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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do
- print("FE Compatibility code V2 by Mokiros")
- local RealPlayer = RealPlayer
- script.Parent = RealPlayer.Character
- --Fake event to make stuff like Mouse.KeyDown work
- local Disconnect_Function = function(this)
- this[1].Functions[this[2]] = nil
- end
- local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
- local FakeEvent_Metatable = {__index={
- Connect = function(this,f)
- local i = tostring(math.random(0,10000))
- while this.Functions[i] do
- i = tostring(math.random(0,10000))
- end
- this.Functions[i] = f
- return setmetatable({this,i},Disconnect_Metatable)
- end
- }}
- FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
- local function fakeEvent()
- return setmetatable({Functions={}},FakeEvent_Metatable)
- end
- --Creating fake input objects with fake variables
- local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
- FakeMouse.keyUp = FakeMouse.KeyUp
- FakeMouse.keyDown = FakeMouse.KeyDown
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function TriggerEvent(self,ev,...)
- for _,f in pairs(self[ev].Functions) do
- f(...)
- end
- end
- FakeMouse.TriggerEvent = TriggerEvent
- UIS.TriggerEvent = TriggerEvent
- --Client communication
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=RealPlayer then return end
- FakeMouse.Target = io.Target
- FakeMouse.Hit = io.Hit
- if not io.isMouse then
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
- end
- if io.UserInputType == Enum.UserInputType.MouseButton2 then
- return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
- local Mouse = owner:GetMouse()
- local UIS = game:GetService("UserInputService")
- local input = function(io,RobloxHandled)
- if RobloxHandled then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local h,t
- --Give the server mouse data every second frame, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- local HB = game:GetService("RunService").Heartbeat
- while true do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- --Wait 2 frames
- for i=1,2 do
- HB:Wait()
- end
- end]==],script)
- ----Sandboxed game object that allows the usage of client-side methods and services
- --Real game object
- local RealGame = game
- --Metatable for fake service
- local FakeService_Metatable = {
- __index = function(self,k)
- local s = rawget(self,"_RealService")
- if s then
- return typeof(s[k])=="function"
- and function(_,...)return s[k](s,...)end or s[k]
- end
- end,
- __newindex = function(self,k,v)
- local s = rawget(self,"_RealService")
- if s then s[k]=v end
- end
- }
- local function FakeService(t,RealService)
- t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
- return setmetatable(t,FakeService_Metatable)
- end
- --Fake game object
- local FakeGame = {
- GetService = function(self,s)
- return rawget(self,s) or RealGame:GetService(s)
- end,
- Players = FakeService({
- LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
- },"Players"),
- UserInputService = FakeService(UIS,"UserInputService"),
- ContextActionService = FakeService(CAS,"ContextActionService"),
- RunService = FakeService({
- _btrs = {},
- RenderStepped = RealGame:GetService("RunService").Heartbeat,
- BindToRenderStep = function(self,name,_,fun)
- self._btrs[name] = self.Heartbeat:Connect(fun)
- end,
- UnbindFromRenderStep = function(self,name)
- self._btrs[name]:Disconnect()
- end,
- },"RunService")
- }
- rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
- FakeGame.service = FakeGame.GetService
- FakeService(FakeGame,game)
- --Changing owner to fake player object to support owner:GetMouse()
- game,owner = FakeGame,FakeGame.Players.LocalPlayer
- end
- --By Rufus14
- mouse = game.Players.LocalPlayer:GetMouse()
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" or v.ClassName == "Accessory" then
- v:Remove()
- end
- end
- local txtfag = Instance.new("BillboardGui", game.Players.LocalPlayer.Character.Head)
- txtfag.Adornee = suckadick
- txtfag.Name = "kys nigga"
- txtfag.Size = UDim2.new(2, 0, 1.2, 0)
- txtfag.StudsOffset = Vector3.new(-5, 3, 0)
- local textfag = Instance.new("TextLabel", txtfag)
- textfag.Size = UDim2.new(6, 0, 1, 0)
- textfag.FontSize = "Size8"
- textfag.TextScaled = true
- textfag.TextTransparency = 0
- textfag.BackgroundTransparency = 1
- textfag.TextTransparency = 0
- textfag.TextStrokeTransparency = 0
- textfag.Font = "Cartoon"
- textfag.TextStrokeColor3 = Color3.new(0, 1, 0)
- textfag.Text = game.Players.LocalPlayer.Character.Name.." the Anti-Furry School Shooter"
- v = Instance.new("Part")
- v.Name = "ColorBrick"
- v.Parent = part
- v.FormFactor = "Symmetric"
- v.Anchored = true
- v.CanCollide = false
- v.BottomSurface = "Smooth"
- v.TopSurface = "Smooth"
- v.Size = Vector3.new(10, 5, 3)
- v.Transparency = 0.7
- v.BrickColor = BrickColor.new("Really black")
- v.Transparency = 1
- textfag.TextColor3 = v.BrickColor.Color
- textfag.TextStrokeColor3 = Color3.new(0, 0, 0)
- v.Shape = "Block"
- shirt = Instance.new("Shirt", game.Players.LocalPlayer.Character)
- shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=54698632"
- song = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- song.SoundId = "rbxassetid://165704299"
- song.Looped = true
- song.Volume = 10
- knife = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- knife.SoundId = "rbxassetid://186311262"
- knife.Looped = false
- knife.Volume = 10
- dog = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- dog.SoundId = "rbxassetid://132514715"
- dog.Looped = false
- dog.Volume = 10
- kick = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- kick.SoundId = "rbxassetid://621571142"
- kick.Looped = false
- kick.Volume = 10
- shoosh = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- shoosh.SoundId = "rbxassetid://145486992"
- shoosh.PlaybackSpeed = 2.1
- shoosh.Looped = false
- shoosh.Volume = 10
- nope = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- nope.SoundId = "rbxassetid://323901968"
- nope.Looped = false
- nope.Volume = 10
- canuse=true
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- SpecialMesh1 = Instance.new("SpecialMesh")
- Part0.Name = "Baseball fanatic's cap"
- Part0.Parent = mas
- Part0.Anchored = false
- Part0.FormFactor = Enum.FormFactor.Symmetric
- Part0.Size = Vector3.new(1, 1, 2)
- Part0.CFrame = CFrame.new(76.1800003, 0.500001013, 26.2000008, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part0.BottomSurface = Enum.SurfaceType.Smooth
- Part0.TopSurface = Enum.SurfaceType.Smooth
- Part0.Position = Vector3.new(76.1800003, 0.500001013, 26.2000008)
- Part0:BreakJoints()
- SpecialMesh1.Parent = Part0
- SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=16190466"
- SpecialMesh1.TextureId = "http://www.roblox.com/asset/?id=31661094"
- SpecialMesh1.MeshType = Enum.MeshType.FileMesh
- SpecialMesh1.Scale = Vector3.new(1.1,1.1,1.1)
- weld = Instance.new("Weld", game.Players.LocalPlayer.Character.Head)
- weld.Part0 = game.Players.LocalPlayer.Character.Head
- weld.Part1 = Part0
- weld.C0 = weld.C0 * CFrame.new(0,0.3,0.04) * CFrame.fromEulerAnglesXYZ(0.5,math.pi/1,0)
- surface = Instance.new("SurfaceGui", game.Players.LocalPlayer.Character.Torso)
- text = Instance.new("TextLabel", surface)
- text.Text = "WRATH"
- text.Size = UDim2.new(1,1, 1,1)
- text.TextSize = 230
- text.Font = "Fantasy"
- text.TextColor3 = Color3.fromRGB(255,0,0)
- text.BackgroundTransparency = 1
- text.Position = UDim2.new(0, 0,0, -135)
- issoneplaying = false
- cankillafurfag = false
- usedononeperson = false
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- function woosh(key)
- key = key:lower()
- if key == "q" and canuse then
- game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, mouse.Hit.p)
