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- local CurrentVersion = "1.8"
- if workspace.Flags:FindFirstChild("Flag") then
- _G.IsVIP = false
- else
- _G.IsVIP = true
- game.Players.LocalPlayer.PlayerGui.Gui.Home.MSG.Text = "VIP Server Detected!"
- end
- game.Players.LocalPlayer.PlayerGui.Gui.Home.DailyRewardInfo.Text = "Waiting Character..."
- while not workspace:FindFirstChild(game.Players.LocalPlayer.Name) do
- wait()
- end
- if game.Players.LocalPlayer.Character.Head.RankingGui:FindFirstChild("PName") then
- game.Players.LocalPlayer.Character.Head.RankingGui.PName:Remove()
- end
- if game.Players.LocalPlayer.Character.Head.RankingGui:FindFirstChild("Tag1") then
- game.Players.LocalPlayer.Character.Head.RankingGui.Tag1:Remove()
- end
- if game.Players.LocalPlayer.Character.Head.RankingGui:FindFirstChild("Tag2") then
- game.Players.LocalPlayer.Character.Head.RankingGui.Tag2:Remove()
- end
- game.Players.LocalPlayer.PlayerGui.Gui.Home.DailyRewardInfo.Text = "Loading GUI..."
- game.Players.LocalPlayer.PlayerGui.Gui.Home.DailyRewardInfo.Visible = true
- function ShowMSG1(msg, duration)
- game.Players.LocalPlayer.PlayerGui.Gui.Home.DailyRewardInfo.Text = msg
- game.Players.LocalPlayer.PlayerGui.Gui.Home.DailyRewardInfo.Visible = true
- wait(duration)
- game.Players.LocalPlayer.PlayerGui.Gui.Home.DailyRewardInfo.Text = ""
- game.Players.LocalPlayer.PlayerGui.Gui.Home.DailyRewardInfo.Visible = false
- end
- function ShowMSG2(msg, duration)
- game.Players.LocalPlayer.PlayerGui.Gui.Home.MSG.Text = msg
- wait(duration)
- game.Players.LocalPlayer.PlayerGui.Gui.Home.MSG.Text = ""
- end
- function ShowMSG3(msg, duration)
- game.Players.LocalPlayer.PlayerGui.Gui.Home.JumpMsg.Text = msg
- game.Players.LocalPlayer.PlayerGui.Gui.Home.JumpMsg.Visible = true
- wait(duration)
- game.Players.LocalPlayer.PlayerGui.Gui.Home.JumpMsg.Text = ""
- game.Players.LocalPlayer.PlayerGui.Gui.Home.JumpMsg.Visible = false
- end
- function TP(X, Y, Z)
- while not game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") do
- wait()
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(X, Y, Z)
- end
- function TP2(X, Y, Z)
- local CurrentX = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X
- local CurrentY = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y
- local CurrentZ = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z
- TP(X, Y, Z)
- wait(0.1)
- TP(CurrentX, CurrentY, CurrentZ)
- end
- function TP3(X, Y, Z)
- local CurrentX = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X
- local CurrentY = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y
- local CurrentZ = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z
- TP(X, Y, Z)
- wait(0.5)
- TP(CurrentX, CurrentY, CurrentZ)
- end
- function SilentTP(X, Y, Z, Delay)
- game.Players.LocalPlayer.Character.Archivable = true
- local Clone = game.Players.LocalPlayer.Character:Clone()
- Clone.Name = "CharClone"
- Clone.Parent = workspace
- local CamCFrame = workspace.Camera.CFrame
- local CurrentPosition = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(X, Y, Z)
- workspace.Camera.CameraType = Enum.CameraType.Scriptable
- wait(Delay)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(CurrentPosition.X, CurrentPosition.Y, CurrentPosition.Z)
- workspace:FindFirstChild("CharClone"):Remove()
- workspace.Camera.CameraType = Enum.CameraType.Custom
