sneakydodge123

guns

Jun 28th, 2019
133
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  1. --i used stravants Beautifier so it might look a bit wonky
  2. -- This script has been converted to FE by iPxter
  3.  
  4.  
  5. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  6. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  7. do
  8. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  9. script.Parent = Player.Character
  10.  
  11. --RemoteEvent for communicating
  12. local Event = Instance.new("RemoteEvent")
  13. Event.Name = "UserInput_Event"
  14.  
  15. --Fake event to make stuff like Mouse.KeyDown work
  16. local function fakeEvent()
  17. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  18. t.connect = t.Connect
  19. return t
  20. end
  21.  
  22. --Creating fake input objects with fake variables
  23. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  24. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  25. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  26. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  27. end}
  28. --Merged 2 functions into one by checking amount of arguments
  29. CAS.UnbindAction = CAS.BindAction
  30.  
  31. --This function will trigger the events that have been :Connect()'ed
  32. local function te(self,ev,...)
  33. local t = m[ev]
  34. if t and t._fakeEvent and t.Function then
  35. t.Function(...)
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=Player then return end
  43. if io.isMouse then
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. else
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. for _,t in pairs(CAS.Actions) do
  52. for _,k in pairs(t.Keys) do
  53. if k==io.KeyCode then
  54. t.Function(t.Name,io.UserInputState,io)
  55. end
  56. end
  57. end
  58. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  59. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  60. end
  61. end)
  62. Event.Parent = NLS([==[
  63. local Player = game:GetService("Players").LocalPlayer
  64. local Event = script:WaitForChild("UserInput_Event")
  65.  
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local Mouse = Player:GetMouse()
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  86. end
  87. Meshes = {
  88. Blast = '20329976',
  89. Crown = '1323306',
  90. Ring = '3270017',
  91. Claw = '10681506',
  92. Crystal = '9756362',
  93. Coil = '9753878',
  94. Cloud = '1095708',
  95. }
  96. clangsounds = {
  97. '199149119',
  98. '199149109',
  99. '199149072',
  100. '199149025',
  101. '199148971'
  102. }
  103. hitsounds = {
  104. '199149137',
  105. '199149186',
  106. '199149221',
  107. '199149235',
  108. '199149269',
  109. '199149297'
  110. }
  111. blocksounds = {
  112. '199148933',
  113. '199148947'
  114. }
  115. armorsounds = {
  116. '199149321',
  117. '199149338',
  118. '199149367',
  119. '199149409',
  120. '199149452'
  121. }
  122. woosh = {
  123. Heavy1 = '320557353',
  124. Heavy2 = '320557382',
  125. Heavy3 = '320557453',
  126. Heavy4 = '199144226',
  127. Heavy5 = '203691447',
  128. Heavy6 = '203691467',
  129. Heavy7 = '203691492',
  130. Light1 = '320557413',
  131. Light2 = '320557487',
  132. Light3 = '199145095',
  133. Light4 = '199145146',
  134. Light5 = '199145887',
  135. Light6 = '199145913',
  136. Light7 = '199145841',
  137. Medium1 = '320557518',
  138. Medium2 = '320557537',
  139. Medium3 = '320557563',
  140. Medium4 = '199145204'
  141. }
  142. music = {--i like music a lot
  143. Breaking = '179281636',
  144. FinalReckoning = '357375770',
  145. NotDeadYet = '346175829',
  146. Intense = '151514610',
  147. JumpP1 = '160536628',
  148. JumpP2 = '60536666',
  149. SonsOfWar = '158929777',
  150. WrathOfSea = '165520893',
  151. ProtecTorsofEarth = '160542922',
  152. SkyTitans = '179282324',
  153. ArchAngel = '144043274',
  154. Anticipation = '168614529',
  155. TheMartyred = '186849544',
  156. AwakeP1 = '335631255',
  157. AwakeP2 = '335631297',
  158. ReadyAimFireP1 = '342455387',
  159. ReadyAimFireP2 = '342455399',
  160. DarkLordP1 = '209567483',
  161. DarkLordP2 = '209567529',
  162. BloodDrainP1 = '162914123',
  163. BloodDrainP2 = '162914203',
  164. DanceOfSwords = '320473062',
  165. Opal = '286415112',
  166. Calamity = '190454307',
  167. Hypnotica = '155968128',
  168. Nemisis = '160453802',
  169. Breathe = '276963903',
  170. GateToTheRift = '270655227',
  171. InfernalBeserking = '244143404',
  172. Trust = '246184492',
  173. AwakeningTheProject = '245121821',
  174. BloodPain = '242545577',
  175. Chaos = '247241693',
  176. NightmareFictionHighStake = '248062278',
  177. TheWhiteWeapon = '247236446',
  178. Gale = '256851659',
  179. ImperialCode = '256848383',
  180. Blitzkrieg = '306431437',
  181. RhapsodyRage = '348690251',
  182. TheGodFist = '348541501',
  183. BattleForSoul = '321185592',
  184. TheDarkColossus = '305976780',
  185. EmpireOfAngels = '302580452',
  186. Kronos = '302205297',
  187. Exorcist = '299796054',
  188. CrimsonFlames = '297799220',
  189. UltimatePower = '295753229',
  190. DrivingInTheDark = '295753229',
  191. AscendToPower = '293860654',
  192. GodOfTheSun = '293612495',
  193. DarkRider = '293861765',
  194. Vengeance = '293375555',
  195. SoundOfWar = '293376196',
  196. HellsCrusaders = '293012202',
  197. Legend = '293011823',
  198. RisingSouls = '290524959'
  199. }
  200. misc = {
  201. GroundSlam = '199145477',
  202. LaserSlash = '199145497',
  203. RailGunFire = '199145534',
  204. Charge1 = '199145659',
  205. Charge2 = '169380469',
  206. Charge3 = '169380479',
  207. EmptyGun = '203691822',
  208. GunShoot = '203691837',
  209. Stomp1 = '200632875',
  210. Stomp2 = '200632561',
  211. TelsaCannonCharge = '169445572',
  212. TelsaCannonShoot = '169445602',
  213. AncientHymm = '245313442'
  214. }
  215. wait()
  216. local Player = owner
  217. local Character = Player.Character
  218. local Humanoid = Character.Humanoid
  219. local m = Instance.new('Model', Character)
  220. m.Name = "WeaponModel"
  221. local Effects = {}
  222. local LeftArm = Character["Left Arm"]
  223. local RightArm = Character["Right Arm"]
  224. local LeftLeg = Character["Left Leg"]
  225. local RightLeg = Character["Right Leg"]
  226. local Head = Character.Head
  227. local Torso = Character.Torso
  228. local cam = game.Workspace.CurrentCamera
  229. local RootPart = Character.HumanoidRootPart
  230. local RootJoint = RootPart.RootJoint
  231. --cam.CameraSubject = Head
  232. local equipped = false
  233. local attack = false
  234. local Anim = 'Idle'
  235. local idle = 0
  236. local sprint = false
  237. local battlestance = false
  238. local attacktype = 1
  239. local state = 'none'
  240. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  241. local velocity = RootPart.Velocity.y
  242. local sine = 0
  243. local change = 1
  244. local on = false
  245. local grabbed = false
  246. local skill1 = false
  247. local skill2 = false
  248. local skill3 = false
  249. local skill4 = false
  250. local cooldown1 = 0
  251. local cooldown2 = 0
  252. local cooldown3 = 0
  253. local cooldown4 = 0
  254. local co1 = 10--how long it will take for skill to cooldown
  255. local co2 = 15
  256. local co3 = 15
  257. local co4 = 35
  258. local inputserv = game:GetService('UserInputService')
  259. local typing = false
  260. local crit = false
  261. local critchance = 9999999--critical chance percentage
  262. local critdamageaddmin = 9999999--minimum amount of critical damage being added to regular damage
  263. local critdamageaddmax = 9999999--maximum amount
  264. local maxstamina = 100--max amount of stamina
  265. local stamina = 0--stamina you start out with
  266. local skill1stam = 0--how much stamina is needed for a skill
  267. local skill2stam = 0
  268. local skill3stam = 0
  269. local skill4stam = 0
  270. local recoverEnergy = 9999999--how much Energy per second
  271. local defensevalue = 9999999--how much defense this character has
  272. local speedvalue = 1--how much speed this character has
  273. --speed is 16*speedvalue
  274. local mindamage = 9999999--self explanatory
  275. local maxdamage = 9999999--self explanatory
  276. local damagevalue = 999999--how much damage this character has
  277. --damage is math.random(mindamage,maxdamage)*damagevalue
  278. --damage(hit, mindamage, maxdamage, 1, 1, RootPart)
  279. --asd
  280. local cn = CFrame.new-- make things easier :)
  281. local mr = math.rad
  282. local angles = CFrame.Angles
  283. local ud = UDim2.new
  284. local c3 = Color3.new
  285. local skillcolorscheme = c3(1, 1, 1)--color scheme for skills lol
  286. --asd
  287. local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  288. Humanoid.Animator:Destroy()
  289. Character.Animate:Destroy()
  290.  
  291. --Angles For RootJoint `~`
  292. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  293. --Save Shoulders/Hips
  294. RSH, LSH = nil, nil
  295. RHS, LHS = nil, nil
  296. --Shoulders
  297. RW = Instance.new("Weld")
  298. LW = Instance.new("Weld")
  299. --Hips
  300. RH = Instance.new("Weld")
  301. LH = Instance.new("Weld")
  302. --
  303. Player = Player
  304. ch = Character
  305. LHS = Torso["Left Hip"]
  306. RHS = Torso["Right Hip"]
  307. RSH = ch.Torso["Right Shoulder"]
  308. LSH = ch.Torso["Left Shoulder"]
  309. --
  310. RSH.Parent = nil
  311. LSH.Parent = nil
  312. --
  313. LHS.Parent = nil
  314. RHS.Parent = nil
  315. --
  316. RW.Name = "RW"
  317. RW.Part0 = ch.Torso
  318. RW.C0 = cn(1.5, 0.5, 0)
  319. RW.C1 = cn(0, 0.5, 0)
  320. RW.Part1 = ch["Right Arm"]
  321. RW.Parent = ch.Torso
  322. --
  323. LW.Name = "LW"
  324. LW.Part0 = ch.Torso
  325. LW.C0 = cn(-1.5, 0.5, 0)
  326. LW.C1 = cn(0, 0.5, 0)
  327. LW.Part1 = ch["Left Arm"]
  328. LW.Parent = ch.Torso
  329. --
  330. LH.Name = "LH"
  331. LH.Part0 = ch.Torso
  332. LH.C0 = cn(-0.5, -2, 0)
  333. LH.Part1 = ch["Left Leg"]
  334. LH.Parent = ch.Torso
  335. --
  336. RH.Name = "RH"
  337. RH.Part0 = ch.Torso
  338. RH.C0 = cn(0.5, -2, 0)
  339. RH.Part1 = ch["Right Leg"]
  340. RH.Parent = ch.Torso
  341.  
  342. local scrn = Instance.new('ScreenGui', Player.PlayerGui)
  343. function makeframe(par, trans, pos, size, color)
  344. local frame = Instance.new('Frame', par)
  345. frame.BackgroundTransparency = trans
  346. frame.BorderSizePixel = 0
  347. frame.Position = pos
  348. frame.Size = size
  349. frame.BackgroundColor3 = color
  350. return frame
  351. end
  352. function makelabel(par, text)
  353. local label = Instance.new('TextLabel', par)
  354. label.BackgroundTransparency = 1
  355. label.Size = ud(1, 0, 1, 0)
  356. label.Position = ud(0, 0, 0, 0)
  357. label.TextColor3 = c3(255, 255, 255)
  358. label.TextStrokeTransparency = 0
  359. label.FontSize = Enum.FontSize.Size32
  360. label.Font = Enum.Font.SourceSansBold
  361. label.BorderSizePixel = 0
  362. label.TextScaled = true
  363. label.Text = text
  364. end
  365. framesk1 = makeframe(scrn, .5, ud(.23, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  366. framesk2 = makeframe(scrn, .5, ud(.5, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  367. framesk3 = makeframe(scrn, .5, ud(.5, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  368. framesk4 = makeframe(scrn, .5, ud(.23, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  369. bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  370. bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  371. bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  372. bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  373. text1 = makelabel(framesk1, '[t] Reflex')
  374. text2 = makelabel(framesk2, '[f] Luxuriance')
  375. text3 = makelabel(framesk3, "[r] Lucent Scatter")
  376. text4 = makelabel(framesk4, '[q] Echo Barrage')
  377. staminabar = makeframe(scrn, .5, ud(.23, 0, .82, 0), ud(.26, 0, .03, 0), BrickColor.new("Really black").Color)
  378. staminacover = makeframe(staminabar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), BrickColor.new("Hot pink").Color)
  379. staminatext = makelabel(staminabar, 'Photon Energy')
  380. healthbar = makeframe(scrn, .5, ud(.5, 0, .82, 0), ud(.26, 0, .03, 0), c3(1, 1, 0))
  381. healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), BrickColor.new("Lime green").Color)
  382. healthtext = makelabel(healthbar, 'Health')
  383.  
