)]
  4487. z.Volume = 1
  4488. z:Play()
  4489. for i = 1, 10 do
  4490. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4491. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4492. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4493. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4494. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4495. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4496. if Debounces.on == false then break end
  4497. rs:wait()
  4498. end
  4499. Punch()
  4500. z = Instance.new("Sound",hed)
  4501. z.SoundId = "rbxassetid://169380525"
  4502. z.Pitch = ptz[math.random(1,#ptz)]
  4503. z.Volume = 1
  4504. z:Play()
  4505. for i = 1, 10 do
  4506. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4507. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4508. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4509. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4510. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4511. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4512. if Debounces.on == false then break end
  4513. rs:wait()
  4514. end
  4515. Punch()
  4516. z = Instance.new("Sound",hed)
  4517. z.SoundId = "rbxassetid://169380525"
  4518. z.Pitch = ptz[math.random(1,#ptz)]
  4519. z.Volume = 1
  4520. z:Play()
  4521. for i = 1, 10 do
  4522. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4523. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4524. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4525. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4526. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4527. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4528. if Debounces.on == false then break end
  4529. rs:wait()
  4530. end
  4531. Punch()
  4532. z = Instance.new("Sound",hed)
  4533. z.SoundId = "rbxassetid://169380525"
  4534. z.Pitch = ptz[math.random(1,#ptz)]
  4535. z.Volume = 1
  4536. z:Play()
  4537. for i = 1, 10 do
  4538. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4539. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4540. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4541. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4542. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4543. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4544. if Debounces.on == false then break end
  4545. rs:wait()
  4546. end
  4547. Punch()
  4548. z = Instance.new("Sound",hed)
  4549. z.SoundId = "rbxassetid://169380525"
  4550. z.Pitch = ptz[math.random(1,#ptz)]
  4551. z.Volume = 1
  4552. z:Play()
  4553. for i = 1, 10 do
  4554. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4555. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4556. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4557. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4558. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4559. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4560. if Debounces.on == false then break end
  4561. rs:wait()
  4562. end
  4563. con1:disconnect()
  4564. Debounces.on = false
  4565. Debounces.NoIdl = false
  4566. if gp ~= nil then
  4567. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  4568. for i,v in pairs(larm:GetChildren()) do
  4569. if v.Name == "asd" and v:IsA("Weld") then
  4570. v:Remove()
  4571. end
  4572. end
  4573. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  4574. bv.maxForce = Vector3.new(400000, 400000, 400000)
  4575. bv.P = 125000
  4576. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  4577. hum1=nil
  4578. ht=nil
  4579. Debounces.on = false
  4580. Debounces.NoIdl = false
  4581. elseif ht == nil then wait()
  4582. Grab = false
  4583. Debounces.on = false
  4584. Debounces.NoIdl = false
  4585. end
  4586. end
  4587. end
  4588. end)
  4589. ----------------------------------------------------
  4590. paly = game.Players.LocalPlayer
  4591. paly = game.Players.LocalPlayer
  4592. p = game.Players.LocalPlayer
  4593. char = paly.Character
  4594. vt = Vector3.new
  4595. rarm = char["Right Arm"]
  4596. larm = char["Left Arm"]
  4597. local maincolor = char.Torso.BrickColor
  4598.  
  4599. local orb = Instance.new("Part")
  4600. orb.Parent = char
  4601. orb.Size = Vector3.new(0.5, 0.5, 0.5)
  4602. orb.Archivable = true
  4603. orb.Transparency = 1
  4604. orb.BrickColor = maincolor
  4605. orb.Material = "Neon"
  4606. orb.CanCollide = false
  4607. local weld1 = Instance.new("Weld")
  4608. weld1.Parent = rarm
  4609. weld1.Part0 = rarm
  4610. weld1.Part1 = orb
  4611. weld1.C1 = CFrame.new(0, 1.125, 0)
  4612. local pt1 = NumberSequenceKeypoint.new(0,0.85,0)
  4613. local pt2 = NumberSequenceKeypoint.new(1,0,0)
  4614. local effecto = Instance.new("ParticleEmitter",orb)
  4615. effecto.LightEmission = 1
  4616. effecto.Texture = "rbxasset://textures/particles/smoke_main.dds"
  4617. effecto.Color = ColorSequence.new(maincolor.Color)
  4618. effecto.Rate = 10000
  4619. effecto.Lifetime = NumberRange.new(1)
  4620. effecto.Size = NumberSequence.new({pt1,pt2})
  4621. effecto.Speed = NumberRange.new(0,0)
  4622. effecto.RotSpeed = NumberRange.new(100,100)
  4623.  