- workspace.Camera.CFrame = CamCFrame
- end
- function HatchEgg(v)
- game:GetService("ReplicatedStorage").Events.HatchEggs:InvokeServer(game:GetService("ReplicatedStorage").Eggs[v], 3)
- game:GetService("ReplicatedStorage").Events.HatchEggs:InvokeServer(game:GetService("ReplicatedStorage").Eggs[v], 1)
- end
- function EquipTool()
- if game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool") then
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool"))
- end
- end
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(Key)
- if Key == "/" and game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.RightShift) then
- for i, v in pairs(game.CoreGui.UILibrary:GetChildren()) do
- v.Visible = not v.Visible
- end
- end
- end)
- local library = loadstring(game:HttpGet("https://pastebin.com/raw/7Z6TzFnv", true))()
- local Auto = library:CreateWindow({text = "Auto"})
- local AutoPet = library:CreateWindow({text = "Auto Pet"})
- local AutoHatch = library:CreateWindow({text = "Auto Hatch [AUTO UPD]"})
- local Teleport = library:CreateWindow({text = "Teleport"})
- local Flags = library:CreateWindow({text = "Flags"})
- local Stuff = library:CreateWindow({text = "Stuff"})
- local Credits = library:CreateWindow({text = "Credits"})
- Credits:AddLabel("Credits\nWally - UI\nDollar3795#8891 - Code\nDichill#7174 - Help (Stuff)\nNaryxian#0001 - Help (Stuff)\nxMitchz#2416 - Help (Idea)\nProject Cavera#2696 - Beta Tester\nPing = Pong#8634 - Helper (Stuff)\nMisterLuuk#9536 - Helper (Stuff)\nGUI Users - <3")
- Auto:AddToggle("Auto Farm", function(state)
- if state then
- _G.AutoFarm = true
- while _G.AutoFarm do
- EquipTool()
- game:GetService("ReplicatedStorage").Events.Clicked:FireServer()
- wait()
- end
- else
- _G.AutoFarm = false
- end
- end)
- Auto:AddToggle("Auto Swing", function(state)
- if state then
- _G.AutoSwing = true
- while _G.AutoSwing do
- if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").RemoteClick:FireServer()
- else
- EquipTool()
- end
- wait()
- end
- else
- _G.AutoSwing = false
- end
- end)
- Auto:AddToggle("Auto Collect [Coin]", function(state)
- if state then
- _G.AutoCollectCoin = true
- while _G.AutoCollectCoin do
- if _G.FastCollect then
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild("AntiPort") then
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("AntiPort"):Remove()
- end
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild("AntiPortNew") then
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("AntiPortNew"):Remove()
- end
- for i, v in pairs(workspace.CoinsHolder:GetChildren()) do
- if v.Name == "Coin" then
- if not _G.AutoCollectCoin then
- return
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
- game:GetService("ReplicatedStorage").Events.UpdateData:InvokeServer()
- end
- end
- wait()
- else
- local CoinPosition = game:GetService("Workspace").CoinsHolder.Coin.Position
- SilentTP(CoinPosition.X, CoinPosition.Y, CoinPosition.Z, 1)
- wait(2)
- end
- end
- else
- _G.AutoCollectCoin = false
- end
- end)
- Auto:AddToggle("Auto Collect [Candy Cane]", function(state)
- if state then
- _G.AutoCollectCandyCane = true
- while _G.AutoCollectCandyCane do
- if _G.FastCollect then
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild("AntiPort") then
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("AntiPort"):Remove()
- end
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild("AntiPortNew") then