  384. local stats = Instance.new('Folder', Character)
  385. stats.Name = 'Stats'
  386. local block = Instance.new('BoolValue', stats)
  387. block.Name = 'Block'
  388. block.Value = false
  389. local stun = Instance.new('BoolValue', stats)
  390. stun.Name = 'Stun'
  391. stun.Value = false
  392. local defense = Instance.new('NumberValue', stats)
  393. defense.Name = 'Defence'
  394. defense.Value = defensevalue
  395. local speed = Instance.new('NumberValue', stats)
  396. speed.Name = 'Speed'
  397. speed.Value = speedvalue
  398. local damagea = Instance.new('NumberValue', stats)
  399. damagea.Name = 'Damage'
  400. damagea.Value = damagevalue
  401. gyro = Instance.new("BodyGyro")
  402. gyro.Parent = nil
  403. gyro.P = 1e7
  404. gyro.D = 1e3
  405. gyro.MaxTorque = Vector3.new(0,1e7,0)
  406.  
  407. function atktype(s, e)
  408. coroutine.resume(coroutine.create(function()
  409. attacktype = e
  410. wait()
  411. attacktype = s
  412. end))
  413. end
  414.  
  415. function turncrit()
  416. coroutine.resume(coroutine.create(function()
  417. print'CRITICAL!'
  418. crit = true
  419. wait()
  420. crit = false
  421. end))
  422. end
  423.  
  424. function subtractstamina(k)
  425. if stamina >= k then
  426. stamina = stamina - k
  427. end
  428. end
  429.  
  430. function clerp(a, b, t)
  431. return a:lerp(b, t)
  432. end
  433.  
  434. function randomizer(percent)
  435. local randomized = math.random(0, 100)
  436. if randomized <= percent then
  437. return true
  438. elseif randomized >= percent then
  439. return false
  440. end
  441. end
  442.  
  443. local RbxUtility = LoadLibrary("RbxUtility")
  444. local Create = RbxUtility.Create
  445.  
  446. function RemoveOutlines(part)
  447. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  448. end
  449.  
  450. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  451. local Part = Create("Part"){
  452. formFactor = FormFactor,
  453. Parent = Parent,
  454. Reflectance = Reflectance,
  455. Transparency = Transparency,
  456. CanCollide = false,
  457. Locked = true,
  458. BrickColor = BrickColor.new(tostring(BColor)),
  459. Name = Name,
  460. Size = Size,
  461. Material = Material,
  462. }
  463. RemoveOutlines(Part)
  464. return Part
  465. end
  466.  
  467. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  468. local Msh = Create(Mesh){
  469. Parent = Part,
  470. Offset = OffSet,
  471. Scale = Scale,
  472. }
  473. if Mesh == "SpecialMesh" then
  474. Msh.MeshType = MeshType
  475. Msh.MeshId = MeshId
  476. end
  477. return Msh
  478. end
  479.  
  480. function CreateWeld(Parent, Part0, Part1, C0, C1)
  481. local Weld = Create("Weld"){
  482. Parent = Parent,
  483. Part0 = Part0,
  484. Part1 = Part1,
  485. C0 = C0,
  486. C1 = C1,
  487. }
  488. return Weld
  489. end
  490.  
  491. function rayCast(pos, dir, maxl, ignore)
  492. return game:service("Workspace"):FindPartOnRay(Ray.new(pos, dir.unit * (maxl or 999.999)), ignore)
  493. end
  494. --Effects
  495. function makeeffect(par, size, pos1, trans, trans1, howmuch, delay1, id, type)
  496. local p = Instance.new('Part', par or workspace)
  497. p.CFrame = pos1
  498. p.Anchored = true
  499. p.Material = 'SmoothPlastic'
  500. p.CanCollide = false
  501. p.TopSurface = 0
  502. p.Size = Vector3.new(1, 1, 1)
  503. p.BottomSurface = 0
  504. p.Transparency = trans
  505. p.FormFactor = 'Custom'
  506. RemoveOutlines(p)
  507. local mesh = Instance.new('SpecialMesh', p)
  508. mesh.Scale = size
  509. if id ~= nil and type == nil then
  510. mesh.MeshId = 'rbxassetid://'..id
  511. elseif id == nil and type ~= nil then
  512. mesh.MeshType = type
  513. elseif id == nil and type == nil then
  514. mesh.MeshType = 'Brick'
  515. end
  516. coroutine.wrap(function()
  517. for i = 0, delay1, .1 do
  518. wait()
  519. p.CFrame = p.CFrame
  520. mesh.Scale = mesh.Scale + howmuch
  521. p.Transparency = p.Transparency + trans1
  522. end
  523. p:Destroy()
  524. end)()
  525. return p
  526. end
  527. function clangy(cframe)
  528. wait()
  529. local clang = {}
  530. local dis = 0
  531. local part = Instance.new('Part', nil)
  532. part.CFrame = cframe
  533. part.Anchored = true
  534. part.CanCollide = false
  535. part.BrickColor = BrickColor.new('New Yeller')
  536. part.FormFactor = 'Custom'
  537. part.Name = 'clanger'
  538. part.Size = Vector3.new(.2, .2, .2)
  539. part.TopSurface = 10
  540. part.BottomSurface = 10
  541. part.RightSurface = 10
  542. part.LeftSurface = 10
  543. part.BackSurface = 10
  544. part.FrontSurface = 10
  545. --part.Material='Neon'
  546. part:BreakJoints()
  547. local mesh = Instance.new('BlockMesh', part)
  548. coroutine.wrap(function()
  549. for i = 1, 7 do
  550. wait()
  551. dis = dis + .2
  552. local partc = part:clone()
  553. partc.Parent = workspace
  554. partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0)
  555. partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0)
  556. table.insert(clang, partc)
  557. end
  558. for i, v in pairs(clang) do
  559. coroutine.wrap(function()
  560. for i = 1, 10 do
  561. wait()
  562. v.Transparency = v.Transparency + .1
  563. end
  564. v:destroy()
  565. end)()
  566. end
  567. end)()
  568. end
  569. --damage effects
  570. function circle(color, pos1)
  571. local p = Instance.new('Part', m)
  572. p.BrickColor = BrickColor.new(color)
  573. p.CFrame = pos1
  574. p.Anchored = true
  575. p.Material = 'Plastic'
  576. p.CanCollide = false
  577. p.TopSurface = 0
  578. p.Size = Vector3.new(1, 1, 1)
  579. p.BottomSurface = 0
  580. p.Transparency = 0.35
  581. p.FormFactor = 'Custom'
  582. local mesh = Instance.new('CylinderMesh', p)
  583. mesh.Scale = Vector3.new(0, 0, 0)
  584. coroutine.wrap(function()
  585. for i = 0, 5, .1 do
  586. wait()
  587. p.CFrame = p.CFrame
  588. mesh.Scale = mesh.Scale + Vector3.new(.5, 0, .5)
  589. p.Transparency = p.Transparency + .025
  590. end
  591. p:Destroy()
  592. end)()
  593. end
  594. function firespaz1(color, pos1)
  595. local p = Instance.new('Part', m)
  596. p.BrickColor = BrickColor.new(color)
  597. p.CFrame = pos1
  598. p.Anchored = true
  599. p.Material = 'Plastic'
  600. p.CanCollide = false
  601. p.TopSurface = 0
  602. p.Size = Vector3.new(1, 1, 1)
  603. p.BottomSurface = 0
  604. p.Transparency = 0.5
  605. p.FormFactor = 'Custom'
  606. local mesh = Instance.new('BlockMesh', p)
  607. mesh.Scale = Vector3.new(1, 1, 1)
  608. coroutine.wrap(function()
  609. for i = 0, 15, .1 do
  610. wait()
  611. p.CFrame = p.CFrame * CFrame.new(0, .1, 0)
  612. mesh.Scale = mesh.Scale - Vector3.new(.1, .1, .1)
  613. p.Transparency = p.Transparency + .025
  614. end
  615. p:Destroy()
  616. end)()
  617. end
  618.  
  619. function pickrandom(tablesa)
  620. local randomized = tablesa[math.random(1, #tablesa)]
  621. return randomized
  622. end
  623. function sound(id, pitch, volume, par, last)
  624. local s = Instance.new('Sound', par or Torso)
  625. s.SoundId = 'rbxassetid://'..id
  626. s.Pitch = pitch or 1
  627. s.Volume = volume or 1
  628. wait()
  629. s:play()
  630. game.Debris:AddItem(s, last or 120)
  631. end
  632. function clangy(cframe)
  633. wait()
  634. local clang = {}
  635. local dis = 0
  636. local part = Instance.new('Part', nil)
  637. part.CFrame = cframe
  638. part.Anchored = true
  639. part.CanCollide = false
  640. part.BrickColor = BrickColor.new('New Yeller')
  641. part.FormFactor = 'Custom'
  642. part.Name = 'clanger'
  643. part.Size = Vector3.new(.2, .2, .2)
  644. part.TopSurface = 10
  645. part.BottomSurface = 10
  646. part.RightSurface = 10
  647. part.LeftSurface = 10
  648. part.BackSurface = 10
  649. part.FrontSurface = 10
  650. --part.Material='Neon'
  651. part:BreakJoints()
  652. local mesh = Instance.new('BlockMesh', part)
  653. coroutine.wrap(function()
  654. for i = 1, 7 do
  655. wait()
  656. dis = dis + .2
  657. local partc = part:clone()
  658. partc.Parent = workspace
  659. partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0)
  660. partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0)
  661. table.insert(clang, partc)
  662. end
  663. for i, v in pairs(clang) do
  664. coroutine.wrap(function()
  665. for i = 1, 10 do
  666. wait()
  667. v.Transparency = v.Transparency + .1
  668. end
  669. v:destroy()
  670. end)()
  671. end
  672. end)()
  673. end
  674. --damage effects
  675. --Effects
  676. so = function(id, par, vol, pit)
  677. coroutine.resume(coroutine.create(function()
  678. local sou = Instance.new("Sound", par or workspace)
  679. sou.Volume = vol
  680. sou.Pitch = pit or 1
  681. sou.SoundId = id
  682. wait()
  683. sou:play()
  684. game:GetService("Debris"):AddItem(sou, 6)
  685. end))
  686. end
  687.  
  688. local function getclosest(obj, distance)
  689. local last, lastx = distance + 1
  690. for i, v in pairs(workspace:GetChildren()) do
  691. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  692. local t = v.Torso
  693. local dist = (t.Position - obj.Position).magnitude
  694. if dist <= distance then
  695. if dist < last then
  696. last = dist
  697. lastx = v
  698. end
  699. end
  700. end
  701. end
  702. return lastx
  703. end
  704.  
  705. function makegui(cframe, text)
  706. local a = math.random(-10, 10) / 100
  707. local c = Instance.new("Part")
  708. c.Transparency = 1
  709. Instance.new("BodyGyro").Parent = c
  710. c.Parent = m
  711. c.CFrame = CFrame.new(cframe.p + Vector3.new(0, 1.5, 0))
  712. local f = Instance.new("BodyPosition")
  713. f.P = 2000
  714. f.D = 100
  715. f.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  716. f.position = c.Position + Vector3.new(0, 3, 0)
  717. f.Parent = c
  718. game:GetService("Debris"):AddItem(c, .5 + 6)
  719. c.CanCollide = false
  720. c.CanCollide = false
  721. local bg = Instance.new('BillboardGui', m)
  722. bg.Adornee = c
  723. bg.Size = UDim2.new(1, 0, 1, 0)
  724. bg.StudsOffset = Vector3.new(0, 0, 0)
  725. bg.AlwaysOnTop = false
  726. local tl = Instance.new('TextLabel', bg)
  727. tl.BackgroundTransparency = 1
  728. tl.Size = UDim2.new(1, 0, 1, 0)
  729. tl.Text = text
  730. tl.Font = 'SourceSansBold'
  731. tl.FontSize = 'Size42'
  732. if crit == true then
  733. tl.TextColor3 = Color3.new(180 / 255, 0, 0)
  734. else
  735. tl.TextColor3 = Color3.new(255, 180 / 255, 51 / 255)
  736. end
  737. tl.TextStrokeTransparency = 0
  738. tl.TextScaled = true
  739. tl.TextWrapped = true
  740. coroutine.wrap(function()
  741. wait()
  742. for i = 1, 10 do
  743. wait()
  744. tl.TextTransparency = tl.TextTransparency + .1
  745. end
  746. end)()
  747. end
  748.  
  749. function tag(hum, Player)
  750. local creator = Instance.new('ObjectValue', hum)
  751. creator.Value = Player
  752. creator.Name = 'creator'
  753. end
  754. function untag(hum)
  755. if hum ~= nil then
  756. local tag = hum:findFirstChild("creator")
  757. if tag ~= nil then
  758. tag.Parent = nil
  759. end
  760. end
  761. end
  762.  
  763. function tagPlayer(h)
  764. coroutine.wrap(function()
  765. tag(h, Player)
  766. wait()
  767. untag(h)
  768. end)()
  769. end
  770.  
