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- -- Scripts By: KarolQ102 and KubaQ102 --
- -- Subscribe KarolQ102 --
- local plr = game:GetService("Players").LocalPlayer
- local mouse = game.Players.LocalPlayer:GetMouse()
- local UIS = game:GetService'UserInputService'
- sproutstarted = false
- sproutsafety = false
- pausehumcheck = false
- SproutFarmActive = false
- FieldBoostActive = false
- FreeAntPassDispenserActive = false
- TreatActive = true
- WealthClockActive = true
- infjumpactive = false
- antchallengeescape = false
- AutoDigActive = false
- PollenFarmActive = false
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- godmodeactivated = true
- resethive = false
- HuntViciousActive = false
- AvoidViciousActive = false
- viciousbeenear = false
- viciousbeedetected = false
- viciousdistance1 = ""
- switchlocationmsg = false
- tokenfarmactive = false
- tokenfarmactive2 = false
- GodModeActive = false
- moontokenfarmactive = false
- farmzoneswitchback = false
- switchingzone = false
- FarmTempOFF = false
- AvoidTempOFF = false
- -- Anti Idle
- local VirtualUser=game:service'VirtualUser'
- game:service'Players'.LocalPlayer.Idled:connect(function()
- VirtualUser:CaptureController()
- VirtualUser:ClickButton2(Vector2.new())
- end)
- -- Objects
- local MainGUI = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local WayPoints = Instance.new("TextButton")
- local WayPointsFrame = Instance.new("Frame")
- local ShowLocation = Instance.new("TextLabel")
- local SetLocation = Instance.new("TextButton")
- local TPLocation = Instance.new("TextButton")
- local ReturnToHive = Instance.new("TextButton")
- local BlackBear = Instance.new("TextButton")
- local BrownBear = Instance.new("TextButton")
- local SunBear = Instance.new("TextButton")
- local PandaBear = Instance.new("TextButton")
- local PolarBear = Instance.new("TextButton")
- local ScienceBear = Instance.new("TextButton")
- local MotherBear = Instance.new("TextButton")
- local GiftedBuckoBee = Instance.new("TextButton")
- local GiftedRileyBee = Instance.new("TextButton")
- local StickBug = Instance.new("TextButton")
- local TunnelBear = Instance.new("TextButton")
- local TravelingBear = Instance.new("TextButton")
- local RedBoost = Instance.new("TextButton")
- local BlueBoost = Instance.new("TextButton")
- local MountainBoost = Instance.new("TextButton")
- local RedCannon = Instance.new("TextButton")
- local BlueCannon = Instance.new("TextButton")
- local YellowCannon = Instance.new("TextButton")
- local BeeShop = Instance.new("TextButton")
- local TPShop = Instance.new("TextButton")
- local TPShop2 = Instance.new("TextButton")
- local MountainTopShop = Instance.new("TextButton")
- local TentShop = Instance.new("TextButton")
- local RedClubhouse = Instance.new("TextButton")
- local BlueClubhouse = Instance.new("TextButton")
- local TicketShop = Instance.new("TextButton")
- local ClubHoney = Instance.new("TextButton")
- local RoyalJellyShop = Instance.new("TextButton")
- local TicketRoyalJelly = Instance.new("TextButton")
- local Honeystorm = Instance.new("TextButton")
- local HoneyConvertor = Instance.new("TextButton")
- local StrawBerryField = Instance.new("TextButton")
- local PumpkinField = Instance.new("TextButton")
- local SunflowerField = Instance.new("TextButton")
- local CloverField = Instance.new("TextButton")
- local SpiderField = Instance.new("TextButton")
- local MushRoomField = Instance.new("TextButton")
- local BamBooField = Instance.new("TextButton")
- local DandelionField = Instance.new("TextButton")
- local PineappleField = Instance.new("TextButton")
- local BlueField = Instance.new("TextButton")
- local RoseField = Instance.new("TextButton")
- local CactusField = Instance.new("TextButton")
- local PineTreeField = Instance.new("TextButton")
- local MountainTopField = Instance.new("TextButton")
- local StumpField = Instance.new("TextButton")
- local CoconutField = Instance.new("TextButton")
- local PepperPatch = Instance.new("TextButton")
- local KingbeetlesLair = Instance.new("TextButton")
- local AntChallenge = Instance.new("TextButton")
- local Onett = Instance.new("TextButton")
- local TreatDispenser = Instance.new("TextButton")
- local TicketDispenser = Instance.new("TextButton")
- local WealthClock = Instance.new("TextButton")
- local StarHut = Instance.new("TextButton")
- local GumdropDispenser = Instance.new("TextButton")
- local GlueDispenser = Instance.new("TextButton")
- local HoneyBee = Instance.new("TextButton")
- local Blender = Instance.new("TextButton")
- local BlueberryDispenser = Instance.new("TextButton")
- local StrawberryDispenser = Instance.new("TextButton")
- local TreatShop = Instance.new("TextButton")
- local SproutDispenser = Instance.new("TextButton")
- local AvoidViciousBee = Instance.new("TextButton")
- local Field1AF = Instance.new("TextButton")
- local Field2AF = Instance.new("TextButton")
- local Field3AF = Instance.new("TextButton")
- local Field4AF = Instance.new("TextButton")
- local Field5AF = Instance.new("TextButton")
- local Field6AF = Instance.new("TextButton")
- local Field7AF = Instance.new("TextButton")
- local Field8AF = Instance.new("TextButton")
- local Field9AF = Instance.new("TextButton")
- local Field10AF = Instance.new("TextButton")
- local Field11AF = Instance.new("TextButton")
- local Field12AF = Instance.new("TextButton")
- local Field13AF = Instance.new("TextButton")
- local Field14AF = Instance.new("TextButton")
- local Field15AF = Instance.new("TextButton")
- local Field16AF = Instance.new("TextButton")
- local Field17AF = Instance.new("TextButton")
- local TimeLabel = Instance.new("TextLabel")
- local Players = Instance.new("TextButton")
- local PlayerFrame = Instance.new("Frame")
- local PlayerList = Instance.new("Frame")
- local PlayerListBox = Instance.new("Frame")
- local PlyrSel = Instance.new("TextLabel")
- local Player1 = Instance.new("TextButton")
- local Player2 = Instance.new("TextButton")
- local Player3 = Instance.new("TextButton")
- local Player4 = Instance.new("TextButton")
- local Player5 = Instance.new("TextButton")
- local TpPlayer = Instance.new("TextButton")
- local FindTreasures = Instance.new("TextButton")
- local FindTreasuresText1 = Instance.new("TextLabel")
- local ExtrasScreen = Instance.new("TextButton")
- local ExtrasFrame = Instance.new("Frame")
- local ViciousBeeFrame = Instance.new("Frame")
- local InfoScreen = Instance.new("TextButton")
- local InfoFrame = Instance.new("Frame")
- local TPTool = Instance.new("TextButton")
- local ReJoinServer = Instance.new("TextButton")
- local NoClip = Instance.new("TextButton")
- local InfoText1 = Instance.new("TextLabel")
- local God = Instance.new("TextButton")
- local HuntViciousBee = Instance.new("TextButton")
- local ViciousBeeDetect = Instance.new("TextLabel")
- local FireflyDetect = Instance.new("TextLabel")
- local SproutDetect = Instance.new("TextLabel")
- local PollenFarm = Instance.new("TextButton")
- local FarmFrame = Instance.new("Frame")
- local StartFarm = Instance.new("TextButton")
- local AutoDig = Instance.new("TextButton")
- local TokenToggleLabel = Instance.new("TextLabel")
- local TokenToggle = Instance.new("TextBox")
- local FireflyToggleLabel = Instance.new("TextLabel")
- local FireflyToggle = Instance.new("TextBox")
- local HoneyToggleLabel = Instance.new("TextLabel")
- local HoneyToggle = Instance.new("TextBox")
- local InfJumpToggle = Instance.new("TextButton")
- local WealthClockToggle = Instance.new("TextButton")
- local FieldBoostToggle = Instance.new("TextButton")
- local TreatToggle = Instance.new("TextButton")
- local FreeAntPassDispenserToggle = Instance.new("TextButton")
- local SproutFarmToggle = Instance.new("TextButton")
- -- Properties
- MainGUI.Name = "MainGUI"
- MainGUI.Parent = game.CoreGui
- local MainCORE = game.CoreGui["MainGUI"]
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = MainGUI
- MainFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- MainFrame.BackgroundTransparency = 0.3
- MainFrame.BorderColor3 = Color3.new(0, 0, 0)
- MainFrame.Position = UDim2.new(0.5, -319, 0, 70)
- MainFrame.Size = UDim2.new(0, 638, 0, 30)
- Close.Name = "Close"
- Close.Parent = MainFrame
- Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Close.BorderColor3 = Color3.new(4, 1, 5)
- Close.Position = UDim2.new(0, 5, 0, 5)
- Close.Size = UDim2.new(0, 20, 0, 20)
- Close.Font = Enum.Font.Fantasy
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 0, 2)
- Close.TextSize = 17
- Close.TextScaled = true
- Close.TextWrapped = true
- WayPoints.Name = "WayPoints"
- WayPoints.Parent = MainFrame
- WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- WayPoints.BorderColor3 = Color3.new(0, 1, 2)
- WayPoints.Position = UDim2.new(0, 30, 0, 5)
- WayPoints.Size = UDim2.new(0, 83, 0, 20)
- WayPoints.Font = Enum.Font.Fantasy
- WayPoints.TextColor3 = Color3.new(1, 1, 1)
- WayPoints.Text = "WayPoints"
- WayPoints.TextSize = 17
- WayPoints.TextWrapped = true
- WayPointsFrame.Name = "WayPointsFrame"
- WayPointsFrame.Parent = MainFrame
- WayPointsFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0)
- WayPointsFrame.BackgroundTransparency = 0.3
- WayPointsFrame.Position = UDim2.new(0, 0, 0, 34)
- WayPointsFrame.Size = UDim2.new(0, 600, 0, 650)
- WayPointsFrame.Visible = false
- ShowLocation.Name = "ShowLocation"
- ShowLocation.Parent = WayPointsFrame
- ShowLocation.BackgroundColor3 = Color3.new(1, 1, 1)
- ShowLocation.TextColor3 = Color3.new(0, 0, 0)
- ShowLocation.BorderColor3 = Color3.new(0, 0, 0)
- ShowLocation.Position = UDim2.new(0, 190, 0, 5)
- ShowLocation.Size = UDim2.new(0, 180, 0, 20)
- ShowLocation.Font = Enum.Font.Fantasy
- ShowLocation.Text = "Current Location"
- ShowLocation.TextWrapped = true
- ShowLocation.TextSize = 15
- SetLocation.Name = "SetLocation"
- SetLocation.Parent = WayPointsFrame
- SetLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SetLocation.TextColor3 = Color3.new(1, 1, 1)
- SetLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SetLocation.Position = UDim2.new(0, 375, 0, 5)
- SetLocation.Size = UDim2.new(0, 150, 0, 20)
- SetLocation.Font = Enum.Font.Fantasy
- SetLocation.Text = "Set Location"
- SetLocation.TextWrapped = true
- SetLocation.TextSize = 16
- TPLocation.Name = "TPLocation"
- TPLocation.Parent = WayPointsFrame
- TPLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TPLocation.TextColor3 = Color3.new(1, 1, 1)
- TPLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TPLocation.Position = UDim2.new(0, 530, 0, 5)
- TPLocation.Size = UDim2.new(0, 65, 0, 20)
- TPLocation.Font = Enum.Font.Fantasy
- TPLocation.Text = "Move to"
- TPLocation.TextWrapped = true
- TPLocation.TextSize = 16
- ReturnToHive.Name = "ReturnToHive"
- ReturnToHive.Parent = WayPointsFrame
- ReturnToHive.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ReturnToHive.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- ReturnToHive.Position = UDim2.new(0, 5, 0, 5)
- ReturnToHive.Size = UDim2.new(0, 180, 0, 20)
- ReturnToHive.TextColor3 = Color3.new(1, 1, 1)
- ReturnToHive.Font = Enum.Font.Fantasy
- ReturnToHive.Text = "Return To Hive"
- ReturnToHive.TextSize = 16
- BlackBear.Name = "BlackBear"
- BlackBear.Parent = WayPointsFrame
- BlackBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlackBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlackBear.Position = UDim2.new(0, 5, 0, 30)
- BlackBear.Size = UDim2.new(0, 180, 0, 20)
- BlackBear.TextColor3 = Color3.new(1, 1, 1)
- BlackBear.Font = Enum.Font.Fantasy
- BlackBear.Text = "Black Bear"
- BlackBear.TextSize = 16
- BrownBear.Name = "BrownBear"
- BrownBear.Parent = WayPointsFrame
- BrownBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BrownBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BrownBear.Position = UDim2.new(0, 5, 0, 55)
- BrownBear.Size = UDim2.new(0, 180, 0, 20)
- BrownBear.TextColor3 = Color3.new(1, 1, 1)
- BrownBear.Font = Enum.Font.Fantasy
- BrownBear.Text = "Brown Bear"
- BrownBear.TextSize = 16
- PandaBear.Name = "PandaBear"
- PandaBear.Parent = WayPointsFrame
- PandaBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PandaBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PandaBear.Position = UDim2.new(0, 5, 0, 80)
- PandaBear.Size = UDim2.new(0, 180, 0, 20)
- PandaBear.TextColor3 = Color3.new(1, 1, 1)
- PandaBear.Font = Enum.Font.Fantasy
- PandaBear.Text = "Panda Bear"
- PandaBear.TextSize = 16
- PolarBear.Name = "PolarBear"
- PolarBear.Parent = WayPointsFrame
- PolarBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PolarBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PolarBear.Position = UDim2.new(0, 5, 0, 105)
- PolarBear.Size = UDim2.new(0, 180, 0, 20)
- PolarBear.TextColor3 = Color3.new(1, 1, 1)
- PolarBear.Font = Enum.Font.Fantasy
- PolarBear.Text = "Polar Bear"
- PolarBear.TextSize = 16
- ScienceBear.Name = "ScienceBear"
- ScienceBear.Parent = WayPointsFrame
- ScienceBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ScienceBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- ScienceBear.Position = UDim2.new(0, 5, 0, 130)
- ScienceBear.Size = UDim2.new(0, 180, 0, 20)
- ScienceBear.TextColor3 = Color3.new(1, 1, 1)
- ScienceBear.Font = Enum.Font.Fantasy
- ScienceBear.Text = "Science Bear"
- ScienceBear.TextSize = 16
- TravelingBear.Name = "TravelingBear"
- TravelingBear.Parent = WayPointsFrame
- TravelingBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TravelingBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TravelingBear.Position = UDim2.new(0, 5, 0, 155)
- TravelingBear.Size = UDim2.new(0, 180, 0, 20)
- TravelingBear.TextColor3 = Color3.new(1, 1, 1)
- TravelingBear.Font = Enum.Font.Fantasy
- TravelingBear.Text = "Traveling Bear"
- TravelingBear.TextSize = 16
- MotherBear.Name = "MotherBear"
- MotherBear.Parent = WayPointsFrame
- MotherBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MotherBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MotherBear.Position = UDim2.new(0, 5, 0, 180)
- MotherBear.Size = UDim2.new(0, 180, 0, 20)
- MotherBear.TextColor3 = Color3.new(1, 1, 1)
- MotherBear.Font = Enum.Font.Fantasy
- MotherBear.Text = "Mother Bear"
- MotherBear.TextSize = 16
- TunnelBear.Name = "TunnelBear"
- TunnelBear.Parent = WayPointsFrame
- TunnelBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TunnelBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TunnelBear.Position = UDim2.new(0, 5, 0, 205)