  4624. local orbz = Instance.new("Part")
  4625. orbz.Parent = char
  4626. orbz.Size = Vector3.new(0.5, 0.5, 0.5)
  4627. orbz.Archivable = true
  4628. orbz.Transparency = 1
  4629. orbz.BrickColor = maincolor
  4630. orbz.Material = "Neon"
  4631. orbz.CanCollide = false
  4632. local weldz1 = Instance.new("Weld")
  4633. weldz1.Parent = larm
  4634. weldz1.Part0 = larm
  4635. weldz1.Part1 = orbz
  4636. weldz1.C1 = CFrame.new(0, 1.125, 0)
  4637. local effecton = Instance.new("ParticleEmitter",orbz)
  4638. effecton.LightEmission = 1
  4639. effecton.Texture = "rbxasset://textures/particles/smoke_main.dds"
  4640. effecton.Color = ColorSequence.new(maincolor.Color)
  4641. effecton.Rate = 10000
  4642. effecton.Lifetime = NumberRange.new(1)
  4643. effecton.Size = NumberSequence.new({pt1,pt2})
  4644. effecton.Speed = NumberRange.new(0,0)
  4645. effecton.RotSpeed = NumberRange.new(100,100)
  4646. -------------------------------------------
  4647.  
  4648. mouse.KeyDown:connect(function(key)
  4649. if string.byte(key) == 52 then
  4650. char.Humanoid.WalkSpeed = 60
  4651. end
  4652. end)
  4653. mouse.KeyUp:connect(function(key)
  4654. if string.byte(key) == 52 then
  4655. char.Humanoid.WalkSpeed = 8
  4656. end
  4657. end)
  4658. -------------------------------
  4659. local animpose = "Idle"
  4660. local lastanimpose = "Idle"
  4661. local sine = 0
  4662. local change = 1
  4663. local val = 0
  4664. local och = 0
  4665. local ffing = false
  4666. -------------------------------
  4667. game:GetService("RunService").RenderStepped:connect(function()
  4668. --[[if char.Humanoid.Jump == true then
  4669. jump = true
  4670. else
  4671. jump = false
  4672. end]]
  4673. char.Humanoid.FreeFalling:connect(function(f)
  4674. if f then
  4675. ffing = true
  4676. else
  4677. ffing = false
  4678. end
  4679. end)
  4680. sine = sine + change
  4681. if jumpn == true then
  4682. animpose = "Jumping"
  4683. elseif ffing == true then
  4684. animpose = "Freefalling"
  4685. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4686. animpose = "Idle"
  4687. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4688. animpose = "Walking"
  4689. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4690. animpose = "Running"
  4691. end
  4692. if animpose ~= lastanimpose then
  4693. sine = 0
  4694. if Debounces.NoIdl == false then
  4695. if animpose == "Idle" then
  4696. for i = 1, 2 do
  4697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4698. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4699. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4700. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.625, -0.35) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4702. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4703. end
  4704. elseif animpose == "Walking" then
  4705. for i = 1, 2 do
  4706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4707. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4709. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4710. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4712. end
  4713. elseif animpose == "Running" then
  4714. for i = 1, 2 do
  4715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  4716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  4717. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  4718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  4719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  4720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  4721. wait()
  4722. end
  4723. end
  4724. else
  4725. end
  4726. end
  4727. lastanimpose = animpose
  4728. if Debounces.NoIdl == false then
  4729. if animpose == "Idle" then
  4730. change = 0.5
  4731. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  4732. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  4733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  4734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  4735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  4736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  4737. elseif animpose == "Walking" then
  4738. change = 1
  4739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-32),math.rad(-28),math.rad(10+2*math.cos(sine/14))), 0.2)
  4740. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(50),math.rad(-45),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4741. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.215, -0.35) * CFrame.Angles(-0.35, 0, 0), 0.4)
  4744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(-0.475,0,0), 0.4)
  4745. elseif animpose == "Running" then
  4746. change = 1
  4747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  4748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  4749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  4750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  4751. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  4752. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  4753. end
  4754. end
  4755. end)
  4756.  