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("AntiPortNew"):Remove()
- end
- for i, v in pairs(workspace.CandyHolder:GetChildren()) do
- if v.Name == "CandyCane" then
- if not _G.AutoCollectCandyCane then
- return
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
- game:GetService("ReplicatedStorage").Events.UpdateData:InvokeServer()
- end
- end
- wait()
- else
- local CandyCanePosition = game:GetService("Workspace").CandyHolder.CandyCane.Position
- SilentTP(CandyCanePosition.X, CandyCanePosition.Y, CandyCanePosition.Z, 1)
- wait(2)
- end
- end
- else
- _G.AutoCollectCandyCane = false
- end
- end)
- Auto:AddToggle("Faster Collection Method", function(state)
- if state then
- _G.FastCollect = true
- else
- _G.FastCollect = false
- end
- end)
- Auto:AddToggle("Auto Sell", function(state)
- if state then
- _G.AutoSell = true
- while _G.AutoSell do
- if game.Players.LocalPlayer.PlayerGui:FindFirstChild("Gui") then
- Sand = game.Players.LocalPlayer.PlayerGui.Gui.Home.Sand.Amount.Text
- CurrentSand = Sand:split(" / ")[1]
- MaxSand = Sand:split(" / ")[2]
- if CurrentSand == MaxSand then
- TP3(532.80011, 183.835846, 151.486023)
- wait(0.4)
- end
- end
- wait(0.1)
- end
- else
- _G.AutoSell = false
- end
- end)
- Auto:AddToggle("Auto Boss", function(state)
- if state and _G.AutoFarm and _G.AutoSwing then
- _G.AutoBoss = true
- if game:GetService("Workspace"):FindFirstChild("Boss") then
- local Boss = game:GetService("Workspace").Boss.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Boss.X, 186.29756164551, Boss.Z)
- else
- ShowMSG2("Auto Boss - Boss isn't spawned!", 3)
- end
- while _G.AutoBoss do
- if game:GetService("Workspace"):FindFirstChild("Boss") and not _G.BossAlive then
- local Boss = game:GetService("Workspace").Boss.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Boss.X, 186.29756164551, Boss.Z)
- _G.BossAlive = true
- elseif game:GetService("Workspace"):FindFirstChild("Boss") and _G.BossAlive then
- local Boss = game:GetService("Workspace").Boss.HumanoidRootPart.Position
- if _G.IsVIP then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Boss.X, 186.29756164551, Boss.Z)
- else
- game.Players.LocalPlayer.Character.Humanoid:MoveTo(Vector3.new(Boss.X, 186.29756164551, Boss.Z))
- end
- elseif not game:GetService("Workspace"):FindFirstChild("Boss") and _G.BossAlive then
- if _G.IsVIP then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(511.50579833984, 184.78834533691, 50.392555236816)
- else
- game.Players.LocalPlayer.Character.Humanoid:MoveTo(Vector3.new(511.50579833984, 184.78834533691, 50.392555236816))
- end
- ShowMSG2("Auto Boss - Boss has died!", 3)
- _G.BossAlive = false
- end
- if _G.IsVIP then
- wait()
- else
- wait(1)
- end
- end
- elseif state == false then
- _G.AutoBoss = false
- else
- ShowMSG2("Auto Boss - You should turn on Auto Farm and Auto Swing\nbefore using Auto Boss!", 3)
- _G.AutoBoss = false
- end
- end)
- Auto:AddToggle("Auto Buy Saber", function(state)
- if state then
- _G.AutoSaber = true
- while _G.AutoSaber do
- game:GetService("ReplicatedStorage").Events.BuyAll:FireServer("Swords")
- wait()
- end
- else
- _G.AutoSaber = false
- end
- end)
- Auto:AddToggle("Auto Buy DNA", function(state)
- if state then
- _G.AutoDNA = true
- while _G.AutoDNA do
- game:GetService("ReplicatedStorage").Events.BuyAll:FireServer("Backpacks")
- wait()
- end
- else