- TunnelBear.Size = UDim2.new(0, 180, 0, 20)
- TunnelBear.TextColor3 = Color3.new(1, 1, 1)
- TunnelBear.Font = Enum.Font.Fantasy
- TunnelBear.Text = "Tunnel Bear"
- TunnelBear.TextSize = 16
- SunBear.Name = "SunBear"
- SunBear.Parent = WayPointsFrame
- SunBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SunBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SunBear.Position = UDim2.new(0, 5, 0, 230)
- SunBear.Size = UDim2.new(0, 180, 0, 20)
- SunBear.TextColor3 = Color3.new(1, 1, 1)
- SunBear.Font = Enum.Font.Fantasy
- SunBear.Text = "Sun Bear"
- SunBear.TextSize = 16
- Onett.Name = "Onett"
- Onett.Parent = WayPointsFrame
- Onett.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Onett.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Onett.Position = UDim2.new(0, 5, 0, 255)
- Onett.Size = UDim2.new(0, 180, 0, 20)
- Onett.TextColor3 = Color3.new(1, 1, 1)
- Onett.Font = Enum.Font.Fantasy
- Onett.Text = "Onett"
- Onett.TextSize = 16
- RedBoost.Name = "RedBoost"
- RedBoost.Parent = WayPointsFrame
- RedBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RedBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RedBoost.Position = UDim2.new(0, 5, 0, 280)
- RedBoost.Size = UDim2.new(0, 180, 0, 20)
- RedBoost.TextColor3 = Color3.new(1, 1, 1)
- RedBoost.Font = Enum.Font.Fantasy
- RedBoost.Text = "Red Field Booster"
- RedBoost.TextSize = 16
- BlueBoost.Name = "BlueBoost"
- BlueBoost.Parent = WayPointsFrame
- BlueBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlueBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlueBoost.Position = UDim2.new(0, 5, 0, 305)
- BlueBoost.Size = UDim2.new(0, 180, 0, 20)
- BlueBoost.TextColor3 = Color3.new(1, 1, 1)
- BlueBoost.Font = Enum.Font.Fantasy
- BlueBoost.Text = "Blue Field Booster"
- BlueBoost.TextSize = 16
- MountainBoost.Name = "MountainBoost"
- MountainBoost.Parent = WayPointsFrame
- MountainBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MountainBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MountainBoost.Position = UDim2.new(0, 5, 0, 330)
- MountainBoost.Size = UDim2.new(0, 180, 0, 20)
- MountainBoost.TextColor3 = Color3.new(1, 1, 1)
- MountainBoost.Font = Enum.Font.Fantasy
- MountainBoost.Text = "MountainTop Booster"
- MountainBoost.TextSize = 16
- RedCannon.Name = "RedCannon"
- RedCannon.Parent = WayPointsFrame
- RedCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RedCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RedCannon.Position = UDim2.new(0, 5, 0, 355)
- RedCannon.Size = UDim2.new(0, 180, 0, 20)
- RedCannon.TextColor3 = Color3.new(1, 1, 1)
- RedCannon.Font = Enum.Font.Fantasy
- RedCannon.Text = "Red Cannon (22)"
- RedCannon.TextSize = 16
- BlueCannon.Name = "BlueCannon"
- BlueCannon.Parent = WayPointsFrame
- BlueCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlueCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlueCannon.Position = UDim2.new(0, 5, 0, 380)
- BlueCannon.Size = UDim2.new(0, 180, 0, 20)
- BlueCannon.TextColor3 = Color3.new(1, 1, 1)
- BlueCannon.Font = Enum.Font.Fantasy
- BlueCannon.Text = "Blue Cannon (16)"
- BlueCannon.TextSize = 16
- YellowCannon.Name = "YellowCannon"
- YellowCannon.Parent = WayPointsFrame
- YellowCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- YellowCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- YellowCannon.Position = UDim2.new(0, 5, 0, 405)
- YellowCannon.Size = UDim2.new(0, 180, 0, 20)
- YellowCannon.TextColor3 = Color3.new(1, 1, 1)
- YellowCannon.Font = Enum.Font.Fantasy
- YellowCannon.Text = "Yellow Cannon (12)"
- YellowCannon.TextSize = 16
- HoneyBee.Name = "HoneyBee"
- HoneyBee.Parent = WayPointsFrame
- HoneyBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- HoneyBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- HoneyBee.Position = UDim2.new(0, 5, 0, 430)
- HoneyBee.Size = UDim2.new(0, 180, 0, 20)
- HoneyBee.TextColor3 = Color3.new(1, 1, 1)
- HoneyBee.Font = Enum.Font.Fantasy
- HoneyBee.Text = "Honey Bee Quest"
- HoneyBee.TextSize = 16
- AntChallenge.Name = "AntChallenge"
- AntChallenge.Parent = WayPointsFrame
- AntChallenge.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AntChallenge.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- AntChallenge.Position = UDim2.new(0, 5, 0, 455)
- AntChallenge.Size = UDim2.new(0, 180, 0, 20)
- AntChallenge.TextColor3 = Color3.new(1, 1, 1)
- AntChallenge.Font = Enum.Font.Fantasy
- AntChallenge.Text = "Ant Challenge"
- AntChallenge.TextSize = 16
- KingbeetlesLair.Name = "KingbeetlesLair"
- KingbeetlesLair.Parent = WayPointsFrame
- KingbeetlesLair.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- KingbeetlesLair.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- KingbeetlesLair.Position = UDim2.new(0, 5, 0, 480)
- KingbeetlesLair.Size = UDim2.new(0, 180, 0, 20)
- KingbeetlesLair.TextColor3 = Color3.new(1, 1, 1)
- KingbeetlesLair.Font = Enum.Font.Fantasy
- KingbeetlesLair.Text = "King Beetles Lair"
- KingbeetlesLair.TextSize = 16
- HoneyConvertor.Name = "HoneyConvertor"
- HoneyConvertor.Parent = WayPointsFrame
- HoneyConvertor.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- HoneyConvertor.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- HoneyConvertor.Position = UDim2.new(0, 5, 0, 505)
- HoneyConvertor.Size = UDim2.new(0, 180, 0, 20)
- HoneyConvertor.TextColor3 = Color3.new(1, 1, 1)
- HoneyConvertor.Font = Enum.Font.Fantasy
- HoneyConvertor.Text = "Instant Honey Converter"
- HoneyConvertor.TextSize = 16
- Blender.Name = "Blender"
- Blender.Parent = WayPointsFrame
- Blender.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Blender.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Blender.Position = UDim2.new(0, 5, 0, 530)
- Blender.Size = UDim2.new(0, 180, 0, 20)
- Blender.TextColor3 = Color3.new(1, 1, 1)
- Blender.Font = Enum.Font.Fantasy
- Blender.Text = "Blender"
- Blender.TextSize = 16
- GiftedBuckoBee.Name = "GiftedBuckoBee"
- GiftedBuckoBee.Parent = WayPointsFrame
- GiftedBuckoBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- GiftedBuckoBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- GiftedBuckoBee.Position = UDim2.new(0, 5, 0, 555)
- GiftedBuckoBee.Size = UDim2.new(0, 180, 0, 20)
- GiftedBuckoBee.TextColor3 = Color3.new(1, 1, 1)
- GiftedBuckoBee.Font = Enum.Font.Fantasy
- GiftedBuckoBee.Text = "Gifted Bucko Bee"
- GiftedBuckoBee.TextSize = 16
- GiftedRileyBee.Name = "GiftedRileyBee"
- GiftedRileyBee.Parent = WayPointsFrame
- GiftedRileyBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- GiftedRileyBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- GiftedRileyBee.Position = UDim2.new(0, 5, 0, 580)
- GiftedRileyBee.Size = UDim2.new(0, 180, 0, 20)
- GiftedRileyBee.TextColor3 = Color3.new(1, 1, 1)
- GiftedRileyBee.Font = Enum.Font.Fantasy
- GiftedRileyBee.Text = "Gifted Riley Bee"
- GiftedRileyBee.TextSize = 16
- StickBug.Name = "StickBug"
- StickBug.Parent = WayPointsFrame
- StickBug.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StickBug.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StickBug.Position = UDim2.new(0, 5, 0, 605)
- StickBug.Size = UDim2.new(0, 180, 0, 20)
- StickBug.TextColor3 = Color3.new(1, 1, 1)
- StickBug.Font = Enum.Font.Fantasy
- StickBug.Text = "Stick Bug"
- StickBug.TextSize = 16
- BeeShop.Name = "BeeShop"
- BeeShop.Parent = WayPointsFrame
- BeeShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BeeShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BeeShop.Position = UDim2.new(0, 190, 0, 30)
- BeeShop.Size = UDim2.new(0, 180, 0, 20)
- BeeShop.TextColor3 = Color3.new(1, 1, 1)
- BeeShop.Font = Enum.Font.Fantasy
- BeeShop.Text = "Bees Shop"
- BeeShop.TextSize = 16
- TPShop.Name = "TPShop"
- TPShop.Parent = WayPointsFrame
- TPShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TPShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TPShop.Position = UDim2.new(0, 190, 0, 55)
- TPShop.Size = UDim2.new(0, 180, 0, 20)
- TPShop.TextColor3 = Color3.new(1, 1, 1)
- TPShop.Font = Enum.Font.Fantasy
- TPShop.Text = "Basic Tools Shop"
- TPShop.TextSize = 16
- TPShop2.Name = "TPShop2"
- TPShop2.Parent = WayPointsFrame
- TPShop2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TPShop2.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TPShop2.Position = UDim2.new(0, 190, 0, 80)
- TPShop2.Size = UDim2.new(0, 180, 0, 20)
- TPShop2.TextColor3 = Color3.new(1, 1, 1)
- TPShop2.Font = Enum.Font.Fantasy
- TPShop2.Text = "Advanced Tools Shop"
- TPShop2.TextSize = 16
- MountainTopShop.Name = "MountainTopShop"
- MountainTopShop.Parent = WayPointsFrame
- MountainTopShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MountainTopShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MountainTopShop.Position = UDim2.new(0, 190, 0, 105)
- MountainTopShop.Size = UDim2.new(0, 180, 0, 20)
- MountainTopShop.TextColor3 = Color3.new(1, 1, 1)
- MountainTopShop.Font = Enum.Font.Fantasy
- MountainTopShop.Text = "Mountain Top Shop"
- MountainTopShop.TextSize = 16
- TentShop.Name = "TentShop"
- TentShop.Parent = WayPointsFrame
- TentShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TentShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TentShop.Position = UDim2.new(0, 190, 0, 130)
- TentShop.Size = UDim2.new(0, 180, 0, 20)
- TentShop.TextColor3 = Color3.new(1, 1, 1)
- TentShop.Font = Enum.Font.Fantasy
- TentShop.Text = "Ticket Tent Shop"
- TentShop.TextSize = 16
- TreatShop.Name = "TreatShop"
- TreatShop.Parent = WayPointsFrame
- TreatShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TreatShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TreatShop.Position = UDim2.new(0, 190, 0, 155)
- TreatShop.Size = UDim2.new(0, 180, 0, 20)
- TreatShop.TextColor3 = Color3.new(1, 1, 1)
- TreatShop.Font = Enum.Font.Fantasy
- TreatShop.Text = "Treat Shop"
- TreatShop.TextSize = 16
- RedClubhouse.Name = "RedClubhouse"
- RedClubhouse.Parent = WayPointsFrame
- RedClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RedClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RedClubhouse.Position = UDim2.new(0, 190, 0, 180)
- RedClubhouse.Size = UDim2.new(0, 180, 0, 20)
- RedClubhouse.TextColor3 = Color3.new(1, 1, 1)
- RedClubhouse.Font = Enum.Font.Fantasy
- RedClubhouse.Text = "Red Clubhouse"
- RedClubhouse.TextSize = 16
- BlueClubhouse.Name = "BlueClubhouse"
- BlueClubhouse.Parent = WayPointsFrame
- BlueClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlueClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlueClubhouse.Position = UDim2.new(0, 190, 0, 205)
- BlueClubhouse.Size = UDim2.new(0, 180, 0, 20)
- BlueClubhouse.TextColor3 = Color3.new(1, 1, 1)
- BlueClubhouse.Font = Enum.Font.Fantasy
- BlueClubhouse.Text = "Blue Clubhouse"
- BlueClubhouse.TextSize = 16
- TicketShop.Name = "TicketShop"
- TicketShop.Parent = WayPointsFrame
- TicketShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TicketShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TicketShop.Position = UDim2.new(0, 190, 0, 230)
- TicketShop.Size = UDim2.new(0, 180, 0, 20)
- TicketShop.TextColor3 = Color3.new(1, 1, 1)
- TicketShop.Font = Enum.Font.Fantasy
- TicketShop.Text = "Ticket Dispenser"
- TicketShop.TextSize = 16
- ClubHoney.Name = "ClubHoney"
- ClubHoney.Parent = WayPointsFrame
- ClubHoney.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ClubHoney.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- ClubHoney.Position = UDim2.new(0, 190, 0, 255)
- ClubHoney.Size = UDim2.new(0, 180, 0, 20)
- ClubHoney.TextColor3 = Color3.new(1, 1, 1)
- ClubHoney.Font = Enum.Font.Fantasy
- ClubHoney.Text = "Club Honey Dispenser"
- ClubHoney.TextSize = 16
- RoyalJellyShop.Name = "RoyalJellyShop"
- RoyalJellyShop.Parent = WayPointsFrame
- RoyalJellyShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RoyalJellyShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RoyalJellyShop.Position = UDim2.new(0, 190, 0, 280)
- RoyalJellyShop.Size = UDim2.new(0, 180, 0, 20)
- RoyalJellyShop.TextColor3 = Color3.new(1, 1, 1)
- RoyalJellyShop.Font = Enum.Font.Fantasy
- RoyalJellyShop.Text = "Royal Jelly Dispenser"
- RoyalJellyShop.TextSize = 16
- TicketRoyalJelly.Name = "TicketRoyalJelly"
- TicketRoyalJelly.Parent = WayPointsFrame
- TicketRoyalJelly.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TicketRoyalJelly.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TicketRoyalJelly.Position = UDim2.new(0, 190, 0, 305)
- TicketRoyalJelly.Size = UDim2.new(0, 180, 0, 20)
- TicketRoyalJelly.TextColor3 = Color3.new(1, 1, 1)
- TicketRoyalJelly.Font = Enum.Font.Fantasy
- TicketRoyalJelly.Text = "Ticket Royal Jelly Dispenser"
- TicketRoyalJelly.TextSize = 16
- GumdropDispenser.Name = "GumdropDispenser"
- GumdropDispenser.Parent = WayPointsFrame
- GumdropDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- GumdropDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- GumdropDispenser.Position = UDim2.new(0, 190, 0, 330)
- GumdropDispenser.Size = UDim2.new(0, 180, 0, 20)
- GumdropDispenser.TextColor3 = Color3.new(1, 1, 1)
- GumdropDispenser.Font = Enum.Font.Fantasy
- GumdropDispenser.Text = "Gumdrop Dispenser"
- GumdropDispenser.TextSize = 16
- BlueberryDispenser.Name = "BlueberryDispenser"
- BlueberryDispenser.Parent = WayPointsFrame
- BlueberryDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlueberryDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlueberryDispenser.Position = UDim2.new(0, 190, 0, 355)
- BlueberryDispenser.Size = UDim2.new(0, 180, 0, 20)
- BlueberryDispenser.TextColor3 = Color3.new(1, 1, 1)
- BlueberryDispenser.Font = Enum.Font.Fantasy
- BlueberryDispenser.Text = "Blueberry Dispenser"
- BlueberryDispenser.TextSize = 16
- StrawberryDispenser.Name = "StrawberryDispenser"
- StrawberryDispenser.Parent = WayPointsFrame
- StrawberryDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StrawberryDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StrawberryDispenser.Position = UDim2.new(0, 190, 0, 380)
- StrawberryDispenser.Size = UDim2.new(0, 180, 0, 20)
- StrawberryDispenser.TextColor3 = Color3.new(1, 1, 1)
- StrawberryDispenser.Font = Enum.Font.Fantasy
- StrawberryDispenser.Text = "Strawberry Dispenser"
- StrawberryDispenser.TextSize = 16
- TreatDispenser.Name = "TreatDispenser"
- TreatDispenser.Parent = WayPointsFrame
- TreatDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TreatDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TreatDispenser.Position = UDim2.new(0, 190, 0, 405)
- TreatDispenser.Size = UDim2.new(0, 180, 0, 20)
