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Josemmoya

suck my dick sugarie and fuck you

Mar 3rd, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. --// Created by 1x1x1x1IAMbck \\--
  88. --// Remake from chara \\--
  89.  
  90. --// Whitelist \\--
  91.  
  92.  
  93. -- friend list
  94. print([[
  95. ___________________________________
  96.  
  97. your CHARActer by 1x1x1x1IAMbck
  98. Build 0001
  99. Working whitelist
  100. __________________________________
  101.  
  102. Since i give it to VengefulProgram,then it will be leaked.
  103. Why?
  104. Someone log it and he start trading it and stealing.
  105. But i have another ver that looks like real character.
  106. Help by Sugarie Saffron. Sad for him :(
  107. ]])
  108.  
  109.  
  110. --// Main \\--
  111.  
  112. local p = owner
  113. local char = p.Character
  114. local plr = owner
  115. local character = plr.Character
  116. player = owner
  117. chara = player.Character
  118. local humanoid = character.Humanoid
  119. chara.Humanoid.MaxHealth = math.huge
  120. chara.Humanoid.Health = math.huge
  121.  
  122. humanoid.Changed:connect(function()
  123. if chara.Humanoid.Health > math.huge then
  124. chara.Humanoid.Health = math.huge
  125. end
  126. end)
  127. player = owner
  128. local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
  129. local Player = owner
  130. local Character = Player.Character
  131. local torso = Character.Torso
  132. local hed = Character.Head
  133. local p = owner
  134. local char = p.Character
  135. RArm = Character["Right Arm"]
  136. LArm = Character["Left Arm"]
  137. RLeg = Character["Right Leg"]
  138. LLeg = Character["Left Leg"]
  139. local p = owner
  140. local char = p.Character
  141. local larm = char:WaitForChild("Left Arm")
  142. local rarm = char:WaitForChild("Right Arm")
  143. local lleg = char:WaitForChild("Left Leg")
  144. local rleg = char:WaitForChild("Right Leg")
  145. local hed = char:WaitForChild("Head")
  146. local torso = char:WaitForChild("Torso")
  147. local root = char:WaitForChild("HumanoidRootPart")
  148. local hum = char:FindFirstChildOfClass("Humanoid")
  149. local debris = game:GetService("Debris")
  150. local input = game:GetService("UserInputService")
  151. local run = game:GetService("RunService")
  152. local wingpose = "Idle"
  153. local DebrisModel = Instance.new("Model",char)
  154. DebrisModel.Name = "Debris"
  155. local slashsound1 = Instance.new("Sound", hed)
  156. slashsound1.SoundId = "rbxassetid://935501955"
  157. slashsound1.Volume = 1.2
  158. slashsound1.Pitch = 1
  159. slashsound1.Looped = true
  160. local slashsound2 = Instance.new("Sound", hed)
  161. slashsound2.SoundId = "rbxassetid://323578832"
  162. slashsound2.Volume = 5
  163. local slashsound3 = Instance.new("Sound", hed)
  164. slashsound3.SoundId = "rbxassetid://587998408"
  165. slashsound3.Volume = 50
  166. local slashsoundglobal = Instance.new("Sound", hed)
  167. slashsoundglobal.SoundId = "rbxassetid://323578832" --323578832
  168. slashsoundglobal.Volume = 500
  169. slashsoundglobal.MaxDistance = 10000
  170. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  171. local Plrs = S.Players
  172. local Plr = owner
  173. local Char = Plr.Character
  174. local Hum = Char:FindFirstChildOfClass'Humanoid'
  175. local RArm = Char["Right Arm"]
  176. local LArm = Char["Left Arm"]
  177. local RLeg = Char["Right Leg"]
  178. local LLeg = Char["Left Leg"]
  179. local Root = Char:FindFirstChild'HumanoidRootPart'
  180. local Torso = Char.Torso
  181. local Head = Char.Head
  182. local NeutralAnims = true
  183. local Attack = false
  184. local BloodPuddles = {}
  185. local Effects = {}
  186. local Debounces = {Debounces={}}
  187. local Hit = {}
  188. local Sine = 0
  189. local Change = 1
  190. local Souls = 0
  191. player = owner
  192. local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
  193. local Player = owner
  194. local Character = Player.Character
  195. local torso = Character.Torso
  196. local hed = Character.Head
  197. local p = owner
  198. local char = p.Character
  199. RArm = Character["Right Arm"]
  200. LArm = Character["Left Arm"]
  201. RLeg = Character["Right Leg"]
  202. LLeg = Character["Left Leg"]
  203.  
  204. noidle = false
  205. shift = false
  206. control = false
  207. no_nosound_able = false
  208. kills = -20
  209.  
  210. --// Shortcut Variables \\--
  211.  
  212. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  213. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  214. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  215. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  216. local R3 = {N=Region3.new}
  217. local De = S.Debris
  218. local WS = workspace
  219. local Lght = S.Lighting
  220. local RepS = S.ReplicatedStorage
  221. local IN = Instance.new
  222. local CSK = ColorSequenceKeypoint.new
  223. local CS = ColorSequence.new
  224. IT = Instance.new
  225. CF = CFrame.new
  226. VT = Vector3.new
  227. RAD = math.rad
  228. UD2 = UDim2.new
  229. BRICKC = BrickColor.new
  230. ANGLES = CFrame.Angles
  231. EULER = CFrame.fromEulerAnglesXYZ
  232. COS = math.cos
  233. ACOS = math.acos
  234. SIN = math.sin
  235. ASIN = math.asin
  236. ABS = math.abs
  237. MRANDOM = math.random
  238. FLOOR = math.floor
  239.  
  240. --// Controls \\--
  241.  
  242. if 1 then
  243. local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  244. local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
  245. Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
  246. local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
  247. idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
  248. idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
  249. idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
  250. local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
  251. normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
  252. normal.TextXAlignment="Left"normal.TextYAlignment="Top"
  253. normal.Text=[[THX For using it my friend
  254. ----------------------------------
  255. *Q : WIP
  256. *E : Switch weapons
  257. *F : Teleport
  258. *T : Scary tount
  259. *L/K : mute / unmute music
  260. Shift : Sprint
  261.  
  262. Created By 1x1x1x1IAMbck
  263. Inspirated by CKbackups Chara
  264. ]]
  265. spawn(function()
  266. Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
  267. end)
  268. --------------------------------------------------------
  269.  
  270. --// Debounce System \\--
  271.  
  272.  
  273. function Debounces:New(name,cooldown)
  274. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  275. setmetatable(aaaaa,{__index = Debounces})
  276. Debounces.Debounces[name] = aaaaa
  277. return aaaaa
  278. end
  279.  
  280. function Debounces:Use(overrideUsable)
  281. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  282. if(self.Usable or overrideUsable)then
  283. self.Usable = false
  284. self.CoolingDown = true
  285. local LastUse = time()
  286. self.LastUse = LastUse
  287. delay(self.Cooldown or 2,function()
  288. if(self.LastUse == LastUse)then
  289. self.CoolingDown = false
  290. self.Usable = true
  291. end
  292. end)
  293. end
  294. end
  295.  
  296. function Debounces:Get(name)
  297. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  298. for i,v in next, Debounces.Debounces do
  299. if(i == name)then
  300. return v;
  301. end
  302. end
  303. end
  304.  
  305. function Debounces:GetProgressPercentage()
  306. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  307. if(self.CoolingDown and not self.Usable)then
  308. return math.max(
  309. math.floor(
  310. (
  311. (time()-self.LastUse)/self.Cooldown or 2
  312. )*100
  313. )
  314. )
  315. else
  316. return 100
  317. end
  318. end
  319.  
  320. --// Create instance roblox \\--
  321.  
  322. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  323. local Sound = IN("Sound")
  324. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  325. Sound.Pitch = pitch or 1
  326. Sound.Volume = volume or 1
  327. Sound.Looped = looped or false
  328. if(autoPlay)then
  329. coroutine.wrap(function()
  330. repeat wait() until Sound.IsLoaded
  331. Sound.Playing = autoPlay or false
  332. end)()
  333. end
  334. if(not looped and effect)then
  335. Sound.Stopped:connect(function()
  336. Sound.Volume = 0
  337. Sound:destroy()
  338. end)
  339. elseif(effect)then
  340. warn("Sound can't be looped and a sound effect!")
  341. end
  342. Sound.Parent =parent or Torso
  343. return Sound
  344. end
  345.  
  346. function Part(parent,color,material,size,cframe,anchored,cancollide)
  347. local part = IN("Part")
  348. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  349. part.Material = (material or Enum.Material.SmoothPlastic)
  350. part.TopSurface,part.BottomSurface=10,10
  351. part.Size = (size or V3.N(1,1,1))
  352. part.CFrame = (cframe or CF.N(0,0,0))
  353. part.Anchored = (anchored or false)
  354. part.CanCollide = (cancollide or false)
  355. part.Parent = (parent or Char)
  356. return part
  357. end
  358. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  359. local part = IN("SpecialMesh")
  360. part.MeshId = meshid or ""
  361. part.TextureId = textid or ""
  362. part.Scale = scale or V3.N(1,1,1)
  363. part.Offset = offset or V3.N(0,0,0)
  364. part.MeshType = meshtype or Enum.MeshType.Sphere
  365. part.Parent = parent
  366. return part
  367. end
  368.  
  369. NewInstance = function(instance,parent,properties)
  370. local inst = Instance.new(instance,parent)
  371. if(properties)then
  372. for i,v in next, properties do
  373. pcall(function() inst[i] = v end)
  374. end
  375. end
  376. return inst;
  377. end
  378.  
  379. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  380. local NEWMESH = IT(MESH)
  381. if MESH == "SpecialMesh" then
  382. NEWMESH.MeshType = MESHTYPE
  383. if MESHID ~= "nil" and MESHID ~= "" then
  384. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  385. end
  386. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  387. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  388. end
  389. end
  390. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  391. NEWMESH.Scale = SCALE
  392. NEWMESH.Parent = PARENT
  393. return NEWMESH
  394. end
  395.  
  396. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  397. local NEWPART = IT("Part")
  398. NEWPART.formFactor = FORMFACTOR
  399. NEWPART.Reflectance = REFLECTANCE
  400. NEWPART.Transparency = TRANSPARENCY
  401. NEWPART.CanCollide = false
  402. NEWPART.Locked = true
  403. NEWPART.Anchored = true
  404. if ANCHOR == false then
  405. NEWPART.Anchored = false
  406. end
  407. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  408. NEWPART.Name = NAME
  409. NEWPART.Size = SIZE
  410. NEWPART.Position = Torso.Position
  411. NEWPART.Material = MATERIAL
  412. NEWPART:BreakJoints()
  413. NEWPART.Parent = PARENT
  414. return NEWPART
  415. end
  416.  
  417. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  418. local NEWWELD = IT(TYPE)
  419. NEWWELD.Part0 = PART0
  420. NEWWELD.Part1 = PART1
  421. NEWWELD.C0 = C0
  422. NEWWELD.C1 = C1
  423. NEWWELD.Parent = PARENT
  424. return NEWWELD
  425. end
  426.  