  771. function CheckClose(Obj,Dist)
  772. for _,v in pairs(workspace:GetChildren()) do
  773. if v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') and v ~= Character then
  774. local DistFromTorso = (v.Torso.Position - Obj.Position).magnitude
  775. if DistFromTorso < Dist then
  776. return v
  777. end
  778. end
  779. end
  780. end
  781.  
  782. function damage(hit, mind, maxd, knock, type, prop)
  783. --[[
  784. to apply it to a Player directly, make the first arg go to the Players Torso
  785. 1 - normal type(damage and knockback)
  786. 2 - drain type(damage no knockback)
  787. 3 - lifesteal(absorbs hp) crit does not have an effect on how much life is absorbed
  788. 4 - heal(heals target)
  789. 5 - subtracts enemies defense
  790. 6 - subtracts enemies speed
  791. 7 -
  792. ]]
  793. if hit.Name:lower() == 'Hitbox' then
  794. local pos = CFrame.new(0, 1, -1)
  795. sound(pickrandom(clangsounds), math.random(100, 150) / 100, 1, Torso, 6)
  796. coroutine.wrap(function()
  797. for i = 1, 4 do
  798. clangy(Torso.CFrame * pos * CFrame.Angles(0, math.rad(math.random(0, 360)), 0))
  799. end
  800. end)()
  801. end
  802. if hit.Parent == nil then
  803. return
  804. end
  805. local h = hit.Parent:FindFirstChild("Humanoid")
  806. for i, v in pairs(hit.Parent:children()) do
  807. if v:IsA("Humanoid") then
  808. h = v
  809. end
  810. end
  811. if hit.Parent.Parent:FindFirstChild('Torso') ~= nil then
  812. h = hit.Parent.Parent:FindFirstChild('Humanoid')
  813. end
  814. if hit.Parent:IsA('Hat') then
  815. hit = hit.Parent.Parent:findFirstChild('Head')
  816. end
  817. local D = math.random(mind, maxd) * damagea.Value
  818. if h then
  819. if h.Parent:FindFirstChild('Stats') then
  820. D=D/h.Parent:FindFirstChild('Stats').Defence.Value
  821. elseif not h.Parent:FindFirstChild('Stats') then
  822. D=D
  823. end
  824. end
  825. if h then
  826. makegui(h.Parent.Head.CFrame, tostring(math.floor(D + .5)))
  827. end
  828. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  829. if type == 1 then
  830. tagPlayer(h)
  831. local asd = randomizer(critchance)
  832. if asd == true then
  833. turncrit()
  834. end
  835. if crit == false then
  836. h.Health = h.Health - D
  837. else
  838. h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax))
  839. end
  840. so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100)
  841. local vp = Instance.new('BodyVelocity')
  842. vp.P = 500
  843. vp.maxForce = Vector3.new(math.huge, 0, math.huge)
  844. vp.velocity = prop.CFrame.lookVector * knock + prop.Velocity / 1.05
  845. if knock > 0 then
  846. vp.Parent = hit.Parent.Torso
  847. end
  848. game:GetService("Debris"):AddItem(vp, .5)
  849. elseif type == 2 then
  850. so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100)
  851. local asd = randomizer(critchance)
  852. if asd == true then
  853. turncrit()
  854. end
  855. if crit == false then
  856. h.Health = h.Health - D
  857. else
  858. h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax))
  859. end
  860. tagPlayer(h)
  861. elseif type == 3 then
  862. tagPlayer(h)
  863. local asd = randomizer(critchance)
  864. if asd == true then
  865. turncrit()
  866. end
  867. if crit == false then
  868. h.Health = h.Health - D
  869. else
  870. h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax))
  871. end
  872. Character.Humanoid.Health = Character.Humanoid.Health + D / 2
  873. so("http://www.roblox.com/asset/?id=206083232", hit, 1, 1.5)
  874. for i = 1, 10 do
  875. firespaz1('Bright red', hit.CFrame * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3)))
  876. end
  877. elseif type == 4 then
  878. h.Health = h.Health + D
  879. so("http://www.roblox.com/asset/?id=186883084", hit, 1, 1)
  880. circle('Dark green', h.Parent.Torso.CFrame * CFrame.new(0, -2.5, 0))
  881. end
  882. end
  883. end
  884.  
  885. function subtrackstamina(k)
  886. if stamina >= k then
  887. stamina = stamina - k
  888. end
  889. end
  890.  
  891. HandleA=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","HandleA",Vector3.new(0.200000003, 0.256000012, 0.896000028))
  892. HandleAweld=CreateWeld(m,Character["Right Arm"],HandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.969136477, -0.00157141685, 0.385794818, 1.8189894e-012, -0.999995947, 5.21540642e-007, 0.999999762, 1.81898897e-012, 9.74654385e-013, -7.32133104e-013, 5.21538425e-007, 1))
  893. CreateMesh("BlockMesh",HandleA,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1))
  894. HandleB=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","HandleB",Vector3.new(0.200000003, 0.256000012, 0.896000028))
  895. HandleBweld=CreateWeld(m,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.969139576, -0.00157129765, 0.385794759, 1.81901087e-012, -0.999999881, 5.21546838e-007, 1, 1.8190113e-012, 1.20202969e-012, -1.20203066e-012, 5.21546781e-007, 1))
  896. CreateMesh("BlockMesh",HandleB,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1))
  897. FakeHandleA=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","FakeHandleA",Vector3.new(0.200000003, 0.256000012, 0.496000051))
  898. FakeHandleAweld=CreateWeld(m,HandleA,FakeHandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.66893005e-006, -1.1920929e-007, 0, 0.999992013, 7.55563563e-018, 4.206413e-012, 7.01353372e-018, 0.999999404, 2.42520739e-013, 4.32009983e-012, 2.42522365e-013, 1))
  899. CreateMesh("BlockMesh",FakeHandleA,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1))
  900. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  901. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.46283865, -0.0531138182, -0.000952363014, -0.999995947, 1.00897567e-012, 5.21538198e-007, -5.21540414e-007, -5.79337901e-013, -1, -1.00897871e-012, -0.999999642, 3.36817813e-013))
  902. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  903. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  904. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952482224, -0.446709782, -0.193131208, 2.83093277e-006, 0.999999642, -3.04522609e-006, -7.05200193e-007, -3.04522314e-006, -1, -0.999995947, 2.83094528e-006, 7.05190132e-007))
  905. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  906. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134))
  907. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0690844059, -0.0718523264, 0.394913316, -0.707372546, 1.49017545e-008, -0.706838131, -7.89236623e-008, -0.999999642, 5.79014454e-008, -0.70683527, 9.67446709e-008, 0.707375348))
  908. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  909. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  910. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22985673, 0.330393285, 0.128970504, -0.999995947, 2.91118395e-005, 0.000388933928, 0.000388931512, -2.88635401e-005, 1, 2.91229535e-005, 0.999999642, 2.88522242e-005))
  911. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375))
  912. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  913. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22985673, 0.330393285, 0.128970504, -0.999995947, 2.91118395e-005, 0.000388933928, 0.000388931512, -2.88635401e-005, 1, 2.91229535e-005, 0.999999642, 2.88522242e-005))
  914. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375))
  915. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  916. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000954985619, 0.46309948, 0.577915907, 2.08608085e-007, 0.999999642, 4.43563515e-008, -0.999995947, 2.0860881e-007, 9.0896873e-007, 9.08969355e-007, -4.43562875e-008, 1))
  917. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  918. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  919. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952601433, -0.46309948, -0.577939391, -5.96009748e-008, 0.999999642, 1.78326225e-008, 0.999995947, 5.96012093e-008, -7.89759383e-007, -7.8976052e-007, 1.78323258e-008, -1))
  920. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  921. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  922. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952720642, -0.72529912, 0.577960372, 3.77829451e-007, -0.999999642, -5.66733604e-007, 0.999995947, 3.77831128e-007, -5.21538368e-007, 5.21540812e-007, -5.66732922e-007, 1))
  923. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  924. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  925. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0618202686, -0.57786119, -0.000952601433, -0.999995947, 2.76042605e-010, 5.21538198e-007, -5.21540414e-007, -4.75706585e-010, -1, -2.76041356e-010, -0.999999642, 4.7546439e-010))
  926. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  927. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134))
  928. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.394863844, -0.0697959661, -0.0693871975, -0.707371831, 1.49031312e-008, 0.706838787, -5.17638155e-009, 0.999999642, -2.62642939e-008, -0.706835926, -2.22377423e-008, -0.707374692))
  929. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  930. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  931. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22960186, -0.325974345, 0.126894236, -0.999995947, -2.91118213e-005, -0.000387890788, 0.000387888373, 2.88337342e-005, -1, 2.91228953e-005, -0.999999642, -2.88224492e-005))
  932. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375))
  933. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  934. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000954151154, 0.462881565, 0.0781461895, -4.01817232e-007, -0.999999642, 1.08038626e-006, -0.999990225, 4.0182158e-007, 5.21535412e-007, -5.21538084e-007, -1.08039217e-006, -0.999994278))
  935. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  936. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.393659979, 0.524879932))
  937. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.659671783, -0.315543771, -0.000952482224, -0.999995947, -7.10575912e-013, 5.21538198e-007, -5.21540414e-007, -6.60076464e-012, -1, 7.10569624e-013, -0.999999642, 6.35824596e-012))
  938. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.524879932))
  939. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64371943, -0.184356153, -0.000952720642, -0.999995947, -2.84785216e-014, 5.21538198e-007, -5.21540414e-007, -1.32740338e-011, -1, 2.84781049e-014, -0.999999642, 1.30315177e-011))
  940. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656100452, 0.656099916, 1))
  941. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.787320077, 0.262439996, 0.524879932))
  942. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18442535, -0.118758678, -0.000952601433, -0.999995947, 2.01786829e-012, 5.21538198e-007, -5.21540414e-007, -1.28376595e-012, -1, -2.01786721e-012, -0.999999642, 1.04124662e-012))
  943. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  944. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.7749244, -0.0646617413, 0.446767867, 0.999995947, -1.47525031e-006, -1.80021914e-007, 1.47524486e-006, 0.999999642, 1.47599106e-008, 1.80025495e-007, -1.47599293e-008, 1))
  945. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  946. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  947. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00095307827, -0.0694081783, 0.577923179, -1.12560102e-007, -0.999999642, 4.43628316e-008, 0.999995947, -1.12560521e-007, -1.34108177e-007, 1.34111957e-007, 4.43630412e-008, 1))
  948. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  949. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  950. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00095307827, -0.594094753, 0.0781440437, 4.17225039e-007, 0.999999642, -1.04824289e-006, 0.999990225, -4.17229472e-007, -5.03516958e-007, -5.03519686e-007, -1.04824858e-006, -0.999994278))
  951. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  952. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  953. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22960186, -0.325974345, 0.126894236, -0.999995947, -2.91118213e-005, -0.000387890788, 0.000387888373, 2.88337342e-005, -1, 2.91228953e-005, -0.999999642, -2.88224492e-005))
  954. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375))
  955. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.249317944, 0.262439966))
  956. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0810444355, -0.13091433, -0.000957727432, 0.707103014, 1.57924467e-006, 0.707106233, -0.707106531, -3.81509017e-006, 0.707109034, 3.81435189e-006, -0.999999642, -1.58096839e-006))
  957. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1))
  958. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.262439966))
  959. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000948548317, 0.0531208515, -0.65964818, 5.96030603e-008, 0.999999642, 1.09855229e-007, 5.97940073e-007, -1.0985498e-007, 1, 0.999995947, -5.96032166e-008, -5.97938197e-007))
  960. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  961. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  962. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000953316689, 0.0694112778, -0.577948451, 5.12384233e-008, -0.999999642, 1.78378254e-008, -0.999995947, -5.12386045e-008, 2.53317438e-007, -2.53320735e-007, -1.78380741e-008, -1))
  963. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  964. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.524879932, 0.262439966))
  965. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381076962, -1.18433952, -0.000951886177, -4.61936025e-007, -4.84779994e-011, -1, 0.999995947, 7.64824488e-012, -4.61933581e-007, 7.64823274e-012, -0.999999642, 4.8235492e-011))
  966. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  967. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  968. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000945568085, -0.725336075, -0.0530678928, 1.03413649e-005, 0.999999642, -1.3563623e-006, 0.999995947, -1.0341404e-005, -5.8640012e-007, -5.86416093e-007, -1.35635605e-006, -1))
  969. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  970. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  971. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.195877314, 0.315567017, 1.77494192, -2.13285796e-013, -0.999999642, -4.6366435e-007, 5.03123488e-007, -4.63663952e-007, 1, -0.999995947, -2.00015972e-014, 5.03121157e-007))
  972. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  973. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439966, 0.262439966))
  974. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64357042, -0.381081522, -0.000952005386, -0.999995947, -2.84963025e-014, 5.21538198e-007, -5.21540414e-007, -1.368856e-010, -1, 2.85603552e-014, -0.999999642, 1.36643141e-010))
  975. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1))
  976. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439996, 0.262439966))
  977. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77479982, -0.381083727, -0.000951886177, -0.999995947, -2.85570179e-014, 5.21538198e-007, -5.21540414e-007, -1.45497003e-010, -1, 2.86255632e-014, -0.999999642, 1.45254545e-010))
  978. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1))
  979. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.200000003))
  980. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00095307827, 0.184345901, 1.77491713, -2.13323012e-013, -0.999999642, -4.63661678e-007, 5.03123488e-007, -4.6366128e-007, 1, -0.999995947, -1.99632164e-014, 5.03121157e-007))