- _G.AutoDNA = false
- end
- end)
- Auto:AddToggle("Auto Buy Jump", function(state)
- if state then
- _G.AutoJump = true
- while _G.AutoJump do
- game:GetService("ReplicatedStorage").Events.BuyAll:FireServer("JumpBoosts")
- wait()
- end
- else
- _G.AutoJump = false
- end
- end)
- Auto:AddToggle("Auto Buy Boss Hit", function(state)
- if state then
- _G.AutoHit = true
- while _G.AutoHit do
- game:GetService("ReplicatedStorage").Events.BuyAll:FireServer("BossBoosts")
- wait(0.1)
- end
- else
- _G.AutoHit = false
- end
- end)
- Auto:AddToggle("Auto Buy Aura", function(state)
- if state then
- _G.AutoAura = true
- while _G.AutoAura do
- game:GetService("ReplicatedStorage").Events.BuyAll:FireServer("Auras")
- wait(0.1)
- end
- else
- _G.AutoAura = false
- end
- end)
- Auto:AddToggle("Auto Buy Class [BETA]", function(state)
- if state then
- _G.AutoClass = true
- while _G.AutoClass do
- for i, v in pairs(game:GetService("ReplicatedStorage").ShopItems.Classes:GetChildren()) do
- game:GetService("ReplicatedStorage").Events.BuyItem:FireServer(v.Name)
- wait()
- end
- wait(0.1)
- end
- else
- _G.AutoClass = false
- end
- end)
- Auto:AddToggle("Auto Kill Players [BETA]", function(state)
- if state then
- _G.AutoKill = true
- while _G.AutoKill do
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= game.Players.LocalPlayer then
- if workspace:FindFirstChild(v.Name) then
- if not v.Character.Head.RankingGui.Safe.Visible then
- if game.Players.LocalPlayer.leaderstats.Strength > v.leaderstats.Strength then
- while v.Character.Humanoid.Health ~= 0 do
- if not _G.AutoKill then
- return
- end
- if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and not v.Character.Head.RankingGui.Safe.Visible then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 7)
- end
- wait()
- end
- end
- end
- end
- end
- end
- wait()
- end
- else
- _G.AutoKill = false
- end
- end)
- AutoPet:AddToggle("Auto Craft", function(state)
- if state then
- _G.AutoCraft = true
- while _G.AutoCraft do
- game:GetService("ReplicatedStorage").Events.CombineAll:FireServer()
- wait(10)
- end
- else
- _G.AutoCraft = false
- end
- end)
- for i = 1, 6 do
- if i == 1 then
- Color = "Gray"
- elseif i == 2 then
- Color = "Green"
- elseif i == 3 then
- Color = "Blue"
- elseif i == 4 then
- Color = "Purple"
- elseif i == 5 then
- Color = "Orange"
- elseif i == 6 then
- Color = "Moon"
- end
- AutoPet:AddToggle("Auto Delete [" .. Color .. "]", function(state)
- if state then
- _G["AutoDelete" .. i] = true
- while _G["AutoDelete" .. i] do
- if game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("Gui") then
- local PetTable = {}
- for n, v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Gui.Submenus.PetsInventory.PetsFrame.Frame:GetChildren()) do
- if v.Name ~= "UIGridLayout" then
- if _G.AutoDeleteIgnoreGolden and v.Golden.Visible then
- elseif _G.AutoDeleteIgnoreShiny and v.Shiny.Visible then
- elseif _G.AutoDeleteIgnoreRainbow and v.Rainbow.Visible then
- else
- for _, x in pairs(game:GetService("ReplicatedStorage").Pets:GetChildren()) do
- if v:FindFirstChild("IMG") then
- if x.Name == v.IMG:GetChildren()[1].Name then
- if x.Rarity.Value == i then
- table.insert(PetTable, v.Name)
- end
- end
- end
- end
- end
- end
- wait()
- end
- game:GetService("ReplicatedStorage").Events.PetCommand:FireServer(PetTable, "DeleteMulti")
- end
- wait()
- end
- else
- _G["AutoDelete" .. i] = false
