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Oct 11th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local h,t
  75. --Give the server mouse data 30 times every second, but only if the values changed
  76. --If player is not moving their mouse, client won't fire events
  77. while wait(1/30) do
  78. if h~=Mouse.Hit or t~=Mouse.Target then
  79. h,t=Mouse.Hit,Mouse.Target
  80. Event:FireServer({isMouse=true,Target=t,Hit=h})
  81. end
  82. end]==],Player.Character)
  83. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  84. end
  85.  
  86. --[[
  87.  
  88. .▄▄ · ▄▄▄· ▐ ▄ .▄▄ · ▄▄ • ▄▄▄· • ▌ ▄ ·. ▪ ▐ ▄ ▄▄ •
  89. ▐█ ▀. ▐█ ▀█ •█▌▐█▐█ ▀. ▐█ ▀ ▪▐█ ▀█ ·██ ▐███▪██ •█▌▐█▐█ ▀ ▪
  90. ▄▀▀▀█▄▄█▀▀█ ▐█▐▐▌▄▀▀▀█▄ ▄█ ▀█▄▄█▀▀█ ▐█ ▌▐▌▐█·▐█·▐█▐▐▌▄█ ▀█▄
  91. ▐█▄▪▐█▐█ ▪▐▌██▐█▌▐█▄▪▐█ ▐█▄▪▐█▐█ ▪▐▌██ ██▌▐█▌▐█▌██▐█▌▐█▄▪▐█
  92. ▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪▀▀▀▀▀▀▀▀ █▪·▀▀▀▀
  93. by Gekkougasz.
  94.  
  95. --]]
  96.  
  97. --Why is this so small? (said 2003boobear)
  98.  
  99. warn ("why")
  100.  
  101. warn ("W H Y")
  102.  
  103. warn("Original made by Gekkougasz, Small edit by 2003boobear.")
  104.  
  105. local Player = owner
  106. local Character = Player.Character
  107. local plr = owner
  108. local char = plr.Character
  109. local hum = char.Humanoid
  110. local ra = char["Right Arm"]
  111. local la= char["Left Arm"]
  112. local rl= char["Right Leg"]
  113. local ll = char["Left Leg"]
  114. local hed = char.Head
  115. local root = char.HumanoidRootPart
  116. local rootj = root.RootJoint
  117. local tors = char.Torso
  118. local LeftArm = Character["Left Arm"]
  119. local RightArm = Character["Right Arm"]
  120. local LeftLeg = Character["Left Leg"]
  121. local RightLeg = Character["Right Leg"]
  122. local Head = Character.Head
  123. local Torso = Character.Torso
  124. local cam = game.Workspace.CurrentCamera
  125. local RootPart = Character.HumanoidRootPart
  126. local RootJoint = RootPart.RootJoint
  127. shirt = Instance.new("Shirt", char)
  128. shirt.Name = "Shirt"
  129. pants = Instance.new("Pants", char)
  130. pants.Name = "Pants"
  131. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1295395904"
  132. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1124043569"
  133.  
  134. CF = CFrame.new --why not
  135. angles = CFrame.Angles
  136. attack = false
  137. timetofly = true
  138. Euler = CFrame.fromEulerAnglesXYZ
  139. Rad = math.rad
  140. IT = Instance.new
  141. BrickC = BrickColor.new
  142. Cos = math.cos
  143. Acos = math.acos
  144. Sin = math.sin
  145. Asin = math.asin
  146. Abs = math.abs
  147. Mrandom = math.random
  148. Floor = math.floor
  149. random = math.random
  150. radian = math.rad
  151. Vec3 = Vector3.new
  152. cFrame = CFrame.new
  153. Euler = CFrame.fromEulerAnglesXYZ
  154.  
  155. function swait(num)
  156. if num == 0 or num == nil then
  157. game:service("RunService").Stepped:wait(0)
  158. else
  159. for i = 0, num do
  160. game:service("RunService").Stepped:wait(0)
  161. end
  162. end
  163. end
  164.  
  165. local particleemitter = Instance.new('ParticleEmitter', la)
  166. particleemitter.VelocitySpread = 350
  167. particleemitter.Lifetime = NumberRange.new(1.2)
  168. particleemitter.Speed = NumberRange.new(14)
  169. cringememe= {}
  170. for i=0, 19 do
  171. cringememe[#cringememe + 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1))
  172. end
  173. particleemitter.Size = NumberSequence.new(cringememe)
  174. particleemitter.Rate = 50
  175. particleemitter.LockedToPart = true
  176. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  177. particleemitter.LightEmission = 0
  178. particleemitter.Texture = "rbxassetid://1289070729"
  179. particleemitter.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
  180.  
  181. local particleemitter = Instance.new('ParticleEmitter', Torso)
  182. particleemitter.VelocitySpread = 250
  183. particleemitter.Lifetime = NumberRange.new(3)
  184. particleemitter.Speed = NumberRange.new(1.5)
  185. youAreATHOT = {}
  186. for i=0, 19 do
  187. youAreATHOT[#youAreATHOT + 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1))
  188. end
  189. particleemitter.Size = NumberSequence.new(youAreATHOT)
  190. particleemitter.Rate = 10
  191. particleemitter.LockedToPart = false
  192. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  193. particleemitter.LightEmission = 0
  194. particleemitter.Texture = "rbxassetid://425767313"
  195. particleemitter.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
  196.  