- cankillafurfag = true
- local velo = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso)
- velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- velo.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 80
- wait(0.1)
- velo:destroy()
- wait(0.5)
- cankillafurfag = false
- end
- end
- grabbd = false
- mouse = game.Players.LocalPlayer:GetMouse()
- canuse = true
- function erichagrabvagina(key)
- key = key:lower()
- if key == "z" then
- if canuse then
- canuse = false
- grabbd = false
- local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- local lefthandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove()
- local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- local rootgrapclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
- print(game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:destroy()
- local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
- humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
- for i = 0,1 , 0.03 do
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.57205963, 0.78012085, 0, 0.866025567, 0.499999315, 2.38418579e-07, -0.49999851, 0.86602515, -2.7365548e-08, 5.96046448e-08, 4.47034836e-08, 1.00000143),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34461975, 0.538200378, 0.223114014, 0.866026521, -0.499998093, 2.95415521e-06, 0.0435718782, 0.0754677951, -0.996196151, 0.49809581, 0.862733483, 0.0871396363),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.258819938, 0, -0.965926111, 0, 1, 0, 0.965926111, 0, 0.258819938),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(1)
- local sensoryee = Instance.new("Part", game.Players.LocalPlayer.Character["Right Arm"])
- sensoryee.Size = Vector3.new(1,1,1)
- sensoryee.CanCollide = false
- sensoryee.Transparency = 1
- sensoryee:BreakJoints()
- local weldsensor = Instance.new("Weld", sensoryee)
- weldsensor.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- weldsensor.Part1 = sensoryee
- weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0)
- local function gotgrabd(part)
- sensoryee:destroy()
- local humanoid = part.Parent:findFirstChild("Humanoid")
- if humanoid then
- for q,w in pairs(humanoid.Parent:GetChildren()) do
- if w.ClassName == "Accessory" or w.ClassName == "Hat" then
- local humanoidrootpart1 = humanoid.Parent:findFirstChild("HumanoidRootPart")
- local handd = w:findFirstChild("Handle")
- if handd then
- mesh = w.Handle.Mesh
- end
- if handd and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
- grabbd = true
- if humanoidrootpart1 then
- humanoidrootpart1:destroy()
- else
- humanoid.PlatformStand = true
- end
- local furfagweld = Instance.new("Weld", humanoid.Parent.Head)
- furfagweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- furfagweld.Part1 = humanoid.Parent.Head
- furfagweld.C0 = furfagweld.C0 * CFrame.fromEulerAnglesXYZ(math.pi/2,0,math.pi/2) * CFrame.new(0,0.8,1)
- wait(0.4)
- for i = 0,1 , 0.03 do
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.55997467, 0.699748993, -0.462905884, 0.973860145, -0.131164223, 0.185456812, 0.179209024, -0.0580353662, -0.982097864, 0.139579147, 0.989661396, -0.0330126062),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local AAAAAAA = Instance.new("Sound", humanoid.Parent.Head)
- AAAAAAA.SoundId = "rbxassetid://906084456"
- AAAAAAA.Volume = 10
- AAAAAAA:Play()
- wait(1.6)
- nope:Play()
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.51885986, 0.417861938, 0.185928345, 0.973860025, -0.213819563, 0.0766805559, 0.179207832, 0.515773833, -0.837772012, 0.139582247, 0.829614341, 0.540609598),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- furfagweld:destroy()
- local killyourselfXDDD = Instance.new("BodyVelocity", humanoid.Parent.Torso)
- killyourselfXDDD.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- killyourselfXDDD.Velocity = Vector3.new(0,250,0)
- for i = 0,1 , 0.1 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.42082214, 1.13207245, -0.0470123291, 0.973861814, 0.129406601, 0.186686218, 0.179204732, -0.942722261, -0.28135857, 0.139584601, 0.307459116, -0.941270649),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- killyourselfXDDD:destroy()
- wait(2)
- local boom = Instance.new("Explosion", humanoid.Parent.Torso)
- boom.Position = humanoid.Parent.Torso.Position
- humanoid.Health = 0
- AAAAAAA:destroy()
- for i = 0,1 , 0.05 do
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- humanoidrootpart:destroy()
- lhandweld:destroy()
- rhandweld:destroy()
- lefthandclone.Parent = game.Players.LocalPlayer.Character.Torso
- righthandclone.Parent = game.Players.LocalPlayer.Character.Torso
- rootgrapclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- canuse = true
- end
- end
- end
- end
- end
- sensoryee.Touched:connect(gotgrabd)
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.922836304, 0.58115387, -0.514007568, 0.866021395, 0.482969463, 0.129411131, -0.0435746014, 0.330732942, -0.942718983, -0.498106986, 0.810773432, 0.307467461),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.42261228, 0, 0.906311631, 0, 1, 0, -0.906311631, 0, 0.42261228),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- if not grabbd then
- sensoryee:destroy()
- for i = 0,1 , 0.05 do
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- humanoidrootpart:destroy()
- lhandweld:destroy()
- rhandweld:destroy()
- lefthandclone.Parent = game.Players.LocalPlayer.Character.Torso
- righthandclone.Parent = game.Players.LocalPlayer.Character.Torso
- rootgrapclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- canuse = true
- end
- end
- end
- end
- mouse.KeyDown:connect(erichagrabvagina)
- SLAPPP = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Arm"])
- SLAPPP.SoundId = "rbxassetid://1074184175"
- SLAPPP.TimePosition = 1.2
- function SLAPD(key)
- key = key:lower()
- if key == "x" then
- if canuse then
- canuse = false
- grabbd = false
- local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- local lefthandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove()
- local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- local rootgrapclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
- print(game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:destroy()
- local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
- humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
- for i = 0,1 , 0.03 do
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.57205963, 0.78012085, 0, 0.866025567, 0.499999315, 2.38418579e-07, -0.49999851, 0.86602515, -2.7365548e-08, 5.96046448e-08, 4.47034836e-08, 1.00000143),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34461975, 0.538200378, 0.223114014, 0.866026521, -0.499998093, 2.95415521e-06, 0.0435718782, 0.0754677951, -0.996196151, 0.49809581, 0.862733483, 0.0871396363),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.258819938, 0, -0.965926111, 0, 1, 0, 0.965926111, 0, 0.258819938),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local sensoryee = Instance.new("Part", game.Players.LocalPlayer.Character["Right Arm"])
- sensoryee.Size = Vector3.new(1,1,1)
- sensoryee.CanCollide = false
- sensoryee.Transparency = 1
- sensoryee:BreakJoints()
- local weldsensor = Instance.new("Weld", sensoryee)
- weldsensor.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- weldsensor.Part1 = sensoryee
- weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0)
- local function gotgrabd(part)
- sensoryee:destroy()
- local humanoid = part.Parent:findFirstChild("Humanoid")
- if humanoid then
- for q,w in pairs(humanoid.Parent:GetChildren()) do
- if w.ClassName == "Accessory" or w.ClassName == "Hat" then
- local humanoidrootpart1 = humanoid.Parent:findFirstChild("HumanoidRootPart")