  981. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  982. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966))
  983. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381089836, -0.856295109, -0.000952124596, -4.61936025e-007, -5.05883807e-011, -1, 0.999995947, 8.32963819e-012, -4.61933553e-007, 8.32962432e-012, -0.999999642, 5.03458698e-011))
  984. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  985. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  986. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77492106, -0.064658761, -0.31554234, -0.999995947, -1.22364965e-012, 5.39955295e-007, -9.5812659e-013, 0.999999642, 4.9172661e-007, -5.39957398e-007, 4.91726212e-007, -1))
  987. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  988. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.200000003))
  989. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952839851, 0.0531313121, 1.64369941, -2.13395951e-013, -0.999999642, -4.63665572e-007, 5.03123488e-007, -4.63665174e-007, 1, -0.999995947, -1.98925264e-014, 5.03121157e-007))
  990. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  991. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  992. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.577950954, 0.19316268, 3.2544206e-012, -0.999999642, 4.63510275e-007, -5.03123886e-007, -4.63510332e-007, -1, 0.999995947, 3.02113716e-012, -5.03121612e-007))
  993. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  994. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.262439966))
  995. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.266271591, -0.577865899, -0.000952601433, -0.999995947, 4.89863532e-011, 5.21538198e-007, -5.21540414e-007, -1.56372887e-010, -1, -4.89860999e-011, -0.999999642, 1.56130456e-010))
  996. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  997. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.465830922, 0.200000003, 0.262439966))
  998. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0548343658, -0.318395138, -0.000958204269, 0.707103014, 1.5792516e-006, 0.707106233, -0.707106531, -3.81508926e-006, 0.707109034, 3.81435621e-006, -0.999999642, -1.58096282e-006))
  999. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1000. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.656099856, 0.393659979, 0.262439966))
  1001. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200451851, -0.315522313, -0.000952482224, -0.999995947, -3.1282919e-013, 5.21538198e-007, -5.21540414e-007, -6.28311465e-012, -1, 3.12824257e-013, -0.999999642, 6.04059554e-012))
  1002. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1003. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.7749095, -0.0665602684, 0.446766496, -0.999995947, 3.94417901e-011, 5.03121157e-007, -3.96749439e-011, -0.999999642, -4.63689446e-007, 5.03123431e-007, -4.63689048e-007, 1))
  1004. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1005. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.656099916, 0.262439966))
  1006. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.382884979, -0.0559492111, -0.000958323479, 0.707103789, 1.57925547e-006, 0.707107008, -0.707104146, -3.81507652e-006, 0.70710665, 3.81435484e-006, -0.999999642, -1.58096418e-006))
  1007. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1))
  1008. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003))
  1009. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.2500999, -0.315561235, -0.197781086, -0.999995947, -7.10677394e-013, 5.21538198e-007, -5.21540414e-007, -5.410158e-012, -1, 7.10670509e-013, -0.999999642, 5.16763889e-012))
  1010. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1011. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1012. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.77491331, -0.0665630102, -0.315546811, 0.999995947, 1.47522928e-006, -8.63054538e-007, 1.47522383e-006, -0.999999642, -5.96148269e-008, -8.63055448e-007, 5.96132921e-008, -1))
  1013. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1014. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1015. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00095307827, -0.0692355633, -0.0530753136, 4.17208184e-007, 0.999999642, -1.24864869e-006, 0.999995947, -4.17210487e-007, -6.0446132e-007, -6.04463764e-007, -1.24864835e-006, -1))
  1016. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1017. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1018. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.594289541, -0.577865899, -0.000952482224, -0.999995947, 4.85845982e-011, 5.21538198e-007, -5.21540414e-007, -1.55332233e-010, -1, -4.85843449e-011, -0.999999642, 1.55089802e-010))
  1019. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1020. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1021. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.061965704, -0.0530880094, -4.01771786e-007, -0.999999642, 1.08025915e-006, -0.999995947, 4.01773832e-007, 5.21538254e-007, -5.21540869e-007, -1.08025893e-006, -1))
  1022. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1023. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996))
  1024. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324400663, -0.446751714, -0.000952601433, -0.999995947, -1.51789562e-012, 5.21538198e-007, -5.21540414e-007, 1.45567641e-010, -1, 1.51780715e-012, -0.999999642, -1.45810183e-010))
  1025. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1026. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966))
  1027. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381086797, -1.51240134, -0.000951886177, -4.61936025e-007, -5.05883252e-011, -1, 0.999995947, 8.3296087e-012, -4.61933553e-007, 8.32959483e-012, -0.999999642, 5.03458178e-011))
  1028. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1029. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003))
  1030. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70932698, -0.446754277, 0.195877552, -0.999995947, -2.85565842e-014, 5.21538198e-007, -5.21540414e-007, 3.59957689e-011, -1, 2.85304718e-014, -0.999999642, -3.62383006e-011))
  1031. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1032. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1033. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952839851, 0.331614971, -0.0531049073, -4.01787446e-007, -0.999999642, 1.0803011e-006, -0.999995947, 4.01789492e-007, 5.21538254e-007, -5.21540869e-007, -1.08030088e-006, -1))
  1034. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1035. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003))
  1036. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.25009334, -0.315559089, 0.195877194, -0.999995947, -7.10700812e-013, 5.21538198e-007, -5.21540414e-007, -6.16940093e-012, -1, 7.10694307e-013, -0.999999642, 5.92688182e-012))
  1037. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1038. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1039. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.19778192, 0.315561116, 1.77493024, -2.13241344e-013, -0.999999642, -4.63686348e-007, 5.03123488e-007, -4.6368595e-007, 1, -0.999995947, -2.00571083e-014, 5.03121157e-007))
  1040. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1041. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1042. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952363014, 0.446721375, 0.193159819, 4.75546358e-009, 0.999999642, -1.8624263e-006, 5.20043955e-007, 1.86242596e-006, 1, 0.999995947, -4.75644946e-009, -5.20041738e-007))
  1043. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1044. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996))
  1045. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.193187475, -0.315557897, -0.000952601433, -0.999995947, -1.39693855e-012, 5.21538198e-007, -5.21540414e-007, 1.66943959e-011, -1, 1.39691752e-012, -0.999999642, -1.69369241e-011))
  1046. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1047. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1048. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.59407711, -0.0531000197, -0.000952363014, -0.999990225, -3.56847798e-014, 5.21535242e-007, -5.21537459e-007, -2.62820841e-012, -0.999994278, 7.82880772e-014, -0.999999642, 2.61816176e-012))
  1049. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1050. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003))
  1051. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70935547, -0.44676286, -0.197781682, -0.999995947, -2.85648241e-014, 5.21538198e-007, -5.21540414e-007, 4.92065971e-011, -1, 2.85318237e-014, -0.999999642, -4.94491323e-011))
  1052. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1053. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1054. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381075412, -1.78140426, -0.00095307827, -4.61936025e-007, -4.94634819e-011, -1, 0.999995947, 8.18711939e-012, -4.61933581e-007, 8.18710464e-012, -0.999999642, 4.92209745e-011))
  1055. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1056. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439996))
  1057. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.258820057, -0.184331298, -0.000952601433, -0.999995947, -9.58359694e-013, 5.21538198e-007, -5.21540414e-007, 1.63497792e-011, -1, 9.58340612e-013, -0.999999642, -1.65923074e-011))
  1058. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1059. BarrelA=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Hot pink","BarrelA",Vector3.new(0.200000003, 0.200000003, 0.512000024))
  1060. BarrelAweld=CreateWeld(m,FakeHandleA,BarrelA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00648152828, -0.375403494, -1.62293732, 4.16029834e-005, -0.999999523, 4.46679103e-008, 4.43538624e-007, -4.46531416e-008, -0.999999881, 0.999992251, 4.16032817e-005, 4.43546355e-007))
  1061. CreateMesh("SpecialMesh",BarrelA,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.153600022, 0.140799999, 0.447999448))
  1062. FakeHandleB=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","FakeHandleB",Vector3.new(0.200000003, 0.256000012, 0.496000051))
  1063. FakeHandleBweld=CreateWeld(m,HandleB,FakeHandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, -2.36065456e-020, 0, -2.36065456e-020, 1, 0, 0, 0, 1))
  1064. CreateMesh("BlockMesh",FakeHandleB,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1))
  1065. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1066. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.462830544, -0.0531138182, -0.000952243805, -0.999992132, 1.09443888e-012, 5.21542518e-007, -5.21546724e-007, -1.02038245e-012, -1, -1.09444235e-012, -0.999999523, 4.35311509e-013))
  1067. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1068. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1069. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952363014, -0.446709752, -0.193128824, 2.83092186e-006, 0.999999523, -3.04522632e-006, -7.05205821e-007, -3.04522337e-006, -1, -0.999992132, 2.83094482e-006, 7.05194395e-007))
  1070. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1071. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134))
  1072. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0690851212, -0.0718523264, 0.394912601, -0.707375407, 1.49016e-008, -0.706838131, -7.8923982e-008, -1, 5.79019144e-008, -0.706838131, 9.67448699e-008, 0.707375348))
  1073. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1074. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1075. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229856014, 0.330393344, 0.128970504, -1, 2.91118504e-005, 0.000388933928, 0.000388933084, -2.88635511e-005, 1, 2.91230717e-005, 1, 2.88522242e-005))
  1076. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375))
  1077. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1078. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229856014, 0.330393344, 0.128970504, -1, 2.91118504e-005, 0.000388933928, 0.000388933084, -2.88635511e-005, 1, 2.91230717e-005, 1, 2.88522242e-005))
  1079. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375))
  1080. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1081. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000954866409, 0.463091612, 0.577915788, 2.08607375e-007, 0.999999523, 4.4356252e-008, -0.999992132, 2.08608867e-007, 9.08972993e-007, 9.08974243e-007, -4.43558399e-008, 1))
  1082. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1083. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1084. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952482224, -0.463091373, -0.577939391, -5.96006622e-008, 0.999999523, 1.78325248e-008, 0.999992132, 5.96011169e-008, -7.89763646e-007, -7.8976575e-007, 1.78318817e-008, -1))
  1085. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1086. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1087. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952601433, -0.725286722, 0.577960372, 3.77827917e-007, -0.999999523, -5.6673349e-007, 0.999992132, 3.77831014e-007, -5.21542631e-007, 5.21547122e-007, -5.6673241e-007, 1))
  1088. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1089. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1090. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0618202686, -0.57786119, -0.000952482224, -0.999992132, 2.76128037e-010, 5.21542518e-007, -5.21546781e-007, -4.76147566e-010, -1, -2.76125789e-010, -0.999999523, 4.75562811e-010))
  1091. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1092. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134))
  1093. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.394863367, -0.0697958469, -0.0693879128, -0.707374692, 1.49032964e-008, 0.706838787, -5.17640242e-009, 1, -2.62647628e-008, -0.706838787, -2.22379111e-008, -0.707374692))
  1094. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1095. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1096. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229600906, -0.325974405, 0.126894355, -1, -2.91118322e-005, -0.000387890788, 0.000387889944, 2.88337451e-005, -1, 2.91230135e-005, -1, -2.88224492e-005))
  1097. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375))
  1098. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1099. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000953912735, 0.46284461, 0.0781242549, -4.01818824e-007, -0.999999523, 1.08039103e-006, -0.999992132, 4.01822348e-007, 5.21542688e-007, -5.21547349e-007, -1.08039092e-006, -1))
  1100. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1101. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.393659979, 0.524879932))
  1102. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.659660816, -0.315543771, -0.000952363014, -0.999992132, -6.25112375e-013, 5.21542461e-007, -5.21546724e-007, -7.04180898e-012, -1, 6.25099527e-013, -0.999999523, 6.45673966e-012))
  1103. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.524879932))
  1104. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64369273, -0.184356153, -0.000952601433, -0.999992132, 5.69847988e-014, 5.21542461e-007, -5.21546724e-007, -1.37150759e-011, -1, -5.69892034e-014, -0.999999523, 1.31300101e-011))
  1105. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656100452, 0.656099916, 1))
  1106. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.787320077, 0.262439996, 0.524879932))
  1107. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18440604, -0.118758678, -0.000952482224, -0.999992132, 2.1033314e-012, 5.21542518e-007, -5.21546724e-007, -1.72481072e-012, -1, -2.10332684e-012, -0.999999523, 1.13974021e-012))