- TreatDispenser.TextColor3 = Color3.new(1, 1, 1)
- TreatDispenser.Font = Enum.Font.Fantasy
- TreatDispenser.Text = "Treat Dispenser"
- TreatDispenser.TextSize = 16
- StarHut.Name = "StarHut"
- StarHut.Parent = WayPointsFrame
- StarHut.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StarHut.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StarHut.Position = UDim2.new(0, 190, 0, 430)
- StarHut.Size = UDim2.new(0, 180, 0, 20)
- StarHut.TextColor3 = Color3.new(1, 1, 1)
- StarHut.Font = Enum.Font.Fantasy
- StarHut.Text = "Star Hall"
- StarHut.TextSize = 16
- WealthClock.Name = "WealthClock"
- WealthClock.Parent = WayPointsFrame
- WealthClock.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- WealthClock.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- WealthClock.Position = UDim2.new(0, 190, 0, 455)
- WealthClock.Size = UDim2.new(0, 180, 0, 20)
- WealthClock.TextColor3 = Color3.new(1, 1, 1)
- WealthClock.Font = Enum.Font.Fantasy
- WealthClock.Text = "Wealth Clock"
- WealthClock.TextSize = 16
- Honeystorm.Name = "Honeystorm"
- Honeystorm.Parent = WayPointsFrame
- Honeystorm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Honeystorm.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Honeystorm.Position = UDim2.new(0, 190, 0, 480)
- Honeystorm.Size = UDim2.new(0, 180, 0, 20)
- Honeystorm.TextColor3 = Color3.new(1, 1, 1)
- Honeystorm.Font = Enum.Font.Fantasy
- Honeystorm.Text = "Summon a Honeystorm"
- Honeystorm.TextSize = 16
- SproutDispenser.Name = "SproutDispenser"
- SproutDispenser.Parent = WayPointsFrame
- SproutDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SproutDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SproutDispenser.Position = UDim2.new(0, 190, 0, 505)
- SproutDispenser.Size = UDim2.new(0, 180, 0, 20)
- SproutDispenser.TextColor3 = Color3.new(1, 1, 1)
- SproutDispenser.Font = Enum.Font.Fantasy
- SproutDispenser.Text = "Summon a Sprout"
- SproutDispenser.TextSize = 16
- GlueDispenser.Name = "GlueDispenser"
- GlueDispenser.Parent = WayPointsFrame
- GlueDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- GlueDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- GlueDispenser.Position = UDim2.new(0, 190, 0, 530)
- GlueDispenser.Size = UDim2.new(0, 180, 0, 20)
- GlueDispenser.TextColor3 = Color3.new(1, 1, 1)
- GlueDispenser.Font = Enum.Font.Fantasy
- GlueDispenser.Text = "Glue Dispenser"
- GlueDispenser.TextSize = 16
- SunflowerField.Name = "SunflowerField"
- SunflowerField.Parent = WayPointsFrame
- SunflowerField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SunflowerField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SunflowerField.Position = UDim2.new(0, 375, 0, 30)
- SunflowerField.Size = UDim2.new(0, 180, 0, 20)
- SunflowerField.TextColor3 = Color3.new(1, 1, 1)
- SunflowerField.Font = Enum.Font.Fantasy
- SunflowerField.Text = "Sunflower Field"
- SunflowerField.TextSize = 16
- MushRoomField.Name = "MushRoomField"
- MushRoomField.Parent = WayPointsFrame
- MushRoomField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MushRoomField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MushRoomField.Position = UDim2.new(0, 375, 0, 55)
- MushRoomField.Size = UDim2.new(0, 180, 0, 20)
- MushRoomField.TextColor3 = Color3.new(1, 1, 1)
- MushRoomField.Font = Enum.Font.Fantasy
- MushRoomField.Text = "MushRoom Field"
- MushRoomField.TextSize = 16
- DandelionField.Name = "DandelionField"
- DandelionField.Parent = WayPointsFrame
- DandelionField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- DandelionField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- DandelionField.Position = UDim2.new(0, 375, 0, 80)
- DandelionField.Size = UDim2.new(0, 180, 0, 20)
- DandelionField.TextColor3 = Color3.new(1, 1, 1)
- DandelionField.Font = Enum.Font.Fantasy
- DandelionField.Text = "Dandelion Field"
- DandelionField.TextSize = 16
- BlueField.Name = "BlueField"
- BlueField.Parent = WayPointsFrame
- BlueField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlueField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlueField.Position = UDim2.new(0, 375, 0, 105)
- BlueField.Size = UDim2.new(0, 180, 0, 20)
- BlueField.TextColor3 = Color3.new(1, 1, 1)
- BlueField.Font = Enum.Font.Fantasy
- BlueField.Text = "Blue Flower Field"
- BlueField.TextSize = 16
- CloverField.Name = "CloverField"
- CloverField.Parent = WayPointsFrame
- CloverField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- CloverField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- CloverField.Position = UDim2.new(0, 375, 0, 130)
- CloverField.Size = UDim2.new(0, 180, 0, 20)
- CloverField.TextColor3 = Color3.new(1, 1, 1)
- CloverField.Font = Enum.Font.Fantasy
- CloverField.Text = "Clover Field"
- CloverField.TextSize = 16
- StrawBerryField.Name = "StrawBerryField"
- StrawBerryField.Parent = WayPointsFrame
- StrawBerryField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StrawBerryField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StrawBerryField.Position = UDim2.new(0, 375, 0, 155)
- StrawBerryField.Size = UDim2.new(0, 180, 0, 20)
- StrawBerryField.TextColor3 = Color3.new(1, 1, 1)
- StrawBerryField.Font = Enum.Font.Fantasy
- StrawBerryField.Text = "StrawBerry Field"
- StrawBerryField.TextSize = 16
- SpiderField.Name = "SpiderField"
- SpiderField.Parent = WayPointsFrame
- SpiderField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SpiderField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SpiderField.Position = UDim2.new(0, 375, 0, 180)
- SpiderField.Size = UDim2.new(0, 180, 0, 20)
- SpiderField.TextColor3 = Color3.new(1, 1, 1)
- SpiderField.Font = Enum.Font.Fantasy
- SpiderField.Text = "Spider Field"
- SpiderField.TextSize = 16
- BamBooField.Name = "BamBooField"
- BamBooField.Parent = WayPointsFrame
- BamBooField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BamBooField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BamBooField.Position = UDim2.new(0, 375, 0, 205)
- BamBooField.Size = UDim2.new(0, 180, 0, 20)
- BamBooField.TextColor3 = Color3.new(1, 1, 1)
- BamBooField.Font = Enum.Font.Fantasy
- BamBooField.Text = "BamBoo Field"
- BamBooField.TextSize = 16
- RoseField.Name = "RoseField"
- RoseField.Parent = WayPointsFrame
- RoseField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RoseField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RoseField.Position = UDim2.new(0, 375, 0, 230)
- RoseField.Size = UDim2.new(0, 180, 0, 20)
- RoseField.TextColor3 = Color3.new(1, 1, 1)
- RoseField.Font = Enum.Font.Fantasy
- RoseField.Text = "Rose Field"
- RoseField.TextSize = 16
- PineTreeField.Name = "PineTreeField"
- PineTreeField.Parent = WayPointsFrame
- PineTreeField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PineTreeField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PineTreeField.Position = UDim2.new(0, 375, 0, 255)
- PineTreeField.Size = UDim2.new(0, 180, 0, 20)
- PineTreeField.TextColor3 = Color3.new(1, 1, 1)
- PineTreeField.Font = Enum.Font.Fantasy
- PineTreeField.Text = "Pine Tree Forest"
- PineTreeField.TextSize = 16
- CactusField.Name = "CactusField"
- CactusField.Parent = WayPointsFrame
- CactusField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- CactusField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- CactusField.Position = UDim2.new(0, 375, 0, 280)
- CactusField.Size = UDim2.new(0, 180, 0, 20)
- CactusField.TextColor3 = Color3.new(1, 1, 1)
- CactusField.Font = Enum.Font.Fantasy
- CactusField.Text = "Cactus Field"
- CactusField.TextSize = 16
- PumpkinField.Name = "PumpkinField"
- PumpkinField.Parent = WayPointsFrame
- PumpkinField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PumpkinField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PumpkinField.Position = UDim2.new(0, 375, 0, 305)
- PumpkinField.Size = UDim2.new(0, 180, 0, 20)
- PumpkinField.TextColor3 = Color3.new(1, 1, 1)
- PumpkinField.Font = Enum.Font.Fantasy
- PumpkinField.Text = "Pumpkin Patch"
- PumpkinField.TextSize = 16
- PineappleField.Name = "PineappleField"
- PineappleField.Parent = WayPointsFrame
- PineappleField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PineappleField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PineappleField.Position = UDim2.new(0, 375, 0, 330)
- PineappleField.Size = UDim2.new(0, 180, 0, 20)
- PineappleField.TextColor3 = Color3.new(1, 1, 1)
- PineappleField.Font = Enum.Font.Fantasy
- PineappleField.Text = "Pineapple Patch"
- PineappleField.TextSize = 16
- MountainTopField.Name = "MountainTopField"
- MountainTopField.Parent = WayPointsFrame
- MountainTopField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MountainTopField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MountainTopField.Position = UDim2.new(0, 375, 0, 355)
- MountainTopField.Size = UDim2.new(0, 180, 0, 20)
- MountainTopField.TextColor3 = Color3.new(1, 1, 1)
- MountainTopField.Font = Enum.Font.Fantasy
- MountainTopField.Text = "Mountain Top Field"
- MountainTopField.TextSize = 16
- StumpField.Name = "StumpField"
- StumpField.Parent = WayPointsFrame
- StumpField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StumpField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StumpField.Position = UDim2.new(0, 375, 0, 380)
- StumpField.Size = UDim2.new(0, 180, 0, 20)
- StumpField.TextColor3 = Color3.new(1, 1, 1)
- StumpField.Font = Enum.Font.Fantasy
- StumpField.Text = "Stump Field"
- StumpField.TextSize = 16
- CoconutField.Name = "StumpField"
- CoconutField.Parent = WayPointsFrame
- CoconutField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- CoconutField.BorderColor3 = Color3.new(0.5, 0.88, 0.10)
- CoconutField.Position = UDim2.new(0, 375, 0, 405)
- CoconutField.Size = UDim2.new(0, 180, 0, 20)
- CoconutField.TextColor3 = Color3.new(1, 1, 1)
- CoconutField.Font = Enum.Font.Fantasy
- CoconutField.Text = "Coconut Field"
- CoconutField.TextSize = 16
- PepperPatch.Name = "StumpField"
- PepperPatch.Parent = WayPointsFrame
- PepperPatch.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PepperPatch.BorderColor3 = Color3.new(0.5, 0.88, 0.10)
- PepperPatch.Position = UDim2.new(0, 375, 0, 430)
- PepperPatch.Size = UDim2.new(0, 180, 0, 20)
- PepperPatch.TextColor3 = Color3.new(1, 1, 1)
- PepperPatch.Font = Enum.Font.Fantasy
- PepperPatch.Text = "Pepper Patch"
- PepperPatch.TextSize = 16
- Field1AF.Name = "Field1AF"
- Field1AF.Parent = WayPointsFrame
- Field1AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field1AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field1AF.Position = UDim2.new(0, 555, 0, 30)
- Field1AF.Size = UDim2.new(0, 40, 0, 20)
- Field1AF.TextColor3 = Color3.new(1, 1, 1)
- Field1AF.Font = Enum.Font.Fantasy
- Field1AF.Text = "Farm"
- Field1AF.TextSize = 16
- Field2AF.Name = "Field2AF"
- Field2AF.Parent = WayPointsFrame
- Field2AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field2AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field2AF.Position = UDim2.new(0, 555, 0, 55)
- Field2AF.Size = UDim2.new(0, 40, 0, 20)
- Field2AF.TextColor3 = Color3.new(1, 1, 1)
- Field2AF.Font = Enum.Font.Fantasy
- Field2AF.Text = "Farm"
- Field2AF.TextSize = 16
- Field3AF.Name = "Field3AF"
- Field3AF.Parent = WayPointsFrame
- Field3AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field3AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field3AF.Position = UDim2.new(0, 555, 0, 80)
- Field3AF.Size = UDim2.new(0, 40, 0, 20)
- Field3AF.TextColor3 = Color3.new(1, 1, 1)
- Field3AF.Font = Enum.Font.Fantasy
- Field3AF.Text = "Farm"
- Field3AF.TextSize = 16
- Field4AF.Name = "Field4AF"
- Field4AF.Parent = WayPointsFrame
- Field4AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field4AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field4AF.Position = UDim2.new(0, 555, 0, 105)
- Field4AF.Size = UDim2.new(0, 40, 0, 20)
- Field4AF.TextColor3 = Color3.new(1, 1, 1)
- Field4AF.Font = Enum.Font.Fantasy
- Field4AF.Text = "Farm"
- Field4AF.TextSize = 16
- Field5AF.Name = "Field5AF"
- Field5AF.Parent = WayPointsFrame
- Field5AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field5AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field5AF.Position = UDim2.new(0, 555, 0, 130)
- Field5AF.Size = UDim2.new(0, 40, 0, 20)
- Field5AF.TextColor3 = Color3.new(1, 1, 1)
- Field5AF.Font = Enum.Font.Fantasy
- Field5AF.Text = "Farm"
- Field5AF.TextSize = 16
- Field6AF.Name = "Field6AF"
- Field6AF.Parent = WayPointsFrame
- Field6AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field6AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field6AF.Position = UDim2.new(0, 555, 0, 155)
- Field6AF.Size = UDim2.new(0, 40, 0, 20)
- Field6AF.TextColor3 = Color3.new(1, 1, 1)
- Field6AF.Font = Enum.Font.Fantasy
- Field6AF.Text = "Farm"
- Field6AF.TextSize = 16
- Field7AF.Name = "Field7AF"
- Field7AF.Parent = WayPointsFrame
- Field7AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field7AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field7AF.Position = UDim2.new(0, 555, 0, 180)
- Field7AF.Size = UDim2.new(0, 40, 0, 20)
- Field7AF.TextColor3 = Color3.new(1, 1, 1)
- Field7AF.Font = Enum.Font.Fantasy
- Field7AF.Text = "Farm"
- Field7AF.TextSize = 16
- Field8AF.Name = "Field8AF"
- Field8AF.Parent = WayPointsFrame
- Field8AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field8AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field8AF.Position = UDim2.new(0, 555, 0, 205)
- Field8AF.Size = UDim2.new(0, 40, 0, 20)
- Field8AF.TextColor3 = Color3.new(1, 1, 1)
- Field8AF.Font = Enum.Font.Fantasy
- Field8AF.Text = "Farm"
- Field8AF.TextSize = 16
- Field9AF.Name = "Field9AF"
- Field9AF.Parent = WayPointsFrame
- Field9AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field9AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field9AF.Position = UDim2.new(0, 555, 0, 230)
- Field9AF.Size = UDim2.new(0, 40, 0, 20)
- Field9AF.TextColor3 = Color3.new(1, 1, 1)
- Field9AF.Font = Enum.Font.Fantasy
- Field9AF.Text = "Farm"
- Field9AF.TextSize = 16
- Field10AF.Name = "Field10AF"
- Field10AF.Parent = WayPointsFrame
- Field10AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field10AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field10AF.Position = UDim2.new(0, 555, 0, 255)
- Field10AF.Size = UDim2.new(0, 40, 0, 20)
- Field10AF.TextColor3 = Color3.new(1, 1, 1)
- Field10AF.Font = Enum.Font.Fantasy
- Field10AF.Text = "Farm"
- Field10AF.TextSize = 16
- Field11AF.Name = "Field11AF"
- Field11AF.Parent = WayPointsFrame
