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- embly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:89)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
- UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
- UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
- UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
- UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
- UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
- UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
- (Filename: Assets/Plugins/Zenject/Source/Internal/Log.cs Line: 38)
- Could not find actual type for type 'Zenject.DiContainer/<>c__DisplayClass178_0', skipping
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- ModestTree.Log:Warn(String, Object[]) (at Assets/Plugins/Zenject/Source/Internal/Log.cs:38)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:Run() (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:78)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:WeaveAssembly(ModuleDefinition, Assembly, List`1) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:56)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:89)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
- UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
- UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
- UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
- UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
- UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
- UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
- (Filename: Assets/Plugins/Zenject/Source/Internal/Log.cs Line: 38)
- Could not find actual type for type 'Zenject.DiContainer/<>c__DisplayClass203_0`1', skipping
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- ModestTree.Log:Warn(String, Object[]) (at Assets/Plugins/Zenject/Source/Internal/Log.cs:38)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:Run() (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:78)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:WeaveAssembly(ModuleDefinition, Assembly, List`1) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:56)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:89)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
- UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
- UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
- UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
- UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
- UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
- UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
- (Filename: Assets/Plugins/Zenject/Source/Internal/Log.cs Line: 38)
- Could not find actual type for type 'Zenject.Internal.ZenUtilInternal/<GetAllSceneContexts>d__3', skipping
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- ModestTree.Log:Warn(String, Object[]) (at Assets/Plugins/Zenject/Source/Internal/Log.cs:38)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:Run() (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:78)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:WeaveAssembly(ModuleDefinition, Assembly, List`1) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:56)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:89)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
- UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
- UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
- UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
- UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
- UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
- UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
- (Filename: Assets/Plugins/Zenject/Source/Internal/Log.cs Line: 38)
- Could not find actual type for type 'Zenject.Internal.ZenUtilInternal/<>c__DisplayClass10_0', skipping
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- ModestTree.Log:Warn(String, Object[]) (at Assets/Plugins/Zenject/Source/Internal/Log.cs:38)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:Run() (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:78)
- Zenject.ReflectionBaking.ReflectionBakingModuleEditor:WeaveAssembly(ModuleDefinition, Assembly, List`1) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:56)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:89)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
- UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
- UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
- UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
- UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
- UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
- UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
- (Filename: Assets/Plugins/Zenject/Source/Internal/Log.cs Line: 38)
- Added reflection baking to '496' types in assembly 'Zenject.dll', took 0.65 seconds
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:102)
- Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
- UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
- UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
- UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
- UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
- UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
- UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
- (Filename: Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs Line: 102)
- - Finished compile Library/ScriptAssemblies/Unity.NotificationsSamples.dll
- - Finished compile Library/ScriptAssemblies/Unity.Addressables.dll
- - Starting compile Library/ScriptAssemblies/OfficeRiot.dll
- -----Compiler Commandline Arguments:
- Filename: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Tools/RoslynScripts/unity_csc.sh
- Arguments: /noconfig @Temp/UnityTempFile-ee8d92cb5dc664b388d7daadfada3f2d
- Responsefile: Temp/UnityTempFile-ee8d92cb5dc664b388d7daadfada3f2d Contents:
- /target:library
- /nowarn:0169
- /out:"Temp/OfficeRiot.dll"
- /debug:portable
- /optimize+
- /nostdlib+
- /preferreduilang:en-US
- /langversion:latest
- /reference:"Library/ScriptAssemblies/Unity.Addressables.dll"
- /reference:"Library/ScriptAssemblies/Zenject.dll"
- /reference:"Library/ScriptAssemblies/Unity.ResourceManager.dll"
- /reference:"Library/ScriptAssemblies/Unity.TextMeshPro.dll"
- /reference:"Library/ScriptAssemblies/Unnynet.dll"
- /reference:"Library/ScriptAssemblies/Unity.Purchasing.dll"
- /reference:"Library/ScriptAssemblies/Unity.Purchasing.Generated.dll"
- /reference:"Library/ScriptAssemblies/Spine.dll"
- /reference:"Library/ScriptAssemblies/IronSource.dll"
- /reference:"Library/ScriptAssemblies/AudienceNetwork.dll"
- /reference:"Library/ScriptAssemblies/Google.Admob.dll"
- /reference:"Library/ScriptAssemblies/AppsFlyer.dll"
- /reference:"Library/ScriptAssemblies/DOTween.Modules.dll"
- /reference:"Library/ScriptAssemblies/Unity.Notifications.Android.dll"
- /reference:"Library/ScriptAssemblies/Unity.NotificationsSamples.dll"
- /reference:"Library/ScriptAssemblies/Amplitude.dll"
- /reference:"Library/ScriptAssemblies/UnityEngine.UI.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AIModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.ARModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AccessibilityModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AndroidJNIModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AnimationModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AssetBundleModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AudioModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.ClothModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.CoreModule.dll"
- /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.CrashReportingModule.dll"
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- /define:UNNYNET
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- /define:ENABLED_ADDRESSABLES
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- "Assets/Scripts/Utils/MonoSingleton.cs"
- "Assets/Scripts/Utils/PlayerPrefsHelper.cs"
- "Assets/Scripts/Utils/ScriptableSingleton.cs"
- "Assets/Scripts/Utils/Singleton.cs"
- "Assets/Scripts/Windows/ActorInfoWindow/ActorInfoWindow.cs"
- "Assets/Scripts/Windows/ActorInfoWindow/LevelUpgradeSelectionPanel.cs"
- "Assets/Scripts/Windows/ActorInfoWindow/MacroCheckPointItem.cs"
- "Assets/Scripts/Windows/ActorInfoWindow/MacroProgressScroll.cs"
- "Assets/Scripts/Windows/ActorInfoWindow/StatItem.cs"
- "Assets/Scripts/Windows/ActorInfoWindow/StatsLayout.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/AbilityTab.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/BloggerCard.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/BloggerInfo.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/BloggersRow.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/BloggersWindow.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/BuildingItem.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/BuildingsWindow.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggerItem.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionBlock.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionRow.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionWindow.cs"
- "Assets/Scripts/Windows/Collection/Bloggers/SelectedBloggerInfo.cs"
- "Assets/Scripts/Windows/Collection/Photos/BuildingPhotosBlock.cs"
- "Assets/Scripts/Windows/Collection/Photos/Camera.cs"
- "Assets/Scripts/Windows/Collection/Photos/CollectionWindow.cs"
- "Assets/Scripts/Windows/Collection/Photos/DistrictPhotosLayout.cs"
- "Assets/Scripts/Windows/Collection/Photos/DistrictPhotosRow.cs"
- "Assets/Scripts/Windows/Collection/Photos/DistrictTab.cs"
- "Assets/Scripts/Windows/Collection/Photos/DistrictTabsLayout.cs"
- "Assets/Scripts/Windows/Collection/Photos/MakePhotoWindow.cs"
- "Assets/Scripts/Windows/Collection/Photos/NotOpenedPhotoInfo.cs"
- "Assets/Scripts/Windows/Collection/Photos/OpenedPhotoInfo.cs"
- "Assets/Scripts/Windows/Collection/Photos/PhotoItem.cs"
- "Assets/Scripts/Windows/Collection/Photos/PhotoLayout.cs"
- "Assets/Scripts/Windows/LoginBonuses/LoginBonusesWindow.cs"
- "Assets/Scripts/Windows/LoginBonuses/LoginBonusItem.cs"
- "Assets/Scripts/Windows/MapWindow/AreaItem.cs"
- "Assets/Scripts/Windows/MapWindow/BuildingItem.cs"