- local handd = w:findFirstChild("Handle")
- if handd then
- mesh = w.Handle.Mesh
- end
- if handd and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
- local humanoid = part.Parent:findFirstChild("Humanoid")
- local kysniba = Instance.new("BodyVelocity", humanoid.Parent.Torso)
- kysniba.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- kysniba.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 35
- if humanoid then
- SLAPPP.TimePosition = 1.05
- SLAPPP:Play()
- SLAPPP.Volume = 10
- local dedsound = humanoid.Parent.Head:findFirstChild("Died")
- if dedsound then
- dedsound:Play()
- dedsound.Volume = 8
- end
- humanoid.Health = humanoid.Health - math.random(45,60)
- humanoid.PlatformStand = true
- local lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone()
- local rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone()
- local lhclone = humanoid.Parent.Torso["Left Hip"]:Clone()
- local rhclone = humanoid.Parent.Torso["Right Hip"]:Clone()
- local leftarm = humanoid.Parent["Left Arm"]
- local rightrm = humanoid.Parent["Right Arm"]
- local leftleg = humanoid.Parent["Left Leg"]
- local rightleg = humanoid.Parent["Right Leg"]
- humanoid.Parent.Torso["Left Hip"]:destroy()
- local head = humanoid.Parent.Head
- glue = Instance.new("Glue", humanoid.Parent.Torso)
- glue.Part0 = humanoid.Parent.Torso
- glue.Part1 = leftleg
- glue.Name = "Left leg"
- collider = Instance.new("Part", leftleg)
- collider.Position = Vector3.new(0,999,0)
- collider.Size = Vector3.new(1.5, 1, 1)
- collider.Shape = "Cylinder"
- local weld = Instance.new("Weld", collider)
- weld.Part0 = leftleg
- weld.Part1 = collider
- weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider.TopSurface = "Smooth"
- collider.BottomSurface = "Smooth"
- collider.formFactor = "Symmetric"
- glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- collider.Transparency = 1
- ------------
- humanoid.Parent.Torso["Right Hip"]:destroy()
- glue1 = Instance.new("Glue", humanoid.Parent.Torso)
- glue1.Part0 = humanoid.Parent.Torso
- glue1.Part1 = rightleg
- glue1.Name = "Right leg"
- collider1 = Instance.new("Part", rightleg)
- collider1.Position = Vector3.new(0,9999,0)
- collider1.Size = Vector3.new(1.5, 1, 1)
- collider1.Shape = "Cylinder"
- local weld1 = Instance.new("Weld", collider1)
- weld1.Part0 = rightleg
- weld1.Part1 = collider1
- weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider1.TopSurface = "Smooth"
- collider1.BottomSurface = "Smooth"
- collider1.formFactor = "Symmetric"
- glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- collider1.Transparency = 1
- ------------
- humanoid.Parent.Torso["Right Shoulder"]:destroy()
- glue11 = Instance.new("Glue", humanoid.Parent.Torso)
- glue11.Part0 = humanoid.Parent.Torso
- glue11.Part1 = rightrm
- glue11.Name = "Right shoulder"
- collider11 = Instance.new("Part", rightrm)
- collider11.Position = Vector3.new(0,9999,0)
- collider11.Size = Vector3.new(1.8,1,1)
- collider11.Shape = "Cylinder"
- local weld11 = Instance.new("Weld", collider11)
- weld11.Part0 = rightrm
- weld11.Part1 = collider11
- weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider11.TopSurface = "Smooth"
- collider11.BottomSurface = "Smooth"
- collider11.formFactor = "Symmetric"
- glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- collider11.Transparency = 1
- ------------
- humanoid.Parent.Torso["Left Shoulder"]:destroy()
- glue111 = Instance.new("Glue", humanoid.Parent.Torso)
- glue111.Part0 = humanoid.Parent.Torso
- glue111.Part1 = leftarm
- glue111.Name = "Left shoulder"
- collider111 = Instance.new("Part", leftarm)
- collider111.Position = Vector3.new(0,9999,0)
- collider111.Size = Vector3.new(1.5, 1, 1)
- collider111.Shape = "Cylinder"
- local weld111 = Instance.new("Weld", collider111)
- weld111.Part0 = leftarm
- weld111.Part1 = collider111
- weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider111.TopSurface = "Smooth"
- collider111.BottomSurface = "Smooth"
- collider111.formFactor = "Symmetric"
- glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- collider111.Transparency = 1
- -----------------
- wait(0.1)
- kysniba:destroy()
- wait(3.5)
- lshclone.Parent = humanoid.Parent.Torso
- glue:destroy()
- rshclone.Parent = humanoid.Parent.Torso
- glue1:destroy()
- lhclone.Parent = humanoid.Parent.Torso
- glue11:destroy()
- rhclone.Parent = humanoid.Parent.Torso
- glue111:destroy()
- collider:destroy()
- collider1:destroy()
- collider11:destroy()
- collider111:destroy()
- humanoid.PlatformStand = false
- end
- canuse = true
- end
- end
- end
- end
- end
- sensoryee.Touched:connect(gotgrabd)
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.922836304, 0.58115387, -0.514007568, 0.866021395, 0.482969463, 0.129411131, -0.0435746014, 0.330732942, -0.942718983, -0.498106986, 0.810773432, 0.307467461),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.42261228, 0, 0.906311631, 0, 1, 0, -0.906311631, 0, 0.42261228),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- if not grabbd then
- sensoryee:destroy()
- for i = 0,1 , 0.05 do
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- humanoidrootpart:destroy()
- lhandweld:destroy()
- rhandweld:destroy()
- lefthandclone.Parent = game.Players.LocalPlayer.Character.Torso
- righthandclone.Parent = game.Players.LocalPlayer.Character.Torso
- rootgrapclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- canuse = true
- end
- end
- end
- end
- mouse.KeyDown:connect(SLAPD)
- function killwithtec9(key)
- key = key:lower()
- if key == "e" then
- if canuse then
- usedononeperson = true
- canuse = false
- for i,v in pairs(workspace:GetChildren()) do
- if v.ClassName == "Model" then
- humanoid = v:findFirstChild("Humanoid")
- end
- if humanoid then
- for q,w in pairs(v:GetChildren()) do
- if w.ClassName == "Accessory" or w.ClassName == "Hat" then
- local humanoidrootpart = humanoid.Parent:findFirstChild("HumanoidRootPart")
- local handd = w:findFirstChild("Handle")
- if handd then
- mesh = w.Handle.Mesh
- end
- if humanoidrootpart then
- if handd and usedononeperson and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
- usedononeperson = false
- canuse = false
- if not issoneplaying then
- song:Play()
- issoneplaying = true
- end
- gun = Instance.new("Part", game.Players.LocalPlayer.Character)
- gun.Size = Vector3.new(0.5, 1, 2)
- gun.CanCollide = false
- gun.Name = "Gunn"
- gun:BreakJoints()
- weld = Instance.new("Weld", gun)
- weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- weld.Part1 = gun
- weld.C0 = weld.C0 * CFrame.new(-0.2,-1.7,-0.25) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0,0)
- local mesh = Instance.new("SpecialMesh", gun)
- mesh.MeshId = "rbxassetid://742046473"
- mesh.TextureId = "rbxassetid://742046691"
- mesh.Scale = Vector3.new(0.35,0.35,0.35)
- local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.2521863, 0.696266413, 0.0165557861, -2.93719313e-06, 0.173656181, 0.984807909, 0.984808981, -0.171007469, 0.0301576983, 0.173647076, 0.969846308, -0.171017706),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.426296234, 0, 0, 0, 0.999999702, 1.0000006, -3.74764204e-06, 0, 3.61353045e-06, 1, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- for i = 1,50 do
- game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position)
- game:GetService("RunService").RenderStepped:wait()
- end
- for i = 0,1 , 0.3 do
- game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.2521863, 0.696266413, 0.0165557861, -2.93719313e-06, 0.173656181, 0.984807909, 0.984808981, -0.171007469, 0.0301576983, 0.173647076, 0.969846308, -0.171017706),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local shotsound = Instance.new("Sound", gun)
- shotsound.EmitterSize = 2