- end
- end)
- end
- AutoPet:AddToggle("Ignore Golden", function(state)
- if state then
- _G.AutoDeleteIgnoreGolden = true
- else
- _G.AutoDeleteIgnoreGolden = false
- end
- end)
- AutoPet:AddToggle("Ignore Shiny", function(state)
- if state then
- _G.AutoDeleteIgnoreShiny = true
- else
- _G.AutoDeleteIgnoreShiny = false
- end
- end)
- AutoPet:AddToggle("Ignore Rainbow", function(state)
- if state then
- _G.AutoDeleteIgnoreRainbow = true
- else
- _G.AutoDeleteIgnoreRainbow = false
- end
- end)
- for i, v in pairs(game:GetService("ReplicatedStorage").Eggs:GetChildren()) do
- if v.Name ~= "Thanksgiving Egg" then
- for _, x in pairs(game:GetService("Workspace"):GetChildren()) do
- if x:FindFirstChild("SignPart") then
- if x.SignPart.EggName.Value == v.Name then
- AutoHatch:AddToggle(v.Name .. " [" .. x.SignPart.EggsSurfaceGui.Frame.Amount.Text .. " " .. v.Currency.Value .. "]", function(state)
- if state then
- _G["AutoHatch" .. v.Name:gsub(" ", "")] = true
- while _G["AutoHatch" .. v.Name:gsub(" ", "")] do
- HatchEgg(v.Name)
- wait()
- end
- else
- _G["AutoHatch" .. v.Name:gsub(" ", "")] = false
- end
- end)
- end
- end
- end
- end
- end
- Teleport:AddButton("Hill", function()
- TP(791.358, 252.105, 32.121)
- end)
- Teleport:AddButton("Sell", function()
- TP3(532.80011, 183.835846, 151.486023)
- end)
- Teleport:AddButton("Egg", function()
- TP(623, 184.209091, 52)
- end)
- Teleport:AddButton("Egg Of Life", function()
- TP(513.059, 797.52136230469, 171.205)
- end)
- Teleport:AddButton("Glory Egg", function()
- TP(484.251, 2651.1938476563, -304.177)
- end)
- Teleport:AddButton("Dominus Egg", function()
- TP(658.16, 7090.1552734375, -295.134)
- end)
- Teleport:AddButton("Silver Egg", function()
- TP(576.047, 12696.16015625, -233.788)
- end)
- Teleport:AddButton("Golden Egg", function()
- TP(511.604, 19437.19921875, -71.579)
- end)
- Teleport:AddButton("Premium Egg", function()
- TP(476.739, 26254.69921875, -188.6)
- end)
- Teleport:AddButton("Class Egg", function()
- TP(630.541, 29798.35546875, -76.334)
- end)
- Teleport:AddButton("Diamond Egg", function()
- TP(518.662, 34167.1484375, -202.459)
- end)
- Teleport:AddButton("Ruby Egg", function()
- TP(576.41, 38092.25390625, -133.051)
- end)
- Teleport:AddButton("Alpha Egg", function()
- TP(576.41, 42886.25390625, -196.051)
- end)
- Teleport:AddButton("Snow Egg", function()
- TP(631.199, 48847.015625, -293.765)
- end)
- Teleport:AddButton("Reaper Egg", function()
- TP(539.671, 52641.015625, -163.945)
- end)
- Teleport:AddButton("Ice Egg", function()
- TP(539.671, 59654.015625, -163.945)
- end)
- Teleport:AddButton("Nature Egg", function()
- TP(539.671, 64564.02734375, -163.945)
- end)
- Teleport:AddButton("Winter Egg", function()
- TP(539.671, 69320.03125, -163.945)
- end)
- Flags:AddToggle("Auto Flag", function(state)
- if state then
- _G.AutoFlag = true
- while _G.AutoFlag do
- local CurrentX = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X
- local CurrentY = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y
- local CurrentZ = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z
- for i, v in pairs(workspace.Flags:GetChildren()) do
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = v.Base.CFrame
- if v.OwnerValue.Value ~= game:GetService("Players").LocalPlayer.Name then
- wait(15 + v.CapValue.Value)
- else
- wait(12 - v.CapValue.Value)
- end