  1108. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1109. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.77489591, -0.0646619797, 0.446767896, 0.999992132, -1.47525031e-006, -1.80026205e-007, 1.4752394e-006, 0.999999523, 1.4759812e-008, 1.8003314e-007, -1.47594861e-008, 1))
  1110. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1111. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1112. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.069406271, 0.577923179, -1.12559754e-007, -0.999999523, 4.43629311e-008, 0.999992132, -1.12560592e-007, -1.3411244e-007, 1.34119745e-007, 4.43634747e-008, 1))
  1113. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1114. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1115. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952959061, -0.594092369, 0.0781444907, 4.17223703e-007, 1, -1.04824346e-006, 1, -4.17224214e-007, -5.03528042e-007, -5.03528497e-007, -1.04824335e-006, -1))
  1116. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1117. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1118. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229600906, -0.325974405, 0.126894355, -1, -2.91118322e-005, -0.000387890788, 0.000387889944, 2.88337451e-005, -1, 2.91230135e-005, -1, -2.88224492e-005))
  1119. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375))
  1120. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.249317944, 0.262439966))
  1121. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0810451508, -0.130914927, -0.000957846642, 0.707105875, 1.57924535e-006, 0.707106233, -0.707109392, -3.81509153e-006, 0.707109034, 3.81436735e-006, -1, -1.58096793e-006))
  1122. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1))
  1123. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.262439966))
  1124. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000948429108, 0.0531208515, -0.659636974, 5.96029182e-008, 0.999999523, 1.09855129e-007, 5.97946098e-007, -1.09854533e-007, 1, 0.999992132, -5.96032947e-008, -5.9794246e-007))
  1125. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1126. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1127. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000953197479, 0.0694093704, -0.577948451, 5.12381426e-008, -0.999999523, 1.78379249e-008, -0.999992132, -5.12385121e-008, 2.5332173e-007, -2.53328068e-007, -1.78385147e-008, -1))
  1128. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1129. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.524879932, 0.262439966))
  1130. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381076962, -1.18432021, -0.000951766968, -4.61942591e-007, -4.89190355e-011, -1, 0.999992132, 7.56278113e-012, -4.61937873e-007, 7.56273516e-012, -0.999999523, 4.83339826e-011))
  1131. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1132. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1133. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000945448875, -0.725324035, -0.053067863, 1.03413258e-005, 0.999999523, -1.3563623e-006, 0.999992132, -1.03414031e-005, -5.86404383e-007, -5.86422175e-007, -1.35635628e-006, -1))
  1134. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1135. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1136. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.195877314, 0.315567106, 1.77491331, -2.98756218e-013, -0.999999523, -4.63664264e-007, 5.03129854e-007, -4.63663469e-007, 1, -0.999992132, 6.54619384e-014, 5.03125477e-007))
  1137. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1138. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439966, 0.262439966))
  1139. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64354384, -0.381081581, -0.000951766968, -0.999992132, 5.69671263e-014, 5.21542518e-007, -5.21546724e-007, -1.37326636e-010, -1, -5.69069531e-014, -0.999999523, 1.36741632e-010))
  1140. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1))
  1141. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439996, 0.262439966))
  1142. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77477098, -0.381083727, -0.000951647758, -0.999992132, 5.6906411e-014, 5.21542518e-007, -5.21546724e-007, -1.45938026e-010, -1, -5.68417451e-014, -0.999999523, 1.45353021e-010))
  1143. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1))
  1144. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.200000003))
  1145. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, 0.184345931, 1.77488852, -2.98793217e-013, -0.999999523, -4.63661593e-007, 5.03129854e-007, -4.63660797e-007, 1, -0.999992132, 6.55001024e-014, 5.03125477e-007))
  1146. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1147. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966))
  1148. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381089836, -0.856280804, -0.000952005386, -4.61942562e-007, -5.10294133e-011, -1, 0.999992132, 8.24417357e-012, -4.61937844e-007, 8.244125e-012, -0.999999523, 5.0444364e-011))
  1149. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1150. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1151. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77489245, -0.0646588802, -0.31554237, -0.999992132, -1.13818612e-012, 5.39959558e-007, -8.72651452e-013, 0.999999523, 4.91726496e-007, -5.39963651e-007, 4.917257e-007, -1))
  1152. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1153. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.200000003))
  1154. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952720642, 0.0531313121, 1.6436727, -2.98866156e-013, -0.999999523, -4.63665486e-007, 5.03129854e-007, -4.63664691e-007, 1, -0.999992132, 6.55707923e-014, 5.03125477e-007))
  1155. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1156. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1157. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.577952385, 0.193134546, 2.79130136e-010, -0.999999523, 4.63188996e-007, -5.03130252e-007, -4.63189366e-007, -1, 0.999992132, 2.78899154e-010, -5.03125875e-007))
  1158. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1159. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.262439966))
  1160. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.266266823, -0.577865839, -0.000952482224, -0.999992132, 4.90718091e-011, 5.21542461e-007, -5.21546724e-007, -1.56813909e-010, -1, -4.90713789e-011, -0.999999523, 1.56228946e-010))
  1161. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1162. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.465830922, 0.200000003, 0.262439966))
  1163. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0548336506, -0.318395734, -0.000958323479, 0.707105875, 1.57925228e-006, 0.707106233, -0.707109392, -3.81509062e-006, 0.707109034, 3.81437167e-006, -1, -1.58096236e-006))
  1164. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1165. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.656099856, 0.393659979, 0.262439966))
  1166. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200448036, -0.315522313, -0.000952363014, -0.999992132, -2.27365869e-013, 5.21542461e-007, -5.21546724e-007, -6.72415856e-012, -1, 2.27355651e-013, -0.999999523, 6.13908924e-012))
  1167. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1168. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77488089, -0.0665599108, 0.446766585, -0.999992132, 3.95272495e-011, 5.0312542e-007, -3.9760268e-011, -0.999999523, -4.63689361e-007, 5.03129854e-007, -4.63688565e-007, 1))
  1169. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1170. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.656099916, 0.262439966))
  1171. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.382884026, -0.0559498072, -0.000958442688, 0.70710665, 1.57925615e-006, 0.707107008, -0.707107008, -3.81507789e-006, 0.70710665, 3.8143703e-006, -1, -1.58096373e-006))
  1172. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1))
  1173. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003))
  1174. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.25007939, -0.315561235, -0.197780728, -0.999992132, -6.25213856e-013, 5.21542461e-007, -5.21546724e-007, -5.85120234e-012, -1, 6.25200358e-013, -0.999999523, 5.26613258e-012))
  1175. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1176. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1177. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.77488446, -0.0665627718, -0.315546811, 0.999992132, 1.47522906e-006, -8.63058801e-007, 1.47521814e-006, -0.999999523, -5.96147274e-008, -8.6306045e-007, 5.96128444e-008, -1))
  1178. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1179. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1180. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952959061, -0.0692336559, -0.0530753434, 4.17206678e-007, 0.999999523, -1.24864869e-006, 0.999992132, -4.17210515e-007, -6.0446564e-007, -6.04469733e-007, -1.24864869e-006, -1))
  1181. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1182. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1183. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.594279528, -0.577865899, -0.000952363014, -0.999992132, 4.86700541e-011, 5.21542461e-007, -5.21546724e-007, -1.55773255e-010, -1, -4.86696274e-011, -0.999999523, 1.55188293e-010))
  1184. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1185. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1186. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952839851, -0.061965704, -0.0530880094, -4.01770336e-007, -0.999999523, 1.08025915e-006, -0.999992132, 4.0177386e-007, 5.21542518e-007, -5.21547179e-007, -1.08025915e-006, -1))
  1187. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1188. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996))
  1189. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324369669, -0.446746528, -0.000952601433, -0.999992132, -2.28737904e-010, 5.21542461e-007, -5.21546724e-007, 3.90042887e-010, -1, 2.28737695e-010, -0.999999523, -3.90628141e-010))
  1190. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1191. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966))
  1192. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381086797, -1.51237679, -0.000951766968, -4.61942562e-007, -5.10293613e-011, -1, 0.999992132, 8.24414408e-012, -4.61937844e-007, 8.24409551e-012, -0.999999523, 5.04443119e-011))
  1193. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1194. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003))
  1195. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70929945, -0.446754336, 0.195877552, -0.999992132, 5.69068447e-014, 5.21542461e-007, -5.21546724e-007, 3.55547189e-011, -1, -5.69368364e-014, -0.999999523, -3.61398099e-011))
  1196. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1197. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1198. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952720642, 0.331609011, -0.0531049073, -4.01785996e-007, -0.999999523, 1.0803011e-006, -0.999992132, 4.01789521e-007, 5.21542518e-007, -5.21547236e-007, -1.0803011e-006, -1))
  1199. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1200. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003))
  1201. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.25007296, -0.315559149, 0.195877194, -0.999992132, -6.25237275e-013, 5.21542461e-007, -5.21546724e-007, -6.61044526e-012, -1, 6.25224156e-013, -0.999999523, 6.02537551e-012))
  1202. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1203. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1204. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.197781563, 0.315561146, 1.77490151, -2.98711766e-013, -0.999999523, -4.63686263e-007, 5.03129854e-007, -4.63685438e-007, 1, -0.999992132, 6.54063189e-014, 5.03125477e-007))
  1205. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1206. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1207. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952243805, 0.446721435, 0.193157434, 4.75553064e-009, 0.999999523, -1.86242642e-006, 5.20050321e-007, 1.86242619e-006, 1, 0.999992132, -4.75653428e-009, -5.20046058e-007))
  1208. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1209. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996))
  1210. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.193185091, -0.315557897, -0.000952482224, -0.999992132, -1.3114748e-012, 5.21542461e-007, -5.21546724e-007, 1.62533511e-011, -1, 1.31144477e-012, -0.999999523, -1.683843e-011))
  1211. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1212. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1213. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.594074965, -0.0531003177, -0.000952243805, -1, 4.97786491e-014, 5.21546554e-007, -5.21546554e-007, -3.0692675e-012, -1, -4.97770262e-014, -1, 3.0692675e-012))
  1214. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1215. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003))
  1216. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70932782, -0.44676286, -0.197781324, -0.999992132, 5.68986048e-014, 5.21542461e-007, -5.21546724e-007, 4.87655437e-011, -1, -5.6935488e-014, -0.999999523, -4.93506416e-011))
  1217. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1218. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1219. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381075472, -1.78137565, -0.000952839851, -4.61942591e-007, -4.99045215e-011, -1, 0.999992132, 8.10165563e-012, -4.61937873e-007, 8.10160619e-012, -0.999999523, 4.93194721e-011))
  1220. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1221. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439996))
  1222. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.258816719, -0.184331298, -0.000952482224, -0.999992132, -8.72896373e-013, 5.21542461e-007, -5.21546724e-007, 1.59087344e-011, -1, 8.72869593e-013, -0.999999523, -1.64938133e-011))
  1223. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1224. BarrelB=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Hot pink","BarrelB",Vector3.new(0.200000003, 0.200000003, 0.512000024))
  1225. BarrelBweld=CreateWeld(m,FakeHandleB,BarrelB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00648140907, -0.375403613, -1.62292969, 4.16028452e-005, -1, 4.46680346e-008, 4.43528563e-007, -4.46495818e-008, -1, 1, 4.16028452e-005, 4.43526744e-007))
  1226. CreateMesh("SpecialMesh",BarrelB,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.153600022, 0.140799999, 0.447999448))
  1227.  
  1228. local lasrs = {}
  1229. local lasrspd = 5
  1230. local maxTravelDistance = 300
  1231. local maxRebounds = 2
  1232.  
  1233. function RAY(pos, dir, collidedlist, startpos, endpos, distleft)
  1234. collidedlist = collidedlist or {Character}
  1235. startpos = startpos or pos
  1236. distleft = distleft or dir.unit * dir.magnitude
  1237. endpos = endpos or pos + distleft
  1238. local ray = Ray.new(pos, distleft)
  1239. local hitz,enz = workspace:FindPartOnRayWithIgnoreList(ray, collidedlist)
  1240. if hitz ~= nil and not hitz.Parent:findFirstChild("Humanoid") then
  1241. if hitz.CanCollide == false then
  1242. table.insert(collidedlist, hitz)
  1243. local newpos = enz
  1244. local newdistleft = distleft - (dir.unit * (pos - newpos).magnitude)
  1245. if newdistleft then
  1246. return RAY(newpos-(dir*0.01), dir, collidedlist, startpos, endpos, newdistleft+(dir*0.01))
  1247. end
  1248. end
  1249. end
  1250. return hitz, enz, ray
  1251. end
  1252.  