  427. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  428.  
  429.  
  430.  
  431.  
  432.  
  433. --// Timestop \\--
  434.  
  435. local timeposition = 0
  436.  
  437. function music(id)
  438. if not torso:FindFirstChild("MusicRuin") then
  439. soundz = Instance.new("Sound",torso)
  440. end
  441. soundz.Volume = 10
  442. soundz.Name = "MusicRuin"
  443. soundz.Looped = true
  444. soundz.PlaybackSpeed = 1
  445. soundz.SoundId = "rbxassetid://"..id
  446. soundz:Stop()
  447. soundz:Play()
  448. if no_nosound_able == true then
  449. soundz.TimePosition = timeposition
  450. end
  451. end
  452.  
  453. --// Lerp \\--
  454.  
  455. function lerp(a, b, t)
  456. return a + (b - a)*t
  457. end
  458.  
  459. function Lerp(c1,c2,al)
  460. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  461. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  462. for i,v in pairs(com1) do
  463. com1[i] = v+(com2[i]-v)*al
  464. end
  465. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  466. end
  467.  
  468. --// SLerp \\--
  469.  
  470. function slerp(a, b, t)
  471. dot = a:Dot(b)
  472. if dot > 0.99999 or dot < -0.99999 then
  473. return t <= 0.5 and a or b
  474. else
  475. r = math.acos(dot)
  476. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  477. end
  478. end
  479.  
  480. --// CLerp \\--
  481.  
  482. function clerp(c1,c2,al)
  483.  
  484. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  485.  
  486. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  487.  
  488. for i,v in pairs(com1) do
  489.  
  490. com1[i] = lerp(v,com2[i],al)
  491.  
  492. end
  493.  
  494. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  495.  
  496. end
  497.  
  498. --// Find torso \\--
  499.  
  500. function findAllNearestTorso(pos,dist)
  501. local list = workspace:children()
  502. local torso = {}
  503. local temp = nil
  504. local human = nil
  505. local temp2 = nil
  506. for x = 1, #list do
  507. temp2 = list[x]
  508. if (temp2.className == "Model") and (temp2 ~= char) then
  509. temp = temp2:findFirstChild("Torso")
  510. human = temp2:findFirstChildOfClass("Humanoid")
  511. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  512. if (temp.Position - pos).magnitude < dist then
  513. table.insert(torso,temp)
  514. dist = (temp.Position - pos).magnitude
  515. end
  516. end
  517. end
  518. end
  519. return torso
  520. end
  521.  
  522. --// Player Check \\--
  523.  
  524. function checkIfNotPlayer(model)
  525. if model.CanCollide == true and model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel and model ~= wings and model.Parent ~= wings and model.Parent.Parent ~= wings then
  526. return true
  527. else
  528. return false
  529. end
  530. end
  531.  
  532. --// Weld \\--
  533.  
  534. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  535.  
  536. local wld = Instance.new("Weld", wp1)
  537.  
  538. wld.Part0 = wp0
  539.  
  540. wld.Part1 = wp1
  541.  
  542. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  543.  
  544. return wld
  545.  
  546. end
  547.  
  548. function weld(model)
  549. local parts,last = {}
  550. local function scan(parent)
  551. for _,v in pairs(parent:GetChildren()) do
  552. if (v:IsA("BasePart")) then
  553. if (last) then
  554. local w = Instance.new("Weld")
  555. w.Name = ("%s_Weld"):format(v.Name)
  556. w.Part0,w.Part1 = last,v
  557. w.C0 = last.CFrame:inverse()
  558. w.C1 = v.CFrame:inverse()
  559. w.Parent = last
  560. end
  561. last = v
  562. table.insert(parts,v)
  563. end
  564. scan(v)
  565. end
  566. end
  567. scan(model)
  568. for _,v in pairs(parts) do
  569. v.Anchored = false
  570. v.Locked = true
  571. v.Anchored = false
  572. v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  573. v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  574. v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  575. v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  576. v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  577. v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  578. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0)
  579. end
  580. end
  581.  
  582. --// Weapon Creation \\--
  583.  
  584. function calculate(part,asd)
  585. local Head = hed
  586. local RightShoulder = asd
  587. local RightArm = part
  588. local MousePosition = mouse.Hit.p
  589. local ToMouse = (MousePosition - Head.Position).unit
  590. local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0)))
  591. local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0)))
  592. local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit
  593. local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit
  594. local LateralAngle = math.acos(ToMouseRightArm:Dot(Look))
  595. if tostring(LateralAngle) == "-1.#IND" then
  596. LateralAngle = 0
  597. end
  598. local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm)
  599. if LateralAngle > (math.pi / 2) then
  600. LateralAngle = (math.pi / 2)
  601. local Torso = root
  602. local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p)
  603. if Point.Z > 0 then
  604. if Point.X > -0 and RightArm == rarm then
  605. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(110),0)
  606. elseif Point.X < 0 and RightArm == rarm then
  607. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-110),0)
  608. end
  609. end
  610. end
  611. if Cross.Y < 0 then
  612. LateralAngle = -LateralAngle
  613. end
  614. return(CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2))
  615. end
  616.  
  617. --// Sound \\--
  618.  
  619. function sound(id,position,vol,pitch,start,finish)
  620. coroutine.resume(coroutine.create(function()
  621.  
  622. local part = Instance.new("Part",workspace)
  623. part.Position = position
  624. part.Size = Vector3.new(0,0,0)
  625. part.CanCollide = false
  626. part.Transparency = 1
  627.  
  628. local sound = Instance.new("Sound",part)
  629.  
  630. sound.SoundId = "rbxassetid://"..id
  631.  
  632.  
  633. if vol ~= nil then
  634. sound.Volume = vol
  635. end
  636.  
  637. if pitch ~= nil then
  638. sound.PlaybackSpeed = pitch
  639. end
  640.  
  641. if start ~= nil then
  642. sound.TimePosition = start
  643. end
  644.  
  645. if finish ~= nil then
  646. debris:AddItem(part,finish-start)
  647. else
  648. debris:AddItem(part,sound.TimeLength)
  649. end
  650.  
  651. sound:Play()
  652.  
  653. return sound
  654.  
  655. end))
  656. end
  657.  
  658. --// Computedirection \\--
  659.  
  660. function computeDirection(vec)
  661. local lenSquared = vec.magnitude * vec.magnitude
  662. local invSqrt = 1 / math.sqrt(lenSquared)
  663. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  664. end
  665.  
  666. --// Shake \\--
  667.  
  668. local shaking = 0
  669. function shake(num) if num > shaking then shaking = num end end
  670. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100)
  671. if shaking > 0 then shaking = shaking - 1 else shaking = 0 end
  672. end
  673.  
  674. plr = owner
  675. DebrisModel = Instance.new("Model",plr.Character)
  676. DebrisModel.Name = "DebrisModel"
  677.  
  678. function Effect(mesh,size,transparency,material,color,position,rotation,sizechange,rotationchange,transparencychange,acceleration)
  679.  
  680. local part = Instance.new("Part",DebrisModel)
  681. part.Anchored = true
  682. part.CanCollide = false
  683. part.Size = Vector3.new(1,1,1)
  684. part.Transparency = transparency
  685. part.Material = material
  686. part.Color = color
  687. part.CFrame = CFrame.new(position)*CFrame.Angles(math.rad(rotation.X),math.rad(rotation.Y),math.rad(rotation.Z))
  688.  
  689. local partmesh = Instance.new("SpecialMesh",part)
  690. if tonumber(mesh) == nil then partmesh.MeshType = mesh else partmesh.MeshId = "rbxassetid://"..mesh end
  691. partmesh.Scale = size
  692.  
  693. local pvalue = Instance.new("Vector3Value",part)
  694. pvalue.Name = "Position"
  695. pvalue.Value = part.Position
  696.  
  697. local svalue = Instance.new("Vector3Value",part)
  698. svalue.Name = "Size"
  699. svalue.Value = sizechange
  700.  
  701. local rvalue = Instance.new("Vector3Value",part)
  702. rvalue.Name = "Rotation"
  703. rvalue.Value = rotationchange
  704.  
  705. local tvalue = Instance.new("NumberValue",part)
  706. tvalue.Name = "Transparency"
  707. tvalue.Value = transparencychange
  708.  
  709. local avalue = Instance.new("NumberValue",part)
  710. avalue.Name = "Acceleration"
  711. avalue.Value = acceleration
  712.  
  713. part.Name = "EFFECT"
  714.  
  715. return part
  716.  
  717. end
  718.  
  719.  
  720.  
  721. if not plr.Character:FindFirstChild("DebrisModel") then
  722. DebrisModel = Instance.new("Model",plr.Character)
  723. DebrisModel.Name = "DebrisModel"
  724. end
  725.  
  726. for i,v in pairs(DebrisModel:GetChildren()) do
  727. if v:IsA("BasePart") and v.Name == "EFFECT" then
  728. local pvalue = v:FindFirstChild("Position").Value
  729. local svalue = v:FindFirstChild("Size").Value
  730. local rvalue = v:FindFirstChild("Rotation").Value
  731. local tvalue = v:FindFirstChild("Transparency").Value
  732. local avalue = v:FindFirstChild("Acceleration").Value
  733. local mesh = v:FindFirstChild("Mesh")
  734. mesh.Scale = mesh.Scale + svalue
  735. v:FindFirstChild("Size").Value = v:FindFirstChild("Size").Value + (Vector3.new(1,1,1)*avalue)
  736. v.Transparency = v.Transparency + tvalue
  737. v.CFrame = v.CFrame*CFrame.Angles(math.rad(rvalue.X),math.rad(rvalue.Y),math.rad(rvalue.Z))
  738. if v.Transparency >= 1 or mesh.Scale.X < 0 or mesh.Scale.Y < 0 or mesh.Scale.Z < 0 then
  739. v:Destroy()
  740. end
  741. end
  742.  
  743.  
  744. end
  745.  
  746. --// Main 2# \\--
  747.  
  748. player = owner
  749. chara = player.Character
  750. plr = owner
  751. char = plr.Character
  752. whitecolor = Color3.new(1,1,1)
  753. player = owner
  754. local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
  755. local Player = owner
  756. local Character = Player.Character
  757. local torso = Character.Torso
  758. local hed = Character.Head
  759. local p = owner
  760. local char = p.Character
  761. for i,v in pairs(char:GetChildren()) do
  762. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
  763. v:Destroy()
  764. end
  765. end
  766. for i,v in pairs(char:GetChildren()) do
  767. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  768. v:Destroy()
  769. end
  770. end
  771. for _,v in next, char:children() do
  772. if(v:IsA'Accessory')then
  773. v:destroy()
  774. end
  775. end
  776.  
  777.  
  778. --// Short keys \\--
  779.  
  780. RArm = Character["Right Arm"]
  781. LArm = Character["Left Arm"]
  782. RLeg = Character["Right Leg"]
  783. LLeg = Character["Left Leg"]
  784.  