- end
- TP(CurrentX, CurrentY, CurrentZ)
- wait()
- end
- else
- _G.AutoFlag = false
- end
- end)
- local FlagsDropDown;
- local Drops = {"Teleport To Flag"}
- for i, v in pairs(workspace.Flags:GetChildren()) do
- table.insert(Drops, "Flag" .. tostring(i))
- end
- FlagsDropDown = Flags:AddDropdown(Drops, function(v)
- if v == "Teleport To Flag" then
- return
- end
- for x, y in pairs(workspace.Flags:GetChildren()) do
- if tostring(x) == v:gsub("Flag", "") then
- local BasePos = y.Base.Position
- TP(BasePos.X, BasePos.Y, BasePos.Z)
- end
- end
- end)
- Stuff:AddButton("Shop", function()
- game.Players.LocalPlayer.PlayerGui.Gui.Submenus.Shop.Visible = true
- game.Players.LocalPlayer.PlayerGui.Gui.Submenus.Shop.Position = UDim2.new(0.5, 0, 0.5, 0)
- end)
- Stuff:AddButton("Crown Shop", function()
- game.Players.LocalPlayer.PlayerGui.Gui.Submenus.CrownShop.Visible = true
- game.Players.LocalPlayer.PlayerGui.Gui.Submenus.CrownShop.Position = UDim2.new(0.5, 0, 0.5, 0)
- end)
- Stuff:AddButton("Skill Shop", function()
- game.Players.LocalPlayer.PlayerGui.Gui.Submenus.SkillShop.Visible = true
- game.Players.LocalPlayer.PlayerGui.Gui.Submenus.SkillShop.Position = UDim2.new(0.5, 0, 0.5, 0)
- end)
- Stuff:AddBox("WalkSpeed", function(object, focus)
- if focus then
- _G.WalkSpeed = true
- while _G.WalkSpeed do
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(object.Text) or 16
- wait()
- end
- else
- _G.WalkSpeed = false
- end
- end)
- Stuff:AddBox("JumpPower", function(object, focus)
- if focus then
- _G.JumpPower = true
- while _G.JumpPower do
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = tonumber(object.Text) or 60
- wait()
- end
- else
- _G.JumpPower = false
- end
- end)
- Stuff:AddToggle("Shift to Sprint", function(state)
- if state then
- _G.Sprint = true
- while _G.Sprint do
- if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftShift) then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50
- end
- wait()
- end
- else
- _G.Sprint = false
- end
- end)
- game.Players.LocalPlayer.PlayerGui.Gui.Home.DailyRewardInfo.Text = "Loading Version..."
- local Version = game:HttpGet("http://ver.sabersim.kro.kr")
- if Version ~= CurrentVersion then
- game.Players.LocalPlayer.PlayerGui.Gui.Home.DailyRewardInfo.Text = "Script Outdated!"
- game.Players.LocalPlayer.PlayerGui.Gui.Home.MSG.Text = "This script is outdated!\nPlease join the discord for updates! (Discord Server Link Copied!)"
- setclipboard("https://discord.gg/eR2x9DE")
- game.CoreGui.UILibrary:Remove()
- else
- game.Players.LocalPlayer.PlayerGui.Gui.Home.DailyRewardInfo.Text = "Loading Server Message..."
- local ServerMessage = game:HttpGet("http://msg.sabersim.kro.kr")
- game.Players.LocalPlayer.PlayerGui.Gui.Home.DailyRewardInfo.Text = "Saber Simulator GUI Loaded!"
- game.Players.LocalPlayer.PlayerGui.Gui.Home.JumpMsg.Text = "Server Message: " .. ServerMessage
- game.Players.LocalPlayer.PlayerGui.Gui.Home.JumpMsg.TextColor3 = Color3.new(0, 178, 255)
- wait(3)
- game.Players.LocalPlayer.PlayerGui.Gui.Home.MSG.Text = ""
- game.Players.LocalPlayer.PlayerGui.Gui.Home.DailyRewardInfo.Text = "Saber Simulator GUI [KeyBind: RSHIFT]"
- game.Players.LocalPlayer.PlayerGui.Gui.Home.DailyRewardInfo.TextColor3 = Color3.new(255, 255, 0)
- wait(7)
- game.Players.LocalPlayer.PlayerGui.Gui.Home.JumpMsg.Text = ""
- end
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