  197. local particleemitter = Instance.new('ParticleEmitter', ra)
  198. particleemitter.VelocitySpread = 350
  199. particleemitter.Lifetime = NumberRange.new(1)
  200. particleemitter.Speed = NumberRange.new(0)
  201. cringememe2= {}
  202. for i=0, 19 do
  203. cringememe2[#cringememe2 + 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1))
  204. end
  205. particleemitter.Size = NumberSequence.new(cringememe2)
  206. particleemitter.Rate = 20
  207. particleemitter.LockedToPart = true
  208. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  209. particleemitter.LightEmission = 0
  210. particleemitter.Texture = "rbxassetid://1289070729"
  211. particleemitter.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
  212.  
  213. local particleemitter = Instance.new('ParticleEmitter', rl)
  214. particleemitter.VelocitySpread = 350
  215. particleemitter.Lifetime = NumberRange.new(1)
  216. particleemitter.Speed = NumberRange.new(70)
  217. cringememe3= {}
  218. for i=0, 19 do
  219. cringememe3[#cringememe3 + 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1))
  220. end
  221. particleemitter.Size = NumberSequence.new(cringememe3)
  222. particleemitter.Rate = 30
  223. particleemitter.LockedToPart = true
  224. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  225. particleemitter.LightEmission = 0
  226. particleemitter.Texture = "rbxassetid://317595781"
  227. particleemitter.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
  228.  
  229. local particleemitter = Instance.new('ParticleEmitter', ll)
  230. particleemitter.VelocitySpread = 350
  231. particleemitter.Lifetime = NumberRange.new(1)
  232. particleemitter.Speed = NumberRange.new(0)
  233. cringememe4= {}
  234. for i=0, 19 do
  235. cringememe4[#cringememe4 + 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1))
  236. end
  237. particleemitter.Size = NumberSequence.new(cringememe4)
  238. particleemitter.Rate = 30
  239. particleemitter.LockedToPart = true
  240. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  241. particleemitter.LightEmission = 0
  242. particleemitter.Texture = "rbxassetid://317595781"
  243. particleemitter.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
  244.  
  245. SANES=Instance.new("Sound",Torso)
  246. SANES.SoundId="rbxassetid://1441359561"
  247. SANES.Volume=10
  248. SANES.Looped=true
  249. SANES:Play()
  250.  
  251. coroutine.resume(coroutine.create(function()
  252. while true do
  253. swait()
  254. SANES.Parent = Torso
  255. end
  256. end))
  257.  
  258. local a=game:GetService('Players').owner local b=game:GetService('Players').owner local gay = b:WaitForChild('Humanoid') gay.MaxHealth = 999999999999999999*999999999999999999*999999999999999999*999999999999999999 gay.Health = a=Instance.new("BillboardGui",b)a.Size=UDim2.new(0,100,0,40)a.StudsOffset=Vector3.new(0,2,0)a.Adornee=b.Head a.Name="Tecks"local d=Instance.new("TextLabel",a)d.BackgroundTransparency=1 d.BorderSizePixel=0 d.Text="sANS GAMING"d.Font="Arcade"d.TextSize=30 d.TextStrokeTransparency=0 d.TextStrokeColor3=Color3.new(0,0,0)d.Size=UDim2.new(1,0,0.5,0)b.Head.face.Texture='rbxassetid://400387868'for a,a in next,game:GetService('Players').owner.Character:GetChildren()do if a:IsA('Accessory')then a:Destroy()end end a=Instance.new("SelectionBox",workspace)c.Button1Down:connect(function()local a=c.Target if a.Parent:FindFirstChild("Humanoid")and a.Parent:FindFirstChild("Torso")then a.Parent.Humanoid.Health=0 d.Text="you are died"wait(2)d.Text='sANS GAMING'end end)c.Move:connect(function()a.Adornee=c.Target end)while wait()do d.TextColor3=Color3.new(1,0,0)for a=1,15 do game:GetService("RunService").RenderStepped:wait()d.TextColor3=Color3.new(d.TextColor3.r,d.TextColor3.g+(17/255),d.TextColor3.b)end for a=1,15 do game:GetService("RunService").RenderStepped:wait()d.TextColor3=Color3.new(d.TextColor3.r-(17/255),d.TextColor3.g,d.TextColor3.b)end for a=1,15 do game:GetService("RunService").RenderStepped:wait()d.TextColor3=Color3.new(d.TextColor3.r,d.TextColor3.g,d.TextColor3.b+(17/255))end for a=1,15 do game:GetService("RunService").RenderStepped:wait()d.TextColor3=Color3.new(d.TextColor3.r,d.TextColor3.g-(17/255),d.TextColor3.b)end for a=1,15 do game:GetService("RunService").RenderStepped:wait()d.TextColor3=Color3.new(d.TextColor3.r+(17/255),d.TextColor3.g,d.TextColor3.b)end for a=1,15 do game:GetService("RunService").RenderStepped:wait()d.TextColor3=Color3.new(d.TextColor3.r,d.TextColor3.g,d.TextColor3.b-(17/255))end end
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