  785. --// Clothes \\--
  786.  
  787. shirt = Instance.new("Shirt", char)
  788. shirt.Name = "Shirt"
  789. pants = Instance.new("Pants", char)
  790. pants.Name = "Pants"
  791. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=344089667"
  792. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=344084364"
  793. hed.face.Texture = "http://www.roblox.com/asset/?id=679717479"
  794.  
  795. RArm.BrickColor = BrickColor.new'Nougat'
  796. LArm.BrickColor = BrickColor.new'Nougat'
  797. RLeg.BrickColor = BrickColor.new'Nougat'
  798. LLeg.BrickColor = BrickColor.new'Nougat'
  799. torso.BrickColor = BrickColor.new'Nougat'
  800. hed.BrickColor = BrickColor.new'Nougat'
  801. char['Body Colors'].HeadColor = BrickColor.new'Nougat'
  802. char['Body Colors'].TorsoColor = BrickColor.new'Nougat'
  803. char['Body Colors'].RightArmColor = BrickColor.new'Nougat'
  804. char['Body Colors'].LeftArmColor = BrickColor.new'Nougat'
  805. char['Body Colors'].RightLegColor = BrickColor.new'Nougat'
  806. char['Body Colors'].LeftLegColor = BrickColor.new'Nougat'
  807.  
  808.  
  809. local Hair = char:FindFirstChild("Hair_F") or Instance.new("Hat")
  810. Hair.AttachmentPos = Vector3.new(0, 0.33, 0)
  811. Hair.Name = "Hair_F"
  812. local HairHandle = Hair:FindFirstChild("Handle") or Instance.new("Part", Hair)
  813. if HairHandle.Name ~= "Handle" then
  814. HairHandle.Size = Vector3.new(1,1,1)
  815. end
  816. HairHandle.BottomSurface = 0
  817. HairHandle.Name = "Handle"
  818. HairHandle.TopSurface = 0
  819. HairHandle.Locked = 1
  820. local Mesh = Hair:FindFirstChild("Mesh") or Instance.new("SpecialMesh", HairHandle)
  821. Mesh.TextureId = ""
  822. Mesh.MeshId = "http://www.roblox.com/asset/?id=212966179"
  823. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  824. Mesh.Offset = Vector3.new(0,0.125,0)
  825. Hair.Parent = Character
  826. HairHandle.BrickColor = BrickColor.new("Really black")
  827. HairHandle.Material = Enum.Material.Granite
  828. local tail = Instance.new("Part",chara)
  829. tail.Name = "Tail"
  830. tail.Size = Vector3.new(0,0,0)
  831. tail.Position = chara.Torso.Position
  832. tail.BrickColor = BrickColor.new("Nougat")
  833. local tailmesh = Instance.new("SpecialMesh",tail)
  834. tailmesh.MeshType = "FileMesh"
  835. tailmesh.MeshId = "http://www.roblox.com/asset/?id=188635159"
  836. tailmesh.Scale = Vector3.new(1,1,2)
  837. local tailweld = Instance.new("Weld",tail)
  838. tailweld.Part0 = chara.Torso
  839. tailweld.Part1 = tail
  840. tailweld.C0 = CFrame.new(-1.1,-1.5,.7)
  841. tailweld.C0 = tailweld.C0 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180))
  842. local p = Instance.new("Part",chara)
  843. p.Name = "Ears"
  844. p.BrickColor = BrickColor.new("Nougat")
  845. p.Size = Vector3.new(0,0,0)
  846. p.BottomSurface = 0
  847. p.TopSurface = 0
  848. p.Position = chara.Head.Position
  849. local pweld = Instance.new("Weld",p)
  850. pweld.Part0 = chara.Head
  851. pweld.Part1 = p
  852. pweld.C0 = CFrame.new(0,.7,0)
  853. pweld.C0 = pweld.C0 * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(180))
  854. local earmesh = Instance.new("SpecialMesh",p)
  855. earmesh.MeshType = "FileMesh"
  856. earmesh.MeshId = "http://www.roblox.com/asset/?id=1374148"
  857. earmesh.Scale = Vector3.new(1.1,1.5,3)
  858. local heart1 = CreatePart(0.7, hed, "SmoothPlastic", 0, 0, "Really red", "Heart1", VT(1,1,1), false)
  859. local msh1 = CreateMesh("SpecialMesh", heart1, "FileMesh", "431221914", "", VT(0.15, 0.15, 0.15), VT(0,0,0))
  860. CreateWeldOrSnapOrMotor("Weld", hed, heart1, hed,CF(0, 1, 1) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  861.  
  862.  
  863.  
  864. --// Chat \\--
  865.  
  866. local talksound = Instance.new("Sound",char.Torso)
  867. talksound.SoundId = "rbxassetid://455601633"talksound.Volume = 1
  868. function swait(num)
  869. if num==0 or num==nil then
  870. game:service'RunService'.Stepped:wait(0)
  871. else
  872. for i=0,num do
  873. game:service'RunService'.Stepped:wait(0)
  874. end
  875. end
  876. end
  877.  
  878. function chatfunc(text)
  879. local chat = coroutine.wrap(function()
  880. if char:FindFirstChild("TalkingBillBoard") ~= nil then
  881. char:FindFirstChild("TalkingBillBoard"):Destroy()
  882. end
  883. local naeeym2 = Instance.new("BillboardGui",char)
  884. naeeym2.Size = UDim2.new(0,100,0,40)
  885. naeeym2.StudsOffset = Vector3.new(0,3,0)
  886. naeeym2.Adornee = char.Head
  887. naeeym2.Name = "TalkingBillBoard"
  888. local tecks2 = Instance.new("TextLabel",naeeym2)
  889. tecks2.BackgroundTransparency = 1
  890. tecks2.BorderSizePixel = 0
  891. tecks2.Text = ""
  892. tecks2.Font = "Fantasy"
  893. tecks2.TextSize = 30
  894. tecks2.TextStrokeTransparency = 0
  895. tecks2.TextColor3 = Color3.new(200,0,0)
  896. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  897. tecks2.Size = UDim2.new(1,0,0.5,0)
  898. local tecks3 = Instance.new("TextLabel",naeeym2)
  899. tecks3.BackgroundTransparency = 1
  900. tecks3.BorderSizePixel = 0
  901. tecks3.Text = ""
  902. tecks3.Font = "Fantasy"
  903. tecks3.TextSize = 30
  904. tecks3.TextStrokeTransparency = 0
  905. tecks3.TextColor3 = Color3.new(200,0,0)
  906. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  907. tecks3.Size = UDim2.new(1,0,0.5,0)
  908. for i = 1,string.len(text),1 do
  909. tecks2.Text = string.sub(text,1,i)
  910. tecks3.Text = string.sub(text,1,i)
  911. talksound:Play()
  912. wait(0.01)
  913. end
  914. wait(2)
  915. for i = 1, 50 do
  916. swait()
  917. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  918. tecks2.Rotation = tecks2.Rotation - .8
  919. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  920. tecks2.TextTransparency = tecks2.TextTransparency + .04
  921. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  922. tecks3.Rotation = tecks2.Rotation + .8
  923. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  924. tecks3.TextTransparency = tecks2.TextTransparency + .04
  925. end
  926. naeeym2:Destroy()
  927. end)
  928. chat()
  929. end
  930. function onChatted(msg)
  931. chatfunc(msg)
  932. end
  933. wait(0.5)
  934. chatfunc("This souls I´ve extracted. . .")
  935. wait(2)
  936. chatfunc(". . .it´s from Frisk. . .")
  937. wait(2)
  938. chatfunc(". .But even with many of them. .")
  939. wait(2)
  940. chatfunc(". .I still feel. . empty.")
  941. wait(3)
  942. chatfunc("So why don´t you. .")
  943. wait(2)
  944. chatfunc(". .Lend your. . . ?")
  945. wait(4)
  946. chatfunc("I promise. . .")
  947. wait(2)
  948. chatfunc(". .the process. . .")
  949. wait(4)
  950. chatfunc("WOULDN´T HURT.")
  951. LeyeColor = BrickColor.new("Really red")
  952. local eyemodel = Instance.new("Model",char)
  953. eyemodel.Name = "Eyes"
  954. local reye = Instance.new("Part",eyemodel)
  955. reye.Name = "BurningEff"
  956. reye.Color = Color3.new(1,1,1)
  957. reye.Material = "Neon"
  958. reye.Transparency = 1
  959. local reyemesh = Instance.new("SpecialMesh",reye)
  960. reyemesh.MeshType = "Sphere"
  961. reye.Size = Vector3.new(0.14, 0.39, 0.29)
  962. local reyeweld = Instance.new("Weld",reye)
  963. reyeweld.Part0 = reye
  964. reyeweld.Part1 = char.Head
  965. reyeweld.C0 = CFrame.new(-0.551300049, -0.19681406, -0.198293686, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  966. local leye = Instance.new("Part",eyemodel)
  967. leye.Name = "LeftEye"
  968. leye.BrickColor = LeyeColor
  969. leye.Material = "Neon"
  970. leye.Size = Vector3.new(0.2,0.2,0.2)
  971. local leyemesh = Instance.new("SpecialMesh",leye)
  972. leyemesh.MeshType = "Sphere"
  973. leyemesh.Scale = Vector3.new(0.7,1.1,0.7)
  974. local leyeweld = Instance.new("Weld",leye)
  975. leyeweld.Part0 = leye
  976. leyeweld.Part1 = char.Head
  977. leyeweld.C0 = CFrame.new(-0.109999999, -0.25, 0.550000012, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  978. local leyeclone = leye:Clone()
  979. leyeclone.Transparency = 0
  980. leyeclone.Name = "RightEye"
  981. leyeclone.Parent = eyemodel
  982. for i,v in pairs(leyeclone:GetChildren()) do
  983. if v.ClassName == "Weld" then
  984. v:Destroy()
  985. end
  986. end
  987. local leyeweld2 = Instance.new("Weld",leyeclone)
  988. leyeweld2.Part0 = leyeclone
  989. leyeweld2.Part1 = char.Head
  990. leyeweld2.C0 = CFrame.new(0.0864697844, -0.25, 0.550000012, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  991.  
  992. local p = owner --rape my ass sugarie
  993. local char = p.Character
  994. local tor = char.Torso
  995. local cam = workspace.CurrentCamera
  996. local terst = true
  997. local used = false
  998. p.Chatted:connect(function(msg) --When a player chats..