- shotsound.SoundId = "rbxassetid://745308042"
- shotsound.Volume = 10
- shotsound:Play()
- if humanoid then
- local humanoidrootpart = humanoid.Parent:findFirstChild("HumanoidRootPart")
- if humanoidrootpart then
- humanoidrootpart:destroy()
- else
- humanoid.PlatformStand = true
- end
- lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone()
- rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone()
- lhclone = humanoid.Parent.Torso["Left Hip"]:Clone()
- rhclone = humanoid.Parent.Torso["Right Hip"]:Clone()
- local leftarm = humanoid.Parent["Left Arm"]
- local rightrm = humanoid.Parent["Right Arm"]
- local leftleg = humanoid.Parent["Left Leg"]
- local rightleg = humanoid.Parent["Right Leg"]
- humanoid.Parent.Torso["Left Hip"]:destroy()
- local head = humanoid.Parent.Head
- glue = Instance.new("Glue", humanoid.Parent.Torso)
- glue.Part0 = humanoid.Parent.Torso
- glue.Part1 = leftleg
- glue.Name = "Left leg"
- collider = Instance.new("Part", leftleg)
- collider.Position = Vector3.new(0,999,0)
- collider.Size = Vector3.new(1.5, 1, 1)
- collider.Shape = "Cylinder"
- local weld = Instance.new("Weld", collider)
- weld.Part0 = leftleg
- weld.Part1 = collider
- weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider.TopSurface = "Smooth"
- collider.BottomSurface = "Smooth"
- collider.formFactor = "Symmetric"
- glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- collider.Transparency = 1
- ------------
- humanoid.Parent.Torso["Right Hip"]:destroy()
- glue1 = Instance.new("Glue", humanoid.Parent.Torso)
- glue1.Part0 = humanoid.Parent.Torso
- glue1.Part1 = rightleg
- glue1.Name = "Right leg"
- collider1 = Instance.new("Part", rightleg)
- collider1.Position = Vector3.new(0,9999,0)
- collider1.Size = Vector3.new(1.5, 1, 1)
- collider1.Shape = "Cylinder"
- local weld1 = Instance.new("Weld", collider1)
- weld1.Part0 = rightleg
- weld1.Part1 = collider1
- weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider1.TopSurface = "Smooth"
- collider1.BottomSurface = "Smooth"
- collider1.formFactor = "Symmetric"
- glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- collider1.Transparency = 1
- ------------
- humanoid.Parent.Torso["Right Shoulder"]:destroy()
- glue11 = Instance.new("Glue", humanoid.Parent.Torso)
- glue11.Part0 = humanoid.Parent.Torso
- glue11.Part1 = rightrm
- glue11.Name = "Right shoulder"
- collider11 = Instance.new("Part", rightrm)
- collider11.Position = Vector3.new(0,9999,0)
- collider11.Size = Vector3.new(1.8,1,1)
- collider11.Shape = "Cylinder"
- local weld11 = Instance.new("Weld", collider11)
- weld11.Part0 = rightrm
- weld11.Part1 = collider11
- weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider11.TopSurface = "Smooth"
- collider11.BottomSurface = "Smooth"
- collider11.formFactor = "Symmetric"
- glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- collider11.Transparency = 1
- ------------
- humanoid.Parent.Torso["Left Shoulder"]:destroy()
- glue111 = Instance.new("Glue", humanoid.Parent.Torso)
- glue111.Part0 = humanoid.Parent.Torso
- glue111.Part1 = leftarm
- glue111.Name = "Left shoulder"
- collider111 = Instance.new("Part", leftarm)
- collider111.Position = Vector3.new(0,9999,0)
- collider111.Size = Vector3.new(1.5, 1, 1)
- collider111.Shape = "Cylinder"
- local weld111 = Instance.new("Weld", collider111)
- weld111.Part0 = leftarm
- weld111.Part1 = collider111
- weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider111.TopSurface = "Smooth"
- collider111.BottomSurface = "Smooth"
- collider111.formFactor = "Symmetric"
- glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- collider111.Transparency = 1
- end
- for i = 0,1 , 0.3 do
- game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.426296234, 0, 0, 0, 0.999999702, 1.0000006, -3.74764204e-06, 0, 3.61353045e-06, 1, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(0.1)
- for i = 0,1 , 0.03 do
- game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- gun:destroy()
- rhandweld:destroy()
- righthandclone.Parent = game.Players.LocalPlayer.Character.Torso
- canuse = true
- end
- end
- end
- end
- end
- end
- usedononeperson = false
- canuse = true
- end
- end
- end
- mouse.KeyDown:connect(killwithtec9)
- canlegkick = true
- function kicksomefagsxd(key)
- key = key:lower()
- if key == "f" then
- if canuse then
- canuse = false
- local legcl = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
- local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
- llegweld.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- for i = 0,1 , 0.1 do
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.499996662, -1.1485647, 0.598503113, 1.75394255e-26, -1.47170199e-26, 0.99999994, -0.766049445, 0.642781913, 0, -0.642781734, -0.766049743, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- shoosh:Play()
- local sensoryee = Instance.new("Part", game.Players.LocalPlayer.Character["Left Leg"])
- sensoryee.Size = Vector3.new(1,1,1)
- sensoryee.CanCollide = false
- sensoryee.Transparency = 1
- sensoryee:BreakJoints()
- local weldsensor = Instance.new("Weld", sensoryee)
- weldsensor.Part0 = game.Players.LocalPlayer.Character["Left Leg"]
- weldsensor.Part1 = sensoryee
- weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0)
- local function ragdollafurry(part)
- local humanoid = part.Parent:findFirstChild("Humanoid")
- if humanoid then
- sensoryee:destroy()
- kick:Play()
- local kysniba = Instance.new("BodyVelocity", humanoid.Parent.Torso)
- kysniba.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- kysniba.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 35
- local humanoid = part.Parent:findFirstChild("Humanoid")
- if humanoid then
- humanoid.Health = humanoid.Health - math.random(45,60)
- humanoid.PlatformStand = true
- local lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone()
- local rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone()
- local lhclone = humanoid.Parent.Torso["Left Hip"]:Clone()
- local rhclone = humanoid.Parent.Torso["Right Hip"]:Clone()
- local leftarm = humanoid.Parent["Left Arm"]
- local rightrm = humanoid.Parent["Right Arm"]
- local leftleg = humanoid.Parent["Left Leg"]
- local rightleg = humanoid.Parent["Right Leg"]
- humanoid.Parent.Torso["Left Hip"]:destroy()
- local head = humanoid.Parent.Head
- glue = Instance.new("Glue", humanoid.Parent.Torso)
- glue.Part0 = humanoid.Parent.Torso
- glue.Part1 = leftleg
- glue.Name = "Left leg"
- collider = Instance.new("Part", leftleg)
- collider.Position = Vector3.new(0,999,0)
- collider.Size = Vector3.new(1.5, 1, 1)
- collider.Shape = "Cylinder"
- local weld = Instance.new("Weld", collider)
- weld.Part0 = leftleg
- weld.Part1 = collider
- weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider.TopSurface = "Smooth"
- collider.BottomSurface = "Smooth"
- collider.formFactor = "Symmetric"
- glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- collider.Transparency = 1
- ------------
- humanoid.Parent.Torso["Right Hip"]:destroy()
- glue1 = Instance.new("Glue", humanoid.Parent.Torso)
- glue1.Part0 = humanoid.Parent.Torso
- glue1.Part1 = rightleg
- glue1.Name = "Right leg"
- collider1 = Instance.new("Part", rightleg)
- collider1.Position = Vector3.new(0,9999,0)
- collider1.Size = Vector3.new(1.5, 1, 1)
- collider1.Shape = "Cylinder"
- local weld1 = Instance.new("Weld", collider1)
- weld1.Part0 = rightleg
- weld1.Part1 = collider1
- weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider1.TopSurface = "Smooth"
- collider1.BottomSurface = "Smooth"
- collider1.formFactor = "Symmetric"
- glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- collider1.Transparency = 1
- ------------
- humanoid.Parent.Torso["Right Shoulder"]:destroy()
- glue11 = Instance.new("Glue", humanoid.Parent.Torso)