- "Assets/Scripts/Windows/MapWindow/BuildingItemCanvas.cs"
- "Assets/Scripts/Windows/MapWindow/MapWindow.cs"
- "Assets/Scripts/Windows/MapWindow/ZoomableScroll.cs"
- "Assets/Scripts/Windows/NoAdsSpinner/NoAdsSpinnerWindow.cs"
- "Assets/Scripts/Windows/NoAdsSpinner/NoAdsWindow.cs"
- "Assets/Scripts/Windows/NotEnoughWindow/NotEnoughWindow.cs"
- "Assets/Scripts/Windows/OfflineIncomeWindow.cs"
- "Assets/Scripts/Windows/PrestigeBuildingWindow/PrestigeBuildingWindow.cs"
- "Assets/Scripts/Windows/RateUsWindow.cs"
- "Assets/Scripts/Windows/RiotBoard/AreaItem.cs"
- "Assets/Scripts/Windows/RiotBoard/BuildingItem.cs"
- "Assets/Scripts/Windows/RiotBoard/RiotBoardWindow.cs"
- "Assets/Scripts/Windows/SettingsWindow/SettingsWindow.cs"
- "Assets/Scripts/Windows/Shop/BloggerCardStore.cs"
- "Assets/Scripts/Windows/Shop/BloggerGlow.cs"
- "Assets/Scripts/Windows/Shop/CategoriesLayout.cs"
- "Assets/Scripts/Windows/Shop/ConfirmPurchaseWindow.cs"
- "Assets/Scripts/Windows/Shop/LimitedOffer.cs"
- "Assets/Scripts/Windows/Shop/PurchaseBloggerResultWindow.cs"
- "Assets/Scripts/Windows/Shop/PurchaseResultWindow.cs"
- "Assets/Scripts/Windows/Shop/ShopCategory.cs"
- "Assets/Scripts/Windows/Shop/ShopCategoryItem.cs"
- "Assets/Scripts/Windows/Shop/ShopTabButton.cs"
- "Assets/Scripts/Windows/Shop/ShopWindow.cs"
- "Assets/Scripts/Windows/SpinRouletteWindow/RouletteItem.cs"
- "Assets/Scripts/Windows/SpinRouletteWindow/SpinResultWindow.cs"
- "Assets/Scripts/Windows/SpinRouletteWindow/SpinRouletteWindow.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechPointResourceView.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechPointsHud.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechTreeConnection.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechTreeNode.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechTreeNodeInfo.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechTreeResetPoints.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechTreeResetPointsPanel.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TechTreeWindow.cs"
- "Assets/Scripts/Windows/TechTreeWindow/TreeView.cs"
- "Assets/Scripts/Windows/VideoRewardWindow/AdboosterProgressScroll.cs"
- "Assets/Scripts/Windows/VideoRewardWindow/BoosterItem.cs"
- "Assets/Scripts/Windows/VideoRewardWindow/VideoRewardWindow.cs"
- -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/OfficeRiot.dll
- Microsoft (R) Visual C# Compiler version 2.9.1.65535 (9d34608e)
- Copyright (C) Microsoft Corporation. All rights reserved.
- Assets/Scripts/Windows/Shop/PurchaseBloggerResultWindow.cs(17,19): error CS0234: The type or namespace name 'Animations' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
- Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0660: 'BigFloat' defines operator == or operator != but does not override Object.Equals(object o)
- Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0661: 'BigFloat' defines operator == or operator != but does not override Object.GetHashCode()
- -----CompilerOutput:-stderr----------
- -----EndCompilerOutput---------------
- - Finished compile Library/ScriptAssemblies/OfficeRiot.dll
- Assets/Scripts/Windows/Shop/PurchaseBloggerResultWindow.cs(17,19): error CS0234: The type or namespace name 'Animations' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
- Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0660: 'BigFloat' defines operator == or operator != but does not override Object.Equals(object o)
- Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0661: 'BigFloat' defines operator == or operator != but does not override Object.GetHashCode()
- Assets/Plugins/NotificationsSamples/GameNotificationsManager.cs(78,25): warning CS0649: Field 'GameNotificationsManager.mode' is never assigned to, and will always have its default value
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(131,38): warning CS0649: Field 'UniWebView.listener' is never assigned to, and will always have its default value null
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(191,18): warning CS0649: Field 'UniWebView.started' is never assigned to, and will always have its default value false
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(74,20): warning CS0649: Field 'UnnyNetBase.m_WebView' is never assigned to, and will always have its default value null
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(70,14): warning CS0414: The field 'UnnyNetBase.m_ActivateOnShake' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(139,18): warning CS0414: The field 'UniWebView.showOnStart' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(71,14): warning CS0414: The field 'UnnyNetBase.m_AutoUpdateFrame' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(80,14): warning CS0414: The field 'UnnyNetBase.m_WebViewVisible' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(130,20): warning CS0414: The field 'UniWebView.id' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(67,23): warning CS0414: The field 'UnnyNetBase.m_Current' is assigned but its value is never used
- [ScriptCompilation] Recompiling all scripts because: Recompiling scripts for editor because player build failed.