  999. if msg == "ssj" then
  1000. game:GetService("Chat"):Chat(char.Head, string.upper("grr..."), 2)
  1001. used = true
  1002. local part = Instance.new("Part", workspace)
  1003. part.CanCollide = false
  1004. part.Anchored = true
  1005. part.Position = p.Character.Torso.Position
  1006. part.BrickColor = BrickColor.new("Really red")
  1007. part.Shape = "Ball"
  1008. part.formFactor = 'Symmetric'
  1009. part.Size = Vector3.new(10, 10, 10)
  1010. spawn(function()
  1011. wait(1)
  1012. game:GetService("Chat"):Chat(char.Head, string.upper("im going to destroy you!"), 2)
  1013. end)
  1014. for i= 1, 50 do
  1015. part.Size = part.Size + Vector3.new(.2,.2,.2)
  1016. part.Transparency = part.Transparency + .01
  1017. wait(.01)
  1018. end
  1019. part:Destroy()
  1020. terst = false
  1021. end
  1022. if msg == "off" and used == true then
  1023. game:GetService("Chat"):Chat(char.Head, string.upper("Hmph!"), 2)
  1024. local part = Instance.new("Part", workspace)
  1025. part.CanCollide = false
  1026. part.Anchored = true
  1027. part.Transparency = 1
  1028. part.Position = p.Character.Torso.Position
  1029. part.BrickColor = BrickColor.new("Really black")
  1030. part.Shape = "Ball"
  1031. part.formFactor = 'Symmetric'
  1032. part.Size = Vector3.new(20, 20, 20)
  1033. for i= 1, 100 do
  1034. part.Size = part.Size - Vector3.new(.2,.2,.2)
  1035. part.Transparency = part.Transparency - .01
  1036. wait(.01)
  1037. end
  1038. used = false
  1039. end
  1040. end)
  1041. plr.Chatted:connect(onChatted)
  1042. hed.face.Texture = "http://www.roblox.com/asset/?id=404306534"
  1043.  
  1044.  
  1045.  
  1046.  
  1047.  
  1048.  
  1049.  
  1050. --// Head func \\--
  1051.  
  1052. New = function(Object, Parent, Name, Data)
  1053. local Object = Instance.new(Object)
  1054. for Index, Value in pairs(Data or {}) do
  1055. Object[Index] = Value
  1056. end
  1057. Object.Parent = Parent
  1058. Object.Name = Name
  1059. return Object
  1060. end
  1061.  
  1062.  
  1063. FakeHead = New("Model",chara,"FakeHead",{})
  1064. MainPart = New("Part",FakeHead,"MainPart",{BrickColor = BrickColor.new("Institutional white"),Transparency = 1,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(18, 4.50000381, -6.5, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1065. Mesh = New("SpecialMesh",MainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  1066. Decal = New("Decal",MainPart,"Decal",{Texture = "http://www.roblox.com/asset/?id=0",})
  1067. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.81469727e-006, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  1068. OutfitPart = New("Part",FakeHead,"OutfitPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.399999976, 1),CFrame = CFrame.new(18, 4.80000114, -6.5, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1069. Mesh = New("CylinderMesh",OutfitPart,"Mesh",{Scale = Vector3.new(1.25999999, 1, 1.25999999),})
  1070. Weld = New("ManualWeld",OutfitPart,"Weld",{Part0 = OutfitPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.29999733, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  1071. OutfitPart = New("Part",FakeHead,"OutfitPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 0.5,Transparency = 0.5,Size = Vector3.new(2, 0.399999976, 1),CFrame = CFrame.new(18, 4.79999971, -6.5, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1072. Mesh = New("CylinderMesh",OutfitPart,"Mesh",{Scale = Vector3.new(1.25, 1.5, 1.25),})
  1073. Weld = New("ManualWeld",OutfitPart,"Weld",{Part0 = OutfitPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.299995899, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  1074. OutfitPart = New("Part",FakeHead,"OutfitPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 0.25,Transparency = 0.25,Size = Vector3.new(2, 0.399999976, 1),CFrame = CFrame.new(18, 4.79999924, -6.5, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1075. Mesh = New("CylinderMesh",OutfitPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  1076. Weld = New("ManualWeld",OutfitPart,"Weld",{Part0 = OutfitPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.299995422, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  1077.  
  1078.  
  1079.  
  1080.  
  1081. --// Another attacks \\--
  1082.  
  1083. local root = char.HumanoidRootPart
  1084. function teleport(key)
  1085. key = key:lower()
  1086. if key == "f" and not teleportlimit then
  1087. slashsoundglobal:Play()
  1088. teleportlimit = true
  1089. hed.face.Texture = "http://www.roblox.com/asset/?id=435233416"
  1090. root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  1091. wait(5)
  1092. hed.face.Texture = "http://www.roblox.com/asset/?id=404306534"
  1093. wait(0)
  1094. teleportlimit = false
  1095. end
  1096. end
  1097. mouse.KeyDown:connect(teleport)
  1098.  
  1099. local root = char.HumanoidRootPart
  1100. function laugh(key)
  1101. key = key:lower()
  1102. if key == "t" then
  1103. slashsound3:Play()
  1104. end
  1105. end
  1106. mouse.KeyDown:connect(laugh)
  1107.  
  1108.  
  1109.  
  1110. function musicoff(key)
  1111. key = key:lower()
  1112. if key == "l" then
  1113. slashsound1:Stop()
  1114. end
  1115. end
  1116. mouse.KeyDown:connect(musicoff)
  1117.  
  1118. function musicon(key)
  1119. key = key:lower()
  1120. if key == "k" then
  1121. slashsound1:Play()
  1122. end
  1123. end
  1124. mouse.KeyDown:connect(musicon)
  1125.  
  1126.  
  1127.  
  1128.  
  1129.  
  1130.  
  1131. --// Smoke and Body functions \\--
  1132.  
  1133. music(0)
  1134. equalizer = Instance.new("EqualizerSoundEffect",torso:FindFirstChild("MusicRuin"))
  1135.  
  1136. local size = 1
  1137.  
  1138. newWeld(torso, larm, -1.5*size, 0.5*size, 0)
  1139. larm.Weld.C1 = CFrame.new(0, 0.5*size, 0)
  1140. newWeld(torso, rarm, 1.5*size, 0.5*size, 0)
  1141. rarm.Weld.C1 = CFrame.new(0, 0.5*size, 0)
  1142. newWeld(torso, hed, 0, 1.5*size, 0)
  1143. newWeld(torso, lleg, -0.5*size, -1, 0)
  1144. lleg.Weld.C1 = CFrame.new(0, 1*size, 0)
  1145. newWeld(torso, rleg, 0.5*size, -1*size, 0)
  1146. rleg.Weld.C1 = CFrame.new(0, 1*size, 0)
  1147. newWeld(root, torso, 0, -1*size, 0)
  1148. torso.Weld.C1 = CFrame.new(0, -1*size, 0)
  1149.  
  1150. emitters={}
  1151. for i,v in pairs(char:GetChildren()) do
  1152. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1153. local emitter = Instance.new("ParticleEmitter",v)
  1154. emitter.LightEmission = 1
  1155. emitter.Transparency = NumberSequence.new(0.95,1)
  1156. emitter.Size = NumberSequence.new(2,5)
  1157. emitter.SpreadAngle = Vector2.new(360,360)
  1158. emitter.Speed = NumberRange.new(1)
  1159. emitter.Lifetime = NumberRange.new(0.75)
  1160. emitter.Texture = "rbxassetid://133619974"
  1161. emitter.Rate = 20
  1162. emitter.Color = ColorSequence.new(Color3.new(1,0,0))
  1163. emitter.LockedToPart = true
  1164. table.insert(emitters,emitter)
  1165. end
  1166. end
  1167.  
  1168.  
  1169. --// Knife \\--
  1170.  
  1171. HitBox = Instance.new("Part",DebrisModel)
  1172. HitBox.Size = Vector3.new(0.5,0.5,2.45)
  1173. HitBox.CanCollide = false
  1174. HitBox:BreakJoints()
  1175. HitBox.Transparency = 1
  1176. newWeld(rarm,HitBox,-0.1,-0.95,-1.2)
  1177. atch0 = Instance.new("Attachment",HitBox)
  1178. atch0.Position = Vector3.new(0,0,HitBox.Size.Z/2)
  1179. atch1 = Instance.new("Attachment",HitBox)
  1180. atch1.Position = Vector3.new(0,0,-HitBox.Size.Z/2)
  1181. trail = Instance.new("Trail",HitBox)
  1182. trail.Attachment0 = atch0
  1183. trail.Attachment1 = atch1
  1184. trail.Lifetime = 0.25
  1185. trail.Enabled = true
  1186. trail.LightEmission = 1
  1187. trail.LightInfluence = 0
  1188. trail.Color = ColorSequence.new(Color3.new(1,0,0))
  1189. trail.Transparency = NumberSequence.new(0,1)
  1190.  
  1191.  
  1192.  
  1193.  
  1194.  
  1195.  
  1196. function ded(model)
  1197. kills = kills + 0
  1198. model.Archivable = true
  1199. model.Head:ClearAllChildren()
  1200. local clone = model:Clone()
  1201. clone.Parent = workspace
  1202. clone.Name = "DED"
  1203. model:Destroy()
  1204. clone:FindFirstChildOfClass("Humanoid"):Destroy()
  1205. local emitters={}
  1206. for i,v in pairs(clone:GetChildren()) do
  1207. if v:IsA("Accoutrement") then
  1208. v:Destroy()
  1209. end
  1210. if v:IsA("Part") then
  1211. v.Anchored = true
  1212. v.CanCollide = false
  1213. v.Transparency = 0.7
  1214. v.BrickColor = BrickColor.new'Institutional white'
  1215. local emitter = Instance.new("ParticleEmitter",v)
  1216. emitter.LightEmission = 1
  1217. emitter.Transparency = NumberSequence.new(0,1)
  1218. emitter.Size = NumberSequence.new(0,0.5)
  1219. emitter.SpreadAngle = Vector2.new(360,360)
  1220. emitter.Speed = NumberRange.new(0.5)
  1221. emitter.Lifetime = NumberRange.new(0.75)
  1222. emitter.Texture = "rbxassetid://744949545"
  1223. emitter.Rate = 300
  1224. emitter.Color = ColorSequence.new(Color3.new(1,1,1))
  1225. emitter.LockedToPart = false
  1226. table.insert(emitters,emitter)
  1227. end
  1228. end
  1229. delay(1, function()
  1230. sound(427025525,clone.Torso.Position,10,1)
  1231. for i,v in pairs(emitters) do
  1232. v.Speed = NumberRange.new(4)
  1233. v.Acceleration = Vector3.new(0,10,0)
  1234. delay(0.5, function()
  1235. v.Enabled = false
  1236. debris:AddItem(clone,0.75)
  1237. end)
  1238. end
  1239. end)
  1240. end
  1241.  
  1242. local alreadytouched = {}
  1243. HitBox.Touched:connect(function(ht)
  1244. coroutine.resume(coroutine.create(function()
  1245. local hit = ht.Parent
  1246. if mode == "determination" and hit.Name ~= "DED" and attacking == true and checkIfNotPlayer(ht) and hit:FindFirstChildOfClass("Humanoid") and hit:FindFirstChildOfClass("Humanoid").Health > 0 then
  1247. local hurt = true
  1248. for i,v in pairs(alreadytouched) do if v == hit then hurt = false end end
  1249. if hurt == true then
  1250. table.insert(alreadytouched,hit)
  1251. sound(388826051,ht.Position,10,1)
  1252. ded(hit)
  1253. end
  1254. end
  1255. end))
  1256. end)
  1257.  