- Field11AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field11AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field11AF.Position = UDim2.new(0, 555, 0, 280)
- Field11AF.Size = UDim2.new(0, 40, 0, 20)
- Field11AF.TextColor3 = Color3.new(1, 1, 1)
- Field11AF.Font = Enum.Font.Fantasy
- Field11AF.Text = "Farm"
- Field11AF.TextSize = 16
- Field12AF.Name = "Field12AF"
- Field12AF.Parent = WayPointsFrame
- Field12AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field12AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field12AF.Position = UDim2.new(0, 555, 0, 305)
- Field12AF.Size = UDim2.new(0, 40, 0, 20)
- Field12AF.TextColor3 = Color3.new(1, 1, 1)
- Field12AF.Font = Enum.Font.Fantasy
- Field12AF.Text = "Farm"
- Field12AF.TextSize = 16
- Field13AF.Name = "Field13AF"
- Field13AF.Parent = WayPointsFrame
- Field13AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field13AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field13AF.Position = UDim2.new(0, 555, 0, 330)
- Field13AF.Size = UDim2.new(0, 40, 0, 20)
- Field13AF.TextColor3 = Color3.new(1, 1, 1)
- Field13AF.Font = Enum.Font.Fantasy
- Field13AF.Text = "Farm"
- Field13AF.TextSize = 16
- Field14AF.Name = "Field14AF"
- Field14AF.Parent = WayPointsFrame
- Field14AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field14AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field14AF.Position = UDim2.new(0, 555, 0, 355)
- Field14AF.Size = UDim2.new(0, 40, 0, 20)
- Field14AF.TextColor3 = Color3.new(1, 1, 1)
- Field14AF.Font = Enum.Font.Fantasy
- Field14AF.Text = "Farm"
- Field14AF.TextSize = 16
- Field15AF.Name = "Field15AF"
- Field15AF.Parent = WayPointsFrame
- Field15AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field15AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field15AF.Position = UDim2.new(0, 555, 0, 380)
- Field15AF.Size = UDim2.new(0, 40, 0, 20)
- Field15AF.TextColor3 = Color3.new(1, 1, 1)
- Field15AF.Font = Enum.Font.Fantasy
- Field15AF.Text = "Farm"
- Field15AF.TextSize = 16
- Field16AF.Name = "Field16AF"
- Field16AF.Parent = WayPointsFrame
- Field16AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field16AF.BorderColor3 = Color3.new(0.5, 0.88, 0.10)
- Field16AF.Position = UDim2.new(0, 555, 0, 405)
- Field16AF.Size = UDim2.new(0, 40, 0, 20)
- Field16AF.TextColor3 = Color3.new(1, 1, 1)
- Field16AF.Font = Enum.Font.Fantasy
- Field16AF.Text = "Farm"
- Field16AF.TextSize = 16
- Field17AF.Name = "Field17AF"
- Field17AF.Parent = WayPointsFrame
- Field17AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field17AF.BorderColor3 = Color3.new(0.5, 0.88, 0.10)
- Field17AF.Position = UDim2.new(0, 555, 0, 430)
- Field17AF.Size = UDim2.new(0, 40, 0, 20)
- Field17AF.TextColor3 = Color3.new(1, 1, 1)
- Field17AF.Font = Enum.Font.Fantasy
- Field17AF.Text = "Farm"
- Field17AF.TextSize = 16
- Players.Name = "Players"
- Players.Parent = MainFrame
- Players.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Players.BorderColor3 = Color3.new(0, 1, 2)
- Players.Position = UDim2.new(0, 118, 0, 5)
- Players.Size = UDim2.new(0, 60, 0, 20)
- Players.BackgroundTransparency = 0
- Players.Font = Enum.Font.Fantasy
- Players.TextColor3 = Color3.new(1, 1, 1)
- Players.Text = "Players"
- Players.TextSize = 17
- Players.TextWrapped = true
- PlayerFrame.Name = "PlayerFrame"
- PlayerFrame.Parent = MainFrame
- PlayerFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- PlayerFrame.BackgroundTransparency = 0.3
- PlayerFrame.BorderColor3 = Color3.new(0, 0, 0)
- PlayerFrame.Position = UDim2.new(0, 63, 0, 34)
- PlayerFrame.Size = UDim2.new(0, 170, 0, 200)
- PlayerFrame.Visible = false
- PlyrSel.Name = "PlyrSel"
- PlyrSel.Parent = PlayerFrame
- PlyrSel.BackgroundColor3 = Color3.new(1, 1, 1)
- PlyrSel.BackgroundTransparency = 0.15
- PlyrSel.BorderColor3 = Color3.new(0, 0, 0)
- PlyrSel.Position = UDim2.new(0, 5, 0, 5)
- PlyrSel.Size = UDim2.new(0, 160, 0, 20)
- PlyrSel.Font = Enum.Font.SourceSans
- PlyrSel.Text = "SELECT A PLAYER"
- PlyrSel.TextColor3 = Color3.new(0, 0, 0)
- PlyrSel.TextScaled = true
- PlyrSel.TextSize = 17
- PlyrSel.TextWrapped = true
- Player1.Name = "Player1"
- Player1.Parent = PlayerFrame
- Player1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player1.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player1.Position = UDim2.new(0, 5, 0, 35)
- Player1.Size = UDim2.new(0, 160, 0, 20)
- Player1.Font = Enum.Font.Fantasy
- Player1.Text = ""
- Player1.TextColor3 = Color3.new(1, 1, 1)
- Player1.TextSize = 15
- Player1.TextWrapped = true
- Player2.Name = "Player2"
- Player2.Parent = PlayerFrame
- Player2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player2.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player2.Position = UDim2.new(0, 5, 0, 60)
- Player2.Size = UDim2.new(0, 160, 0, 20)
- Player2.Font = Enum.Font.Fantasy
- Player2.Text = ""
- Player2.TextColor3 = Color3.new(1, 1, 1)
- Player2.TextSize = 15
- Player2.TextWrapped = true
- Player3.Name = "Player3"
- Player3.Parent = PlayerFrame
- Player3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player3.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player3.Position = UDim2.new(0, 5, 0, 85)
- Player3.Size = UDim2.new(0, 160, 0, 20)
- Player3.Font = Enum.Font.Fantasy
- Player3.Text = ""
- Player3.TextColor3 = Color3.new(1, 1, 1)
- Player3.TextSize = 15
- Player3.TextWrapped = true
- Player4.Name = "Player4"
- Player4.Parent = PlayerFrame
- Player4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player4.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player4.Position = UDim2.new(0, 5, 0, 110)
- Player4.Size = UDim2.new(0, 160, 0, 20)
- Player4.Font = Enum.Font.Fantasy
- Player4.Text = ""
- Player4.TextColor3 = Color3.new(1, 1, 1)
- Player4.TextSize = 15
- Player4.TextWrapped = true
- Player5.Name = "Player5"
- Player5.Parent = PlayerFrame
- Player5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player5.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player5.Position = UDim2.new(0, 5, 0, 135)
- Player5.Size = UDim2.new(0, 160, 0, 20)
- Player5.Font = Enum.Font.Fantasy
- Player5.Text = ""
- Player5.TextColor3 = Color3.new(1, 1, 1)
- Player5.TextSize = 15
- Player5.TextWrapped = true
- TpPlayer.Name = "TpPlayer"
- TpPlayer.Parent = PlayerFrame
- TpPlayer.BackgroundColor3 = Color3.new(0.18, 0.18, 0.18)
- TpPlayer.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TpPlayer.Position = UDim2.new(0, 5, 0, 165)
- TpPlayer.Size = UDim2.new(0, 160, 0, 30)
- TpPlayer.Font = Enum.Font.Fantasy
- TpPlayer.Text = "Teleport to Player"
- TpPlayer.TextColor3 = Color3.new(1, 1, 1)
- TpPlayer.TextWrapped = true
- TpPlayer.TextSize = 17
- PollenFarm.Name = "PollenFarm"
- PollenFarm.Parent = MainFrame
- PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PollenFarm.BorderColor3 = Color3.new(0, 1, 2)
- PollenFarm.Position = UDim2.new(0, 183, 0, 5)
- PollenFarm.Size = UDim2.new(0, 90, 0, 20)
- PollenFarm.Font = Enum.Font.Fantasy
- PollenFarm.TextColor3 = Color3.new(1, 1, 1)
- PollenFarm.Text = "Farm Pollen"
- PollenFarm.TextSize = 17
- PollenFarm.TextWrapped = true
- FarmFrame.Name = "FarmFrame"
- FarmFrame.Parent = MainFrame
- FarmFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- FarmFrame.BorderColor3 = Color3.new(0, 0, 0)
- FarmFrame.BackgroundTransparency = 0
- FarmFrame.Position = UDim2.new(0, 138, 0, 34)
- FarmFrame.Size = UDim2.new(0, 180, 0, 55)
- FarmFrame.ZIndex = 7
- FarmFrame.Visible = false
- AvoidViciousBee.Name = "AvoidViciousBee"
- AvoidViciousBee.Parent = FarmFrame
- AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AvoidViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- AvoidViciousBee.BackgroundTransparency = 0
- AvoidViciousBee.Position = UDim2.new(0, 5, 0, 5)
- AvoidViciousBee.Size = UDim2.new(0, 170, 0, 20)
- AvoidViciousBee.Font = Enum.Font.Fantasy
- AvoidViciousBee.TextColor3 = Color3.new(1, 1, 1)
- AvoidViciousBee.Text = "Avoid Vicious Bee: OFF"
- AvoidViciousBee.TextSize = 17
- AvoidViciousBee.ZIndex = 7
- AvoidViciousBee.TextWrapped = true
- StartFarm.Name = "StartFarm"
- StartFarm.Parent = FarmFrame
- StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StartFarm.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StartFarm.BackgroundTransparency = 0
- StartFarm.Position = UDim2.new(0, 5, 0, 30)
- StartFarm.Size = UDim2.new(0, 170, 0, 20)
- StartFarm.Font = Enum.Font.Fantasy
- StartFarm.TextColor3 = Color3.new(1, 1, 1)
- StartFarm.Text = "Pollen Farm: OFF"
- StartFarm.TextSize = 17
- StartFarm.ZIndex = 7
- StartFarm.TextWrapped = true
- AutoDig.Name = "AutoDig"
- AutoDig.Parent = MainFrame
- AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoDig.BorderColor3 = Color3.new(0, 1, 7)
- AutoDig.Position = UDim2.new(0, 278, 0, 5)
- AutoDig.Size = UDim2.new(0, 70, 0, 20)
- AutoDig.Font = Enum.Font.Fantasy
- AutoDig.TextColor3 = Color3.new(1, 1, 1)
- AutoDig.Text = "Auto Dig"
- AutoDig.TextSize = 17
- AutoDig.TextWrapped = true
- God.Name = "God"
- God.Parent = MainFrame
- God.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- God.BorderColor3 = Color3.new(0, 1, 2)
- God.Position = UDim2.new(0, 353, 0, 5)
- God.Size = UDim2.new(0, 115, 0, 20)
- God.Font = Enum.Font.Fantasy
- God.TextColor3 = Color3.new(1, 1, 1)
- God.Text = "God Mode: OFF"
- God.TextSize = 17
- God.TextWrapped = true
- ExtrasScreen.Name = "ExtrasScreen"
- ExtrasScreen.Parent = MainFrame
- ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ExtrasScreen.BorderColor3 = Color3.new(0, 1, 2)
- ExtrasScreen.Position = UDim2.new(0, 473, 0, 5)
- ExtrasScreen.Size = UDim2.new(0, 50, 0, 20)
- ExtrasScreen.Font = Enum.Font.Fantasy
- ExtrasScreen.TextColor3 = Color3.new(1, 1, 1)
- ExtrasScreen.Text = "Extras"
- ExtrasScreen.TextSize = 17
- ExtrasScreen.TextWrapped = true
- ExtrasFrame.Name = "ExtrasFrame"
- ExtrasFrame.Parent = MainFrame
- ExtrasFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- ExtrasFrame.BorderColor3 = Color3.new(0, 0, 0)
- ExtrasFrame.BackgroundTransparency = 0
- ExtrasFrame.Position = UDim2.new(0, 413, 0, 34)
- ExtrasFrame.Size = UDim2.new(0, 170, 0, 355)
- ExtrasFrame.ZIndex = 7
- ExtrasFrame.Visible = false
- HuntViciousBee.Name = "HuntViciousBee"
- HuntViciousBee.Parent = ExtrasFrame
- HuntViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- HuntViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- HuntViciousBee.Position = UDim2.new(0, 5, 0, 5)
- HuntViciousBee.Size = UDim2.new(0, 160, 0, 20)
- HuntViciousBee.Font = Enum.Font.Fantasy
- HuntViciousBee.TextColor3 = Color3.new(1, 1, 1)
- HuntViciousBee.Text = "Hunt Vicious Bee: OFF"
- HuntViciousBee.TextSize = 17
- HuntViciousBee.ZIndex = 7
- HuntViciousBee.TextWrapped = true
- SproutFarmToggle.Name = "SproutFarmToggle"
- SproutFarmToggle.Parent = ExtrasFrame
- SproutFarmToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SproutFarmToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SproutFarmToggle.Position = UDim2.new(0, 5, 0, 30)
- SproutFarmToggle.Size = UDim2.new(0, 160, 0, 20)
- SproutFarmToggle.Font = Enum.Font.Fantasy
- SproutFarmToggle.TextColor3 = Color3.new(1, 1, 1)
- SproutFarmToggle.Text = "Farm Sprout: OFF"
- SproutFarmToggle.TextSize = 17
- SproutFarmToggle.ZIndex = 7
- SproutFarmToggle.TextWrapped = true
- WealthClockToggle.Name = "WealthClockToggle"
- WealthClockToggle.Parent = ExtrasFrame
- WealthClockToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- WealthClockToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- WealthClockToggle.Position = UDim2.new(0, 5, 0, 55)
- WealthClockToggle.Size = UDim2.new(0, 160, 0, 20)
- WealthClockToggle.TextColor3 = Color3.new(1, 1, 1)
- WealthClockToggle.Font = Enum.Font.Fantasy
- WealthClockToggle.Text = "Wealth Clock: OFF"
- WealthClockToggle.ZIndex = 7
- WealthClockToggle.TextSize = 16
- FieldBoostToggle.Name = "FieldBoostToggle"
- FieldBoostToggle.Parent = ExtrasFrame
- FieldBoostToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- FieldBoostToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- FieldBoostToggle.Position = UDim2.new(0, 5, 0, 80)
- FieldBoostToggle.Size = UDim2.new(0, 160, 0, 20)
- FieldBoostToggle.TextColor3 = Color3.new(1, 1, 1)
- FieldBoostToggle.Font = Enum.Font.Fantasy
- FieldBoostToggle.Text = "Auto Field Boost: OFF"
- FieldBoostToggle.ZIndex = 7
- FieldBoostToggle.TextSize = 16
- TreatToggle.Name = "TreatToggle"
- TreatToggle.Parent = ExtrasFrame
- TreatToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TreatToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TreatToggle.Position = UDim2.new(0, 5, 0, 105)
- TreatToggle.Size = UDim2.new(0, 160, 0, 20)
- TreatToggle.TextColor3 = Color3.new(1, 1, 1)
- TreatToggle.Font = Enum.Font.Fantasy
- TreatToggle.Text = "Auto Treats: OFF"
- TreatToggle.ZIndex = 7
- TreatToggle.TextSize = 16
- NoClip.Name = "NoClip"
- NoClip.Parent = ExtrasFrame
- NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- NoClip.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- NoClip.Position = UDim2.new(0, 5, 0, 130)
- NoClip.Size = UDim2.new(0, 160, 0, 20)
- NoClip.Font = Enum.Font.Fantasy
- NoClip.TextColor3 = Color3.new(1, 1, 1)
- NoClip.Text = "NoClip Mode: OFF"
- NoClip.TextSize = 17
- NoClip.ZIndex = 7
- NoClip.TextWrapped = true
- FindTreasures.Name = "FindTreasures"
- FindTreasures.Parent = ExtrasFrame
- FindTreasures.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- FindTreasures.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- FindTreasures.Position = UDim2.new(0, 5, 0, 155)
- FindTreasures.Size = UDim2.new(0, 160, 0, 20)
- FindTreasures.BackgroundTransparency = 0
- FindTreasures.Font = Enum.Font.Fantasy
- FindTreasures.TextColor3 = Color3.new(1, 1, 1)
- FindTreasures.Text = "Tp to all Treasures"
- FindTreasures.TextSize = 17
- FindTreasures.ZIndex = 7
- FindTreasures.TextWrapped = true
- FindTreasuresText1.Name = "FindTreasuresText1"
- FindTreasuresText1.Parent = MainFrame
- FindTreasuresText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- FindTreasuresText1.BorderColor3 = Color3.new(0, 0, 0)
- FindTreasuresText1.BackgroundTransparency = 0.1
- FindTreasuresText1.Position = UDim2.new(0, 221, 0, 130)
- FindTreasuresText1.Size = UDim2.new(0, 190, 0, 84)
- FindTreasuresText1.TextColor3 = Color3.new(1, 1, 1)
- FindTreasuresText1.Font = Enum.Font.Fantasy
- FindTreasuresText1.Text = "This will Teleport you to all the hidden treasures on the map. It will only work once\nas the treasures do not respawn."
