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- local leaveGuiEvent = game.ReplicatedStorage.LeaveGuiEvent
- local player = game.Players.LocalPlayer
- player.CameraMaxZoomDistance = 50
- leaveGuiEvent.OnClientEvent:Connect(function()
- player.PlayerGui.MainGui.leaveButton.Visible = true
- end)
- player.PlayerGui.MainGui.leaveButton.MouseButton1Down:connect(function()
- leaveGuiEvent:FireServer()
- player.PlayerGui.MainGui.leaveButton.Visible = false
- end)
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