  1253. function FindSurface(part, position)
  1254. local obj = part.CFrame:pointToObjectSpace(position)
  1255. local siz = part.Size/2
  1256. for i,v in pairs(Enum.NormalId:GetEnumItems()) do
  1257. local vec = Vector3.FromNormalId(v)
  1258. local wvec = part.CFrame:vectorToWorldSpace(vec)
  1259. local vz = (obj)/(siz*vec)
  1260. if (math.abs(vz.X-1) < 0.001 or math.abs(vz.Y-1) < 0.001 or math.abs(vz.Z-1) < 0.001) then
  1261. return wvec,vec
  1262. end
  1263. end
  1264. if part.className == "WedgePart" then
  1265. local pos = (part.CFrame * CFrame.new(0,part.Size.y/2,part.Size.z/2)).p
  1266. local apos = (part.CFrame * CFrame.Angles(-math.atan2(part.CFrame:pointToObjectSpace(pos).y,part.CFrame:pointToObjectSpace(pos).z),0,0) * CFrame.new(0,1,0)).p
  1267. local wvec,vec = (apos - part.Position).unit, part.CFrame:pointToObjectSpace(apos)
  1268. return wvec,vec
  1269. elseif part.className == "Part" and (part.Shape.Name == "Ball" or part.Shape.Name == "Cylinder") then
  1270. return (position - part.Position).unit, part.CFrame:vectorToObjectSpace((position - part.Position).unit)
  1271. end
  1272. end
  1273.  
  1274. function Reflect(direction, normal)
  1275. return direction - 2 * normal:Dot(direction) * normal
  1276. end
  1277.  
  1278. function ReflectShot(mouse,asd)
  1279. local dir = (mouse.Hit.p - Torso.Position).unit
  1280. local tabl
  1281. local tablnum = 0
  1282. for i, v in pairs(lasrs) do
  1283. if not v[1] then
  1284. tabl = v
  1285. tablnum = i
  1286. break
  1287. end
  1288. end
  1289. if not tabl then
  1290. tablnum = #lasrs + 1
  1291. tabl = {false,nil,nil,0,0,1,{},{},{},{}}
  1292. for i = 1, 2 do
  1293. for j = 1, 6 do
  1294. local p = Instance.new("Part")
  1295. p.FormFactor = "Custom"
  1296. p.CanCollide = false
  1297. p.Anchored = true
  1298. p.Locked = true
  1299. p.BrickColor = BarrelA.BrickColor
  1300. p.TopSurface = 10
  1301. p.BottomSurface = 10
  1302. p.RightSurface = 10
  1303. p.LeftSurface = 10
  1304. p.FrontSurface = 10
  1305. p.BackSurface = 10
  1306. p.Size = Vector3.new(.5,.5,.5)
  1307. p.Material = "Neon"
  1308. p.Transparency = i == 1 and 0 or 0.6
  1309. local mesh = Instance.new("CylinderMesh",p)
  1310. table.insert(tabl[6+i],p)
  1311. table.insert(tabl[8+i],mesh)
  1312. end
  1313. end
  1314. table.insert(lasrs,tabl)
  1315. end
  1316. -- isMoving,direction,lastPosition,rebounds,distance,recycleCount,middleLayer,outerLayer
  1317. tabl[4],tabl[5] = 0,0
  1318. tabl[3] = asd.Position
  1319. tabl[2] = dir
  1320. tabl[1] = true
  1321.  
  1322. end
  1323.  
  1324. gun = false
  1325.  
  1326. shoot = false
  1327.  
  1328. gunidle = false
  1329.  
  1330. local GunA = true
  1331. local GunB = false
  1332.  
  1333. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1334. local prt = CreatePart(3, Character, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.1, 0.1, 0.1))
  1335. prt.Anchored = true
  1336. prt.CFrame = cframe
  1337. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1338. game:GetService("Debris"):AddItem(prt, 5)
  1339. Effects[#Effects + 1] = {
  1340. prt,
  1341. "Cylinder",
  1342. delay,
  1343. x3,
  1344. y3,
  1345. z3
  1346. } --part, type, delay
  1347. end
  1348.  
  1349. function Shoot(asd, spread1, spread2)
  1350. local MainPos = asd.Position
  1351. local MainPos2 = mouse.Hit.p
  1352. local spread = Vector3.new((math.random(-spread1, 0) + math.random()) * spread2, (math.random(-spread1, 0) + math.random()) * spread2, (math.random(-spread1, 0) + math.random()) * spread2) * (asd.Position - mouse.Hit.p).magnitude / 100
  1353. local MouseLook = cn((MainPos + MainPos2) / 2, MainPos2 + spread)
  1354. num = 30
  1355. coroutine.resume(coroutine.create(function(Spreaded)
  1356. repeat
  1357. wait()
  1358. local hit, pos = rayCast(MainPos, MouseLook.lookVector, 10, RootPart.Parent)
  1359. local TheHit = mouse.Hit.p
  1360. local mag = (MainPos - pos).magnitude
  1361. CylinderEffect(BrickColor.new(asd.BrickColor.Color), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 3, mag * 5, 3, .5, 0, 1.5, 0.1)
  1362. MainPos = MainPos + (MouseLook.lookVector * 10)
  1363. num = num - 1
  1364. if hit ~= nil then
  1365. num = 0
  1366. damage(hit.Parent:WaitForChild("Torso"), math.random(5,8), math.random(8,10), 5, 1, RootPart)
  1367. end
  1368. until num <= 0
  1369. end))
  1370. end
  1371.  
  1372. function Attackone()
  1373. attack = true
  1374. Con1 = LeftLeg.Touched:connect(function(hit) damage(hit, math.random(5,6), math.random(6,10), 1, 1, RootPart) Con1:disconnect() end)
  1375. for i = 0,1,0.2 do
  1376. wait()
  1377. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), .3)
  1378. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-30)), .3)
  1379. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(20)), .3)
  1380. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-20)), .3)
  1381. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(-30), math.rad(5)), .3)
  1382. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(-30), math.rad(-5)), .3)
  1383. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1384. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1385. end
  1386. so("http://roblox.com/asset/?id=320557413",LeftLeg,1,1)
  1387. for i = 0,1,0.15 do
  1388. wait()
  1389. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), .5)
  1390. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(10), math.rad(30)), .5)
  1391. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), .5)
  1392. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-20)), .5)
  1393. RH.C0 = clerp(RH.C0, cn(0.55, -2, .5) * angles(math.rad(-30), math.rad(30), math.rad(10)), .5)
  1394. LH.C0 = clerp(LH.C0, cn(-1.3, -1, -1.3) * angles(math.rad(80), math.rad(-10), math.rad(-30)), .5)
  1395. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1396. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1397. end
  1398. attack = false
  1399. Con1:disconnect()
  1400. end
  1401.  
  1402. function Attacktwo()
  1403. attack = true
  1404. Con1 = LeftArm.Touched:connect(function(hit) damage(hit, math.random(5,6), math.random(6,10), 1, 1, RootPart) Con1:disconnect() end)
  1405. for i = 0,1,0.2 do
  1406. wait()
  1407. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), .3)
  1408. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(10), math.rad(50)), .3)
  1409. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), .3)
  1410. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), .3)
  1411. RH.C0 = clerp(RH.C0, cn(0.8, -2, 0) * angles(math.rad(-10), math.rad(30), math.rad(10)), .3)
  1412. LH.C0 = clerp(LH.C0, cn(-0.8, -2, 0) * angles(math.rad(0), math.rad(30), math.rad(-10)), .3)
  1413. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1414. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(70), math.rad(0)), .4)
  1415. end
  1416. so("http://roblox.com/asset/?id=320557413",LeftArm,1,1.2)
  1417. for i = 0,1,0.15 do
  1418. wait()
  1419. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), .35)
  1420. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(-5), math.rad(-80)), .35)
  1421. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(50), math.rad(20), math.rad(30)), .35)
  1422. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(-90)), .35)
  1423. RH.C0 = clerp(RH.C0, cn(0.8, -2, 0) * angles(math.rad(-10), math.rad(-40), math.rad(10)), .35)
  1424. LH.C0 = clerp(LH.C0, cn(-0.8, -2, 0) * angles(math.rad(-10), math.rad(-40), math.rad(-10)), .35)
  1425. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1426. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-90), math.rad(0)), .3)
  1427. end
  1428. attack = false
  1429. Con1:disconnect()
  1430. end
  1431.  
  1432. function Attackthree()
  1433. attack = true
  1434. Con1 = RightArm.Touched:connect(function(hit) damage(hit, math.random(5,6), math.random(6,10), 1, 1, RootPart) Con1:disconnect() end)
  1435. for i = 0,1,0.2 do
  1436. wait()
  1437. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), .3)
  1438. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(70)), .3)
  1439. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(20)), .3)
  1440. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), .3)
  1441. RH.C0 = clerp(RH.C0, cn(0.57, -2, 0) * angles(math.rad(0), math.rad(40), math.rad(7)), .3)
  1442. LH.C0 = clerp(LH.C0, cn(-0.57, -2, 0) * angles(math.rad(0), math.rad(40), math.rad(-7)), .3)
  1443. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, -.1) * angles(math.rad(0), math.rad(150), math.rad(0)), .4)
  1444. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1445. end
  1446. so("http://roblox.com/asset/?id=320557413",RightArm,1,1.3)
  1447. for i = 0,1,0.13 do
  1448. wait()
  1449. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), .35)
  1450. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(-5), math.rad(-70)), .35)
  1451. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.4, -.3) * angles(math.rad(30), math.rad(-50), math.rad(-20)), .35)
  1452. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), .35)
  1453. RH.C0 = clerp(RH.C0, cn(0.57, -2, 0) * angles(math.rad(0), math.rad(-40), math.rad(7)), .35)
  1454. LH.C0 = clerp(LH.C0, cn(-0.57, -2, 0) * angles(math.rad(0), math.rad(-40), math.rad(-7)), .35)
  1455. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  1456. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1457. end
  1458. attack = false
  1459. Con1:disconnect()
  1460. end
  1461.  
  1462. function Attackfour()
  1463. attack = true
  1464. for i = 0,1,0.2 do
  1465. wait()
  1466. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(-70)), .3)
  1467. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(3), math.rad(70)), .3)
  1468. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), .3)
  1469. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(120), math.rad(0), math.rad(40)), .3)
  1470. RH.C0 = clerp(RH.C0, cn(0.7, -2, .3) * angles(math.rad(3), math.rad(70), math.rad(5)), .3)
  1471. LH.C0 = clerp(LH.C0, cn(-0.7, -2, -.3) * angles(math.rad(3), math.rad(70), math.rad(-5)), .3)
  1472. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .7)
  1473. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1474. end
  1475. so("http://roblox.com/asset/?id=320557413",LeftArm,1,0.9)
  1476. for i = 0,1,0.15 do
  1477. wait()
  1478. so("http://roblox.com/asset/?id=199145534",BarrelA,.5,math.random(150,200)/100)
  1479. OrbEffect(BarrelA.BrickColor,cn(BarrelA.Position),.3,.3,.3,.3,.3,.3,0.1)
  1480. Shockwave(BarrelA.BrickColor,cn(BarrelA.Position),.3,.3,.3,.3,.3,.3,0.1)
  1481. local target=CheckClose(BarrelA,5)
  1482. if target then
  1483. damage(target.Torso, math.random(1,2), math.random(2,3), 1, 1, RootPart)
  1484. end
  1485. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(100)), .35)
  1486. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(-3), math.rad(-100)), .35)
  1487. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(60), math.rad(70)), .35)
  1488. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .35)
  1489. RH.C0 = clerp(RH.C0, cn(0.58, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(8)), .35)
  1490. LH.C0 = clerp(LH.C0, cn(-0.58, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(-8)), .35)
  1491. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1492. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1493. end
  1494. attack = false
  1495. end
  1496.  