- FindTreasuresText1.TextSize = 16
- FindTreasuresText1.TextWrapped = true
- FindTreasuresText1.ZIndex = 7
- FindTreasuresText1.Visible = false
- FindTreasuresText1.TextYAlignment = Enum.TextYAlignment.Top
- TPTool.Name = "TPTool"
- TPTool.Parent = ExtrasFrame
- TPTool.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TPTool.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TPTool.Position = UDim2.new(0, 5, 0, 180)
- TPTool.Size = UDim2.new(0, 160, 0, 20)
- TPTool.TextColor3 = Color3.new(1, 1, 1)
- TPTool.Font = Enum.Font.Fantasy
- TPTool.Text = "Add TPTool"
- TPTool.ZIndex = 7
- TPTool.TextSize = 16
- FreeAntPassDispenserToggle.Name = "FreeAntPassDispenserToggle"
- FreeAntPassDispenserToggle.Parent = ExtrasFrame
- FreeAntPassDispenserToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- FreeAntPassDispenserToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- FreeAntPassDispenserToggle.Position = UDim2.new(0, 5, 0, 205)
- FreeAntPassDispenserToggle.Size = UDim2.new(0, 160, 0, 20)
- FreeAntPassDispenserToggle.TextColor3 = Color3.new(1, 1, 1)
- FreeAntPassDispenserToggle.Font = Enum.Font.Fantasy
- FreeAntPassDispenserToggle.Text = "Auto Free Ant Dispenser: OFF"
- FreeAntPassDispenserToggle.ZIndex = 7
- FreeAntPassDispenserToggle.TextSize = 16
- ReJoinServer.Name = "ReJoinServer"
- ReJoinServer.Parent = ExtrasFrame
- ReJoinServer.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ReJoinServer.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- ReJoinServer.Position = UDim2.new(0, 5, 0, 230)
- ReJoinServer.Size = UDim2.new(0, 160, 0, 20)
- ReJoinServer.TextColor3 = Color3.new(1, 1, 1)
- ReJoinServer.Font = Enum.Font.Fantasy
- ReJoinServer.Text = "ReJoin a Server"
- ReJoinServer.TextSize = 16
- ReJoinServer.ZIndex = 7
- ReJoinServer.TextWrapped = true
- TokenToggleLabel.Name = "TokenToggleLabel"
- TokenToggleLabel.Parent = ExtrasFrame
- TokenToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TokenToggleLabel.BorderSizePixel = 0
- TokenToggleLabel.Position = UDim2.new(0, 5, 0, 255)
- TokenToggleLabel.Size = UDim2.new(0, 132, 0, 22)
- TokenToggleLabel.TextColor3 = Color3.new(1, 1, 1)
- TokenToggleLabel.Font = Enum.Font.Fantasy
- TokenToggleLabel.Text = "Token Pickup kb"
- TokenToggleLabel.TextSize = 16
- TokenToggleLabel.ZIndex = 7
- TokenToggleLabel.TextWrapped = true
- TokenToggle.Name = "TokenToggle"
- TokenToggle.Parent = ExtrasFrame
- TokenToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- TokenToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8)
- TokenToggle.Position = UDim2.new(0, 137, 0, 280)
- TokenToggle.Size = UDim2.new(0, 28, 0, 20)
- TokenToggle.TextColor3 = Color3.new(1, 1, 1)
- TokenToggle.Font = Enum.Font.Fantasy
- TokenToggle.Text = "h"
- TokenToggle.TextSize = 16
- TokenToggle.ZIndex = 7
- TokenToggle.TextWrapped = true
- FireflyToggleLabel.Name = "FireflyToggleLabel"
- FireflyToggleLabel.Parent = ExtrasFrame
- FireflyToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- FireflyToggleLabel.BorderSizePixel = 0
- FireflyToggleLabel.Position = UDim2.new(0, 5, 0, 280)
- FireflyToggleLabel.Size = UDim2.new(0, 132, 0, 22)
- FireflyToggleLabel.TextColor3 = Color3.new(1, 1, 1)
- FireflyToggleLabel.Font = Enum.Font.Fantasy
- FireflyToggleLabel.Text = "Firefly Touch kb"
- FireflyToggleLabel.TextSize = 16
- FireflyToggleLabel.ZIndex = 7
- FireflyToggleLabel.TextWrapped = true
- FireflyToggle.Name = "FireflyToggle"
- FireflyToggle.Parent = ExtrasFrame
- FireflyToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- FireflyToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8)
- FireflyToggle.Position = UDim2.new(0, 137, 0, 305)
- FireflyToggle.Size = UDim2.new(0, 28, 0, 20)
- FireflyToggle.TextColor3 = Color3.new(1, 1, 1)
- FireflyToggle.Font = Enum.Font.Fantasy
- FireflyToggle.Text = "j"
- FireflyToggle.TextSize = 16
- FireflyToggle.ZIndex = 7
- FireflyToggle.TextWrapped = true
- HoneyToggleLabel.Name = "HoneyToggleLabel"
- HoneyToggleLabel.Parent = ExtrasFrame
- HoneyToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- HoneyToggleLabel.BorderSizePixel = 0
- HoneyToggleLabel.Position = UDim2.new(0, 5, 0, 305)
- HoneyToggleLabel.Size = UDim2.new(0, 132, 0, 22)
- HoneyToggleLabel.TextColor3 = Color3.new(1, 1, 1)
- HoneyToggleLabel.Font = Enum.Font.Fantasy
- HoneyToggleLabel.Text = "Make Honey kb"
- HoneyToggleLabel.TextSize = 16
- HoneyToggleLabel.ZIndex = 7
- HoneyToggleLabel.TextWrapped = true
- HoneyToggle.Name = "HoneyToggle"
- HoneyToggle.Parent = ExtrasFrame
- HoneyToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- HoneyToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8)
- HoneyToggle.Position = UDim2.new(0, 137, 0, 330)
- HoneyToggle.Size = UDim2.new(0, 28, 0, 20)
- HoneyToggle.TextColor3 = Color3.new(1, 1, 1)
- HoneyToggle.Font = Enum.Font.Fantasy
- HoneyToggle.Text = "y"
- HoneyToggle.TextSize = 16
- HoneyToggle.ZIndex = 7
- HoneyToggle.TextWrapped = true
- InfoScreen.Name = "InfoScreen"
- InfoScreen.Parent = MainFrame
- InfoScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- InfoScreen.BorderColor3 = Color3.new(0, 1, 2)
- InfoScreen.Position = UDim2.new(0, 528, 0, 5)
- InfoScreen.Size = UDim2.new(0, 40, 0, 20)
- InfoScreen.BackgroundTransparency = 0
- InfoScreen.Font = Enum.Font.Fantasy
- InfoScreen.TextColor3 = Color3.new(1, 1, 1)
- InfoScreen.Text = "Info"
- InfoScreen.TextSize = 17
- InfoScreen.TextWrapped = true
- InfoFrame.Name = "InfoFrame"
- InfoFrame.Parent = MainFrame
- InfoFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- InfoFrame.BorderColor3 = Color3.new(0, 0, 0)
- InfoFrame.BackgroundTransparency = 0
- InfoFrame.Position = UDim2.new(0, 437, 0, 34)
- InfoFrame.Size = UDim2.new(0, 200, 0, 190)
- InfoFrame.ZIndex = 7
- InfoFrame.Visible = false
- InfoText1.Name = "InfoText1"
- InfoText1.Parent = InfoFrame
- InfoText1.BackgroundColor3 = Color3.new(0, 0, 0)
- InfoText1.BorderColor3 = Color3.new(0, 0, 0)
- InfoText1.BackgroundTransparency = 1
- InfoText1.Position = UDim2.new(0, 5, 0, 5)
- InfoText1.Size = UDim2.new(0, 190, 0, 210)
- InfoText1.TextColor3 = Color3.new(6, 3, 6)
- InfoText1.Font = Enum.Font.Fantasy
- InfoText1.Text = "This Gui was created by KarolQ102 for the pollen farming script\ KubaQ102 Waypoints for adding location Cocount Location and Pepper Patch"
- InfoText1.ZIndex = 7
- InfoText1.TextSize = 15
- InfoText1.TextWrapped = true
- InfoText1.TextYAlignment = Enum.TextYAlignment.Top
- TimeLabel.Name = "TimeLabel"
- TimeLabel.Parent = MainFrame
- TimeLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TimeLabel.BorderColor3 = Color3.new(0.15, 0.15, 0.15)
- TimeLabel.Position = UDim2.new(0, 573, 0, 5)
- TimeLabel.Size = UDim2.new(0, 60, 0, 20)
- TimeLabel.BackgroundTransparency = 0
- TimeLabel.Font = Enum.Font.Fantasy
- TimeLabel.TextColor3 = Color3.new(1, 1, 1)
- TimeLabel.Text = ""
- TimeLabel.TextSize = 17
- TimeLabel.TextWrapped = true
- SproutDetect.Name = "SproutDetect"
- SproutDetect.Parent = MainFrame
- SproutDetect.BackgroundColor3 = Color3.new(0, 0.5, 0)
- SproutDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15)
- SproutDetect.Position = UDim2.new(0, 180, 0, 33)
- SproutDetect.Size = UDim2.new(0, 150, 0, 35)
- SproutDetect.Font = Enum.Font.Fantasy
- SproutDetect.TextColor3 = Color3.new(1, 1, 1)
- SproutDetect.Text = "Sprout Detected\nDistance: "
- SproutDetect.TextSize = 17
- SproutDetect.TextWrapped = true
- SproutDetect.ZIndex = 4
- SproutDetect.Visible = false
- FireflyDetect.Name = "FireflyDetect"
- FireflyDetect.Parent = MainFrame
- FireflyDetect.BackgroundColor3 = Color3.new(0, 0, 0.5)
- FireflyDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15)
- FireflyDetect.Position = UDim2.new(0, 334, 0, 33)
- FireflyDetect.Size = UDim2.new(0, 150, 0, 35)
- FireflyDetect.Font = Enum.Font.Fantasy
- FireflyDetect.TextColor3 = Color3.new(1, 1, 1)
- FireflyDetect.Text = "Firefly's Detected\nDistance: "
- FireflyDetect.TextSize = 17
- FireflyDetect.TextWrapped = true
- FireflyDetect.ZIndex = 4
- FireflyDetect.Visible = false
- ViciousBeeDetect.Name = "ViciousBeeDetect"
- ViciousBeeDetect.Parent = MainFrame
- ViciousBeeDetect.BackgroundColor3 = Color3.new(0.5, 0, 0)
- ViciousBeeDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15)
- ViciousBeeDetect.Position = UDim2.new(0, 488, 0, 33)
- ViciousBeeDetect.Size = UDim2.new(0, 150, 0, 35)
- ViciousBeeDetect.Font = Enum.Font.Fantasy
- ViciousBeeDetect.TextColor3 = Color3.new(1, 1, 1)
- ViciousBeeDetect.Text = "Vicious Bee Detected\nDistance: "
- ViciousBeeDetect.TextSize = 17
- ViciousBeeDetect.TextWrapped = true
- ViciousBeeDetect.ZIndex = 4
- ViciousBeeDetect.Visible = false
- -- notify --
- function notify(msg)
- game.StarterGui:SetCore('SendNotification', {
- Title = '🍂Bee Swarm KarolQ102 🍂';
- Text = msg;
- Duration = 5;
- })
- end
- game.StarterGui:SetCore('SendNotification', {
- Title = '🍂Bee Swarm Simulator 🍂';
- Text = "By: KarolQ102";
- Duration = 10;
- })
- --- Close ---
- Close.MouseButton1Down:connect(function()
- MainGUI:Destroy()
- end)
- --- Menus ---
- local Menus = {
- [WayPoints] = WayPointsFrame;
- [ExtrasScreen] = ExtrasFrame;
- [InfoScreen] = InfoFrame;
- [PollenFarm] = FarmFrame;
- [Players] = PlayerFrame;
- }
- for button,frame in pairs(Menus) do
- button.MouseButton1Click:connect(function()
- if frame.Visible then
- frame.Visible = false
- return
- end
- for k,v in pairs(Menus) do
- v.Visible = v == frame
- end
- end)
- end
- -- Time --
- spawn(function()
- while true do
- if tostring(game.Lighting.TimeOfDay) == "13:39:00" or tostring(game.Lighting.TimeOfDay) == "13:51:36" then
- TimeLabel.BackgroundColor3 = Color3.new(120/255, 1, 235/255)
- TimeLabel.BorderColor3 = Color3.new(120/255, 1, 235/255)
- TimeLabel.Text = "Day"
- TimeLabel.TextColor3 = Color3.new(0, 0, 0)
- else
- TimeLabel.BackgroundColor3 = Color3.new(59/255, 41/255, 86/255)
- TimeLabel.BorderColor3 = Color3.new(59/255, 41/255, 86/255)
- TimeLabel.Text = "Night"
- TimeLabel.TextColor3 = Color3.new(1, 1, 1)
- end
- wait(1)
- end
- end)
- --- Snow Menus Show Hide ---
- FindTreasures.MouseEnter:connect(function()
- FindTreasuresText1.Visible = true
- end)
- FindTreasures.MouseLeave:connect(function()
- FindTreasuresText1.Visible = false
- end)
- -- Check Health --
- spawn(function()
- while true do
- if not pausehumcheck then
- local PlrChar = game.Players.LocalPlayer.Character
- local FindHum = PlrChar:FindFirstChildOfClass("Humanoid")
- if FindHum then
- plrHealth = string.format("%.0f", FindHum.Health)
- end
- end
- wait(0.5)
- end
- end)
- -- Round value to x decimal places --
- function round(num, numDecimalPlaces)
- local mult = 10^(numDecimalPlaces or 0)
- return math.floor(num * mult + 0.5) / mult
- end
- -- Check for Sprout --
- spawn(function()
- while true do
- sproutdistance1 = nil
- sproutdetected = false
- SproutDetect.Visible = false
- repeat
- for i,v in pairs(workspace.Particles:GetChildren()) do
- for x in string.gmatch(v.Name, "Sprout") do
- if not pausehumcheck and v.Name == "Sprout" then
- sproutdetected = true
- local player = game:GetService'Players'.LocalPlayer
- local character = player.Character or player.CharacterAdded:wait()
- local head = character:WaitForChild'Head'
- local hum = player.Character.HumanoidRootPart
- sproutdistance = (v.Position-hum.Position).magnitude
- sproutdistance1 = round(sproutdistance, 2)
- --print("Sprout Detected. Distance: " ..tostring(sproutdistance))--
- SproutDetect.Text = "Sprout Detected\nDistance: " ..tostring(sproutdistance1).. ""
- SproutDetect.Visible = true
- end
- end
- end
- wait(0.3)
- until v == nil
- wait(0.1)
- end
- end)
- -- check for fireflys --
- spawn(function()
- while true do
- fireflydistance1 = nil
- fireflydetected = false
- FireflyDetect.Visible = false
- repeat
- for i,v in pairs(workspace.NPCBees:GetChildren()) do
- for x in string.gmatch(v.Name, "Firefly") do
- if not pausehumcheck and v.Name == "Firefly" then
- fireflydetected = true
- local player = game:GetService'Players'.LocalPlayer
- local character = player.Character or player.CharacterAdded:wait()
- local head = character:WaitForChild'Head'
- local hum = player.Character.HumanoidRootPart
- firelfydistance = (v.Position-hum.Position).magnitude
- fireflydistance1 = round(firelfydistance, 2)
- --print("Fireflys Detected. Distance: " ..tostring(firelfydistance))--
- FireflyDetect.Text = "Firefly Detected\nDistance: " ..tostring(fireflydistance1).. ""