  1258.  
  1259.  
  1260. handle = Instance.new("Part", char)
  1261. handle.TopSurface = "Smooth"
  1262. handle.BottomSurface = "Smooth"
  1263. handle.Material = "Neon"
  1264.  
  1265. handle.Size = Vector3.new(0.2, 0.5, 0.5)
  1266. handle.CanCollide = false
  1267.  
  1268. handle.FormFactor = "Custom"
  1269. local Weldb = Instance.new("Weld", char)
  1270. Weldb.Part0 = char["Right Arm"]
  1271. Weldb.Part1 = handle
  1272. Weldb.C1 = CFrame.new(0.1, -1, 1) * CFrame.fromEulerAnglesXYZ(-4.7, 0, 0)
  1273. local KnifeMesh = Instance.new("SpecialMesh", handle)
  1274. KnifeMesh.MeshType = "FileMesh"
  1275. KnifeMesh.MeshId = "http://www.roblox.com/asset/?id=121944778"
  1276. KnifeMesh.TextureId = "http://www.roblox.com/asset/?id=362719969"
  1277.  
  1278. local FireEmitter = NewInstance("ParticleEmitter",HitBox,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.3,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://744949545",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  1279.  
  1280.  
  1281. function createknife()
  1282. Model0 = Instance.new("Model")
  1283. Part1 = Instance.new("Part")
  1284. BlockMesh2 = Instance.new("BlockMesh")
  1285. Part3 = Instance.new("Part")
  1286. BlockMesh4 = Instance.new("BlockMesh")
  1287. Part5 = Instance.new("Part")
  1288. Part6 = Instance.new("Part")
  1289. BlockMesh7 = Instance.new("BlockMesh")
  1290. Part8 = Instance.new("Part")
  1291. Part9 = Instance.new("Part")
  1292. Part10 = Instance.new("Part")
  1293. SpecialMesh11 = Instance.new("SpecialMesh")
  1294. Part12 = Instance.new("Part")
  1295. Part13 = Instance.new("Part")
  1296. Model0.Parent = char
  1297. Part1.Parent = Model0
  1298. Part1.Anchored = true
  1299. Part1.Transparency =1
  1300. Part1.CanCollide = false
  1301. Part1.Size = Vector3.new(0.280000031, 0.0500000007, 0.0500000007)
  1302. Part1.CFrame = CFrame.new(49.5, 20.7350044, 52.3199997, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1)
  1303. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1304. Part1.TopSurface = Enum.SurfaceType.Smooth
  1305. Part1.Position = Vector3.new(49.5, 20.7350044, 52.3199997)
  1306. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1307. BlockMesh2.Parent = Part1
  1308. BlockMesh2.Scale = Vector3.new(1, 0.399999797, 0.400000781)
  1309. BlockMesh2.Scale = Vector3.new(1, 0.399999797, 0.400000781)
  1310. Part3.Parent = Model0
  1311. Part3.Anchored = true
  1312. Part3.Transparency =1
  1313. Part3.CanCollide = false
  1314. Part3.Size = Vector3.new(0.220000014, 0.0500000007, 0.0500000007)
  1315. Part3.CFrame = CFrame.new(49.5, 20.6250038, 53.6199989, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1)
  1316. Part3.BottomSurface = Enum.SurfaceType.Smooth
  1317. Part3.TopSurface = Enum.SurfaceType.Smooth
  1318. Part3.Position = Vector3.new(49.5, 20.6250038, 53.6199989)
  1319. Part3.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1320. BlockMesh4.Parent = Part3
  1321. BlockMesh4.Scale = Vector3.new(1, 0.399999797, 0.400000781)
  1322. BlockMesh4.Scale = Vector3.new(1, 0.399999797, 0.400000781)
  1323. Part5.Parent = Model0
  1324. Part5.Anchored = true
  1325. Part5.Transparency =1
  1326. Part5.CanCollide = false
  1327. Part5.Size = Vector3.new(0.159999996, 0.400000006, 1.70000005)
  1328. Part5.CFrame = CFrame.new(49.5, 20.5750046, 51.4300003, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1)
  1329. Part5.BottomSurface = Enum.SurfaceType.Smooth
  1330. Part5.TopSurface = Enum.SurfaceType.Smooth
  1331. Part5.Position = Vector3.new(49.5, 20.5750046, 51.4300003)
  1332. Part5.Color = Color3.new(1, 0, 0)
  1333. Part6.Parent = Model0
  1334. Part6.Anchored = true
  1335. Part6.Transparency =1
  1336. Part6.CanCollide = false
  1337. Part6.Size = Vector3.new(0.280000031, 0.0500000007, 0.0500000007)
  1338. Part6.CFrame = CFrame.new(49.5, 20.4150047, 52.3199997, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1)
  1339. Part6.BottomSurface = Enum.SurfaceType.Smooth
  1340. Part6.TopSurface = Enum.SurfaceType.Smooth
  1341. Part6.Position = Vector3.new(49.5, 20.4150047, 52.3199997)
  1342. Part6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1343. BlockMesh7.Parent = Part6
  1344. BlockMesh7.Scale = Vector3.new(1, 0.399999797, 0.400000781)
  1345. BlockMesh7.Scale = Vector3.new(1, 0.399999797, 0.400000781)
  1346. Part8.Name = "asd"
  1347. Part8.Parent = Model0
  1348. Part8.Anchored = true
  1349. Part8.Transparency =1
  1350. Part8.CanCollide = false
  1351. Part8.Size = Vector3.new(0.200000003, 0.100000009, 1.30000007)
  1352. Part8.CFrame = CFrame.new(49.5, 20.6250038, 52.9300003, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1)
  1353. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1354. Part8.TopSurface = Enum.SurfaceType.Smooth
  1355. Part8.Position = Vector3.new(49.5, 20.6250038, 52.9300003)
  1356. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1357. Part9.Parent = Model0
  1358. Part9.Anchored = true
  1359. Part9.Transparency =1
  1360. Part9.CanCollide = false
  1361. Part9.Size = Vector3.new(0.200000003, 0.25999999, 0.100000039)
  1362. Part9.CFrame = CFrame.new(49.5, 20.595005, 53.6199989, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1)
  1363. Part9.BottomSurface = Enum.SurfaceType.Smooth
  1364. Part9.TopSurface = Enum.SurfaceType.Smooth
  1365. Part9.Position = Vector3.new(49.5, 20.595005, 53.6199989)
  1366. Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1367. Part10.Parent = Model0
  1368. Part10.Rotation = Vector3.new(0, 0, 180)
  1369. Part10.Anchored = true
  1370. Part10.Transparency =1
  1371. Part10.CanCollide = false
  1372. Part10.Size = Vector3.new(4.7, 0, 0)
  1373. Part10.CFrame = CFrame.new(49.5, 20.5750046, 50.1800003, -0.99999994, -8.74227766e-08, 3.82137093e-15, 8.74227695e-08, -1, 3.17865059e-08, 1.04250613e-15, 3.17865059e-08, 1)
  1374. Part10.BottomSurface = Enum.SurfaceType.Smooth
  1375. Part10.TopSurface = Enum.SurfaceType.Smooth
  1376. Part10.Position = Vector3.new(0.2, -1, 1)
  1377. Part10.Color = Color3.new(1, 0, 0)
  1378. SpecialMesh11.Parent = Part10
  1379. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  1380. Part12.Parent = Model0
  1381. Part12.Anchored = true
  1382. Part12.Transparency =1
  1383. Part12.CanCollide = false
  1384. Part12.Size = Vector3.new(0.25999999, 0.460000008, 0.100000039)
  1385. Part12.CFrame = CFrame.new(49.5, 20.5750046, 52.3199997, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1)
  1386. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1387. Part12.TopSurface = Enum.SurfaceType.Smooth
  1388. Part12.Position = Vector3.new(49.5, 20.5750046, 52.3199997)
  1389. Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1390. weld(Model0)
  1391. for i,v in pairs(Model0:GetChildren()) do
  1392. if v:IsA("Part") and v.Color == Color3.new(1,0,0) then
  1393. v.Material = Enum.Material.Neon
  1394. end
  1395. end
  1396. return Model0
  1397. end
  1398.  
  1399. knife = createknife()
  1400. newWeld(rarm,knife.asd,0,-1,0)
  1401.  
  1402. --// Pistol \\--
  1403.  