  1497. function GunStance()
  1498. attack=true
  1499. gun=true
  1500. speedvalue = 1
  1501. gyro.Parent = RootPart
  1502. if GunA == true then
  1503. for i=0,1,0.2 do
  1504. wait()
  1505. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), .25)
  1506. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(5), math.rad(-90)), .25)
  1507. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(30), math.rad(90)), .25)
  1508. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-10)), .25)
  1509. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1510. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1511. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), 5*i, math.rad(0)), .75)
  1512. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1513. end
  1514. for i=0,1,0.1 do
  1515. wait()
  1516. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), .25)
  1517. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-90)), .25)
  1518. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), .25)
  1519. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-10)), .25)
  1520. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1521. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1522. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1523. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1524. end
  1525. elseif GunB == true then
  1526. for i=0,1,0.2 do
  1527. wait()
  1528. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .25)
  1529. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-5), math.rad(90)), .25)
  1530. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(10)), .25)
  1531. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(-30), math.rad(-90)), .25)
  1532. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1533. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1534. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1535. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), 5*i, math.rad(0)), .75)
  1536. end
  1537. for i=0,1,0.1 do
  1538. wait()
  1539. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .25)
  1540. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(90)), .25)
  1541. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), .25)
  1542. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), .25)
  1543. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1544. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1545. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1546. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1547. end
  1548. end
  1549. local offset = nil
  1550. gunidle=true
  1551. while gun==true do
  1552. wait()
  1553. local gunpos = Vector3.new(mouse.Hit.p.x, Head.Position.Y, mouse.Hit.p.z)
  1554. offset = (Torso.Position.y - mouse.Hit.p.y) / 60
  1555. local mag = (Torso.Position - mouse.Hit.p).magnitude / 80
  1556. offset = offset / mag
  1557. if GunA == true and GunB == false then
  1558. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(offset, 0, 0), .5)
  1559. elseif GunB == true and GunA == false then
  1560. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(offset, 0, 0), .5)
  1561. end
  1562. end
  1563. if shoot==true then
  1564. gunidle=false
  1565. if GunA == true then
  1566. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1567. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1568. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1569. GunA = false
  1570. Shoot(BarrelA, 0, 0)
  1571. for i=0,1,0.15 do
  1572. wait()
  1573. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), .3)
  1574. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(5), math.rad(-80)), .3)
  1575. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(90), math.rad(60), math.rad(80)), .55)
  1576. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-15)), .3)
  1577. RH.C0 = clerp(RH.C0, cn(0.6, -2, -.1) * angles(math.rad(5), math.rad(0), math.rad(3)), .25)
  1578. LH.C0 = clerp(LH.C0, cn(-0.6, -2, .1) * angles(math.rad(-5), math.rad(0), math.rad(-3)), .25)
  1579. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(0)), .75)
  1580. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), .3)
  1581. end
  1582. GunB = true
  1583. elseif GunB == true then
  1584. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1585. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1586. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1587. GunB = false
  1588. Shoot(BarrelB, 0, 0)
  1589. for i=0,1,0.15 do
  1590. wait()
  1591. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), .3)
  1592. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-5), math.rad(80)), .3)
  1593. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(15)), .3)
  1594. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(90), math.rad(-60), math.rad(-80)), .55)
  1595. RH.C0 = clerp(RH.C0, cn(0.6, -2, .1) * angles(math.rad(-5), math.rad(0), math.rad(3)), .25)
  1596. LH.C0 = clerp(LH.C0, cn(-0.6, -2, -.1) * angles(math.rad(5), math.rad(0), math.rad(-3)), .25)
  1597. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), .3)
  1598. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(0)), .75)
  1599. end
  1600. GunA = true
  1601. end
  1602. end
  1603. gyro.Parent = nil
  1604. speedvalue = 2.5
  1605. gun=false
  1606. gunidle=false
  1607. shoot=false
  1608. attack=false
  1609. end
  1610.  
  1611. function EchoBarrage()
  1612. attack = true
  1613. gyro.Parent = RootPart
  1614. speedvalue = 1
  1615. for i = 0,1,0.1 do
  1616. wait()
  1617. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(0)), .3)
  1618. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
  1619. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(10)), .3)
  1620. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(-10)), .3)
  1621. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(3)), .3)
  1622. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(-3)), .3)
  1623. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7)
  1624. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1625. end
  1626. for i = 1,2 do
  1627. for i = 0,1,0.3 do
  1628. wait()
  1629. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1630. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1631. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3)
  1632. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3)
  1633. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .3)
  1634. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .3)
  1635. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1636. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1637. end
  1638. ReflectShot(mouse,BarrelA)
  1639. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1640. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1641. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1642. --so("http://www.roblox.com/asset/?id=360087120", Torso, .5, 1)
  1643. for i = 0,1,0.35 do
  1644. wait()
  1645. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .4)
  1646. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(20)), .4)
  1647. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(-20)), .4)
  1648. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  1649. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(3)), .4)
  1650. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(-3)), .4)
  1651. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1652. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1653. end
  1654. for i = 0,1,0.3 do
  1655. wait()
  1656. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1657. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1658. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3)
  1659. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3)
  1660. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .3)
  1661. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .3)
  1662. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1663. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1664. end
  1665. ReflectShot(mouse,BarrelB)
  1666. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1667. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1668. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1669. --so("http://www.roblox.com/asset/?id=360087120", Torso, .5, 1)
  1670. for i = 0,1,0.35 do
  1671. wait()
  1672. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .4)
  1673. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(-20)), .4)
  1674. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  1675. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(20)), .4)
  1676. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(3)), .4)
  1677. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(-3)), .4)
  1678. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1679. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1680. end
  1681. end
  1682. gyro.Parent = nil
  1683. attack = false
  1684. speedvalue = 2.5
  1685. end
  1686.  
  1687. function LucentScatter()
  1688. attack = true
  1689. gyro.Parent = RootPart
  1690. speedvalue = 1
  1691. for i = 0,1,0.1 do
  1692. wait()
  1693. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(-70)), .3)
  1694. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(70)), .3)
  1695. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), .3)
  1696. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(120), math.rad(0), math.rad(40)), .3)
  1697. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(3)), .3)
  1698. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(-3)), .3)
  1699. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1700. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1701. end
  1702. for i = 0,1,0.2 do
  1703. wait()
  1704. Shoot(BarrelA, 0, 0)
  1705. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1706. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1707. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1708. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(100)), .3)
  1709. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-100)), .3)
  1710. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.5) * angles(math.rad(130), math.rad(50), math.rad(30)), .2)
  1711. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .3)
  1712. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(3)), .3)
  1713. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(-3)), .3)
  1714. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1715. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1716. end
  1717. for i=0,1,0.3 do
  1718. wait()
  1719. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .25)
  1720. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(90)), .25)
  1721. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), .25)
  1722. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), .25)
  1723. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1724. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1725. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1726. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1727. end
  1728. for i = 1,5 do
  1729. Shoot(BarrelB, 0, 0)
  1730. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1731. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1732. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1733. for i=0,1,0.3 do
  1734. wait()
  1735. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), .5)
  1736. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-5), math.rad(80)), .5)
  1737. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(15)), .5)
  1738. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(90), math.rad(-60), math.rad(-80)), .55)
  1739. RH.C0 = clerp(RH.C0, cn(0.6, -2, .1) * angles(math.rad(-5), math.rad(0), math.rad(3)), .5)
  1740. LH.C0 = clerp(LH.C0, cn(-0.6, -2, -.1) * angles(math.rad(5), math.rad(0), math.rad(-3)), .5)
  1741. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), .3)
  1742. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(0)), .75)
  1743. end
  1744. for i=0,1,0.3 do
  1745. wait()
  1746. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .8)
  1747. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(90)), .5)
  1748. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), .8)
  1749. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), .8)
  1750. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .5)
  1751. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .5)
  1752. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .5)
  1753. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .5)
  1754. end
  1755. end
  1756. gyro.Parent = nil
  1757. attack = false
  1758. speedvalue = 2.5
  1759. end
  1760.  
  1761. function OrbEffect(brickcolor, cframe, x1, y1, z1, x2, y2, z2, delay)
  1762. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1763. prt.Anchored = true
  1764. prt.CanCollide=false
  1765. prt.CFrame = cframe*cn(0,-1,0)*angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90)))
  1766. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1767. game:GetService("Debris"):AddItem(prt, 10)
  1768. coroutine.resume(coroutine.create(function(Part, Mesh)
  1769. for i = 0, 1, delay do
  1770. wait(0)
  1771. Part.CFrame = Part.CFrame
  1772. Part.Transparency = i
  1773. Mesh.Scale = Mesh.Scale + Vector3.new(x2, y2, z2)
  1774. end
  1775. Part.Parent = nil
  1776. end), prt, msh)
  1777. end
  1778.  
  1779. function Shockwave(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1780. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1781. prt.Anchored = true
  1782. prt.CFrame = cframe*cn(0,-1,0)
  1783. --prt.Material = "Neon"
  1784. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1785. game:GetService("Debris"):AddItem(prt, 10)
  1786. coroutine.resume(coroutine.create(function(Part, Mesh)
  1787. for i = 0, 1, delay do
  1788. wait(0)
  1789. Part.CFrame = Part.CFrame
  1790. Part.Transparency = i
  1791. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  1792. end
  1793. Part.Parent = nil
  1794. end), prt, msh)
  1795. end
  1796.  
  1797. function Reflex()
  1798. attack = true
  1799. gyro.Parent = RootPart
  1800. speedvalue = 1
  1801. for i = 0,1,0.1 do
  1802. wait()
  1803. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -.55) * angles(math.rad(5), math.rad(0), math.rad(0)), .3)
  1804. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1805. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.2) * angles(math.rad(0), math.rad(100), math.rad(50)), .3)
  1806. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.2) * angles(math.rad(0), math.rad(-100), math.rad(-50)), .3)
  1807. RH.C0 = clerp(RH.C0, cn(0.55, -1.5, .5) * angles(math.rad(-60), math.rad(0), math.rad(3)), .3)
  1808. LH.C0 = clerp(LH.C0, cn(-0.55, -1.45, -.5) * angles(math.rad(-5), math.rad(0), math.rad(-3)), .3)
  1809. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1810. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1811. end
  1812. so("http://roblox.com/asset/?id=199145534",BarrelA,1,math.random(150,200)/100)
  1813. for i=1,math.random(3,6) do
  1814. OrbEffect(BarrelA.BrickColor,cn(BarrelA.Position),1,1,1,1,1,1,0.025)
  1815. Shockwave(BarrelA.BrickColor,cn(BarrelA.Position),1,1,1,1,1,1,0.025)
  1816. end
  1817. local target=CheckClose(BarrelA,30)
  1818. if target then
  1819. damage(target.Torso, 5, math.random(15,20), math.random(15,16), 1, RootPart)
  1820. end
  1821. Humanoid.Jump=true
  1822. Torso.Velocity=Vector3.new(0,7.5,0)
  1823. Torso.Velocity=RootPart.CFrame.lookVector*-100
  1824. Humanoid.WalkSpeed = 16*speed.Value
  1825. for i = 0,1,0.1 do
  1826. wait()
  1827. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(-6*i, math.rad(0), math.rad(0)), .4)
  1828. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), .4)
  1829. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(-30), math.rad(0), math.rad(130)), .4)
  1830. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(-30), math.rad(0), math.rad(-130)), .4)
  1831. RH.C0 = clerp(RH.C0, cn(0.6, -1.5, -.3) * angles(math.rad(0), math.rad(0), math.rad(5)), .4)
  1832. LH.C0 = clerp(LH.C0, cn(-0.6, -1.8, -.2) * angles(math.rad(0), math.rad(0), math.rad(-5)), .4)
  1833. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-150), math.rad(0)), .25)
  1834. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-150), math.rad(0)), .25)
  1835. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  1836. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  1837. end
  1838. gyro.Parent = nil
  1839. attack = false
  1840. speedvalue = 2.5
  1841. end
  1842.  
  1843. function Luxuriance()
  1844. attack = true
  1845. gyro.Parent = RootPart
  1846. for i = 0,1,0.1 do
  1847. wait()
  1848. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -.5) * angles(math.rad(20), math.rad(0), math.rad(0)), .3)
  1849. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1850. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(70)), .3)
  1851. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-70)), .3)
  1852. RH.C0 = clerp(RH.C0, cn(0.55, -1.7, .4) * angles(math.rad(-20), math.rad(0), math.rad(3)), .3)
  1853. LH.C0 = clerp(LH.C0, cn(-0.55, -1.45, -.5) * angles(math.rad(5), math.rad(0), math.rad(-3)), .3)
  1854. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7)
  1855. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1856. end
  1857. for i = 0,1,0.3 do
  1858. wait()
  1859. ReflectShot(mouse,BarrelA)
  1860. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1861. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1862. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1863. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(100)), .3)
  1864. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-100)), .3)
  1865. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.5) * angles(math.rad(130), math.rad(50), math.rad(30)), .2)
  1866. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .3)
  1867. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(3)), .3)
  1868. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(-3)), .3)
  1869. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1870. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1871. end
  1872. for i = 0,1,0.2 do
  1873. wait()
  1874. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1875. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1876. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(70)), .3)
  1877. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-70)), .3)
  1878. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .3)
  1879. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .3)
  1880. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7)
  1881. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1882. end
  1883. for i = 0,1,0.3 do
  1884. wait()
  1885. ReflectShot(mouse,BarrelB)
  1886. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1887. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1888. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1889. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(-100)), .3)
  1890. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(100)), .3)
  1891. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .2)
  1892. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.5) * angles(math.rad(130), math.rad(-50), math.rad(-30)), .3)
  1893. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(3)), .3)
  1894. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(-3)), .3)
  1895. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1896. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .7)
  1897. end
  1898. for i = 0,1,0.1 do
  1899. wait()
  1900. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(0)), .3)
  1901. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
  1902. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(10)), .3)
  1903. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(-10)), .3)
  1904. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(3)), .3)
  1905. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(-3)), .3)
  1906. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7)
  1907. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1908. end
  1909. for i = 1,5 do
  1910. Shoot(BarrelA, 0, 0)
  1911. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1912. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1913. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1914. for i = 0,1,0.35 do
  1915. wait()
  1916. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .4)
  1917. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(20)), .4)
  1918. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(-20)), .4)
  1919. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  1920. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(3)), .4)
  1921. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(-3)), .4)
  1922. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1923. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1924. end
  1925. Shoot(BarrelB, 0, 0)
  1926. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1927. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1928. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1929. for i = 0,1,0.35 do
  1930. wait()
  1931. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .4)
  1932. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(-20)), .4)
  1933. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  1934. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(20)), .4)
  1935. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(3)), .4)
  1936. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(-3)), .4)
  1937. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1938. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1939. end
  1940. end
  1941. gyro.Parent = nil
  1942. attack = false
  1943. end
  1944.  