- glue11.Part0 = humanoid.Parent.Torso
- glue11.Part1 = rightrm
- glue11.Name = "Right shoulder"
- collider11 = Instance.new("Part", rightrm)
- collider11.Position = Vector3.new(0,9999,0)
- collider11.Size = Vector3.new(1.8,1,1)
- collider11.Shape = "Cylinder"
- local weld11 = Instance.new("Weld", collider11)
- weld11.Part0 = rightrm
- weld11.Part1 = collider11
- weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider11.TopSurface = "Smooth"
- collider11.BottomSurface = "Smooth"
- collider11.formFactor = "Symmetric"
- glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- collider11.Transparency = 1
- ------------
- humanoid.Parent.Torso["Left Shoulder"]:destroy()
- glue111 = Instance.new("Glue", humanoid.Parent.Torso)
- glue111.Part0 = humanoid.Parent.Torso
- glue111.Part1 = leftarm
- glue111.Name = "Left shoulder"
- collider111 = Instance.new("Part", leftarm)
- collider111.Position = Vector3.new(0,9999,0)
- collider111.Size = Vector3.new(1.5, 1, 1)
- collider111.Shape = "Cylinder"
- local weld111 = Instance.new("Weld", collider111)
- weld111.Part0 = leftarm
- weld111.Part1 = collider111
- weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider111.TopSurface = "Smooth"
- collider111.BottomSurface = "Smooth"
- collider111.formFactor = "Symmetric"
- glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- collider111.Transparency = 1
- -----------------
- wait(0.1)
- kysniba:destroy()
- wait(3.5)
- lshclone.Parent = humanoid.Parent.Torso
- glue:destroy()
- rshclone.Parent = humanoid.Parent.Torso
- glue1:destroy()
- lhclone.Parent = humanoid.Parent.Torso
- glue11:destroy()
- rhclone.Parent = humanoid.Parent.Torso
- glue111:destroy()
- collider:destroy()
- collider1:destroy()
- collider11:destroy()
- collider111:destroy()
- humanoid.PlatformStand = false
- end
- end
- end
- sensoryee.Touched:connect(ragdollafurry)
- for i = 0,1 , 0.1 do
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.499996662, -1.02914703, -0.742607117, -5.87247582e-25, -2.47702398e-25, 0.99999994, 0.984806955, 0.173654884, 5.98444181e-25, -0.173654839, 0.984806955, 1.41960611e-25),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- sensoryee:destroy()
- canlegkick = false
- llegweld:destroy()
- legcl.Parent = game.Players.LocalPlayer.Character.Torso
- canuse = true
- end
- end
- end
- mouse.KeyDown:connect(kicksomefagsxd)
- function killsomeonesleepingXD(key)
- key = key:lower()
- if key == "t" then
- if canuse then
- print("Used: T")
- local humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
- local humanoidroot = mouse.Target.Parent:findFirstChild("HumanoidRootPart")
- local torso = mouse.Target.Parent:findFirstChild("Torso")
- if humanoid then
- print("Found Humanoid")
- if humanoidroot then
- else
- if canuse then
- local furfaghat = humanoid.Parent:findFirstChildOfClass("Accessory")
- local handd = furfaghat:findFirstChild("Handle")
- if handd then
- mesh = furfaghat.Handle.Mesh
- end
- if canuse and handd and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
- canuse = false
- print("Someone fell down (no humanoidrootpart)")
- textfag.Text = "begone thot"
- if torso then
- print("Found torso")
- game.Players.LocalPlayer.Character.Humanoid.WalkToPoint = torso.Position
- wait(3)
- game.Players.LocalPlayer.Character.Humanoid.WalkToPoint = game.Players.LocalPlayer.Character.Torso.Position
- end
- if not issoneplaying then
- song:Play()
- issoneplaying = true
- end
- gun = Instance.new("Part", game.Players.LocalPlayer.Character)
- gun.Size = Vector3.new(0.5, 1, 2)
- gun.CanCollide = false
- gun.Name = "Gunn"
- gun:BreakJoints()
- weld = Instance.new("Weld", gun)
- weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- weld.Part1 = gun
- weld.C0 = weld.C0 * CFrame.new(-0.2,-1.7,-0.25) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0,0)
- local mesh = Instance.new("SpecialMesh", gun)
- mesh.MeshId = "rbxassetid://742046473"
- mesh.TextureId = "rbxassetid://742046691"
- mesh.Scale = Vector3.new(0.35,0.35,0.35)
- local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.391201019, 0.090927124, 0, 0, 0.999999583, 0.766052306, 0.642778099, 0, -0.64277786, 0.766052008, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- textfag.Text = "boiy."
- wait(1)
- textfag.Text = "lol die XDD"
- while humanoid.Health >= 0.01 do
- local shotsound = Instance.new("Sound", gun)
- shotsound.EmitterSize = 2
- shotsound.SoundId = "rbxassetid://745308042"
- shotsound.Volume = 10
- shotsound:Play()
- for i = 0,1 , 0.3 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.643392563, 0.391479492, 0, 0, 0.999999583, 0.939700782, 0.341998577, 0, -0.341998577, 0.939699948, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- humanoid.Health = humanoid.Health - 5
- for i = 0,1 , 0.3 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.391201019, 0.090927124, 0, 0, 0.999999583, 0.766052306, 0.642778099, 0, -0.64277786, 0.766052008, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- end
- textfag.Text = "no mercy"
- wait(2)
- rhandweld:destroy()
- righthandclone.Parent = game.Players.LocalPlayer.Character.Torso
- gun:destroy()
- textfag.Text = game.Players.LocalPlayer.Character.Name.." the Anti-Furry School Shooter"
- canuse = true
- else
- if humanoid.PlatformStand == true then
- canuse = false
- print("Someone fell down (platformstand)")
- end
- end
- end
- end
- end
- end
- end
- end
- mouse.KeyDown:connect(killsomeonesleepingXD)
- function kyslol(key)
- if key == "r" then
- if canuse then
- canuse = false
- gun = Instance.new("Part", game.Players.LocalPlayer.Character)
- gun.Size = Vector3.new(0.5, 1, 2)
- gun.CanCollide = false
- gun.Name = "Gunn"
- gun:BreakJoints()
- weld = Instance.new("Weld", gun)
- weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- weld.Part1 = gun
- weld.C0 = weld.C0 * CFrame.new(-0.2,-1.7,-0.25) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0,0)
- local mesh = Instance.new("SpecialMesh", gun)
- mesh.MeshId = "rbxassetid://742046473"
- mesh.TextureId = "rbxassetid://742046691"
- mesh.Scale = Vector3.new(0.35,0.35,0.35)
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- for i = 0,1 , 0.03 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(3.32913208, 0.151973724, 0.160049438, 0.257815927, 0.962249994, 0.0871548727, 0.965930343, -0.258802414, 4.42634882e-06, 0.0225601513, 0.0841843933, -0.996189654),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- song:Stop()
- wait(2)
- function ragdoll()
- game.Players.LocalPlayer.Character.Archivable = true
- clone = game.Players.LocalPlayer.Character:Clone()
- clone.Parent = workspace
- for i,v in pairs(clone:GetChildren()) do
- if v.ClassName == "Script" or v.ClassName == "LocalScript" then
- v:destroy()
- end
- for i,p in pairs(v:GetChildren()) do
- if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
- p:destroy()
- end
- end
- end
- for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
- t:destroy()
- end
- end
- vel = Instance.new("BodyVelocity", clone.Torso)
- vel.Velocity = clone.Torso.CFrame.lookVector * -5
- vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
- using = false
- hit = Instance.new("Sound", clone.Torso)
- hit.SoundId = "rbxassetid://260430060"
- hit.Volume = 5
- hit1 = Instance.new("Sound", clone.Torso)
- hit1.SoundId = "rbxassetid://138087186"
- hit1.Volume = 5
- hit2 = Instance.new("Sound", clone.Torso)
- hit2.SoundId = "rbxassetid://131237241"
- hit2.Volume = 5
- hit3 = Instance.new("Sound", clone.Torso)
- hit3.SoundId = "rbxassetid://278062209"
- hit3.Volume = 5
- hit3.TimePosition = 0.33
- ded = Instance.new("Sound", clone.Torso)
- ded.SoundId = "rbxassetid://418892870"
- ded.Volume = 5
- local leftarm = clone:findFirstChild("Left Arm")