- Error building Player because scripts had compiler errors
- Unloading 183 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 365.8 MB.
- System memory in use after: 366.1 MB.
- Unloading 175 unused Assets to reduce memory usage. Loaded Objects now: 2873.
- Total: 6.549923 ms (FindLiveObjects: 0.406507 ms CreateObjectMapping: 0.147068 ms MarkObjects: 5.679676 ms DeleteObjects: 0.315890 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Loaded scene 'Temp/__Backupscenes/0.backup'
- Deserialize: 0.600 ms
- Integration: 4.024 ms
- Integration of assets: 0.004 ms
- Thread Wait Time: 21.847 ms
- Total Operation Time: 26.475 ms
- System memory in use before: 361.9 MB.
- System memory in use after: 362.1 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2873.
- Total: 5.055962 ms (FindLiveObjects: 0.550263 ms CreateObjectMapping: 0.174061 ms MarkObjects: 4.322918 ms DeleteObjects: 0.007984 ms)
- Build failed
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:98)
- (Filename: Assets/Editor/Building/ProjectBuilderAddressable.cs Line: 98)
- Assembly for Assembly Definition File 'Assets/AudienceNetwork/Editor/AudienceNetwork.Editor.asmdef' will not be compiled, because it has no scripts associated with it.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts(ScriptAssemblySettings, String, EditorScriptCompilationOptions, TargetAssembly[]&, String[]&) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1338)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1263)
- UnityEditor.Scripting.ScriptCompilation.<CompileScripts>c__AnonStorey3:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:310)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
- UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:310)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs Line: 1338)
- - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll
- - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll
- - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll
- - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll
- - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll
- - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll
- - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll
- - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll
- - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll
- - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll
- - Starting compile Library/ScriptAssemblies/Spine.dll
- - Starting compile Library/ScriptAssemblies/Zenject.dll
- - Starting compile Library/ScriptAssemblies/Amplitude.dll
- - Starting compile Library/ScriptAssemblies/IronSource.dll
- - Starting compile Library/ScriptAssemblies/Unnynet.dll
- - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- - Starting compile Library/ScriptAssemblies/Unity.ResourceManager.dll
- - Starting compile Library/ScriptAssemblies/AudienceNetwork.dll
- - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll
- - Starting compile Library/ScriptAssemblies/Google.Admob.dll
- - Starting compile Library/ScriptAssemblies/Unity.Purchasing.dll
- - Starting compile Library/ScriptAssemblies/AppsFlyer.dll
- - Finished compile Library/ScriptAssemblies/Amplitude.dll
- - Starting compile Library/ScriptAssemblies/DOTween.Modules.dll
- - Finished compile Library/ScriptAssemblies/Unity.Purchasing.dll
- - Starting compile Library/ScriptAssemblies/Unity.Notifications.Android.dll
- - Finished compile Library/ScriptAssemblies/Spine.dll
- - Starting compile Library/ScriptAssemblies/Unity.Purchasing.Generated.dll
- - Finished compile Library/ScriptAssemblies/AudienceNetwork.dll
- - Finished compile Library/ScriptAssemblies/Google.Admob.dll
- - Starting compile Library/ScriptAssemblies/Unity.Notifications.iOS.dll
- - Starting compile Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.dll
- - Finished compile Library/ScriptAssemblies/Unnynet.dll
- - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll
- - Finished compile Library/ScriptAssemblies/IronSource.dll
- - Finished compile Library/ScriptAssemblies/Unity.ResourceManager.dll
- - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll
- - Finished compile Library/ScriptAssemblies/AppsFlyer.dll
- - Starting compile Library/ScriptAssemblies/Unity.Addressables.dll
- - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll
- - Starting compile Library/ScriptAssemblies/Unity.UDP.Editor.dll
- - Starting compile Library/ScriptAssemblies/UnityEditor.CacheServer.dll
- - Finished compile Library/ScriptAssemblies/Zenject.dll
- - Starting compile Library/ScriptAssemblies/Spine.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Notifications.Android.dll
- - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Purchasing.Generated.dll
- - Finished compile Library/ScriptAssemblies/DOTween.Modules.dll
- - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll
- - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- - Finished compile Library/ScriptAssemblies/Unity.Notifications.iOS.dll
- - Starting compile Library/ScriptAssemblies/Unity.NotificationsSamples.dll
- - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.dll
- - Starting compile Library/ScriptAssemblies/Unity.Notifications.dll
- - Finished compile Library/ScriptAssemblies/Unity.UDP.Editor.dll
- - Starting compile Library/ScriptAssemblies/Zenject-Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Addressables.dll
- - Starting compile Library/ScriptAssemblies/Zenject-TestFramework.dll
- - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll
- - Starting compile Library/ScriptAssemblies/Google.Admob.Editor.dll
- - Finished compile Library/ScriptAssemblies/Spine.Editor.dll
- - Starting compile Library/ScriptAssemblies/Unnynet.Editor.dll
- - Finished compile Library/ScriptAssemblies/UnityEditor.CacheServer.dll
- - Starting compile Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll
- - Starting compile Library/ScriptAssemblies/IronSource.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.NotificationsSamples.dll
- - Starting compile Library/ScriptAssemblies/OfficeRiot.dll
- - Starting compile Library/ScriptAssemblies/Unity.Purchasing.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Notifications.dll
- - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
- - Finished compile Library/ScriptAssemblies/Zenject-TestFramework.dll
- - Finished compile Library/ScriptAssemblies/Zenject-Editor.dll
- - Starting compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll
- - Starting compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll
- - Finished compile Library/ScriptAssemblies/IronSource.Editor.dll
- - Finished compile Library/ScriptAssemblies/Google.Admob.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unnynet.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.Editor.dll
- - Starting compile Library/ScriptAssemblies/Unity.Addressables.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Purchasing.Editor.dll
- - Finished compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll
- - Finished compile Library/ScriptAssemblies/OfficeRiot.dll
- - Starting compile Library/ScriptAssemblies/Tests.dll
- - Finished compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Addressables.Editor.dll
- - Starting compile Library/ScriptAssemblies/OfficeRiot.Editor.dll
- - Finished compile Library/ScriptAssemblies/Tests.dll
- - Finished compile Library/ScriptAssemblies/OfficeRiot.Editor.dll
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0660: 'BigFloat' defines operator == or operator != but does not override Object.Equals(object o)
- Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0661: 'BigFloat' defines operator == or operator != but does not override Object.GetHashCode()
- Assets/Scripts/Gameplay/Blogger/SkinsController/BloggerSkinController.cs(22,13): warning CS0618: 'Skeleton.FlipX' is obsolete: 'Use ScaleX instead. FlipX is when ScaleX is negative.'
- Assets/Scripts/Gameplay/Slot/SkinsController/SlotSkinController.cs(33,13): warning CS0618: 'Skeleton.FlipX' is obsolete: 'Use ScaleX instead. FlipX is when ScaleX is negative.'
- Assets/Scripts/Management/WindowsManagement/WindowsController.cs(97,17): warning CS0184: The given expression is never of the provided ('BaseWindow') type
- Assets/Scripts/Windows/Collection/Bloggers/BloggersRow.cs(14,35): warning CS0649: Field 'BloggersRow._bloggers' is never assigned to, and will always have its default value null
- Assets/Scripts/Windows/Shop/PurchaseBloggerResultWindow.cs(68,31): warning CS0414: The field 'PurchaseBloggerResultWindow.IN_ANIMATION_NAME' is assigned but its value is never used
- Assets/Scripts/Management/GuiManagment/NavigationLayout.cs(153,22): warning CS0414: The field 'NavigationLayout._onTutorialCompleteCheckDone' is assigned but its value is never used
- Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionBlock.cs(25,30): warning CS0414: The field 'BloggersCollectionBlock.BottomOffset' is assigned but its value is never used
- Assets/Scripts/Gameplay/Blogger/FloorBlogger.cs(19,31): warning CS0414: The field 'FloorBlogger.t_disappear' is assigned but its value is never used
- Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionWindow.cs(68,23): warning CS0414: The field 'BloggersCollectionWindow._scrollItemSpacing' is assigned but its value is never used
- Assets/Scripts/Gameplay/Blogger/FloorBlogger.cs(20,31): warning CS0414: The field 'FloorBlogger.t_appear' is assigned but its value is never used
- Assets/Scripts/Editor/UITools/ZoomableScrollEditor.cs(51,17): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.'