  1945. mouse.Button1Down:connect(function()
  1946. if gun==true and shoot==false then
  1947. shoot=true
  1948. gun=false
  1949. end
  1950. if attack == false and attacktype == 1 then
  1951. Attackone()
  1952. attacktype = 2
  1953. elseif attack == false and attacktype == 2 then
  1954. Attacktwo()
  1955. attacktype = 3
  1956. elseif attack == false and attacktype == 3 then
  1957. Attackthree()
  1958. attacktype = 4
  1959. elseif attack == false and attacktype == 4 then
  1960. Attackfour()
  1961. attacktype = 1
  1962. end
  1963. end)
  1964.  
  1965. mouse.KeyDown:connect(function(k)
  1966. k = k:lower()
  1967. if k=='e' and gun==false and shoot==false and attack==false then
  1968. GunStance()
  1969. end
  1970. if k=='e'and shoot==false then
  1971. if gun==true then
  1972. gun=false
  1973. end
  1974. end
  1975. if k=='q' and gun==false and shoot==false and attack==false and cooldown1 >= co1 and stamina>=skill1stam then
  1976. cooldown1=0
  1977. subtractstamina(skill1stam)
  1978. EchoBarrage()
  1979. end
  1980. if k=='r' and gun==false and shoot==false and attack==false and cooldown2 >= co2 and stamina>=skill2stam then
  1981. cooldown2=0
  1982. subtractstamina(skill2stam)
  1983. LucentScatter()
  1984. end
  1985. if k=='t' and gun==false and shoot==false and attack==false and cooldown3 >= co3 and stamina>=skill3stam then
  1986. cooldown3=0
  1987. subtractstamina(skill3stam)
  1988. Reflex()
  1989. end
  1990. if k=='f' and gun==false and shoot==false and attack==false and cooldown4 >= co4 and stamina>=skill4stam then
  1991. cooldown4=0
  1992. subtractstamina(skill4stam)
  1993. Luxuriance()
  1994. end
  1995. end)
  1996.  
  1997.  
  1998. inputserv.InputBegan:connect(function(k)
  1999. if k.KeyCode == Enum.KeyCode.One and typing == false and cooldown3 >= co1 and stamina >= skill1stam then
  2000. elseif k.KeyCode == Enum.KeyCode.Two and typing == false and cooldown3 >= co2 and stamina >= skill2stam then
  2001. elseif k.KeyCode == Enum.KeyCode.Three and typing == false and cooldown3 >= co3 and stamina >= skill3stam then
  2002. elseif k.KeyCode == Enum.KeyCode.Four and typing == false and cooldown3 >= co4 and stamina >= skill4stam then
  2003. end
  2004. end)
  2005.  
  2006. inputserv.InputBegan:connect(function(k)
  2007. if k.KeyCode == Enum.KeyCode.Slash then
  2008. local fin = nil
  2009. typing = true
  2010. fin = inputserv.InputBegan:connect(function(k)
  2011. if k.KeyCode == Enum.KeyCode.Return or k.UserInputType == Enum.UserInputType.MouseButton1 then
  2012. typing = false
  2013. fin:disconnect()
  2014. end
  2015. end)
  2016. end
  2017. end)
  2018.  
  2019. local ReboundCount = 0
  2020.  
  2021. function updateskills()
  2022. if cooldown1 <= co1 then
  2023. cooldown1 = cooldown1 + 1
  2024. end
  2025. if cooldown2 <= co2 then
  2026. cooldown2 = cooldown2 + 1
  2027. end
  2028. if cooldown3 <= co3 then
  2029. cooldown3 = cooldown3 + 1
  2030. end
  2031. if cooldown4 <= co4 then
  2032. cooldown4 = cooldown4 + 1
  2033. end
  2034. if stamina <= maxstamina then
  2035. stamina = stamina + recoverEnergy
  2036. end
  2037. end
  2038.  
  2039. game:GetService'RunService'.Heartbeat:connect(function()
  2040. updateskills()
  2041. gyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p -RootPart.CFrame.p).unit * 100)
  2042. healthcover:TweenSize(ud(1 * (Character.Humanoid.Health / Character.Humanoid.MaxHealth), 0, 1, 0), 'Out', 'Quad', .5)
  2043. staminacover:TweenSize(ud(1 * (stamina / maxstamina), 0, 1, 0), 'Out', 'Quad', .5)
  2044. bar4:TweenSize(ud(1 * (cooldown1 / co1), 0, 1, 0), 'Out', 'Quad', .5)
  2045. bar3:TweenSize(ud(1 * (cooldown2 / co2), 0, 1, 0), 'Out', 'Quad', .5)
  2046. bar1:TweenSize(ud(1 * (cooldown3 / co3), 0, 1, 0), 'Out', 'Quad', .5)
  2047. bar2:TweenSize(ud(1 * (cooldown4 / co4), 0, 1, 0), 'Out', 'Quad', .5)
  2048. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2049. velocity = RootPart.Velocity.y
  2050. sine = sine + change
  2051. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2052. Character.Humanoid.WalkSpeed = 16 * speed.Value
  2053. if equipped == true or equipped == false then
  2054. if RootPart.Velocity.y > 1 and hit == nil and stun.Value ~= true then
  2055. Anim = "Jump"
  2056. if attack == false then
  2057. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .25)
  2058. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), .25)
  2059. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(50)), .25)
  2060. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-50)), .25)
  2061. RH.C0 = clerp(RH.C0, cn(0.4, -1.5, -.5) * angles(math.rad(-20), math.rad(0), math.rad(-5)), .25)
  2062. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(-10), math.rad(0), math.rad(5)), .25)
  2063. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  2064. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  2065. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2066. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2067. end
  2068. elseif RootPart.Velocity.y < -1 and hit == nil and stun.Value ~= true then
  2069. Anim = "Fall"
  2070. if attack == false then
  2071. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(15), math.rad(0), math.rad(0)), .25)
  2072. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), .25)
  2073. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(70)), .25)
  2074. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-70)), .25)
  2075. RH.C0 = clerp(RH.C0, cn(0.6, -1.5, -.3) * angles(math.rad(0), math.rad(0), math.rad(5)), .25)
  2076. LH.C0 = clerp(LH.C0, cn(-0.6, -1.8, -.2) * angles(math.rad(0), math.rad(0), math.rad(-5)), .25)
  2077. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  2078. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  2079. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2080. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2081. end
  2082. elseif Torsovelocity < 1 and hit ~= nil and stun.Value ~= true then
  2083. Anim = "Idle"
  2084. if attack == false then
  2085. change = 1
  2086. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -0.1+0.1*math.cos(sine/25), -0.1+0.05*math.cos(sine/25)) * angles(math.rad(0), math.rad(0), math.rad(-30)), .25)
  2087. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10+5*math.cos(sine/25)), math.rad(0), math.rad(30)), .25)
  2088. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.4, -.2) * angles(math.rad(50-5*math.cos(sine/25)), math.rad(0), math.rad(10)), .25)
  2089. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.4, -.2) * angles(math.rad(50-5*math.cos(sine/25)), math.rad(0), math.rad(-10)), .25)
  2090. RH.C0 = clerp(RH.C0, cn(0.7, -1.9-.05*math.cos(sine/25), 0) * angles(math.rad(0), math.rad(30), math.rad(5))* angles(math.rad(-5+1*math.cos(sine/25)), math.rad(0), math.rad(0)), .25)
  2091. LH.C0 = clerp(LH.C0, cn(-0.6, -1.9-.05*math.cos(sine/25), 0) * angles(math.rad(0), math.rad(30), math.rad(-3))* angles(math.rad(-3+1*math.cos(sine/25)), math.rad(0), math.rad(0)), .25)
  2092. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2093. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2094. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2095. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2096. end
  2097. elseif Torsovelocity > 2 and hit ~= nil and stun.Value ~= true then
  2098. Anim = "Walk"
  2099. if attack == false then
  2100. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(20+1*math.cos(sine/5)), math.rad(0), math.rad(5*math.cos(sine/4.5))), .25)
  2101. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(-5*math.cos(sine/4.5))), .25)
  2102. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.45, 0) * angles(math.rad(-40), math.rad(0), math.rad(20+1*math.cos(sine/5))), .25)
  2103. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.45, 0) * angles(math.rad(-40), math.rad(0), math.rad(-20+1*math.cos(sine/5))), .25)
  2104. RH.C0 = clerp(RH.C0, cn(0.55, -2, 1*math.cos(sine/4.5)) * angles(math.rad(-50*math.cos(sine/4.5)), math.rad(0), math.rad(3)), .25)
  2105. LH.C0 = clerp(LH.C0, cn(-0.55, -2, -1*math.cos(sine/4.5)) * angles(math.rad(50*math.cos(sine/4.5)), math.rad(0), math.rad(-3)), .25)
  2106. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  2107. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  2108. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2109. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2110. end
  2111. elseif stun.Value == true then
  2112. if attack == false then
  2113. Character.Humanoid.WalkSpeed = 0
  2114. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2115. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2116. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2117. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2118. RH.C0 = clerp(RH.C0, cn(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2119. LH.C0 = clerp(LH.C0, cn(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2120. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2121. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2122. end
  2123. end
  2124. end
  2125. if #Effects > 0 then
  2126. for e = 1, #Effects do
  2127. if Effects[e] ~= nil then
  2128. local Thing = Effects[e]
  2129. if Thing ~= nil then
  2130. local Part = Thing[1]
  2131. local Mode = Thing[2]
  2132. local Delay = Thing[3]
  2133. local IncX = Thing[4]
  2134. local IncY = Thing[5]
  2135. local IncZ = Thing[6]
  2136. if Thing[1].Transparency <= 1 then
  2137. if Thing[2] == "Block1" then
  2138. Thing[1].CFrame = Thing[1].CFrame * CFrame.FromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2139. local Mesh = Thing[1].Mesh
  2140. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2141. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2142. elseif Thing[2] == "Cylinder" then
  2143. local Mesh = Thing[1].Mesh
  2144. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2145. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2146. elseif Thing[2] == "Blood" then
  2147. local Mesh = Thing[7]
  2148. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, .5, 0)
  2149. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2150. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2151. elseif Thing[2] == "Elec" then
  2152. local Mesh = Thing[1].Mesh
  2153. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2154. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2155. elseif Thing[2] == "Disappear" then
  2156. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2157. end
  2158. else
  2159. Part.Parent = nil
  2160. table.remove(Effects, e)
  2161. end
  2162. end
  2163. end
  2164. end
  2165. end
  2166. for _, lasr in pairs(lasrs) do
  2167. for i, v in pairs(lasr[9]) do
  2168. if lasr[7][i].Parent then
  2169. v.Scale = v.Scale + Vector3.new(-0.1,0,-0.1)
  2170. lasr[10][i].Scale = lasr[10][i].Scale + Vector3.new(-0.1,0,-0.1)
  2171. if v.Scale.x < 0.1 then
  2172. lasr[7][i].Parent = nil
  2173. lasr[8][i].Parent = nil
  2174. end
  2175. end
  2176. end
  2177.  
  2178. if lasr[1] then
  2179. local hitz, enz = RAY(lasr[3],lasr[2]*lasrspd)
  2180. lasr[5] = lasr[5] + (lasr[3] - enz).magnitude
  2181.  
  2182. lasr[7][lasr[6]].Parent = m
  2183. lasr[7][lasr[6]].CFrame = CFrame.new((lasr[3] + enz)/2,enz) * CFrame.Angles(math.pi/2,0,0)
  2184. lasr[9][lasr[6]].Scale = Vector3.new(0.7,(lasr[3] - enz).magnitude*5,0.7)
  2185.  
  2186. lasr[8][lasr[6]].Parent = m
  2187. lasr[8][lasr[6]].CFrame = lasr[7][lasr[6]].CFrame
  2188. lasr[10][lasr[6]].Scale = Vector3.new(1.3,(lasr[3] - enz).magnitude*5 + 0.02,1.3)
  2189.  
  2190. lasr[3] = enz
  2191. lasr[6] = lasr[6]%#lasr[7] + 1
  2192.  
  2193. if hitz then
  2194. lasr[4] = lasr[4] + 1
  2195. if lasr[4] == maxRebounds then
  2196. lasr[1] = false
  2197. so("http://www.roblox.com/asset/?id=200633327", hitz, 1, 2)
  2198. damage(hitz.Parent:WaitForChild("Torso"), math.random(5,10), math.random(10,20), 5, 1, RootPart)
  2199. print(ReboundCount)
  2200. else
  2201. local norm = FindSurface(hitz,enz)
  2202. lasr[2] = Reflect(lasr[2],norm)
  2203. so("http://www.roblox.com/asset/?id=200633327", hitz, 1, 2)
  2204. damage(hitz.Parent:WaitForChild("Torso"), math.random(5,10), math.random(10,20), 5, 1, RootPart)
  2205. print(ReboundCount)
  2206. end
  2207. end
  2208. if lasr[5] > maxTravelDistance then
  2209. lasr[1] = false
  2210. end
  2211. end
  2212. end
  2213. end)
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