- FireflyDetect.Visible = true
- end
- end
- end
- wait(0.4)
- until v == nil
- wait(0.1)
- end
- end)
- -- check for vicious bee --
- spawn(function()
- while true do
- viciousdistance1 = nil
- viciousbeedetected = false
- ViciousBeeDetect.Visible = false
- repeat
- for i,v in pairs(workspace.Particles:GetChildren()) do
- for x in string.gmatch(v.Name, "Vicious") do
- if not pausehumcheck and v.Name == "Vicious" then
- viciousbeedetected = true
- local player = game:GetService'Players'.LocalPlayer
- local character = player.Character or player.CharacterAdded:wait()
- local head = character:WaitForChild'Head'
- local hum = player.Character.HumanoidRootPart
- viciousdistance = (v.Position-hum.Position).magnitude
- viciousdistance1 = round(viciousdistance, 2)
- --print("Vicious Bee Detected. Distance: " ..tostring(viciousdistance))--
- ViciousBeeDetect.Text = "Vicious Bee Detected\nDistance: " ..tostring(viciousdistance1).. ""
- ViciousBeeDetect.Visible = true
- end
- end
- end
- if viciousbeedetected and viciousdistance < 80 then
- viciousbeenear = true
- if viciousbeenear and not beenearmsg and not godmodeactivated then
- print("WARNING!! Vicious Bee Near")
- beenearmsg=true
- end
- else
- viciousbeenear = false
- beenearmsg = false
- end
- wait(0.5)
- until v == nil
- wait(0.1)
- end
- end)
- spawn(function()
- while true do
- if PollenFarmActive then
- if AvoidViciousActive and viciousbeenear then
- if not farmzoneswitched then
- if not switchlocationmsg then
- print("Vicious Bee Near. Switching to Safe Farming Zone")
- notify'Switching to safe Farming Zone'
- switchlocationmsg = true
- end
- switchingzone = true
- PollenFarmActive = false
- wait(1)
- if Field5AFActive then
- originalzone = "Clover"
- Field5AFActive = false
- Field3AFActive = true
- elseif Field7AFActive then
- originalzone = "Spider"
- Field7AFActive = false
- Field3AFActive = true
- elseif Field9AFActive then
- originalzone = "Rose"
- Field9AFActive = false
- Field3AFActive = true
- elseif Field11AFActive then
- originalzone = "Cactus"
- Field11AFActive = false
- Field3AFActive = true
- else
- originalzone = "MountainTop"
- Field3AFActive = true
- end
- farmzoneswitched = true
- switchingzone = false
- PollenFarmActive = true
- end
- end
- end
- wait(0.5)
- end
- end)
- spawn(function()
- while true do
- wait(0.5)
- if farmzoneswitchback then
- if switchlocationmsg then
- print("Vicious Bee has gone. Switching back to original location")
- notify'Switching back to original location'
- switchlocationmsg = false
- end
- switchingzone = true
- PollenFarmActive = false
- wait(1)
- if originalzone == "Clover" then
- Field3AFActive = false
- Field5AFActive = true
- elseif originalzone == "Spider" then
- Field3AFActive = false
- Field7AFActive = true
- elseif originalzone == "Rose" then
- Field3AFActive = false
- Field9AFActive = true
- elseif originalzone == "Cactus" then
- Field3AFActive = false
- Field11AFActive = true
- elseif originalzone == "MountainTop" then
- Field3AFActive = false
- end
- farmzoneswitched = false
- farmzoneswitchback = false
- switchingzone = false
- PollenFarmActive = true
- end
- end
- end)
- -- Pollen Farming --
- spawn (function()
- while true do
- wait(0.5)
- if resethive then
- print("Waiting 35 seconds before AutoFarm resumes")
- wait(35)
- resethive = false
- PollenFarmActive = true
- end
- if PollenFarmActive then
- local player = game:GetService("Players").LocalPlayer
- while player == nil do wait(0.5) end
- local root = player.Character.HumanoidRootPart
- if farmzoneswitched and not viciousbeedetected then PollenFarmActive = false farmzoneswitchback = true end
- player = game:GetService("Players").LocalPlayer
- local currp
- player.Character.Humanoid.Died:connect(function()
- resethive = true
- PollenFarmActive = false
- print("Player: " ..tostring(player.Name).. " has died")
- end)
- local pollenLbl = player.Character:FindFirstChild("ProgressLabel",true)
- if not pollenLbl then
- print("Backpack not found")
- end
- local maxpollen = tonumber(pollenLbl.Text:match("%d+$"))
- local pollenTool = player.Character:FindFirstChildOfClass("Tool") or player.Backpack:FindFirstChildOfClass("Tool")
- if pollenTool==nil or pollenTool:FindFirstChild("ClickEvent")==nil then
- print("Tool not found")
- end
- --print("Backpack size: " .. maxpollen)
- if PollenFarmActive then
- if Field1AFActive == true then
- fieldpos = {Vector3.new(-204,3.4,142),Vector3.new(-210,3.4,174),Vector3.new(-210,3.4,200)}
- print("Farming Sunflower Field")
- elseif Field2AFActive == true then
- fieldpos = {Vector3.new(-98, 3.4, 129),Vector3.new(-80, 3.35, 129)}
- print("Farming Mushroom Field")
- elseif Field3AFActive == true then
- fieldpos = {Vector3.new(-70.35,3.4,219),Vector3.new(-35,3.4,219),Vector3.new(0,3.4,219)}
- print("Farming Dandelion Field")
- elseif Field4AFActive == true then
- fieldpos = {Vector3.new(100,3.4,96),Vector3.new(140,3.4,96),Vector3.new(185,3.4,96)}
- print("Farming Blue Flower Field")
- elseif Field5AFActive == true then
- fieldpos = {Vector3.new(179,32.9,216),Vector3.new(160,32.9,189),Vector3.new(138,32.9,167)}
- print("Farming Clover Field")
- elseif Field6AFActive == true then
- fieldpos = {Vector3.new(-193,19.4,11),Vector3.new(-181,19.4,-10),Vector3.new(-162,19.4,-29)}
- print("Farming StrawBerry Field")
- elseif Field7AFActive == true then
- fieldpos = {Vector3.new(-73,19.4,2),Vector3.new(-44,19.4,-21),Vector3.new(-16,19.4,7)}
- print("Farming Spider Field")
- elseif Field8AFActive == true then
- fieldpos = {Vector3.new(92.9,20,-25.6),Vector3.new(132.9,20,-25.6),Vector3.new(172.9,20,-25.6)}
- print("Farming BamBoo Field")
- elseif Field9AFActive == true then
- fieldpos = {Vector3.new(-300,20,129),Vector3.new(-322.835,20,129),Vector3.new(-350,20,129)}
- print("Farming Rose Field")
- elseif Field10AFActive == true then
- fieldpos = {Vector3.new(-310.1,65.5,-128.1),Vector3.new(-310.1,65.5,-168.1),Vector3.new(-310.1,65.5,-208.1)}
- print("Farming Pine Tree Forest")
- elseif Field11AFActive == true then
- fieldpos = {Vector3.new(-159.5,68,-101.5),Vector3.new(-194.5,68,-112.5),Vector3.new(-229.5,68,-101.5)}
- print("Farming Cactus Field")
- elseif Field12AFActive == true then
- fieldpos = {Vector3.new(-169,67,-183.8),Vector3.new(-186.5,67,-186.8),Vector3.new(-222,67,-183.8)}
- print("Farming Pumpkin Patch")
- elseif Field13AFActive == true then
- fieldpos = {Vector3.new(285.3,70.2,-200),Vector3.new(260.3,70.2,-220),Vector3.new(225.3,70.2,-200)}
- print("Farming Pineapple Patch")
- elseif Field14AFActive == true then
- fieldpos = {Vector3.new(93.2, 175.35, -188.49),Vector3.new(93.2, 175.35, -141.98),Vector3.new(59.12, 175.35, -141.98),Vector3.new(59.12, 175.35, -188.49)}
- print("Farming Mountain Top Field")
- elseif Field15AFActive == true then
- fieldpos = {Vector3.new(414.2, 95.8, -189.3),Vector3.new(413.9, 95.8, -166),Vector3.new(438.1, 95.8, -165.3),Vector3.new(438.2, 95.8, -190)}
- print("Farming Stump Field")
- elseif Field16AFActive == true then
- fieldpos = {Vector3.new(-255,72,459),Vector3.new(-255,72,459),Vector3.new(-276,72,457),Vector3.new(-255,72,470)}
- print("Farming Coconut Field")
- elseif Field17AFActive == true then
- fieldpos = {Vector3.new(-486,124,517),Vector3.new(-479,124,514),Vector3.new(-454,124.2,511),Vector3.new(-499,124,526)}
- print("Farming Pepper Patch")
- else
- if maxpollen < 9999 then
- fieldpos = {Vector3.new(-220,3.3,220),Vector3.new(-220,4,180),Vector3.new(-220,4,140),Vector3.new(-220,4,100),Vector3.new(-190,4,126),Vector3.new(-190, 4, 166),Vector3.new(-190, 4, 206)}
- print("Farming Sunflower Field")
- else
- fieldpos = {Vector3.new(93.2, 175.35, -188.49),Vector3.new(93.2, 175.35, -141.98),Vector3.new(59.12, 175.35, -141.98),Vector3.new(59.12, 175.35, -188.49)}
- print("Farming Mountain Top Field")
- end
- end
- end
- --collect pollen
- --print("Farming pollen")
- local posIndex = 0
- pollenTool.Parent = player.Character
- workspace.Collectibles.ChildAdded:Connect(function(part)
- if PollenFarmActive then
- local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- if tostring(part) == tostring(game.Players.LocalPlayer.Name) or tostring(part) == "C" then
- -- print("token position: " ..tostring(part.Position)) --
- -- print("player position: " ..tostring(root.Position)) --
- -- print("Distance: " ..tostring((part.Position - root.Position).magnitude)) --
- if currp and (part.Position-root.Position).magnitude <= 60 then
- root.CFrame = CFrame.new(part.Position.x, root.Position.y, part.Position.z)
- wait(0.07)
- root.CFrame = CFrame.new(currp)
- wait(0.05)
- end
- end
- end
- end)
- wait(0.1)
- while PollenFarmActive and tonumber(player.CoreStats.Pollen.Value) < tonumber(maxpollen) do
- wait(0.05)
- posIndex=posIndex+1
- if posIndex>#fieldpos then posIndex=1 end
- for rot=1,4 do
- local angle = CFrame.Angles(0,math.pi*.5*rot,0)
- currp = fieldpos[posIndex]+angle.lookVector*10
- local newrootpos = CFrame.new(currp)*angle
- root.CFrame = newrootpos
- for i=1,25 do
- if farmzoneswitched and not viciousbeedetected then PollenFarmActive = false farmzoneswitchback = true end
- if not PollenFarmActive then break end
- wait(0.2)
- pollenTool.ClickEvent:FireServer(currp)
- end
- player = game:GetService("Players").LocalPlayer
- if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then
- print("Total Honey: " ..tostring(player.CoreStats.Honey.Value).. ". Bag Full: " ..tostring(player.CoreStats.Pollen.Value))
- break
- end
- end
- end
- -- turn pollen to honey --
- currp = nil
- --print("Teleporting back to Hive to make Honey")
- wait(0.1)
- game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p)
- if not switchingzone then
- wait(1)
- game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking")
- if PollenFarmActive then
- repeat wait(0.5) until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1
- wait(8)
- end
- end
- end
- end
- end)
- -- Trigger Wealth Clock every 30 minutes --
- WealthClockToggle.MouseButton1Click:connect(function()
- if WealthClockActive ~= true then
- WealthClockActive = true
- notify'Wealth Clock Started'
- print("Wealth Clock Started. The Wealth Clock will be triggered every 30 minutes.")
- WealthClockToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- WealthClockToggle.Text = "Wealth Clock: ON"
- else
- WealthClockActive = false
- notify'Wealth Clock Stopped'
- WealthClockToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- WealthClockToggle.Text = "Wealth Clock: OFF"
- end
- end)
- spawn(function()
- while true do
- if WealthClockActive then
- while WealthClockActive do
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Wealth Clock")
- print("Wealth Clock activated")
- wcwaittime = 1830
- repeat
- WealthClockToggle.Text = "Wealth Clock: " ..tostring(wcwaittime).. "sec"
- wait(1)
- wcwaittime = wcwaittime - 1
- until wcwaittime == 0 or not WealthClockActive
- end
- end
- wait(1)
- end
- end)
- -- Trigger Field Boosts every 2 hours --
- FieldBoostToggle.MouseButton1Click:connect(function()
- if FieldBoostActive ~= true then
- FieldBoostActive = true
- notify'Auto Field Boost Started'
- print("Auto Field Boost Started. Field Boosts will be triggered every 2 hours.")
- FieldBoostToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- FieldBoostToggle.Text = "Auto Field Boost: ON"
- else
- FieldBoostActive = false
- notify'Auto Field Boost Stopped'
- FieldBoostToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- FieldBoostToggle.Text = "Auto Field Boost: OFF"
- end
- end)
- spawn(function()
- while true do
- if FieldBoostActive then
- while FieldBoostActive do
- print("Field Boosts activated")
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Red Field Booster")
- wait(0.5)
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Blue Field Booster")
- wait(0.5)
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Field Booster")
- fbwaittime = 7259
- repeat
- FieldBoostToggle.Text = "Field Boosts: " ..tostring(fbwaittime).. "sec"
- wait(1)
- fbwaittime = fbwaittime - 1
- until fbwaittime == 0 or not FieldBoostActive
- end
- end
- wait(1)
- end
- end)
- -- Trigger Treats every 4 hours --
- TreatToggle.MouseButton1Click:connect(function()
- if TreatActive ~= true then
- TreatActive = true
- notify'Auto Treats Started'
- print("Treats will be given every 1 hour (4 hours for Blueberry and Strawberry).")
- TreatToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- TreatToggle.Text = "Auto Treats: ON"
- else
- TreatActive = false
- notify'Auto Treats Stopped'
- TreatToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TreatToggle.Text = "Auto Treats: OFF"
- end
- end)
- spawn(function()
- while true do
- if TreatActive then
- while TreatActive do
- print("Strawberry and Blueberry Treats given")
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Blueberry Dispenser")
- wait(0.5)
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Strawberry Dispenser")
- ttwaittime = 14600
- repeat
- TreatToggle.Text = "Auto Treats: " ..tostring(ttwaittime).. "sec"
- wait(1)
- ttwaittime = ttwaittime - 1
- until ttwaittime == 0 or not TreatActive
- end
- end
- wait(1)
- end
- end)
- spawn(function()
- while true do
- if TreatActive then
- while TreatActive do
- print("Treats given")
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Treat Dispenser")
- tdwaittime = 3660
- repeat
- wait(1)
- tdwaittime = tdwaittime - 1
- until tdwaittime == 0 or not TreatActive
- end
- end
- wait(1)
- end
- end)
- -- Trigger Free Ant Pass Dispenser Boosts every 2 hours --
- FreeAntPassDispenserToggle.MouseButton1Click:connect(function()
- if FreeAntPassDispenserActive ~= true then
- FreeAntPassDispenserActive = true
- notify'Auto FreeAntPassDispenser Started'
- print("Auto FreeAntPassDispenser Started. FreeAntPassDispenser will be triggered every 2 hours.")
- FreeAntPassDispenserToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- FreeAntPassDispenserToggle.Text = "Auto FreeAntPassDispenser: ON"
- else
- FreeAntPassDispenserBoostActive = false
- notify'Auto FreeAntPassDispensert Stopped'
- FreeAntPassDispenserToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- FreeAntPassDispenserToggle.Text = "Auto FreeAntPassDispenser: OFF"
- end
- end)
- spawn(function()
- while true do
- if FreeAntPassDispenserActive then
- while FreeAntPassDispenserActive do
- print("FreeAntPassDispenser activated")
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Free Ant Pass Dispenser")
- fapdwaittime = 7259
- repeat
- FreeAntPassDispenserToggle.Text = "FreeAntPassDispenser: " ..tostring(fapdwaittime).. "sec"
- wait(1)
- fapdwaittime = fapdwaittime - 1
- until fapdwaittime == 0 or not FreeAntPassDispenserActive
- end
- end
- wait(1)
- end
- end)
- --- WayPoints ---
- local WayPoints = {
- ["Black Bear"] = CFrame.new(-258.1, 5, 299.7),
- ["Brown Bear"] = CFrame.new(282, 46, 236),
- ["Panda Bear"] = CFrame.new(106.3, 35, 50.1),
- ["Polar Bear"] = CFrame.new(-106, 119, -77),
- ["Science Bear"] = CFrame.new(267, 103, 20),
- ["Traveling Bear"] = CFrame.new(23.9, 14, 359.9),
- ["Mother Bear"] = CFrame.new(-183.8, 4.6, 87.5),
- ["Tunnel Bear"] = CFrame.new(507.3, 5.7, -45.7),
- ["Sun Bear"] = CFrame.new(23.25, 14, 360.26),
- ["Redfield Boost"] = CFrame.new(-332, 20, 244),
- ["Bluefield Boost"] = CFrame.new(275.5, 58.4, 83.3),
- ["MountainTop Boost"] = CFrame.new(-40, 176, -191.7),
- ["Red Cannon (22)"] = CFrame.new(-240, 17, 345),
- ["Blue Cannon (16)"] = CFrame.new(-287, 73, 22),
- ["Yellow Cannon (12)"] = CFrame.new(266, 109, -25),
- ["HoneyBee"] = CFrame.new(36.8, 4.1, 88.7),
- ["Blender"] = CFrame.new(-426.4, 69.2, 37.8),
- ["Gifted Bucko Bee"] = CFrame.new(304.8, 61.6, 104.4),
- ["Gifted Riley Bee"] = CFrame.new(-360.4, 73.4, 214.2),
- ["Stick Bug"] = CFrame.new(-125.3, 49.7, 147.1),
- ["Bee Shop"] = CFrame.new(-136.8, 4.6, 243.4),
- ["Tool Shop"] = CFrame.new(86, 4.6, 294),
- ["Tool Shop 2"] = CFrame.new(165, 69, -161),
- ["MountainTop Shop"] = CFrame.new(-18, 176, -137),
- ["Ticket Tent"] = CFrame.new(-234, 17, 398),
- ["Red Clubhouse"] = CFrame.new(-334, 21, 216),
- ["Blue Clubhouse"] = CFrame.new(292, 4, 98),
- ["Ticket Shop"] = CFrame.new(-12.8, 184, -222.2),
- ["Club Honey"] = CFrame.new(44.8, 5, 319.6),
- ["RoyalJelly Shop"] = CFrame.new(-297, 53, 68),
- ["Ticket RoyalJelly Shop"] = CFrame.new(81, 18, 240),
- ["Honeystorm Dispensor"] = CFrame.new(238.4, 33.3, 165.6),
- ["Blueberry Dispenser"] = CFrame.new(313.3, 58, 86.9),
- ["Strawberry Dispenser"] = CFrame.new(-320.5, 46, 272.5),
- ["Sprout Dispenser"] = CFrame.new(-269.26, 26.56, 267.31),
- ["Instant Honey Convertor"] = CFrame.new(282, 68, -62),
- ["King Beetles Lair"] = CFrame.new(218, 3, 140),
- ["Clover Field"] = CFrame.new(174, 34, 189),
- ["Mushroom Field"] = CFrame.new(-258.1, 5, 299.7),
- ["Spider Field"] = CFrame.new(-57.2, 20, -5.3),
- ["Blue Field"] = CFrame.new(113.7, 4, 101.5),
- ["Sunflower Field"] = CFrame.new(-208, 4, 185),
- ["StrawBerry Field"] = CFrame.new(-169.3, 20, -3.2),
- ["Red Field"] = CFrame.new(-258.1, 5, 299.7),
- ["Dandelion Field"] = CFrame.new(-30, 4, 225),
- ["BamBoo Field"] = CFrame.new(93, 20, -25),
- ["Rose Field"] = CFrame.new(-322, 20, 124),
- ["Mushroom Field"] = CFrame.new(-94, 5, 116),
- ["Cactus Field"] = CFrame.new(-194, 68, -107),
- ["Pumpkin Field"] = CFrame.new(-194, 68, -182),
- ["MountainTop Field"] = CFrame.new(76, 176, -181),
- ["Coconut Field"] = CFrame.new(-255,72,459),
- ["Pepper Patch"] = CFrame.new(-486,124,517),
- ["Stump Field"] = CFrame.new(426.4, 95.8, -177.8),
- ["PineTree Field"] = CFrame.new(-318, 68, -150),
- ["Pineapple Field"] = CFrame.new(262, 68, -201),
- ["Onett"] = CFrame.new(-8.4, 234, -517.9),
- ["Gumdrop Dispenser"] = CFrame.new(63, 20.7, 38.7),
- ["Treat Dispenser"] = CFrame.new(193.9, 68, -123),
- ["Treat Shop"] = CFrame.new(-228.2, 5, 89.4),
- ["Star Hut"] = CFrame.new(110.4, 65.5, 334.6),
- ["Wealth Clock"] = CFrame.new(310.5, 47.6, 190),
- ["Glue Dispenser"] = CFrame.new(271.9, 25257.2, -724.3),
- ["Ant Challenge"] = CFrame.new(113.8, 32.6, 442.7)
- }
- ReturnToHive.MouseButton1Down:connect(function()
- local player = game:GetService("Players").LocalPlayer
- player.Character:MoveTo(player.SpawnPos.Value.p)
- WayPointsFrame.Visible = false
- notify'Teleported to Hive'
- end)
- BlackBear.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Black Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Black Bear'
- end)
- BrownBear.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Brown Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Brown Bear'
- end)
- PandaBear.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Panda Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Panda Bear'
- end)
- PolarBear.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Polar Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Polar Bear'
- end)
- ScienceBear.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Science Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Science Bear'
- end)
- TravelingBear.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Traveling Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Traveling Bear'
- end)
- MotherBear.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Mother Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Mother Bear'
- end)
- TunnelBear.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Tunnel Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Tunnel Bear'
- end)
- SunBear.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Sun Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Sun Bear'
- end)
- GiftedBuckoBee.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Gifted Bucko Bee"]
- WayPointsFrame.Visible = false
- notify'Teleported to Gifted Bucko Bee'
- end)
- GiftedRileyBee.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Gifted Riley Bee"]
- WayPointsFrame.Visible = false
- notify'Teleported to Gifted Riley Bee'
- end)
- StickBug.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Stick Bug"]
- WayPointsFrame.Visible = false
- notify'Teleported to Stick Bug'
- end)
- RedBoost.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Redfield Boost"]
- WayPointsFrame.Visible = false
- notify'Teleported to RedField Booster'
- end)
- BlueBoost.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Bluefield Boost"]
- WayPointsFrame.Visible = false
- notify'Teleported to BlueField Booster'
- end)
- MountainBoost.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["MountainTop Boost"]
- WayPointsFrame.Visible = false
- notify'Teleported to MountainTop Boost'
- end)
- RedCannon.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Red Cannon (22)"]
- WayPointsFrame.Visible = false
- notify'Teleported to Red Cannon (22)'
- end)
- BlueCannon.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Blue Cannon (16)"]
- WayPointsFrame.Visible = false
- notify'Teleported to Blue Cannon (16)'
- end)
- YellowCannon.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Yellow Cannon (12)"]
- WayPointsFrame.Visible = false
- notify'Teleported to Yellow Cannon (12)'
- end)
- HoneyBee.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["HoneyBee"]
- WayPointsFrame.Visible = false
- notify'Teleported to HoneyBee'
- end)
- Blender.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Blender"]
- WayPointsFrame.Visible = false
- notify'Teleported to Blender'
- end)
- BeeShop.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Bee Shop"]
- WayPointsFrame.Visible = false
- notify'Teleported to Bee Shop'
- end)
- TPShop.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Tool Shop"]
- WayPointsFrame.Visible = false
- notify'Teleported to Basic Tool Shop'
- end)
- TPShop2.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Tool Shop 2"]
- WayPointsFrame.Visible = false
- notify'Teleported to Advanced Tool Shop'
- end)
- MountainTopShop.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["MountainTop Shop"]
- WayPointsFrame.Visible = false
- notify'Teleported to MountainTop Shop'
- end)
- TentShop.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Ticket Tent"]
- WayPointsFrame.Visible = false
- notify'Teleported to Ticket Tent Shop'
- end)
- RedClubhouse.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Red Clubhouse"]
- WayPointsFrame.Visible = false
- notify'Teleported to Red ClubHouse'
- end)
- BlueClubhouse.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Blue Clubhouse"]
- WayPointsFrame.Visible = false
- notify'Teleported to Blue ClubHouse'
- end)
- TicketShop.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Ticket Shop"]
- WayPointsFrame.Visible = false
- notify'Teleported to Ticket Dispenser'
- end)
- ClubHoney.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Club Honey"]
- WayPointsFrame.Visible = false
- notify'Teleported to Club Honey Dispenser'
- end)
- RoyalJellyShop.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["RoyalJelly Shop"]
- WayPointsFrame.Visible = false
- notify'Teleported to RoyalJelly Shop'
- end)
- TicketRoyalJelly.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Ticket RoyalJelly Shop"]
- WayPointsFrame.Visible = false
- notify'Teleported to Ticket Royal Jelly Shop'
- end)
- Honeystorm.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Honeystorm Dispensor"]
- WayPointsFrame.Visible = false
- notify'Teleported to Honeystorm'
- end)
- HoneyConvertor.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Instant Honey Convertor"]
- WayPointsFrame.Visible = false
- notify'Teleported to Instant Honey Convertor'
- end)
- TreatDispenser.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Treat Dispenser"]
- WayPointsFrame.Visible = false
- notify'Teleported to Treat Dispenser'
- end)
- SproutDispenser.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Sprout Dispenser"]
- WayPointsFrame.Visible = false
- notify'Teleported to Sprout Dispenser'
- end)
- KingbeetlesLair.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["King Beetles Lair"]
- WayPointsFrame.Visible = false
- notify'Teleported to King Beetles Lair'
- end)
- MushRoomField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Mushroom Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Mushroom Field'
- end)
- StrawBerryField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["StrawBerry Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to StrawBerry Field'
- end)
- CloverField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Clover Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Clover Field'
- end)
- SpiderField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Spider Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Spider Field'
- end)
- BlueField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Blue Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Blue Field'
- end)
- SunflowerField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Sunflower Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Sunflower Field'
- end)
- DandelionField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Dandelion Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Dandelion Field'
- end)
- BamBooField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["BamBoo Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to BamBoo Field'
- end)
- RoseField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Rose Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Rose Field'
- end)
- CactusField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Cactus Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Cactus Field'
- end)
- PumpkinField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Pumpkin Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Pumpkin Field'
- end)
- PineTreeField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["PineTree Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to PineTree Field'
- end)
- MountainTopField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["MountainTop Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Mountain Top Field'
- end)
- StumpField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Stump Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Stump Field'
- end)
- CoconutField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Coconut Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Coconut Field'
- end)
- PepperPatch.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Pepper Patch"]
- WayPointsFrame.Visible = false
- notify'Teleported to Pepper Patch'
- end)
- PineappleField.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Pineapple Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Pineapple Field'
- end)
- GumdropDispenser.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Gumdrop Dispenser"]
- WayPointsFrame.Visible = false
- notify'Teleported to Gumdrop Dispenser'
- end)
- TreatShop.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Treat Shop"]
- WayPointsFrame.Visible = false
- notify'Teleported to Treat Shop'
- end)
- WealthClock.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Wealth Clock"]
- WayPointsFrame.Visible = false
- notify'Teleported to Wealth Clock'
- end)
- StarHut.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Star Hut"]
- WayPointsFrame.Visible = false
- notify'Teleported to Star Hut'
- end)
- Onett.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Onett"]
- WayPointsFrame.Visible = false
- notify'Teleported to Onett'
- end)
- AntChallenge.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Ant Challenge"]
- WayPointsFrame.Visible = false
- notify'Teleported to Ant Challenge'
- end)
- BlueberryDispenser.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Blueberry Dispenser"]
- WayPointsFrame.Visible = false
- notify'Teleported to Blueberry Dispenser'
- end)
- StrawberryDispenser.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Strawberry Dispenser"]
- WayPointsFrame.Visible = false
- notify'Teleported to Strawberry Dispenser'
- end)
- GlueDispenser.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Glue Dispenser"]
- WayPointsFrame.Visible = false
- notify'Teleported to Glue Dispenser'
- end)
- -- Show Location --
- spawn (function()
- while true do
- if not pausehumcheck then
- local player = game:GetService'Players'.LocalPlayer
- local character = player.Character or player.CharacterAdded:wait()
- local head = character:WaitForChild'Head'
- local hum = player.Character.HumanoidRootPart
- LocationX = round(hum.Position.x, 1)
- LocationY = round(hum.Position.y, 1)
- LocationZ = round(hum.Position.z, 1)
- ShowLocation.Text = "Coords: "..LocationX..", "..LocationY..", "..LocationZ
- end
- wait(0.5)
- end
- end)
- SetLocation.MouseButton1Down:connect(function()
- setlocationx = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 0)
- setlocationy = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 0)
- setlocationz = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 0)
- print("Set Custom Location: "..setlocationx..", "..setlocationy..", "..setlocationz)
- SetLocation.Text = "Set: " ..setlocationx..","..setlocationy..","..setlocationz
- CustomLocationSet = true
- end)
- --- TP to custom location ---
- TPLocation.MouseButton1Down:connect(function()
- if CustomLocationSet and not pausehumcheck then
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = CFrame.new(setlocationx, setlocationy, setlocationz)
- end
- end)
- --- Player Teleport ---
- local buttons = {
- Player1,
- Player2,
- Player3,
- Player4,
- Player5
- }
- spawn (function()
- while true do