- Assets/Plugins/NotificationsSamples/GameNotificationsManager.cs(78,25): warning CS0649: Field 'GameNotificationsManager.mode' is never assigned to, and will always have its default value
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(74,20): warning CS0649: Field 'UnnyNetBase.m_WebView' is never assigned to, and will always have its default value null
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(191,18): warning CS0649: Field 'UniWebView.started' is never assigned to, and will always have its default value false
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(131,38): warning CS0649: Field 'UniWebView.listener' is never assigned to, and will always have its default value null
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(70,14): warning CS0414: The field 'UnnyNetBase.m_ActivateOnShake' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(80,14): warning CS0414: The field 'UnnyNetBase.m_WebViewVisible' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(67,23): warning CS0414: The field 'UnnyNetBase.m_Current' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(139,18): warning CS0414: The field 'UniWebView.showOnStart' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(71,14): warning CS0414: The field 'UnnyNetBase.m_AutoUpdateFrame' is assigned but its value is never used
- Assets/UnnyNet/UniWebView/Script/UniWebView.cs(130,20): warning CS0414: The field 'UniWebView.id' is assigned but its value is never used
- Reloading assemblies after script compilation.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for OSXStandalone target not found
- Refreshing native plugins compatible for Editor in 15.29 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Generated Firebase Android Resources file Assets/Plugins/Android/Firebase/res/values/google-services.xml from /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/../Assets/google-services.json
- Executed "python" "/Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/Firebase/Editor/generate_xml_from_google_services_json.py" -i "/Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/../Assets/google-services.json" -o "/Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/../Assets/Plugins/Android/Firebase/res/values/google-services.xml" -p "com.rmg.idle.office.riot"
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:RunResourceGenerator(IEnumerable`1, String, Boolean)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:GenerateXmlResources(String, Boolean)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:UpdateJson(Boolean, LogMessage, LogMessage)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:UpdateJsonWithBundleIdChooserDialog(String, Boolean)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:CheckConfiguration()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:<GenerateXmlFromGoogleServicesJson>m__0()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Loaded VersionHandlerImpl
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/Firebase/Editor/Firebase.Editor.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/Firebase/Editor/FirebaseAnalytics.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/Google.IOSResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/Google.JarResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/Google.VersionHandler.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/Google.VersionHandlerImpl.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Assets/PlayServicesResolver/Editor/play-services-resolver.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
- Google.VersionHandlerImpl:UpdateVersionedAssets()
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.VersionHandlerImpl:.cctor()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
- Google.VersionHandler:GetUnityVersionMajorMinor()
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Patch Android Manifest with new bundle ID -> com.rmg.idle.office.riot
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading AndroidManifest Assets/Plugins/Android/AndroidManifest.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:ReplaceVariablesInAndroidManifest(String, String, Dictionary`2)
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Will apply attribute value replacements:
- ${applicationId} --> com.rmg.idle.office.riot
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:ReplaceVariablesInAndroidManifest(String, String, Dictionary`2)
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
- GooglePlayServices.PlayServicesResolver:.cctor()
- Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/AudienceNetwork/Editor/AudienceNetworkDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: FBAudienceNetwork version: ~>5.6.0 bitcode: True sdk: null sources: , properties:
- createdBy: Assets/AudienceNetwork/Editor/AudienceNetworkDependencies.xml:8
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/FacebookSDK/Plugins/Editor/Dependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: FBSDKCoreKit version: ~> 5.5 bitcode: True sdk: null sources: , properties:
- createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:11
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: FBSDKLoginKit version: ~> 5.5 bitcode: True sdk: null sources: , properties:
- createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:12
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: FBSDKShareKit version: ~> 5.5 bitcode: True sdk: null sources: , properties:
- createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:13
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/Firebase/Editor/AnalyticsDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: Firebase/Analytics version: 6.16.0 bitcode: True sdk: 8.0 sources: , properties:
- createdBy: Assets/Firebase/Editor/AnalyticsDependencies.xml:9
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/Firebase/Editor/AppDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: Firebase/Core version: 6.16.0 bitcode: True sdk: 8.0 sources: , properties:
- createdBy: Assets/Firebase/Editor/AppDependencies.xml:9
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
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- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/FacebookMediationDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: GoogleMobileAdsMediationFacebook version: 5.7.0.0 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
- createdBy: Assets/GoogleMobileAds/Editor/FacebookMediationDependencies.xml:15
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
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- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/GoogleMobileAdsDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: Google-Mobile-Ads-SDK version: ~> 7.53 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
- createdBy: Assets/GoogleMobileAds/Editor/GoogleMobileAdsDependencies.xml:15
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
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- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
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- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
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- Google.IOSResolver:RefreshXmlDependencies()
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- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
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- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/UnityMediationDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: GoogleMobileAdsMediationUnity version: 3.4.0.0 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
- createdBy: Assets/GoogleMobileAds/Editor/UnityMediationDependencies.xml:15
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
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- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/VungleMediationDependencies.xml
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.IOSResolver:Log(String, Boolean, LogLevel)
- Google.IOSXmlDependencies:Read(String, Logger)
- GooglePlayServices.XmlDependencies:ReadAll(Logger)
- Google.IOSResolver:RefreshXmlDependencies()
- Google.RunOnMainThread:ExecuteNext()
- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- AddPod - name: GoogleMobileAdsMediationVungle version: 6.4.6.0 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
- createdBy: Assets/GoogleMobileAds/Editor/VungleMediationDependencies.xml:15
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- UnityEngine.Logger:Log(LogType, Object)
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- Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
- Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
- Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
- Google.IOSXmlDependencies:Read(String, Logger)
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- Google.IOSResolver:RefreshXmlDependencies()
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- Google.RunOnMainThread:<ExecuteAll>m__A()
- Google.RunOnMainThread:RunAction(Action)
- Google.RunOnMainThread:ExecuteAll()
- Google.RunOnMainThread:Run(Action, Boolean)
- Google.IOSResolver:.cctor()
- Firebase.Editor.XcodeProjectPatcher:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: support-v4 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
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- Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
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- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: support-v4 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
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- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: appcompat-v7 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
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- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: cardview-v7 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
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- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- DependOn - group: com.android.support artifact: customtabs version: 25.3.1 packageIds: extra-android-m2repository repositories: null
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
- GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
- Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
- Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
- Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:addSupportLibraryDependency(Object, String, String)
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
- Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- UnityIAP: [InitializeOnLoad] Facebook Check
- UnityIAP: Runtime [2019.2.6f1]
- UnityIAP: Current Build is Android:Android
- UnityIAP: stub FacebookStore.dll enabled
- Detected .NET version 4.5