  1404. function createpistol()
  1405. Model0 = Instance.new("Model")
  1406. Part1 = Instance.new("Part")
  1407. BlockMesh2 = Instance.new("BlockMesh")
  1408. Part3 = Instance.new("Part")
  1409. Part4 = Instance.new("Part")
  1410. Part5 = Instance.new("Part")
  1411. Part6 = Instance.new("Part")
  1412. Part7 = Instance.new("Part")
  1413. Part8 = Instance.new("Part")
  1414. Part9 = Instance.new("Part")
  1415. Part10 = Instance.new("Part")
  1416. Part11 = Instance.new("Part")
  1417. Part12 = Instance.new("Part")
  1418. Part13 = Instance.new("Part")
  1419. Part14 = Instance.new("Part")
  1420. Part15 = Instance.new("Part")
  1421. Part16 = Instance.new("Part")
  1422. Part17 = Instance.new("Part")
  1423. Part18 = Instance.new("Part")
  1424. Part19 = Instance.new("Part")
  1425. Model0.Name = "Pistol"
  1426. Model0.Parent = char
  1427. Part1.Name = "ShootPos"
  1428. Part1.Parent = Model0
  1429. Part1.BrickColor = BrickColor.new("Really black")
  1430. Part1.Anchored = true
  1431. Part1.CanCollide = false
  1432. Part1.Size = Vector3.new(0.100000001, 0.100000001, 0.0500000007)
  1433. Part1.CFrame = CFrame.new(-90, 10.5000019, 13.8957434, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1)
  1434. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1435. Part1.TopSurface = Enum.SurfaceType.Smooth
  1436. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1437. Part1.Position = Vector3.new(-90, 10.5000019, 13.8957434)
  1438. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1439. BlockMesh2.Parent = Part1
  1440. BlockMesh2.Scale = Vector3.new(1, 1, 0.199999988)
  1441. BlockMesh2.Scale = Vector3.new(1, 1, 0.199999988)
  1442. Part3.Parent = Model0
  1443. Part3.BrickColor = BrickColor.new("Pearl")
  1444. Part3.Anchored = true
  1445. Part3.CanCollide = false
  1446. Part3.Size = Vector3.new(0.100000001, 0.550000012, 0.0500000007)
  1447. Part3.CFrame = CFrame.new(-90.0999985, 10.3750019, 13.8757429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1)
  1448. Part3.BottomSurface = Enum.SurfaceType.Smooth
  1449. Part3.TopSurface = Enum.SurfaceType.Smooth
  1450. Part3.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1451. Part3.Position = Vector3.new(-90.0999985, 10.3750019, 13.8757429)
  1452. Part3.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1453. Part4.Parent = Model0
  1454. Part4.BrickColor = BrickColor.new("Pearl")
  1455. Part4.Anchored = true
  1456. Part4.CanCollide = false
  1457. Part4.Size = Vector3.new(0.300000012, 0.349999994, 0.0500000007)
  1458. Part4.CFrame = CFrame.new(-90, 10.2750025, 13.8757429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1)
  1459. Part4.BottomSurface = Enum.SurfaceType.Smooth
  1460. Part4.TopSurface = Enum.SurfaceType.Smooth
  1461. Part4.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1462. Part4.Position = Vector3.new(-90, 10.2750025, 13.8757429)
  1463. Part4.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1464. Part5.Parent = Model0
  1465. Part5.BrickColor = BrickColor.new("Pearl")
  1466. Part5.Rotation = Vector3.new(15, 0, 0)
  1467. Part5.Anchored = true
  1468. Part5.CanCollide = false
  1469. Part5.Size = Vector3.new(0.200000003, 0.25, 0.150000006)
  1470. Part5.CFrame = CFrame.new(-90, 10.4379425, 15.8274469, 1, 0, 0, 0, 0.965925753, -0.258819252, 0, 0.258819252, 0.965925753)
  1471. Part5.BottomSurface = Enum.SurfaceType.Smooth
  1472. Part5.TopSurface = Enum.SurfaceType.Smooth
  1473. Part5.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1474. Part5.Position = Vector3.new(-90, 10.4379425, 15.8274469)
  1475. Part5.Orientation = Vector3.new(15, 0, 0)
  1476. Part5.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1477. Part6.Parent = Model0
  1478. Part6.BrickColor = BrickColor.new("Pearl")
  1479. Part6.Anchored = true
  1480. Part6.CanCollide = false
  1481. Part6.Size = Vector3.new(0.300000012, 0.550000012, 1.89999998)
  1482. Part6.CFrame = CFrame.new(-90, 10.3750019, 14.8507433, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1)
  1483. Part6.BottomSurface = Enum.SurfaceType.Smooth
  1484. Part6.TopSurface = Enum.SurfaceType.Smooth
  1485. Part6.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1486. Part6.Position = Vector3.new(-90, 10.3750019, 14.8507433)
  1487. Part6.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1488. Part7.Parent = Model0
  1489. Part7.BrickColor = BrickColor.new("Pearl")
  1490. Part7.Anchored = true
  1491. Part7.CanCollide = false
  1492. Part7.Size = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  1493. Part7.CFrame = CFrame.new(-90.0999985, 10.6750021, 15.6257429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1)
  1494. Part7.BottomSurface = Enum.SurfaceType.Smooth
  1495. Part7.TopSurface = Enum.SurfaceType.Smooth
  1496. Part7.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1497. Part7.Position = Vector3.new(-90.0999985, 10.6750021, 15.6257429)
  1498. Part7.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1499. Part8.Parent = Model0
  1500. Part8.BrickColor = BrickColor.new("Black")
  1501. Part8.Rotation = Vector3.new(-15, 0, 0)
  1502. Part8.Anchored = true
  1503. Part8.CanCollide = false
  1504. Part8.Size = Vector3.new(0.220000014, 0.5, 0.209999993)
  1505. Part8.CFrame = CFrame.new(-90, 9.71499538, 15.4898481, 1, 0, 0, 0, 0.965925872, 0.258818835, 0, -0.258818835, 0.965925872)
  1506. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1507. Part8.TopSurface = Enum.SurfaceType.Smooth
  1508. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1509. Part8.Position = Vector3.new(-90, 9.71499538, 15.4898481)
  1510. Part8.Orientation = Vector3.new(-15, 0, 0)
  1511. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1512. Part9.Parent = Model0
  1513. Part9.BrickColor = BrickColor.new("Pearl")
  1514. Part9.Anchored = true
  1515. Part9.CanCollide = false
  1516. Part9.Size = Vector3.new(0.100000001, 0.550000012, 0.0500000007)
  1517. Part9.CFrame = CFrame.new(-89.9000015, 10.3750019, 13.8757429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1)
  1518. Part9.BottomSurface = Enum.SurfaceType.Smooth
  1519. Part9.TopSurface = Enum.SurfaceType.Smooth
  1520. Part9.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1521. Part9.Position = Vector3.new(-89.9000015, 10.3750019, 13.8757429)
  1522. Part9.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1523. Part10.Parent = Model0
  1524. Part10.BrickColor = BrickColor.new("Pearl")
  1525. Part10.Anchored = true
  1526. Part10.CanCollide = false
  1527. Part10.Size = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  1528. Part10.CFrame = CFrame.new(-89.9000015, 10.6750021, 15.6257429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1)
  1529. Part10.BottomSurface = Enum.SurfaceType.Smooth
  1530. Part10.TopSurface = Enum.SurfaceType.Smooth
  1531. Part10.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1532. Part10.Position = Vector3.new(-89.9000015, 10.6750021, 15.6257429)
  1533. Part10.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1534. Part11.Parent = Model0
  1535. Part11.BrickColor = BrickColor.new("Pearl")
  1536. Part11.Anchored = true
  1537. Part11.CanCollide = false
  1538. Part11.Size = Vector3.new(0.200000003, 0.150000006, 0.600000024)
  1539. Part11.CFrame = CFrame.new(-90, 9.37500191, 15.6007433, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1)
  1540. Part11.BottomSurface = Enum.SurfaceType.Smooth
  1541. Part11.TopSurface = Enum.SurfaceType.Smooth
  1542. Part11.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1543. Part11.Position = Vector3.new(-90, 9.37500191, 15.6007433)
  1544. Part11.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1545. Part12.Parent = Model0
  1546. Part12.BrickColor = BrickColor.new("Pearl")
  1547. Part12.Rotation = Vector3.new(-30, 0, 0)
  1548. Part12.Anchored = true
  1549. Part12.CanCollide = false
  1550. Part12.Size = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
  1551. Part12.CFrame = CFrame.new(-90, 9.97165203, 15.1132431, 1, 0, 0, 0, 0.866025448, 0.5, 0, -0.5, 0.866025448)
  1552. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1553. Part12.TopSurface = Enum.SurfaceType.Smooth
  1554. Part12.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1555. Part12.Position = Vector3.new(-90, 9.97165203, 15.1132431)
  1556. Part12.Orientation = Vector3.new(-30, 0, 0)
  1557. Part12.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1558. Part13.Parent = Model0
  1559. Part13.BrickColor = BrickColor.new("Pearl")
  1560. Part13.Anchored = true
  1561. Part13.CanCollide = false
  1562. Part13.Size = Vector3.new(0.300000012, 0.100000001, 0.0500000007)
  1563. Part13.CFrame = CFrame.new(-90, 10.6000023, 13.8757429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1)
  1564. Part13.BottomSurface = Enum.SurfaceType.Smooth
  1565. Part13.TopSurface = Enum.SurfaceType.Smooth
  1566. Part13.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1567. Part13.Position = Vector3.new(-90, 10.6000023, 13.8757429)
  1568. Part13.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1569. Part14.Parent = Model0
  1570. Part14.BrickColor = BrickColor.new("Pearl")
  1571. Part14.Rotation = Vector3.new(-30, 0, 0)
  1572. Part14.Anchored = true
  1573. Part14.CanCollide = false
  1574. Part14.Size = Vector3.new(0.200000003, 0.100000001, 0.25)
  1575. Part14.CFrame = CFrame.new(-90, 10.5216522, 15.9065447, 1, 0, 0, 0, 0.866025329, 0.49999997, 0, -0.49999997, 0.866025329)
  1576. Part14.BottomSurface = Enum.SurfaceType.Smooth
  1577. Part14.TopSurface = Enum.SurfaceType.Smooth
  1578. Part14.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1579. Part14.Position = Vector3.new(-90, 10.5216522, 15.9065447)
  1580. Part14.Orientation = Vector3.new(-30, 0, 0)
  1581. Part14.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1582. Part15.Parent = Model0
  1583. Part15.BrickColor = BrickColor.new("White")
  1584. Part15.Rotation = Vector3.new(-105, 0, 0)
  1585. Part15.Anchored = true
  1586. Part15.CanCollide = false
  1587. Part15.Size = Vector3.new(0.100000001, 0.200000003, 0.0500000007)
  1588. Part15.CFrame = CFrame.new(-90, 9.92812252, 15.2373915, 1, 0, 0, 0, -0.258819371, 0.965925813, 0, -0.965925813, -0.258819371)
  1589. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1590. Part15.TopSurface = Enum.SurfaceType.Smooth
  1591. Part15.Color = Color3.new(0.94902, 0.952941, 0.952941)
  1592. Part15.Position = Vector3.new(-90, 9.92812252, 15.2373915)
  1593. Part15.Orientation = Vector3.new(-75, 180, 180)
  1594. Part15.Color = Color3.new(0.94902, 0.952941, 0.952941)
  1595. Part16.Name = "asd"
  1596. Part16.Parent = Model0
  1597. Part16.BrickColor = BrickColor.new("Pearl")
  1598. Part16.Rotation = Vector3.new(-15, 0, 0)
  1599. Part16.Anchored = true
  1600. Part16.CanCollide = false
  1601. Part16.Size = Vector3.new(0.200000003, 1.14999998, 0.400000006)
  1602. Part16.CFrame = CFrame.new(-90, 9.93709087, 15.5425692, 1, 0, 0, 0, 0.965925872, 0.258818835, 0, -0.258818835, 0.965925872)
  1603. Part16.BottomSurface = Enum.SurfaceType.Smooth
  1604. Part16.TopSurface = Enum.SurfaceType.Smooth
  1605. Part16.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1606. Part16.Position = Vector3.new(-90, 9.93709087, 15.5425692)
  1607. Part16.Orientation = Vector3.new(-15, 0, 0)
  1608. Part16.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1609. Part17.Parent = Model0
  1610. Part17.BrickColor = BrickColor.new("Pearl")
  1611. Part17.Anchored = true
  1612. Part17.CanCollide = false
  1613. Part17.Size = Vector3.new(0.100000001, 0.100000001, 0.0500000007)
  1614. Part17.CFrame = CFrame.new(-90, 10.0500021, 15.0757437, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1)
  1615. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1616. Part17.TopSurface = Enum.SurfaceType.Smooth
  1617. Part17.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1618. Part17.Position = Vector3.new(-90, 10.0500021, 15.0757437)
  1619. Part17.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1620. Part18.Parent = Model0
  1621. Part18.BrickColor = BrickColor.new("Pearl")
  1622. Part18.Anchored = true
  1623. Part18.CanCollide = false
  1624. Part18.Size = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  1625. Part18.CFrame = CFrame.new(-90, 10.6750021, 13.8757429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1)
  1626. Part18.BottomSurface = Enum.SurfaceType.Smooth
  1627. Part18.TopSurface = Enum.SurfaceType.Smooth
  1628. Part18.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1629. Part18.Position = Vector3.new(-90, 10.6750021, 13.8757429)
  1630. Part18.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1631. Part19.Parent = Model0
  1632. Part19.BrickColor = BrickColor.new("Pearl")
  1633. Part19.Anchored = true
  1634. Part19.CanCollide = false
  1635. Part19.Size = Vector3.new(0.400000006, 0.200000003, 1.05000007)
  1636. Part19.CFrame = CFrame.new(-90, 10.1500015, 14.4757433, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1)
  1637. Part19.BottomSurface = Enum.SurfaceType.Smooth
  1638. Part19.TopSurface = Enum.SurfaceType.Smooth
  1639. Part19.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1640. Part19.Position = Vector3.new(-90, 10.1500015, 14.4757433)
  1641. Part19.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1642. for i,v in pairs(Model0:GetChildren()) do
  1643. if v:IsA("Part") then
  1644. v.Color = Color3.new(1,1,0)
  1645. v.Material = Enum.Material.Neon
  1646. v.Transparency = 0
  1647. v.CanCollide = false
  1648. end
  1649. end
  1650. weld(Model0)
  1651. return Model0
  1652. end
  1653.  