- Player1.Text = ""
- Player2.Text = ""
- Player3.Text = ""
- Player4.Text = ""
- Player5.Text = ""
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- wait(0.5)
- end
- end)
- Player1.MouseButton1Down:connect(function()
- PlyrSel.Text = Player1.Text
- end)
- Player2.MouseButton1Down:connect(function()
- PlyrSel.Text = Player2.Text
- end)
- Player3.MouseButton1Down:connect(function()
- PlyrSel.Text = Player3.Text
- end)
- Player4.MouseButton1Down:connect(function()
- PlyrSel.Text = Player4.Text
- end)
- Player5.MouseButton1Down:connect(function()
- PlyrSel.Text = Player5.Text
- end)
- TpPlayer.MouseButton1Down:connect(function()
- if PlyrSel.Text == "SELECT A PLAYER" then
- warn("No Player Selected")
- else
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PlyrSel.Text].HumanoidRootPart.CFrame
- end
- end)
- -- Find Hidden Treasures --
- FindTreasures.MouseButton1Down:connect(function()
- local player = game:GetService("Players").LocalPlayer
- local function collecttreasure(treasure)
- for i,v in ipairs(treasure:GetChildren()) do
- if v.Parent then
- player.Character:MoveTo(v.Position)
- end
- wait(1)
- end
- end
- collecttreasure(workspace.TreasureCollectibles)
- wait(1)
- player.Character:MoveTo(player.SpawnPos.Value.p)
- end)
- --- NoClip ---
- noclip = false
- NoClip.MouseButton1Down:connect(function()
- noclip = not noclip
- if noclip then
- NoClip.Text = "NoClip Mode: ON"
- NoClip.BackgroundColor3 = Color3.new(0.5, 0, 0)
- else
- NoClip.Text = "NoClip Mode: OFF"
- NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- --- TP Tool ---
- TPTool.MouseButton1Down:connect(function()
- local Tele = Instance.new("Tool", game.Players.LocalPlayer.Backpack)
- Tele.RequiresHandle = false
- Tele.RobloxLocked = true
- Tele.Name = "TPTool"
- Tele.ToolTip = "Teleport Tool"
- Tele.Equipped:connect(function(Mouse)
- Mouse.Button1Down:connect(function()
- if Mouse.Target then
- game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name).HumanoidRootPart.CFrame = (CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z))
- end
- end)
- end)
- notify'TP Tool added to your Backpack'
- end)
- --- Pollen Farm ---
- StartFarm.MouseButton1Click:connect(function()
- if PollenFarmActive ~= true then
- PollenFarmActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Started'
- else
- PollenFarmActive = false
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- farmzoneswitched = false
- resethive = false
- print("Pollen Farming Ended")
- notify'Pollen Farming Ended'
- StartFarm.Text = "Pollen Farm: OFF"
- PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- local player = game:GetService("Players").LocalPlayer
- currp=nil
- player.Character:MoveTo(player.SpawnPos.Value.p)
- end
- end)
- Field1AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field1AFActive = true
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 1 Started'
- WayPointsFrame.Visible = false
- end)
- Field2AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field2AFActive = true
- Field1AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 2 Started'
- WayPointsFrame.Visible = false
- end)
- Field3AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field3AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 3 Started'
- WayPointsFrame.Visible = false
- end)
- Field4AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field4AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 4 Started'
- WayPointsFrame.Visible = false
- end)
- Field5AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field5AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 5 Started'
- WayPointsFrame.Visible = false
- end)
- Field6AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field6AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 6 Started'
- WayPointsFrame.Visible = false
- end)
- Field7AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field7AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 7 Started'
- WayPointsFrame.Visible = false
- end)
- Field8AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field8AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 8 Started'
- WayPointsFrame.Visible = false
- end)
- Field9AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field9AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 9 Started'
- WayPointsFrame.Visible = false
- end)
- Field10AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field10AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 10 Started'
- WayPointsFrame.Visible = false
- end)
- Field11AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field11AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 11 Started'
- WayPointsFrame.Visible = false
- end)
- Field12AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field12AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 12 Started'
- WayPointsFrame.Visible = false
- end)
- Field13AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field13AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 13 Started'
- WayPointsFrame.Visible = false
- end)
- Field14AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field14AFActive = true
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 14 Started'
- WayPointsFrame.Visible = false
- end)
- Field15AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field14AFActive = false
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field15AFActive = true
- Field16AFActive = false
- Field17AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 15 Started'
- WayPointsFrame.Visible = false
- end)
- Field16AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field14AFActive = false
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field15AFActive = false
- Field16AFActive = true
- Field17AFActive = false
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 16 Started'
- WayPointsFrame.Visible = false
- end)
- Field17AF.MouseButton1Down:connect(function()
- PollenFarmActive = true
- Field14AFActive = false
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = true
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- notify'Pollen Farming Zone 17 Started'
- WayPointsFrame.Visible = false
- end)
- -- Avoid Vicious Bee --
- AvoidViciousBee.MouseButton1Click:connect(function()
- if AvoidViciousActive ~= true then
- AvoidViciousActive = true
- AvoidViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0)
- AvoidViciousBee.Text = "Avoid Vicious Bee: ON"
- else
- AvoidViciousActive = false
- AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AvoidViciousBee.Text = "Avoid Vicious Bee: OFF"
- end
- end)
- -- Hunt Vicious Bee --
- HuntViciousBee.MouseButton1Click:connect(function()
- if HuntViciousActive ~= true then
- HuntViciousActive = true
- HuntViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0)
- HuntViciousBee.Text = "Hunt Vicious Bee: ON"
- ExtrasScreen.BackgroundColor3 = Color3.new(0.5, 0, 0)
- else
- HuntViciousActive = false
- HuntViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- HuntViciousBee.Text = "Hunt Vicious Bee: OFF"
- ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- spawn(function()
- while true do
- wait(1)
- if HuntViciousActive and viciousbeedetected then
- print("Vicous Bee has Appeared. Hunting Time!!")
- notify'Vicous Bee has Appeared. Hunting Time!!'
- if AvoidViciousActive then
- AvoidTempOFF = true
- AvoidViciousActive = false
- AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AvoidViciousBee.Text = "Avoid ViciousBee: OFF"
- end
- if PollenFarmActive then
- FarmTempOFF = true
- PollenFarmActive = false
- StartFarm.Text = "Pollen Farm: OFF"
- PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- print("God Mode activated. After defeating the bee you will respawn to exit God Mode.")
- God.BackgroundColor3 = Color3.new(0.5, 0, 0)
- God.Text = "God Mode: ON"
- GodModeActive = true
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- godmodeactivated = true
- wait(1)
- local hum = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(workspace.Particles:GetChildren()) do
- for x in string.gmatch(v.Name, "Vicious") do
- while HuntViciousActive and viciousbeedetected do
- if v.Name == "Vicious" then
- hum.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z)
- wait(1)
- end
- end
- end
- end
- wait(1)
- location = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- pausehumcheck = true
- wait()
- local prt = Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- God.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- God.Text = "God Mode: OFF"
- GodModeActive = false
- wait(6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = location
- pausehumcheck = false
- if AvoidTempOFF then
- AvoidTempOFF = false
- AvoidViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0)
- AvoidViciousBee.Text = "Avoid ViciousBee: ON"
- AvoidViciousActive = true
- end
- if FarmTempOFF then
- FarmTempOFF = false
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarmActive = true
- end
- end
- end
- end)
- -- Farm Sprouts --
- SproutFarmToggle.MouseButton1Click:connect(function()
- if SproutFarmActive ~= true then
- SproutFarmActive = true
- SproutFarmToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- SproutFarmToggle.Text = "Farm Sprout: ON"
- ExtrasScreen.BackgroundColor3 = Color3.new(0.5, 0, 0)
- else
- SproutFarmActive = false
- SproutFarmToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SproutFarmToggle.Text = "Farm Sprout: OFF"
- ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- spawn(function()
- while true do
- startpos = nil
- wait(1)
- if SproutFarmActive and sproutdetected then
- player = game:GetService("Players").LocalPlayer
- local pollenLbl = player.Character:FindFirstChild("ProgressLabel",true)
- if not pollenLbl then
- print("Backpack not found")
- end
- local maxpollen = tonumber(pollenLbl.Text:match("%d+$"))
- print("A Sprout has Appeared. Farming Time!!")
- notify'A Sprout has Appeared. Farming Time!!'
- if PollenFarmActive then
- FarmTempOFF = true
- PollenFarmActive = false
- StartFarm.Text = "Pollen Farm: OFF"
- PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- wait(1)
- end
- while SproutFarmActive and sproutdetected do
- if viciousbeenear and not godmodeactivated or tonumber(plrHealth) <= 30 and not godmodeactivated then
- print("God Mode activated.")
- God.BackgroundColor3 = Color3.new(0.5, 0, 0)
- God.Text = "God Mode: ON"
- GodModeActive = true
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- godmodeactivated = true
- wait(1)
- end
- local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(workspace.Particles:GetChildren()) do
- for x in string.gmatch(v.Name, "Sprout") do
- if v.Name == "Sprout" then
- if SproutFarmActive and sproutdetected then
- if not sproutsafety then
- local setstartpos = root.CFrame
- for a = 1, 120 do
- root.CFrame = v.CFrame * CFrame.new(0, 30, 0)
- wait(0.1)
- end
- wait(1)
- root.CFrame = v.CFrame * CFrame.new(3, 10, 3)
- wait(1)
- local startpos = root.CFrame
- AutoDigActive = true
- sproutsafety = true
- sproutstarted = true
- end
- end
- end
- end
- end
- workspace.Collectibles.ChildAdded:Connect(function(part)
- if SproutFarmActive and sproutstarted then
- local rootpos = root.CFrame
- if tostring(part) == tostring(game.Players.LocalPlayer.Name) or tostring(part) == "C" then
- if (part.Position-root.Position).magnitude <= 80 then
- root.CFrame = CFrame.new(part.Position.x, root.Position.y, part.Position.z)
- wait(0.07)
- root.CFrame = rootpos
- wait(0.05)
- end
- end
- end
- end)
- if tonumber(player.leaderstats.Pollen.Value+1) > tonumber(maxpollen) then
- print("Bag Full: " ..tostring(player.leaderstats.Pollen.Value))
- SproutFarmActive = false
- wait(0.1)
- game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p)
- wait(1)
- game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking")
- repeat wait(0.5) until game:GetService("Players").LocalPlayer.leaderstats.Pollen.Value < 1
- wait(4)
- SproutFarmActive = true
- end
- wait(2)
- root.CFrame = startpos
- end
- print("Finished farming Sprout")
- wait(20)
- AutoDigActive = false
- sproutstarted = false
- if godmodeactivated then
- location = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- pausehumcheck = true
- wait()
- local prt = Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- wait(6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = location
- godmodeactivated = false
- pausehumcheck = false
- God.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- God.Text = "God Mode: OFF"
- GodModeActive = false
- end
- if FarmTempOFF then
- FarmTempOFF = false
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarmActive = true
- end
- sproutsafety = false
- root.CFrame = rootpos
- end
- end
- end)
- -- God Mode --
- God.MouseButton1Click:connect(function()
- if GodModeActive ~= true then
- GodModeActive = true
- God.BackgroundColor3 = Color3.new(0.5, 0, 0)
- God.Text = "God Mode: ON"
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- else
- GodModeActive = false
- God.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- God.Text = "God Mode: OFF"
- location = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- --pausehumcheck = true
- wait()
- local prt = Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- wait(6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = location
- --pausehumcheck = false
- end
- end)
- -- Auto Dig --
- AutoDig.MouseButton1Click:connect(function()
- if AutoDigActive ~= true then
- AutoDigActive = true
- AutoDig.BackgroundColor3 = Color3.new(0.5, 0, 0)
- else
- AutoDigActive = false
- notify'Auto Dig Stopped'
- AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- spawn(function()
- while true do
- wait(1)
- if AutoDigActive then
- local player = game:GetService("Players").LocalPlayer
- local pollenTool = player.Character:FindFirstChildOfClass("Tool") or player.Backpack:FindFirstChildOfClass("Tool")
- if pollenTool==nil or pollenTool:FindFirstChild("ClickEvent")==nil then
- AutoDigActive = false
- AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- print("Tool not found")
- else
- pollenTool.Parent = player.Character
- while AutoDigActive do
- wait(0.05)
- pollenTool.ClickEvent:FireServer(CFrame.new())
- end
- end
- end
- end
- end)
- --- ReJoin Server ---
- ReJoinServer.MouseButton1Down:connect(function()
- local placeId = 1537690962
- game:GetService("TeleportService"):Teleport(placeId)
- end)
- -- Auto Token Gather --
- mouse.KeyDown:connect(function(key)
- if key == TokenToggle.Text then
- if not tokenfarmactive then
- tokenfarmactive = true
- notify'Auto Token Gather Enabled'
- else
- tokenfarmactive = false
- notify'Auto Token Gather Disabled'
- end
- end
- end)
- spawn(function()
- while true do
- wait(0.5)
- if tokenfarmactive then
- workspace.Collectibles.ChildAdded:Connect(function(part)
- if tokenfarmactive then
- local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- local rootpos = root.CFrame
- if tostring(part) == tostring(game.Players.LocalPlayer.Name) or tostring(part) == "C" then
- -- print("token position: " ..tostring(part.Position)) --
- -- print("player position: " ..tostring(root.Position)) --
- -- print("Distance: " ..tostring((part.Position - root.Position).magnitude)) --
- if (part.Position-root.Position).magnitude <= 50 then
- root.CFrame = CFrame.new(part.Position.x, part.Position.y, part.Position.z)
- wait(0.07)
- root.CFrame = rootpos
- wait(0.05)
- end
- end
- end
- end)
- end
- end
- end)
- spawn(function()
- while true do
- wait(0.5)
- if tokenfarmactive2 then
- local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- while tokenfarmactive2 do
- local rootpos = root.CFrame
- for k,v in pairs(workspace.Collectibles:GetChildren()) do
- if v.Name == game.Players.LocalPlayer.Name and not v:FindFirstChild("farmed") or tonumber((v.Position - root.Position).magnitude) <= 50 and not v:FindFirstChild("farmed") then
- local intvalue = Instance.new("IntValue",v)
- intvalue.Name = "farmed"
- root.CFrame = v.CFrame
- wait(.07)
- end
- end
- wait(0.1)
- root.CFrame = rootpos
- end
- end
- end
- end)
- -- Make Honey --
- mouse.KeyDown:connect(function(key)
- if key == HoneyToggle.Text then
- notify'Making Honey'
- game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p)
- wait(1.5)
- game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking")
- end
- end)
- -- Farm Moon Amulet Tokens --
- mouse.KeyDown:connect(function(key)
- if key == FireflyToggle.Text then
- notify'Moon Token Gather Enabled'
- count = 0
- if fireflydetected then
- local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(workspace.NPCBees:GetChildren()) do
- if v.Name == "Firefly" then
- wait(0.2)
- count = count + 1
- --print("Teleporting to Firefly " ..tostring(count))--
- root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z)
- end
- end
- wait(1)
- for i,v in pairs(workspace.Collectibles:GetChildren()) do
- if v.Name == "C" then
- if (v.Position-root.Position).magnitude <= 50 then
- root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z)
- wait(0.1)
- end
- end
- end
- end
- end
- end)
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