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
- Google.DotNetVersionUpdater:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
- Refreshing native plugins compatible for Editor in 1.45 ms, found 3 plugins.
- Mono: successfully reloaded assembly
- Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- - Completed reload, in 1.536 seconds
- Platform modules already initialized, skipping
- Batchmode quit successfully invoked - shutting down!
- [Performance] Application.InitializeProject : 1 samples, Peak. 11.7 s (1.0x), Avg. 11.7 s, Total. 11.66 s (43.6%)
- [Performance] Application.PackageManager.StartServer : 1 samples, Peak. 1.10 ms (1.0x), Avg. 1.10 ms, Total. 1.099 ms (0.0%)
- [Performance] Application.AcquireProjectLock : 1 samples, Peak. 175 ms (1.0x), Avg. 175 ms, Total. 175.2 ms (0.7%)
- [Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 42.9 ms (1.0x), Avg. 42.9 ms, Total. 42.95 ms (0.2%)
- [Performance] Application.PackageManager.Initialize : 1 samples, Peak. 175 ms (1.0x), Avg. 175 ms, Total. 175.1 ms (0.7%)
- [Performance] CurlRequestCheck : 4 samples, Peak. 93.7 us (2.7x), Avg. 34.7 us, Total. 138.9 us (0.0%)
- [Performance] PackageManager::RunRequestSynchronously : 6 samples, Peak. 91.4 us (4.4x), Avg. 20.7 us, Total. 124.1 us (0.0%)
- [Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 19.2 ms (1.0x), Avg. 19.2 ms, Total. 19.16 ms (0.1%)
- [Performance] Application.GI.Initialize : 1 samples, Peak. 231 ms (1.0x), Avg. 231 ms, Total. 231.3 ms (0.9%)
- [Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 2.00 ms (1.0x), Avg. 2.00 ms, Total. 2.003 ms (0.0%)
- [Performance] Application.LoadMonoAssembliesAndRecompileIfNecessary : 1 samples, Peak. 3.93 s (1.0x), Avg. 3.93 s, Total. 3.933 s (14.7%)
- [Performance] Application.ReadLicenseInfo : 1 samples, Peak. 281 us (1.0x), Avg. 281 us, Total. 280.9 us (0.0%)
- [Performance] Application.AssetDatabase.Refresh : 1 samples, Peak. 299 ms (1.0x), Avg. 299 ms, Total. 299.2 ms (1.1%)
- [Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 426 us (1.0x), Avg. 426 us, Total. 426.4 us (0.0%)
- [Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 9.06 ms (1.0x), Avg. 9.06 ms, Total. 9.063 ms (0.0%)
- [Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 1.19 ms (1.0x), Avg. 1.19 ms, Total. 1.193 ms (0.0%)
- [Performance] Application.InitializeManagedCompilationPipeline : 1 samples, Peak. 43.8 ms (1.0x), Avg. 43.8 ms, Total. 43.80 ms (0.2%)
- [Performance] Application.ExecuteStartups : 1 samples, Peak. 377 ms (1.0x), Avg. 377 ms, Total. 377.0 ms (1.4%)
- [Performance] Application.editorInitializingProject : 1 samples, Peak. 18.7 us (1.0x), Avg. 18.7 us, Total. 18.71 us (0.0%)
- [Performance] Application.WriteEditorInstanceJsonFile : 1 samples, Peak. 230 us (1.0x), Avg. 230 us, Total. 229.6 us (0.0%)
- [Performance] Application.CheckForAvailableDiskSpaceInProjectLocationAndEmitW : 1 samples, Peak. 17.2 us (1.0x), Avg. 17.2 us, Total. 17.23 us (0.0%)
- [Performance] GUIView.RepaintAll.PlayerLoopController : 3 samples, Peak. 416 ns (1.5x), Avg. 285 ns, Total. 856.0 ns (0.0%)
- [Performance] SceneVisibilityState.ClearScene : 2 samples, Peak. 279 ns (1.4x), Avg. 201 ns, Total. 402.0 ns (0.0%)
- [Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 1.07 ms (1.0x), Avg. 1.07 ms, Total. 1.071 ms (0.0%)
- [Performance] SceneVisibilityState::GameObjectChangedScene_Impl : 2 samples, Peak. 138 ns (1.4x), Avg. 97.0 ns, Total. 194.0 ns (0.0%)
- Refresh: detecting if any assets need to be imported or removed ...
- Hashing assets (2 files)... 0.000 seconds
- file read: 0.000 seconds (0.002 MB)
- wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
- wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
- hash: 0.000 seconds
- ----- Compute hash(es) for 2 asset(s).
- ----- Asset named Assets/Plugins/Android/Firebase/res/values/google-services.xml is skipped as no actual change.
- ----- Asset named Assets/Plugins/Android/GoogleMobileAdsPlugin/AndroidManifest.xml is skipped as no actual change.
- Refreshing native plugins compatible for Editor in 1.86 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Refresh Completed time: 0.085858s
- Asset Scan time: 0.079820s
- Asset Hashing: 0.000335s [1.9 KB, 5.530759 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Hashing assets (1 files)... 0.000 seconds
- file read: 0.000 seconds (0.002 MB)
- wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
- wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
- hash: 0.000 seconds
- Updating Assets/Editor/com.unity.mobile.notifications/NotificationSettings.asset - GUID: d1ce00750ea82744680d56a8b3d86d6e...
- done. [Time: 10.832504 ms]
- Refreshing native plugins compatible for Editor in 1.56 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.079285s
- Asset Scan time: 0.078920s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Setting up 3 worker threads for Enlighten.
- Thread -> id: 70000b1a8000 -> priority: 1
- Thread -> id: 70000b22b000 -> priority: 1
- Thread -> id: 70000b2ae000 -> priority: 1
- [Package Manager] Server::Kill -- Server was shutdown
- Cleanup mono
- debugger-agent: Unable to listen on 28
- [usbmuxd] Stop listen thread
- [usbmuxd] Error:
- [usbmuxd] Listen thread exiting
- Exiting batchmode successfully now!
- NOT FOUND RESULT FILE
- Build step 'Execute shell' marked build as failure
- Finished: FAILURE
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