  1654. mode = "determination"
  1655. function justice()
  1656. mode = "justice"
  1657. for i=1,5 do rs:wait()
  1658. local asd = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,math.random(-10000,10000)/10000)
  1659. Effect(Enum.MeshType.Brick,Vector3.new(1,1,1),0,Enum.Material.Neon,Color3.new(1,1,0),rarm.RightGripAttachment.WorldPosition+(asd*1),asd*360,Vector3.new(0.5,0.5,0.5),asd*1,0.1,0.0005)
  1660. end
  1661. knife:Destroy()
  1662. pistol = createpistol()
  1663. newWeld(rarm,pistol.asd,0,-1,0)
  1664. pistol.asd.Weld.C1 = CFrame.Angles(math.rad(110),0,0)
  1665. end
  1666.  
  1667. function determination()
  1668. mode = "determination"
  1669. for i=1,5 do
  1670. local asd = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,math.random(-10000,10000)/10000)
  1671. Effect(Enum.MeshType.Brick,Vector3.new(1,1,1),0,Enum.Material.Neon,Color3.new(1,0,0),rarm.RightGripAttachment.WorldPosition+(asd*1),asd*360,Vector3.new(0.5,0.5,0.5),asd*1,0.1,0.0005)
  1672. end
  1673. pistol:Destroy()
  1674. knife = createknife()
  1675. newWeld(rarm,knife.asd,0,-1,0)
  1676. end
  1677.  
  1678. debounce = false
  1679. mouse.KeyDown:connect(function(key)
  1680. if debounce == false then
  1681. debounce = true
  1682. if key == "e" then
  1683. sound(462606062,root.Position,10,1)
  1684. if mode == "determination" then
  1685. justice()
  1686. elseif mode == "justice" then
  1687. determination()
  1688. end
  1689. end
  1690. delay(0,function() debounce = false end)
  1691. end
  1692. end)
  1693.  
  1694.  
  1695. --// Slash \\--
  1696.  
  1697. function slash()
  1698. local spd = 0.2
  1699. for i=1,15 do
  1700. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1701. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(-30),math.rad(0)), spd)
  1702. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), spd)
  1703. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), spd)
  1704. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(0),math.rad(-50),math.rad(10)), spd)
  1705. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(-10)), spd)
  1706. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1707. end
  1708. sound(357417055,root.Position,10,1)
  1709. attacking = true
  1710. local spd = 0.4
  1711. for i=1,5 do
  1712. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1713. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(80),math.rad(0)), spd)
  1714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), spd)
  1715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), spd)
  1716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(0),math.rad(80),math.rad(-20)), spd)
  1717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(-80),math.rad(20)), spd)
  1719. end
  1720. end
  1721.  
  1722. mouse.Button1Down:connect(function()
  1723. if debounce == false and mode == "determination" then
  1724. alreadytouched = {}
  1725. noidle = true
  1726. debounce = true
  1727. slash()
  1728. attacking = false
  1729. noidle = false
  1730. delay(0,function() debounce = false end)
  1731. end
  1732. end)
  1733.  
  1734. --// Shooting gun \\--
  1735.  
  1736. local jumped = false
  1737. function boom()
  1738. freeze = true
  1739. sound(446961725,root.Position,10,1)
  1740. local bg = Instance.new("BodyGyro",root)
  1741. bg.Name = "lolnochara"
  1742. bg.P = 10000
  1743. bg.D = 100
  1744. bg.MaxTorque = Vector3.new(9e9,9e9,9e9)
  1745. if jumped == false then
  1746. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1747. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1748. else
  1749. root.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1750. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1751. end
  1752.  
  1753. local spd = 0.2
  1754. for i=1,20 do
  1755. if jumped == false then
  1756. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1757. else
  1758. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1759. end
  1760. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1761. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), spd)
  1762. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1763. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(45),math.rad(0),math.rad(90)), spd)
  1764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), spd)
  1765. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(0),math.rad(-5),math.rad(0)), spd)
  1766. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), spd)
  1767. end
  1768.  
  1769. bg:Destroy()
  1770.  
  1771. sound(470245800,root.Position,10,1)
  1772.  
  1773. local Part0 = Instance.new("Part",DebrisModel)
  1774. Part0.Name = "Bullet"
  1775. Part0.Material = Enum.Material.Neon
  1776. Part0.Color = Color3.new(1,1,0)
  1777. Part0.Anchored = true
  1778. local mesh = Instance.new("SpecialMesh",Part0)
  1779. mesh.MeshType = Enum.MeshType.Brick
  1780. Part0.CanCollide = false
  1781. local Position = rarm.Position
  1782. local Target = mouse.Hit.p
  1783. local direction = Target - Position
  1784. local direction = computeDirection(direction)
  1785. local ray = Ray.new(Position, (Target-Position).unit*1048)
  1786. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1787. Part0.Size = Vector3.new(5,1,5)
  1788. mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude+5,1)
  1789. local pos = Position + (direction * (mesh.Scale.Y/2))
  1790. Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0)
  1791. local loop = nil
  1792. local i = 0
  1793. local lole = (i/10)
  1794. mesh.Scale = Vector3.new(lole,mesh.Scale.Y,lole)
  1795. Part0.Transparency = Part0.Transparency + 0.1
  1796. i = i + 1
  1797. if Part0.Transparency >= 1 then
  1798. Part0:Destroy()
  1799. end
  1800. end
  1801.  
  1802. if part and part.Parent:FindFirstChildOfClass("Humanoid") and checkIfNotPlayer(part) == true then
  1803. coroutine.resume(coroutine.create(function()
  1804. sound(388826051,part.Position,10,1)
  1805. ded(part.Parent)
  1806. end))
  1807. end
  1808.  
  1809. local spd = 0.5
  1810. for i=1,10 do
  1811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1812. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), spd)
  1813. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1814. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(45),math.rad(40),math.rad(90)), spd)
  1815. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), spd)
  1816. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(0),math.rad(-5),math.rad(0)), spd)
  1817. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), spd)
  1818. end
  1819.  
  1820. freeze = false
  1821.  
  1822.  
  1823. mouse.Button1Down:connect(function()
  1824. if debounce == false and mode == "justice" then
  1825. alreadytouched = {}
  1826. noidle = true
  1827. debounce = true
  1828. boom()
  1829. attacking = false
  1830. noidle = false
  1831. delay(0,function() debounce = false end)
  1832. end
  1833. end)
  1834.  
  1835. --// Animation and others . . . \\--
  1836.  
  1837. velocityYFall=0
  1838. velocityYFall2=0
  1839. velocityYFall3=0
  1840. velocityYFall4=0
  1841. neckrotY=0
  1842. neckrotY2=0
  1843. torsorotY=0
  1844. torsorotY2=0
  1845. torsoY=0
  1846. torsoY2=0
  1847. colored = 0
  1848. sine = 0
  1849. change=0.4
  1850. movement=5
  1851. timeranim=0
  1852. running = false
  1853. glitched = false
  1854. backup = hed.Weld.C1
  1855. glitchedC1 = hed.Weld.C1
  1856.  
  1857. mouse.KeyDown:connect(function(key)
  1858. key = string.lower(key)
  1859. if string.byte(key) == 48 then
  1860. running = true
  1861. local keyup = mouse.KeyUp:connect(function(key)
  1862. if string.byte(key) == 48 then
  1863. running = false
  1864. end
  1865. end)
  1866. repeat until running == false
  1867. keyup:disconnect()
  1868. end
  1869. end)
  1870.  
  1871. icolor=1
  1872. imode=false
  1873.  
  1874. didjump = false
  1875. jumppower = 0
  1876. freeze = false
  1877. debounceimpact = false
  1878.  
  1879. function jumpimpact()
  1880. if debounceimpact == false then
  1881. debounceimpact = true
  1882. if jumppower < -150 then jumppower = -150 end
  1883. shake(-jumppower/5)
  1884. for i=1,-jumppower/20 do rs:wait()
  1885. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0), 0.05)
  1886. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (jumppower/20)*size-hum.HipHeight, 0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.05)
  1887. end
  1888. debounceimpact = false
  1889. end
  1890. end
  1891.  
  1892. local sond = nil
  1893.  
  1894. if not torso:FindFirstChild("STATICSOUND") then
  1895. sond=Instance.new("Sound",torso)
  1896. sond.Name = "STATICSOUND"
  1897. sond.SoundId = "rbxassetid://223103466"
  1898. sond.Looped = true
  1899. sond:Play()
  1900. end
  1901.  
  1902. if icolor > 1 then
  1903. imode = false
  1904. elseif icolor < 0 then
  1905. imode = true
  1906. end
  1907.  
  1908. if imode == true then
  1909. icolor = icolor + 0.01
  1910. else
  1911. icolor = icolor - 0.01
  1912. end
  1913.  
  1914. for i,v in pairs(emitters) do
  1915. v.Acceleration = root.CFrame.upVector*(666/100)
  1916. end
  1917.  
  1918. if p.Character.Parent == nil then
  1919. local model = Instance.new("Model")
  1920. model.Name = p.Name
  1921. p.Character = model
  1922. for i,v in pairs(char:GetChildren()) do
  1923. v.Parent = p.Character
  1924. end
  1925. end
  1926.  
