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- name = "BINO2002"
- me = game.Players[name]
- if script.Parent.className ~= "HopperBin" then
- local hoppa = Instance.new("HopperBin")
- hoppa.Parent = me.Backpack
- hoppa.Name = "Play"
- script.Parent = hoppa
- end
- sp = script.Parent
- screen = Instance.new("ScreenGui")
- screen.Parent = me.PlayerGui
- screen.Name = "Tetris"
- modes = {"Block", "Long", "Zright", "Zleft", "Lright", "Lleft"}
- go = false
- down = false
- function onEquipped(mouse,key)
- k = Instance.new("Frame")
- k.Parent = screen
- k.Size = UDim2.new(1,0,1.5,0)
- k.Position = UDim2.new(0,0,0,-20)
- k.BackgroundColor3 = Color3.new(0,0,0)
- p = Instance.new("ImageLabel")
- p.Parent = screen
- p.Size = UDim2.new(0,300,0,116)
- p.Position = UDim2.new(0,400,0,300)
- p.Image = ""
- p.BackgroundColor3 = Color3.new(0,0,0)
- p.BackgroundTransparency = 1
- sp.Parent = nil
- for i=1, 5 do
- wait(0.2)
- p.Image = "http://www.roblox.com/asset/?id=40448297"
- wait(0.2)
- p.Image = ""
- end
- wait(1)
- d = Instance.new("Frame")
- d.Parent = screen
- d.Size = UDim2.new(0,200,0,400)
- d.Position = UDim2.new(0,400,0,150)
- d.BackgroundColor3 = Color3.new(0.12,0.12,0.12)
- d.BorderColor3 = Color3.new(1,1,0)
- d.BackgroundTransparency = 1
- bu = Instance.new("TextButton")
- bu.Parent = screen
- bu.Size = UDim2.new(0,190,0,70)
- bu.Position = UDim2.new(0,405,0,200)
- bu.Text = "Start game"
- bu.FontSize = "Size18"
- bu.BackgroundTransparency = 1
- bu.BackgroundColor3 = Color3.new(0.1,0.1,0.2)
- bu.BorderColor3 = Color3.new(1,1,0)
- bu.TextColor3 = Color3.new(1,1,0)
- for i=1, 30 do
- wait()
- d.BackgroundTransparency = d.BackgroundTransparency - 0.034
- bu.BackgroundTransparency = bu.BackgroundTransparency - 0.034
- end
- bu.MouseButton1Click:connect(function()
- for i=1, 5 do
- bu.BackgroundTransparency = bu.BackgroundTransparency + 0.2
- wait()
- end
- f = Instance.new("Frame")
- f.Parent = d
- f.Position = UDim2.new(0,100,0,0)
- f.Size = UDim2.new(0,20,0,20)
- bu:remove()
- pos1 = 0
- pos2 = 0
- pos3 = 0
- pos4 = 0
- go = true
- while go == true do
- local modenum = math.random(1,2)
- if modenum == 1 then
- local br = Instance.new("Frame")
- br.Parent = d
- br.Size = UDim2.new(0,20,0,20)
- br.Position = f.Position
- br.BackgroundColor3 = Color3.new(1,1,0)
- br.BorderColor3 = Color3.new(0,0,0)
- local brr1 = Instance.new("Frame")
- brr1.Parent = br
- brr1.Size = UDim2.new(0,20,0,20)
- brr1.Position = UDim2.new(0,0,0,20)
- brr1.BackgroundColor3 = Color3.new(1,1,0)
- brr1.BorderColor3 = Color3.new(0,0,0)
- local brr2 = Instance.new("Frame")
- brr2.Parent = br
- brr2.Size = UDim2.new(0,20,0,20)
- brr2.Position = UDim2.new(0,20,0,20)
- brr2.BackgroundColor3 = Color3.new(1,1,0)
- brr2.BorderColor3 = Color3.new(0,0,0)
- local brr3 = Instance.new("Frame")
- brr3.Parent = br
- brr3.Size = UDim2.new(0,20,0,20)
- brr3.Position = UDim2.new(0,20,0,0)
- brr3.BackgroundColor3 = Color3.new(1,1,0)
- brr3.BorderColor3 = Color3.new(0,0,0)
- local pow = true
- mouse.KeyDown:connect(function(key)
- if pow == true then
- key = key:lower()
- if key == "h" then
- if br.Position.X.Offset == 160 then return end
- br.Position = br.Position + UDim2.new(0,20,0,0)
- elseif key == "f" then
- if br.Position.X.Offset == 0 then return end
- br.Position = br.Position + UDim2.new(0,-20,0,0)
- end
- end
- end)
- down = true
- while down == true do
- wait(0.5)
- if br.Position.Y.Offset == 340 then
- down = false
- pow = false
- end
- br.Position = br.Position + UDim2.new(0,0,0,20)
- end
- elseif modenum == 2 then
- local brt = Instance.new("Frame")
- brt.Parent = d
- brt.Size = UDim2.new(0,20,0,20)
- brt.Position = f.Position
- brt.BackgroundColor3 = Color3.new(0.1,0.1,1)
- brt.BorderColor3 = Color3.new(0,0,0)
- local brrt1 = Instance.new("Frame")
- brrt1.Parent = brt
- brrt1.Size = UDim2.new(0,20,0,20)
- brrt1.Position = UDim2.new(0,20,0,0)
- brrt1.BackgroundColor3 = Color3.new(0.1,0.1,1)
- brrt1.BorderColor3 = Color3.new(0,0,0)
- local brrt2 = Instance.new("Frame")
- brrt2.Parent = brt
- brrt2.Size = UDim2.new(0,20,0,20)
- brrt2.Position = UDim2.new(0,-20,0,0)
- brrt2.BackgroundColor3 = Color3.new(0.1,0.1,1)
- brrt2.BorderColor3 = Color3.new(0,0,0)
- local brrt3 = Instance.new("Frame")
- brrt3.Parent = brt
- brrt3.Size = UDim2.new(0,20,0,20)
- brrt3.Position = UDim2.new(0,-20,0,-20)
- brrt3.BackgroundColor3 = Color3.new(0.1,0.1,1)
- brrt3.BorderColor3 = Color3.new(0,0,0)
- local pow = true
- mouse.KeyDown:connect(function(key)
- if pow == true then
- key = key:lower()
- if key == "h" then
- if brt.Position.X.Offset == 160 then return end
- brt.Position = brt.Position + UDim2.new(0,20,0,0)
- elseif key == "f" then
- if brt.Position.X.Offset == 20 then return end
- brt.Position = brt.Position + UDim2.new(0,-20,0,0)
- end
- end
- end)
- down = true
- while down == true do
- wait(0.5)
- if brt.Position.Y.Offset == 360 then
- down = false
- pow = false
- end
- brt.Position = brt.Position + UDim2.new(0,0,0,20)
- end
- end
- wait(1)
- end
- end)
- end
- sp.Selected:connect(onEquipped)
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