- local rightrm = clone:findFirstChild("Right Arm")
- local leftleg = clone:findFirstChild("Left Leg")
- local rightleg = clone:findFirstChild("Right Leg")
- local head = clone:findFirstChild("Head")
- for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if g.ClassName == "Part" then
- g:destroy()
- end
- end
- for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if h.ClassName == "Accesory" then
- h:destroy()
- end
- end
- game.Workspace.CurrentCamera.CameraSubject = head
- if head ~= nil then
- local glue13 = Instance.new("Glue", clone.Torso)
- glue13.Part0 = clone.Torso
- glue13.Part1 = head
- glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- local collider13 = Instance.new("Part", head)
- collider13.Position = Vector3.new(0,999,0)
- collider13.Size = Vector3.new(0.5, 0.9, 0.7)
- collider13.Shape = "Cylinder"
- collider13.Transparency = 1
- local weld = Instance.new("Weld", collider13)
- weld.Part0 = head
- weld.Part1 = collider13
- weld.C0 = CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider13.TopSurface = "Smooth"
- collider13.BottomSurface = "Smooth"
- collider13.formFactor = "Symmetric"
- end
- if leftleg ~= nil then
- local glue = Instance.new("Glue", clone.Torso)
- glue.Part0 = clone.Torso
- glue.Part1 = leftleg
- glue.Name = "Left leg"
- local collider = Instance.new("Part", leftleg)
- collider.Position = Vector3.new(0,999,0)
- collider.Size = Vector3.new(1.5, 1, 1)
- collider.Shape = "Cylinder"
- local weld = Instance.new("Weld", collider)
- weld.Part0 = leftleg
- weld.Part1 = collider
- weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider.TopSurface = "Smooth"
- collider.BottomSurface = "Smooth"
- collider.formFactor = "Symmetric"
- glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- collider.Transparency = 1
- end
- ------------
- if rightleg ~= nil then
- local glue1 = Instance.new("Glue", clone.Torso)
- glue1.Part0 = clone.Torso
- glue1.Part1 = rightleg
- glue1.Name = "Right leg"
- local collider1 = Instance.new("Part", rightleg)
- collider1.Position = Vector3.new(0,999,0)
- collider1.Size = Vector3.new(1.5, 1, 1)
- collider1.Shape = "Cylinder"
- local weld1 = Instance.new("Weld", collider1)
- weld1.Part0 = rightleg
- weld1.Part1 = collider1
- weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider1.TopSurface = "Smooth"
- collider1.BottomSurface = "Smooth"
- collider1.formFactor = "Symmetric"
- glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- collider1.Transparency = 1
- end
- ------------
- if rightrm ~= nil then
- local glue11 = Instance.new("Glue", clone.Torso)
- glue11.Part0 = clone.Torso
- glue11.Part1 = rightrm
- glue11.Name = "Right shoulder"
- local collider11 = Instance.new("Part", rightrm)
- collider11.Position = Vector3.new(0,9999,0)
- collider11.Size = Vector3.new(1.5,1,1)
- collider11.Shape = "Cylinder"
- local weld11 = Instance.new("Weld", collider11)
- weld11.Part0 = rightrm
- weld11.Part1 = collider11
- weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider11.TopSurface = "Smooth"
- collider11.BottomSurface = "Smooth"
- collider11.formFactor = "Symmetric"
- glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- collider11.Transparency = 1
- end
- ------------
- if leftarm ~= nil then
- local glue111 = Instance.new("Glue", clone.Torso)
- glue111.Part0 = clone.Torso
- glue111.Part1 = leftarm
- glue111.Name = "Left shoulder"
- local collider111 = Instance.new("Part", leftarm)
- collider111.Position = Vector3.new(0,9999,0)
- collider111.Size = Vector3.new(1.5,1,1)
- collider111.Shape = "Cylinder"
- local weld111 = Instance.new("Weld", collider111)
- weld111.Part0 = leftarm
- weld111.Part1 = collider111
- weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider111.TopSurface = "Smooth"
- collider111.BottomSurface = "Smooth"
- collider111.formFactor = "Symmetric"
- glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- collider111.Transparency = 1
- ----------------
- sensoring = Instance.new("Part", clone.Torso)
- sensoring.Size = Vector3.new(1.2,1.1,0.8)
- sensoring.CanCollide = false
- sensoring.Position = clone.Torso.Position
- local welder = Instance.new("Weld", sensoring)
- welder.Part0 = clone.Torso
- welder.Part1 = sensoring
- welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
- sensoring.Transparency = 1
- -----------------
- sensoring1 = Instance.new("Part", clone.Torso)
- sensoring1.Size = Vector3.new(1.2,1.1,0.8)
- sensoring1.CanCollide = false
- sensoring1.Position = clone.Torso.Position
- local welder1 = Instance.new("Weld", sensoring)
- welder1.Part0 = clone.Torso
- welder1.Part1 = sensoring1
- welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
- sensoring1.Transparency = 1
- end
- clone.Name = game.Players.LocalPlayer.Character.Name.." (Committed suicide)"
- ded:Stop()
- vel:destroy()
- wait(0.5)
- local function touch()
- if not using then
- using = true
- local Math = math.random(1,4)
- if Math == 1 then
- hit:Play()
- end
- if Math == 2 then
- hit1:Play()
- end
- if Math == 3 then
- hit2:Play()
- end
- if Math == 4 then
- hit3:Play()
- end
- wait(0.1)
- using = false
- end
- end
- sensoring.Touched:connect(touch)
- sensoring1.Touched:connect(touch)
- while true do
- if head ~= nil then
- head.CanCollide = false
- end
- game:GetService("RunService").Stepped:wait()
- end
- end
- game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
- local shotsound = Instance.new("Sound", gun)
- shotsound.EmitterSize = 2
- shotsound.SoundId = "rbxassetid://745308042"
- shotsound.Volume = 10
- shotsound:Play()
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- end
- end
- end
- mouse.KeyDown:connect(kyslol)
- function killtatfurfag(part)
- local humanoid = part.Parent:findFirstChild("Humanoid")
- if humanoid and canuse then
- canuse = false
- print("Has humanoid")
- for i,v in pairs(humanoid.Parent:GetChildren()) do
- if v.ClassName == "Accessory" or v.ClassName == "Hat" then
- local mesh = v.Handle.Mesh
- print("Found Hat")
- print(v)
- print(mesh)
- if mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
- print("Furfaggot")
- if cankillafurfag then
- cankillafurfag = false
- canuse = false
- humanoid.WalkSpeed = 0
- humanoid.JumpPower = 0
- local textfagmath = math.random(1,4)
- if textfagmath == 1 then
- textfag.Text = "yiff in hell furfag"
- end
- if textfagmath == 2 then
- textfag.Text = "die fox wannabe"
- end
- if textfagmath == 3 then
- textfag.Text = "be a dog somewhere else"
- end
- if textfagmath == 4 then
- textfag.Text = "kill yourself lol"
- end
- workspace.CurrentCamera.CameraSubject = humanoid.Parent.Head
- local humanoidrootpart = humanoid.Parent:findFirstChild("HumanoidRootPart")
- if humanoidrootpart then
- humanoidrootpart:destroy()
- else
- humanoid.PlatformStand = true
- end
- if not issoneplaying then
- song:Play()
- issoneplaying = true
- end
- local furfagweld = Instance.new("Weld", humanoid.Parent.Head)
- furfagweld.Part0 = game.Players.LocalPlayer.Character.Torso
- furfagweld.Part1 = humanoid.Parent.Head
- furfagweld.C0 = CFrame.new(-0.20883131, 1.52094078, -1.24165344, 0.999628544, 1.30674697e-19, -0.027248919, -7.10571086e-08, 1.00000024, -2.60673528e-06, 0.0272489246, 2.65240669e-06, 0.999628782)
- local lefthandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove()
- local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- for i = 0,1 , 0.03 do
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.39632034, 0.689879417, -0.597869873, -6.35552908e-07, -0.500005543, 0.86602211, 0.984808922, -0.150379077, -0.0868219659, 0.173643142, 0.852866292, 0.492410004),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- print(mesh.MeshId)
- wait(1)