  1927. char = p.Character
  1928. if p.Character.Parent ~= workspace then
  1929. p.Character.Parent = workspace
  1930. end
  1931. for i,v in pairs(char:GetChildren()) do
  1932. if v:IsA("Accoutrement") then
  1933. if v.Handle:FindFirstChild("Mesh") then
  1934. v.Handle:FindFirstChild("Mesh").Offset = Vector3.new()
  1935. v.Handle.Transparency = 0
  1936. end
  1937. elseif v:IsA("BasePart") then
  1938. v.Anchored = false
  1939. if v:FindFirstChildOfClass("BodyPosition") then
  1940. v:FindFirstChildOfClass("BodyPosition"):Destroy()
  1941. end
  1942. if v:FindFirstChildOfClass("BodyVelocity") then
  1943. v:FindFirstChildOfClass("BodyVelocity"):Destroy()
  1944. end
  1945. if v:FindFirstChildOfClass("BodyGyro") and v:FindFirstChildOfClass("BodyGyro").Name ~= "lolnochara" then
  1946. v:FindFirstChildOfClass("BodyGyro"):Destroy()
  1947. end
  1948. if v:FindFirstChild("Mesh") then
  1949. v:FindFirstChild("Mesh").Offset = Vector3.new()
  1950. end
  1951. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD") then
  1952. local force = Instance.new("Part",DebrisModel)
  1953. force.Name = v.Name.."FORCEFIELD"
  1954. force.Size = v.Size+(Vector3.new(1,1,1)*0.2)
  1955. force.CanCollide = false
  1956. force.Transparency = 1
  1957. newWeld(v,force,0,0,0)
  1958. else
  1959. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"):FindFirstChildOfClass("Weld") then
  1960. newWeld(v,DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"),0,0,0)
  1961. end
  1962. end
  1963. if v.Name ~= "HumanoidRootPart" then
  1964. v.Transparency = 0
  1965. else
  1966. v.Transparency = 1
  1967. end
  1968. end
  1969. end
  1970.  
  1971. if mode == "determination" then
  1972. trail.Enabled = true
  1973. else
  1974. trail.Enabled = false
  1975. end
  1976.  
  1977. if freeze == false then
  1978. if running == false then
  1979. hum.WalkSpeed = 12*size
  1980. change=0.4
  1981. movement=5
  1982. else
  1983. hum.WalkSpeed = (666/10)*size
  1984. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5*size then
  1985. change=1
  1986. else
  1987. change=0.4
  1988. end
  1989. movement=15
  1990. end
  1991. else
  1992. hum.WalkSpeed = 1
  1993. change=0.4
  1994. movement=5
  1995. end
  1996.  
  1997. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 150 then
  1998. velocityYFall = root.Velocity.Y/1.5
  1999. else
  2000. if -root.Velocity.Y/1.5 < -5 then
  2001. velocityYFall = 5
  2002. elseif -root.Velocity.Y/1.5 > 150 then
  2003. velocityYFall = -150
  2004. end
  2005. end
  2006.  
  2007. if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then
  2008. velocityYFall2 = root.Velocity.Y/180
  2009. else
  2010. if -root.Velocity.Y/180 < 0 then
  2011. velocityYFall2 = 0
  2012. elseif -root.Velocity.Y/180 > 1.2 then
  2013. velocityYFall2 = -1.2
  2014. end
  2015. end
  2016.  
  2017. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then
  2018. velocityYFall3 = root.Velocity.Y/1.5
  2019. else
  2020. if -root.Velocity.Y/1.5 < -5 then
  2021. velocityYFall3 = 5
  2022. elseif -root.Velocity.Y/1.5 > 50 then
  2023. velocityYFall3 = -50
  2024. end
  2025. end
  2026.  
  2027. if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then
  2028. velocityYFall4 = root.Velocity.Y/1.5
  2029. else
  2030. if -root.Velocity.Y/180 < -5 then
  2031. velocityYFall4 = 5
  2032. elseif -root.Velocity.Y/180 > 50 then
  2033. velocityYFall4 = -50
  2034. end
  2035. end
  2036.  
  2037. if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then
  2038. neckrotY = root.RotVelocity.Y/6
  2039. else
  2040. if root.RotVelocity.Y/6 < -1 then
  2041. neckrotY = -1
  2042. elseif root.RotVelocity.Y/6 > 1 then
  2043. neckrotY = 1
  2044. end
  2045. end
  2046.  
  2047. if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then
  2048. neckrotY2 = root.RotVelocity.Y/8
  2049. else
  2050. if root.RotVelocity.Y/8 < -0.6 then
  2051. neckrotY2 = -0.6
  2052. elseif root.RotVelocity.Y/8 > 0.6 then
  2053. neckrotY2 = 0.6
  2054. end
  2055. end
  2056.  
  2057. if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then
  2058. torsorotY = root.RotVelocity.Y/6
  2059. else
  2060. if root.RotVelocity.Y/6 < -0.2 then
  2061. torsorotY = -0.2
  2062. elseif root.RotVelocity.Y/6 > 0.2 then
  2063. torsorotY = 0.2
  2064. end
  2065. end
  2066.  
  2067. if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then
  2068. torsorotY2 = root.RotVelocity.Y/8
  2069. else
  2070. if root.RotVelocity.Y/8 < -0.2 then
  2071. torsorotY2 = -0.2
  2072. elseif root.RotVelocity.Y/8 > 0.2 then
  2073. torsorotY2 = 0.2
  2074. end
  2075. end
  2076.  
  2077. torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20
  2078. torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36
  2079.  
  2080. local ray1 = Ray.new(root.Position+Vector3.new(size,0,0),Vector3.new(0, -4*size, 0))
  2081. local part1, endPoint = workspace:FindPartOnRay(ray1, char)
  2082. local ray2 = Ray.new(root.Position-Vector3.new(size,0,0),Vector3.new(0, -4*size, 0))
  2083. local part2, endPoint = workspace:FindPartOnRay(ray2, char)
  2084. local ray3 = Ray.new(root.Position+Vector3.new(0,0,size/2),Vector3.new(0, -4*size, 0))
  2085. local part3, endPoint = workspace:FindPartOnRay(ray3, char)
  2086. local ray4 = Ray.new(root.Position-Vector3.new(0,0,size/2),Vector3.new(0, -4*size, 0))
  2087. local part4, endPoint = workspace:FindPartOnRay(ray4, char)
  2088. local ray = Ray.new(root.Position,Vector3.new(0, -6, 0))
  2089. local part, endPoint = workspace:FindPartOnRay(ray, char)
  2090. if part1 or part2 or part3 or part4 then jumped = false else endPoint = 0 jumped = true end
  2091.  
  2092. local rlegray = Ray.new(rleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75*size, 0))
  2093. local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char)
  2094.  
  2095. local llegray = Ray.new(lleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75*size, 0))
  2096. local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char)
  2097.  
  2098. if hum.Health > 0 and noidle == false then
  2099. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then
  2100. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new((change/5)*math.sin(sine/4), 1.5, -.2) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),torsorotY, math.rad(0)+torsorotY), 0.4)
  2101. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles((change/10)*math.cos(sine/2)+0.1,-(change/10)*math.cos(sine/4)-(torsorotY/5),(change/2)*math.sin(sine/4)), 0.1)
  2102. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62-(movement/40)*math.cos(sine/4)/3,(movement/150)+(movement/40)*math.cos(sine/4))*CFrame.Angles(math.rad(-5-(movement*2)*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2)larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+(movement/40)*math.cos(sine/4)/3,(movement/150)-(movement/40)*math.cos(sine/4))*CFrame.Angles(math.rad(-5+(movement*2)*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2)
  2103. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.05+(change/2)*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-(change*20)-(movement/20)*math.cos(sine/2)), torsorotY2+math.rad(0-4*math.cos(sine/4)), torsorotY2+math.rad(0-1*math.cos(sine/4))), 0.1)
  2104. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,(-0.85-(movement/15)*math.cos(sine/4)/2),-0.1+(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)-movement*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2)
  2105. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,(-0.85+(movement/15)*math.cos(sine/4)/2),-0.1-(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)+movement*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2)
  2106. elseif jumped == true then
  2107. didjump = true
  2108. jumppower = root.Velocity.Y
  2109. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  2110. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-velocityYFall3/5),0,0), 0.1)
  2111. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(velocityYFall)), 0.2)
  2112. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(-velocityYFall)), 0.2)
  2113. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(velocityYFall3/10),math.rad(0), math.rad(0)), 0.1)
  2114. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925,0)*CFrame.Angles(math.rad(-35),math.rad(0),math.rad(-2)), 0.2)
  2115. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.8)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(2)), 0.2)
  2116. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5*size then
  2117. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5*size, -.1*size) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),0, 0), 0.4)
  2118. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0.05*math.cos(sine/16)+0.15,0.05*math.cos(sine/32),0.01*math.cos(sine/32)), 0.1)
  2119. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5*size,0.55*size-(0.1*size)*math.cos(sine/16)/3,-0.05-0.1*size*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.cos(sine/16)),math.rad(-5-5*math.cos(sine/16)),math.rad(-6+2*math.cos(sine/16))), 0.2)
  2120. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*size,0.55*size-(0.1*size)*math.cos(sine/16)/3,-0.05-0.1*size*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.cos(sine/16)),math.rad(5+5*math.cos(sine/16)),math.rad(6-2*math.cos(sine/16))), 0.2)
  2121. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1*size-(0.1*size)*math.cos(sine/16)-hum.HipHeight, 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1)
  2122. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0,llegendPoint.Y-lleg.Position.Y,0)*CFrame.new(-0.5*size,0*size+(0.1*size)*math.cos(sine/16),0)*CFrame.Angles(math.rad(0+2*math.cos(sine/16)),math.rad(10+2*math.cos(sine/16)),math.rad(-5+1*math.cos(sine/32))), 0.2)
  2123. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0,rlegendPoint.Y-rleg.Position.Y,0)*CFrame.new(0.5*size,0*size+(0.1*size)*math.cos(sine/16),0)*CFrame.Angles(math.rad(0+2*math.cos(sine/16)),math.rad(-10-2*math.cos(sine/16)),math.rad(5+1*math.cos(sine/32))), 0.2)
  2124. end
  2125. end
  2126. if didjump == true and jumped == false and jumppower < 0 then
  2127. didjump = false
  2128. jumpimpact()
  2129. end
  2130.  
  2131. local chance = math.random(0,10000)/100
  2132. if chance <= 5 + (kills/2) then
  2133. if glitched == false then
  2134. backup = hed.Weld.C1
  2135. end
  2136. if torso:FindFirstChild("MusicRuin") then
  2137. equalizer.HighGain = 0
  2138. equalizer.MidGain = -20
  2139. equalizer.LowGain = -80
  2140. end
  2141. hed.Weld.C1 = glitchedC1
  2142. local glitch_color = Color3.fromHSV(math.random(0,1000)/1000,1,1)
  2143. glitched = true
  2144. sond:Resume()
  2145. else
  2146. if glitched == true then
  2147. glitched = false
  2148. hed.Weld.C1 = backup
  2149. glitchedC1 = backup*CFrame.Angles(math.rad(math.random(-40,40)),math.rad(math.random(-40,40)),math.rad(math.random(-20,20)))
  2150. end
  2151. if torso:FindFirstChild("MusicRuin") then
  2152. equalizer.HighGain = 0
  2153. equalizer.MidGain = 0
  2154. equalizer.LowGain = 0
  2155. end
  2156. sond:Pause()
  2157. end
  2158.  
  2159.  
  2160. timeposition = soundz.TimePosition
  2161. sine = sine + change
  2162. hum.Health = math.huge
  2163. hum.MaxHealth = math.huge
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