  4757. hum.MaxHealth = math.huge
  4758. wait(3)
  4759. hum.Health = hum.MaxHealth
  4760.  
  4761. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  4762. --[[Part0 = Vector3 (Start pos)
  4763. Part1 = Vector3 (End pos)
  4764. Times = number (Amount of lightning parts)
  4765. Offset = number (Offset)
  4766. Color = color (brickcolor value)
  4767. Thickness = number (thickness)
  4768. Trans = number (transparency)
  4769. ]]--
  4770. local magz = (Part0 - Part1).magnitude
  4771. local curpos = Part0
  4772. local trz = {-Offset,Offset}
  4773. for i=1,Times do
  4774. local li = Instance.new("Part", torso)
  4775. li.Name = "Lightning"
  4776. li.TopSurface =0
  4777. li.Material = "Neon"
  4778. li.BottomSurface = 0
  4779. li.Anchored = true
  4780. li.Locked = true
  4781. li.Transparency = Trans or 0.4
  4782. li.BrickColor = TorsoColor
  4783. li.formFactor = "Custom"
  4784. li.CanCollide = false
  4785. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  4786. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  4787. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  4788. if Times == i then
  4789. local magz2 = (curpos - Part1).magnitude
  4790. li.Size = Vector3.new(Thickness,Thickness,magz2)
  4791. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  4792. else
  4793. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  4794. end
  4795. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  4796. game.Debris:AddItem(li,.1)
  4797. end
  4798. end
  4799.  
  4800. BodyParts = {} -- Parts to emit lightning effects from
  4801. for _, v in pairs(char:GetChildren()) do
  4802. if v:IsA("Part") then
  4803. table.insert(BodyParts, v)
  4804. end
  4805. end
  4806.  
  4807. Bounding = {} -- Calculate the bounding boxes
  4808. for _, v in pairs(BodyParts) do
  4809. local temp = {X=nil, Y=nil, Z=nil}
  4810. temp.X = v.Size.X/2 * 10
  4811. temp.Y = v.Size.Y/2 * 10
  4812. temp.Z = v.Size.Z/2 * 10
  4813. Bounding[v.Name] = temp
  4814. --table.insert(Bounding, v.Name, temp)
  4815. end
  4816.  
  4817. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  4818. local Body1 = BodyParts[math.random(#BodyParts)]
  4819. local Body2 = BodyParts[math.random(#BodyParts)]
  4820. local Pos1 = Vector3.new(
  4821. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  4822. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  4823. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  4824. )
  4825. local Pos2 = Vector3.new(
  4826. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  4827. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  4828. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  4829. )
  4830. local SPos1 = Body1.Position + Pos1
  4831. local SPos2 = Body2.Position + Pos2
  4832. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  4833. end
  4834. och=och+1
  4835. for _,v in pairs(orbt) do
  4836. pcall(function()
  4837. v.Mesh.Scale=Vector3.new(cns+(0.2*math.cos(och/12)),cns+(0.2*math.cos(och/10)),cns+(0.2*math.cos(och/8)))
  4838. end)
  4839. end
  4840. for _,v in pairs(stlt) do
  4841. pcall(function()
  4842. v.CFrame=larm.CFrame*CFrame.new(0,-3.5-(cns/2),-0.1)
  4843. end)
  4844. end
  4845. for _,v in pairs(chot) do
  4846. pcall(function()
  4847. v.CFrame=Lerp(v.CFrame,cnOrb.CFrame,0.1)
  4848. v.Mesh.Scale=Vector3.new(Tween(v.Mesh.Scale.X,0,0.1),Tween(v.Mesh.Scale.Y,0,0.1),Tween(v.Mesh.Scale.Z,0,0.1))
  4849. end)
  4850. end
  4851. for _,v in pairs(cfxt) do
  4852. pcall(function()
  4853. local vs=v.Mesh.Scale
  4854. v.Mesh.Scale=Vector3.new(vs.x+0.5,vs.y+0.1,vs.z+0.5)
  4855. v.Transparency=v.Transparency+0.05
  4856. end)
  4857. end
  4858. for _,v in pairs(pfxt) do
  4859. pcall(function()
  4860. local vs=v.Mesh.Scale
  4861. v.Mesh.Scale=Vector3.new(vs.x+2,vs.y+0.5,vs.z+2)
  4862. v.Transparency=v.Transparency+0.025
  4863. end)
  4864. end
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