- local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- for i = 0,1 , 0.03 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.27873755, 0.423975229, 0.121429443, -0.150391072, 0.417206496, 0.896284282, -0.34430778, 0.827733159, -0.443071097, -0.926733494, -0.375231266, 0.0191633161),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(0.5)
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local Model0 = Instance.new("Model")
- local Part1 = Instance.new("Part")
- local Part2 = Instance.new("Part")
- local Part3 = Instance.new("Part")
- local Weld4 = Instance.new("Weld")
- local Weld5 = Instance.new("Weld")
- local Weld6 = Instance.new("Weld")
- local Part7 = Instance.new("Part")
- Model0.Name = "lolrip"
- Model0.Parent = mas
- Part1.Name = "die1"
- Part1.Parent = Model0
- Part1.Rotation = Vector3.new(90, -60, 20)
- Part1.Size = Vector3.new(1.31000066, 0.129999995, 0.0600000024)
- Part1.CFrame = CFrame.new(80.7363205, 2.06008005, 5.45916986, 0.469849259, -0.171007127, -0.866025925, -0.813799143, 0.29619959, -0.500001609, 0.342019051, 0.939697623, 1.28149986e-06)
- Part1.Position = Vector3.new(80.7363205, 2.06008005, 5.45916986)
- Part1.Orientation = Vector3.new(30, -90, -70)
- Part2.Name = "die111"
- Part2.Parent = Model0
- Part2.Rotation = Vector3.new(90, -60, 20)
- Part2.Size = Vector3.new(0.220000789, 0.249999985, 0.0500000007)
- Part2.CFrame = CFrame.new(81.0578461, 1.51319027, 5.57297802, 0.469852835, -0.171006486, -0.866029203, -0.81380409, 0.296205878, -0.500004292, 0.342021137, 0.939711392, -2.41157886e-06)
- Part2.Position = Vector3.new(81.0578461, 1.51319027, 5.57297802)
- Part2.Orientation = Vector3.new(30, -90, -70)
- Part3.Name = "die11"
- Part3.Parent = Model0
- Part3.Rotation = Vector3.new(90, -60, 20)
- Part3.Size = Vector3.new(1.31000066, 0.140000001, 0.0600000024)
- Part3.CFrame = CFrame.new(80.7730865, 1.99637699, 5.25709486, 0.469850421, -0.171006933, -0.866027057, -0.813800752, 0.296201736, -0.500002503, 0.342019767, 0.939702213, 5.17442231e-08)
- Part3.Position = Vector3.new(80.7730865, 1.99637699, 5.25709486)
- Part3.Orientation = Vector3.new(30, -90, -70)
- Weld4.Parent = Part3
- Weld4.C0 = CFrame.new(-3.81469727e-06, 0.215043068, -7.62939453e-06, 1.00000215, -2.98023224e-08, -1.87552331e-07, -5.96046448e-08, 1.00000489, -1.22467213e-06, -1.97065447e-07, -1.23694826e-06, 1.00000143)
- Weld4.Part0 = Part3
- Weld4.Part1 = Part1
- Weld5.Parent = Part3
- Weld5.C0 = CFrame.new(-0.674819946, 0.105020523, -0.00501251221, 1.00000429, -2.98023224e-08, -4.05679941e-07, -8.94069672e-08, 1.00000978, -2.47373328e-06, -3.99535054e-07, -2.45477145e-06, 1.00000274)
- Weld5.Part0 = Part3
- Weld5.Part1 = Part7
- Weld6.Parent = Part3
- Weld6.C0 = CFrame.new(0.635044098, 0.105017662, -0.00501251221, 1.00000429, -2.98023224e-08, -4.05679941e-07, -8.94069672e-08, 1.00000978, -2.47373328e-06, -3.99535054e-07, -2.45477145e-06, 1.00000274)
- Weld6.Part0 = Part3
- Weld6.Part1 = Part2
- Part7.Name = "die"
- Part7.Parent = Model0
- Part7.Rotation = Vector3.new(90, -60, 20)
- Part7.Size = Vector3.new(0.220000789, 0.249999985, 0.0500000007)
- Part7.CFrame = CFrame.new(80.4424057, 2.5791595, 5.12498093, 0.469852835, -0.171006486, -0.866029203, -0.81380409, 0.296205878, -0.500004292, 0.342021137, 0.939711392, -2.41157886e-06)
- Part7.Position = Vector3.new(80.4424057, 2.5791595, 5.12498093)
- Part7.Orientation = Vector3.new(30, -90, -70)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- local razorweld = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
- razorweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- razorweld.Part1 = Part1
- razorweld.C0 = CFrame.new(-0.437942505, -1.83271027, -0.0659909248, -0.103788331, 0.197815806, 0.974729717, -0.992601395, -0.0827061236, -0.0889062211, 0.0630289018, -0.97674638, 0.204936787)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- for i = 0,1 , 0.03 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.2521863, 0.696266413, 0.0165557861, -2.93719313e-06, 0.173656181, 0.984807909, 0.984808981, -0.171007469, 0.0301576983, 0.173647076, 0.969846308, -0.171017706),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(0.5)
- for i = 0,1 , 0.03 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.75894547, 1.35891843, -0.64024353, -0.619637072, 0.748064518, 0.237589911, 0.356261671, -0.00166783645, 0.934385598, 0.699377179, 0.663624287, -0.265473157),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(2)
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.10069132, 1.36038756, -1.22418213, -0.619636714, 0.74806416, 0.237589821, 0.356262296, -0.00166774949, 0.934387028, 0.699378252, 0.66362536, -0.265473425),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- knife:Play()
- for i = 0,1 , 0.1 do
- local bl000d = Instance.new("Part", humanoid.Parent.Head)
- bl000d.Size = Vector3.new(0.2,0.2,0.2)
- bl000d.BrickColor = BrickColor.new("Maroon")
- bl000d.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(0,-0.5,-1)
- bl000d:BreakJoints()
- bl000d.Velocity = humanoid.Parent.Head.CFrame.lookVector * 20
- humanoid.Health = humanoid.Health - 0.2
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.05257821, 1.35826468, -0.379745483, -0.619636834, 0.74806428, 0.237589851, 0.356262088, -0.00166777847, 0.934386551, 0.699377894, 0.663625002, -0.265473336),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- for i = 0,1 , 0.05 do
- local bl000d = Instance.new("Part", humanoid.Parent.Head)
- bl000d.Size = Vector3.new(0.2,0.2,0.2)
- bl000d.BrickColor = BrickColor.new("Maroon")
- bl000d.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(0,-0.5,-1)
- bl000d:BreakJoints()
- bl000d.Velocity = humanoid.Parent.Head.CFrame.lookVector * 20
- humanoid.Health = humanoid.Health - 0.2
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.75894547, 1.35891843, -0.64024353, -0.619637072, 0.748064518, 0.237589911, 0.356261671, -0.00166783645, 0.934385598, 0.699377179, 0.663624287, -0.265473157),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- knife:Play()
- for i = 0,1 , 0.05 do
- local bl000d = Instance.new("Part", humanoid.Parent.Head)
- bl000d.Size = Vector3.new(0.2,0.2,0.2)
- bl000d.BrickColor = BrickColor.new("Maroon")
- bl000d.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(0,-0.5,-1)
- bl000d:BreakJoints()
- bl000d.Velocity = humanoid.Parent.Head.CFrame.lookVector * 20
- humanoid.Health = humanoid.Health - 0.2
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.10069132, 1.36038756, -1.22418213, -0.619636714, 0.74806416, 0.237589821, 0.356262296, -0.00166774949, 0.934387028, 0.699378252, 0.66362536, -0.265473425),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- for i = 0,1 , 0.05 do
- local bl000d = Instance.new("Part", humanoid.Parent.Head)
- bl000d.Size = Vector3.new(0.2,0.2,0.2)
- bl000d.BrickColor = BrickColor.new("Maroon")
- bl000d.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(0,-0.5,-1)
- bl000d:BreakJoints()
- bl000d.Velocity = humanoid.Parent.Head.CFrame.lookVector * 20
- humanoid.Health = humanoid.Health - 0.2
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.75894547, 1.35891843, -0.64024353, -0.619637072, 0.748064518, 0.237589911, 0.356261671, -0.00166783645, 0.934385598, 0.699377179, 0.663624287, -0.265473157),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- knife:Play()
- for i = 0,1 , 0.05 do
- local bl000d = Instance.new("Part", humanoid.Parent.Head)
- bl000d.Size = Vector3.new(0.2,0.2,0.2)
- bl000d.BrickColor = BrickColor.new("Maroon")
- bl000d.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(0,-0.5,-1)
- bl000d:BreakJoints()
- bl000d.Velocity = humanoid.Parent.Head.CFrame.lookVector * 20
- humanoid.Health = humanoid.Health - 0.2
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.10069132, 1.36038756, -1.22418213, -0.619636714, 0.74806416, 0.237589821, 0.356262296, -0.00166774949, 0.934387028, 0.699378252, 0.66362536, -0.265473425),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(1)
- local legcl = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
- local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
- for i = 0,1 , 0.1 do
- local bl000d = Instance.new("Part", humanoid.Parent.Head)
- bl000d.Size = Vector3.new(0.2,0.2,0.2)
- bl000d.BrickColor = BrickColor.new("Maroon")
- bl000d.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(0,-0.5,-1)
- bl000d:BreakJoints()
- bl000d.Velocity = humanoid.Parent.Head.CFrame.lookVector * 20
- humanoid.Health = humanoid.Health - 0.2
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.499996662, -1.1485647, 0.598503113, 1.75394255e-26, -1.47170199e-26, 0.99999994, -0.766049445, 0.642781913, 0, -0.642781734, -0.766049743, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- dog:Play()
- kick:Play()
- furfagweld:destroy()
- local kysniba = Instance.new("BodyVelocity", humanoid.Parent.Torso)
- kysniba.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- kysniba.Velocity = game.Players.LocalPlayer.Character["Left Leg"].CFrame.rightVector * 35 + Vector3.new(0,15,0)
- for i = 0,1 , 0.1 do
- local bl000d = Instance.new("Part", humanoid.Parent.Head)
- bl000d.Size = Vector3.new(0.2,0.2,0.2)
- bl000d.BrickColor = BrickColor.new("Maroon")
- bl000d.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(0,-0.5,-1)
- bl000d:BreakJoints()
- bl000d.Velocity = humanoid.Parent.Head.CFrame.lookVector * 20
- humanoid.Health = humanoid.Health - 0.2
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.499996662, -1.02914703, -0.742607117, -5.87247582e-25, -2.47702398e-25, 0.99999994, 0.984806955, 0.173654884, 5.98444181e-25, -0.173654839, 0.984806955, 1.41960611e-25),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone()
- rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone()
- lhclone = humanoid.Parent.Torso["Left Hip"]:Clone()
- rhclone = humanoid.Parent.Torso["Right Hip"]:Clone()
- local leftarm = humanoid.Parent["Left Arm"]
- local rightrm = humanoid.Parent["Right Arm"]
- local leftleg = humanoid.Parent["Left Leg"]
- local rightleg = humanoid.Parent["Right Leg"]
- humanoid.Parent.Torso["Left Hip"]:destroy()
- local head = humanoid.Parent.Head
- glue = Instance.new("Glue", humanoid.Parent.Torso)
- glue.Part0 = humanoid.Parent.Torso
- glue.Part1 = leftleg
- glue.Name = "Left leg"
- collider = Instance.new("Part", leftleg)
- collider.Position = Vector3.new(0,999,0)
- collider.Size = Vector3.new(1.5, 1, 1)
- collider.Shape = "Cylinder"
- local weld = Instance.new("Weld", collider)
- weld.Part0 = leftleg
- weld.Part1 = collider
- weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider.TopSurface = "Smooth"
- collider.BottomSurface = "Smooth"
- collider.formFactor = "Symmetric"
- glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- collider.Transparency = 1
- ------------
- humanoid.Parent.Torso["Right Hip"]:destroy()
- glue1 = Instance.new("Glue", humanoid.Parent.Torso)
- glue1.Part0 = humanoid.Parent.Torso
- glue1.Part1 = rightleg
- glue1.Name = "Right leg"
- collider1 = Instance.new("Part", rightleg)
- collider1.Position = Vector3.new(0,9999,0)
- collider1.Size = Vector3.new(1.5, 1, 1)
- collider1.Shape = "Cylinder"
- local weld1 = Instance.new("Weld", collider1)
- weld1.Part0 = rightleg
- weld1.Part1 = collider1
- weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider1.TopSurface = "Smooth"
- collider1.BottomSurface = "Smooth"
- collider1.formFactor = "Symmetric"
- glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- collider1.Transparency = 1
- ------------
- humanoid.Parent.Torso["Right Shoulder"]:destroy()
- glue11 = Instance.new("Glue", humanoid.Parent.Torso)
- glue11.Part0 = humanoid.Parent.Torso
- glue11.Part1 = rightrm
- glue11.Name = "Right shoulder"
- collider11 = Instance.new("Part", rightrm)
- collider11.Position = Vector3.new(0,9999,0)
- collider11.Size = Vector3.new(1.8,1,1)
- collider11.Shape = "Cylinder"
- local weld11 = Instance.new("Weld", collider11)
- weld11.Part0 = rightrm
- weld11.Part1 = collider11
- weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider11.TopSurface = "Smooth"
- collider11.BottomSurface = "Smooth"
- collider11.formFactor = "Symmetric"
- glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- collider11.Transparency = 1
- ------------
- humanoid.Parent.Torso["Left Shoulder"]:destroy()
- glue111 = Instance.new("Glue", humanoid.Parent.Torso)
- glue111.Part0 = humanoid.Parent.Torso
- glue111.Part1 = leftarm
- glue111.Name = "Left shoulder"
- collider111 = Instance.new("Part", leftarm)
- collider111.Position = Vector3.new(0,9999,0)
- collider111.Size = Vector3.new(1.5, 1, 1)
- collider111.Shape = "Cylinder"
- local weld111 = Instance.new("Weld", collider111)
- weld111.Part0 = leftarm
- weld111.Part1 = collider111
- weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider111.TopSurface = "Smooth"
- collider111.BottomSurface = "Smooth"
- collider111.formFactor = "Symmetric"
- glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- collider111.Transparency = 1
- kysniba:destroy()
- wait(2)
- workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- for i = 0,1 , 0.02 do
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- llegweld:destroy()
- legcl.Parent = game.Players.LocalPlayer.Character.Torso
- lhandweld:destroy()
- lefthandclone.Parent = game.Players.LocalPlayer.Character.Torso
- rhandweld:destroy()
- righthandclone.Parent = game.Players.LocalPlayer.Character.Torso
- game:GetService("RunService").RenderStepped:wait()
- Model0:destroy()
- textfag.Text = game.Players.LocalPlayer.Character.Name.." the Anti-Furry School Shooter"
- cankillafurfag = false
- canuse = true
- while humanoid.Health > 0.0001 do
- local bl000d = Instance.new("Part", humanoid.Parent.Head)
- bl000d.Size = Vector3.new(0.2,0.2,0.2)
- bl000d.BrickColor = BrickColor.new("Maroon")
- bl000d.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(0,-0.5,-1)
- bl000d:BreakJoints()
- bl000d.Velocity = humanoid.Parent.Head.CFrame.lookVector * 20
- humanoid.Health = humanoid.Health - 2
- wait()
- end
- end
- end
- end
- end
- canuse = true
- end
- end
- game.Players.LocalPlayer.Character.Torso.Touched:connect(killtatfurfag)
- mouse.KeyDown:connect(woosh)
- function cancerify()
- local hum = mouse.Target.Parent:findFirstChild("Humanoid")
- if hum then
- if hum.Parent.Name == "Rufus14" then
- else
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Accessory0 = Instance.new("Accessory")
- Part1 = Instance.new("Part")
- SpecialMesh2 = Instance.new("SpecialMesh")
- Accessory0.Name = "Cancer"
- Accessory0.Parent = mas
- Part1.Name = "Handle"
- Part1.Parent = Accessory0
- Part1.Rotation = Vector3.new(0, 0, 0.0199999996)
- Part1.FormFactor = Enum.FormFactor.Custom
- Part1.Size = Vector3.new(1.25000024, 1.12999988, 1.1400001)
- Part1.CFrame = CFrame.new(113.104767, 31.6558571, -259.307831, 1, -0.000407999993, 0, 0.000407999993, 1, 0, 0, 0, 1)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Position = Vector3.new(113.104767, 31.6558571, -259.307831)
- Part1.Orientation = Vector3.new(0, 0, 0.0199999996)
- SpecialMesh2.Parent = Part1
- SpecialMesh2.MeshId = "rbxassetid://361948302"
- SpecialMesh2.Scale = Vector3.new(0.5, 0.5, 0.5)
- SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=361948503 "
- SpecialMesh2.MeshType = Enum.MeshType.FileMesh
- SpecialMesh2.Scale = Vector3.new(0.5, 0.5, 0.5)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = hum.Parent
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- end
- end
- end
- mouse.Button1Down:connect(cancerify)
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